peacock-data-public-datasets-idc-llm_eval
/
env-llmeval
/lib
/python3.10
/site-packages
/triton
/language
/random.py
from ..runtime.jit import jit | |
from . import core as tl | |
from . import standard | |
N_ROUNDS_DEFAULT = 10 # Default number of rounds for philox | |
# ------------------- | |
# randint | |
# ------------------- | |
def philox_impl(c0, c1, c2, c3, k0, k1, n_rounds: tl.constexpr = N_ROUNDS_DEFAULT): | |
""" | |
Run `n_rounds` rounds of Philox for state (c0, c1, c2, c3) and key (k0, k1). | |
""" | |
if c0.dtype == tl.uint32: | |
PHILOX_KEY_A: tl.constexpr = 0x9E3779B9 | |
PHILOX_KEY_B: tl.constexpr = 0xBB67AE85 | |
PHILOX_ROUND_A: tl.constexpr = 0xD2511F53 | |
PHILOX_ROUND_B: tl.constexpr = 0xCD9E8D57 | |
else: | |
tl.static_assert(c0.dtype == tl.uint64, "dtype not supported in philox_impl") | |
PHILOX_KEY_A: tl.constexpr = 0x9E3779B97F4A7C15 | |
PHILOX_KEY_B: tl.constexpr = 0xBB67AE8584CAA73B | |
PHILOX_ROUND_A: tl.constexpr = 0xD2E7470EE14C6C93 | |
PHILOX_ROUND_B: tl.constexpr = 0xCA5A826395121157 | |
for _ in tl.static_range(n_rounds): | |
# for _ in range(n_rounds): | |
# update random state | |
A = PHILOX_ROUND_A | |
B = PHILOX_ROUND_B | |
_c0, _c2 = c0, c2 | |
c0 = tl.umulhi(B, _c2) ^ c1 ^ k0 | |
c2 = tl.umulhi(A, _c0) ^ c3 ^ k1 | |
c1 = B * _c2 | |
c3 = A * _c0 | |
# raise key | |
k0 = k0 + PHILOX_KEY_A | |
k1 = k1 + PHILOX_KEY_B | |
return c0, c1, c2, c3 | |
def philox(seed, c0, c1, c2, c3, n_rounds: tl.constexpr = N_ROUNDS_DEFAULT): | |
seed = seed.to(tl.uint64) | |
if tl.constexpr(c0.dtype.primitive_bitwidth) == 32: | |
int_dtype = tl.uint32 | |
seed_hi = ((seed >> 32) & 0xffffffff).to(tl.uint32) | |
seed_lo = (seed & 0xffffffff).to(tl.uint32) | |
else: | |
tl.static_assert(tl.constexpr(c0.dtype.primitive_bitwidth) == 64, "bitwidth not supported in philox") | |
int_dtype = tl.uint64 | |
seed_hi = 0 | |
seed_lo = seed | |
c0 = c0.to(int_dtype, bitcast=True) | |
c1 = c1.to(int_dtype, bitcast=True) | |
c2 = c2.to(int_dtype, bitcast=True) | |
c3 = c3.to(int_dtype, bitcast=True) | |
return philox_impl(c0, c1, c2, c3, seed_lo, seed_hi, n_rounds) | |
def randint(seed, offset, n_rounds: tl.constexpr = N_ROUNDS_DEFAULT): | |
""" | |
Given a :code:`seed` scalar and an :code:`offset` block, returns a single | |
block of random :code:`int32`. | |
If you need multiple streams of random numbers, | |
using `randint4x` is likely to be faster than calling `randint` 4 times. | |
:param seed: The seed for generating random numbers. | |
:param offset: The offsets to generate random numbers for. | |
""" | |
ret, _, _, _ = randint4x(seed, offset, n_rounds) | |
return ret | |
def randint4x(seed, offset, n_rounds: tl.constexpr = N_ROUNDS_DEFAULT): | |
""" | |
Given a :code:`seed` scalar and an :code:`offset` block, returns four | |
blocks of random :code:`int32`. | |
This is the maximally efficient entry point | |
to Triton's Philox pseudo-random number generator. | |
:param seed: The seed for generating random numbers. | |
:param offsets: The offsets to generate random numbers for. | |
""" | |
# _0 = tl.zeros(offset.shape, offset.dtype) | |
_0 = offset * 0 | |
return philox(seed, offset, _0, _0, _0, n_rounds) | |
# ------------------- | |
# rand | |
# ------------------- | |
# @jit | |
# def uint32_to_uniform_float(x): | |
# """ | |
# Numerically stable function to convert a random uint32 into a random float uniformly sampled in [0, 1). | |
# """ | |
# two_to_the_minus_32: tl.constexpr = 2.328306e-10 | |
# return x * two_to_the_minus_32 | |
def uint_to_uniform_float(x): | |
""" | |
Numerically stable function to convert a random uint into a random float uniformly sampled in [0, 1). | |
""" | |
# TODO: fix frontend issues and cleanup | |
# conditions can be simplified | |
# scale is ((2**23 - 1) / 2**23) * 2**(N_BITS - 1) | |
if tl.constexpr(x.dtype == tl.uint32) or tl.constexpr(x.dtype == tl.int32): | |
# maximum value such that `MAX_INT * scale < 1.0` (with float rounding) | |
x = x.to(tl.int32, bitcast=True) | |
scale = 4.6566127342e-10 | |
else: | |
tl.static_assert(tl.constexpr(x.dtype == tl.uint64) or tl.constexpr(x.dtype == tl.int64)) | |
x = x.to(tl.int64, bitcast=True) | |
scale = 1.0842020432385337e-19 | |
x = tl.where(x < 0, -x - 1, x) | |
return x * scale | |
def rand(seed, offset, n_rounds: tl.constexpr = N_ROUNDS_DEFAULT): | |
""" | |
Given a :code:`seed` scalar and an :code:`offset` block, | |
returns a block of random :code:`float32` in :math:`U(0, 1)`. | |
:param seed: The seed for generating random numbers. | |
:param offsets: The offsets to generate random numbers for. | |
""" | |
source = randint(seed, offset, n_rounds) | |
return uint_to_uniform_float(source) | |
def rand4x(seed, offsets, n_rounds: tl.constexpr = N_ROUNDS_DEFAULT): | |
""" | |
Given a :code:`seed` scalar and an :code:`offsets` block, | |
returns 4 blocks of random :code:`float32` in :math:`U(0, 1)`. | |
:param seed: The seed for generating random numbers. | |
:param offsets: The offsets to generate random numbers for. | |
""" | |
i1, i2, i3, i4 = randint4x(seed, offsets, n_rounds) | |
u1 = uint_to_uniform_float(i1) | |
u2 = uint_to_uniform_float(i2) | |
u3 = uint_to_uniform_float(i3) | |
u4 = uint_to_uniform_float(i4) | |
return u1, u2, u3, u4 | |
# ------------------- | |
# randn | |
# ------------------- | |
def pair_uniform_to_normal(u1, u2): | |
"""Box-Muller transform""" | |
u1 = standard.maximum(1.0e-7, u1) | |
th = 6.283185307179586 * u2 | |
r = tl.sqrt(-2.0 * tl.log(u1)) | |
return r * tl.cos(th), r * tl.sin(th) | |
def randn(seed, offset, n_rounds: tl.constexpr = N_ROUNDS_DEFAULT): | |
""" | |
Given a :code:`seed` scalar and an :code:`offset` block, | |
returns a block of random :code:`float32` in :math:`\\mathcal{N}(0, 1)`. | |
:param seed: The seed for generating random numbers. | |
:param offsets: The offsets to generate random numbers for. | |
""" | |
i1, i2, _, _ = randint4x(seed, offset, n_rounds) | |
u1 = uint_to_uniform_float(i1) | |
u2 = uint_to_uniform_float(i2) | |
n1, _ = pair_uniform_to_normal(u1, u2) | |
return n1 | |
def randn4x(seed, offset, n_rounds: tl.constexpr = N_ROUNDS_DEFAULT): | |
""" | |
Given a :code:`seed` scalar and an :code:`offset` block, | |
returns 4 blocks of random :code:`float32` in :math:`\\mathcal{N}(0, 1)`. | |
:param seed: The seed for generating random numbers. | |
:param offsets: The offsets to generate random numbers for. | |
""" | |
u1, u2, u3, u4 = rand4x(seed, offset, n_rounds) | |
n1, n2 = pair_uniform_to_normal(u1, u2) | |
n3, n4 = pair_uniform_to_normal(u3, u4) | |
return n1, n2, n3, n4 | |