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19f137f7fdd29b3b935af1795ffb78ac4ceccd1b
as3/test/ember/core/NodesManagerTests.as
as3/test/ember/core/NodesManagerTests.as
package ember.core { import mocks.MockComponent; import mocks.MockNode; import mocks.MockOptionalComponent; import mocks.MockOptionalNode; import org.hamcrest.assertThat; import org.hamcrest.object.equalTo; import org.hamcrest.object.isTrue; import org.hamcrest.object.notNullValue; import org.hamcrest.object.nullValue; import org.hamcrest.object.sameInstance; public class NodesManagerTests { private var _entities:Entities; private var _manager:NodesManager; [Before] public function before():void { _entities = new Entities(); _manager = new NodesManager(_entities); } [After] public function after():void { _entities = null; _manager = null; } [Test] public function you_create_a_set_by_node_class():void { assertThat(_manager.get(MockNode), notNullValue()); } [Test] public function nodes_contains_a_node_that_represents_each_member_entity():void { var list:Array = []; for (var i:int = 0; i < 7; i++) { var entity:Entity = _entities.create(); entity.addComponent(new MockComponent()); list[i] = entity; } var nodes:Nodes = _manager.get(MockNode); var foundCount:uint = 0; for (var node:MockNode = nodes.head; node; node = node.next) list.indexOf(node.entity) != -1 && ++foundCount; assertThat(foundCount, equalTo(7)); } [Test] public function nodes_does_not_contain_a_node_that_misses_component():void { for (var i:int = 0; i < 8; i++) _entities.create(); var nodes:Nodes = _manager.get(MockNode); assertThat(nodes.count, equalTo(0)); } [Test] public function if_an_enititys_components_no_longer_satisfy_requirements_it_is_removed():void { var entity:Entity = _entities.create(); entity.addComponent(new MockComponent()); var nodes:Nodes = _manager.get(MockNode); var wasAdded:Boolean = nodes.count == 1; entity.removeComponent(MockComponent); var wasRemoved:Boolean = nodes.count == 0; assertThat(wasAdded && wasRemoved, isTrue()); } [Test] public function once_nodes_is_defined_if_an_entity_later_satisfies_requirements_it_is_added():void { var entity:Entity = _entities.create(); var nodes:Nodes = _manager.get(MockNode); var noNodes:Boolean = nodes.count == 0; entity.addComponent(new MockComponent()); var nodeAdded:Boolean = nodes.count == 1; assertThat(noNodes && nodeAdded, isTrue()); } [Test] public function nodes_are_not_duplicated_per_request():void { var nodes:Nodes = _manager.get(MockNode); assertThat(_manager.get(MockNode), sameInstance(nodes)); } [Test] public function count_is_0_when_clear_is_called():void { for (var i:int = 0; i < 11; i++) { var entity:Entity = _entities.create(); entity.addComponent(new MockComponent()); } var nodes:Nodes = _manager.get(MockNode); _manager.clear(); assertThat(nodes.count, equalTo(0)); } [Test] public function all_nodes_are_removed_when_clear_is_called():void { for (var i:int = 0; i < 11; i++) { var entity:Entity = _entities.create(); entity.addComponent(new MockComponent()); } var nodes:Nodes = _manager.get(MockNode); _manager.clear(); assertThat(nodes.head, nullValue()); } [Test] public function optional_component_is_added_to_existing_node_when_added_to_component():void { var component:MockOptionalComponent = new MockOptionalComponent(); var entity:Entity = _entities.create(); entity.addComponent(new MockComponent()); entity.addComponent(component); var nodes:Nodes = _manager.get(MockOptionalNode); assertThat(nodes.head.optional, sameInstance(component)); } [Test] public function optional_component_is_removed_from_existing_node_when_removed_from_component():void { var component:MockOptionalComponent = new MockOptionalComponent(); var entity:Entity = _entities.create(); entity.addComponent(new MockComponent()); entity.addComponent(component); var nodes:Nodes = _manager.get(MockOptionalNode); entity.removeComponent(MockOptionalComponent); assertThat(nodes.head.optional, nullValue()); } [Test] public function an_empty_nodes_reports_0_count():void { var nodes:Nodes = _manager.get(MockNode); assertThat(nodes.count, equalTo(0)); } [Test] public function nodes_reports_accurate_count_after_construction():void { for (var i:int = 0; i < 5; i++) { var entity:Entity = _entities.create(); entity.addComponent(new MockComponent()); } var nodes:Nodes = _manager.get(MockNode); assertThat(nodes.count, equalTo(5)); } [Test] public function nodes_count_is_maintained_as_entities_are_added():void { var entity:Entity, i:int; var count:uint = 5; for (i = 0; i < count; i++) { entity = _entities.create(); entity.addComponent(new MockComponent()); } var nodes:Nodes = _manager.get(MockNode); for (i = 0; i < 3; i++) { entity = _entities.create(); entity.addComponent(new MockComponent()); } assertThat(nodes.count, equalTo(5 + 3)); } [Test] public function nodes_count_is_maintained_as_entities_are_removed():void { var entity:Entity, i:int; var count:uint = 10; for (i = 0; i < count; i++) { entity = _entities.create("id" + i); entity.addComponent(new MockComponent()); } var nodes:Nodes = _manager.get(MockNode); var removed:uint = 3; for (i = 0; i < removed; i++) { entity = _entities.get("id" + i); entity.removeComponent(MockComponent); } assertThat(nodes.count, equalTo(10 - 3)); } [Test] public function a_node_can_be_referenced_in_nodes_by_entity():void { var entity:Entity = _entities.create(); entity.addComponent(new MockComponent()); var nodes:Nodes = _manager.get(MockNode); assertThat(nodes.get(entity), notNullValue()); } [Test] public function when_an_entity_is_removed_any_corresponding_nodes_are_removed():void { var entity:Entity = _entities.create(); entity.addComponent(new MockComponent()); var nodes:Nodes = _manager.get(MockNode); _manager.removeEntity(entity); assertThat(nodes.get(entity), nullValue()); } [Test] public function when_a_node_is_removed_during_a_loop_the_loop_isnt_disrupted():void { var a:Entity = _entities.create("a"); a.addComponent(new MockComponent()); var b:Entity = _entities.create("b"); b.addComponent(new MockComponent()); var c:Entity = _entities.create("c"); c.addComponent(new MockComponent()); var nodes:Nodes = _manager.get(MockNode); var count:uint = 0; for (var node:MockNode = nodes.head as MockNode; node; node = node.next) { node.entity.removeComponent(MockComponent); ++count; } assertThat(count, equalTo(3)); } } }
package ember.core { import mocks.MockComponent; import mocks.MockNode; import mocks.MockOptionalComponent; import mocks.MockOptionalNode; import org.hamcrest.assertThat; import org.hamcrest.object.equalTo; import org.hamcrest.object.isTrue; import org.hamcrest.object.notNullValue; import org.hamcrest.object.nullValue; import org.hamcrest.object.sameInstance; public class NodesManagerTests { private var _entities:Entities; private var _manager:NodesManager; [Before] public function before():void { _entities = new Entities(); _manager = new NodesManager(_entities); } [After] public function after():void { _entities = null; _manager = null; } [Test] public function you_create_a_set_by_node_class():void { assertThat(_manager.get(MockNode), notNullValue()); } [Test] public function nodes_contains_a_node_that_represents_each_member_entity():void { var list:Array = []; for (var i:int = 0; i < 7; i++) { var entity:Entity = _entities.create(); entity.addComponent(new MockComponent()); list[i] = entity; } var nodes:Nodes = _manager.get(MockNode); var foundCount:uint = 0; for (var node:MockNode = nodes.head; node; node = node.next) list.indexOf(node.entity) != -1 && ++foundCount; assertThat(foundCount, equalTo(7)); } [Test] public function nodes_does_not_contain_a_node_that_misses_component():void { for (var i:int = 0; i < 8; i++) _entities.create(); var nodes:Nodes = _manager.get(MockNode); assertThat(nodes.count, equalTo(0)); } [Test] public function if_an_enititys_components_no_longer_satisfy_requirements_it_is_removed():void { var entity:Entity = _entities.create(); entity.addComponent(new MockComponent()); var nodes:Nodes = _manager.get(MockNode); var wasAdded:Boolean = nodes.count == 1; entity.removeComponent(MockComponent); var wasRemoved:Boolean = nodes.count == 0; assertThat(wasAdded && wasRemoved, isTrue()); } [Test] public function once_nodes_is_defined_if_an_entity_later_satisfies_requirements_it_is_added():void { var entity:Entity = _entities.create(); var nodes:Nodes = _manager.get(MockNode); var noNodes:Boolean = nodes.count == 0; entity.addComponent(new MockComponent()); var nodeAdded:Boolean = nodes.count == 1; assertThat(noNodes && nodeAdded, isTrue()); } [Test] public function nodes_are_not_duplicated_per_request():void { var nodes:Nodes = _manager.get(MockNode); assertThat(_manager.get(MockNode), sameInstance(nodes)); } [Test] public function count_is_0_when_clear_is_called():void { for (var i:int = 0; i < 11; i++) { var entity:Entity = _entities.create(); entity.addComponent(new MockComponent()); } var nodes:Nodes = _manager.get(MockNode); _manager.clear(); assertThat(nodes.count, equalTo(0)); } [Test] public function all_nodes_are_removed_when_clear_is_called():void { for (var i:int = 0; i < 11; i++) { var entity:Entity = _entities.create(); entity.addComponent(new MockComponent()); } var nodes:Nodes = _manager.get(MockNode); _manager.clear(); assertThat(nodes.head, nullValue()); } [Test] public function optional_component_is_added_to_existing_node_when_added_to_component():void { var component:MockOptionalComponent = new MockOptionalComponent(); var entity:Entity = _entities.create(); entity.addComponent(new MockComponent()); entity.addComponent(component); var nodes:Nodes = _manager.get(MockOptionalNode); assertThat(nodes.head.optional, sameInstance(component)); } [Test] public function optional_component_is_removed_from_existing_node_when_removed_from_component():void { var component:MockOptionalComponent = new MockOptionalComponent(); var entity:Entity = _entities.create(); entity.addComponent(new MockComponent()); entity.addComponent(component); var nodes:Nodes = _manager.get(MockOptionalNode); entity.removeComponent(MockOptionalComponent); assertThat(nodes.head.optional, nullValue()); } [Test] public function an_empty_nodes_reports_0_count():void { var nodes:Nodes = _manager.get(MockNode); assertThat(nodes.count, equalTo(0)); } [Test] public function nodes_reports_accurate_count_after_construction():void { for (var i:int = 0; i < 5; i++) { var entity:Entity = _entities.create(); entity.addComponent(new MockComponent()); } var nodes:Nodes = _manager.get(MockNode); assertThat(nodes.count, equalTo(5)); } [Test] public function nodes_count_is_maintained_as_entities_are_added():void { var entity:Entity, i:int; var count:uint = 5; for (i = 0; i < count; i++) { entity = _entities.create(); entity.addComponent(new MockComponent()); } var nodes:Nodes = _manager.get(MockNode); for (i = 0; i < 3; i++) { entity = _entities.create(); entity.addComponent(new MockComponent()); } assertThat(nodes.count, equalTo(5 + 3)); } [Test] public function nodes_count_is_maintained_as_entities_are_removed():void { var entity:Entity, i:int; var count:uint = 10; for (i = 0; i < count; i++) { entity = _entities.create("id" + i); entity.addComponent(new MockComponent()); } var nodes:Nodes = _manager.get(MockNode); var removed:uint = 3; for (i = 0; i < removed; i++) { entity = _entities.get("id" + i); entity.removeComponent(MockComponent); } assertThat(nodes.count, equalTo(10 - 3)); } [Test] public function a_node_can_be_referenced_in_nodes_by_entity():void { var entity:Entity = _entities.create(); entity.addComponent(new MockComponent()); var nodes:Nodes = _manager.get(MockNode); assertThat(nodes.get(entity), notNullValue()); } [Test] public function when_an_entity_is_removed_any_corresponding_nodes_are_removed():void { var entity:Entity = _entities.create(); entity.addComponent(new MockComponent()); var nodes:Nodes = _manager.get(MockNode); _manager.removeEntity(entity); assertThat(nodes.get(entity), nullValue()); } [Test] public function when_a_node_is_removed_during_a_loop_the_loop_isnt_disrupted():void { for (var i:int = 0; i < 3; i++) _entities.create().addComponent(new MockComponent()); var nodes:Nodes = _manager.get(MockNode); var count:uint = 0; for (var node:MockNode = nodes.head as MockNode; node; node = node.next) { node.entity.removeComponent(MockComponent); ++count; } assertThat(count, equalTo(3)); } } }
Simplify test for #11
Simplify test for #11
ActionScript
mit
alecmce/xember
117039ada440729a5b2e3de3f99bcfb7aafec70f
src/aerys/minko/render/geometry/primitive/TorusGeometry.as
src/aerys/minko/render/geometry/primitive/TorusGeometry.as
package aerys.minko.render.geometry.primitive { import aerys.minko.render.geometry.Geometry; import aerys.minko.render.geometry.stream.IVertexStream; import aerys.minko.render.geometry.stream.IndexStream; import aerys.minko.render.geometry.stream.StreamUsage; import aerys.minko.render.geometry.stream.VertexStream; import aerys.minko.render.geometry.stream.format.VertexComponent; import aerys.minko.render.geometry.stream.format.VertexFormat; import aerys.minko.type.math.Vector4; public class TorusGeometry extends Geometry { private static const EPSILON : Number = 0.00001; private static const DTOR : Number = 0.01745329252; private var _radius : Number; private var _tube : Number; private var _segmentsR : uint; private var _segmentsT : uint; private var _arc : Number; public function TorusGeometry(radius : Number = 100., tube : Number = 40., segmentsR : uint = 8, segmentsT : uint = 6, arc : Number = Math.PI * 2., withUVs : Boolean = true, withNormals : Boolean = true, vertexStreamUsage : uint = StreamUsage.STATIC, indexStreamUsage : uint = StreamUsage.STATIC) { _radius = radius; _tube = tube; _segmentsR = segmentsR; _segmentsT = segmentsT; _arc = arc; super( new <IVertexStream>[buildVertexStream(vertexStreamUsage, withUVs, withNormals)], buildIndexStream(indexStreamUsage) ); } private function buildVertexStream(usage : uint, withUVs : Boolean, withNormals : Boolean) : VertexStream { var vertexData : Vector.<Number> = new <Number>[]; for (var j : uint = 0; j <= _segmentsR; ++j) { for (var i : uint = 0; i <= _segmentsT; ++i) { var u : Number = i / _segmentsT * _arc; var v : Number = j / _segmentsR * _arc; var cosU : Number = Math.cos(u); var sinU : Number = Math.sin(u); var cosV : Number = Math.cos(v); var x : Number = (_radius + _tube * cosV) * cosU; var y : Number = (_radius + _tube * cosV) * sinU; var z : Number = _tube * Math.sin(v); vertexData.push(x, y, z); if (withUVs) vertexData.push(i / _segmentsT, 1 - j / _segmentsR); if (withNormals) { var normalX : Number = x - _radius * cosU; var normalY : Number = y - _radius * sinU; var normalZ : Number = z; var mag : Number = normalX * normalX + normalY * normalY + normalZ * normalZ; normalX /= mag; normalY /= mag; normalZ /= mag; vertexData.push(normalX, normalY, normalZ); } } } var format : VertexFormat = new VertexFormat(VertexComponent.XYZ); if (withUVs) format.addComponent(VertexComponent.UV); if (withNormals) format.addComponent(VertexComponent.NORMAL); return new VertexStream(usage, format, vertexData); } private function buildIndexStream(usage : uint) : IndexStream { var indices : Vector.<uint> = new <uint>[]; for (var j : uint = 1; j <= _segmentsR; ++j) { for (var i : uint = 1; i <= _segmentsT; ++i) { var a : uint = (_segmentsT + 1) * j + i - 1; var b : uint = (_segmentsT + 1) * (j - 1) + i - 1; var c : uint = (_segmentsT + 1) * (j - 1) + i; var d : uint = (_segmentsT + 1) * j + i; indices.push(a, c, b, a, d, c); } } return new IndexStream(usage, indices); } } }
add TorusGeometry
add TorusGeometry
ActionScript
mit
aerys/minko-as3
44897a82d0a0921479f56c7ba29ad1b0b0dfbb9b
test/acceptance/as3/Vector/specializedAtRuntime.as
test/acceptance/as3/Vector/specializedAtRuntime.as
/* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is [Open Source Virtual Machine.]. * * The Initial Developer of the Original Code is * Adobe System Incorporated. * Portions created by the Initial Developer are Copyright (C) 2007-2008 * the Initial Developer. All Rights Reserved. * * Contributor(s): * Adobe AS3 Team * * Alternatively, the contents of this file may be used under the terms of * either the GNU General Public License Version 2 or later (the "GPL"), or * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ /** Description: Runtime specialization Specialization of the Vector type can be done at runtime instead of at compile time. */ function getVector() { return Vector; } var CODE = 1007; // Instantiation attempted on a non-constructor. startTest(); var TITLE="Runtime specialization"; writeHeaderToLog(TITLE); var x = getVector().<int>; y = new x(); y.push(1); y.push(2); y.push(3); AddTestCase( "Vector constructed via runtime specialization", 3, y.length); AddTestCase( "Vector constructed via runtime specialization", 2, y[1]); var neg_result = "Failed to catch invalid construct"; try { unspecialized = getVector(); var z = new unspecialized(); } catch ( ex ) { neg_result = String(ex); } AddTestCase ( "Invalid use of unspecialized type in constructor", TYPEERROR + CODE, typeError(neg_result)); test();
Fix 525654 - added test for runtime Vector specialization
Fix 525654 - added test for runtime Vector specialization
ActionScript
mpl-2.0
pfgenyun/tamarin-redux,pnkfelix/tamarin-redux,pfgenyun/tamarin-redux,pfgenyun/tamarin-redux,pfgenyun/tamarin-redux,pfgenyun/tamarin-redux,pnkfelix/tamarin-redux,pnkfelix/tamarin-redux,pnkfelix/tamarin-redux,pfgenyun/tamarin-redux,pnkfelix/tamarin-redux,pfgenyun/tamarin-redux,pnkfelix/tamarin-redux,pnkfelix/tamarin-redux,pfgenyun/tamarin-redux
7f04749ad7a0d346562dbdc851a30df5fb71d8e5
dolly-framework/src/test/actionscript/dolly/CloningOfPropertyLevelCopyableCloneableClassTest.as
dolly-framework/src/test/actionscript/dolly/CloningOfPropertyLevelCopyableCloneableClassTest.as
package dolly { import dolly.core.dolly_internal; import dolly.data.PropertyLevelCopyableCloneableClass; import org.as3commons.reflect.Type; use namespace dolly_internal; public class CloningOfPropertyLevelCopyableCloneableClassTest { private var propertyLevelCopyableCloneable:PropertyLevelCopyableCloneableClass; private var propertyLevelCopyableCloneableType:Type; [Before] public function before():void { propertyLevelCopyableCloneable = new PropertyLevelCopyableCloneableClass(); propertyLevelCopyableCloneable.property1 = "property1 value"; propertyLevelCopyableCloneable.writableField1 = "writableField1 value"; propertyLevelCopyableCloneableType = Type.forInstance(propertyLevelCopyableCloneable); } [After] public function after():void { propertyLevelCopyableCloneable = null; propertyLevelCopyableCloneableType = null; } /** * <code>Cloner.findingAllWritableFieldsForType()</code> method will throw <code>CloningError</code> in this case * because <code>PropertyLevelCopyableCloneableClass</code> class is not cloneable indeed. */ [Test(expects="dolly.core.errors.CloningError")] public function findingAllWritableFieldsForType():void { Cloner.findAllWritableFieldsForType(propertyLevelCopyableCloneableType); } /** * <code>Cloner.clone()</code> method will throw <code>CloningError</code> in this case * because <code>PropertyLevelCopyableCloneableClass</code> class is not cloneable indeed. */ [Test(expects="dolly.core.errors.CloningError")] public function cloningByCloner():void { Cloner.clone(propertyLevelCopyableCloneable); } /** * Method <code>clone()</code> will throw <code>CloningError</code> in this case * because <code>PropertyLevelCopyableCloneableClass</code> class is not cloneable indeed. */ [Test(expects="dolly.core.errors.CloningError")] public function cloningByCloneFunction():void { clone(propertyLevelCopyableCloneable); } } }
Test class for cloning of PropertyLevelCopyableCloneableClass.
Test class for cloning of PropertyLevelCopyableCloneableClass.
ActionScript
mit
Yarovoy/dolly
e3d338b6ec2a9ad9f01cfb8344571d2630f21a05
src/as/com/threerings/util/EmbededClassLoader.as
src/as/com/threerings/util/EmbededClassLoader.as
package com.threerings.util { import flash.display.Loader; import flash.errors.IllegalOperationError; import flash.events.Event; import flash.events.EventDispatcher; import flash.events.IOErrorEvent; import flash.utils.ByteArray; import flash.system.ApplicationDomain; import flash.system.LoaderContext; /** * Allows you to load an embeded SWF stored as a Byte Array then access any stored classes * within the SWF. */ public class EmbededClassLoader extends EventDispatcher { public static var SWF_LOADED :String = "swfLoaded"; public static var LOAD_ERROR :String = "loadError"; public function EmbededClassLoader () { _loader = new Loader(); _loader.contentLoaderInfo.addEventListener(Event.COMPLETE, completeHandler); _loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, ioErrorHandler); } /** * Load the SWF from a Byte Array. A CLASS_LOADED event will be dispatched on successful * completion of the load. If any errors occur, a LOAD_ERROR event will be dispatched. */ public function load (byteArray :ByteArray) :void { var context :LoaderContext = new LoaderContext(); context.applicationDomain = ApplicationDomain.currentDomain; _loader.loadBytes(byteArray, context); } /** * Retrieves a class definition from the loaded swf. * * @throws IllegalOperationError when the swf has not completed loading or the class does * not exist */ public function getClass (className :String) :Class { if (_loader.contentLoaderInfo.bytesLoaded != _loader.contentLoaderInfo.bytesTotal) { throw new IllegalOperationError("SWF has not completed loading"); } try { return _loader.contentLoaderInfo.applicationDomain.getDefinition(className) as Class; } catch (e: Error) { throw new IllegalOperationError(className + " definition not found"); } return null; } /** * Checks if a class exists in the library. * * @throws IllegalOperationError when the swf has not completed loading. */ public function isClass (className :String) :Boolean { if (_loader.contentLoaderInfo.bytesLoaded != _loader.contentLoaderInfo.bytesTotal) { throw new IllegalOperationError("SWF has not completed loading"); } return _loader.contentLoaderInfo.applicationDomain.hasDefinition(className); } protected function completeHandler (e :Event) :void { dispatchEvent(new Event(SWF_LOADED)); } protected function ioErrorHandler (E :Event) :void { dispatchEvent(new Event(LOAD_ERROR)); } protected var _loader :Loader; } }
Use the EmbededClassLoader to get full access to an embeded swf file, including all classes, functions and namespaces defined in it.
Use the EmbededClassLoader to get full access to an embeded swf file, including all classes, functions and namespaces defined in it. git-svn-id: a1a4b28b82a3276cc491891159dd9963a0a72fae@4502 542714f4-19e9-0310-aa3c-eee0fc999fb1
ActionScript
lgpl-2.1
threerings/narya,threerings/narya,threerings/narya,threerings/narya,threerings/narya
1afa2d6b3f5d0b277652c00ec7e0bf8eaeaab727
frameworks/as/src/org/apache/flex/utils/Timer.as
frameworks/as/src/org/apache/flex/utils/Timer.as
//////////////////////////////////////////////////////////////////////////////// // // Licensed to the Apache Software Foundation (ASF) under one or more // contributor license agreements. See the NOTICE file distributed with // this work for additional information regarding copyright ownership. // The ASF licenses this file to You under the Apache License, Version 2.0 // (the "License"); you may not use this file except in compliance with // the License. You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // //////////////////////////////////////////////////////////////////////////////// package org.apache.flex.utils { import flash.events.TimerEvent; import flash.utils.Timer; import org.apache.flex.events.Event; [Event(name="timer", type="org.apache.flex.events.Event")] public class Timer extends flash.utils.Timer { public function Timer(delay:Number, repeatCount:int = 0) { super(delay, repeatCount); addEventListener("timer", interceptor, false, 9999); } private function interceptor(event:flash.events.Event):void { if (event is TimerEvent) { event.stopImmediatePropagation(); dispatchEvent(new Event("timer")); } } } }
add Timer class
add Timer class
ActionScript
apache-2.0
greg-dove/flex-asjs,greg-dove/flex-asjs,greg-dove/flex-asjs,greg-dove/flex-asjs
6a0a03f3acca17b03246fddff3a59722dee07d19
Bin/Data/Scripts/36_Urho2DTileMap.as
Bin/Data/Scripts/36_Urho2DTileMap.as
// Urho2D tile map example. // This sample demonstrates: // - Creating a 2D scene with tile map // - Displaying the scene using the Renderer subsystem // - Handling keyboard to move and zoom 2D camera #include "Scripts/Utilities/Sample.as" void Start() { // Execute the common startup for samples SampleStart(); // Create the scene content CreateScene(); // Create the UI content CreateInstructions(); // Setup the viewport for displaying the scene SetupViewport(); // Hook up to the frame update events SubscribeToEvents(); } void CreateScene() { scene_ = Scene(); // Create the Octree component to the scene. This is required before adding any drawable components, or else nothing will // show up. The default octree volume will be from (-1000, -1000, -1000) to (1000, 1000, 1000) in world coordinates; it // is also legal to place objects outside the volume but their visibility can then not be checked in a hierarchically // optimizing manner scene_.CreateComponent("Octree"); // Create a scene node for the camera, which we will move around // The camera will use default settings (1000 far clip distance, 45 degrees FOV, set aspect ratio automatically) cameraNode = scene_.CreateChild("Camera"); // Set an initial position for the camera scene node above the plane cameraNode.position = Vector3(0.0f, 0.0f, -10.0f); Camera@ camera = cameraNode.CreateComponent("Camera"); camera.orthographic = true; camera.orthoSize = graphics.height * PIXEL_SIZE; // Get tmx file TmxFile2D@ tmxFile = cache.GetResource("TmxFile2D", "Urho2D/isometric_grass_and_water.tmx"); if (tmxFile == null) return; Node@ tileMapNode = scene_.CreateChild("TileMap"); tileMapNode.position = Vector3(0.0f, 0.0f, -1.0f); TileMap2D@ tileMap = tileMapNode.CreateComponent("TileMap2D"); tileMap.tmxFile = tmxFile; // Set camera's position; float x = tileMap.width * tileMap.tileWidth * 0.5f; float y = tileMap.height * tileMap.tileHeight * 0.5f; cameraNode.position = Vector3(x, y, -10.0f); } void CreateInstructions() { // Construct new Text object, set string to display and font to use Text@ instructionText = ui.root.CreateChild("Text"); instructionText.text = "Use WASD keys and mouse to move, Use PageUp PageDown to zoom."; instructionText.SetFont(cache.GetResource("Font", "Fonts/Anonymous Pro.ttf"), 15); // Position the text relative to the screen center instructionText.horizontalAlignment = HA_CENTER; instructionText.verticalAlignment = VA_CENTER; instructionText.SetPosition(0, ui.root.height / 4); } void SetupViewport() { // Set up a viewport to the Renderer subsystem so that the 3D scene can be seen. We need to define the scene and the camera // at minimum. Additionally we could configure the viewport screen size and the rendering path (eg. forward / deferred) to // use, but now we just use full screen and default render path configured in the engine command line options Viewport@ viewport = Viewport(scene_, cameraNode.GetComponent("Camera")); renderer.viewports[0] = viewport; } void MoveCamera(float timeStep) { // Do not move if the UI has a focused element (the console) if (ui.focusElement !is null) return; // Movement speed as world units per second const float MOVE_SPEED = 4.0f; // Read WASD keys and move the camera scene node to the corresponding direction if they are pressed if (input.keyDown['W']) cameraNode.Translate(Vector3(0.0f, 1.0f, 0.0f) * MOVE_SPEED * timeStep); if (input.keyDown['S']) cameraNode.Translate(Vector3(0.0f, -1.0f, 0.0f) * MOVE_SPEED * timeStep); if (input.keyDown['A']) cameraNode.Translate(Vector3(-1.0f, 0.0f, 0.0f) * MOVE_SPEED * timeStep); if (input.keyDown['D']) cameraNode.Translate(Vector3(1.0f, 0.0f, 0.0f) * MOVE_SPEED * timeStep); if (input.keyDown[KEY_PAGEUP]) { Camera@ camera = cameraNode.GetComponent("Camera"); camera.zoom = camera.zoom * 1.01f; } if (input.keyDown[KEY_PAGEDOWN]) { Camera@ camera = cameraNode.GetComponent("Camera"); camera.zoom = camera.zoom * 0.99f; } } void SubscribeToEvents() { // Subscribe HandleUpdate() function for processing update events SubscribeToEvent("Update", "HandleUpdate"); // Unsubscribe the SceneUpdate event from base class to prevent camera pitch and yaw in 2D sample UnsubscribeFromEvent("SceneUpdate"); } void HandleUpdate(StringHash eventType, VariantMap& eventData) { // Take the frame time step, which is stored as a float float timeStep = eventData["TimeStep"].GetFloat(); // Move the camera, scale movement with time step MoveCamera(timeStep); } // Create XML patch instructions for screen joystick layout specific to this sample app String patchInstructions = "<patch>" + " <remove sel=\"/element/element[./attribute[@name='Name' and @value='Button0']]/attribute[@name='Is Visible']\" />" + " <replace sel=\"/element/element[./attribute[@name='Name' and @value='Button0']]/element[./attribute[@name='Name' and @value='Label']]/attribute[@name='Text']/@value\">Zoom In</replace>" + " <add sel=\"/element/element[./attribute[@name='Name' and @value='Button0']]\">" + " <element type=\"Text\">" + " <attribute name=\"Name\" value=\"KeyBinding\" />" + " <attribute name=\"Text\" value=\"PAGEUP\" />" + " </element>" + " </add>" + " <remove sel=\"/element/element[./attribute[@name='Name' and @value='Button1']]/attribute[@name='Is Visible']\" />" + " <replace sel=\"/element/element[./attribute[@name='Name' and @value='Button1']]/element[./attribute[@name='Name' and @value='Label']]/attribute[@name='Text']/@value\">Zoom Out</replace>" + " <add sel=\"/element/element[./attribute[@name='Name' and @value='Button1']]\">" + " <element type=\"Text\">" + " <attribute name=\"Name\" value=\"KeyBinding\" />" + " <attribute name=\"Text\" value=\"PAGEDOWN\" />" + " </element>" + " </add>" + "</patch>";
Add tile map AngelScript sample.
Add tile map AngelScript sample.
ActionScript
mit
abdllhbyrktr/Urho3D,helingping/Urho3D,SuperWangKai/Urho3D,299299/Urho3D,SirNate0/Urho3D,MeshGeometry/Urho3D,fire/Urho3D-1,abdllhbyrktr/Urho3D,fire/Urho3D-1,PredatorMF/Urho3D,MeshGeometry/Urho3D,SuperWangKai/Urho3D,kostik1337/Urho3D,eugeneko/Urho3D,tommy3/Urho3D,c4augustus/Urho3D,urho3d/Urho3D,299299/Urho3D,xiliu98/Urho3D,codemon66/Urho3D,iainmerrick/Urho3D,abdllhbyrktr/Urho3D,tommy3/Urho3D,eugeneko/Urho3D,tommy3/Urho3D,iainmerrick/Urho3D,luveti/Urho3D,weitjong/Urho3D,SirNate0/Urho3D,cosmy1/Urho3D,c4augustus/Urho3D,kostik1337/Urho3D,cosmy1/Urho3D,abdllhbyrktr/Urho3D,eugeneko/Urho3D,MeshGeometry/Urho3D,orefkov/Urho3D,carnalis/Urho3D,tommy3/Urho3D,henu/Urho3D,codemon66/Urho3D,cosmy1/Urho3D,bacsmar/Urho3D,rokups/Urho3D,victorholt/Urho3D,c4augustus/Urho3D,rokups/Urho3D,PredatorMF/Urho3D,SuperWangKai/Urho3D,carnalis/Urho3D,victorholt/Urho3D,codedash64/Urho3D,urho3d/Urho3D,299299/Urho3D,abdllhbyrktr/Urho3D,codemon66/Urho3D,henu/Urho3D,MeshGeometry/Urho3D,victorholt/Urho3D,PredatorMF/Urho3D,iainmerrick/Urho3D,carnalis/Urho3D,rokups/Urho3D,helingping/Urho3D,299299/Urho3D,helingping/Urho3D,iainmerrick/Urho3D,weitjong/Urho3D,weitjong/Urho3D,rokups/Urho3D,helingping/Urho3D,urho3d/Urho3D,rokups/Urho3D,victorholt/Urho3D,MonkeyFirst/Urho3D,xiliu98/Urho3D,carnalis/Urho3D,rokups/Urho3D,SuperWangKai/Urho3D,codedash64/Urho3D,codemon66/Urho3D,cosmy1/Urho3D,orefkov/Urho3D,299299/Urho3D,weitjong/Urho3D,orefkov/Urho3D,henu/Urho3D,MonkeyFirst/Urho3D,helingping/Urho3D,SirNate0/Urho3D,SirNate0/Urho3D,MeshGeometry/Urho3D,urho3d/Urho3D,bacsmar/Urho3D,fire/Urho3D-1,orefkov/Urho3D,fire/Urho3D-1,codedash64/Urho3D,luveti/Urho3D,SirNate0/Urho3D,fire/Urho3D-1,c4augustus/Urho3D,henu/Urho3D,carnalis/Urho3D,MonkeyFirst/Urho3D,iainmerrick/Urho3D,bacsmar/Urho3D,MonkeyFirst/Urho3D,cosmy1/Urho3D,PredatorMF/Urho3D,kostik1337/Urho3D,luveti/Urho3D,victorholt/Urho3D,SuperWangKai/Urho3D,bacsmar/Urho3D,codedash64/Urho3D,eugeneko/Urho3D,codedash64/Urho3D,MonkeyFirst/Urho3D,xiliu98/Urho3D,codemon66/Urho3D,henu/Urho3D,xiliu98/Urho3D,luveti/Urho3D,299299/Urho3D,tommy3/Urho3D,kostik1337/Urho3D,xiliu98/Urho3D,kostik1337/Urho3D,c4augustus/Urho3D,weitjong/Urho3D,luveti/Urho3D
03d6b29c891d2e36e89ed5cb4bad57e580923e80
HLSPlugin/src/org/denivip/osmf/utility/Url.as
HLSPlugin/src/org/denivip/osmf/utility/Url.as
package org.denivip.osmf.utility { /* * Contains Utility functions for relative / absolute url. * Main differnce is if relative url is starting with slash "/" or without "/" * * Example: * m3u8: http://www.example.com/playlist/first/video.m3u8 * relative path starting without "/": part-1.ts absolute path: http://www.example.com/playlist/first/part-1.ts * relative path starting with "/": /part-1.ts absolute path: http://www.example.com/part-1.ts */ public class Url { public static function absolute(rootUrl:String, url:String):String { if (url.search(/(ftp|file|https?):\/\//) == 0) return url; if (url.charAt(0) == '/') { var urlParts:Array = rootUrl.split('/', 4); rootUrl = urlParts[2] ? urlParts[0] + '//' + urlParts[2] : urlParts[0] + '///' + urlParts[3]; //* '//' = http || https || ftp, '///' = file return rootUrl + url; }; if (rootUrl.lastIndexOf('/') != rootUrl.length - 1) { rootUrl = rootUrl.substr(rootUrl.lastIndexOf('/')).indexOf('.') > -1 ? rootUrl.substr(0, rootUrl.lastIndexOf('/') + 1) : rootUrl + '/'; }; return rootUrl + url; } } }
Create Url.as
Create Url.as Relative to absolute path.
ActionScript
isc
mruse/osmf-hls-plugin,denivip/osmf-hls-plugin,mruse/osmf-hls-plugin,denivip/osmf-hls-plugin
a8521ecb84da35e8db3b186ed062e3fe5ccba123
src/as/com/threerings/ezgame/PlayersDisplay.as
src/as/com/threerings/ezgame/PlayersDisplay.as
package com.threerings.ezgame { import flash.display.DisplayObject; import flash.display.Sprite; import flash.text.StyleSheet; import flash.text.TextField; import flash.text.TextFieldAutoSize; /** * A sample component that displays the players of a game. * If the game has a turn holder, the current turn holder will be highlighted. * * This class demonstrates that the 'Game' interface may be implemented * by any DisplayObject that want access to the GameObject, not just the * actual DisplayObject that is displaying the game. Here, all we are * interested in is the names of the players and the current turn holder. * * You may use this, with any modifications you desire, in your game. Feel * free to copy/modify or extend this class. */ public class PlayersDisplay extends Sprite implements StateChangedListener { /** * Set the game control that will be used with this display. */ public function setGameControl (gameCtrl :EZGameControl) :void { _gameCtrl = gameCtrl; _gameCtrl.registerListener(this); configureInterface(); } // from StateChangedListener public function stateChanged (event :StateChangedEvent) :void { displayCurrentTurn(); } /** * Set up the player labels and configure the look of the entire UI. */ protected function configureInterface () :void { var border :int = getBorderSpacing(); var pad :int = getInternalSpacing(); var y :Number = border; var maxWidth :Number = 0; var label :TextField; var icon :DisplayObject; // create a label at the top, above the player names label = createHeader(); if (label != null) { label.x = border; label.y = y; addChild(label); y += label.textHeight + pad; maxWidth = label.textWidth; } var players :Array = _gameCtrl.getPlayers(); // create a label for each player for each (var playerId :int in players) { var name :String = _gameCtrl.getOccupantName(playerId); label = createPlayerLabel(playerId, name); icon = createPlayerIcon(playerId, name); var iconW :int = 0; var iconH :int = 0; if (icon != null) { iconW = icon.width + pad; iconH = icon.height; icon.x = border; icon.y = y; addChild(icon); } label.x = border + iconW; label.y = y; addChild(label); y += Math.max(label.textHeight, iconH) + pad; maxWidth = Math.max(maxWidth, iconW + label.textWidth); _playerLabels.push(label); } // make all the player labels the same width // (looks nice when highlighted) for each (label in _playerLabels) { label.autoSize = TextFieldAutoSize.NONE; label.width = maxWidth - (label.x - border); } // y has a pad at the end, we want border instead y += border - pad; // draw a blue rectangle around everything graphics.clear(); graphics.lineStyle(1, 0x0000FF); graphics.drawRect(0, 0, maxWidth + (border * 2), y); displayCurrentTurn(); } protected function createHeader () :TextField { var label :TextField = createHeader(); // damn stylesheet doesn't seem to actually -work- // var style :StyleSheet = new StyleSheet(); // style.fontWeight = "bold"; // style.color = "#0000FF"; // style.fontFamily = "serif"; // style.fontSize = 18; // label.styleSheet = style; label.autoSize = TextFieldAutoSize.LEFT; label.selectable = false; label.text = "Players"; return label; } /** * Create a TextArea that will be used to display player names. */ protected function createPlayerLabel (playerId :int, name :String) :TextField { var label :TextField = new TextField(); label.autoSize = TextFieldAutoSize.LEFT; label.background = true; label.selectable = false; label.text = name; return label; } protected function createPlayerIcon (playerId :int, name :String) :DisplayObject { return null; } protected function getBackground (isTurn :Boolean) :uint { return isTurn ? 0xFF9999 : 0xFFFFFF; } protected function getBorderSpacing () :int { return 6; } protected function getInternalSpacing () :int { return 2; } /** * Re-set the background color for every player label, highlighting * only the player who has the turn. */ protected function displayCurrentTurn () :void { var idx :int = _gameCtrl.isInPlay() ? _gameCtrl.getPlayerPosition(_gameCtrl.getTurnHolder()) : -1; for (var ii :int = 0; ii < _playerLabels.length; ii++) { var label :TextField = (_playerLabels[ii] as TextField); label.backgroundColor = getBackground(ii == idx); } } /** Our game Control. */ protected var _gameCtrl :EZGameControl; /** An array of labels, one for each player name. */ protected var _playerLabels :Array = []; } }
package com.threerings.ezgame { import flash.display.DisplayObject; import flash.display.Sprite; import flash.text.StyleSheet; import flash.text.TextField; import flash.text.TextFieldAutoSize; /** * A sample component that displays the players of a game. * If the game has a turn holder, the current turn holder will be highlighted. * * This class demonstrates that the 'Game' interface may be implemented * by any DisplayObject that want access to the GameObject, not just the * actual DisplayObject that is displaying the game. Here, all we are * interested in is the names of the players and the current turn holder. * * You may use this, with any modifications you desire, in your game. Feel * free to copy/modify or extend this class. */ public class PlayersDisplay extends Sprite implements StateChangedListener { /** * Set the game control that will be used with this display. */ public function setGameControl (gameCtrl :EZGameControl) :void { _gameCtrl = gameCtrl; _gameCtrl.registerListener(this); configureInterface(); } // from StateChangedListener public function stateChanged (event :StateChangedEvent) :void { displayCurrentTurn(); } /** * Set up the player labels and configure the look of the entire UI. */ protected function configureInterface () :void { var border :int = getBorderSpacing(); var pad :int = getInternalSpacing(); var y :Number = border; var maxWidth :Number = 0; var label :TextField; var icon :DisplayObject; // create a label at the top, above the player names label = createHeader(); if (label != null) { label.x = border; label.y = y; addChild(label); y += label.textHeight + pad; maxWidth = label.textWidth + TEXTWIDTH_ADD; } var players :Array = _gameCtrl.getPlayers(); // create a label for each player for each (var playerId :int in players) { var name :String = _gameCtrl.getOccupantName(playerId); label = createPlayerLabel(playerId, name); icon = createPlayerIcon(playerId, name); var iconW :int = 0; var iconH :int = 0; if (icon != null) { iconW = icon.width + pad; iconH = icon.height; icon.x = border; icon.y = y; addChild(icon); } label.x = border + iconW; label.y = y; addChild(label); y += Math.max(label.textHeight, iconH) + pad; maxWidth = Math.max(maxWidth, iconW + label.textWidth + TEXTWIDTH_ADD); _playerLabels.push(label); } // make all the player labels the same width // (looks nice when highlighted) for each (label in _playerLabels) { label.autoSize = TextFieldAutoSize.NONE; label.width = maxWidth - (label.x - border); } // y has a pad at the end, we want border instead y += border - pad; // draw a blue rectangle around everything graphics.clear(); graphics.lineStyle(1, 0x0000FF); graphics.drawRect(0, 0, maxWidth + (border * 2), y); displayCurrentTurn(); } protected function createHeader () :TextField { var label :TextField = createHeader(); // damn stylesheet doesn't seem to actually -work- // var style :StyleSheet = new StyleSheet(); // style.fontWeight = "bold"; // style.color = "#0000FF"; // style.fontFamily = "serif"; // style.fontSize = 18; // label.styleSheet = style; label.autoSize = TextFieldAutoSize.LEFT; label.selectable = false; label.text = "Players"; return label; } /** * Create a TextArea that will be used to display player names. */ protected function createPlayerLabel (playerId :int, name :String) :TextField { var label :TextField = new TextField(); label.autoSize = TextFieldAutoSize.LEFT; label.background = true; label.selectable = false; label.text = name; return label; } protected function createPlayerIcon (playerId :int, name :String) :DisplayObject { return null; } protected function getBackground (isTurn :Boolean) :uint { return isTurn ? 0xFF9999 : 0xFFFFFF; } protected function getBorderSpacing () :int { return 6; } protected function getInternalSpacing () :int { return 2; } /** * Re-set the background color for every player label, highlighting * only the player who has the turn. */ protected function displayCurrentTurn () :void { var idx :int = _gameCtrl.isInPlay() ? _gameCtrl.getPlayerPosition(_gameCtrl.getTurnHolder()) : -1; for (var ii :int = 0; ii < _playerLabels.length; ii++) { var label :TextField = (_playerLabels[ii] as TextField); label.backgroundColor = getBackground(ii == idx); } } /** Our game Control. */ protected var _gameCtrl :EZGameControl; /** An array of labels, one for each player name. */ protected var _playerLabels :Array = []; /** These are fucking ridiculous. */ protected static const TEXTWIDTH_ADD :int = 5; protected static const TEXTHEIGHT_ADD :int = 4; } }
Use some of my acquired special knowledge.
Use some of my acquired special knowledge. git-svn-id: a3e1eb16dde062992de22c830ed8045c8013209a@188 c613c5cb-e716-0410-b11b-feb51c14d237
ActionScript
lgpl-2.1
threerings/vilya,threerings/vilya
65d3e0e4e52507489c6e7e7443fbf92c9dbee65d
src/aerys/minko/render/material/realistic/RealisticMaterial.as
src/aerys/minko/render/material/realistic/RealisticMaterial.as
package aerys.minko.render.material.realistic { import aerys.minko.render.Effect; import aerys.minko.render.material.environment.EnvironmentMappingProperties; import aerys.minko.render.material.phong.PhongMaterial; import aerys.minko.render.resource.texture.ITextureResource; import aerys.minko.scene.node.Scene; import flash.utils.Dictionary; public class RealisticMaterial extends PhongMaterial { private static const DEFAULT_NAME : String = 'RealisticMaterial'; private static const SCENE_TO_EFFECT : Dictionary = new Dictionary(true); public function get environmentMap() : ITextureResource { return getProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP) as ITextureResource; } public function set environmentMap(value : ITextureResource) : void { setProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP, value); } public function get reflectivity() : Number { return getProperty(EnvironmentMappingProperties.REFLECTIVITY) as Number; } public function set reflectivity(value : Number) : void { setProperty(EnvironmentMappingProperties.REFLECTIVITY, value); } public function get environmentMappingType() : uint { return getProperty(EnvironmentMappingProperties.ENVIRONMENT_MAPPING_TYPE) as uint; } public function set environmentMappingType(value : uint) : void { setProperty(EnvironmentMappingProperties.ENVIRONMENT_MAPPING_TYPE, value); } public function get environmentBlending() : uint { return getProperty(EnvironmentMappingProperties.ENVIRONMENT_BLENDING) as uint; } public function set environmentBlending(value : uint) : void { setProperty(EnvironmentMappingProperties.ENVIRONMENT_BLENDING, value); } public function RealisticMaterial(scene : Scene, properties : Object = null, effect : Effect = null, name : String = DEFAULT_NAME) { effect ||= SCENE_TO_EFFECT[scene] || (SCENE_TO_EFFECT[scene] = new RealisticEffect(scene)); super(scene, properties, effect, name); } } }
package aerys.minko.render.material.realistic { import aerys.minko.render.Effect; import aerys.minko.render.material.environment.EnvironmentMappingProperties; import aerys.minko.render.material.phong.PhongMaterial; import aerys.minko.render.resource.texture.ITextureResource; import aerys.minko.scene.node.Scene; import aerys.minko.type.binding.IDataProvider; import flash.utils.Dictionary; public class RealisticMaterial extends PhongMaterial { private static const DEFAULT_NAME : String = 'RealisticMaterial'; private static const SCENE_TO_EFFECT : Dictionary = new Dictionary(true); public function get environmentMap() : ITextureResource { return getProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP) as ITextureResource; } public function set environmentMap(value : ITextureResource) : void { setProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP, value); } public function get reflectivity() : Number { return getProperty(EnvironmentMappingProperties.REFLECTIVITY) as Number; } public function set reflectivity(value : Number) : void { setProperty(EnvironmentMappingProperties.REFLECTIVITY, value); } public function get environmentMappingType() : uint { return getProperty(EnvironmentMappingProperties.ENVIRONMENT_MAPPING_TYPE) as uint; } public function set environmentMappingType(value : uint) : void { setProperty(EnvironmentMappingProperties.ENVIRONMENT_MAPPING_TYPE, value); } public function get environmentBlending() : uint { return getProperty(EnvironmentMappingProperties.ENVIRONMENT_BLENDING) as uint; } public function set environmentBlending(value : uint) : void { setProperty(EnvironmentMappingProperties.ENVIRONMENT_BLENDING, value); } public function RealisticMaterial(scene : Scene, properties : Object = null, effect : Effect = null, name : String = DEFAULT_NAME) { effect ||= SCENE_TO_EFFECT[scene] || (SCENE_TO_EFFECT[scene] = new RealisticEffect(scene)); super(scene, properties, effect, name); } override public function clone() : IDataProvider { return new RealisticMaterial((effect as RealisticEffect).scene, this, effect, name); } } }
add missing RealisticMaterial.clone()
add missing RealisticMaterial.clone()
ActionScript
mit
aerys/minko-as3
f46a9e3f6844ca996d15bb4434c18ac127ac0a71
com/rtmfpcat/rtmfp/RTMFPSocket.as
com/rtmfpcat/rtmfp/RTMFPSocket.as
/* RTMFPSocket abstraction * Author: Nate Hardison, May 2011 * * This code is heavily based off of BelugaFile, an open-source * Air file-transfer application written by Nicholas Bliyk. * Website: http://www.belugafile.com/ * Source: http://code.google.com/p/belugafile/ * */ package rtmfp { import flash.events.Event; import flash.events.EventDispatcher; import flash.events.IOErrorEvent; import flash.events.NetStatusEvent; import flash.events.ProgressEvent; import flash.events.SecurityErrorEvent; import flash.net.NetConnection; import flash.net.NetStream; import flash.utils.ByteArray; import flash.utils.clearInterval; import flash.utils.setInterval; import flash.utils.setTimeout; import rtmfp.RTMFPSocketClient; import rtmfp.events.RTMFPSocketEvent; [Event(name="connectSuccess", type="com.jscat.rtmfp.events.RTMFPSocketEvent")] [Event(name="connectFail", type="com.jscat.rtmfp.events.RTMFPSocketEvent")] [Event(name="publishStart", type="com.jscat.rtmfp.events.RTMFPSocketEvent")] [Event(name="peerConnected", type="com.jscat.rtmfp.events.RTMFPSocketEvent")] [Event(name="peeringSuccess", type="com.jscat.rtmfp.events.RTMFPSocketEvent")] [Event(name="peeringFail", type="com.jscat.rtmfp.events.RTMFPSocketEvent")] [Event(name="peerDisconnected", type="com.jscat.rtmfp.events.RTMFPSocketEvent")] public class RTMFPSocket extends EventDispatcher { /* The name of the "media" to pass between peers */ private static const DATA:String = "data"; private static const DEFAULT_CIRRUS_ADDRESS:String = "rtmfp://p2p.rtmfp.net"; private static const DEFAULT_CIRRUS_KEY:String = RTMFP::CIRRUS_KEY; private static const DEFAULT_CONNECT_TIMEOUT:uint = 4000; /* Connection to the Cirrus rendezvous service */ private var connection:NetConnection; /* ID of the peer to connect to */ private var peerID:String; /* Data streams to be established with peer */ private var sendStream:NetStream; private var recvStream:NetStream; /* Timeouts */ private var connectionTimeout:int; private var peerConnectTimeout:uint; public function RTMFPSocket(){} public function connect(addr:String = DEFAULT_CIRRUS_ADDRESS, key:String = DEFAULT_CIRRUS_KEY):void { connection = new NetConnection(); connection.addEventListener(NetStatusEvent.NET_STATUS, onNetStatusEvent); connection.addEventListener(IOErrorEvent.IO_ERROR, onIOErrorEvent); connection.addEventListener(SecurityErrorEvent.SECURITY_ERROR, onSecurityErrorEvent); connection.connect(addr + "/" + key); connectionTimeout = setInterval(fail, DEFAULT_CONNECT_TIMEOUT); } public function get id():String { if (connection != null && connection.connected) { return connection.nearID; } return null; } public function get connected():Boolean { return (connection != null && connection.connected); } public function readBytes(bytes:ByteArray):void { recvStream.client.bytes.readBytes(bytes); } public function writeBytes(bytes:ByteArray):void { sendStream.send("dataAvailable", bytes); } public function get peer():String { return this.peerID; } public function set peer(peerID:String):void { if (peerID == null || peerID.length == 0) { throw new Error("Peer ID is null/empty.") } else if (peerID == connection.nearID) { throw new Error("Peer ID cannot be the same as our ID."); } else if (this.peerID == peerID) { throw new Error("Already connected to peer " + peerID + "."); } else if (this.recvStream != null) { throw new Error("Cannot connect to a second peer."); } this.peerID = peerID; recvStream = new NetStream(connection, peerID); var client:RTMFPSocketClient = new RTMFPSocketClient(); client.addEventListener(ProgressEvent.SOCKET_DATA, onDataAvailable, false, 0, true); client.addEventListener(RTMFPSocketClient.PEER_CONNECT_ACKNOWLEDGED, onPeerConnectAcknowledged, false, 0, true); recvStream.client = client; recvStream.addEventListener(NetStatusEvent.NET_STATUS, onRecvStreamEvent); recvStream.play(DATA); setTimeout(onPeerConnectTimeout, peerConnectTimeout, recvStream); } private function startPublishStream():void { sendStream = new NetStream(connection, NetStream.DIRECT_CONNECTIONS); sendStream.addEventListener(NetStatusEvent.NET_STATUS, onSendStreamEvent); var o:Object = new Object(); o.onPeerConnect = onPeerConnect; sendStream.client = o; sendStream.publish(DATA); } private function fail():void { clearInterval(connectionTimeout); dispatchEvent(new RTMFPSocketEvent(RTMFPSocketEvent.CONNECT_FAIL)); } private function onDataAvailable(event:ProgressEvent):void { dispatchEvent(event); } private function onIOErrorEvent(event:IOErrorEvent):void { fail(); } private function onNetStatusEvent(event:NetStatusEvent):void { switch (event.info.code) { case "NetConnection.Connect.Success" : clearInterval(connectionTimeout); startPublishStream(); dispatchEvent(new RTMFPSocketEvent(RTMFPSocketEvent.CONNECT_SUCCESS)); break; case "NetStream.Connect.Success" : break; case "NetStream.Publish.BadName" : fail(); break; case "NetStream.Connect.Closed" : // we've disconnected from the peer // can reset to accept another // clear the publish stream and re-publish another dispatchEvent(new RTMFPSocketEvent(RTMFPSocketEvent.PEER_DISCONNECTED, recvStream)); break; } } private function onPeerConnect(peer:NetStream):Boolean { // establish a bidirectional stream with the peer if (peerID == null) { this.peer = peer.farID; } // disallow additional peers connecting to us if (peer.farID != peerID) return false; peer.send("setPeerConnectAcknowledged"); dispatchEvent(new RTMFPSocketEvent(RTMFPSocketEvent.PEER_CONNECTED, peer)); return true; } private function onPeerConnectAcknowledged(event:Event):void { dispatchEvent(new RTMFPSocketEvent(RTMFPSocketEvent.PEERING_SUCCESS, recvStream)); } private function onPeerConnectTimeout(peer:NetStream):void { if (!recvStream.client) return; if (!RTMFPSocketClient(recvStream.client).peerConnectAcknowledged) { dispatchEvent(new RTMFPSocketEvent(RTMFPSocketEvent.PEERING_FAIL, recvStream)); } } private function onSecurityErrorEvent(event:SecurityErrorEvent):void { fail(); } private function onSendStreamEvent(event:NetStatusEvent):void { switch (event.info.code) { case ("NetStream.Publish.Start") : dispatchEvent(new RTMFPSocketEvent(RTMFPSocketEvent.PUBLISH_START)); break; case ("NetStream.Play.Reset") : case ("NetStream.Play.Start") : break; } } private function onRecvStreamEvent(event:NetStatusEvent):void { switch (event.info.code) { case ("NetStream.Publish.Start") : case ("NetStream.Play.Reset") : case ("NetStream.Play.Start") : break; } } } }
/* RTMFPSocket abstraction * Author: Nate Hardison, May 2011 * * This code is heavily based off of BelugaFile, an open-source * Air file-transfer application written by Nicholas Bliyk. * Website: http://www.belugafile.com/ * Source: http://code.google.com/p/belugafile/ * */ package rtmfp { import flash.events.Event; import flash.events.EventDispatcher; import flash.events.IOErrorEvent; import flash.events.NetStatusEvent; import flash.events.ProgressEvent; import flash.events.SecurityErrorEvent; import flash.net.NetConnection; import flash.net.NetStream; import flash.utils.ByteArray; import flash.utils.clearInterval; import flash.utils.setInterval; import flash.utils.setTimeout; import rtmfp.RTMFPSocketClient; import rtmfp.events.RTMFPSocketEvent; [Event(name="connectSuccess", type="com.jscat.rtmfp.events.RTMFPSocketEvent")] [Event(name="connectFail", type="com.jscat.rtmfp.events.RTMFPSocketEvent")] [Event(name="publishStart", type="com.jscat.rtmfp.events.RTMFPSocketEvent")] [Event(name="peerConnected", type="com.jscat.rtmfp.events.RTMFPSocketEvent")] [Event(name="peeringSuccess", type="com.jscat.rtmfp.events.RTMFPSocketEvent")] [Event(name="peeringFail", type="com.jscat.rtmfp.events.RTMFPSocketEvent")] [Event(name="peerDisconnected", type="com.jscat.rtmfp.events.RTMFPSocketEvent")] public class RTMFPSocket extends EventDispatcher { /* The name of the "media" to pass between peers */ private static const DATA:String = "data"; private static const DEFAULT_CIRRUS_ADDRESS:String = "rtmfp://p2p.rtmfp.net"; private static const DEFAULT_CIRRUS_KEY:String = RTMFP::CIRRUS_KEY; private static const DEFAULT_CONNECT_TIMEOUT:uint = 4000; /* Connection to the Cirrus rendezvous service */ private var connection:NetConnection; /* ID of the peer to connect to */ private var peerID:String; /* Data streams to be established with peer */ private var sendStream:NetStream; private var recvStream:NetStream; /* Timeouts */ private var connectionTimeout:int; private var peerConnectTimeout:uint; public function RTMFPSocket(){} public function connect(addr:String = DEFAULT_CIRRUS_ADDRESS, key:String = DEFAULT_CIRRUS_KEY):void { connection = new NetConnection(); connection.addEventListener(NetStatusEvent.NET_STATUS, onNetStatusEvent); connection.addEventListener(IOErrorEvent.IO_ERROR, onIOErrorEvent); connection.addEventListener(SecurityErrorEvent.SECURITY_ERROR, onSecurityErrorEvent); connection.connect(addr + "/" + key); connectionTimeout = setInterval(fail, DEFAULT_CONNECT_TIMEOUT); } public function close():void { connection.close(); } public function get id():String { if (connection != null && connection.connected) { return connection.nearID; } return null; } public function get connected():Boolean { return (connection != null && connection.connected); } public function readBytes(bytes:ByteArray):void { recvStream.client.bytes.readBytes(bytes); } public function writeBytes(bytes:ByteArray):void { sendStream.send("dataAvailable", bytes); } public function get peer():String { return this.peerID; } public function set peer(peerID:String):void { if (peerID == null || peerID.length == 0) { throw new Error("Peer ID is null/empty.") } else if (peerID == connection.nearID) { throw new Error("Peer ID cannot be the same as our ID."); } else if (this.peerID == peerID) { throw new Error("Already connected to peer " + peerID + "."); } else if (this.recvStream != null) { throw new Error("Cannot connect to a second peer."); } this.peerID = peerID; recvStream = new NetStream(connection, peerID); var client:RTMFPSocketClient = new RTMFPSocketClient(); client.addEventListener(ProgressEvent.SOCKET_DATA, onDataAvailable, false, 0, true); client.addEventListener(RTMFPSocketClient.PEER_CONNECT_ACKNOWLEDGED, onPeerConnectAcknowledged, false, 0, true); recvStream.client = client; recvStream.addEventListener(NetStatusEvent.NET_STATUS, onRecvStreamEvent); recvStream.play(DATA); setTimeout(onPeerConnectTimeout, peerConnectTimeout, recvStream); } private function startPublishStream():void { sendStream = new NetStream(connection, NetStream.DIRECT_CONNECTIONS); sendStream.addEventListener(NetStatusEvent.NET_STATUS, onSendStreamEvent); var o:Object = new Object(); o.onPeerConnect = onPeerConnect; sendStream.client = o; sendStream.publish(DATA); } private function fail():void { clearInterval(connectionTimeout); dispatchEvent(new RTMFPSocketEvent(RTMFPSocketEvent.CONNECT_FAIL)); } private function onDataAvailable(event:ProgressEvent):void { dispatchEvent(event); } private function onIOErrorEvent(event:IOErrorEvent):void { fail(); } private function onNetStatusEvent(event:NetStatusEvent):void { switch (event.info.code) { case "NetConnection.Connect.Success" : clearInterval(connectionTimeout); startPublishStream(); dispatchEvent(new RTMFPSocketEvent(RTMFPSocketEvent.CONNECT_SUCCESS)); break; case "NetStream.Connect.Success" : break; case "NetStream.Publish.BadName" : fail(); break; case "NetStream.Connect.Closed" : // we've disconnected from the peer // can reset to accept another // clear the publish stream and re-publish another dispatchEvent(new RTMFPSocketEvent(RTMFPSocketEvent.PEER_DISCONNECTED, recvStream)); break; } } private function onPeerConnect(peer:NetStream):Boolean { // establish a bidirectional stream with the peer if (peerID == null) { this.peer = peer.farID; } // disallow additional peers connecting to us if (peer.farID != peerID) return false; peer.send("setPeerConnectAcknowledged"); dispatchEvent(new RTMFPSocketEvent(RTMFPSocketEvent.PEER_CONNECTED, peer)); return true; } private function onPeerConnectAcknowledged(event:Event):void { dispatchEvent(new RTMFPSocketEvent(RTMFPSocketEvent.PEERING_SUCCESS, recvStream)); } private function onPeerConnectTimeout(peer:NetStream):void { if (!recvStream.client) return; if (!RTMFPSocketClient(recvStream.client).peerConnectAcknowledged) { dispatchEvent(new RTMFPSocketEvent(RTMFPSocketEvent.PEERING_FAIL, recvStream)); } } private function onSecurityErrorEvent(event:SecurityErrorEvent):void { fail(); } private function onSendStreamEvent(event:NetStatusEvent):void { switch (event.info.code) { case ("NetStream.Publish.Start") : dispatchEvent(new RTMFPSocketEvent(RTMFPSocketEvent.PUBLISH_START)); break; case ("NetStream.Play.Reset") : case ("NetStream.Play.Start") : break; } } private function onRecvStreamEvent(event:NetStatusEvent):void { switch (event.info.code) { case ("NetStream.Publish.Start") : case ("NetStream.Play.Reset") : case ("NetStream.Play.Start") : break; } } } }
Add an RTMFPSocket.close method.
Add an RTMFPSocket.close method.
ActionScript
mit
infinity0/flashproxy,infinity0/flashproxy,infinity0/flashproxy,arlolra/flashproxy,arlolra/flashproxy,arlolra/flashproxy,arlolra/flashproxy,infinity0/flashproxy,arlolra/flashproxy,arlolra/flashproxy,arlolra/flashproxy,infinity0/flashproxy,glamrock/flashproxy,glamrock/flashproxy,infinity0/flashproxy,glamrock/flashproxy,glamrock/flashproxy,glamrock/flashproxy,glamrock/flashproxy
296cd5dfb7a090296efc387ad3cced3f3c582bdb
net/flashpunk/Engine.as
net/flashpunk/Engine.as
package net.flashpunk { import flash.display.Bitmap; import flash.display.BitmapData; import flash.display.MovieClip; import flash.display.StageAlign; import flash.display.StageDisplayState; import flash.display.StageQuality; import flash.display.StageScaleMode; import flash.events.Event; import flash.events.TimerEvent; import flash.geom.Rectangle; import flash.utils.getTimer; import flash.utils.Timer; import net.flashpunk.utils.Draw; import net.flashpunk.utils.Input; /** * Main game Sprite class, added to the Flash Stage. Manages the game loop. */ public class Engine extends MovieClip { /** * If the game should stop updating/rendering. */ public var paused:Boolean = false; /** * Constructor. Defines startup information about your game. * @param width The width of your game. * @param height The height of your game. * @param frameRate The game framerate, in frames per second. * @param fixed If a fixed-framerate should be used. */ public function Engine(width:uint, height:uint, frameRate:Number = 60, fixed:Boolean = false) { // global game properties FP.width = width; FP.height = height; FP.assignedFrameRate = frameRate; FP.fixed = fixed; // global game objects FP.engine = this; FP.screen = new Screen; FP.bounds = new Rectangle(0, 0, width, height); FP._world = new World; // miscellanious startup stuff if (FP.randomSeed == 0) FP.randomizeSeed(); FP.entity = new Entity; FP._time = getTimer(); // on-stage event listener addEventListener(Event.ADDED_TO_STAGE, onStage); } /** * Override this, called after Engine has been added to the stage. */ public function init():void { } /** * Updates the game, updating the World and Entities. */ public function update():void { // timing stuff var t:Number = getTimer(); if (!_frameLast) _frameLast = t; // update loop if (FP._world.active) { if (FP._world._tween) FP._world.updateTweens(); FP._world.update(); } FP._world.updateLists(); if (FP._goto) checkWorld(); // more timing stuff t = getTimer(); _frameListSum += (_frameList[_frameList.length] = t - _frameLast); if (_frameList.length > 10) _frameListSum -= _frameList.shift(); FP.frameRate = 1000 / (_frameListSum / _frameList.length); _frameLast = t; } /** * Renders the game, rendering the World and Entities. */ public function render():void { FP.screen.swap(); Draw.resetTarget(); FP.screen.refresh(); if (FP._world.visible) FP._world.render(); FP.screen.redraw(); } /** * Sets the game's stage properties. Override this to set them differently. */ public function setStageProperties():void { stage.frameRate = FP.assignedFrameRate; stage.align = StageAlign.TOP_LEFT; stage.quality = StageQuality.HIGH; stage.scaleMode = StageScaleMode.NO_SCALE; stage.displayState = StageDisplayState.NORMAL; } /** @private Event handler for stage entry. */ private function onStage(e:Event = null):void { // remove event listener removeEventListener(Event.ADDED_TO_STAGE, onStage); // set stage properties FP.stage = stage; setStageProperties(); // enable input Input.enable(); // switch worlds if (FP._goto) checkWorld(); // game start init(); // start game loop _rate = 1000 / FP.assignedFrameRate; if (FP.fixed) { // fixed framerate _skip = _rate * MAX_FRAMESKIP; _last = _prev = getTimer(); _timer = new Timer(TICK_RATE); _timer.addEventListener(TimerEvent.TIMER, onTimer); _timer.start(); } else { // nonfixed framerate _last = getTimer(); addEventListener(Event.ENTER_FRAME, onEnterFrame); } } /** @private Framerate independent game loop. */ private function onEnterFrame(e:Event):void { // update timer _time = _gameTime = getTimer(); FP._flashTime = _time - _flashTime; _updateTime = _time; FP.elapsed = (_time - _last) / 1000; if (FP.elapsed > MAX_ELAPSED) FP.elapsed = MAX_ELAPSED; FP.elapsed *= FP.rate; _last = _time; // update console if (FP._console) FP._console.update(); // update loop if (!paused) update(); // update input Input.update(); // update timer _time = _renderTime = getTimer(); FP._updateTime = _time - _updateTime; // render loop if (!paused) render(); // update timer _time = _flashTime = getTimer(); FP._renderTime = _time - _renderTime; FP._gameTime = _time - _gameTime; } /** @private Fixed framerate game loop. */ private function onTimer(e:TimerEvent):void { // update timer _time = getTimer(); _delta += (_time - _last); _last = _time; // quit if a frame hasn't passed if (_delta < _rate) return; // update timer _gameTime = _time; FP._flashTime = _time - _flashTime; // update console if (FP._console) FP._console.update(); // update loop if (_delta > _skip) _delta = _skip; while (_delta > _rate) { // update timer _updateTime = _time; _delta -= _rate; FP.elapsed = (_time - _prev) / 1000; if (FP.elapsed > MAX_ELAPSED) FP.elapsed = MAX_ELAPSED; FP.elapsed *= FP.rate; _prev = _time; // update loop if (!paused) update(); // update input Input.update(); // update timer _time = getTimer(); FP._updateTime = _time - _updateTime; } // update timer _renderTime = _time; // render loop if (!paused) render(); // update timer _time = _flashTime = getTimer(); FP._renderTime = _time - _renderTime; FP._gameTime = _time - _gameTime; } /** @private Switch Worlds if they've changed. */ private function checkWorld():void { if (!FP._goto) return; FP._world.end(); if (FP._world && FP._world.autoClear && FP._world._tween) FP._world.clearTweens(); FP._world = FP._goto; FP._goto = null; FP._world.updateLists(); FP._world.begin(); FP._world.updateLists(); } // Timing information. /** @private */ private var _delta:Number = 0; /** @private */ private var _time:Number; /** @private */ private var _last:Number; /** @private */ private var _timer:Timer; /** @private */ private var _rate:Number; /** @private */ private var _skip:Number; /** @private */ private var _prev:Number; // Debug timing information. /** @private */ private var _updateTime:uint; /** @private */ private var _renderTime:uint; /** @private */ private var _gameTime:uint; /** @private */ private var _flashTime:uint; // Game constants. /** @private */ private const MAX_ELAPSED:Number = 0.0333; /** @private */ private const MAX_FRAMESKIP:Number = 5; /** @private */ private const TICK_RATE:uint = 4; // FrameRate tracking. /** @private */ private var _frameLast:uint = 0; /** @private */ private var _frameListSum:uint = 0; /** @private */ private var _frameList:Vector.<uint> = new Vector.<uint>; } }
package net.flashpunk { import flash.display.Bitmap; import flash.display.BitmapData; import flash.display.MovieClip; import flash.display.StageAlign; import flash.display.StageDisplayState; import flash.display.StageQuality; import flash.display.StageScaleMode; import flash.events.Event; import flash.events.TimerEvent; import flash.geom.Rectangle; import flash.utils.getTimer; import flash.utils.Timer; import net.flashpunk.utils.Draw; import net.flashpunk.utils.Input; /** * Main game Sprite class, added to the Flash Stage. Manages the game loop. */ public class Engine extends MovieClip { /** * If the game should stop updating/rendering. */ public var paused:Boolean = false; /** * Constructor. Defines startup information about your game. * @param width The width of your game. * @param height The height of your game. * @param frameRate The game framerate, in frames per second. * @param fixed If a fixed-framerate should be used. */ public function Engine(width:uint, height:uint, frameRate:Number = 60, fixed:Boolean = false) { // global game properties FP.width = width; FP.height = height; FP.assignedFrameRate = frameRate; FP.fixed = fixed; // global game objects FP.engine = this; FP.screen = new Screen; FP.bounds = new Rectangle(0, 0, width, height); FP._world = new World; // miscellanious startup stuff if (FP.randomSeed == 0) FP.randomizeSeed(); FP.entity = new Entity; FP._time = getTimer(); // on-stage event listener addEventListener(Event.ADDED_TO_STAGE, onStage); } /** * Override this, called after Engine has been added to the stage. */ public function init():void { } /** * Updates the game, updating the World and Entities. */ public function update():void { if (FP._world.active) { if (FP._world._tween) FP._world.updateTweens(); FP._world.update(); } FP._world.updateLists(); if (FP._goto) checkWorld(); } /** * Renders the game, rendering the World and Entities. */ public function render():void { // timing stuff var t:Number = getTimer(); if (!_frameLast) _frameLast = t; // render loop FP.screen.swap(); Draw.resetTarget(); FP.screen.refresh(); if (FP._world.visible) FP._world.render(); FP.screen.redraw(); // more timing stuff t = getTimer(); _frameListSum += (_frameList[_frameList.length] = t - _frameLast); if (_frameList.length > 10) _frameListSum -= _frameList.shift(); FP.frameRate = 1000 / (_frameListSum / _frameList.length); _frameLast = t; } /** * Sets the game's stage properties. Override this to set them differently. */ public function setStageProperties():void { stage.frameRate = FP.assignedFrameRate; stage.align = StageAlign.TOP_LEFT; stage.quality = StageQuality.HIGH; stage.scaleMode = StageScaleMode.NO_SCALE; stage.displayState = StageDisplayState.NORMAL; } /** @private Event handler for stage entry. */ private function onStage(e:Event = null):void { // remove event listener removeEventListener(Event.ADDED_TO_STAGE, onStage); // set stage properties FP.stage = stage; setStageProperties(); // enable input Input.enable(); // switch worlds if (FP._goto) checkWorld(); // game start init(); // start game loop _rate = 1000 / FP.assignedFrameRate; if (FP.fixed) { // fixed framerate _skip = _rate * MAX_FRAMESKIP; _last = _prev = getTimer(); _timer = new Timer(TICK_RATE); _timer.addEventListener(TimerEvent.TIMER, onTimer); _timer.start(); } else { // nonfixed framerate _last = getTimer(); addEventListener(Event.ENTER_FRAME, onEnterFrame); } } /** @private Framerate independent game loop. */ private function onEnterFrame(e:Event):void { // update timer _time = _gameTime = getTimer(); FP._flashTime = _time - _flashTime; _updateTime = _time; FP.elapsed = (_time - _last) / 1000; if (FP.elapsed > MAX_ELAPSED) FP.elapsed = MAX_ELAPSED; FP.elapsed *= FP.rate; _last = _time; // update console if (FP._console) FP._console.update(); // update loop if (!paused) update(); // update input Input.update(); // update timer _time = _renderTime = getTimer(); FP._updateTime = _time - _updateTime; // render loop if (!paused) render(); // update timer _time = _flashTime = getTimer(); FP._renderTime = _time - _renderTime; FP._gameTime = _time - _gameTime; } /** @private Fixed framerate game loop. */ private function onTimer(e:TimerEvent):void { // update timer _time = getTimer(); _delta += (_time - _last); _last = _time; // quit if a frame hasn't passed if (_delta < _rate) return; // update timer _gameTime = _time; FP._flashTime = _time - _flashTime; // update console if (FP._console) FP._console.update(); // update loop if (_delta > _skip) _delta = _skip; while (_delta > _rate) { // update timer _updateTime = _time; _delta -= _rate; FP.elapsed = (_time - _prev) / 1000; if (FP.elapsed > MAX_ELAPSED) FP.elapsed = MAX_ELAPSED; FP.elapsed *= FP.rate; _prev = _time; // update loop if (!paused) update(); // update input Input.update(); // update timer _time = getTimer(); FP._updateTime = _time - _updateTime; } // update timer _renderTime = _time; // render loop if (!paused) render(); // update timer _time = _flashTime = getTimer(); FP._renderTime = _time - _renderTime; FP._gameTime = _time - _gameTime; } /** @private Switch Worlds if they've changed. */ private function checkWorld():void { if (!FP._goto) return; FP._world.end(); if (FP._world && FP._world.autoClear && FP._world._tween) FP._world.clearTweens(); FP._world = FP._goto; FP._goto = null; FP._world.updateLists(); FP._world.begin(); FP._world.updateLists(); } // Timing information. /** @private */ private var _delta:Number = 0; /** @private */ private var _time:Number; /** @private */ private var _last:Number; /** @private */ private var _timer:Timer; /** @private */ private var _rate:Number; /** @private */ private var _skip:Number; /** @private */ private var _prev:Number; // Debug timing information. /** @private */ private var _updateTime:uint; /** @private */ private var _renderTime:uint; /** @private */ private var _gameTime:uint; /** @private */ private var _flashTime:uint; // Game constants. /** @private */ private const MAX_ELAPSED:Number = 0.0333; /** @private */ private const MAX_FRAMESKIP:Number = 5; /** @private */ private const TICK_RATE:uint = 4; // FrameRate tracking. /** @private */ private var _frameLast:uint = 0; /** @private */ private var _frameListSum:uint = 0; /** @private */ private var _frameList:Vector.<uint> = new Vector.<uint>; } }
Move FPS calculation from update to render because update can be called multiple times per frame.
Move FPS calculation from update to render because update can be called multiple times per frame.
ActionScript
mit
Ken69267/config-stuff,Ken69267/config-stuff,Ken69267/config-stuff,Ken69267/config-stuff,Ken69267/config-stuff
092495c3aa786a8e9d176a61d8fa1950e7e382cf
src/org/jivesoftware/xiff/data/xhtml/XHTMLExtension.as
src/org/jivesoftware/xiff/data/xhtml/XHTMLExtension.as
package org.jivesoftware.xiff.data.xhtml{ /* * Copyright (C) 2003-2007 * Nick Velloff <[email protected]> * Derrick Grigg <[email protected]> * Sean Voisen <[email protected]> * Sean Treadway <[email protected]> * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ import org.jivesoftware.xiff.data.Extension; import org.jivesoftware.xiff.data.ExtensionClassRegistry; import org.jivesoftware.xiff.data.IExtension; import flash.xml.XMLNode; import flash.xml.XMLDocument; /** * This class provides an extension for XHTML body text in messages. * * @author Sean Treadway * @since 2.0.0 * @availability Flash Player 7 * @param parent The parent node for this extension * @toc-path Extensions/HTML * @toc-sort 1/2 */ public class XHTMLExtension extends Extension implements IExtension { // Static class variables to be overridden in subclasses; public static var NS:String = "http://www.w3.org/1999/xhtml"; public static var ELEMENT:String = "html"; private static var staticDepends:Class = ExtensionClassRegistry; public function XHTMLExtension(parent:XMLNode = null) { super(parent); } /** * Gets the namespace associated with this extension. * The namespace for the XHTMLExtension is "http://www.w3.org/1999/xhtml". * * @return The namespace * @availability Flash Player 7 */ public function getNS():String { return XHTMLExtension.NS; } /** * Gets the element name associated with this extension. * The element for this extension is "html". * * @return The element name * @availability Flash Player 7 */ public function getElementName():String { return XHTMLExtension.ELEMENT; } /** * Performs the registration of this extension into the extension registry. * * @availability Flash Player 7 */ public static function enable():void { ExtensionClassRegistry.register(XHTMLExtension); } /** * The XHTML body text. Valid XHTML is REQUIRED. Because XMPP operates using * valid XML, standard HTML, which is not necessarily XML-parser compliant, will * not work. * * @availability Flash Player 7 */ public function get body():String { // XXX This kinda sucks becuase the accessor gets called // every time it appears in code, rather than being smart // about when to call it var html:Array = new Array(); // XXX Some tests need to be done to determine if // for (... in ...); reverse() is faster than for (...; ...; ...) // typically there will only be 1-5 nodeValues to join var children:Array = getNode().childNodes; for (var i:String in children) { html.push(children[i].toString()); } html.reverse(); return html.join(); } public function set body(theBody:String):void { var children:Array = getNode().childNodes; for (var i:String in children) { children[i].removeNode(); } getNode().appendChild(new XMLDocument(theBody)); } } }
package org.jivesoftware.xiff.data.xhtml{ /* * Copyright (C) 2003-2007 * Nick Velloff <[email protected]> * Derrick Grigg <[email protected]> * Sean Voisen <[email protected]> * Sean Treadway <[email protected]> * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ import flash.xml.XMLDocument; import flash.xml.XMLNode; import org.jivesoftware.xiff.data.Extension; import org.jivesoftware.xiff.data.ExtensionClassRegistry; import org.jivesoftware.xiff.data.IExtension; import org.jivesoftware.xiff.data.ISerializable; /** * This class provides an extension for XHTML body text in messages. * * @author Sean Treadway * @since 2.0.0 * @availability Flash Player 7 * @param parent The parent node for this extension * @toc-path Extensions/HTML * @toc-sort 1/2 */ public class XHTMLExtension extends Extension implements IExtension, ISerializable { // Static class variables to be overridden in subclasses; public static var NS:String = "http://www.w3.org/1999/xhtml"; public static var ELEMENT:String = "html"; private static var staticDepends:Class = ExtensionClassRegistry; public function XHTMLExtension(parent:XMLNode = null) { super(parent); } public function serialize( parent:XMLNode ):Boolean { return true; } public function deserialize( node:XMLNode ):Boolean { return true; } /** * Gets the namespace associated with this extension. * The namespace for the XHTMLExtension is "http://www.w3.org/1999/xhtml". * * @return The namespace * @availability Flash Player 7 */ public function getNS():String { return XHTMLExtension.NS; } /** * Gets the element name associated with this extension. * The element for this extension is "html". * * @return The element name * @availability Flash Player 7 */ public function getElementName():String { return XHTMLExtension.ELEMENT; } /** * Performs the registration of this extension into the extension registry. * * @availability Flash Player 7 */ public static function enable():void { ExtensionClassRegistry.register(XHTMLExtension); } /** * The XHTML body text. Valid XHTML is REQUIRED. Because XMPP operates using * valid XML, standard HTML, which is not necessarily XML-parser compliant, will * not work. * * @availability Flash Player 7 */ public function get body():String { var html:Array = []; for each(var child:XMLNode in getNode().childNodes) { html.unshift(child.toString()); } return html.join(); } public function set body(theBody:String):void { for each(var child:XMLNode in getNode().childNodes) { child.removeNode(); } getNode().appendChild(new XMLDocument(theBody)); } } }
Patch inspired by one from Case Seibert on ignite to fix XHTMLExtension. Thanks :). reviewed by Armando
Patch inspired by one from Case Seibert on ignite to fix XHTMLExtension. Thanks :). reviewed by Armando
ActionScript
apache-2.0
igniterealtime/XIFF
3eb6ee2a4fe721749f65e02a6b2a58b7abb319ba
src/as/com/threerings/util/ClassUtil.as
src/as/com/threerings/util/ClassUtil.as
// // $Id$ // // Narya library - tools for developing networked games // Copyright (C) 2002-2009 Three Rings Design, Inc., All Rights Reserved // http://www.threerings.net/code/narya/ // // This library is free software; you can redistribute it and/or modify it // under the terms of the GNU Lesser General Public License as published // by the Free Software Foundation; either version 2.1 of the License, or // (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA package com.threerings.util { import flash.utils.describeType; import flash.utils.getQualifiedClassName; import flash.utils.getDefinitionByName; import com.threerings.util.env.Environment; public class ClassUtil { /** * Get the full class name, e.g. "com.threerings.util.ClassUtil". */ public static function getClassName (obj :Object) :String { return getQualifiedClassName(obj).replace("::", "."); } /** * Get the class name with the last part of the package, e.g. "util.ClassUtil". */ public static function shortClassName (obj :Object) :String { var s :String = getQualifiedClassName(obj); var dex :int = s.lastIndexOf("."); s = s.substring(dex + 1); // works even if dex is -1 return s.replace("::", "."); } /** * Get just the class name, e.g. "ClassUtil". */ public static function tinyClassName (obj :Object) :String { var s :String = getClassName(obj); var dex :int = s.lastIndexOf("."); return s.substring(dex + 1); // works even if dex is -1 } /** * Return a new instance that is the same class as the specified * object. The class must have a zero-arg constructor. */ public static function newInstance (obj :Object) :Object { var clazz :Class = getClass(obj); return new clazz(); } public static function isSameClass (obj1 :Object, obj2 :Object) :Boolean { return (getQualifiedClassName(obj1) == getQualifiedClassName(obj2)); } public static function getClass (obj :Object) :Class { if (obj.constructor is Class) { return Class(obj.constructor); } return getClassByName(getQualifiedClassName(obj)); } public static function getClassByName (cname :String) :Class { try { return (getDefinitionByName(cname.replace("::", ".")) as Class); } catch (error :ReferenceError) { var log :Log = Log.getLog(ClassUtil); log.warning("Unknown class: " + cname); log.logStackTrace(error); } return null; // error case } public static function isFinal (type :Class) :Boolean { if (type === String) { return true; } // all enums are final, even if you forget to make your enum class final, you punk if (isAssignableAs(Enum, type)) { return true; } // TODO: there's currently no way to determine final from the class // I thought examining the prototype might do it, but no dice. // Fuckers! return false; } /** * Returns true if an object of type srcClass is a subclass of or * implements the interface represented by the asClass paramter. * * <code> * if (ClassUtil.isAssignableAs(Streamable, someClass)) { * var s :Streamable = (new someClass() as Streamable); * </code> */ public static function isAssignableAs (asClass :Class, srcClass :Class) :Boolean { return Environment.isAssignableAs(asClass, srcClass); } } }
// // $Id$ // // Narya library - tools for developing networked games // Copyright (C) 2002-2009 Three Rings Design, Inc., All Rights Reserved // http://www.threerings.net/code/narya/ // // This library is free software; you can redistribute it and/or modify it // under the terms of the GNU Lesser General Public License as published // by the Free Software Foundation; either version 2.1 of the License, or // (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA package com.threerings.util { import flash.utils.describeType; import flash.utils.getQualifiedClassName; import flash.utils.getDefinitionByName; import com.threerings.util.env.Environment; public class ClassUtil { /** * Get the full class name, e.g. "com.threerings.util.ClassUtil". * Calling getClassName with a Class object will return the same value as calling it with an * instance of that class. That is, getClassName(Foo) == getClassName(new Foo()). */ public static function getClassName (obj :Object) :String { return getQualifiedClassName(obj).replace("::", "."); } /** * Get the class name with the last part of the package, e.g. "util.ClassUtil". */ public static function shortClassName (obj :Object) :String { var s :String = getQualifiedClassName(obj); var dex :int = s.lastIndexOf("."); s = s.substring(dex + 1); // works even if dex is -1 return s.replace("::", "."); } /** * Get just the class name, e.g. "ClassUtil". */ public static function tinyClassName (obj :Object) :String { var s :String = getClassName(obj); var dex :int = s.lastIndexOf("."); return s.substring(dex + 1); // works even if dex is -1 } /** * Return a new instance that is the same class as the specified * object. The class must have a zero-arg constructor. */ public static function newInstance (obj :Object) :Object { var clazz :Class = getClass(obj); return new clazz(); } public static function isSameClass (obj1 :Object, obj2 :Object) :Boolean { return (getQualifiedClassName(obj1) == getQualifiedClassName(obj2)); } public static function getClass (obj :Object) :Class { if (obj.constructor is Class) { return Class(obj.constructor); } return getClassByName(getQualifiedClassName(obj)); } public static function getClassByName (cname :String) :Class { try { return (getDefinitionByName(cname.replace("::", ".")) as Class); } catch (error :ReferenceError) { var log :Log = Log.getLog(ClassUtil); log.warning("Unknown class: " + cname); log.logStackTrace(error); } return null; // error case } public static function isFinal (type :Class) :Boolean { if (type === String) { return true; } // all enums are final, even if you forget to make your enum class final, you punk if (isAssignableAs(Enum, type)) { return true; } // TODO: there's currently no way to determine final from the class // I thought examining the prototype might do it, but no dice. // Fuckers! return false; } /** * Returns true if an object of type srcClass is a subclass of or * implements the interface represented by the asClass paramter. * * <code> * if (ClassUtil.isAssignableAs(Streamable, someClass)) { * var s :Streamable = (new someClass() as Streamable); * </code> */ public static function isAssignableAs (asClass :Class, srcClass :Class) :Boolean { return Environment.isAssignableAs(asClass, srcClass); } } }
Add comment for potentially non-obvious behavior
Add comment for potentially non-obvious behavior git-svn-id: a1a4b28b82a3276cc491891159dd9963a0a72fae@5844 542714f4-19e9-0310-aa3c-eee0fc999fb1
ActionScript
lgpl-2.1
threerings/narya,threerings/narya,threerings/narya,threerings/narya,threerings/narya
4e4b3fefdb120d125028e416bb8e0cf5d24896e6
src/aerys/minko/render/shader/part/DiffuseShaderPart.as
src/aerys/minko/render/shader/part/DiffuseShaderPart.as
package aerys.minko.render.shader.part { import aerys.minko.render.material.basic.BasicProperties; import aerys.minko.render.shader.SFloat; import aerys.minko.render.shader.Shader; import aerys.minko.type.enum.SamplerFiltering; import aerys.minko.type.enum.SamplerMipMapping; import aerys.minko.type.enum.SamplerWrapping; public class DiffuseShaderPart extends ShaderPart { /** * The shader part to use a diffuse map or fallback and use a solid color. * * @param main * */ public function DiffuseShaderPart(main : Shader) { super(main); } public function getDiffuseColor(killOnAlphaThreshold : Boolean = true) : SFloat { var diffuseColor : SFloat = null; var uv : SFloat = vertexUV.xy; if (meshBindings.propertyExists(BasicProperties.UV_SCALE)) uv.scaleBy(meshBindings.getParameter(BasicProperties.UV_SCALE, 2)); if (meshBindings.propertyExists(BasicProperties.UV_OFFSET)) uv.incrementBy(meshBindings.getParameter(BasicProperties.UV_OFFSET, 2)); uv = interpolate(uv); if (meshBindings.propertyExists(BasicProperties.DIFFUSE_MAP)) { var diffuseMap : SFloat = meshBindings.getTextureParameter( BasicProperties.DIFFUSE_MAP, meshBindings.getConstant(BasicProperties.DIFFUSE_FILTERING, SamplerFiltering.LINEAR), meshBindings.getConstant(BasicProperties.DIFFUSE_MIPMAPPING, SamplerMipMapping.LINEAR), meshBindings.getConstant(BasicProperties.DIFFUSE_WRAPPING, SamplerWrapping.REPEAT) ); diffuseColor = sampleTexture(diffuseMap, uv); } else if (meshBindings.propertyExists(BasicProperties.DIFFUSE_COLOR)) { diffuseColor = meshBindings.getParameter(BasicProperties.DIFFUSE_COLOR, 4); } else { diffuseColor = float4(0., 0., 0., 1.); } if (meshBindings.propertyExists(BasicProperties.ALPHA_MAP)) { var alphaMap : SFloat = meshBindings.getTextureParameter(BasicProperties.ALPHA_MAP); var alphaSample : SFloat = sampleTexture(alphaMap, uv); diffuseColor = float4(diffuseColor.rgb, alphaSample.a); } if (meshBindings.propertyExists(BasicProperties.DIFFUSE_TRANSFORM)) { diffuseColor = multiply4x4( diffuseColor, meshBindings.getParameter(BasicProperties.DIFFUSE_TRANSFORM, 16) ); } if (killOnAlphaThreshold && meshBindings.propertyExists(BasicProperties.ALPHA_THRESHOLD)) { var alphaThreshold : SFloat = meshBindings.getParameter( BasicProperties.ALPHA_THRESHOLD, 1 ); kill(subtract(0.5, lessThan(diffuseColor.w, alphaThreshold))); } return diffuseColor; } } }
package aerys.minko.render.shader.part { import aerys.minko.render.material.basic.BasicProperties; import aerys.minko.render.shader.SFloat; import aerys.minko.render.shader.Shader; import aerys.minko.type.enum.SamplerFiltering; import aerys.minko.type.enum.SamplerMipMapping; import aerys.minko.type.enum.SamplerWrapping; public class DiffuseShaderPart extends ShaderPart { /** * The shader part to use a diffuse map or fallback and use a solid color. * * @param main * */ public function DiffuseShaderPart(main : Shader) { super(main); } public function getDiffuseColor(killOnAlphaThreshold : Boolean = true, uv : SFloat = null) : SFloat { var diffuseColor : SFloat = null; uv ||= vertexUV.xy; if (meshBindings.propertyExists(BasicProperties.UV_SCALE)) uv.scaleBy(meshBindings.getParameter(BasicProperties.UV_SCALE, 2)); if (meshBindings.propertyExists(BasicProperties.UV_OFFSET)) uv.incrementBy(meshBindings.getParameter(BasicProperties.UV_OFFSET, 2)); uv = interpolate(uv); if (meshBindings.propertyExists(BasicProperties.DIFFUSE_MAP)) { var diffuseMap : SFloat = meshBindings.getTextureParameter( BasicProperties.DIFFUSE_MAP, meshBindings.getConstant(BasicProperties.DIFFUSE_FILTERING, SamplerFiltering.LINEAR), meshBindings.getConstant(BasicProperties.DIFFUSE_MIPMAPPING, SamplerMipMapping.LINEAR), meshBindings.getConstant(BasicProperties.DIFFUSE_WRAPPING, SamplerWrapping.REPEAT) ); diffuseColor = sampleTexture(diffuseMap, uv); } else if (meshBindings.propertyExists(BasicProperties.DIFFUSE_COLOR)) { diffuseColor = meshBindings.getParameter(BasicProperties.DIFFUSE_COLOR, 4); } else { diffuseColor = float4(0., 0., 0., 1.); } if (meshBindings.propertyExists(BasicProperties.ALPHA_MAP)) { var alphaMap : SFloat = meshBindings.getTextureParameter(BasicProperties.ALPHA_MAP); var alphaSample : SFloat = sampleTexture(alphaMap, uv); diffuseColor = float4(diffuseColor.rgb, alphaSample.a); } if (meshBindings.propertyExists(BasicProperties.DIFFUSE_TRANSFORM)) { diffuseColor = multiply4x4( diffuseColor, meshBindings.getParameter(BasicProperties.DIFFUSE_TRANSFORM, 16) ); } if (killOnAlphaThreshold && meshBindings.propertyExists(BasicProperties.ALPHA_THRESHOLD)) { var alphaThreshold : SFloat = meshBindings.getParameter( BasicProperties.ALPHA_THRESHOLD, 1 ); kill(subtract(0.5, lessThan(diffuseColor.w, alphaThreshold))); } return diffuseColor; } } }
add optional uv argument to DiffuseShaderPart.getDiffuseColor()
add optional uv argument to DiffuseShaderPart.getDiffuseColor()
ActionScript
mit
aerys/minko-as3
10181998fd413203e7f7c8f9715155c422f3a86f
tamarin-central/thane/as3src/flash/net/URLLoader.as
tamarin-central/thane/as3src/flash/net/URLLoader.as
// // $Id$ package flash.net { import flash.errors.IOError; import flash.events.Event; import flash.events.EventDispatcher; import flash.events.HTTPStatusEvent; import flash.events.IOErrorEvent; import flash.events.ProgressEvent; import flash.utils.ByteArray; import com.adobe.net.URI; import org.httpclient.HttpClient; import org.httpclient.http.Get; import org.httpclient.http.Get; import org.httpclient.events.HttpDataEvent; import org.httpclient.events.HttpErrorEvent; import org.httpclient.events.HttpStatusEvent; /** * The URLLoader class downloads data from a URL as text, binary data, or URL-encoded variables. * It is useful for downloading text files, XML, or other information to be used in a dynamic, * data-driven application. * * A URLLoader object downloads all of the data from a URL before making it available to code * in the applications. It sends out notifications about the progress of the download, which you * can monitor through the bytesLoaded and bytesTotal properties, as well as through dispatched * events. */ public class URLLoader extends EventDispatcher { /** * Creates a URLLoader object. */ public function URLLoader (request: URLRequest = null) { if (request != null) { load(request); } } /** * Indicates the number of bytes that have been loaded thus far during the load operation. */ public function get bytesLoaded () :uint { return _bytes.length; } /** * Indicates the total number of bytes in the downloaded data. This property contains * 0 while the load operation is in progress and is populated when the operation is complete. * Also, a missing Content-Length header will result in bytesTotal being indeterminate. */ public function get bytesTotal () :uint { return _bytesTotal; } /** * The data received from the load operation. This property is populated only when the load * operation is complete. Because we only handle the URLLoaderDataFormat.BINARY data format, * the return value is always a ByteArray. * * @see #binaryData */ public function get data () :* { return _data; } /** * Always returns URLLoaderDataFormat.BINARY. */ public function get dataFormat () :String { return URLLoaderDataFormat.BINARY; } /** * Setting the data format is not supported in this implementation. */ public function set dataFormat (format :String) :void { throw new Error("Only the binary data format is implemented"); } /** * Closes the load operation in progress. Any load operation in progress is immediately * terminated. If no URL is currently being streamed, an invalid stream error is thrown. */ public function close () :void { if (_client == null) { throw new IOError("No open HTTP request to close"); } reset(); } /** * Loads data from the specified URL. */ public function load (request :URLRequest) :void { if (_client != null) { throw new IOError("Already serving a HTTP request"); } reset(); _client = new HttpClient(); _client.addEventListener(Event.COMPLETE, handleComplete); _client.addEventListener(HttpDataEvent.DATA, handleData); _client.addEventListener(HttpErrorEvent.ERROR, handleError); _client.addEventListener(HttpStatusEvent.STATUS, handleStatus); _client.request(new URI(request.url), new Get()); } /** Deal with a HTTP Error. */ protected function handleError (evt :HttpErrorEvent) :void { dispatchEvent(new IOErrorEvent(IOErrorEvent.IO_ERROR)); reset(); } /** React to the client reading the full HTTP header. */ protected function handleStatus (evt :HttpStatusEvent) :void { var length :String = evt.response.header.getValue("Content-Length"); _bytesTotal = (length != null) ? Number(length) : 0; dispatchEvent(new HTTPStatusEvent( HTTPStatusEvent.HTTP_STATUS, false, false, int(evt.response.code))); } /** Receive some data from teh intarnets. */ protected function handleData (evt :HttpDataEvent) :void { _bytes.writeBytes(evt.bytes); dispatchEvent(new ProgressEvent( ProgressEvent.PROGRESS, false, false, _bytes.length, _bytesTotal)); } /** Finished receiving data. */ protected function handleComplete (evt :Event) :void { _data = _bytes; _bytes = null; dispatchEvent(new Event(Event.COMPLETE)); } protected function reset () :void { if (_client != null) { _client.removeEventListener(Event.COMPLETE, handleComplete); _client.removeEventListener(HttpDataEvent.DATA, handleData); _client.removeEventListener(HttpErrorEvent.ERROR, handleError); _client.removeEventListener(HttpStatusEvent.STATUS, handleStatus); _client = null; } _data = null; _bytes = new ByteArray(); _bytesTotal = 0; } protected var _request :URLRequest; protected var _data :ByteArray; protected var _client :HttpClient; protected var _bytes :ByteArray; protected var _bytesTotal :uint; } }
// // $Id$ package flash.net { import flash.errors.IOError; import flash.events.Event; import flash.events.EventDispatcher; import flash.events.HTTPStatusEvent; import flash.events.IOErrorEvent; import flash.events.ProgressEvent; import flash.utils.ByteArray; import com.adobe.net.URI; import org.httpclient.HttpClient; import org.httpclient.http.Get; import org.httpclient.http.Get; import org.httpclient.events.HttpDataEvent; import org.httpclient.events.HttpErrorEvent; import org.httpclient.events.HttpStatusEvent; /** * The URLLoader class downloads data from a URL as text, binary data, or URL-encoded variables. * It is useful for downloading text files, XML, or other information to be used in a dynamic, * data-driven application. * * A URLLoader object downloads all of the data from a URL before making it available to code * in the applications. It sends out notifications about the progress of the download, which you * can monitor through the bytesLoaded and bytesTotal properties, as well as through dispatched * events. */ public class URLLoader extends EventDispatcher { /** * Creates a URLLoader object. */ public function URLLoader (request: URLRequest = null) { if (request != null) { load(request); } } /** * Indicates the number of bytes that have been loaded thus far during the load operation. */ public function get bytesLoaded () :uint { return _bytes.length; } /** * Indicates the total number of bytes in the downloaded data. This property contains * 0 while the load operation is in progress and is populated when the operation is complete. * Also, a missing Content-Length header will result in bytesTotal being indeterminate. */ public function get bytesTotal () :uint { return _bytesTotal; } /** * The data received from the load operation. This property is populated only when the load * operation is complete. Because we only handle the URLLoaderDataFormat.BINARY data format, * the return value is always a ByteArray. * * @see #binaryData */ public function get data () :* { return _data; } /** * Always returns URLLoaderDataFormat.BINARY. */ public function get dataFormat () :String { return URLLoaderDataFormat.BINARY; } /** * Setting the data format is not supported in this implementation. */ public function set dataFormat (format :String) :void { if (format != URLLoaderDataFormat.BINARY) { throw new Error("Only the binary data format is implemented"); } } /** * Closes the load operation in progress. Any load operation in progress is immediately * terminated. If no URL is currently being streamed, an invalid stream error is thrown. */ public function close () :void { if (_client == null) { throw new IOError("No open HTTP request to close"); } reset(); } /** * Loads data from the specified URL. */ public function load (request :URLRequest) :void { if (_client != null) { throw new IOError("Already serving a HTTP request"); } reset(); _client = new HttpClient(); _client.addEventListener(Event.COMPLETE, handleComplete); _client.addEventListener(HttpDataEvent.DATA, handleData); _client.addEventListener(HttpErrorEvent.ERROR, handleError); _client.addEventListener(HttpStatusEvent.STATUS, handleStatus); _client.request(new URI(request.url), new Get()); } /** Deal with a HTTP Error. */ protected function handleError (evt :HttpErrorEvent) :void { dispatchEvent(new IOErrorEvent(IOErrorEvent.IO_ERROR)); reset(); } /** React to the client reading the full HTTP header. */ protected function handleStatus (evt :HttpStatusEvent) :void { var length :String = evt.response.header.getValue("Content-Length"); _bytesTotal = (length != null) ? Number(length) : 0; dispatchEvent(new HTTPStatusEvent( HTTPStatusEvent.HTTP_STATUS, false, false, int(evt.response.code))); } /** Receive some data from teh intarnets. */ protected function handleData (evt :HttpDataEvent) :void { _bytes.writeBytes(evt.bytes); dispatchEvent(new ProgressEvent( ProgressEvent.PROGRESS, false, false, _bytes.length, _bytesTotal)); } /** Finished receiving data. */ protected function handleComplete (evt :Event) :void { _data = _bytes; _bytes = null; dispatchEvent(new Event(Event.COMPLETE)); } protected function reset () :void { if (_client != null) { _client.removeEventListener(Event.COMPLETE, handleComplete); _client.removeEventListener(HttpDataEvent.DATA, handleData); _client.removeEventListener(HttpErrorEvent.ERROR, handleError); _client.removeEventListener(HttpStatusEvent.STATUS, handleStatus); _client = null; } _data = null; _bytes = new ByteArray(); _bytesTotal = 0; } protected var _request :URLRequest; protected var _data :ByteArray; protected var _client :HttpClient; protected var _bytes :ByteArray; protected var _bytesTotal :uint; } }
Fix (from Nathan) for stupid URLLoader bug (by me).
Fix (from Nathan) for stupid URLLoader bug (by me).
ActionScript
bsd-2-clause
greyhavens/thane,greyhavens/thane,greyhavens/thane,greyhavens/thane,greyhavens/thane,greyhavens/thane,greyhavens/thane
59a7b00c01a4809709e452df7997922418343030
flexEditor/src/org/arisgames/editor/util/AppConstants.as
flexEditor/src/org/arisgames/editor/util/AppConstants.as
package org.arisgames.editor.util { public class AppConstants { //Server URL //public static const APPLICATION_ENVIRONMENT_ROOT_URL:String = "http://arisgames.org/stagingserver1"; //For other URL's to append to- Staging public static const APPLICATION_ENVIRONMENT_ROOT_URL:String = "http://atsosxdev.doit.wisc.edu/aris/server"; //For other URL's to append to- Dev public static const APPLICATION_ENVIRONMENT_SERVICES_URL:String = APPLICATION_ENVIRONMENT_ROOT_URL+"/services/aris/"; //staging public static const APPLICATION_ENVIRONMENT_UPLOAD_SERVER_URL:String = APPLICATION_ENVIRONMENT_ROOT_URL+"/services/aris/uploadhandler.php"; //davembp public static const APPLICATION_ENVIRONMENT_GATEWAY_URL:String = APPLICATION_ENVIRONMENT_ROOT_URL+"/gateway.php"; //services-config.xml //Google API //public static const APPLICATION_ENVIRONMENT_GOOGLEMAP_KEY:String = "ABQIAAAA-Z69V9McvCh02XYNV5UHBBRloMOfjiI7F4SM41AgXh_4cb6l9xTHRyPNO3mgDcJkTIE742EL8ZoQ_Q"; //staging //public static const APPLICATION_ENVIRONMENT_GOOGLEMAP_KEY:String = "ABQIAAAArdp0t4v0pcA_JogLZhjrjBTf4EykMftsP7dwAfDsLsFl_zB7rBTq5-3Hy0k3tU1tgyomozB1YmIfNg"; //davembp public static const APPLICATION_ENVIRONMENT_GOOGLEMAP_KEY:String = "ABQIAAAA-Z69V9McvCh02XYNV5UHBBQsvlSBtAWfm4N2P3iTGfWOp-UrmRRTU3pFPQwMJB92SZ3plLjvRpMIIw"; //dev // Dynamic Events public static const APPLICATIONDYNAMICEVENT_CURRENTSTATECHANGED:String = "ApplicationDynamicEventCurrentStateChanged"; public static const APPLICATIONDYNAMICEVENT_REDRAWOBJECTPALETTE:String = "ApplicationDynamicEventRedrawObjectPalette"; public static const APPLICATIONDYNAMICEVENT_GAMEPLACEMARKSLOADED:String = "ApplicationDynamicEventGamePlacemarksLoaded"; public static const DYNAMICEVENT_GEOSEARCH:String = "DynamicEventGeoSearch"; public static const DYNAMICEVENT_PLACEMARKSELECTED:String = "DynamicEventPlaceMarkSelected"; public static const DYNAMICEVENT_PLACEMARKREQUESTSDELETION:String = "DynamicEventPlaceMarkRequestsDeletion"; public static const DYNAMICEVENT_EDITOBJECTPALETTEITEM:String = "EditObjectPaletteItem"; public static const DYNAMICEVENT_HIGHLIGHTOBJECTPALETTEITEM:String = "HighlightObjectPaletteItem"; public static const DYNAMICEVENT_CLOSEOBJECTPALETTEITEMEDITOR:String = "CloseObjectPaletteItemEditor"; public static const DYNAMICEVENT_CLOSEMEDIAPICKER:String = "CloseMediaPicker"; public static const DYNAMICEVENT_CLOSEMEDIAUPLOADER:String = "CloseMediaUploader"; public static const DYNAMICEVENT_CLOSEREQUIREMENTSEDITOR:String = "CloseRequirementsEditor"; public static const DYNAMICEVENT_REFRESHDATAINREQUIREMENTSEDITOR:String = "RefreshDataInRequirementsEditor"; public static const DYNAMICEVENT_OPENREQUIREMENTSEDITORMAP:String = "OpenRequirementsEditorMap"; public static const DYNAMICEVENT_CLOSEREQUIREMENTSEDITORMAP:String = "CloseRequirementsEditorMap"; public static const DYNAMICEVENT_SAVEREQUIREMENTDUETOMAPDATACHANGE:String = "SaveRequirementDueToMapDataChange"; public static const DYNAMICEVENT_OPENQUESTSMAP:String = "OpenQuestsMap"; public static const DYNAMICEVENT_CLOSEQUESTSMAP:String = "CloseQuestsMap"; public static const DYNAMICEVENT_REFRESHDATAINQUESTSEDITOR:String = "RefreshDataInQuestsEditor"; public static const DYNAMICEVENT_OPENQUESTSEDITOR:String = "OpenQuestsEditor"; public static const DYNAMICEVENT_CLOSEQUESTSEDITOR:String = "CloseQuestsEditor"; public static const DYNAMICEVENT_REFRESHDATAINPLAYERSTATECHANGESEDITOR:String = "DYNAMICEVENT_REFRESHDATAINPLAYERSTATECHANGESEDITOR"; public static const DYNAMICEVENT_CLOSEPLAYERSTATECHANGEEDITOR:String = "DYNAMICEVENT_CLOSEPLAYERSTATECHANGEEDITOR"; public static const DYNAMICEVENT_REFRESHDATAINCONVERSATIONS:String = "DYNAMICEVENT_DYNAMICEVENT_REFRESHDATAINCONVERSATIONS"; // Placemark Content public static const CONTENTTYPE_PAGE:String = "Plaque"; public static const CONTENTTYPE_CHARACTER:String = "Character"; public static const CONTENTTYPE_ITEM:String = "Item"; public static const CONTENTTYPE_QRCODEGROUP:String = "QR Code Group"; public static const CONTENTTYPE_PAGE_VAL:Number = 0; public static const CONTENTTYPE_CHARACTER_VAL:Number = 1; public static const CONTENTTYPE_ITEM_VAL:Number = 2; public static const CONTENTTYPE_QRCODEGROUP_VAL:Number = 3; public static const CONTENTTYPE_PAGE_DATABASE:String = "Node"; public static const CONTENTTYPE_CHARACTER_DATABASE:String = "Npc"; public static const CONTENTTYPE_ITEM_DATABASE:String = "Item"; public static const PLACEMARK_DEFAULT_ERROR_RANGE:Number = 30; // Label Constants public static const BUTTON_LOGIN:String = "Login!"; public static const BUTTON_REGISTER:String = "Register!"; public static const RADIO_FORGOTPASSWORD:String = "Forgot Password"; public static const RADIO_FORGOTUSERNAME:String = "Forgot Username"; // Max allowed upload size for media.........MB....KB....Bytes public static const MAX_UPLOAD_SIZE:Number = 10 * 1024 * 1024 //In bytes // Media Types public static const MEDIATYPE:String = "Media Types"; public static const MEDIATYPE_IMAGE:String = "Image"; public static const MEDIATYPE_AUDIO:String = "Audio"; public static const MEDIATYPE_VIDEO:String = "Video"; public static const MEDIATYPE_ICON:String = "Icon"; public static const MEDIATYPE_SEPARATOR:String = " "; public static const MEDIATYPE_UPLOADNEW:String = " "; // Media-tree-icon Types public static const MEDIATREEICON_SEPARATOR:String = "separatorIcon"; public static const MEDIATREEICON_UPLOAD:String = "uploadIcon"; //Player State Changes public static const PLAYERSTATECHANGE_EVENTTYPE_VIEW_ITEM:String = "VIEW_ITEM"; public static const PLAYERSTATECHANGE_EVENTTYPE_VIEW_NODE:String = "VIEW_NODE"; public static const PLAYERSTATECHANGE_EVENTTYPE_VIEW_NPC:String = "VIEW_NPC"; public static const PLAYERSTATECHANGE_ACTION_GIVEITEM:String = "GIVE_ITEM"; public static const PLAYERSTATECHANGE_ACTION_GIVEITEM_HUMAN:String = "Give Item"; public static const PLAYERSTATECHANGE_ACTION_TAKEITEM:String = "TAKE_ITEM"; public static const PLAYERSTATECHANGE_ACTION_TAKEITEM_HUMAN:String = "Take Item"; // Requirement Types public static const REQUIREMENTTYPE_LOCATION:String = "Location"; public static const REQUIREMENTTYPE_QUESTDISPLAY:String = "QuestDisplay"; public static const REQUIREMENTTYPE_QUESTCOMPLETE:String = "QuestComplete"; public static const REQUIREMENTTYPE_NODE:String = "Node"; // Requirement Options public static const REQUIREMENT_PLAYER_HAS_ITEM_DATABASE:String = "PLAYER_HAS_ITEM"; public static const REQUIREMENT_PLAYER_HAS_ITEM_HUMAN:String = "Player Has At Least Qty of an Item"; public static const REQUIREMENT_PLAYER_DOES_NOT_HAVE_ITEM_DATABASE:String = "PLAYER_DOES_NOT_HAVE_ITEM"; public static const REQUIREMENT_PLAYER_DOES_NOT_HAVE_ITEM_HUMAN:String = "Player Has Less Than Qty of an Item"; public static const REQUIREMENT_PLAYER_VIEWED_ITEM_DATABASE:String = "PLAYER_VIEWED_ITEM"; public static const REQUIREMENT_PLAYER_VIEWED_ITEM_HUMAN:String = "Player Viewed Item"; public static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_ITEM_DATABASE:String = "PLAYER_HAS_NOT_VIEWED_ITEM"; public static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_ITEM_HUMAN:String = "Player Never Viewed Item"; public static const REQUIREMENT_PLAYER_VIEWED_NODE_DATABASE:String = "PLAYER_VIEWED_NODE"; public static const REQUIREMENT_PLAYER_VIEWED_NODE_HUMAN:String = "Player Viewed Plaque/Script"; public static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_NODE_DATABASE:String = "PLAYER_HAS_NOT_VIEWED_NODE"; public static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_NODE_HUMAN:String = "Player Never Viewed Plaque/Script"; public static const REQUIREMENT_PLAYER_VIEWED_NPC_DATABASE:String = "PLAYER_VIEWED_NPC"; public static const REQUIREMENT_PLAYER_VIEWED_NPC_HUMAN:String = "Player Greeted By Character"; public static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_NPC_DATABASE:String = "PLAYER_HAS_NOT_VIEWED_NPC"; public static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_NPC_HUMAN:String = "Player Never Greeted By Character"; public static const REQUIREMENT_PLAYER_HAS_UPLOADED_MEDIA_ITEM_DATABASE:String = "PLAYER_HAS_UPLOADED_MEDIA_ITEM"; public static const REQUIREMENT_PLAYER_HAS_UPLOADED_MEDIA_ITEM_HUMAN:String = "Player Has Uploaded Media Item"; public static const REQUIREMENT_PLAYER_HAS_COMPLETED_QUEST_DATABASE:String = "PLAYER_HAS_COMPLETED_QUEST"; public static const REQUIREMENT_PLAYER_HAS_COMPLETED_QUEST_HUMAN:String = "Player Has Completed Quest"; public static const REQUIREMENT_BOOLEAN_AND_DATABASE:String = "AND"; public static const REQUIREMENT_BOOLEAN_AND_HUMAN:String = "All"; public static const REQUIREMENT_BOOLEAN_OR_DATABASE:String = "OR"; public static const REQUIREMENT_BOOLEAN_OR_HUMAN:String = "Only this one"; // Defaults public static const DEFAULT_ICON_MEDIA_ID_NPC:Number = 1; public static const DEFAULT_ICON_MEDIA_ID_ITEM:Number = 2; public static const DEFAULT_ICON_MEDIA_ID_PLAQUE:Number = 3; // Palette Tree Stuff public static const PALETTE_TREE_SELF_FOLDER_ID:Number = 0; public static const PLAYER_GENERATED_MEDIA_FOLDER_ID:Number = 99; public static const PLAYER_GENERATED_MEDIA_FOLDER_NAME:String = "Player Created Items"; /** * Constructor */ public function AppConstants() { super(); } } }
package org.arisgames.editor.util { public class AppConstants { //Server URL //public static const APPLICATION_ENVIRONMENT_ROOT_URL:String = "http://arisgames.org/stagingserver1"; //For other URL's to append to- Staging public static const APPLICATION_ENVIRONMENT_ROOT_URL:String = "http://atsosxdev.doit.wisc.edu/aris/server"; //For other URL's to append to- Dev public static const APPLICATION_ENVIRONMENT_SERVICES_URL:String = APPLICATION_ENVIRONMENT_ROOT_URL+"/services/aris/"; //staging public static const APPLICATION_ENVIRONMENT_UPLOAD_SERVER_URL:String = APPLICATION_ENVIRONMENT_ROOT_URL+"/services/aris/uploadhandler.php"; //davembp public static const APPLICATION_ENVIRONMENT_GATEWAY_URL:String = APPLICATION_ENVIRONMENT_ROOT_URL+"/gateway.php"; //services-config.xml //Google API //public static const APPLICATION_ENVIRONMENT_GOOGLEMAP_KEY:String = "ABQIAAAA-Z69V9McvCh02XYNV5UHBBRloMOfjiI7F4SM41AgXh_4cb6l9xTHRyPNO3mgDcJkTIE742EL8ZoQ_Q"; //staging //public static const APPLICATION_ENVIRONMENT_GOOGLEMAP_KEY:String = "ABQIAAAArdp0t4v0pcA_JogLZhjrjBTf4EykMftsP7dwAfDsLsFl_zB7rBTq5-3Hy0k3tU1tgyomozB1YmIfNg"; //davembp public static const APPLICATION_ENVIRONMENT_GOOGLEMAP_KEY:String = "ABQIAAAA-Z69V9McvCh02XYNV5UHBBQsvlSBtAWfm4N2P3iTGfWOp-UrmRRTU3pFPQwMJB92SZ3plLjvRpMIIw"; //dev // Dynamic Events public static const APPLICATIONDYNAMICEVENT_CURRENTSTATECHANGED:String = "ApplicationDynamicEventCurrentStateChanged"; public static const APPLICATIONDYNAMICEVENT_REDRAWOBJECTPALETTE:String = "ApplicationDynamicEventRedrawObjectPalette"; public static const APPLICATIONDYNAMICEVENT_GAMEPLACEMARKSLOADED:String = "ApplicationDynamicEventGamePlacemarksLoaded"; public static const DYNAMICEVENT_GEOSEARCH:String = "DynamicEventGeoSearch"; public static const DYNAMICEVENT_PLACEMARKSELECTED:String = "DynamicEventPlaceMarkSelected"; public static const DYNAMICEVENT_PLACEMARKREQUESTSDELETION:String = "DynamicEventPlaceMarkRequestsDeletion"; public static const DYNAMICEVENT_EDITOBJECTPALETTEITEM:String = "EditObjectPaletteItem"; public static const DYNAMICEVENT_HIGHLIGHTOBJECTPALETTEITEM:String = "HighlightObjectPaletteItem"; public static const DYNAMICEVENT_CLOSEOBJECTPALETTEITEMEDITOR:String = "CloseObjectPaletteItemEditor"; public static const DYNAMICEVENT_CLOSEMEDIAPICKER:String = "CloseMediaPicker"; public static const DYNAMICEVENT_CLOSEMEDIAUPLOADER:String = "CloseMediaUploader"; public static const DYNAMICEVENT_CLOSEREQUIREMENTSEDITOR:String = "CloseRequirementsEditor"; public static const DYNAMICEVENT_REFRESHDATAINREQUIREMENTSEDITOR:String = "RefreshDataInRequirementsEditor"; public static const DYNAMICEVENT_OPENREQUIREMENTSEDITORMAP:String = "OpenRequirementsEditorMap"; public static const DYNAMICEVENT_CLOSEREQUIREMENTSEDITORMAP:String = "CloseRequirementsEditorMap"; public static const DYNAMICEVENT_SAVEREQUIREMENTDUETOMAPDATACHANGE:String = "SaveRequirementDueToMapDataChange"; public static const DYNAMICEVENT_OPENQUESTSMAP:String = "OpenQuestsMap"; public static const DYNAMICEVENT_CLOSEQUESTSMAP:String = "CloseQuestsMap"; public static const DYNAMICEVENT_REFRESHDATAINQUESTSEDITOR:String = "RefreshDataInQuestsEditor"; public static const DYNAMICEVENT_OPENQUESTSEDITOR:String = "OpenQuestsEditor"; public static const DYNAMICEVENT_CLOSEQUESTSEDITOR:String = "CloseQuestsEditor"; public static const DYNAMICEVENT_REFRESHDATAINPLAYERSTATECHANGESEDITOR:String = "DYNAMICEVENT_REFRESHDATAINPLAYERSTATECHANGESEDITOR"; public static const DYNAMICEVENT_CLOSEPLAYERSTATECHANGEEDITOR:String = "DYNAMICEVENT_CLOSEPLAYERSTATECHANGEEDITOR"; public static const DYNAMICEVENT_REFRESHDATAINCONVERSATIONS:String = "DYNAMICEVENT_DYNAMICEVENT_REFRESHDATAINCONVERSATIONS"; // Placemark Content public static const CONTENTTYPE_PAGE:String = "Plaque"; public static const CONTENTTYPE_CHARACTER:String = "Character"; public static const CONTENTTYPE_ITEM:String = "Item"; public static const CONTENTTYPE_QRCODEGROUP:String = "QR Code Group"; public static const CONTENTTYPE_PAGE_VAL:Number = 0; public static const CONTENTTYPE_CHARACTER_VAL:Number = 1; public static const CONTENTTYPE_ITEM_VAL:Number = 2; public static const CONTENTTYPE_QRCODEGROUP_VAL:Number = 3; public static const CONTENTTYPE_PAGE_DATABASE:String = "Node"; public static const CONTENTTYPE_CHARACTER_DATABASE:String = "Npc"; public static const CONTENTTYPE_ITEM_DATABASE:String = "Item"; public static const PLACEMARK_DEFAULT_ERROR_RANGE:Number = 30; // Label Constants public static const BUTTON_LOGIN:String = "Login!"; public static const BUTTON_REGISTER:String = "Register!"; public static const RADIO_FORGOTPASSWORD:String = "Forgot Password"; public static const RADIO_FORGOTUSERNAME:String = "Forgot Username"; // Max allowed upload size for media.........MB....KB....Bytes public static const MAX_UPLOAD_SIZE:Number = 10 * 1024 * 1024 //In bytes // Media Types public static const MEDIATYPE:String = "Media Types"; public static const MEDIATYPE_IMAGE:String = "Image"; public static const MEDIATYPE_AUDIO:String = "Audio"; public static const MEDIATYPE_VIDEO:String = "Video"; public static const MEDIATYPE_ICON:String = "Icon"; public static const MEDIATYPE_SEPARATOR:String = " "; public static const MEDIATYPE_UPLOADNEW:String = " "; // Media-tree-icon Types public static const MEDIATREEICON_SEPARATOR:String = "separatorIcon"; public static const MEDIATREEICON_UPLOAD:String = "uploadIcon"; //Player State Changes public static const PLAYERSTATECHANGE_EVENTTYPE_VIEW_ITEM:String = "VIEW_ITEM"; public static const PLAYERSTATECHANGE_EVENTTYPE_VIEW_NODE:String = "VIEW_NODE"; public static const PLAYERSTATECHANGE_EVENTTYPE_VIEW_NPC:String = "VIEW_NPC"; public static const PLAYERSTATECHANGE_ACTION_GIVEITEM:String = "GIVE_ITEM"; public static const PLAYERSTATECHANGE_ACTION_GIVEITEM_HUMAN:String = "Give Item"; public static const PLAYERSTATECHANGE_ACTION_TAKEITEM:String = "TAKE_ITEM"; public static const PLAYERSTATECHANGE_ACTION_TAKEITEM_HUMAN:String = "Take Item"; // Requirement Types public static const REQUIREMENTTYPE_LOCATION:String = "Location"; public static const REQUIREMENTTYPE_QUESTDISPLAY:String = "QuestDisplay"; public static const REQUIREMENTTYPE_QUESTCOMPLETE:String = "QuestComplete"; public static const REQUIREMENTTYPE_NODE:String = "Node"; // Requirement Options public static const REQUIREMENT_PLAYER_HAS_ITEM_DATABASE:String = "PLAYER_HAS_ITEM"; public static const REQUIREMENT_PLAYER_HAS_ITEM_HUMAN:String = "Player Has At Least Qty of an Item"; public static const REQUIREMENT_PLAYER_DOES_NOT_HAVE_ITEM_DATABASE:String = "PLAYER_DOES_NOT_HAVE_ITEM"; public static const REQUIREMENT_PLAYER_DOES_NOT_HAVE_ITEM_HUMAN:String = "Player Has Less Than Qty of an Item"; public static const REQUIREMENT_PLAYER_VIEWED_ITEM_DATABASE:String = "PLAYER_VIEWED_ITEM"; public static const REQUIREMENT_PLAYER_VIEWED_ITEM_HUMAN:String = "Player Viewed Item"; public static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_ITEM_DATABASE:String = "PLAYER_HAS_NOT_VIEWED_ITEM"; public static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_ITEM_HUMAN:String = "Player Never Viewed Item"; public static const REQUIREMENT_PLAYER_VIEWED_NODE_DATABASE:String = "PLAYER_VIEWED_NODE"; public static const REQUIREMENT_PLAYER_VIEWED_NODE_HUMAN:String = "Player Viewed Plaque/Script"; public static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_NODE_DATABASE:String = "PLAYER_HAS_NOT_VIEWED_NODE"; public static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_NODE_HUMAN:String = "Player Never Viewed Plaque/Script"; public static const REQUIREMENT_PLAYER_VIEWED_NPC_DATABASE:String = "PLAYER_VIEWED_NPC"; public static const REQUIREMENT_PLAYER_VIEWED_NPC_HUMAN:String = "Player Greeted By Character"; public static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_NPC_DATABASE:String = "PLAYER_HAS_NOT_VIEWED_NPC"; public static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_NPC_HUMAN:String = "Player Never Greeted By Character"; public static const REQUIREMENT_PLAYER_HAS_UPLOADED_MEDIA_ITEM_DATABASE:String = "PLAYER_HAS_UPLOADED_MEDIA_ITEM"; public static const REQUIREMENT_PLAYER_HAS_UPLOADED_MEDIA_ITEM_HUMAN:String = "Player Has Uploaded Media Item"; public static const REQUIREMENT_PLAYER_HAS_COMPLETED_QUEST_DATABASE:String = "PLAYER_HAS_COMPLETED_QUEST"; public static const REQUIREMENT_PLAYER_HAS_COMPLETED_QUEST_HUMAN:String = "Player Has Completed Quest"; public static const REQUIREMENT_BOOLEAN_AND_DATABASE:String = "AND"; public static const REQUIREMENT_BOOLEAN_AND_HUMAN:String = "All"; public static const REQUIREMENT_BOOLEAN_OR_DATABASE:String = "OR"; public static const REQUIREMENT_BOOLEAN_OR_HUMAN:String = "Only this one"; // Defaults public static const DEFAULT_ICON_MEDIA_ID_NPC:Number = 1; public static const DEFAULT_ICON_MEDIA_ID_ITEM:Number = 2; public static const DEFAULT_ICON_MEDIA_ID_PLAQUE:Number = 3; // Palette Tree Stuff public static const PALETTE_TREE_SELF_FOLDER_ID:Number = 0; public static const PLAYER_GENERATED_MEDIA_FOLDER_ID:Number = -1; public static const PLAYER_GENERATED_MEDIA_FOLDER_NAME:String = "Player Created Items"; /** * Constructor */ public function AppConstants() { super(); } } }
Set constant of Folder ID to -1
Set constant of Folder ID to -1
ActionScript
mit
fielddaylab/sifter-ios,fielddaylab/sifter-ios
227ad183ed00bc94c682454b61c5217903166f51
src/battlecode/client/viewer/render/DrawHUDUnit.as
src/battlecode/client/viewer/render/DrawHUDUnit.as
package battlecode.client.viewer.render { import mx.containers.Canvas; import mx.controls.Image; import mx.controls.Label; public class DrawHUDUnit extends Canvas { private var image:Image; private var countLabel:Label; private var type:String; private var team:String; public function DrawHUDUnit(type:String, team:String) { width = 35; height = 60; horizontalScrollPolicy = "off"; verticalScrollPolicy = "off"; image = new Image(); image.source = ImageAssets.getRobotAvatar(type, team); image.width = 25; image.height = 25; image.x = 5; image.y = 0; addChild(image); countLabel = new Label(); countLabel.width = width; countLabel.height = 30; countLabel.x = 0; countLabel.y = image.height + 5; countLabel.setStyle("color", 0xFFFFFF); countLabel.setStyle("fontSize", 18); countLabel.setStyle("fontWeight", "bold"); countLabel.setStyle("textAlign", "center"); countLabel.setStyle("fontFamily", "Courier New"); countLabel.text = "00"; addChild(countLabel); this.type = type; this.team = team; } public function setCount(count:int):void { countLabel.text = count.toString(); } public function getType():String { return type; } } }
package battlecode.client.viewer.render { import mx.containers.Canvas; import mx.controls.Image; import mx.controls.Label; public class DrawHUDUnit extends Canvas { private var image:Image; private var countLabel:Label; private var type:String; private var team:String; public function DrawHUDUnit(type:String, team:String) { width = 35; height = 60; horizontalScrollPolicy = "off"; verticalScrollPolicy = "off"; image = new Image(); image.source = ImageAssets.getRobotAvatar(type, team); image.width = 25; image.height = 25; image.x = 5; image.y = 0; image.toolTip = type; addChild(image); countLabel = new Label(); countLabel.width = width; countLabel.height = 30; countLabel.x = 0; countLabel.y = image.height + 5; countLabel.setStyle("color", 0xFFFFFF); countLabel.setStyle("fontSize", 18); countLabel.setStyle("fontWeight", "bold"); countLabel.setStyle("textAlign", "center"); countLabel.setStyle("fontFamily", "Courier New"); countLabel.text = "00"; addChild(countLabel); this.type = type; this.team = team; } public function setCount(count:int):void { countLabel.text = count.toString(); } public function getType():String { return type; } } }
add tooltips for units
add tooltips for units
ActionScript
mit
trun/battlecode-webclient
20f4c37fb350112cf3fa6167bc2904cded04cc04
kdp3Lib/src/com/kaltura/kdpfl/model/vo/AdMetadataVO.as
kdp3Lib/src/com/kaltura/kdpfl/model/vo/AdMetadataVO.as
package com.kaltura.kdpfl.model.vo { public class AdMetadataVO { [Bindable] public var id : String; [Bindable] public var width : Number; [Bindable] public var height : Number; [Bindable] public var mimeType : String; [Bindable] public var url : String; [Bindable] public var duration : Number; [Bindable] public var type : String; [Bindable] public var name : String; [Bindable] public var title : String; [Bindable] public var iabCategory : String; [Bindable] public var advertiser : String; } }
package com.kaltura.kdpfl.model.vo { public class AdMetadataVO { [Bindable] public var id : String; [Bindable] public var width : Number; [Bindable] public var height : Number; [Bindable] public var mimeType : String; [Bindable] public var url : String; [Bindable] public var duration : Number; [Bindable] public var type : String; [Bindable] public var name : String; [Bindable] public var title : String; [Bindable] public var iabCategory : String; [Bindable] public var advertiser : String; [Bindable] public var adid : String; [Bindable] public var eidr : String; } }
add ADID and EDIR support
ps: add ADID and EDIR support git-svn-id: 3f608e5a9a704dd448217c0a64c508e7f145cfa1@91277 6b8eccd3-e8c5-4e7d-8186-e12b5326b719
ActionScript
agpl-3.0
shvyrev/kdp,kaltura/kdp,shvyrev/kdp,shvyrev/kdp,kaltura/kdp,kaltura/kdp
e1d83cade02491098a79022c97140e260173ec1d
src/as/com/threerings/io/TypedArray.as
src/as/com/threerings/io/TypedArray.as
// // $Id$ // // Narya library - tools for developing networked games // Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved // http://www.threerings.net/code/narya/ // // This library is free software; you can redistribute it and/or modify it // under the terms of the GNU Lesser General Public License as published // by the Free Software Foundation; either version 2.1 of the License, or // (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA package com.threerings.io { import flash.utils.ByteArray; import com.threerings.util.ClassUtil; import com.threerings.util.Cloneable; public dynamic class TypedArray extends Array implements Cloneable { /** * Convenience method to get the java type of an array containing objects of the specified * class. */ public static function getJavaType (of :Class) :String { if (of === Boolean) { return "[Z"; } else if (of === int) { // Number will be int if something like 3.0 return "[I"; } else if (of === Number) { return "[D"; } else if (of === ByteArray) { return "[[B"; } var cname :String = Translations.getToServer(ClassUtil.getClassName(of)); return "[L" + cname + ";"; } /** * A factory method to create a TypedArray for holding objects of the specified type. */ public static function create (of :Class) :TypedArray { return new TypedArray(getJavaType(of)); } /** * Create a TypedArray * * @param jtype The java classname of this array, for example "[I" to represent an int[], or * "[Ljava.lang.Object;" for Object[]. */ public function TypedArray (jtype :String) { _jtype = jtype; } /** * Adds all of the elements of the supplied array to this typed array. The types of the * elements of the target array must, of course, be of the type specified for this array * otherwise badness will ensue. */ public function addAll (other :Array) :void { for (var ii :int = 0; ii < other.length; ii++) { push(other[ii]); } } public function getJavaType () :String { return _jtype; } // from Cloneable public function clone () :Object { var clazz :Class = ClassUtil.getClass(this); var copy :TypedArray = new clazz(_jtype); for (var ii :int = length - 1; ii >= 0; ii--) { copy[ii] = this[ii]; } return copy; } /** The 'type' of this array, which doesn't really mean anything except gives it a clue as to * how to stream to our server. */ protected var _jtype :String; } }
// // $Id$ // // Narya library - tools for developing networked games // Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved // http://www.threerings.net/code/narya/ // // This library is free software; you can redistribute it and/or modify it // under the terms of the GNU Lesser General Public License as published // by the Free Software Foundation; either version 2.1 of the License, or // (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA package com.threerings.io { import flash.utils.ByteArray; import com.threerings.util.ClassUtil; import com.threerings.util.Cloneable; public dynamic class TypedArray extends Array implements Cloneable { /** * Convenience method to get the java type of an array containing objects of the specified * class. */ public static function getJavaType (of :Class) :String { if (of === Boolean) { return "[Z"; } else if (of === int) { // Number will be int if something like 3.0 return "[I"; } else if (of === Number) { return "[D"; } else if (of === ByteArray) { return "[[B"; } var cname :String = Translations.getToServer(ClassUtil.getClassName(of)); return "[L" + cname + ";"; } /** * A factory method to create a TypedArray for holding objects of the specified type. */ public static function create (of :Class) :TypedArray { return new TypedArray(getJavaType(of)); } /** * Create a TypedArray * * @param jtype The java classname of this array, for example "[I" to represent an int[], or * "[Ljava.lang.Object;" for Object[]. */ public function TypedArray (jtype :String) { _jtype = jtype; } /** * Adds all of the elements of the supplied array to this typed array. The types of the * elements of the target array must, of course, be of the type specified for this array * otherwise badness will ensue. * * @return this array instance for handy call chainability. */ public function addAll (other :Array) :TypedArray { for (var ii :int = 0; ii < other.length; ii++) { push(other[ii]); } return this; } public function getJavaType () :String { return _jtype; } // from Cloneable public function clone () :Object { var clazz :Class = ClassUtil.getClass(this); var copy :TypedArray = new clazz(_jtype); for (var ii :int = length - 1; ii >= 0; ii--) { copy[ii] = this[ii]; } return copy; } /** The 'type' of this array, which doesn't really mean anything except gives it a clue as to * how to stream to our server. */ protected var _jtype :String; } }
Make it possible to create and populate a TypedArray in a single expression.
Make it possible to create and populate a TypedArray in a single expression. git-svn-id: a1a4b28b82a3276cc491891159dd9963a0a72fae@5386 542714f4-19e9-0310-aa3c-eee0fc999fb1
ActionScript
lgpl-2.1
threerings/narya,threerings/narya,threerings/narya,threerings/narya,threerings/narya
0bcc753988eefd112a6ad496be074ca495b941f3
src/goplayer/StreamioAPI.as
src/goplayer/StreamioAPI.as
package goplayer { public class StreamioAPI implements MovieEventReporter { private static const VERSION : String = "/v1" private var baseURL : String private var http : HTTP private var trackerID : String public function StreamioAPI (baseURL : String, http : HTTP, trackerID : String) { this.baseURL = baseURL this.http = http this.trackerID = trackerID } // ----------------------------------------------------- public function fetchMovie (id : String, handler : MovieHandler) : void { fetch(getMoviePath(id), new MovieJSONHandler(handler)) } public function reportMovieViewed(movieID : String) : void { reportMovieEvent(movieID, "views", {}) } public function reportMoviePlayed(movieID : String) : void { reportMovieEvent(movieID, "plays", {}) } public function reportMovieHeatmapData (movieID : String, time : Number) : void { reportMovieEvent(movieID, "heat", { time: time }) } private function reportMovieEvent (movieID : String, event : String, parameters : Object) : void { post(statsPath, getStatsParameters(movieID, event, parameters)) } private function getStatsParameters (movieID : String, event : String, parameters : Object) : Object { const result : Object = new Object result.tracker_id = trackerID result.movie_id = movieID result.event = event for (var name : String in parameters) result[name] = parameters[name] return result } // ----------------------------------------------------- private function getMoviePath(id : String) : String { return "/movies/" + id + "/public_show.json" } private function get statsPath() : String { return "/stats" } // ----------------------------------------------------- private function fetch(path : String, handler : JSONHandler) : void { http.fetchJSON(getURL(path), handler) } private function post(path : String, parameters : Object) : void { http.post(getURL(path), parameters, new NullHTTPHandler) } private function getURL(path : String) : URL { return URL.parse(baseURL + VERSION + path) } } } import goplayer.* class MovieJSONHandler implements JSONHandler { private var handler : MovieHandler public function MovieJSONHandler(handler : MovieHandler) { this.handler = handler } public function handleJSON(json : Object) : void { handler.handleMovie(new StreamioMovie(json)) } } class NullHTTPHandler implements HTTPResponseHandler { public function handleHTTPResponse(text : String) : void {} }
package goplayer { public class StreamioAPI implements MovieEventReporter { private static const VERSION : String = "/v1" private var baseURL : String private var http : HTTP private var trackerID : String public function StreamioAPI (baseURL : String, http : HTTP, trackerID : String) { this.baseURL = baseURL this.http = http this.trackerID = trackerID } // ----------------------------------------------------- public function fetchMovie (id : String, handler : MovieHandler) : void { fetch(getMoviePath(id), new MovieJSONHandler(handler)) } public function reportMovieViewed(movieID : String) : void { reportMovieEvent(movieID, "views", {}) } public function reportMoviePlayed(movieID : String) : void { reportMovieEvent(movieID, "plays", {}) } public function reportMovieHeatmapData (movieID : String, time : Number) : void { reportMovieEvent(movieID, "heat", { time: time }) } private function reportMovieEvent (movieID : String, event : String, parameters : Object) : void { post(statsPath, getStatsParameters(movieID, event, parameters)) } private function getStatsParameters (movieID : String, event : String, parameters : Object) : Object { const result : Object = new Object result.tracker_id = trackerID result.movie_id = movieID result.event = event for (var name : String in parameters) result[name] = parameters[name] return result } // ----------------------------------------------------- private function getMoviePath(id : String) : String { return "/videos/" + id + "/public_show.json" } private function get statsPath() : String { return "/stats" } // ----------------------------------------------------- private function fetch(path : String, handler : JSONHandler) : void { http.fetchJSON(getURL(path), handler) } private function post(path : String, parameters : Object) : void { http.post(getURL(path), parameters, new NullHTTPHandler) } private function getURL(path : String) : URL { return URL.parse(baseURL + VERSION + path) } } } import goplayer.* class MovieJSONHandler implements JSONHandler { private var handler : MovieHandler public function MovieJSONHandler(handler : MovieHandler) { this.handler = handler } public function handleJSON(json : Object) : void { handler.handleMovie(new StreamioMovie(json)) } } class NullHTTPHandler implements HTTPResponseHandler { public function handleHTTPResponse(text : String) : void {} }
Change /movies to /videos in API.
Change /movies to /videos in API.
ActionScript
mit
dbrock/goplayer,dbrock/goplayer
b11f47dd11cdb43fb39906a707ce3d137abe9ced
src/org/jivesoftware/xiff/data/xhtml/XHTMLExtension.as
src/org/jivesoftware/xiff/data/xhtml/XHTMLExtension.as
package org.jivesoftware.xiff.data.xhtml{ /* * Copyright (C) 2003-2007 * Nick Velloff <[email protected]> * Derrick Grigg <[email protected]> * Sean Voisen <[email protected]> * Sean Treadway <[email protected]> * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ import org.jivesoftware.xiff.data.Extension; import org.jivesoftware.xiff.data.ExtensionClassRegistry; import org.jivesoftware.xiff.data.IExtension; import flash.xml.XMLNode; import flash.xml.XMLDocument; /** * This class provides an extension for XHTML body text in messages. * * @author Sean Treadway * @since 2.0.0 * @availability Flash Player 7 * @param parent The parent node for this extension * @toc-path Extensions/HTML * @toc-sort 1/2 */ public class XHTMLExtension extends Extension implements IExtension { // Static class variables to be overridden in subclasses; public static var NS:String = "http://www.w3.org/1999/xhtml"; public static var ELEMENT:String = "html"; private static var staticDepends:Class = ExtensionClassRegistry; public function XHTMLExtension(parent:XMLNode = null) { super(parent); } /** * Gets the namespace associated with this extension. * The namespace for the XHTMLExtension is "http://www.w3.org/1999/xhtml". * * @return The namespace * @availability Flash Player 7 */ public function getNS():String { return XHTMLExtension.NS; } /** * Gets the element name associated with this extension. * The element for this extension is "html". * * @return The element name * @availability Flash Player 7 */ public function getElementName():String { return XHTMLExtension.ELEMENT; } /** * Performs the registration of this extension into the extension registry. * * @availability Flash Player 7 */ public static function enable():void { ExtensionClassRegistry.register(XHTMLExtension); } /** * The XHTML body text. Valid XHTML is REQUIRED. Because XMPP operates using * valid XML, standard HTML, which is not necessarily XML-parser compliant, will * not work. * * @availability Flash Player 7 */ public function get body():String { // XXX This kinda sucks becuase the accessor gets called // every time it appears in code, rather than being smart // about when to call it var html:Array = new Array(); // XXX Some tests need to be done to determine if // for (... in ...); reverse() is faster than for (...; ...; ...) // typically there will only be 1-5 nodeValues to join var children:Array = getNode().childNodes; for (var i:String in children) { html.push(children[i].toString()); } html.reverse(); return html.join(); } public function set body(theBody:String):void { var children:Array = getNode().childNodes; for (var i:String in children) { children[i].removeNode(); } getNode().appendChild(new XMLDocument(theBody)); } } }
package org.jivesoftware.xiff.data.xhtml{ /* * Copyright (C) 2003-2007 * Nick Velloff <[email protected]> * Derrick Grigg <[email protected]> * Sean Voisen <[email protected]> * Sean Treadway <[email protected]> * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ import flash.xml.XMLDocument; import flash.xml.XMLNode; import org.jivesoftware.xiff.data.Extension; import org.jivesoftware.xiff.data.ExtensionClassRegistry; import org.jivesoftware.xiff.data.IExtension; import org.jivesoftware.xiff.data.ISerializable; /** * This class provides an extension for XHTML body text in messages. * * @author Sean Treadway * @since 2.0.0 * @availability Flash Player 7 * @param parent The parent node for this extension * @toc-path Extensions/HTML * @toc-sort 1/2 */ public class XHTMLExtension extends Extension implements IExtension, ISerializable { // Static class variables to be overridden in subclasses; public static var NS:String = "http://www.w3.org/1999/xhtml"; public static var ELEMENT:String = "html"; private static var staticDepends:Class = ExtensionClassRegistry; public function XHTMLExtension(parent:XMLNode = null) { super(parent); } public function serialize( parent:XMLNode ):Boolean { return true; } public function deserialize( node:XMLNode ):Boolean { return true; } /** * Gets the namespace associated with this extension. * The namespace for the XHTMLExtension is "http://www.w3.org/1999/xhtml". * * @return The namespace * @availability Flash Player 7 */ public function getNS():String { return XHTMLExtension.NS; } /** * Gets the element name associated with this extension. * The element for this extension is "html". * * @return The element name * @availability Flash Player 7 */ public function getElementName():String { return XHTMLExtension.ELEMENT; } /** * Performs the registration of this extension into the extension registry. * * @availability Flash Player 7 */ public static function enable():void { ExtensionClassRegistry.register(XHTMLExtension); } /** * The XHTML body text. Valid XHTML is REQUIRED. Because XMPP operates using * valid XML, standard HTML, which is not necessarily XML-parser compliant, will * not work. * * @availability Flash Player 7 */ public function get body():String { var html:Array = []; for each(var child:XMLNode in getNode().childNodes) { html.unshift(child.toString()); } return html.join(); } public function set body(theBody:String):void { for each(var child:XMLNode in getNode().childNodes) { child.removeNode(); } getNode().appendChild(new XMLDocument(theBody)); } } }
Patch inspired by one from Case Seibert on ignite to fix XHTMLExtension. Thanks :). reviewed by Armando
Patch inspired by one from Case Seibert on ignite to fix XHTMLExtension. Thanks :). reviewed by Armando git-svn-id: c197267f952b24206666de142881703007ca05d5@10703 b35dd754-fafc-0310-a699-88a17e54d16e
ActionScript
apache-2.0
nazoking/xiff
e4e74ece8ae9a535e3d8ed2fefefc5a404f6121a
source/fairygui/utils/ToolSet.as
source/fairygui/utils/ToolSet.as
package fairygui.utils { import fairygui.GObject; import laya.display.Node; import laya.display.Stage; import laya.utils.Byte; import laya.utils.Ease; public class ToolSet { public function ToolSet() { } public static function getFileName(source: String): String { var i: Number = source.lastIndexOf("/"); if (i != -1) source = source.substr(i + 1); i = source.lastIndexOf("\\"); if (i != -1) source = source.substr(i + 1); i = source.lastIndexOf("."); if (i != -1) return source.substring(0, i); else return source; } public static function startsWith(source: String, str: String, ignoreCase: Boolean= false): Boolean { if (!source) return false; else if (source.length < str.length) return false; else { source = source.substring(0, str.length); if (!ignoreCase) return source == str; else return source.toLowerCase() == str.toLowerCase(); } } public static function endsWith(source: String, str: String, ignoreCase: Boolean= false): Boolean { if (!source) return false; else if (source.length < str.length) return false; else { source = source.substring(source.length - str.length); if (!ignoreCase) return source == str; else return source.toLowerCase() == str.toLowerCase(); } } public static function trim(targetString: String): String { return ToolSet.trimLeft(ToolSet.trimRight(targetString)); } public static function trimLeft(targetString: String): String { var tempChar: String = ""; for (var i: Number = 0; i < targetString.length; i++) { tempChar = targetString.charAt(i); if (tempChar != " " && tempChar != "\n" && tempChar != "\r") { break; } } return targetString.substr(i); } public static function trimRight(targetString: String): String { var tempChar: String = ""; for (var i: Number = targetString.length - 1; i >= 0; i--) { tempChar = targetString.charAt(i); if (tempChar != " " && tempChar != "\n" && tempChar != "\r") { break; } } return targetString.substring(0, i + 1); } public static function convertToHtmlColor(argb: Number, hasAlpha: Boolean= false): String { var alpha: String; if (hasAlpha) alpha = (argb >> 24 & 0xFF).toString(16); else alpha = ""; var red: String = (argb >> 16 & 0xFF).toString(16); var green: String = (argb >> 8 & 0xFF).toString(16); var blue: String = (argb & 0xFF).toString(16); if (alpha.length == 1) alpha = "0" + alpha; if (red.length == 1) red = "0" + red; if (green.length == 1) green = "0" + green; if (blue.length == 1) blue = "0" + blue; return "#" + alpha + red + green + blue; } public static function convertFromHtmlColor(str: String, hasAlpha: Boolean= false): Number { if (str.length < 1) return 0; if (str.charAt(0) == "#") str = str.substr(1); if (str.length == 8) return (parseInt(str.substr(0, 2), 16) << 24) + parseInt(str.substr(2), 16); else if (hasAlpha) return 0xFF000000 + parseInt(str, 16); else return parseInt(str, 16); } public static function displayObjectToGObject(obj: Node): GObject { while (obj != null && !(obj is Stage)) { if (obj["$owner"]) return obj["$owner"]; obj = obj.parent; } return null; } public static function findChildNode(xml: Object, name: String): Object { var col: Array = xml.childNodes; var length1: Number = col.length; if (length1>0) { for (var i1: Number = 0; i1 < length1; i1++) { var cxml: Object = col[i1]; if (cxml.nodeName == name) { return cxml; } } } return null; } public static function encodeHTML(str: String): String { if (!str) return ""; else return str.replace("&", "&amp;").replace("<", "&lt;").replace(">", "&gt;").replace("'", "&apos;"); } public static var defaultUBBParser:UBBParser = new UBBParser(); public static function parseUBB(text: String): String { return ToolSet.defaultUBBParser.parse(text); } public static function removeUBB(text: String) :String { return ToolSet.defaultUBBParser.parse(text, true); } private static var EaseMap: Object = { "Linear": Ease.linearNone, "Elastic.In": Ease.elasticIn, "Elastic.Out": Ease.elasticOut, "Elastic.InOut": Ease.elasticInOut, "Quad.In": Ease.quadIn, "Quad.Out": Ease.quadOut, "Quad.InOut": Ease.quadInOut, "Cube.In": Ease.cubicIn, "Cube.Out": Ease.cubicOut, "Cube.InOut": Ease.cubicInOut, "Quart.In": Ease.quartIn, "Quart.Out": Ease.quartOut, "Quart.InOut": Ease.quartInOut, "Quint.In": Ease.quintIn, "Quint.Out": Ease.quintOut, "Quint.InOut": Ease.quintInOut, "Sine.In": Ease.sineIn, "Sine.Out": Ease.sineOut, "Sine.InOut": Ease.sineInOut, "Bounce.In": Ease.bounceIn, "Bounce.Out": Ease.bounceOut, "Bounce.InOut": Ease.bounceInOut, "Circ.In": Ease.circIn, "Circ.Out": Ease.circOut, "Circ.InOut": Ease.circInOut, "Expo.In": Ease.quartIn, "Expo.Out": Ease.quartOut, "Expo.InOut": Ease.quartInOut, "Back.In": Ease.backIn, "Back.Out": Ease.backOut, "Back.InOut": Ease.backInOut }; public static function parseEaseType(value: String): Function { var ret: Function = EaseMap[value]; if (!ret) ret = Ease.quartOut; return ret; } public static function clamp(value:Number, min:Number, max:Number):Number { if(value<min) value = min; else if(value>max) value = max; return value; } public static function clamp01(value:Number):Number { if(value>1) value = 1; else if(value<0) value = 0; return value; } private static const BASE64_CHARS:String = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/="; public static function base64Decode(bstr:String):Byte { var ba:Byte = new Byte(); var code:int = 0; var len:int = bstr.length; for (var i:int = 0; i < len; i += 4) { code = (BASE64_CHARS.indexOf(bstr.charAt(i)) & 0x3F) << 18; code += (BASE64_CHARS.indexOf(bstr.charAt(i + 1)) & 0x3F) << 12; code += (BASE64_CHARS.indexOf(bstr.charAt(i + 2)) & 0x3F) << 6; code += (BASE64_CHARS.indexOf(bstr.charAt(i + 3)) & 0x3F); ba.writeByte(code >> 16 & 0xFF); ba.writeByte(code >> 8 & 0xFF); ba.writeByte(code & 0xFF); } if ((code & 0x3F) == 0) ba.length -= 1; if (((code >> 8) & 0x3F) == 0) ba.length -= 1; ba.pos = 0; return ba; } } }
package fairygui.utils { import fairygui.GObject; import laya.display.Node; import laya.display.Stage; import laya.utils.Byte; import laya.utils.Ease; public class ToolSet { public function ToolSet() { } public static function getFileName(source: String): String { var i: Number = source.lastIndexOf("/"); if (i != -1) source = source.substr(i + 1); i = source.lastIndexOf("\\"); if (i != -1) source = source.substr(i + 1); i = source.lastIndexOf("."); if (i != -1) return source.substring(0, i); else return source; } public static function startsWith(source: String, str: String, ignoreCase: Boolean= false): Boolean { if (!source) return false; else if (source.length < str.length) return false; else { source = source.substring(0, str.length); if (!ignoreCase) return source == str; else return source.toLowerCase() == str.toLowerCase(); } } public static function endsWith(source: String, str: String, ignoreCase: Boolean= false): Boolean { if (!source) return false; else if (source.length < str.length) return false; else { source = source.substring(source.length - str.length); if (!ignoreCase) return source == str; else return source.toLowerCase() == str.toLowerCase(); } } public static function trim(targetString: String): String { return ToolSet.trimLeft(ToolSet.trimRight(targetString)); } public static function trimLeft(targetString: String): String { var tempChar: String = ""; for (var i: Number = 0; i < targetString.length; i++) { tempChar = targetString.charAt(i); if (tempChar != " " && tempChar != "\n" && tempChar != "\r") { break; } } return targetString.substr(i); } public static function trimRight(targetString: String): String { var tempChar: String = ""; for (var i: Number = targetString.length - 1; i >= 0; i--) { tempChar = targetString.charAt(i); if (tempChar != " " && tempChar != "\n" && tempChar != "\r") { break; } } return targetString.substring(0, i + 1); } public static function convertToHtmlColor(argb: Number, hasAlpha: Boolean= false): String { var alpha: String; if (hasAlpha) alpha = (argb >> 24 & 0xFF).toString(16); else alpha = ""; var red: String = (argb >> 16 & 0xFF).toString(16); var green: String = (argb >> 8 & 0xFF).toString(16); var blue: String = (argb & 0xFF).toString(16); if (alpha.length == 1) alpha = "0" + alpha; if (red.length == 1) red = "0" + red; if (green.length == 1) green = "0" + green; if (blue.length == 1) blue = "0" + blue; return "#" + alpha + red + green + blue; } public static function convertFromHtmlColor(str: String, hasAlpha: Boolean= false): Number { if (str.length < 1) return 0; if (str.charAt(0) == "#") str = str.substr(1); if (str.length == 8) return (parseInt(str.substr(0, 2), 16) << 24) + parseInt(str.substr(2), 16); else if (hasAlpha) return 0xFF000000 + parseInt(str, 16); else return parseInt(str, 16); } public static function displayObjectToGObject(obj: Node): GObject { while (obj != null && !(obj is Stage)) { if (obj["$owner"]) return obj["$owner"]; obj = obj.parent; } return null; } public static function findChildNode(xml: Object, name: String): Object { var col: Array = xml.childNodes; var length1: Number = col.length; if (length1>0) { for (var i1: Number = 0; i1 < length1; i1++) { var cxml: Object = col[i1]; if (cxml.nodeName == name) { return cxml; } } } return null; } public static function encodeHTML(str: String): String { if (!str) return ""; else return str.replace("&", "&amp;").replace("<", "&lt;").replace(">", "&gt;").replace("'", "&apos;"); } public static var defaultUBBParser:UBBParser = new UBBParser(); public static function parseUBB(text: String): String { return ToolSet.defaultUBBParser.parse(text); } public static function removeUBB(text: String) :String { return ToolSet.defaultUBBParser.parse(text, true); } private static var EaseMap: Object = { "Linear": Ease.linearNone, "Elastic.In": Ease.elasticIn, "Elastic.Out": Ease.elasticOut, "Elastic.InOut": Ease.elasticInOut, "Quad.In": Ease.quadIn, "Quad.Out": Ease.quadOut, "Quad.InOut": Ease.quadInOut, "Cube.In": Ease.cubicIn, "Cube.Out": Ease.cubicOut, "Cube.InOut": Ease.cubicInOut, "Quart.In": Ease.quartIn, "Quart.Out": Ease.quartOut, "Quart.InOut": Ease.quartInOut, "Quint.In": Ease.quintIn, "Quint.Out": Ease.quintOut, "Quint.InOut": Ease.quintInOut, "Sine.In": Ease.sineIn, "Sine.Out": Ease.sineOut, "Sine.InOut": Ease.sineInOut, "Bounce.In": Ease.bounceIn, "Bounce.Out": Ease.bounceOut, "Bounce.InOut": Ease.bounceInOut, "Circ.In": Ease.circIn, "Circ.Out": Ease.circOut, "Circ.InOut": Ease.circInOut, "Expo.In": Ease.quartIn, "Expo.Out": Ease.quartOut, "Expo.InOut": Ease.quartInOut, "Back.In": Ease.backIn, "Back.Out": Ease.backOut, "Back.InOut": Ease.backInOut }; public static function parseEaseType(value: String): Function { var ret: Function = EaseMap[value]; if (!ret) ret = Ease.quartOut; return ret; } public static function clamp(value:Number, min:Number, max:Number):Number { if(value<min) value = min; else if(value>max) value = max; return value; } public static function clamp01(value:Number):Number { if(value>1) value = 1; else if(value<0) value = 0; return value; } private static const BASE64_CHARS:String = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/="; public static function base64Decode(bstr:String):Byte { var ba:Byte = new Byte(); var code:int = 0; var len:int = bstr.length; for (var i:int = 0; i < len; i += 4) { code = (BASE64_CHARS.indexOf(bstr.charAt(i)) & 0x3F) << 18; code += (BASE64_CHARS.indexOf(bstr.charAt(i + 1)) & 0x3F) << 12; code += (BASE64_CHARS.indexOf(bstr.charAt(i + 2)) & 0x3F) << 6; code += (BASE64_CHARS.indexOf(bstr.charAt(i + 3)) & 0x3F); ba.writeByte((code >> 16) & 0xFF); ba.writeByte((code >> 8) & 0xFF); ba.writeByte(code & 0xFF); } if ((code & 0x3F) == 0x3F) ba.length -= 1; if (((code >> 6) & 0x3F) == 0x3F) ba.length -= 1; ba.pos = 0; return ba; } } }
fix base64 decode bug
fix base64 decode bug
ActionScript
mit
fairygui/FairyGUI-layabox,fairygui/FairyGUI-layabox
8c364d72530afe2dc8557aad61096a0e99908942
flash-src/PusherAS/src/io/rocketengine/pusheras/Pusher.as
flash-src/PusherAS/src/io/rocketengine/pusheras/Pusher.as
// The MIT License (MIT) // // Copyright (c) 2014 Tilman Griesel - <http://rocketengine.io> <http://github.com/TilmanGriesel> // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE // SOFTWARE. package io.rocketengine.pusheras { import flash.events.Event; import flash.events.EventDispatcher; import io.rocketengine.loggeras.logger.LAS; import io.rocketengine.loggeras.logger.interfaces.ILASLogger; import io.rocketengine.pusheras.channel.PusherChannel; import io.rocketengine.pusheras.events.PusherChannelEvent; import io.rocketengine.pusheras.events.PusherConnectionStatusEvent; import io.rocketengine.pusheras.events.PusherEvent; import io.rocketengine.pusheras.utils.PusherConstants; import io.rocketengine.pusheras.vo.PusherOptions; import io.rocketengine.pusheras.vo.PusherStatus; import io.rocketengine.pusheras.vo.WebsocketStatus; import io.rocketengine.websocket.interfaces.IWSocket; import io.rocketengine.websocket.proxies.FlashWebsocketProxy; /** * Pusher <http://pusher.com> ActionScript3 Client Library * @author Tilman Griesel <https://github.com/TilmanGriesel> */ public class Pusher extends EventDispatcher { private static const logger:ILASLogger = LAS.getLogger(Pusher); private static const VERSION:String = '0.1.6'; private var _verboseLogging:Boolean = false; // pusheras vars private var _pusherOptions:PusherOptions; private var _pusherStatus:PusherStatus; // websocket vars private var _websocket:FlashWebsocketProxy; private var _websocketStatus:WebsocketStatus; // channel bucket protected var _channelBucket:Vector.<PusherChannel>; /** * @param options all required options for the pusher connection * */ public function Pusher(options:PusherOptions) { logger.info('construct'); // parameter check if(options == null) throw new Error('Options cannot be null'); // store options _pusherOptions = options; // create small storage object for the websocket and pusher status _websocketStatus = new WebsocketStatus(); _pusherStatus = new PusherStatus(); // create channel bucket _channelBucket = new Vector.<PusherChannel>; this.addEventListener(PusherEvent.CONNECTION_ESTABLISHED, this_CONNECTION_ESTABLISHED); } public function connect():void { logger.info('Connecting...'); // connect to websocket server connectWebsocket(); } /** * inital websocket connection * */ private function connectWebsocket():void { // check for websocket status storage object if(_websocketStatus == null) throw new Error('websocket status cannot be null'); // check for pusher status storage object if(_pusherStatus == null) throw new Error('pusher status cannot be null'); // check if connection attempt is already in progress if(_websocketStatus.connecting) { logger.warn('Already attempting a connection. Aborting...'); return; } // check if websocket is already connected if(_websocketStatus.connected) { logger.warn('Connection is already established. Aborting connection attempt...'); return; } logger.info('Environment check successfully completed.'); // update status _pusherStatus.connecting = true; _websocketStatus.connecting = true; // get pusher url var pusherURL:String; if(_pusherOptions.secure) { pusherURL = _pusherOptions.pusherSecureURL; } else { pusherURL = _pusherOptions.pusherURL; } // Initialize websocket _websocket = new FlashWebsocketProxy(); _websocket.verboseLogging = _verboseLogging; _websocket.init(_pusherOptions.autoPing, _pusherOptions.pingPongBasedDisconnect, _pusherOptions.pingInterval, _pusherOptions.pingPongTimeout, _pusherOptions.interruptTimeout); _websocket.registerCallbacks(onWSInit, onWSOpen, onWSMessage, onWSClose, onFail, onWSInterrupt); _websocket.connect(pusherURL); } private function onWSInit(sender:IWSocket = null):void { logger.info("Websocket initialized"); } private function onWSOpen(sender:IWSocket = null):void { logger.info("Websocket open"); // store status _websocketStatus.connected = true; } private function onWSMessage(sender:IWSocket = null, msg:String = ''):void { if(_verboseLogging) logger.debug('receiving << [', msg, ']'); // try to parse new pusher event from websocket message try { var pusherEvent:PusherEvent = PusherEvent.parse(unescape(msg)); } catch(e:Error) { logger.error('Websocket message parsing error: ' + e.message + ' | message: ' + unescape(msg)); return; } // look in the channel bucket if channel subscribed and dispatch event on it if(pusherEvent.channel != null) { for(var i:int = 0; i < _channelBucket.length; i++) { var channel:PusherChannel = _channelBucket[i] as PusherChannel; if(channel.name == pusherEvent.channel) { channel.dispatchEvent(pusherEvent); } } } else { // redispatch pusher event this.dispatchEvent(pusherEvent); } } private function onWSClose(sender:IWSocket = null, code:int = -1, msg:String = ''):void { logger.warn('Websocket closed', code, msg); _websocketStatus.connected = false; _websocketStatus.connecting = false; _websocketStatus.socketID = null; var evt:PusherConnectionStatusEvent = new PusherConnectionStatusEvent(PusherConnectionStatusEvent.WS_DISCONNECTED); evt.data.code = code; evt.data.msg = msg; this.dispatchEvent(evt); } private function onFail(sender:IWSocket = null, code:int = -1, msg:String = ''):void { logger.error('Websocket failed', code, msg); _websocketStatus.connected = false; _websocketStatus.connecting = false; _websocketStatus.socketID = null; var evt:PusherConnectionStatusEvent = new PusherConnectionStatusEvent(PusherConnectionStatusEvent.WS_FAILED); evt.data.code = code; evt.data.msg = msg; this.dispatchEvent(evt); } private function onWSInterrupt(sender:IWSocket = null, value:Boolean = false):void { if(value) logger.warn('Websocket interrupted!'); else logger.info('Websocket ok!'); var evt:PusherConnectionStatusEvent = new PusherConnectionStatusEvent(PusherConnectionStatusEvent.WS_INTERRUPTED); evt.data.interrupted = value; this.dispatchEvent(evt); } protected function this_CONNECTION_ESTABLISHED(event:PusherEvent):void { logger.info('Websocket connection established. socket id: ' + event.data.socket_id); this.dispatchEvent(new PusherConnectionStatusEvent(PusherConnectionStatusEvent.WS_ESTABLISHED)); _pusherStatus.connected = true; if(event.data.hasOwnProperty('socket_id')) { _websocketStatus.socketID = event.data.socket_id; } } /** * Subscribes a pusher channel with the given name. * add native event listeners to it * @param channelName The name of your channel * @return a channel instance for event listening and dispatching */ public function subscribe(channelName:String):PusherChannel { // check the pusher connection if(_pusherStatus.connected == false) throw new Error('cannot subscribe "' + channelName + '" because the pusher service is not connected!'); // pusher channel implentation var pusherChannel:PusherChannel; // define channel type if(channelName.indexOf(PusherConstants.CHANNEL_NAME_PRIVATE_PREFIX) != -1) { logger.info('subscribing private channel "' + channelName + '"...'); pusherChannel = new PusherChannel(PusherChannel.PRIVATE, channelName, dispatchPusherEvent, true, _websocketStatus.socketID, _pusherOptions.auth_endpoint); } else { logger.info('subscribing public channel "' + channelName + '"...'); pusherChannel = new PusherChannel(PusherChannel.PUBLIC, channelName, dispatchPusherEvent); } // add internal channel event listeners pusherChannel.addEventListener(PusherChannelEvent.SETUP_COMPLETE, pusherChannel_SETUP_COMPLETE); // initialize channel (perform auth request etc.) pusherChannel.init(); return pusherChannel; } /** * subscribe channel after setup complete event * */ protected function pusherChannel_SETUP_COMPLETE(event:Event):void { // get channel var pusherChannel:PusherChannel = event.target as PusherChannel; // create new channel object _channelBucket.push(pusherChannel); // create new pusher event var pusherEvent:PusherEvent = new PusherEvent(PusherEvent.SUBSCRIBE); pusherEvent.data.channel = pusherChannel.name; if (pusherChannel.authenticationSignature.indexOf(_pusherOptions.applicationKey + ':') == 0) pusherEvent.data.auth = pusherChannel.authenticationSignature; else pusherEvent.data.auth = _pusherOptions.applicationKey + ':' + pusherChannel.authenticationSignature; // dispatch event to pusher service dispatchPusherEvent(pusherEvent); } /** * Remove and unsubscribe channel * */ public function unsubscribe(channelName:String):void { // create new pusher event var pusherEvent:PusherEvent = new PusherEvent(PusherEvent.UNSUBSCRIBE); pusherEvent.data.channel = channelName; // search for channel in bucket for(var i:int = 0; i < _channelBucket.length; i++) { var channel:PusherChannel = _channelBucket[i] as PusherChannel; if(channel.name == pusherEvent.channel) { // remove channel from bucket _channelBucket.splice(i, 1); } } } /** * dispatch event to pusher service * **/ public function dispatchPusherEvent(event:PusherEvent):void { // check websocket connection if(_websocketStatus.connected == false) { logger.error('Websocket is not connected... Cannot dispatch event!'); } if(_verboseLogging) logger.info('sending >> [', event.toJSON(), ']'); _websocket.send(event.toJSON()); } public function get pusherStatus():PusherStatus { return _pusherStatus; } public function get verboseLogging():Boolean { return _verboseLogging; } public function set verboseLogging(value:Boolean):void { _verboseLogging = value; } } }
// The MIT License (MIT) // // Copyright (c) 2014 Tilman Griesel - <http://rocketengine.io> <http://github.com/TilmanGriesel> // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE // SOFTWARE. package io.rocketengine.pusheras { import flash.events.Event; import flash.events.EventDispatcher; import io.rocketengine.loggeras.logger.LAS; import io.rocketengine.loggeras.logger.interfaces.ILASLogger; import io.rocketengine.pusheras.channel.PusherChannel; import io.rocketengine.pusheras.events.PusherChannelEvent; import io.rocketengine.pusheras.events.PusherConnectionStatusEvent; import io.rocketengine.pusheras.events.PusherEvent; import io.rocketengine.pusheras.utils.PusherConstants; import io.rocketengine.pusheras.vo.PusherOptions; import io.rocketengine.pusheras.vo.PusherStatus; import io.rocketengine.pusheras.vo.WebsocketStatus; import io.rocketengine.websocket.interfaces.IWSocket; import io.rocketengine.websocket.proxies.FlashWebsocketProxy; /** * Pusher <http://pusher.com> ActionScript3 Client Library * @author Tilman Griesel <https://github.com/TilmanGriesel> */ public class Pusher extends EventDispatcher { private static const logger:ILASLogger = LAS.getLogger(Pusher); private static const VERSION:String = '0.1.6'; private var _verboseLogging:Boolean = false; // pusheras vars private var _pusherOptions:PusherOptions; private var _pusherStatus:PusherStatus; // websocket vars private var _websocket:FlashWebsocketProxy; private var _websocketStatus:WebsocketStatus; // channel bucket protected var _channelBucket:Vector.<PusherChannel>; /** * @param options all required options for the pusher connection * */ public function Pusher(options:PusherOptions) { logger.info('construct'); // parameter check if(options == null) throw new Error('Options cannot be null'); // store options _pusherOptions = options; // create small storage object for the websocket and pusher status _websocketStatus = new WebsocketStatus(); _pusherStatus = new PusherStatus(); // create channel bucket _channelBucket = new Vector.<PusherChannel>; this.addEventListener(PusherEvent.CONNECTION_ESTABLISHED, this_CONNECTION_ESTABLISHED); } public function connect():void { logger.info('Connecting...'); // connect to websocket server connectWebsocket(); } /** * inital websocket connection * */ private function connectWebsocket():void { // check for websocket status storage object if(_websocketStatus == null) throw new Error('websocket status cannot be null'); // check for pusher status storage object if(_pusherStatus == null) throw new Error('pusher status cannot be null'); // check if connection attempt is already in progress if(_websocketStatus.connecting) { logger.warn('Already attempting a connection. Aborting...'); return; } // check if websocket is already connected if(_websocketStatus.connected) { logger.warn('Connection is already established. Aborting connection attempt...'); return; } logger.info('Environment check successfully completed.'); // update status _pusherStatus.connecting = true; _websocketStatus.connecting = true; // get pusher url var pusherURL:String; if(_pusherOptions.secure) { pusherURL = _pusherOptions.pusherSecureURL; } else { pusherURL = _pusherOptions.pusherURL; } // Initialize websocket _websocket = new FlashWebsocketProxy(); _websocket.verboseLogging = _verboseLogging; _websocket.init(_pusherOptions.autoPing, _pusherOptions.pingPongBasedDisconnect, _pusherOptions.pingInterval, _pusherOptions.pingPongTimeout, _pusherOptions.interruptTimeout); _websocket.registerCallbacks(onWSInit, onWSOpen, onWSMessage, onWSClose, onFail, onWSInterrupt); _websocket.connect(pusherURL); } private function onWSInit(sender:IWSocket = null):void { logger.info("Websocket initialized"); } private function onWSOpen(sender:IWSocket = null):void { logger.info("Websocket open"); // store status _websocketStatus.connected = true; } private function onWSMessage(sender:IWSocket = null, msg:String = ''):void { if(_verboseLogging) logger.debug('receiving << [', msg, ']'); // try to parse new pusher event from websocket message try { var pusherEvent:PusherEvent = PusherEvent.parse(unescape(msg)); } catch(e:Error) { logger.error('Websocket message parsing error: ' + e.message + ' | message: ' + unescape(msg)); return; } // look in the channel bucket if channel subscribed and dispatch event on it if(pusherEvent.channel != null) { for(var i:int = 0; i < _channelBucket.length; i++) { var channel:PusherChannel = _channelBucket[i] as PusherChannel; if(channel.name == pusherEvent.channel) { channel.dispatchEvent(pusherEvent); } } } else { // redispatch pusher event this.dispatchEvent(pusherEvent); } } private function onWSClose(sender:IWSocket = null, code:int = -1, msg:String = ''):void { logger.warn('Websocket closed', code, msg); _websocketStatus.connected = false; _websocketStatus.connecting = false; _websocketStatus.socketID = null; var evt:PusherConnectionStatusEvent = new PusherConnectionStatusEvent(PusherConnectionStatusEvent.WS_DISCONNECTED); evt.data.code = code; evt.data.msg = msg; this.dispatchEvent(evt); } private function onFail(sender:IWSocket = null, code:int = -1, msg:String = ''):void { logger.error('Websocket failed', code, msg); _websocketStatus.connected = false; _websocketStatus.connecting = false; _websocketStatus.socketID = null; var evt:PusherConnectionStatusEvent = new PusherConnectionStatusEvent(PusherConnectionStatusEvent.WS_FAILED); evt.data.code = code; evt.data.msg = msg; this.dispatchEvent(evt); } private function onWSInterrupt(sender:IWSocket = null, value:Boolean = false):void { if(value) logger.warn('Websocket interrupted!'); else logger.info('Websocket ok!'); var evt:PusherConnectionStatusEvent = new PusherConnectionStatusEvent(PusherConnectionStatusEvent.WS_INTERRUPTED); evt.data.interrupted = value; this.dispatchEvent(evt); } protected function this_CONNECTION_ESTABLISHED(event:PusherEvent):void { logger.info('Websocket connection established. socket id: ' + event.data.socket_id); this.dispatchEvent(new PusherConnectionStatusEvent(PusherConnectionStatusEvent.WS_ESTABLISHED)); _pusherStatus.connected = true; if(event.data.hasOwnProperty('socket_id')) { _websocketStatus.socketID = event.data.socket_id; } } /** * Subscribes a pusher channel with the given name. * add native event listeners to it * @param channelName The name of your channel * @return a channel instance for event listening and dispatching */ public function subscribe(channelName:String):PusherChannel { // check the pusher connection if(_pusherStatus.connected == false) throw new Error('cannot subscribe "' + channelName + '" because the pusher service is not connected!'); // pusher channel implentation var pusherChannel:PusherChannel; // define channel type if(channelName.indexOf(PusherConstants.CHANNEL_NAME_PRIVATE_PREFIX) != -1) { logger.info('subscribing private channel "' + channelName + '"...'); pusherChannel = new PusherChannel(PusherChannel.PRIVATE, channelName, dispatchPusherEvent, true, _websocketStatus.socketID, _pusherOptions.auth_endpoint); } else { logger.info('subscribing public channel "' + channelName + '"...'); pusherChannel = new PusherChannel(PusherChannel.PUBLIC, channelName, dispatchPusherEvent); } // add internal channel event listeners pusherChannel.addEventListener(PusherChannelEvent.SETUP_COMPLETE, pusherChannel_SETUP_COMPLETE); // initialize channel (perform auth request etc.) pusherChannel.init(); return pusherChannel; } /** * subscribe channel after setup complete event * */ protected function pusherChannel_SETUP_COMPLETE(event:Event):void { // get channel var pusherChannel:PusherChannel = event.target as PusherChannel; // create new channel object _channelBucket.push(pusherChannel); // create new pusher event var pusherEvent:PusherEvent = new PusherEvent(PusherEvent.SUBSCRIBE); pusherEvent.data.channel = pusherChannel.name; if (pusherChannel.authenticationSignature.indexOf(_pusherOptions.applicationKey + ':') == 0) pusherEvent.data.auth = pusherChannel.authenticationSignature; else pusherEvent.data.auth = _pusherOptions.applicationKey + ':' + pusherChannel.authenticationSignature; // dispatch event to pusher service dispatchPusherEvent(pusherEvent); } /** * Remove and unsubscribe channel * */ public function unsubscribe(channelName:String):void { // create new pusher event var pusherEvent:PusherEvent = new PusherEvent(PusherEvent.UNSUBSCRIBE); pusherEvent.data.channel = channelName; // search for channel in bucket for(var i:int = 0; i < _channelBucket.length; i++) { var channel:PusherChannel = _channelBucket[i] as PusherChannel; if(channel.name == pusherEvent.channel) { // remove channel from bucket _channelBucket.splice(i, 1); } } } /** * dispatch event to pusher service * **/ public function dispatchPusherEvent(event:PusherEvent):void { // check websocket connection if(_websocketStatus.connected == false) { logger.error('Websocket is not connected... Cannot dispatch event!'); } if(_verboseLogging) logger.info('sending >> [', event.toJSON(), ']'); _websocket.send(event.toJSON()); } public function get pusherStatus():PusherStatus { return _pusherStatus; } public function get verboseLogging():Boolean { return _verboseLogging; } public function set verboseLogging(value:Boolean):void { _verboseLogging = value; } } }
change space to tab
change space to tab
ActionScript
mit
rocketengineio/PusherAS,rocketengineio/PusherAS
dc79c5a6e421b57d079d3b6f9d7213a053b6884f
generator/sources/as3/com/kaltura/delegates/WebDelegateBase.as
generator/sources/as3/com/kaltura/delegates/WebDelegateBase.as
package com.kaltura.delegates { import com.kaltura.config.IKalturaConfig; import com.kaltura.config.KalturaConfig; import com.kaltura.core.KClassFactory; import com.kaltura.errors.KalturaError; import com.kaltura.events.KalturaEvent; import com.kaltura.net.KalturaCall; import flash.events.ErrorEvent; import flash.events.Event; import flash.events.EventDispatcher; import flash.events.HTTPStatusEvent; import flash.events.IOErrorEvent; import flash.events.SecurityErrorEvent; import flash.events.TimerEvent; import flash.net.FileReference; import flash.net.URLLoader; import flash.net.URLLoaderDataFormat; import flash.net.URLRequest; import flash.net.URLRequestMethod; import flash.utils.Timer; import flash.utils.getDefinitionByName; public class WebDelegateBase extends EventDispatcher implements IKalturaCallDelegate { public static var CONNECT_TIME : int = 60000; //60 secs public static var LOAD_TIME : int = 60000; //60 secs protected var connectTimer:Timer; protected var loadTimer:Timer; protected var _call:KalturaCall; protected var _config:KalturaConfig; protected var loader:URLLoader; protected var fileRef:FileReference; //Setters & getters public function get call():KalturaCall { return _call; } public function set call(newVal:KalturaCall):void { _call = newVal; } public function get config():IKalturaConfig { return _config; } public function set config(newVal:IKalturaConfig):void { _config = newVal as KalturaConfig; } public function WebDelegateBase(call:KalturaCall = null , config:KalturaConfig = null) { this.call = call; this.config = config; if(!call) return; //maybe a multi request if (call.useTimeout) { connectTimer = new Timer(CONNECT_TIME, 1); connectTimer.addEventListener(TimerEvent.TIMER_COMPLETE, onConnectTimeout); loadTimer = new Timer(LOAD_TIME, 1); loadTimer.addEventListener(TimerEvent.TIMER_COMPLETE, onLoadTimeOut); } execute(); } public function close():void { try { loader.close(); } catch (e:*) { } if (call.useTimeout) { connectTimer.stop(); loadTimer.stop(); } } protected function onConnectTimeout(event:TimerEvent):void { var kError:KalturaError = new KalturaError(); //kError.errorCode = kError.errorMsg = "Connection Timeout: " + CONNECT_TIME/1000 + " sec with no post command from kaltura client."; _call.handleError(kError); dispatchEvent(new KalturaEvent(KalturaEvent.FAILED, false, false, false, null, kError)); loadTimer.stop(); close(); } protected function onLoadTimeOut(event:TimerEvent):void { connectTimer.stop(); close(); var kError:KalturaError = new KalturaError(); kError.errorMsg = "Post Timeout: "+ LOAD_TIME/1000 + " sec with no post result."; _call.handleError(kError); dispatchEvent(new KalturaEvent(KalturaEvent.FAILED, false, false, false, null, kError)); } protected function execute():void { if (call == null) { throw new Error('No call defined.'); } post(); //post the call } /** * Helper function for sending the call straight to the server */ protected function post():void { addOptionalArguments(); formatRequest(); sendRequest(); if (call.useTimeout) { connectTimer.start(); } } protected function formatRequest():void { //The configuration is stronger then the args if(_config.partnerId != null && _call.args["partnerId"] == -1) _call.setRequestArgument("partnerId", _config.partnerId); if (_config.ks != null) _call.setRequestArgument("ks", _config.ks); if(_config.clientTag != null) _call.setRequestArgument("clientTag", _config.clientTag); _call.setRequestArgument("ignoreNull", _config.ignoreNull); //Create signature hash. //call.setRequestArgument("kalsig", getMD5Checksum(call)); } protected function sendRequest():void { //construct the loader createURLLoader(); //create the service request for normal calls var url : String = _config.protocol + _config.domain +"/"+_config.srvUrl+"?service="+call.service+"&action="+call.action; if( _call.method == URLRequestMethod.GET )url += "&"; var req:URLRequest = new URLRequest( url ); req.contentType = "application/x-www-form-urlencoded"; req.method = call.method; req.data = call.args; loader.dataFormat = URLLoaderDataFormat.TEXT; loader.load(req); } protected function createURLLoader():void { loader = new URLLoader(); loader.addEventListener(Event.COMPLETE, onDataComplete); loader.addEventListener(HTTPStatusEvent.HTTP_STATUS, onHTTPStatus); loader.addEventListener(IOErrorEvent.IO_ERROR, onError); loader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, onError); loader.addEventListener(Event.OPEN, onOpen); } protected function onHTTPStatus(event:HTTPStatusEvent):void { } protected function onOpen(event:Event):void { if (call.useTimeout) { connectTimer.stop(); loadTimer.start(); } } protected function addOptionalArguments():void { //add optional args here } // Event Handlers protected function onDataComplete(event:Event):void { try{ handleResult( XML(event.target.data) ); } catch( e:Error ) { var kErr : KalturaError = new KalturaError(); kErr.errorCode = String(e.errorID); kErr.errorMsg = e.message; _call.handleError( kErr ); } } protected function onError( event:ErrorEvent ):void { clean(); var kError:KalturaError = createKalturaError( event, loader.data); if(!kError) { kError.errorMsg = event.text; //kError.errorCode; } call.handleError(kError); dispatchEvent(new KalturaEvent(KalturaEvent.FAILED, false, false, false, null, kError)); } /** * parse the server's response and let the call process it. * @param result server's response */ protected function handleResult(result:XML):void { clean(); var error:KalturaError = validateKalturaResponse(result); if (error == null) { var digestedResult : Object = parse(result); call.handleResult( digestedResult ); } else { call.handleError(error); } } /** * stop timers and clean event listeners */ protected function clean():void { if (call.useTimeout) { connectTimer.stop(); loadTimer.stop(); } if (loader == null) { return; } loader.removeEventListener(Event.COMPLETE, onDataComplete); loader.removeEventListener(IOErrorEvent.IO_ERROR, onError); loader.removeEventListener(SecurityErrorEvent.SECURITY_ERROR, onError); loader.removeEventListener(Event.OPEN, onOpen); } /** * create the correct object and populate it with the given values. if the needed class is not found * in the file, a generic object is created with attributes matching the XML attributes. * Override this parssing function in the specific delegate to create the correct object. * @param result instance attributes * @return an instance of the class declared by the given XML. * */ public function parse( result : XML ) : * { //by defualt create the response object var cls : Class; try { cls = getDefinitionByName('com.kaltura.vo.'+ result.result.objectType) as Class; } catch( e : Error ) { cls = Object; } var obj : * = (new KClassFactory( cls )).newInstanceFromXML( result.result ); return obj; } /** * If the result string holds an error, return a KalturaError object with * relevant values. <br/> * Overide this to create validation object and fill it. * @param result the string returned from the server. * @return matching error object */ protected function validateKalturaResponse(result:String) : KalturaError { var kError : KalturaError = null; var xml : XML = XML(result); if(xml.result.hasOwnProperty('error')){ kError = new KalturaError(); kError.errorCode = String(xml.result.error.code); kError.errorMsg = xml.result.error.message; dispatchEvent(new KalturaEvent(KalturaEvent.FAILED, false, false, false, null, kError)); } return kError; } //Overide this to create error object and fill it protected function createKalturaError( event : ErrorEvent , loaderData : * ) : KalturaError { var ke : KalturaError = new KalturaError(); return ke; } /** * create the url that is used for serve actions * @param call the KalturaCall that defines the required parameters * @return URLRequest with relevant parameters * */ public function getServeUrl(call:KalturaCall):URLRequest { var url : String = _config.protocol + _config.domain +"/"+_config.srvUrl+"?service="+call.service+"&action="+call.action; var req:URLRequest = new URLRequest( url ); req.contentType = "application/x-www-form-urlencoded"; req.method = call.method; req.data = call.args; return req; } } }
package com.kaltura.delegates { import com.kaltura.config.IKalturaConfig; import com.kaltura.config.KalturaConfig; import com.kaltura.core.KClassFactory; import com.kaltura.errors.KalturaError; import com.kaltura.events.KalturaEvent; import com.kaltura.net.KalturaCall; import flash.events.ErrorEvent; import flash.events.Event; import flash.events.EventDispatcher; import flash.events.HTTPStatusEvent; import flash.events.IOErrorEvent; import flash.events.SecurityErrorEvent; import flash.events.TimerEvent; import flash.net.FileReference; import flash.net.URLLoader; import flash.net.URLLoaderDataFormat; import flash.net.URLRequest; import flash.net.URLRequestMethod; import flash.utils.Timer; import flash.utils.getDefinitionByName; public class WebDelegateBase extends EventDispatcher implements IKalturaCallDelegate { public static var CONNECT_TIME : int = 60000; //60 secs public static var LOAD_TIME : int = 60000; //60 secs protected var connectTimer:Timer; protected var loadTimer:Timer; protected var _call:KalturaCall; protected var _config:KalturaConfig; protected var loader:URLLoader; protected var fileRef:FileReference; //Setters & getters public function get call():KalturaCall { return _call; } public function set call(newVal:KalturaCall):void { _call = newVal; } public function get config():IKalturaConfig { return _config; } public function set config(newVal:IKalturaConfig):void { _config = newVal as KalturaConfig; } public function WebDelegateBase(call:KalturaCall = null , config:KalturaConfig = null) { this.call = call; this.config = config; if(!call) return; //maybe a multi request if (call.useTimeout) { connectTimer = new Timer(CONNECT_TIME, 1); connectTimer.addEventListener(TimerEvent.TIMER_COMPLETE, onConnectTimeout); loadTimer = new Timer(LOAD_TIME, 1); loadTimer.addEventListener(TimerEvent.TIMER_COMPLETE, onLoadTimeOut); } execute(); } public function close():void { try { loader.close(); } catch (e:*) { } if (call.useTimeout) { connectTimer.stop(); loadTimer.stop(); } } protected function onConnectTimeout(event:TimerEvent):void { var kError:KalturaError = new KalturaError(); //kError.errorCode = kError.errorMsg = "Connection Timeout: " + CONNECT_TIME/1000 + " sec with no post command from kaltura client."; _call.handleError(kError); dispatchEvent(new KalturaEvent(KalturaEvent.FAILED, false, false, false, null, kError)); loadTimer.stop(); close(); } protected function onLoadTimeOut(event:TimerEvent):void { connectTimer.stop(); close(); var kError:KalturaError = new KalturaError(); kError.errorMsg = "Post Timeout: "+ LOAD_TIME/1000 + " sec with no post result."; _call.handleError(kError); dispatchEvent(new KalturaEvent(KalturaEvent.FAILED, false, false, false, null, kError)); } protected function execute():void { if (call == null) { throw new Error('No call defined.'); } post(); //post the call } /** * Helper function for sending the call straight to the server */ protected function post():void { addOptionalArguments(); formatRequest(); sendRequest(); if (call.useTimeout) { connectTimer.start(); } } protected function formatRequest():void { //The configuration is stronger then the args if(_config.partnerId != null && _call.args["partnerId"] == -1) _call.setRequestArgument("partnerId", _config.partnerId); if (_config.ks != null) _call.setRequestArgument("ks", _config.ks); if(_config.clientTag != null) _call.setRequestArgument("clientTag", _config.clientTag); _call.setRequestArgument("ignoreNull", _config.ignoreNull); //Create signature hash. //call.setRequestArgument("kalsig", getMD5Checksum(call)); } protected function sendRequest():void { //construct the loader createURLLoader(); //create the service request for normal calls var url : String = _config.protocol + _config.domain +"/"+_config.srvUrl+"?service="+call.service+"&action="+call.action; if( _call.method == URLRequestMethod.GET )url += "&"; var req:URLRequest = new URLRequest( url ); req.contentType = "application/x-www-form-urlencoded"; req.method = call.method; req.data = call.args; loader.dataFormat = URLLoaderDataFormat.TEXT; loader.load(req); } protected function createURLLoader():void { loader = new URLLoader(); loader.addEventListener(Event.COMPLETE, onDataComplete); loader.addEventListener(HTTPStatusEvent.HTTP_STATUS, onHTTPStatus); loader.addEventListener(IOErrorEvent.IO_ERROR, onError); loader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, onError); loader.addEventListener(Event.OPEN, onOpen); } protected function onHTTPStatus(event:HTTPStatusEvent):void { } protected function onOpen(event:Event):void { if (call.useTimeout) { connectTimer.stop(); loadTimer.start(); } } protected function addOptionalArguments():void { //add optional args here } // Event Handlers protected function onDataComplete(event:Event):void { try{ handleResult( XML(event.target.data) ); } catch( e:Error ) { var kErr : KalturaError = new KalturaError(); kErr.errorCode = String(e.errorID); kErr.errorMsg = e.message; _call.handleError( kErr ); } } protected function onError( event:ErrorEvent ):void { clean(); var kError:KalturaError = createKalturaError( event, loader.data); if(!kError) { kError.errorMsg = event.text; //kError.errorCode; } call.handleError(kError); dispatchEvent(new KalturaEvent(KalturaEvent.FAILED, false, false, false, null, kError)); } /** * parse the server's response and let the call process it. * @param result server's response */ protected function handleResult(result:XML):void { clean(); var error:KalturaError = validateKalturaResponse(result); if (error == null) { var digestedResult : Object = parse(result); call.handleResult( digestedResult ); } else { call.handleError(error); } } /** * stop timers and clean event listeners */ protected function clean():void { if (call.useTimeout) { connectTimer.stop(); loadTimer.stop(); } if (loader == null) { return; } loader.removeEventListener(Event.COMPLETE, onDataComplete); loader.removeEventListener(IOErrorEvent.IO_ERROR, onError); loader.removeEventListener(SecurityErrorEvent.SECURITY_ERROR, onError); loader.removeEventListener(Event.OPEN, onOpen); } /** * create the correct object and populate it with the given values. if the needed class is not found * in the file, a generic object is created with attributes matching the XML attributes. * Override this parssing function in the specific delegate to create the correct object. * @param result instance attributes * @return an instance of the class declared by the given XML. * */ public function parse( result : XML ) : * { //by defualt create the response object var cls : Class; try { cls = getDefinitionByName('com.kaltura.vo.'+ result.result.objectType) as Class; } catch( e : Error ) { cls = Object; } var obj : * = (new KClassFactory( cls )).newInstanceFromXML( result.result ); return obj; } /** * If the result string holds an error, return a KalturaError object with * relevant values. <br/> * Overide this to create validation object and fill it. * @param result the string returned from the server. * @return matching error object */ protected function validateKalturaResponse(result:String) : KalturaError { var kError : KalturaError = null; var xml : XML = XML(result); if(xml.result.hasOwnProperty('error')){ kError = new KalturaError(); kError.errorCode = String(xml.result.error.code); kError.errorMsg = xml.result.error.message; dispatchEvent(new KalturaEvent(KalturaEvent.FAILED, false, false, false, null, kError)); } return kError; } //Overide this to create error object and fill it protected function createKalturaError( event : ErrorEvent , loaderData : * ) : KalturaError { var ke : KalturaError = new KalturaError(); return ke; } /** * create the url that is used for serve actions * @param call the KalturaCall that defines the required parameters * @return URLRequest with relevant parameters * */ public function getServeUrl(call:KalturaCall):URLRequest { var url : String = _config.protocol + _config.domain +"/"+_config.srvUrl+"?service="+call.service+"&action="+call.action; for (var key:String in call.args) { url += "&" + key + "=" + call.args[key]; } var req:URLRequest = new URLRequest( url ); req.contentType = "application/x-www-form-urlencoded"; req.method = call.method; // req.data = call.args; return req; } } }
fix for getServeUrl - add params to url
fwr: fix for getServeUrl - add params to url git-svn-id: 8a2ccb88241e16c78017770bc38d91d6d5396a5a@70978 6b8eccd3-e8c5-4e7d-8186-e12b5326b719
ActionScript
agpl-3.0
matsuu/server,DBezemer/server,jorgevbo/server,kaltura/server,matsuu/server,doubleshot/server,doubleshot/server,jorgevbo/server,gale320/server,jorgevbo/server,DBezemer/server,doubleshot/server,DBezemer/server,DBezemer/server,ratliff/server,ratliff/server,gale320/server,matsuu/server,DBezemer/server,ratliff/server,ivesbai/server,gale320/server,ratliff/server,ratliff/server,doubleshot/server,gale320/server,gale320/server,ivesbai/server,DBezemer/server,gale320/server,doubleshot/server,matsuu/server,ivesbai/server,DBezemer/server,jorgevbo/server,doubleshot/server,gale320/server,DBezemer/server,jorgevbo/server,ratliff/server,matsuu/server,kaltura/server,ratliff/server,kaltura/server,ivesbai/server,kaltura/server,ivesbai/server,matsuu/server,gale320/server,jorgevbo/server,doubleshot/server,matsuu/server,jorgevbo/server,matsuu/server,ivesbai/server,ivesbai/server,ratliff/server,kaltura/server,jorgevbo/server,ivesbai/server,doubleshot/server,kaltura/server
838c267c7a2e11a7fa4803d471467c1e0585cd10
src/aerys/minko/scene/controller/light/LightController.as
src/aerys/minko/scene/controller/light/LightController.as
package aerys.minko.scene.controller.light { import aerys.minko.render.Viewport; import aerys.minko.scene.controller.AbstractController; import aerys.minko.scene.data.LightDataProvider; import aerys.minko.scene.node.Group; import aerys.minko.scene.node.ISceneNode; import aerys.minko.scene.node.Scene; import aerys.minko.scene.node.light.AbstractLight; import aerys.minko.type.binding.DataBindings; import aerys.minko.type.math.Matrix4x4; import flash.display.BitmapData; public class LightController extends AbstractController { private var _light : AbstractLight; private var _lightData : LightDataProvider; private var _localToWorld : Matrix4x4; private var _worldToLocal : Matrix4x4; public function get lightData() : LightDataProvider { return _lightData; } protected function get light() : AbstractLight { return _light; } public function LightController(lightClass : Class) { super(lightClass); initialize(); } private function initialize() : void { targetAdded.add(targetAddedHandler); targetRemoved.add(targetRemovedHandler); } protected function targetAddedHandler(ctrl : LightController, light : AbstractLight) : void { _localToWorld = light.getLocalToWorldTransform(); _worldToLocal = light.getWorldToLocalTransform(); _lightData = new LightDataProvider(-1); _lightData.setLightProperty('type', light.type); _lightData.setLightProperty('localToWorld', _localToWorld); _lightData.setLightProperty('worldToLocal', _worldToLocal); _lightData.setLightProperty('enabled', true); _lightData.changed.add(lightDataChangedHandler); light.added.add(addedHandler); light.removed.add(removedHandler); _light = light; } protected function targetRemovedHandler(ctrl : LightController, light : AbstractLight) : void { throw new Error(); } protected function addedHandler(light : AbstractLight, ancestor : Group) : void { // _lightData.changed.add(lightDataChangedHandler); var scene : Scene = light.scene; if (scene) lightAddedToScene(scene); // if (!scene.enterFrame.hasCallback(sceneEnterFrameHandler)) // scene.enterFrame.add(sceneEnterFrameHandler); } protected function lightAddedToScene(scene : Scene) : void { _light.localToWorldTransformChanged.add(lightLocalToWorldTransformChangedHandler); sortLights(scene); } protected function removedHandler(light : AbstractLight, ancestor : Group) : void { // _lightData.changed.remove(lightDataChangedHandler); var scene : Scene = ancestor.scene; if (scene) lightRemovedFromScene(scene); // if (!scene.enterFrame.hasCallback(sceneEnterFrameHandler)) // scene.enterFrame.add(sceneEnterFrameHandler); } protected function lightRemovedFromScene(scene : Scene) : void { lightLocalToWorldTransformChangedHandler(_light, null); _light.localToWorldTransformChanged.remove(lightLocalToWorldTransformChangedHandler); sortLights(scene); } protected function lightDataChangedHandler(lightData : LightDataProvider, propertyName : String) : void { // nothing } private function updateDataProvider(lightId : int) : void { var newDataProvider : LightDataProvider = new LightDataProvider(lightId); for (var propertyName : String in _lightData.dataDescriptor) { propertyName = LightDataProvider.getPropertyName(propertyName); newDataProvider.setLightProperty( propertyName, _lightData.getLightProperty(propertyName) ); } if (_lightData.changed.hasCallback(lightDataChangedHandler)) { _lightData.changed.remove(lightDataChangedHandler); _lightData = newDataProvider; _lightData.changed.add(lightDataChangedHandler); } } protected function lightLocalToWorldTransformChangedHandler(light : AbstractLight, localToWorld : Matrix4x4) : void { _localToWorld.copyFrom(localToWorld); // use getWorldToLocalTransform() in order to update the cache and save // possible future computations of world to local light.getWorldToLocalTransform(false, _worldToLocal); } private static function sceneEnterFrameHandler(scene : Scene, viewport : Viewport, destination : BitmapData, time : uint) : void { scene.enterFrame.remove(sceneEnterFrameHandler); sortLights(scene); } private static function sortLights(scene : Scene) : void { var sceneBindings : DataBindings = scene.bindings; var lights : Vector.<ISceneNode> = scene.getDescendantsByType(AbstractLight); var numLights : uint = lights.length; var lightId : uint; // remove all lights from scene bindings. var numProviders : uint = sceneBindings.numProviders; for (var providerId : int = numProviders - 1; providerId >= 0; --providerId) { var provider : LightDataProvider = sceneBindings.getProviderAt(providerId) as LightDataProvider; if (provider) sceneBindings.removeProvider(provider); } // sorting allows to limit the number of shaders that will be generated // if (add|remov)ing many lights all the time (add order won't matter anymore). lights.sort(compare); // update all descriptors. for (lightId = 0; lightId < numLights; ++lightId) { var light : AbstractLight = lights[lightId] as AbstractLight; var ctrl : LightController = light.getControllersByType(LightController)[0] as LightController; ctrl.updateDataProvider(lightId); sceneBindings.addProvider(ctrl._lightData); } } private static function compare(light1 : AbstractLight, light2 : AbstractLight) : int { return light1.type - light2.type; } override public function clone() : AbstractController { return new LightController(null); } } }
package aerys.minko.scene.controller.light { import aerys.minko.render.Viewport; import aerys.minko.scene.controller.AbstractController; import aerys.minko.scene.data.LightDataProvider; import aerys.minko.scene.node.Group; import aerys.minko.scene.node.ISceneNode; import aerys.minko.scene.node.Scene; import aerys.minko.scene.node.light.AbstractLight; import aerys.minko.type.binding.DataBindings; import aerys.minko.type.math.Matrix4x4; import flash.display.BitmapData; public class LightController extends AbstractController { private var _light : AbstractLight; private var _lightData : LightDataProvider; private var _localToWorld : Matrix4x4; private var _worldToLocal : Matrix4x4; public function get lightData() : LightDataProvider { return _lightData; } protected function get light() : AbstractLight { return _light; } public function LightController(lightClass : Class) { super(lightClass); initialize(); } private function initialize() : void { targetAdded.add(targetAddedHandler); targetRemoved.add(targetRemovedHandler); } protected function targetAddedHandler(ctrl : LightController, light : AbstractLight) : void { _localToWorld = light.getLocalToWorldTransform(); _worldToLocal = light.getWorldToLocalTransform(); _lightData = new LightDataProvider(-1); _lightData.setLightProperty('type', light.type); _lightData.setLightProperty('localToWorld', _localToWorld); _lightData.setLightProperty('worldToLocal', _worldToLocal); _lightData.setLightProperty('enabled', true); _lightData.changed.add(lightDataChangedHandler); light.added.add(addedHandler); light.removed.add(removedHandler); _light = light; } protected function targetRemovedHandler(ctrl : LightController, light : AbstractLight) : void { throw new Error(); } protected function addedHandler(light : AbstractLight, ancestor : Group) : void { // _lightData.changed.add(lightDataChangedHandler); var scene : Scene = light.scene; if (scene) lightAddedToScene(scene); // if (!scene.enterFrame.hasCallback(sceneEnterFrameHandler)) // scene.enterFrame.add(sceneEnterFrameHandler); } protected function lightAddedToScene(scene : Scene) : void { _light.localToWorldTransformChanged.add(lightLocalToWorldTransformChangedHandler); sortLights(scene); } protected function removedHandler(light : AbstractLight, ancestor : Group) : void { // _lightData.changed.remove(lightDataChangedHandler); var scene : Scene = ancestor.scene; if (scene) lightRemovedFromScene(scene); // if (!scene.enterFrame.hasCallback(sceneEnterFrameHandler)) // scene.enterFrame.add(sceneEnterFrameHandler); } protected function lightRemovedFromScene(scene : Scene) : void { _light.localToWorldTransformChanged.remove(lightLocalToWorldTransformChangedHandler); sortLights(scene); } protected function lightDataChangedHandler(lightData : LightDataProvider, propertyName : String) : void { // nothing } private function updateDataProvider(lightId : int) : void { var newDataProvider : LightDataProvider = new LightDataProvider(lightId); for (var propertyName : String in _lightData.dataDescriptor) { propertyName = LightDataProvider.getPropertyName(propertyName); newDataProvider.setLightProperty( propertyName, _lightData.getLightProperty(propertyName) ); } if (_lightData.changed.hasCallback(lightDataChangedHandler)) { _lightData.changed.remove(lightDataChangedHandler); _lightData = newDataProvider; _lightData.changed.add(lightDataChangedHandler); } } protected function lightLocalToWorldTransformChangedHandler(light : AbstractLight, localToWorld : Matrix4x4) : void { _localToWorld.copyFrom(localToWorld); // use getWorldToLocalTransform() in order to update the cache and save // possible future computations of world to local light.getWorldToLocalTransform(false, _worldToLocal); } private static function sceneEnterFrameHandler(scene : Scene, viewport : Viewport, destination : BitmapData, time : uint) : void { scene.enterFrame.remove(sceneEnterFrameHandler); sortLights(scene); } private static function sortLights(scene : Scene) : void { var sceneBindings : DataBindings = scene.bindings; var lights : Vector.<ISceneNode> = scene.getDescendantsByType(AbstractLight); var numLights : uint = lights.length; var lightId : uint; // remove all lights from scene bindings. var numProviders : uint = sceneBindings.numProviders; for (var providerId : int = numProviders - 1; providerId >= 0; --providerId) { var provider : LightDataProvider = sceneBindings.getProviderAt(providerId) as LightDataProvider; if (provider) sceneBindings.removeProvider(provider); } // sorting allows to limit the number of shaders that will be generated // if (add|remov)ing many lights all the time (add order won't matter anymore). lights.sort(compare); // update all descriptors. for (lightId = 0; lightId < numLights; ++lightId) { var light : AbstractLight = lights[lightId] as AbstractLight; var ctrl : LightController = light.getControllersByType(LightController)[0] as LightController; ctrl.updateDataProvider(lightId); sceneBindings.addProvider(ctrl._lightData); } } private static function compare(light1 : AbstractLight, light2 : AbstractLight) : int { return light1.type - light2.type; } override public function clone() : AbstractController { return new LightController(null); } } }
remove useless (and broken) call to lightLocalToWorldTransformChangedHandler() in LightController.lightRemovedFromScene()
remove useless (and broken) call to lightLocalToWorldTransformChangedHandler() in LightController.lightRemovedFromScene()
ActionScript
mit
aerys/minko-as3
c4cd83e5258a4f01bafc4e59b3ff695961f1137b
plugins/wvPlugin/src/com/widevine/WvNetConnection.as
plugins/wvPlugin/src/com/widevine/WvNetConnection.as
/** WvNetConnection version 1.1 03/08/2010 Widevine extension to the NetConnection class. Required to stream encrypted content. **/ package com.widevine { import flash.events.*; import flash.external.ExternalInterface; import flash.net.NetConnection; import flash.net.Responder; public class WvNetConnection extends NetConnection { // URL passed in by swf private var myOrigURL:String; // URL used during connect() call. private var myNewURL:String; private var myMovie:String; private var myErrorText:String; private var myIsConnected:Boolean; private var myMediaTime:Number; private var myPlayScale:Number; // bypass Widevine client private var myIsBypassMode:Boolean; // progressive download private var myIsPdl:Boolean; public static const DO_CONNECT_FAILED:String = "doConnectFailed"; public function WvNetConnection():void { this.objectEncoding = flash.net.ObjectEncoding.AMF0; myIsConnected = false; myIsBypassMode = false; myIsPdl = true; myMediaTime = 0; myPlayScale = 1; } /////////////////////////////////////////////////////////////////////////// public override function connect(command:String, ... arguments):void { // handle RTMP streaming, not supported in Widevine yet if (command.substr(0, 4) == "rtmp") { myIsPdl = false; } if (IsBypassMode()) { try { if (IsPdl()) { //trace("(bypass) Handling HTTP stream:" + command); super.connect(null); myNewURL = command; } else { // RTMP streaming //trace("(bypass) Handling RTMP stream:" + command); myNewURL = command.substring(0, command.lastIndexOf("/")+1); super.connect(myNewURL); } } catch (e:Error) { //dispatchEvent(new NetStatusEvent("onNetStatus", obj)); //trace("WvNetStream.connect() error:" + e.message); throw new Error("connect() failed"); } return; } // Widevine encrypted stream only if (IsPdl()) { //trace("(Handling Wv HTTP stream:" + command); } else { command = command.substring(0, command.lastIndexOf("/")+1); //trace("(Handling Wv RTMP stream:" + command); } if (doConnect(command) != 0) { //dispatchEvent(new NetStatusEvent("netStatus", obj)); //throw new Error("doConnect() failed"); dispatchEvent(new Event(DO_CONNECT_FAILED)); } } /////////////////////////////////////////////////////////////////////////// private function doConnect(theURL:String):Number { myOrigURL = theURL; if (myOrigURL == null) { myErrorText = "url passed in connect() is null"; return 1; } try { myMovie = theURL.substr(myOrigURL.lastIndexOf("/")+1); myNewURL = String(ExternalInterface.call("WVGetURL", myOrigURL)); if (myNewURL.toLowerCase().indexOf("error:") != -1) { myErrorText = myNewURL; return 2; } } catch (errObject:Error) { myErrorText = "WVGetURL() failed. " + errObject.message; } try { //trace("Calling super.connect()"); super.connect(myNewURL); } catch (errObject:Error) { myErrorText = "super.connect() failed. " + errObject.message; } myIsConnected = true; return 0; } /////////////////////////////////////////////////////////////////////////// public override function close():void { trace("WvNetConnection.close()"); myIsConnected = false; super.close(); } /////////////////////////////////////////////////////////////////////////// public function getErrorText():String { return myErrorText; } /////////////////////////////////////////////////////////////////////////// public function getNewURL():String { return myNewURL; } /////////////////////////////////////////////////////////////////////////// public function isConnected():Boolean { return myIsConnected; } /////////////////////////////////////////////////////////////////////////// public function setBypassMode(flag:Boolean):void { myIsBypassMode = flag; } /////////////////////////////////////////////////////////////////////////// public function IsBypassMode():Boolean { return myIsBypassMode; } /////////////////////////////////////////////////////////////////////////// public function IsPdl():Boolean { return myIsPdl; } } // class } // package
/** WvNetConnection version 1.1 03/08/2010 Widevine extension to the NetConnection class. Required to stream encrypted content. **/ package com.widevine { import com.kaltura.kdpfl.view.controls.KTrace; import flash.events.*; import flash.external.ExternalInterface; import flash.net.NetConnection; import flash.net.Responder; import flash.utils.setTimeout; public class WvNetConnection extends NetConnection { // URL passed in by swf private var myOrigURL:String; // URL used during connect() call. private var myNewURL:String; private var myMovie:String; private var myErrorText:String; private var myIsConnected:Boolean; private var myMediaTime:Number; private var myPlayScale:Number; // bypass Widevine client private var myIsBypassMode:Boolean; // progressive download private var myIsPdl:Boolean; public static const DO_CONNECT_FAILED:String = "doConnectFailed"; public function WvNetConnection():void { this.objectEncoding = flash.net.ObjectEncoding.AMF0; myIsConnected = false; myIsBypassMode = false; myIsPdl = true; myMediaTime = 0; myPlayScale = 1; } /////////////////////////////////////////////////////////////////////////// public override function connect(command:String, ... arguments):void { // handle RTMP streaming, not supported in Widevine yet if (command.substr(0, 4) == "rtmp") { myIsPdl = false; } if (IsBypassMode()) { try { if (IsPdl()) { //trace("(bypass) Handling HTTP stream:" + command); super.connect(null); myNewURL = command; } else { // RTMP streaming //trace("(bypass) Handling RTMP stream:" + command); myNewURL = command.substring(0, command.lastIndexOf("/")+1); super.connect(myNewURL); } } catch (e:Error) { //dispatchEvent(new NetStatusEvent("onNetStatus", obj)); //trace("WvNetStream.connect() error:" + e.message); throw new Error("connect() failed"); } return; } // Widevine encrypted stream only if (IsPdl()) { //trace("(Handling Wv HTTP stream:" + command); } else { command = command.substring(0, command.lastIndexOf("/")+1); //trace("(Handling Wv RTMP stream:" + command); } if (doConnect(command) != 0) { setTimeout(function():void{ if (doConnect(command) != 0) { //dispatchEvent(new NetStatusEvent("netStatus", obj)); //throw new Error("doConnect() failed"); dispatchEvent(new Event(DO_CONNECT_FAILED)); } },1500); } } //private function /////////////////////////////////////////////////////////////////////////// private function doConnect(theURL:String):Number { myOrigURL = theURL; if (myOrigURL == null) { myErrorText = "url passed in connect() is null"; KTrace.getInstance().log("doConnect" + myErrorText); return 1; } try { myMovie = theURL.substr(myOrigURL.lastIndexOf("/")+1); myNewURL = String(ExternalInterface.call("WVGetURL", myOrigURL)); if (myNewURL.toLowerCase().indexOf("error:") != -1) { myErrorText = myNewURL; KTrace.getInstance().log("doConnect" + myErrorText); return 2; } } catch (errObject:Error) { myErrorText = "WVGetURL() failed. " + errObject.message; KTrace.getInstance().log("doConnect" + myErrorText); } try { //trace("Calling super.connect()"); super.connect(myNewURL); } catch (errObject:Error) { myErrorText = "super.connect() failed. " + errObject.message; KTrace.getInstance().log("doConnect" + myErrorText); } myIsConnected = true; return 0; } /////////////////////////////////////////////////////////////////////////// public override function close():void { trace("WvNetConnection.close()"); myIsConnected = false; super.close(); } /////////////////////////////////////////////////////////////////////////// public function getErrorText():String { return myErrorText; } /////////////////////////////////////////////////////////////////////////// public function getNewURL():String { return myNewURL; } /////////////////////////////////////////////////////////////////////////// public function isConnected():Boolean { return myIsConnected; } /////////////////////////////////////////////////////////////////////////// public function setBypassMode(flag:Boolean):void { myIsBypassMode = flag; } /////////////////////////////////////////////////////////////////////////// public function IsBypassMode():Boolean { return myIsBypassMode; } /////////////////////////////////////////////////////////////////////////// public function IsPdl():Boolean { return myIsPdl; } } // class } // package
fix widevine on mac - add timeout on doconnect if falis(retry)
fix widevine on mac - add timeout on doconnect if falis(retry)
ActionScript
agpl-3.0
kaltura/kdp,shvyrev/kdp,kaltura/kdp,kaltura/kdp,shvyrev/kdp,shvyrev/kdp
caf3f40dffd94e79997da95f88a62dd386b7d252
src/as/com/threerings/ezgame/client/EZGameConfigurator.as
src/as/com/threerings/ezgame/client/EZGameConfigurator.as
// // $Id$ // // Vilya library - tools for developing networked games // Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved // http://www.threerings.net/code/vilya/ // // This library is free software; you can redistribute it and/or modify it // under the terms of the GNU Lesser General Public License as published // by the Free Software Foundation; either version 2.1 of the License, or // (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA package com.threerings.ezgame.client { import mx.core.UIComponent; import mx.controls.CheckBox; import mx.controls.ComboBox; import mx.controls.HSlider; import mx.controls.Label; import com.threerings.util.StringUtil; import com.threerings.flex.LabeledSlider; import com.threerings.parlor.game.client.FlexGameConfigurator; import com.threerings.ezgame.data.EZGameConfig; /** * Adds custom configuration of options specified in XML. */ public class EZGameConfigurator extends FlexGameConfigurator { /** * Set a String of configData, which is hopefully XML formatted with * some game configuration options. */ public function setXMLConfig (configData :String) :void { var log :Log = Log.getLog(this); var config :XML = XML(configData); for each (var param :XML in config..params.children()) { if (StringUtil.isBlank(param.@ident)) { log.warning("Bad configuration option: no 'ident' in " + param + ", ignoring."); continue; } switch (param.localName().toLowerCase()) { case "range": addRangeOption(param, log); break; case "choice": addChoiceOption(param, log); break; case "toggle": addToggleOption(param, log); break; default: log.warning("Unknown XML configuration option: " + param + ", ignoring."); break; } } } /** * Add a control that came from parsing our custom option XML. */ protected function addXMLControl (ident :String, control :UIComponent) :void { var name :String = ident.replace("_", " "); var lbl :Label = new Label(); lbl.text = name + ":"; addControl(lbl, control); _customConfigs.push(ident, control); } /** * Adds a 'range' option specified in XML */ protected function addRangeOption (spec :XML, log :Log) :void { var min :Number = Number(spec.@minimum); var max :Number = Number(spec.@maximum); var start :Number = Number(spec.@start); if (isNaN(min) || isNaN(max) || isNaN(start)) { log.warning("Unable to parse range specification. " + "Required numeric values: minimum, maximum, start " + "[xml=" + spec + "]."); return; } var slider :HSlider = new HSlider(); slider.minimum = min; slider.maximum = max; slider.value = start; slider.liveDragging = true; slider.snapInterval = 1; addXMLControl(spec.@ident, new LabeledSlider(slider)); } /** * Adds a 'choice' option specified in XML */ protected function addChoiceOption (spec :XML, log :Log) :void { if ([email protected] == 0 || [email protected] == 0) { log.warning("Unable to parse choice specification. " + "Required 'choices' or 'start' is missing. " + "[xml=" + spec + "]."); return; } var choiceString :String = String(spec.@choices); var start :String = String(spec.@start); var choices :Array = choiceString.split(","); var startDex :int = choices.indexOf(start); if (startDex == -1) { log.warning("Choice start value does not appear in list of choices "+ "[xml=" + spec + "]."); return; } var box :ComboBox = new ComboBox(); box.dataProvider = choices; box.selectedIndex = startDex; addXMLControl(spec.@ident, box); } /** * Adds a 'toggle' option specified in XML */ protected function addToggleOption (spec :XML, log :Log) :void { if ([email protected] == 0) { log.warning("Unable to parse toggle specification. " + "Required 'start' is missing. " + "[xml=" + spec + "]."); return; } var startStr :String = String(spec.@start).toLowerCase(); var box :CheckBox = new CheckBox(); box.selected = ("true" == startStr); addXMLControl(spec.@ident, box); } override protected function flushGameConfig () :void { super.flushGameConfig(); // if there were any custom XML configs, flush those as well. if (_customConfigs.length > 0) { var options :Object = {}; for (var ii :int = 0; ii < _customConfigs.length; ii += 2) { var ident :String = String(_customConfigs[ii]); var control :UIComponent = (_customConfigs[ii + 1] as UIComponent); if (control is LabeledSlider) { options[ident] = (control as LabeledSlider).slider.value; } else if (control is CheckBox) { options[ident] = (control as CheckBox).selected; } else if (control is ComboBox) { options[ident] = (control as ComboBox).value; } else { Log.getLog(this).warning("Unknow custom config type " + control); } } (_config as EZGameConfig).customConfig = options; } } /** Contains pairs of identString, control, identString, control.. */ protected var _customConfigs :Array = []; } }
// // $Id$ // // Vilya library - tools for developing networked games // Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved // http://www.threerings.net/code/vilya/ // // This library is free software; you can redistribute it and/or modify it // under the terms of the GNU Lesser General Public License as published // by the Free Software Foundation; either version 2.1 of the License, or // (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA package com.threerings.ezgame.client { import mx.core.UIComponent; import mx.controls.CheckBox; import mx.controls.ComboBox; import mx.controls.HSlider; import mx.controls.Label; import com.threerings.util.StringUtil; import com.threerings.flex.LabeledSlider; import com.threerings.parlor.game.client.FlexGameConfigurator; import com.threerings.ezgame.data.EZGameConfig; /** * Adds custom configuration of options specified in XML. */ public class EZGameConfigurator extends FlexGameConfigurator { /** * Set a String of configData, which is hopefully XML formatted with * some game configuration options. */ public function setXMLConfig (configData :String) :void { var log :Log = Log.getLog(this); var config :XML = XML(configData); for each (var param :XML in config..params.children()) { if (StringUtil.isBlank(param.@ident)) { log.warning("Bad configuration option: no 'ident' in " + param + ", ignoring."); continue; } switch (param.localName().toLowerCase()) { case "range": addRangeOption(param, log); break; case "choice": addChoiceOption(param, log); break; case "toggle": addToggleOption(param, log); break; default: log.warning("Unknown XML configuration option: " + param + ", ignoring."); break; } } } /** * Add a control that came from parsing our custom option XML. */ protected function addXMLControl (spec :XML, control :UIComponent) :void { var ident :String = String(spec.@ident); var tip :String = StringUtil.trim(String(spec.text())); var lbl :Label = new Label(); lbl.text = ident + ":"; lbl.toolTip = tip; control.toolTip = tip; addControl(lbl, control); _customConfigs.push(ident, control); } /** * Adds a 'range' option specified in XML */ protected function addRangeOption (spec :XML, log :Log) :void { var min :Number = Number(spec.@minimum); var max :Number = Number(spec.@maximum); var start :Number = Number(spec.@start); if (isNaN(min) || isNaN(max) || isNaN(start)) { log.warning("Unable to parse range specification. " + "Required numeric values: minimum, maximum, start " + "[xml=" + spec + "]."); return; } var slider :HSlider = new HSlider(); slider.minimum = min; slider.maximum = max; slider.value = start; slider.liveDragging = true; slider.snapInterval = 1; addXMLControl(spec, new LabeledSlider(slider)); } /** * Adds a 'choice' option specified in XML */ protected function addChoiceOption (spec :XML, log :Log) :void { if ([email protected] == 0 || [email protected] == 0) { log.warning("Unable to parse choice specification. " + "Required 'choices' or 'start' is missing. " + "[xml=" + spec + "]."); return; } var choiceString :String = String(spec.@choices); var start :String = String(spec.@start); var choices :Array = choiceString.split(","); var startDex :int = choices.indexOf(start); if (startDex == -1) { log.warning("Choice start value does not appear in list of choices "+ "[xml=" + spec + "]."); return; } var box :ComboBox = new ComboBox(); box.dataProvider = choices; box.selectedIndex = startDex; addXMLControl(spec, box); } /** * Adds a 'toggle' option specified in XML */ protected function addToggleOption (spec :XML, log :Log) :void { if ([email protected] == 0) { log.warning("Unable to parse toggle specification. " + "Required 'start' is missing. " + "[xml=" + spec + "]."); return; } var startStr :String = String(spec.@start).toLowerCase(); var box :CheckBox = new CheckBox(); box.selected = ("true" == startStr); addXMLControl(spec, box); } override protected function flushGameConfig () :void { super.flushGameConfig(); // if there were any custom XML configs, flush those as well. if (_customConfigs.length > 0) { var options :Object = {}; for (var ii :int = 0; ii < _customConfigs.length; ii += 2) { var ident :String = String(_customConfigs[ii]); var control :UIComponent = (_customConfigs[ii + 1] as UIComponent); if (control is LabeledSlider) { options[ident] = (control as LabeledSlider).slider.value; } else if (control is CheckBox) { options[ident] = (control as CheckBox).selected; } else if (control is ComboBox) { options[ident] = (control as ComboBox).value; } else { Log.getLog(this).warning("Unknow custom config type " + control); } } (_config as EZGameConfig).customConfig = options; } } /** Contains pairs of identString, control, identString, control.. */ protected var _customConfigs :Array = []; } }
Allow text inside the <range><choice> and <toggle> tags to contain the tooltip for a game configuration. - Removed ident translation of _ to ' ' for display purposes. Just use a nice name.
Allow text inside the <range><choice> and <toggle> tags to contain the tooltip for a game configuration. - Removed ident translation of _ to ' ' for display purposes. Just use a nice name. git-svn-id: a3e1eb16dde062992de22c830ed8045c8013209a@246 c613c5cb-e716-0410-b11b-feb51c14d237
ActionScript
lgpl-2.1
threerings/vilya,threerings/vilya
cb3a82ca2ac5790685471d107777d3de9c111c91
src/com/esri/builder/controllers/PortalController.as
src/com/esri/builder/controllers/PortalController.as
//////////////////////////////////////////////////////////////////////////////// // Copyright (c) 2008-2013 Esri. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. //////////////////////////////////////////////////////////////////////////////// package com.esri.builder.controllers { import com.esri.ags.components.IdentityManager; import com.esri.ags.components.supportClasses.Credential; import com.esri.ags.events.IdentityManagerEvent; import com.esri.ags.events.PortalEvent; import com.esri.ags.portal.Portal; import com.esri.builder.eventbus.AppEvent; import com.esri.builder.model.Model; import com.esri.builder.model.PortalModel; import com.esri.builder.supportClasses.LogUtil; import com.esri.builder.supportClasses.URLUtil; import mx.logging.ILogger; import mx.logging.Log; import mx.resources.ResourceManager; import mx.rpc.Fault; import mx.rpc.events.FaultEvent; public class PortalController { private static const LOG:ILogger = LogUtil.createLogger(PortalController); private var lastUsedCultureCode:String; private var portal:Portal = PortalModel.getInstance().portal; public function PortalController() { AppEvent.addListener(AppEvent.SETTINGS_SAVED, settingsChangeHandler); } private function identityManager_signInHandler(event:IdentityManagerEvent):void { if (PortalModel.getInstance().hasSameOrigin(event.credential.server) && !PortalModel.getInstance().portal.signedIn) { signIntoPortalInternally(); } } private function portalSignOutHandler(event:AppEvent):void { if (Log.isInfo()) { LOG.info("Portal sign out requested"); } IdentityManager.instance.removeEventListener(IdentityManagerEvent.SIGN_IN, identityManager_signInHandler); portal.addEventListener(PortalEvent.LOAD, portal_loadHandler); portal.addEventListener(FaultEvent.FAULT, portal_faultHandler); portal.signOut(); } private function portalSignInHandler(event:AppEvent):void { if (Log.isInfo()) { LOG.info("Portal sign in requested"); } signIntoPortalInternally(); } private function signIntoPortalInternally():void { IdentityManager.instance.removeEventListener(IdentityManagerEvent.SIGN_IN, identityManager_signInHandler); portal.addEventListener(PortalEvent.LOAD, portal_loadHandler); portal.addEventListener(FaultEvent.FAULT, portal_faultHandler); portal.signIn(); } private function settingsChangeHandler(event:AppEvent):void { //optimization: AGO uses OAuth, so we register the OAuth info upfront var portalModel:PortalModel = PortalModel.getInstance(); var portalURL:String = portalModel.portalURL; if (portalModel.isAGO(portalURL)) { portalModel.registerOAuthPortal(portalURL); } loadPortal(portalURL, Model.instance.cultureCode); } private function loadPortal(url:String, cultureCode:String):void { if (Log.isInfo()) { LOG.info("Loading Portal"); } if (url) { var hasPortalURLChanged:Boolean = (portal.url != url); var hasCultureCodeChanged:Boolean = (lastUsedCultureCode != cultureCode); if (hasPortalURLChanged || hasCultureCodeChanged) { if (Log.isDebug()) { LOG.debug("Reloading Portal - URL: {0}, culture code: {1}", url, cultureCode); } if (hasPortalURLChanged) { portal.unload(); } lastUsedCultureCode = cultureCode; portal.culture = cultureCode; portal.url = URLUtil.removeToken(url); IdentityManager.instance.removeEventListener(IdentityManagerEvent.SIGN_IN, identityManager_signInHandler); portal.addEventListener(PortalEvent.LOAD, portal_loadHandler); portal.addEventListener(FaultEvent.FAULT, portal_faultHandler); portal.load(); } } else { unloadPortal(); dispatchPortalStatusUpdate(); } } private function unloadPortal():void { if (Log.isDebug()) { LOG.debug("Unloading Portal"); } portal.url = null; portal.unload(); } private function dispatchPortalStatusUpdate():void { updatePortalHandlersBasedOnStatus(); AppEvent.dispatch(AppEvent.PORTAL_STATUS_UPDATED); } private function updatePortalHandlersBasedOnStatus():void { if (portal.signedIn) { AppEvent.addListener(AppEvent.PORTAL_SIGN_OUT, portalSignOutHandler); AppEvent.removeListener(AppEvent.PORTAL_SIGN_IN, portalSignInHandler); IdentityManager.instance.removeEventListener(IdentityManagerEvent.SIGN_IN, identityManager_signInHandler); } else { AppEvent.addListener(AppEvent.PORTAL_SIGN_IN, portalSignInHandler); IdentityManager.instance.addEventListener(IdentityManagerEvent.SIGN_IN, identityManager_signInHandler); AppEvent.removeListener(AppEvent.PORTAL_SIGN_OUT, portalSignOutHandler); } } private function portal_loadHandler(event:PortalEvent):void { if (Log.isDebug()) { LOG.debug("Portal load success"); } //do nothing, load successful portal.removeEventListener(PortalEvent.LOAD, portal_loadHandler); portal.removeEventListener(FaultEvent.FAULT, portal_faultHandler); dispatchPortalStatusUpdate(); } private function portal_faultHandler(event:FaultEvent):void { if (Log.isDebug()) { LOG.debug("Portal load fault"); } portal.removeEventListener(PortalEvent.LOAD, portal_loadHandler); portal.removeEventListener(FaultEvent.FAULT, portal_faultHandler); var fault:Fault = event.fault; if (fault.faultCode == "403" && fault.faultString == "User not part of this account") { var credential:Credential = IdentityManager.instance.findCredential(portal.url); if (credential) { credential.destroy(); } AppEvent.dispatch( AppEvent.SHOW_ERROR, ResourceManager.getInstance().getString("BuilderStrings", "notOrgMember")); } else { dispatchPortalStatusUpdate(); } } } }
//////////////////////////////////////////////////////////////////////////////// // Copyright (c) 2008-2013 Esri. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. //////////////////////////////////////////////////////////////////////////////// package com.esri.builder.controllers { import com.esri.ags.components.IdentityManager; import com.esri.ags.components.supportClasses.Credential; import com.esri.ags.events.IdentityManagerEvent; import com.esri.ags.events.PortalEvent; import com.esri.ags.portal.Portal; import com.esri.builder.eventbus.AppEvent; import com.esri.builder.model.Model; import com.esri.builder.model.PortalModel; import com.esri.builder.supportClasses.LogUtil; import com.esri.builder.supportClasses.URLUtil; import mx.logging.ILogger; import mx.logging.Log; import mx.resources.ResourceManager; import mx.rpc.Fault; import mx.rpc.events.FaultEvent; public class PortalController { private static const LOG:ILogger = LogUtil.createLogger(PortalController); private var lastUsedCultureCode:String; private var portal:Portal = PortalModel.getInstance().portal; public function PortalController() { AppEvent.addListener(AppEvent.SETTINGS_SAVED, settingsChangeHandler); } private function settingsChangeHandler(event:AppEvent):void { //optimization: AGO uses OAuth, so we register the OAuth info upfront var portalModel:PortalModel = PortalModel.getInstance(); var portalURL:String = portalModel.portalURL; if (portalModel.isAGO(portalURL)) { portalModel.registerOAuthPortal(portalURL); } loadPortal(portalURL, Model.instance.cultureCode); } private function loadPortal(url:String, cultureCode:String):void { if (Log.isInfo()) { LOG.info("Loading Portal"); } if (url) { var hasPortalURLChanged:Boolean = (portal.url != url); var hasCultureCodeChanged:Boolean = (lastUsedCultureCode != cultureCode); if (hasPortalURLChanged || hasCultureCodeChanged) { if (Log.isDebug()) { LOG.debug("Reloading Portal - URL: {0}, culture code: {1}", url, cultureCode); } if (hasPortalURLChanged) { portal.unload(); } lastUsedCultureCode = cultureCode; portal.culture = cultureCode; portal.url = URLUtil.removeToken(url); IdentityManager.instance.removeEventListener(IdentityManagerEvent.SIGN_IN, identityManager_signInHandler); portal.addEventListener(PortalEvent.LOAD, portal_loadHandler); portal.addEventListener(FaultEvent.FAULT, portal_faultHandler); portal.load(); } } else { unloadPortal(); dispatchPortalStatusUpdate(); } } private function identityManager_signInHandler(event:IdentityManagerEvent):void { if (PortalModel.getInstance().hasSameOrigin(event.credential.server) && !PortalModel.getInstance().portal.signedIn) { signIntoPortalInternally(); } } private function signIntoPortalInternally():void { IdentityManager.instance.removeEventListener(IdentityManagerEvent.SIGN_IN, identityManager_signInHandler); portal.addEventListener(PortalEvent.LOAD, portal_loadHandler); portal.addEventListener(FaultEvent.FAULT, portal_faultHandler); portal.signIn(); } private function portal_loadHandler(event:PortalEvent):void { if (Log.isDebug()) { LOG.debug("Portal load success"); } //do nothing, load successful portal.removeEventListener(PortalEvent.LOAD, portal_loadHandler); portal.removeEventListener(FaultEvent.FAULT, portal_faultHandler); dispatchPortalStatusUpdate(); } private function portal_faultHandler(event:FaultEvent):void { if (Log.isDebug()) { LOG.debug("Portal load fault"); } portal.removeEventListener(PortalEvent.LOAD, portal_loadHandler); portal.removeEventListener(FaultEvent.FAULT, portal_faultHandler); var fault:Fault = event.fault; if (fault.faultCode == "403" && fault.faultString == "User not part of this account") { var credential:Credential = IdentityManager.instance.findCredential(portal.url); if (credential) { credential.destroy(); } AppEvent.dispatch( AppEvent.SHOW_ERROR, ResourceManager.getInstance().getString("BuilderStrings", "notOrgMember")); } else { dispatchPortalStatusUpdate(); } } private function unloadPortal():void { if (Log.isDebug()) { LOG.debug("Unloading Portal"); } portal.url = null; portal.unload(); } private function dispatchPortalStatusUpdate():void { updatePortalHandlersBasedOnStatus(); AppEvent.dispatch(AppEvent.PORTAL_STATUS_UPDATED); } private function updatePortalHandlersBasedOnStatus():void { if (portal.signedIn) { AppEvent.addListener(AppEvent.PORTAL_SIGN_OUT, portalSignOutHandler); AppEvent.removeListener(AppEvent.PORTAL_SIGN_IN, portalSignInHandler); IdentityManager.instance.removeEventListener(IdentityManagerEvent.SIGN_IN, identityManager_signInHandler); } else { AppEvent.addListener(AppEvent.PORTAL_SIGN_IN, portalSignInHandler); IdentityManager.instance.addEventListener(IdentityManagerEvent.SIGN_IN, identityManager_signInHandler); AppEvent.removeListener(AppEvent.PORTAL_SIGN_OUT, portalSignOutHandler); } } private function portalSignOutHandler(event:AppEvent):void { if (Log.isInfo()) { LOG.info("Portal sign out requested"); } IdentityManager.instance.removeEventListener(IdentityManagerEvent.SIGN_IN, identityManager_signInHandler); portal.addEventListener(PortalEvent.LOAD, portal_loadHandler); portal.addEventListener(FaultEvent.FAULT, portal_faultHandler); portal.signOut(); } private function portalSignInHandler(event:AppEvent):void { if (Log.isInfo()) { LOG.info("Portal sign in requested"); } signIntoPortalInternally(); } } }
Move methods closer to their usage.
Move methods closer to their usage.
ActionScript
apache-2.0
Esri/arcgis-viewer-builder-flex
7b1e66e6e3bea589233f1f9890767107ab5b491c
tests/examplefiles/as3_test.as
tests/examplefiles/as3_test.as
import flash.events.MouseEvent; import com.example.programmingas3.playlist.PlayList; import com.example.programmingas3.playlist.Song; import com.example.programmingas3.playlist.SortProperty; // constants for the different "states" of the song form private static const ADD_SONG:uint = 1; private static const SONG_DETAIL:uint = 2; private var playList:PlayList = new PlayList(); private function initApp():void { // set the initial state of the song form, for adding a new song setFormState(ADD_SONG); // prepopulate the list with a few songs playList.addSong(new Song("Nessun Dorma", "Luciano Pavarotti", 1990, "nessundorma.mp3", ["90's", "Opera"])); playList.addSong(new Song("Come Undone", "Duran Duran", 1993, "comeundone.mp3", ["90's", "Pop"])); playList.addSong(new Song("Think of Me", "Sarah Brightman", 1987, "thinkofme.mp3", ["Showtunes"])); playList.addSong(new Song("Unbelievable", "EMF", 1991, "unbelievable.mp3", ["90's", "Pop"])); songList.dataProvider = playList.songList; } private function sortList(sortField:SortProperty):void { // Make all the sort type buttons enabled. // The active one will be grayed-out below sortByTitle.selected = false; sortByArtist.selected = false; sortByYear.selected = false; switch (sortField) { case SortProperty.TITLE: sortByTitle.selected = true; break; case SortProperty.ARTIST: sortByArtist.selected = true; break; case SortProperty.YEAR: sortByYear.selected = true; break; } playList.sortList(sortField); refreshList(); } private function refreshList():void { // remember which song was selected var selectedSong:Song = Song(songList.selectedItem); // re-assign the song list as the dataprovider to get the newly sorted list // and force the List control to refresh itself songList.dataProvider = playList.songList; // reset the song selection if (selectedSong != null) { songList.selectedItem = selectedSong; } } private function songSelectionChange():void { if (songList.selectedIndex != -1) { setFormState(SONG_DETAIL); } else { setFormState(ADD_SONG); } } private function addNewSong():void { // gather the values from the form and add the new song var title:String = newSongTitle.text; var artist:String = newSongArtist.text; var year:uint = newSongYear.value; var filename:String = newSongFilename.text; var genres:Array = newSongGenres.selectedItems; playList.addSong(new Song(title, artist, year, filename, genres)); refreshList(); // clear out the "add song" form fields setFormState(ADD_SONG); } private function songListLabel(item:Object):String { return item.toString(); } private function setFormState(state:uint):void { // set the form title and control state switch (state) { case ADD_SONG: formTitle.text = "Add New Song"; // show the submit button submitSongData.visible = true; showAddControlsBtn.visible = false; // clear the form fields newSongTitle.text = ""; newSongArtist.text = ""; newSongYear.value = (new Date()).fullYear; newSongFilename.text = ""; newSongGenres.selectedIndex = -1; // deselect the currently selected song (if any) songList.selectedIndex = -1; break; case SONG_DETAIL: formTitle.text = "Song Details"; // populate the form with the selected item's data var selectedSong:Song = Song(songList.selectedItem); newSongTitle.text = selectedSong.title; newSongArtist.text = selectedSong.artist; newSongYear.value = selectedSong.year; newSongFilename.text = selectedSong.filename; newSongGenres.selectedItems = selectedSong.genres; // hide the submit button submitSongData.visible = false; showAddControlsBtn.visible = true; break; } }
import flash.events.MouseEvent; import com.example.programmingas3.playlist.PlayList; import com.example.programmingas3.playlist.Song; import com.example.programmingas3.playlist.SortProperty; // constants for the different "states" of the song form private static const ADD_SONG:uint = 1; private static const SONG_DETAIL:uint = 2; private var playList:PlayList = new PlayList.<T>(); private function initApp():void { // set the initial state of the song form, for adding a new song setFormState(ADD_SONG); // prepopulate the list with a few songs playList.addSong(new Song("Nessun Dorma", "Luciano Pavarotti", 1990, "nessundorma.mp3", ["90's", "Opera"])); playList.addSong(new Song("Come Undone", "Duran Duran", 1993, "comeundone.mp3", ["90's", "Pop"])); playList.addSong(new Song("Think of Me", "Sarah Brightman", 1987, "thinkofme.mp3", ["Showtunes"])); playList.addSong(new Song("Unbelievable", "EMF", 1991, "unbelievable.mp3", ["90's", "Pop"])); songList.dataProvider = playList.songList; } private function sortList(sortField:SortProperty.<T>):void { // Make all the sort type buttons enabled. // The active one will be grayed-out below sortByTitle.selected = false; sortByArtist.selected = false; sortByYear.selected = false; switch (sortField) { case SortProperty.TITLE: sortByTitle.selected = true; break; case SortProperty.ARTIST: sortByArtist.selected = true; break; case SortProperty.YEAR: sortByYear.selected = true; break; } playList.sortList(sortField); refreshList(); } private function refreshList():void { // remember which song was selected var selectedSong:Song = Song(songList.selectedItem); // re-assign the song list as the dataprovider to get the newly sorted list // and force the List control to refresh itself songList.dataProvider = playList.songList; // reset the song selection if (selectedSong != null) { songList.selectedItem = selectedSong; } } private function songSelectionChange():void { if (songList.selectedIndex != -1) { setFormState(SONG_DETAIL); } else { setFormState(ADD_SONG); } } private function addNewSong():void { // gather the values from the form and add the new song var title:String = newSongTitle.text; var artist:String = newSongArtist.text; var year:uint = newSongYear.value; var filename:String = newSongFilename.text; var genres:Array = newSongGenres.selectedItems; playList.addSong(new Song(title, artist, year, filename, genres)); refreshList(); // clear out the "add song" form fields setFormState(ADD_SONG); } private function songListLabel(item:Object):String { return item.toString(); } private function setFormState(state:uint):void { // set the form title and control state switch (state) { case ADD_SONG: formTitle.text = "Add New Song"; // show the submit button submitSongData.visible = true; showAddControlsBtn.visible = false; // clear the form fields newSongTitle.text = ""; newSongArtist.text = ""; newSongYear.value = (new Date()).fullYear; newSongFilename.text = ""; newSongGenres.selectedIndex = -1; // deselect the currently selected song (if any) songList.selectedIndex = -1; break; case SONG_DETAIL: formTitle.text = "Song Details"; // populate the form with the selected item's data var selectedSong:Song = Song(songList.selectedItem); newSongTitle.text = selectedSong.title; newSongArtist.text = selectedSong.artist; newSongYear.value = selectedSong.year; newSongFilename.text = selectedSong.filename; newSongGenres.selectedItems = selectedSong.genres; // hide the submit button submitSongData.visible = false; showAddControlsBtn.visible = true; break; } }
Add type generics to AS3 test file.
Add type generics to AS3 test file.
ActionScript
bsd-2-clause
Khan/pygments,kirbyfan64/pygments-unofficial,kirbyfan64/pygments-unofficial,Khan/pygments,nsfmc/pygments,nsfmc/pygments,Khan/pygments,Khan/pygments,dbrgn/pygments-mirror,dbrgn/pygments-mirror,kirbyfan64/pygments-unofficial,kirbyfan64/pygments-unofficial,dbrgn/pygments-mirror,Khan/pygments,kirbyfan64/pygments-unofficial,dbrgn/pygments-mirror,Khan/pygments,dbrgn/pygments-mirror,kirbyfan64/pygments-unofficial,kirbyfan64/pygments-unofficial,nsfmc/pygments,dbrgn/pygments-mirror,dbrgn/pygments-mirror,Khan/pygments,Khan/pygments,nsfmc/pygments,nsfmc/pygments,Khan/pygments,dbrgn/pygments-mirror,Khan/pygments,nsfmc/pygments,nsfmc/pygments,dbrgn/pygments-mirror,Khan/pygments,kirbyfan64/pygments-unofficial,kirbyfan64/pygments-unofficial,nsfmc/pygments,Khan/pygments,nsfmc/pygments,kirbyfan64/pygments-unofficial,nsfmc/pygments,Khan/pygments,dbrgn/pygments-mirror,kirbyfan64/pygments-unofficial,nsfmc/pygments,dbrgn/pygments-mirror,Khan/pygments,nsfmc/pygments,dbrgn/pygments-mirror,dbrgn/pygments-mirror,kirbyfan64/pygments-unofficial,dbrgn/pygments-mirror,nsfmc/pygments,kirbyfan64/pygments-unofficial,kirbyfan64/pygments-unofficial,kirbyfan64/pygments-unofficial,Khan/pygments,nsfmc/pygments,dbrgn/pygments-mirror,kirbyfan64/pygments-unofficial,Khan/pygments,nsfmc/pygments,dbrgn/pygments-mirror,nsfmc/pygments
ca77bc4c731bcfa3b41675b675402039c2ea64ca
src/org/mangui/hls/HLSJS.as
src/org/mangui/hls/HLSJS.as
package org.mangui.hls { import flash.external.ExternalInterface; import org.hola.ZExternalInterface; import org.hola.JSAPI; import org.hola.HSettings; import org.mangui.hls.event.HLSEvent; public class HLSJS { private static var _inited:Boolean = false; private static var _duration:Number; private static var _bandwidth:Number = -1; private static var _url:String; private static var _hls:HLS; public static function init():void{ if (_inited || !ZExternalInterface.avail()) return; _inited = true; JSAPI.init(); ExternalInterface.addCallback("hola_version", hola_version); ExternalInterface.addCallback("hola_hls_get_video_url", hola_hls_get_video_url); ExternalInterface.addCallback("hola_hls_get_position", hola_hls_get_position); ExternalInterface.addCallback("hola_hls_get_duration", hola_hls_get_duration); ExternalInterface.addCallback("hola_hls_get_buffer_sec", hola_hls_get_buffer_sec); ExternalInterface.addCallback("hola_hls_get_state", hola_hls_get_state); ExternalInterface.addCallback("hola_hls_get_levels", hola_hls_get_levels); ExternalInterface.addCallback("hola_hls_get_level", hola_hls_get_level); ExternalInterface.addCallback("hola_setBandwidth", hola_setBandwidth); } public static function HLSnew(hls:HLS):void{ _hls = hls; // notify js events hls.addEventListener(HLSEvent.MANIFEST_LOADING, on_event); hls.addEventListener(HLSEvent.MANIFEST_PARSED, on_event); hls.addEventListener(HLSEvent.MANIFEST_LOADED, on_event); hls.addEventListener(HLSEvent.LEVEL_LOADING, on_event); hls.addEventListener(HLSEvent.LEVEL_LOADING_ABORTED, on_event); hls.addEventListener(HLSEvent.LEVEL_LOADED, on_event); hls.addEventListener(HLSEvent.LEVEL_SWITCH, on_event); hls.addEventListener(HLSEvent.LEVEL_ENDLIST, on_event); hls.addEventListener(HLSEvent.FRAGMENT_LOADING, on_event); hls.addEventListener(HLSEvent.FRAGMENT_LOADED, on_event); hls.addEventListener(HLSEvent.FRAGMENT_LOAD_EMERGENCY_ABORTED, on_event); hls.addEventListener(HLSEvent.FRAGMENT_PLAYING, on_event); hls.addEventListener(HLSEvent.FRAGMENT_SKIPPED, on_event); hls.addEventListener(HLSEvent.AUDIO_TRACKS_LIST_CHANGE, on_event); hls.addEventListener(HLSEvent.AUDIO_TRACK_SWITCH, on_event); hls.addEventListener(HLSEvent.AUDIO_LEVEL_LOADING, on_event); hls.addEventListener(HLSEvent.AUDIO_LEVEL_LOADED, on_event); hls.addEventListener(HLSEvent.TAGS_LOADED, on_event); hls.addEventListener(HLSEvent.LAST_VOD_FRAGMENT_LOADED, on_event); hls.addEventListener(HLSEvent.WARNING, on_event); hls.addEventListener(HLSEvent.ERROR, on_event); hls.addEventListener(HLSEvent.MEDIA_TIME, on_event); hls.addEventListener(HLSEvent.PLAYBACK_STATE, on_event); hls.addEventListener(HLSEvent.SEEK_STATE, on_event); hls.addEventListener(HLSEvent.STREAM_TYPE_DID_CHANGE, on_event); hls.addEventListener(HLSEvent.PLAYBACK_COMPLETE, on_event); hls.addEventListener(HLSEvent.PLAYLIST_DURATION_UPDATED, on_event); hls.addEventListener(HLSEvent.ID3_UPDATED, on_event); hls.addEventListener(HLSEvent.FPS_DROP, on_event); hls.addEventListener(HLSEvent.FPS_DROP_LEVEL_CAPPING, on_event); hls.addEventListener(HLSEvent.FPS_DROP_SMOOTH_LEVEL_SWITCH, on_event); hls.addEventListener(HLSEvent.LIVE_LOADING_STALLED, on_event); // track duration events hls.addEventListener(HLSEvent.MANIFEST_LOADED, on_manifest_loaded); hls.addEventListener(HLSEvent.PLAYLIST_DURATION_UPDATED, on_playlist_duration_updated); // track playlist url hls.addEventListener(HLSEvent.MANIFEST_LOADING, on_manifest_loading); JSAPI.postMessage2({id: 'flashls.hlsNew', hls_id: hls.id}); } public static function HLSdispose(hls:HLS):void{ JSAPI.postMessage2({id: 'flashls.hlsDispose', hls_id: hls.id}); _duration = 0; _bandwidth = -1; _url = null; _hls = null; } public static function get bandwidth():Number{ return HSettings.hls_mode ? _bandwidth : -1; } private static function on_manifest_loaded(e:HLSEvent):void{ _duration = e.levels[_hls.startLevel].duration; } private static function on_playlist_duration_updated(e:HLSEvent):void{ _duration = e.duration; } private static function on_manifest_loading(e:HLSEvent):void{ _url = e.url; } private static function on_event(e:HLSEvent):void{ JSAPI.postMessage2({id: 'flashls.'+e.type, hls_id: _hls.id, url: e.url, level: e.level, duration: e.duration, levels: e.levels, error: e.error, loadMetrics: e.loadMetrics, playMetrics: e.playMetrics, mediatime: e.mediatime, state: e.state, audioTrack: e.audioTrack, streamType: e.streamType}); } private static function hola_version():Object{ return { flashls_version: '0.4.2.1', patch_version: '2.0.2' }; } private static function hola_hls_get_video_url():String{ return _url; } private static function hola_hls_get_position():Number{ return _hls.position; } private static function hola_hls_get_duration():Number{ return _duration; } private static function hola_hls_get_buffer_sec():Number{ return _hls.stream.bufferLength; } private static function hola_hls_get_state():String{ return _hls.playbackState; } private static function hola_hls_get_levels():Object{ return _hls.levels; } private static function hola_hls_get_level():Number{ return _hls.loadLevel; } private static function hola_setBandwidth(bandwidth:Number):void{ _bandwidth = bandwidth; } } }
package org.mangui.hls { import flash.external.ExternalInterface; import org.hola.ZExternalInterface; import org.hola.JSAPI; import org.hola.HSettings; import org.mangui.hls.event.HLSEvent; import org.mangui.hls.constant.HLSPlayStates; public class HLSJS { private static var _inited:Boolean = false; private static var _duration:Number; private static var _bandwidth:Number = -1; private static var _url:String; private static var _state:String; private static var _hls:HLS; public static function init():void{ if (_inited || !ZExternalInterface.avail()) return; _inited = true; JSAPI.init(); ExternalInterface.addCallback("hola_version", hola_version); ExternalInterface.addCallback("hola_hls_get_video_url", hola_hls_get_video_url); ExternalInterface.addCallback("hola_hls_get_position", hola_hls_get_position); ExternalInterface.addCallback("hola_hls_get_duration", hola_hls_get_duration); ExternalInterface.addCallback("hola_hls_get_buffer_sec", hola_hls_get_buffer_sec); ExternalInterface.addCallback("hola_hls_get_state", hola_hls_get_state); ExternalInterface.addCallback("hola_hls_get_levels", hola_hls_get_levels); ExternalInterface.addCallback("hola_hls_get_level", hola_hls_get_level); ExternalInterface.addCallback("hola_setBandwidth", hola_setBandwidth); } public static function HLSnew(hls:HLS):void{ _hls = hls; _state = HLSPlayStates.IDLE; // track duration events hls.addEventListener(HLSEvent.MANIFEST_LOADED, on_manifest_loaded); hls.addEventListener(HLSEvent.PLAYLIST_DURATION_UPDATED, on_playlist_duration_updated); // track playlist-url/state hls.addEventListener(HLSEvent.MANIFEST_LOADING, on_manifest_loading); hls.addEventListener(HLSEvent.PLAYBACK_STATE, on_playback_state); // notify js events hls.addEventListener(HLSEvent.MANIFEST_LOADING, on_event); hls.addEventListener(HLSEvent.MANIFEST_PARSED, on_event); hls.addEventListener(HLSEvent.MANIFEST_LOADED, on_event); hls.addEventListener(HLSEvent.LEVEL_LOADING, on_event); hls.addEventListener(HLSEvent.LEVEL_LOADING_ABORTED, on_event); hls.addEventListener(HLSEvent.LEVEL_LOADED, on_event); hls.addEventListener(HLSEvent.LEVEL_SWITCH, on_event); hls.addEventListener(HLSEvent.LEVEL_ENDLIST, on_event); hls.addEventListener(HLSEvent.FRAGMENT_LOADING, on_event); hls.addEventListener(HLSEvent.FRAGMENT_LOADED, on_event); hls.addEventListener(HLSEvent.FRAGMENT_LOAD_EMERGENCY_ABORTED, on_event); hls.addEventListener(HLSEvent.FRAGMENT_PLAYING, on_event); hls.addEventListener(HLSEvent.FRAGMENT_SKIPPED, on_event); hls.addEventListener(HLSEvent.AUDIO_TRACKS_LIST_CHANGE, on_event); hls.addEventListener(HLSEvent.AUDIO_TRACK_SWITCH, on_event); hls.addEventListener(HLSEvent.AUDIO_LEVEL_LOADING, on_event); hls.addEventListener(HLSEvent.AUDIO_LEVEL_LOADED, on_event); hls.addEventListener(HLSEvent.TAGS_LOADED, on_event); hls.addEventListener(HLSEvent.LAST_VOD_FRAGMENT_LOADED, on_event); hls.addEventListener(HLSEvent.WARNING, on_event); hls.addEventListener(HLSEvent.ERROR, on_event); hls.addEventListener(HLSEvent.MEDIA_TIME, on_event); hls.addEventListener(HLSEvent.PLAYBACK_STATE, on_event); hls.addEventListener(HLSEvent.SEEK_STATE, on_event); hls.addEventListener(HLSEvent.STREAM_TYPE_DID_CHANGE, on_event); hls.addEventListener(HLSEvent.PLAYBACK_COMPLETE, on_event); hls.addEventListener(HLSEvent.PLAYLIST_DURATION_UPDATED, on_event); hls.addEventListener(HLSEvent.ID3_UPDATED, on_event); hls.addEventListener(HLSEvent.FPS_DROP, on_event); hls.addEventListener(HLSEvent.FPS_DROP_LEVEL_CAPPING, on_event); hls.addEventListener(HLSEvent.FPS_DROP_SMOOTH_LEVEL_SWITCH, on_event); hls.addEventListener(HLSEvent.LIVE_LOADING_STALLED, on_event); JSAPI.postMessage2({id: 'flashls.hlsNew', hls_id: hls.id}); } public static function HLSdispose(hls:HLS):void{ JSAPI.postMessage2({id: 'flashls.hlsDispose', hls_id: hls.id}); _duration = 0; _bandwidth = -1; _url = null; _state = HLSPlayStates.IDLE; _hls = null; } public static function get bandwidth():Number{ return HSettings.hls_mode ? _bandwidth : -1; } private static function on_manifest_loaded(e:HLSEvent):void{ _duration = e.levels[_hls.startLevel].duration; } private static function on_playlist_duration_updated(e:HLSEvent):void{ _duration = e.duration; } private static function on_manifest_loading(e:HLSEvent):void{ _url = e.url; _state = "LOADING"; on_event(new HLSEvent(HLSEvent.PLAYBACK_STATE, _state)); } private static function on_playback_state(e:HLSEvent):void{ _state = e.state; } private static function on_event(e:HLSEvent):void{ JSAPI.postMessage2({id: 'flashls.'+e.type, hls_id: _hls.id, url: e.url, level: e.level, duration: e.duration, levels: e.levels, error: e.error, loadMetrics: e.loadMetrics, playMetrics: e.playMetrics, mediatime: e.mediatime, state: e.state, audioTrack: e.audioTrack, streamType: e.streamType}); } private static function hola_version():Object{ return { flashls_version: '0.4.2.1', patch_version: '2.0.2' }; } private static function hola_hls_get_video_url():String{ return _url; } private static function hola_hls_get_position():Number{ return _hls.position; } private static function hola_hls_get_duration():Number{ return _duration; } private static function hola_hls_get_buffer_sec():Number{ return _hls.stream.bufferLength; } private static function hola_hls_get_state():String{ return _state; } private static function hola_hls_get_levels():Object{ return _hls.levels; } private static function hola_hls_get_level():Number{ return _hls.loadLevel; } private static function hola_setBandwidth(bandwidth:Number):void{ _bandwidth = bandwidth; } } }
add LOADING state
add LOADING state
ActionScript
mpl-2.0
hola/flashls,hola/flashls
1810073759d2edf9aef64533ede2cb42be67a76e
src/aerys/minko/render/geometry/stream/IndexStream.as
src/aerys/minko/render/geometry/stream/IndexStream.as
package aerys.minko.render.geometry.stream { import aerys.minko.ns.minko_stream; import aerys.minko.render.resource.IndexBuffer3DResource; import aerys.minko.type.Signal; import flash.utils.ByteArray; import flash.utils.Endian; public final class IndexStream { use namespace minko_stream; minko_stream var _data : ByteArray; minko_stream var _localDispose : Boolean; private var _usage : uint; private var _resource : IndexBuffer3DResource; private var _length : uint; private var _locked : Boolean; private var _changed : Signal; public function get usage() : uint { return _usage; } public function get resource() : IndexBuffer3DResource { return _resource; } public function get length() : uint { return _length; } public function set length(value : uint) : void { _data.length = value << 1; invalidate(); } public function get changed() : Signal { return _changed; } public function IndexStream(usage : uint, data : ByteArray = null, length : uint = 0) { super(); initialize(data, length, usage); } minko_stream function invalidate() : void { _data.position = 0; _length = _data.length >>> 1; if (_length % 3 != 0) throw new Error('Invalid size'); if (!_locked) _changed.execute(this); } private function initialize(data : ByteArray, length : uint, usage : uint) : void { _changed = new Signal('IndexStream.changed'); _usage = usage; _resource = new IndexBuffer3DResource(this); _data = new ByteArray(); _data.endian = Endian.LITTLE_ENDIAN; if (data) { if (data.endian != Endian.LITTLE_ENDIAN) throw new Error('Endianness must be Endian.LITTLE_ENDIAN.'); if (length == 0) length = data.bytesAvailable; if (length % 6 != 0) throw new Error('Invalid size'); data.readBytes(_data, 0, length); } else { _data = dummyData(length); } _data.position = 0; invalidate(); } public function get(index : uint) : uint { var value : uint = 0; checkReadUsage(this); _data.position = index << 1; value = _data.readUnsignedShort(); _data.position = 0; return value; } public function set(index : uint, value : uint) : void { checkWriteUsage(this); _data.position = index << 1; _data.writeShort(value); _data.position = 0; invalidate(); } public function deleteTriangle(triangleIndex : uint) : void { checkWriteUsage(this); _data.position = 0; _data.writeBytes(_data, triangleIndex * 12, 12); _data.length -= 12; _data.position = 0; invalidate(); } public function clone(usage : uint = 0) : IndexStream { return new IndexStream(usage || _usage, _data); } public function toString() : String { return _data.toString(); } public function concat(indexStream : IndexStream, firstIndex : uint = 0, count : uint = 0, indexOffset : uint = 0) : IndexStream { checkReadUsage(indexStream); checkWriteUsage(this); pushBytes(indexStream._data, firstIndex, count, indexOffset); indexStream._data.position = 0; return this; } public function pushBytes(bytes : ByteArray, firstIndex : uint = 0, count : uint = 0, indexOffset : uint = 0) : IndexStream { count ||= bytes.length >>> 1; _data.position = _data.length; if (indexOffset == 0) _data.writeBytes(bytes, firstIndex << 1, count << 1); else { bytes.position = firstIndex << 1; for (var i : uint = 0; i < count; ++i) _data.writeShort(bytes.readUnsignedShort() + indexOffset); } _data.position = 0; bytes.position = (firstIndex + count) << 1; invalidate(); return this; } public function pushVector(indices : Vector.<uint>, firstIndex : uint = 0, count : uint = 0, offset : uint = 0) : IndexStream { checkWriteUsage(this); var numIndices : int = _data.length; count ||= indices.length; _data.position = _data.length; for (var i : int = 0; i < count; ++i) _data.writeShort(indices[int(firstIndex + i)] + offset); _data.position = 0; invalidate(); return this; } public function pushTriangle(index1 : uint, index2 : uint, index3 : uint) : IndexStream { return setTriangle(length * 3, index1, index2, index3); } public function setTriangle(triangleIndex : uint, index1 : uint, index2 : uint, index3 : uint) : IndexStream { _data.position = triangleIndex << 1; _data.writeShort(index1); _data.writeShort(index2); _data.writeShort(index3); _data.position = 0; invalidate(); return this; } public function disposeLocalData(waitForUpload : Boolean = true) : void { if (waitForUpload && _length != resource.numIndices) _localDispose = true; else { _data = null; _usage = StreamUsage.STATIC; } } public function dispose() : void { _resource.dispose(); } public function lock() : ByteArray { checkReadUsage(this); _data.position = 0; _locked = true; return _data; } public function unlock(hasChanged : Boolean = true) : void { _data.position = 0; _locked = false; if (hasChanged) invalidate(); } /** * Clones the IndexStream by creating a new underlying ByteArray and applying an offset on the indices. * * @param indexStream The IndexStream to clone. * @param offset The offset to apply on the indices. * * @return The offseted new IndexStream. * */ public static function cloneWithOffset(indexStream : IndexStream, offset : uint = 0) : IndexStream { if (!(indexStream.usage & StreamUsage.READ)) { throw new Error('Unable to read from index stream: stream usage is not set to StreamUsage.READ.'); } var newData : ByteArray = new ByteArray(); newData.endian = Endian.LITTLE_ENDIAN; var oldData : ByteArray = indexStream._data; oldData.position = 0; while (oldData.bytesAvailable) { var index : uint = oldData.readUnsignedShort() + offset; newData.writeShort(index); } newData.position = 0; return new IndexStream(indexStream.usage, newData); } private static function checkReadUsage(stream : IndexStream) : void { if (!(stream._usage & StreamUsage.READ)) throw new Error( 'Unable to read from vertex stream: stream usage is not set to StreamUsage.READ.' ); } private static function checkWriteUsage(stream : IndexStream) : void { if (!(stream._usage & StreamUsage.WRITE)) throw new Error( 'Unable to write in vertex stream: stream usage is not set to StreamUsage.WRITE.' ); } public static function dummyData(size : uint, offset : uint = 0) : ByteArray { var indices : ByteArray = new ByteArray(); indices.endian = Endian.LITTLE_ENDIAN; for (var i : int = 0; i < size; ++i) indices.writeShort(i + offset); indices.position = 0; return indices; } public static function fromVector(usage : uint, data : Vector.<uint>) : IndexStream { var stream : IndexStream = new IndexStream(usage); var numIndices : uint = data.length; for (var i : uint = 0; i < numIndices; ++i) stream._data.writeShort(data[i]); stream._data.position = 0; stream._length = numIndices; return stream; } } }
package aerys.minko.render.geometry.stream { import aerys.minko.ns.minko_stream; import aerys.minko.render.resource.IndexBuffer3DResource; import aerys.minko.type.Signal; import flash.utils.ByteArray; import flash.utils.Endian; public final class IndexStream { use namespace minko_stream; minko_stream var _data : ByteArray; minko_stream var _localDispose : Boolean; private var _usage : uint; private var _resource : IndexBuffer3DResource; private var _length : uint; private var _locked : Boolean; private var _changed : Signal; public function get usage() : uint { return _usage; } public function get resource() : IndexBuffer3DResource { return _resource; } public function get length() : uint { return _length; } public function set length(value : uint) : void { _data.length = value << 1; invalidate(); } public function get changed() : Signal { return _changed; } public function IndexStream(usage : uint, data : ByteArray = null, length : uint = 0) { super(); initialize(data, length, usage); } minko_stream function invalidate() : void { _data.position = 0; _length = _data.length >>> 1; if (_length % 3 != 0) throw new Error('Invalid size'); if (!_locked) _changed.execute(this); } private function initialize(data : ByteArray, length : uint, usage : uint) : void { _changed = new Signal('IndexStream.changed'); _usage = usage; _resource = new IndexBuffer3DResource(this); _data = new ByteArray(); _data.endian = Endian.LITTLE_ENDIAN; if (data) { if (data.endian != Endian.LITTLE_ENDIAN) throw new Error('Endianness must be Endian.LITTLE_ENDIAN.'); if (length == 0) length = data.bytesAvailable; if (length % 6 != 0) throw new Error('Invalid size'); data.readBytes(_data, 0, length); } else { _data = dummyData(length); } _data.position = 0; invalidate(); } public function get(index : uint) : uint { var value : uint = 0; checkReadUsage(this); _data.position = index << 1; value = _data.readUnsignedShort(); _data.position = 0; return value; } public function set(index : uint, value : uint) : void { checkWriteUsage(this); _data.position = index << 1; _data.writeShort(value); _data.position = 0; invalidate(); } public function deleteTriangle(triangleIndex : uint) : void { checkWriteUsage(this); _data.position = _data.length - 6; var v0 : uint = _data.readShort(); var v1 : uint = _data.readShort(); var v2 : uint = _data.readShort(); _data.position = triangleIndex * 12; _data.writeShort(v0); _data.writeShort(v1); _data.writeShort(v2); // _data.writeBytes(_data, triangleIndex * 12, 12); _data.length -= 6; _data.position = 0; invalidate(); } public function clone(usage : uint = 0) : IndexStream { return new IndexStream(usage || _usage, _data); } public function toString() : String { return _data.toString(); } public function concat(indexStream : IndexStream, firstIndex : uint = 0, count : uint = 0, indexOffset : uint = 0) : IndexStream { checkReadUsage(indexStream); checkWriteUsage(this); pushBytes(indexStream._data, firstIndex, count, indexOffset); indexStream._data.position = 0; return this; } public function pushBytes(bytes : ByteArray, firstIndex : uint = 0, count : uint = 0, indexOffset : uint = 0) : IndexStream { count ||= bytes.length >>> 1; _data.position = _data.length; if (indexOffset == 0) _data.writeBytes(bytes, firstIndex << 1, count << 1); else { bytes.position = firstIndex << 1; for (var i : uint = 0; i < count; ++i) _data.writeShort(bytes.readUnsignedShort() + indexOffset); } _data.position = 0; bytes.position = (firstIndex + count) << 1; invalidate(); return this; } public function pushVector(indices : Vector.<uint>, firstIndex : uint = 0, count : uint = 0, offset : uint = 0) : IndexStream { checkWriteUsage(this); var numIndices : int = _data.length; count ||= indices.length; _data.position = _data.length; for (var i : int = 0; i < count; ++i) _data.writeShort(indices[int(firstIndex + i)] + offset); _data.position = 0; invalidate(); return this; } public function pushTriangle(index1 : uint, index2 : uint, index3 : uint) : IndexStream { return setTriangle(length * 3, index1, index2, index3); } public function setTriangle(triangleIndex : uint, index1 : uint, index2 : uint, index3 : uint) : IndexStream { _data.position = triangleIndex << 1; _data.writeShort(index1); _data.writeShort(index2); _data.writeShort(index3); _data.position = 0; invalidate(); return this; } public function disposeLocalData(waitForUpload : Boolean = true) : void { if (waitForUpload && _length != resource.numIndices) _localDispose = true; else { _data = null; _usage = StreamUsage.STATIC; } } public function dispose() : void { _resource.dispose(); } public function lock() : ByteArray { checkReadUsage(this); _data.position = 0; _locked = true; return _data; } public function unlock(hasChanged : Boolean = true) : void { _data.position = 0; _locked = false; if (hasChanged) invalidate(); } /** * Clones the IndexStream by creating a new underlying ByteArray and applying an offset on the indices. * * @param indexStream The IndexStream to clone. * @param offset The offset to apply on the indices. * * @return The offseted new IndexStream. * */ public static function cloneWithOffset(indexStream : IndexStream, offset : uint = 0) : IndexStream { if (!(indexStream.usage & StreamUsage.READ)) { throw new Error('Unable to read from index stream: stream usage is not set to StreamUsage.READ.'); } var newData : ByteArray = new ByteArray(); newData.endian = Endian.LITTLE_ENDIAN; var oldData : ByteArray = indexStream._data; oldData.position = 0; while (oldData.bytesAvailable) { var index : uint = oldData.readUnsignedShort() + offset; newData.writeShort(index); } newData.position = 0; return new IndexStream(indexStream.usage, newData); } private static function checkReadUsage(stream : IndexStream) : void { if (!(stream._usage & StreamUsage.READ)) throw new Error( 'Unable to read from vertex stream: stream usage is not set to StreamUsage.READ.' ); } private static function checkWriteUsage(stream : IndexStream) : void { if (!(stream._usage & StreamUsage.WRITE)) throw new Error( 'Unable to write in vertex stream: stream usage is not set to StreamUsage.WRITE.' ); } public static function dummyData(size : uint, offset : uint = 0) : ByteArray { var indices : ByteArray = new ByteArray(); indices.endian = Endian.LITTLE_ENDIAN; for (var i : int = 0; i < size; ++i) indices.writeShort(i + offset); indices.position = 0; return indices; } public static function fromVector(usage : uint, data : Vector.<uint>) : IndexStream { var stream : IndexStream = new IndexStream(usage); var numIndices : uint = data.length; for (var i : uint = 0; i < numIndices; ++i) stream._data.writeShort(data[i]); stream._data.position = 0; stream._length = numIndices; return stream; } } }
Fix delete triangle function
Fix delete triangle function
ActionScript
mit
aerys/minko-as3
1f5ec63a344d0756a09da8c3e41fccc1ba0ab928
WeaveASJS/src/weavejs/data/source/WebSocketDataSource.as
WeaveASJS/src/weavejs/data/source/WebSocketDataSource.as
/* ***** BEGIN LICENSE BLOCK ***** * * This file is part of Weave. * * The Initial Developer of Weave is the Institute for Visualization * and Perception Research at the University of Massachusetts Lowell. * Portions created by the Initial Developer are Copyright (C) 2008-2015 * the Initial Developer. All Rights Reserved. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this file, * You can obtain one at http://mozilla.org/MPL/2.0/. * * ***** END LICENSE BLOCK ***** */ package weavejs.data.source { import weavejs.WeaveAPI; import weavejs.api.core.ILinkableHashMap; import weavejs.api.core.ILinkableVariable; import weavejs.api.data.IKeySet; import weavejs.api.data.Aggregation; import weavejs.api.data.ColumnMetadata; import weavejs.api.data.DataType; import weavejs.api.data.IAttributeColumn; import weavejs.api.data.IDataSource; import weavejs.api.data.IQualifiedKey; import weavejs.api.data.ISelectableAttributes; import weavejs.api.data.IWeaveTreeNode; import weavejs.core.LinkableHashMap; import weavejs.core.LinkableString; import weavejs.core.LinkableVariable; import weavejs.core.LinkableBoolean; import weavejs.core.LinkableNumber; import weavejs.data.column.DynamicColumn; import weavejs.data.column.ProxyColumn; import weavejs.data.column.StringColumn; import weavejs.data.hierarchy.ColumnTreeNode; import weavejs.data.ColumnUtils; import weavejs.data.DataSourceUtils; import weavejs.data.key.DynamicKeyFilter; import weavejs.util.JS; import weavejs.util.StandardLib; public class WebSocketDataSource extends AbstractDataSource { WeaveAPI.ClassRegistry.registerImplementation(IDataSource, WebSocketDataSource, "WebSocket Data Source"); public static const DATA_COLUMNNAME_META:String = "__WebSocketJsonPropertyName__"; public function WebSocketDataSource() { this.selectionFilter.targetPath = ["defaultSelectionKeySet"]; } public const keyType:LinkableString = Weave.linkableChild(this, LinkableString); public const keyProperty:LinkableString = Weave.linkableChild(this, LinkableString); public const keepLast:LinkableNumber = Weave.linkableChild(this, LinkableNumber, onKeepLastChange); public const selectionFilter:DynamicKeyFilter = Weave.linkableChild(this, DynamicKeyFilter, onSelectionFilterChange); //public const selectionFeedback:LinkableBoolean = Weave.linkableChild(this, LinkableBoolean); public const url:LinkableString = Weave.linkableChild(this, LinkableString, onUrlChange); override protected function initialize(forceRefresh:Boolean = false):void { // recalculate all columns previously requested because CSV data may have changed. super.initialize(true); } private function onSelectionFilterChange():void { if (_socket && _socket.readyState == 1) { var ks:IKeySet = selectionFilter.getInternalKeyFilter() as IKeySet; _socket.send(JSON.stringify(ks.keys.map(function (key:IQualifiedKey, idx:int, a:Array):String { return key.localName; }))); } } private var _socket:Object = null; private function onUrlChange():void { reconnect(); records = []; propertyNames.clear(); } public function reconnect():void /* To be called from UI reconnect button. */ { JS.global.clearTimeout(timeoutId); if (_socket && _socket.readyState < 2) { _socket.close(1000, "No longer needed."); _socket = null; } _socket = new JS.global.WebSocket(url.value); _socket.onmessage = onMessage; _socket.onclose = onClose; _socket.onerror = onError; } private var timeoutId:int = 0; private function onClose(event:Object):void { _socket = null; if (url.value && event.code == 1006 /* CLOSE_ABNORMAL */) { timeoutId = JS.global.setTimeout(reconnect, 1500) } } private function onError(event:Object):void { JS.error(event); /* Should we automatically retry here? */ _socket = null; } private function addRecord(record:Object):void { if ((records.length == keepLast.value) && (keepLast.value > 0)) { records.shift(); } records.push(record); /* Update set of property names */ for each (var key:String in JS.objectKeys(record)) { propertyNames.add(key); } } private function onMessage(event:/*/MessageEvent/*/Object):void { var str:String = event.data; var message:Object = JSON.parse(str); if (message is Array) { message.forEach(addRecord); } else { addRecord(message); } Weave.getCallbacks(this).triggerCallbacks(); } public function getPropertyNames():Array/*/<string>/*/ { return JS.mapKeys(propertyNames) } private function onKeepLastChange():void { var diff:int = records.length - keepLast.value; if (diff > 0) { records = records.slice(diff); } } /** * The session state maps a column name in dataColumns hash map to a value for its "aggregation" metadata. */ public const aggregationModes:ILinkableVariable = Weave.linkableChild(this, new LinkableVariable(null, typeofIsObject)); private function typeofIsObject(value:Object):Boolean { return typeof value == 'object'; } private var records:Array = []; private var propertyNames:Object = new JS.global.Set(); override public function getHierarchyRoot():IWeaveTreeNode { if (!_rootNode) _rootNode = new ColumnTreeNode({ cacheSettings: {"label": false}, dataSource: this, dependency: this, data: this, "label": getLabel, hasChildBranches: false, children: function():Array { return JS.mapValues(propertyNames).map( function (columnName:String, ..._):* { var meta:Object = {}; meta[DATA_COLUMNNAME_META] = columnName; return generateHierarchyNode(meta); } ); } }); return _rootNode; } override protected function generateHierarchyNode(metadata:Object):IWeaveTreeNode { if (!metadata) return null; metadata = getColumnMetadata(metadata[DATA_COLUMNNAME_META]); if (!metadata) return null; return new ColumnTreeNode({ dataSource: this, idFields: [DATA_COLUMNNAME_META], data: metadata }); } private function getColumnMetadata(dataColumnName:String):Object { var metadata:Object = {}; metadata[ColumnMetadata.KEY_TYPE] = keyType.value || DataType.STRING; metadata[DATA_COLUMNNAME_META] = dataColumnName; metadata[ColumnMetadata.TITLE] = dataColumnName; var aggState:Object = aggregationModes.getSessionState(); var aggregation:String = aggState ? aggState[dataColumnName] : null; aggregation = aggregation || Aggregation.LAST; /* Keep the last value by default, this makes more sense in streaming applications. */ metadata[ColumnMetadata.AGGREGATION] = aggregation; if (aggregation != Aggregation.SAME) metadata[ColumnMetadata.TITLE] = Weave.lang("{0} ({1})", metadata[ColumnMetadata.TITLE], aggregation); return metadata; } override protected function requestColumnFromSource(proxyColumn:ProxyColumn):void { var columnName:String = proxyColumn.getMetadata(DATA_COLUMNNAME_META); var keys:Array; var data:Array = StandardLib.lodash.map(records, columnName);/*.map( function (d:*,i:int,a:Array):* { return d !== undefined ? d : null; } );*/ if (keyProperty.value) { keys = StandardLib.lodash.map(records, keyProperty.value); } else { keys = StandardLib.lodash.range(data.length); } var metadata:Object = getColumnMetadata(columnName); var dataType:String = DataSourceUtils.guessDataType(data); metadata[ColumnMetadata.DATA_TYPE] = dataType; proxyColumn.setMetadata(metadata); DataSourceUtils.initColumn(proxyColumn, keys, data); } } }
/* ***** BEGIN LICENSE BLOCK ***** * * This file is part of Weave. * * The Initial Developer of Weave is the Institute for Visualization * and Perception Research at the University of Massachusetts Lowell. * Portions created by the Initial Developer are Copyright (C) 2008-2015 * the Initial Developer. All Rights Reserved. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this file, * You can obtain one at http://mozilla.org/MPL/2.0/. * * ***** END LICENSE BLOCK ***** */ package weavejs.data.source { import weavejs.WeaveAPI; import weavejs.api.core.ILinkableHashMap; import weavejs.api.core.ILinkableVariable; import weavejs.api.data.IKeySet; import weavejs.api.data.Aggregation; import weavejs.api.data.ColumnMetadata; import weavejs.api.data.DataType; import weavejs.api.data.IAttributeColumn; import weavejs.api.data.IDataSource; import weavejs.api.data.IQualifiedKey; import weavejs.api.data.ISelectableAttributes; import weavejs.api.data.IWeaveTreeNode; import weavejs.core.LinkableHashMap; import weavejs.core.LinkableString; import weavejs.core.LinkableVariable; import weavejs.core.LinkableBoolean; import weavejs.core.LinkableNumber; import weavejs.data.column.DynamicColumn; import weavejs.data.column.ProxyColumn; import weavejs.data.column.StringColumn; import weavejs.data.hierarchy.ColumnTreeNode; import weavejs.data.ColumnUtils; import weavejs.data.DataSourceUtils; import weavejs.data.key.DynamicKeyFilter; import weavejs.util.JS; import weavejs.util.StandardLib; public class WebSocketDataSource extends AbstractDataSource { WeaveAPI.ClassRegistry.registerImplementation(IDataSource, WebSocketDataSource, "WebSocket Data Source"); public static const DATA_COLUMNNAME_META:String = "__WebSocketJsonPropertyName__"; public function WebSocketDataSource() { this.selectionFilter.targetPath = ["defaultSelectionKeySet"]; } public const keyType:LinkableString = Weave.linkableChild(this, LinkableString); public const keyProperty:LinkableString = Weave.linkableChild(this, LinkableString); public const keepLast:LinkableNumber = Weave.linkableChild(this, LinkableNumber, onKeepLastChange); public const selectionFilter:DynamicKeyFilter = Weave.linkableChild(this, DynamicKeyFilter, onSelectionFilterChange); //public const selectionFeedback:LinkableBoolean = Weave.linkableChild(this, LinkableBoolean); public const url:LinkableString = Weave.linkableChild(this, LinkableString, onUrlChange); override protected function initialize(forceRefresh:Boolean = false):void { // recalculate all columns previously requested because CSV data may have changed. super.initialize(true); } private function onSelectionFilterChange():void { if (_socket && _socket.readyState == 1) { var ks:IKeySet = selectionFilter.getInternalKeyFilter() as IKeySet; if (!ks || !ks.keys) return; _socket.send(JSON.stringify(ks.keys.map(function (key:IQualifiedKey, idx:int, a:Array):String { return key.localName; }))); } } private var _socket:Object = null; private function onUrlChange():void { reconnect(); records = []; propertyNames.clear(); } public function reconnect():void /* To be called from UI reconnect button. */ { JS.global.clearTimeout(timeoutId); if (_socket && _socket.readyState < 2) { _socket.close(1000, "No longer needed."); _socket = null; } _socket = new JS.global.WebSocket(url.value); _socket.onmessage = onMessage; _socket.onclose = onClose; _socket.onerror = onError; } private var timeoutId:int = 0; private function onClose(event:Object):void { _socket = null; if (url.value && event.code == 1006 /* CLOSE_ABNORMAL */) { timeoutId = JS.global.setTimeout(reconnect, 1500) } } private function onError(event:Object):void { JS.error(event); /* Should we automatically retry here? */ _socket = null; } private function addRecord(record:Object):void { if ((records.length == keepLast.value) && (keepLast.value > 0)) { records.shift(); } records.push(record); /* Update set of property names */ for each (var key:String in JS.objectKeys(record)) { propertyNames.add(key); } } private function onMessage(event:/*/MessageEvent/*/Object):void { var str:String = event.data; var message:Object = JSON.parse(str); if (message is Array) { message.forEach(addRecord); } else { addRecord(message); } Weave.getCallbacks(this).triggerCallbacks(); } public function getPropertyNames():Array/*/<string>/*/ { return JS.mapKeys(propertyNames) } private function onKeepLastChange():void { var diff:int = records.length - keepLast.value; if (diff > 0) { records = records.slice(diff); } } /** * The session state maps a column name in dataColumns hash map to a value for its "aggregation" metadata. */ public const aggregationModes:ILinkableVariable = Weave.linkableChild(this, new LinkableVariable(null, typeofIsObject)); private function typeofIsObject(value:Object):Boolean { return typeof value == 'object'; } private var records:Array = []; private var propertyNames:Object = new JS.global.Set(); override public function getHierarchyRoot():IWeaveTreeNode { if (!_rootNode) _rootNode = new ColumnTreeNode({ cacheSettings: {"label": false}, dataSource: this, dependency: this, data: this, "label": getLabel, hasChildBranches: false, children: function():Array { return JS.mapValues(propertyNames).map( function (columnName:String, ..._):* { var meta:Object = {}; meta[DATA_COLUMNNAME_META] = columnName; return generateHierarchyNode(meta); } ); } }); return _rootNode; } override protected function generateHierarchyNode(metadata:Object):IWeaveTreeNode { if (!metadata) return null; metadata = getColumnMetadata(metadata[DATA_COLUMNNAME_META]); if (!metadata) return null; return new ColumnTreeNode({ dataSource: this, idFields: [DATA_COLUMNNAME_META], data: metadata }); } private function getColumnMetadata(dataColumnName:String):Object { var metadata:Object = {}; metadata[ColumnMetadata.KEY_TYPE] = keyType.value || DataType.STRING; metadata[DATA_COLUMNNAME_META] = dataColumnName; metadata[ColumnMetadata.TITLE] = dataColumnName; var aggState:Object = aggregationModes.getSessionState(); var aggregation:String = aggState ? aggState[dataColumnName] : null; aggregation = aggregation || Aggregation.LAST; /* Keep the last value by default, this makes more sense in streaming applications. */ metadata[ColumnMetadata.AGGREGATION] = aggregation; if (aggregation != Aggregation.SAME) metadata[ColumnMetadata.TITLE] = Weave.lang("{0} ({1})", metadata[ColumnMetadata.TITLE], aggregation); return metadata; } override protected function requestColumnFromSource(proxyColumn:ProxyColumn):void { var columnName:String = proxyColumn.getMetadata(DATA_COLUMNNAME_META); var keys:Array; var data:Array = StandardLib.lodash.map(records, columnName);/*.map( function (d:*,i:int,a:Array):* { return d !== undefined ? d : null; } );*/ if (keyProperty.value) { keys = StandardLib.lodash.map(records, keyProperty.value); } else { keys = StandardLib.lodash.range(data.length); } var metadata:Object = getColumnMetadata(columnName); var dataType:String = DataSourceUtils.guessDataType(data); metadata[ColumnMetadata.DATA_TYPE] = dataType; proxyColumn.setMetadata(metadata); DataSourceUtils.initColumn(proxyColumn, keys, data); } } }
Fix NPE in WebSocketDataSource.
Fix NPE in WebSocketDataSource.
ActionScript
mpl-2.0
WeaveTeam/WeaveJS,WeaveTeam/WeaveJS,WeaveTeam/WeaveJS,WeaveTeam/WeaveJS
ea1618074e82e45542fbf2be79334b2517eadbd5
ProxyPair.as
ProxyPair.as
package { import flash.events.Event; import flash.events.EventDispatcher; import flash.events.IOErrorEvent; import flash.events.ProgressEvent; import flash.events.SecurityErrorEvent; import flash.events.TextEvent; import flash.net.Socket; import flash.utils.ByteArray; import flash.utils.clearTimeout; import flash.utils.setTimeout; /* An instance of a client-relay connection. */ public class ProxyPair extends EventDispatcher { // Label for log messages. public var name:String; // Socket to client. private var s_c:*; private var connect_c:Function; // Socket to relay. private var s_r:*; private var connect_r:Function; // Parent swfcat, for UI updates and rate meter. private var ui:swfcat; // Pending byte read counts for relay and client sockets. private var r2c_schedule:Array; private var c2r_schedule:Array; // Callback id. private var flush_id:uint; public function log(msg:String):void { if (name) ui.puts(name + ": " + msg) else ui.puts(msg) } public function logdebug(msg:String):void { if (ui.debug) log(msg); } public function set_name(name:String):void { this.name = name; } public function ProxyPair(ui:swfcat, s_c:*, connect_c:Function, s_r:*, connect_r:Function) { this.ui = ui; /* s_c is a socket for connecting to the client. connect_c is a function that, when called, connects s_c. Likewise for s_r and connect_r. */ this.s_c = s_c; this.connect_c = connect_c; this.s_r = s_r; this.connect_r = connect_r; this.c2r_schedule = []; this.r2c_schedule = []; } /* Return a function that shows an error message and closes the other half of a communication pair. */ private function socket_error(message:String, other:*):Function { return function(e:Event):void { if (e is TextEvent) log(message + ": " + (e as TextEvent).text + "."); else log(message + "."); if (other && other.connected) other.close(); dispatchEvent(new Event(Event.COMPLETE)); }; } public function connect():void { s_r.addEventListener(Event.CONNECT, relay_connected); s_r.addEventListener(Event.CLOSE, socket_error("Relay: closed", s_c)); s_r.addEventListener(IOErrorEvent.IO_ERROR, socket_error("Relay: I/O error", s_c)); s_r.addEventListener(SecurityErrorEvent.SECURITY_ERROR, socket_error("Relay: security error", s_c)); s_r.addEventListener(ProgressEvent.SOCKET_DATA, relay_to_client); s_c.addEventListener(Event.CONNECT, client_connected); s_c.addEventListener(Event.CLOSE, socket_error("Client: closed", s_r)); s_c.addEventListener(IOErrorEvent.IO_ERROR, socket_error("Client: I/O error", s_r)); s_c.addEventListener(SecurityErrorEvent.SECURITY_ERROR, socket_error("Client: security error", s_r)); s_c.addEventListener(ProgressEvent.SOCKET_DATA, client_to_relay); log("Relay: connecting."); connect_r(); log("Client: connecting."); connect_c(); } private function relay_connected(e:Event):void { log("Relay: connected."); } private function client_connected(e:Event):void { log("Client: connected."); } private function relay_to_client(e:ProgressEvent):void { r2c_schedule.push(e.bytesLoaded); flush(); } private function client_to_relay(e:ProgressEvent):void { c2r_schedule.push(e.bytesLoaded); flush(); } private function transfer_chunk(s_from:*, s_to:*, n:uint, label:String):void { var bytes:ByteArray; bytes = new ByteArray(); s_from.readBytes(bytes, 0, n); s_to.writeBytes(bytes); s_to.flush(); ui.rate_limit.update(n); logdebug(label + ": read " + bytes.length + "."); } /* Send as much data as the rate limit currently allows. */ private function flush():void { if (flush_id) clearTimeout(flush_id); flush_id = undefined; if (!(s_r.connected && s_c.connected)) /* Can't do anything until both sockets are connected. */ return; while (!ui.rate_limit.is_limited() && (r2c_schedule.length > 0 || c2r_schedule.length > 0)) { if (r2c_schedule.length > 0) transfer_chunk(s_r, s_c, r2c_schedule.shift(), "Relay"); if (c2r_schedule.length > 0) transfer_chunk(s_c, s_r, c2r_schedule.shift(), "Client"); } /* Call again when safe, if necessary. */ if (r2c_schedule.length > 0 || c2r_schedule.length > 0) flush_id = setTimeout(flush, ui.rate_limit.when() * 1000); } } }
package { import flash.events.Event; import flash.events.EventDispatcher; import flash.events.IOErrorEvent; import flash.events.ProgressEvent; import flash.events.SecurityErrorEvent; import flash.events.TextEvent; import flash.net.Socket; import flash.utils.ByteArray; import flash.utils.clearTimeout; import flash.utils.setTimeout; /* An instance of a client-relay connection. */ public class ProxyPair extends EventDispatcher { // Label for log messages. public var name:String; // Socket to client. private var s_c:*; private var connect_c:Function; // Socket to relay. private var s_r:*; private var connect_r:Function; // Parent swfcat, for UI updates and rate meter. private var ui:swfcat; // Pending byte read counts for relay and client sockets. private var r2c_schedule:Array; private var c2r_schedule:Array; // Callback id. private var flush_id:uint; public function log(msg:String):void { if (name) ui.puts(name + ": " + msg) else ui.puts(msg) } public function logdebug(msg:String):void { if (ui.debug) log(msg); } public function set_name(name:String):void { this.name = name; } public function ProxyPair(ui:swfcat, s_c:*, connect_c:Function, s_r:*, connect_r:Function) { this.ui = ui; /* s_c is a socket for connecting to the client. connect_c is a function that, when called, connects s_c. Likewise for s_r and connect_r. */ this.s_c = s_c; this.connect_c = connect_c; this.s_r = s_r; this.connect_r = connect_r; this.c2r_schedule = []; this.r2c_schedule = []; } /* Return a function that shows an error message and closes the other half of a communication pair. */ private function socket_error(message:String, other:*):Function { return function(e:Event):void { if (e is TextEvent) log(message + ": " + (e as TextEvent).text + "."); else log(message + "."); if (other && other.connected) other.close(); dispatchEvent(new Event(Event.COMPLETE)); }; } public function connect():void { s_r.addEventListener(Event.CONNECT, relay_connected); s_r.addEventListener(Event.CLOSE, relay_closed); s_r.addEventListener(IOErrorEvent.IO_ERROR, socket_error("Relay: I/O error", s_c)); s_r.addEventListener(SecurityErrorEvent.SECURITY_ERROR, socket_error("Relay: security error", s_c)); s_r.addEventListener(ProgressEvent.SOCKET_DATA, relay_to_client); s_c.addEventListener(Event.CONNECT, client_connected); s_c.addEventListener(Event.CLOSE, client_closed); s_c.addEventListener(IOErrorEvent.IO_ERROR, socket_error("Client: I/O error", s_r)); s_c.addEventListener(SecurityErrorEvent.SECURITY_ERROR, socket_error("Client: security error", s_r)); s_c.addEventListener(ProgressEvent.SOCKET_DATA, client_to_relay); log("Relay: connecting."); connect_r(); log("Client: connecting."); connect_c(); } private function relay_connected(e:Event):void { log("Relay: connected."); } private function client_connected(e:Event):void { log("Client: connected."); } private function relay_closed(e:Event):void { log("Relay: closed."); flush(); } private function client_closed(e:Event):void { log("Client: closed."); flush(); } private function relay_to_client(e:ProgressEvent):void { r2c_schedule.push(e.bytesLoaded); flush(); } private function client_to_relay(e:ProgressEvent):void { c2r_schedule.push(e.bytesLoaded); flush(); } private function transfer_chunk(s_from:*, s_to:*, n:uint, label:String):void { var bytes:ByteArray; bytes = new ByteArray(); s_from.readBytes(bytes, 0, n); s_to.writeBytes(bytes); s_to.flush(); ui.rate_limit.update(n); logdebug(label + ": read " + bytes.length + "."); } /* Send as much data as the rate limit currently allows. */ private function flush():void { var busy:Boolean; if (flush_id) clearTimeout(flush_id); flush_id = undefined; if (!s_r.connected && !s_c.connected) /* Can't do anything while both sockets are disconnected. */ return; busy = true; while (busy && !ui.rate_limit.is_limited()) { busy = false; if (s_c.connected && r2c_schedule.length > 0) { transfer_chunk(s_r, s_c, r2c_schedule.shift(), "Relay"); busy = true; } if (s_r.connected && c2r_schedule.length > 0) { transfer_chunk(s_c, s_r, c2r_schedule.shift(), "Client"); busy = true; } } if (!s_r.connected && r2c_schedule.length == 0) { log("Client: closing."); s_c.close(); } if (!s_c.connected && c2r_schedule.length == 0) { log("Relay: closing."); s_r.close(); } if (!s_c.connected && !s_r.connected) dispatchEvent(new Event(Event.COMPLETE)); else if (r2c_schedule.length > 0 || c2r_schedule.length > 0) flush_id = setTimeout(flush, ui.rate_limit.when() * 1000); } } }
Allow relaying data while one end of a ProxyPair is disconnected.
Allow relaying data while one end of a ProxyPair is disconnected. Data could be left stranded when one end became closed after data had been read but before it had been flushed to the other side.
ActionScript
mit
glamrock/flashproxy,arlolra/flashproxy,infinity0/flashproxy,glamrock/flashproxy,infinity0/flashproxy,arlolra/flashproxy,glamrock/flashproxy,glamrock/flashproxy,arlolra/flashproxy,glamrock/flashproxy,infinity0/flashproxy,infinity0/flashproxy,infinity0/flashproxy,glamrock/flashproxy,arlolra/flashproxy,arlolra/flashproxy,arlolra/flashproxy,infinity0/flashproxy,arlolra/flashproxy
928ba45820d99afa968395ba1a0ab867740da55f
source/fairygui/GObjectPool.as
source/fairygui/GObjectPool.as
package fairygui { public class GObjectPool { private var _pool: Object; private var _count: Number = 0; public function GObjectPool() { this._pool = {}; } public function clear(): void { var length1: Number = this._pool.length; for (var i1: Number = 0; i1 < length1; i1++) { var arr: Array = this._pool[i1]; var cnt: Number = arr.length; for (var i: Number = 0; i < cnt; i++) arr[i].dispose(); } this._pool = {}; this._count = 0; } public function get count(): Number { return this._count; } public function getObject(url: String): GObject { url = UIPackage.normalizeURL(url); if(url==null) return null; var arr: Array = this._pool[url]; if (arr != null && arr.length>0) { this._count--; return arr.shift(); } var child: GObject = UIPackage.createObjectFromURL(url); return child; } public function returnObject(obj: GObject): void { var url: String = obj.resourceURL; if (!url) return; var arr: Array = this._pool[url]; if (arr == null) { arr = []; this._pool[url] = arr; } this._count++; arr.push(obj); } } }
package fairygui { public class GObjectPool { private var _pool: Object; private var _count: Number = 0; public function GObjectPool() { this._pool = {}; } public function clear(): void { for (var i1:String in this._pool) { var arr: Array = this._pool[i1]; var cnt: Number = arr.length; for (var i: Number = 0; i < cnt; i++) arr[i].dispose(); } this._pool = {}; this._count = 0; } public function get count(): Number { return this._count; } public function getObject(url: String): GObject { url = UIPackage.normalizeURL(url); if(url==null) return null; var arr: Array = this._pool[url]; if (arr != null && arr.length>0) { this._count--; return arr.shift(); } var child: GObject = UIPackage.createObjectFromURL(url); return child; } public function returnObject(obj: GObject): void { var url: String = obj.resourceURL; if (!url) return; var arr: Array = this._pool[url]; if (arr == null) { arr = []; this._pool[url] = arr; } this._count++; arr.push(obj); } } }
修正 GObjectPool._pool 清理不掉的问题
修正 GObjectPool._pool 清理不掉的问题
ActionScript
mit
fairygui/FairyGUI-layabox,fairygui/FairyGUI-layabox
60fddb15700c7e637ce9997600b2e26efc69913c
src/com/merlinds/miracle_tool/services/PublishBuilder.as
src/com/merlinds/miracle_tool/services/PublishBuilder.as
/** * User: MerlinDS * Date: 18.07.2014 * Time: 15:54 */ package com.merlinds.miracle_tool.services { import com.merlinds.debug.error; import com.merlinds.debug.log; import com.merlinds.miracle_tool.views.logger.StatusBar; import flash.desktop.NativeProcess; import flash.desktop.NativeProcessStartupInfo; import flash.events.IOErrorEvent; import flash.events.NativeProcessExitEvent; import flash.events.ProgressEvent; import flash.filesystem.File; import flash.filesystem.FileMode; import flash.filesystem.FileStream; import flash.utils.ByteArray; public class PublishBuilder { private var _workDir:File; private var _file:File; private var _atf:File; private var _output:ByteArray; private var _callback:Function; private var _minMap:int; private var _png2atf:File; private var _process:NativeProcess; public function PublishBuilder() { _png2atf = File.applicationDirectory; _png2atf = _png2atf.resolvePath("png2atf.exe"); } //============================================================================== //{region PUBLIC METHODS public function createATFFile(png:ByteArray, minMap:int, callback:Function):void{ _callback = callback; _minMap = minMap; //create temp dir and place resources there _workDir = File.createTempDirectory(); _file = _workDir.resolvePath("png4atf.png"); _atf = _workDir.resolvePath("output.atf"); var stream:FileStream = new FileStream(); stream.openAsync(_file, FileMode.WRITE); stream.writeBytes(png); stream.close(); //execute atf packer if(NativeProcess.isSupported) { this.executePngToAtf(); } else { var errorText:String = "NativeProcess not supported."; error(this, errorText); StatusBar.error(errorText); } } //} endregion PUBLIC METHODS =================================================== //============================================================================== //{region PRIVATE\PROTECTED METHODS private function executePngToAtf():void { var nativeProcessStartupInfo:NativeProcessStartupInfo = new NativeProcessStartupInfo(); nativeProcessStartupInfo.executable = _png2atf; nativeProcessStartupInfo.workingDirectory =_workDir; nativeProcessStartupInfo.arguments = new <String>[ "-n", "0," + _minMap, "-i", _file.name, "-o", _atf.name ]; trace(nativeProcessStartupInfo.arguments); _process = new NativeProcess(); _process.addEventListener(ProgressEvent.STANDARD_OUTPUT_DATA, this.outputDataHandler); _process.addEventListener(ProgressEvent.STANDARD_ERROR_DATA, this.errorDataHandler); _process.addEventListener(NativeProcessExitEvent.EXIT, this.exitHandler); _process.addEventListener(IOErrorEvent.STANDARD_OUTPUT_IO_ERROR, this.ioErrorHandler); _process.addEventListener(IOErrorEvent.STANDARD_ERROR_IO_ERROR, this.ioErrorHandler); _process.start(nativeProcessStartupInfo); } //} endregion PRIVATE\PROTECTED METHODS ======================================== //============================================================================== //{region EVENTS HANDLERS private function outputDataHandler(event:ProgressEvent):void { log(this, "outputDataHandler", "Got: ", _process.standardOutput.readUTFBytes(_process.standardOutput.bytesAvailable)); } private function errorDataHandler(event:ProgressEvent):void { error(this, "errorDataHandler", "ERROR -", _process.standardError.readUTFBytes(_process.standardError.bytesAvailable)); } private function ioErrorHandler(event:IOErrorEvent):void { error(this, "errorDataHandler",event.toString()); } private function exitHandler(event:NativeProcessExitEvent):void { log(this, "outputDataHandler", "Process exited with ", event.exitCode); if(event.exitCode == 0){ //read parsed atf _output = new ByteArray(); var stream:FileStream = new FileStream(); stream.open(_atf, FileMode.READ); stream.readBytes(_output); stream.close(); trace(_atf.nativePath); _atf.deleteFile(); _file.deleteFile(); _workDir.deleteDirectory(true); if(_callback is Function){ _callback.apply(this); } } } //} endregion EVENTS HANDLERS ================================================== //============================================================================== //{region GETTERS/SETTERS public function get output():ByteArray { return _output; } //} endregion GETTERS/SETTERS ================================================== } }
/** * User: MerlinDS * Date: 18.07.2014 * Time: 15:54 */ package com.merlinds.miracle_tool.services { import com.merlinds.debug.error; import com.merlinds.debug.log; import com.merlinds.miracle_tool.views.logger.StatusBar; import flash.desktop.NativeProcess; import flash.desktop.NativeProcessStartupInfo; import flash.events.IOErrorEvent; import flash.events.NativeProcessExitEvent; import flash.events.ProgressEvent; import flash.filesystem.File; import flash.filesystem.FileMode; import flash.filesystem.FileStream; import flash.utils.ByteArray; public class PublishBuilder { private var _workDir:File; private var _file:File; private var _atf:File; private var _output:ByteArray; private var _callback:Function; private var _minMap:int; private var _png2atf:File; private var _process:NativeProcess; public function PublishBuilder() { _png2atf = File.applicationDirectory; _png2atf = _png2atf.resolvePath("png2atf.exe"); } //============================================================================== //{region PUBLIC METHODS public function createATFFile(png:ByteArray, minMap:int, callback:Function):void{ _callback = callback; _minMap = minMap; //create temp dir and place resources there _workDir = File.createTempDirectory(); _file = _workDir.resolvePath("png4atf.png"); _atf = _workDir.resolvePath("output.atf"); var stream:FileStream = new FileStream(); stream.open(_file, FileMode.WRITE); stream.writeBytes(png); stream.close(); //execute atf packer if(NativeProcess.isSupported) { this.executePngToAtf(); } else { var errorText:String = "NativeProcess not supported."; error(this, errorText); StatusBar.error(errorText); } } //} endregion PUBLIC METHODS =================================================== //============================================================================== //{region PRIVATE\PROTECTED METHODS private function executePngToAtf():void { var nativeProcessStartupInfo:NativeProcessStartupInfo = new NativeProcessStartupInfo(); nativeProcessStartupInfo.executable = _png2atf; nativeProcessStartupInfo.workingDirectory =_workDir; nativeProcessStartupInfo.arguments = new <String>[ "-n", "0," + _minMap, "-i", _file.name, "-o", _atf.name ]; trace(nativeProcessStartupInfo.arguments); _process = new NativeProcess(); _process.addEventListener(ProgressEvent.STANDARD_OUTPUT_DATA, this.outputDataHandler); _process.addEventListener(ProgressEvent.STANDARD_ERROR_DATA, this.errorDataHandler); _process.addEventListener(NativeProcessExitEvent.EXIT, this.exitHandler); _process.addEventListener(IOErrorEvent.STANDARD_OUTPUT_IO_ERROR, this.ioErrorHandler); _process.addEventListener(IOErrorEvent.STANDARD_ERROR_IO_ERROR, this.ioErrorHandler); _process.start(nativeProcessStartupInfo); } //} endregion PRIVATE\PROTECTED METHODS ======================================== //============================================================================== //{region EVENTS HANDLERS private function outputDataHandler(event:ProgressEvent):void { log(this, "outputDataHandler", "Got: ", _process.standardOutput.readUTFBytes(_process.standardOutput.bytesAvailable)); } private function errorDataHandler(event:ProgressEvent):void { error(this, "errorDataHandler", "ERROR -", _process.standardError.readUTFBytes(_process.standardError.bytesAvailable)); } private function ioErrorHandler(event:IOErrorEvent):void { error(this, "errorDataHandler",event.toString()); } private function exitHandler(event:NativeProcessExitEvent):void { log(this, "outputDataHandler", "Process exited with ", event.exitCode); if(event.exitCode == 0){ //read parsed atf _output = new ByteArray(); var stream:FileStream = new FileStream(); stream.open(_atf, FileMode.READ); stream.readBytes(_output); stream.close(); trace(_atf.nativePath); _atf.deleteFile(); _file.deleteFile(); _workDir.deleteDirectory(true); if(_callback is Function){ _callback.apply(this); } } } //} endregion EVENTS HANDLERS ================================================== //============================================================================== //{region GETTERS/SETTERS public function get output():ByteArray { return _output; } //} endregion GETTERS/SETTERS ================================================== } }
fix png publishing
fix png publishing
ActionScript
mit
MerlinDS/miracle_tool
ac2f8f5c4d01118b6e001ee4bab6e278944bbc22
src/org/flintparticles/common/initializers/MouseEventHandlers.as
src/org/flintparticles/common/initializers/MouseEventHandlers.as
/* * FLINT PARTICLE SYSTEM * ..................... * * Author: Richard Lord * Copyright (c) Richard Lord 2008-2011 * http://flintparticles.org * * * Licence Agreement * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ package org.flintparticles.common.initializers { import org.flintparticles.common.events.ParticleEvent; import flash.events.IEventDispatcher; import flash.events.MouseEvent; import org.flintparticles.common.emitters.Emitter; import org.flintparticles.common.particles.Particle; /** * The MouseEventHandlers Initializer sets event handlers to listen for the mouseOver and mouseOut events on each * particle. To use this initializer, you must use a DisplayObjectRenderer, use an InteractiveObject as the image * for each particle, and set the mouseChildren property of the renderer to true. */ public class MouseEventHandlers extends InitializerBase { private var _overHandler:Function; private var _outHandler:Function; private var _upHandler:Function; private var _downHandler:Function; private var _clickHandler:Function; /** * The constructor creates a MassInit initializer for use by * an emitter. To add a MassInit to all particles created by an emitter, use the * emitter's addInitializer method. * * @param mass the mass for particles * initialized by the instance. * * @see org.flintparticles.common.emitters.Emitter#addInitializer() */ public function MouseEventHandlers() { } /** * The mouseOver event handler. */ public function get overHandler():Function { return _overHandler; } public function set overHandler( value:Function ):void { _overHandler = value; } /** * The mouseOut event handler. */ public function get outHandler():Function { return _outHandler; } public function set outHandler( value:Function ):void { _outHandler = value; } /** * The mouseUp event handler. */ public function get upHandler():Function { return _upHandler; } public function set upHandler( value:Function ):void { _upHandler = value; } /** * The mouseDown event handler. */ public function get downHandler():Function { return _downHandler; } public function set downHandler( value:Function ):void { _downHandler = value; } /** * The mouseClick event handler. */ public function get clickHandler():Function { return _clickHandler; } public function set clickHandler( value:Function ):void { _clickHandler = value; } /** * Listens for particles to die and removes the mouse event listeners from them when this occurs. */ override public function addedToEmitter( emitter:Emitter ):void { emitter.addEventListener( ParticleEvent.PARTICLE_DEAD, removeListeners, false, 0, true ); } /** * Stops listening for particles to die. */ override public function removedFromEmitter( emitter:Emitter ):void { emitter.removeEventListener( ParticleEvent.PARTICLE_DEAD, removeListeners ); } private function removeListeners( event:ParticleEvent ):void { if( event.particle.image is IEventDispatcher ) { var dispatcher:IEventDispatcher = IEventDispatcher( event.particle.image ); if( _overHandler != null ) { dispatcher.removeEventListener( MouseEvent.MOUSE_OVER, _overHandler ); } if( _outHandler != null ) { dispatcher.removeEventListener( MouseEvent.MOUSE_OVER, _outHandler ); } if( _upHandler != null ) { dispatcher.removeEventListener( MouseEvent.MOUSE_OVER, _upHandler ); } if( _downHandler != null ) { dispatcher.removeEventListener( MouseEvent.MOUSE_OVER, _downHandler ); } if( _clickHandler != null ) { dispatcher.removeEventListener( MouseEvent.MOUSE_OVER, _clickHandler ); } } } /** * @inheritDoc */ override public function initialize( emitter:Emitter, particle:Particle ):void { if( particle.image is IEventDispatcher ) { var dispatcher:IEventDispatcher = IEventDispatcher( particle.image ); if( _overHandler != null ) { dispatcher.addEventListener( MouseEvent.MOUSE_OVER, _overHandler, false, 0, true ); } if( _outHandler != null ) { dispatcher.addEventListener( MouseEvent.MOUSE_OVER, _outHandler, false, 0, true ); } if( _upHandler != null ) { dispatcher.addEventListener( MouseEvent.MOUSE_OVER, _upHandler, false, 0, true ); } if( _downHandler != null ) { dispatcher.addEventListener( MouseEvent.MOUSE_OVER, _downHandler, false, 0, true ); } if( _clickHandler != null ) { dispatcher.addEventListener( MouseEvent.MOUSE_OVER, _clickHandler, false, 0, true ); } } } } }
/* * FLINT PARTICLE SYSTEM * ..................... * * Author: Richard Lord * Copyright (c) Richard Lord 2008-2011 * http://flintparticles.org * * * Licence Agreement * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ package org.flintparticles.common.initializers { import org.flintparticles.common.events.ParticleEvent; import flash.events.IEventDispatcher; import flash.events.MouseEvent; import org.flintparticles.common.emitters.Emitter; import org.flintparticles.common.particles.Particle; /** * The MouseEventHandlers Initializer sets event handlers to listen for the mouseOver and mouseOut events on each * particle. To use this initializer, you must use a DisplayObjectRenderer, use an InteractiveObject as the image * for each particle, and set the mouseChildren property of the renderer to true. */ public class MouseEventHandlers extends InitializerBase { private var _overHandler:Function; private var _outHandler:Function; private var _upHandler:Function; private var _downHandler:Function; private var _clickHandler:Function; /** * The constructor creates a MouseEventHandlers initializer for use by * an emitter. To add a MouseEventHandlers to all particles created by an emitter, use the * emitter's addInitializer method. * * @see org.flintparticles.common.emitters.Emitter#addInitializer() */ public function MouseEventHandlers() { } /** * The mouseOver event handler. */ public function get overHandler():Function { return _overHandler; } public function set overHandler( value:Function ):void { _overHandler = value; } /** * The mouseOut event handler. */ public function get outHandler():Function { return _outHandler; } public function set outHandler( value:Function ):void { _outHandler = value; } /** * The mouseUp event handler. */ public function get upHandler():Function { return _upHandler; } public function set upHandler( value:Function ):void { _upHandler = value; } /** * The mouseDown event handler. */ public function get downHandler():Function { return _downHandler; } public function set downHandler( value:Function ):void { _downHandler = value; } /** * The mouseClick event handler. */ public function get clickHandler():Function { return _clickHandler; } public function set clickHandler( value:Function ):void { _clickHandler = value; } /** * Listens for particles to die and removes the mouse event listeners from them when this occurs. */ override public function addedToEmitter( emitter:Emitter ):void { emitter.addEventListener( ParticleEvent.PARTICLE_DEAD, removeListeners, false, 0, true ); } /** * Stops listening for particles to die. */ override public function removedFromEmitter( emitter:Emitter ):void { emitter.removeEventListener( ParticleEvent.PARTICLE_DEAD, removeListeners ); } private function removeListeners( event:ParticleEvent ):void { if( event.particle.image is IEventDispatcher ) { var dispatcher:IEventDispatcher = IEventDispatcher( event.particle.image ); if( _overHandler != null ) { dispatcher.removeEventListener( MouseEvent.MOUSE_OVER, _overHandler ); } if( _outHandler != null ) { dispatcher.removeEventListener( MouseEvent.MOUSE_OVER, _outHandler ); } if( _upHandler != null ) { dispatcher.removeEventListener( MouseEvent.MOUSE_OVER, _upHandler ); } if( _downHandler != null ) { dispatcher.removeEventListener( MouseEvent.MOUSE_OVER, _downHandler ); } if( _clickHandler != null ) { dispatcher.removeEventListener( MouseEvent.MOUSE_OVER, _clickHandler ); } } } /** * @inheritDoc */ override public function initialize( emitter:Emitter, particle:Particle ):void { if( particle.image is IEventDispatcher ) { var dispatcher:IEventDispatcher = IEventDispatcher( particle.image ); if( _overHandler != null ) { dispatcher.addEventListener( MouseEvent.MOUSE_OVER, _overHandler, false, 0, true ); } if( _outHandler != null ) { dispatcher.addEventListener( MouseEvent.MOUSE_OVER, _outHandler, false, 0, true ); } if( _upHandler != null ) { dispatcher.addEventListener( MouseEvent.MOUSE_OVER, _upHandler, false, 0, true ); } if( _downHandler != null ) { dispatcher.addEventListener( MouseEvent.MOUSE_OVER, _downHandler, false, 0, true ); } if( _clickHandler != null ) { dispatcher.addEventListener( MouseEvent.MOUSE_OVER, _clickHandler, false, 0, true ); } } } } }
Fix documentation error.
Fix documentation error.
ActionScript
mit
richardlord/Flint
c365fed57aa63008b2097b2b4c5e7c1c9acdb232
src/aerys/minko/scene/controller/EnterFrameController.as
src/aerys/minko/scene/controller/EnterFrameController.as
package aerys.minko.scene.controller { import aerys.minko.render.Viewport; import aerys.minko.scene.node.ISceneNode; import aerys.minko.scene.node.Scene; import flash.display.BitmapData; import flash.utils.Dictionary; /** * EnterFrameController are controllers triggered whenever the Scene.enterFrame * signal is executed. * * The best way to * * @author Jean-Marc Le Roux * */ public class EnterFrameController extends AbstractController { private var _numTargetsInScene : Dictionary; protected function getNumTargetsInScene(scene : Scene) : uint { return _numTargetsInScene[scene]; } public function EnterFrameController(targetType : Class = null) { super(targetType); _numTargetsInScene = new Dictionary(true); targetAdded.add(targetAddedHandler); targetRemoved.add(targetRemovedHandler); } protected function targetAddedHandler(ctrl : EnterFrameController, target : ISceneNode) : void { if (target.root is Scene) targetAddedToSceneHandler(target, target.root as Scene); else target.addedToScene.add(targetAddedToSceneHandler); } protected function targetRemovedHandler(ctrl : EnterFrameController, target : ISceneNode) : void { if (target.root is Scene) target.removedFromScene.remove(targetRemovedFromSceneHandler); else target.addedToScene.remove(targetAddedToSceneHandler); } protected function targetAddedToSceneHandler(target : ISceneNode, scene : Scene) : void { if (target.addedToScene.hasCallback(targetAddedToSceneHandler)) target.addedToScene.remove(targetAddedToSceneHandler); target.removedFromScene.add(targetRemovedFromSceneHandler); if (!_numTargetsInScene.hasOwnProperty(scene)) { _numTargetsInScene[scene] = 1; scene.enterFrame.add(sceneEnterFrameHandler); } else _numTargetsInScene[scene]++; } protected function targetRemovedFromSceneHandler(target : ISceneNode, scene : Scene) : void { target.removedFromScene.remove(targetRemovedFromSceneHandler); target.addedToScene.add(targetAddedToSceneHandler); _numTargetsInScene[scene]--; if (_numTargetsInScene[scene] == 0) { delete _numTargetsInScene[scene]; scene.enterFrame.remove(sceneEnterFrameHandler); } } protected function sceneEnterFrameHandler(scene : Scene, viewport : Viewport, destination : BitmapData, time : Number) : void { throw new Error( 'The method EnterFrameController.sceneEnterFrameHandler must be overriden.' ); } } }
package aerys.minko.scene.controller { import aerys.minko.render.Viewport; import aerys.minko.scene.node.ISceneNode; import aerys.minko.scene.node.Scene; import flash.display.BitmapData; import flash.utils.Dictionary; /** * EnterFrameController are controllers triggered whenever the Scene.enterFrame * signal is executed. * * The best way to * * @author Jean-Marc Le Roux * */ public class EnterFrameController extends AbstractController { private var _numTargetsInScene : Dictionary; protected function getNumTargetsInScene(scene : Scene) : uint { return _numTargetsInScene[scene]; } public function EnterFrameController(targetType : Class = null) { super(targetType); initialize(); } private function initialize() : void { _numTargetsInScene = new Dictionary(true); targetAdded.add(targetAddedHandler); targetRemoved.add(targetRemovedHandler); } protected function targetAddedHandler(ctrl : EnterFrameController, target : ISceneNode) : void { if (target.scene) targetAddedToSceneHandler(target, target.scene); target.addedToScene.add(targetAddedToSceneHandler); target.removedFromScene.add(targetRemovedFromSceneHandler); } protected function targetRemovedHandler(ctrl : EnterFrameController, target : ISceneNode) : void { if (target.scene) targetRemovedFromSceneHandler(target, target.scene); target.addedToScene.remove(targetAddedToSceneHandler); target.removedFromScene.remove(targetRemovedFromSceneHandler); } protected function targetAddedToSceneHandler(target : ISceneNode, scene : Scene) : void { if (!_numTargetsInScene.hasOwnProperty(scene)) { _numTargetsInScene[scene] = 1; scene.enterFrame.add(sceneEnterFrameHandler); } else _numTargetsInScene[scene]++; } protected function targetRemovedFromSceneHandler(target : ISceneNode, scene : Scene) : void { _numTargetsInScene[scene]--; if (_numTargetsInScene[scene] == 0) { delete _numTargetsInScene[scene]; scene.enterFrame.remove(sceneEnterFrameHandler); } } protected function sceneEnterFrameHandler(scene : Scene, viewport : Viewport, destination : BitmapData, time : Number) : void { throw new Error( 'The method EnterFrameController.sceneEnterFrameHandler must be overriden.' ); } } }
fix EnterFrameController to avoid listening to the Scene.enterFrame signal multiple times for the same scene
fix EnterFrameController to avoid listening to the Scene.enterFrame signal multiple times for the same scene
ActionScript
mit
aerys/minko-as3
079454de46475f6c7e59c66e23c6f8a062712da4
dolly-framework/src/test/actionscript/dolly/ClonerTest.as
dolly-framework/src/test/actionscript/dolly/ClonerTest.as
package dolly { import dolly.core.dolly_internal; import dolly.data.ClassLevelCloneable; import dolly.data.ClassLevelCopyableCloneable; import dolly.data.PropertyLevelCloneable; import dolly.data.PropertyLevelCopyableCloneable; import org.as3commons.reflect.Field; import org.as3commons.reflect.Type; import org.flexunit.asserts.assertEquals; import org.flexunit.asserts.assertNotNull; import org.flexunit.asserts.assertNull; use namespace dolly_internal; public class ClonerTest { private var classLevelCloneable:ClassLevelCloneable; private var classLevelCloneableType:Type; private var classLevelCopyableCloneable:ClassLevelCopyableCloneable; private var classLevelCopyableCloneableType:Type; private var propertyLevelCloneable:PropertyLevelCloneable; private var propertyLevelCloneableType:Type; private var propertyLevelCopyableCloneable:PropertyLevelCopyableCloneable; private var propertyLevelCopyableCloneableType:Type; [Before] public function before():void { classLevelCloneable = new ClassLevelCloneable(); classLevelCloneable.property1 = "value 1"; classLevelCloneable.property2 = "value 2"; classLevelCloneable.property3 = "value 3"; classLevelCloneable.writableField = "value 4"; classLevelCloneableType = Type.forInstance(classLevelCloneable); classLevelCopyableCloneable = new ClassLevelCopyableCloneable(); classLevelCopyableCloneable.property1 = "value 1"; classLevelCopyableCloneable.property2 = "value 2"; classLevelCopyableCloneable.property3 = "value 3"; classLevelCopyableCloneable.writableField = "value 4"; classLevelCopyableCloneableType = Type.forInstance(classLevelCopyableCloneable); propertyLevelCloneable = new PropertyLevelCloneable(); propertyLevelCloneable.property1 = "value 1"; propertyLevelCloneable.property2 = "value 2"; propertyLevelCloneable.property3 = "value 3"; propertyLevelCloneable.writableField = "value 4"; propertyLevelCloneableType = Type.forInstance(propertyLevelCloneable); propertyLevelCopyableCloneable = new PropertyLevelCopyableCloneable(); propertyLevelCopyableCloneable.property1 = "value 1"; propertyLevelCopyableCloneable.property2 = "value 2"; propertyLevelCopyableCloneable.property3 = "value 3"; propertyLevelCopyableCloneable.writableField = "value 4"; propertyLevelCopyableCloneableType = Type.forInstance(propertyLevelCopyableCloneable); } [After] public function after():void { classLevelCloneable = null; classLevelCloneableType = null; classLevelCopyableCloneable = null; classLevelCopyableCloneableType = null; propertyLevelCloneable = null; propertyLevelCloneableType = null; propertyLevelCopyableCloneable = null; propertyLevelCopyableCloneableType = null; } [Test] public function testGetCloneableFieldsForType():void { var cloneableFields:Vector.<Field> = Cloner.getCloneableFieldsForType(classLevelCloneableType); assertNotNull(cloneableFields); assertEquals(4, cloneableFields.length); cloneableFields = Cloner.getCloneableFieldsForType(classLevelCloneableType); assertNotNull(cloneableFields); assertEquals(4, cloneableFields.length); cloneableFields = Cloner.getCloneableFieldsForType(propertyLevelCloneableType); assertNotNull(cloneableFields); assertEquals(3, cloneableFields.length); cloneableFields = Cloner.getCloneableFieldsForType(propertyLevelCopyableCloneableType); assertNotNull(cloneableFields); assertEquals(4, cloneableFields.length); } [Test] public function testCloneWithClassLevelMetadata():void { const clone1:ClassLevelCloneable = Cloner.clone(classLevelCloneable); assertNotNull(clone1); assertNotNull(clone1.property1); assertEquals(clone1.property1, classLevelCloneable.property1); assertNotNull(clone1.property2); assertEquals(clone1.property2, classLevelCloneable.property2); assertNotNull(clone1.property3); assertEquals(clone1.property3, classLevelCloneable.property3); assertNotNull(clone1.writableField); assertEquals(clone1.writableField, classLevelCloneable.writableField); const clone2:ClassLevelCopyableCloneable = Cloner.clone(classLevelCopyableCloneable); assertNotNull(clone2); assertNotNull(clone2.property1); assertEquals(clone2.property1, classLevelCloneable.property1); assertNotNull(clone2.property2); assertEquals(clone2.property2, classLevelCloneable.property2); assertNotNull(clone2.property3); assertEquals(clone2.property3, classLevelCloneable.property3); assertNotNull(clone2.writableField); assertEquals(clone2.writableField, classLevelCloneable.writableField); } [Test] public function testCloneWithPropertyLevelMetadata():void { const clone1:PropertyLevelCloneable = Cloner.clone(propertyLevelCloneable); assertNotNull(clone1); assertNull(clone1.property1); assertNotNull(clone1.property2); assertEquals(clone1.property2, propertyLevelCloneable.property2); assertNotNull(clone1.property3); assertEquals(clone1.property3, propertyLevelCloneable.property3); assertNotNull(clone1.writableField); assertEquals(clone1.writableField, propertyLevelCloneable.writableField); const clone2:PropertyLevelCopyableCloneable = Cloner.clone(propertyLevelCopyableCloneable); assertNotNull(clone2); assertNotNull(clone2.property1); assertEquals(clone2.property1, propertyLevelCloneable.property1); assertNotNull(clone2.property2); assertEquals(clone2.property2, propertyLevelCloneable.property2); assertNotNull(clone2.property3); assertEquals(clone2.property3, propertyLevelCloneable.property3); assertNotNull(clone2.writableField); assertEquals(clone2.writableField, propertyLevelCloneable.writableField); } } }
package dolly { import dolly.core.dolly_internal; import dolly.data.ClassLevelCloneable; import dolly.data.ClassLevelCopyableCloneable; import dolly.data.PropertyLevelCloneable; import dolly.data.PropertyLevelCopyableCloneable; import org.as3commons.reflect.Field; import org.as3commons.reflect.Type; import org.flexunit.asserts.assertEquals; import org.flexunit.asserts.assertNotNull; import org.flexunit.asserts.assertNull; use namespace dolly_internal; public class ClonerTest { private var classLevelCloneable:ClassLevelCloneable; private var classLevelCloneableType:Type; private var classLevelCopyableCloneable:ClassLevelCopyableCloneable; private var classLevelCopyableCloneableType:Type; private var propertyLevelCloneable:PropertyLevelCloneable; private var propertyLevelCloneableType:Type; private var propertyLevelCopyableCloneable:PropertyLevelCopyableCloneable; private var propertyLevelCopyableCloneableType:Type; [Before] public function before():void { classLevelCloneable = new ClassLevelCloneable(); classLevelCloneable.property1 = "value 1"; classLevelCloneable.property2 = "value 2"; classLevelCloneable.property3 = "value 3"; classLevelCloneable.writableField = "value 4"; classLevelCloneableType = Type.forInstance(classLevelCloneable); classLevelCopyableCloneable = new ClassLevelCopyableCloneable(); classLevelCopyableCloneable.property1 = "value 1"; classLevelCopyableCloneable.property2 = "value 2"; classLevelCopyableCloneable.property3 = "value 3"; classLevelCopyableCloneable.writableField = "value 4"; classLevelCopyableCloneableType = Type.forInstance(classLevelCopyableCloneable); propertyLevelCloneable = new PropertyLevelCloneable(); propertyLevelCloneable.property1 = "value 1"; propertyLevelCloneable.property2 = "value 2"; propertyLevelCloneable.property3 = "value 3"; propertyLevelCloneable.writableField = "value 4"; propertyLevelCloneableType = Type.forInstance(propertyLevelCloneable); propertyLevelCopyableCloneable = new PropertyLevelCopyableCloneable(); propertyLevelCopyableCloneable.property1 = "value 1"; propertyLevelCopyableCloneable.property2 = "value 2"; propertyLevelCopyableCloneable.property3 = "value 3"; propertyLevelCopyableCloneable.writableField = "value 4"; propertyLevelCopyableCloneableType = Type.forInstance(propertyLevelCopyableCloneable); } [After] public function after():void { classLevelCloneable = null; classLevelCloneableType = null; classLevelCopyableCloneable = null; classLevelCopyableCloneableType = null; propertyLevelCloneable = null; propertyLevelCloneableType = null; propertyLevelCopyableCloneable = null; propertyLevelCopyableCloneableType = null; } [Test] public function testGetCloneableFieldsForTypeClassLevelCloneable():void { const cloneableFields:Vector.<Field> = Cloner.getCloneableFieldsForType(classLevelCloneableType); assertNotNull(cloneableFields); assertEquals(4, cloneableFields.length); } [Test] public function testGetCloneableFieldsForTypeClassLevelCopyableCloneable():void { const cloneableFields:Vector.<Field> = Cloner.getCloneableFieldsForType(classLevelCopyableCloneableType); assertNotNull(cloneableFields); assertEquals(4, cloneableFields.length); } [Test] public function testGetCloneableFieldsForTypePropertyLevelCloneable():void { const cloneableFields:Vector.<Field> = Cloner.getCloneableFieldsForType(propertyLevelCloneableType); assertNotNull(cloneableFields); assertEquals(3, cloneableFields.length); } [Test] public function testGetCloneableFieldsForTypePropertyLevelCopyableCloneable():void { const cloneableFields:Vector.<Field> = Cloner.getCloneableFieldsForType(propertyLevelCopyableCloneableType); assertNotNull(cloneableFields); assertEquals(4, cloneableFields.length); } [Test] public function testWithClassLevelCloneable():void { const clone1:ClassLevelCloneable = Cloner.clone(classLevelCloneable); assertNotNull(clone1); assertNotNull(clone1.property1); assertEquals(clone1.property1, classLevelCloneable.property1); assertNotNull(clone1.property2); assertEquals(clone1.property2, classLevelCloneable.property2); assertNotNull(clone1.property3); assertEquals(clone1.property3, classLevelCloneable.property3); assertNotNull(clone1.writableField); assertEquals(clone1.writableField, classLevelCloneable.writableField); const clone2:ClassLevelCopyableCloneable = Cloner.clone(classLevelCopyableCloneable); assertNotNull(clone2); assertNotNull(clone2.property1); assertEquals(clone2.property1, classLevelCloneable.property1); assertNotNull(clone2.property2); assertEquals(clone2.property2, classLevelCloneable.property2); assertNotNull(clone2.property3); assertEquals(clone2.property3, classLevelCloneable.property3); assertNotNull(clone2.writableField); assertEquals(clone2.writableField, classLevelCloneable.writableField); } [Test] public function testCloneWithPropertyLevelMetadata():void { const clone1:PropertyLevelCloneable = Cloner.clone(propertyLevelCloneable); assertNotNull(clone1); assertNull(clone1.property1); assertNotNull(clone1.property2); assertEquals(clone1.property2, propertyLevelCloneable.property2); assertNotNull(clone1.property3); assertEquals(clone1.property3, propertyLevelCloneable.property3); assertNotNull(clone1.writableField); assertEquals(clone1.writableField, propertyLevelCloneable.writableField); const clone2:PropertyLevelCopyableCloneable = Cloner.clone(propertyLevelCopyableCloneable); assertNotNull(clone2); assertNotNull(clone2.property1); assertEquals(clone2.property1, propertyLevelCloneable.property1); assertNotNull(clone2.property2); assertEquals(clone2.property2, propertyLevelCloneable.property2); assertNotNull(clone2.property3); assertEquals(clone2.property3, propertyLevelCloneable.property3); assertNotNull(clone2.writableField); assertEquals(clone2.writableField, propertyLevelCloneable.writableField); } } }
Split method testGetCloneableFieldsForType to a few.
Split method testGetCloneableFieldsForType to a few.
ActionScript
mit
Yarovoy/dolly
99a40dda06e872586de32807bfb10e1f1f534b28
src/aerys/minko/scene/controller/mesh/MeshVisibilityController.as
src/aerys/minko/scene/controller/mesh/MeshVisibilityController.as
package aerys.minko.scene.controller.mesh { import aerys.minko.scene.controller.AbstractController; import aerys.minko.scene.data.MeshVisibilityDataProvider; import aerys.minko.scene.node.Camera; import aerys.minko.scene.node.Scene; import aerys.minko.scene.node.mesh.Mesh; import aerys.minko.type.Signal; import aerys.minko.type.bounding.FrustumCulling; import aerys.minko.type.data.DataBindings; import aerys.minko.type.data.DataProvider; import aerys.minko.type.data.IDataProvider; import aerys.minko.type.math.Frustum; import aerys.minko.type.math.Matrix4x4; /** * The CullingController watches the Mesh and the active Camera of a Scene * to determine whether the object is actually inside the view frustum or not. * * @author Jean-Marc Le Roux * */ public final class MeshVisibilityController extends AbstractController { private static const STATE_UNDEFINED : uint = 0; private static const STATE_INSIDE : uint = 1; private static const STATE_OUTSIDE : uint = 2; private var _mesh : Mesh = null; private var _state : uint = 0; private var _visibilityData : MeshVisibilityDataProvider = new MeshVisibilityDataProvider(); public function get visible() : Boolean { return _visibilityData.visible; } public function set visible(value : Boolean) : void { _visibilityData.visible = value; } public function get frustumCulling() : uint { return _visibilityData.frustumCulling; } public function set frustumCulling(value : uint) : void { _visibilityData.frustumCulling = value; } public function get insideFrustum() : Boolean { return _visibilityData.inFrustum; } public function MeshVisibilityController() { super(Mesh); initialize(); } private function initialize() : void { targetAdded.add(targetAddedHandler); } private function targetAddedHandler(ctrl : MeshVisibilityController, target : Mesh) : void { if (_mesh != null) throw new Error(); _mesh = target; target.addedToScene.add(meshAddedToSceneHandler); target.removedFromScene.add(meshRemovedFromSceneHandler); target.bindings.addProvider(_visibilityData); if (target.root is Scene) meshAddedToSceneHandler(target, target.root as Scene); } private function targetRemovedHandler(ctrl : MeshVisibilityController, target : Mesh) : void { _mesh = null; target.addedToScene.remove(meshAddedToSceneHandler); target.removedFromScene.remove(meshRemovedFromSceneHandler); target.bindings.removeProvider(_visibilityData); if (target.root is Scene) meshRemovedFromSceneHandler(target, target.root as Scene); } private function meshAddedToSceneHandler(mesh : Mesh, scene : Scene) : void { scene.bindings.addCallback('worldToView', worldToViewChangedHandler); mesh.localToWorld.changed.add(meshLocalToWorldChangedHandler); } private function meshRemovedFromSceneHandler(mesh : Mesh, scene : Scene) : void { mesh.localToWorld.changed.remove(meshLocalToWorldChangedHandler); } private function worldToViewChangedHandler(bindings : DataBindings, propertyName : String, newValue : Matrix4x4) : void { testCulling(); } private function meshLocalToWorldChangedHandler(transform : Matrix4x4, property : String) : void { testCulling(); } private function testCulling() : void { var culling : uint = _visibilityData.frustumCulling; if (culling != FrustumCulling.DISABLED) { var camera : Camera = (_mesh.root as Scene).activeCamera; if (!camera) return ; culling = camera.cameraData.frustum.testBoundingVolume( _mesh.geometry, _mesh.localToWorld, culling ); var inside : Boolean = culling != Frustum.OUTSIDE; if (inside && _state != STATE_INSIDE) { _visibilityData.inFrustum = true; _state = STATE_INSIDE; } else if (!inside && _state != STATE_OUTSIDE) { _visibilityData.inFrustum = false; _state = STATE_OUTSIDE; } } } override public function clone() : AbstractController { var clone : MeshVisibilityController = new MeshVisibilityController(); clone._visibilityData = _visibilityData.clone() as MeshVisibilityDataProvider; return clone; } } }
package aerys.minko.scene.controller.mesh { import aerys.minko.scene.controller.AbstractController; import aerys.minko.scene.data.MeshVisibilityDataProvider; import aerys.minko.scene.node.Camera; import aerys.minko.scene.node.Scene; import aerys.minko.scene.node.mesh.Mesh; import aerys.minko.type.Signal; import aerys.minko.type.bounding.FrustumCulling; import aerys.minko.type.data.DataBindings; import aerys.minko.type.data.DataProvider; import aerys.minko.type.data.IDataProvider; import aerys.minko.type.math.Frustum; import aerys.minko.type.math.Matrix4x4; /** * The MeshVisibilityController watches the Mesh and the active Camera of a Scene * to determine whether the object is actually inside the view frustum or not. * * @author Jean-Marc Le Roux * */ public final class MeshVisibilityController extends AbstractController { private static const STATE_UNDEFINED : uint = 0; private static const STATE_INSIDE : uint = 1; private static const STATE_OUTSIDE : uint = 2; private var _mesh : Mesh = null; private var _state : uint = 0; private var _visibilityData : MeshVisibilityDataProvider = new MeshVisibilityDataProvider(); public function get visible() : Boolean { return _visibilityData.visible; } public function set visible(value : Boolean) : void { _visibilityData.visible = value; } public function get frustumCulling() : uint { return _visibilityData.frustumCulling; } public function set frustumCulling(value : uint) : void { _visibilityData.frustumCulling = value; } public function get insideFrustum() : Boolean { return _visibilityData.inFrustum; } public function MeshVisibilityController() { super(Mesh); initialize(); } private function initialize() : void { targetAdded.add(targetAddedHandler); } private function targetAddedHandler(ctrl : MeshVisibilityController, target : Mesh) : void { if (_mesh != null) throw new Error(); _mesh = target; target.addedToScene.add(meshAddedToSceneHandler); target.removedFromScene.add(meshRemovedFromSceneHandler); target.bindings.addProvider(_visibilityData); if (target.root is Scene) meshAddedToSceneHandler(target, target.root as Scene); } private function targetRemovedHandler(ctrl : MeshVisibilityController, target : Mesh) : void { _mesh = null; target.addedToScene.remove(meshAddedToSceneHandler); target.removedFromScene.remove(meshRemovedFromSceneHandler); target.bindings.removeProvider(_visibilityData); if (target.root is Scene) meshRemovedFromSceneHandler(target, target.root as Scene); } private function meshAddedToSceneHandler(mesh : Mesh, scene : Scene) : void { scene.bindings.addCallback('worldToView', worldToViewChangedHandler); mesh.localToWorld.changed.add(meshLocalToWorldChangedHandler); } private function meshRemovedFromSceneHandler(mesh : Mesh, scene : Scene) : void { mesh.localToWorld.changed.remove(meshLocalToWorldChangedHandler); } private function worldToViewChangedHandler(bindings : DataBindings, propertyName : String, newValue : Matrix4x4) : void { testCulling(); } private function meshLocalToWorldChangedHandler(transform : Matrix4x4, property : String) : void { testCulling(); } private function testCulling() : void { var culling : uint = _visibilityData.frustumCulling; if (culling != FrustumCulling.DISABLED) { var camera : Camera = (_mesh.root as Scene).activeCamera; if (!camera) return ; culling = camera.cameraData.frustum.testBoundingVolume( _mesh.geometry, _mesh.localToWorld, culling ); var inside : Boolean = culling != Frustum.OUTSIDE; if (inside && _state != STATE_INSIDE) { _visibilityData.inFrustum = true; _state = STATE_INSIDE; } else if (!inside && _state != STATE_OUTSIDE) { _visibilityData.inFrustum = false; _state = STATE_OUTSIDE; } } } override public function clone() : AbstractController { var clone : MeshVisibilityController = new MeshVisibilityController(); clone._visibilityData = _visibilityData.clone() as MeshVisibilityDataProvider; return clone; } } }
Fix asdoc.
Fix asdoc.
ActionScript
mit
aerys/minko-as3
62c4d1c443fb58d8c292a406b111eb4897c541d8
generator/sources/as3/delegates/QueuedRequestDelegate.as
generator/sources/as3/delegates/QueuedRequestDelegate.as
package com.kaltura.delegates { import com.kaltura.commands.MultiRequest; import com.kaltura.commands.QueuedRequest; import com.kaltura.config.KalturaConfig; import com.kaltura.errors.KalturaError; import com.kaltura.net.KalturaCall; import flash.utils.getDefinitionByName; import flash.utils.getQualifiedClassName; public class QueuedRequestDelegate extends WebDelegateBase { public function QueuedRequestDelegate(call:KalturaCall = null, config:KalturaConfig = null) { super(call, config); } override public function parse( result : XML ) : * { var resArr : Array = new Array(); var resInd:int = 0; // index for scanning result for ( var i:int=0; i<(call as QueuedRequest).calls.length; i++ ) { var callClassName : String = getQualifiedClassName( (call as QueuedRequest).calls[i] ); var commandName : String = callClassName.split("::")[1]; var packageArr : Array = (callClassName.split("::")[0]).split("."); var importFrom : String = packageArr[packageArr.length-1]; var clsName : String ; var cls : Class; var myInst : Object; if (commandName == "MultiRequest") { clsName = "com.kaltura.delegates.MultiRequestDelegate"; cls = getDefinitionByName( clsName ) as Class; myInst = new cls(null , null); // set the call after the constructor, so we don't fire execute() myInst.call = (call as QueuedRequest).calls[i]; } else { clsName = "com.kaltura.delegates."+importFrom+"."+ commandName +"Delegate"; //'com.kaltura.delegates.session.SessionStartDelegate' cls = getDefinitionByName( clsName ) as Class;//(') as Class; myInst = new cls(null , null); } //build the result as a regular result var xml : String = "<result><result>"; if (commandName == "MultiRequest") { // add as many items as the multirequest had var nActions:int = ((call as QueuedRequest).calls[i] as MultiRequest).actions.length; for (var j:int = 0; j<nActions ; j++) { xml += result.result.item[j + resInd].toXMLString(); } // skip to the result of the next call that wasn't part of the MR: resInd+= nActions-1; } else { xml += result.result.item[resInd].children().toString(); resInd++; } xml +="</result></result>"; // add the item or a matching error: var kErr:KalturaError = validateKalturaResponse(xml); if (kErr == null) { var res : XML = new XML(xml); try { var obj : Object = (myInst as WebDelegateBase).parse( res ); resArr.push( obj ); } catch (e:Error) { kErr = new KalturaError(); kErr.errorCode = String(e.errorID); kErr.errorMsg = e.message; resArr.push( kErr ); } } else { resArr.push(kErr); } } return resArr; } } }
package com.kaltura.delegates { import com.kaltura.commands.MultiRequest; import com.kaltura.commands.QueuedRequest; import com.kaltura.config.KalturaConfig; import com.kaltura.errors.KalturaError; import com.kaltura.net.KalturaCall; import flash.utils.getDefinitionByName; import flash.utils.getQualifiedClassName; public class QueuedRequestDelegate extends WebDelegateBase { public function QueuedRequestDelegate(call:KalturaCall = null, config:KalturaConfig = null) { super(call, config); } override public function parse( result : XML ) : * { var resArr : Array = new Array(); var resInd:int = 0; // index for scanning result for ( var i:int=0; i<(call as QueuedRequest).calls.length; i++ ) { var callClassName : String = getQualifiedClassName( (call as QueuedRequest).calls[i] ); var commandName : String = callClassName.split("::")[1]; var packageArr : Array = (callClassName.split("::")[0]).split("."); var importFrom : String = packageArr[packageArr.length-1]; var clsName : String ; var cls : Class; var myInst : Object; if (commandName == "MultiRequest") { clsName = "com.kaltura.delegates.MultiRequestDelegate"; cls = getDefinitionByName( clsName ) as Class; myInst = new cls(null , null); // set the call after the constructor, so we don't fire execute() myInst.call = (call as QueuedRequest).calls[i]; } else { clsName = "com.kaltura.delegates."+importFrom+"."+ commandName +"Delegate"; //'com.kaltura.delegates.session.SessionStartDelegate' cls = getDefinitionByName( clsName ) as Class;//(') as Class; myInst = new cls(null , null); } //build the result as a regular result var xml : String = "<result><result>"; if (commandName == "MultiRequest") { // add as many items as the multirequest had var nActions:int = ((call as QueuedRequest).calls[i] as MultiRequest).actions.length; for (var j:int = 0; j<nActions ; j++) { xml += result.result.item[j + resInd].toXMLString(); } // skip to the result of the next call that wasn't part of the MR: resInd+= nActions; } else { xml += result.result.item[resInd].children().toString(); resInd++; } xml +="</result></result>"; // add the item or a matching error: var kErr:KalturaError = validateKalturaResponse(xml); if (kErr == null) { var res : XML = new XML(xml); try { var obj : Object = (myInst as WebDelegateBase).parse( res ); resArr.push( obj ); } catch (e:Error) { kErr = new KalturaError(); kErr.errorCode = String(e.errorID); kErr.errorMsg = e.message; resArr.push( kErr ); } } else { resArr.push(kErr); } } return resArr; } } }
index fix
index fix git-svn-id: 8a2ccb88241e16c78017770bc38d91d6d5396a5a@58551 6b8eccd3-e8c5-4e7d-8186-e12b5326b719
ActionScript
agpl-3.0
kaltura/server,ratliff/server,DBezemer/server,ratliff/server,gale320/server,ratliff/server,doubleshot/server,gale320/server,jorgevbo/server,gale320/server,ivesbai/server,kaltura/server,jorgevbo/server,ratliff/server,kaltura/server,gale320/server,ivesbai/server,jorgevbo/server,matsuu/server,ivesbai/server,DBezemer/server,gale320/server,jorgevbo/server,DBezemer/server,gale320/server,kaltura/server,jorgevbo/server,ratliff/server,ivesbai/server,DBezemer/server,doubleshot/server,ivesbai/server,matsuu/server,matsuu/server,gale320/server,kaltura/server,jorgevbo/server,matsuu/server,jorgevbo/server,doubleshot/server,matsuu/server,ivesbai/server,doubleshot/server,doubleshot/server,doubleshot/server,matsuu/server,DBezemer/server,doubleshot/server,doubleshot/server,ratliff/server,matsuu/server,ivesbai/server,jorgevbo/server,DBezemer/server,gale320/server,DBezemer/server,DBezemer/server,ratliff/server,ivesbai/server,matsuu/server,ratliff/server,kaltura/server
08f2e25deec862a90cdd932b3879fafbf98a0bfe
src/battlecode/client/viewer/render/DrawMap.as
src/battlecode/client/viewer/render/DrawMap.as
package battlecode.client.viewer.render { import battlecode.client.viewer.MatchController; import battlecode.common.MapLocation; import battlecode.common.Team; import battlecode.common.TerrainTile; import battlecode.events.MatchEvent; import battlecode.world.GameMap; import flash.events.Event; import flash.events.MouseEvent; import flash.geom.ColorTransform; import flash.geom.Rectangle; import mx.containers.Canvas; import mx.core.UIComponent; public class DrawMap extends Canvas { private var controller:MatchController; private var origin:MapLocation; // various canvases for layering and quick toggling of features private var mapCanvas:UIComponent; private var gridCanvas:UIComponent; private var rubbleCanvas:UIComponent; private var partsCanvas:UIComponent; private var groundUnitCanvas:UIComponent; private var zombieUnitCanvas:UIComponent; // optimizations for caching private var lastRound:uint = 0; public function DrawMap(controller:MatchController) { super(); this.controller = controller; this.controller.addEventListener(MatchEvent.ROUND_CHANGE, onRoundChange); this.controller.addEventListener(MatchEvent.MATCH_CHANGE, onMatchChange); this.addEventListener(Event.ENTER_FRAME, onEnterFrame); this.mapCanvas = new UIComponent(); this.gridCanvas = new UIComponent(); this.rubbleCanvas = new UIComponent(); this.partsCanvas = new UIComponent(); this.groundUnitCanvas = new UIComponent(); this.zombieUnitCanvas = new UIComponent(); this.mapCanvas.cacheAsBitmap = true; this.gridCanvas.cacheAsBitmap = true; this.addChild(mapCanvas); this.addChild(rubbleCanvas); this.addChild(partsCanvas); this.addChild(gridCanvas); this.addChild(groundUnitCanvas); this.addChild(zombieUnitCanvas); } /////////////////////////////////////////////////////// ////////////////// UTILITY METHODS //////////////////// /////////////////////////////////////////////////////// public function getMapWidth():uint { if (controller.match) return controller.match.getMap().getWidth() * RenderConfiguration.GRID_SIZE; return 0; } public function getMapHeight():uint { if (controller.match) return controller.match.getMap().getHeight() * RenderConfiguration.GRID_SIZE + 5; return 0; } private function getGridSize():Number { return RenderConfiguration.getGridSize(); } /////////////////////////////////////////////////////// ////////////////// DRAWING METHODS //////////////////// /////////////////////////////////////////////////////// public function redrawAll():void { drawMap(); drawGridlines(); drawUnits(); drawRubble(); drawParts(); var o:DrawObject; for each (o in controller.currentState.getGroundRobots()) { o.draw(true); } for each (o in controller.currentState.getZombieRobots()) { o.draw(true); } this.scrollRect = new Rectangle(this.mapCanvas.x, this.mapCanvas.y, getMapWidth() * RenderConfiguration.getScalingFactor(), getMapHeight() * RenderConfiguration.getScalingFactor()); } private function drawMap():void { var i:uint, j:uint, tile:TerrainTile; var map:GameMap = controller.match.getMap(); var terrain:Array = map.getTerrainTiles(); var colorTransform:ColorTransform, scalar:uint; var g:Number = getGridSize(); origin = map.getOrigin(); this.mapCanvas.graphics.clear(); // draw terrain for (i = 0; i < map.getHeight(); i++) { for (j = 0; j < map.getWidth(); j++) { tile = terrain[i][j] as TerrainTile; if (tile.getType() == TerrainTile.LAND) { scalar = 0xFF * 0.9; colorTransform = new ColorTransform(0, 0, 0, 1, scalar, scalar, scalar, 0); this.mapCanvas.graphics.beginFill(colorTransform.color, 1.0); this.mapCanvas.graphics.drawRect(j * g, i * g, g, g); this.mapCanvas.graphics.endFill(); } else { colorTransform = new ColorTransform(0, 0, 0, 1, 0x00, 0x00, 0x99, 0); this.mapCanvas.graphics.beginFill(colorTransform.color, 1.0); this.mapCanvas.graphics.drawRect(j * g, i * g, g, g); this.mapCanvas.graphics.endFill(); } } } // draw void outlines for (i = 0; i < map.getHeight(); i++) { for (j = 0; j < map.getWidth(); j++) { tile = terrain[i][j] as TerrainTile; if (tile.getType() == TerrainTile.VOID) { this.mapCanvas.graphics.lineStyle(2, 0xFFFFFF); if (i > 0 && terrain[i-1][j].getType() == TerrainTile.LAND) { this.mapCanvas.graphics.moveTo(j * g, i * g); this.mapCanvas.graphics.lineTo((j + 1) * g, i * g); } if (j > 0 && terrain[i][j-1].getType() == TerrainTile.LAND) { this.mapCanvas.graphics.moveTo(j * g, i * g); this.mapCanvas.graphics.lineTo(j * g, (i + 1) * g); } if (i < map.getHeight() - 1 && terrain[i+1][j].getType() == TerrainTile.LAND) { this.mapCanvas.graphics.moveTo(j * g, (i + 1) * g); this.mapCanvas.graphics.lineTo((j + 1) * g, (i + 1) * g); } if (j < map.getWidth() - 1 && terrain[i][j+1].getType() == TerrainTile.LAND) { this.mapCanvas.graphics.moveTo((j + 1) * g, i * g); this.mapCanvas.graphics.lineTo((j + 1) * g, (i + 1) * g); } this.mapCanvas.graphics.lineStyle(); } } } } private function drawGridlines():void { var i:uint, j:uint; var map:GameMap = controller.match.getMap(); this.gridCanvas.graphics.clear(); for (i = 0; i < map.getHeight(); i++) { for (j = 0; j < map.getWidth(); j++) { this.gridCanvas.graphics.lineStyle(.5, 0x999999, 0.3); this.gridCanvas.graphics.drawRect(j * getGridSize(), i * getGridSize(), getGridSize(), getGridSize()); } } } private function drawRubble():void { var terrain:Array = controller.match.getMap().getTerrainTiles(); var rubble:Array = controller.currentState.getRubble(); var i:uint, j:uint; this.rubbleCanvas.graphics.clear(); this.rubbleCanvas.graphics.lineStyle(); var g:Number = getGridSize(); for (i = 0; i < rubble.length; i++) { for (j = 0; j < rubble[i].length; j++) { var tile:TerrainTile = terrain[i][j] as TerrainTile; if (tile.getType() == TerrainTile.VOID) { continue; } var density:Number = Math.min(1, rubble[i][j] / 100); if (density <= .5) { continue; } var color:uint = density < 1 ? 0x999999 : 0x000000; this.rubbleCanvas.graphics.beginFill(color, 1.0); this.rubbleCanvas.graphics.drawRect(j * g, i * g, g, g); this.rubbleCanvas.graphics.endFill(); } } } private function drawParts():void { var terrain:Array = controller.match.getMap().getTerrainTiles(); var parts:Array = controller.currentState.getParts(); var i:uint, j:uint; this.partsCanvas.graphics.clear(); this.partsCanvas.graphics.lineStyle(); var g:Number = getGridSize(); for (i = 0; i < parts.length; i++) { for (j = 0; j < parts[i].length; j++) { var tile:TerrainTile = terrain[i][j] as TerrainTile; if (tile.getType() == TerrainTile.VOID) { continue; } if (parts[i][j] <= 0) { continue; } var density:Number = Math.max(.25, Math.min(1, parts[i][j] / 200)); this.partsCanvas.graphics.beginFill(0xCC33CC, 0.7); this.partsCanvas.graphics.drawCircle(j * g + g / 2, i * g + g / 2, density * g / 2); this.partsCanvas.graphics.endFill(); } } } private function drawUnits():void { var loc:MapLocation, i:uint, j:uint, robot:DrawRobot; var groundRobots:Object = controller.currentState.getGroundRobots(); var zombieRobots:Object = controller.currentState.getZombieRobots(); var g:Number = getGridSize(); while (groundUnitCanvas.numChildren > 0) groundUnitCanvas.removeChildAt(0); while (zombieUnitCanvas.numChildren > 0) zombieUnitCanvas.removeChildAt(0); for each (robot in groundRobots) { loc = robot.getLocation(); j = (loc.getX() - origin.getX()); i = (loc.getY() - origin.getY()); robot.x = j * g + g / 2; robot.y = i * g + g / 2; robot.addEventListener(MouseEvent.CLICK, onRobotSelect, false, 0, true); groundUnitCanvas.addChild(robot); robot.draw(); robot.x += robot.getDrawX(); robot.y += robot.getDrawY(); } for each (robot in zombieRobots) { loc = robot.getLocation(); j = (loc.getX() - origin.getX()); i = (loc.getY() - origin.getY()); robot.x = j * g + g / 2; robot.y = i * g + g / 2; robot.addEventListener(MouseEvent.CLICK, onRobotSelect, false, 0, true); zombieUnitCanvas.addChild(robot); robot.draw(); robot.x += robot.getDrawX(); robot.y += robot.getDrawY(); } } private function updateUnits():void { var loc:MapLocation, i:uint, j:uint, robot:DrawRobot; var groundRobots:Object = controller.currentState.getGroundRobots(); var zombieRobots:Object = controller.currentState.getZombieRobots(); var g:Number = getGridSize(); for each (robot in groundRobots) { loc = robot.getLocation(); j = (loc.getX() - origin.getX()); i = (loc.getY() - origin.getY()); robot.x = j * g + g / 2; robot.y = i * g + g / 2; if (!robot.parent && robot.isAlive()) { robot.addEventListener(MouseEvent.CLICK, onRobotSelect, false, 0, true); groundUnitCanvas.addChild(robot); } robot.draw(); robot.x += robot.getDrawX(); robot.y += robot.getDrawY(); } for each (robot in zombieRobots) { loc = robot.getLocation(); j = (loc.getX() - origin.getX()); i = (loc.getY() - origin.getY()); robot.x = j * g + g / 2; robot.y = i * g + g / 2; if (!robot.parent && robot.isAlive()) { robot.addEventListener(MouseEvent.CLICK, onRobotSelect, false, 0, true); zombieUnitCanvas.addChild(robot); } robot.draw(); robot.x += robot.getDrawX(); robot.y += robot.getDrawY(); } } /////////////////////////////////////////////////////// //////////////////// EVENT HANDLERS /////////////////// /////////////////////////////////////////////////////// private function onEnterFrame(e:Event):void { gridCanvas.visible = RenderConfiguration.showGridlines(); groundUnitCanvas.visible = RenderConfiguration.showGround(); zombieUnitCanvas.visible = RenderConfiguration.showZombies(); partsCanvas.visible = RenderConfiguration.showParts(); rubbleCanvas.visible = RenderConfiguration.showRubble(); } private function onRoundChange(e:MatchEvent):void { if (e.currentRound < lastRound) { drawUnits(); } updateUnits(); drawRubble(); drawParts(); lastRound = e.currentRound; this.visible = (e.currentRound != 0); } private function onMatchChange(e:MatchEvent):void { redrawAll(); } private function onRobotSelect(e:MouseEvent):void { var x:Number, y:Number; if (RenderConfiguration.isTournament()) return; if (controller.selectedRobot && controller.selectedRobot.parent) { controller.selectedRobot.setSelected(false); x = controller.selectedRobot.x; y = controller.selectedRobot.y; controller.selectedRobot.draw(true); controller.selectedRobot.x = x; controller.selectedRobot.y = y; } var robot:DrawRobot = e.currentTarget as DrawRobot; robot.setSelected(true); x = robot.x; y = robot.y; robot.draw(true); robot.x = x; robot.y = y; controller.selectedRobot = robot; } } }
package battlecode.client.viewer.render { import battlecode.client.viewer.MatchController; import battlecode.common.MapLocation; import battlecode.common.Team; import battlecode.common.TerrainTile; import battlecode.events.MatchEvent; import battlecode.world.GameMap; import flash.events.Event; import flash.events.MouseEvent; import flash.geom.ColorTransform; import flash.geom.Rectangle; import mx.containers.Canvas; import mx.core.UIComponent; public class DrawMap extends Canvas { private var controller:MatchController; private var origin:MapLocation; // various canvases for layering and quick toggling of features private var mapCanvas:UIComponent; private var gridCanvas:UIComponent; private var rubbleCanvas:UIComponent; private var partsCanvas:UIComponent; private var groundUnitCanvas:UIComponent; private var zombieUnitCanvas:UIComponent; // optimizations for caching private var lastRound:uint = 0; public function DrawMap(controller:MatchController) { super(); this.controller = controller; this.controller.addEventListener(MatchEvent.ROUND_CHANGE, onRoundChange); this.controller.addEventListener(MatchEvent.MATCH_CHANGE, onMatchChange); this.addEventListener(Event.ENTER_FRAME, onEnterFrame); this.mapCanvas = new UIComponent(); this.gridCanvas = new UIComponent(); this.rubbleCanvas = new UIComponent(); this.partsCanvas = new UIComponent(); this.groundUnitCanvas = new UIComponent(); this.zombieUnitCanvas = new UIComponent(); this.mapCanvas.cacheAsBitmap = true; this.gridCanvas.cacheAsBitmap = true; this.addChild(mapCanvas); this.addChild(rubbleCanvas); this.addChild(partsCanvas); this.addChild(gridCanvas); this.addChild(groundUnitCanvas); this.addChild(zombieUnitCanvas); } /////////////////////////////////////////////////////// ////////////////// UTILITY METHODS //////////////////// /////////////////////////////////////////////////////// public function getMapWidth():uint { if (controller.match) return controller.match.getMap().getWidth() * RenderConfiguration.GRID_SIZE; return 0; } public function getMapHeight():uint { if (controller.match) return controller.match.getMap().getHeight() * RenderConfiguration.GRID_SIZE + 5; return 0; } private function getGridSize():Number { return RenderConfiguration.getGridSize(); } /////////////////////////////////////////////////////// ////////////////// DRAWING METHODS //////////////////// /////////////////////////////////////////////////////// public function redrawAll():void { drawMap(); drawGridlines(); drawUnits(); drawRubble(); drawParts(); var o:DrawObject; for each (o in controller.currentState.getGroundRobots()) { o.draw(true); } for each (o in controller.currentState.getZombieRobots()) { o.draw(true); } this.scrollRect = new Rectangle(this.mapCanvas.x, this.mapCanvas.y, getMapWidth() * RenderConfiguration.getScalingFactor(), getMapHeight() * RenderConfiguration.getScalingFactor()); } private function drawMap():void { var i:uint, j:uint, tile:TerrainTile; var map:GameMap = controller.match.getMap(); var terrain:Array = map.getTerrainTiles(); var colorTransform:ColorTransform, scalar:uint; var g:Number = getGridSize(); origin = map.getOrigin(); this.mapCanvas.graphics.clear(); // draw terrain for (i = 0; i < map.getHeight(); i++) { for (j = 0; j < map.getWidth(); j++) { tile = terrain[i][j] as TerrainTile; if (tile.getType() == TerrainTile.LAND) { scalar = 0xFF * 0.9; colorTransform = new ColorTransform(0, 0, 0, 1, scalar, scalar, scalar, 0); this.mapCanvas.graphics.beginFill(colorTransform.color, 1.0); this.mapCanvas.graphics.drawRect(j * g, i * g, g, g); this.mapCanvas.graphics.endFill(); } else { colorTransform = new ColorTransform(0, 0, 0, 1, 0x00, 0x00, 0x99, 0); this.mapCanvas.graphics.beginFill(colorTransform.color, 1.0); this.mapCanvas.graphics.drawRect(j * g, i * g, g, g); this.mapCanvas.graphics.endFill(); } } } // draw void outlines for (i = 0; i < map.getHeight(); i++) { for (j = 0; j < map.getWidth(); j++) { tile = terrain[i][j] as TerrainTile; if (tile.getType() == TerrainTile.VOID) { this.mapCanvas.graphics.lineStyle(2, 0xFFFFFF); if (i > 0 && terrain[i-1][j].getType() == TerrainTile.LAND) { this.mapCanvas.graphics.moveTo(j * g, i * g); this.mapCanvas.graphics.lineTo((j + 1) * g, i * g); } if (j > 0 && terrain[i][j-1].getType() == TerrainTile.LAND) { this.mapCanvas.graphics.moveTo(j * g, i * g); this.mapCanvas.graphics.lineTo(j * g, (i + 1) * g); } if (i < map.getHeight() - 1 && terrain[i+1][j].getType() == TerrainTile.LAND) { this.mapCanvas.graphics.moveTo(j * g, (i + 1) * g); this.mapCanvas.graphics.lineTo((j + 1) * g, (i + 1) * g); } if (j < map.getWidth() - 1 && terrain[i][j+1].getType() == TerrainTile.LAND) { this.mapCanvas.graphics.moveTo((j + 1) * g, i * g); this.mapCanvas.graphics.lineTo((j + 1) * g, (i + 1) * g); } this.mapCanvas.graphics.lineStyle(); } } } } private function drawGridlines():void { var i:uint, j:uint; var map:GameMap = controller.match.getMap(); this.gridCanvas.graphics.clear(); for (i = 0; i < map.getHeight(); i++) { for (j = 0; j < map.getWidth(); j++) { this.gridCanvas.graphics.lineStyle(.5, 0x999999, 0.3); this.gridCanvas.graphics.drawRect(j * getGridSize(), i * getGridSize(), getGridSize(), getGridSize()); } } } private function drawRubble():void { var terrain:Array = controller.match.getMap().getTerrainTiles(); var rubble:Array = controller.currentState.getRubble(); var i:uint, j:uint; this.rubbleCanvas.graphics.clear(); this.rubbleCanvas.graphics.lineStyle(); var g:Number = getGridSize(); for (i = 0; i < rubble.length; i++) { for (j = 0; j < rubble[i].length; j++) { var tile:TerrainTile = terrain[i][j] as TerrainTile; if (tile.getType() == TerrainTile.VOID) { continue; } var density:Number = Math.min(1, rubble[i][j] / 100); if (density <= .5) { continue; } var color:uint = density < 1 ? 0x999999 : 0x000000; this.rubbleCanvas.graphics.beginFill(color, 1.0); this.rubbleCanvas.graphics.drawRect(j * g, i * g, g, g); this.rubbleCanvas.graphics.endFill(); } } } private function drawParts():void { var terrain:Array = controller.match.getMap().getTerrainTiles(); var parts:Array = controller.currentState.getParts(); var i:uint, j:uint; this.partsCanvas.graphics.clear(); this.partsCanvas.graphics.lineStyle(); var g:Number = getGridSize(); for (i = 0; i < parts.length; i++) { for (j = 0; j < parts[i].length; j++) { var tile:TerrainTile = terrain[i][j] as TerrainTile; if (tile.getType() == TerrainTile.VOID) { continue; } if (parts[i][j] <= 0) { continue; } var density:Number = Math.max(.25, Math.min(1, parts[i][j] / 200)); this.partsCanvas.graphics.beginFill(0xF48F4B, 1); this.partsCanvas.graphics.drawCircle(j * g + g / 2, i * g + g / 2, density * g / 2); this.partsCanvas.graphics.endFill(); } } } private function drawUnits():void { var loc:MapLocation, i:uint, j:uint, robot:DrawRobot; var groundRobots:Object = controller.currentState.getGroundRobots(); var zombieRobots:Object = controller.currentState.getZombieRobots(); var g:Number = getGridSize(); while (groundUnitCanvas.numChildren > 0) groundUnitCanvas.removeChildAt(0); while (zombieUnitCanvas.numChildren > 0) zombieUnitCanvas.removeChildAt(0); for each (robot in groundRobots) { loc = robot.getLocation(); j = (loc.getX() - origin.getX()); i = (loc.getY() - origin.getY()); robot.x = j * g + g / 2; robot.y = i * g + g / 2; robot.addEventListener(MouseEvent.CLICK, onRobotSelect, false, 0, true); groundUnitCanvas.addChild(robot); robot.draw(); robot.x += robot.getDrawX(); robot.y += robot.getDrawY(); } for each (robot in zombieRobots) { loc = robot.getLocation(); j = (loc.getX() - origin.getX()); i = (loc.getY() - origin.getY()); robot.x = j * g + g / 2; robot.y = i * g + g / 2; robot.addEventListener(MouseEvent.CLICK, onRobotSelect, false, 0, true); zombieUnitCanvas.addChild(robot); robot.draw(); robot.x += robot.getDrawX(); robot.y += robot.getDrawY(); } } private function updateUnits():void { var loc:MapLocation, i:uint, j:uint, robot:DrawRobot; var groundRobots:Object = controller.currentState.getGroundRobots(); var zombieRobots:Object = controller.currentState.getZombieRobots(); var g:Number = getGridSize(); for each (robot in groundRobots) { loc = robot.getLocation(); j = (loc.getX() - origin.getX()); i = (loc.getY() - origin.getY()); robot.x = j * g + g / 2; robot.y = i * g + g / 2; if (!robot.parent && robot.isAlive()) { robot.addEventListener(MouseEvent.CLICK, onRobotSelect, false, 0, true); groundUnitCanvas.addChild(robot); } robot.draw(); robot.x += robot.getDrawX(); robot.y += robot.getDrawY(); } for each (robot in zombieRobots) { loc = robot.getLocation(); j = (loc.getX() - origin.getX()); i = (loc.getY() - origin.getY()); robot.x = j * g + g / 2; robot.y = i * g + g / 2; if (!robot.parent && robot.isAlive()) { robot.addEventListener(MouseEvent.CLICK, onRobotSelect, false, 0, true); zombieUnitCanvas.addChild(robot); } robot.draw(); robot.x += robot.getDrawX(); robot.y += robot.getDrawY(); } } /////////////////////////////////////////////////////// //////////////////// EVENT HANDLERS /////////////////// /////////////////////////////////////////////////////// private function onEnterFrame(e:Event):void { gridCanvas.visible = RenderConfiguration.showGridlines(); groundUnitCanvas.visible = RenderConfiguration.showGround(); zombieUnitCanvas.visible = RenderConfiguration.showZombies(); partsCanvas.visible = RenderConfiguration.showParts(); rubbleCanvas.visible = RenderConfiguration.showRubble(); } private function onRoundChange(e:MatchEvent):void { if (e.currentRound < lastRound) { drawUnits(); } updateUnits(); drawRubble(); drawParts(); lastRound = e.currentRound; this.visible = (e.currentRound != 0); } private function onMatchChange(e:MatchEvent):void { redrawAll(); } private function onRobotSelect(e:MouseEvent):void { var x:Number, y:Number; if (RenderConfiguration.isTournament()) return; if (controller.selectedRobot && controller.selectedRobot.parent) { controller.selectedRobot.setSelected(false); x = controller.selectedRobot.x; y = controller.selectedRobot.y; controller.selectedRobot.draw(true); controller.selectedRobot.x = x; controller.selectedRobot.y = y; } var robot:DrawRobot = e.currentTarget as DrawRobot; robot.setSelected(true); x = robot.x; y = robot.y; robot.draw(true); robot.x = x; robot.y = y; controller.selectedRobot = robot; } } }
change part colors to match java client /cc @kazimuth
change part colors to match java client /cc @kazimuth
ActionScript
mit
trun/battlecode-webclient
aea754e1f2cbdc00b9937cbb74aafd372580c0bb
src/com/esri/builder/model/PortalModel.as
src/com/esri/builder/model/PortalModel.as
//////////////////////////////////////////////////////////////////////////////// // Copyright (c) 2008-2013 Esri. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. //////////////////////////////////////////////////////////////////////////////// package com.esri.builder.model { import com.esri.ags.portal.Portal; import com.esri.builder.supportClasses.URLUtil; import flash.events.Event; import flash.events.EventDispatcher; import mx.utils.StringUtil; public class PortalModel extends EventDispatcher { //-------------------------------------------------------------------------- // // Constants // //-------------------------------------------------------------------------- public static const DEFAULT_PORTAL_URL:String = "https://www.arcgis.com"; private static var instance:PortalModel; //-------------------------------------------------------------------------- // // Class methods // //-------------------------------------------------------------------------- public static function getInstance():PortalModel { if (!instance) { instance = new PortalModel(new SingletonEnforcer()); } return instance; } public function cleanUpPortalURL(url:String):String { var cleanURL:String = url; cleanURL = StringUtil.trim(cleanURL); cleanURL = replacePreviousDefaultPortalURL(cleanURL); cleanURL = cleanURL.replace(/\/sharing\/content\/items\/?$/i, ''); cleanURL = URLUtil.encode(cleanURL); return cleanURL; } //-------------------------------------------------------------------------- // // Constructor // //-------------------------------------------------------------------------- public function PortalModel(singletonEnforcer:SingletonEnforcer) { if (!singletonEnforcer) { throw new Error("Class should not be instantiated - use getInstance()"); } } //-------------------------------------------------------------------------- // // Properties // //-------------------------------------------------------------------------- //---------------------------------- // portal //---------------------------------- [Bindable] public var portal:Portal = new Portal(); //---------------------------------- // portalURL //---------------------------------- /** * Stripped value of the _userDefinedPortalURL * (without "/sharing/content/items") */ private var _portalURL:String; [Bindable("userDefinedPortalURLChanged")] public function get portalURL():String { return _portalURL; } public function set portalURL(value:String):void { if (_userDefinedPortalURL != value) { _userDefinedPortalURL = cleanUpPortalURL(value); _portalURL = _userDefinedPortalURL; dispatchEvent(new Event("userDefinedPortalURLChanged")); } } private function replacePreviousDefaultPortalURL(url:String):String { const previousDefaultPortalURL:String = "http://www.arcgis.com/"; return url.replace(previousDefaultPortalURL, DEFAULT_PORTAL_URL); } //---------------------------------- // userDefinedPortalURL //---------------------------------- /** * The ArcGIS Portal URL set by the user */ private var _userDefinedPortalURL:String; [Bindable(event="userDefinedPortalURLChanged")] public function get userDefinedPortalURL():String { return _userDefinedPortalURL; } } } class SingletonEnforcer { }
//////////////////////////////////////////////////////////////////////////////// // Copyright (c) 2008-2013 Esri. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. //////////////////////////////////////////////////////////////////////////////// package com.esri.builder.model { import com.esri.ags.portal.Portal; import com.esri.builder.supportClasses.URLUtil; import flash.events.Event; import flash.events.EventDispatcher; import mx.utils.StringUtil; public class PortalModel extends EventDispatcher { //-------------------------------------------------------------------------- // // Constants // //-------------------------------------------------------------------------- public static const DEFAULT_PORTAL_URL:String = "https://www.arcgis.com"; private static var instance:PortalModel; //-------------------------------------------------------------------------- // // Class methods // //-------------------------------------------------------------------------- public static function getInstance():PortalModel { if (!instance) { instance = new PortalModel(new SingletonEnforcer()); } return instance; } public function cleanUpPortalURL(url:String):String { var cleanURL:String = url; cleanURL = StringUtil.trim(cleanURL); cleanURL = replacePreviousDefaultPortalURL(cleanURL); cleanURL = cleanURL.replace(/\/sharing\/content\/items\/?$/i, ''); cleanURL = cleanURL.charAt(cleanURL.length - 1) == "/" ? cleanURL : cleanURL + "/"; cleanURL = URLUtil.encode(cleanURL); return cleanURL; } //-------------------------------------------------------------------------- // // Constructor // //-------------------------------------------------------------------------- public function PortalModel(singletonEnforcer:SingletonEnforcer) { if (!singletonEnforcer) { throw new Error("Class should not be instantiated - use getInstance()"); } } //-------------------------------------------------------------------------- // // Properties // //-------------------------------------------------------------------------- //---------------------------------- // portal //---------------------------------- [Bindable] public var portal:Portal = new Portal(); //---------------------------------- // portalURL //---------------------------------- /** * Stripped value of the _userDefinedPortalURL * (without "/sharing/content/items") */ private var _portalURL:String; [Bindable("userDefinedPortalURLChanged")] public function get portalURL():String { return _portalURL; } public function set portalURL(value:String):void { if (_userDefinedPortalURL != value) { _userDefinedPortalURL = cleanUpPortalURL(value); _portalURL = _userDefinedPortalURL; dispatchEvent(new Event("userDefinedPortalURLChanged")); } } private function replacePreviousDefaultPortalURL(url:String):String { const previousDefaultPortalURL:String = "http://www.arcgis.com/"; return url.replace(previousDefaultPortalURL, DEFAULT_PORTAL_URL); } //---------------------------------- // userDefinedPortalURL //---------------------------------- /** * The ArcGIS Portal URL set by the user */ private var _userDefinedPortalURL:String; [Bindable(event="userDefinedPortalURLChanged")] public function get userDefinedPortalURL():String { return _userDefinedPortalURL; } } } class SingletonEnforcer { }
Add trailing forward slash if missing from Portal URL.
Add trailing forward slash if missing from Portal URL.
ActionScript
apache-2.0
Esri/arcgis-viewer-builder-flex
cf5b21e8d96ff81f4e52b3fb2f38c4abaa86c113
src/aerys/minko/render/DrawCall.as
src/aerys/minko/render/DrawCall.as
package aerys.minko.render { import aerys.minko.ns.minko_render; import aerys.minko.render.geometry.Geometry; import aerys.minko.render.geometry.stream.IVertexStream; import aerys.minko.render.geometry.stream.StreamUsage; import aerys.minko.render.geometry.stream.VertexStream; import aerys.minko.render.geometry.stream.format.VertexComponent; import aerys.minko.render.geometry.stream.format.VertexFormat; import aerys.minko.render.resource.Context3DResource; import aerys.minko.render.resource.IndexBuffer3DResource; import aerys.minko.render.resource.Program3DResource; import aerys.minko.render.resource.VertexBuffer3DResource; import aerys.minko.render.resource.texture.ITextureResource; import aerys.minko.render.shader.binding.IBinder; import aerys.minko.type.binding.DataBindings; import aerys.minko.type.enum.Blending; import aerys.minko.type.enum.ColorMask; import aerys.minko.type.enum.TriangleCulling; import aerys.minko.type.math.Matrix4x4; import aerys.minko.type.math.Vector4; import flash.display3D.Context3DProgramType; import flash.utils.Dictionary; /** * DrawCall objects contain all the shader constants and buffer settings required * to perform drawing operations using the Stage3D API. * @author Jean-Marc Le Roux * */ public final class DrawCall { use namespace minko_render; private static const PROGRAM_TYPE_VERTEX : String = Context3DProgramType.VERTEX; private static const PROGRAM_TYPE_FRAGMENT : String = Context3DProgramType.FRAGMENT; private static const NUM_TEXTURES : uint = 8; private static const NUM_VERTEX_BUFFERS : uint = 8; private static const TMP_VECTOR4 : Vector4 = new Vector4(); private static const TMP_NUMBERS : Vector.<Number> = new Vector.<Number>(0xffff, true); private static const TMP_INTS : Vector.<int> = new Vector.<int>(0xffff, true); private var _bindings : Object = null; private var _vsInputComponents : Vector.<VertexComponent> = null; private var _vsInputIndices : Vector.<uint> = null; private var _cpuConstants : Dictionary = null; private var _vsConstants : Vector.<Number> = null; private var _fsConstants : Vector.<Number> = null; private var _fsTextures : Vector.<ITextureResource> = new Vector.<ITextureResource>(NUM_TEXTURES, true); // states private var _indexBuffer : IndexBuffer3DResource = null; private var _firstIndex : int = 0; private var _numTriangles : int = -1; private var _vertexBuffers : Vector.<VertexBuffer3DResource> = new Vector.<VertexBuffer3DResource>(NUM_VERTEX_BUFFERS, true); private var _numVertexComponents: uint = 0; private var _offsets : Vector.<int> = new Vector.<int>(8, true); private var _formats : Vector.<String> = new Vector.<String>(8, true); private var _blending : uint = 0; private var _blendingSource : String = null; private var _blendingDest : String = null; private var _triangleCulling : uint = 0; private var _triangleCullingStr : String = null; private var _colorMask : uint = 0; private var _colorMaskR : Boolean = true; private var _colorMaskG : Boolean = true; private var _colorMaskB : Boolean = true; private var _colorMaskA : Boolean = true; private var _enabled : Boolean = true; private var _depth : Number = 0.; private var _center : Vector4 = null; private var _invalidDepth : Boolean = false; private var _localToWorld : Matrix4x4 = null; private var _worldToScreen : Matrix4x4 = null; private var _changes : Object = {}; public function get vertexComponents() : Vector.<VertexComponent> { return _vsInputComponents; } public function get blending() : uint { return _blending; } public function set blending(value : uint) : void { _blending = value; _blendingSource = Blending.STRINGS[int(value & 0xffff)]; _blendingDest = Blending.STRINGS[int(value >>> 16)] } public function get triangleCulling() : uint { return _triangleCulling; } public function set triangleCulling(value : uint) : void { _triangleCulling = value; _triangleCullingStr = TriangleCulling.STRINGS[value]; } public function get colorMask() : uint { return _colorMask; } public function set colorMask(value : uint) : void { _colorMask = value; _colorMaskR = (value & ColorMask.RED) != 0; _colorMaskG = (value & ColorMask.GREEN) != 0; _colorMaskB = (value & ColorMask.BLUE) != 0; _colorMaskA = (value & ColorMask.ALPHA) != 0; } public function get enabled() : Boolean { return _enabled; } public function set enabled(value : Boolean) : void { _enabled = value; if (value) for (var bindingName : String in _changes) { setParameter(bindingName, _changes[bindingName]); delete _changes[bindingName]; } } public function get depth() : Number { if (_invalidDepth && _enabled) { _invalidDepth = false; if (_localToWorld != null && _worldToScreen != null) { var worldSpacePosition : Vector4 = _localToWorld.transformVector( _center, TMP_VECTOR4 ); var screenSpacePosition : Vector4 = _worldToScreen.transformVector( worldSpacePosition, TMP_VECTOR4 ); _depth = screenSpacePosition.z / screenSpacePosition.w; } } return _depth; } public function configure(program : Program3DResource, geometry : Geometry, meshBindings : DataBindings, sceneBindings : DataBindings, computeDepth : Boolean) : void { // if (_bindings != null) // unsetBindings(meshBindings, sceneBindings); _invalidDepth = computeDepth; setProgram(program); setGeometry(geometry); setBindings(meshBindings, sceneBindings, computeDepth); } public function unsetBindings(meshBindings : DataBindings, sceneBindings : DataBindings) : void { _changes = {}; for (var parameter : String in _bindings) { if (meshBindings.hasCallback(parameter, parameterChangedHandler)) meshBindings.removeCallback(parameter, parameterChangedHandler); else if (sceneBindings.hasCallback(parameter, parameterChangedHandler)) sceneBindings.removeCallback(parameter, parameterChangedHandler); } if (sceneBindings.hasCallback('worldToScreen', transformChangedHandler)) sceneBindings.removeCallback('worldToScreen', transformChangedHandler); if (meshBindings.hasCallback('localToWorld', transformChangedHandler)) meshBindings.removeCallback('localToWorld', transformChangedHandler); } private function setProgram(program : Program3DResource) : void { _cpuConstants = new Dictionary(); _vsConstants = program._vsConstants.slice(); _fsConstants = program._fsConstants.slice(); _fsTextures = program._fsTextures.slice(); _vsInputComponents = program._vertexInputComponents; _vsInputIndices = program._vertexInputIndices; _bindings = program._bindings; triangleCulling = TriangleCulling.FRONT; blending = Blending.NORMAL; colorMask = ColorMask.RGBA; } /** * Ask geometry to compute additional vertex data if needed for this drawcall. */ public function updateGeometry(geometry : Geometry) : void { var vertexFormat : VertexFormat = geometry.format; if (_vsInputComponents.indexOf(VertexComponent.TANGENT) >= 0 && !vertexFormat.hasComponent(VertexComponent.TANGENT)) { geometry.computeTangentSpace(); } else if (_vsInputComponents.indexOf(VertexComponent.NORMAL) >= 0 && !vertexFormat.hasComponent(VertexComponent.NORMAL)) { geometry.computeNormals(); } } /** * Obtain a reference to each buffer and offset that apply() may possibly need. * */ public function setGeometry(geometry : Geometry, frame : uint = 0) : void { if (!_vsInputComponents) return ; updateGeometry(geometry); _center = geometry.boundingSphere ? geometry.boundingSphere.center : Vector4.ZERO; _numVertexComponents = _vsInputComponents.length; _indexBuffer = geometry.indexStream.resource; _firstIndex = geometry.firstIndex; _numTriangles = geometry.numTriangles; for (var i : uint = 0; i < _numVertexComponents; ++i) { var component : VertexComponent = _vsInputComponents[i]; var index : uint = _vsInputIndices[i]; if (component) { var vertexStream : IVertexStream = geometry.getVertexStream(index + frame); var stream : VertexStream = vertexStream.getStreamByComponent(component); if (stream == null) { throw new Error( 'Missing vertex component: \'' + component.toString() + '\'.' ); } _vertexBuffers[i] = stream.resource; _formats[i] = component.nativeFormatString; _offsets[i] = stream.format.getOffsetForComponent(component); } } } /** * @fixme There is a bug here * @fixme We splitted properties between scene and mesh * @fixme it should be done on the compiler also to avoid this ugly hack */ private function setBindings(meshBindings : DataBindings, sceneBindings : DataBindings, computeDepth : Boolean) : void { for (var parameter : String in _bindings) { meshBindings.addCallback(parameter, parameterChangedHandler); if (!sceneBindings.hasCallback(parameter, parameterChangedHandler)) sceneBindings.addCallback(parameter, parameterChangedHandler); if (meshBindings.propertyExists(parameter)) setParameter(parameter, meshBindings.getProperty(parameter)); else if (sceneBindings.propertyExists(parameter)) setParameter(parameter, sceneBindings.getProperty(parameter)); } if (computeDepth) { _worldToScreen = sceneBindings.getProperty('worldToScreen') as Matrix4x4; _localToWorld = meshBindings.getProperty('localToWorld') as Matrix4x4; sceneBindings.addCallback('worldToScreen', transformChangedHandler); meshBindings.addCallback('localToWorld', transformChangedHandler); _invalidDepth = true; } } public function apply(context : Context3DResource, previous : DrawCall) : uint { if (!_enabled) return 0; context.setColorMask(_colorMaskR, _colorMaskG, _colorMaskB, _colorMaskA) .setProgramConstantsFromVector(PROGRAM_TYPE_VERTEX, 0, _vsConstants) .setProgramConstantsFromVector(PROGRAM_TYPE_FRAGMENT, 0, _fsConstants); var numTextures : uint = _fsTextures.length; var maxTextures : uint = previous ? previous._fsTextures.length : NUM_TEXTURES; var maxBuffers : uint = previous ? previous._numVertexComponents : NUM_VERTEX_BUFFERS; var i : uint = 0; // setup textures for (i = 0; i < numTextures; ++i) { context.setTextureAt( i, (_fsTextures[i] as ITextureResource).getTexture(context) ); } while (i < maxTextures) context.setTextureAt(i++, null); // setup buffers for (i = 0; i < _numVertexComponents; ++i) { context.setVertexBufferAt( i, (_vertexBuffers[i] as VertexBuffer3DResource).getVertexBuffer3D(context), _offsets[i], _formats[i] ); } while (i < maxBuffers) context.setVertexBufferAt(i++, null); // draw triangles context.drawTriangles( _indexBuffer.getIndexBuffer3D(context), _firstIndex, _numTriangles ); return _numTriangles == -1 ? _indexBuffer.numIndices / 3 : _numTriangles; } public function setParameter(name : String, value : Object) : void { if (!_enabled) { _changes[name] = value; return ; } var binding : IBinder = _bindings[name] as IBinder; if (binding != null) binding.set(_cpuConstants, _vsConstants, _fsConstants, _fsTextures, value); } private function parameterChangedHandler(dataBindings : DataBindings, property : String, oldValue : Object, newValue : Object) : void { newValue !== null && setParameter(property, newValue); } private function transformChangedHandler(bindings : DataBindings, property : String, oldValue : Matrix4x4, newValue : Matrix4x4) : void { if (property == 'worldToScreen') _worldToScreen = newValue; else if (property == 'localToWorld') _localToWorld = newValue; _invalidDepth = true; } } }
package aerys.minko.render { import aerys.minko.ns.minko_render; import aerys.minko.render.geometry.Geometry; import aerys.minko.render.geometry.stream.IVertexStream; import aerys.minko.render.geometry.stream.StreamUsage; import aerys.minko.render.geometry.stream.VertexStream; import aerys.minko.render.geometry.stream.format.VertexComponent; import aerys.minko.render.geometry.stream.format.VertexFormat; import aerys.minko.render.resource.Context3DResource; import aerys.minko.render.resource.IndexBuffer3DResource; import aerys.minko.render.resource.Program3DResource; import aerys.minko.render.resource.VertexBuffer3DResource; import aerys.minko.render.resource.texture.ITextureResource; import aerys.minko.render.shader.binding.IBinder; import aerys.minko.type.binding.DataBindings; import aerys.minko.type.enum.Blending; import aerys.minko.type.enum.ColorMask; import aerys.minko.type.enum.TriangleCulling; import aerys.minko.type.math.Matrix4x4; import aerys.minko.type.math.Vector4; import flash.display3D.Context3DProgramType; import flash.utils.Dictionary; /** * DrawCall objects contain all the shader constants and buffer settings required * to perform drawing operations using the Stage3D API. * @author Jean-Marc Le Roux * */ public final class DrawCall { use namespace minko_render; private static const PROGRAM_TYPE_VERTEX : String = Context3DProgramType.VERTEX; private static const PROGRAM_TYPE_FRAGMENT : String = Context3DProgramType.FRAGMENT; private static const NUM_TEXTURES : uint = 8; private static const NUM_VERTEX_BUFFERS : uint = 8; private static const TMP_VECTOR4 : Vector4 = new Vector4(); private static const TMP_NUMBERS : Vector.<Number> = new Vector.<Number>(0xffff, true); private static const TMP_INTS : Vector.<int> = new Vector.<int>(0xffff, true); private var _bindings : Object = null; private var _vsInputComponents : Vector.<VertexComponent> = null; private var _vsInputIndices : Vector.<uint> = null; private var _cpuConstants : Dictionary = null; private var _vsConstants : Vector.<Number> = null; private var _fsConstants : Vector.<Number> = null; private var _fsTextures : Vector.<ITextureResource> = new Vector.<ITextureResource>(NUM_TEXTURES, true); // states private var _indexBuffer : IndexBuffer3DResource = null; private var _firstIndex : int = 0; private var _numTriangles : int = -1; private var _vertexBuffers : Vector.<VertexBuffer3DResource> = new Vector.<VertexBuffer3DResource>(NUM_VERTEX_BUFFERS, true); private var _numVertexComponents: uint = 0; private var _offsets : Vector.<int> = new Vector.<int>(8, true); private var _formats : Vector.<String> = new Vector.<String>(8, true); private var _blending : uint = 0; private var _blendingSource : String = null; private var _blendingDest : String = null; private var _triangleCulling : uint = 0; private var _triangleCullingStr : String = null; private var _colorMask : uint = 0; private var _colorMaskR : Boolean = true; private var _colorMaskG : Boolean = true; private var _colorMaskB : Boolean = true; private var _colorMaskA : Boolean = true; private var _enabled : Boolean = true; private var _depth : Number = 0.; private var _center : Vector4 = null; private var _invalidDepth : Boolean = false; private var _localToWorld : Matrix4x4 = null; private var _worldToScreen : Matrix4x4 = null; private var _changes : Object = {}; public function get vertexComponents() : Vector.<VertexComponent> { return _vsInputComponents; } public function get blending() : uint { return _blending; } public function set blending(value : uint) : void { _blending = value; _blendingSource = Blending.STRINGS[int(value & 0xffff)]; _blendingDest = Blending.STRINGS[int(value >>> 16)] } public function get triangleCulling() : uint { return _triangleCulling; } public function set triangleCulling(value : uint) : void { _triangleCulling = value; _triangleCullingStr = TriangleCulling.STRINGS[value]; } public function get colorMask() : uint { return _colorMask; } public function set colorMask(value : uint) : void { _colorMask = value; _colorMaskR = (value & ColorMask.RED) != 0; _colorMaskG = (value & ColorMask.GREEN) != 0; _colorMaskB = (value & ColorMask.BLUE) != 0; _colorMaskA = (value & ColorMask.ALPHA) != 0; } public function get enabled() : Boolean { return _enabled; } public function set enabled(value : Boolean) : void { _enabled = value; if (value) for (var bindingName : String in _changes) { setParameter(bindingName, _changes[bindingName]); delete _changes[bindingName]; } } public function get depth() : Number { if (_invalidDepth && _enabled) { _invalidDepth = false; if (_localToWorld != null && _worldToScreen != null) { var worldSpacePosition : Vector4 = _localToWorld.transformVector( _center, TMP_VECTOR4 ); var screenSpacePosition : Vector4 = _worldToScreen.transformVector( worldSpacePosition, TMP_VECTOR4 ); _depth = screenSpacePosition.z / screenSpacePosition.w; } } return _depth; } public function configure(program : Program3DResource, geometry : Geometry, meshBindings : DataBindings, sceneBindings : DataBindings, computeDepth : Boolean) : void { // if (_bindings != null) // unsetBindings(meshBindings, sceneBindings); _invalidDepth = computeDepth; setProgram(program); setGeometry(geometry); setBindings(meshBindings, sceneBindings, computeDepth); } public function unsetBindings(meshBindings : DataBindings, sceneBindings : DataBindings) : void { _changes = {}; for (var parameter : String in _bindings) { if (meshBindings.hasCallback(parameter, parameterChangedHandler)) meshBindings.removeCallback(parameter, parameterChangedHandler); if (sceneBindings.hasCallback(parameter, parameterChangedHandler)) sceneBindings.removeCallback(parameter, parameterChangedHandler); } if (sceneBindings.hasCallback('worldToScreen', transformChangedHandler)) sceneBindings.removeCallback('worldToScreen', transformChangedHandler); if (meshBindings.hasCallback('localToWorld', transformChangedHandler)) meshBindings.removeCallback('localToWorld', transformChangedHandler); } private function setProgram(program : Program3DResource) : void { _cpuConstants = new Dictionary(); _vsConstants = program._vsConstants.slice(); _fsConstants = program._fsConstants.slice(); _fsTextures = program._fsTextures.slice(); _vsInputComponents = program._vertexInputComponents; _vsInputIndices = program._vertexInputIndices; _bindings = program._bindings; triangleCulling = TriangleCulling.FRONT; blending = Blending.NORMAL; colorMask = ColorMask.RGBA; } /** * Ask geometry to compute additional vertex data if needed for this drawcall. */ public function updateGeometry(geometry : Geometry) : void { var vertexFormat : VertexFormat = geometry.format; if (_vsInputComponents.indexOf(VertexComponent.TANGENT) >= 0 && !vertexFormat.hasComponent(VertexComponent.TANGENT)) { geometry.computeTangentSpace(); } else if (_vsInputComponents.indexOf(VertexComponent.NORMAL) >= 0 && !vertexFormat.hasComponent(VertexComponent.NORMAL)) { geometry.computeNormals(); } } /** * Obtain a reference to each buffer and offset that apply() may possibly need. * */ public function setGeometry(geometry : Geometry, frame : uint = 0) : void { if (!_vsInputComponents) return ; updateGeometry(geometry); _center = geometry.boundingSphere ? geometry.boundingSphere.center : Vector4.ZERO; _numVertexComponents = _vsInputComponents.length; _indexBuffer = geometry.indexStream.resource; _firstIndex = geometry.firstIndex; _numTriangles = geometry.numTriangles; for (var i : uint = 0; i < _numVertexComponents; ++i) { var component : VertexComponent = _vsInputComponents[i]; var index : uint = _vsInputIndices[i]; if (component) { var vertexStream : IVertexStream = geometry.getVertexStream(index + frame); var stream : VertexStream = vertexStream.getStreamByComponent(component); if (stream == null) { throw new Error( 'Missing vertex component: \'' + component.toString() + '\'.' ); } _vertexBuffers[i] = stream.resource; _formats[i] = component.nativeFormatString; _offsets[i] = stream.format.getOffsetForComponent(component); } } } /** * @fixme There is a bug here * @fixme We splitted properties between scene and mesh * @fixme it should be done on the compiler also to avoid this ugly hack */ private function setBindings(meshBindings : DataBindings, sceneBindings : DataBindings, computeDepth : Boolean) : void { for (var parameter : String in _bindings) { meshBindings.addCallback(parameter, parameterChangedHandler); if (!sceneBindings.hasCallback(parameter, parameterChangedHandler)) sceneBindings.addCallback(parameter, parameterChangedHandler); if (meshBindings.propertyExists(parameter)) setParameter(parameter, meshBindings.getProperty(parameter)); else if (sceneBindings.propertyExists(parameter)) setParameter(parameter, sceneBindings.getProperty(parameter)); } if (computeDepth) { _worldToScreen = sceneBindings.getProperty('worldToScreen') as Matrix4x4; _localToWorld = meshBindings.getProperty('localToWorld') as Matrix4x4; sceneBindings.addCallback('worldToScreen', transformChangedHandler); meshBindings.addCallback('localToWorld', transformChangedHandler); _invalidDepth = true; } } public function apply(context : Context3DResource, previous : DrawCall) : uint { if (!_enabled) return 0; context.setColorMask(_colorMaskR, _colorMaskG, _colorMaskB, _colorMaskA) .setProgramConstantsFromVector(PROGRAM_TYPE_VERTEX, 0, _vsConstants) .setProgramConstantsFromVector(PROGRAM_TYPE_FRAGMENT, 0, _fsConstants); var numTextures : uint = _fsTextures.length; var maxTextures : uint = previous ? previous._fsTextures.length : NUM_TEXTURES; var maxBuffers : uint = previous ? previous._numVertexComponents : NUM_VERTEX_BUFFERS; var i : uint = 0; // setup textures for (i = 0; i < numTextures; ++i) { context.setTextureAt( i, (_fsTextures[i] as ITextureResource).getTexture(context) ); } while (i < maxTextures) context.setTextureAt(i++, null); // setup buffers for (i = 0; i < _numVertexComponents; ++i) { context.setVertexBufferAt( i, (_vertexBuffers[i] as VertexBuffer3DResource).getVertexBuffer3D(context), _offsets[i], _formats[i] ); } while (i < maxBuffers) context.setVertexBufferAt(i++, null); // draw triangles context.drawTriangles( _indexBuffer.getIndexBuffer3D(context), _firstIndex, _numTriangles ); return _numTriangles == -1 ? _indexBuffer.numIndices / 3 : _numTriangles; } public function setParameter(name : String, value : Object) : void { if (!_enabled) { _changes[name] = value; return ; } var binding : IBinder = _bindings[name] as IBinder; if (binding != null) binding.set(_cpuConstants, _vsConstants, _fsConstants, _fsTextures, value); } private function parameterChangedHandler(dataBindings : DataBindings, property : String, oldValue : Object, newValue : Object) : void { newValue !== null && setParameter(property, newValue); } private function transformChangedHandler(bindings : DataBindings, property : String, oldValue : Matrix4x4, newValue : Matrix4x4) : void { if (property == 'worldToScreen') _worldToScreen = newValue; else if (property == 'localToWorld') _localToWorld = newValue; _invalidDepth = true; } } }
fix DrawCall.unsetBindings() to remove callbacks scene on both mesh AND scene bindings: for now there is only one binding table generated by the shader compiler, so both scene and mesh bindings have to be listened too and callbacks need to be removed from both
fix DrawCall.unsetBindings() to remove callbacks scene on both mesh AND scene bindings: for now there is only one binding table generated by the shader compiler, so both scene and mesh bindings have to be listened too and callbacks need to be removed from both
ActionScript
mit
aerys/minko-as3
baeed73e151c84a8a3532448957e277dfa822611
src/aerys/minko/scene/controller/mesh/skinning/SkinningController.as
src/aerys/minko/scene/controller/mesh/skinning/SkinningController.as
package aerys.minko.scene.controller.mesh.skinning { import aerys.minko.Minko; import aerys.minko.ns.minko_math; import aerys.minko.render.Viewport; import aerys.minko.scene.controller.AbstractController; import aerys.minko.scene.controller.EnterFrameController; import aerys.minko.scene.controller.IRebindableController; import aerys.minko.scene.node.Group; import aerys.minko.scene.node.ISceneNode; import aerys.minko.scene.node.Mesh; import aerys.minko.scene.node.Scene; import aerys.minko.type.animation.SkinningMethod; import aerys.minko.type.binding.DataBindings; import aerys.minko.type.log.DebugLevel; import aerys.minko.type.math.Matrix4x4; import flash.display.BitmapData; import flash.geom.Matrix3D; import flash.utils.Dictionary; public final class SkinningController extends EnterFrameController implements IRebindableController { public static const MAX_NUM_INFLUENCES : uint = 8; public static const MAX_NUM_JOINTS : uint = 51; private var _skinningHelper : AbstractSkinningHelper; private var _isDirty : Boolean; private var _flattenSkinning : Boolean; private var _numFps : uint = 0; private var _updateStatic : Boolean; private var _method : uint; private var _bindShapeMatrix : Matrix3D; private var _skeletonRoot : Group; private var _joints : Vector.<Group>; private var _invBindMatrices : Vector.<Matrix3D>; private var _numVisibleTargets : uint; public function get skinningMethod() : uint { return _method; } public function get skeletonRoot() : Group { return _skeletonRoot; } public function get joints() : Vector.<Group> { return _joints; } public function SkinningController(method : uint, skeletonRoot : Group, joints : Vector.<Group>, bindShape : Matrix4x4, invBindMatrices : Vector.<Matrix4x4>, flattenSkinning : Boolean = false, numFps : uint = 0) { super(Mesh); if (!skeletonRoot) throw new Error('skeletonRoot cannot be null'); _method = method; _skeletonRoot = skeletonRoot; _bindShapeMatrix = bindShape.minko_math::_matrix; _isDirty = false; _flattenSkinning = flattenSkinning; _numFps = numFps; _updateStatic = false; initialize(joints, invBindMatrices); } private function initialize(joints : Vector.<Group>, invBindMatrices : Vector.<Matrix4x4>) : void { var numJoints : uint = joints.length; _joints = joints.slice(); _invBindMatrices = new Vector.<Matrix3D>(numJoints, true); for (var jointId : uint = 0; jointId < numJoints; ++jointId) _invBindMatrices[jointId] = invBindMatrices[jointId].minko_math::_matrix; } override protected function targetAddedToScene(target : ISceneNode, scene : Scene) : void { super.targetAddedToScene(target, scene); if (getNumTargetsInScene(scene) == 1) subscribeToJoints(); var mesh : Mesh = target as Mesh; mesh.bindings.addCallback('insideFrustum', meshVisibilityChangedHandler); if (!_skinningHelper) { var numInfluences : uint = AbstractSkinningHelper.getNumInfluences( mesh.geometry.format ); if (_joints.length > MAX_NUM_JOINTS || numInfluences > MAX_NUM_INFLUENCES) { _method = SkinningMethod.SOFTWARE_MATRIX; Minko.log( DebugLevel.SKINNING, 'Too many influences/joints: switching to SkinningMethod.SOFTWARE.' ); } if (skinningMethod != SkinningMethod.SOFTWARE_MATRIX) { try { _skinningHelper = new HardwareSkinningHelper( _method, _bindShapeMatrix, _invBindMatrices, _flattenSkinning, _numFps, _skeletonRoot, _joints ); } catch (e : Error) { Minko.log( DebugLevel.SKINNING, 'Falling back to software skinning: ' + e.message, this ); _method = SkinningMethod.SOFTWARE_MATRIX; } } _skinningHelper ||= new SoftwareSkinningHelper( _method, _bindShapeMatrix, _invBindMatrices, _flattenSkinning, _numFps, _skeletonRoot, _joints ); } _skinningHelper.addMesh(mesh); _isDirty = true; } override protected function targetRemovedFromScene(target : ISceneNode, scene : Scene) : void { super.targetRemovedFromScene(target, scene); if (getNumTargetsInScene(scene) == 0) unsubscribeFromJoints(); var mesh : Mesh = target as Mesh; mesh.bindings.removeCallback('insideFrustum', meshVisibilityChangedHandler); _skinningHelper.removeMesh(mesh); } private function jointLocalToWorldChangedHandler(node : Group, emitter : Matrix4x4) : void { _isDirty = true; } public function rebindDependencies(nodeMap : Dictionary, controllerMap : Dictionary) : void { var numJoints : uint = _joints.length; if (numTargets != 0) unsubscribeFromJoints(); if (_joints.indexOf(_skeletonRoot) == -1 && nodeMap[_skeletonRoot]) _skeletonRoot = nodeMap[_skeletonRoot]; for (var jointId : uint = 0; jointId < numJoints; ++jointId) if (nodeMap[_joints[jointId]]) _joints[jointId] = nodeMap[_joints[jointId]]; if (numTargets != 0) subscribeToJoints(); _isDirty = true; _updateStatic = true; } public function set numFps(value : uint) : void { _numFps = value; _updateStatic = true; } public function set flattenSkinning(value : Boolean) : void { _flattenSkinning = value; if (!_flattenSkinning) { _skinningHelper.clearStaticSkinning(); } _updateStatic = _flattenSkinning } private function subscribeToJoints() : void { var numJoints : uint = _joints.length; for (var jointId : uint = 0; jointId < numJoints; ++jointId) _joints[jointId].localToWorldTransformChanged.add(jointLocalToWorldChangedHandler); if (_joints.indexOf(_skeletonRoot) == -1) _skeletonRoot.localToWorldTransformChanged.add(jointLocalToWorldChangedHandler); } private function unsubscribeFromJoints() : void { var numJoints : uint = _joints.length; for (var jointId : uint = 0; jointId < numJoints; ++jointId) _joints[jointId].localToWorldTransformChanged.remove(jointLocalToWorldChangedHandler); if (_joints.indexOf(_skeletonRoot) == -1) _skeletonRoot.localToWorldTransformChanged.remove(jointLocalToWorldChangedHandler); } override protected function sceneEnterFrameHandler(scene : Scene, viewport : Viewport, destination : BitmapData, time : Number) : void { if ((_flattenSkinning || _isDirty) && _skinningHelper.numMeshes != 0) { _skinningHelper.update( _skeletonRoot, _joints, _updateStatic, _numFps ); _isDirty = false; _updateStatic = false; } } override public function clone() : AbstractController { return new SkinningController( _method, _skeletonRoot, _joints, getBindShapeMatrix(), getInvBindMatrices(), _flattenSkinning, _numFps ); } public function getInvBindMatrices() : Vector.<Matrix4x4> { var numMatrices : uint = _invBindMatrices.length; var invBindMatrices : Vector.<Matrix4x4> = new Vector.<Matrix4x4>(numMatrices); for (var matrixId : uint = 0; matrixId < numMatrices; ++matrixId) invBindMatrices[matrixId] = new Matrix4x4().copyFromMatrix3D( _invBindMatrices[matrixId] ); return invBindMatrices; } public function getBindShapeMatrix() : Matrix4x4 { return new Matrix4x4().copyFromMatrix3D(_bindShapeMatrix); } private function meshVisibilityChangedHandler(bindings : DataBindings, property : String, oldValue : Boolean, newValue : Boolean) : void { if (newValue) _skinningHelper.addMesh(bindings.owner as Mesh); else _skinningHelper.removeMesh(bindings.owner as Mesh); } } }
package aerys.minko.scene.controller.mesh.skinning { import flash.display.BitmapData; import flash.geom.Matrix3D; import flash.utils.Dictionary; import aerys.minko.Minko; import aerys.minko.ns.minko_math; import aerys.minko.render.Viewport; import aerys.minko.scene.controller.AbstractController; import aerys.minko.scene.controller.EnterFrameController; import aerys.minko.scene.controller.IRebindableController; import aerys.minko.scene.node.Group; import aerys.minko.scene.node.ISceneNode; import aerys.minko.scene.node.Mesh; import aerys.minko.scene.node.Scene; import aerys.minko.type.animation.SkinningMethod; import aerys.minko.type.binding.DataBindings; import aerys.minko.type.log.DebugLevel; import aerys.minko.type.math.Matrix4x4; public final class SkinningController extends EnterFrameController implements IRebindableController { public static const MAX_NUM_INFLUENCES : uint = 8; public static const MAX_NUM_JOINTS : uint = 51; private var _skinningHelper : AbstractSkinningHelper; private var _isDirty : Boolean; private var _flattenSkinning : Boolean; private var _numFps : uint = 0; private var _updateStatic : Boolean; private var _method : uint; private var _bindShapeMatrix : Matrix3D; private var _skeletonRoot : Group; private var _joints : Vector.<Group>; private var _invBindMatrices : Vector.<Matrix3D>; private var _numVisibleTargets : uint; public function get skinningMethod() : uint { return _method; } public function get skeletonRoot() : Group { return _skeletonRoot; } public function set skinningMethod(value : uint) : void { _method = value; for (var targetId : uint = 0; targetId < numTargets; targetId++) { var target : ISceneNode = getTarget(targetId); targetRemovedFromScene(target, target.scene); targetAddedToScene(target, target.scene); } } public function get joints() : Vector.<Group> { return _joints; } public function get numJoints() : uint { return _joints.length; } public function SkinningController(method : uint, skeletonRoot : Group, joints : Vector.<Group>, bindShape : Matrix4x4, invBindMatrices : Vector.<Matrix4x4>, flattenSkinning : Boolean = false, numFps : uint = 0) { super(Mesh); if (!skeletonRoot) throw new Error('skeletonRoot cannot be null'); _method = method; _skeletonRoot = skeletonRoot; _bindShapeMatrix = bindShape.minko_math::_matrix; _isDirty = false; _flattenSkinning = flattenSkinning; _numFps = numFps; _updateStatic = false; initialize(joints, invBindMatrices); } private function initialize(joints : Vector.<Group>, invBindMatrices : Vector.<Matrix4x4>) : void { var numJoints : uint = joints.length; _joints = joints.slice(); _invBindMatrices = new Vector.<Matrix3D>(numJoints, true); for (var jointId : uint = 0; jointId < numJoints; ++jointId) _invBindMatrices[jointId] = invBindMatrices[jointId].minko_math::_matrix; } override protected function targetAddedToScene(target : ISceneNode, scene : Scene) : void { super.targetAddedToScene(target, scene); if (getNumTargetsInScene(scene) == 1) subscribeToJoints(); var mesh : Mesh = target as Mesh; mesh.bindings.addCallback('insideFrustum', meshVisibilityChangedHandler); if (!_skinningHelper) { var numInfluences : uint = AbstractSkinningHelper.getNumInfluences( mesh.geometry.format ); if (_joints.length > MAX_NUM_JOINTS || numInfluences > MAX_NUM_INFLUENCES) { _method = SkinningMethod.SOFTWARE_MATRIX; Minko.log( DebugLevel.SKINNING, 'Too many influences/joints: switching to SkinningMethod.SOFTWARE.' ); } if (skinningMethod != SkinningMethod.SOFTWARE_MATRIX) { try { _skinningHelper = new HardwareSkinningHelper( _method, _bindShapeMatrix, _invBindMatrices, _flattenSkinning, _numFps, _skeletonRoot, _joints ); } catch (e : Error) { Minko.log( DebugLevel.SKINNING, 'Falling back to software skinning: ' + e.message, this ); _method = SkinningMethod.SOFTWARE_MATRIX; } } _skinningHelper ||= new SoftwareSkinningHelper( _method, _bindShapeMatrix, _invBindMatrices, _flattenSkinning, _numFps, _skeletonRoot, _joints ); } _skinningHelper.addMesh(mesh); _isDirty = true; } override protected function targetRemovedFromScene(target : ISceneNode, scene : Scene) : void { super.targetRemovedFromScene(target, scene); if (getNumTargetsInScene(scene) == 0) unsubscribeFromJoints(); var mesh : Mesh = target as Mesh; mesh.bindings.removeCallback('insideFrustum', meshVisibilityChangedHandler); _skinningHelper.removeMesh(mesh); } private function jointLocalToWorldChangedHandler(node : Group, emitter : Matrix4x4) : void { _isDirty = true; } public function rebindDependencies(nodeMap : Dictionary, controllerMap : Dictionary) : void { var numJoints : uint = _joints.length; if (numTargets != 0) unsubscribeFromJoints(); if (_joints.indexOf(_skeletonRoot) == -1 && nodeMap[_skeletonRoot]) _skeletonRoot = nodeMap[_skeletonRoot]; for (var jointId : uint = 0; jointId < numJoints; ++jointId) if (nodeMap[_joints[jointId]]) _joints[jointId] = nodeMap[_joints[jointId]]; if (numTargets != 0) subscribeToJoints(); _isDirty = true; _updateStatic = true; } public function set numFps(value : uint) : void { _numFps = value; _updateStatic = true; } public function set flattenSkinning(value : Boolean) : void { _flattenSkinning = value; if (!_flattenSkinning) { _skinningHelper.clearStaticSkinning(); } _updateStatic = _flattenSkinning } private function subscribeToJoints() : void { var numJoints : uint = _joints.length; for (var jointId : uint = 0; jointId < numJoints; ++jointId) _joints[jointId].localToWorldTransformChanged.add(jointLocalToWorldChangedHandler); if (_joints.indexOf(_skeletonRoot) == -1) _skeletonRoot.localToWorldTransformChanged.add(jointLocalToWorldChangedHandler); } private function unsubscribeFromJoints() : void { var numJoints : uint = _joints.length; for (var jointId : uint = 0; jointId < numJoints; ++jointId) _joints[jointId].localToWorldTransformChanged.remove(jointLocalToWorldChangedHandler); if (_joints.indexOf(_skeletonRoot) == -1) _skeletonRoot.localToWorldTransformChanged.remove(jointLocalToWorldChangedHandler); } override protected function sceneEnterFrameHandler(scene : Scene, viewport : Viewport, destination : BitmapData, time : Number) : void { if ((_flattenSkinning || _isDirty) && _skinningHelper.numMeshes != 0) { _skinningHelper.update( _skeletonRoot, _joints, _updateStatic, _numFps ); _isDirty = false; _updateStatic = false; } } override public function clone() : AbstractController { return new SkinningController( _method, _skeletonRoot, _joints, getBindShapeMatrix(), getInvBindMatrices(), _flattenSkinning, _numFps ); } public function getInvBindMatrices() : Vector.<Matrix4x4> { var numMatrices : uint = _invBindMatrices.length; var invBindMatrices : Vector.<Matrix4x4> = new Vector.<Matrix4x4>(numMatrices); for (var matrixId : uint = 0; matrixId < numMatrices; ++matrixId) invBindMatrices[matrixId] = new Matrix4x4().copyFromMatrix3D( _invBindMatrices[matrixId] ); return invBindMatrices; } public function getBindShapeMatrix() : Matrix4x4 { return new Matrix4x4().copyFromMatrix3D(_bindShapeMatrix); } private function meshVisibilityChangedHandler(bindings : DataBindings, property : String, oldValue : Boolean, newValue : Boolean) : void { if (newValue) _skinningHelper.addMesh(bindings.owner as Mesh); else _skinningHelper.removeMesh(bindings.owner as Mesh); } } }
Add setter on skinningMethod
Add setter on skinningMethod
ActionScript
mit
aerys/minko-as3
11282bdfed384f9e4c1e39fab6ad66ede18f7fed
src/control/ExportDataCommand.as
src/control/ExportDataCommand.as
package control { import com.adobe.serialization.json.JSON; import dragonBones.objects.DataParser; import dragonBones.utils.ConstValues; import flash.display.BitmapData; import flash.display.MovieClip; import flash.events.Event; import flash.events.IOErrorEvent; import flash.geom.Matrix; import flash.geom.Point; import flash.geom.Rectangle; import flash.net.FileReference; import flash.utils.ByteArray; import message.Message; import message.MessageDispatcher; import model.ImportDataProxy; import model.JSFLProxy; import model.XMLDataProxy; import utils.BitmapDataUtil; import utils.GlobalConstValues; import utils.PNGEncoder; import utils.xmlToObject; import zero.zip.Zip; public class ExportDataCommand { public static const instance:ExportDataCommand = new ExportDataCommand(); private var _fileREF:FileReference; private var _isExporting:Boolean; private var _scale:Number; private var _exportType:uint; private var _backgroundColor:uint; private var _importDataProxy:ImportDataProxy; private var _xmlDataProxy:XMLDataProxy; private var _bitmapData:BitmapData; public function ExportDataCommand() { _fileREF = new FileReference(); _importDataProxy = ImportDataProxy.getInstance(); } public function export(exportType:uint, scale:Number, backgroundColor:uint = 0):void { if(_isExporting) { return; } _isExporting = true; _exportType = exportType; _scale = scale; switch(_exportType) { case 0: case 2: case 5: _scale = 1; break; } _backgroundColor = backgroundColor; exportStart(); } private function exportStart():void { var dataBytes:ByteArray; var zip:Zip; var date:Date; _xmlDataProxy = _importDataProxy.xmlDataProxy; _bitmapData = _importDataProxy.textureAtlas.bitmapData; if(_scale != 1) { _xmlDataProxy = _xmlDataProxy.clone(); var subBitmapDataDic:Object; var movieClip:MovieClip = _importDataProxy.textureAtlas.movieClip; if(movieClip && movieClip.totalFrames >= 3) { subBitmapDataDic = {}; for each (var displayName:String in _xmlDataProxy.getSubTextureListFromDisplayList()) { movieClip.gotoAndStop(movieClip.totalFrames); movieClip.gotoAndStop(displayName); subBitmapDataDic[displayName] = movieClip.getChildAt(0); } } else { subBitmapDataDic = BitmapDataUtil.getSubBitmapDataDic( _bitmapData, _xmlDataProxy.getSubTextureRectMap() ); } _xmlDataProxy.scaleData(_scale); _bitmapData = BitmapDataUtil.getMergeBitmapData( subBitmapDataDic, _xmlDataProxy.getSubTextureRectMap(), _xmlDataProxy.textureAtlasWidth, _xmlDataProxy.textureAtlasHeight, _scale ); } var isSWF:Boolean = _exportType == 0 || _exportType == 2 || _exportType == 5; var isXML:Boolean = _exportType == 2 || _exportType == 3 || _exportType == 4; switch(_exportType) { case 0: try { dataBytes = getSWFBytes(); if(dataBytes) { exportSave( DataParser.compressData( xmlToObject(_xmlDataProxy.xml, GlobalConstValues.XML_LIST_NAMES), xmlToObject(_xmlDataProxy.textureAtlasXML, GlobalConstValues.XML_LIST_NAMES), dataBytes ), _importDataProxy.data.name + GlobalConstValues.SWF_SUFFIX ); return; } break; } catch(_e:Error) { break; } case 1: try { dataBytes = getPNGBytes(_backgroundColor); if(dataBytes) { exportSave( DataParser.compressData( xmlToObject(_xmlDataProxy.xml, GlobalConstValues.XML_LIST_NAMES), xmlToObject(_xmlDataProxy.textureAtlasXML, GlobalConstValues.XML_LIST_NAMES), dataBytes ), _importDataProxy.data.name + GlobalConstValues.PNG_SUFFIX ); return; } break; } catch(_e:Error) { break; } case 2: case 3: case 5: case 6: try { if(isSWF) { dataBytes = getSWFBytes(); } else { dataBytes = getPNGBytes(_backgroundColor); } if(dataBytes) { date = new Date(); zip = new Zip(); zip.add( dataBytes, GlobalConstValues.TEXTURE_ATLAS_DATA_NAME + (isSWF?GlobalConstValues.SWF_SUFFIX:GlobalConstValues.PNG_SUFFIX), date ); _xmlDataProxy.setImagePath(GlobalConstValues.TEXTURE_ATLAS_DATA_NAME + GlobalConstValues.PNG_SUFFIX); if(isXML) { zip.add( _xmlDataProxy.xml.toXMLString(), GlobalConstValues.DRAGON_BONES_DATA_NAME + GlobalConstValues.XML_SUFFIX, date ); zip.add( _xmlDataProxy.textureAtlasXML.toXMLString(), GlobalConstValues.TEXTURE_ATLAS_DATA_NAME + GlobalConstValues.XML_SUFFIX, date ); } else { zip.add( com.adobe.serialization.json.JSON.encode(xmlToObject(_xmlDataProxy.xml, GlobalConstValues.XML_LIST_NAMES)), GlobalConstValues.DRAGON_BONES_DATA_NAME + GlobalConstValues.JSON_SUFFIX, date ); zip.add( com.adobe.serialization.json.JSON.encode(xmlToObject(_xmlDataProxy.textureAtlasXML, GlobalConstValues.XML_LIST_NAMES)), GlobalConstValues.TEXTURE_ATLAS_DATA_NAME + GlobalConstValues.JSON_SUFFIX, date ); } exportSave( zip.encode(), _importDataProxy.data.name + GlobalConstValues.ZIP_SUFFIX ); zip.clear(); return; } break; } catch(_e:Error) { break; } case 4: case 7: try { date = new Date(); zip = new Zip(); if(_xmlDataProxy == _importDataProxy.xmlDataProxy) { _xmlDataProxy = _xmlDataProxy.clone(); } _xmlDataProxy.changePath(); subBitmapDataDic = BitmapDataUtil.getSubBitmapDataDic( _bitmapData, _xmlDataProxy.getSubTextureRectMap() ); for(var subTextureName:String in subBitmapDataDic) { var subBitmapData:BitmapData = subBitmapDataDic[subTextureName]; zip.add( PNGEncoder.encode(subBitmapData), GlobalConstValues.TEXTURE_ATLAS_DATA_NAME + "/" + subTextureName + GlobalConstValues.PNG_SUFFIX, date ); subBitmapData.dispose(); } if(isXML) { zip.add( _xmlDataProxy.xml.toXMLString(), GlobalConstValues.DRAGON_BONES_DATA_NAME + GlobalConstValues.XML_SUFFIX, date ); zip.add( _xmlDataProxy.textureAtlasXML.toXMLString(), GlobalConstValues.TEXTURE_ATLAS_DATA_NAME + GlobalConstValues.XML_SUFFIX, date ); } else { zip.add( com.adobe.serialization.json.JSON.encode(xmlToObject(_xmlDataProxy.xml, GlobalConstValues.XML_LIST_NAMES)), GlobalConstValues.DRAGON_BONES_DATA_NAME + GlobalConstValues.JSON_SUFFIX, date ); zip.add( com.adobe.serialization.json.JSON.encode(xmlToObject(_xmlDataProxy.textureAtlasXML, GlobalConstValues.XML_LIST_NAMES)), GlobalConstValues.TEXTURE_ATLAS_DATA_NAME + GlobalConstValues.JSON_SUFFIX, date ); } exportSave( zip.encode(), _importDataProxy.data.name + GlobalConstValues.ZIP_SUFFIX ); zip.clear(); return; } catch(_e:Error) { break; } default: break; } _isExporting = false; MessageDispatcher.dispatchEvent(MessageDispatcher.EXPORT_ERROR); } private function getSWFBytes():ByteArray { if(_importDataProxy.textureAtlas.movieClip) { return _importDataProxy.textureBytes; } return null; } private function getPNGBytes(color:uint = 0):ByteArray { if(color) { var bitmapData:BitmapData = new BitmapData(_bitmapData.width, _bitmapData.height, true, color); bitmapData.draw(_bitmapData); var byteArray:ByteArray = PNGEncoder.encode(bitmapData); bitmapData.dispose(); return byteArray; } else if(_importDataProxy.textureAtlas.movieClip) { return PNGEncoder.encode(_bitmapData); } else { if(_bitmapData && _bitmapData != _importDataProxy.textureAtlas.bitmapData) { return PNGEncoder.encode(_bitmapData); } return _importDataProxy.textureBytes; } return null; } private function exportSave(fileData:ByteArray, fileName:String):void { MessageDispatcher.dispatchEvent(MessageDispatcher.EXPORT, fileName); _fileREF.addEventListener(Event.CANCEL, onFileSaveHandler); _fileREF.addEventListener(Event.COMPLETE, onFileSaveHandler); _fileREF.addEventListener(IOErrorEvent.IO_ERROR, onFileSaveHandler); _fileREF.save(fileData, fileName); } private function onFileSaveHandler(e:Event):void { _fileREF.removeEventListener(Event.CANCEL, onFileSaveHandler); _fileREF.removeEventListener(Event.COMPLETE, onFileSaveHandler); _fileREF.removeEventListener(IOErrorEvent.IO_ERROR, onFileSaveHandler); _isExporting = false; switch(e.type) { case Event.CANCEL: MessageDispatcher.dispatchEvent(MessageDispatcher.EXPORT_CANCEL); break; case IOErrorEvent.IO_ERROR: MessageDispatcher.dispatchEvent(MessageDispatcher.EXPORT_ERROR); break; case Event.COMPLETE: if(_bitmapData && _bitmapData != _importDataProxy.textureAtlas.bitmapData) { _bitmapData.dispose(); _bitmapData = null; } MessageDispatcher.dispatchEvent(MessageDispatcher.EXPORT_COMPLETE); break; } } } }
package control { import com.adobe.serialization.json.JSON; import dragonBones.objects.DataParser; import dragonBones.utils.ConstValues; import flash.display.BitmapData; import flash.display.MovieClip; import flash.events.Event; import flash.events.IOErrorEvent; import flash.geom.Matrix; import flash.geom.Point; import flash.geom.Rectangle; import flash.net.FileReference; import flash.utils.ByteArray; import message.Message; import message.MessageDispatcher; import model.ImportDataProxy; import model.JSFLProxy; import model.XMLDataProxy; import utils.BitmapDataUtil; import utils.GlobalConstValues; import utils.PNGEncoder; import utils.xmlToObject; import zero.zip.Zip; public class ExportDataCommand { public static const instance:ExportDataCommand = new ExportDataCommand(); private var _fileREF:FileReference; private var _isExporting:Boolean; private var _scale:Number; private var _exportType:uint; private var _backgroundColor:uint; private var _importDataProxy:ImportDataProxy; private var _xmlDataProxy:XMLDataProxy; private var _bitmapData:BitmapData; public function ExportDataCommand() { _fileREF = new FileReference(); _importDataProxy = ImportDataProxy.getInstance(); } public function export(exportType:uint, scale:Number, backgroundColor:uint = 0):void { if(_isExporting) { return; } _isExporting = true; _exportType = exportType; _scale = scale; switch(_exportType) { case 0: case 2: case 5: _scale = 1; break; } _backgroundColor = backgroundColor; exportStart(); } private function exportStart():void { var dataBytes:ByteArray; var zip:Zip; var date:Date; _xmlDataProxy = _importDataProxy.xmlDataProxy; _bitmapData = _importDataProxy.textureAtlas.bitmapData; if(_scale != 1) { _xmlDataProxy = _xmlDataProxy.clone(); var subBitmapDataDic:Object; var movieClip:MovieClip = _importDataProxy.textureAtlas.movieClip; if(movieClip && movieClip.totalFrames >= 3) { subBitmapDataDic = {}; for each (var displayName:String in _xmlDataProxy.getSubTextureListFromDisplayList()) { movieClip.gotoAndStop(movieClip.totalFrames); movieClip.gotoAndStop(displayName); subBitmapDataDic[displayName] = movieClip.getChildAt(0); } } else { subBitmapDataDic = BitmapDataUtil.getSubBitmapDataDic( _bitmapData, _xmlDataProxy.getSubTextureRectMap() ); } _xmlDataProxy.scaleData(_scale); _bitmapData = BitmapDataUtil.getMergeBitmapData( subBitmapDataDic, _xmlDataProxy.getSubTextureRectMap(), _xmlDataProxy.textureAtlasWidth, _xmlDataProxy.textureAtlasHeight, _scale ); } var isSWF:Boolean = _exportType == 0 || _exportType == 2 || _exportType == 5; var isXML:Boolean = _exportType == 2 || _exportType == 3 || _exportType == 4; switch(_exportType) { case 0: try { dataBytes = getSWFBytes(); if(dataBytes) { exportSave( DataParser.compressData( xmlToObject(_xmlDataProxy.xml, GlobalConstValues.XML_LIST_NAMES), xmlToObject(_xmlDataProxy.textureAtlasXML, GlobalConstValues.XML_LIST_NAMES), dataBytes ), _importDataProxy.data.name + GlobalConstValues.SWF_SUFFIX ); return; } break; } catch(_e:Error) { break; } case 1: try { dataBytes = getPNGBytes(_backgroundColor); if(dataBytes) { exportSave( DataParser.compressData( xmlToObject(_xmlDataProxy.xml, GlobalConstValues.XML_LIST_NAMES), xmlToObject(_xmlDataProxy.textureAtlasXML, GlobalConstValues.XML_LIST_NAMES), dataBytes ), _importDataProxy.data.name + GlobalConstValues.PNG_SUFFIX ); return; } break; } catch(_e:Error) { break; } case 2: case 3: case 5: case 6: try { if(isSWF) { dataBytes = getSWFBytes(); } else { dataBytes = getPNGBytes(_backgroundColor); } if(dataBytes) { date = new Date(); zip = new Zip(); zip.add( dataBytes, GlobalConstValues.TEXTURE_ATLAS_DATA_NAME + (isSWF?GlobalConstValues.SWF_SUFFIX:GlobalConstValues.PNG_SUFFIX), date ); _xmlDataProxy.setImagePath(GlobalConstValues.TEXTURE_ATLAS_DATA_NAME + GlobalConstValues.PNG_SUFFIX); if(isXML) { zip.add( _xmlDataProxy.xml.toXMLString(), GlobalConstValues.DRAGON_BONES_DATA_NAME + GlobalConstValues.XML_SUFFIX, date ); zip.add( _xmlDataProxy.textureAtlasXML.toXMLString(), GlobalConstValues.TEXTURE_ATLAS_DATA_NAME + GlobalConstValues.XML_SUFFIX, date ); } else { zip.add( com.adobe.serialization.json.JSON.encode(xmlToObject(_xmlDataProxy.xml, GlobalConstValues.XML_LIST_NAMES)), GlobalConstValues.DRAGON_BONES_DATA_NAME + GlobalConstValues.JSON_SUFFIX, date ); zip.add( com.adobe.serialization.json.JSON.encode(xmlToObject(_xmlDataProxy.textureAtlasXML, GlobalConstValues.XML_LIST_NAMES)), GlobalConstValues.TEXTURE_ATLAS_DATA_NAME + GlobalConstValues.JSON_SUFFIX, date ); } exportSave( zip.encode(), _importDataProxy.data.name + GlobalConstValues.ZIP_SUFFIX ); zip.clear(); return; } break; } catch(_e:Error) { break; } case 4: case 7: try { date = new Date(); zip = new Zip(); if(_xmlDataProxy == _importDataProxy.xmlDataProxy) { _xmlDataProxy = _xmlDataProxy.clone(); } //do not need to change changePath for TexturePacker //_xmlDataProxy.changePath(); subBitmapDataDic = BitmapDataUtil.getSubBitmapDataDic( _bitmapData, _xmlDataProxy.getSubTextureRectMap() ); for(var subTextureName:String in subBitmapDataDic) { var subBitmapData:BitmapData = subBitmapDataDic[subTextureName]; zip.add( PNGEncoder.encode(subBitmapData), GlobalConstValues.TEXTURE_ATLAS_DATA_NAME + "/" + subTextureName + GlobalConstValues.PNG_SUFFIX, date ); subBitmapData.dispose(); } if(isXML) { zip.add( _xmlDataProxy.xml.toXMLString(), GlobalConstValues.DRAGON_BONES_DATA_NAME + GlobalConstValues.XML_SUFFIX, date ); zip.add( _xmlDataProxy.textureAtlasXML.toXMLString(), GlobalConstValues.TEXTURE_ATLAS_DATA_NAME + GlobalConstValues.XML_SUFFIX, date ); } else { zip.add( com.adobe.serialization.json.JSON.encode(xmlToObject(_xmlDataProxy.xml, GlobalConstValues.XML_LIST_NAMES)), GlobalConstValues.DRAGON_BONES_DATA_NAME + GlobalConstValues.JSON_SUFFIX, date ); zip.add( com.adobe.serialization.json.JSON.encode(xmlToObject(_xmlDataProxy.textureAtlasXML, GlobalConstValues.XML_LIST_NAMES)), GlobalConstValues.TEXTURE_ATLAS_DATA_NAME + GlobalConstValues.JSON_SUFFIX, date ); } exportSave( zip.encode(), _importDataProxy.data.name + GlobalConstValues.ZIP_SUFFIX ); zip.clear(); return; } catch(_e:Error) { break; } default: break; } _isExporting = false; MessageDispatcher.dispatchEvent(MessageDispatcher.EXPORT_ERROR); } private function getSWFBytes():ByteArray { if(_importDataProxy.textureAtlas.movieClip) { return _importDataProxy.textureBytes; } return null; } private function getPNGBytes(color:uint = 0):ByteArray { if(color) { var bitmapData:BitmapData = new BitmapData(_bitmapData.width, _bitmapData.height, true, color); bitmapData.draw(_bitmapData); var byteArray:ByteArray = PNGEncoder.encode(bitmapData); bitmapData.dispose(); return byteArray; } else if(_importDataProxy.textureAtlas.movieClip) { return PNGEncoder.encode(_bitmapData); } else { if(_bitmapData && _bitmapData != _importDataProxy.textureAtlas.bitmapData) { return PNGEncoder.encode(_bitmapData); } return _importDataProxy.textureBytes; } return null; } private function exportSave(fileData:ByteArray, fileName:String):void { MessageDispatcher.dispatchEvent(MessageDispatcher.EXPORT, fileName); _fileREF.addEventListener(Event.CANCEL, onFileSaveHandler); _fileREF.addEventListener(Event.COMPLETE, onFileSaveHandler); _fileREF.addEventListener(IOErrorEvent.IO_ERROR, onFileSaveHandler); _fileREF.save(fileData, fileName); } private function onFileSaveHandler(e:Event):void { _fileREF.removeEventListener(Event.CANCEL, onFileSaveHandler); _fileREF.removeEventListener(Event.COMPLETE, onFileSaveHandler); _fileREF.removeEventListener(IOErrorEvent.IO_ERROR, onFileSaveHandler); _isExporting = false; switch(e.type) { case Event.CANCEL: MessageDispatcher.dispatchEvent(MessageDispatcher.EXPORT_CANCEL); break; case IOErrorEvent.IO_ERROR: MessageDispatcher.dispatchEvent(MessageDispatcher.EXPORT_ERROR); break; case Event.COMPLETE: if(_bitmapData && _bitmapData != _importDataProxy.textureAtlas.bitmapData) { _bitmapData.dispose(); _bitmapData = null; } MessageDispatcher.dispatchEvent(MessageDispatcher.EXPORT_COMPLETE); break; } } } }
remove _xmlDataProxy.changePath
remove _xmlDataProxy.changePath
ActionScript
mit
DragonBones/DesignPanel
6abbcfc63919aed453a4ab96a1fe32ee089b9451
src/as/com/threerings/miso/client/MisoScenePanel.as
src/as/com/threerings/miso/client/MisoScenePanel.as
// // Nenya library - tools for developing networked games // Copyright (C) 2002-2010 Three Rings Design, Inc., All Rights Reserved // http://www.threerings.net/code/nenya/ // // This library is free software; you can redistribute it and/or modify it // under the terms of the GNU Lesser General Public License as published // by the Free Software Foundation; either version 2.1 of the License, or // (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA package com.threerings.miso.client { import flash.utils.getTimer; import flash.display.DisplayObject; import flash.display.Sprite; import flash.events.Event; import flash.geom.Point; import flash.geom.Rectangle; import flash.text.TextField; import flash.text.TextFieldAutoSize; import flash.text.TextFormat; import flash.events.MouseEvent; import mx.core.ClassFactory; import as3isolib.display.primitive.IsoBox; import as3isolib.display.renderers.SimpleSceneLayoutRenderer; import as3isolib.geom.Pt; import as3isolib.geom.IsoMath; import as3isolib.display.scene.IsoGrid; import as3isolib.display.scene.IsoScene; import as3isolib.display.IsoView; import com.threerings.crowd.client.PlaceView; import com.threerings.crowd.data.PlaceObject; import com.threerings.util.DelayUtil; import com.threerings.util.Log; import com.threerings.media.tile.Colorizer; import com.threerings.media.tile.NoSuchTileSetError; import com.threerings.media.tile.TileSet; import com.threerings.media.tile.TileUtil; import com.threerings.miso.client.MisoMetricsTransformation; import com.threerings.miso.client.PrioritizedSceneLayoutRenderer; import com.threerings.miso.data.MisoSceneModel; import com.threerings.miso.data.ObjectInfo; import com.threerings.miso.util.MisoContext; import com.threerings.miso.util.ObjectSet; import com.threerings.miso.util.MisoSceneMetrics; public class MisoScenePanel extends Sprite implements PlaceView { private var log :Log = Log.getLog(MisoScenePanel); public function MisoScenePanel (ctx :MisoContext, metrics :MisoSceneMetrics) { _ctx = ctx; // Excitingly, we get to override this globally for as3isolib... IsoMath.transformationObject = new MisoMetricsTransformation(metrics, metrics.tilehei * 3 / 4); _metrics = metrics; _isoView = new IsoView(); _isoView.setSize(DEF_WIDTH, DEF_HEIGHT); _isoView.addEventListener(MouseEvent.CLICK, onClick); addChild(_loading = createLoadingPanel()); } /** * Creates whatever we want to show while we're waiting to load our exciting scene tile data. */ protected function createLoadingPanel () :DisplayObject { // By default we just stick up a basic label for this... var loadingText :TextField = new TextField(); loadingText.textColor = 0xFFFFFF; var loadingFmt :TextFormat = new TextFormat(); loadingFmt.size = 24; loadingText.defaultTextFormat = loadingFmt; loadingText.autoSize = TextFieldAutoSize.LEFT; _loadingProgressFunc = function (progress :Number) :void { loadingText.text = "Loading... " + int(progress*100) + "%"; }; _loadingProgressFunc(0.0); return loadingText; } protected function loadingProgress (progress :Number) :void { if (_loadingProgressFunc != null) { _loadingProgressFunc(progress); } } public function onClick (event :MouseEvent) :void { var viewPt :Point = _isoView.globalToLocal(new Point(event.stageX, event.stageY)); _isoView.centerOnPt(new Pt(viewPt.x - _isoView.width / 2 + _isoView.currentX, viewPt.y - _isoView.height / 2 + _isoView.currentY), false); } public function setSceneModel (model :MisoSceneModel) :void { _model = model; _ctx.getTileManager().ensureLoaded(_model.getAllTilesets(), function() :void { DelayUtil.delayFrame(function() :void { refreshScene(); removeChild(_loading); addChild(_isoView); }); }, loadingProgress); } public function willEnterPlace (plobj :PlaceObject) :void { } public function didLeavePlace (plobj :PlaceObject) :void { } protected function refreshScene () :void { // Clear it out... _isoView.removeAllScenes(); var scene :IsoScene = new IsoScene(); scene.layoutRenderer = new ClassFactory(PrioritizedSceneLayoutRenderer); var time :int = getTimer(); var baseArr :Array = []; for (var si :int = -2; si < 4; si++) { for (var sj :int = -1; sj < 3; sj++) { var baseScene :IsoScene = new IsoScene(); baseScene.layoutRenderer = new ClassFactory(SimpleSceneLayoutRenderer); for (var ii :int = 10*si; ii < 10*si + 10; ii++) { for (var jj :int = 10*sj; jj < 10*sj + 10; jj++) { var tileId :int = _model.getBaseTileId(ii, jj); if (tileId <= 0) { var defSet :TileSet; try { var setId :int = _model.getDefaultBaseTileSet(); defSet = _ctx.getTileManager().getTileSet(setId); tileId = TileUtil.getFQTileId(setId, TileUtil.getTileHash(ii, jj) % defSet.getTileCount()); } catch (err :NoSuchTileSetError) { // Someone else already complained... continue; } } var tileSet :TileSet; try { tileSet = _ctx.getTileManager().getTileSet(TileUtil.getTileSetId(tileId)); } catch (err :NoSuchTileSetError) { // Someone else already complained... continue; } if (tileSet == null) { log.warning("TileManager returned null tilset: " + TileUtil.getTileSetId(tileId)); continue; } baseScene.addChild( new BaseTileIsoSprite(ii, jj, tileId, tileSet.getTile(TileUtil.getTileIndex(tileId)), _metrics)); } } baseScene.render(); _isoView.addScene(baseScene); } } var set :ObjectSet = new ObjectSet(); _model.getObjects(new Rectangle(-100, -100, 200, 200), set); time = getTimer(); for (ii = 0; ii < set.size(); ii++) { var objInfo :ObjectInfo = set.get(ii); var objTileId :int = objInfo.tileId; var objTileSet :TileSet; try { objTileSet = _ctx.getTileManager().getTileSet(TileUtil.getTileSetId(objTileId)); } catch (err :NoSuchTileSetError) { // Someone else already complained... continue; } if (objTileSet == null) { log.warning("TileManager returned null TileSet: " + TileUtil.getTileSetId(objTileId)); continue; } scene.addChild( new ObjectTileIsoSprite(objInfo.x, objInfo.y, objTileId, objTileSet.getTile(TileUtil.getTileIndex(objTileId), getColorizer(objInfo)), objInfo.priority, _metrics)); } time = getTimer(); scene.render(); _isoView.addScene(scene); } /** * Derived classes can override this method and provide a colorizer that will be used to * colorize the supplied scene object when rendering. */ protected function getColorizer (oinfo :ObjectInfo) :Colorizer { return null; } protected var _model :MisoSceneModel; protected var _isoView :IsoView; protected var _ctx :MisoContext; protected var _metrics :MisoSceneMetrics; /** What we display while we're loading up our tilesets. */ protected var _loading :DisplayObject; /** If we should do something when we hear about progress updates, this is it. */ protected var _loadingProgressFunc :Function; protected const DEF_WIDTH :int = 985; protected const DEF_HEIGHT :int = 560; } }
// // Nenya library - tools for developing networked games // Copyright (C) 2002-2010 Three Rings Design, Inc., All Rights Reserved // http://www.threerings.net/code/nenya/ // // This library is free software; you can redistribute it and/or modify it // under the terms of the GNU Lesser General Public License as published // by the Free Software Foundation; either version 2.1 of the License, or // (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA package com.threerings.miso.client { import flash.utils.getTimer; import flash.display.DisplayObject; import flash.display.Sprite; import flash.events.Event; import flash.geom.Point; import flash.geom.Rectangle; import flash.text.TextField; import flash.text.TextFieldAutoSize; import flash.text.TextFormat; import flash.events.MouseEvent; import mx.core.ClassFactory; import as3isolib.display.primitive.IsoBox; // import as3isolib.display.renderers.SimpleSceneLayoutRenderer; import as3isolib.geom.Pt; import as3isolib.geom.IsoMath; import as3isolib.display.scene.IsoGrid; import as3isolib.display.scene.IsoScene; import as3isolib.display.IsoView; import com.threerings.crowd.client.PlaceView; import com.threerings.crowd.data.PlaceObject; import com.threerings.util.DelayUtil; import com.threerings.util.Log; import com.threerings.media.tile.Colorizer; import com.threerings.media.tile.NoSuchTileSetError; import com.threerings.media.tile.TileSet; import com.threerings.media.tile.TileUtil; import com.threerings.miso.client.MisoMetricsTransformation; import com.threerings.miso.client.PrioritizedSceneLayoutRenderer; import com.threerings.miso.data.MisoSceneModel; import com.threerings.miso.data.ObjectInfo; import com.threerings.miso.util.MisoContext; import com.threerings.miso.util.ObjectSet; import com.threerings.miso.util.MisoSceneMetrics; public class MisoScenePanel extends Sprite implements PlaceView { private var log :Log = Log.getLog(MisoScenePanel); public function MisoScenePanel (ctx :MisoContext, metrics :MisoSceneMetrics) { _ctx = ctx; // Excitingly, we get to override this globally for as3isolib... IsoMath.transformationObject = new MisoMetricsTransformation(metrics, metrics.tilehei * 3 / 4); _metrics = metrics; _isoView = new IsoView(); _isoView.setSize(DEF_WIDTH, DEF_HEIGHT); _isoView.addEventListener(MouseEvent.CLICK, onClick); addChild(_loading = createLoadingPanel()); } /** * Creates whatever we want to show while we're waiting to load our exciting scene tile data. */ protected function createLoadingPanel () :DisplayObject { // By default we just stick up a basic label for this... var loadingText :TextField = new TextField(); loadingText.textColor = 0xFFFFFF; var loadingFmt :TextFormat = new TextFormat(); loadingFmt.size = 24; loadingText.defaultTextFormat = loadingFmt; loadingText.autoSize = TextFieldAutoSize.LEFT; _loadingProgressFunc = function (progress :Number) :void { loadingText.text = "Loading... " + int(progress*100) + "%"; }; _loadingProgressFunc(0.0); return loadingText; } protected function loadingProgress (progress :Number) :void { if (_loadingProgressFunc != null) { _loadingProgressFunc(progress); } } public function onClick (event :MouseEvent) :void { var viewPt :Point = _isoView.globalToLocal(new Point(event.stageX, event.stageY)); _isoView.centerOnPt(new Pt(viewPt.x - _isoView.width / 2 + _isoView.currentX, viewPt.y - _isoView.height / 2 + _isoView.currentY), false); } public function setSceneModel (model :MisoSceneModel) :void { _model = model; _ctx.getTileManager().ensureLoaded(_model.getAllTilesets(), function() :void { DelayUtil.delayFrame(function() :void { refreshScene(); removeChild(_loading); addChild(_isoView); }); }, loadingProgress); } public function willEnterPlace (plobj :PlaceObject) :void { } public function didLeavePlace (plobj :PlaceObject) :void { } protected function refreshScene () :void { // Clear it out... _isoView.removeAllScenes(); var scene :IsoScene = new IsoScene(); scene.layoutRenderer = new ClassFactory(PrioritizedSceneLayoutRenderer); var time :int = getTimer(); var baseArr :Array = []; for (var si :int = -2; si < 4; si++) { for (var sj :int = -1; sj < 3; sj++) { var baseScene :IsoScene = new IsoScene(); // baseScene.layoutRenderer = new ClassFactory(SimpleSceneLayoutRenderer); for (var ii :int = 10*si; ii < 10*si + 10; ii++) { for (var jj :int = 10*sj; jj < 10*sj + 10; jj++) { var tileId :int = _model.getBaseTileId(ii, jj); if (tileId <= 0) { var defSet :TileSet; try { var setId :int = _model.getDefaultBaseTileSet(); defSet = _ctx.getTileManager().getTileSet(setId); tileId = TileUtil.getFQTileId(setId, TileUtil.getTileHash(ii, jj) % defSet.getTileCount()); } catch (err :NoSuchTileSetError) { // Someone else already complained... continue; } } var tileSet :TileSet; try { tileSet = _ctx.getTileManager().getTileSet(TileUtil.getTileSetId(tileId)); } catch (err :NoSuchTileSetError) { // Someone else already complained... continue; } if (tileSet == null) { log.warning("TileManager returned null tilset: " + TileUtil.getTileSetId(tileId)); continue; } baseScene.addChild( new BaseTileIsoSprite(ii, jj, tileId, tileSet.getTile(TileUtil.getTileIndex(tileId)), _metrics)); } } baseScene.render(); _isoView.addScene(baseScene); } } var set :ObjectSet = new ObjectSet(); _model.getObjects(new Rectangle(-100, -100, 200, 200), set); time = getTimer(); for (ii = 0; ii < set.size(); ii++) { var objInfo :ObjectInfo = set.get(ii); var objTileId :int = objInfo.tileId; var objTileSet :TileSet; try { objTileSet = _ctx.getTileManager().getTileSet(TileUtil.getTileSetId(objTileId)); } catch (err :NoSuchTileSetError) { // Someone else already complained... continue; } if (objTileSet == null) { log.warning("TileManager returned null TileSet: " + TileUtil.getTileSetId(objTileId)); continue; } scene.addChild( new ObjectTileIsoSprite(objInfo.x, objInfo.y, objTileId, objTileSet.getTile(TileUtil.getTileIndex(objTileId), getColorizer(objInfo)), objInfo.priority, _metrics)); } time = getTimer(); scene.render(); _isoView.addScene(scene); } /** * Derived classes can override this method and provide a colorizer that will be used to * colorize the supplied scene object when rendering. */ protected function getColorizer (oinfo :ObjectInfo) :Colorizer { return null; } protected var _model :MisoSceneModel; protected var _isoView :IsoView; protected var _ctx :MisoContext; protected var _metrics :MisoSceneMetrics; /** What we display while we're loading up our tilesets. */ protected var _loading :DisplayObject; /** If we should do something when we hear about progress updates, this is it. */ protected var _loadingProgressFunc :Function; protected const DEF_WIDTH :int = 985; protected const DEF_HEIGHT :int = 560; } }
Fix the Shared Libraries build. It looks like the version of as3isolib in extlibs needs to be updated.
Fix the Shared Libraries build. It looks like the version of as3isolib in extlibs needs to be updated. git-svn-id: b675b909355d5cf946977f44a8ec5a6ceb3782e4@939 ed5b42cb-e716-0410-a449-f6a68f950b19
ActionScript
lgpl-2.1
threerings/nenya,threerings/nenya
03a6c0c26f297db0f1661e65816814a20372ee17
src/flash/src/Moxie.as
src/flash/src/Moxie.as
package { import com.*; import com.errors.RuntimeError; import com.events.*; import com.utils.BlobPile; import flash.display.LoaderInfo; import flash.display.Sprite; import flash.display.StageAlign; import flash.display.StageScaleMode; import flash.events.Event; import flash.events.ProgressEvent; import flash.external.ExternalInterface; import flash.system.ApplicationDomain; import flash.system.Security; import flash.utils.*; import mxi.Extend; import mxi.Utils; import mxi.events.ODataEvent; import mxi.events.OProgressEvent; [SWF(width='500', height='500')] public class Moxie extends Sprite { public static var uid:String; public static var comps:ComponentFactory; public static var blobPile:BlobPile; public static var stageOccupied:Boolean = false; // whether a display facility is already occupied /** * Main constructor for the Plupload class. */ public function Moxie() { if (stage) { _init(); } else { addEventListener(Event.ADDED_TO_STAGE, init); } } /** * Initialization event handler. * * @param e Event object. */ private function _init(e:Event = null):void { removeEventListener(Event.ADDED_TO_STAGE, _init); // Allow scripting on swf loaded from another domain // Security.allowDomain("*"); // Align and scale stage stage.align = StageAlign.TOP_LEFT; stage.scaleMode = StageScaleMode.EXACT_FIT; // Setup id Moxie.uid = Utils.sanitize(stage.loaderInfo.parameters["uid"]); //ExternalInterface.marshallExceptions = true; // propagate AS exceptions to JS and vice-versa ExternalInterface.addCallback('exec', exec); ExternalInterface.addCallback('isOccupied', isOccupied); // initialize component factory Moxie.comps = new ComponentFactory; // blob registry Moxie.blobPile = new BlobPile; _fireEvent(Moxie.uid + "::Init"); } public function exec(uid:String, compName:String, action:String, args:* = null) : * { // Moxie.log([uid, compName, action, args]); uid = Utils.sanitize(uid); // make it safe var result:*, comp:* = Moxie.comps.get(uid, compName); // Moxie.log([compName, action]); try { // initialize corresponding com if (!comp) { comp = Moxie.comps.create(this, uid, compName); } // execute the action if available if (comp.hasOwnProperty(action)) { return comp[action].apply(comp, args as Array); } else { _fireEvent(uid + "::Exception", { name: "RuntimeError", code: RuntimeError.NOT_SUPPORTED_ERR }); } } catch(err:*) { // re-route exceptions thrown by components (TODO: check marshallExceptions feature) _fireEvent(uid + "::Exception", { name: getQualifiedClassName(err).replace(/^[^:*]::/, ''), code: err.errorID }); } } public function isOccupied() : Boolean { return Moxie.stageOccupied; } /** * Intercept component events and do some operations if required * * @param uid String unique identifier of the component throwing the event * @param e mixed Event object * @param exType String event type in mOxie format */ public function onComponentEvent(uid:String, e:*, exType:String) : void { var evt:Object = {}; switch (e.type) { case ProgressEvent.PROGRESS: case OProgressEvent.PROGRESS: evt.loaded = e.bytesLoaded; evt.total = e.bytesTotal; break; } evt.type = [uid, exType].join('::'); evt.async = true; _fireEvent(evt, e.hasOwnProperty('data') ? e.data : null); } /** * Fires an event from the flash movie out to the page level JS. * * @param uid String unique identifier of the component throwing the event * @param type Name of event to fire. * @param obj Object with optional data. */ private function _fireEvent(evt:*, obj:Object = null):void { try { ExternalInterface.call("mOxie.EventTarget.instance.dispatchEvent", evt, obj); } catch(err:*) { //_fireEvent("Exception", { name: 'RuntimeError', message: 4 }); // throwing an exception would be better here } } public static function log(obj:*) : void { ExternalInterface.call('console.info', obj); } } }
package { import com.*; import com.errors.RuntimeError; import com.events.*; import com.utils.BlobPile; import flash.display.LoaderInfo; import flash.display.Sprite; import flash.display.StageAlign; import flash.display.StageScaleMode; import flash.events.Event; import flash.events.ProgressEvent; import flash.external.ExternalInterface; import flash.system.ApplicationDomain; import flash.system.Security; import flash.utils.*; import mxi.Extend; import mxi.Utils; import mxi.events.ODataEvent; import mxi.events.OProgressEvent; [SWF(width='500', height='500')] public class Moxie extends Sprite { public static var uid:String; public static var comps:ComponentFactory; public static var blobPile:BlobPile; public static var stageOccupied:Boolean = false; // whether a display facility is already occupied /** * Main constructor for the Plupload class. */ public function Moxie() { if (stage) { _init(); } else { addEventListener(Event.ADDED_TO_STAGE, init); } } /** * Initialization event handler. * * @param e Event object. */ private function _init(e:Event = null):void { removeEventListener(Event.ADDED_TO_STAGE, _init); // Allow scripting on swf loaded from another domain // Security.allowDomain("*"); // Align and scale stage stage.align = StageAlign.TOP_LEFT; stage.scaleMode = StageScaleMode.EXACT_FIT; // Setup id Moxie.uid = Utils.sanitize(stage.loaderInfo.parameters["uid"]); //ExternalInterface.marshallExceptions = true; // propagate AS exceptions to JS and vice-versa ExternalInterface.addCallback('exec', exec); ExternalInterface.addCallback('isOccupied', isOccupied); // initialize component factory Moxie.comps = new ComponentFactory; // blob registry Moxie.blobPile = new BlobPile; _fireEvent(Moxie.uid + "::Init"); } public function exec(uid:String, compName:String, action:String, args:* = null) : * { // Moxie.log([uid, compName, action, args]); uid = Utils.sanitize(uid); // make it safe var result:*, comp:* = Moxie.comps.get(uid, compName); // Moxie.log([compName, action]); try { // initialize corresponding com if (!comp) { comp = Moxie.comps.create(this, uid, compName); } // execute the action if available if (comp.hasOwnProperty(action)) { return comp[action].apply(comp, args as Array); } else { _fireEvent(uid + "::Exception", { name: "RuntimeError", code: RuntimeError.NOT_SUPPORTED_ERR }); } } catch(err:*) { // re-route exceptions thrown by components (TODO: check marshallExceptions feature) _fireEvent(uid + "::Exception", { name: getQualifiedClassName(err).replace(/^[^:*]::/, ''), code: err.errorID }); } } public function isOccupied() : Boolean { return Moxie.stageOccupied; } /** * Intercept component events and do some operations if required * * @param uid String unique identifier of the component throwing the event * @param e mixed Event object * @param exType String event type in mOxie format */ public function onComponentEvent(uid:String, e:*, exType:String) : void { var evt:Object = {}; switch (e.type) { case ProgressEvent.PROGRESS: case OProgressEvent.PROGRESS: evt.loaded = e.bytesLoaded; evt.total = e.bytesTotal; break; } evt.type = [uid, exType].join('::'); evt.async = true; _fireEvent(evt, e.hasOwnProperty('data') ? e.data : null); } /** * Fires an event from the flash movie out to the page level JS. * * @param uid String unique identifier of the component throwing the event * @param type Name of event to fire. * @param obj Object with optional data. */ private function _fireEvent(evt:*, obj:Object = null):void { try { ExternalInterface.call("moxie.core.EventTarget.instance.dispatchEvent", evt, obj); } catch(err:*) { //_fireEvent("Exception", { name: 'RuntimeError', message: 4 }); // throwing an exception would be better here } } public static function log(obj:*) : void { ExternalInterface.call('console.info', obj); } } }
Change event target to moxie.core.EventTarget.instance (more future-proof).
Flash: Change event target to moxie.core.EventTarget.instance (more future-proof).
ActionScript
agpl-3.0
moxiecode/moxie,moxiecode/moxie,moxiecode/moxie,moxiecode/moxie
b643e9241b0bd4ca410434e2ef28e9cad6805e13
src/aerys/minko/scene/controller/TransformController.as
src/aerys/minko/scene/controller/TransformController.as
package aerys.minko.scene.controller { import aerys.minko.ns.minko_math; import aerys.minko.render.Viewport; import aerys.minko.scene.node.Group; import aerys.minko.scene.node.ISceneNode; import aerys.minko.scene.node.Scene; import aerys.minko.type.math.Matrix4x4; import flash.display.BitmapData; import flash.utils.Dictionary; import mx.olap.aggregators.MaxAggregator; use namespace minko_math; /** * The TransformController handles the batched update of all the local to world matrices * of a sub-scene. As such, it will only be active on the root node of a sub-scene and will * automatically disable itself on other nodes. * * @author Jean-Marc Le Roux * */ public final class TransformController extends AbstractController { private static const INIT_NONE : uint = 0; private static const INIT_LOCAL_TO_WORLD : uint = 1; private static const INIT_WORLD_TO_LOCAL : uint = 2; private var _target : ISceneNode; private var _invalidList : Boolean; private var _nodeToId : Dictionary; private var _idToNode : Vector.<ISceneNode> private var _transforms : Vector.<Matrix4x4>; private var _initialized : Vector.<uint>; private var _localToWorldTransforms : Vector.<Matrix4x4>; private var _worldToLocalTransforms : Vector.<Matrix4x4>; private var _numChildren : Vector.<uint>; private var _firstChildId : Vector.<uint>; private var _parentId : Vector.<int>; public function TransformController() { super(); targetAdded.add(targetAddedHandler); targetRemoved.add(targetRemovedHandler); } private function renderingBeginHandler(scene : Scene, viewport : Viewport, destination : BitmapData, time : Number) : void { if (_invalidList) updateTransformsList(); if (_transforms.length) updateLocalToWorld(); } private function updateLocalToWorld(nodeId : uint = 0, subtreeOnly : Boolean = false) : void { var numNodes : uint = _transforms.length; var childrenOffset : uint = 1; var rootLocalToWorld : Matrix4x4 = _localToWorldTransforms[nodeId]; var rootTransform : Matrix4x4 = _transforms[nodeId]; var root : ISceneNode = _idToNode[nodeId]; var subtreeMax : uint = nodeId; if (rootTransform._hasChanged || _initialized[nodeId] == INIT_NONE) { rootLocalToWorld.copyFrom(rootTransform); if (nodeId != 0) rootLocalToWorld.append(_localToWorldTransforms[_parentId[nodeId]]); rootTransform._hasChanged = false; _initialized[nodeId] = INIT_LOCAL_TO_WORLD; root.localToWorldTransformChanged.execute(root, rootLocalToWorld); } if (lastChildId > subtreeMax) subtreeMax = lastChildId; while (nodeId < numNodes) { var localToWorld : Matrix4x4 = _localToWorldTransforms[nodeId]; var numChildren : uint = _numChildren[nodeId]; var firstChildId : uint = _firstChildId[nodeId]; var lastChildId : uint = firstChildId + numChildren; var isDirty : Boolean = localToWorld._hasChanged; localToWorld._hasChanged = false; for (var childId : uint = firstChildId; childId < lastChildId; ++childId) { var childTransform : Matrix4x4 = _transforms[childId]; var childLocalToWorld : Matrix4x4 = _localToWorldTransforms[childId]; var childIsDirty : Boolean = isDirty || childTransform._hasChanged || !_initialized[childId]; if (childIsDirty) { var child : ISceneNode = _idToNode[childId]; childLocalToWorld .copyFrom(childTransform) .append(localToWorld); childTransform._hasChanged = false; _initialized[childId] = INIT_LOCAL_TO_WORLD; child.localToWorldTransformChanged.execute(child, childLocalToWorld); } } if (subtreeOnly && nodeId && nodeId >= subtreeMax) { // jump to the first brother who has children var parentId : uint = _parentId[nodeId]; nodeId = _firstChildId[parentId]; while (!_numChildren[nodeId] && nodeId < subtreeMax) ++nodeId; if (nodeId >= subtreeMax) return ; nodeId = _firstChildId[nodeId]; } else ++nodeId; } } private function updateAncestorsAndSelfLocalToWorld(nodeId : int) : void { var dirtyRoot : int = -1; while (nodeId >= 0) { if ((_transforms[nodeId] as Matrix4x4)._hasChanged || !_initialized[nodeId]) dirtyRoot = nodeId; nodeId = _parentId[nodeId]; } if (dirtyRoot >= 0) updateLocalToWorld(dirtyRoot, true); } private function targetAddedHandler(ctrl : TransformController, target : ISceneNode) : void { if (_target) throw new Error('The TransformController cannot have more than one target.'); _target = target; _invalidList = true; if (target is Scene) { (target as Scene).renderingBegin.add(renderingBeginHandler); return; } if (target is Group) { var targetGroup : Group = target as Group; targetGroup.descendantAdded.add(descendantAddedHandler); targetGroup.descendantRemoved.add(descendantRemovedHandler); } target.added.add(addedHandler); } private function targetRemovedHandler(ctrl : TransformController, target : ISceneNode) : void { target.added.remove(addedHandler); if (target is Group) { var targetGroup : Group = target as Group; targetGroup.descendantAdded.remove(descendantAddedHandler); targetGroup.descendantRemoved.remove(descendantRemovedHandler); } _invalidList = false; _target = null; _nodeToId = null; _transforms = null; _initialized = null; _localToWorldTransforms = null; _worldToLocalTransforms = null; _numChildren = null; _idToNode = null; _parentId = null; } private function addedHandler(target : ISceneNode, ancestor : Group) : void { // the controller will remove itself from the node when it's not its own root anymore // but it will watch for the 'removed' signal to add itself back if the node becomes // its own root again _target.removed.add(removedHandler); _target.removeController(this); } private function removedHandler(target : ISceneNode, ancestor : Group) : void { if (target.root == target) { target.removed.remove(removedHandler); target.addController(this); } } private function descendantAddedHandler(root : Group, descendant : ISceneNode) : void { _invalidList = true; } private function descendantRemovedHandler(root : Group, descendant : ISceneNode) : void { _invalidList = true; } private function updateTransformsList() : void { var root : ISceneNode = _target.root; var nodes : Vector.<ISceneNode> = new <ISceneNode>[root]; var nodeId : uint = 0; var oldNodeToId : Dictionary = _nodeToId; var oldInitialized : Vector.<uint> = _initialized; var oldLocalToWorldTransforms : Vector.<Matrix4x4> = _localToWorldTransforms; var oldWorldToLocalTransform : Vector.<Matrix4x4> = _worldToLocalTransforms; _nodeToId = new Dictionary(true); _transforms = new <Matrix4x4>[]; _initialized = new <uint>[]; _localToWorldTransforms = new <Matrix4x4>[]; _worldToLocalTransforms = new <Matrix4x4>[]; _numChildren = new <uint>[]; _firstChildId = new <uint>[]; _idToNode = new <ISceneNode>[]; _parentId = new <int>[-1]; while (nodes.length) { var node : ISceneNode = nodes.shift(); var group : Group = node as Group; _nodeToId[node] = nodeId; _idToNode[nodeId] = node; _transforms[nodeId] = node.transform; if (oldNodeToId && node in oldNodeToId) { var oldNodeId : uint = oldNodeToId[node]; _localToWorldTransforms[nodeId] = oldLocalToWorldTransforms[oldNodeId]; _worldToLocalTransforms[nodeId] = oldWorldToLocalTransform[oldNodeId]; _initialized[nodeId] = oldInitialized[oldNodeId]; } else { _localToWorldTransforms[nodeId] = new Matrix4x4().lock(); _worldToLocalTransforms[nodeId] = null; _initialized[nodeId] = INIT_NONE; } if (group) { var numChildren : uint = group.numChildren; var firstChildId : uint = nodeId + nodes.length + 1; _numChildren[nodeId] = numChildren; _firstChildId[nodeId] = firstChildId; for (var childId : uint = 0; childId < numChildren; ++childId) { _parentId[uint(firstChildId + childId)] = nodeId; nodes.push(group.getChildAt(childId)); } } else { _numChildren[nodeId] = 0; _firstChildId[nodeId] = 0; } ++nodeId; } _worldToLocalTransforms.length = _localToWorldTransforms.length; _invalidList = false; } public function getLocalToWorldTransform(node : ISceneNode, forceUpdate : Boolean = false) : Matrix4x4 { if (_invalidList || _nodeToId[node] == undefined) updateTransformsList(); var nodeId : uint = _nodeToId[node]; if (forceUpdate) updateAncestorsAndSelfLocalToWorld(nodeId); return _localToWorldTransforms[nodeId]; } public function getWorldToLocalTransform(node : ISceneNode, forceUpdate : Boolean = false) : Matrix4x4 { if (_invalidList || _nodeToId[node] == undefined) updateTransformsList(); var nodeId : uint = _nodeToId[node]; var worldToLocalTransform : Matrix4x4 = _worldToLocalTransforms[nodeId]; if (!worldToLocalTransform) { _worldToLocalTransforms[nodeId] = worldToLocalTransform = new Matrix4x4(); if (!forceUpdate) { worldToLocalTransform.copyFrom(_localToWorldTransforms[nodeId]).invert(); _initialized[nodeId] |= INIT_WORLD_TO_LOCAL; } } if (forceUpdate) updateAncestorsAndSelfLocalToWorld(nodeId); if (!(_initialized[nodeId] & INIT_WORLD_TO_LOCAL)) { _initialized[nodeId] |= INIT_WORLD_TO_LOCAL; worldToLocalTransform .copyFrom(_localToWorldTransforms[nodeId]) .invert(); } return worldToLocalTransform; } } }
package aerys.minko.scene.controller { import aerys.minko.ns.minko_math; import aerys.minko.render.Viewport; import aerys.minko.scene.node.Group; import aerys.minko.scene.node.ISceneNode; import aerys.minko.scene.node.Scene; import aerys.minko.type.math.Matrix4x4; import flash.display.BitmapData; import flash.utils.Dictionary; import mx.olap.aggregators.MaxAggregator; use namespace minko_math; /** * The TransformController handles the batched update of all the local to world matrices * of a sub-scene. As such, it will only be active on the root node of a sub-scene and will * automatically disable itself on other nodes. * * @author Jean-Marc Le Roux * */ public final class TransformController extends AbstractController { private static const FLAG_NONE : uint = 0; private static const FLAG_INIT_LOCAL_TO_WORLD : uint = 1; private static const FLAG_INIT_WORLD_TO_LOCAL : uint = 2; private static const FLAG_SYNCHRONIZE_TRANSFORMS : uint = 4; private static const FLAG_LOCK_TRANSFORMS : uint = 8; private var _target : ISceneNode; private var _invalidList : Boolean; private var _nodeToId : Dictionary; private var _idToNode : Vector.<ISceneNode> private var _transforms : Vector.<Matrix4x4>; private var _flags : Vector.<uint>; private var _localToWorldTransforms : Vector.<Matrix4x4>; private var _worldToLocalTransforms : Vector.<Matrix4x4>; private var _numChildren : Vector.<uint>; private var _firstChildId : Vector.<uint>; private var _parentId : Vector.<int>; public function TransformController() { super(); targetAdded.add(targetAddedHandler); targetRemoved.add(targetRemovedHandler); } private function renderingBeginHandler(scene : Scene, viewport : Viewport, destination : BitmapData, time : Number) : void { if (_invalidList) updateTransformsList(); if (_transforms.length) updateLocalToWorld(); } private function updateRootLocalToWorld(nodeId : uint = 0) : void { var rootLocalToWorld : Matrix4x4 = _localToWorldTransforms[nodeId]; var rootTransform : Matrix4x4 = _transforms[nodeId]; var root : ISceneNode = _idToNode[nodeId]; var rootFlags : uint = _flags[nodeId]; if (rootTransform._hasChanged || !(rootFlags & FLAG_INIT_LOCAL_TO_WORLD)) { if (rootFlags & FLAG_LOCK_TRANSFORMS) rootLocalToWorld.lock(); rootLocalToWorld.copyFrom(rootTransform); if (nodeId != 0) rootLocalToWorld.append(_localToWorldTransforms[_parentId[nodeId]]); if (rootFlags & FLAG_LOCK_TRANSFORMS) rootLocalToWorld.unlock(); rootTransform._hasChanged = false; _flags[nodeId] |= FLAG_INIT_LOCAL_TO_WORLD; root.localToWorldTransformChanged.execute(root, rootLocalToWorld); if (rootFlags & FLAG_SYNCHRONIZE_TRANSFORMS) { var rootWorldToLocal : Matrix4x4 = _worldToLocalTransforms[nodeId] || (_worldToLocalTransforms[nodeId] = new Matrix4x4()); if (rootFlags & FLAG_LOCK_TRANSFORMS) rootWorldToLocal.lock(); rootWorldToLocal.copyFrom(rootLocalToWorld).invert(); if (rootFlags & FLAG_LOCK_TRANSFORMS) rootWorldToLocal.unlock(); } } } private function updateLocalToWorld(nodeId : uint = 0, subtreeOnly : Boolean = false) : void { var numNodes : uint = _transforms.length; var subtreeMax : uint = nodeId; updateRootLocalToWorld(nodeId); while (nodeId < numNodes) { var localToWorld : Matrix4x4 = _localToWorldTransforms[nodeId]; var numChildren : uint = _numChildren[nodeId]; var firstChildId : uint = _firstChildId[nodeId]; var lastChildId : uint = firstChildId + numChildren; var isDirty : Boolean = localToWorld._hasChanged; localToWorld._hasChanged = false; if (lastChildId > subtreeMax) subtreeMax = lastChildId; for (var childId : uint = firstChildId; childId < lastChildId; ++childId) { var childTransform : Matrix4x4 = _transforms[childId]; var childLocalToWorld : Matrix4x4 = _localToWorldTransforms[childId]; var childFlags : uint = _flags[childId]; var childIsDirty : Boolean = isDirty || childTransform._hasChanged || !(childFlags & FLAG_INIT_LOCAL_TO_WORLD); if (childIsDirty) { var child : ISceneNode = _idToNode[childId]; if (childFlags & FLAG_LOCK_TRANSFORMS) childLocalToWorld.lock(); childLocalToWorld .copyFrom(childTransform) .append(localToWorld); if (childFlags & FLAG_LOCK_TRANSFORMS) childLocalToWorld.unlock(); childTransform._hasChanged = false; _flags[childId] |= FLAG_INIT_LOCAL_TO_WORLD; child.localToWorldTransformChanged.execute(child, childLocalToWorld); if (childFlags & FLAG_SYNCHRONIZE_TRANSFORMS) { var childWorldToLocal : Matrix4x4 = _worldToLocalTransforms[childId] || (_worldToLocalTransforms[childId] = new Matrix4x4()); if (childFlags & FLAG_LOCK_TRANSFORMS) childWorldToLocal.lock(); childWorldToLocal.copyFrom(childLocalToWorld).invert(); if (childFlags & FLAG_LOCK_TRANSFORMS) childWorldToLocal.unlock(); } } } if (subtreeOnly && nodeId && nodeId >= subtreeMax) { // jump to the first brother who has children var parentId : uint = _parentId[nodeId]; nodeId = _firstChildId[parentId]; while (!_numChildren[nodeId] && nodeId < subtreeMax) ++nodeId; if (nodeId >= subtreeMax) return ; nodeId = _firstChildId[nodeId]; } else ++nodeId; } } private function updateAncestorsAndSelfLocalToWorld(nodeId : int) : void { var dirtyRoot : int = -1; while (nodeId >= 0) { if ((_transforms[nodeId] as Matrix4x4)._hasChanged || !_flags[nodeId]) dirtyRoot = nodeId; nodeId = _parentId[nodeId]; } if (dirtyRoot >= 0) updateLocalToWorld(dirtyRoot, true); } private function targetAddedHandler(ctrl : TransformController, target : ISceneNode) : void { if (_target) throw new Error('The TransformController cannot have more than one target.'); _target = target; _invalidList = true; if (target is Scene) { (target as Scene).renderingBegin.add(renderingBeginHandler); return; } if (target is Group) { var targetGroup : Group = target as Group; targetGroup.descendantAdded.add(descendantAddedHandler); targetGroup.descendantRemoved.add(descendantRemovedHandler); } target.added.add(addedHandler); } private function targetRemovedHandler(ctrl : TransformController, target : ISceneNode) : void { target.added.remove(addedHandler); if (target is Group) { var targetGroup : Group = target as Group; targetGroup.descendantAdded.remove(descendantAddedHandler); targetGroup.descendantRemoved.remove(descendantRemovedHandler); } _invalidList = false; _target = null; _nodeToId = null; _transforms = null; _flags = null; _localToWorldTransforms = null; _worldToLocalTransforms = null; _numChildren = null; _idToNode = null; _parentId = null; } private function addedHandler(target : ISceneNode, ancestor : Group) : void { // the controller will remove itself from the node when it's not its own root anymore // but it will watch for the 'removed' signal to add itself back if the node becomes // its own root again _target.removed.add(removedHandler); _target.removeController(this); } private function removedHandler(target : ISceneNode, ancestor : Group) : void { if (target.root == target) { target.removed.remove(removedHandler); target.addController(this); } } private function descendantAddedHandler(root : Group, descendant : ISceneNode) : void { _invalidList = true; } private function descendantRemovedHandler(root : Group, descendant : ISceneNode) : void { _invalidList = true; } private function getNodeId(node : ISceneNode) : uint { if (_invalidList || !(node in _nodeToId)) updateTransformsList(); return _nodeToId[node]; } private function updateTransformsList() : void { var root : ISceneNode = _target.root; var nodes : Vector.<ISceneNode> = new <ISceneNode>[root]; var nodeId : uint = 0; var oldNodeToId : Dictionary = _nodeToId; var oldInitialized : Vector.<uint> = _flags; var oldLocalToWorldTransforms : Vector.<Matrix4x4> = _localToWorldTransforms; var oldWorldToLocalTransform : Vector.<Matrix4x4> = _worldToLocalTransforms; _nodeToId = new Dictionary(true); _transforms = new <Matrix4x4>[]; _flags = new <uint>[]; _localToWorldTransforms = new <Matrix4x4>[]; _worldToLocalTransforms = new <Matrix4x4>[]; _numChildren = new <uint>[]; _firstChildId = new <uint>[]; _idToNode = new <ISceneNode>[]; _parentId = new <int>[-1]; while (nodes.length) { var node : ISceneNode = nodes.shift(); var group : Group = node as Group; _nodeToId[node] = nodeId; _idToNode[nodeId] = node; _transforms[nodeId] = node.transform; if (oldNodeToId && node in oldNodeToId) { var oldNodeId : uint = oldNodeToId[node]; _localToWorldTransforms[nodeId] = oldLocalToWorldTransforms[oldNodeId]; _worldToLocalTransforms[nodeId] = oldWorldToLocalTransform[oldNodeId]; _flags[nodeId] = oldInitialized[oldNodeId]; } else { _localToWorldTransforms[nodeId] = new Matrix4x4().lock(); _worldToLocalTransforms[nodeId] = null; _flags[nodeId] = FLAG_NONE; } if (group) { var numChildren : uint = group.numChildren; var firstChildId : uint = nodeId + nodes.length + 1; _numChildren[nodeId] = numChildren; _firstChildId[nodeId] = firstChildId; for (var childId : uint = 0; childId < numChildren; ++childId) { _parentId[uint(firstChildId + childId)] = nodeId; nodes.push(group.getChildAt(childId)); } } else { _numChildren[nodeId] = 0; _firstChildId[nodeId] = 0; } ++nodeId; } _worldToLocalTransforms.length = _localToWorldTransforms.length; _invalidList = false; } public function getLocalToWorldTransform(node : ISceneNode, forceUpdate : Boolean = false) : Matrix4x4 { var nodeId : uint = getNodeId(node); if (forceUpdate) updateAncestorsAndSelfLocalToWorld(nodeId); return _localToWorldTransforms[nodeId]; } public function getWorldToLocalTransform(node : ISceneNode, forceUpdate : Boolean = false) : Matrix4x4 { var nodeId : uint = getNodeId(node); var worldToLocalTransform : Matrix4x4 = _worldToLocalTransforms[nodeId]; if (!worldToLocalTransform) { _worldToLocalTransforms[nodeId] = worldToLocalTransform = new Matrix4x4(); if (!forceUpdate) { worldToLocalTransform.copyFrom(_localToWorldTransforms[nodeId]).invert(); _flags[nodeId] |= FLAG_INIT_WORLD_TO_LOCAL; } } if (forceUpdate) updateAncestorsAndSelfLocalToWorld(nodeId); var flags : uint = _flags[nodeId]; if (!(flags & FLAG_INIT_WORLD_TO_LOCAL)) { _flags[nodeId] |= FLAG_INIT_WORLD_TO_LOCAL; if (flags & FLAG_LOCK_TRANSFORMS) worldToLocalTransform.lock(); worldToLocalTransform .copyFrom(_localToWorldTransforms[nodeId]) .invert(); if (flags & FLAG_LOCK_TRANSFORMS) worldToLocalTransform.unlock(); } return worldToLocalTransform; } public function setSharedLocalToWorldTransformReference(node : ISceneNode, matrix : Matrix4x4) : void { var nodeId : uint = getNodeId(node); if (_flags[nodeId] & FLAG_INIT_LOCAL_TO_WORLD) matrix.copyFrom(_localToWorldTransforms[nodeId]); _localToWorldTransforms[nodeId] = matrix; } public function setSharedWorldToLocalTransformReference(node : ISceneNode, matrix : Matrix4x4) : void { var nodeId : uint = getNodeId(node); if (_flags[nodeId] & FLAG_INIT_WORLD_TO_LOCAL) matrix.copyFrom(_worldToLocalTransforms[nodeId]); _worldToLocalTransforms[nodeId] = matrix; } public function synchronizeTransforms(node : ISceneNode, enabled : Boolean) : void { var nodeId : uint = getNodeId(node); _flags[nodeId] = enabled ? _flags[nodeId] | FLAG_SYNCHRONIZE_TRANSFORMS : _flags[nodeId] & ~FLAG_SYNCHRONIZE_TRANSFORMS; } public function lockTransformsBeforeUpdate(node : ISceneNode, enabled : Boolean) : void { var nodeId : uint = getNodeId(node); _flags[nodeId] = enabled ? _flags[nodeId] | FLAG_LOCK_TRANSFORMS : _flags[nodeId] & ~FLAG_LOCK_TRANSFORMS; } } }
add TransformController.setSharedLocalToWorldTransformReference() and TransformController.setSharedWorldToLocalTransformReference() to share Matrix4x4 references and avoid copies
add TransformController.setSharedLocalToWorldTransformReference() and TransformController.setSharedWorldToLocalTransformReference() to share Matrix4x4 references and avoid copies
ActionScript
mit
aerys/minko-as3
7e3fbb0a89dcf74baabd32d2b58383d64a8cb4c2
dolly-framework/src/main/actionscript/dolly/utils/PropertyUtil.as
dolly-framework/src/main/actionscript/dolly/utils/PropertyUtil.as
package dolly.utils { import dolly.core.dolly_internal; import mx.collections.ArrayCollection; import mx.collections.ArrayList; use namespace dolly_internal; public class PropertyUtil { dolly_internal static function copyArray(sourceObj:*, targetObj:*, propertyName:String):void { targetObj[propertyName] = sourceObj[propertyName].slice(); } dolly_internal static function copyArrayList(targetObj:*, propertyName:String, arrayList:ArrayList):void { targetObj[propertyName] = arrayList.source ? new ArrayList(arrayList.source) : new ArrayList(); } dolly_internal static function copyArrayCollection(targetObj:*, propertyName:String, sourceProperty:*):void { const arrayCollection:ArrayCollection = (sourceProperty as ArrayCollection); targetObj[propertyName] = arrayCollection.source ? new ArrayCollection(arrayCollection.source.slice()) : new ArrayCollection(); } private static function copyObject(targetObj:*, propertyName:String, sourceProperty:*):void { targetObj[propertyName] = sourceProperty; } public static function copyProperty(sourceObj:*, targetObj:*, propertyName:String):void { const sourceProperty:* = sourceObj[propertyName]; if (sourceProperty is Array) { copyArray(sourceObj, targetObj, propertyName); return; } if (sourceProperty is ArrayList) { copyArrayList(targetObj, propertyName, sourceObj); return; } if (sourceProperty is ArrayCollection) { copyArrayCollection(targetObj, propertyName, sourceProperty); return; } copyObject(targetObj, propertyName, sourceProperty); } public static function cloneProperty(sourceObj:*, targetObj:*, propertyName:String):void { const sourceProperty:* = sourceObj[propertyName]; if (sourceProperty is Array) { copyArray(sourceObj, targetObj, propertyName); return; } if (sourceProperty is ArrayList) { copyArrayList(targetObj, propertyName, sourceProperty); return; } if (sourceProperty is ArrayCollection) { copyArrayCollection(targetObj, propertyName, sourceProperty); return; } copyObject(targetObj, propertyName, sourceProperty); } } }
package dolly.utils { import dolly.core.dolly_internal; import mx.collections.ArrayCollection; import mx.collections.ArrayList; use namespace dolly_internal; public class PropertyUtil { dolly_internal static function copyArray(sourceObj:*, targetObj:*, propertyName:String):void { targetObj[propertyName] = sourceObj[propertyName].slice(); } dolly_internal static function copyArrayList(sourceObj:*, targetObj:*, propertyName:String):void { targetObj[propertyName] = sourceObj[propertyName] ? new ArrayList(sourceObj[propertyName].source) : new ArrayList(); } dolly_internal static function copyArrayCollection(targetObj:*, propertyName:String, sourceProperty:*):void { const arrayCollection:ArrayCollection = (sourceProperty as ArrayCollection); targetObj[propertyName] = arrayCollection.source ? new ArrayCollection(arrayCollection.source.slice()) : new ArrayCollection(); } private static function copyObject(targetObj:*, propertyName:String, sourceProperty:*):void { targetObj[propertyName] = sourceProperty; } public static function copyProperty(sourceObj:*, targetObj:*, propertyName:String):void { const sourceProperty:* = sourceObj[propertyName]; if (sourceProperty is Array) { copyArray(sourceObj, targetObj, propertyName); return; } if (sourceProperty is ArrayList) { copyArrayList(sourceObj, targetObj, propertyName); return; } if (sourceProperty is ArrayCollection) { copyArrayCollection(targetObj, propertyName, sourceProperty); return; } copyObject(targetObj, propertyName, sourceProperty); } public static function cloneProperty(sourceObj:*, targetObj:*, propertyName:String):void { const sourceProperty:* = sourceObj[propertyName]; if (sourceProperty is Array) { copyArray(sourceObj, targetObj, propertyName); return; } if (sourceProperty is ArrayList) { copyArrayList(sourceObj, targetObj, propertyName); return; } if (sourceProperty is ArrayCollection) { copyArrayCollection(targetObj, propertyName, sourceProperty); return; } copyObject(targetObj, propertyName, sourceProperty); } } }
Change signature of PropertyUtil.copyArrayList() method.
Change signature of PropertyUtil.copyArrayList() method.
ActionScript
mit
Yarovoy/dolly
2c99adca92fb379db4096c03ab82e559440999fc
build-aux/wine-ld-library-path.as
build-aux/wine-ld-library-path.as
-*- shell-script -*- m4_pattern_allow([^URBI_SERVER_FLAGS$]) URBI_INIT()[ ## --------------------- ## ## Auxiliary functions. ## ## --------------------- ## ]URBI_GET_OPTIONS( [ (-h|--help) usage;; (-t|--to) shift; dir=$1;; (-w|--wrapper) shift; process_wrapper "$1";; (*) add_directory "$1";; ])[ # Print usage usage () { cat <<EOF Usage: $0 [OPTIONS] [DIR]... Return a string which is to be used to define the environment. I.e., typically returns (on stdout) something like WINEPREFIX=/SOME/PATH Arguments can also be passed via the envvar \`WINE_LD_LIBRARY_PATH_ARGS'. The DIRs are added to the pseudo LD_LIBRARY_PATH that Windows supports. Options: -h, --help display this message and exit -t, --to=DIR install the \`wine' directory inside DIR [$where] -w, --wrapper=FILE also add the DIRs required to load the libraries used by the Libtool wrapper FILE multiple invocations accumulate EOF exit 0 } # add_directory DIR # ----------------- # Add DIR to the output path. add_directory () { local dir=$1 if test -d "$dir"; then dir=$(winepath -w "$dir") windirs="$windirs;$dir" fi } # process_wrapper WRAPPER # ----------------------- # Get the PATH spec from the libtool WRAPPER, and put its components # in the output path. process_wrapper () { local wrapper=$1 require_file "$wrapper" local path path=$(sed -ne 's/^ *PATH=//p' "$wrapper") local save_IFS=$IFS IFS=: for p in $path do IFS=$save_IFS add_directory "$p" done } create_wine_directory () { verbose "creating $WINEPREFIX" rm -rf "$WINEPREFIX" mkdir -p "$WINEPREFIX" cp -a ~/.wine/dosdevices ~/.wine/*.reg ~/.wine/config "$WINEPREFIX" # Symlink everything from the .wine directory just in case. for f in ~/.wine/* do bf=$(basename $f) if ! test -a "$WINEPREFIX/$bf"; then ln -s $f "$WINEPREFIX/$bf" fi done # Add all the added path to the Path variable in user.reg config # file. That idiotic file may have multiple "Path=". Only one # will have ';'. # A safe means to pass information to Perl: envvars. export windirs perl -pi \ -e 'BEGIN { $dirs=$ENV{windirs}; $dirs =~ s/\\/\\\\/g; }' \ -e 's/"Path"="(.*;.*)"/"Path"="\1$dirs"/' "$WINEPREFIX/user.reg" } # By default, installed this here. where=$(pwd) # List of directories to add to the Path. windirs= # If we need wine, setup it. host=@host@ get_options $WINE_LD_LIBRARY_PATH_ARGS "$@" verbose "host: $host" # We used to check that we are not running Cygwin underneath. Does # not seem to make any sense here, and MN does not remember why he # checked that. So this check is removed. case ${WINEPREFIX+set}:$host in (set:*) # Don't override the user's choice. ;; (*:*pw32*|*:*mingw32*) export WINEPREFIX=$where/wine test -d "$WINEPREFIX" || create_wine_directory verbose "WINEPREFIX='$WINEPREFIX'" echo "WINEPREFIX='$WINEPREFIX'" ;; esac exit 0 ]
-*- shell-script -*- m4_pattern_allow([^URBI_SERVER_FLAGS$]) URBI_INIT()[ ## --------------------- ## ## Auxiliary functions. ## ## --------------------- ## ]URBI_GET_OPTIONS( [ (-h|--help) usage;; (-t|--to) shift; where=$1;; (-w|--wrapper) shift; process_wrapper "$1";; (*) add_directory "$1";; ])[ # Print usage usage () { cat <<EOF Usage: $0 [OPTIONS] [DIR]... Return a string which is to be used to define the environment. I.e., typically returns (on stdout) something like WINEPREFIX=/SOME/PATH Arguments can also be passed via the envvar \`WINE_LD_LIBRARY_PATH_ARGS'. The DIRs are added to the pseudo LD_LIBRARY_PATH that Windows supports. Options: -h, --help display this message and exit -t, --to=DIR install the \`wine' directory inside DIR in other words, make WINEPREFIX=DIR/wine [$where] -w, --wrapper=FILE also add the DIRs required to load the libraries used by the Libtool wrapper FILE multiple invocations accumulate EOF exit 0 } # add_directory DIR # ----------------- # Add DIR to the output path. add_directory () { local dir=$1 if test -d "$dir"; then dir=$(winepath -w "$dir") windirs="$windirs;$dir" fi } # process_wrapper WRAPPER # ----------------------- # Get the PATH spec from the libtool WRAPPER, and put its components # in the output path. process_wrapper () { local wrapper=$1 require_file "$wrapper" local path path=$(sed -ne 's/^ *PATH=//p' "$wrapper") local save_IFS=$IFS IFS=: for p in $path do IFS=$save_IFS add_directory "$p" done } create_wine_directory () { verbose "creating $WINEPREFIX" rm -rf "$WINEPREFIX" mkdir -p "$WINEPREFIX" cp -a ~/.wine/dosdevices ~/.wine/*.reg ~/.wine/config "$WINEPREFIX" # Symlink everything from the .wine directory just in case. for f in ~/.wine/* do bf=$(basename $f) if ! test -a "$WINEPREFIX/$bf"; then ln -s $f "$WINEPREFIX/$bf" fi done # Add all the added path to the Path variable in user.reg config # file. That idiotic file may have multiple "Path=". Only one # will have ';'. # A safe means to pass information to Perl: envvars. export windirs perl -pi \ -e 'BEGIN { $dirs=$ENV{windirs}; $dirs =~ s/\\/\\\\/g; }' \ -e 's/"Path"="(.*;.*)"/"Path"="\1$dirs"/' "$WINEPREFIX/user.reg" } # By default, installed this here. where=$(pwd) # List of directories to add to the Path. windirs= # If we need wine, setup it. host=@host@ get_options $WINE_LD_LIBRARY_PATH_ARGS "$@" verbose "host: $host" # We used to check that we are not running Cygwin underneath. Does # not seem to make any sense here, and MN does not remember why he # checked that. So this check is removed. case $host in (*pw32*|*mingw32*) export WINEPREFIX=$where/wine test -d "$WINEPREFIX" || create_wine_directory verbose "WINEPREFIX='$WINEPREFIX'" echo "WINEPREFIX='$WINEPREFIX'" ;; esac exit 0 ]
Fix wine-ld-library-path --to.
Fix wine-ld-library-path --to. * build-aux/wine-ld-library-path.as: Fix var name. Override WINEPREFIX if defined.
ActionScript
bsd-3-clause
aldebaran/libport,aldebaran/libport,aldebaran/libport,aldebaran/libport,aldebaran/libport
03b78467cb8eb0f8e915fe063f4226cc0495e635
src/widgets/Geoprocessing/parameters/RasterDataLayerParam.as
src/widgets/Geoprocessing/parameters/RasterDataLayerParam.as
/////////////////////////////////////////////////////////////////////////// // Copyright (c) 2011 Esri. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. /////////////////////////////////////////////////////////////////////////// package widgets.Geoprocessing.parameters { import com.esri.ags.tasks.supportClasses.RasterData; public class RasterDataLayerParam extends BaseParameter { //-------------------------------------------------------------------------- // // Overridden properties // //-------------------------------------------------------------------------- //---------------------------------- // defaultValue //---------------------------------- private var _defaultValue:RasterData; override public function get defaultValue():Object { return _defaultValue; } override public function set defaultValue(value:Object):void { _defaultValue = new RasterData(value.url, value.format); } //---------------------------------- // type //---------------------------------- override public function get type():String { return GPParameterTypes.RASTER_DATA_LAYER; } //-------------------------------------------------------------------------- // // Overridden methods // //-------------------------------------------------------------------------- public override function defaultValueFromString(text:String):void { //NOT SUPPORTED - OUTPUT PARAM ONLY } } }
/////////////////////////////////////////////////////////////////////////// // Copyright (c) 2011 Esri. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. /////////////////////////////////////////////////////////////////////////// package widgets.Geoprocessing.parameters { import com.esri.ags.tasks.supportClasses.RasterData; public class RasterDataLayerParam extends BaseParameter { //-------------------------------------------------------------------------- // // Constants // //-------------------------------------------------------------------------- private static const URL_DELIMITER:String = "url:"; private static const FORMAT_DELIMITER:String = "format:"; private static const ITEM_ID_DELIMITER:String = "itemID:"; private static const VALID_URL_REGEX:RegExp = /^(ht|f)tps?:\/\/[^\s\.]+(\.[^\s\.]+)*((\/|\.)[^\s\.]+)+\/?$/; //-------------------------------------------------------------------------- // // Overridden properties // //-------------------------------------------------------------------------- //---------------------------------- // defaultValue //---------------------------------- private var _defaultValue:RasterData; override public function get defaultValue():Object { return _defaultValue; } override public function set defaultValue(value:Object):void { _defaultValue = new RasterData(value.url, value.format); } //---------------------------------- // type //---------------------------------- override public function get type():String { return GPParameterTypes.RASTER_DATA_LAYER; } //-------------------------------------------------------------------------- // // Overridden methods // //-------------------------------------------------------------------------- public override function defaultValueFromString(description:String):void { var dataFile:RasterData = new RasterData(); if (description.indexOf(URL_DELIMITER) == 0 || description.indexOf(FORMAT_DELIMITER) == 0) { var tokens:Array = description.split(","); for each (var token:String in tokens) { if (token.indexOf(URL_DELIMITER) == 0) { dataFile.url = token.substr(URL_DELIMITER.length); } else if (token.indexOf(FORMAT_DELIMITER) == 0) { dataFile.format = token.substr(FORMAT_DELIMITER.length); } } } else if (description.indexOf(ITEM_ID_DELIMITER) == 0) { dataFile.itemID = description.substr(ITEM_ID_DELIMITER.length); } _defaultValue = dataFile; } override public function hasValidValue():Boolean { if (_defaultValue.itemID) { return true; } else if (_defaultValue.url) { return VALID_URL_REGEX.test(_defaultValue.url); } else { return false; } } } }
Support RasterDataLayerParam parsing & validating its default value.
Support RasterDataLayerParam parsing & validating its default value.
ActionScript
apache-2.0
Esri/arcgis-viewer-flex,CanterburyRegionalCouncil/arcgis-viewer-flex,Esri/arcgis-viewer-flex,CanterburyRegionalCouncil/arcgis-viewer-flex,CanterburyRegionalCouncil/arcgis-viewer-flex
3e987e414e5a92580dc227e39fb754c234ae0a1f
frameworks/projects/mobiletheme/src/MobileThemeClasses.as
frameworks/projects/mobiletheme/src/MobileThemeClasses.as
//////////////////////////////////////////////////////////////////////////////// // // Licensed to the Apache Software Foundation (ASF) under one or more // contributor license agreements. See the NOTICE file distributed with // this work for additional information regarding copyright ownership. // The ASF licenses this file to You under the Apache License, Version 2.0 // (the "License"); you may not use this file except in compliance with // the License. You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // //////////////////////////////////////////////////////////////////////////////// package { internal class MobileThemeClasses { /** * @private * This class is used to link additional classes into mobile.swc * beyond those that are found by dependecy analysis starting * from the classes specified in manifest.xml. */ import spark.skins.mobile.ActionBarSkin; ActionBarSkin; import spark.skins.mobile.BeveledActionButtonSkin; BeveledActionButtonSkin; import spark.skins.mobile.BeveledBackButtonSkin; BeveledBackButtonSkin; import spark.skins.mobile.ButtonBarSkin; spark.skins.mobile.ButtonBarSkin; import spark.skins.mobile.ButtonSkin; spark.skins.mobile.ButtonSkin; import spark.skins.mobile.CalloutSkin; spark.skins.mobile.CalloutSkin; import spark.skins.mobile.supportClasses.CalloutArrow; spark.skins.mobile.supportClasses.CalloutArrow; import spark.skins.mobile.CalloutActionBarSkin; spark.skins.mobile.CalloutActionBarSkin; import spark.skins.mobile.CalloutViewNavigatorSkin; spark.skins.mobile.CalloutViewNavigatorSkin; import spark.skins.mobile.CheckBoxSkin; spark.skins.mobile.CheckBoxSkin; import spark.skins.mobile.DefaultBeveledActionButtonSkin; spark.skins.mobile.DefaultBeveledActionButtonSkin; import spark.skins.mobile.DefaultBeveledBackButtonSkin; spark.skins.mobile.DefaultBeveledBackButtonSkin; import spark.skins.mobile.DefaultButtonSkin; spark.skins.mobile.DefaultButtonSkin; import spark.skins.mobile.DefaultTransparentActionButtonSkin; spark.skins.mobile.DefaultTransparentActionButtonSkin; import spark.skins.mobile.DefaultTransparentNavigationButtonSkin; spark.skins.mobile.DefaultTransparentNavigationButtonSkin; import spark.skins.mobile.DateSpinnerSkin; spark.skins.mobile.DateSpinnerSkin; import spark.skins.mobile.HScrollBarSkin; spark.skins.mobile.HScrollBarSkin; import spark.skins.mobile.HSliderSkin; spark.skins.mobile.HSliderSkin; import spark.skins.mobile.ImageSkin; spark.skins.mobile.ImageSkin; import spark.skins.mobile.ListSkin; spark.skins.mobile.ListSkin; import spark.skins.mobile.RadioButtonSkin; spark.skins.mobile.RadioButtonSkin; import spark.skins.mobile.SpinnerListContainerSkin; SpinnerListContainerSkin; import spark.skins.mobile.SpinnerListScrollerSkin; SpinnerListScrollerSkin; import spark.skins.mobile.SpinnerListSkin; SpinnerListSkin; import spark.skins.mobile.SkinnableContainerSkin; SkinnableContainerSkin; import spark.skins.mobile.SplitViewNavigatorSkin; SplitViewNavigatorSkin; import spark.skins.mobile.StageTextAreaSkin; StageTextAreaSkin; import spark.skins.mobile.StageTextInputSkin; StageTextInputSkin; import spark.skins.mobile.ScrollingStageTextInputSkin; ScrollingStageTextInputSkin; import spark.skins.mobile.ScrollingStageTextAreaSkin; ScrollingStageTextAreaSkin import spark.skins.mobile.TabbedViewNavigatorApplicationSkin; TabbedViewNavigatorApplicationSkin; import spark.skins.mobile.TabbedViewNavigatorSkin; TabbedViewNavigatorSkin; import spark.skins.mobile.TabbedViewNavigatorTabBarSkin; TabbedViewNavigatorTabBarSkin; import spark.skins.mobile.TextAreaSkin; TextAreaSkin; import spark.skins.mobile.TextAreaHScrollBarSkin; TextAreaHScrollBarSkin; import spark.skins.mobile.TextAreaVScrollBarSkin; TextAreaVScrollBarSkin; import spark.skins.mobile.TextInputSkin; TextInputSkin; import spark.skins.mobile.ToggleSwitchSkin; ToggleSwitchSkin; import spark.skins.mobile.TransparentActionButtonSkin; TransparentActionButtonSkin; import spark.skins.mobile.TransparentNavigationButtonSkin; TransparentNavigationButtonSkin; import spark.skins.mobile.ViewMenuItemSkin; ViewMenuItemSkin; import spark.skins.mobile.ViewMenuSkin; ViewMenuSkin; import spark.skins.mobile.ViewNavigatorApplicationSkin; ViewNavigatorApplicationSkin; import spark.skins.mobile.ViewNavigatorSkin; ViewNavigatorSkin; import spark.skins.mobile.VScrollBarSkin; spark.skins.mobile.VScrollBarSkin; } }
//////////////////////////////////////////////////////////////////////////////// // // Licensed to the Apache Software Foundation (ASF) under one or more // contributor license agreements. See the NOTICE file distributed with // this work for additional information regarding copyright ownership. // The ASF licenses this file to You under the Apache License, Version 2.0 // (the "License"); you may not use this file except in compliance with // the License. You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // //////////////////////////////////////////////////////////////////////////////// package { internal class MobileThemeClasses { /** * @private * This class is used to link additional classes into mobile.swc * beyond those that are found by dependecy analysis starting * from the classes specified in manifest.xml. */ import spark.skins.mobile.ActionBarSkin; spark.skins.mobile.ActionBarSkin; import spark.skins.mobile.BeveledActionButtonSkin; spark.skins.mobile.BeveledActionButtonSkin; import spark.skins.mobile.BeveledBackButtonSkin; spark.skins.mobile.BeveledBackButtonSkin; import spark.skins.mobile.ButtonBarSkin; spark.skins.mobile.ButtonBarSkin; import spark.skins.mobile.ButtonSkin; spark.skins.mobile.ButtonSkin; import spark.skins.mobile.CalloutSkin; spark.skins.mobile.CalloutSkin; import spark.skins.mobile.supportClasses.CalloutArrow; spark.skins.mobile.supportClasses.CalloutArrow; import spark.skins.mobile.CalloutActionBarSkin; spark.skins.mobile.CalloutActionBarSkin; import spark.skins.mobile.CalloutViewNavigatorSkin; spark.skins.mobile.CalloutViewNavigatorSkin; import spark.skins.mobile.CheckBoxSkin; spark.skins.mobile.CheckBoxSkin; import spark.skins.mobile.DefaultBeveledActionButtonSkin; spark.skins.mobile.DefaultBeveledActionButtonSkin; import spark.skins.mobile.DefaultBeveledBackButtonSkin; spark.skins.mobile.DefaultBeveledBackButtonSkin; import spark.skins.mobile.DefaultButtonSkin; spark.skins.mobile.DefaultButtonSkin; import spark.skins.mobile.DefaultTransparentActionButtonSkin; spark.skins.mobile.DefaultTransparentActionButtonSkin; import spark.skins.mobile.DefaultTransparentNavigationButtonSkin; spark.skins.mobile.DefaultTransparentNavigationButtonSkin; import spark.skins.mobile.DateSpinnerSkin; spark.skins.mobile.DateSpinnerSkin; import spark.skins.mobile.HScrollBarSkin; spark.skins.mobile.HScrollBarSkin; import spark.skins.mobile.HSliderSkin; spark.skins.mobile.HSliderSkin; import spark.skins.mobile.ImageSkin; spark.skins.mobile.ImageSkin; import spark.skins.mobile.ListSkin; spark.skins.mobile.ListSkin; import spark.skins.mobile.RadioButtonSkin; spark.skins.mobile.RadioButtonSkin; import spark.skins.mobile.SpinnerListContainerSkin; spark.skins.mobile.SpinnerListContainerSkin; import spark.skins.mobile.SpinnerListScrollerSkin; spark.skins.mobile.SpinnerListScrollerSkin; import spark.skins.mobile.SpinnerListSkin; spark.skins.mobile.SpinnerListSkin; import spark.skins.mobile.SkinnableContainerSkin; spark.skins.mobile.SkinnableContainerSkin; import spark.skins.mobile.SplitViewNavigatorSkin; spark.skins.mobile.SplitViewNavigatorSkin; import spark.skins.mobile.StageTextAreaSkin; spark.skins.mobile.StageTextAreaSkin; import spark.skins.mobile.StageTextInputSkin; spark.skins.mobile.StageTextInputSkin; import spark.skins.mobile.ScrollingStageTextInputSkin; spark.skins.mobile.ScrollingStageTextInputSkin; import spark.skins.mobile.ScrollingStageTextAreaSkin; spark.skins.mobile.ScrollingStageTextAreaSkin import spark.skins.mobile.TabbedViewNavigatorApplicationSkin; spark.skins.mobile.TabbedViewNavigatorApplicationSkin; import spark.skins.mobile.TabbedViewNavigatorSkin; spark.skins.mobile.TabbedViewNavigatorSkin; import spark.skins.mobile.TabbedViewNavigatorTabBarSkin; spark.skins.mobile.TabbedViewNavigatorTabBarSkin; import spark.skins.mobile.TextAreaSkin; spark.skins.mobile.TextAreaSkin; import spark.skins.mobile.TextAreaHScrollBarSkin; spark.skins.mobile.TextAreaHScrollBarSkin; import spark.skins.mobile.TextAreaVScrollBarSkin; spark.skins.mobile.TextAreaVScrollBarSkin; import spark.skins.mobile.TextInputSkin; spark.skins.mobile.TextInputSkin; import spark.skins.mobile.ToggleSwitchSkin; spark.skins.mobile.ToggleSwitchSkin; import spark.skins.mobile.TransparentActionButtonSkin; spark.skins.mobile.TransparentActionButtonSkin; import spark.skins.mobile.TransparentNavigationButtonSkin; spark.skins.mobile.TransparentNavigationButtonSkin; import spark.skins.mobile.ViewMenuItemSkin; spark.skins.mobile.ViewMenuItemSkin; import spark.skins.mobile.ViewMenuSkin; spark.skins.mobile.ViewMenuSkin; import spark.skins.mobile.ViewNavigatorApplicationSkin; spark.skins.mobile.ViewNavigatorApplicationSkin; import spark.skins.mobile.ViewNavigatorSkin; spark.skins.mobile.ViewNavigatorSkin; import spark.skins.mobile.VScrollBarSkin; spark.skins.mobile.VScrollBarSkin; //Android skins import spark.skins.android4.ActionBarSkin; spark.skins.android4.ActionBarSkin; import spark.skins.android4.BusyIndicatorSkin; spark.skins.android4.BusyIndicatorSkin; import spark.skins.android4.ButtonBarFirstButtonSkin; spark.skins.android4.ButtonBarFirstButtonSkin; import spark.skins.android4.ButtonBarMiddleButtonSkin; spark.skins.android4.ButtonBarMiddleButtonSkin; import spark.skins.android4.ButtonBarSkin; spark.skins.android4.ButtonBarSkin; import spark.skins.android4.ButtonSkin; spark.skins.android4.ButtonSkin; import spark.skins.android4.CalloutSkin; spark.skins.android4.CalloutSkin; import spark.skins.android4.CheckBoxSkin; spark.skins.android4.CheckBoxSkin; import spark.skins.android4.HScrollBarSkin; spark.skins.android4.HScrollBarSkin; import spark.skins.android4.HScrollBarThumbSkin; spark.skins.android4.HScrollBarThumbSkin; import spark.skins.android4.HSliderSkin; spark.skins.android4.HSliderSkin; import spark.skins.android4.HSliderThumbSkin; spark.skins.android4.HSliderThumbSkin; import spark.skins.android4.HSliderTrackSkin; spark.skins.android4.HSliderTrackSkin; import spark.skins.android4.RadioButtonSkin; spark.skins.android4.RadioButtonSkin; import spark.skins.android4.SpinnerListContainerSkin; spark.skins.android4.SpinnerListContainerSkin; import spark.skins.android4.SpinnerListScrollerSkin; spark.skins.android4.SpinnerListScrollerSkin; import spark.skins.android4.SpinnerListSkin; spark.skins.android4.SpinnerListSkin; import spark.skins.android4.StageTextAreaSkin; spark.skins.android4.StageTextAreaSkin; import spark.skins.android4.StageTextInputSkin; spark.skins.android4.StageTextInputSkin; import spark.skins.android4.TabbedViewNavigatorTabBarSkin; spark.skins.android4.TabbedViewNavigatorTabBarSkin; import spark.skins.android4.TextAreaSkin; spark.skins.android4.TextAreaSkin; import spark.skins.android4.TextInputSkin; spark.skins.android4.TextInputSkin; import spark.skins.android4.ToggleSwitchSkin; spark.skins.android4.ToggleSwitchSkin; import spark.skins.android4.TransparentActionButtonSkin; spark.skins.android4.TransparentActionButtonSkin; import spark.skins.android4.TransparentNavigationButtonSkin; spark.skins.android4.TransparentNavigationButtonSkin; import spark.skins.android4.ViewMenuItemSkin; spark.skins.android4.ViewMenuItemSkin; import spark.skins.android4.ViewMenuSkin; spark.skins.android4.ViewMenuSkin; import spark.skins.android4.VScrollBarSkin; spark.skins.android4.VScrollBarSkin; import spark.skins.android4.VScrollBarThumbSkin; spark.skins.android4.VScrollBarThumbSkin; import spark.skins.android4.supportClasses.CalloutArrow; spark.skins.android4.supportClasses.CalloutArrow; } }
Include all Android skins so that they will get compiled into mobiletheme.swc
Include all Android skins so that they will get compiled into mobiletheme.swc
ActionScript
apache-2.0
SlavaRa/flex-sdk,adufilie/flex-sdk,danteinforno/flex-sdk,SlavaRa/flex-sdk,shyamalschandra/flex-sdk,SlavaRa/flex-sdk,danteinforno/flex-sdk,adufilie/flex-sdk,SlavaRa/flex-sdk,apache/flex-sdk,adufilie/flex-sdk,shyamalschandra/flex-sdk,adufilie/flex-sdk,SlavaRa/flex-sdk,danteinforno/flex-sdk,apache/flex-sdk,shyamalschandra/flex-sdk,apache/flex-sdk,SlavaRa/flex-sdk,shyamalschandra/flex-sdk,apache/flex-sdk,apache/flex-sdk,danteinforno/flex-sdk,danteinforno/flex-sdk,shyamalschandra/flex-sdk,adufilie/flex-sdk,apache/flex-sdk,shyamalschandra/flex-sdk,danteinforno/flex-sdk,adufilie/flex-sdk
f30555d1aa592f7ea7d4aa94798fb95f305d554c
src/org/swiftsuspenders/injectionpoints/ConstructorInjectionPoint.as
src/org/swiftsuspenders/injectionpoints/ConstructorInjectionPoint.as
/* * Copyright (c) 2009 the original author or authors * * Permission is hereby granted to use, modify, and distribute this file * in accordance with the terms of the license agreement accompanying it. */ package org.swiftsuspenders.injectionpoints { import flash.utils.describeType; import org.swiftsuspenders.Injector; public class ConstructorInjectionPoint extends MethodInjectionPoint { /******************************************************************************************* * public methods * *******************************************************************************************/ public function ConstructorInjectionPoint(node : XML, clazz : Class, injector : Injector) { /* In many cases, the flash player doesn't give us type information for constructors until the class has been instantiated at least once. Therefore, we do just that if we don't get type information for at least one parameter. */ if (node.parameter.(@type == '*').length() == [email protected]()) { createDummyInstance(node, clazz); } super(node, injector); } override public function applyInjection(target : Object, injector : Injector) : Object { var p : Array = gatherParameterValues(target, injector); //the only way to implement ctor injections, really! switch (p.length) { case 0 : return (new target()); case 1 : return (new target(p[0])); case 2 : return (new target(p[0], p[1])); case 3 : return (new target(p[0], p[1], p[2])); case 4 : return (new target(p[0], p[1], p[2], p[3])); case 5 : return (new target(p[0], p[1], p[2], p[3], p[4])); case 6 : return (new target(p[0], p[1], p[2], p[3], p[4], p[5])); case 7 : return (new target(p[0], p[1], p[2], p[3], p[4], p[5], p[6])); case 8 : return (new target(p[0], p[1], p[2], p[3], p[4], p[5], p[6], p[7])); case 9 : return (new target(p[0], p[1], p[2], p[3], p[4], p[5], p[6], p[7], p[8])); case 10 : return (new target(p[0], p[1], p[2], p[3], p[4], p[5], p[6], p[7], p[8], p[9])); } return null; } /******************************************************************************************* * protected methods * *******************************************************************************************/ override protected function initializeInjection(node : XML, injector : Injector) : void { var nameArgs : XMLList = node.parent().metadata.(@name == 'Inject').arg.(@key == 'name'); methodName = 'constructor'; gatherParameters(node, nameArgs, injector); } /******************************************************************************************* * private methods * *******************************************************************************************/ private function createDummyInstance(constructorNode : XML, clazz : Class) : void { try { switch (constructorNode.children().length()) { case 0 : (new clazz()); break; case 1 : (new clazz(null)); break; case 2 : (new clazz(null, null)); break; case 3 : (new clazz(null, null, null)); break; case 4 : (new clazz(null, null, null, null)); break; case 5 : (new clazz(null, null, null, null, null)); break; case 6 : (new clazz(null, null, null, null, null, null)); break; case 7 : (new clazz(null, null, null, null, null, null, null)); break; case 8 : (new clazz(null, null, null, null, null, null, null, null)); break; case 9 : (new clazz(null, null, null, null, null, null, null, null, null)); break; case 10 : (new clazz(null, null, null, null, null, null, null, null, null, null)); break; } } catch (error : Error) { trace(error); } constructorNode.setChildren(describeType(clazz).factory.constructor[0].children()); } } }
/* * Copyright (c) 2009 the original author or authors * * Permission is hereby granted to use, modify, and distribute this file * in accordance with the terms of the license agreement accompanying it. */ package org.swiftsuspenders.injectionpoints { import flash.utils.describeType; import org.swiftsuspenders.Injector; public class ConstructorInjectionPoint extends MethodInjectionPoint { /******************************************************************************************* * public methods * *******************************************************************************************/ public function ConstructorInjectionPoint(node : XML, clazz : Class, injector : Injector) { /* In many cases, the flash player doesn't give us type information for constructors until the class has been instantiated at least once. Therefore, we do just that if we don't get type information for at least one parameter. */ if (node.parameter.(@type == '*').length() == [email protected]()) { createDummyInstance(node, clazz); } super(node, injector); } override public function applyInjection(target : Object, injector : Injector) : Object { var p : Array = gatherParameterValues(target, injector); //the only way to implement ctor injections, really! switch (p.length) { case 0 : return (new target()); case 1 : return (new target(p[0])); case 2 : return (new target(p[0], p[1])); case 3 : return (new target(p[0], p[1], p[2])); case 4 : return (new target(p[0], p[1], p[2], p[3])); case 5 : return (new target(p[0], p[1], p[2], p[3], p[4])); case 6 : return (new target(p[0], p[1], p[2], p[3], p[4], p[5])); case 7 : return (new target(p[0], p[1], p[2], p[3], p[4], p[5], p[6])); case 8 : return (new target(p[0], p[1], p[2], p[3], p[4], p[5], p[6], p[7])); case 9 : return (new target(p[0], p[1], p[2], p[3], p[4], p[5], p[6], p[7], p[8])); case 10 : return (new target(p[0], p[1], p[2], p[3], p[4], p[5], p[6], p[7], p[8], p[9])); } return null; } /******************************************************************************************* * protected methods * *******************************************************************************************/ override protected function initializeInjection(node : XML, injector : Injector) : void { var nameArgs : XMLList = node.parent().metadata.(@name == 'Inject').arg.(@key == 'name'); methodName = 'constructor'; gatherParameters(node, nameArgs, injector); } /******************************************************************************************* * private methods * *******************************************************************************************/ private function createDummyInstance(constructorNode : XML, clazz : Class) : void { try { switch (constructorNode.children().length()) { case 0 : (new clazz()); break; case 1 : (new clazz(null)); break; case 2 : (new clazz(null, null)); break; case 3 : (new clazz(null, null, null)); break; case 4 : (new clazz(null, null, null, null)); break; case 5 : (new clazz(null, null, null, null, null)); break; case 6 : (new clazz(null, null, null, null, null, null)); break; case 7 : (new clazz(null, null, null, null, null, null, null)); break; case 8 : (new clazz(null, null, null, null, null, null, null, null)); break; case 9 : (new clazz(null, null, null, null, null, null, null, null, null)); break; case 10 : (new clazz(null, null, null, null, null, null, null, null, null, null)); break; } } catch (error : Error) { trace('Exception caught while trying to create dummy instance for constructor ' + 'injection. It\'s almost certainly ok to ignore this exception, but you ' + 'might want to restructure your constructor to prevent errors from ' + 'happening. See the SwiftSuspenders documentation for more details. ' + 'The caught exception was:\n' + error); } constructorNode.setChildren(describeType(clazz).factory.constructor[0].children()); } } }
Add meaningful trace to createDummyInstance error handling
Add meaningful trace to createDummyInstance error handling Closes #30
ActionScript
mit
LordXaoca/SwiftSuspenders,rshiue/swiftsuspenders,robotlegs/swiftsuspenders,tschneidereit/SwiftSuspenders,tschneidereit/SwiftSuspenders,LordXaoca/SwiftSuspenders,rshiue/swiftsuspenders,robotlegs/swiftsuspenders
66b45e35293ce0545fc5b74f8f671e8a1a2cb9f5
src/org/jivesoftware/xiff/core/XMPPSocketConnection.as
src/org/jivesoftware/xiff/core/XMPPSocketConnection.as
/* * Copyright (C) 2003-2007 * Nick Velloff <[email protected]> * Derrick Grigg <[email protected]> * Sean Voisen <[email protected]> * Sean Treadway <[email protected]> * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ package org.jivesoftware.xiff.core { import flash.events.Event; import flash.events.IOErrorEvent; import flash.events.SecurityErrorEvent; import flash.xml.XMLDocument; import flash.xml.XMLNode; import mx.logging.ILogger; import org.jivesoftware.xiff.events.*; import org.jivesoftware.xiff.logging.LoggerFactory; import org.jivesoftware.xiff.util.SocketConn; import org.jivesoftware.xiff.util.SocketDataEvent; /** * A child of <code>XMPPConnection</code>, this class makes use of the * Flash AVM2 binary socket instead of the older <code>XMLSocket</code>. * This gets rid of issues related to the <code>XMLSocket</code>'s appending * of a null-byte to all outgoing data. * * @see org.jivesoftware.xiff.core.XMPPConnection */ public class XMPPSocketConnection extends XMPPConnection { private static const logger:ILogger = LoggerFactory.getLogger("org.jivesoftware.xiff.core.XMPPSocketConnection"); private var _incompleteRawXML: String = ''; protected var binarySocket:SocketConn; public function XMPPSocketConnection() { super(); configureSocket(); } private function configureSocket():void { binarySocket = new SocketConn(); binarySocket.addEventListener(Event.CLOSE, socketClosed); binarySocket.addEventListener(Event.CONNECT, socketConnected); binarySocket.addEventListener(IOErrorEvent.IO_ERROR, onIOError); binarySocket.addEventListener(SecurityErrorEvent.SECURITY_ERROR, securityError); binarySocket.addEventListener(SocketDataEvent.SOCKET_DATA_RECEIVED, bSocketReceivedData); } override protected function sendXML( someData:* ):void { logger.info("OUTGOING: {0}", someData); // Data is untyped because it could be a string or XML binarySocket.sendString(someData); var event:OutgoingDataEvent = new OutgoingDataEvent(); event.data = someData; dispatchEvent( event ); } override public function disconnect():void { if( isActive() ) { sendXML( closingStreamTag ); binarySocket.close(); active = false; loggedIn = false; var event:DisconnectionEvent = new DisconnectionEvent(); dispatchEvent(event); } } override public function connect( streamType:String = "terminatedStandard" ):Boolean { active = false; loggedIn = false; // Stream type lets user set opening/closing tag - some servers (jadc2s) prefer <stream:flash> to the standard // <stream:stream> switch( streamType ) { case "flash": openingStreamTag = "<?xml version=\"1.0\"?><flash:stream to=\"" + domain + "\" xmlns=\"jabber:client\" xmlns:flash=\"http://www.jabber.com/streams/flash\" version=\"1.0\">"; closingStreamTag = "</flash:stream>"; break; case "terminatedFlash": openingStreamTag = "<?xml version=\"1.0\"?><flash:stream to=\"" + domain + "\" xmlns=\"jabber:client\" xmlns:flash=\"http://www.jabber.com/streams/flash\" version=\"1.0\" />"; closingStreamTag = "</flash:stream>"; break; case "standard": openingStreamTag = "<?xml version=\"1.0\"?><stream:stream to=\"" + domain + "\" xmlns=\"jabber:client\" xmlns:stream=\"http://etherx.jabber.org/streams\" version=\"1.0\">"; closingStreamTag = "</stream:stream>"; break; case "terminatedStandard": default: openingStreamTag = "<?xml version=\"1.0\"?><stream:stream to=\"" + domain + "\" xmlns=\"jabber:client\" xmlns:stream=\"http://etherx.jabber.org/streams\" version=\"1.0\" />"; closingStreamTag = "</stream:stream>"; break; } binarySocket.connect( server, port ); return true; } protected function bSocketReceivedData( ev:SocketDataEvent ):void { var rawXML:String = _incompleteRawXML + ev.data as String; logger.info("INCOMING: {0}", rawXML); // parseXML is more strict in AS3 so we must check for the presence of flash:stream // the unterminated tag should be in the first string of xml data retured from the server if (!_expireTagSearch) { var pattern:RegExp = new RegExp("<flash:stream"); var resultObj:Object = pattern.exec(rawXML); if (resultObj != null) // stop searching for unterminated node { rawXML = rawXML.concat("</flash:stream>"); _expireTagSearch = true; } } if (!_expireTagSearch) { var pattern2:RegExp = new RegExp("<stream:stream"); var resultObj2:Object = pattern2.exec(rawXML); if (resultObj2 != null) // stop searching for unterminated node { rawXML = rawXML.concat("</stream:stream>"); _expireTagSearch = true; } } var xmlData:XMLDocument = new XMLDocument(); xmlData.ignoreWhite = this.ignoreWhite; //error handling to catch incomplete xml strings that have //been truncated by the socket try{ var isComplete: Boolean = true; xmlData.parseXML( rawXML ); _incompleteRawXML = ''; } catch(err:Error){ isComplete = false; _incompleteRawXML += ev.data as String;//concatenate the raw xml to the previous xml } if (isComplete){ var event:IncomingDataEvent = new IncomingDataEvent(); event.data = xmlData; dispatchEvent( event ); for (var i:int = 0; i<xmlData.childNodes.length; i++) { // Read the data and send it to the appropriate parser var currentNode:XMLNode = xmlData.childNodes[i]; var nodeName:String = currentNode.nodeName.toLowerCase(); switch( nodeName ) { case "stream:stream": _expireTagSearch = false; handleStream( currentNode ); break; case "flash:stream": _expireTagSearch = false; handleStream( currentNode ); break; case "stream:error": handleStreamError( currentNode ); break; case "iq": handleIQ( currentNode ); break; case "message": handleMessage( currentNode ); break; case "presence": handlePresence( currentNode ); break; default: dispatchError( "undefined-condition", "Unknown Error", "modify", 500 ); break; } } } } } }
/* * Copyright (C) 2003-2007 * Nick Velloff <[email protected]> * Derrick Grigg <[email protected]> * Sean Voisen <[email protected]> * Sean Treadway <[email protected]> * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ package org.jivesoftware.xiff.core { import flash.events.Event; import flash.events.IOErrorEvent; import flash.events.SecurityErrorEvent; import flash.xml.XMLDocument; import flash.xml.XMLNode; import mx.logging.ILogger; import org.jivesoftware.xiff.events.*; import org.jivesoftware.xiff.logging.LoggerFactory; import org.jivesoftware.xiff.util.SocketConn; import org.jivesoftware.xiff.util.SocketDataEvent; /** * A child of <code>XMPPConnection</code>, this class makes use of the * Flash AVM2 binary socket instead of the older <code>XMLSocket</code>. * This gets rid of issues related to the <code>XMLSocket</code>'s appending * of a null-byte to all outgoing data. * * @see org.jivesoftware.xiff.core.XMPPConnection */ public class XMPPSocketConnection extends XMPPConnection { private static const logger:ILogger = LoggerFactory.getLogger("org.jivesoftware.xiff.core.XMPPSocketConnection"); private var _incompleteRawXML: String = ''; protected var binarySocket:SocketConn; public function XMPPSocketConnection() { super(); configureSocket(); } private function configureSocket():void { binarySocket = new SocketConn(); binarySocket.addEventListener(Event.CLOSE, socketClosed); binarySocket.addEventListener(Event.CONNECT, socketConnected); binarySocket.addEventListener(IOErrorEvent.IO_ERROR, onIOError); binarySocket.addEventListener(SecurityErrorEvent.SECURITY_ERROR, securityError); binarySocket.addEventListener(SocketDataEvent.SOCKET_DATA_RECEIVED, bSocketReceivedData); } override protected function sendXML( someData:* ):void { logger.info("OUTGOING: {0}", someData); // Data is untyped because it could be a string or XML binarySocket.sendString(someData); var event:OutgoingDataEvent = new OutgoingDataEvent(); event.data = someData; dispatchEvent( event ); } override public function disconnect():void { if( isActive() ) { sendXML( closingStreamTag ); binarySocket.close(); active = false; loggedIn = false; var event:DisconnectionEvent = new DisconnectionEvent(); dispatchEvent(event); } } override public function connect( streamType:String = "terminatedStandard" ):Boolean { active = false; loggedIn = false; // Stream type lets user set opening/closing tag - some servers (jadc2s) prefer <stream:flash> to the standard // <stream:stream> switch( streamType ) { case "flash": openingStreamTag = "<?xml version=\"1.0\"?><flash:stream to=\"" + domain + "\" xmlns=\"jabber:client\" xmlns:flash=\"http://www.jabber.com/streams/flash\" version=\"1.0\">"; closingStreamTag = "</flash:stream>"; break; case "terminatedFlash": openingStreamTag = "<?xml version=\"1.0\"?><flash:stream to=\"" + domain + "\" xmlns=\"jabber:client\" xmlns:flash=\"http://www.jabber.com/streams/flash\" version=\"1.0\" />"; closingStreamTag = "</flash:stream>"; break; case "standard": openingStreamTag = "<?xml version=\"1.0\"?><stream:stream to=\"" + domain + "\" xmlns=\"jabber:client\" xmlns:stream=\"http://etherx.jabber.org/streams\" version=\"1.0\">"; closingStreamTag = "</stream:stream>"; break; case "terminatedStandard": default: openingStreamTag = "<?xml version=\"1.0\"?><stream:stream to=\"" + domain + "\" xmlns=\"jabber:client\" xmlns:stream=\"http://etherx.jabber.org/streams\" version=\"1.0\" />"; closingStreamTag = "</stream:stream>"; break; } binarySocket.connect( server, port ); return true; } protected function bSocketReceivedData( ev:SocketDataEvent ):void { var rawXML:String = _incompleteRawXML + ev.data as String; logger.info("INCOMING: {0}", rawXML); // parseXML is more strict in AS3 so we must check for the presence of flash:stream // the unterminated tag should be in the first string of xml data retured from the server if (!_expireTagSearch) { var pattern:RegExp = new RegExp("<flash:stream"); var resultObj:Object = pattern.exec(rawXML); if (resultObj != null) // stop searching for unterminated node { rawXML = rawXML.concat("</flash:stream>"); _expireTagSearch = true; } } if (!_expireTagSearch) { var pattern2:RegExp = new RegExp("<stream:stream"); var resultObj2:Object = pattern2.exec(rawXML); if (resultObj2 != null) // stop searching for unterminated node { rawXML = rawXML.concat("</stream:stream>"); _expireTagSearch = true; } } var xmlData:XMLDocument = new XMLDocument(); xmlData.ignoreWhite = this.ignoreWhite; //error handling to catch incomplete xml strings that have //been truncated by the socket try{ var isComplete: Boolean = true; xmlData.parseXML( rawXML ); _incompleteRawXML = ''; } catch(err:Error){ isComplete = false; _incompleteRawXML += ev.data as String;//concatenate the raw xml to the previous xml } if (isComplete){ var event:IncomingDataEvent = new IncomingDataEvent(); event.data = xmlData; dispatchEvent( event ); for (var i:int = 0; i<xmlData.childNodes.length; i++) { // Read the data and send it to the appropriate parser var currentNode:XMLNode = xmlData.childNodes[i]; var nodeName:String = currentNode.nodeName.toLowerCase(); switch( nodeName ) { case "stream:stream": _expireTagSearch = false; handleStream( currentNode ); break; case "flash:stream": _expireTagSearch = false; handleStream( currentNode ); break; case "stream:error": handleStreamError( currentNode ); break; case "iq": handleIQ( currentNode ); break; case "message": handleMessage( currentNode ); break; case "presence": handlePresence( currentNode ); break; case "stream:features": handleStreamFeatures( currentNode ); break; case "success": handleAuthentication( currentNode ); break; case "failure": handleAuthentication( currentNode ); break; default: dispatchError( "undefined-condition", "Unknown Error", "modify", 500 ); break; } } } } } }
Allow XMPPSocketConnection to handle the stream:features packet.
Allow XMPPSocketConnection to handle the stream:features packet.
ActionScript
apache-2.0
igniterealtime/XIFF
8ccdcb5620e54a56905174161193e880936a16d3
src/aerys/minko/Viewport3D.as
src/aerys/minko/Viewport3D.as
package aerys.minko { import aerys.common.Factory; import aerys.common.IVersionnable; import aerys.minko.asset.MinkoLogo; import aerys.minko.ns.minko; import aerys.minko.query.RenderingQuery; import aerys.minko.render.DirectRenderer3D; import aerys.minko.render.IRenderer3D; import aerys.minko.scene.IScene3D; import flash.display.MovieClip; import flash.display.Sprite; import flash.display.Stage; import flash.display.StageAlign; import flash.display.StageScaleMode; import flash.display3D.Context3D; import flash.display3D.Context3DCompareMode; import flash.display3D.Context3DRenderMode; import flash.events.Event; import flash.events.MouseEvent; import flash.geom.Rectangle; import flash.net.URLRequest; import flash.net.navigateToURL; import flash.utils.getTimer; /** * * @author Jean-Marc Le Roux * */ public class Viewport3D extends Sprite implements IVersionnable { use namespace minko; private var _logo : MovieClip = new MinkoLogo(); private var _width : Number = 0.; private var _height : Number = 0.; private var _version : uint = 0; private var _query : RenderingQuery = null; private var _time : int = 0; private var _sceneSize : uint = 0; private var _drawTime : int = 0; private var _rendererClass : Class = null; private var _renderer : IRenderer3D = null; private var _context : Context3D = null; private var _aa : int = 0; public function get version() : uint { return _version; } /** * Indicates the width of the viewport. * @return The width of the viewport. * */ override public function get width() : Number { return _width; } override public function set width(value : Number) : void { if (value != _width) { _width = value; ++_version; } } public function get sceneSize() : uint { return _sceneSize; } /** * Indicates the height of the viewport. * @return The height of the viewport. * */ override public function get height() : Number { return _height; } override public function set height(value : Number) : void { if (value != _height) { _height = value; ++_version; } } public function get antiAliasing() : int { return _aa; } public function set antiAliasing(value : int) : void { if (value != _aa) { _aa = value; ++_version; resetContext3D(); } } public function get numTriangles() : uint { return _query ? _query.numTriangles : 0; } public function get renderingTime() : uint { return _time; } public function get drawingTime() : int { return _drawTime; } public function get renderMode() : String { if (_context) return _context.driverInfo.split(/^(\w+) Description=(.*) Driver=.*$/gs)[1]; return null; } public function get driver() : String { if (_context) return _context.driverInfo.split(/^(\w+) Description=(.*) Driver=.*$/gs)[2]; return null; } /** * Creates a new Viewport object. * * @param width The width of the viewport. * @param height The height of the viewport. */ public function Viewport3D(width : Number, height : Number, antiAliasing : int = 0, rendererType : Class = null) { this.width = width; this.height = height; _aa = antiAliasing; _rendererClass = rendererType || DirectRenderer3D; _logo.addEventListener(MouseEvent.CLICK, logoClickHandler); } public static function setupOnStage(stage : Stage, antiAliasing : int = 0) : Viewport3D { var vp : Viewport3D = new Viewport3D(stage.stageWidth, stage.stageHeight, antiAliasing); vp.setupOnStage(stage); return vp; } private function setupOnStage(stage : Stage, autoResize : Boolean = true) : void { stage.addChild(this); stage.scaleMode = StageScaleMode.NO_SCALE; stage.align = StageAlign.TOP_LEFT; stage.stage3Ds[0].addEventListener(Event.CONTEXT3D_CREATE, contextCreatedHandler); stage.stage3Ds[0].viewPort = new Rectangle(0, 0, _width, _height); stage.stage3Ds[0].requestContext3D(Context3DRenderMode.AUTO); if (autoResize) stage.addEventListener(Event.RESIZE, stageResizeHandler); } private function stageResizeHandler(event : Event) : void { var stage : Stage = event.target as Stage; if (stage.stageWidth) width = stage.stageWidth; if (stage.stageHeight) height = stage.stageHeight; resetContext3D(); } private function contextCreatedHandler(event : Event) : void { _context = stage.stage3Ds[0].context3D; resetContext3D(); } private function resetContext3D(event : Event = null) : void { if (_context) { stage.stage3Ds[0].viewPort = new Rectangle(0, 0, _width, _height); _context.configureBackBuffer(_width, _height, _aa, true); _context.setDepthTest(true, Context3DCompareMode.LESS_EQUAL); _renderer = new DirectRenderer3D(this, _context); _query = new RenderingQuery(_renderer); } } /** * Render the specified scene. * @param scene */ public function render(scene : IScene3D) : void { if (_query) { var time : Number = getTimer(); _query.reset(); _query.query(scene); _renderer.present(); _sceneSize = _query.numNodes; Factory.sweep(); _time = getTimer() - time; _drawTime = _query.drawingTime; } else { _time = 0; _drawTime = 0; } //showLogo(); } public function showLogo() : void { addChild(_logo); _logo.visible = true; _logo.useHandCursor = true; _logo.buttonMode = true; _logo.x = stage.stageWidth - _logo.width - 10; _logo.y = stage.stageHeight - _logo.height - 10; } private function logoClickHandler(event : Event) : void { navigateToURL(new URLRequest(Minko.URL), "_blank"); } } }
package aerys.minko { import aerys.common.Factory; import aerys.common.IVersionnable; import aerys.minko.asset.MinkoLogo; import aerys.minko.ns.minko; import aerys.minko.query.RenderingQuery; import aerys.minko.render.DirectRenderer3D; import aerys.minko.render.IRenderer3D; import aerys.minko.scene.IScene3D; import flash.display.MovieClip; import flash.display.Sprite; import flash.display.Stage; import flash.display.StageAlign; import flash.display.StageScaleMode; import flash.display3D.Context3D; import flash.display3D.Context3DCompareMode; import flash.display3D.Context3DRenderMode; import flash.events.Event; import flash.events.MouseEvent; import flash.geom.Rectangle; import flash.net.URLRequest; import flash.net.navigateToURL; import flash.utils.getTimer; /** * * @author Jean-Marc Le Roux * */ public class Viewport3D extends Sprite implements IVersionnable { use namespace minko; private var _logo : MovieClip = new MinkoLogo(); private var _width : Number = 0.; private var _height : Number = 0.; private var _version : uint = 0; private var _query : RenderingQuery = null; private var _time : int = 0; private var _sceneSize : uint = 0; private var _drawTime : int = 0; private var _rendererClass : Class = null; private var _renderer : IRenderer3D = null; private var _context : Context3D = null; private var _aa : int = 0; public function get version() : uint { return _version; } /** * Indicates the width of the viewport. * @return The width of the viewport. * */ override public function get width() : Number { return _width; } override public function set width(value : Number) : void { if (value != _width) { _width = value; ++_version; } } public function get sceneSize() : uint { return _sceneSize; } /** * Indicates the height of the viewport. * @return The height of the viewport. * */ override public function get height() : Number { return _height; } override public function set height(value : Number) : void { if (value != _height) { _height = value; ++_version; } } public function get antiAliasing() : int { return _aa; } public function set antiAliasing(value : int) : void { if (value != _aa) { _aa = value; ++_version; resetContext3D(); } } public function get numTriangles() : uint { return _query ? _query.numTriangles : 0; } public function get renderingTime() : uint { return _time; } public function get drawingTime() : int { return _drawTime; } public function get renderMode() : String { return _context ? _context.driverInfo : null; } /** * Creates a new Viewport object. * * @param width The width of the viewport. * @param height The height of the viewport. */ public function Viewport3D(width : Number, height : Number, antiAliasing : int = 0, rendererType : Class = null) { this.width = width; this.height = height; _aa = antiAliasing; _rendererClass = rendererType || DirectRenderer3D; _logo.addEventListener(MouseEvent.CLICK, logoClickHandler); } public static function setupOnStage(stage : Stage, antiAliasing : int = 0) : Viewport3D { var vp : Viewport3D = new Viewport3D(stage.stageWidth, stage.stageHeight, antiAliasing); vp.setupOnStage(stage); return vp; } private function setupOnStage(stage : Stage, autoResize : Boolean = true) : void { stage.addChild(this); stage.scaleMode = StageScaleMode.NO_SCALE; stage.align = StageAlign.TOP_LEFT; stage.stage3Ds[0].addEventListener(Event.CONTEXT3D_CREATE, contextCreatedHandler); stage.stage3Ds[0].viewPort = new Rectangle(0, 0, _width, _height); stage.stage3Ds[0].requestContext3D(Context3DRenderMode.AUTO); if (autoResize) stage.addEventListener(Event.RESIZE, stageResizeHandler); } private function stageResizeHandler(event : Event) : void { var stage : Stage = event.target as Stage; if (stage.stageWidth) width = stage.stageWidth; if (stage.stageHeight) height = stage.stageHeight; resetContext3D(); } private function contextCreatedHandler(event : Event) : void { _context = stage.stage3Ds[0].context3D; resetContext3D(); } private function resetContext3D(event : Event = null) : void { if (_context) { stage.stage3Ds[0].viewPort = new Rectangle(0, 0, _width, _height); _context.configureBackBuffer(_width, _height, _aa, true); _context.setDepthTest(true, Context3DCompareMode.LESS_EQUAL); _renderer = new DirectRenderer3D(this, _context); _query = new RenderingQuery(_renderer); } } /** * Render the specified scene. * @param scene */ public function render(scene : IScene3D) : void { if (_query) { var time : Number = getTimer(); _query.reset(); _query.query(scene); _renderer.present(); _sceneSize = _query.numNodes; Factory.sweep(); _time = getTimer() - time; _drawTime = _query.drawingTime; } else { _time = 0; _drawTime = 0; } //showLogo(); } public function showLogo() : void { addChild(_logo); _logo.visible = true; _logo.useHandCursor = true; _logo.buttonMode = true; _logo.x = stage.stageWidth - _logo.width - 10; _logo.y = stage.stageHeight - _logo.height - 10; } private function logoClickHandler(event : Event) : void { navigateToURL(new URLRequest(Minko.URL), "_blank"); } } }
Fix driver info reading.
Fix driver info reading.
ActionScript
mit
aerys/minko-as3
4e2c9f1ffedbfac83a473d37998099ced885370d
krew-framework/krewfw/builtin_actor/ui/SimpleVirtualJoystick.as
krew-framework/krewfw/builtin_actor/ui/SimpleVirtualJoystick.as
package krewfw.builtin_actor.ui { import flash.display.Stage; import flash.events.KeyboardEvent; import flash.geom.Point; import flash.ui.Keyboard; import flash.utils.Dictionary; import starling.display.DisplayObject; import starling.display.Image; import starling.display.Quad; import starling.events.Touch; import starling.events.TouchEvent; import starling.events.TouchPhase; import krewfw.NativeStageAccessor; import krewfw.core.KrewActor; /** * いわゆるバーチャルジョイスティック。 * * maxFingerMove に 100 を指定すると、中心から 100 ピクセル指を動かした際に * スティックの傾きが最大となる。maxImageMove はこのときのスティック画像の * 中心からの移動量である。 */ //------------------------------------------------------------ public class SimpleVirtualJoystick extends KrewActor { /** * ジョイスティックに対して触れた・動かした・離した際にこのイベントが投げられる。 * イベントの引数は {velocityX:Number, velocityY:Number}. * ジョイスティックの傾きの x, y 成分が [0, 1] の値で渡される。 * 離した際のイベントでは velocityX, velocityY は共に 0 となる。 */ public static const UPDATE_JOYSTICK:String = "krew.updateJoystick"; public var maxFingerMove:Number = 60; public var maxImageMove:Number = 40; private var _stickImage:DisplayObject; private var _keyDowns:Dictionary = new Dictionary(); private var _numKeyDown:int = 0; //------------------------------------------------------------ public function SimpleVirtualJoystick(holderImage:Image=null, stickImage:Image=null, touchSize:Number=130) { touchable = true; // default display object if (holderImage == null) { var defaultHolder:Quad = new Quad(100, 100, 0x777777); var defaultStick :Quad = new Quad( 50, 50, 0xee4444); _setCenterPivot(defaultHolder); _setCenterPivot(defaultStick); addChild(defaultHolder); addChild(defaultStick); } else { addImage(holderImage); addImage(stickImage); } _stickImage = stickImage; super.addTouchMarginNode(touchSize, touchSize); addEventListener(TouchEvent.TOUCH, _onTouch); _initKeyboardEventListener(); } private function _setCenterPivot(dispObj:DisplayObject):void { dispObj.pivotX = dispObj.width / 2; dispObj.pivotY = dispObj.height / 2; } protected override function onDispose():void { var stage:Stage = NativeStageAccessor.stage; if (stage == null) { return; } stage.removeEventListener(KeyboardEvent.KEY_DOWN, _onKeyDown); stage.removeEventListener(KeyboardEvent.KEY_UP, _onKeyUp); } private function _onTouch(event:TouchEvent):void { var touchBegan:Touch = event.getTouch(this, TouchPhase.BEGAN); if (touchBegan) { _onTouchStart(touchBegan); } var touchMoved:Touch = event.getTouch(this, TouchPhase.MOVED); if (touchMoved) { _onTouchMove(touchMoved); } var touchEnded:Touch = event.getTouch(this, TouchPhase.ENDED); if (touchEnded) { _onTouchEnd(touchEnded); } } private function _onTouchStart(touchBegan:Touch):void { _onTouchMove(touchBegan); } private function _onTouchMove(touchMoved:Touch):void { var localPos:Point = touchMoved.getLocation(this); var stickX:Number = localPos.x; var stickY:Number = localPos.y; var fingerDistance:Number = krew.getDistance(0, 0, stickX, stickY); var scaleToFingerLimit:Number = fingerDistance / maxFingerMove; if (scaleToFingerLimit > 1) { stickX /= scaleToFingerLimit; stickY /= scaleToFingerLimit; } var moveScale:Number = maxImageMove / maxFingerMove; _stickImage.x = stickX * moveScale; _stickImage.y = stickY * moveScale; sendMessage(UPDATE_JOYSTICK, { velocityX: _stickImage.x / maxImageMove, velocityY: _stickImage.y / maxImageMove }); } private function _onTouchEnd(touchEnded:Touch):void { _stickImage.x = 0; _stickImage.y = 0; sendMessage(UPDATE_JOYSTICK, {velocityX: 0, velocityY: 0}); } public override function onUpdate(passedTime:Number):void { _onKeyUpdate(); } //------------------------------------------------------------ // Keyboard Event //------------------------------------------------------------ private function _initKeyboardEventListener():void { var stage:Stage = NativeStageAccessor.stage; if (stage == null) { return; } stage.addEventListener(KeyboardEvent.KEY_DOWN, _onKeyDown); stage.addEventListener(KeyboardEvent.KEY_UP, _onKeyUp); } private function _onKeyDown(event:KeyboardEvent):void { if (!_keyDowns[event.keyCode]) { ++_numKeyDown; } _keyDowns[event.keyCode] = true; } private function _onKeyUp(event:KeyboardEvent):void { if (_keyDowns[event.keyCode]) { --_numKeyDown; } _keyDowns[event.keyCode] = false; // 全部離したタイミング if (_numKeyDown == 0) { sendMessage(UPDATE_JOYSTICK, { velocityX: 0, velocityY: 0 }); } } /** * PC 用にキーボードでの操作でもメッセージを投げる。 * マウスでジョイスティックが動かされていた場合はそちらを優先 */ private function _onKeyUpdate():void { if (_numKeyDown == 0) { return; } if (!(_stickImage.x == 0 && _stickImage.y == 0)) { return; } var keyVelocityX:Number = 0; var keyVelocityY:Number = 0; if (_keyDowns[Keyboard.LEFT ]) { keyVelocityX -= 1.0; } if (_keyDowns[Keyboard.RIGHT]) { keyVelocityX += 1.0; } if (_keyDowns[Keyboard.UP ]) { keyVelocityY -= 1.0; } if (_keyDowns[Keyboard.DOWN ]) { keyVelocityY += 1.0; } sendMessage(UPDATE_JOYSTICK, { velocityX: keyVelocityX, velocityY: keyVelocityY }); } } }
package krewfw.builtin_actor.ui { import flash.display.Stage; import flash.events.KeyboardEvent; import flash.geom.Point; import flash.ui.Keyboard; import flash.utils.Dictionary; import starling.display.DisplayObject; import starling.display.Image; import starling.display.Quad; import starling.events.Touch; import starling.events.TouchEvent; import starling.events.TouchPhase; import krewfw.NativeStageAccessor; import krewfw.core.KrewActor; /** * いわゆるバーチャルジョイスティック。 * * maxFingerMove に 100 を指定すると、中心から 100 ピクセル指を動かした際に * スティックの傾きが最大となる。maxImageMove はこのときのスティック画像の * 中心からの移動量である。 */ //------------------------------------------------------------ public class SimpleVirtualJoystick extends KrewActor { /** * ジョイスティックに対して触れた・動かした・離した際にこのイベントが投げられる。 * イベントの引数は {velocityX:Number, velocityY:Number}. * ジョイスティックの傾きの x, y 成分が [0, 1] の値で渡される。 * 離した際のイベントでは velocityX, velocityY は共に 0 となる。 */ public static const UPDATE_JOYSTICK:String = "krew.updateJoystick"; public var maxFingerMove:Number = 60; public var maxImageMove:Number = 40; private var _stickImage:DisplayObject; private var _keyDowns:Dictionary = new Dictionary(); private var _numKeyDown:int = 0; //------------------------------------------------------------ public function SimpleVirtualJoystick(holderImage:Image=null, stickImage:Image=null, touchSize:Number=130) { touchable = true; // default display object if (holderImage == null) { var defaultHolder:Quad = new Quad(100, 100, 0x777777); var defaultStick :Quad = new Quad( 50, 50, 0xee4444); _setCenterPivot(defaultHolder); _setCenterPivot(defaultStick); addChild(defaultHolder); addChild(defaultStick); _stickImage = defaultStick; } else { addImage(holderImage); addImage(stickImage); _stickImage = stickImage; } super.addTouchMarginNode(touchSize, touchSize); addEventListener(TouchEvent.TOUCH, _onTouch); _initKeyboardEventListener(); } private function _setCenterPivot(dispObj:DisplayObject):void { dispObj.pivotX = dispObj.width / 2; dispObj.pivotY = dispObj.height / 2; } protected override function onDispose():void { var stage:Stage = NativeStageAccessor.stage; if (stage == null) { return; } stage.removeEventListener(KeyboardEvent.KEY_DOWN, _onKeyDown); stage.removeEventListener(KeyboardEvent.KEY_UP, _onKeyUp); } private function _onTouch(event:TouchEvent):void { var touchBegan:Touch = event.getTouch(this, TouchPhase.BEGAN); if (touchBegan) { _onTouchStart(touchBegan); } var touchMoved:Touch = event.getTouch(this, TouchPhase.MOVED); if (touchMoved) { _onTouchMove(touchMoved); } var touchEnded:Touch = event.getTouch(this, TouchPhase.ENDED); if (touchEnded) { _onTouchEnd(touchEnded); } } private function _onTouchStart(touchBegan:Touch):void { _onTouchMove(touchBegan); } private function _onTouchMove(touchMoved:Touch):void { var localPos:Point = touchMoved.getLocation(this); var stickX:Number = localPos.x; var stickY:Number = localPos.y; var fingerDistance:Number = krew.getDistance(0, 0, stickX, stickY); var scaleToFingerLimit:Number = fingerDistance / maxFingerMove; if (scaleToFingerLimit > 1) { stickX /= scaleToFingerLimit; stickY /= scaleToFingerLimit; } var moveScale:Number = maxImageMove / maxFingerMove; _stickImage.x = stickX * moveScale; _stickImage.y = stickY * moveScale; sendMessage(UPDATE_JOYSTICK, { velocityX: _stickImage.x / maxImageMove, velocityY: _stickImage.y / maxImageMove }); } private function _onTouchEnd(touchEnded:Touch):void { _stickImage.x = 0; _stickImage.y = 0; sendMessage(UPDATE_JOYSTICK, {velocityX: 0, velocityY: 0}); } public override function onUpdate(passedTime:Number):void { _onKeyUpdate(); } //------------------------------------------------------------ // Keyboard Event //------------------------------------------------------------ private function _initKeyboardEventListener():void { var stage:Stage = NativeStageAccessor.stage; if (stage == null) { return; } stage.addEventListener(KeyboardEvent.KEY_DOWN, _onKeyDown); stage.addEventListener(KeyboardEvent.KEY_UP, _onKeyUp); } private function _onKeyDown(event:KeyboardEvent):void { if (!_keyDowns[event.keyCode]) { ++_numKeyDown; } _keyDowns[event.keyCode] = true; } private function _onKeyUp(event:KeyboardEvent):void { if (_keyDowns[event.keyCode]) { --_numKeyDown; } _keyDowns[event.keyCode] = false; // 全部離したタイミング if (_numKeyDown == 0) { sendMessage(UPDATE_JOYSTICK, { velocityX: 0, velocityY: 0 }); } } /** * PC 用にキーボードでの操作でもメッセージを投げる。 * マウスでジョイスティックが動かされていた場合はそちらを優先 */ private function _onKeyUpdate():void { if (_numKeyDown == 0) { return; } if (!(_stickImage.x == 0 && _stickImage.y == 0)) { return; } var keyVelocityX:Number = 0; var keyVelocityY:Number = 0; if (_keyDowns[Keyboard.LEFT ]) { keyVelocityX -= 1.0; } if (_keyDowns[Keyboard.RIGHT]) { keyVelocityX += 1.0; } if (_keyDowns[Keyboard.UP ]) { keyVelocityY -= 1.0; } if (_keyDowns[Keyboard.DOWN ]) { keyVelocityY += 1.0; } sendMessage(UPDATE_JOYSTICK, { velocityX: keyVelocityX, velocityY: keyVelocityY }); } } }
Modify SimpleVirtualJoystick
Modify SimpleVirtualJoystick
ActionScript
mit
tatsuya-koyama/krewFramework,tatsuya-koyama/krewFramework,tatsuya-koyama/krewFramework
8e6494a703afb7c2e283f8d301c603d834d9ece6
src/aerys/minko/scene/controller/camera/CameraController.as
src/aerys/minko/scene/controller/camera/CameraController.as
package aerys.minko.scene.controller.camera { import aerys.minko.ns.minko_scene; import aerys.minko.scene.controller.AbstractController; import aerys.minko.scene.data.CameraDataProvider; import aerys.minko.scene.node.Group; import aerys.minko.scene.node.ISceneNode; import aerys.minko.scene.node.Scene; import aerys.minko.scene.node.camera.AbstractCamera; import aerys.minko.type.binding.DataBindings; import aerys.minko.type.binding.IDataProvider; import aerys.minko.type.math.Matrix4x4; import aerys.minko.type.math.Vector4; public final class CameraController extends AbstractController { use namespace minko_scene; private var _data : CameraDataProvider; private var _camera : AbstractCamera; private var _ortho : Boolean; public function get cameraData() : CameraDataProvider { return _data; } public function get orthographic() : Boolean { return _ortho; } public function set orthographic(value : Boolean) : void { _ortho = value; } public function CameraController() { super(AbstractCamera); initialize(); } private function initialize() : void { _data = new CameraDataProvider(); targetAdded.add(targetAddedHandler); targetRemoved.add(targetRemovedHandler); } private function targetAddedHandler(controller : CameraController, target : AbstractCamera) : void { if (_camera != null) throw new Error('The CameraController can target only one Camera object.'); _camera = target; _camera.added.add(addedHandler); _camera.removed.add(removedHandler); } private function targetRemovedHandler(controller : CameraController, target : AbstractCamera) : void { _camera.added.remove(addedHandler); _camera.removed.remove(removedHandler); _camera = null; } private function addedHandler(camera : AbstractCamera, ancestor : Group) : void { var scene : Scene = camera.scene; if (!scene) return; var sceneBindings : DataBindings = scene.bindings; resetSceneCamera(scene); if (camera.enabled) sceneBindings.addProvider(_data); camera.localToWorldTransformChanged.add(localToWorldChangedHandler); camera.activated.add(cameraActivatedHandler); camera.deactivated.add(cameraDeactivatedHandler); _data.changed.add(cameraPropertyChangedHandler); sceneBindings.addCallback('viewportWidth', viewportSizeChanged); sceneBindings.addCallback('viewportHeight', viewportSizeChanged); updateProjection(); localToWorldChangedHandler(camera, camera.getLocalToWorldTransform()); } private function removedHandler(camera : AbstractCamera, ancestor : Group) : void { var scene : Scene = ancestor.scene; if (!scene) return; var sceneBindings : DataBindings = scene.bindings; resetSceneCamera(scene); if (camera.enabled) sceneBindings.removeProvider(_data); camera.localToWorldTransformChanged.remove(localToWorldChangedHandler); camera.activated.remove(cameraActivatedHandler); camera.deactivated.remove(cameraDeactivatedHandler); _data.changed.remove(cameraPropertyChangedHandler); sceneBindings.removeCallback('viewportWidth', viewportSizeChanged); sceneBindings.removeCallback('viewportHeight', viewportSizeChanged); } private function localToWorldChangedHandler(camera : AbstractCamera, localToWorld : Matrix4x4) : void { var cameraData : CameraDataProvider = _data; var worldToView : Matrix4x4 = cameraData.worldToView; var worldToScreen : Matrix4x4 = cameraData.worldToScreen; localToWorld.deltaTransformVector(Vector4.Z_AXIS, cameraData.direction); localToWorld.transformVector(Vector4.ZERO, cameraData.position); worldToView.lock() .copyFrom(localToWorld) .invert() .unlock(); worldToScreen.lock() .copyFrom(worldToView) .append(cameraData.projection) .unlock(); cameraData.frustum.updateFromMatrix(worldToScreen); } private function viewportSizeChanged(bindings : DataBindings, key : String, oldValue : Object, newValue : Object) : void { updateProjection(); } private function cameraPropertyChangedHandler(provider : IDataProvider, property : String) : void { if (property == 'zFar' || property == 'zNear' || property == 'fieldOfView' || property == 'zoom') updateProjection(); } private function updateProjection() : void { var sceneBindings : DataBindings = Scene(_camera.root).bindings; if (sceneBindings.propertyExists('viewportWidth') && sceneBindings.propertyExists('viewportHeight')) { var cameraData : CameraDataProvider = _data; var viewportWidth : Number = sceneBindings.getProperty('viewportWidth'); var viewportHeight : Number = sceneBindings.getProperty('viewportHeight'); var ratio : Number = viewportWidth / viewportHeight; var projection : Matrix4x4 = cameraData.projection; var worldToScreen : Matrix4x4 = cameraData.worldToScreen; projection.lock(); worldToScreen.lock(); if (_ortho) { var cameraZoom : Number = cameraData.zoom; projection.ortho( viewportWidth / cameraZoom, viewportHeight / cameraZoom, cameraData.zNear, cameraData.zFar ); } else projection.perspectiveFoV( cameraData.fieldOfView, ratio, cameraData.zNear, cameraData.zFar ); worldToScreen.copyFrom(_camera.getWorldToLocalTransform()).append(projection); cameraData.frustum.updateFromMatrix(worldToScreen); projection.unlock(); worldToScreen.unlock(); } } private function cameraActivatedHandler(camera : AbstractCamera) : void { var scene : Scene = camera.root as Scene; resetSceneCamera(scene); scene.bindings.addProvider(_data); } private function cameraDeactivatedHandler(camera : AbstractCamera) : void { var scene : Scene = camera.root as Scene; resetSceneCamera(scene); scene.bindings.removeProvider(_data); } private function resetSceneCamera(scene : Scene) : void { var cameras : Vector.<ISceneNode> = scene.getDescendantsByType(AbstractCamera); var numCameras : uint = cameras.length; var cameraId : uint = 0; var camera : AbstractCamera = null; if (_camera.enabled) { scene._camera = _camera; for (cameraId; cameraId < numCameras; ++cameraId) { camera = cameras[cameraId] as AbstractCamera; camera.enabled = camera == _camera; } } else { scene._camera = null; for (cameraId; cameraId < numCameras; ++cameraId) { camera = cameras[cameraId] as AbstractCamera; if (camera.enabled) scene._camera = camera; } } } } }
package aerys.minko.scene.controller.camera { import aerys.minko.ns.minko_scene; import aerys.minko.scene.controller.AbstractController; import aerys.minko.scene.data.CameraDataProvider; import aerys.minko.scene.node.Group; import aerys.minko.scene.node.ISceneNode; import aerys.minko.scene.node.Scene; import aerys.minko.scene.node.camera.AbstractCamera; import aerys.minko.type.binding.DataBindings; import aerys.minko.type.binding.IDataProvider; import aerys.minko.type.math.Matrix4x4; import aerys.minko.type.math.Vector4; public final class CameraController extends AbstractController { use namespace minko_scene; private var _data : CameraDataProvider; private var _camera : AbstractCamera; private var _ortho : Boolean; public function get cameraData() : CameraDataProvider { return _data; } public function get orthographic() : Boolean { return _ortho; } public function set orthographic(value : Boolean) : void { _ortho = value; } public function CameraController() { super(AbstractCamera); initialize(); } private function initialize() : void { _data = new CameraDataProvider(); targetAdded.add(targetAddedHandler); targetRemoved.add(targetRemovedHandler); } private function targetAddedHandler(controller : CameraController, target : AbstractCamera) : void { if (_camera != null) throw new Error('The CameraController can target only one Camera object.'); _camera = target; _camera.added.add(addedHandler); _camera.removed.add(removedHandler); } private function targetRemovedHandler(controller : CameraController, target : AbstractCamera) : void { _camera.added.remove(addedHandler); _camera.removed.remove(removedHandler); _camera = null; } private function addedHandler(camera : AbstractCamera, ancestor : Group) : void { var scene : Scene = camera.scene; if (!scene) return; var sceneBindings : DataBindings = scene.bindings; resetSceneCamera(scene); if (camera.enabled) sceneBindings.addProvider(_data); camera.localToWorldTransformChanged.add(localToWorldChangedHandler); camera.activated.add(cameraActivatedHandler); camera.deactivated.add(cameraDeactivatedHandler); _data.changed.add(cameraPropertyChangedHandler); sceneBindings.addCallback('viewportWidth', viewportSizeChanged); sceneBindings.addCallback('viewportHeight', viewportSizeChanged); updateProjection(); localToWorldChangedHandler(camera, camera.getLocalToWorldTransform()); } private function removedHandler(camera : AbstractCamera, ancestor : Group) : void { var scene : Scene = ancestor.scene; if (!scene) return; var sceneBindings : DataBindings = scene.bindings; resetSceneCamera(scene); if (camera.enabled) sceneBindings.removeProvider(_data); camera.localToWorldTransformChanged.remove(localToWorldChangedHandler); camera.activated.remove(cameraActivatedHandler); camera.deactivated.remove(cameraDeactivatedHandler); _data.changed.remove(cameraPropertyChangedHandler); sceneBindings.removeCallback('viewportWidth', viewportSizeChanged); sceneBindings.removeCallback('viewportHeight', viewportSizeChanged); } private function localToWorldChangedHandler(camera : AbstractCamera, localToWorld : Matrix4x4) : void { var cameraData : CameraDataProvider = _data; var worldToView : Matrix4x4 = cameraData.worldToView; var worldToScreen : Matrix4x4 = cameraData.worldToScreen; localToWorld.deltaTransformVector(Vector4.Z_AXIS, cameraData.direction); localToWorld.transformVector(Vector4.ZERO, cameraData.position); worldToView.lock(); worldToScreen.lock(); worldToView .copyFrom(localToWorld) .invert() worldToScreen .copyFrom(worldToView) .append(cameraData.projection) cameraData.frustum.updateFromMatrix(worldToScreen); worldToView.unlock(); worldToScreen.unlock(); } private function viewportSizeChanged(bindings : DataBindings, key : String, oldValue : Object, newValue : Object) : void { updateProjection(); } private function cameraPropertyChangedHandler(provider : IDataProvider, property : String) : void { if (property == 'zFar' || property == 'zNear' || property == 'fieldOfView' || property == 'zoom') updateProjection(); } private function updateProjection() : void { var sceneBindings : DataBindings = Scene(_camera.root).bindings; if (sceneBindings.propertyExists('viewportWidth') && sceneBindings.propertyExists('viewportHeight')) { var cameraData : CameraDataProvider = _data; var viewportWidth : Number = sceneBindings.getProperty('viewportWidth'); var viewportHeight : Number = sceneBindings.getProperty('viewportHeight'); var ratio : Number = viewportWidth / viewportHeight; var projection : Matrix4x4 = cameraData.projection; var worldToScreen : Matrix4x4 = cameraData.worldToScreen; projection.lock(); worldToScreen.lock(); if (_ortho) { var cameraZoom : Number = cameraData.zoom; projection.ortho( viewportWidth / cameraZoom, viewportHeight / cameraZoom, cameraData.zNear, cameraData.zFar ); } else projection.perspectiveFoV( cameraData.fieldOfView, ratio, cameraData.zNear, cameraData.zFar ); worldToScreen.copyFrom(_camera.getWorldToLocalTransform()).append(projection); cameraData.frustum.updateFromMatrix(worldToScreen); projection.unlock(); worldToScreen.unlock(); } } private function cameraActivatedHandler(camera : AbstractCamera) : void { var scene : Scene = camera.root as Scene; resetSceneCamera(scene); scene.bindings.addProvider(_data); } private function cameraDeactivatedHandler(camera : AbstractCamera) : void { var scene : Scene = camera.root as Scene; resetSceneCamera(scene); scene.bindings.removeProvider(_data); } private function resetSceneCamera(scene : Scene) : void { var cameras : Vector.<ISceneNode> = scene.getDescendantsByType(AbstractCamera); var numCameras : uint = cameras.length; var cameraId : uint = 0; var camera : AbstractCamera = null; if (_camera.enabled) { scene._camera = _camera; for (cameraId; cameraId < numCameras; ++cameraId) { camera = cameras[cameraId] as AbstractCamera; camera.enabled = camera == _camera; } } else { scene._camera = null; for (cameraId; cameraId < numCameras; ++cameraId) { camera = cameras[cameraId] as AbstractCamera; if (camera.enabled) scene._camera = camera; } } } } }
fix CameraController.localToWorldChangedHandler() to unlock worldToScreen (and worldToView) after the frustum has been updated in order to avoid 1-frame late frustum culling bug
fix CameraController.localToWorldChangedHandler() to unlock worldToScreen (and worldToView) after the frustum has been updated in order to avoid 1-frame late frustum culling bug
ActionScript
mit
aerys/minko-as3
6962ec82b8629894ac1251ec003b8735ad9a04bf
actionscript/src/com/freshplanet/ane/AirInAppPurchase/InAppPurchase.as
actionscript/src/com/freshplanet/ane/AirInAppPurchase/InAppPurchase.as
/** * Copyright 2017 FreshPlanet * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.freshplanet.ane.AirInAppPurchase { import flash.events.EventDispatcher; import flash.events.StatusEvent; import flash.external.ExtensionContext; import flash.system.Capabilities; /** * */ public class InAppPurchase extends EventDispatcher { // --------------------------------------------------------------------------------------// // // // PUBLIC API // // // // --------------------------------------------------------------------------------------// /** * If <code>true</code>, logs will be displayed at the ActionScript level. */ public static var logEnabled:Boolean = false; /** * */ public static function get isSupported():Boolean { return _isIOS() || _isAndroid(); } /** * */ public static function get instance():InAppPurchase { return _instance ? _instance : new InAppPurchase(); } /** * INIT_SUCCESSFUL * INIT_ERROR * @param googlePlayKey * @param debug */ public function init(googlePlayKey:String, debug:Boolean = false):void { if (!isSupported) _dispatchEvent(InAppPurchaseEvent.INIT_ERROR, "InAppPurchase not supported"); else _context.call("initLib", googlePlayKey, debug); } /** * PURCHASE_SUCCESSFUL * PURCHASE_ERROR * @param productId */ public function makePurchase(productId:String):void { if (!isSupported) _dispatchEvent(InAppPurchaseEvent.PURCHASE_ERROR, "InAppPurchase not supported"); else _context.call("makePurchase", productId); } /** * PURCHASE_SUCCESSFUL * PURCHASE_ERROR * @param productId * @param oldProductId used on Android when upgrading/downgrading subscription - pass in the productId of current user subscription * @param prorationMode used on Android when upgrading/downgrading subscription */ public function makeSubscription(productId:String, oldProductId:String = null, prorationMode:InAppPurchaseProrationMode = null):void { if (!isSupported) _dispatchEvent(InAppPurchaseEvent.PURCHASE_ERROR, "InAppPurchase not supported"); else _context.call("makeSubscription", productId, oldProductId ? oldProductId : "", prorationMode ? prorationMode.value : -1); } /** * CONSUME_SUCCESSFUL * CONSUME_ERROR * @param productId * @param receipt * @param developerPayload used on Android */ public function removePurchaseFromQueue(productId:String, receipt:String, developerPayload:String = null):void { if (!isSupported) _dispatchEvent(InAppPurchaseEvent.CONSUME_ERROR, "InAppPurchase not supported"); else { _context.call("removePurchaseFromQueue", productId, receipt, developerPayload ? developerPayload : ""); if (_isIOS()) { var filterPurchase:Function = function(jsonPurchase:String, index:int, purchases:Vector.<Object>):Boolean { try { var purchase:Object = JSON.parse(jsonPurchase); return JSON.stringify(purchase.receipt) != receipt; } catch (error:Error) { _log("ERROR", "couldn't parse purchase: " + jsonPurchase); } return false; }; _iosPendingPurchases = _iosPendingPurchases.filter(filterPurchase); } } } /** * PRODUCT_INFO_RECEIVED * PRODUCT_INFO_ERROR * @param productsIds * @param subscriptionIds */ public function getProductsInfo(productsIds:Array, subscriptionIds:Array):void { if (!isSupported) _dispatchEvent(InAppPurchaseEvent.PRODUCT_INFO_ERROR, "InAppPurchase not supported"); else { productsIds ||= []; subscriptionIds ||= []; _context.call("getProductsInfo", productsIds, subscriptionIds); } } /** * RESTORE_INFO_RECEIVED * RESTORE_INFO_ERROR */ public function restoreTransactions(restoreIOSHistory:Boolean=false):void { if (!isSupported) _dispatchEvent(InAppPurchaseEvent.RESTORE_INFO_ERROR, "InAppPurchase not supported"); else if (_isAndroid() || restoreIOSHistory) _context.call("restoreTransaction"); else if (_isIOS()) { var jsonPurchases:String = "[" + _iosPendingPurchases.join(",") + "]"; var jsonData:String = "{ \"purchases\": " + jsonPurchases + "}"; _dispatchEvent(InAppPurchaseEvent.RESTORE_INFO_RECEIVED, jsonData); } } public function clearTransactions():void { _iosPendingPurchases = new Vector.<Object>(); if (!isSupported || _isAndroid()) { _dispatchEvent("CLEAR_TRANSACTIONS_ERROR", "clear transactions not supported"); } else if (_isIOS()) { _context.call("clearTransactions"); } } // --------------------------------------------------------------------------------------// // // // PRIVATE API // // // // --------------------------------------------------------------------------------------// private static const EXTENSION_ID:String = "com.freshplanet.ane.AirInAppPurchase"; private static var _instance:InAppPurchase = null; private var _context:ExtensionContext = null; private var _iosPendingPurchases:Vector.<Object> = new Vector.<Object>(); /** * "private" singleton constructor */ public function InAppPurchase() { super(); if (_instance) throw Error("This is a singleton, use getInstance(), do not call the constructor directly."); _instance = this; _context = ExtensionContext.createExtensionContext(EXTENSION_ID, null); if (!_context) _log("ERROR", "Extension context is null. Please check if extension.xml is setup correctly."); else _context.addEventListener(StatusEvent.STATUS, _onStatus); } /** * * @param type * @param eventData */ private function _dispatchEvent(type:String, eventData:String):void { this.dispatchEvent(new InAppPurchaseEvent(type, eventData)) } /** * * @param event */ private function _onStatus(event:StatusEvent):void { if (event.code == InAppPurchaseEvent.PURCHASE_SUCCESSFUL && _isIOS()) _iosPendingPurchases.push(event.level); else if(event.code == "DEBUG") _log("DEBUG", event.level); _dispatchEvent(event.code, event.level); } /** * * @param strings */ private function _log(...strings):void { if (logEnabled) { strings.unshift(EXTENSION_ID); trace.apply(null, strings); } } /** * * @return */ private static function _isIOS():Boolean { return Capabilities.manufacturer.indexOf("iOS") > -1 && Capabilities.os.indexOf("x86_64") < 0 && Capabilities.os.indexOf("i386") < 0; } /** * * @return */ private static function _isAndroid():Boolean { return Capabilities.manufacturer.indexOf("Android") > -1; } } }
/** * Copyright 2017 FreshPlanet * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.freshplanet.ane.AirInAppPurchase { import flash.events.EventDispatcher; import flash.events.StatusEvent; import flash.external.ExtensionContext; import flash.system.Capabilities; /** * */ public class InAppPurchase extends EventDispatcher { // --------------------------------------------------------------------------------------// // // // PUBLIC API // // // // --------------------------------------------------------------------------------------// /** * If <code>true</code>, logs will be displayed at the ActionScript level. */ public static var logEnabled:Boolean = false; /** * */ public static function get isSupported():Boolean { return _isIOSOrMacOS() || _isAndroid(); } /** * */ public static function get instance():InAppPurchase { return _instance ? _instance : new InAppPurchase(); } /** * INIT_SUCCESSFUL * INIT_ERROR * @param googlePlayKey * @param debug */ public function init(googlePlayKey:String, debug:Boolean = false):void { if (!isSupported) _dispatchEvent(InAppPurchaseEvent.INIT_ERROR, "InAppPurchase not supported"); else _context.call("initLib", googlePlayKey, debug); } /** * PURCHASE_SUCCESSFUL * PURCHASE_ERROR * @param productId */ public function makePurchase(productId:String):void { if (!isSupported) _dispatchEvent(InAppPurchaseEvent.PURCHASE_ERROR, "InAppPurchase not supported"); else _context.call("makePurchase", productId); } /** * PURCHASE_SUCCESSFUL * PURCHASE_ERROR * @param productId * @param oldProductId used on Android when upgrading/downgrading subscription - pass in the productId of current user subscription * @param prorationMode used on Android when upgrading/downgrading subscription */ public function makeSubscription(productId:String, oldProductId:String = null, prorationMode:InAppPurchaseProrationMode = null):void { if (!isSupported) _dispatchEvent(InAppPurchaseEvent.PURCHASE_ERROR, "InAppPurchase not supported"); else _context.call("makeSubscription", productId, oldProductId ? oldProductId : "", prorationMode ? prorationMode.value : -1); } /** * CONSUME_SUCCESSFUL * CONSUME_ERROR * @param productId * @param receipt * @param developerPayload used on Android */ public function removePurchaseFromQueue(productId:String, receipt:String, developerPayload:String = null):void { if (!isSupported) _dispatchEvent(InAppPurchaseEvent.CONSUME_ERROR, "InAppPurchase not supported"); else { _context.call("removePurchaseFromQueue", productId, receipt, developerPayload ? developerPayload : ""); if (_isIOSOrMacOS()) { var filterPurchase:Function = function(jsonPurchase:String, index:int, purchases:Vector.<Object>):Boolean { try { var purchase:Object = JSON.parse(jsonPurchase); return JSON.stringify(purchase.receipt) != receipt; } catch (error:Error) { _log("ERROR", "couldn't parse purchase: " + jsonPurchase); } return false; }; _iosPendingPurchases = _iosPendingPurchases.filter(filterPurchase); } } } /** * PRODUCT_INFO_RECEIVED * PRODUCT_INFO_ERROR * @param productsIds * @param subscriptionIds */ public function getProductsInfo(productsIds:Array, subscriptionIds:Array):void { if (!isSupported) _dispatchEvent(InAppPurchaseEvent.PRODUCT_INFO_ERROR, "InAppPurchase not supported"); else { productsIds ||= []; subscriptionIds ||= []; _context.call("getProductsInfo", productsIds, subscriptionIds); } } /** * RESTORE_INFO_RECEIVED * RESTORE_INFO_ERROR */ public function restoreTransactions(restoreIOSHistory:Boolean=false):void { if (!isSupported) _dispatchEvent(InAppPurchaseEvent.RESTORE_INFO_ERROR, "InAppPurchase not supported"); else if (_isAndroid() || restoreIOSHistory) _context.call("restoreTransaction"); else if (_isIOSOrMacOS()) { var jsonPurchases:String = "[" + _iosPendingPurchases.join(",") + "]"; var jsonData:String = "{ \"purchases\": " + jsonPurchases + "}"; _dispatchEvent(InAppPurchaseEvent.RESTORE_INFO_RECEIVED, jsonData); } } public function clearTransactions():void { _iosPendingPurchases = new Vector.<Object>(); if (!isSupported || _isAndroid()) { _dispatchEvent("CLEAR_TRANSACTIONS_ERROR", "clear transactions not supported"); } else if (_isIOSOrMacOS()) { _context.call("clearTransactions"); } } // --------------------------------------------------------------------------------------// // // // PRIVATE API // // // // --------------------------------------------------------------------------------------// private static const EXTENSION_ID:String = "com.freshplanet.ane.AirInAppPurchase"; private static var _instance:InAppPurchase = null; private var _context:ExtensionContext = null; private var _iosPendingPurchases:Vector.<Object> = new Vector.<Object>(); /** * "private" singleton constructor */ public function InAppPurchase() { super(); if (_instance) throw Error("This is a singleton, use getInstance(), do not call the constructor directly."); _instance = this; _context = ExtensionContext.createExtensionContext(EXTENSION_ID, null); if (!_context) _log("ERROR", "Extension context is null. Please check if extension.xml is setup correctly."); else _context.addEventListener(StatusEvent.STATUS, _onStatus); } /** * * @param type * @param eventData */ private function _dispatchEvent(type:String, eventData:String):void { this.dispatchEvent(new InAppPurchaseEvent(type, eventData)) } /** * * @param event */ private function _onStatus(event:StatusEvent):void { if (event.code == InAppPurchaseEvent.PURCHASE_SUCCESSFUL && _isIOSOrMacOS()) _iosPendingPurchases.push(event.level); else if(event.code == "DEBUG") _log("DEBUG", event.level); _dispatchEvent(event.code, event.level); } /** * * @param strings */ private function _log(...strings):void { if (logEnabled) { strings.unshift(EXTENSION_ID); trace.apply(null, strings); } } /** * * @return */ private static function _isIOSOrMacOS():Boolean { return Capabilities.os.indexOf("Mac OS") > -1 || (Capabilities.manufacturer.indexOf("iOS") > -1 && Capabilities.os.indexOf("x86_64") < 0 && Capabilities.os.indexOf("i386") < 0); } /** * * @return */ private static function _isAndroid():Boolean { return Capabilities.manufacturer.indexOf("Android") > -1; } } }
adjust as3 to support macos
adjust as3 to support macos
ActionScript
apache-2.0
freshplanet/ANE-In-App-Purchase,freshplanet/ANE-In-App-Purchase,freshplanet/ANE-In-App-Purchase
70a5060f70db89c2af196e588ef23c58171dd70b
src/goplayer/SkinnedPlayerView.as
src/goplayer/SkinnedPlayerView.as
package goplayer { import flash.display.Sprite import flash.events.Event import flash.events.MouseEvent import flash.utils.getTimer public class SkinnedPlayerView extends Component implements PlayerVideoUpdateListener, SkinBackend { private const IDLE_TIME_MS : uint = 2000 private const missingSkinParts : Array = [] private var skin : Skin private var video : PlayerVideo private var player : Player private var lastInteractionTime : uint = 0 public function SkinnedPlayerView (skin : Skin, video : PlayerVideo, player : Player) { this.skin = skin this.video = video this.player = player skin.backend = this addChild(video) addChild(skin.frontend) video.addUpdateListener(this) addEventListener(Event.ADDED_TO_STAGE, handleAddedToStage) } private function handleAddedToStage(event : Event) : void { stage.addEventListener(MouseEvent.MOUSE_MOVE, handleStageMouseMove) stage.addEventListener(Event.MOUSE_LEAVE, handleStageMouseLeave) } private function handleStageMouseMove(event : MouseEvent) : void { registerInteraction() } private function registerInteraction() : void { lastInteractionTime = getTimer() } private function handleStageMouseLeave(event : Event) : void { lastInteractionTime = 0 } public function handlePlayerVideoUpdated() : void { if (!player.playing) registerInteraction() skin.update() } public function get showControls() : Boolean { return !player.playing || !userIdle } private function get userIdle() : Boolean { return getTimer() - lastInteractionTime > IDLE_TIME_MS } // ----------------------------------------------------- public function handleUserPlay() : void { if (player.finished) player.rewind() else if (player.started) player.paused = false else player.start() } public function handleUserPause() : void { player.paused = true } public function handleUserSeek(ratio : Number) : void { player.playheadRatio = ratio } public function handleUserMute() : void { player.mute() } public function handleUserUnmute() : void { player.unmute() } public function handleUserToggleFullscreen() : void { video.toggleFullscreen() } // ----------------------------------------------------- public function get skinWidth() : Number { return video.dimensions.width } public function get skinHeight() : Number { return video.dimensions.height } public function get skinScale() : Number { return video.modernFullscreenEnabled ? 2 : 1 } public function get running() : Boolean { return player.running } public function get streamLengthSeconds() : Number { return player.streamLength.seconds } public function get playheadRatio() : Number { return player.playheadRatio } public function get bufferRatio() : Number { return player.bufferRatio } public function get bufferFillRatio() : Number { return player.bufferFillRatio } public function get playing() : Boolean { return player.playing } public function get buffering() : Boolean { return player.buffering } public function get volume() : Number { return player.volume } // ----------------------------------------------------- public function handleSkinPartMissing(name : String) : void { if (missingSkinParts.indexOf(name) == -1) $handleSkinPartMissing(name) } private function $handleSkinPartMissing(name : String) : void { debug("Error: Skin part missing: " + name) missingSkinParts.push(name) } } }
package goplayer { import flash.display.Sprite import flash.events.Event import flash.events.MouseEvent import flash.ui.Mouse import flash.utils.getTimer public class SkinnedPlayerView extends Component implements PlayerVideoUpdateListener, SkinBackend { private const IDLE_TIME_MS : uint = 2000 private const missingSkinParts : Array = [] private var skin : Skin private var video : PlayerVideo private var player : Player private var lastInteractionTime : uint = 0 public function SkinnedPlayerView (skin : Skin, video : PlayerVideo, player : Player) { this.skin = skin this.video = video this.player = player skin.backend = this addChild(video) addChild(skin.frontend) video.addUpdateListener(this) addEventListener(Event.ADDED_TO_STAGE, handleAddedToStage) } private function handleAddedToStage(event : Event) : void { stage.addEventListener(MouseEvent.MOUSE_MOVE, handleStageMouseMove) stage.addEventListener(Event.MOUSE_LEAVE, handleStageMouseLeave) } private function handleStageMouseMove(event : MouseEvent) : void { registerInteraction() } private function registerInteraction() : void { lastInteractionTime = getTimer() } private function handleStageMouseLeave(event : Event) : void { lastInteractionTime = 0 } public function handlePlayerVideoUpdated() : void { if (!player.playing) registerInteraction() if (showControls) Mouse.show() else Mouse.hide() skin.update() } public function get showControls() : Boolean { return !player.playing || !userIdle } private function get userIdle() : Boolean { return getTimer() - lastInteractionTime > IDLE_TIME_MS } // ----------------------------------------------------- public function handleUserPlay() : void { if (player.finished) player.rewind() else if (player.started) player.paused = false else player.start() } public function handleUserPause() : void { player.paused = true } public function handleUserSeek(ratio : Number) : void { player.playheadRatio = ratio } public function handleUserMute() : void { player.mute() } public function handleUserUnmute() : void { player.unmute() } public function handleUserToggleFullscreen() : void { video.toggleFullscreen() } // ----------------------------------------------------- public function get skinWidth() : Number { return video.dimensions.width } public function get skinHeight() : Number { return video.dimensions.height } public function get skinScale() : Number { return video.modernFullscreenEnabled ? 2 : 1 } public function get running() : Boolean { return player.running } public function get streamLengthSeconds() : Number { return player.streamLength.seconds } public function get playheadRatio() : Number { return player.playheadRatio } public function get bufferRatio() : Number { return player.bufferRatio } public function get bufferFillRatio() : Number { return player.bufferFillRatio } public function get playing() : Boolean { return player.playing } public function get buffering() : Boolean { return player.buffering } public function get volume() : Number { return player.volume } // ----------------------------------------------------- public function handleSkinPartMissing(name : String) : void { if (missingSkinParts.indexOf(name) == -1) $handleSkinPartMissing(name) } private function $handleSkinPartMissing(name : String) : void { debug("Error: Skin part missing: " + name) missingSkinParts.push(name) } } }
Hide mouse cursor when idle.
Hide mouse cursor when idle.
ActionScript
mit
dbrock/goplayer,dbrock/goplayer
ea931380c977020b5292fb623ab3e1a969d7dacb
as3/smartform/src/com/rpath/raf/util/ValidationHelper.as
as3/smartform/src/com/rpath/raf/util/ValidationHelper.as
/* # # Copyright (c) 2008-2010 rPath, Inc. # # This program is distributed under the terms of the MIT License as found # in a file called LICENSE. If it is not present, the license # is always available at http://www.opensource.org/licenses/mit-license.php. # # This program is distributed in the hope that it will be useful, but # without any warranty; without even the implied warranty of merchantability # or fitness for a particular purpose. See the MIT License for full details. */ package com.rpath.raf.util { import flash.events.Event; import flash.events.IEventDispatcher; import flash.utils.Dictionary; import mx.events.DynamicEvent; import mx.events.FlexEvent; import mx.events.ValidationResultEvent; import mx.validators.Validator; /** ValidationHelper provides a way to aggregate the checking of multiple * Validators to arrive at an "isValid" decision. It offers the ability * to maintain the isValid property on a target object, typically a View that * contains a form, so that Save buttons, etc can be bound to the isValid * property rather than wiring up various event listeners to the underlying * validation events. * * ValidationHelper accepts an array of Validators as well as the target to * inform of isValid changes. * * ValidationHelper can also manage the presentation of errorTips. * */ [Bindable] public class ValidationHelper extends LifecycleObject implements IValidationAware { public static const FIND_ERROR_TIP_MANAGER:String = "findErrorTipManager"; public function ValidationHelper(vals:Array=null, target:IEventDispatcher=null, property:String="isValid", newErrorTipManager:ErrorTipManager=null) { super(); this.property = property; this.target = target; if (!this.errorTipManager) { if (newErrorTipManager) this.errorTipManager = newErrorTipManager; else errorTipManager = new ErrorTipManager(); } errorTipManager.increaseSuppressionCount(); this.errorTipManager = errorTipManager; // do this last, since it wires up errorTipManager as a side effect itemsToValidate = vals; } private var _isValid:Boolean = true; /** isValid indicates whether this ValidationHelper as a whole is * valid. This is also bound to the target.property (if provided) */ public function get isValid():Boolean { return _isValid; } /** * @private */ public function set isValid(value:Boolean):void { if (_isValid == value) return; _isValid = value; if (target) { target[property] = _isValid; // propagate a validation changed event through our target view // rethrow the validation event so that our whole form can go invalid dispatchEvent(new FlexEvent(_isValid ? FlexEvent.VALID : FlexEvent.INVALID)); target.dispatchEvent(new FlexEvent(_isValid ? FlexEvent.VALID : FlexEvent.INVALID)); } } /** required for conformance with the IValidationAware protocol */ public function get validationHelper():ValidationHelper { return this; } public function set validationHelper(v:ValidationHelper):void { // ignore; } private var property:String; // we use a further helper instance to pop errorTips public function get errorTipManager():ErrorTipManager { return _errorTipManager; } private var _errorTipManager:ErrorTipManager; public function set errorTipManager(value:ErrorTipManager):void { _errorTipManager = value; // now inform it of all our validators for (var v:* in _validators) { _errorTipManager.registerValidator(v as Validator); } } public function get target():IEventDispatcher { return _target; } private var _target:IEventDispatcher; public function set target(v:IEventDispatcher):void { if (_target) { _target.removeEventListener(FIND_ERROR_TIP_MANAGER, handleRequestErrorTipManager); _target.removeEventListener(Event.CLOSE, handleTargetRemovedFromStage); _target.removeEventListener(FlexEvent.HIDE, handleTargetRemovedFromStage); _target.removeEventListener(Event.REMOVED_FROM_STAGE, handleTargetRemovedFromStage); _target.removeEventListener(Event.ADDED_TO_STAGE, handleTargetAddedToStage); _target.removeEventListener(FlexEvent.UPDATE_COMPLETE, handleTargetUpdateComplete); } _target = v; if (_target) { _target[property] = isValid; // go get our errorTip manager up the visual heirarchy findErrorTipManager(); _target.addEventListener(FIND_ERROR_TIP_MANAGER, handleRequestErrorTipManager,false,0,true); _target.addEventListener(FlexEvent.UPDATE_COMPLETE, handleTargetUpdateComplete,false,0,true); _target.addEventListener(Event.CLOSE, handleTargetRemovedFromStage,false,0,true); _target.addEventListener(FlexEvent.HIDE, handleTargetRemovedFromStage,false,0,true); _target.addEventListener(Event.REMOVED_FROM_STAGE, handleTargetRemovedFromStage,false,0,true); _target.addEventListener(Event.ADDED_TO_STAGE, handleTargetAddedToStage,false,0,true); } } private function findErrorTipManager():void { var findEvent:DynamicEvent = new DynamicEvent(FIND_ERROR_TIP_MANAGER, true, false); findEvent.validationHelper = this; findEvent.errorTipManager = null; target.dispatchEvent(findEvent); if (findEvent.errorTipManager) { errorTipManager = findEvent.errorTipManager; } } private function handleRequestErrorTipManager(event:DynamicEvent):void { if (errorTipManager && !event.errorTipManager) event.errorTipManager = errorTipManager; } private function handleTargetUpdateComplete(event:Event):void { // remove all the error tips if (event.target == target) { errorTipManager.decreaseSuppressionCount(); } } private function handleTargetAddedToStage(event:Event):void { // add all the error tip intercepts back if (event.target == target) { var vals:Array = itemsToValidate; // forcibly re-add all validators itemsToValidate = vals; } } private function handleTargetRemovedFromStage(event:Event):void { // remove all the error tips if (event.target == target) { reset(); } } public function removeAllValidators():void { var v:*; errorTipManager.reset(); for (v in _others) { var valAware:IValidationAware = v as IValidationAware; if (valAware) { if (valAware.validationHelper) valAware.validationHelper.removeAllValidators(); if (valAware.errorTipManager) valAware.errorTipManager.reset(); } } // and forget all items for each (v in itemsToValidate) { removeItemToValidate(v); } } public function reset():void { var v:*; //errorTipManager.reset(); // cascade the reset /* for (var v:* in _others) { var valAware:IValidationAware = v as IValidationAware; if (valAware) { if (valAware.validationHelper) valAware.validationHelper.reset(); if (valAware.errorTipManager) valAware.errorTipManager.reset(); } }*/ // and forget all items for each (v in itemsToValidate) { suspendItemToValidate(v); } } private var _itemsToValidate:Dictionary = new Dictionary(true); // _vals is a partition of actual Validator instances private var _validators:Dictionary = new Dictionary(true); // _others is a partition of non-Validator instances we're also // monitoring as part of the total validation set private var _others:Dictionary = new Dictionary(true); public function addItemToValidate(v:IEventDispatcher):void { if (!v) return; _itemsToValidate[v] = true; var validator:Validator = v as Validator; if (validator) { _validators[validator] = true; setupListeners(validator); if (errorTipManager) errorTipManager.registerValidator(validator); } else { // we want to share a single errorTipManager var vAware:IValidationAware = v as IValidationAware; if (vAware) { vAware.errorTipManager = errorTipManager; } else // must just be a plain old item... { errorTipManager.addComponentListeners(v); } _others[v] = true; setupListeners(v); } } /** suspendItemToValidate prevents an item from being actively tracked * but does NOT remove it from the overal list of items. This is necessary * in the case where scroll bars cause a REMOVED_FROM_STAGE followed by an * ADD_TO_STAGE which can fool us into prematurely removing validators */ public function suspendItemToValidate(v:*):void { if (v is IEventDispatcher) { removeListeners(v); } var validator:Validator = v as Validator; var valAware:IValidationAware = v as IValidationAware; if (validator) { errorTipManager.unregisterValidator(validator); } else if (valAware) { if (valAware.validationHelper) valAware.validationHelper.reset(); } else { errorTipManager.removeComponentListeners(v); errorTipManager.hideErrorTip(v); } // clean up our various partitioned validators delete _others[v]; delete _validators[v]; } public function removeItemToValidate(v:*):void { suspendItemToValidate(v); // and now also remove it frmo the list entirely delete _itemsToValidate[v]; } protected function setupListeners(v:IEventDispatcher):void { v.addEventListener(ValidationResultEvent.VALID, handleItemValidationEvent,false,0,true); v.addEventListener(ValidationResultEvent.INVALID, handleItemValidationEvent,false,0,true); v.addEventListener(FlexEvent.VALID, handleItemValidationEvent,false,0,true); v.addEventListener(FlexEvent.INVALID, handleItemValidationEvent,false,0,true); //v.addEventListener("validChanged", handleItemValidationEvent,false,0,true); } protected function removeListeners(v:IEventDispatcher):void { v.removeEventListener(ValidationResultEvent.VALID, handleItemValidationEvent); v.removeEventListener(ValidationResultEvent.INVALID, handleItemValidationEvent); v.removeEventListener(FlexEvent.VALID, handleItemValidationEvent); v.removeEventListener(FlexEvent.INVALID, handleItemValidationEvent); //v.removeEventListener("validChanged", handleItemValidationEvent); } public function get itemsToValidate():Array { return DictionaryUtils.getKeys(_itemsToValidate); } public function set itemsToValidate(vals:Array):void { var v:*; removeAllValidators(); reset(); for each (v in vals) { // allow for nested sets if (v is Array) { for each (var v2:* in v) { addItemToValidate(v2); } } else { addItemToValidate(v); } } // now ensure our own isValid state reflects validity of all // new Validators _needsSuppressedValidation = true; invalidateProperties(); } private var _validating:Boolean; /** checkValidity runs through all validators and checks their state * Note that we handle the events carefully to control whether the * actual UI elements hear the events or not */ public function checkValidity(validators:Array, suppressEvents:Boolean=true):Array { var result:Array = []; var n:int = validators.length; for (var i:int = 0; i < n; i++) { var v:Validator = validators[i] as Validator; if (v && v.enabled && v.source) { // Validate with event dispatch so that we and our errorTip // manager get to hear the events. var resultEvent:ValidationResultEvent = v.validate(null, suppressEvents); _validationStates[v] = (resultEvent.type == ValidationResultEvent.VALID); if (resultEvent.type != ValidationResultEvent.VALID) { result.push(resultEvent); } } } return result; } // unfortunately, FlexEvent.VALID and ValidationResultEvent.VALID are the // same string constant private var _validationStates:Dictionary = new Dictionary(true); private function computeValidityFromCache():void { var newValid:Boolean = true; var item:*; var items:Array; items = DictionaryUtils.getKeys(_validationStates); // recompute validity from the cache for each (item in items) { newValid = newValid && _validationStates[item]; } isValid = newValid; } public function handleItemValidationEvent(event:Event):void { // plain FlexEvent is the way a UIComponent reports it's validity // typically after setting errorString on itself if (event is FlexEvent) { // make a note of the source of the event since we should // check this object directly in computing valid status addItemToValidate(event.target as IEventDispatcher); // and recompute our own validity _validationStates[event.target] = (event.type == FlexEvent.VALID); if (!_validating) { computeValidityFromCache(); } } // ValidationResultEvents are sent by Validators to report their // assessment of a source items validity. We're inserted in the // middle of this chain else if (event is ValidationResultEvent) { _validationStates[event.target] = (event.type == ValidationResultEvent.VALID); if (!_validating) { computeValidityFromCache(); } } } public function validate(suppressEvents:Boolean=false):void { if (!_validating) { _validating = true; //errorTipManager.suppressErrors = suppressEvents; var valid:Boolean = false; var results:Array = checkValidity(DictionaryUtils.getKeys(_validators), suppressEvents); valid = (results.length == 0); // now all the "others" for (var v:* in _others) { var valAware:IValidationAware = v as IValidationAware; if (valAware) { valAware.validate(suppressEvents); _validationStates[valAware] = valAware.isValid; valid = valid && valAware.isValid; } else { trace("found non valaware item"); // what to do with this? Assume NOT valid _validationStates[v] = false; } } _validating = false; isValid = valid; } } // ----------------- Convenience FACADE for ErrorTipManager /** showErrors() performs a validation pass and pops errorTips at the * same time. ErrorTips will remain visible until the errors are cleared * or until the hideErrors() method is called. */ public function showErrors():void { // revalidate and throw events so we get errorTips //errorTipManager.showAllErrors = true; validate(false); errorTipManager.showAllErrorTips(); } public function hideErrors():void { errorTipManager.hideAllErrorTips(); // but still allow new errors to pop errorTipManager.decreaseSuppressionCount(); } public function checkAlso(...args):Boolean { var t:Boolean = isValid; for each (var b:Boolean in args) { t = t && b; if (!t) break; } return t; } private var _needsValidation:Boolean; private var _needsSuppressedValidation:Boolean; override protected function commitProperties():void { if (_needsValidation) { _needsValidation = false; // temporarily disable errors flags errorTipManager.increaseSuppressionCount(); // but validate with error marker dispatch validate(false); // start showing the problems hereafter errorTipManager.decreaseSuppressionCount(); } if (_needsSuppressedValidation) { _needsSuppressedValidation = false; // temporarily disable errors flags errorTipManager.increaseSuppressionCount(); // validate without error markers validate(true); // start showing the problems hereafter errorTipManager.decreaseSuppressionCount(); } super.commitProperties(); } } }
/* # # Copyright (c) 2008-2010 rPath, Inc. # # This program is distributed under the terms of the MIT License as found # in a file called LICENSE. If it is not present, the license # is always available at http://www.opensource.org/licenses/mit-license.php. # # This program is distributed in the hope that it will be useful, but # without any warranty; without even the implied warranty of merchantability # or fitness for a particular purpose. See the MIT License for full details. */ package com.rpath.raf.util { import flash.events.Event; import flash.events.IEventDispatcher; import flash.utils.Dictionary; import mx.events.DynamicEvent; import mx.events.FlexEvent; import mx.events.ValidationResultEvent; import mx.validators.Validator; /** ValidationHelper provides a way to aggregate the checking of multiple * Validators to arrive at an "isValid" decision. It offers the ability * to maintain the isValid property on a target object, typically a View that * contains a form, so that Save buttons, etc can be bound to the isValid * property rather than wiring up various event listeners to the underlying * validation events. * * ValidationHelper accepts an array of Validators as well as the target to * inform of isValid changes. * * ValidationHelper can also manage the presentation of errorTips. * */ [Bindable] public class ValidationHelper extends LifecycleObject implements IValidationAware { public static const FIND_ERROR_TIP_MANAGER:String = "findErrorTipManager"; public function ValidationHelper(vals:Array=null, target:IEventDispatcher=null, property:String="isValid", newErrorTipManager:ErrorTipManager=null) { super(); this.property = property; this.target = target; if (!this.errorTipManager) { if (newErrorTipManager) this.errorTipManager = newErrorTipManager; else errorTipManager = new ErrorTipManager(); } errorTipManager.increaseSuppressionCount(); this.errorTipManager = errorTipManager; // do this last, since it wires up errorTipManager as a side effect itemsToValidate = vals; } private var _isValid:Boolean = true; /** isValid indicates whether this ValidationHelper as a whole is * valid. This is also bound to the target.property (if provided) */ public function get isValid():Boolean { return _isValid; } /** * @private */ public function set isValid(value:Boolean):void { if (_isValid == value) return; _isValid = value; if (target) { target[property] = _isValid; // propagate a validation changed event through our target view // rethrow the validation event so that our whole form can go invalid dispatchEvent(new FlexEvent(_isValid ? FlexEvent.VALID : FlexEvent.INVALID)); target.dispatchEvent(new FlexEvent(_isValid ? FlexEvent.VALID : FlexEvent.INVALID)); } } /** required for conformance with the IValidationAware protocol */ public function get validationHelper():ValidationHelper { return this; } public function set validationHelper(v:ValidationHelper):void { // ignore; } private var property:String; // we use a further helper instance to pop errorTips public function get errorTipManager():ErrorTipManager { return _errorTipManager; } private var _errorTipManager:ErrorTipManager; public function set errorTipManager(value:ErrorTipManager):void { _errorTipManager = value; // now inform it of all our validators for (var v:* in _validators) { _errorTipManager.registerValidator(v as Validator); } } public function get target():IEventDispatcher { return _target; } private var _target:IEventDispatcher; public function set target(v:IEventDispatcher):void { if (_target) { _target.removeEventListener(Event.ADDED_TO_STAGE, handleTargetAddedToStage); _target.removeEventListener(FlexEvent.SHOW, handleTargetAddedToStage); _target.removeEventListener(Event.CLOSE, handleTargetRemovedFromStage); _target.removeEventListener(FlexEvent.HIDE, handleTargetRemovedFromStage); _target.removeEventListener(Event.REMOVED_FROM_STAGE, handleTargetRemovedFromStage); _target.removeEventListener(FlexEvent.UPDATE_COMPLETE, handleTargetUpdateComplete); _target.removeEventListener(FIND_ERROR_TIP_MANAGER, handleRequestErrorTipManager); } _target = v; if (_target) { _target[property] = isValid; // go get our errorTip manager up the visual heirarchy findErrorTipManager(); _target.addEventListener(FIND_ERROR_TIP_MANAGER, handleRequestErrorTipManager,false, 0, true); _target.addEventListener(FlexEvent.UPDATE_COMPLETE, handleTargetUpdateComplete,false, 0, true); _target.addEventListener(Event.CLOSE, handleTargetRemovedFromStage,false, 0, true); _target.addEventListener(FlexEvent.HIDE, handleTargetRemovedFromStage,false, 0, true); _target.addEventListener(Event.REMOVED_FROM_STAGE, handleTargetRemovedFromStage,false, 0, true); _target.addEventListener(FlexEvent.SHOW, handleTargetAddedToStage, false, 0, true); _target.addEventListener(Event.ADDED_TO_STAGE, handleTargetAddedToStage,false, 0, true); } } private function findErrorTipManager():void { var findEvent:DynamicEvent = new DynamicEvent(FIND_ERROR_TIP_MANAGER, true, false); findEvent.validationHelper = this; findEvent.errorTipManager = null; target.dispatchEvent(findEvent); if (findEvent.errorTipManager) { errorTipManager = findEvent.errorTipManager; } } private function handleRequestErrorTipManager(event:DynamicEvent):void { if (errorTipManager && !event.errorTipManager) event.errorTipManager = errorTipManager; } private function handleTargetUpdateComplete(event:Event):void { // remove all the error tips if (event.target == target) { errorTipManager.decreaseSuppressionCount(); } } private function handleTargetAddedToStage(event:Event):void { // add all the error tip intercepts back if (event.target == target) { var vals:Array = itemsToValidate; // forcibly re-add all validators itemsToValidate = vals; } } private function handleTargetRemovedFromStage(event:Event):void { // remove all the error tips if (event.target == target) { reset(); } } public function removeAllValidators():void { var v:*; errorTipManager.reset(); for (v in _others) { var valAware:IValidationAware = v as IValidationAware; if (valAware) { if (valAware.validationHelper) valAware.validationHelper.removeAllValidators(); if (valAware.errorTipManager) valAware.errorTipManager.reset(); } } // and forget all items for each (v in itemsToValidate) { removeItemToValidate(v); } } public function reset():void { var v:*; //errorTipManager.reset(); // cascade the reset /* for (var v:* in _others) { var valAware:IValidationAware = v as IValidationAware; if (valAware) { if (valAware.validationHelper) valAware.validationHelper.reset(); if (valAware.errorTipManager) valAware.errorTipManager.reset(); } }*/ // and forget all items for each (v in itemsToValidate) { suspendItemToValidate(v); } } private var _itemsToValidate:Dictionary = new Dictionary(true); // _vals is a partition of actual Validator instances private var _validators:Dictionary = new Dictionary(true); // _others is a partition of non-Validator instances we're also // monitoring as part of the total validation set private var _others:Dictionary = new Dictionary(true); public function addItemToValidate(v:IEventDispatcher):void { if (!v) return; _itemsToValidate[v] = true; var validator:Validator = v as Validator; if (validator) { _validators[validator] = true; setupListeners(validator); if (errorTipManager) errorTipManager.registerValidator(validator); } else { // we want to share a single errorTipManager var vAware:IValidationAware = v as IValidationAware; if (vAware) { vAware.errorTipManager = errorTipManager; } else // must just be a plain old item... { errorTipManager.addComponentListeners(v); } _others[v] = true; setupListeners(v); } } /** suspendItemToValidate prevents an item from being actively tracked * but does NOT remove it from the overal list of items. This is necessary * in the case where scroll bars cause a REMOVED_FROM_STAGE followed by an * ADD_TO_STAGE which can fool us into prematurely removing validators */ public function suspendItemToValidate(v:*):void { if (v is IEventDispatcher) { removeListeners(v); } var validator:Validator = v as Validator; var valAware:IValidationAware = v as IValidationAware; if (validator) { errorTipManager.unregisterValidator(validator); } else if (valAware) { if (valAware.validationHelper) valAware.validationHelper.reset(); } else { errorTipManager.removeComponentListeners(v); errorTipManager.hideErrorTip(v); } // clean up our various partitioned validators delete _others[v]; delete _validators[v]; } public function removeItemToValidate(v:*):void { suspendItemToValidate(v); // and now also remove it frmo the list entirely delete _itemsToValidate[v]; } protected function setupListeners(v:IEventDispatcher):void { v.addEventListener(ValidationResultEvent.VALID, handleItemValidationEvent,false,0,true); v.addEventListener(ValidationResultEvent.INVALID, handleItemValidationEvent,false,0,true); v.addEventListener(FlexEvent.VALID, handleItemValidationEvent,false,0,true); v.addEventListener(FlexEvent.INVALID, handleItemValidationEvent,false,0,true); //v.addEventListener("validChanged", handleItemValidationEvent,false,0,true); } protected function removeListeners(v:IEventDispatcher):void { v.removeEventListener(ValidationResultEvent.VALID, handleItemValidationEvent); v.removeEventListener(ValidationResultEvent.INVALID, handleItemValidationEvent); v.removeEventListener(FlexEvent.VALID, handleItemValidationEvent); v.removeEventListener(FlexEvent.INVALID, handleItemValidationEvent); //v.removeEventListener("validChanged", handleItemValidationEvent); } public function get itemsToValidate():Array { return DictionaryUtils.getKeys(_itemsToValidate); } public function set itemsToValidate(vals:Array):void { var v:*; removeAllValidators(); reset(); for each (v in vals) { // allow for nested sets if (v is Array) { for each (var v2:* in v) { addItemToValidate(v2); } } else { addItemToValidate(v); } } // now ensure our own isValid state reflects validity of all // new Validators _needsSuppressedValidation = true; invalidateProperties(); } private var _validating:Boolean; /** checkValidity runs through all validators and checks their state * Note that we handle the events carefully to control whether the * actual UI elements hear the events or not */ public function checkValidity(validators:Array, suppressEvents:Boolean=true):Array { var result:Array = []; var n:int = validators.length; for (var i:int = 0; i < n; i++) { var v:Validator = validators[i] as Validator; if (v && v.enabled && v.source) { // Validate with event dispatch so that we and our errorTip // manager get to hear the events. var resultEvent:ValidationResultEvent = v.validate(null, suppressEvents); _validationStates[v] = (resultEvent.type == ValidationResultEvent.VALID); if (resultEvent.type != ValidationResultEvent.VALID) { result.push(resultEvent); } } } return result; } // unfortunately, FlexEvent.VALID and ValidationResultEvent.VALID are the // same string constant private var _validationStates:Dictionary = new Dictionary(true); private function computeValidityFromCache():void { var newValid:Boolean = true; var item:*; var items:Array; items = DictionaryUtils.getKeys(_validationStates); // recompute validity from the cache for each (item in items) { newValid = newValid && _validationStates[item]; if (!newValid) break; // bail quickly } isValid = newValid; } public function handleItemValidationEvent(event:Event):void { // plain FlexEvent is the way a UIComponent reports it's validity // typically after setting errorString on itself if (event is FlexEvent) { // make a note of the source of the event since we should // check this object directly in computing valid status addItemToValidate(event.target as IEventDispatcher); // and recompute our own validity _validationStates[event.target] = (event.type == FlexEvent.VALID); if (!_validating) { computeValidityFromCache(); } } // ValidationResultEvents are sent by Validators to report their // assessment of a source items validity. We're inserted in the // middle of this chain else if (event is ValidationResultEvent) { _validationStates[event.target] = (event.type == ValidationResultEvent.VALID); if (!_validating) { computeValidityFromCache(); } } } public function validate(suppressEvents:Boolean=false):void { if (!_validating) { _validating = true; //errorTipManager.suppressErrors = suppressEvents; var valid:Boolean = false; var results:Array = checkValidity(DictionaryUtils.getKeys(_validators), suppressEvents); valid = (results.length == 0); // now all the "others" for (var v:* in _others) { var valAware:IValidationAware = v as IValidationAware; if (valAware) { valAware.validate(suppressEvents); _validationStates[valAware] = valAware.isValid; valid = valid && valAware.isValid; } else { trace("found non valaware item"); // what to do with this? Assume NOT valid _validationStates[v] = false; } } _validating = false; isValid = valid; } } // ----------------- Convenience FACADE for ErrorTipManager /** showErrors() performs a validation pass and pops errorTips at the * same time. ErrorTips will remain visible until the errors are cleared * or until the hideErrors() method is called. */ public function showErrors():void { // revalidate and throw events so we get errorTips //errorTipManager.showAllErrors = true; validate(false); errorTipManager.showAllErrorTips(); } public function hideErrors():void { errorTipManager.hideAllErrorTips(); // but still allow new errors to pop errorTipManager.decreaseSuppressionCount(); } public function checkAlso(...args):Boolean { var t:Boolean = isValid; for each (var b:Boolean in args) { t = t && b; if (!t) break; } return t; } private var _needsValidation:Boolean; private var _needsSuppressedValidation:Boolean; override protected function commitProperties():void { if (_needsValidation) { _needsValidation = false; // temporarily disable errors flags errorTipManager.increaseSuppressionCount(); // but validate with error marker dispatch validate(false); // start showing the problems hereafter errorTipManager.decreaseSuppressionCount(); } if (_needsSuppressedValidation) { _needsSuppressedValidation = false; // temporarily disable errors flags errorTipManager.increaseSuppressionCount(); // validate without error markers validate(true); // start showing the problems hereafter errorTipManager.decreaseSuppressionCount(); } super.commitProperties(); } } }
Fix for validation not happening after switching archs in ImageDefs panel. General problem with forms that were show/hide Mingle 650
Fix for validation not happening after switching archs in ImageDefs panel. General problem with forms that were show/hide Mingle 650
ActionScript
apache-2.0
sassoftware/smartform
0762fb1d367fcaf85e56e0f1332ea1e8c582f3a2
WeaveJS/src/weavejs/net/JsonCache.as
WeaveJS/src/weavejs/net/JsonCache.as
/* ***** BEGIN LICENSE BLOCK ***** * * This file is part of Weave. * * The Initial Developer of Weave is the Institute for Visualization * and Perception Research at the University of Massachusetts Lowell. * Portions created by the Initial Developer are Copyright (C) 2008-2015 * the Initial Developer. All Rights Reserved. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this file, * You can obtain one at http://mozilla.org/MPL/2.0/. * * ***** END LICENSE BLOCK ***** */ package weavejs.net { import weavejs.WeaveAPI; import weavejs.api.core.ILinkableObject; import weavejs.util.WeavePromise; public class JsonCache implements ILinkableObject { public static function buildURL(base:String, params:Object):String { var paramsStr:String = ''; for (var key:String in params) paramsStr += (paramsStr ? '&' : '?') + encodeURIComponent(key) + '=' + encodeURIComponent(params[key]); return base + paramsStr; } /** * @param requestHeaders Optionally set this to an Object mapping header names to values. */ public function JsonCache(requestHeaders:Object = null) { this.requestHeaders = requestHeaders; } private var requestHeaders:Object = null; private var cache:Object = {}; public function clearCache():void { for each (var promise:WeavePromise in cache) Weave.dispose(promise); cache = {}; Weave.getCallbacks(this).triggerCallbacks(); } /** * @param url The URL to get JSON data * @return The cached Object. */ public function getJsonObject(url:String):Object { return getJsonPromise(url).getResult(); } public function getJsonPromise(url:String):WeavePromise { var promise:WeavePromise = cache[url]; if (!promise) { var request:URLRequest = new URLRequest(url); request.requestHeaders = requestHeaders; request.responseType = ResponseType.JSON; promise = new WeavePromise(this) .setResult(WeaveAPI.URLRequestUtils.request(this, request)) .then(function(result:Object):Object { return result || {}; }); } return promise; } } }
/* ***** BEGIN LICENSE BLOCK ***** * * This file is part of Weave. * * The Initial Developer of Weave is the Institute for Visualization * and Perception Research at the University of Massachusetts Lowell. * Portions created by the Initial Developer are Copyright (C) 2008-2015 * the Initial Developer. All Rights Reserved. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this file, * You can obtain one at http://mozilla.org/MPL/2.0/. * * ***** END LICENSE BLOCK ***** */ package weavejs.net { import weavejs.WeaveAPI; import weavejs.api.core.ILinkableObject; import weavejs.util.WeavePromise; public class JsonCache implements ILinkableObject { public static function buildURL(base:String, params:Object):String { var paramsStr:String = ''; for (var key:String in params) paramsStr += (paramsStr ? '&' : '?') + encodeURIComponent(key) + '=' + encodeURIComponent(params[key]); return base + paramsStr; } /** * @param requestHeaders Optionally set this to an Object mapping header names to values. */ public function JsonCache(requestHeaders:Object = null) { this.requestHeaders = requestHeaders; } private var requestHeaders:Object = null; private var cache:Object = {}; public function clearCache():void { for each (var promise:WeavePromise in cache) Weave.dispose(promise); cache = {}; Weave.getCallbacks(this).triggerCallbacks(); } /** * @param url The URL to get JSON data * @return The cached Object. */ public function getJsonObject(url:String):Object { return getJsonPromise(url).getResult(); } public function getJsonPromise(url:String):WeavePromise { var promise:WeavePromise = cache[url]; if (!promise) { var request:URLRequest = new URLRequest(url); request.requestHeaders = requestHeaders; request.responseType = ResponseType.JSON; promise = new WeavePromise(this) .setResult(WeaveAPI.URLRequestUtils.request(this, request)) .then(function(result:Object):Object { return result || {}; }); cache[url] = promise; } return promise; } } }
Make JsonCache actually cache.
Make JsonCache actually cache.
ActionScript
mpl-2.0
WeaveTeam/WeaveJS,WeaveTeam/WeaveJS,WeaveTeam/WeaveJS,WeaveTeam/WeaveJS
342eecd9597707ffde0eabbfd20e027975ff1a7e
src/aerys/minko/scene/controller/mesh/MeshVisibilityController.as
src/aerys/minko/scene/controller/mesh/MeshVisibilityController.as
package aerys.minko.scene.controller.mesh { import aerys.minko.ns.minko_math; import aerys.minko.render.geometry.Geometry; import aerys.minko.scene.controller.AbstractController; import aerys.minko.scene.node.Group; import aerys.minko.scene.node.ISceneNode; import aerys.minko.scene.node.Mesh; import aerys.minko.scene.node.Scene; import aerys.minko.scene.node.camera.AbstractCamera; import aerys.minko.type.binding.DataBindings; import aerys.minko.type.enum.FrustumCulling; import aerys.minko.type.math.BoundingBox; import aerys.minko.type.math.BoundingSphere; import aerys.minko.type.math.Matrix4x4; import aerys.minko.type.math.Vector4; /** * The MeshVisibilityController watches the Mesh and the active Camera of a Scene * to determine whether the object is actually inside the view frustum or not. * * @author Jean-Marc Le Roux * */ public final class MeshVisibilityController extends AbstractController { use namespace minko_math; private static const TMP_VECTOR4 : Vector4 = new Vector4(); private static const STATE_UNDEFINED : uint = 0; private static const STATE_INSIDE : uint = 1; private static const STATE_OUTSIDE : uint = 2; private var _mesh : Mesh; private var _state : uint; private var _lastTest : int; private var _boundingBox : BoundingBox; private var _boundingSphere : BoundingSphere; private var _frustumCulling : uint; private var _insideFrustum : Boolean; private var _computedVisibility : Boolean; public function get frustumCulling() : uint { return _frustumCulling; } public function set frustumCulling(value : uint) : void { _frustumCulling = value; testCulling(); } public function get insideFrustum() : Boolean { return _insideFrustum; } public function get computedVisibility() : Boolean { return frustumCulling == FrustumCulling.DISABLED || _computedVisibility; } public function MeshVisibilityController() { super(Mesh); initialize(); } private function initialize() : void { _boundingBox = new BoundingBox(Vector4.ZERO, Vector4.ONE); _boundingSphere = new BoundingSphere(Vector4.ZERO, 0.); _state = STATE_UNDEFINED; targetAdded.add(targetAddedHandler); targetRemoved.add(targetRemovedHandler); } private function targetAddedHandler(ctrl : MeshVisibilityController, target : Mesh) : void { if (_mesh != null) throw new Error(); _mesh = target; target.addedToScene.add(meshAddedToSceneHandler); target.removedFromScene.add(meshRemovedFromSceneHandler); if (target.root is Scene) meshAddedToSceneHandler(target, target.root as Scene); } private function targetRemovedHandler(ctrl : MeshVisibilityController, target : Mesh) : void { _mesh = null; target.addedToScene.remove(meshAddedToSceneHandler); target.removedFromScene.remove(meshRemovedFromSceneHandler); if (target.root is Scene) meshRemovedFromSceneHandler(target, target.root as Scene); } private function meshAddedToSceneHandler(mesh : Mesh, scene : Scene) : void { scene.bindings.addCallback('worldToScreen', worldToScreenChangedHandler); meshLocalToWorldChangedHandler(mesh.localToWorld); mesh.localToWorld.changed.add(meshLocalToWorldChangedHandler); mesh.visibilityChanged.add(visiblityChangedHandler); mesh.parent.computedVisibilityChanged.add(visiblityChangedHandler); mesh.removed.add(meshRemovedHandler); } private function meshRemovedHandler(mesh : Mesh, ancestor : Group) : void { if (!mesh.parent) ancestor.computedVisibilityChanged.remove(visiblityChangedHandler); } private function meshRemovedFromSceneHandler(mesh : Mesh, scene : Scene) : void { scene.bindings.removeCallback('worldToScreen', worldToScreenChangedHandler); mesh.localToWorld.changed.remove(meshLocalToWorldChangedHandler); mesh.visibilityChanged.remove(visiblityChangedHandler); mesh.removed.remove(meshRemovedHandler); } private function visiblityChangedHandler(node : ISceneNode, visibility : Boolean) : void { _computedVisibility = _mesh.visible && _mesh.parent.computedVisibility && _insideFrustum; _mesh.computedVisibilityChanged.execute(_mesh, _computedVisibility); } private function worldToScreenChangedHandler(bindings : DataBindings, propertyName : String, oldValue : Matrix4x4, newValue : Matrix4x4) : void { testCulling(); } private function meshLocalToWorldChangedHandler(transform : Matrix4x4) : void { var geom : Geometry = _mesh.geometry; var culling : uint = _frustumCulling; if (!geom.boundingBox || !geom.boundingSphere) return ; if (culling & FrustumCulling.BOX) transform.transformRawVectors(geom.boundingBox._vertices, _boundingBox._vertices); if (culling & FrustumCulling.SPHERE) { var center : Vector4 = transform.transformVector(geom.boundingSphere.center); var scale : Vector4 = transform.deltaTransformVector(Vector4.ONE); var radius : Number = geom.boundingSphere.radius * Math.max( Math.abs(scale.x), Math.abs(scale.y), Math.abs(scale.z) ); _boundingSphere.update(center, radius); } testCulling(); } private function testCulling() : void { var culling : uint = _frustumCulling; if (culling != FrustumCulling.DISABLED && _mesh && _mesh.geometry.boundingBox && _mesh.visible) { var camera : AbstractCamera = (_mesh.root as Scene).activeCamera; if (!camera) return ; _lastTest = camera.cameraData.frustum.testBoundingVolume( _boundingSphere, _boundingBox, null, culling, _lastTest ); var inside : Boolean = _lastTest == -1; if (inside && _state != STATE_INSIDE) { _insideFrustum = true; _computedVisibility = _mesh.parent.computedVisibility && _mesh.visible; _mesh.computedVisibilityChanged.execute(_mesh, computedVisibility); _state = STATE_INSIDE; } else if (!inside && _state != STATE_OUTSIDE) { _insideFrustum = false; _computedVisibility = false; _mesh.computedVisibilityChanged.execute(_mesh, false); _state = STATE_OUTSIDE; } } } override public function clone() : AbstractController { return new MeshVisibilityController();; } } }
package aerys.minko.scene.controller.mesh { import aerys.minko.ns.minko_math; import aerys.minko.render.geometry.Geometry; import aerys.minko.scene.controller.AbstractController; import aerys.minko.scene.node.Group; import aerys.minko.scene.node.ISceneNode; import aerys.minko.scene.node.Mesh; import aerys.minko.scene.node.Scene; import aerys.minko.scene.node.camera.AbstractCamera; import aerys.minko.type.binding.DataBindings; import aerys.minko.type.enum.FrustumCulling; import aerys.minko.type.math.BoundingBox; import aerys.minko.type.math.BoundingSphere; import aerys.minko.type.math.Matrix4x4; import aerys.minko.type.math.Vector4; /** * The MeshVisibilityController watches the Mesh and the active Camera of a Scene * to determine whether the object is actually inside the view frustum or not. * * @author Jean-Marc Le Roux * */ public final class MeshVisibilityController extends AbstractController { use namespace minko_math; private static const TMP_VECTOR4 : Vector4 = new Vector4(); private static const STATE_UNDEFINED : uint = 0; private static const STATE_INSIDE : uint = 1; private static const STATE_OUTSIDE : uint = 2; private var _mesh : Mesh; private var _state : uint; private var _lastTest : int; private var _boundingBox : BoundingBox; private var _boundingSphere : BoundingSphere; private var _frustumCulling : uint; private var _insideFrustum : Boolean; private var _computedVisibility : Boolean; public function get frustumCulling() : uint { return _frustumCulling; } public function set frustumCulling(value : uint) : void { _frustumCulling = value; testCulling(); } public function get insideFrustum() : Boolean { return _insideFrustum; } public function get computedVisibility() : Boolean { return frustumCulling == FrustumCulling.DISABLED || _computedVisibility; } public function MeshVisibilityController() { super(Mesh); initialize(); } private function initialize() : void { _boundingBox = new BoundingBox(Vector4.ZERO, Vector4.ONE); _boundingSphere = new BoundingSphere(Vector4.ZERO, 0.); _state = STATE_UNDEFINED; targetAdded.add(targetAddedHandler); targetRemoved.add(targetRemovedHandler); } private function targetAddedHandler(ctrl : MeshVisibilityController, target : Mesh) : void { if (_mesh != null) throw new Error(); _mesh = target; target.addedToScene.add(meshAddedToSceneHandler); target.removedFromScene.add(meshRemovedFromSceneHandler); if (target.root is Scene) meshAddedToSceneHandler(target, target.root as Scene); } private function targetRemovedHandler(ctrl : MeshVisibilityController, target : Mesh) : void { _mesh = null; target.addedToScene.remove(meshAddedToSceneHandler); target.removedFromScene.remove(meshRemovedFromSceneHandler); if (target.root is Scene) meshRemovedFromSceneHandler(target, target.root as Scene); } private function meshAddedToSceneHandler(mesh : Mesh, scene : Scene) : void { scene.bindings.addCallback('worldToScreen', worldToScreenChangedHandler); meshLocalToWorldChangedHandler(mesh.localToWorld); mesh.localToWorld.changed.add(meshLocalToWorldChangedHandler); mesh.visibilityChanged.add(visiblityChangedHandler); mesh.parent.computedVisibilityChanged.add(visiblityChangedHandler); mesh.removed.add(meshRemovedHandler); } private function meshRemovedHandler(mesh : Mesh, ancestor : Group) : void { if (!mesh.parent) ancestor.computedVisibilityChanged.remove(visiblityChangedHandler); } private function meshRemovedFromSceneHandler(mesh : Mesh, scene : Scene) : void { scene.bindings.removeCallback('worldToScreen', worldToScreenChangedHandler); mesh.localToWorld.changed.remove(meshLocalToWorldChangedHandler); mesh.visibilityChanged.remove(visiblityChangedHandler); mesh.removed.remove(meshRemovedHandler); } private function visiblityChangedHandler(node : ISceneNode, visibility : Boolean) : void { _computedVisibility = _mesh.visible && _mesh.parent.computedVisibility && _insideFrustum; _mesh.computedVisibilityChanged.execute(_mesh, _computedVisibility); } private function worldToScreenChangedHandler(bindings : DataBindings, propertyName : String, oldValue : Matrix4x4, newValue : Matrix4x4) : void { testCulling(); } private function meshLocalToWorldChangedHandler(transform : Matrix4x4) : void { var geom : Geometry = _mesh.geometry; var culling : uint = _frustumCulling; if (!geom.boundingBox || !geom.boundingSphere || culling == FrustumCulling.DISABLED) return ; if (culling & FrustumCulling.BOX) transform.transformRawVectors(geom.boundingBox._vertices, _boundingBox._vertices); if (culling & FrustumCulling.SPHERE) { var center : Vector4 = transform.transformVector(geom.boundingSphere.center); var scale : Vector4 = transform.deltaTransformVector(Vector4.ONE); var radius : Number = geom.boundingSphere.radius * Math.max( Math.abs(scale.x), Math.abs(scale.y), Math.abs(scale.z) ); _boundingSphere.update(center, radius); } testCulling(); } private function testCulling() : void { var culling : uint = _frustumCulling; if (culling != FrustumCulling.DISABLED && _mesh && _mesh.geometry.boundingBox && _mesh.visible) { var camera : AbstractCamera = (_mesh.root as Scene).activeCamera; if (!camera) return ; _lastTest = camera.cameraData.frustum.testBoundingVolume( _boundingSphere, _boundingBox, null, culling, _lastTest ); var inside : Boolean = _lastTest == -1; if (inside && _state != STATE_INSIDE) { _insideFrustum = true; _computedVisibility = _mesh.parent.computedVisibility && _mesh.visible; _mesh.computedVisibilityChanged.execute(_mesh, computedVisibility); _state = STATE_INSIDE; } else if (!inside && _state != STATE_OUTSIDE) { _insideFrustum = false; _computedVisibility = false; _mesh.computedVisibilityChanged.execute(_mesh, false); _state = STATE_OUTSIDE; } } } override public function clone() : AbstractController { return new MeshVisibilityController();; } } }
fix MeshVisibilityController.meshLocalToWorldChangedHandler() to return early when culling == FrustumCulling.DISABLED
fix MeshVisibilityController.meshLocalToWorldChangedHandler() to return early when culling == FrustumCulling.DISABLED
ActionScript
mit
aerys/minko-as3
fa1a15a0c9de9b8c56724730d418d4ceac487d01
frameworks/as/src/FlexJSUIClasses.as
frameworks/as/src/FlexJSUIClasses.as
//////////////////////////////////////////////////////////////////////////////// // // Licensed to the Apache Software Foundation (ASF) under one or more // contributor license agreements. See the NOTICE file distributed with // this work for additional information regarding copyright ownership. // The ASF licenses this file to You under the Apache License, Version 2.0 // (the "License"); you may not use this file except in compliance with // the License. You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // //////////////////////////////////////////////////////////////////////////////// package { /** * @private * This class is used to link additional classes into rpc.swc * beyond those that are found by dependecy analysis starting * from the classes specified in manifest.xml. */ internal class FlexJSUIClasses { import org.apache.flex.html.staticControls.beads.IButtonBead; IButtonBead; import org.apache.flex.html.staticControls.beads.TextButtonBead; TextButtonBead; import org.apache.flex.html.staticControls.beads.TextFieldBead; TextFieldBead; import org.apache.flex.html.staticControls.beads.TextInputBead; TextInputBead; import org.apache.flex.html.staticControls.beads.TextInputWithBorderBead; TextInputWithBorderBead; import org.apache.flex.html.staticControls.beads.TextAreaBead; TextAreaBead; import org.apache.flex.html.staticControls.beads.CheckBoxBead; CheckBoxBead; import org.apache.flex.html.staticControls.beads.RadioButtonBead; RadioButtonBead; import org.apache.flex.html.staticControls.beads.ComboBoxBead; ComboBoxBead; import org.apache.flex.html.staticControls.beads.models.TextModel; TextModel; import org.apache.flex.html.staticControls.beads.models.ComboBoxModel; ComboBoxModel; import org.apache.flex.html.staticControls.beads.models.ToggleButtonModel; ToggleButtonModel; import org.apache.flex.html.staticControls.beads.models.ValueToggleButtonModel; ValueToggleButtonModel; import org.apache.flex.html.staticControls.beads.models.ArraySelectionModel; ArraySelectionModel; } }
//////////////////////////////////////////////////////////////////////////////// // // Licensed to the Apache Software Foundation (ASF) under one or more // contributor license agreements. See the NOTICE file distributed with // this work for additional information regarding copyright ownership. // The ASF licenses this file to You under the Apache License, Version 2.0 // (the "License"); you may not use this file except in compliance with // the License. You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // //////////////////////////////////////////////////////////////////////////////// package { /** * @private * This class is used to link additional classes into rpc.swc * beyond those that are found by dependecy analysis starting * from the classes specified in manifest.xml. */ internal class FlexJSUIClasses { import org.apache.flex.html.staticControls.beads.IButtonBead; IButtonBead; import org.apache.flex.html.staticControls.beads.TextButtonBead; TextButtonBead; import org.apache.flex.html.staticControls.beads.TextFieldBead; TextFieldBead; import org.apache.flex.html.staticControls.beads.TextInputBead; TextInputBead; import org.apache.flex.html.staticControls.beads.TextInputWithBorderBead; TextInputWithBorderBead; import org.apache.flex.html.staticControls.beads.TextAreaBead; TextAreaBead; import org.apache.flex.html.staticControls.beads.CheckBoxBead; CheckBoxBead; import org.apache.flex.html.staticControls.beads.RadioButtonBead; RadioButtonBead; import org.apache.flex.html.staticControls.beads.ComboBoxBead; ComboBoxBead; import org.apache.flex.html.staticControls.beads.models.TextModel; TextModel; import org.apache.flex.html.staticControls.beads.models.ComboBoxModel; ComboBoxModel; import org.apache.flex.html.staticControls.beads.models.ToggleButtonModel; ToggleButtonModel; import org.apache.flex.html.staticControls.beads.models.ValueToggleButtonModel; ValueToggleButtonModel; import org.apache.flex.html.staticControls.beads.models.ArraySelectionModel; ArraySelectionModel; import org.apache.flex.events.CustomEvent; CustomEvent; import org.apache.flex.utils.Timer; Timer; } }
Add new classes to SWC
Add new classes to SWC
ActionScript
apache-2.0
greg-dove/flex-asjs,greg-dove/flex-asjs,greg-dove/flex-asjs,greg-dove/flex-asjs
bf673822f29fd4a36f6d1d858dafb09f844abccf
src/com/merlinds/miracle_tool/viewer/ViewerView.as
src/com/merlinds/miracle_tool/viewer/ViewerView.as
/** * User: MerlinDS * Date: 18.07.2014 * Time: 17:42 */ package com.merlinds.miracle_tool.viewer { import com.bit101.components.List; import com.bit101.components.Window; import com.merlinds.debug.log; import com.merlinds.miracle.Miracle; import com.merlinds.miracle.animations.AnimationHelper; import com.merlinds.miracle.display.MiracleDisplayObject; import com.merlinds.miracle.utils.Asset; import com.merlinds.miracle.utils.MafReader; import com.merlinds.miracle_tool.models.AppModel; import flash.display.Sprite; import flash.display.StageAlign; import flash.display.StageScaleMode; import flash.events.Event; import flash.filesystem.FileMode; import flash.filesystem.FileStream; import flash.utils.ByteArray; [SWF(backgroundColor="0x333333", frameRate=60)] public class ViewerView extends Sprite { private var _model:AppModel; private var _assets:Vector.<Asset>; private var _window:Window; private var _name:String; public function ViewerView(model:AppModel = null) { super(); _model = model; if(_model == null){ _model = new AppModel(); } this.addEventListener(Event.ADDED_TO_STAGE, this.initialize); } //============================================================================== //{region PUBLIC METHODS //} endregion PUBLIC METHODS =================================================== //============================================================================== //{region PRIVATE\PROTECTED METHODS private function initialize(event:Event):void { this.removeEventListener(event.type, this.initialize); this.stage.scaleMode = StageScaleMode.NO_SCALE; this.stage.align = StageAlign.TOP_LEFT; Miracle.start(this.stage, this.createHandler, true); } private function choseAnimation():void { //find animation asset and add all of animations to chose list var n:int = _assets.length; for(var i:int = 0; i < n; i++){ var asset:Asset = _assets[i]; if(asset.type == Asset.TIMELINE_TYPE){ //parse output _window = new Window(this, 0, 0, "Chose mesh"); var list:List = new List(_window, 0, 0, this.getAnimations(asset.output)); _window.x = this.stage.stageWidth - _window.width; list.addEventListener(Event.SELECT, this.selectAnimationHandler); } } } [Inline] private function getAnimations(bytes:ByteArray):Array { var result:Array = []; var reader:MafReader = new MafReader(); reader.execute(bytes); var animations:Vector.<AnimationHelper> = reader.animations; for each(var animation:AnimationHelper in animations){ result.push(animation.name); } return result; } //} endregion PRIVATE\PROTECTED METHODS ======================================== //============================================================================== //{region EVENTS HANDLERS private function createHandler(animation:Boolean = false):void { //TODO: Show view if it exit if(animation || _model.viewerInput == null){ _model.viewerInput = _model.lastFileDirection; _model.viewerInput.addEventListener(Event.SELECT, this.selectFileHandler); _model.viewerInput.browseForOpen("Open " + animation ? "Animation" : "Sprite" + "file that you want to view"); } } private function selectFileHandler(event:Event):void { _model.viewerInput.removeEventListener(event.type, this.selectFileHandler); _model.lastFileDirection = _model.viewerInput.parent; var byteArray:ByteArray = new ByteArray(); var stream:FileStream = new FileStream(); stream.open(_model.viewerInput, FileMode.READ); stream.readBytes(byteArray); stream.close(); //parse if(_assets == null)_assets = new <Asset>[]; var asset:Asset = new Asset(_model.viewerInput.name, byteArray); if(asset.type == Asset.TIMELINE_TYPE){ _name = asset.name; } _assets.push(asset); if(_assets.length > 1){ this.choseAnimation(); Miracle.createScene(_assets, 1); Miracle.resume(); }else{ this.createHandler(true); } } private function selectAnimationHandler(event:Event):void { var list:List = event.target as List; //add animation to miracle var animation:String = list.selectedItem.toString(); log(this, "selectAnimationHandler", animation); Miracle.currentScene.createAnimation(_name, _name + "." +animation) .addEventListener(Event.ADDED_TO_STAGE, this.imageAddedToStage); } private function imageAddedToStage(event:Event):void { var target:MiracleDisplayObject = event.target as MiracleDisplayObject; target.moveTO( this.stage.stageWidth - target.width >> 1, this.stage.stageHeight - target.height >> 1 ); } //} endregion EVENTS HANDLERS ================================================== //============================================================================== //{region GETTERS/SETTERS //} endregion GETTERS/SETTERS ================================================== } }
/** * User: MerlinDS * Date: 18.07.2014 * Time: 17:42 */ package com.merlinds.miracle_tool.viewer { import com.bit101.components.List; import com.bit101.components.Window; import com.merlinds.debug.log; import com.merlinds.miracle.Miracle; import com.merlinds.miracle.animations.AnimationHelper; import com.merlinds.miracle.display.MiracleDisplayObject; import com.merlinds.miracle.utils.Asset; import com.merlinds.miracle.utils.MafReader; import com.merlinds.miracle_tool.models.AppModel; import flash.display.Sprite; import flash.display.StageAlign; import flash.display.StageScaleMode; import flash.events.Event; import flash.filesystem.FileMode; import flash.filesystem.FileStream; import flash.html.script.Package; import flash.utils.ByteArray; [SWF(backgroundColor="0x333333", frameRate=60)] public class ViewerView extends Sprite { private var _model:AppModel; private var _assets:Vector.<Asset>; private var _window:Window; private var _name:String; private var _current:MiracleDisplayObject; public function ViewerView(model:AppModel = null) { super(); _model = model; if(_model == null){ _model = new AppModel(); } this.addEventListener(Event.ADDED_TO_STAGE, this.initialize); } //============================================================================== //{region PUBLIC METHODS //} endregion PUBLIC METHODS =================================================== //============================================================================== //{region PRIVATE\PROTECTED METHODS private function initialize(event:Event):void { this.removeEventListener(event.type, this.initialize); this.stage.scaleMode = StageScaleMode.NO_SCALE; this.stage.align = StageAlign.TOP_LEFT; Miracle.start(this.stage, this.createHandler, true); } private function choseAnimation():void { //find animation asset and add all of animations to chose list var n:int = _assets.length; for(var i:int = 0; i < n; i++){ var asset:Asset = _assets[i]; if(asset.type == Asset.TIMELINE_TYPE){ //parse output _window = new Window(this, 0, 0, "Chose animation"); var list:List = new List(_window, 0, 0, this.getAnimations(asset.output)); _window.x = this.stage.stageWidth - _window.width; list.addEventListener(Event.SELECT, this.selectAnimationHandler); } } var w2:Window = new Window(this, _window.x, _window.y + _window.height + 10, "FPS"); list = new List(w2, 0, 0, [1, 5, 16, 24, 30, 35, 40, 60]); w2.height = 120; list.addEventListener(Event.SELECT, this.selectFpsHandler); } [Inline] private function getAnimations(bytes:ByteArray):Array { var result:Array = []; var reader:MafReader = new MafReader(); reader.execute(bytes); var animations:Vector.<AnimationHelper> = reader.animations; for each(var animation:AnimationHelper in animations){ result.push(animation.name); } return result; } //} endregion PRIVATE\PROTECTED METHODS ======================================== //============================================================================== //{region EVENTS HANDLERS private function createHandler(animation:Boolean = false):void { //TODO: Show view if it exit if(animation || _model.viewerInput == null){ _model.viewerInput = _model.lastFileDirection; _model.viewerInput.addEventListener(Event.SELECT, this.selectFileHandler); _model.viewerInput.browseForOpen("Open " + animation ? "Animation" : "Sprite" + "file that you want to view"); } } private function selectFileHandler(event:Event):void { _model.viewerInput.removeEventListener(event.type, this.selectFileHandler); _model.lastFileDirection = _model.viewerInput.parent; var byteArray:ByteArray = new ByteArray(); var stream:FileStream = new FileStream(); stream.open(_model.viewerInput, FileMode.READ); stream.readBytes(byteArray); stream.close(); //parse if(_assets == null)_assets = new <Asset>[]; var asset:Asset = new Asset(_model.viewerInput.name, byteArray); if(asset.type == Asset.TIMELINE_TYPE){ _name = asset.name; } _assets.push(asset); if(_assets.length > 1){ this.choseAnimation(); Miracle.createScene(_assets, 1); Miracle.resume(); }else{ this.createHandler(true); } } private function selectAnimationHandler(event:Event):void { var list:List = event.target as List; //add animation to miracle var animation:String = list.selectedItem.toString(); log(this, "selectAnimationHandler", animation); Miracle.currentScene.createAnimation(_name, _name + "." + animation, 60) .addEventListener(Event.ADDED_TO_STAGE, this.imageAddedToStage); } private function imageAddedToStage(event:Event):void { var target:MiracleDisplayObject = event.target as MiracleDisplayObject; target.moveTO( 300,300 /*this.stage.stageWidth - target.width >> 1, this.stage.stageHeight - target.height >> 1*/ ); _current = target; } private function selectFpsHandler(event:Event):void { var list:List = event.target as List; //add animation to miracle if(_current != null){ _current.fps = int(list.selectedItem); } } //} endregion EVENTS HANDLERS ================================================== //============================================================================== //{region GETTERS/SETTERS //} endregion GETTERS/SETTERS ================================================== } }
add fps changer
add fps changer
ActionScript
mit
MerlinDS/miracle_tool
2414f176c21cb33be40d08955b11169c637f5cb2
src/aerys/minko/scene/controller/debug/BonesDebugController.as
src/aerys/minko/scene/controller/debug/BonesDebugController.as
package aerys.minko.scene.controller.debug { import aerys.minko.render.geometry.primitive.CubeGeometry; import aerys.minko.render.material.Material; import aerys.minko.render.material.basic.BasicMaterial; import aerys.minko.scene.controller.AbstractController; import aerys.minko.scene.controller.mesh.skinning.SkinningController; import aerys.minko.scene.node.Group; import aerys.minko.scene.node.Mesh; import aerys.minko.type.enum.DepthTest; import aerys.minko.type.math.Vector4; public final class BonesDebugController extends AbstractController { private var _material : Material; public function BonesDebugController(bonesMaterial : Material = null) { super(Mesh); initialize(bonesMaterial); } private function initialize(bonesMaterial : Material) : void { _material = bonesMaterial; if (!_material) { var bonesBasicMaterial : BasicMaterial = new BasicMaterial(); bonesBasicMaterial.diffuseColor = 0x00ff00ff; bonesBasicMaterial.depthWriteEnabled = false; bonesBasicMaterial.depthTest = DepthTest.ALWAYS; _material = bonesBasicMaterial; } targetAdded.add(targetAddedHandler); targetRemoved.add(targetRemovedHandler); } private function targetAddedHandler(ctrl : AbstractController, target : Mesh) : void { var skinningCtrl : SkinningController = target.getControllersByType(SkinningController)[0] as SkinningController; for each (var joint : Group in skinningCtrl.joints) addBonesMeshes(joint); } private function targetRemovedHandler(ctrl : AbstractController, target : Mesh) : void { var skinningCtrl : SkinningController = target.getControllersByType(SkinningController)[0] as SkinningController; for each (var joint : Group in skinningCtrl.joints) joint.getChildByName('__bone__').parent = null; } private function addBonesMeshes(joint : Group) : void { if (joint.getChildByName('__bone__')) return ; var numChildren : uint = joint.numChildren; for (var i : uint = 0; i < numChildren; ++i) { var child : Group = joint.getChildAt(i) as Group; if (child != null) { var nextJointPosition : Vector4 = child.transform.transformVector( Vector4.ZERO ); var boneLength : Number = nextJointPosition.length; if (boneLength != 0.) { var boneMesh : Mesh = new Mesh( CubeGeometry.cubeGeometry, _material, '__bone__' ); boneMesh.transform .lookAt(nextJointPosition) .prependTranslation(0, 0, boneLength * .5) .prependScale(.02, .02, boneLength); joint.addChild(boneMesh); } } } } } }
package aerys.minko.scene.controller.debug { import aerys.minko.render.geometry.primitive.CubeGeometry; import aerys.minko.render.material.Material; import aerys.minko.render.material.basic.BasicMaterial; import aerys.minko.scene.controller.AbstractController; import aerys.minko.scene.controller.mesh.skinning.SkinningController; import aerys.minko.scene.node.Group; import aerys.minko.scene.node.Mesh; import aerys.minko.type.enum.DepthTest; import aerys.minko.type.math.Vector4; public final class BonesDebugController extends AbstractController { private var _bonesThickness : Number; private var _material : Material; public function BonesDebugController(bonesThickness : Number = 0.02, bonesMaterial : Material = null) { super(Mesh); initialize(bonesThickness, bonesMaterial); } private function initialize(bonesThickness : Number, bonesMaterial : Material) : void { _bonesThickness = bonesThickness; _material = bonesMaterial; if (!_material) { var bonesBasicMaterial : BasicMaterial = new BasicMaterial(); bonesBasicMaterial.diffuseColor = 0x00ff00ff; bonesBasicMaterial.depthWriteEnabled = false; bonesBasicMaterial.depthTest = DepthTest.ALWAYS; _material = bonesBasicMaterial; } targetAdded.add(targetAddedHandler); targetRemoved.add(targetRemovedHandler); } private function targetAddedHandler(ctrl : AbstractController, target : Mesh) : void { var skinningCtrl : SkinningController = target.getControllersByType(SkinningController)[0] as SkinningController; for each (var joint : Group in skinningCtrl.joints) addBonesMeshes(joint); } private function targetRemovedHandler(ctrl : AbstractController, target : Mesh) : void { var skinningCtrl : SkinningController = target.getControllersByType(SkinningController)[0] as SkinningController; for each (var joint : Group in skinningCtrl.joints) joint.getChildByName('__bone__').parent = null; } private function addBonesMeshes(joint : Group) : void { if (joint.getChildByName('__bone__')) return ; var numChildren : uint = joint.numChildren; for (var i : uint = 0; i < numChildren; ++i) { var child : Group = joint.getChildAt(i) as Group; if (child != null) { var nextJointPosition : Vector4 = child.transform.transformVector( Vector4.ZERO ); var boneLength : Number = nextJointPosition.length; if (boneLength != 0.) { var boneMesh : Mesh = new Mesh( CubeGeometry.cubeGeometry, _material, '__bone__' ); boneMesh.transform .lookAt(nextJointPosition) .prependTranslation(0, 0, boneLength * .5) .prependScale(_bonesThickness, _bonesThickness, boneLength); joint.addChild(boneMesh); } } } } } }
add customizable thickness for the bones debug meshes
add customizable thickness for the bones debug meshes
ActionScript
mit
aerys/minko-as3
078ba0e5dcf840575199a1c213a8756cbebdffda
src/aerys/minko/type/Signal.as
src/aerys/minko/type/Signal.as
package aerys.minko.type { public final class Signal { private var _name : String = null; private var _callbacks : Array = []; private var _numCallbacks : uint = 0; private var _executed : Boolean = false; private var _numAdded : uint = 0; private var _toAdd : Array = null; private var _numRemoved : uint = 0; private var _toRemove : Array = null; public function get numCallbacks() : uint { return _numCallbacks; } public function Signal(name : String) { _name = name; } public function add(callback : Function) : void { if (_callbacks.indexOf(callback) >= 0) throw new Error('The same callback cannot be adde twice.'); if (_executed) { if (_toAdd) _toAdd.push(callback); else _toAdd = [callback]; ++_numAdded; return ; } _callbacks[_numCallbacks] = callback; ++_numCallbacks; } public function remove(callback : Function) : void { var index : int = _callbacks.indexOf(callback); if (index < 0) throw new Error('This callback does not exist.'); if (_executed) { if (_toRemove) _toRemove.push(callback); else _toRemove = [callback]; ++_numRemoved; return ; } --_numCallbacks; _callbacks[index] = _callbacks[_numCallbacks]; _callbacks.length = _numCallbacks; } public function hasCallback(callback : Function) : Boolean { return _callbacks.indexOf(callback) >= 0; } public function execute(...params) : void { if (_numCallbacks) { _executed = true; for (var i : uint = 0; i < _numCallbacks; ++i) (_callbacks[i] as Function).apply(null, params); _executed = false; for (i = 0; i < _numAdded; ++i) add(_toAdd[i]); _numAdded = 0; _toAdd = null; for (i = 0; i < _numRemoved; ++i) remove(_toRemove[i]); _numRemoved = 0; _toRemove = null; } } } }
package aerys.minko.type { public final class Signal { private var _name : String = null; private var _callbacks : Array = []; private var _numCallbacks : uint = 0; private var _executed : Boolean = false; private var _numAdded : uint = 0; private var _toAdd : Array = null; private var _numRemoved : uint = 0; private var _toRemove : Array = null; public function get numCallbacks() : uint { return _numCallbacks; } public function Signal(name : String) { _name = name; } public function add(callback : Function) : void { if (_callbacks.indexOf(callback) >= 0) throw new Error('The same callback cannot be added twice.'); if (_executed) { if (_toAdd) _toAdd.push(callback); else _toAdd = [callback]; ++_numAdded; return ; } _callbacks[_numCallbacks] = callback; ++_numCallbacks; } public function remove(callback : Function) : void { var index : int = _callbacks.indexOf(callback); if (index < 0) throw new Error('This callback does not exist.'); if (_executed) { if (_toRemove) _toRemove.push(callback); else _toRemove = [callback]; ++_numRemoved; return ; } --_numCallbacks; _callbacks[index] = _callbacks[_numCallbacks]; _callbacks.length = _numCallbacks; } public function hasCallback(callback : Function) : Boolean { return _callbacks.indexOf(callback) >= 0; } public function execute(...params) : void { if (_numCallbacks) { _executed = true; for (var i : uint = 0; i < _numCallbacks; ++i) (_callbacks[i] as Function).apply(null, params); _executed = false; for (i = 0; i < _numAdded; ++i) add(_toAdd[i]); _numAdded = 0; _toAdd = null; for (i = 0; i < _numRemoved; ++i) remove(_toRemove[i]); _numRemoved = 0; _toRemove = null; } } } }
fix typo
fix typo
ActionScript
mit
aerys/minko-as3
2d7e808eb5ddaa550fff0b49eb1a927597149097
src/aerys/minko/type/Signal.as
src/aerys/minko/type/Signal.as
package aerys.minko.type { public final class Signal { private var _name : String; private var _enabled : Boolean; private var _disableWhenNoCallbacks : Boolean; private var _callbacks : Vector.<Function>; private var _numCallbacks : uint; private var _executed : Boolean; private var _numAdded : uint; private var _toAdd : Vector.<Function>; private var _numRemoved : uint; private var _toRemove : Vector.<Function>; public function get enabled() : Boolean { return _enabled; } public function set enabled(value : Boolean) : void { _enabled = value; } public function get numCallbacks() : uint { return _numCallbacks; } public function Signal(name : String, enabled : Boolean = true, disableWhenNoCallbacks : Boolean = false) { _name = name; _enabled = enabled; _disableWhenNoCallbacks = disableWhenNoCallbacks; _callbacks = new <Function>[]; } public function add(callback : Function) : void { if (_callbacks.indexOf(callback) >= 0) { var removeIndex : int = _toRemove ? _toRemove.indexOf(callback) : -1; // if that callback is in the temp. remove list, we simply remove it from this list // instead of removing/adding it all over again if (removeIndex >= 0) { --_numRemoved; _toRemove[removeIndex] = _toRemove[_numRemoved]; _toRemove.length = _numRemoved; return; } else throw new Error('The same callback cannot be added twice.'); } if (_executed) { if (_toAdd) _toAdd.push(callback); else _toAdd = new <Function>[callback]; ++_numAdded; return ; } _callbacks[_numCallbacks] = callback; ++_numCallbacks; if (_numCallbacks == 1 && _disableWhenNoCallbacks) _enabled = true; } public function remove(callback : Function) : void { var index : int = _callbacks.indexOf(callback); if (index < 0) { var addIndex : int = _toAdd ? _toAdd.indexOf(callback) : -1; // if that callback is in the temp. add list, we simply remove it from this list // instead of adding/removing it all over again if (addIndex >= 0) { --_numAdded; _toAdd[addIndex] = _toAdd[_numAdded]; _toAdd.length = _numAdded; } else throw new Error('This callback does not exist.'); } if (_executed) { if (_toRemove) _toRemove.push(callback); else _toRemove = new <Function>[callback]; ++_numRemoved; return ; } --_numCallbacks; _callbacks[index] = _callbacks[_numCallbacks]; _callbacks.length = _numCallbacks; if (!_numCallbacks && _disableWhenNoCallbacks) _enabled = false; } public function hasCallback(callback : Function) : Boolean { return _callbacks.indexOf(callback) >= 0; } public function execute(...params) : void { if (_numCallbacks && _enabled) { _executed = true; for (var i : uint = 0; i < _numCallbacks; ++i) _callbacks[i].apply(null, params); _executed = false; for (i = 0; i < _numAdded; ++i) add(_toAdd[i]); _numAdded = 0; _toAdd = null; for (i = 0; i < _numRemoved; ++i) remove(_toRemove[i]); _numRemoved = 0; _toRemove = null; } } } }
package aerys.minko.type { public final class Signal { private var _name : String; private var _enabled : Boolean; private var _disableWhenNoCallbacks : Boolean; private var _callbacks : Vector.<Function>; private var _numCallbacks : uint; private var _executed : Boolean; private var _numAdded : uint; private var _toAdd : Vector.<Function>; private var _numRemoved : uint; private var _toRemove : Vector.<Function>; public function get enabled() : Boolean { return _enabled; } public function set enabled(value : Boolean) : void { _enabled = value; } public function get numCallbacks() : uint { return _numCallbacks; } public function Signal(name : String, enabled : Boolean = true, disableWhenNoCallbacks : Boolean = false) { _name = name; _enabled = enabled; _disableWhenNoCallbacks = disableWhenNoCallbacks; } public function add(callback : Function) : void { if (_callbacks && _callbacks.indexOf(callback) >= 0) { var removeIndex : int = _toRemove ? _toRemove.indexOf(callback) : -1; // if that callback is in the temp. remove list, we simply remove it from this list // instead of removing/adding it all over again if (removeIndex >= 0) { --_numRemoved; _toRemove[removeIndex] = _toRemove[_numRemoved]; _toRemove.length = _numRemoved; return; } else throw new Error('The same callback cannot be added twice.'); } if (_executed) { if (_toAdd) _toAdd.push(callback); else _toAdd = new <Function>[callback]; ++_numAdded; return ; } if (_callbacks) _callbacks[_numCallbacks] = callback; else _callbacks = new <Function>[callback]; ++_numCallbacks; if (_numCallbacks == 1 && _disableWhenNoCallbacks) _enabled = true; } public function remove(callback : Function) : void { var index : int = (_callbacks ? _callbacks.indexOf(callback) : -1); if (index < 0) { var addIndex : int = _toAdd ? _toAdd.indexOf(callback) : -1; // if that callback is in the temp. add list, we simply remove it from this list // instead of adding/removing it all over again if (addIndex >= 0) { --_numAdded; _toAdd[addIndex] = _toAdd[_numAdded]; _toAdd.length = _numAdded; } else throw new Error('This callback does not exist.'); } if (_executed) { if (_toRemove) _toRemove.push(callback); else _toRemove = new <Function>[callback]; ++_numRemoved; return ; } --_numCallbacks; _callbacks[index] = _callbacks[_numCallbacks]; _callbacks.length = _numCallbacks; if (!_numCallbacks && _disableWhenNoCallbacks) _enabled = false; } public function hasCallback(callback : Function) : Boolean { return _callbacks && _callbacks.indexOf(callback) >= 0; } public function execute(...params) : void { if (_numCallbacks && _enabled) { _executed = true; for (var i : uint = 0; i < _numCallbacks; ++i) _callbacks[i].apply(null, params); _executed = false; for (i = 0; i < _numAdded; ++i) add(_toAdd[i]); _numAdded = 0; _toAdd = null; for (i = 0; i < _numRemoved; ++i) remove(_toRemove[i]); _numRemoved = 0; _toRemove = null; } } } }
Update Signal.as
Update Signal.as
ActionScript
mit
aerys/minko-as3
759c3bcd81208b670c0e862b7fb481b0f126efd1
actionscript/src/com/sticksports/nativeExtensions/gameCenter/GameCenter.as
actionscript/src/com/sticksports/nativeExtensions/gameCenter/GameCenter.as
package com.sticksports.nativeExtensions.gameCenter { import com.sticksports.nativeExtensions.gameCenter.signals.GCSignal0; import com.sticksports.nativeExtensions.gameCenter.signals.GCSignal1; import flash.display.BitmapData; import flash.events.StatusEvent; import flash.external.ExtensionContext; public class GameCenter { public static var localPlayerAuthenticated : GCSignal0 = new GCSignal0(); public static var localPlayerNotAuthenticated : GCSignal0 = new GCSignal0(); public static var localPlayerFriendsLoadComplete : GCSignal1 = new GCSignal1( Array ); public static var localPlayerFriendsLoadFailed : GCSignal0 = new GCSignal0(); public static var leaderboardLoadComplete : GCSignal1 = new GCSignal1( GCLeaderboard ); public static var leaderboardLoadFailed : GCSignal0 = new GCSignal0(); public static var localPlayerScoreLoadComplete : GCSignal1 = new GCSignal1( GCLeaderboard ); public static var localPlayerScoreLoadFailed : GCSignal0 = new GCSignal0(); public static var localPlayerScoreReported : GCSignal0 = new GCSignal0(); public static var localPlayerScoreReportFailed : GCSignal0 = new GCSignal0(); public static var localPlayerAchievementReported : GCSignal0 = new GCSignal0(); public static var localPlayerAchievementReportFailed : GCSignal0 = new GCSignal0(); public static var achievementsLoadComplete : GCSignal1 = new GCSignal1( Vector ); public static var achievementsLoadFailed : GCSignal0 = new GCSignal0(); public static var gameCenterViewRemoved : GCSignal0 = new GCSignal0(); private static var _loadPlayerPhotoCompleteSignals:Object = {}; private static var _loadPlayerPhotoFailedSignals:Object = {}; private static var _loadingPlayerPhotos:Object = {}; public static var isAuthenticating : Boolean; private static var _isSupported : Boolean; private static var _isSupportedTested : Boolean; private static var _isAuthenticated : Boolean; private static var _isAuthenticatedTested : Boolean; private static var _localPlayer : GCLocalPlayer; private static var _localPlayerTested : Boolean; private static var extensionContext : ExtensionContext = null; private static var initialised : Boolean = false; /** * Initialise the extension */ public static function init() : void { if ( !initialised ) { initialised = true; extensionContext = ExtensionContext.createExtensionContext( "com.sticksports.nativeExtensions.GameCenter", null ); extensionContext.addEventListener( StatusEvent.STATUS, handleStatusEvent ); } } private static function handleStatusEvent( event : StatusEvent ) : void { //trace( "internal event", event.level ); switch( event.level ) { case InternalMessages.localPlayerAuthenticated : isAuthenticating = false; _isAuthenticated = true; _isAuthenticatedTested = true; _localPlayerTested = false; localPlayerAuthenticated.dispatch(); break; case InternalMessages.localPlayerNotAuthenticated : isAuthenticating = false; _isAuthenticated = false; _isAuthenticatedTested = true; _localPlayerTested = false; localPlayerNotAuthenticated.dispatch(); break; case InternalMessages.notAuthenticated : throw new Error( InternalMessages.notAuthenticatedError ); break; case InternalMessages.scoreReported : localPlayerScoreReported.dispatch(); break; case InternalMessages.scoreNotReported : localPlayerScoreReportFailed.dispatch(); break; case InternalMessages.achievementReported : localPlayerAchievementReported.dispatch(); break; case InternalMessages.achievementNotReported : localPlayerAchievementReportFailed.dispatch(); break; case InternalMessages.loadFriendsComplete : var friends : Array = getReturnedPlayers( event.code ); if( friends ) { localPlayerFriendsLoadComplete.dispatch( friends ); } else { localPlayerFriendsLoadFailed.dispatch(); } break; case InternalMessages.loadFriendsFailed : localPlayerFriendsLoadFailed.dispatch(); break; case InternalMessages.loadLocalPlayerScoreComplete : var score : GCLeaderboard = getReturnedLocalPlayerScore( event.code ); if( score ) { localPlayerScoreLoadComplete.dispatch( score ); } else { localPlayerScoreLoadFailed.dispatch(); } break; case InternalMessages.loadLocalPlayerScoreFailed : localPlayerScoreLoadFailed.dispatch(); break; case InternalMessages.gameCenterViewRemoved : gameCenterViewRemoved.dispatch(); break; case InternalMessages.loadLeaderboardComplete : var leaderboard : GCLeaderboard = getStoredLeaderboard( event.code ); if( leaderboard ) { leaderboardLoadComplete.dispatch( leaderboard ); } else { leaderboardLoadFailed.dispatch(); } break; case InternalMessages.loadLeaderboardFailed : leaderboardLoadFailed.dispatch(); break; case InternalMessages.loadAchievementsComplete : var achievements : Vector.<GCAchievement> = getStoredAchievements( event.code ); if( achievements ) { achievementsLoadComplete.dispatch( achievements ); } else { achievementsLoadFailed.dispatch(); } break; case InternalMessages.loadAchievementsFailed : achievementsLoadFailed.dispatch(); break; case InternalMessages.loadPlayerPhotoComplete: onLoadPlayerPhotoComplete(event.code); break; case InternalMessages.loadPlayerPhotoFailed: onLoadPlayerPhotoFailed(event.code); break; } } /** * Is the extension supported */ public static function get isSupported() : Boolean { if( !_isSupportedTested ) { _isSupportedTested = true; init(); _isSupported = extensionContext.call( NativeMethods.isSupported ) as Boolean; } return _isSupported; } private static function assertIsSupported() : void { if( !isSupported ) { throw new Error( InternalMessages.notSupportedError ); } } /** * Authenticate the local player */ public static function authenticateLocalPlayer() : void { assertIsSupported(); isAuthenticating = true; extensionContext.call( NativeMethods.authenticateLocalPlayer ); } /** * Is the local player authenticated */ public static function get isAuthenticated() : Boolean { return _isAuthenticated; } private static function assertIsAuthenticatedTested() : void { assertIsSupported(); if( !_isAuthenticatedTested ) { throw new Error( InternalMessages.authenticationNotAttempted ); } } private static function assertIsAuthenticated() : void { assertIsAuthenticatedTested(); if( !_isAuthenticated ) { throw new Error( InternalMessages.notAuthenticatedError ); } } /** * Authenticate the local player */ public static function get localPlayer() : GCLocalPlayer { assertIsAuthenticatedTested(); if( _isAuthenticated && !_localPlayerTested ) { _localPlayer = extensionContext.call( NativeMethods.getLocalPlayer ) as GCLocalPlayer; } return _localPlayer; } /** * Report a score to Game Center */ public static function reportScore( category : String, value : int ) : void { assertIsAuthenticated(); if( localPlayer ) { extensionContext.call( NativeMethods.reportScore, category, value ); } } /** * Report a achievement to Game Center */ public static function reportAchievement( category : String, value : Number, banner : Boolean = false ) : void { assertIsAuthenticated(); if( localPlayer ) { extensionContext.call( NativeMethods.reportAchievement, category, value, banner ); } } public static function showStandardLeaderboard( category : String = "", timeScope : int = -1 ) : void { assertIsAuthenticated(); if( localPlayer ) { if( category ) { if( timeScope != -1 ) { extensionContext.call( NativeMethods.showStandardLeaderboardWithCategoryAndTimescope, category, timeScope ); } else { extensionContext.call( NativeMethods.showStandardLeaderboardWithCategory, category ); } } else if( timeScope != -1 ) { extensionContext.call( NativeMethods.showStandardLeaderboardWithTimescope, timeScope ); } else { extensionContext.call( NativeMethods.showStandardLeaderboard ); } } } public static function showStandardAchievements() : void { assertIsAuthenticated(); if( localPlayer ) { extensionContext.call( NativeMethods.showStandardAchievements ); } } public static function getLocalPlayerFriends() : void { assertIsAuthenticated(); if( localPlayer ) { extensionContext.call( NativeMethods.getLocalPlayerFriends ); } } public static function getLocalPlayerScore( category : String, playerScope : int = 0, timeScope : int = 2 ) : void { assertIsAuthenticated(); if( localPlayer ) { extensionContext.call( NativeMethods.getLocalPlayerScore, category, playerScope, timeScope ); } } public static function getPlayerPhoto(id:String, bmd:BitmapData, successCB:Function, errorCB:Function):void { assertIsAuthenticated(); if( localPlayer ) { if(_loadingPlayerPhotos[id]) { return; } addLoadPlayerPhotoCompleteSignal(id, successCB); addLoadPlayerPhotoFailedSignal(id, errorCB); extensionContext.call( NativeMethods.getPlayerPhoto, id ); _loadingPlayerPhotos[id] = bmd; } } public static function addLoadPlayerPhotoCompleteSignal( id:String, cb:Function ):void { var sig:GCSignal1 = _loadPlayerPhotoCompleteSignals[id]; if(!sig) { sig = new GCSignal1( BitmapData ); _loadPlayerPhotoCompleteSignals[id] = sig; } sig.addOnce(cb); } public static function addLoadPlayerPhotoFailedSignal( id:String, cb:Function ):void { var sig:GCSignal0 = _loadPlayerPhotoFailedSignals[id]; if(!sig) { sig = new GCSignal0(); _loadPlayerPhotoFailedSignals[id] = sig; } sig.addOnce(cb); } private static function onLoadPlayerPhotoComplete( id:String ):void { if(_loadingPlayerPhotos[id] && _loadPlayerPhotoCompleteSignals[id]) { var loadingPhoto:BitmapData = _loadingPlayerPhotos[id]; try { var ret:Boolean = getStoredPlayerPhoto(id, loadingPhoto); if(true) { // XXX why isn't the ANE returning true? _loadPlayerPhotoCompleteSignals[id].dispatch(loadingPhoto); } else { _loadPlayerPhotoFailedSignals[id].dispatch(); } } catch (e:Error) { _loadPlayerPhotoFailedSignals[id].dispatch(); } } cleanupLoadingPhoto(id); } private static function onLoadPlayerPhotoFailed( id:String ):void { if(_loadPlayerPhotoFailedSignals[id]) { _loadPlayerPhotoFailedSignals[id].dispatch(); } cleanupLoadingPhoto(id); } private static function cleanupLoadingPhoto( id:String ):void { if(_loadPlayerPhotoCompleteSignals[id]) { _loadPlayerPhotoCompleteSignals[id].removeAll(); delete _loadPlayerPhotoCompleteSignals[id]; } if(_loadPlayerPhotoFailedSignals[id]) { _loadPlayerPhotoFailedSignals[id].removeAll(); delete _loadPlayerPhotoFailedSignals[id]; } delete _loadingPlayerPhotos[id]; } public static function getLeaderboard( category : String, playerScope : int = 0, timeScope : int = 2, rangeStart : int = 1, rangeLength : int = 25 ) : void { assertIsAuthenticated(); if( localPlayer ) { extensionContext.call( NativeMethods.getLeaderboard, category, playerScope, timeScope, rangeStart, rangeLength ); } } public static function getAchievements() : void { assertIsAuthenticated(); if( localPlayer ) { extensionContext.call( NativeMethods.getAchievements ); } } private static function getStoredPlayerPhoto(key:String, inBMD:BitmapData) : void { extensionContext.call( NativeMethods.getStoredPlayerPhoto, key, inBMD ); } private static function getStoredLeaderboard( key : String ) : GCLeaderboard { return extensionContext.call( NativeMethods.getStoredLeaderboard, key ) as GCLeaderboard; } private static function getStoredAchievements( key : String ) : Vector.<GCAchievement> { return extensionContext.call( NativeMethods.getStoredAchievements, key ) as Vector.<GCAchievement>; } private static function getReturnedLocalPlayerScore( key : String ) : GCLeaderboard { return extensionContext.call( NativeMethods.getStoredLocalPlayerScore, key ) as GCLeaderboard; } private static function getReturnedPlayers( key : String ) : Array { return extensionContext.call( NativeMethods.getStoredPlayers, key ) as Array; } /** * Clean up the extension - only if you no longer need it or want to free memory. All listeners will be removed. */ public static function dispose() : void { if ( extensionContext ) { extensionContext.dispose(); extensionContext = null; } localPlayerAuthenticated.removeAll(); localPlayerNotAuthenticated.removeAll(); localPlayerFriendsLoadComplete.removeAll(); localPlayerFriendsLoadFailed.removeAll(); leaderboardLoadComplete.removeAll(); leaderboardLoadFailed.removeAll(); achievementsLoadComplete.removeAll(); achievementsLoadFailed.removeAll(); localPlayerScoreLoadComplete.removeAll(); localPlayerScoreLoadFailed.removeAll(); localPlayerScoreReported.removeAll(); localPlayerScoreReportFailed.removeAll(); localPlayerAchievementReported.removeAll(); localPlayerAchievementReportFailed.removeAll(); gameCenterViewRemoved.removeAll(); for (var k:String in _loadPlayerPhotoCompleteSignals) { _loadPlayerPhotoCompleteSignals[k].removeAll(); delete _loadPlayerPhotoCompleteSignals[k]; } for (k in _loadPlayerPhotoFailedSignals) { _loadPlayerPhotoFailedSignals[k].removeAll(); delete _loadPlayerPhotoFailedSignals[k]; } initialised = false; } } }
package com.sticksports.nativeExtensions.gameCenter { import com.sticksports.nativeExtensions.gameCenter.signals.GCSignal0; import com.sticksports.nativeExtensions.gameCenter.signals.GCSignal1; import flash.display.BitmapData; import flash.events.StatusEvent; import flash.external.ExtensionContext; public class GameCenter { public static var localPlayerAuthenticated : GCSignal0 = new GCSignal0(); public static var localPlayerNotAuthenticated : GCSignal0 = new GCSignal0(); public static var localPlayerFriendsLoadComplete : GCSignal1 = new GCSignal1( Array ); public static var localPlayerFriendsLoadFailed : GCSignal0 = new GCSignal0(); public static var leaderboardLoadComplete : GCSignal1 = new GCSignal1( GCLeaderboard ); public static var leaderboardLoadFailed : GCSignal0 = new GCSignal0(); public static var localPlayerScoreLoadComplete : GCSignal1 = new GCSignal1( GCLeaderboard ); public static var localPlayerScoreLoadFailed : GCSignal0 = new GCSignal0(); public static var localPlayerScoreReported : GCSignal0 = new GCSignal0(); public static var localPlayerScoreReportFailed : GCSignal0 = new GCSignal0(); public static var localPlayerAchievementReported : GCSignal0 = new GCSignal0(); public static var localPlayerAchievementReportFailed : GCSignal0 = new GCSignal0(); public static var achievementsLoadComplete : GCSignal1 = new GCSignal1( Vector ); public static var achievementsLoadFailed : GCSignal0 = new GCSignal0(); public static var gameCenterViewRemoved : GCSignal0 = new GCSignal0(); private static var _loadPlayerPhotoCompleteSignals:Object = {}; private static var _loadPlayerPhotoFailedSignals:Object = {}; private static var _loadingPlayerPhotos:Object = {}; public static var isAuthenticating : Boolean; private static var _isSupported : Boolean; private static var _isSupportedTested : Boolean; private static var _isAuthenticated : Boolean; private static var _isAuthenticatedTested : Boolean; private static var _localPlayer : GCLocalPlayer; private static var _localPlayerTested : Boolean; private static var extensionContext : ExtensionContext = null; private static var initialised : Boolean = false; /** * Initialise the extension */ public static function init() : void { if ( !initialised ) { initialised = true; extensionContext = ExtensionContext.createExtensionContext( "com.sticksports.nativeExtensions.GameCenter", null ); extensionContext.addEventListener( StatusEvent.STATUS, handleStatusEvent ); } } private static function handleStatusEvent( event : StatusEvent ) : void { //trace( "internal event", event.level ); switch( event.level ) { case InternalMessages.localPlayerAuthenticated : isAuthenticating = false; _isAuthenticated = true; _isAuthenticatedTested = true; _localPlayerTested = false; localPlayerAuthenticated.dispatch(); break; case InternalMessages.localPlayerNotAuthenticated : isAuthenticating = false; _isAuthenticated = false; _isAuthenticatedTested = true; _localPlayerTested = false; localPlayerNotAuthenticated.dispatch(); break; case InternalMessages.notAuthenticated : throw new Error( InternalMessages.notAuthenticatedError ); break; case InternalMessages.scoreReported : localPlayerScoreReported.dispatch(); break; case InternalMessages.scoreNotReported : localPlayerScoreReportFailed.dispatch(); break; case InternalMessages.achievementReported : localPlayerAchievementReported.dispatch(); break; case InternalMessages.achievementNotReported : localPlayerAchievementReportFailed.dispatch(); break; case InternalMessages.loadFriendsComplete : var friends : Array = getReturnedPlayers( event.code ); if( friends ) { localPlayerFriendsLoadComplete.dispatch( friends ); } else { localPlayerFriendsLoadFailed.dispatch(); } break; case InternalMessages.loadFriendsFailed : localPlayerFriendsLoadFailed.dispatch(); break; case InternalMessages.loadLocalPlayerScoreComplete : var score : GCLeaderboard = getReturnedLocalPlayerScore( event.code ); if( score ) { localPlayerScoreLoadComplete.dispatch( score ); } else { localPlayerScoreLoadFailed.dispatch(); } break; case InternalMessages.loadLocalPlayerScoreFailed : localPlayerScoreLoadFailed.dispatch(); break; case InternalMessages.gameCenterViewRemoved : gameCenterViewRemoved.dispatch(); break; case InternalMessages.loadLeaderboardComplete : var leaderboard : GCLeaderboard = getStoredLeaderboard( event.code ); if( leaderboard ) { leaderboardLoadComplete.dispatch( leaderboard ); } else { leaderboardLoadFailed.dispatch(); } break; case InternalMessages.loadLeaderboardFailed : leaderboardLoadFailed.dispatch(); break; case InternalMessages.loadAchievementsComplete : var achievements : Vector.<GCAchievement> = getStoredAchievements( event.code ); if( achievements ) { achievementsLoadComplete.dispatch( achievements ); } else { achievementsLoadFailed.dispatch(); } break; case InternalMessages.loadAchievementsFailed : achievementsLoadFailed.dispatch(); break; case InternalMessages.loadPlayerPhotoComplete: onLoadPlayerPhotoComplete(event.code); break; case InternalMessages.loadPlayerPhotoFailed: onLoadPlayerPhotoFailed(event.code); break; } } /** * Is the extension supported */ public static function get isSupported() : Boolean { if( !_isSupportedTested ) { _isSupportedTested = true; init(); _isSupported = extensionContext.call( NativeMethods.isSupported ) as Boolean; } return _isSupported; } private static function assertIsSupported() : void { if( !isSupported ) { throw new Error( InternalMessages.notSupportedError ); } } /** * Authenticate the local player */ public static function authenticateLocalPlayer() : void { assertIsSupported(); isAuthenticating = true; extensionContext.call( NativeMethods.authenticateLocalPlayer ); } /** * Is the local player authenticated */ public static function get isAuthenticated() : Boolean { return _isAuthenticated; } private static function assertIsAuthenticatedTested() : void { assertIsSupported(); if( !_isAuthenticatedTested ) { throw new Error( InternalMessages.authenticationNotAttempted ); } } private static function assertIsAuthenticated() : void { assertIsAuthenticatedTested(); if( !_isAuthenticated ) { throw new Error( InternalMessages.notAuthenticatedError ); } } /** * Authenticate the local player */ public static function get localPlayer() : GCLocalPlayer { assertIsAuthenticatedTested(); if( _isAuthenticated && !_localPlayerTested ) { _localPlayer = extensionContext.call( NativeMethods.getLocalPlayer ) as GCLocalPlayer; } return _localPlayer; } /** * Report a score to Game Center */ public static function reportScore( category : String, value : int ) : void { assertIsAuthenticated(); if( localPlayer ) { extensionContext.call( NativeMethods.reportScore, category, value ); } } /** * Report a achievement to Game Center */ public static function reportAchievement( category : String, value : Number, banner : Boolean = false ) : void { assertIsAuthenticated(); if( localPlayer ) { extensionContext.call( NativeMethods.reportAchievement, category, value, banner ); } } public static function showStandardLeaderboard( category : String = "", timeScope : int = -1 ) : void { assertIsAuthenticated(); if( localPlayer ) { if( category ) { if( timeScope != -1 ) { extensionContext.call( NativeMethods.showStandardLeaderboardWithCategoryAndTimescope, category, timeScope ); } else { extensionContext.call( NativeMethods.showStandardLeaderboardWithCategory, category ); } } else if( timeScope != -1 ) { extensionContext.call( NativeMethods.showStandardLeaderboardWithTimescope, timeScope ); } else { extensionContext.call( NativeMethods.showStandardLeaderboard ); } } } public static function showStandardAchievements() : void { assertIsAuthenticated(); if( localPlayer ) { extensionContext.call( NativeMethods.showStandardAchievements ); } } public static function getLocalPlayerFriends() : void { assertIsAuthenticated(); if( localPlayer ) { extensionContext.call( NativeMethods.getLocalPlayerFriends ); } } public static function getLocalPlayerScore( category : String, playerScope : int = 0, timeScope : int = 2 ) : void { assertIsAuthenticated(); if( localPlayer ) { extensionContext.call( NativeMethods.getLocalPlayerScore, category, playerScope, timeScope ); } } public static function getPlayerPhoto(id:String, bmd:BitmapData, successCB:Function, errorCB:Function):void { assertIsAuthenticated(); if( localPlayer ) { if(_loadingPlayerPhotos[id]) { return; } addLoadPlayerPhotoCompleteSignal(id, successCB); addLoadPlayerPhotoFailedSignal(id, errorCB); extensionContext.call( NativeMethods.getPlayerPhoto, id ); _loadingPlayerPhotos[id] = bmd; } } public static function addLoadPlayerPhotoCompleteSignal( id:String, cb:Function ):void { var sig:GCSignal1 = _loadPlayerPhotoCompleteSignals[id]; if(!sig) { sig = new GCSignal1( BitmapData ); _loadPlayerPhotoCompleteSignals[id] = sig; } sig.addOnce(cb); } public static function addLoadPlayerPhotoFailedSignal( id:String, cb:Function ):void { var sig:GCSignal0 = _loadPlayerPhotoFailedSignals[id]; if(!sig) { sig = new GCSignal0(); _loadPlayerPhotoFailedSignals[id] = sig; } sig.addOnce(cb); } private static function onLoadPlayerPhotoComplete( id:String ):void { if(_loadingPlayerPhotos[id] && _loadPlayerPhotoCompleteSignals[id]) { var loadingPhoto:BitmapData = _loadingPlayerPhotos[id]; try { var ret:Boolean = getStoredPlayerPhoto(id, loadingPhoto); if(ret) { _loadPlayerPhotoCompleteSignals[id].dispatch(loadingPhoto); } else { _loadPlayerPhotoFailedSignals[id].dispatch(); } } catch (e:Error) { _loadPlayerPhotoFailedSignals[id].dispatch(); } } cleanupLoadingPhoto(id); } private static function onLoadPlayerPhotoFailed( id:String ):void { if(_loadPlayerPhotoFailedSignals[id]) { _loadPlayerPhotoFailedSignals[id].dispatch(); } cleanupLoadingPhoto(id); } private static function cleanupLoadingPhoto( id:String ):void { if(_loadPlayerPhotoCompleteSignals[id]) { _loadPlayerPhotoCompleteSignals[id].removeAll(); delete _loadPlayerPhotoCompleteSignals[id]; } if(_loadPlayerPhotoFailedSignals[id]) { _loadPlayerPhotoFailedSignals[id].removeAll(); delete _loadPlayerPhotoFailedSignals[id]; } delete _loadingPlayerPhotos[id]; } public static function getLeaderboard( category : String, playerScope : int = 0, timeScope : int = 2, rangeStart : int = 1, rangeLength : int = 25 ) : void { assertIsAuthenticated(); if( localPlayer ) { extensionContext.call( NativeMethods.getLeaderboard, category, playerScope, timeScope, rangeStart, rangeLength ); } } public static function getAchievements() : void { assertIsAuthenticated(); if( localPlayer ) { extensionContext.call( NativeMethods.getAchievements ); } } private static function getStoredPlayerPhoto(key:String, inBMD:BitmapData) : Boolean { return extensionContext.call( NativeMethods.getStoredPlayerPhoto, key, inBMD ); } private static function getStoredLeaderboard( key : String ) : GCLeaderboard { return extensionContext.call( NativeMethods.getStoredLeaderboard, key ) as GCLeaderboard; } private static function getStoredAchievements( key : String ) : Vector.<GCAchievement> { return extensionContext.call( NativeMethods.getStoredAchievements, key ) as Vector.<GCAchievement>; } private static function getReturnedLocalPlayerScore( key : String ) : GCLeaderboard { return extensionContext.call( NativeMethods.getStoredLocalPlayerScore, key ) as GCLeaderboard; } private static function getReturnedPlayers( key : String ) : Array { return extensionContext.call( NativeMethods.getStoredPlayers, key ) as Array; } /** * Clean up the extension - only if you no longer need it or want to free memory. All listeners will be removed. */ public static function dispose() : void { if ( extensionContext ) { extensionContext.dispose(); extensionContext = null; } localPlayerAuthenticated.removeAll(); localPlayerNotAuthenticated.removeAll(); localPlayerFriendsLoadComplete.removeAll(); localPlayerFriendsLoadFailed.removeAll(); leaderboardLoadComplete.removeAll(); leaderboardLoadFailed.removeAll(); achievementsLoadComplete.removeAll(); achievementsLoadFailed.removeAll(); localPlayerScoreLoadComplete.removeAll(); localPlayerScoreLoadFailed.removeAll(); localPlayerScoreReported.removeAll(); localPlayerScoreReportFailed.removeAll(); localPlayerAchievementReported.removeAll(); localPlayerAchievementReportFailed.removeAll(); gameCenterViewRemoved.removeAll(); for (var k:String in _loadPlayerPhotoCompleteSignals) { _loadPlayerPhotoCompleteSignals[k].removeAll(); delete _loadPlayerPhotoCompleteSignals[k]; } for (k in _loadPlayerPhotoFailedSignals) { _loadPlayerPhotoFailedSignals[k].removeAll(); delete _loadPlayerPhotoFailedSignals[k]; } initialised = false; } } }
Fix return value in getStoredPlayerPhoto
Fix return value in getStoredPlayerPhoto
ActionScript
bsd-3-clause
StarIslandGames/ANE-Game-Center
3d33fda6f47167d2bc72ad87acafc9def70a4179
FlexUnit4/src/org/flexunit/runners/Parameterized.as
FlexUnit4/src/org/flexunit/runners/Parameterized.as
/** * Copyright (c) 2009 Digital Primates IT Consulting Group * * Permission is hereby granted, free of charge, to any person * obtaining a copy of this software and associated documentation * files (the "Software"), to deal in the Software without * restriction, including without limitation the rights to use, * copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following * conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. * * @author Alan Stearns - [email protected] * Michael Labriola - [email protected] * David Wolever - [email protected] * @version * **/ package org.flexunit.runners { import flex.lang.reflect.Field; import org.flexunit.constants.AnnotationConstants; import org.flexunit.internals.dependency.ExternalDependencyResolver; import org.flexunit.internals.dependency.IExternalDependencyResolver; import org.flexunit.internals.dependency.IExternalRunnerDependencyWatcher; import org.flexunit.internals.runners.ErrorReportingRunner; import org.flexunit.internals.runners.InitializationError; import org.flexunit.runner.IDescription; import org.flexunit.runner.IRunner; import org.flexunit.runner.external.IExternalDependencyRunner; import org.flexunit.runner.notification.IRunNotifier; import org.flexunit.runner.notification.StoppedByUserException; import org.flexunit.runners.model.FrameworkMethod; import org.flexunit.runners.model.IRunnerBuilder; import org.flexunit.token.AsyncTestToken; public class Parameterized extends ParentRunner implements IExternalDependencyRunner { private var runners:Array; private var klass:Class; private var dr:IExternalDependencyResolver; private var _dependencyWatcher:IExternalRunnerDependencyWatcher; private var dependencyDataWatchers:Array; private var _externalDependencyError:String; private var externalError:Boolean = false; public function set dependencyWatcher( value:IExternalRunnerDependencyWatcher ):void { _dependencyWatcher = value; if ( value && dr ) { value.watchDependencyResolver( dr ); } } public function set externalDependencyError( value:String ):void { externalError = true; _externalDependencyError = value; } //Blank constructor means the old 0/1 error public function Parameterized(klass:Class) { super(klass); this.klass = klass; dr = new ExternalDependencyResolver( klass, this ); dr.resolveDependencies(); } private function buildErrorRunner( message:String ):Array { return [new ErrorReportingRunner( klass, new Error("There was an error retrieving the parameters for the testcase: cause " + message ) ) ]; } private function buildRunners():Array { var runners:Array = new Array(); try { var parametersList:Array = getParametersList(klass); if ( parametersList.length == 0 ) { runners.push(new TestClassRunnerForParameters(klass)); } else { for (var i:int= 0; i < parametersList.length; i++) { runners.push(new TestClassRunnerForParameters(klass,parametersList, i)); } } } catch ( error:Error ) { runners = buildErrorRunner( error.message ); } return runners; } private function getParametersList(klass:Class):Array { var allParams:Array = new Array(); var frameworkMethod:FrameworkMethod; var field:Field; var methods:Array = getParametersMethods(klass); var fields:Array = getParametersFields(klass); var data:Array; for ( var i:int=0; i<methods.length; i++ ) { frameworkMethod = methods[ i ]; data = frameworkMethod.invokeExplosively(klass) as Array; allParams = allParams.concat( data ); } for ( var j:int=0; j<fields.length; j++ ) { field = fields[ j ]; data = field.getObj( null ) as Array; allParams = allParams.concat( data ); } return allParams; } private function getParametersMethods(klass:Class):Array { var methods:Array = testClass.getMetaDataMethods( AnnotationConstants.PARAMETERS ); return methods; } private function getParametersFields(klass:Class):Array { var fields:Array = testClass.getMetaDataFields( AnnotationConstants.PARAMETERS, true ); return fields; } // begin Items copied from Suite override protected function get children():Array { if ( !runners ) { if ( !externalError ) { runners = buildRunners(); } else { runners = buildErrorRunner( _externalDependencyError ); } } return runners; } override protected function describeChild( child:* ):IDescription { return IRunner( child ).description; } override public function pleaseStop():void { super.pleaseStop(); if ( runners ) { for ( var i:int=0; i<runners.length; i++ ) { ( runners[ i ] as IRunner ).pleaseStop(); } } } override protected function runChild( child:*, notifier:IRunNotifier, childRunnerToken:AsyncTestToken ):void { if ( stopRequested ) { childRunnerToken.sendResult( new StoppedByUserException() ); return; } IRunner( child ).run( notifier, childRunnerToken ); } // end Items copied from Suite } } import flex.lang.reflect.Field; import flex.lang.reflect.Klass; import flex.lang.reflect.Method; import flex.lang.reflect.metadata.MetaDataArgument; import org.flexunit.constants.AnnotationArgumentConstants; import org.flexunit.constants.AnnotationConstants; import org.flexunit.internals.runners.InitializationError; import org.flexunit.runner.Description; import org.flexunit.runner.IDescription; import org.flexunit.runners.BlockFlexUnit4ClassRunner; import org.flexunit.runners.model.FrameworkMethod; import org.flexunit.runners.model.ParameterizedMethod; import org.flexunit.token.AsyncTestToken; class TestClassRunnerForParameters extends BlockFlexUnit4ClassRunner { private var klassInfo:Klass; private var expandedTestList:Array; private var parameterSetNumber:int; private var parameterList:Array; private var constructorParameterized:Boolean = false; private function buildExpandedTestList():Array { var testMethods:Array = testClass.getMetaDataMethods( AnnotationConstants.TEST ); var finalArray:Array = new Array(); for ( var i:int=0; i<testMethods.length; i++ ) { var fwMethod:FrameworkMethod = testMethods[ i ]; var argument:MetaDataArgument = fwMethod.method.getMetaData( AnnotationConstants.TEST ).getArgument( AnnotationArgumentConstants.DATAPROVIDER ); var classMethod:Method; var field:Field; var results:Array; var paramMethod:ParameterizedMethod; if ( argument ) { classMethod = klassInfo.getMethod( argument.value ); if ( classMethod ) { results = classMethod.invoke( testClass ) as Array; } else { field = klassInfo.getField( argument.value ); if ( field ) { var ar:Array = field.getObj(null) as Array; results = new Array(); results = results.concat( ar ); } } for ( var j:int=0; j<results.length; j++ ) { paramMethod = new ParameterizedMethod( fwMethod.method, results[ j ] ); finalArray.push( paramMethod ); } } else { finalArray.push( fwMethod ); } } return finalArray; } override protected function computeTestMethods():Array { //OPTIMIZATION POINT if ( !expandedTestList ) { expandedTestList = buildExpandedTestList(); } return expandedTestList; } override protected function validatePublicVoidNoArgMethods( metaDataTag:String, isStatic:Boolean, errors:Array ):void { //Only validate the ones that do not have a dataProvider attribute for these rules var methods:Array = testClass.getMetaDataMethods( metaDataTag ); var argument:MetaDataArgument; var eachTestMethod:FrameworkMethod; for ( var i:int=0; i<methods.length; i++ ) { eachTestMethod = methods[ i ] as FrameworkMethod; //Does it have a dataProvider? argument = eachTestMethod.method.getMetaData( AnnotationConstants.TEST ).getArgument( AnnotationArgumentConstants.DATAPROVIDER ); //If there is an argument, we need to punt on verification of arguments until later when we know how many there actually are if ( !argument ) { eachTestMethod.validatePublicVoidNoArg( isStatic, errors ); } } } override protected function describeChild( child:* ):IDescription { if ( !constructorParameterized ) { return super.describeChild( child ); } var params:Array = computeParams(); /* if ( !params ) { throw new InitializationError( "Parameterized runner has not been provided data" ); }*/ var paramName:String = params?params.join ( "_" ):"Missing Params"; var method:FrameworkMethod = FrameworkMethod( child ); return Description.createTestDescription( testClass.asClass, method.name + '_' + paramName, method.metadata ); } private function computeParams():Array { return parameterList?parameterList[parameterSetNumber]:null; } override protected function createTest():Object { var args:Array = computeParams(); if ( args && args.length > 0 ) { return testClass.klassInfo.constructor.newInstanceApply( args ); } else { return testClass.klassInfo.constructor.newInstance(); } } public function TestClassRunnerForParameters(klass:Class, parameterList:Array=null, i:int=0) { klassInfo = new Klass( klass ); super(klass); this.parameterList = parameterList; this.parameterSetNumber = i; if ( parameterList && parameterList.length > 0 ) { constructorParameterized = true; } } }
/** * Copyright (c) 2009 Digital Primates IT Consulting Group * * Permission is hereby granted, free of charge, to any person * obtaining a copy of this software and associated documentation * files (the "Software"), to deal in the Software without * restriction, including without limitation the rights to use, * copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following * conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. * * @author Alan Stearns - [email protected] * Michael Labriola - [email protected] * David Wolever - [email protected] * @version * **/ package org.flexunit.runners { import flex.lang.reflect.Field; import org.flexunit.constants.AnnotationConstants; import org.flexunit.internals.dependency.ExternalDependencyResolver; import org.flexunit.internals.dependency.IExternalDependencyResolver; import org.flexunit.internals.dependency.IExternalRunnerDependencyWatcher; import org.flexunit.internals.runners.ErrorReportingRunner; import org.flexunit.internals.runners.InitializationError; import org.flexunit.runner.IDescription; import org.flexunit.runner.IRunner; import org.flexunit.runner.external.IExternalDependencyRunner; import org.flexunit.runner.notification.IRunNotifier; import org.flexunit.runner.notification.StoppedByUserException; import org.flexunit.runners.model.FrameworkMethod; import org.flexunit.runners.model.IRunnerBuilder; import org.flexunit.token.AsyncTestToken; public class Parameterized extends ParentRunner implements IExternalDependencyRunner { private var runners:Array; private var klass:Class; private var dr:IExternalDependencyResolver; private var _dependencyWatcher:IExternalRunnerDependencyWatcher; private var dependencyDataWatchers:Array; private var _externalDependencyError:String; private var externalError:Boolean = false; public function set dependencyWatcher( value:IExternalRunnerDependencyWatcher ):void { _dependencyWatcher = value; if ( value && dr ) { value.watchDependencyResolver( dr ); } } public function set externalDependencyError( value:String ):void { externalError = true; _externalDependencyError = value; } //Blank constructor means the old 0/1 error public function Parameterized(klass:Class) { super(klass); this.klass = klass; dr = new ExternalDependencyResolver( klass, this ); dr.resolveDependencies(); } private function buildErrorRunner( message:String ):Array { return [new ErrorReportingRunner( klass, new Error("There was an error retrieving the parameters for the testcase: cause " + message ) ) ]; } private function buildRunners():Array { var runners:Array = new Array(); try { var parametersList:Array = getParametersList(klass); if ( parametersList.length == 0 ) { runners.push(new TestClassRunnerForParameters(klass)); } else { for (var i:int= 0; i < parametersList.length; i++) { runners.push(new TestClassRunnerForParameters(klass,parametersList, i)); } } } catch ( error:Error ) { runners = buildErrorRunner( error.message ); } return runners; } private function getParametersList(klass:Class):Array { var allParams:Array = new Array(); var frameworkMethod:FrameworkMethod; var field:Field; var methods:Array = getParametersMethods(klass); var fields:Array = getParametersFields(klass); var data:Array; for ( var i:int=0; i<methods.length; i++ ) { frameworkMethod = methods[ i ]; data = frameworkMethod.invokeExplosively(klass) as Array; allParams = allParams.concat( data ); } for ( var j:int=0; j<fields.length; j++ ) { field = fields[ j ]; data = field.getObj( null ) as Array; allParams = allParams.concat( data ); } return allParams; } private function getParametersMethods(klass:Class):Array { var methods:Array = testClass.getMetaDataMethods( AnnotationConstants.PARAMETERS ); return methods; } private function getParametersFields(klass:Class):Array { var fields:Array = testClass.getMetaDataFields( AnnotationConstants.PARAMETERS, true ); return fields; } // begin Items copied from Suite override protected function get children():Array { if ( !runners ) { if ( !externalError ) { runners = buildRunners(); } else { runners = buildErrorRunner( _externalDependencyError ); } } return runners; } override protected function describeChild( child:* ):IDescription { return IRunner( child ).description; } override public function pleaseStop():void { super.pleaseStop(); if ( runners ) { for ( var i:int=0; i<runners.length; i++ ) { ( runners[ i ] as IRunner ).pleaseStop(); } } } override protected function runChild( child:*, notifier:IRunNotifier, childRunnerToken:AsyncTestToken ):void { if ( stopRequested ) { childRunnerToken.sendResult( new StoppedByUserException() ); return; } IRunner( child ).run( notifier, childRunnerToken ); } // end Items copied from Suite } } import flex.lang.reflect.Field; import flex.lang.reflect.Klass; import flex.lang.reflect.Method; import flex.lang.reflect.metadata.MetaDataAnnotation; import flex.lang.reflect.metadata.MetaDataArgument; import org.flexunit.constants.AnnotationArgumentConstants; import org.flexunit.constants.AnnotationConstants; import org.flexunit.internals.runners.InitializationError; import org.flexunit.runner.Description; import org.flexunit.runner.IDescription; import org.flexunit.runners.BlockFlexUnit4ClassRunner; import org.flexunit.runners.model.FrameworkMethod; import org.flexunit.runners.model.ParameterizedMethod; import org.flexunit.token.AsyncTestToken; class TestClassRunnerForParameters extends BlockFlexUnit4ClassRunner { private var klassInfo:Klass; private var expandedTestList:Array; private var parameterSetNumber:int; private var parameterList:Array; private var constructorParameterized:Boolean = false; private function buildExpandedTestList():Array { var testMethods:Array = testClass.getMetaDataMethods( AnnotationConstants.TEST ); var finalArray:Array = new Array(); for ( var i:int=0; i<testMethods.length; i++ ) { var fwMethod:FrameworkMethod = testMethods[ i ]; var argument:MetaDataArgument = fwMethod.method.getMetaData( AnnotationConstants.TEST ).getArgument( AnnotationArgumentConstants.DATAPROVIDER ); var classMethod:Method; var field:Field; var results:Array; var paramMethod:ParameterizedMethod; if ( argument ) { classMethod = klassInfo.getMethod( argument.value ); if ( classMethod ) { results = classMethod.invoke( testClass ) as Array; } else { field = klassInfo.getField( argument.value ); if ( field ) { var ar:Array = field.getObj(null) as Array; results = new Array(); results = results.concat( ar ); } } for ( var j:int=0; j<results.length; j++ ) { paramMethod = new ParameterizedMethod( fwMethod.method, results[ j ] ); finalArray.push( paramMethod ); } } else { finalArray.push( fwMethod ); } } return finalArray; } override protected function computeTestMethods():Array { //OPTIMIZATION POINT if ( !expandedTestList ) { expandedTestList = buildExpandedTestList(); } return expandedTestList; } override protected function validatePublicVoidNoArgMethods( metaDataTag:String, isStatic:Boolean, errors:Array ):void { //Only validate the ones that do not have a dataProvider attribute for these rules var methods:Array = testClass.getMetaDataMethods( metaDataTag ); var annotation:MetaDataAnnotation; var argument:MetaDataArgument; var eachTestMethod:FrameworkMethod; for ( var i:int=0; i<methods.length; i++ ) { eachTestMethod = methods[ i ] as FrameworkMethod; annotation = eachTestMethod.method.getMetaData( AnnotationConstants.TEST ); if ( annotation ) { //Does it have a dataProvider? argument = annotation.getArgument( AnnotationArgumentConstants.DATAPROVIDER ); } //If there is an argument, we need to punt on verification of arguments until later when we know how many there actually are if ( !argument ) { eachTestMethod.validatePublicVoidNoArg( isStatic, errors ); } } } override protected function describeChild( child:* ):IDescription { if ( !constructorParameterized ) { return super.describeChild( child ); } var params:Array = computeParams(); /* if ( !params ) { throw new InitializationError( "Parameterized runner has not been provided data" ); }*/ var paramName:String = params?params.join ( "_" ):"Missing Params"; var method:FrameworkMethod = FrameworkMethod( child ); return Description.createTestDescription( testClass.asClass, method.name + '_' + paramName, method.metadata ); } private function computeParams():Array { return parameterList?parameterList[parameterSetNumber]:null; } override protected function createTest():Object { var args:Array = computeParams(); if ( args && args.length > 0 ) { return testClass.klassInfo.constructor.newInstanceApply( args ); } else { return testClass.klassInfo.constructor.newInstance(); } } public function TestClassRunnerForParameters(klass:Class, parameterList:Array=null, i:int=0) { klassInfo = new Klass( klass ); super(klass); this.parameterList = parameterList; this.parameterSetNumber = i; if ( parameterList && parameterList.length > 0 ) { constructorParameterized = true; } } }
Fix for bug where a [Before] or [After] in a TestNG style Parameterized test caused a crash
Fix for bug where a [Before] or [After] in a TestNG style Parameterized test caused a crash
ActionScript
apache-2.0
apache/flex-flexunit,SlavaRa/flex-flexunit,SlavaRa/flex-flexunit,apache/flex-flexunit,SlavaRa/flex-flexunit,SlavaRa/flex-flexunit,apache/flex-flexunit,apache/flex-flexunit
9b347d463587ed28b875af78a9640ac38901c02b
frameworks/as/projects/FlexJSUI/src/org/apache/flex/core/SimpleStatesImpl.as
frameworks/as/projects/FlexJSUI/src/org/apache/flex/core/SimpleStatesImpl.as
//////////////////////////////////////////////////////////////////////////////// // // Licensed to the Apache Software Foundation (ASF) under one or more // contributor license agreements. See the NOTICE file distributed with // this work for additional information regarding copyright ownership. // The ASF licenses this file to You under the Apache License, Version 2.0 // (the "License"); you may not use this file except in compliance with // the License. You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // //////////////////////////////////////////////////////////////////////////////// package org.apache.flex.core { import flash.display.DisplayObject; import mx.states.AddItems; import mx.states.SetEventHandler; import mx.states.SetProperty; import mx.states.State; import org.apache.flex.core.IParent; import org.apache.flex.core.IStatesObject; import org.apache.flex.events.Event; import org.apache.flex.events.EventDispatcher; import org.apache.flex.events.IEventDispatcher; import org.apache.flex.events.ValueChangeEvent; import org.apache.flex.utils.MXMLDataInterpreter; /** * The SimpleStatesImpl class implements a minimal set of * view state functionality that is sufficient for most applications. * It only supports AddItems and SetProperty changes at this time. * * @langversion 3.0 * @playerversion Flash 10.2 * @playerversion AIR 2.6 * @productversion FlexJS 0.0 */ public class SimpleStatesImpl extends EventDispatcher implements IStatesImpl, IBead { /** * Constructor. * * @langversion 3.0 * @playerversion Flash 10.2 * @playerversion AIR 2.6 * @productversion FlexJS 0.0 */ public function SimpleStatesImpl() { super(); } private var _strand:IStrand; /** * @copy org.apache.flex.core.IBead#strand * * @langversion 3.0 * @playerversion Flash 10.2 * @playerversion AIR 2.6 * @productversion FlexJS 0.0 */ public function set strand(value:IStrand):void { _strand = value; IEventDispatcher(_strand).addEventListener("currentStateChange", stateChangeHandler); IEventDispatcher(_strand).addEventListener("initComplete", initialStateHandler); } private function initialStateHandler(event:org.apache.flex.events.Event):void { stateChangeHandler(new ValueChangeEvent("currentStateChange", false, false, null, IStatesObject(_strand).currentState)); } private function stateChangeHandler(event:ValueChangeEvent):void { var doc:IStatesObject = _strand as IStatesObject; var arr:Array = doc.states; for each (var s:State in arr) { if (s.name == event.oldValue) { revert(s); break; } } for each (s in arr) { if (s.name == event.newValue) { apply(s); break; } } doc.dispatchEvent(new Event("stateChangeComplete")); } private function revert(s:State):void { var arr:Array = s.overrides; for each (var o:Object in arr) { if (o is AddItems) { var ai:AddItems = AddItems(o); for each (var item:DisplayObject in ai.items) { var parent:IParent = ai.document as IParent; if (ai.destination != null) parent = parent[ai.destination] as IParent; parent.removeElement(item); } if (parent is IContainer) IContainer(parent).childrenAdded(); } else if (o is SetProperty) { var sp:SetProperty = SetProperty(o); if (sp.target != null) sp.document[sp.target][sp.name] = sp.previousValue; else sp.document[sp.name] = sp.previousValue; } else if (o is SetEventHandler) { var seh:SetEventHandler = SetEventHandler(o); if (seh.target != null) { seh.document[seh.target].removeEventListener(seh.name, seh.handlerFunction); } else { seh.document.removeEventListener(seh.name, seh.handlerFunction); } } } } private function apply(s:State):void { var arr:Array = s.overrides; for each (var o:Object in arr) { if (o is AddItems) { var ai:AddItems = AddItems(o); if (ai.items == null) { ai.items = ai.itemsDescriptor.items as Array; if (ai.items == null) { ai.items = MXMLDataInterpreter.generateMXMLArray(ai.document, null, ai.itemsDescriptor.descriptor); ai.itemsDescriptor.items = ai.items; } } for each (var item:DisplayObject in ai.items) { var parent:IParent = ai.document as IParent; if (ai.destination != null) parent = parent[ai.destination] as IParent; if (ai.relativeTo != null) { var index:int = parent.numElements; if (ai.relativeTo != null) { var child:Object = ai.document[ai.relativeTo]; index = parent.getElementIndex(child); if (ai.position == "after") index++; } parent.addElementAt(item, index); } else { parent.addElement(item); } } if (parent is IContainer) IContainer(parent).childrenAdded(); } else if (o is SetProperty) { var sp:SetProperty = SetProperty(o); if (sp.target != null) { sp.previousValue = sp.document[sp.target][sp.name]; sp.document[sp.target][sp.name] = sp.value; } else { sp.previousValue = sp.document[sp.name]; sp.document[sp.name] = sp.value; } } else if (o is SetEventHandler) { var seh:SetEventHandler = SetEventHandler(o); if (seh.target != null) { seh.document[seh.target].addEventListener(seh.name, seh.handlerFunction); } else { seh.document.addEventListener(seh.name, seh.handlerFunction); } } } } } }
//////////////////////////////////////////////////////////////////////////////// // // Licensed to the Apache Software Foundation (ASF) under one or more // contributor license agreements. See the NOTICE file distributed with // this work for additional information regarding copyright ownership. // The ASF licenses this file to You under the Apache License, Version 2.0 // (the "License"); you may not use this file except in compliance with // the License. You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // //////////////////////////////////////////////////////////////////////////////// package org.apache.flex.core { import flash.display.DisplayObject; import mx.states.AddItems; import mx.states.SetEventHandler; import mx.states.SetProperty; import mx.states.State; import org.apache.flex.core.IParent; import org.apache.flex.core.IStatesObject; import org.apache.flex.events.Event; import org.apache.flex.events.EventDispatcher; import org.apache.flex.events.IEventDispatcher; import org.apache.flex.events.ValueChangeEvent; import org.apache.flex.utils.MXMLDataInterpreter; /** * The SimpleStatesImpl class implements a minimal set of * view state functionality that is sufficient for most applications. * It only supports AddItems and SetProperty changes at this time. * * @langversion 3.0 * @playerversion Flash 10.2 * @playerversion AIR 2.6 * @productversion FlexJS 0.0 */ public class SimpleStatesImpl extends EventDispatcher implements IStatesImpl, IBead { /** * Constructor. * * @langversion 3.0 * @playerversion Flash 10.2 * @playerversion AIR 2.6 * @productversion FlexJS 0.0 */ public function SimpleStatesImpl() { super(); } private var _strand:IStrand; private var sawInitComplete:Boolean; /** * @copy org.apache.flex.core.IBead#strand * * @langversion 3.0 * @playerversion Flash 10.2 * @playerversion AIR 2.6 * @productversion FlexJS 0.0 */ public function set strand(value:IStrand):void { _strand = value; IEventDispatcher(_strand).addEventListener("currentStateChange", stateChangeHandler); IEventDispatcher(_strand).addEventListener("initComplete", initialStateHandler); } private function initialStateHandler(event:org.apache.flex.events.Event):void { sawInitComplete = true; stateChangeHandler(new ValueChangeEvent("currentStateChange", false, false, null, IStatesObject(_strand).currentState)); } private function stateChangeHandler(event:ValueChangeEvent):void { if (!sawInitComplete) return; var doc:IStatesObject = _strand as IStatesObject; var arr:Array = doc.states; for each (var s:State in arr) { if (s.name == event.oldValue) { revert(s); break; } } for each (s in arr) { if (s.name == event.newValue) { apply(s); break; } } doc.dispatchEvent(new Event("stateChangeComplete")); } private function revert(s:State):void { var arr:Array = s.overrides; for each (var o:Object in arr) { if (o is AddItems) { var ai:AddItems = AddItems(o); for each (var item:DisplayObject in ai.items) { var parent:IParent = item.parent as IParent; parent.removeElement(item); } if (parent is IContainer) IContainer(parent).childrenAdded(); } else if (o is SetProperty) { var sp:SetProperty = SetProperty(o); if (sp.target != null) sp.document[sp.target][sp.name] = sp.previousValue; else sp.document[sp.name] = sp.previousValue; } else if (o is SetEventHandler) { var seh:SetEventHandler = SetEventHandler(o); if (seh.target != null) { seh.document[seh.target].removeEventListener(seh.name, seh.handlerFunction); } else { seh.document.removeEventListener(seh.name, seh.handlerFunction); } } } } private function apply(s:State):void { var arr:Array = s.overrides; for each (var o:Object in arr) { if (o is AddItems) { var ai:AddItems = AddItems(o); if (ai.items == null) { ai.items = ai.itemsDescriptor.items as Array; if (ai.items == null) { ai.items = MXMLDataInterpreter.generateMXMLArray(ai.document, null, ai.itemsDescriptor.descriptor); ai.itemsDescriptor.items = ai.items; } } for each (var item:DisplayObject in ai.items) { var parent:IParent = ai.document as IParent; if (ai.destination != null) parent = parent[ai.destination] as IParent; if (ai.relativeTo != null) { var child:Object = ai.document[ai.relativeTo]; parent = child.parent as IParent; var index:int = parent.getElementIndex(child); if (ai.position == "after") index++; parent.addElementAt(item, index); } else { parent.addElement(item); } } if (parent is IContainer) IContainer(parent).childrenAdded(); } else if (o is SetProperty) { var sp:SetProperty = SetProperty(o); if (sp.target != null) { sp.previousValue = sp.document[sp.target][sp.name]; sp.document[sp.target][sp.name] = sp.value; } else { sp.previousValue = sp.document[sp.name]; sp.document[sp.name] = sp.value; } } else if (o is SetEventHandler) { var seh:SetEventHandler = SetEventHandler(o); if (seh.target != null) { seh.document[seh.target].addEventListener(seh.name, seh.handlerFunction); } else { seh.document.addEventListener(seh.name, seh.handlerFunction); } } } } } }
fix which parent is used for adding/removing items
fix which parent is used for adding/removing items
ActionScript
apache-2.0
greg-dove/flex-asjs,greg-dove/flex-asjs,greg-dove/flex-asjs,greg-dove/flex-asjs
fe871f7fa8cd00324f086aa83ba4bcba7e29181e
tamarin-central/thane/AMF3Decoder.as
tamarin-central/thane/AMF3Decoder.as
package { import avmplus.*; import flash.utils.ByteArray; import flash.utils.Dictionary; /** * Partial AMF3 decoder, based on * http://download.macromedia.com/pub/labs/amf/amf3_spec_121207.pdf */ public class AMF3Decoder { public static function decode (bytes :ByteArray) :* { _ctx = new Context(bytes); return decodeValue(); } private static function decodeValue () :* { var marker :int = _ctx.bytes.readByte(); switch(marker) { default: throw new Error("Unexpected marker in AMF3: " + marker); case AMF3.MARK_XML: case AMF3.MARK_XML_DOC: throw new Error("XML deserialization not supported"); case AMF3.MARK_DATE: // TODO: this is just lazy, it's super trivial throw new Error("Date deserialization not supported"); case AMF3.MARK_UNDEFINED: return undefined; case AMF3.MARK_NULL: return null; case AMF3.MARK_FALSE: return false; case AMF3.MARK_TRUE: return true; case AMF3.MARK_INTEGER: return decodeInteger(); case AMF3.MARK_DOUBLE: return _ctx.bytes.readDouble(); case AMF3.MARK_STRING: return decodeString(); case AMF3.MARK_ARRAY: return decodeArray(); case AMF3.MARK_OBJECT: return decodeObject(); case AMF3.MARK_BYTE_ARRAY: return decodeByteArray(); } } private static function decodeInteger () :int { var b :uint = _ctx.bytes.readByte(); var n :uint = (b & 0x7f); if ((b & 0x80) != 0) { b = _ctx.bytes.readByte(); n = (n << 7) | (b & 0x7f); if ((b & 0x80) != 0) { b = _ctx.bytes.readByte(); n = (n << 7) | (b & 0x7f); if ((b & 0x80) != 0) { b = _ctx.bytes.readByte(); n = (n << 8) | b; if (n >= (1 << 28)) { // adjust for the fact that the 29th bit was the sign bit return (1 << 29) - n; } return n; } } } return n; } private static function decodeString () :String { var code :uint = decodeInteger(); // is it a reference? if ((code & 0x01) == 0) { return _ctx.sRef[code >> 1]; } // if not, read N bytes var str :String = _ctx.bytes.readUTFBytes(code >> 1); _ctx.sRef.table[str] = _ctx.sRef.ix ++; return str; } private static function decodeArray () :Array { var code :uint = decodeInteger(); // is it a reference? if ((code & 0x01) == 0) { return _ctx.oRef[code >> 1]; } // if not, create our array & note its reference var result :Array = [ ]; _ctx.oRef.table[result] = _ctx.oRef.ix ++; // then first read associative pairs var key :String; while ((key = decodeString()).length > 0) { result[key] = decodeValue(); } // finally read N dense values var N :uint = code >> 1; for (var ii :int = 0; ii < N; ii ++) { result[ii] = decodeValue(); } return result; } private static function decodeObject ():Object { var code :uint = decodeInteger(); // is it an instance reference? if ((code & 0x01) == 0) { return _ctx.oRef[code >> 1]; } var traits :Traits; // is it a trait reference? if ((code & 0x02) == 0) { traits = _ctx.tRef[code >> 2]; } else if ((code & 0x04) == 0) { // it's a new trait, read class name & N sealed variable names var alias :String = decodeString(); var className = (alias.length > 0) ? AMF3.getClassNameByAlias(alias) : ""; var N :uint = code >> 4; var vars :Array = new Array(N); for (var ii :int = 0; ii < N; ii ++) { vars[ii] = decodeString(); } traits = new Traits(className, (code & 0x08) != 0, vars); _ctx.tRef.table[traits] = _ctx.tRef.ix ++; } else { throw new Error("IExternalizable serialization not supported"); } // instantiate the object var obj :Object; if (traits.className != null) { obj = Domain.currentDomain.getClass(traits.className); } else { obj = { }; } // register the reference _ctx.oRef.table[obj] = _ctx.oRef.ix ++; // read the sealed values for (var ii :int = 0; ii < traits.vars.length; ii ++) { obj[vars[ii]] = decodeValue(); } // if this object was marked dynamic, read key/value pairs until "" if (traits.isDynamic) { var key :String; while ((key = decodeString()).length > 0) { obj[key] = decodeValue(); } } return obj; } private static function decodeByteArray () :ByteArray { var code :uint = decodeInteger(); // is it an instance reference? if ((code & 0x01) == 0) { return _ctx.oRef[code >> 1]; } // if not, instantiate var bytes :ByteArray = new ByteArray(); // register _ctx.oRef.table[bytes] = _ctx.oRef.ix ++; // and read the bytes _ctx.bytes.readBytes(bytes, 0, code >> 1); return bytes; } private static var _ctx :Context; } } import flash.utils.ByteArray; import flash.utils.Dictionary; class Context { public var bytes :ByteArray; public var oRef :References = new References(); public var sRef :References = new References(); public var tRef :References = new References(); public function Context (bytes :ByteArray) { this.bytes = bytes; } } class References { public var table :Dictionary = new Dictionary(); public var ix :uint = 0; } class Traits { public var className :String; public var isDynamic :Boolean; public var vars :Array; public function Traits (className :String, isDynamic :Boolean, vars :Array) { this.className = className; this.isDynamic = isDynamic; this.vars = vars; } }
package { import avmplus.*; import flash.utils.ByteArray; import flash.utils.Dictionary; /** * Partial AMF3 decoder, based on * http://download.macromedia.com/pub/labs/amf/amf3_spec_121207.pdf */ public class AMF3Decoder { public static function decode (bytes :ByteArray) :* { _ctx = new Context(bytes); return decodeValue(); } private static function decodeValue () :* { var marker :int = _ctx.bytes.readByte(); switch(marker) { default: throw new Error("Unexpected marker in AMF3: " + marker); case AMF3.MARK_XML: case AMF3.MARK_XML_DOC: throw new Error("XML deserialization not supported"); case AMF3.MARK_DATE: // TODO: this is just lazy, it's super trivial throw new Error("Date deserialization not supported"); case AMF3.MARK_UNDEFINED: return undefined; case AMF3.MARK_NULL: return null; case AMF3.MARK_FALSE: return false; case AMF3.MARK_TRUE: return true; case AMF3.MARK_INTEGER: return decodeInteger(); case AMF3.MARK_DOUBLE: return _ctx.bytes.readDouble(); case AMF3.MARK_STRING: return decodeString(); case AMF3.MARK_ARRAY: return decodeArray(); case AMF3.MARK_OBJECT: return decodeObject(); case AMF3.MARK_BYTE_ARRAY: return decodeByteArray(); } } private static function decodeInteger () :int { var b :uint = _ctx.bytes.readUnsignedByte(); var n :uint = (b & 0x7f); if ((b & 0x80) != 0) { b = _ctx.bytes.readUnsignedByte(); n = (n << 7) | (b & 0x7f); if ((b & 0x80) != 0) { b = _ctx.bytes.readUnsignedByte(); n = (n << 7) | (b & 0x7f); if ((b & 0x80) != 0) { b = _ctx.bytes.readUnsignedByte(); n = (n << 8) | b; if (n >= (1 << 28)) { // adjust for the fact that the 29th bit was the sign bit return n - (1 << 29); } } } } return n; } private static function decodeString () :String { var code :uint = decodeInteger(); // is it a reference? if ((code & 0x01) == 0) { return _ctx.sRef[code >> 1]; } // if not, read N bytes var str :String = _ctx.bytes.readUTFBytes(code >> 1); _ctx.sRef.table[str] = _ctx.sRef.ix ++; return str; } private static function decodeArray () :Array { var code :uint = decodeInteger(); // is it a reference? if ((code & 0x01) == 0) { return _ctx.oRef[code >> 1]; } // if not, create our array & note its reference var result :Array = [ ]; _ctx.oRef.table[result] = _ctx.oRef.ix ++; // then first read associative pairs var key :String; while ((key = decodeString()).length > 0) { result[key] = decodeValue(); } // finally read N dense values var N :uint = code >> 1; for (var ii :int = 0; ii < N; ii ++) { result[ii] = decodeValue(); } return result; } private static function decodeObject ():Object { var code :uint = decodeInteger(); // is it an instance reference? if ((code & 0x01) == 0) { return _ctx.oRef[code >> 1]; } var traits :Traits; // is it a trait reference? if ((code & 0x02) == 0) { traits = _ctx.tRef[code >> 2]; } else if ((code & 0x04) == 0) { // it's a new trait, read class name & N sealed variable names var alias :String = decodeString(); var className = (alias.length > 0) ? AMF3.getClassNameByAlias(alias) : ""; var N :uint = code >> 4; var vars :Array = new Array(N); for (var ii :int = 0; ii < N; ii ++) { vars[ii] = decodeString(); } traits = new Traits(className, (code & 0x08) != 0, vars); _ctx.tRef.table[traits] = _ctx.tRef.ix ++; } else { throw new Error("IExternalizable serialization not supported"); } // instantiate the object var obj :Object; if (traits.className != null) { obj = Domain.currentDomain.getClass(traits.className); } else { obj = { }; } // register the reference _ctx.oRef.table[obj] = _ctx.oRef.ix ++; // read the sealed values for (var ii :int = 0; ii < traits.vars.length; ii ++) { obj[vars[ii]] = decodeValue(); } // if this object was marked dynamic, read key/value pairs until "" if (traits.isDynamic) { var key :String; while ((key = decodeString()).length > 0) { obj[key] = decodeValue(); } } return obj; } private static function decodeByteArray () :ByteArray { var code :uint = decodeInteger(); // is it an instance reference? if ((code & 0x01) == 0) { return _ctx.oRef[code >> 1]; } // if not, instantiate var bytes :ByteArray = new ByteArray(); // register _ctx.oRef.table[bytes] = _ctx.oRef.ix ++; // and read the bytes _ctx.bytes.readBytes(bytes, 0, code >> 1); return bytes; } private static var _ctx :Context; } } import flash.utils.ByteArray; import flash.utils.Dictionary; class Context { public var bytes :ByteArray; public var oRef :References = new References(); public var sRef :References = new References(); public var tRef :References = new References(); public function Context (bytes :ByteArray) { this.bytes = bytes; } } class References { public var table :Dictionary = new Dictionary(); public var ix :uint = 0; } class Traits { public var className :String; public var isDynamic :Boolean; public var vars :Array; public function Traits (className :String, isDynamic :Boolean, vars :Array) { this.className = className; this.isDynamic = isDynamic; this.vars = vars; } }
Read unsigned bytes, duh.
Read unsigned bytes, duh.
ActionScript
bsd-2-clause
greyhavens/thane,greyhavens/thane,greyhavens/thane,greyhavens/thane,greyhavens/thane,greyhavens/thane,greyhavens/thane
2ed04fb375c6245c94ceb2e2f20dded7cb4cc503
src/goplayer/ConfigurationParser.as
src/goplayer/ConfigurationParser.as
package goplayer { public class ConfigurationParser { public static const DEFAULT_API_URL : String = "http://staging.streamio.se/api" public static const DEFAULT_SKIN_URL : String = "goplayer-skin.swf" public static const DEFAULT_TRACKER_ID : String = "global" private const result : Configuration = new Configuration private var parameters : Object public function ConfigurationParser(parameters : Object) { this.parameters = parameters } public function execute() : void { result.apiURL = getString("api", DEFAULT_API_URL) result.skinURL = getString("skin", DEFAULT_SKIN_URL) result.movieID = getString("movie", null) result.trackerID = getString("tracker", DEFAULT_TRACKER_ID) result.bitratePolicy = getBitratePolicy("bitrate", BitratePolicy.BEST) result.enableRTMP = getBoolean("enableRtmp", true) result.enableAutoplay = getBoolean("enableAutoplay", false) result.enableLooping = getBoolean("enableLooping", false) result.enableChrome = getBoolean("enableChrome", true) result.enableUpperPanel = getBoolean("enableUpperPanel", true) } public static function parse(parameters : Object) : Configuration { const parser : ConfigurationParser = new ConfigurationParser(parameters) parser.execute() return parser.result } // ----------------------------------------------------- private function getString(name : String, fallback : String) : String { return name in parameters ? parameters[name] : fallback } private function getBoolean (name : String, fallback : Boolean) : Boolean { if (name in parameters) return $getBoolean(name, parameters[name], fallback) else return fallback } private function $getBoolean (name : String, value : String, fallback : Boolean) : Boolean { try { return $$getBoolean(value) } catch (error : Error) { reportInvalidParameter(name, value, ["true", "false"]) return fallback } throw new Error } private function $$getBoolean(value : String) : Boolean { if (value == "true") return true else if (value == "false") return false else throw new Error } // ----------------------------------------------------- private function getBitratePolicy (name : String, fallback : BitratePolicy) : BitratePolicy { if (name in parameters) return $getBitratePolicy(name, parameters[name], fallback) else return fallback } private function $getBitratePolicy (name : String, value : String, fallback : BitratePolicy) : BitratePolicy { try { return $$getBitratePolicy(value) } catch (error : Error) { reportInvalidParameter(name, value, BITRATE_POLICY_VALUES) return fallback } throw new Error } private const BITRATE_POLICY_VALUES : Array = ["<number>kbps", "min", "max", "best"] private function $$getBitratePolicy(value : String) : BitratePolicy { if (value == "max") return BitratePolicy.MAX else if (value == "min") return BitratePolicy.MIN else if (value == "best") return BitratePolicy.BEST else if (Bitrate.parse(value)) return BitratePolicy.specific(Bitrate.parse(value)) else throw new Error } // ----------------------------------------------------- private function reportInvalidParameter (name : String, value : String, validValues : Array) : void { debug("Error: Invalid parameter: “" + name + "=" + value + "”; " + getInvalidParameterHint(validValues) + ".") } private function getInvalidParameterHint(values : Array) : String { return $getInvalidParameterHint(getQuotedValues(values)) } private function $getInvalidParameterHint(values : Array) : String { return "please use " + "either " + values.slice(0, -1).join(", ") + " " + "or " + values[values.length - 1] } private function getQuotedValues(values : Array) : Array { var result : Array = [] for each (var value : String in values) result.push("“" + value + "”") return result } } }
package goplayer { public class ConfigurationParser { public static const DEFAULT_API_URL : String = "http://staging.streamio.se/api" public static const DEFAULT_SKIN_URL : String = "goplayer-skin.swf" public static const DEFAULT_TRACKER_ID : String = "global" public static const VALID_PARAMETERS : Array = [ "api", "tracker", "skin", "movie", "bitrate", "enablertmp", "enableautoplay", "enablelooping", "enablechrome", "enableupperpanel" ] private const result : Configuration = new Configuration private var parameters : Object private var originalParameterNames : Object public function ConfigurationParser (parameters : Object, originalParameterNames : Object) { this.parameters = parameters this.originalParameterNames = originalParameterNames } public function execute() : void { result.apiURL = getString("api", DEFAULT_API_URL) result.trackerID = getString("tracker", DEFAULT_TRACKER_ID) result.skinURL = getString("skin", DEFAULT_SKIN_URL) result.movieID = getString("movie", null) result.bitratePolicy = getBitratePolicy("bitrate", BitratePolicy.BEST) result.enableRTMP = getBoolean("enablertmp", true) result.enableAutoplay = getBoolean("enableautoplay", false) result.enableLooping = getBoolean("enablelooping", false) result.enableChrome = getBoolean("enablechrome", true) result.enableUpperPanel = getBoolean("enableupperpanel", true) } public static function parse(parameters : Object) : Configuration { const normalizedParameters : Object = {} const originalParameterNames : Object = {} for (var name : String in parameters) if (VALID_PARAMETERS.indexOf(normalize(name)) == -1) reportUnknownParameter(name) else normalizedParameters[normalize(name)] = parameters[name], originalParameterNames[normalize(name)] = name const parser : ConfigurationParser = new ConfigurationParser (normalizedParameters, originalParameterNames) parser.execute() return parser.result } private static function normalize(name : String) : String { return name.toLowerCase().replace(/[^a-z]/g, "") } private static function reportUnknownParameter(name : String) : void { debug("Error: Unknown parameter: " + name) } // ----------------------------------------------------- private function getString(name : String, fallback : String) : String { return name in parameters ? parameters[name] : fallback } private function getBoolean (name : String, fallback : Boolean) : Boolean { if (name in parameters) return $getBoolean(name, parameters[name], fallback) else return fallback } private function $getBoolean (name : String, value : String, fallback : Boolean) : Boolean { try { return $$getBoolean(value) } catch (error : Error) { reportInvalidParameter(name, value, ["true", "false"]) return fallback } throw new Error } private function $$getBoolean(value : String) : Boolean { if (value == "true") return true else if (value == "false") return false else throw new Error } // ----------------------------------------------------- private function getBitratePolicy (name : String, fallback : BitratePolicy) : BitratePolicy { if (name in parameters) return $getBitratePolicy(name, parameters[name], fallback) else return fallback } private function $getBitratePolicy (name : String, value : String, fallback : BitratePolicy) : BitratePolicy { try { return $$getBitratePolicy(value) } catch (error : Error) { reportInvalidParameter(name, value, BITRATE_POLICY_VALUES) return fallback } throw new Error } private const BITRATE_POLICY_VALUES : Array = ["<number>kbps", "min", "max", "best"] private function $$getBitratePolicy(value : String) : BitratePolicy { if (value == "max") return BitratePolicy.MAX else if (value == "min") return BitratePolicy.MIN else if (value == "best") return BitratePolicy.BEST else if (Bitrate.parse(value)) return BitratePolicy.specific(Bitrate.parse(value)) else throw new Error } // ----------------------------------------------------- private function reportInvalidParameter (name : String, value : String, validValues : Array) : void { debug("Error: Invalid parameter: " + "“" + originalParameterNames[name] + "=" + value + "”; " + getInvalidParameterHint(validValues) + ".") } private function getInvalidParameterHint(values : Array) : String { return $getInvalidParameterHint(getQuotedValues(values)) } private function $getInvalidParameterHint(values : Array) : String { return "please use " + "either " + values.slice(0, -1).join(", ") + " " + "or " + values[values.length - 1] } private function getQuotedValues(values : Array) : Array { var result : Array = [] for each (var value : String in values) result.push("“" + value + "”") return result } } }
Normalize parameter names to allow hyphen/underscore-style.
Normalize parameter names to allow hyphen/underscore-style.
ActionScript
mit
dbrock/goplayer,dbrock/goplayer
7d37e4d77937e0e45b34afa9cf3282e223824794
src/goplayer/ConfigurationParser.as
src/goplayer/ConfigurationParser.as
package goplayer { public class ConfigurationParser { private const result : Configuration = new Configuration private var parameters : Object public function ConfigurationParser(parameters : Object) { this.parameters = parameters } public function execute() : void { // XXX: Clean up the host stuff. result.host = parameters.host || "staging.streamio.se" result.skinURL = parameters.skinUrl || "http://" + result.host + "/swfs/goplayer-black-skin.swf" result.movieID = parameters.movieId result.trackerID = parameters.trackerId || "global" result.bitratePolicy = getBitratePolicy("bitrate", BitratePolicy.BEST) result.enableRTMP = getBoolean("rtmp", true) result.enableAutoplay = getBoolean("autoplay", false) result.enableLooping = getBoolean("loop", false) result.enableChrome = getBoolean("chrome", true) result.enableUpperPanel = getBoolean("upperPanel", true) } public static function parse(parameters : Object) : Configuration { const parser : ConfigurationParser = new ConfigurationParser(parameters) parser.execute() return parser.result } // ----------------------------------------------------- private function getBitratePolicy (name : String, fallback : BitratePolicy) : BitratePolicy { if (name in parameters) return $getBitratePolicy(name, parameters[name], fallback) else return fallback } private function $getBitratePolicy (name : String, value : String, fallback : BitratePolicy) : BitratePolicy { try { return $$getBitratePolicy(value) } catch (error : Error) { reportInvalidParameter(name, value, BITRATE_POLICY_VALUES) return fallback } throw new Error } private const BITRATE_POLICY_VALUES : Array = ["<number>kbps", "min", "max", "best"] private function $$getBitratePolicy(value : String) : BitratePolicy { if (value == "max") return BitratePolicy.MAX else if (value == "min") return BitratePolicy.MIN else if (value == "best") return BitratePolicy.BEST else if (Bitrate.parse(value)) return BitratePolicy.specific(Bitrate.parse(value)) else throw new Error } // ----------------------------------------------------- private function getBoolean (name : String, fallback : Boolean) : Boolean { if (name in parameters) return $getBoolean(name, parameters[name], fallback) else return fallback } private function $getBoolean (name : String, value : String, fallback : Boolean) : Boolean { try { return $$getBoolean(value) } catch (error : Error) { reportInvalidParameter(name, value, ["true", "false"]) return fallback } throw new Error } private function $$getBoolean(value : String) : Boolean { if (value == "true") return true else if (value == "false") return false else throw new Error } // ----------------------------------------------------- private function reportInvalidParameter (name : String, value : String, validValues : Array) : void { debug("Error: Invalid parameter: “" + name + "=" + value + "”; " + getInvalidParameterHint(validValues) + ".") } private function getInvalidParameterHint(values : Array) : String { return $getInvalidParameterHint(getQuotedValues(values)) } private function $getInvalidParameterHint(values : Array) : String { return "please use " + "either " + values.slice(0, -1).join(", ") + " " + "or " + values[values.length - 1] } private function getQuotedValues(values : Array) : Array { var result : Array = [] for each (var value : String in values) result.push("“" + value + "”") return result } } }
package goplayer { public class ConfigurationParser { private const result : Configuration = new Configuration private var parameters : Object public function ConfigurationParser(parameters : Object) { this.parameters = parameters } public function execute() : void { // XXX: Clean up the host stuff. result.host = parameters.host || "staging.streamio.se" result.skinURL = parameters.skinUrl || "http://" + result.host + "/swfs/goplayer-black-skin.swf" result.movieID = parameters.movieId result.trackerID = parameters.trackerId || "global" result.bitratePolicy = getBitratePolicy("bitrate", BitratePolicy.BEST) result.enableRTMP = getBoolean("enableRtmp", true) result.enableAutoplay = getBoolean("enableAutoplay", false) result.enableLooping = getBoolean("enableLooping", false) result.enableChrome = getBoolean("enableChrome", true) result.enableUpperPanel = getBoolean("enableUpperPanel", true) } public static function parse(parameters : Object) : Configuration { const parser : ConfigurationParser = new ConfigurationParser(parameters) parser.execute() return parser.result } // ----------------------------------------------------- private function getBitratePolicy (name : String, fallback : BitratePolicy) : BitratePolicy { if (name in parameters) return $getBitratePolicy(name, parameters[name], fallback) else return fallback } private function $getBitratePolicy (name : String, value : String, fallback : BitratePolicy) : BitratePolicy { try { return $$getBitratePolicy(value) } catch (error : Error) { reportInvalidParameter(name, value, BITRATE_POLICY_VALUES) return fallback } throw new Error } private const BITRATE_POLICY_VALUES : Array = ["<number>kbps", "min", "max", "best"] private function $$getBitratePolicy(value : String) : BitratePolicy { if (value == "max") return BitratePolicy.MAX else if (value == "min") return BitratePolicy.MIN else if (value == "best") return BitratePolicy.BEST else if (Bitrate.parse(value)) return BitratePolicy.specific(Bitrate.parse(value)) else throw new Error } // ----------------------------------------------------- private function getBoolean (name : String, fallback : Boolean) : Boolean { if (name in parameters) return $getBoolean(name, parameters[name], fallback) else return fallback } private function $getBoolean (name : String, value : String, fallback : Boolean) : Boolean { try { return $$getBoolean(value) } catch (error : Error) { reportInvalidParameter(name, value, ["true", "false"]) return fallback } throw new Error } private function $$getBoolean(value : String) : Boolean { if (value == "true") return true else if (value == "false") return false else throw new Error } // ----------------------------------------------------- private function reportInvalidParameter (name : String, value : String, validValues : Array) : void { debug("Error: Invalid parameter: “" + name + "=" + value + "”; " + getInvalidParameterHint(validValues) + ".") } private function getInvalidParameterHint(values : Array) : String { return $getInvalidParameterHint(getQuotedValues(values)) } private function $getInvalidParameterHint(values : Array) : String { return "please use " + "either " + values.slice(0, -1).join(", ") + " " + "or " + values[values.length - 1] } private function getQuotedValues(values : Array) : Array { var result : Array = [] for each (var value : String in values) result.push("“" + value + "”") return result } } }
Rename each boolean parameter to enableFoo.
Rename each boolean parameter to enableFoo.
ActionScript
mit
dbrock/goplayer,dbrock/goplayer
5559d2e8927b633bff247569a2f7c94e9bd811f5
features/src/main/flex/Main.as
features/src/main/flex/Main.as
/* * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations under the License. */ import flash.external.ExternalInterface; import System.security; /** * XPC Flash Based Transport * Original design by [email protected] (Eduardo Vela) */ class Main { private static var SINGLETON:Boolean = false; public static function main(swfRoot:MovieClip):Void { if (SINGLETON) return; SINGLETON = true; var origin:String; if (_level0.origin == undefined){ origin = "http://*"; } else { origin = _level0.origin; } var domain:String = origin.substr(origin.indexOf("//") + 2, origin.length); if (origin.substr(0,5)==="http:") { security.allowInsecureDomain(domain); } else { security.allowDomain(domain); } ExternalInterface.addCallback("setup", { }, function(this_channel:String, role:String) { if (this_channel.indexOf(":") > -1) { return; } var other_role:String; if (role == "INNER") { other_role = "OUTER"; } else { role = "OUTER"; other_role = "INNER"; } var receiving_lc:LocalConnection = new LocalConnection(); var sending_lc:LocalConnection = new LocalConnection(); receiving_lc.receiveMessage = function(to:String, from:String, channel:String, message:String) { if ((to === "*" || to === origin) && channel === this_channel) { ExternalInterface.call("gadgets.rpctx.flash.receiveMessage", channel, message, from, to); } } ExternalInterface.addCallback("sendMessage_"+this_channel, { }, function(message:String, to:String) { if (!to) to = "*"; sending_lc.send(this_channel + "_" + other_role, "receiveMessage", to, origin, this_channel, message); } ); receiving_lc.connect(this_channel + "_" + role); } ); ExternalInterface.call("ready"); } public function Main() { } }
/* * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations under the License. */ import flash.external.ExternalInterface; import System.security; /** * XPC Flash Based Transport * Original design by [email protected] (Eduardo Vela) */ class Main { private static var SINGLETON:Boolean = false; public static function main(swfRoot:MovieClip):Void { if (SINGLETON) return; SINGLETON = true; var origin:String; if (_level0.origin == undefined){ origin = "http://*"; } else { origin = _level0.origin; } var domain:String = origin.substr(origin.indexOf("//") + 2, origin.length); if (origin.substr(0,5)==="http:") { security.allowInsecureDomain(domain); } else { security.allowDomain(domain); } ExternalInterface.addCallback("setup", { }, function(this_channel:String, role:String) { if (this_channel.indexOf(":") > -1) { return; } var other_role:String; if (role == "INNER") { other_role = "OUTER"; } else { role = "OUTER"; other_role = "INNER"; } var receiving_lc:LocalConnection = new LocalConnection(); var sending_lc:LocalConnection = new LocalConnection(); receiving_lc.receiveMessage = function(to:String, from:String, channel:String, message:String) { if ((to === "*" || to === origin) && channel === this_channel) { ExternalInterface.call("gadgets.rpctx.flash._receiveMessage", channel, message, from, to); } } ExternalInterface.addCallback("sendMessage_"+this_channel, { }, function(message:String, to:String) { if (!to) to = "*"; sending_lc.send(this_channel + "_" + other_role, "receiveMessage", to, origin, this_channel, message); } ); receiving_lc.connect(this_channel + "_" + role); } ); ExternalInterface.call("gadgets.rpctx.flash._ready"); } public function Main() { } }
Rename callback methods for relay SWF. TODO: build this and commit.
Rename callback methods for relay SWF. TODO: build this and commit. git-svn-id: 84334937b86421baa0e582c4ab1a9d358324cbeb@1049774 13f79535-47bb-0310-9956-ffa450edef68
ActionScript
apache-2.0
apache/shindig,apache/shindig,apache/shindig,apache/shindig,apparentlymart/shindig,apparentlymart/shindig,apparentlymart/shindig,apparentlymart/shindig,apache/shindig
db4c0f2cee16191a3f85b6d6f3a8812603a7d5ba
libswfdec/swfdec_initialize.as
libswfdec/swfdec_initialize.as
/* Swfdec * Copyright (C) 2007 Benjamin Otte <[email protected]> * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301 USA */ /*** GENERAL ***/ ASSetNative = ASnative (4, 0); ASSetNativeAccessor = ASnative (4, 1); /*** ASBROADCASTER ***/ function AsBroadcaster () { }; AsBroadcaster.broadcastMessage = ASnative(101, 12); AsBroadcaster.addListener = function (x) { this.removeListener (x); this._listeners.push (x); return true; }; AsBroadcaster.removeListener = function (x) { var l = this._listeners; var i; for (var i = 0; i < l.length; i++) { if (l[i] == x) { l.splice (i, 1); return true; } } return false; }; AsBroadcaster.initialize = function (o) { o.broadcastMessage = ASnative(101, 12); o.addListener = AsBroadcaster.addListener; o.removeListener = AsBroadcaster.removeListener; o._listeners = new Array (); ASSetPropFlags(o, "broadcastMessage,addListener,removeListener,_listeners", 131); }; ASSetPropFlags(AsBroadcaster, null, 131); Key = { ALT: 18, BACKSPACE: 8, CAPSLOCK: 20, CONTROL: 17, DELETEKEY: 46, DOWN: 40, END: 35, ENTER: 13, ESCAPE: 27, HOME: 36, INSERT: 45, LEFT: 37, PGDN: 34, PGUP: 33, RIGHT: 39, SHIFT: 16, SPACE: 32, TAB: 9, UP: 38 }; ASSetNative(Key, 800, "getAscii,getCode,isDown"); AsBroadcaster.initialize(Key); ASSetPropFlags(Key, null, 7); /*** MOUSE ***/ Mouse = new Object (); Mouse.show = ASnative (5, 0); Mouse.hide = ASnative (5, 1); AsBroadcaster.initialize (Mouse); ASSetPropFlags(Mouse, null, 7); /*** STAGE ***/ Stage = new Object (); AsBroadcaster.initialize (Stage); ASSetNativeAccessor (Stage, 666, "scaleMode,align,width,height", 1); /*** LOADVARS ***/ function LoadVars () { }; LoadVars.prototype.contentType = "application/x-www-form-urlencoded"; LoadVars.prototype.load = ASnative (301, 0); //LoadVars.prototype.send = ASnative (301, 1); //LoadVars.prototype.sendAndLoad = ASnative (301, 2); LoadVars.prototype.decode = ASnative (301, 3); LoadVars.prototype.onLoad = function () { }; LoadVars.prototype.onData = function (src) { this.loaded = true; if (src != null) { this.decode (src); this.onLoad (true); } else { this.onLoad (false); } }; LoadVars.prototype.toString = function () { var str = null; for (var x in this) { if (str == null) { str = escape(x) + "=" + escape(this[x]); } else { str += "&" + escape(x) + "=" + escape(this[x]); } } return str; }; LoadVars.prototype.getBytesLoaded = function () { return this._bytesLoaded; }; LoadVars.prototype.getBytesTotal = function () { return this._bytesTotal; }; ASSetPropFlags(LoadVars.prototype, null, 131); /*** XML ***/ XML.prototype.load = ASnative (301, 0); /*** System ***/ System = {}; System.capabilities = {}; System.capabilities.Query = ASnative(11, 0); System.capabilities.Query(); delete System.capabilities.Query; /*** OH THE HUMANITY ***/ o = null;
/* Swfdec * Copyright (C) 2007 Benjamin Otte <[email protected]> * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301 USA */ /*** GENERAL ***/ ASSetNative = ASnative (4, 0); ASSetNativeAccessor = ASnative (4, 1); /*** ASBROADCASTER ***/ function AsBroadcaster () { }; AsBroadcaster.broadcastMessage = ASnative(101, 12); AsBroadcaster.addListener = function (x) { this.removeListener (x); this._listeners.push (x); return true; }; AsBroadcaster.removeListener = function (x) { var l = this._listeners; var i; for (var i = 0; i < l.length; i++) { if (l[i] == x) { l.splice (i, 1); return true; } } return false; }; AsBroadcaster.initialize = function (o) { o.broadcastMessage = ASnative(101, 12); o.addListener = AsBroadcaster.addListener; o.removeListener = AsBroadcaster.removeListener; o._listeners = new Array (); ASSetPropFlags(o, "broadcastMessage,addListener,removeListener,_listeners", 131); }; ASSetPropFlags(AsBroadcaster, null, 131); Key = { ALT: 18, BACKSPACE: 8, CAPSLOCK: 20, CONTROL: 17, DELETEKEY: 46, DOWN: 40, END: 35, ENTER: 13, ESCAPE: 27, HOME: 36, INSERT: 45, LEFT: 37, PGDN: 34, PGUP: 33, RIGHT: 39, SHIFT: 16, SPACE: 32, TAB: 9, UP: 38 }; ASSetNative(Key, 800, "getAscii,getCode,isDown"); AsBroadcaster.initialize(Key); ASSetPropFlags(Key, null, 7); /*** MOUSE ***/ Mouse = new Object (); Mouse.show = ASnative (5, 0); Mouse.hide = ASnative (5, 1); AsBroadcaster.initialize (Mouse); ASSetPropFlags(Mouse, null, 7); /*** STAGE ***/ Stage = new Object (); AsBroadcaster.initialize (Stage); ASSetNativeAccessor (Stage, 666, "scaleMode,align,width,height", 1); /*** LOADVARS ***/ function LoadVars () { }; LoadVars.prototype.contentType = "application/x-www-form-urlencoded"; LoadVars.prototype.load = ASnative (301, 0); //LoadVars.prototype.send = ASnative (301, 1); //LoadVars.prototype.sendAndLoad = ASnative (301, 2); LoadVars.prototype.decode = ASnative (301, 3); LoadVars.prototype.onLoad = function () { }; LoadVars.prototype.onData = function (src) { this.loaded = true; if (src != null) { this.decode (src); this.onLoad (true); } else { this.onLoad (false); } }; LoadVars.prototype.toString = function () { var str = null; for (var x in this) { if (str == null) { str = escape(x) + "=" + escape(this[x]); } else { str += "&" + escape(x) + "=" + escape(this[x]); } } return str; }; LoadVars.prototype.getBytesLoaded = function () { return this._bytesLoaded; }; LoadVars.prototype.getBytesTotal = function () { return this._bytesTotal; }; ASSetPropFlags(LoadVars.prototype, null, 131); /*** XML ***/ XML.prototype.load = ASnative (301, 0); /*** System ***/ System = {}; System.capabilities = {}; System.capabilities.Query = ASnative (11, 0); System.capabilities.Query (); delete System.capabilities.Query; $version = System.capabilities.version; /*** OH THE HUMANITY ***/ o = null;
initialize $version variable
initialize $version variable
ActionScript
lgpl-2.1
freedesktop-unofficial-mirror/swfdec__swfdec,freedesktop-unofficial-mirror/swfdec__swfdec,mltframework/swfdec,freedesktop-unofficial-mirror/swfdec__swfdec,mltframework/swfdec
487988bdc3b510d825781c1c5062c38a53c78dd9
src/org/mangui/chromeless/ChromelessPlayer.as
src/org/mangui/chromeless/ChromelessPlayer.as
package org.mangui.chromeless { import flash.net.URLStream; import org.mangui.HLS.parsing.Level; import org.mangui.HLS.*; import org.mangui.HLS.utils.*; import flash.display.*; import flash.events.*; import flash.external.ExternalInterface; import flash.geom.Rectangle; import flash.media.Video; import flash.media.SoundTransform; import flash.media.StageVideo; import flash.media.StageVideoAvailability; import flash.utils.setTimeout; // import com.sociodox.theminer.*; public class ChromelessPlayer extends Sprite { /** reference to the framework. **/ private var _hls : HLS; /** Sheet to place on top of the video. **/ private var _sheet : Sprite; /** Reference to the stage video element. **/ private var _stageVideo : StageVideo = null; /** Reference to the video element. **/ private var _video : Video = null; /** Video size **/ private var _videoWidth : Number = 0; private var _videoHeight : Number = 0; /** current media position */ private var _media_position : Number; private var _duration : Number; /** Initialization. **/ public function ChromelessPlayer() { // Set stage properties stage.scaleMode = StageScaleMode.NO_SCALE; stage.align = StageAlign.TOP_LEFT; stage.fullScreenSourceRect = new Rectangle(0, 0, stage.stageWidth, stage.stageHeight); stage.addEventListener(StageVideoAvailabilityEvent.STAGE_VIDEO_AVAILABILITY, _onStageVideoState); stage.addEventListener(Event.RESIZE, _onStageResize); // Draw sheet for catching clicks _sheet = new Sprite(); _sheet.graphics.beginFill(0x000000, 0); _sheet.graphics.drawRect(0, 0, stage.stageWidth, stage.stageHeight); _sheet.addEventListener(MouseEvent.CLICK, _clickHandler); _sheet.buttonMode = true; addChild(_sheet); // Connect getters to JS. ExternalInterface.addCallback("getLevel", _getLevel); ExternalInterface.addCallback("getLevels", _getLevels); ExternalInterface.addCallback("getMetrics", _getMetrics); ExternalInterface.addCallback("getDuration", _getDuration); ExternalInterface.addCallback("getPosition", _getPosition); ExternalInterface.addCallback("getPlaybackState", _getPlaybackState); ExternalInterface.addCallback("getSeekState", _getSeekState); ExternalInterface.addCallback("getType", _getType); ExternalInterface.addCallback("getmaxBufferLength", _getmaxBufferLength); ExternalInterface.addCallback("getminBufferLength", _getminBufferLength); ExternalInterface.addCallback("getlowBufferLength", _getlowBufferLength); ExternalInterface.addCallback("getbufferLength", _getbufferLength); ExternalInterface.addCallback("getLogDebug", _getLogDebug); ExternalInterface.addCallback("getLogDebug2", _getLogDebug2); ExternalInterface.addCallback("getCapLeveltoStage", _getCapLeveltoStage); ExternalInterface.addCallback("getflushLiveURLCache", _getflushLiveURLCache); ExternalInterface.addCallback("getstartFromLowestLevel", _getstartFromLowestLevel); ExternalInterface.addCallback("getseekFromLowestLevel", _getseekFromLowestLevel); ExternalInterface.addCallback("getJSURLStream", _getJSURLStream); ExternalInterface.addCallback("getPlayerVersion", _getPlayerVersion); ExternalInterface.addCallback("getAudioTrackList", _getAudioTrackList); ExternalInterface.addCallback("getAudioTrackId", _getAudioTrackId); // Connect calls to JS. ExternalInterface.addCallback("playerLoad", _load); ExternalInterface.addCallback("playerPlay", _play); ExternalInterface.addCallback("playerPause", _pause); ExternalInterface.addCallback("playerResume", _resume); ExternalInterface.addCallback("playerSeek", _seek); ExternalInterface.addCallback("playerStop", _stop); ExternalInterface.addCallback("playerVolume", _volume); ExternalInterface.addCallback("playerSetLevel", _setLevel); ExternalInterface.addCallback("playerSmoothSetLevel", _smoothSetLevel); ExternalInterface.addCallback("playerSetmaxBufferLength", _setmaxBufferLength); ExternalInterface.addCallback("playerSetminBufferLength", _setminBufferLength); ExternalInterface.addCallback("playerSetlowBufferLength", _setlowBufferLength); ExternalInterface.addCallback("playerSetflushLiveURLCache", _setflushLiveURLCache); ExternalInterface.addCallback("playerSetstartFromLowestLevel", _setstartFromLowestLevel); ExternalInterface.addCallback("playerSetseekFromLowestLevel", _setseekFromLowestLevel); ExternalInterface.addCallback("playerSetLogDebug", _setLogDebug); ExternalInterface.addCallback("playerSetLogDebug2", _setLogDebug2); ExternalInterface.addCallback("playerCapLeveltoStage", _setCapLeveltoStage); ExternalInterface.addCallback("playerSetAudioTrack", _setAudioTrack); ExternalInterface.addCallback("playerSetJSURLStream", _setJSURLStream); setTimeout(_pingJavascript, 50); }; /** Notify javascript the framework is ready. **/ private function _pingJavascript() : void { ExternalInterface.call("onHLSReady", ExternalInterface.objectID); }; /** Forward events from the framework. **/ private function _completeHandler(event : HLSEvent) : void { if (ExternalInterface.available) { ExternalInterface.call("onComplete"); } }; private function _errorHandler(event : HLSEvent) : void { if (ExternalInterface.available) { var hlsError : HLSError = event.error; ExternalInterface.call("onError", hlsError.code, hlsError.url, hlsError.msg); } }; private function _fragmentHandler(event : HLSEvent) : void { if (ExternalInterface.available) { ExternalInterface.call("onFragment", event.metrics.bandwidth, event.metrics.level, stage.stageWidth); } }; private function _manifestHandler(event : HLSEvent) : void { _duration = event.levels[0].duration; if (ExternalInterface.available) { ExternalInterface.call("onManifest", event.levels[0].duration); } }; private function _mediaTimeHandler(event : HLSEvent) : void { _duration = event.mediatime.duration; _media_position = event.mediatime.position; if (ExternalInterface.available) { ExternalInterface.call("onPosition", event.mediatime.position, event.mediatime.duration, event.mediatime.live_sliding); } var videoWidth : Number = _video ? _video.videoWidth : _stageVideo.videoWidth; var videoHeight : Number = _video ? _video.videoHeight : _stageVideo.videoHeight; if (videoWidth && videoHeight) { var changed : Boolean = _videoWidth != videoWidth || _videoHeight != videoHeight; if (changed) { _videoHeight = videoHeight; _videoWidth = videoWidth; _resize(); if (ExternalInterface.available) { ExternalInterface.call("onVideoSize", _videoWidth, _videoHeight); } } } }; private function _stateHandler(event : HLSEvent) : void { if (ExternalInterface.available) { ExternalInterface.call("onState", event.state); } }; private function _switchHandler(event : HLSEvent) : void { if (ExternalInterface.available) { ExternalInterface.call("onSwitch", event.level); } }; private function _audioTracksListChange(event : HLSEvent) : void { if (ExternalInterface.available) { ExternalInterface.call("onAudioTracksListChange", _getAudioTrackList()); } } private function _audioTrackChange(event : HLSEvent) : void { if (ExternalInterface.available) { ExternalInterface.call("onAudioTrackChange", event.audioTrack); } } /** Javascript getters. **/ private function _getLevel() : Number { return _hls.level; }; private function _getLevels() : Vector.<Level> { return _hls.levels; }; private function _getMetrics() : Object { return _hls.metrics; }; private function _getDuration() : Number { return _duration; }; private function _getPosition() : Number { return _hls.position; }; private function _getPlaybackState() : String { return _hls.playbackState; }; private function _getSeekState() : String { return _hls.seekState; }; private function _getType() : String { return _hls.type; }; private function _getbufferLength() : Number { return _hls.bufferLength; }; private function _getmaxBufferLength() : Number { return _hls.maxBufferLength; }; private function _getminBufferLength() : Number { return _hls.minBufferLength; }; private function _getlowBufferLength() : Number { return _hls.lowBufferLength; }; private function _getflushLiveURLCache() : Boolean { return _hls.flushLiveURLCache; }; private function _getstartFromLowestLevel() : Boolean { return _hls.startFromLowestLevel; }; private function _getseekFromLowestLevel() : Boolean { return _hls.seekFromLowestLevel; }; private function _getLogDebug() : Boolean { return Log.LOG_DEBUG_ENABLED; }; private function _getLogDebug2() : Boolean { return Log.LOG_DEBUG2_ENABLED; }; private function _getCapLeveltoStage() : Boolean { return _hls.capLeveltoStage; }; private function _getJSURLStream() : Boolean { return (_hls.URLstream is JSURLStream); }; private function _getPlayerVersion() : Number { return 2; }; private function _getAudioTrackList() : Array { var list : Array = []; var vec : Vector.<HLSAudioTrack> = _hls.audioTracks; for (var i : Object in vec) { list.push(vec[i]); } return list; }; private function _getAudioTrackId() : Number { return _hls.audioTrack; }; /** Javascript calls. **/ private function _load(url : String) : void { _hls.load(url); }; private function _play() : void { _hls.stream.play(); }; private function _pause() : void { _hls.stream.pause(); }; private function _resume() : void { _hls.stream.resume(); }; private function _seek(position : Number) : void { _hls.stream.seek(position); }; private function _stop() : void { _hls.stream.close(); }; private function _volume(percent : Number) : void { _hls.stream.soundTransform = new SoundTransform(percent / 100); }; private function _setLevel(level : Number) : void { _smoothSetLevel(level); if (!isNaN(_media_position) && level != -1) { _hls.stream.seek(_media_position); } }; private function _smoothSetLevel(level : Number) : void { if (level != _hls.level) { _hls.level = level; } }; private function _setmaxBufferLength(new_len : Number) : void { _hls.maxBufferLength = new_len; }; private function _setminBufferLength(new_len : Number) : void { _hls.minBufferLength = new_len; }; private function _setlowBufferLength(new_len : Number) : void { _hls.lowBufferLength = new_len; }; private function _setflushLiveURLCache(flushLiveURLCache : Boolean) : void { _hls.flushLiveURLCache = flushLiveURLCache; }; private function _setstartFromLowestLevel(startFromLowestLevel : Boolean) : void { _hls.startFromLowestLevel = startFromLowestLevel; }; private function _setseekFromLowestLevel(seekFromLowestLevel : Boolean) : void { _hls.seekFromLowestLevel = seekFromLowestLevel; }; private function _setLogDebug(debug : Boolean) : void { Log.LOG_DEBUG_ENABLED = debug; }; private function _setLogDebug2(debug2 : Boolean) : void { Log.LOG_DEBUG2_ENABLED = debug2; }; private function _setCapLeveltoStage(value : Boolean) : void { _hls.capLeveltoStage = value; }; private function _setJSURLStream(jsURLstream : Boolean) : void { if (jsURLstream) { _hls.URLstream = JSURLStream as Class; } else { _hls.URLstream = URLStream as Class; } }; private function _setAudioTrack(val : Number) : void { if (val == _hls.audioTrack) return; _hls.audioTrack = val; if (!isNaN(_media_position)) { _hls.stream.seek(_media_position); } }; /** Mouse click handler. **/ private function _clickHandler(event : MouseEvent) : void { if (stage.displayState == StageDisplayState.FULL_SCREEN_INTERACTIVE || stage.displayState == StageDisplayState.FULL_SCREEN) { stage.displayState = StageDisplayState.NORMAL; } else { stage.displayState = StageDisplayState.FULL_SCREEN; } }; /** StageVideo detector. **/ private function _onStageVideoState(event : StageVideoAvailabilityEvent) : void { var available : Boolean = (event.availability == StageVideoAvailability.AVAILABLE); _hls = new HLS(); _hls.stage = stage; _hls.addEventListener(HLSEvent.PLAYBACK_COMPLETE, _completeHandler); _hls.addEventListener(HLSEvent.ERROR, _errorHandler); _hls.addEventListener(HLSEvent.FRAGMENT_LOADED, _fragmentHandler); _hls.addEventListener(HLSEvent.MANIFEST_LOADED, _manifestHandler); _hls.addEventListener(HLSEvent.MEDIA_TIME, _mediaTimeHandler); _hls.addEventListener(HLSEvent.PLAYBACK_STATE, _stateHandler); _hls.addEventListener(HLSEvent.QUALITY_SWITCH, _switchHandler); _hls.addEventListener(HLSEvent.AUDIO_TRACKS_LIST_CHANGE, _audioTracksListChange); _hls.addEventListener(HLSEvent.AUDIO_TRACK_CHANGE, _audioTrackChange); if (available && stage.stageVideos.length > 0) { _stageVideo = stage.stageVideos[0]; _stageVideo.viewPort = new Rectangle(0, 0, stage.stageWidth, stage.stageHeight); _stageVideo.attachNetStream(_hls.stream); } else { _video = new Video(stage.stageWidth, stage.stageHeight); addChild(_video); _video.smoothing = true; _video.attachNetStream(_hls.stream); } stage.removeEventListener(StageVideoAvailabilityEvent.STAGE_VIDEO_AVAILABILITY, _onStageVideoState); // addChild(new TheMiner()); }; private function _onStageResize(event : Event) : void { stage.fullScreenSourceRect = new Rectangle(0, 0, stage.stageWidth, stage.stageHeight); _sheet.width = stage.stageWidth; _sheet.height = stage.stageHeight; _resize(); }; private function _resize() : void { var rect : Rectangle; rect = ScaleVideo.resizeRectangle(_videoWidth, _videoHeight, stage.stageWidth, stage.stageHeight); // resize video if (_video) { _video.width = rect.width; _video.height = rect.height; _video.x = rect.x; _video.y = rect.y; } else if (_stageVideo) { _stageVideo.viewPort = rect; } } } }
package org.mangui.chromeless { import flash.net.URLStream; import org.mangui.HLS.parsing.Level; import org.mangui.HLS.*; import org.mangui.HLS.utils.*; import flash.display.*; import flash.events.*; import flash.external.ExternalInterface; import flash.geom.Rectangle; import flash.media.Video; import flash.media.SoundTransform; import flash.media.StageVideo; import flash.media.StageVideoAvailability; import flash.utils.setTimeout; // import com.sociodox.theminer.*; public class ChromelessPlayer extends Sprite { /** reference to the framework. **/ private var _hls : HLS; /** Sheet to place on top of the video. **/ private var _sheet : Sprite; /** Reference to the stage video element. **/ private var _stageVideo : StageVideo = null; /** Reference to the video element. **/ private var _video : Video = null; /** Video size **/ private var _videoWidth : Number = 0; private var _videoHeight : Number = 0; /** current media position */ private var _media_position : Number; private var _duration : Number; /** URL autoload feature */ private var _autoLoad : Boolean = false; /** Initialization. **/ public function ChromelessPlayer() { // Set stage properties stage.scaleMode = StageScaleMode.NO_SCALE; stage.align = StageAlign.TOP_LEFT; stage.fullScreenSourceRect = new Rectangle(0, 0, stage.stageWidth, stage.stageHeight); stage.addEventListener(StageVideoAvailabilityEvent.STAGE_VIDEO_AVAILABILITY, _onStageVideoState); stage.addEventListener(Event.RESIZE, _onStageResize); // Draw sheet for catching clicks _sheet = new Sprite(); _sheet.graphics.beginFill(0x000000, 0); _sheet.graphics.drawRect(0, 0, stage.stageWidth, stage.stageHeight); _sheet.addEventListener(MouseEvent.CLICK, _clickHandler); _sheet.buttonMode = true; addChild(_sheet); // Connect getters to JS. ExternalInterface.addCallback("getLevel", _getLevel); ExternalInterface.addCallback("getLevels", _getLevels); ExternalInterface.addCallback("getMetrics", _getMetrics); ExternalInterface.addCallback("getDuration", _getDuration); ExternalInterface.addCallback("getPosition", _getPosition); ExternalInterface.addCallback("getPlaybackState", _getPlaybackState); ExternalInterface.addCallback("getSeekState", _getSeekState); ExternalInterface.addCallback("getType", _getType); ExternalInterface.addCallback("getmaxBufferLength", _getmaxBufferLength); ExternalInterface.addCallback("getminBufferLength", _getminBufferLength); ExternalInterface.addCallback("getlowBufferLength", _getlowBufferLength); ExternalInterface.addCallback("getbufferLength", _getbufferLength); ExternalInterface.addCallback("getLogDebug", _getLogDebug); ExternalInterface.addCallback("getLogDebug2", _getLogDebug2); ExternalInterface.addCallback("getCapLeveltoStage", _getCapLeveltoStage); ExternalInterface.addCallback("getflushLiveURLCache", _getflushLiveURLCache); ExternalInterface.addCallback("getstartFromLowestLevel", _getstartFromLowestLevel); ExternalInterface.addCallback("getseekFromLowestLevel", _getseekFromLowestLevel); ExternalInterface.addCallback("getJSURLStream", _getJSURLStream); ExternalInterface.addCallback("getPlayerVersion", _getPlayerVersion); ExternalInterface.addCallback("getAudioTrackList", _getAudioTrackList); ExternalInterface.addCallback("getAudioTrackId", _getAudioTrackId); // Connect calls to JS. ExternalInterface.addCallback("playerLoad", _load); ExternalInterface.addCallback("playerPlay", _play); ExternalInterface.addCallback("playerPause", _pause); ExternalInterface.addCallback("playerResume", _resume); ExternalInterface.addCallback("playerSeek", _seek); ExternalInterface.addCallback("playerStop", _stop); ExternalInterface.addCallback("playerVolume", _volume); ExternalInterface.addCallback("playerSetLevel", _setLevel); ExternalInterface.addCallback("playerSmoothSetLevel", _smoothSetLevel); ExternalInterface.addCallback("playerSetmaxBufferLength", _setmaxBufferLength); ExternalInterface.addCallback("playerSetminBufferLength", _setminBufferLength); ExternalInterface.addCallback("playerSetlowBufferLength", _setlowBufferLength); ExternalInterface.addCallback("playerSetflushLiveURLCache", _setflushLiveURLCache); ExternalInterface.addCallback("playerSetstartFromLowestLevel", _setstartFromLowestLevel); ExternalInterface.addCallback("playerSetseekFromLowestLevel", _setseekFromLowestLevel); ExternalInterface.addCallback("playerSetLogDebug", _setLogDebug); ExternalInterface.addCallback("playerSetLogDebug2", _setLogDebug2); ExternalInterface.addCallback("playerCapLeveltoStage", _setCapLeveltoStage); ExternalInterface.addCallback("playerSetAudioTrack", _setAudioTrack); ExternalInterface.addCallback("playerSetJSURLStream", _setJSURLStream); setTimeout(_pingJavascript, 50); }; /** Notify javascript the framework is ready. **/ private function _pingJavascript() : void { ExternalInterface.call("onHLSReady", ExternalInterface.objectID); }; /** Forward events from the framework. **/ private function _completeHandler(event : HLSEvent) : void { if (ExternalInterface.available) { ExternalInterface.call("onComplete"); } }; private function _errorHandler(event : HLSEvent) : void { if (ExternalInterface.available) { var hlsError : HLSError = event.error; ExternalInterface.call("onError", hlsError.code, hlsError.url, hlsError.msg); } }; private function _fragmentHandler(event : HLSEvent) : void { if (ExternalInterface.available) { ExternalInterface.call("onFragment", event.metrics.bandwidth, event.metrics.level, stage.stageWidth); } }; private function _manifestHandler(event : HLSEvent) : void { _duration = event.levels[0].duration; if (_autoLoad) { _play(); } if (ExternalInterface.available) { ExternalInterface.call("onManifest", event.levels[0].duration); } }; private function _mediaTimeHandler(event : HLSEvent) : void { _duration = event.mediatime.duration; _media_position = event.mediatime.position; if (ExternalInterface.available) { ExternalInterface.call("onPosition", event.mediatime.position, event.mediatime.duration, event.mediatime.live_sliding); } var videoWidth : Number = _video ? _video.videoWidth : _stageVideo.videoWidth; var videoHeight : Number = _video ? _video.videoHeight : _stageVideo.videoHeight; if (videoWidth && videoHeight) { var changed : Boolean = _videoWidth != videoWidth || _videoHeight != videoHeight; if (changed) { _videoHeight = videoHeight; _videoWidth = videoWidth; _resize(); if (ExternalInterface.available) { ExternalInterface.call("onVideoSize", _videoWidth, _videoHeight); } } } }; private function _stateHandler(event : HLSEvent) : void { if (ExternalInterface.available) { ExternalInterface.call("onState", event.state); } }; private function _switchHandler(event : HLSEvent) : void { if (ExternalInterface.available) { ExternalInterface.call("onSwitch", event.level); } }; private function _audioTracksListChange(event : HLSEvent) : void { if (ExternalInterface.available) { ExternalInterface.call("onAudioTracksListChange", _getAudioTrackList()); } } private function _audioTrackChange(event : HLSEvent) : void { if (ExternalInterface.available) { ExternalInterface.call("onAudioTrackChange", event.audioTrack); } } /** Javascript getters. **/ private function _getLevel() : Number { return _hls.level; }; private function _getLevels() : Vector.<Level> { return _hls.levels; }; private function _getMetrics() : Object { return _hls.metrics; }; private function _getDuration() : Number { return _duration; }; private function _getPosition() : Number { return _hls.position; }; private function _getPlaybackState() : String { return _hls.playbackState; }; private function _getSeekState() : String { return _hls.seekState; }; private function _getType() : String { return _hls.type; }; private function _getbufferLength() : Number { return _hls.bufferLength; }; private function _getmaxBufferLength() : Number { return _hls.maxBufferLength; }; private function _getminBufferLength() : Number { return _hls.minBufferLength; }; private function _getlowBufferLength() : Number { return _hls.lowBufferLength; }; private function _getflushLiveURLCache() : Boolean { return _hls.flushLiveURLCache; }; private function _getstartFromLowestLevel() : Boolean { return _hls.startFromLowestLevel; }; private function _getseekFromLowestLevel() : Boolean { return _hls.seekFromLowestLevel; }; private function _getLogDebug() : Boolean { return Log.LOG_DEBUG_ENABLED; }; private function _getLogDebug2() : Boolean { return Log.LOG_DEBUG2_ENABLED; }; private function _getCapLeveltoStage() : Boolean { return _hls.capLeveltoStage; }; private function _getJSURLStream() : Boolean { return (_hls.URLstream is JSURLStream); }; private function _getPlayerVersion() : Number { return 2; }; private function _getAudioTrackList() : Array { var list : Array = []; var vec : Vector.<HLSAudioTrack> = _hls.audioTracks; for (var i : Object in vec) { list.push(vec[i]); } return list; }; private function _getAudioTrackId() : Number { return _hls.audioTrack; }; /** Javascript calls. **/ private function _load(url : String) : void { _hls.load(url); }; private function _play() : void { _hls.stream.play(); }; private function _pause() : void { _hls.stream.pause(); }; private function _resume() : void { _hls.stream.resume(); }; private function _seek(position : Number) : void { _hls.stream.seek(position); }; private function _stop() : void { _hls.stream.close(); }; private function _volume(percent : Number) : void { _hls.stream.soundTransform = new SoundTransform(percent / 100); }; private function _setLevel(level : Number) : void { _smoothSetLevel(level); if (!isNaN(_media_position) && level != -1) { _hls.stream.seek(_media_position); } }; private function _smoothSetLevel(level : Number) : void { if (level != _hls.level) { _hls.level = level; } }; private function _setmaxBufferLength(new_len : Number) : void { _hls.maxBufferLength = new_len; }; private function _setminBufferLength(new_len : Number) : void { _hls.minBufferLength = new_len; }; private function _setlowBufferLength(new_len : Number) : void { _hls.lowBufferLength = new_len; }; private function _setflushLiveURLCache(flushLiveURLCache : Boolean) : void { _hls.flushLiveURLCache = flushLiveURLCache; }; private function _setstartFromLowestLevel(startFromLowestLevel : Boolean) : void { _hls.startFromLowestLevel = startFromLowestLevel; }; private function _setseekFromLowestLevel(seekFromLowestLevel : Boolean) : void { _hls.seekFromLowestLevel = seekFromLowestLevel; }; private function _setLogDebug(debug : Boolean) : void { Log.LOG_DEBUG_ENABLED = debug; }; private function _setLogDebug2(debug2 : Boolean) : void { Log.LOG_DEBUG2_ENABLED = debug2; }; private function _setCapLeveltoStage(value : Boolean) : void { _hls.capLeveltoStage = value; }; private function _setJSURLStream(jsURLstream : Boolean) : void { if (jsURLstream) { _hls.URLstream = JSURLStream as Class; } else { _hls.URLstream = URLStream as Class; } }; private function _setAudioTrack(val : Number) : void { if (val == _hls.audioTrack) return; _hls.audioTrack = val; if (!isNaN(_media_position)) { _hls.stream.seek(_media_position); } }; /** Mouse click handler. **/ private function _clickHandler(event : MouseEvent) : void { if (stage.displayState == StageDisplayState.FULL_SCREEN_INTERACTIVE || stage.displayState == StageDisplayState.FULL_SCREEN) { stage.displayState = StageDisplayState.NORMAL; } else { stage.displayState = StageDisplayState.FULL_SCREEN; } }; /** StageVideo detector. **/ private function _onStageVideoState(event : StageVideoAvailabilityEvent) : void { var available : Boolean = (event.availability == StageVideoAvailability.AVAILABLE); _hls = new HLS(); _hls.stage = stage; _hls.addEventListener(HLSEvent.PLAYBACK_COMPLETE, _completeHandler); _hls.addEventListener(HLSEvent.ERROR, _errorHandler); _hls.addEventListener(HLSEvent.FRAGMENT_LOADED, _fragmentHandler); _hls.addEventListener(HLSEvent.MANIFEST_LOADED, _manifestHandler); _hls.addEventListener(HLSEvent.MEDIA_TIME, _mediaTimeHandler); _hls.addEventListener(HLSEvent.PLAYBACK_STATE, _stateHandler); _hls.addEventListener(HLSEvent.QUALITY_SWITCH, _switchHandler); _hls.addEventListener(HLSEvent.AUDIO_TRACKS_LIST_CHANGE, _audioTracksListChange); _hls.addEventListener(HLSEvent.AUDIO_TRACK_CHANGE, _audioTrackChange); if (available && stage.stageVideos.length > 0) { _stageVideo = stage.stageVideos[0]; _stageVideo.viewPort = new Rectangle(0, 0, stage.stageWidth, stage.stageHeight); _stageVideo.attachNetStream(_hls.stream); } else { _video = new Video(stage.stageWidth, stage.stageHeight); addChild(_video); _video.smoothing = true; _video.attachNetStream(_hls.stream); } stage.removeEventListener(StageVideoAvailabilityEvent.STAGE_VIDEO_AVAILABILITY, _onStageVideoState); // addChild(new TheMiner()); var autoLoadUrl : String = root.loaderInfo.parameters.url as String; if (autoLoadUrl != null) { _autoLoad = true; _load(autoLoadUrl); } }; private function _onStageResize(event : Event) : void { stage.fullScreenSourceRect = new Rectangle(0, 0, stage.stageWidth, stage.stageHeight); _sheet.width = stage.stageWidth; _sheet.height = stage.stageHeight; _resize(); }; private function _resize() : void { var rect : Rectangle; rect = ScaleVideo.resizeRectangle(_videoWidth, _videoHeight, stage.stageWidth, stage.stageHeight); // resize video if (_video) { _video.width = rect.width; _video.height = rect.height; _video.x = rect.x; _video.y = rect.y; } else if (_stageVideo) { _stageVideo.viewPort = rect; } } } }
Add URL auto-loading support to the chromeless player
Add URL auto-loading support to the chromeless player The "url" flashvar now allows the chromeless player to automatically load and play the specified URL. This allows the player to be used without any JavaScript.
ActionScript
mpl-2.0
desaintmartin/hlsprovider,desaintmartin/hlsprovider,desaintmartin/hlsprovider
e7de0f2a15067ff9a5e011df1cf62002498d5d1b
actionscript/src/com/freshplanet/ane/AirBackgroundFetch/AirBackgroundFetch.as
actionscript/src/com/freshplanet/ane/AirBackgroundFetch/AirBackgroundFetch.as
////////////////////////////////////////////////////////////////////////////////////// // // Copyright 2012 Freshplanet (http://freshplanet.com | [email protected]) // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // ////////////////////////////////////////////////////////////////////////////////////// package com.freshplanet.ane.AirBackgroundFetch { import flash.events.EventDispatcher; import flash.events.StatusEvent; import flash.external.ExtensionContext; import flash.system.Capabilities; public class AirBackgroundFetch extends EventDispatcher { // --------------------------------------------------------------------------------------// // // // PUBLIC API // // // // --------------------------------------------------------------------------------------// /** AirBackgroundFetch is supported on iOS and Android devices. */ public static function get isSupported() : Boolean { var isIOS:Boolean = (Capabilities.manufacturer.indexOf("iOS") != -1); var isAndroid:Boolean = (Capabilities.manufacturer.indexOf("Android") != -1) return isIOS || isAndroid; } public function AirBackgroundFetch() { if (!_instance) { _context = ExtensionContext.createExtensionContext(EXTENSION_ID, null); if (!_context) { log("ERROR - Extension context is null. Please check if extension.xml is setup correctly."); return; } _context.addEventListener(StatusEvent.STATUS, onStatus); _instance = this; } else { throw Error("This is a singleton, use getInstance(), do not call the constructor directly."); } } public static function getInstance() : AirBackgroundFetch { return _instance ? _instance : new AirBackgroundFetch(); } public var logEnabled : Boolean = true; // --------------------------------------------------------------------------------------// // // // PRIVATE API // // // // --------------------------------------------------------------------------------------// private static const EXTENSION_ID : String = "com.freshplanet.AirBackgroundFetch"; private static var _instance : AirBackgroundFetch; private var _context : ExtensionContext; private function onStatus( event : StatusEvent ) : void { if (event.code == "LOGGING") // Simple log message { log(event.level); } } private function log( message : String ) : void { if (logEnabled) trace("[AirBackgroundFetch] " + message); } } }
////////////////////////////////////////////////////////////////////////////////////// // // Copyright 2012 Freshplanet (http://freshplanet.com | [email protected]) // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // ////////////////////////////////////////////////////////////////////////////////////// package com.freshplanet.ane.AirBackgroundFetch { import flash.events.EventDispatcher; import flash.events.StatusEvent; import flash.external.ExtensionContext; import flash.system.Capabilities; public class AirBackgroundFetch extends EventDispatcher { // --------------------------------------------------------------------------------------// // // // PUBLIC API // // // // --------------------------------------------------------------------------------------// /** AirBackgroundFetch is supported on iOS and Android devices. */ public static function get isSupported() : Boolean { var isIOS:Boolean = (Capabilities.manufacturer.indexOf("iOS") != -1); var isAndroid:Boolean = (Capabilities.manufacturer.indexOf("Android") != -1) return isIOS || isAndroid; } public function AirBackgroundFetch() { if (!_instance) { _context = ExtensionContext.createExtensionContext(EXTENSION_ID, null); if (!_context) { log("ERROR - Extension context is null. Please check if extension.xml is setup correctly."); return; } _context.addEventListener(StatusEvent.STATUS, onStatus); _instance = this; } else { throw Error("This is a singleton, use getInstance(), do not call the constructor directly."); } } public static function getInstance() : AirBackgroundFetch { return _instance ? _instance : new AirBackgroundFetch(); } public var logEnabled : Boolean = true; // --------------------------------------------------------------------------------------// // // // FUNCTIONS // // // // --------------------------------------------------------------------------------------// /** * Load a music stream url * @param url:String */ public function loadUrl(url:String, data:String):void { _context.call("loadUrl", url, data); } // --------------------------------------------------------------------------------------// // // // PRIVATE API // // // // --------------------------------------------------------------------------------------// private static const EXTENSION_ID : String = "com.freshplanet.AirBackgroundFetch"; private static var _instance : AirBackgroundFetch; private var _context : ExtensionContext; private function onStatus( event : StatusEvent ) : void { if (event.code == "LOGGING") // Simple log message { log(event.level); } } private function log( message : String ) : void { if (logEnabled) trace("[AirBackgroundFetch] " + message); } } }
Add loadUrl method
Add loadUrl method
ActionScript
apache-2.0
freshplanet/ANE-BackgroundFetch,freshplanet/ANE-BackgroundFetch
a678a613e6a2ebafe61a72c638b2eb7051f91239
test/trace/trace_properties.as
test/trace/trace_properties.as
#if __SWF_VERSION__ == 5 // create a _global object, since it doesn't have one, these are ver 6 values _global = new_empty_object (); _global.ASSetNative = ASSetNative; _global.ASSetNativeAccessor = ASSetNativeAccessor; _global.ASSetPropFlags = ASSetPropFlags; _global.ASconstructor = ASconstructor; _global.ASnative = ASnative; _global.Accessibility = Accessibility; _global.Array = Array; _global.AsBroadcaster = AsBroadcaster; _global.AsSetupError = AsSetupError; _global.Boolean = Boolean; _global.Button = Button; _global.Camera = Camera; _global.Color = Color; _global.ContextMenu = ContextMenu; _global.ContextMenuItem = ContextMenuItem; _global.Date = Date; _global.Error = Error; _global.Function = Function; _global.Infinity = Infinity; _global.Key = Key; _global.LoadVars = LoadVars; _global.LocalConnection = LocalConnection; _global.Math = Math; _global.Microphone = Microphone; _global.Mouse = Mouse; _global.MovieClip = MovieClip; _global.MovieClipLoader = MovieClipLoader; _global.NaN = NaN; _global.NetConnection = NetConnection; _global.NetStream = NetStream; _global.Number = Number; _global.Object = Object; _global.PrintJob = PrintJob; _global.RemoteLSOUsage = RemoteLSOUsage; _global.Selection = Selection; _global.SharedObject = SharedObject; _global.Sound = Sound; _global.Stage = Stage; _global.String = String; _global.System = System; _global.TextField = TextField; _global.TextFormat = TextFormat; _global.TextSnapshot = TextSnapshot; _global.Video = Video; _global.XML = XML; _global.XMLNode = XMLNode; _global.XMLSocket = XMLSocket; _global.clearInterval = clearInterval; _global.clearTimeout = clearTimeout; _global.enableDebugConsole = enableDebugConsole; _global.escape = escape; _global.flash = flash; _global.isFinite = isFinite; _global.isNaN = isNaN; _global.o = o; _global.parseFloat = parseFloat; _global.parseInt = parseInt; _global.setInterval = setInterval; _global.setTimeout = setTimeout; _global.showRedrawRegions = showRedrawRegions; _global.textRenderer = textRenderer; _global.trace = trace; _global.unescape = unescape; _global.updateAfterEvent = updateAfterEvent; #endif function new_empty_object () { var hash = new Object (); ASSetPropFlags (hash, null, 0, 7); for (var prop in hash) { hash[prop] = "to-be-deleted"; delete hash[prop]; } return hash; } function hasOwnProperty_inner (o, prop) { if (o.hasOwnProperty != undefined) return o.hasOwnProperty (prop); o.hasOwnProperty = ASnative (101, 5); var result = o.hasOwnProperty (prop); delete o.hasOwnProperty; return result; } function hasOwnProperty (o, prop) { var result = hasOwnProperty_inner (o, prop); #if __SWF_VERSION__ != 6 if (result == false) { ASSetPropFlags (o, prop, 0, 256); result = hasOwnProperty_inner (o, prop); if (result) ASSetPropFlags (o, prop, 256); } #endif return result; } function new_info () { return new_empty_object (); } function set_info (info, prop, id, value) { info[prop + "_-_" + id] = value; } function get_info (info, prop, id) { return info[prop + "_-_" + id]; } function is_blaclisted (o, prop) { if (prop == "mySecretId" || prop == "globalSecretId") return true; if (o == _global.Camera && prop == "names") return true; if (o == _global.Microphone && prop == "names") return true; #if __SWF_VERSION__ < 6 if (prop == "__proto__" && o[prop] == undefined) return true; #endif return false; } function trace_properties_recurse (o, prefix, identifier, level) { // to collect info about different properties var info = new_info (); // calculate indentation var indentation = ""; for (var j = 0; j < level; j++) { indentation = indentation + " "; } // mark the ones that are not hidden for (var prop in o) { // only get the ones that are not only in the __proto__ if (is_blaclisted (o, prop) == false) { if (hasOwnProperty (o, prop) == true) set_info (info, prop, "hidden", false); } } // unhide everything ASSetPropFlags (o, null, 0, 1); var all = new Array (); var hidden = new Array (); for (var prop in o) { // only get the ones that are not only in the __proto__ if (is_blaclisted (o, prop) == false) { if (hasOwnProperty (o, prop) == true) { all.push (prop); if (get_info (info, prop, "hidden") != false) { set_info (info, prop, "hidden", true); hidden.push (prop); } } } } all.sort (); // hide the ones that were already hidden ASSetPropFlags (o, hidden, 1, 0); if (all.length == 0) { trace (indentation + "no children"); return nextSecretId; } #if __SWF_VERSION__ != 6 for (var i = 0; i < all.length; i++) { var prop = all[i]; // try changing value if (!hasOwnProperty_inner(o, prop) && hasOwnProperty(o, prop)) { set_info (info, prop, "not6", true); } else { set_info (info, prop, "not6", false); } } #endif for (var i = 0; i < all.length; i++) { var prop = all[i]; // try changing value var old = o[prop]; var val = "hello " + o[prop]; o[prop] = val; if (o[prop] != val) { set_info (info, prop, "constant", true); // try changing value after removing constant propflag ASSetPropFlags (o, prop, 0, 4); o[prop] = val; if (o[prop] != val) { set_info (info, prop, "superconstant", true); } else { set_info (info, prop, "superconstant", false); o[prop] = old; } ASSetPropFlags (o, prop, 4); } else { set_info (info, prop, "constant", false); set_info (info, prop, "superconstant", false); o[prop] = old; } } for (var i = 0; i < all.length; i++) { var prop = all[i]; // remove constant flag ASSetPropFlags (o, prop, 0, 4); // try deleting var old = o[prop]; delete o[prop]; if (hasOwnProperty (o, prop)) { set_info (info, prop, "permanent", true); } else { set_info (info, prop, "permanent", false); o[prop] = old; } // put constant flag back, if it was set if (get_info (info, prop, "constant") == true) ASSetPropFlags (o, prop, 4); } for (var i = 0; i < all.length; i++) { var prop = all[i]; // format propflags var flags = ""; if (get_info (info, prop, "hidden") == true) { flags += "h"; } if (get_info (info, prop, "superpermanent") == true) { flags += "P"; } else if (get_info (info, prop, "permanent") == true) { flags += "p"; } if (get_info (info, prop, "superconstant") == true) { flags += "C"; } else if (get_info (info, prop, "constant") == true) { flags += "c"; } if (get_info (info, prop, "not6") == true) { flags += "6"; } if (flags != "") flags = " (" + flags + ")"; var value = ""; // add value depending on the type if (typeof (o[prop]) == "number" || typeof (o[prop]) == "boolean") { value += " : " + o[prop]; } else if (typeof (o[prop]) == "string") { value += " : \"" + o[prop] + "\""; } // recurse if it's object or function and this is the place it has been // named after if (typeof (o[prop]) == "object" || typeof (o[prop]) == "function") { if (prefix + (prefix != "" ? "." : "") + identifier + "." + prop == o[prop]["mySecretId"]) { trace (indentation + prop + flags + " = " + typeof (o[prop])); trace_properties_recurse (o[prop], prefix + (prefix != "" ? "." : "") + identifier, prop, level + 1); } else { trace (indentation + prop + flags + " = " + o[prop]["mySecretId"]); } } else { trace (indentation + prop + flags + " = " + typeof (o[prop]) + value); } } } function generate_names (o, prefix, identifier) { // mark the ones that are not hidden var nothidden = new Array (); for (var prop in o) { nothidden.push (prop); } // unhide everything ASSetPropFlags (o, null, 0, 1); var all = new Array (); for (var prop in o) { if (is_blaclisted (o, prop) == false) { // only get the ones that are not only in the __proto__ if (hasOwnProperty (o, prop) == true) { all.push (prop); } } } all.sort (); // hide the ones that were already hidden ASSetPropFlags (o, null, 1, 0); ASSetPropFlags (o, nothidden, 0, 1); for (var i = 0; i < all.length; i++) { var prop = all[i]; if (typeof (o[prop]) == "object" || typeof (o[prop]) == "function") { if (hasOwnProperty (o[prop], "mySecretId")) { all[i] = null; // don't recurse to it again } else { o[prop]["mySecretId"] = prefix + (prefix != "" ? "." : "") + identifier + "." + prop; } } } for (var i = 0; i < all.length; i++) { var prop = all[i]; if (prop != null) { if (typeof (o[prop]) == "object" || typeof (o[prop]) == "function") generate_names (o[prop], prefix + (prefix != "" ? "." : "") + identifier, prop); } } } function trace_properties (o, prefix, identifier) { _global["mySecretId"] = "_global"; _global.Object["mySecretId"] = "_global.Object"; _global.XMLNode["mySecretId"] = "_global.XMLNode"; generate_names (_global.Object, "_global", "Object"); generate_names (_global.XMLNode, "_global", "XMLNode"); generate_names (_global, "", "_global"); if (typeof (o) == "object" || typeof (o) == "function") { if (!o.hasOwnProperty ("mySecretId")) { o["mySecretId"] = prefix + (prefix != "" ? "." : "") + identifier; generate_names (o, prefix, identifier); } if (prefix + (prefix != "" ? "." : "") + identifier == o["mySecretId"]) { trace (prefix + (prefix != "" ? "." : "") + identifier + " = " + typeof (o)); } else { trace (prefix + (prefix != "" ? "." : "") + identifier + " = " + o["mySecretId"]); } trace_properties_recurse (o, prefix, identifier, 1); } else { var value = ""; if (typeof (o) == "number" || typeof (o) == "boolean") { value += " : " + o; } else if (typeof (o) == "string") { value += " : \"" + o + "\""; } trace (prefix + (prefix != "" ? "." : "") + identifier + " = " + typeof (o) + value); } }
#if __SWF_VERSION__ == 5 // create a _global object, since it doesn't have one, these are ver 6 values _global = new_empty_object (); _global.ASSetNative = ASSetNative; _global.ASSetNativeAccessor = ASSetNativeAccessor; _global.ASSetPropFlags = ASSetPropFlags; _global.ASconstructor = ASconstructor; _global.ASnative = ASnative; _global.Accessibility = Accessibility; _global.Array = Array; _global.AsBroadcaster = AsBroadcaster; _global.AsSetupError = AsSetupError; _global.Boolean = Boolean; _global.Button = Button; _global.Camera = Camera; _global.Color = Color; _global.ContextMenu = ContextMenu; _global.ContextMenuItem = ContextMenuItem; _global.Date = Date; _global.Error = Error; _global.Function = Function; _global.Infinity = Infinity; _global.Key = Key; _global.LoadVars = LoadVars; _global.LocalConnection = LocalConnection; _global.Math = Math; _global.Microphone = Microphone; _global.Mouse = Mouse; _global.MovieClip = MovieClip; _global.MovieClipLoader = MovieClipLoader; _global.NaN = NaN; _global.NetConnection = NetConnection; _global.NetStream = NetStream; _global.Number = Number; _global.Object = Object; _global.PrintJob = PrintJob; _global.RemoteLSOUsage = RemoteLSOUsage; _global.Selection = Selection; _global.SharedObject = SharedObject; _global.Sound = Sound; _global.Stage = Stage; _global.String = String; _global.System = System; _global.TextField = TextField; _global.TextFormat = TextFormat; _global.TextSnapshot = TextSnapshot; _global.Video = Video; _global.XML = XML; _global.XMLNode = XMLNode; _global.XMLSocket = XMLSocket; _global.clearInterval = clearInterval; _global.clearTimeout = clearTimeout; _global.enableDebugConsole = enableDebugConsole; _global.escape = escape; _global.flash = flash; _global.isFinite = isFinite; _global.isNaN = isNaN; _global.o = o; _global.parseFloat = parseFloat; _global.parseInt = parseInt; _global.setInterval = setInterval; _global.setTimeout = setTimeout; _global.showRedrawRegions = showRedrawRegions; _global.textRenderer = textRenderer; _global.trace = trace; _global.unescape = unescape; _global.updateAfterEvent = updateAfterEvent; #endif function new_empty_object () { var hash = new Object (); ASSetPropFlags (hash, null, 0, 7); for (var prop in hash) { hash[prop] = "to-be-deleted"; delete hash[prop]; } return hash; } function hasOwnProperty_inner (o, prop) { if (o.hasOwnProperty != undefined) return o.hasOwnProperty (prop); o.hasOwnProperty = ASnative (101, 5); var result = o.hasOwnProperty (prop); delete o.hasOwnProperty; return result; } function hasOwnProperty (o, prop) { var result = hasOwnProperty_inner (o, prop); #if __SWF_VERSION__ != 6 if (result == false) { ASSetPropFlags (o, prop, 0, 256); result = hasOwnProperty_inner (o, prop); if (result) ASSetPropFlags (o, prop, 256); } #endif return result; } function new_info () { return new_empty_object (); } function set_info (info, prop, id, value) { info[prop + "_-_" + id] = value; } function get_info (info, prop, id) { return info[prop + "_-_" + id]; } function is_blaclisted (o, prop) { if (prop == "mySecretId" || prop == "globalSecretId") return true; if (o == _global.Camera && prop == "names") return true; if (o == _global.Microphone && prop == "names") return true; #if __SWF_VERSION__ < 6 if (prop == "__proto__" && o[prop] == undefined) return true; #endif return false; } function trace_properties_recurse (o, prefix, identifier, level) { // to collect info about different properties var info = new_info (); // calculate indentation var indentation = ""; for (var j = 0; j < level; j++) { indentation = indentation + " "; } // mark the ones that are not hidden for (var prop in o) { // only get the ones that are not only in the __proto__ if (is_blaclisted (o, prop) == false) { if (hasOwnProperty (o, prop) == true) set_info (info, prop, "hidden", false); } } // unhide everything ASSetPropFlags (o, null, 0, 1); var all = new Array (); var hidden = new Array (); for (var prop in o) { // only get the ones that are not only in the __proto__ if (is_blaclisted (o, prop) == false) { if (hasOwnProperty (o, prop) == true) { all.push (prop); if (get_info (info, prop, "hidden") != false) { set_info (info, prop, "hidden", true); hidden.push (prop); } } } } all.sort (); // hide the ones that were already hidden ASSetPropFlags (o, hidden, 1, 0); if (all.length == 0) { trace (indentation + "no children"); return nextSecretId; } #if __SWF_VERSION__ != 6 for (var i = 0; i < all.length; i++) { var prop = all[i]; // try changing value if (!hasOwnProperty_inner(o, prop) && hasOwnProperty(o, prop)) { set_info (info, prop, "not6", true); } else { set_info (info, prop, "not6", false); } } #endif for (var i = 0; i < all.length; i++) { var prop = all[i]; if (typeof (o[prop]) == "undefined") { ASSetPropFlags (o, prop, 0, 5248); if (typeof (o[prop]) != "undefined") { set_info (info, prop, "newer", true); // don't set the flags back } else { set_info (info, prop, "newer", false); } } else { set_info (info, prop, "newer", false); } } for (var i = 0; i < all.length; i++) { var prop = all[i]; // try changing value var old = o[prop]; var val = "hello " + o[prop]; o[prop] = val; if (o[prop] != val) { set_info (info, prop, "constant", true); // try changing value after removing constant propflag ASSetPropFlags (o, prop, 0, 4); o[prop] = val; if (o[prop] != val) { set_info (info, prop, "superconstant", true); } else { set_info (info, prop, "superconstant", false); o[prop] = old; } ASSetPropFlags (o, prop, 4); } else { set_info (info, prop, "constant", false); set_info (info, prop, "superconstant", false); o[prop] = old; } } for (var i = 0; i < all.length; i++) { var prop = all[i]; // remove constant flag ASSetPropFlags (o, prop, 0, 4); // try deleting var old = o[prop]; delete o[prop]; if (hasOwnProperty (o, prop)) { set_info (info, prop, "permanent", true); } else { set_info (info, prop, "permanent", false); o[prop] = old; } // put constant flag back, if it was set if (get_info (info, prop, "constant") == true) ASSetPropFlags (o, prop, 4); } for (var i = 0; i < all.length; i++) { var prop = all[i]; // format propflags var flags = ""; if (get_info (info, prop, "hidden") == true) { flags += "h"; } if (get_info (info, prop, "superpermanent") == true) { flags += "P"; } else if (get_info (info, prop, "permanent") == true) { flags += "p"; } if (get_info (info, prop, "superconstant") == true) { flags += "C"; } else if (get_info (info, prop, "constant") == true) { flags += "c"; } if (get_info (info, prop, "not6") == true) { flags += "6"; } if (get_info (info, prop, "newer") == true) { flags += "n"; } if (flags != "") flags = " (" + flags + ")"; var value = ""; // add value depending on the type if (typeof (o[prop]) == "number" || typeof (o[prop]) == "boolean") { value += " : " + o[prop]; } else if (typeof (o[prop]) == "string") { value += " : \"" + o[prop] + "\""; } // recurse if it's object or function and this is the place it has been // named after if (typeof (o[prop]) == "object" || typeof (o[prop]) == "function") { if (prefix + (prefix != "" ? "." : "") + identifier + "." + prop == o[prop]["mySecretId"]) { trace (indentation + prop + flags + " = " + typeof (o[prop])); trace_properties_recurse (o[prop], prefix + (prefix != "" ? "." : "") + identifier, prop, level + 1); } else { trace (indentation + prop + flags + " = " + o[prop]["mySecretId"]); } } else { trace (indentation + prop + flags + " = " + typeof (o[prop]) + value); } } } function generate_names (o, prefix, identifier) { // mark the ones that are not hidden var nothidden = new Array (); for (var prop in o) { nothidden.push (prop); } // unhide everything ASSetPropFlags (o, null, 0, 1); var all = new Array (); for (var prop in o) { if (is_blaclisted (o, prop) == false) { // only get the ones that are not only in the __proto__ if (hasOwnProperty (o, prop) == true) { all.push (prop); } } } all.sort (); // hide the ones that were already hidden ASSetPropFlags (o, null, 1, 0); ASSetPropFlags (o, nothidden, 0, 1); for (var i = 0; i < all.length; i++) { var newer = false; var prop = all[i]; if (typeof (o[prop]) == "undefined") { ASSetPropFlags (o, prop, 0, 5248); if (typeof (o[prop]) != "undefined") newer = true; } if (typeof (o[prop]) == "object" || typeof (o[prop]) == "function") { if (hasOwnProperty (o[prop], "mySecretId")) { all[i] = null; // don't recurse to it again } else { o[prop]["mySecretId"] = prefix + (prefix != "" ? "." : "") + identifier + "." + prop; } } if (newer == true) ASSetPropFlags (o, prop, 5248); } for (var i = 0; i < all.length; i++) { var prop = all[i]; if (prop != null) { var newer = false; if (typeof (o[prop]) == "undefined") { ASSetPropFlags (o, prop, 0, 5248); if (typeof (o[prop]) != "undefined") newer = true; } if (typeof (o[prop]) == "object" || typeof (o[prop]) == "function") generate_names (o[prop], prefix + (prefix != "" ? "." : "") + identifier, prop); if (newer == true) ASSetPropFlags (o, prop, 5248); } } } function trace_properties (o, prefix, identifier) { _global["mySecretId"] = "_global"; _global.Object["mySecretId"] = "_global.Object"; _global.XMLNode["mySecretId"] = "_global.XMLNode"; generate_names (_global.Object, "_global", "Object"); generate_names (_global.XMLNode, "_global", "XMLNode"); generate_names (_global, "", "_global"); if (typeof (o) == "object" || typeof (o) == "function") { if (!o.hasOwnProperty ("mySecretId")) { o["mySecretId"] = prefix + (prefix != "" ? "." : "") + identifier; generate_names (o, prefix, identifier); } if (prefix + (prefix != "" ? "." : "") + identifier == o["mySecretId"]) { trace (prefix + (prefix != "" ? "." : "") + identifier + " = " + typeof (o)); } else { trace (prefix + (prefix != "" ? "." : "") + identifier + " = " + o["mySecretId"]); } trace_properties_recurse (o, prefix, identifier, 1); } else { var value = ""; if (typeof (o) == "number" || typeof (o) == "boolean") { value += " : " + o; } else if (typeof (o) == "string") { value += " : \"" + o + "\""; } trace (prefix + (prefix != "" ? "." : "") + identifier + " = " + typeof (o) + value); } }
Make trace_properties.as detect and display props that are hidden with flags
Make trace_properties.as detect and display props that are hidden with flags
ActionScript
lgpl-2.1
freedesktop-unofficial-mirror/swfdec__swfdec,mltframework/swfdec,mltframework/swfdec,freedesktop-unofficial-mirror/swfdec__swfdec,freedesktop-unofficial-mirror/swfdec__swfdec
87c92a3cf46ea3af6a6c27f58deb67189ead643f
skin-src/goplayer/Fader.as
skin-src/goplayer/Fader.as
package goplayer { import flash.display.BlendMode import flash.display.DisplayObject import flash.events.TimerEvent import flash.utils.Timer import flash.utils.getTimer public class Fader { private const timer : Timer = new Timer(0) private var object : DisplayObject private var speed : Duration private var _targetAlpha : Number = NaN private var startAlpha : Number private var startTime : uint public function Fader(object : DisplayObject, speed : Duration) { this.object = object this.speed = speed timer.addEventListener(TimerEvent.TIMER, handleTimer) object.blendMode = BlendMode.LAYER } private function handleTimer(event : TimerEvent) : void { update() if (ended) timer.stop() } private function get ended() : Boolean { return phase == 1 } public function get targetAlpha() : Number { return _targetAlpha } public function set targetAlpha(value : Number) : void { // First time around, set the alpha immediately. if (isNaN(targetAlpha)) object.alpha = value if (value != targetAlpha) $targetAlpha = value } private function set $targetAlpha(value : Number) : void { _targetAlpha = value if (targetAlpha != object.alpha) startFading() } private function startFading() : void { startAlpha = object.alpha startTime = getTimer() timer.start() } private function update() : void { object.alpha = startAlpha + deltaAlpha * phase } private function get deltaAlpha() : Number { return targetAlpha - startAlpha } private function get phase() : Number { return clamp(elapsedTime.dividedBy(duration), 0, 1) } private function get elapsedTime() : Duration { return Duration.milliseconds(getTimer() - startTime) } private function get duration() : Duration { return speed.scaledBy(Math.abs(targetAlpha - startAlpha)) } } }
package goplayer { import flash.display.BlendMode import flash.display.DisplayObject import flash.events.TimerEvent import flash.utils.Timer import flash.utils.getTimer public class Fader { private const timer : Timer = new Timer(0) private var object : DisplayObject private var speed : Duration private var _targetAlpha : Number = NaN private var startAlpha : Number private var startTime : uint public function Fader(object : DisplayObject, speed : Duration) { this.object = object this.speed = speed timer.addEventListener(TimerEvent.TIMER, handleTimer) object.blendMode = BlendMode.LAYER } private function handleTimer(event : TimerEvent) : void { update() if (ended) timer.stop() } private function get ended() : Boolean { return phase === 1 } public function get targetAlpha() : Number { return _targetAlpha } public function set targetAlpha(value : Number) : void { // First time around, set the alpha immediately. if (isNaN(targetAlpha)) alpha = value if (value !== targetAlpha) $targetAlpha = value } private function set alpha(value : Number) : void { object.alpha = value object.visible = value > 0 } private function set $targetAlpha(value : Number) : void { _targetAlpha = value if (targetAlpha !== object.alpha) startFading() } private function startFading() : void { startAlpha = object.alpha startTime = getTimer() timer.start() } private function update() : void { alpha = startAlpha + deltaAlpha * phase } private function get deltaAlpha() : Number { return targetAlpha - startAlpha } private function get phase() : Number { return clamp(elapsedTime.dividedBy(duration), 0, 1) } private function get elapsedTime() : Duration { return Duration.milliseconds(getTimer() - startTime) } private function get duration() : Duration { return speed.scaledBy(Math.abs(targetAlpha - startAlpha)) } } }
Make Fader set visible to false when alpha is 0.
Make Fader set visible to false when alpha is 0.
ActionScript
mit
dbrock/goplayer,dbrock/goplayer
3f162f28350929494d905174b3b890c706b9e35e
src/aerys/minko/scene/controller/animation/AbstractAnimationController.as
src/aerys/minko/scene/controller/animation/AbstractAnimationController.as
package aerys.minko.scene.controller.animation { import flash.utils.getTimer; import aerys.minko.ns.minko_animation; import aerys.minko.scene.controller.EnterFrameController; import aerys.minko.type.Signal; use namespace minko_animation; public class AbstractAnimationController extends EnterFrameController implements IAnimationController { protected var _isPlaying : Boolean; protected var _updateOneTime : Boolean; protected var _loopBeginTime : int; protected var _loopEndTime : int; protected var _looping : Boolean; protected var _currentTime : int; protected var _previousTime : int; protected var _totalTime : int; protected var _timeFunction : Function; protected var _lastTime : int; protected var _labelNames : Vector.<String>; protected var _labelTimes : Vector.<Number>; protected var _looped : Signal; protected var _started : Signal; protected var _stopped : Signal; protected var _labelHit : Signal; private var _nextLabelIds : Array; public function get numLabels() : uint { return _labelNames.length; } public function get timeFunction() : Function { return _timeFunction; } public function set timeFunction(value : Function) : void { _timeFunction = value; } public function get started() : Signal { return _started; } public function get stopped() : Signal { return _stopped; } public function get looped() : Signal { return _looped; } public function get labelHit():Signal { return _labelHit; } public function get totalTime() : int { return _totalTime; } public function get looping() : Boolean { return _looping; } public function set looping(value : Boolean) : void { _looping = value; } public function get isPlaying() : Boolean { return _isPlaying; } public function set isPlaying(value : Boolean) : void { _isPlaying = value; } public function get currentTime() : int { return _currentTime; } minko_animation function setCurrentTime(v : int) : void { _currentTime = v; } public function AbstractAnimationController(loop : Boolean = true) { super(); _looping = true; _labelNames = new <String>[]; _labelTimes = new <Number>[]; _looped = new Signal('AnimationController.looped'); _started = new Signal('AnimationController.started'); _stopped = new Signal('AnimationController.stopped'); _labelHit = new Signal('AnimationController.labelHit'); } public function seek(time : Object) : IAnimationController { var timeValue : uint = getAnimationTime(time); if (timeValue < _loopBeginTime || timeValue > _loopEndTime) throw new Error( 'Time value is outside of playback window. ' +'To reset playback window, call resetPlaybackWindow.' ); _currentTime = timeValue; updateNextLabel(); checkLabelHit(_currentTime, _currentTime); return this; } protected function updateNextLabel(currentTime : int = -1) : void { _nextLabelIds = []; if (!_labelTimes.length) return; if (currentTime == -1) currentTime = _currentTime; var min : int = int.MAX_VALUE; for(var i : int = 0; i < _labelTimes.length; ++i) { var time : int = _labelTimes[i]; if (time < _loopBeginTime || time > _loopEndTime) continue; if (time >= currentTime) { if (time < min) { min = time; _nextLabelIds = [i]; } else if (time == min) { _nextLabelIds.push(i); } } } if (!_nextLabelIds.length) { updateNextLabel(_loopBeginTime); } else if (min == _loopEndTime) { for(i = 0; i < _labelTimes.length; ++i) { if (_labelTimes[i] == _loopBeginTime && _nextLabelIds.indexOf(i) == -1) _nextLabelIds.push(i); } } } public function play() : IAnimationController { _isPlaying = true; _lastTime = _timeFunction != null ? _timeFunction(getTimer()) : getTimer(); _started.execute(this); return this; } public function stop() : IAnimationController { _isPlaying = false; _updateOneTime = true; _lastTime = _timeFunction != null ? _timeFunction(getTimer()) : getTimer(); _stopped.execute(this); return this; } public function setPlaybackWindow(beginTime : Object = null, endTime : Object = null) : IAnimationController { _loopBeginTime = beginTime != null ? getAnimationTime(beginTime) : 0; _loopEndTime = endTime != null ? getAnimationTime(endTime) : _totalTime; if (_currentTime < _loopBeginTime || _currentTime > _loopEndTime) _currentTime = _loopBeginTime; updateNextLabel(); checkLabelHit(_currentTime, _currentTime); return this; } public function resetPlaybackWindow() : IAnimationController { setPlaybackWindow(); return this; } protected function getAnimationTime(time : Object) : uint { var timeValue : uint; if (time is uint || time is int || time is Number) { timeValue = uint(time); } else if (time is String) { var labelCount : uint = _labelNames.length; for (var labelId : uint = 0; labelId < labelCount; ++labelId) if (_labelNames[labelId] == time) timeValue = _labelTimes[labelId]; } else { throw new Error('Invalid argument type: time must be Number or String'); } return timeValue; } protected function updateOnTime(time : Number) : Boolean { if (_isPlaying || _updateOneTime) { _previousTime = _currentTime; if (_timeFunction != null) time = _timeFunction(time); var deltaT : Number = time - _lastTime; var lastCurrentTime : Number = _currentTime; if (_isPlaying) { _currentTime = _loopBeginTime + (_currentTime + deltaT - _loopBeginTime) % (_loopEndTime - _loopBeginTime); } if ((deltaT > 0 && lastCurrentTime > _currentTime) || (deltaT < 0 && (lastCurrentTime < _currentTime || _currentTime * lastCurrentTime < 0))) { if (_looping) _looped.execute(this); else { _currentTime = deltaT > 0 ? _totalTime : 0; stop(); return true; } } } _lastTime = time; return _isPlaying || _updateOneTime; } public function addLabel(name : String, time : Number) : IAnimationController { if (_labelNames.indexOf(name) >= 0) throw new Error('A label with the same name already exists.'); _labelNames.push(name); _labelTimes.push(time); updateNextLabel(); return this; } protected function checkLabelHit(previousTime : int, newTime : int) : void { if (!_isPlaying || !_nextLabelIds || !_nextLabelIds.length) || !_labelHit.numCallbacks) return; var nextLabelTime : Number = _labelTimes[_nextLabelIds[0]]; var trigger : Boolean = false; if (newTime < previousTime) { if (previousTime < nextLabelTime && nextLabelTime <= _loopEndTime) trigger = true; else if (_loopBeginTime <= nextLabelTime && nextLabelTime <= newTime) trigger = true; } else { if ((previousTime < nextLabelTime && nextLabelTime <= newTime) || newTime == nextLabelTime) trigger = true; } if (trigger) { for each(var i : int in _nextLabelIds) triggerLabelHit(_labelNames[i], _labelTimes[i]); updateNextLabel((newTime + 1) % _loopEndTime); } } public function changeLabel(oldName : String, newName : String) : IAnimationController { var index : int = _labelNames.indexOf(oldName); if (index < 0) throw new Error('The time label named \'' + oldName + '\' does not exist.'); _labelNames[index] = newName; return this; } public function setTimeForLabel(name : String, newTime : Number) : IAnimationController { var index : int = _labelNames.indexOf(name); if (index < 0) throw new Error('The time label named \'' + name + '\' does not exist.'); _labelTimes[index] = newTime; updateNextLabel(); return this; } public function hasLabel(name : String) : Boolean { return _labelNames.indexOf(name) >= 0; } public function removeLabel(name : String) : IAnimationController { var index : int = _labelNames.indexOf(name); if (index < 0) throw new Error('The time label named \'' + name + '\' does not exist.'); var numLabels : uint = _labelNames.length - 1; _labelNames[index] = _labelNames[numLabels]; _labelNames.length = numLabels; _labelTimes[index] = _labelTimes[numLabels]; _labelTimes.length = numLabels; return this; } public function getLabelName(index : uint) : String { return _labelNames[index]; } public function getLabelTime(index : uint) : Number { return _labelTimes[index]; } public function getLabelTimeByName(name : String) : Number { var index : int = _labelNames.indexOf(name); if (index < 0) throw new Error('The time label named \'' + name + '\' does not exist.'); return _labelTimes[index]; } minko_animation function triggerLabelHit(labelName : String, labelTime : int) : void { if (_labelHit.numCallbacks) _labelHit.execute(this, labelName, labelTime); } } }
package aerys.minko.scene.controller.animation { import flash.utils.getTimer; import aerys.minko.ns.minko_animation; import aerys.minko.scene.controller.EnterFrameController; import aerys.minko.type.Signal; use namespace minko_animation; public class AbstractAnimationController extends EnterFrameController implements IAnimationController { protected var _isPlaying : Boolean; protected var _updateOneTime : Boolean; protected var _loopBeginTime : int; protected var _loopEndTime : int; protected var _looping : Boolean; protected var _currentTime : int; protected var _previousTime : int; protected var _totalTime : int; protected var _timeFunction : Function; protected var _lastTime : int; protected var _labelNames : Vector.<String>; protected var _labelTimes : Vector.<Number>; protected var _looped : Signal; protected var _started : Signal; protected var _stopped : Signal; protected var _labelHit : Signal; private var _nextLabelIds : Array; public function get numLabels() : uint { return _labelNames.length; } public function get timeFunction() : Function { return _timeFunction; } public function set timeFunction(value : Function) : void { _timeFunction = value; } public function get started() : Signal { return _started; } public function get stopped() : Signal { return _stopped; } public function get looped() : Signal { return _looped; } public function get labelHit():Signal { return _labelHit; } public function get totalTime() : int { return _totalTime; } public function get looping() : Boolean { return _looping; } public function set looping(value : Boolean) : void { _looping = value; } public function get isPlaying() : Boolean { return _isPlaying; } public function set isPlaying(value : Boolean) : void { _isPlaying = value; } public function get currentTime() : int { return _currentTime; } minko_animation function setCurrentTime(v : int) : void { _currentTime = v; } public function AbstractAnimationController(loop : Boolean = true) { super(); _looping = true; _labelNames = new <String>[]; _labelTimes = new <Number>[]; _looped = new Signal('AnimationController.looped'); _started = new Signal('AnimationController.started'); _stopped = new Signal('AnimationController.stopped'); _labelHit = new Signal('AnimationController.labelHit'); } public function seek(time : Object) : IAnimationController { var timeValue : uint = getAnimationTime(time); if (timeValue < _loopBeginTime || timeValue > _loopEndTime) throw new Error( 'Time value is outside of playback window. ' +'To reset playback window, call resetPlaybackWindow.' ); _currentTime = timeValue; updateNextLabel(); checkLabelHit(_currentTime, _currentTime); return this; } protected function updateNextLabel(currentTime : int = -1) : void { _nextLabelIds = []; if (!_labelTimes.length) return; if (currentTime == -1) currentTime = _currentTime; var min : int = int.MAX_VALUE; for(var i : int = 0; i < _labelTimes.length; ++i) { var time : int = _labelTimes[i]; if (time < _loopBeginTime || time > _loopEndTime) continue; if (time >= currentTime) { if (time < min) { min = time; _nextLabelIds = [i]; } else if (time == min) { _nextLabelIds.push(i); } } } if (!_nextLabelIds.length) { updateNextLabel(_loopBeginTime); } else if (min == _loopEndTime) { for(i = 0; i < _labelTimes.length; ++i) { if (_labelTimes[i] == _loopBeginTime && _nextLabelIds.indexOf(i) == -1) _nextLabelIds.push(i); } } } public function play() : IAnimationController { _isPlaying = true; _lastTime = _timeFunction != null ? _timeFunction(getTimer()) : getTimer(); _started.execute(this); return this; } public function stop() : IAnimationController { _isPlaying = false; _updateOneTime = true; _lastTime = _timeFunction != null ? _timeFunction(getTimer()) : getTimer(); _stopped.execute(this); return this; } public function setPlaybackWindow(beginTime : Object = null, endTime : Object = null) : IAnimationController { _loopBeginTime = beginTime != null ? getAnimationTime(beginTime) : 0; _loopEndTime = endTime != null ? getAnimationTime(endTime) : _totalTime; if (_currentTime < _loopBeginTime || _currentTime > _loopEndTime) _currentTime = _loopBeginTime; updateNextLabel(); checkLabelHit(_currentTime, _currentTime); return this; } public function resetPlaybackWindow() : IAnimationController { setPlaybackWindow(); return this; } protected function getAnimationTime(time : Object) : uint { var timeValue : uint; if (time is uint || time is int || time is Number) { timeValue = uint(time); } else if (time is String) { var labelCount : uint = _labelNames.length; for (var labelId : uint = 0; labelId < labelCount; ++labelId) if (_labelNames[labelId] == time) timeValue = _labelTimes[labelId]; } else { throw new Error('Invalid argument type: time must be Number or String'); } return timeValue; } protected function updateOnTime(time : Number) : Boolean { if (_isPlaying || _updateOneTime) { _previousTime = _currentTime; if (_timeFunction != null) time = _timeFunction(time); var deltaT : Number = time - _lastTime; var lastCurrentTime : Number = _currentTime; if (_isPlaying) { _currentTime = _loopBeginTime + (_currentTime + deltaT - _loopBeginTime) % (_loopEndTime - _loopBeginTime); } if ((deltaT > 0 && lastCurrentTime > _currentTime) || (deltaT < 0 && (lastCurrentTime < _currentTime || _currentTime * lastCurrentTime < 0))) { if (_looping) _looped.execute(this); else { _currentTime = deltaT > 0 ? _totalTime : 0; stop(); return true; } } } _lastTime = time; return _isPlaying || _updateOneTime; } public function addLabel(name : String, time : Number) : IAnimationController { if (_labelNames.indexOf(name) >= 0) throw new Error('A label with the same name already exists.'); _labelNames.push(name); _labelTimes.push(time); updateNextLabel(); return this; } protected function checkLabelHit(previousTime : int, newTime : int) : void { if (!_isPlaying || !_nextLabelIds || !_nextLabelIds.length || !_labelHit.numCallbacks) return; var nextLabelTime : Number = _labelTimes[_nextLabelIds[0]]; var trigger : Boolean = false; if (newTime < previousTime) { if (previousTime < nextLabelTime && nextLabelTime <= _loopEndTime) trigger = true; else if (_loopBeginTime <= nextLabelTime && nextLabelTime <= newTime) trigger = true; } else { if ((previousTime < nextLabelTime && nextLabelTime <= newTime) || newTime == nextLabelTime) trigger = true; } if (trigger) { for each(var i : int in _nextLabelIds) triggerLabelHit(_labelNames[i], _labelTimes[i]); updateNextLabel((newTime + 1) % _loopEndTime); } } public function changeLabel(oldName : String, newName : String) : IAnimationController { var index : int = _labelNames.indexOf(oldName); if (index < 0) throw new Error('The time label named \'' + oldName + '\' does not exist.'); _labelNames[index] = newName; return this; } public function setTimeForLabel(name : String, newTime : Number) : IAnimationController { var index : int = _labelNames.indexOf(name); if (index < 0) throw new Error('The time label named \'' + name + '\' does not exist.'); _labelTimes[index] = newTime; updateNextLabel(); return this; } public function hasLabel(name : String) : Boolean { return _labelNames.indexOf(name) >= 0; } public function removeLabel(name : String) : IAnimationController { var index : int = _labelNames.indexOf(name); if (index < 0) throw new Error('The time label named \'' + name + '\' does not exist.'); var numLabels : uint = _labelNames.length - 1; _labelNames[index] = _labelNames[numLabels]; _labelNames.length = numLabels; _labelTimes[index] = _labelTimes[numLabels]; _labelTimes.length = numLabels; return this; } public function getLabelName(index : uint) : String { return _labelNames[index]; } public function getLabelTime(index : uint) : Number { return _labelTimes[index]; } public function getLabelTimeByName(name : String) : Number { var index : int = _labelNames.indexOf(name); if (index < 0) throw new Error('The time label named \'' + name + '\' does not exist.'); return _labelTimes[index]; } minko_animation function triggerLabelHit(labelName : String, labelTime : int) : void { if (_labelHit.numCallbacks) _labelHit.execute(this, labelName, labelTime); } } }
Fix compilation.
Fix compilation.
ActionScript
mit
aerys/minko-as3
7b96ec3b8dda0c4a726f9db33e186a1352ea3dc6
frameworks/projects/Core/src/main/flex/org/apache/flex/utils/BinaryData.as
frameworks/projects/Core/src/main/flex/org/apache/flex/utils/BinaryData.as
//////////////////////////////////////////////////////////////////////////////// // // Licensed to the Apache Software Foundation (ASF) under one or more // contributor license agreements. See the NOTICE file distributed with // this work for additional information regarding copyright ownership. // The ASF licenses this file to You under the Apache License, Version 2.0 // (the "License"); you may not use this file except in compliance with // the License. You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // //////////////////////////////////////////////////////////////////////////////// package org.apache.flex.utils { COMPILE::SWF { import flash.utils.ByteArray; } /** * The BinaryData class is a class that represents binary data. The way * browsers handle binary data varies. This class abstracts those * differences.. * * @langversion 3.0 * @playerversion Flash 10.2 * @playerversion AIR 2.6 * @productversion FlexJS 0.0 */ public class BinaryData { /** * Constructor. * * @langversion 3.0 * @playerversion Flash 10.2 * @playerversion AIR 2.6 * @productversion FlexJS 0.0 */ public function BinaryData() { } COMPILE::SWF private var ba:ByteArray = new ByteArray(); COMPILE::JS private var ba:ArrayBuffer = new ArrayBuffer(0); COMPILE::JS private var _position:int = 0; /** * Get the platform-specific data for sending. * Generally only used by the network services. * * @langversion 3.0 * @playerversion Flash 10.2 * @playerversion AIR 2.6 * @productversion FlexJS 0.0 */ public function get data():Object { return ba; } /** * Write a byte of binary data at the current position * * @langversion 3.0 * @playerversion Flash 10.2 * @playerversion AIR 2.6 * @productversion FlexJS 0.0 */ public function writeByte(byte:int):void { COMPILE::SWF { ba.writeByte(byte); } COMPILE::JS { var view:Int8Array; growBuffer(1); view = new Int8Array(ba, _position, 1); view[0] = byte; _position++; } } /** * Write a short integer of binary data at the current position * * @langversion 3.0 * @playerversion Flash 10.2 * @playerversion AIR 2.6 * @productversion FlexJS 0.0 */ public function writeShort(short:int):void { COMPILE::SWF { ba.writeShort(short); } COMPILE::JS { var view:Int16Array; growBuffer(2); view = new Int16Array(ba, _position, 1); view[0] = short; _position += 2; } } /** * Write an unsigned int of binary data at the current position * * @langversion 3.0 * @playerversion Flash 10.2 * @playerversion AIR 2.6 * @productversion FlexJS 0.0 */ public function writeUnsignedInt(unsigned:uint):void { COMPILE::SWF { ba.writeUnsignedInt(unsigned); } COMPILE::JS { var view:Uint32Array; growBuffer(4); view = new Uint32Array(ba, _position, 1); view[0] = unsigned; _position += 4; } } /** * Write a signed int of binary data at the current position * * @langversion 3.0 * @playerversion Flash 10.2 * @playerversion AIR 2.6 * @productversion FlexJS 0.0 */ public function writeInt(integer:uint):void { COMPILE::SWF { ba.writeInt(integer); } COMPILE::JS { var view:Int32Array; growBuffer(4); view = new Int32Array(ba, _position, 1); view[0] = integer; _position += 4; } } /** * Read a byte of binary data at the current position * * @langversion 3.0 * @playerversion Flash 10.2 * @playerversion AIR 2.6 * @productversion FlexJS 0.0 */ public function readByte():int { COMPILE::SWF { return ba.readByte(); } COMPILE::JS { var view:Int8Array; view = new Int8Array(ba, _position, 1); _position++; return view[0]; } } /** * Read a short int of binary data at the current position * * @langversion 3.0 * @playerversion Flash 10.2 * @playerversion AIR 2.6 * @productversion FlexJS 0.0 */ public function readShort():int { COMPILE::SWF { return ba.readShort(); } COMPILE::JS { var view:Int16Array; view = new Int16Array(ba, _position, 1); _position += 2; return view[0]; } } /** * Read an unsigned int of binary data at the current position * * @langversion 3.0 * @playerversion Flash 10.2 * @playerversion AIR 2.6 * @productversion FlexJS 0.0 */ public function readUnsignedInt():uint { COMPILE::SWF { return ba.readUnsignedInt(); } COMPILE::JS { var view:Uint32Array; view = new Uint32Array(ba, _position, 1); _position += 4; return view[0]; } } /** * Read a signed int of binary data at the current position * * @langversion 3.0 * @playerversion Flash 10.2 * @playerversion AIR 2.6 * @productversion FlexJS 0.0 */ public function readInt():int { COMPILE::SWF { return ba.readInt(); } COMPILE::JS { var view:Int32Array; view = new Int32Array(ba, _position, 1); _position += 4; return view[0]; } } /** * The total number of bytes of data. * * @langversion 3.0 * @playerversion Flash 10.2 * @playerversion AIR 2.6 * @productversion FlexJS 0.0 */ public function get length():int { COMPILE::SWF { return ba.length; } COMPILE::JS { return ba.byteLength; } } /** * The total number of bytes remaining to be read. * * @langversion 3.0 * @playerversion Flash 10.2 * @playerversion AIR 2.6 * @productversion FlexJS 0.0 */ public function get bytesAvailable():int { COMPILE::SWF { return ba.bytesAvailable; } COMPILE::JS { return ba.byteLength - position; } } /** * The total number of bytes remaining to be read. * * @langversion 3.0 * @playerversion Flash 10.2 * @playerversion AIR 2.6 * @productversion FlexJS 0.0 */ public function get position():int { COMPILE::SWF { return ba.position; } COMPILE::JS { return _position; } } /** * @private */ public function set position(value:int):void { COMPILE::SWF { ba.position = value; } COMPILE::JS { _position = value; } } /** * A method to extend the size of the binary data * so you can write more bytes to it. Not all * browsers have a way to auto-resize a binary * data as you write data to the binary data buffer * and resizing in large chunks in generally more * efficient anyway. * * @param extra The number of additional bytes. * * @langversion 3.0 * @playerversion Flash 10.2 * @playerversion AIR 2.6 * @productversion FlexJS 0.0 */ public function growBuffer(extra:int):void { // no need to do anything in AS COMPILE::JS { var newBuffer:ArrayBuffer; var newView:Int8Array; var view:Int8Array; var i:int; var n:int; if (_position >= ba.byteLength) { n = ba.byteLength; newBuffer = new ArrayBuffer(n + extra); newView = new Int8Array(newBuffer, 0, n); view = new Int8Array(ba, 0, n); for (i = 0; i < n; i++) { newView[i] = view[i]; } ba = newBuffer; } } } /** * Reads a UTF-8 string from the byte stream. * The string is assumed to be prefixed with an unsigned short indicating the length in bytes. * * @langversion 3.0 * @playerversion Flash 10.2 * @playerversion AIR 2.6 * @productversion FlexJS 0.7.0 */ public function readUTF():String { COMPILE::SWF { return ba.readUTF(); } // no need to do anything in AS COMPILE::JS { //TODO Doing nothing about the length for now return this.readUTFBytes(ba.byteLength); } } /** * Reads a sequence of UTF-8 bytes specified by the length parameter from the byte stream and returns a string. * * @param An unsigned short indicating the length of the UTF-8 bytes. * * @langversion 3.0 * @playerversion Flash 10.2 * @playerversion AIR 2.6 * @productversion FlexJS 0.7.0 */ public function readUTFBytes(length:uint):String { COMPILE::SWF { return ba.readUTFBytes(length); } COMPILE::JS { // Code taken from GC // Use native implementations if/when available var bytes:Uint8Array = new Uint8Array(ba,_position,length); if('TextDecoder' in window) { var decoder:TextDecoder = new TextDecoder('utf-8'); return decoder.decode(bytes); } var out:Array = []; var pos:int = 0; var c:int = 0; var c1:int; var c2:int; var c3:int; var c4:int; while (pos < bytes.length) { c1 = bytes[pos++]; if (c1 < 128) { out[c++] = String.fromCharCode(c1); } else if (c1 > 191 && c1 < 224) { c2 = bytes[pos++]; out[c++] = String.fromCharCode((c1 & 31) << 6 | c2 & 63); } else if (c1 > 239 && c1 < 365) { // Surrogate Pair c2 = bytes[pos++]; c3 = bytes[pos++]; c4 = bytes[pos++]; var u:int = ((c1 & 7) << 18 | (c2 & 63) << 12 | (c3 & 63) << 6 | c4 & 63) - 0x10000; out[c++] = String.fromCharCode(0xD800 + (u >> 10)); out[c++] = String.fromCharCode(0xDC00 + (u & 1023)); } else { c2 = bytes[pos++]; c3 = bytes[pos++]; out[c++] = String.fromCharCode((c1 & 15) << 12 | (c2 & 63) << 6 | c3 & 63); } } return out.join(''); } } /** * Writes a UTF-8 string to the byte stream. * The length of the UTF-8 string in bytes is written first, as a 16-bit integer, * followed by the bytes representing the characters of the string. * * @param The string value to be written. * * @langversion 3.0 * @playerversion Flash 10.2 * @playerversion AIR 2.6 * @productversion FlexJS 0.7.0 */ public function writeUTF(value:String):void { COMPILE::SWF { return ba.writeUTF(value); } COMPILE::JS { //TODO Doing nothing about the length for now return this.writeUTFBytes(value); } } /** * Writes a UTF-8 string to the byte stream. Similar to the writeUTF() method, * but writeUTFBytes() does not prefix the string with a 16-bit length word. * * @param The string value to be written. * * @langversion 3.0 * @playerversion Flash 10.2 * @playerversion AIR 2.6 * @productversion FlexJS 0.7.0 */ public function writeUTFBytes(str:String):void { COMPILE::SWF { ba.writeUTFBytes(str); } COMPILE::JS { // Code taken from GC // Use native implementations if/when available var bytes:Uint8Array; if('TextEncoder' in window) { var encoder:TextEncoder = new TextEncoder('utf-8'); bytes = encoder.encode(str); ba = bytes.buffer; return; } var out:Array = []; var p:int = 0; var c:int; for (var i:int = 0; i < str.length; i++) { c = str.charCodeAt(i); if (c < 128) { out[p++] = c; } else if (c < 2048) { out[p++] = (c >> 6) | 192; out[p++] = (c & 63) | 128; } else if (((c & 0xFC00) == 0xD800) && (i + 1) < str.length && ((str.charCodeAt(i + 1) & 0xFC00) == 0xDC00)) { // Surrogate Pair c = 0x10000 + ((c & 0x03FF) << 10) + (str.charCodeAt(++i) & 0x03FF); out[p++] = (c >> 18) | 240; out[p++] = ((c >> 12) & 63) | 128; out[p++] = ((c >> 6) & 63) | 128; out[p++] = (c & 63) | 128; } else { out[p++] = (c >> 12) | 224; out[p++] = ((c >> 6) & 63) | 128; out[p++] = (c & 63) | 128; } } bytes = new Uint8Array(out); ba = bytes.buffer; } } } }
//////////////////////////////////////////////////////////////////////////////// // // Licensed to the Apache Software Foundation (ASF) under one or more // contributor license agreements. See the NOTICE file distributed with // this work for additional information regarding copyright ownership. // The ASF licenses this file to You under the Apache License, Version 2.0 // (the "License"); you may not use this file except in compliance with // the License. You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // //////////////////////////////////////////////////////////////////////////////// package org.apache.flex.utils { COMPILE::SWF { import flash.utils.ByteArray; } /** * The BinaryData class is a class that represents binary data. The way * browsers handle binary data varies. This class abstracts those * differences.. * * @langversion 3.0 * @playerversion Flash 10.2 * @playerversion AIR 2.6 * @productversion FlexJS 0.0 */ public class BinaryData { /** * Constructor. * * @langversion 3.0 * @playerversion Flash 10.2 * @playerversion AIR 2.6 * @productversion FlexJS 0.0 */ public function BinaryData() { } COMPILE::SWF private var ba:ByteArray = new ByteArray(); COMPILE::JS private var ba:ArrayBuffer = new ArrayBuffer(0); COMPILE::JS private var _position:int = 0; /** * Get the platform-specific data for sending. * Generally only used by the network services. * * @langversion 3.0 * @playerversion Flash 10.2 * @playerversion AIR 2.6 * @productversion FlexJS 0.0 */ public function get data():Object { return ba; } /** * Write a byte of binary data at the current position * * @langversion 3.0 * @playerversion Flash 10.2 * @playerversion AIR 2.6 * @productversion FlexJS 0.0 */ public function writeByte(byte:int):void { COMPILE::SWF { ba.writeByte(byte); } COMPILE::JS { var view:Uint8Array; growBuffer(1); view = new Uint8Array(ba, _position, 1); view[0] = byte; _position++; } } /** * Write a short integer of binary data at the current position * * @langversion 3.0 * @playerversion Flash 10.2 * @playerversion AIR 2.6 * @productversion FlexJS 0.0 */ public function writeShort(short:int):void { COMPILE::SWF { ba.writeShort(short); } COMPILE::JS { var view:Int16Array; growBuffer(2); view = new Int16Array(ba, _position, 1); view[0] = short; _position += 2; } } /** * Write an unsigned int of binary data at the current position * * @langversion 3.0 * @playerversion Flash 10.2 * @playerversion AIR 2.6 * @productversion FlexJS 0.0 */ public function writeUnsignedInt(unsigned:uint):void { COMPILE::SWF { ba.writeUnsignedInt(unsigned); } COMPILE::JS { var view:Uint32Array; growBuffer(4); view = new Uint32Array(ba, _position, 1); view[0] = unsigned; _position += 4; } } /** * Write a signed int of binary data at the current position * * @langversion 3.0 * @playerversion Flash 10.2 * @playerversion AIR 2.6 * @productversion FlexJS 0.0 */ public function writeInt(integer:uint):void { COMPILE::SWF { ba.writeInt(integer); } COMPILE::JS { var view:Int32Array; growBuffer(4); view = new Int32Array(ba, _position, 1); view[0] = integer; _position += 4; } } /** * Read a byte of binary data at the current position * * @langversion 3.0 * @playerversion Flash 10.2 * @playerversion AIR 2.6 * @productversion FlexJS 0.0 */ public function readByte():int { COMPILE::SWF { return ba.readByte(); } COMPILE::JS { var view:Uint8Array; view = new Uint8Array(ba, _position, 1); _position++; return view[0]; } } /** * Read a short int of binary data at the current position * * @langversion 3.0 * @playerversion Flash 10.2 * @playerversion AIR 2.6 * @productversion FlexJS 0.0 */ public function readShort():int { COMPILE::SWF { return ba.readShort(); } COMPILE::JS { var view:Int16Array; view = new Int16Array(ba, _position, 1); _position += 2; return view[0]; } } /** * Read an unsigned int of binary data at the current position * * @langversion 3.0 * @playerversion Flash 10.2 * @playerversion AIR 2.6 * @productversion FlexJS 0.0 */ public function readUnsignedInt():uint { COMPILE::SWF { return ba.readUnsignedInt(); } COMPILE::JS { var view:Uint32Array; view = new Uint32Array(ba, _position, 1); _position += 4; return view[0]; } } /** * Read a signed int of binary data at the current position * * @langversion 3.0 * @playerversion Flash 10.2 * @playerversion AIR 2.6 * @productversion FlexJS 0.0 */ public function readInt():int { COMPILE::SWF { return ba.readInt(); } COMPILE::JS { var view:Int32Array; view = new Int32Array(ba, _position, 1); _position += 4; return view[0]; } } /** * The total number of bytes of data. * * @langversion 3.0 * @playerversion Flash 10.2 * @playerversion AIR 2.6 * @productversion FlexJS 0.0 */ public function get length():int { COMPILE::SWF { return ba.length; } COMPILE::JS { return ba.byteLength; } } /** * The total number of bytes remaining to be read. * * @langversion 3.0 * @playerversion Flash 10.2 * @playerversion AIR 2.6 * @productversion FlexJS 0.0 */ public function get bytesAvailable():int { COMPILE::SWF { return ba.bytesAvailable; } COMPILE::JS { return ba.byteLength - position; } } /** * The total number of bytes remaining to be read. * * @langversion 3.0 * @playerversion Flash 10.2 * @playerversion AIR 2.6 * @productversion FlexJS 0.0 */ public function get position():int { COMPILE::SWF { return ba.position; } COMPILE::JS { return _position; } } /** * @private */ public function set position(value:int):void { COMPILE::SWF { ba.position = value; } COMPILE::JS { _position = value; } } /** * A method to extend the size of the binary data * so you can write more bytes to it. Not all * browsers have a way to auto-resize a binary * data as you write data to the binary data buffer * and resizing in large chunks in generally more * efficient anyway. * * @param extra The number of additional bytes. * * @langversion 3.0 * @playerversion Flash 10.2 * @playerversion AIR 2.6 * @productversion FlexJS 0.0 */ public function growBuffer(extra:int):void { // no need to do anything in AS COMPILE::JS { var newBuffer:ArrayBuffer; var newView:Uint8Array; var view:Uint8Array; var i:int; var n:int; if (_position >= ba.byteLength) { n = ba.byteLength; newBuffer = new ArrayBuffer(n + extra); newView = new Uint8Array(newBuffer, 0, n); view = new Uint8Array(ba, 0, n); for (i = 0; i < n; i++) { newView[i] = view[i]; } ba = newBuffer; } } } /** * Reads a UTF-8 string from the byte stream. * The string is assumed to be prefixed with an unsigned short indicating the length in bytes. * * @langversion 3.0 * @playerversion Flash 10.2 * @playerversion AIR 2.6 * @productversion FlexJS 0.7.0 */ public function readUTF():String { COMPILE::SWF { return ba.readUTF(); } // no need to do anything in AS COMPILE::JS { //TODO Doing nothing about the length for now return this.readUTFBytes(ba.byteLength); } } /** * Reads a sequence of UTF-8 bytes specified by the length parameter from the byte stream and returns a string. * * @param An unsigned short indicating the length of the UTF-8 bytes. * * @langversion 3.0 * @playerversion Flash 10.2 * @playerversion AIR 2.6 * @productversion FlexJS 0.7.0 */ public function readUTFBytes(length:uint):String { COMPILE::SWF { return ba.readUTFBytes(length); } COMPILE::JS { // Code taken from GC // Use native implementations if/when available var bytes:Uint8Array = new Uint8Array(ba,_position,length); if('TextDecoder' in window) { var decoder:TextDecoder = new TextDecoder('utf-8'); return decoder.decode(bytes); } var out:Array = []; var pos:int = 0; var c:int = 0; var c1:int; var c2:int; var c3:int; var c4:int; while (pos < bytes.length) { c1 = bytes[pos++]; if (c1 < 128) { out[c++] = String.fromCharCode(c1); } else if (c1 > 191 && c1 < 224) { c2 = bytes[pos++]; out[c++] = String.fromCharCode((c1 & 31) << 6 | c2 & 63); } else if (c1 > 239 && c1 < 365) { // Surrogate Pair c2 = bytes[pos++]; c3 = bytes[pos++]; c4 = bytes[pos++]; var u:int = ((c1 & 7) << 18 | (c2 & 63) << 12 | (c3 & 63) << 6 | c4 & 63) - 0x10000; out[c++] = String.fromCharCode(0xD800 + (u >> 10)); out[c++] = String.fromCharCode(0xDC00 + (u & 1023)); } else { c2 = bytes[pos++]; c3 = bytes[pos++]; out[c++] = String.fromCharCode((c1 & 15) << 12 | (c2 & 63) << 6 | c3 & 63); } } return out.join(''); } } /** * Writes a UTF-8 string to the byte stream. * The length of the UTF-8 string in bytes is written first, as a 16-bit integer, * followed by the bytes representing the characters of the string. * * @param The string value to be written. * * @langversion 3.0 * @playerversion Flash 10.2 * @playerversion AIR 2.6 * @productversion FlexJS 0.7.0 */ public function writeUTF(value:String):void { COMPILE::SWF { return ba.writeUTF(value); } COMPILE::JS { //TODO Doing nothing about the length for now return this.writeUTFBytes(value); } } /** * Writes a UTF-8 string to the byte stream. Similar to the writeUTF() method, * but writeUTFBytes() does not prefix the string with a 16-bit length word. * * @param The string value to be written. * * @langversion 3.0 * @playerversion Flash 10.2 * @playerversion AIR 2.6 * @productversion FlexJS 0.7.0 */ public function writeUTFBytes(str:String):void { COMPILE::SWF { ba.writeUTFBytes(str); } COMPILE::JS { // Code taken from GC // Use native implementations if/when available var bytes:Uint8Array; if('TextEncoder' in window) { var encoder:TextEncoder = new TextEncoder('utf-8'); bytes = encoder.encode(str); ba = bytes.buffer; return; } var out:Array = []; var p:int = 0; var c:int; for (var i:int = 0; i < str.length; i++) { c = str.charCodeAt(i); if (c < 128) { out[p++] = c; } else if (c < 2048) { out[p++] = (c >> 6) | 192; out[p++] = (c & 63) | 128; } else if (((c & 0xFC00) == 0xD800) && (i + 1) < str.length && ((str.charCodeAt(i + 1) & 0xFC00) == 0xDC00)) { // Surrogate Pair c = 0x10000 + ((c & 0x03FF) << 10) + (str.charCodeAt(++i) & 0x03FF); out[p++] = (c >> 18) | 240; out[p++] = ((c >> 12) & 63) | 128; out[p++] = ((c >> 6) & 63) | 128; out[p++] = (c & 63) | 128; } else { out[p++] = (c >> 12) | 224; out[p++] = ((c >> 6) & 63) | 128; out[p++] = (c & 63) | 128; } } bytes = new Uint8Array(out); ba = bytes.buffer; } } } }
Change Int8Array to Uint8Array
Change Int8Array to Uint8Array
ActionScript
apache-2.0
greg-dove/flex-asjs,greg-dove/flex-asjs,greg-dove/flex-asjs,greg-dove/flex-asjs
c8613f739b841bc18643f029c5bd1bd33ce93106
src/aerys/minko/type/Signal.as
src/aerys/minko/type/Signal.as
package aerys.minko.type { public final class Signal { private var _name : String = null; private var _callbacks : Array = []; private var _numCallbacks : uint = 0; private var _executed : Boolean = false; private var _numAdded : uint = 0; private var _toAdd : Array = null; private var _numRemoved : uint = 0; private var _toRemove : Array = null; public function get numCallbacks() : uint { return _numCallbacks; } public function Signal(name : String) { _name = name; } public function add(callback : Function) : void { if (_executed) { if (_toAdd) _toAdd.push(callback); else _toAdd = [callback]; ++_numAdded; return ; } _callbacks[_numCallbacks] = callback; ++_numCallbacks; } public function remove(callback : Function) : void { if (_executed) { if (_toRemove) _toRemove.push(callback); else _toRemove = [callback]; ++_numRemoved; return ; } var index : int = _callbacks.indexOf(callback); if (index < 0) throw new Error('This callback does not exist.'); --_numCallbacks; _callbacks[index] = _callbacks[_numCallbacks]; _callbacks.length = _numCallbacks; } public function hasCallback(callback : Function) : Boolean { return _callbacks.indexOf(callback) >= 0; } public function execute(...params) : void { _executed = true; for (var i : uint = 0; i < _numCallbacks; ++i) (_callbacks[i] as Function).apply(null, params); _executed = false; for (i = 0; i < _numAdded; ++i) add(_toAdd[i]); _numAdded = 0; _toAdd = null; for (i = 0; i < _numRemoved; ++i) remove(_toRemove[i]); _numRemoved = 0; _toRemove = null; } } }
package aerys.minko.type { public final class Signal { private var _name : String = null; private var _callbacks : Array = []; private var _numCallbacks : uint = 0; private var _executed : Boolean = false; private var _numAdded : uint = 0; private var _toAdd : Array = null; private var _numRemoved : uint = 0; private var _toRemove : Array = null; public function get numCallbacks() : uint { return _numCallbacks; } public function Signal(name : String) { _name = name; } public function add(callback : Function) : void { if (_executed) { if (_toAdd) _toAdd.push(callback); else _toAdd = [callback]; ++_numAdded; return ; } _callbacks[_numCallbacks] = callback; ++_numCallbacks; } public function remove(callback : Function) : void { if (_executed) { if (_toRemove) _toRemove.push(callback); else _toRemove = [callback]; ++_numRemoved; return ; } var index : int = _callbacks.indexOf(callback); if (index < 0) throw new Error('This callback does not exist.'); --_numCallbacks; _callbacks[index] = _callbacks[_numCallbacks]; _callbacks.length = _numCallbacks; } public function hasCallback(callback : Function) : Boolean { return _callbacks.indexOf(callback) >= 0; } public function execute(...params) : void { _executed = true; for (var i : uint = 0; i < _numCallbacks; ++i) (_callbacks[i] as Function).apply(null, params); _executed = false; for (i = 0; i < _numAdded; ++i) add(_toAdd[i]); _numAdded = 0; _toAdd = null; for (i = 0; i < _numRemoved; ++i) remove(_toRemove[i]); _numRemoved = 0; _toRemove = null; } } }
fix coding style
fix coding style
ActionScript
mit
aerys/minko-as3
7b21f4727df5d0d411788bc1db1c73e4606727b0
src/com/axis/rtspclient/NALU.as
src/com/axis/rtspclient/NALU.as
package com.axis.rtspclient { import flash.events.Event; import flash.external.ExternalInterface; import flash.utils.ByteArray; public class NALU extends Event { public static const NEW_NALU:String = "NEW_NALU"; private var data:ByteArray; public var ntype:uint; public var nri:uint; public var timestamp:uint; public var bodySize:uint; public function NALU(ntype:uint, nri:uint, data:ByteArray, timestamp:uint) { super(NEW_NALU); this.data = data; this.ntype = ntype; this.nri = nri; this.timestamp = timestamp; this.bodySize = data.bytesAvailable; } public function appendData(idata:ByteArray):void { ByteArrayUtils.appendByteArray(data, idata); this.bodySize = data.bytesAvailable; } public function isIDR():Boolean { return (5 === ntype); } public function writeSize():uint { return 2 + 2 + 1 + data.bytesAvailable; } public function writeStream(output:ByteArray):void { output.writeUnsignedInt(data.bytesAvailable + 1); // NALU length + header output.writeByte((0x0 & 0x80) | (nri & 0x60) | (ntype & 0x1F)); // NAL header output.writeBytes(data, data.position); } } }
package com.axis.rtspclient { import flash.events.Event; import flash.external.ExternalInterface; import flash.utils.ByteArray; public class NALU extends Event { public static const NEW_NALU:String = "NEW_NALU"; private var data:ByteArray; public var ntype:uint; public var nri:uint; public var timestamp:uint; public var bodySize:uint; public function NALU(ntype:uint, nri:uint, data:ByteArray, timestamp:uint) { super(NEW_NALU); this.data = data; this.ntype = ntype; this.nri = nri; this.timestamp = timestamp; this.bodySize = data.bytesAvailable; } public function appendData(idata:ByteArray):void { ByteArrayUtils.appendByteArray(data, idata); this.bodySize = data.bytesAvailable; } public function isIDR():Boolean { return (5 === ntype); } public function writeSize():uint { return 2 + 2 + 1 + data.bytesAvailable; } public function writeStream(output:ByteArray):void { output.writeUnsignedInt(data.bytesAvailable + 1); // NALU length + header output.writeByte((0x0 & 0x80) | (nri & 0x60) | (ntype & 0x1F)); // NAL header output.writeBytes(data, data.position); } public function getPayload():ByteArray { var payload:ByteArray = new ByteArray(); data.position -= 1; data.readBytes(payload, 0, data.bytesAvailable); return payload; } } }
Implement getPayload() method to extract SPS/PPS bytes
Implement getPayload() method to extract SPS/PPS bytes
ActionScript
bsd-3-clause
AxisCommunications/locomote-video-player,gaetancollaud/locomote-video-player
5b023f2a85ad477402337a85a6446ba0baf95bdc
frameworks/as/projects/FlexJSUI/src/org/apache/flex/core/MXMLBeadViewBaseDataBinding.as
frameworks/as/projects/FlexJSUI/src/org/apache/flex/core/MXMLBeadViewBaseDataBinding.as
//////////////////////////////////////////////////////////////////////////////// // // Licensed to the Apache Software Foundation (ASF) under one or more // contributor license agreements. See the NOTICE file distributed with // this work for additional information regarding copyright ownership. // The ASF licenses this file to You under the Apache License, Version 2.0 // (the "License"); you may not use this file except in compliance with // the License. You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // //////////////////////////////////////////////////////////////////////////////// package org.apache.flex.core { import org.apache.flex.binding.ConstantBinding; import org.apache.flex.binding.GenericBinding; import org.apache.flex.binding.PropertyWatcher; import org.apache.flex.binding.SimpleBinding; import org.apache.flex.binding.WatcherBase; import org.apache.flex.core.IBead; import org.apache.flex.core.IStrand; import org.apache.flex.events.Event; import org.apache.flex.events.IEventDispatcher; /** * The ViewBaseDataBinding class implements databinding for * ViewBase instances. Different classes can have * different databinding implementation that optimize for * the different lifecycles. For example, an item renderer * databinding implementation can wait to execute databindings * until the data property is set. * * @langversion 3.0 * @playerversion Flash 10.2 * @playerversion AIR 2.6 * @productversion FlexJS 0.0 */ public class MXMLBeadViewBaseDataBinding implements IBead { /** * Constructor. * * @langversion 3.0 * @playerversion Flash 10.2 * @playerversion AIR 2.6 * @productversion FlexJS 0.0 */ public function MXMLBeadViewBaseDataBinding() { super(); } private var _strand:IStrand; /** * @copy org.apache.flex.core.IBead#strand * * @langversion 3.0 * @playerversion Flash 10.2 * @playerversion AIR 2.6 * @productversion FlexJS 0.0 */ public function set strand(value:IStrand):void { _strand = value; IEventDispatcher(_strand).addEventListener("initComplete", initCompleteHandler); } private function initCompleteHandler(event:Event):void { var fieldWatcher:Object; var sb:SimpleBinding; if (!("_bindings" in _strand)) return; var bindingData:Array = _strand["_bindings"]; var n:int = bindingData[0]; var bindings:Array = []; var i:int; var index:int = 1; for (i = 0; i < n; i++) { var binding:Object = {}; binding.source = bindingData[index++]; binding.destFunc = bindingData[index++]; binding.destination = bindingData[index++]; bindings.push(binding); } var watchers:Object = decodeWatcher(bindingData.slice(index)); for (i = 0; i < n; i++) { binding = bindings[i]; if (binding.source is Array) { if (binding.source[0] == "model") { if (binding.source.length == 2 && binding.destination.length == 2) { var destObject:Object; var destination:IStrand; // can be simplebinding or constantbinding var modelWatcher:Object = watchers.watcherMap["model"]; fieldWatcher = modelWatcher.children.watcherMap[binding.source[1]]; if (fieldWatcher.eventNames is String) { sb = new SimpleBinding(); sb.destinationPropertyName = binding.destination[1]; sb.eventName = fieldWatcher.eventNames as String; sb.sourceID = binding.source[0]; sb.sourcePropertyName = binding.source[1]; sb.setDocument(_strand); destObject = MXMLBeadViewBase(_strand)[binding.destination[0]]; destination = destObject as IStrand; if (destination) destination.addBead(sb); else { if (destObject) { sb.destination = destObject; _strand.addBead(sb); } else { deferredBindings[binding.destination[0]] = sb; IEventDispatcher(_strand).addEventListener("valueChange", deferredBindingsHandler); } } } else if (fieldWatcher.eventNames == null) { var cb:ConstantBinding = new ConstantBinding(); cb.destinationPropertyName = binding.destination[1]; cb.sourceID = binding.source[0]; cb.sourcePropertyName = binding.source[1]; cb.setDocument(_strand); destObject = MXMLBeadViewBase(_strand)[binding.destination[0]]; destination = destObject as IStrand; if (destination) destination.addBead(cb); else { if (destObject) { sb.destination = destObject; _strand.addBead(sb); } else { deferredBindings[binding.destination[0]] = sb; IEventDispatcher(_strand).addEventListener("valueChange", deferredBindingsHandler); } } } } } } else if (binding.source is String) { fieldWatcher = watchers.watcherMap[binding.source]; if (fieldWatcher.eventNames is String) { sb = new SimpleBinding(); sb.destinationPropertyName = binding.destination[1]; sb.eventName = fieldWatcher.eventNames as String; sb.sourcePropertyName = binding.source; sb.setDocument(_strand); destObject = MXMLBeadViewBase(_strand)[binding.destination[0]]; destination = destObject as IStrand; if (destination) destination.addBead(sb); else { if (destObject) { sb.destination = destObject; _strand.addBead(sb); } else { deferredBindings[binding.destination[0]] = sb; IEventDispatcher(_strand).addEventListener("valueChange", deferredBindingsHandler); } } } } else { makeGenericBinding(binding, i, watchers); } } } private function makeGenericBinding(binding:Object, index:int, watchers:Object):void { var gb:GenericBinding = new GenericBinding(); gb.setDocument(_strand); gb.destinationData = binding.destination; gb.destinationFunction = binding.destFunc; gb.source = binding.source; setupWatchers(gb, index, watchers.watchers, null); } private function setupWatchers(gb:GenericBinding, index:int, watchers:Array, parentWatcher:WatcherBase):void { var n:int = watchers.length; for (var i:int = 0; i < n; i++) { var watcher:Object = watchers[i]; if (watcher.bindings.indexOf(index) != -1) { var type:String = watcher.type; switch (type) { case "property": { var pw:PropertyWatcher = new PropertyWatcher(this, watcher.propertyName, watcher.eventNames, watcher.getterFunction); watcher.watcher = pw; if (parentWatcher) pw.parentChanged(parentWatcher.value); else pw.parentChanged(_strand); if (parentWatcher) parentWatcher.addChild(pw); if (watcher.children == null) pw.addBinding(gb); break; } } if (watcher.children) { setupWatchers(gb, index, watcher.children, watcher.watcher); } } } } private function decodeWatcher(bindingData:Array):Object { var watcherMap:Object = {}; var watchers:Array = []; var n:int = bindingData.length; var index:int = 0; var watcherData:Object; while (index < n) { var watcherIndex:int = bindingData[index++]; var type:int = bindingData[index++]; switch (type) { case 0: { watcherData = { type: "function" }; watcherData.functionName = bindingData[index++]; watcherData.paramFunction = bindingData[index++]; watcherData.eventNames = bindingData[index++]; watcherData.bindings = bindingData[index++]; break; } case 1: { watcherData = { type: "static" }; watcherData.propertyName = bindingData[index++]; watcherData.eventNames = bindingData[index++]; watcherData.bindings = bindingData[index++]; watcherData.getterFunction = bindingData[index++]; watcherData.parentObj = bindingData[index++]; watcherMap[watcherData.propertyName] = watcherData; break; } case 2: { watcherData = { type: "property" }; watcherData.propertyName = bindingData[index++]; watcherData.eventNames = bindingData[index++]; watcherData.bindings = bindingData[index++]; watcherData.getterFunction = bindingData[index++]; watcherMap[watcherData.propertyName] = watcherData; break; } case 3: { watcherData = { type: "xml" }; watcherData.propertyName = bindingData[index++]; watcherData.bindings = bindingData[index++]; watcherMap[watcherData.propertyName] = watcherData; break; } } watcherData.children = bindingData[index++]; if (watcherData.children != null) { watcherData.children = decodeWatcher(watcherData.children); } watcherData.index = watcherIndex; watchers.push(watcherData); } return { watchers: watchers, watcherMap: watcherMap }; } private var deferredBindings:Object = {}; private function deferredBindingsHandler(event:Event):void { for (var p:String in deferredBindings) { if (_strand[p] != null) { var destination:IStrand = _strand[p] as IStrand; destination.addBead(deferredBindings[p]); delete deferredBindings[p]; } } } } }
//////////////////////////////////////////////////////////////////////////////// // // Licensed to the Apache Software Foundation (ASF) under one or more // contributor license agreements. See the NOTICE file distributed with // this work for additional information regarding copyright ownership. // The ASF licenses this file to You under the Apache License, Version 2.0 // (the "License"); you may not use this file except in compliance with // the License. You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // //////////////////////////////////////////////////////////////////////////////// package org.apache.flex.core { import org.apache.flex.binding.ConstantBinding; import org.apache.flex.binding.GenericBinding; import org.apache.flex.binding.PropertyWatcher; import org.apache.flex.binding.SimpleBinding; import org.apache.flex.binding.WatcherBase; import org.apache.flex.core.IBead; import org.apache.flex.core.IStrand; import org.apache.flex.events.Event; import org.apache.flex.events.IEventDispatcher; /** * The ViewBaseDataBinding class implements databinding for * ViewBase instances. Different classes can have * different databinding implementation that optimize for * the different lifecycles. For example, an item renderer * databinding implementation can wait to execute databindings * until the data property is set. * * @langversion 3.0 * @playerversion Flash 10.2 * @playerversion AIR 2.6 * @productversion FlexJS 0.0 */ public class MXMLBeadViewBaseDataBinding implements IBead { /** * Constructor. * * @langversion 3.0 * @playerversion Flash 10.2 * @playerversion AIR 2.6 * @productversion FlexJS 0.0 */ public function MXMLBeadViewBaseDataBinding() { super(); } private var _strand:IStrand; /** * @copy org.apache.flex.core.IBead#strand * * @langversion 3.0 * @playerversion Flash 10.2 * @playerversion AIR 2.6 * @productversion FlexJS 0.0 */ public function set strand(value:IStrand):void { _strand = value; IEventDispatcher(_strand).addEventListener("initComplete", initCompleteHandler); } private function initCompleteHandler(event:Event):void { var fieldWatcher:Object; var sb:SimpleBinding; if (!("_bindings" in _strand)) return; var bindingData:Array = _strand["_bindings"]; var n:int = bindingData[0]; var bindings:Array = []; var i:int; var index:int = 1; for (i = 0; i < n; i++) { var binding:Object = {}; binding.source = bindingData[index++]; binding.destFunc = bindingData[index++]; binding.destination = bindingData[index++]; bindings.push(binding); } var watchers:Object = decodeWatcher(bindingData.slice(index)); for (i = 0; i < n; i++) { binding = bindings[i]; if (binding.source is Array) { if (binding.source[0] == "model") { if (binding.source.length == 2 && binding.destination.length == 2) { var destObject:Object; var destination:IStrand; // can be simplebinding or constantbinding var modelWatcher:Object = watchers.watcherMap["model"]; fieldWatcher = modelWatcher.children.watcherMap[binding.source[1]]; if (fieldWatcher.eventNames is String) { sb = new SimpleBinding(); sb.destinationPropertyName = binding.destination[1]; sb.eventName = fieldWatcher.eventNames as String; sb.sourceID = binding.source[0]; sb.sourcePropertyName = binding.source[1]; sb.setDocument(_strand); destObject = MXMLBeadViewBase(_strand)[binding.destination[0]]; destination = destObject as IStrand; if (destination) destination.addBead(sb); else { if (destObject) { sb.destination = destObject; _strand.addBead(sb); } else { deferredBindings[binding.destination[0]] = sb; IEventDispatcher(_strand).addEventListener("valueChange", deferredBindingsHandler); } } } else if (fieldWatcher.eventNames == null) { var cb:ConstantBinding = new ConstantBinding(); cb.destinationPropertyName = binding.destination[1]; cb.sourceID = binding.source[0]; cb.sourcePropertyName = binding.source[1]; cb.setDocument(_strand); destObject = MXMLBeadViewBase(_strand)[binding.destination[0]]; destination = destObject as IStrand; if (destination) destination.addBead(cb); else { if (destObject) { cb.destination = destObject; _strand.addBead(sb); } else { deferredBindings[binding.destination[0]] = sb; IEventDispatcher(_strand).addEventListener("valueChange", deferredBindingsHandler); } } } } } } else if (binding.source is String) { fieldWatcher = watchers.watcherMap[binding.source]; if (fieldWatcher.eventNames is String) { sb = new SimpleBinding(); sb.destinationPropertyName = binding.destination[1]; sb.eventName = fieldWatcher.eventNames as String; sb.sourcePropertyName = binding.source; sb.setDocument(_strand); destObject = MXMLBeadViewBase(_strand)[binding.destination[0]]; destination = destObject as IStrand; if (destination) destination.addBead(sb); else { if (destObject) { sb.destination = destObject; _strand.addBead(sb); } else { deferredBindings[binding.destination[0]] = sb; IEventDispatcher(_strand).addEventListener("valueChange", deferredBindingsHandler); } } } } else { makeGenericBinding(binding, i, watchers); } } } private function makeGenericBinding(binding:Object, index:int, watchers:Object):void { var gb:GenericBinding = new GenericBinding(); gb.setDocument(_strand); gb.destinationData = binding.destination; gb.destinationFunction = binding.destFunc; gb.source = binding.source; setupWatchers(gb, index, watchers.watchers, null); } private function setupWatchers(gb:GenericBinding, index:int, watchers:Array, parentWatcher:WatcherBase):void { var n:int = watchers.length; for (var i:int = 0; i < n; i++) { var watcher:Object = watchers[i]; if (watcher.bindings.indexOf(index) != -1) { var type:String = watcher.type; switch (type) { case "property": { var pw:PropertyWatcher = new PropertyWatcher(this, watcher.propertyName, watcher.eventNames, watcher.getterFunction); watcher.watcher = pw; if (parentWatcher) pw.parentChanged(parentWatcher.value); else pw.parentChanged(_strand); if (parentWatcher) parentWatcher.addChild(pw); if (watcher.children == null) pw.addBinding(gb); break; } } if (watcher.children) { setupWatchers(gb, index, watcher.children, watcher.watcher); } } } } private function decodeWatcher(bindingData:Array):Object { var watcherMap:Object = {}; var watchers:Array = []; var n:int = bindingData.length; var index:int = 0; var watcherData:Object; while (index < n) { var watcherIndex:int = bindingData[index++]; var type:int = bindingData[index++]; switch (type) { case 0: { watcherData = { type: "function" }; watcherData.functionName = bindingData[index++]; watcherData.paramFunction = bindingData[index++]; watcherData.eventNames = bindingData[index++]; watcherData.bindings = bindingData[index++]; break; } case 1: { watcherData = { type: "static" }; watcherData.propertyName = bindingData[index++]; watcherData.eventNames = bindingData[index++]; watcherData.bindings = bindingData[index++]; watcherData.getterFunction = bindingData[index++]; watcherData.parentObj = bindingData[index++]; watcherMap[watcherData.propertyName] = watcherData; break; } case 2: { watcherData = { type: "property" }; watcherData.propertyName = bindingData[index++]; watcherData.eventNames = bindingData[index++]; watcherData.bindings = bindingData[index++]; watcherData.getterFunction = bindingData[index++]; watcherMap[watcherData.propertyName] = watcherData; break; } case 3: { watcherData = { type: "xml" }; watcherData.propertyName = bindingData[index++]; watcherData.bindings = bindingData[index++]; watcherMap[watcherData.propertyName] = watcherData; break; } } watcherData.children = bindingData[index++]; if (watcherData.children != null) { watcherData.children = decodeWatcher(watcherData.children); } watcherData.index = watcherIndex; watchers.push(watcherData); } return { watchers: watchers, watcherMap: watcherMap }; } private var deferredBindings:Object = {}; private function deferredBindingsHandler(event:Event):void { for (var p:String in deferredBindings) { if (_strand[p] != null) { var destination:IStrand = _strand[p] as IStrand; destination.addBead(deferredBindings[p]); delete deferredBindings[p]; } } } } }
fix bug
fix bug
ActionScript
apache-2.0
greg-dove/flex-asjs,greg-dove/flex-asjs,greg-dove/flex-asjs,greg-dove/flex-asjs
8ca4f9ca47b95e0fcc0581ae8a29e26aa22a90e4
src/as/com/threerings/presents/dobj/DEvent.as
src/as/com/threerings/presents/dobj/DEvent.as
// // $Id$ // // Narya library - tools for developing networked games // Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved // http://www.threerings.net/code/narya/ // // This library is free software; you can redistribute it and/or modify it // under the terms of the GNU Lesser General Public License as published // by the Free Software Foundation; either version 2.1 of the License, or // (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA package com.threerings.presents.dobj { import com.threerings.io.ObjectInputStream; import com.threerings.io.ObjectOutputStream; import com.threerings.io.Streamable; import com.threerings.util.StringBuilder; public /* abstract */ class DEvent implements Streamable { public function DEvent (targetOid :int = 0) { _toid = targetOid; } /** * Returns the oid of the object that is the target of this event. */ public function getTargetOid () :int { return _toid; } /** * Some events are used only internally on the server and need not be * broadcast to subscribers, proxy or otherwise. Such events can * return true here and short-circuit the normal proxy event dispatch * mechanism. */ public function applyToObject (target :DObject) :Boolean { throw new Error("abstract"); } /** * We want to make the notifyListener method visible to DObject. */ internal function friendNotifyListener (listener :Object) :void { notifyListener(listener); } /** * Events with associated listener interfaces should implement this * function and notify the supplied listener if it implements their * event listening interface. For example, the {@link * AttributeChangedEvent} will notify listeners that implement {@link * AttributeChangeListener}. */ protected function notifyListener (listener :Object) :void { // the default is to do nothing } // documentation inherited from interface Streamable public function writeObject (out :ObjectOutputStream) :void { out.writeInt(_toid); } // documentation inherited from interface Streamable public function readObject (ins :ObjectInputStream) :void { _toid = ins.readInt(); } /** * Constructs and returns a string representation of this event. */ public function toString () :String { var buf :StringBuilder = new StringBuilder(); buf.append("["); toStringBuf(buf); buf.append("]"); return buf.toString(); } /** * This should be overridden by derived classes (which should be sure * to call <code>super.toString()</code>) to append the derived class * specific event information to the string buffer. */ protected function toStringBuf (buf :StringBuilder) :void { buf.append("targetOid=", _toid); } /** The oid of the object that is the target of this event. */ protected var _toid :int; protected static const UNSET_OLD_ENTRY :DSet_Entry = new DummyEntry(); } }
// // $Id$ // // Narya library - tools for developing networked games // Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved // http://www.threerings.net/code/narya/ // // This library is free software; you can redistribute it and/or modify it // under the terms of the GNU Lesser General Public License as published // by the Free Software Foundation; either version 2.1 of the License, or // (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA package com.threerings.presents.dobj { import com.threerings.io.ObjectInputStream; import com.threerings.io.ObjectOutputStream; import com.threerings.io.Streamable; import com.threerings.util.StringBuilder; public /* abstract */ class DEvent implements Streamable { public function DEvent (targetOid :int = 0) { // TODO: Remove when https://bugzilla.mozilla.org/show_bug.cgi?id=433103 is fixed if (UNSET_OLD_ENTRY == null) { UNSET_OLD_ENTRY = new DummyEntry(); } _toid = targetOid; } /** * Returns the oid of the object that is the target of this event. */ public function getTargetOid () :int { return _toid; } /** * Some events are used only internally on the server and need not be * broadcast to subscribers, proxy or otherwise. Such events can * return true here and short-circuit the normal proxy event dispatch * mechanism. */ public function applyToObject (target :DObject) :Boolean { throw new Error("abstract"); } /** * We want to make the notifyListener method visible to DObject. */ internal function friendNotifyListener (listener :Object) :void { notifyListener(listener); } /** * Events with associated listener interfaces should implement this * function and notify the supplied listener if it implements their * event listening interface. For example, the {@link * AttributeChangedEvent} will notify listeners that implement {@link * AttributeChangeListener}. */ protected function notifyListener (listener :Object) :void { // the default is to do nothing } // documentation inherited from interface Streamable public function writeObject (out :ObjectOutputStream) :void { out.writeInt(_toid); } // documentation inherited from interface Streamable public function readObject (ins :ObjectInputStream) :void { _toid = ins.readInt(); } /** * Constructs and returns a string representation of this event. */ public function toString () :String { var buf :StringBuilder = new StringBuilder(); buf.append("["); toStringBuf(buf); buf.append("]"); return buf.toString(); } /** * This should be overridden by derived classes (which should be sure * to call <code>super.toString()</code>) to append the derived class * specific event information to the string buffer. */ protected function toStringBuf (buf :StringBuilder) :void { buf.append("targetOid=", _toid); } /** The oid of the object that is the target of this event. */ protected var _toid :int; protected static var UNSET_OLD_ENTRY :DSet_Entry; } }
Work around a bug in Tamarin. Sorry for the ugly. Hopefully it's temporary.
Work around a bug in Tamarin. Sorry for the ugly. Hopefully it's temporary. git-svn-id: a1a4b28b82a3276cc491891159dd9963a0a72fae@5068 542714f4-19e9-0310-aa3c-eee0fc999fb1
ActionScript
lgpl-2.1
threerings/narya,threerings/narya,threerings/narya,threerings/narya,threerings/narya
5a9ecb4ef2a7307e2aec67321fd0199b2819cdf3
src/avm2/tests/performance/c4/basic.as
src/avm2/tests/performance/c4/basic.as
package { var last = new Date(); function clockUnder(max, name) { var elapsed = new Date() - last; // Keep this disabled when committing this file. var elapsedSuffix = false ? " (" + elapsed + ")" : ""; var nameSuffix = name ? ": " + name : ""; if (elapsed > max) { trace("FAIL: > " + max + " ms" + elapsedSuffix + nameSuffix); } else { trace("PASS: < " + max + " ms" + elapsedSuffix + nameSuffix); } last = new Date(); } var K = 1024; var K_SMALLER = 256; var K_BIGGER = 128 * K; var K_BIG = 2 * 1024 * K; var JS_FAST = 200; var AS_FAST = JS_FAST * 5; var VERY_SLOW = 5000; (function () { var s = 0; var COUNT = 1 * K_BIGGER; for (var i = 0; i < COUNT; i++) { s = s + i; s = s + i; s = s + i; s = s + i; s = s + i; s = s + i; s = s + i; s = s + i; s = s + i; s = s + i; s = s + i; s = s + i; s = s + i; } trace(s); })(); clockUnder(AS_FAST, "Adding Numbers"); (function () { var s = ""; var COUNT = 1 * K_BIGGER; for (var i = 0; i < COUNT; i++) { s = s + i; s = s + i; s = s + i; s = s + i; s = s + i; } trace(s.length); })(); clockUnder(AS_FAST, "Adding Strings + Numbers"); (function () { var s = 0; var COUNT = 1 * K; for (var i = 0; i < COUNT; i++) { var a = []; for (var j = 0; j < K; j++) { a.AS3::push(i); } s += a.length; } trace(s); })(); clockUnder(AS_FAST, "Arrays AS3 Namespace Push"); (function () { var s = 0; var COUNT = 1 * K_SMALLER; for (var i = 0; i < COUNT; i++) { var a = []; for (var j = 0; j < K; j++) { a.push(i); } s += a.length; } trace(s); })(); clockUnder(AS_FAST, "Arrays AS3 Prototype Push"); class C { function foo() { return 2; } } (function () { var s = 0; var COUNT = 1 * K_BIG; var c = new C(); for (var i = 0; i < COUNT; i++) { s += c.foo(); } trace(s); })(); clockUnder(AS_FAST, "Class Method Call"); (function () { var s = 0; var COUNT = 1 * K_BIG; var v : Vector.<C> = new Vector.<C>(); v.push(new C()); for (var i = 0; i < COUNT; i++) { s += v[0].foo(); } trace(s); })(); clockUnder(AS_FAST, "Class Method Call - Vector"); (function () { var s = 0; var COUNT = 1 * K_BIG; var v : Vector.<C> = new Vector.<C>(); var o = new C(); for (var i = 0; i < COUNT; i++) { v[0] = o; } })(); clockUnder(AS_FAST, "Set Vector"); class A { static const staticConstant = 123; const instanceConstant = 234; static var staticVar = 345; var instanceVar = 456; static function staticFunction() { var s = 0; for (var i = 0; i < K_BIG; i++) { s += staticConstant; s += staticVar; } clockUnder(AS_FAST, "Access Static Constant / Var"); return s; } function instanceFunction() { var s = 0; for (var i = 0; i < K_BIG; i++) { s += instanceConstant; s += instanceVar; } clockUnder(AS_FAST, "Access Instance Constant / Var"); return s; } } class B extends A { static function staticFunctionB() { var s = 0; for (var i = 0; i < K_BIG; i++) { s += staticConstant; s += staticVar; } clockUnder(AS_FAST, "Access Static Constant / Var"); return s; } function instanceFunctionB() { var s = 0; for (var i = 0; i < K_BIG; i++) { s += instanceConstant; s += instanceVar; } clockUnder(AS_FAST, "Access Instance Constant / Var"); return s; } } A.staticFunction(); (new A()).instanceFunction(); B.staticFunctionB(); (new B()).instanceFunctionB(); (function () { var s = 0; for (var i = 0; i < K_BIGGER; i++) { s += -Number.MAX_VALUE; s += Number.MAX_VALUE; s += Math.abs(i); } clockUnder(AS_FAST, "Math.abs()"); return s; })(); class D { var foobar = 0; var y = 0; function D(x, y) { this.foobar = x; this.y = y; } } (function () { var s = 0; for (var i = 0; i < K_BIGGER; i++) { s += (new D(2, 3)).foobar; s += (new D(2, 3)).y; } clockUnder(AS_FAST, "Object allocation with property access"); return s; })(); }
package { var last = new Date(); function clockUnder(max, name) { var elapsed = new Date() - last; // Keep this disabled when committing this file. var elapsedSuffix = false ? " (" + elapsed + ")" : ""; var nameSuffix = name ? ": " + name : ""; if (elapsed > max) { trace("FAIL: > " + max + " ms" + elapsedSuffix + nameSuffix); } else { trace("PASS: < " + max + " ms" + elapsedSuffix + nameSuffix); } last = new Date(); } var K = 1024; var K_SMALLER = 256; var K_BIGGER = 128 * K; var K_BIG = 2 * 1024 * K; /** * Make sure all tests run at least twice as fast as this threshold to * account for slower machines and slowdowns in Tamarin. */ var THRESHOLD = 500 * 5; (function () { var s = 0; var COUNT = 1 * K_BIGGER; for (var i = 0; i < COUNT; i++) { s = s + i; s = s + i; s = s + i; s = s + i; s = s + i; s = s + i; s = s + i; s = s + i; s = s + i; s = s + i; s = s + i; s = s + i; s = s + i; } return s; })(); clockUnder(THRESHOLD, "Adding Numbers"); (function () { var s = ""; var COUNT = 1 * K_BIGGER; for (var i = 0; i < COUNT; i++) { s = s + i; s = s + i; s = s + i; s = s + i; s = s + i; } return s; })(); clockUnder(THRESHOLD, "Adding Strings + Numbers"); (function () { var s = 0; var COUNT = 1 * K; for (var i = 0; i < COUNT; i++) { var a = []; for (var j = 0; j < K; j++) { a.AS3::push(i); } s += a.length; } return s; })(); clockUnder(THRESHOLD, "Arrays AS3 Namespace Push"); (function () { var s = 0; var COUNT = 1 * K_SMALLER; for (var i = 0; i < COUNT; i++) { var a = []; for (var j = 0; j < K; j++) { a.push(i); } s += a.length; } return s; })(); clockUnder(THRESHOLD, "Arrays AS3 Prototype Push"); class C { function foo() { return 2; } } (function () { var s = 0; var COUNT = 1 * K_BIG; var c = new C(); for (var i = 0; i < COUNT; i++) { s += c.foo(); } return s; })(); clockUnder(THRESHOLD, "Class Method Call"); (function () { var s = 0; var COUNT = 1 * K_BIG; var v : Vector.<C> = new Vector.<C>(); v.push(new C()); for (var i = 0; i < COUNT; i++) { s += v[0].foo(); } return s; })(); clockUnder(THRESHOLD, "Class Method Call - Vector"); (function () { var s = 0; var COUNT = 1 * K_BIG; var v : Vector.<C> = new Vector.<C>(); var o = new C(); for (var i = 0; i < COUNT; i++) { v[0] = o; } })(); clockUnder(THRESHOLD, "Set Vector"); class A { static const staticConstant = 123; const instanceConstant = 234; static var staticVar = 345; var instanceVar = 456; static function staticFunction() { var s = 0; for (var i = 0; i < K_BIG; i++) { s += staticConstant; s += staticVar; } clockUnder(THRESHOLD, "Access Static Constant / Var"); return s; } function instanceFunction() { var s = 0; for (var i = 0; i < K_BIG; i++) { s += instanceConstant; s += instanceVar; } clockUnder(THRESHOLD, "Access Instance Constant / Var"); return s; } } class B extends A { static function staticFunctionB() { var s = 0; for (var i = 0; i < K_BIG; i++) { s += staticConstant; s += staticVar; } clockUnder(THRESHOLD, "Access Static Constant / Var"); return s; } function instanceFunctionB() { var s = 0; for (var i = 0; i < K_BIG; i++) { s += instanceConstant; s += instanceVar; } clockUnder(THRESHOLD, "Access Instance Constant / Var"); return s; } } A.staticFunction(); (new A()).instanceFunction(); B.staticFunctionB(); (new B()).instanceFunctionB(); (function () { var s = 0; for (var i = 0; i < K_BIGGER; i++) { s += -Number.MAX_VALUE; s += Number.MAX_VALUE; s += Math.abs(i); } clockUnder(THRESHOLD, "Math.abs()"); return s; })(); class D { var foobar = 0; var y = 0; function D(x, y) { this.foobar = x; this.y = y; } } (function () { var s = 0; for (var i = 0; i < K_BIGGER; i++) { s += (new D(2, 3)).foobar; s += (new D(2, 3)).y; } clockUnder(THRESHOLD, "Object allocation with property access"); return s; })(); dynamic class E { var e = 0; E.prototype.foo = function() { var e : E = this; e.vir = 123; }; function bar() { return 1; } } (function () { var s = 0; var e = new E(); for (var i = 0; i < 100; i++) { s += e.foo(); } clockUnder(THRESHOLD, "Coerced this access."); return s; })(); (function (e) { var s = 0; for (var i = 0; i < 100000; i++) { e.e += e.bar(); } clockUnder(THRESHOLD, "ICs."); return s; })(new E()); (function () { var a = []; for (var i = 0; i < 1000000; i++) { a[i] = i; a[i] += a[i]; } clockUnder(THRESHOLD, "Array Access."); return a.length; })(); }
Adjust performance test thresholds.
Adjust performance test thresholds.
ActionScript
apache-2.0
yurydelendik/shumway,mozilla/shumway,mozilla/shumway,tschneidereit/shumway,yurydelendik/shumway,mozilla/shumway,mbebenita/shumway,yurydelendik/shumway,tschneidereit/shumway,tschneidereit/shumway,mbebenita/shumway,yurydelendik/shumway,tschneidereit/shumway,mbebenita/shumway,mbebenita/shumway,tschneidereit/shumway,yurydelendik/shumway,yurydelendik/shumway,mbebenita/shumway,yurydelendik/shumway,mbebenita/shumway,yurydelendik/shumway,mozilla/shumway,tschneidereit/shumway,mbebenita/shumway,tschneidereit/shumway,mozilla/shumway,mbebenita/shumway,tschneidereit/shumway,mozilla/shumway,mozilla/shumway,mozilla/shumway
8897e5a1fcce3425d57ec6566d71249be2e49145
src/flash/tandem/core/Application.as
src/flash/tandem/core/Application.as
//////////////////////////////////////////////////////////////////////////////// // // tandem. explore your world. // Copyright (c) 2007–2008 Daniel Gasienica ([email protected]) // // tandem is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // tandem is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with tandem. If not, see <http://www.gnu.org/licenses/>. // //////////////////////////////////////////////////////////////////////////////// package tandem.core { import caurina.transitions.Tweener; import caurina.transitions.properties.ColorShortcuts; import com.adobe.webapis.flickr.FlickrService; import com.adobe.webapis.flickr.PagedPhotoList; import com.adobe.webapis.flickr.User; import com.adobe.webapis.flickr.events.FlickrResultEvent; import flash.display.DisplayObject; import flash.display.Sprite; import flash.display.StageAlign; import flash.display.StageScaleMode; import flash.events.Event; import flash.system.Security; import tandem.events.TandemEvent; import tandem.model.ApplicationModel; import tandem.ui.GlobalNavigation; import tandem.ui.GlobalNavigationComponent; import tandem.ui.KeyboardNavigationButton; import tandem.ui.KeyboardNavigationButtonComponent; import tandem.ui.MemoryIndicator; import tandem.ui.MemoryIndicatorComponent; import tandem.ui.NotificationOverlay; import tandem.ui.NotificationOverlayComponent; import tandem.ui.Timeline; import tandem.ui.ZoomNavigator; import tandem.ui.ZoomViewport; import tandem.ui.views.StreamView; public class Application extends Sprite { //-------------------------------------------------------------------------- // // Constructor // //-------------------------------------------------------------------------- /** * Constructor. */ public function Application() { addEventListener( Event.ADDED_TO_STAGE, addedToStageHandler, false, 0, true ) } //-------------------------------------------------------------------------- // // Class Constants // //-------------------------------------------------------------------------- private const DEFAULT_USER_ADDRESS : String = "gasi" private const DEFAULT_USER_ID : String = "72389028@N00" private const DEFAULT_MINIMUM_ZOOM : Number = 0.25//0.5 private const DEFAULT_MAXIMUM_ZOOM : Number = 180 //-------------------------------------------------------------------------- // // Children // //-------------------------------------------------------------------------- private var globalNavigation : GlobalNavigation private var memoryIndicator : MemoryIndicator private var notificationOverlay : NotificationOverlay private var keyboardNavigationButton : KeyboardNavigationButton private var timeline : Timeline private var viewport : ZoomViewport private var navigator : ZoomNavigator private var view : DisplayObject private var initialized : Boolean = false //-------------------------------------------------------------------------- // // Variables // //-------------------------------------------------------------------------- private var model : ApplicationModel = ApplicationModel.getInstance() private var completed : Boolean = false private var numPhotos : int = 363 private var page : int = 1 private var pageSize : int = 500 private var extras : String = "date_taken, original_format" //-------------------------------------------------------------------------- // // Event Handler: Stage // //-------------------------------------------------------------------------- private function addedToStageHandler( event : Event ) : void { // Code in constructor is interpreted by // AVM, therefore move processing-intensive code // outside, so it can be processed by the JIT compiler initialize() } //-------------------------------------------------------------------------- // // Methods: Initialization // //-------------------------------------------------------------------------- private function initialize() : void { stage.align = StageAlign.TOP_LEFT stage.scaleMode = StageScaleMode.NO_SCALE initializeLibraries() initializeSecurity() registerListeners() createChildren() updateDisplayList() model.service = new FlickrService( model.API_KEY ) model.service.addEventListener( FlickrResultEvent.PEOPLE_GET_PUBLIC_PHOTOS, getPublicPhotosHandler ) } private function initializeSecurity() : void { // TODO: Smells bad… =( Security.loadPolicyFile( "http://static.flickr.com/crossdomain.xml" ) Security.loadPolicyFile( "http://farm1.static.flickr.com/crossdomain.xml" ) Security.loadPolicyFile( "http://farm2.static.flickr.com/crossdomain.xml" ) Security.loadPolicyFile( "http://farm3.static.flickr.com/crossdomain.xml" ) Security.loadPolicyFile( "http://farm4.static.flickr.com/crossdomain.xml" ) Security.loadPolicyFile( "http://l.yimg.com/crossdomain.xml" ) } private function initializeLibraries() : void { // Tweener ColorShortcuts.init() } private function registerListeners() : void { stage.addEventListener( Event.RESIZE, resizeHandler ) addEventListener( TandemEvent.APPLICATION_COMPLETE, applicationCompleteHandler ) SWFAddress.addEventListener( SWFAddressEvent.CHANGE, swfAddressChangeHandler ) } //-------------------------------------------------------------------------- // // User Interface // //-------------------------------------------------------------------------- private function createChildren() : void { createTimeline() createGlobalNavigation() createMemoryIndicator() createNotificationOverlay() createKeyboardNavigationButton() } private function createViewport() : void { completed = false model.photos = [] if( view ) removeChild( view ) if( navigator ) removeChild( navigator ) // view initialized = false view = new StreamView() view.alpha = 0 // container viewport = new ZoomViewport() viewport.minZoom = DEFAULT_MINIMUM_ZOOM viewport.maxZoom = DEFAULT_MAXIMUM_ZOOM viewport.content = view // navigator navigator = new ZoomNavigator() navigator.model = viewport navigator.alpha = 0 // add children to display list addChildAt( viewport, 0 ) addChildAt( view, 1 ) addChildAt( navigator, 2 ) // fade in notification overlay Tweener.addTween( notificationOverlay, { alpha: 1, time: 1 } ) // call service model.service.people.getPublicPhotos( model.user.nsid, extras, Math.min( pageSize, numPhotos ), page ) // initial layout updateDisplayList() } private function createTimeline() : void { //timeline = new TimelineComponent() //addChild( timeline ) } private function createGlobalNavigation() : void { globalNavigation = new GlobalNavigationComponent() addChild( globalNavigation ) } private function createMemoryIndicator() : void { memoryIndicator = new MemoryIndicatorComponent() addChild( memoryIndicator ) } private function createNotificationOverlay() : void { notificationOverlay = new NotificationOverlayComponent() notificationOverlay.alpha = 0 addChild( notificationOverlay ) // fade in notification overlay Tweener.addTween( notificationOverlay, { alpha: 1, time: 1.5, delay: 2 } ) } private function createKeyboardNavigationButton() : void { keyboardNavigationButton = new KeyboardNavigationButtonComponent() keyboardNavigationButton.alpha = 0 addChild( keyboardNavigationButton ) Tweener.addTween( keyboardNavigationButton, { alpha: 1, time: 1.5, delay: 1 } ) } //-------------------------------------------------------------------------- // // SWFAdress // //-------------------------------------------------------------------------- private function swfAddressChangeHandler( event : SWFAddressEvent ) : void { var user : String var action : String = SWFAddress.getPathNames()[ 0 ] var flickrNSIDPattern : RegExp = /[0-9]*@N[0-9]*/ if( action == "photos" ) { // Long URL, e.g. http://flickr.com/photos/gasi // or http://flickr.com/photos/72389028@N00 user = SWFAddress.getPathNames()[ 1 ] } else { // Short URL, e.g. http://flickr.com/gasi user = SWFAddress.getPathNames()[ 0 ] } if( user == null ) { // Default user SWFAddress.setValue( "photos/" + DEFAULT_USER_ADDRESS + "/" ) } else if( flickrNSIDPattern.test( user ) ) { // Look up Flickr NSID, e.g. 72389028@N00 model.service.people.getInfo( user ) model.service.addEventListener( FlickrResultEvent.PEOPLE_GET_INFO, getInfoHandler ) } else { // Look up Flickr URL model.service.urls.lookupUser( "http://flickr.com/photos/" + user + "/" ) model.service.addEventListener( FlickrResultEvent.URLS_LOOKUP_USER, lookupUserHandler ) } } //-------------------------------------------------------------------------- // // Event Handlers: Application // //-------------------------------------------------------------------------- private function resizeHandler( event : Event ) : void { updateDisplayList() } private function applicationCompleteHandler( event : Event ) : void { // fade in view Tweener.addTween( view, { alpha: 1, time: 5 } ) // fade in navigator Tweener.addTween( navigator, { alpha: 1, time: 2, delay: 2 } ) // fade out notification Tweener.addTween( notificationOverlay, { alpha: 0, time: 0.8, delay: 1.8 } ) updateDisplayList() } //-------------------------------------------------------------------------- // // Event Handlers: Service // //-------------------------------------------------------------------------- private function getPublicPhotosHandler( event : FlickrResultEvent ) : void { if( event.success ) { var result : PagedPhotoList = PagedPhotoList( event.data.photos ) // add result data to view if( view is StreamView ) { result.photos.forEach( function( item : *, ...ignored ) : void { model.photos.push( item ) StreamView( view ).addItem( item ) } ) } // we're done if( model.photos.length >= Math.min( numPhotos, result.total ) && !completed ) { completed = true } // fetch more data if( result.page < result.pages && !completed ) { page++ model.service.people.getPublicPhotos( model.user.nsid, extras, pageSize, page ) } if( !initialized ) { initialized = true dispatchEvent( new TandemEvent( TandemEvent.APPLICATION_COMPLETE ) ) } } } private function lookupUserHandler( event : FlickrResultEvent ) : void { if( event.success ) { model.user = User( event.data.user ) createViewport() SWFAddress.setTitle( "tandem — " + model.user.username + " (" + model.user.nsid + ")" ) } else { // Default SWFAddress.setValue( "photos/" + DEFAULT_USER_ADDRESS + "/" ) } } private function getInfoHandler( event : FlickrResultEvent ) : void { if( event.success ) { model.user = User( event.data.user ) createViewport() SWFAddress.setTitle( "tandem — " + model.user.username + " (" + model.user.nsid + ")" ) } else { // Default SWFAddress.setValue( "photos/" + DEFAULT_USER_ADDRESS + "/" ) } } //-------------------------------------------------------------------------- // // Methods: Layout // //-------------------------------------------------------------------------- private function updateDisplayList() : void { // Navigation if( globalNavigation ) { globalNavigation.x = 0 globalNavigation.y = 0 } // Viewport if( viewport ) { viewport.x = 0 viewport.y = 0 viewport.width = stage.stageWidth viewport.height = stage.stageHeight } // Navigator if( navigator ) { navigator.x = stage.stageWidth - navigator.width - 12 navigator.y = globalNavigation ? globalNavigation.height + 12 : 12 } // Timeline if( timeline ) { timeline.width = stage.stageWidth timeline.y = stage.stageHeight - timeline.height } // Memory Indicator if( memoryIndicator ) { memoryIndicator.x = stage.stageWidth - memoryIndicator.width - 10 memoryIndicator.y = stage.stageHeight - memoryIndicator.height - 10 } // Notification Overlay if( notificationOverlay ) { notificationOverlay.x = ( stage.stageWidth - notificationOverlay.width ) / 2 notificationOverlay.y = ( stage.stageHeight - notificationOverlay.height ) / 2 } // Keyboard Navigation Button if( keyboardNavigationButton ) { keyboardNavigationButton.x = ( stage.stageWidth - keyboardNavigationButton.width ) / 2 keyboardNavigationButton.y = stage.stageHeight - keyboardNavigationButton.height - 10 } } } }
//////////////////////////////////////////////////////////////////////////////// // // tandem. explore your world. // Copyright (c) 2007–2008 Daniel Gasienica ([email protected]) // // tandem is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // tandem is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with tandem. If not, see <http://www.gnu.org/licenses/>. // //////////////////////////////////////////////////////////////////////////////// package tandem.core { import caurina.transitions.Tweener; import caurina.transitions.properties.ColorShortcuts; import com.adobe.webapis.flickr.FlickrService; import com.adobe.webapis.flickr.PagedPhotoList; import com.adobe.webapis.flickr.User; import com.adobe.webapis.flickr.events.FlickrResultEvent; import flash.display.DisplayObject; import flash.display.Sprite; import flash.display.StageAlign; import flash.display.StageScaleMode; import flash.events.Event; import flash.system.Security; import tandem.events.TandemEvent; import tandem.model.ApplicationModel; import tandem.ui.GlobalNavigation; import tandem.ui.GlobalNavigationComponent; import tandem.ui.KeyboardNavigationButton; import tandem.ui.KeyboardNavigationButtonComponent; import tandem.ui.MemoryIndicator; import tandem.ui.MemoryIndicatorComponent; import tandem.ui.NotificationOverlay; import tandem.ui.NotificationOverlayComponent; import tandem.ui.Timeline; import tandem.ui.ZoomNavigator; import tandem.ui.ZoomViewport; import tandem.ui.views.StreamView; public class Application extends Sprite { //-------------------------------------------------------------------------- // // Constructor // //-------------------------------------------------------------------------- /** * Constructor. */ public function Application() { addEventListener( Event.ADDED_TO_STAGE, addedToStageHandler, false, 0, true ) } //-------------------------------------------------------------------------- // // Class Constants // //-------------------------------------------------------------------------- private const DEFAULT_USER_ADDRESS : String = "gasi" private const DEFAULT_USER_ID : String = "72389028@N00" private const DEFAULT_MINIMUM_ZOOM : Number = 0.25//0.5 private const DEFAULT_MAXIMUM_ZOOM : Number = 180 private const NUM_FARMS = 10 //-------------------------------------------------------------------------- // // Children // //-------------------------------------------------------------------------- private var globalNavigation : GlobalNavigation private var memoryIndicator : MemoryIndicator private var notificationOverlay : NotificationOverlay private var keyboardNavigationButton : KeyboardNavigationButton private var timeline : Timeline private var viewport : ZoomViewport private var navigator : ZoomNavigator private var view : DisplayObject private var initialized : Boolean = false //-------------------------------------------------------------------------- // // Variables // //-------------------------------------------------------------------------- private var model : ApplicationModel = ApplicationModel.getInstance() private var completed : Boolean = false private var numPhotos : int = 363 private var page : int = 1 private var pageSize : int = 500 private var extras : String = "date_taken, original_format" //-------------------------------------------------------------------------- // // Event Handler: Stage // //-------------------------------------------------------------------------- private function addedToStageHandler( event : Event ) : void { // Code in constructor is interpreted by // AVM, therefore move processing-intensive code // outside, so it can be processed by the JIT compiler initialize() } //-------------------------------------------------------------------------- // // Methods: Initialization // //-------------------------------------------------------------------------- private function initialize() : void { stage.align = StageAlign.TOP_LEFT stage.scaleMode = StageScaleMode.NO_SCALE initializeLibraries() initializeSecurity() registerListeners() createChildren() updateDisplayList() model.service = new FlickrService( model.API_KEY ) model.service.addEventListener( FlickrResultEvent.PEOPLE_GET_PUBLIC_PHOTOS, getPublicPhotosHandler ) } private function initializeSecurity() : void { // TODO: Smells bad… =( Security.loadPolicyFile( "http://static.flickr.com/crossdomain.xml" ) for (var i:int = 0; i < NUM_FARMS; i++) { Security.loadPolicyFile("http://farm" + i + ".static.flickr.com/crossdomain.xml") } Security.loadPolicyFile( "http://l.yimg.com/crossdomain.xml" ) } private function initializeLibraries() : void { // Tweener ColorShortcuts.init() } private function registerListeners() : void { stage.addEventListener( Event.RESIZE, resizeHandler ) addEventListener( TandemEvent.APPLICATION_COMPLETE, applicationCompleteHandler ) SWFAddress.addEventListener( SWFAddressEvent.CHANGE, swfAddressChangeHandler ) } //-------------------------------------------------------------------------- // // User Interface // //-------------------------------------------------------------------------- private function createChildren() : void { createTimeline() createGlobalNavigation() createMemoryIndicator() createNotificationOverlay() createKeyboardNavigationButton() } private function createViewport() : void { completed = false model.photos = [] if( view ) removeChild( view ) if( navigator ) removeChild( navigator ) // view initialized = false view = new StreamView() view.alpha = 0 // container viewport = new ZoomViewport() viewport.minZoom = DEFAULT_MINIMUM_ZOOM viewport.maxZoom = DEFAULT_MAXIMUM_ZOOM viewport.content = view // navigator navigator = new ZoomNavigator() navigator.model = viewport navigator.alpha = 0 // add children to display list addChildAt( viewport, 0 ) addChildAt( view, 1 ) addChildAt( navigator, 2 ) // fade in notification overlay Tweener.addTween( notificationOverlay, { alpha: 1, time: 1 } ) // call service model.service.people.getPublicPhotos( model.user.nsid, extras, Math.min( pageSize, numPhotos ), page ) // initial layout updateDisplayList() } private function createTimeline() : void { //timeline = new TimelineComponent() //addChild( timeline ) } private function createGlobalNavigation() : void { globalNavigation = new GlobalNavigationComponent() addChild( globalNavigation ) } private function createMemoryIndicator() : void { memoryIndicator = new MemoryIndicatorComponent() addChild( memoryIndicator ) } private function createNotificationOverlay() : void { notificationOverlay = new NotificationOverlayComponent() notificationOverlay.alpha = 0 addChild( notificationOverlay ) // fade in notification overlay Tweener.addTween( notificationOverlay, { alpha: 1, time: 1.5, delay: 2 } ) } private function createKeyboardNavigationButton() : void { keyboardNavigationButton = new KeyboardNavigationButtonComponent() keyboardNavigationButton.alpha = 0 addChild( keyboardNavigationButton ) Tweener.addTween( keyboardNavigationButton, { alpha: 1, time: 1.5, delay: 1 } ) } //-------------------------------------------------------------------------- // // SWFAdress // //-------------------------------------------------------------------------- private function swfAddressChangeHandler( event : SWFAddressEvent ) : void { var user : String var action : String = SWFAddress.getPathNames()[ 0 ] var flickrNSIDPattern : RegExp = /[0-9]*@N[0-9]*/ if( action == "photos" ) { // Long URL, e.g. http://flickr.com/photos/gasi // or http://flickr.com/photos/72389028@N00 user = SWFAddress.getPathNames()[ 1 ] } else { // Short URL, e.g. http://flickr.com/gasi user = SWFAddress.getPathNames()[ 0 ] } if( user == null ) { // Default user SWFAddress.setValue( "photos/" + DEFAULT_USER_ADDRESS + "/" ) } else if( flickrNSIDPattern.test( user ) ) { // Look up Flickr NSID, e.g. 72389028@N00 model.service.people.getInfo( user ) model.service.addEventListener( FlickrResultEvent.PEOPLE_GET_INFO, getInfoHandler ) } else { // Look up Flickr URL model.service.urls.lookupUser( "http://flickr.com/photos/" + user + "/" ) model.service.addEventListener( FlickrResultEvent.URLS_LOOKUP_USER, lookupUserHandler ) } } //-------------------------------------------------------------------------- // // Event Handlers: Application // //-------------------------------------------------------------------------- private function resizeHandler( event : Event ) : void { updateDisplayList() } private function applicationCompleteHandler( event : Event ) : void { // fade in view Tweener.addTween( view, { alpha: 1, time: 5 } ) // fade in navigator Tweener.addTween( navigator, { alpha: 1, time: 2, delay: 2 } ) // fade out notification Tweener.addTween( notificationOverlay, { alpha: 0, time: 0.8, delay: 1.8 } ) updateDisplayList() } //-------------------------------------------------------------------------- // // Event Handlers: Service // //-------------------------------------------------------------------------- private function getPublicPhotosHandler( event : FlickrResultEvent ) : void { if( event.success ) { var result : PagedPhotoList = PagedPhotoList( event.data.photos ) // add result data to view if( view is StreamView ) { result.photos.forEach( function( item : *, ...ignored ) : void { model.photos.push( item ) StreamView( view ).addItem( item ) } ) } // we're done if( model.photos.length >= Math.min( numPhotos, result.total ) && !completed ) { completed = true } // fetch more data if( result.page < result.pages && !completed ) { page++ model.service.people.getPublicPhotos( model.user.nsid, extras, pageSize, page ) } if( !initialized ) { initialized = true dispatchEvent( new TandemEvent( TandemEvent.APPLICATION_COMPLETE ) ) } } } private function lookupUserHandler( event : FlickrResultEvent ) : void { if( event.success ) { model.user = User( event.data.user ) createViewport() SWFAddress.setTitle( "tandem — " + model.user.username + " (" + model.user.nsid + ")" ) } else { // Default SWFAddress.setValue( "photos/" + DEFAULT_USER_ADDRESS + "/" ) } } private function getInfoHandler( event : FlickrResultEvent ) : void { if( event.success ) { model.user = User( event.data.user ) createViewport() SWFAddress.setTitle( "tandem — " + model.user.username + " (" + model.user.nsid + ")" ) } else { // Default SWFAddress.setValue( "photos/" + DEFAULT_USER_ADDRESS + "/" ) } } //-------------------------------------------------------------------------- // // Methods: Layout // //-------------------------------------------------------------------------- private function updateDisplayList() : void { // Navigation if( globalNavigation ) { globalNavigation.x = 0 globalNavigation.y = 0 } // Viewport if( viewport ) { viewport.x = 0 viewport.y = 0 viewport.width = stage.stageWidth viewport.height = stage.stageHeight } // Navigator if( navigator ) { navigator.x = stage.stageWidth - navigator.width - 12 navigator.y = globalNavigation ? globalNavigation.height + 12 : 12 } // Timeline if( timeline ) { timeline.width = stage.stageWidth timeline.y = stage.stageHeight - timeline.height } // Memory Indicator if( memoryIndicator ) { memoryIndicator.x = stage.stageWidth - memoryIndicator.width - 10 memoryIndicator.y = stage.stageHeight - memoryIndicator.height - 10 } // Notification Overlay if( notificationOverlay ) { notificationOverlay.x = ( stage.stageWidth - notificationOverlay.width ) / 2 notificationOverlay.y = ( stage.stageHeight - notificationOverlay.height ) / 2 } // Keyboard Navigation Button if( keyboardNavigationButton ) { keyboardNavigationButton.x = ( stage.stageWidth - keyboardNavigationButton.width ) / 2 keyboardNavigationButton.y = stage.stageHeight - keyboardNavigationButton.height - 10 } } } }
Add additional URLs for crossdomain policy files.
Add additional URLs for crossdomain policy files.
ActionScript
agpl-3.0
openzoom/tandem
ae67dbbc6d59544293518d52fd9b42e3d0f0667c
test/trace/trace_properties.as
test/trace/trace_properties.as
#if __SWF_VERSION__ == 5 // create a _global object, since it doesn't have one, these are ver 6 values _global = new_empty_object (); _global.ASSetNative = ASSetNative; _global.ASSetNativeAccessor = ASSetNativeAccessor; _global.ASSetPropFlags = ASSetPropFlags; _global.ASconstructor = ASconstructor; _global.ASnative = ASnative; _global.Accessibility = Accessibility; _global.Array = Array; _global.AsBroadcaster = AsBroadcaster; _global.AsSetupError = AsSetupError; _global.Boolean = Boolean; _global.Button = Button; _global.Camera = Camera; _global.Color = Color; _global.ContextMenu = ContextMenu; _global.ContextMenuItem = ContextMenuItem; _global.Date = Date; _global.Error = Error; _global.Function = Function; _global.Infinity = Infinity; _global.Key = Key; _global.LoadVars = LoadVars; _global.LocalConnection = LocalConnection; _global.Math = Math; _global.Microphone = Microphone; _global.Mouse = Mouse; _global.MovieClip = MovieClip; _global.MovieClipLoader = MovieClipLoader; _global.NaN = NaN; _global.NetConnection = NetConnection; _global.NetStream = NetStream; _global.Number = Number; _global.Object = Object; _global.PrintJob = PrintJob; _global.RemoteLSOUsage = RemoteLSOUsage; _global.Selection = Selection; _global.SharedObject = SharedObject; _global.Sound = Sound; _global.Stage = Stage; _global.String = String; _global.System = System; _global.TextField = TextField; _global.TextFormat = TextFormat; _global.TextSnapshot = TextSnapshot; _global.Video = Video; _global.XML = XML; _global.XMLNode = XMLNode; _global.XMLSocket = XMLSocket; _global.clearInterval = clearInterval; _global.clearTimeout = clearTimeout; _global.enableDebugConsole = enableDebugConsole; _global.escape = escape; _global.flash = flash; _global.isFinite = isFinite; _global.isNaN = isNaN; _global.o = o; _global.parseFloat = parseFloat; _global.parseInt = parseInt; _global.setInterval = setInterval; _global.setTimeout = setTimeout; _global.showRedrawRegions = showRedrawRegions; _global.textRenderer = textRenderer; _global.trace = trace; _global.unescape = unescape; _global.updateAfterEvent = updateAfterEvent; #endif function new_empty_object () { var hash = new Object (); ASSetPropFlags (hash, null, 0, 7); for (var prop in hash) { hash[prop] = "to-be-deleted"; delete hash[prop]; } return hash; } #if __SWF_VERSION__ >= 6 function hasOwnProperty (o, prop) { if (o.hasOwnProperty != undefined) return o.hasOwnProperty (prop); o.hasOwnProperty = _global.Object.prototype.hasOwnProperty; var result = o.hasOwnProperty (prop); delete o.hasOwnProperty; return result; } #else // this gets the same result as the above, with following limitations: // - if there is a child __proto__[prop] with value that can't be changed, no // test can be done and false is returned // - native properties that have value undefined by default get overwritten by // __proto__[prop]'s value (atleast in version 6 and 7) so their existance // won't be detected by this function function hasOwnProperty (o, prop) { if (o.__proto__ == undefined) { o.__proto__ = new_empty_object (); o.__proto__[prop] = "safdlojasfljsaiofhiwjhefa"; if (o[prop] != o.__proto__[prop]) { result = true; } else { result = false; } o.__proto__ = "to-be-deleted"; delete o.__proto__; if (o.__proto__ != undefined) { trace ("ERROR: Couldn't delete temporary __proto__"); o.__proto__ = undefined; } return result; } if (hasOwnProperty (o.__proto__, prop)) { var constant = false; var old = o.__proto__[prop]; o.__proto__[prop] = "safdlojasfljsaiofhiwjhefa"; if (o.__proto__[prop] != "safdlojasfljsaiofhiwjhefa") { constant = true; ASSetPropFlags (o.__proto__, prop, 0, 4); o.__proto__[prop] = "safdlojasfljsaiofhiwjhefa"; if (o.__proto__[prop] != "safdlojasfljsaiofhiwjhefa") { if (o[prop] != o.__proto__[prop]) { return true; } else { trace ("ERROR: can't test property '" + prop + "', __proto__ has superconstant version"); return false; } } } if (o[prop] != o.__proto__[prop]) { result = true; } else { result = false; } o.__proto__[prop] = old; if (o.__proto__[prop] != old) trace ("Error: Couldn't set __proto__[\"" + prop + "\"] back to old value"); if (constant) ASSetPropFlags (o.__proto__, prop, 4); return result; } else { o.__proto__[prop] = "safdlojasfljsaiofhiwjhefa"; if (o[prop] != o.__proto__[prop]) { result = true; } else { result = false; } ASSetPropFlags (o, prop, 0, 4); o.__proto__[prop] = "to-be-deleted"; delete o.__proto__[prop]; if (o.__proto__[prop] != undefined) trace ("ERROR: Couldn't delete temporary __proto__[\"" + prop + "\"]"); return result; } } #endif function new_info () { return new_empty_object (); } function set_info (info, prop, id, value) { info[prop + "_-_" + id] = value; } function get_info (info, prop, id) { return info[prop + "_-_" + id]; } function is_blaclisted (o, prop) { if (prop == "mySecretId" || prop == "globalSecretId") return true; if (o == _global.Camera && prop == "names") return true; if (o == _global.Microphone && prop == "names") return true; #if __SWF_VERSION__ < 6 if (prop == "__proto__" && o[prop] == undefined) return true; #endif return false; } function trace_properties_recurse (o, prefix, identifier, level) { // to collect info about different properties var info = new_info (); // calculate indentation var indentation = ""; for (var j = 0; j < level; j++) { indentation = indentation + " "; } // mark the ones that are not hidden for (var prop in o) { // only get the ones that are not only in the __proto__ if (is_blaclisted (o, prop) == false) { if (hasOwnProperty (o, prop) == true) set_info (info, prop, "hidden", false); } } // unhide everything ASSetPropFlags (o, null, 0, 1); var all = new Array (); var hidden = new Array (); for (var prop in o) { // only get the ones that are not only in the __proto__ if (is_blaclisted (o, prop) == false) { if (hasOwnProperty (o, prop) == true) { all.push (prop); if (get_info (info, prop, "hidden") != false) { set_info (info, prop, "hidden", true); hidden.push (prop); } } } } all.sort (); // hide the ones that were already hidden ASSetPropFlags (o, hidden, 1, 0); if (all.length == 0) { trace (indentation + "no children"); return nextSecretId; } for (var i = 0; i < all.length; i++) { var prop = all[i]; // try changing value var old = o[prop]; var val = "hello " + o[prop]; o[prop] = val; if (o[prop] != val) { set_info (info, prop, "constant", true); // try changing value after removing constant propflag ASSetPropFlags (o, prop, 0, 4); o[prop] = val; if (o[prop] != val) { set_info (info, prop, "superconstant", true); } else { set_info (info, prop, "superconstant", false); o[prop] = old; } ASSetPropFlags (o, prop, 4); } else { set_info (info, prop, "constant", false); set_info (info, prop, "superconstant", false); o[prop] = old; } } for (var i = 0; i < all.length; i++) { var prop = all[i]; // remove constant flag ASSetPropFlags (o, prop, 0, 4); // try deleting var old = o[prop]; delete o[prop]; if (hasOwnProperty (o, prop)) { set_info (info, prop, "permanent", true); } else { set_info (info, prop, "permanent", false); o[prop] = old; } // put constant flag back, if it was set if (get_info (info, prop, "constant") == true) ASSetPropFlags (o, prop, 4); } for (var i = 0; i < all.length; i++) { var prop = all[i]; // format propflags var flags = ""; if (get_info (info, prop, "hidden") == true) { flags += "h"; } if (get_info (info, prop, "superpermanent") == true) { flags += "P"; } else if (get_info (info, prop, "permanent") == true) { flags += "p"; } if (get_info (info, prop, "superconstant") == true) { flags += "C"; } else if (get_info (info, prop, "constant") == true) { flags += "c"; } if (flags != "") flags = " (" + flags + ")"; var value = ""; // add value depending on the type if (typeof (o[prop]) == "number" || typeof (o[prop]) == "boolean") { value += " : " + o[prop]; } else if (typeof (o[prop]) == "string") { value += " : \"" + o[prop] + "\""; } // recurse if it's object or function and this is the place it has been // named after if (typeof (o[prop]) == "object" || typeof (o[prop]) == "function") { if (prefix + (prefix != "" ? "." : "") + identifier + "." + prop == o[prop]["mySecretId"]) { trace (indentation + prop + flags + " = " + typeof (o[prop])); trace_properties_recurse (o[prop], prefix + (prefix != "" ? "." : "") + identifier, prop, level + 1); } else { trace (indentation + prop + flags + " = " + o[prop]["mySecretId"]); } } else { trace (indentation + prop + flags + " = " + typeof (o[prop]) + value); } } } function generate_names (o, prefix, identifier) { // mark the ones that are not hidden var nothidden = new Array (); for (var prop in o) { nothidden.push (prop); } // unhide everything ASSetPropFlags (o, null, 0, 1); var all = new Array (); for (var prop in o) { if (is_blaclisted (o, prop) == false) { // only get the ones that are not only in the __proto__ if (hasOwnProperty (o, prop) == true) { all.push (prop); } } } all.sort (); // hide the ones that were already hidden ASSetPropFlags (o, null, 1, 0); ASSetPropFlags (o, nothidden, 0, 1); for (var i = 0; i < all.length; i++) { var prop = all[i]; if (typeof (o[prop]) == "object" || typeof (o[prop]) == "function") { if (hasOwnProperty (o[prop], "mySecretId")) { all[i] = null; // don't recurse to it again } else { o[prop]["mySecretId"] = prefix + (prefix != "" ? "." : "") + identifier + "." + prop; } } } for (var i = 0; i < all.length; i++) { var prop = all[i]; if (prop != null) { if (typeof (o[prop]) == "object" || typeof (o[prop]) == "function") generate_names (o[prop], prefix + (prefix != "" ? "." : "") + identifier, prop); } } } function trace_properties (o, prefix, identifier) { _global["mySecretId"] = "_global"; _global.Object["mySecretId"] = "_global.Object"; generate_names (_global.Object, "_global", "Object"); generate_names (_global, "", "_global"); generate_names (o, prefix, identifier); if (typeof (o) == "object" || typeof (o) == "function") { if (prefix + (prefix != "" ? "." : "") + identifier == o["mySecretId"]) { trace (prefix + (prefix != "" ? "." : "") + identifier + " = " + typeof (o)); } else { trace (prefix + (prefix != "" ? "." : "") + identifier + " = " + o["mySecretId"]); } trace_properties_recurse (o, prefix, identifier, 1); } else { trace (prefix + (prefix != "" ? "." : "") + identifier + " = " + typeof (o[prop]) + value); } }
#if __SWF_VERSION__ == 5 // create a _global object, since it doesn't have one, these are ver 6 values _global = new_empty_object (); _global.ASSetNative = ASSetNative; _global.ASSetNativeAccessor = ASSetNativeAccessor; _global.ASSetPropFlags = ASSetPropFlags; _global.ASconstructor = ASconstructor; _global.ASnative = ASnative; _global.Accessibility = Accessibility; _global.Array = Array; _global.AsBroadcaster = AsBroadcaster; _global.AsSetupError = AsSetupError; _global.Boolean = Boolean; _global.Button = Button; _global.Camera = Camera; _global.Color = Color; _global.ContextMenu = ContextMenu; _global.ContextMenuItem = ContextMenuItem; _global.Date = Date; _global.Error = Error; _global.Function = Function; _global.Infinity = Infinity; _global.Key = Key; _global.LoadVars = LoadVars; _global.LocalConnection = LocalConnection; _global.Math = Math; _global.Microphone = Microphone; _global.Mouse = Mouse; _global.MovieClip = MovieClip; _global.MovieClipLoader = MovieClipLoader; _global.NaN = NaN; _global.NetConnection = NetConnection; _global.NetStream = NetStream; _global.Number = Number; _global.Object = Object; _global.PrintJob = PrintJob; _global.RemoteLSOUsage = RemoteLSOUsage; _global.Selection = Selection; _global.SharedObject = SharedObject; _global.Sound = Sound; _global.Stage = Stage; _global.String = String; _global.System = System; _global.TextField = TextField; _global.TextFormat = TextFormat; _global.TextSnapshot = TextSnapshot; _global.Video = Video; _global.XML = XML; _global.XMLNode = XMLNode; _global.XMLSocket = XMLSocket; _global.clearInterval = clearInterval; _global.clearTimeout = clearTimeout; _global.enableDebugConsole = enableDebugConsole; _global.escape = escape; _global.flash = flash; _global.isFinite = isFinite; _global.isNaN = isNaN; _global.o = o; _global.parseFloat = parseFloat; _global.parseInt = parseInt; _global.setInterval = setInterval; _global.setTimeout = setTimeout; _global.showRedrawRegions = showRedrawRegions; _global.textRenderer = textRenderer; _global.trace = trace; _global.unescape = unescape; _global.updateAfterEvent = updateAfterEvent; #endif function new_empty_object () { var hash = new Object (); ASSetPropFlags (hash, null, 0, 7); for (var prop in hash) { hash[prop] = "to-be-deleted"; delete hash[prop]; } return hash; } #if __SWF_VERSION__ >= 6 function hasOwnProperty (o, prop) { if (o.hasOwnProperty != undefined) return o.hasOwnProperty (prop); o.hasOwnProperty = _global.Object.prototype.hasOwnProperty; var result = o.hasOwnProperty (prop); delete o.hasOwnProperty; return result; } #else // this gets the same result as the above, with following limitations: // - if there is a child __proto__[prop] with value that can't be changed, no // test can be done and false is returned // - native properties that have value undefined by default get overwritten by // __proto__[prop]'s value (atleast in version 6 and 7) so their existance // won't be detected by this function function hasOwnProperty (o, prop) { if (o.__proto__ == undefined) { o.__proto__ = new_empty_object (); o.__proto__[prop] = "safdlojasfljsaiofhiwjhefa"; if (o[prop] != o.__proto__[prop]) { result = true; } else { result = false; } o.__proto__ = "to-be-deleted"; delete o.__proto__; if (o.__proto__ != undefined) { trace ("ERROR: Couldn't delete temporary __proto__"); o.__proto__ = undefined; } return result; } if (hasOwnProperty (o.__proto__, prop)) { var constant = false; var old = o.__proto__[prop]; o.__proto__[prop] = "safdlojasfljsaiofhiwjhefa"; if (o.__proto__[prop] != "safdlojasfljsaiofhiwjhefa") { constant = true; ASSetPropFlags (o.__proto__, prop, 0, 4); o.__proto__[prop] = "safdlojasfljsaiofhiwjhefa"; if (o.__proto__[prop] != "safdlojasfljsaiofhiwjhefa") { if (o[prop] != o.__proto__[prop]) { return true; } else { trace ("ERROR: can't test property '" + prop + "', __proto__ has superconstant version"); return false; } } } if (o[prop] != o.__proto__[prop]) { result = true; } else { result = false; } o.__proto__[prop] = old; if (o.__proto__[prop] != old) trace ("Error: Couldn't set __proto__[\"" + prop + "\"] back to old value"); if (constant) ASSetPropFlags (o.__proto__, prop, 4); return result; } else { o.__proto__[prop] = "safdlojasfljsaiofhiwjhefa"; if (o[prop] != o.__proto__[prop]) { result = true; } else { result = false; } ASSetPropFlags (o, prop, 0, 4); o.__proto__[prop] = "to-be-deleted"; delete o.__proto__[prop]; if (o.__proto__[prop] != undefined) trace ("ERROR: Couldn't delete temporary __proto__[\"" + prop + "\"]"); return result; } } #endif function new_info () { return new_empty_object (); } function set_info (info, prop, id, value) { info[prop + "_-_" + id] = value; } function get_info (info, prop, id) { return info[prop + "_-_" + id]; } function is_blaclisted (o, prop) { if (prop == "mySecretId" || prop == "globalSecretId") return true; if (o == _global.Camera && prop == "names") return true; if (o == _global.Microphone && prop == "names") return true; #if __SWF_VERSION__ < 6 if (prop == "__proto__" && o[prop] == undefined) return true; #endif return false; } function trace_properties_recurse (o, prefix, identifier, level) { // to collect info about different properties var info = new_info (); // calculate indentation var indentation = ""; for (var j = 0; j < level; j++) { indentation = indentation + " "; } // mark the ones that are not hidden for (var prop in o) { // only get the ones that are not only in the __proto__ if (is_blaclisted (o, prop) == false) { if (hasOwnProperty (o, prop) == true) set_info (info, prop, "hidden", false); } } // unhide everything ASSetPropFlags (o, null, 0, 1); var all = new Array (); var hidden = new Array (); for (var prop in o) { // only get the ones that are not only in the __proto__ if (is_blaclisted (o, prop) == false) { if (hasOwnProperty (o, prop) == true) { all.push (prop); if (get_info (info, prop, "hidden") != false) { set_info (info, prop, "hidden", true); hidden.push (prop); } } } } all.sort (); // hide the ones that were already hidden ASSetPropFlags (o, hidden, 1, 0); if (all.length == 0) { trace (indentation + "no children"); return nextSecretId; } for (var i = 0; i < all.length; i++) { var prop = all[i]; // try changing value var old = o[prop]; var val = "hello " + o[prop]; o[prop] = val; if (o[prop] != val) { set_info (info, prop, "constant", true); // try changing value after removing constant propflag ASSetPropFlags (o, prop, 0, 4); o[prop] = val; if (o[prop] != val) { set_info (info, prop, "superconstant", true); } else { set_info (info, prop, "superconstant", false); o[prop] = old; } ASSetPropFlags (o, prop, 4); } else { set_info (info, prop, "constant", false); set_info (info, prop, "superconstant", false); o[prop] = old; } } for (var i = 0; i < all.length; i++) { var prop = all[i]; // remove constant flag ASSetPropFlags (o, prop, 0, 4); // try deleting var old = o[prop]; delete o[prop]; if (hasOwnProperty (o, prop)) { set_info (info, prop, "permanent", true); } else { set_info (info, prop, "permanent", false); o[prop] = old; } // put constant flag back, if it was set if (get_info (info, prop, "constant") == true) ASSetPropFlags (o, prop, 4); } for (var i = 0; i < all.length; i++) { var prop = all[i]; // format propflags var flags = ""; if (get_info (info, prop, "hidden") == true) { flags += "h"; } if (get_info (info, prop, "superpermanent") == true) { flags += "P"; } else if (get_info (info, prop, "permanent") == true) { flags += "p"; } if (get_info (info, prop, "superconstant") == true) { flags += "C"; } else if (get_info (info, prop, "constant") == true) { flags += "c"; } if (flags != "") flags = " (" + flags + ")"; var value = ""; // add value depending on the type if (typeof (o[prop]) == "number" || typeof (o[prop]) == "boolean") { value += " : " + o[prop]; } else if (typeof (o[prop]) == "string") { value += " : \"" + o[prop] + "\""; } // recurse if it's object or function and this is the place it has been // named after if (typeof (o[prop]) == "object" || typeof (o[prop]) == "function") { if (prefix + (prefix != "" ? "." : "") + identifier + "." + prop == o[prop]["mySecretId"]) { trace (indentation + prop + flags + " = " + typeof (o[prop])); trace_properties_recurse (o[prop], prefix + (prefix != "" ? "." : "") + identifier, prop, level + 1); } else { trace (indentation + prop + flags + " = " + o[prop]["mySecretId"]); } } else { trace (indentation + prop + flags + " = " + typeof (o[prop]) + value); } } } function generate_names (o, prefix, identifier) { // mark the ones that are not hidden var nothidden = new Array (); for (var prop in o) { nothidden.push (prop); } // unhide everything ASSetPropFlags (o, null, 0, 1); var all = new Array (); for (var prop in o) { if (is_blaclisted (o, prop) == false) { // only get the ones that are not only in the __proto__ if (hasOwnProperty (o, prop) == true) { all.push (prop); } } } all.sort (); // hide the ones that were already hidden ASSetPropFlags (o, null, 1, 0); ASSetPropFlags (o, nothidden, 0, 1); for (var i = 0; i < all.length; i++) { var prop = all[i]; if (typeof (o[prop]) == "object" || typeof (o[prop]) == "function") { if (hasOwnProperty (o[prop], "mySecretId")) { all[i] = null; // don't recurse to it again } else { o[prop]["mySecretId"] = prefix + (prefix != "" ? "." : "") + identifier + "." + prop; } } } for (var i = 0; i < all.length; i++) { var prop = all[i]; if (prop != null) { if (typeof (o[prop]) == "object" || typeof (o[prop]) == "function") generate_names (o[prop], prefix + (prefix != "" ? "." : "") + identifier, prop); } } } function trace_properties (o, prefix, identifier) { _global["mySecretId"] = "_global"; _global.Object["mySecretId"] = "_global.Object"; generate_names (_global.Object, "_global", "Object"); generate_names (_global, "", "_global"); if (typeof (o) == "object" || typeof (o) == "function") { if (o["mySecretId"] == undefined) { o["mySecretId"] = prefix + (prefix != "" ? "." : "") + identifier; generate_names (o, prefix, identifier); } if (prefix + (prefix != "" ? "." : "") + identifier == o["mySecretId"]) { trace (prefix + (prefix != "" ? "." : "") + identifier + " = " + typeof (o)); } else { trace (prefix + (prefix != "" ? "." : "") + identifier + " = " + o["mySecretId"]); } trace_properties_recurse (o, prefix, identifier, 1); } else { var value = ""; if (typeof (o) == "number" || typeof (o) == "boolean") { value += " : " + o; } else if (typeof (o) == "string") { value += " : \"" + o + "\""; } trace (prefix + (prefix != "" ? "." : "") + identifier + " = " + typeof (o) + value); } }
Fix errors in trace_properties when called with something else than _global
Fix errors in trace_properties when called with something else than _global
ActionScript
lgpl-2.1
freedesktop-unofficial-mirror/swfdec__swfdec,freedesktop-unofficial-mirror/swfdec__swfdec,mltframework/swfdec,freedesktop-unofficial-mirror/swfdec__swfdec,mltframework/swfdec
c7d9af3e30da5033dde25fc769eb4264e74584fc
src/PlayState.as
src/PlayState.as
package { import flash.display.BlendMode; import org.flixel.*; // The main coordinator: part config list, part asset list. // Handles all of the character animations. public class PlayState extends FlxState implements IPlayerAnimationDelegate { // Tileset that works with AUTO mode (best for thin walls) [Embed(source='data/auto_tiles.png')]private static var ImgAutoTiles:Class; // Tileset that works with OFF mode (do what you want mode) [Embed(source='data/empty_tiles.png')]private static var ImgCustomTiles:Class; [Embed(source='data/player.png')]private static var ImgPlayer:Class; // From farthest to closest. [Embed(source='data/bg-1.png')]private static var ImgBg1:Class; [Embed(source='data/bg-2.png')]private static var ImgBg2:Class; [Embed(source='data/bg-3.png')]private static var ImgBg3:Class; [Embed(source='data/bg-4.png')]private static var ImgBg4:Class; [Embed(source='data/bg-5.png')]private static var ImgBg5:Class; [Embed(source='data/bg-6.png')]private static var ImgBg6:Class; [Embed(source='data/bg-7.png')]private static var ImgBg7:Class; [Embed(source='data/bg-8.png')]private static var ImgBg8:Class; [Embed(source='data/bg-9.png')]private static var ImgBg9:Class; [Embed(source='data/bg-10.png')]private static var ImgBg10:Class; [Embed(source='data/bg-11.png')]private static var ImgBg11:Class; [Embed(source='data/bg-12.png')]private static var ImgBg12:Class; // The dynamically generated and extended FlxTilemap. private var platform:Platform; // Ledge controls, in tiles. // The extend FlxSprite. private static const PLAYER_WIDTH:uint = 72; private static const PLAYER_HEIGHT:uint = 72; private var player:Player; // The background with parallax. private var bg:Background; // Some game switches. private var fallChecking:Boolean; // Flixel Methods // -------------- override public function create():void { FlxG.mouse.hide(); // Globals. FlxG.framerate = 30; FlxG.flashFramerate = 30; fallChecking = false; // Start our setup chain. setupPlatform(); setupPlatformAfter(); setupPlatformAndPlayerAfter(); // For now, we add things in order to get correct layering. add(bg); add(platform); add(player); } override public function update():void { // Start our update chain. updatePlatform(); updatePlatformAfter(); updatePlatformAndPlayerAfter(); super.update(); } override public function draw():void { super.draw(); } // Setup Routines // -------------- // Since the observer pattern is too slow, we'll just name our functions to be like hooks. // The platform is the first thing that gets set up. private function setupPlatform():void { setupBg(); // Creates a new tilemap with no arguments. platform = new Platform(); // Customize our tile generation. platform.tileWidth = 32; platform.tileHeight = 32; platform.minLedgeSize = 3; platform.maxLedgeSize = 6; platform.minLedgeSpacing = new FlxPoint(4, 2); platform.maxLedgeSpacing = new FlxPoint(8, 4); platform.ledgeThickness = 2; // Set the bounds based on the background. platform.bounds = new FlxRect(bg.bounds.x, bg.bounds.y, bg.bounds.width, bg.bounds.height); // Make our platform. platform.makeMap(ImgAutoTiles); // Set points. var floorHeight:Number = PLAYER_HEIGHT; platform.startingPoint.x = (FlxG.width - PLAYER_HEIGHT) / 2; platform.startingPoint.y = platform.height - (PLAYER_HEIGHT + floorHeight); platform.endingPoint.y = (platform.maxLedgeSpacing.y + 1) * platform.tileHeight - PLAYER_HEIGHT } // Hooks. private function setupPlatformAfter():void { // Draw player at the bottom. setupPlayer(platform.startingPoint); // setupPlayer(platform.endingPoint); // Move until we don't overlap. while (platform.overlaps(player)) { if (player.x <= 0) { player.x = FlxG.width; } player.x -= platform.tileWidth; } } private function setupPlatformAndPlayerAfter():void { setupCamera(); } // Hooked routines. private function setupPlayer(start:FlxPoint):void { // Find start position for player. player = new Player(start.x, start.y); player.loadGraphic(ImgPlayer, true, true, 72); // Bounding box tweaks. player.height = player.frameWidth / 2; player.offset.y = player.frameWidth - player.height; player.tailOffset.x = 35; player.headOffset.x = 10; player.width = player.frameWidth - player.tailOffset.x; player.face(FlxObject.RIGHT); // Basic player physics. player.naturalForces.x = 1000; // friction player.naturalForces.y = 500; // gravity player.maxVelocity.x = 150; player.maxVelocity.y = 1500; // Player jump physics. player.jumpMaxVelocity.y = -250; player.jumpAccel.y = -0.3; // Animations. // Make sure to add end transitions, otherwise the last frame is skipped if framerate is low. player.addAnimation('still',[17], 12); player.addAnimation('idle', [], 12, false); player.addAnimation('run', [0,1,2,3,4,5,6,7,8,9,10,11], 24); player.addAnimation('stop', [12,13,14,15,16,17], 24, false); player.addAnimation('start',[17,16,15,14,13,12], 24, false); player.addAnimation('jump', [18,19,20,21,22,23,24,25,26,27,28,29,30,31], 24, false); player.addAnimation('fall', [31]); player.addAnimation('land', [32,33,18,17], 12, false); player.animDelegate = this; // Process settings. player.init(); } private function setupCamera():void { FlxG.camera.follow(player); platform.follow(); } private function setupBg():void { // Load our scenery. bg = new Background(); bg.bounds.x = 0; bg.bounds.y = 0; bg.parallax_factor = 1; // Our bg is part "foreground". bg.parallax_buffer = 1.7; // This is the lamest image loading ever. bg.addImage(ImgBg1); bg.addImage(ImgBg2); bg.addImage(ImgBg3); bg.addImage(ImgBg4); bg.addImage(ImgBg5); bg.addImage(ImgBg6); bg.addImage(ImgBg7); bg.addImage(ImgBg8); bg.addImage(ImgBg9); bg.addImage(ImgBg10); bg.addImage(ImgBg11); bg.addImage(ImgBg12); bg.layout(); } // Update Routines // --------------- private function updatePlatform():void { } // Hooks. private function updatePlatformAfter():void { updatePlayer(); } private function updatePlatformAndPlayerAfter():void { updateCamera(player.justFell()); updateGameState(); } // Hooked routines. private function updatePlayer():void { // Tilemaps can be collided just like any other FlxObject, and flixel // automatically collides each individual tile with the object. FlxG.collide(player, platform); var pPos:FlxPoint = new FlxPoint(player.x, player.y); wrapToStage(player); var pos:FlxPoint = new FlxPoint(player.x, player.y); if (FlxU.getDistance(pos, pPos) > 0) { player.nextAction = Player.STOP; } } private function updateCamera(playerJustFell:Boolean):void { if (fallChecking && playerJustFell) { FlxG.camera.shake( 0.01, 0.1, null, true, FlxCamera.SHAKE_VERTICAL_ONLY ); } } private function updateGameState():void { // Check if player is on top of last platform, periodically. // Play the end screen for a while, on click, switch to start screen. if (player.isTouching(FlxObject.FLOOR) && platform.isAtEndingPoint(player)) { if (player.controlled) { player.controlled = false; var title:Text, instructions:Text; title = new Text(0, Text.BASELINE * 2, FlxG.width, "The End", Text.H1); instructions = new Text(0, Text.BASELINE * 4, FlxG.width, "Click to play again"); instructions.size = 16; // Stay on the screen. instructions.scrollFactor = title.scrollFactor = new FlxPoint(); add(title); add(instructions); } else if (!player.controlled && FlxG.mouse.justPressed()) { MorningStroll.endGame(); } } else if (FlxG.keys.justPressed('Q')) { MorningStroll.endGame(); } } // Delegate Methods // ---------------- public function playerWillUpdateAnimation():void {} public function playerDidUpdateAnimation():void {} // Smooth, once. public function playerWillStart():void { if (!player.finished) return; if (player.currentAnimation().name == 'start') return; player.play('start'); } // Interruptive, once. public function playerWillStop():void { if (player.currentAnimation().name == 'stop') return; player.play('stop'); } // Interruptive, once. public function playerWillJump():void { if (player.currentAnimation().name == 'jump') return; player.play('jump'); } // Smooth. public function playerIsStill():void { if (!player.finished) return; player.play('still'); } // Smooth. public function playerIsRunning():void { if (!player.finished) return; player.play('run'); } // Smooth, once. public function playerIsLanding():void { if (!player.finished) return; if (player.currentAnimation().name == 'land') return; player.play('land'); } public function playerIsRising():void {} // Smooth. public function playerIsFalling():void { if (!player.finished) return; player.play('fall'); } // Helpers // ------- private function wrapToStage(obj:FlxSprite):void { obj.x = FlxU.bound(obj.x, 0, (platform.width - obj.width)); obj.y = FlxU.bound(obj.y, 0, (platform.height - obj.height)); } } }
package { import flash.display.BlendMode; import org.flixel.*; // The main coordinator: part config list, part asset list. // Handles all of the character animations. public class PlayState extends FlxState implements IPlayerAnimationDelegate { // Tileset that works with AUTO mode (best for thin walls) [Embed(source='data/auto_tiles.png')]private static var ImgAutoTiles:Class; // Tileset that works with OFF mode (do what you want mode) [Embed(source='data/empty_tiles.png')]private static var ImgCustomTiles:Class; [Embed(source='data/player.png')]private static var ImgPlayer:Class; // From farthest to closest. [Embed(source='data/bg-1.png')]private static var ImgBg1:Class; [Embed(source='data/bg-2.png')]private static var ImgBg2:Class; [Embed(source='data/bg-3.png')]private static var ImgBg3:Class; [Embed(source='data/bg-4.png')]private static var ImgBg4:Class; [Embed(source='data/bg-5.png')]private static var ImgBg5:Class; [Embed(source='data/bg-6.png')]private static var ImgBg6:Class; [Embed(source='data/bg-7.png')]private static var ImgBg7:Class; [Embed(source='data/bg-8.png')]private static var ImgBg8:Class; [Embed(source='data/bg-9.png')]private static var ImgBg9:Class; [Embed(source='data/bg-10.png')]private static var ImgBg10:Class; [Embed(source='data/bg-11.png')]private static var ImgBg11:Class; [Embed(source='data/bg-12.png')]private static var ImgBg12:Class; // The dynamically generated and extended FlxTilemap. private var platform:Platform; // Ledge controls, in tiles. // The extend FlxSprite. private static const PLAYER_WIDTH:uint = 72; private static const PLAYER_HEIGHT:uint = 72; private var player:Player; // The background with parallax. private var bg:Background; // Some game switches. private var fallChecking:Boolean; // Internal helpers. private var gameStatePollInterval:FlxTimer; // Flixel Methods // -------------- override public function create():void { FlxG.mouse.hide(); // Globals. FlxG.framerate = 30; FlxG.flashFramerate = 30; fallChecking = false; // Start our setup chain. setupPlatform(); setupPlatformAfter(); setupPlatformAndPlayerAfter(); // For now, we add things in order to get correct layering. add(bg); add(platform); add(player); // Internals. // Don't do expensive operations too often, if possible. gameStatePollInterval = new FlxTimer(); gameStatePollInterval.start(2, Number.POSITIVE_INFINITY, function(onTimer:FlxTimer):void { updateGameState(true); } ); } override public function update():void { // Start our update chain. updatePlatform(); updatePlatformAfter(); updatePlatformAndPlayerAfter(); super.update(); } override public function draw():void { super.draw(); } // Setup Routines // -------------- // Since the observer pattern is too slow, we'll just name our functions to be like hooks. // The platform is the first thing that gets set up. private function setupPlatform():void { setupBg(); // Creates a new tilemap with no arguments. platform = new Platform(); // Customize our tile generation. platform.tileWidth = 32; platform.tileHeight = 32; platform.minLedgeSize = 3; platform.maxLedgeSize = 6; platform.minLedgeSpacing = new FlxPoint(4, 2); platform.maxLedgeSpacing = new FlxPoint(8, 4); platform.ledgeThickness = 2; // Set the bounds based on the background. platform.bounds = new FlxRect(bg.bounds.x, bg.bounds.y, bg.bounds.width, bg.bounds.height); // Make our platform. platform.makeMap(ImgAutoTiles); // Set points. var floorHeight:Number = PLAYER_HEIGHT; platform.startingPoint.x = (FlxG.width - PLAYER_HEIGHT) / 2; platform.startingPoint.y = platform.height - (PLAYER_HEIGHT + floorHeight); platform.endingPoint.y = (platform.maxLedgeSpacing.y + 1) * platform.tileHeight - PLAYER_HEIGHT } // Hooks. private function setupPlatformAfter():void { // Draw player at the bottom. setupPlayer(platform.startingPoint); // setupPlayer(platform.endingPoint); // Move until we don't overlap. while (platform.overlaps(player)) { if (player.x <= 0) { player.x = FlxG.width; } player.x -= platform.tileWidth; } } private function setupPlatformAndPlayerAfter():void { setupCamera(); } // Hooked routines. private function setupPlayer(start:FlxPoint):void { // Find start position for player. player = new Player(start.x, start.y); player.loadGraphic(ImgPlayer, true, true, 72); // Bounding box tweaks. player.height = player.frameWidth / 2; player.offset.y = player.frameWidth - player.height; player.tailOffset.x = 35; player.headOffset.x = 10; player.width = player.frameWidth - player.tailOffset.x; player.face(FlxObject.RIGHT); // Basic player physics. player.naturalForces.x = 1000; // friction player.naturalForces.y = 500; // gravity player.maxVelocity.x = 150; player.maxVelocity.y = 1500; // Player jump physics. player.jumpMaxVelocity.y = -250; player.jumpAccel.y = -0.3; // Animations. // Make sure to add end transitions, otherwise the last frame is skipped if framerate is low. player.addAnimation('still',[17], 12); player.addAnimation('idle', [], 12, false); player.addAnimation('run', [0,1,2,3,4,5,6,7,8,9,10,11], 24); player.addAnimation('stop', [12,13,14,15,16,17], 24, false); player.addAnimation('start',[17,16,15,14,13,12], 24, false); player.addAnimation('jump', [18,19,20,21,22,23,24,25,26,27,28,29,30,31], 24, false); player.addAnimation('fall', [31]); player.addAnimation('land', [32,33,18,17], 12, false); player.animDelegate = this; // Process settings. player.init(); } private function setupCamera():void { FlxG.camera.follow(player); platform.follow(); } private function setupBg():void { // Load our scenery. bg = new Background(); bg.bounds.x = 0; bg.bounds.y = 0; bg.parallax_factor = 1; // Our bg is part "foreground". bg.parallax_buffer = 1.7; // This is the lamest image loading ever. bg.addImage(ImgBg1); bg.addImage(ImgBg2); bg.addImage(ImgBg3); bg.addImage(ImgBg4); bg.addImage(ImgBg5); bg.addImage(ImgBg6); bg.addImage(ImgBg7); bg.addImage(ImgBg8); bg.addImage(ImgBg9); bg.addImage(ImgBg10); bg.addImage(ImgBg11); bg.addImage(ImgBg12); bg.layout(); } // Update Routines // --------------- private function updatePlatform():void { } // Hooks. private function updatePlatformAfter():void { updatePlayer(); } private function updatePlatformAndPlayerAfter():void { updateCamera(player.justFell()); updateGameState(); } // Hooked routines. private function updatePlayer():void { // Tilemaps can be collided just like any other FlxObject, and flixel // automatically collides each individual tile with the object. FlxG.collide(player, platform); // Wrap to stage. if (!player.inMidAir() && player.nextAction != Player.STOP) { var pPos:FlxPoint = new FlxPoint(player.x, player.y); wrapToStage(player); var pos:FlxPoint = new FlxPoint(player.x, player.y); if (FlxU.getDistance(pos, pPos) > 0) { player.nextAction = Player.STOP; } } else { wrapToStage(player); } } private function updateCamera(playerJustFell:Boolean):void { if (fallChecking && playerJustFell) { FlxG.camera.shake( 0.01, 0.1, null, true, FlxCamera.SHAKE_VERTICAL_ONLY ); } } private function updateGameState(doChecks:Boolean=false):void { if (doChecks) { // Check if player is on top of last platform, periodically. // Play the end screen for a while, on click, switch to start screen. if (player.isTouching(FlxObject.FLOOR) && platform.isAtEndingPoint(player)) { if (player.controlled) { player.controlled = false; var title:Text, instructions:Text; title = new Text(0, Text.BASELINE * 2, FlxG.width, "The End", Text.H1); instructions = new Text(0, Text.BASELINE * 4, FlxG.width, "Click to play again"); instructions.size = 16; // Stay on the screen. instructions.scrollFactor = title.scrollFactor = new FlxPoint(); add(title); add(instructions); } else if (!player.controlled && FlxG.mouse.justPressed()) { MorningStroll.endGame(); } } } if (FlxG.keys.justPressed('Q')) { MorningStroll.endGame(); } } // Delegate Methods // ---------------- public function playerWillUpdateAnimation():void {} public function playerDidUpdateAnimation():void {} // Smooth, once. public function playerWillStart():void { if (!player.finished) return; if (player.currentAnimation().name == 'start') return; player.play('start'); } // Interruptive, once. public function playerWillStop():void { if (player.currentAnimation().name == 'stop') return; player.play('stop'); } // Interruptive, once. public function playerWillJump():void { if (player.currentAnimation().name == 'jump') return; player.play('jump'); } // Smooth. public function playerIsStill():void { if (!player.finished) return; player.play('still'); } // Smooth. public function playerIsRunning():void { if (!player.finished) return; player.play('run'); } // Smooth, once. public function playerIsLanding():void { if (!player.finished) return; if (player.currentAnimation().name == 'land') return; player.play('land'); } public function playerIsRising():void {} // Smooth. public function playerIsFalling():void { if (!player.finished) return; player.play('fall'); } // Helpers // ------- private function wrapToStage(obj:FlxSprite):void { obj.x = FlxU.bound(obj.x, 0, (platform.width - obj.width)); obj.y = FlxU.bound(obj.y, 0, (platform.height - obj.height)); } } }
Add throttled checking using timers.
Add throttled checking using timers.
ActionScript
artistic-2.0
hlfcoding/morning-stroll
8c17f6484f86698641899b4e50ea920030522dba
src/aerys/minko/type/bounding/BoundingBox.as
src/aerys/minko/type/bounding/BoundingBox.as
package aerys.minko.type.bounding { import aerys.minko.ns.minko_math; import aerys.minko.type.math.Matrix4x4; import aerys.minko.type.math.Ray; import aerys.minko.type.math.Vector4; import flash.geom.Vector3D; /** * The BoundingBox class represents a six-sided (8 vertices) box that bounds the * maximum extent of an object (ie an IMeshFilter object). * @author Jean-Marc Le Roux * @see aerys.minko.mesh.filter.IMeshFilter */ public final class BoundingBox { use namespace minko_math; private static const TMP_VECTOR4_1 : Vector4 = new Vector4(); private static const TMP_VECTOR4_2 : Vector4 = new Vector4(); minko_math var _min : Vector4 = new Vector4(); minko_math var _max : Vector4 = new Vector4(); minko_math var _vertices : Vector.<Number> = new Vector.<Number>(24, true); /** * The bottom-left corner of the bounding box. */ public function get min() : Vector4 { return _min; } /** * The top-right corner of the bounding box. */ public function get max() : Vector4 { return _max; } /** * Creates a new BoundingBox object. * @param min The position of the bottom-left vertex. * @param max The position of the top-right vertex. */ public function BoundingBox(min : Vector4, max : Vector4) { update(min, max); } public function testPoint(point : Vector4) : Boolean { return point.x >= _min.x && point.x <= _max.x && point.y >= _min.y && point.y <= _max.y && point.z >= _min.z && point.z <= _max.z; } /** * http://www.siggraph.org/education/materials/HyperGraph/raytrace/rtinter3.htm * http://gitorious.org/dimension/dimension/blobs/master/libdimension/prtree.c#line490 * * @param ray * @param transform * @return The distance to the collision point on the box if the ray hits it, -1 otherwise. * */ public function testRay(ray : Ray, transform : Matrix4x4 = null, maxDistance : Number = Number.POSITIVE_INFINITY) : Number { var localOrigin : Vector4 = ray.origin; var localDirection : Vector4 = ray.direction; if (transform) { localOrigin = transform.transformVector(ray.origin, TMP_VECTOR4_1); localDirection = transform.deltaTransformVector(ray.direction, TMP_VECTOR4_2); localDirection.normalize(); } var ox : Number = localOrigin.x; var oy : Number = localOrigin.y; var oz : Number = localOrigin.z; var dx : Number = 1.0 / localDirection.x; var dy : Number = 1.0 / localDirection.y; var dz : Number = 1.0 / localDirection.z; var minX : Number = _min.x; var minY : Number = _min.y; var minZ : Number = _min.z; var maxX : Number = _max.x; var maxY : Number = _max.y; var maxZ : Number = _max.z; var tx1 : Number = (minX - ox) * dx; var tx2 : Number = (maxX - ox) * dx; var min : Number = tx1 < tx2 ? tx1 : tx2; var max : Number = tx1 > tx2 ? tx1 : tx2; var tmin : Number = min; var tmax : Number = max; var ty1 : Number = (minY - oy) * dy; var ty2 : Number = (maxY - oy) * dy; min = ty1 < ty2 ? ty1 : ty2; max = ty1 > ty2 ? ty1 : ty2; tmin = tmin > min ? tmin : min; tmax = tmax < max ? tmax : max; var tz1 : Number = (minZ - oz) * dz; var tz2 : Number = (maxZ - oz) * dz; min = tz1 < tz2 ? tz1 : tz2; max = tz1 > tz2 ? tz1 : tz2; tmin = tmin > min ? tmin : min; tmax = tmax < max ? tmax : max; return tmax >= Math.max(0, tmin) && tmin < maxDistance ? tmin : -1.0; } public function clone() : BoundingBox { return new BoundingBox(_min, _max); } public function merge(box : BoundingBox) : void { var min : Vector3D = _min._vector; var max : Vector3D = _max._vector; min.x = _vertices[0] = _vertices[9] = _vertices[15] = _vertices[18] = Math.min(min.x, box._min.x); min.y = _vertices[1] = _vertices[4] = _vertices[7] = _vertices[10] = Math.min(min.y, box._min.y); min.z = _vertices[2] = _vertices[5] = _vertices[20] = _vertices[23] = Math.min(min.z, box._min.z); max.x = _vertices[3] = _vertices[6] = _vertices[12] = _vertices[21] = Math.max(max.x, box._max.x); max.y = _vertices[13] = _vertices[16] = _vertices[19] = _vertices[22] = Math.max(max.y, box._max.y); max.z = _vertices[8] = _vertices[11] = _vertices[14] = _vertices[17] = Math.max(max.z, box._max.z); } public static function merge(box1 : BoundingBox, box2 : BoundingBox) : BoundingBox { return new BoundingBox( new Vector4( Math.min(box1._min.x, box2._min.x), Math.min(box1._min.y, box2._min.y), Math.min(box1._min.z, box2._min.z) ), new Vector4( Math.max(box1._max.x, box2._max.x), Math.max(box1._max.y, box2._max.y), Math.max(box1._max.z, box2._max.z) ) ); } public function update(min : Vector4 = null, max : Vector4 = null) : void { var vmin : Vector3D = _min._vector; var vmax : Vector3D = _max._vector; vmin.x = _vertices[0] = _vertices[9] = _vertices[15] = _vertices[18] = min.x; vmin.y = _vertices[1] = _vertices[4] = _vertices[7] = _vertices[10] = min.y; vmin.z = _vertices[2] = _vertices[5] = _vertices[20] = _vertices[23] = min.z; vmax.x = _vertices[3] = _vertices[6] = _vertices[12] = _vertices[21] = max.x; vmax.y = _vertices[13] = _vertices[16] = _vertices[19] = _vertices[22] = max.y; vmax.z = _vertices[8] = _vertices[11] = _vertices[14] = _vertices[17] = max.z; } } }
package aerys.minko.type.bounding { import aerys.minko.ns.minko_math; import aerys.minko.type.math.Matrix4x4; import aerys.minko.type.math.Ray; import aerys.minko.type.math.Vector4; import flash.geom.Vector3D; /** * The BoundingBox class represents a six-sided (8 vertices) box that bounds the * maximum extent of an object (ie an IMeshFilter object). * @author Jean-Marc Le Roux * @see aerys.minko.mesh.filter.IMeshFilter */ public final class BoundingBox { use namespace minko_math; private static const TMP_VECTOR4_1 : Vector4 = new Vector4(); private static const TMP_VECTOR4_2 : Vector4 = new Vector4(); minko_math var _min : Vector4 = new Vector4(); minko_math var _max : Vector4 = new Vector4(); minko_math var _vertices : Vector.<Number> = new Vector.<Number>(24, true); /** * The bottom-left corner of the bounding box. */ public function get min() : Vector4 { return _min; } /** * The top-right corner of the bounding box. */ public function get max() : Vector4 { return _max; } /** * Creates a new BoundingBox object. * @param min The position of the bottom-left vertex. * @param max The position of the top-right vertex. */ public function BoundingBox(min : Vector4, max : Vector4) { update(min, max); } public function testPoint(point : Vector4) : Boolean { return point.x >= _min.x && point.x <= _max.x && point.y >= _min.y && point.y <= _max.y && point.z >= _min.z && point.z <= _max.z; } /** * http://www.siggraph.org/education/materials/HyperGraph/raytrace/rtinter3.htm * http://gitorious.org/dimension/dimension/blobs/master/libdimension/prtree.c#line490 * * @param ray * @param transform * @return The distance to the collision point on the box if the ray hits it, -1 otherwise. * */ public function testRay(ray : Ray, transform : Matrix4x4 = null, maxDistance : Number = Number.POSITIVE_INFINITY) : Number { var localOrigin : Vector4 = ray.origin; var localDirection : Vector4 = ray.direction; if (transform) { localOrigin = transform.transformVector(ray.origin, TMP_VECTOR4_1); localDirection = transform.deltaTransformVector(ray.direction, TMP_VECTOR4_2); localDirection.normalize(); } var ox : Number = localOrigin.x; var oy : Number = localOrigin.y; var oz : Number = localOrigin.z; var dx : Number = 1.0 / localDirection.x; var dy : Number = 1.0 / localDirection.y; var dz : Number = 1.0 / localDirection.z; var minX : Number = _min.x; var minY : Number = _min.y; var minZ : Number = _min.z; var maxX : Number = _max.x; var maxY : Number = _max.y; var maxZ : Number = _max.z; var tx1 : Number = (minX - ox) * dx; var tx2 : Number = (maxX - ox) * dx; var min : Number = tx1 < tx2 ? tx1 : tx2; var max : Number = tx1 > tx2 ? tx1 : tx2; var tmin : Number = min; var tmax : Number = max; var ty1 : Number = (minY - oy) * dy; var ty2 : Number = (maxY - oy) * dy; min = ty1 < ty2 ? ty1 : ty2; max = ty1 > ty2 ? ty1 : ty2; tmin = tmin > min ? tmin : min; tmax = tmax < max ? tmax : max; var tz1 : Number = (minZ - oz) * dz; var tz2 : Number = (maxZ - oz) * dz; min = tz1 < tz2 ? tz1 : tz2; max = tz1 > tz2 ? tz1 : tz2; tmin = tmin > min ? tmin : min; tmax = tmax < max ? tmax : max; return tmax >= Math.max(0, tmin) && tmin < maxDistance ? tmin : -1.0; } public function clone() : BoundingBox { return new BoundingBox(_min, _max); } public function merge(box : BoundingBox) : void { var min : Vector3D = _min._vector; var max : Vector3D = _max._vector; min.x = _vertices[0] = _vertices[9] = _vertices[15] = _vertices[18] = Math.min(min.x, box._min.x); min.y = _vertices[1] = _vertices[4] = _vertices[7] = _vertices[10] = Math.min(min.y, box._min.y); min.z = _vertices[2] = _vertices[5] = _vertices[20] = _vertices[23] = Math.min(min.z, box._min.z); max.x = _vertices[3] = _vertices[6] = _vertices[12] = _vertices[21] = Math.max(max.x, box._max.x); max.y = _vertices[13] = _vertices[16] = _vertices[19] = _vertices[22] = Math.max(max.y, box._max.y); max.z = _vertices[8] = _vertices[11] = _vertices[14] = _vertices[17] = Math.max(max.z, box._max.z); } public static function merge(box1 : BoundingBox, box2 : BoundingBox) : BoundingBox { return new BoundingBox( new Vector4( Math.min(box1._min.x, box2._min.x), Math.min(box1._min.y, box2._min.y), Math.min(box1._min.z, box2._min.z) ), new Vector4( Math.max(box1._max.x, box2._max.x), Math.max(box1._max.y, box2._max.y), Math.max(box1._max.z, box2._max.z) ) ); } public function update(min : Vector4 = null, max : Vector4 = null) : void { var vmin : Vector3D = _min._vector; var vmax : Vector3D = _max._vector; vmin.x = _vertices[0] = _vertices[9] = _vertices[15] = _vertices[18] = min.x; vmin.y = _vertices[1] = _vertices[4] = _vertices[7] = _vertices[10] = min.y; vmin.z = _vertices[2] = _vertices[5] = _vertices[20] = _vertices[23] = min.z; vmax.x = _vertices[3] = _vertices[6] = _vertices[12] = _vertices[21] = max.x; vmax.y = _vertices[13] = _vertices[16] = _vertices[19] = _vertices[22] = max.y; vmax.z = _vertices[8] = _vertices[11] = _vertices[14] = _vertices[17] = max.z; } public function toString() : String { return '[BoundingBox=(' + _min.toString() + '), (' + _max.toString() + ')]'; } } }
Add a .toString() method on BoundingBox class.
Add a .toString() method on BoundingBox class.
ActionScript
mit
aerys/minko-as3
41928d0b3fd342601985e7725ec890d878f8c0ce
lib/as3/src/org/voisen/crayon/CrayonProgram.as
lib/as3/src/org/voisen/crayon/CrayonProgram.as
package org.voisen.crayon { import flash.display.Sprite; import flash.display.Stage; import flash.display.Graphics; import flash.display.StageScaleMode; import flash.display.StageAlign; import flash.events.Event; import flash.geom.Point; import org.voisen.crayon.color.Colors; public class CrayonProgram extends Sprite { protected var canvas:Object; public function CrayonProgram() { setupCanvas(); stage.addEventListener( Event.RESIZE, handleStageResize ); } protected function clear():void { graphics.clear(); } protected function draw(params:Object):void { setupParams( "shape", params ); var g:Graphics = graphics; g.beginFill( (params.color is String ? Colors.getColorValue( params.color ) : params.color) || 0x000000 ); switch( params.shape ) { case "circle": g.drawCircle( params.center[0] || 0, params.center[1] || 0, params.radius || 0 ); break; case "ellipse": g.drawEllipse( params.center[0] || 0, params.center[1] || 0, params.width || 0, params.height || 0 ); break; case "rectangle": g.drawRect( params.corner[0] || 0, params.corner[1] || 0, params.width || 0, params.height || 0 ); break; case "line": break; default: throw new Error( params.shape + " is not a valid shape" ); break; } g.endFill(); } protected function print(params:Object):void { setupParams( "output", params ); trace( params.output ); } protected function random(params:Object):Number { setupParams( "max", params ); return Math.round( Math.random()*(params.max - params.min) + params.min ); } protected function sin(params:Object):Number { setupParams( "value", params ); return Math.sin( params.value ); } protected function cos(params:Object):Number { setupParams( "value", params ); return Math.cos( params.value ); } private function setupParams( defaultParamName:String, params:Object ):Object { if( params.__default ) { params[defaultParamName] = params.__default; } return params; } private function setupCanvas():void { canvas = {width:stage.stageWidth,height:stage.stageHeight}; } private function handleStageResize( event:Event ):void { setupCanvas(); } } }
package org.voisen.crayon { import flash.display.Sprite; import flash.display.Stage; import flash.display.Graphics; import flash.display.StageScaleMode; import flash.display.StageAlign; import flash.events.Event; import flash.geom.Point; import org.voisen.crayon.color.Colors; public class CrayonProgram extends Sprite { protected var canvas:Object; public function CrayonProgram() { setupCanvas(); stage.addEventListener( Event.RESIZE, handleStageResize ); } protected function clear():void { graphics.clear(); } protected function draw(params:Object):void { setupParams( "shape", params ); var g:Graphics = graphics; g.beginFill( (params.color is String ? Colors.getColorValue( params.color ) : params.color) || 0x000000 ); switch( params.shape ) { case "circle": g.drawCircle( params.center[0] || 0, params.center[1] || 0, params.radius || 0 ); break; case "ellipse": g.drawEllipse( params.center[0] || 0, params.center[1] || 0, params.width || 0, params.height || 0 ); break; case "rectangle": g.drawRect( params.corner[0] || 0, params.corner[1] || 0, params.width || 0, params.height || 0 ); break; case "line": break; default: throw new Error( params.shape + " is not a valid shape" ); break; } g.endFill(); } protected function print(params:Object):void { setupParams( "output", params ); trace( params.output ); } protected function random(params:Object):Number { setupParams( "max", params ); return Math.round( Math.random()*(params.max - params.min) + params.min ); } protected function sin(params:Object):Number { setupParams( "value", params ); return Math.sin( params.value ); } protected function cos(params:Object):Number { setupParams( "value", params ); return Math.cos( params.value ); } protected function get pi():Number { return Math.PI; } private function setupParams( defaultParamName:String, params:Object ):Object { if( params.__default ) { params[defaultParamName] = params.__default; } return params; } private function setupCanvas():void { canvas = {width:stage.stageWidth,height:stage.stageHeight}; } private function handleStageResize( event:Event ):void { setupCanvas(); } } }
Add pi to base AS3 class
Add pi to base AS3 class
ActionScript
mit
svoisen/crayon,svoisen/crayon
dd4b913ec66b1ebc4c852231d018a1bb2b035e68
src/com/merlinds/miracle_tool/controllers/SWFSeparatorCommand.as
src/com/merlinds/miracle_tool/controllers/SWFSeparatorCommand.as
/** * User: MerlinDS * Date: 14.07.2014 * Time: 19:06 */ package com.merlinds.miracle_tool.controllers { import avmplus.getQualifiedClassName; import com.merlinds.debug.log; import com.merlinds.miracle_tool.events.EditorEvent; import com.merlinds.miracle_tool.models.ProjectModel; import com.merlinds.miracle_tool.models.vo.AnimationVO; import com.merlinds.miracle_tool.models.vo.ElementVO; import com.merlinds.miracle_tool.models.vo.SourceVO; import flash.display.DisplayObject; import flash.display.DisplayObjectContainer; import flash.display.MovieClip; import flash.geom.Point; import flash.geom.Rectangle; import org.robotlegs.mvcs.Command; public class SWFSeparatorCommand extends Command { [Inject] public var projectModel:ProjectModel; [Inject] public var event:EditorEvent; private var _target:MovieClip; private var _elements:Vector.<ElementVO>; private var _totalElements:Vector.<String>; private var _outputSize:int; //============================================================================== //{region PUBLIC METHODS public function SWFSeparatorCommand() { super(); } override public function execute():void { log(this, "execute"); var source:SourceVO = this.projectModel.inProgress; var container:DisplayObjectContainer = this.event.body; if(container != null){ _totalElements = new <String>[]; var n:int = container.numChildren; for(var i:int = 0; i < n; i++){ _target = container.getChildAt(i) as MovieClip; //create animations value object var bounds:Rectangle = _target.getBounds(_target); var animation:AnimationVO = new AnimationVO(null, bounds); animation.name = getQualifiedClassName(_target); animation.totalFrames = _target.totalFrames; source.animations.push(animation); this.getElements(); source.elements = source.elements.concat(_elements); } this.projectModel.outputSize = _outputSize; log(this, "execute", "End separation"); } } //} endregion PUBLIC METHODS =================================================== //============================================================================== //{region PRIVATE\PROTECTED METHODS private function getElements():void{ var element:ElementVO; var elementName:String; var elementView:DisplayObject; var i:int, j:int, n:int, m:int; _elements = new <ElementVO>[]; n = _target.totalFrames + 1; for(i = 1; i < n; i++){ _target.gotoAndStop(i); m = _target.numChildren; for(j = 0; j < m; j++){ elementView = _target.getChildAt(j); elementName = getQualifiedClassName(elementView); if(!this.hasElement(elementName)){ element = new ElementVO(elementName, elementView); _elements.push(element); _totalElements.push(elementName);//for searching } } } //get bounds of elements n = _elements.length; for(i = 0; i < n; i++){ element = _elements[i]; this.getElementBounds(element); if(_outputSize < element.width){ _outputSize = element.width; } } } [Inline] private function getElementBounds(element:ElementVO):ElementVO { var view:DisplayObject = element.view; var ratio:Number = view.width / view.transform.pixelBounds.width; var topLeftPoint:Point = new Point(view.transform.pixelBounds.x - view.x - this.projectModel.boundsOffset, view.transform.pixelBounds.y - view.y - this.projectModel.boundsOffset); topLeftPoint.x *= ratio; topLeftPoint.y *= ratio; var topRightPoint:Point = new Point(topLeftPoint.x + view.width + this.projectModel.boundsOffset * 2, topLeftPoint.y); var bottomRightPoint:Point = new Point(topRightPoint.x, topRightPoint.y + view.height + this.projectModel.boundsOffset * 2); var bottomLeftPoint:Point = new Point(topLeftPoint.x, bottomRightPoint.y); element.width = view.width + this.projectModel.boundsOffset * 2; element.height = view.height + this.projectModel.boundsOffset * 2; element.vertexes = new <Number>[ Math.ceil(topLeftPoint.x), Math.ceil(topLeftPoint.y), Math.ceil(topRightPoint.x),Math.ceil(topRightPoint.y), Math.ceil(bottomRightPoint.x),Math.ceil(bottomRightPoint.y),Math.ceil(bottomLeftPoint.x),Math.ceil(bottomLeftPoint.y)]; return element; } [Inline] private function hasElement(name:String):Boolean { var result:Boolean; var i:int, n:int = _totalElements.length; for(i = 0; i < n; i++){ result = _totalElements[i] == name; if(result)break; } return result; } //} endregion PRIVATE\PROTECTED METHODS ======================================== //============================================================================== //{region EVENTS HANDLERS //} endregion EVENTS HANDLERS ================================================== //============================================================================== //{region GETTERS/SETTERS //} endregion GETTERS/SETTERS ================================================== } }
/** * User: MerlinDS * Date: 14.07.2014 * Time: 19:06 */ package com.merlinds.miracle_tool.controllers { import avmplus.getQualifiedClassName; import com.merlinds.debug.log; import com.merlinds.miracle_tool.events.EditorEvent; import com.merlinds.miracle_tool.models.ProjectModel; import com.merlinds.miracle_tool.models.vo.AnimationVO; import com.merlinds.miracle_tool.models.vo.ElementVO; import com.merlinds.miracle_tool.models.vo.SourceVO; import flash.display.DisplayObject; import flash.display.DisplayObjectContainer; import flash.display.MovieClip; import flash.geom.Point; import flash.geom.Rectangle; import org.robotlegs.mvcs.Command; public class SWFSeparatorCommand extends Command { [Inject] public var projectModel:ProjectModel; [Inject] public var event:EditorEvent; private var _target:MovieClip; private var _elements:Vector.<ElementVO>; private var _totalElements:Vector.<String>; private var _outputSize:int; //============================================================================== //{region PUBLIC METHODS public function SWFSeparatorCommand() { super(); } override public function execute():void { log(this, "execute"); var source:SourceVO = this.projectModel.inProgress; var container:DisplayObjectContainer = this.event.body; if(container != null){ _totalElements = new <String>[]; var n:int = container.numChildren; for(var i:int = 0; i < n; i++){ _target = container.getChildAt(i) as MovieClip; //create animations value object var bounds:Rectangle = _target.getBounds(_target); var animation:AnimationVO = new AnimationVO(null, bounds); animation.name = getQualifiedClassName(_target); animation.totalFrames = _target.totalFrames; source.animations.push(animation); this.getElements(); source.elements = source.elements.concat(_elements); } this.projectModel.outputSize = _outputSize; log(this, "execute", "End separation"); } } //} endregion PUBLIC METHODS =================================================== //============================================================================== //{region PRIVATE\PROTECTED METHODS private function getElements():void{ var element:ElementVO; var elementName:String; var elementView:DisplayObject; var i:int, j:int, n:int, m:int; _elements = new <ElementVO>[]; n = _target.totalFrames + 1; for(i = 1; i < n; i++){ _target.gotoAndStop(i); m = _target.numChildren; for(j = 0; j < m; j++){ elementView = _target.getChildAt(j); elementName = getQualifiedClassName(elementView); if(!this.hasElement(elementName)){ element = new ElementVO(elementName, elementView); _elements.push(element); _totalElements.push(elementName);//for searching } } } //get bounds of elements n = _elements.length; for(i = 0; i < n; i++){ element = _elements[i]; this.getElementBounds(element); if(_outputSize < element.width){ _outputSize = element.width; } } } [Inline] private function getElementBounds(element:ElementVO):ElementVO { //TODO create tests for this/ This is one of glitches reason var view:DisplayObject = element.view; var ratio:Number = view.width / view.transform.pixelBounds.width; var topLeftPoint:Point = new Point(view.transform.pixelBounds.x - view.x - this.projectModel.boundsOffset, view.transform.pixelBounds.y - view.y - this.projectModel.boundsOffset); topLeftPoint.x *= ratio; topLeftPoint.y *= ratio; var topRightPoint:Point = new Point(topLeftPoint.x + view.width + this.projectModel.boundsOffset * 2, topLeftPoint.y); var bottomRightPoint:Point = new Point(topRightPoint.x, topRightPoint.y + view.height + this.projectModel.boundsOffset * 2); var bottomLeftPoint:Point = new Point(topLeftPoint.x, bottomRightPoint.y); element.width = view.width + this.projectModel.boundsOffset * 2; element.height = view.height + this.projectModel.boundsOffset * 2; element.vertexes = new <Number>[ Math.ceil(topLeftPoint.x), Math.ceil(topLeftPoint.y), Math.ceil(topRightPoint.x),Math.ceil(topRightPoint.y), Math.ceil(bottomRightPoint.x),Math.ceil(bottomRightPoint.y),Math.ceil(bottomLeftPoint.x),Math.ceil(bottomLeftPoint.y)]; return element; } [Inline] private function hasElement(name:String):Boolean { var result:Boolean; var i:int, n:int = _totalElements.length; for(i = 0; i < n; i++){ result = _totalElements[i] == name; if(result)break; } return result; } //} endregion PRIVATE\PROTECTED METHODS ======================================== //============================================================================== //{region EVENTS HANDLERS //} endregion EVENTS HANDLERS ================================================== //============================================================================== //{region GETTERS/SETTERS //} endregion GETTERS/SETTERS ================================================== } }
Update version
Update version
ActionScript
mit
MerlinDS/miracle_tool
8f3dd5bb05549b29f9d608e6abc914409a1a4ae2
frameworks/projects/apache/src/org/apache/flex/collections/VectorCollection.as
frameworks/projects/apache/src/org/apache/flex/collections/VectorCollection.as
//////////////////////////////////////////////////////////////////////////////// // // Licensed to the Apache Software Foundation (ASF) under one or more // contributor license agreements. See the NOTICE file distributed with // this work for additional information regarding copyright ownership. // The ASF licenses this file to You under the Apache License, Version 2.0 // (the "License"); you may not use this file except in compliance with // the License. You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // //////////////////////////////////////////////////////////////////////////////// package org.apache.flex.collections { import flash.utils.IDataInput; import flash.utils.IDataOutput; import flash.utils.IExternalizable; import mx.core.mx_internal; import mx.collections.ICollectionView; import mx.collections.ListCollectionView; use namespace mx_internal; [DefaultProperty("source")] /** * The VectorCollection class is a wrapper class that exposes a Vector as a collection * that can be accessed and manipulated using the methods and properties of the * ICollectionView or IList interfaces. Operations on a ArrayCollection instance modify * the data source; for example, if you use the removeItemAt() method on * VectorCollection, you remove the item from the underlying Vector. */ public class VectorCollection extends ListCollectionView implements ICollectionView { //-------------------------------------------------------------------------- // // Constructor // //-------------------------------------------------------------------------- /** * Constructor. * * <p>Creates a new VectorCollection using the specified source vector. * If no Vector is specified an empty vector of type&lt;&#42;&gt; will be used. * </p> * * <p>Due to the way the compiler (not the runtime) checks Vectors, we need to * leave the source as an &lt;&#42;&gt; until a compiler change can be implemented. * </p> */ public function VectorCollection(source:* = null) { super(); this.source = source; } //-------------------------------------------------------------------------- // // Properties // //-------------------------------------------------------------------------- //---------------------------------- // source //---------------------------------- [Inspectable(category="General", arrayType="Object")] [Bindable("listChanged")] //superclass will fire this /** * The source of data in the VectorCollection. * The VectorCollection object does not represent any changes that you make * directly to the source Vector. Always use * the ICollectionView or IList methods to modify the collection. */ public function get source():* { if (list && (list is VectorList)) { return VectorList(list).source; } return null; } /** * @private */ public function set source(s:*):void { //Provides a default VectorList list = new VectorList( s ); } } }
//////////////////////////////////////////////////////////////////////////////// // // Licensed to the Apache Software Foundation (ASF) under one or more // contributor license agreements. See the NOTICE file distributed with // this work for additional information regarding copyright ownership. // The ASF licenses this file to You under the Apache License, Version 2.0 // (the "License"); you may not use this file except in compliance with // the License. You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // //////////////////////////////////////////////////////////////////////////////// package org.apache.flex.collections { import flash.utils.IDataInput; import flash.utils.IDataOutput; import flash.utils.IExternalizable; import mx.core.mx_internal; import mx.collections.ICollectionView; import mx.collections.ListCollectionView; use namespace mx_internal; [DefaultProperty("source")] /** * The VectorCollection class is a wrapper class that exposes a Vector as a collection * that can be accessed and manipulated using the methods and properties of the * ICollectionView or IList interfaces. Operations on a VectorCollection instance modify * the data source; for example, if you use the removeItemAt() method on * VectorCollection, you remove the item from the underlying Vector. */ public class VectorCollection extends ListCollectionView implements ICollectionView { //-------------------------------------------------------------------------- // // Constructor // //-------------------------------------------------------------------------- /** * Constructor. * * <p>Creates a new VectorCollection using the specified source vector. * If no Vector is specified an empty vector of type&lt;&#42;&gt; will be used. * </p> * * <p>Due to the way the compiler (not the runtime) checks Vectors, we need to * leave the source as an &lt;&#42;&gt; until a compiler change can be implemented. * </p> */ public function VectorCollection(source:* = null) { super(); this.source = source; } //-------------------------------------------------------------------------- // // Properties // //-------------------------------------------------------------------------- //---------------------------------- // source //---------------------------------- [Inspectable(category="General", arrayType="Object")] [Bindable("listChanged")] //superclass will fire this /** * The source of data in the VectorCollection. * The VectorCollection object does not represent any changes that you make * directly to the source Vector. Always use * the ICollectionView or IList methods to modify the collection. */ public function get source():* { if (list && (list is VectorList)) { return VectorList(list).source; } return null; } /** * @private */ public function set source(s:*):void { //Provides a default VectorList list = new VectorList( s ); } } }
Fix typo
Fix typo
ActionScript
apache-2.0
apache/flex-sdk,apache/flex-sdk,apache/flex-sdk,apache/flex-sdk,apache/flex-sdk,apache/flex-sdk
be5d3960d2cf9c6e55d38e53b307931d72c9f8a4
flash/Recorder.as
flash/Recorder.as
package { import com.adobe.audio.format.WAVWriter; import flash.events.TimerEvent; import flash.events.Event; import flash.events.ErrorEvent; import flash.events.SampleDataEvent; import flash.external.ExternalInterface; import flash.media.Microphone; import flash.media.Sound; import flash.media.SoundChannel; import flash.system.Capabilities; import flash.utils.ByteArray; import flash.utils.getTimer; import flash.utils.Timer; import flash.system.Security; import flash.system.SecurityPanel; import flash.events.StatusEvent; import flash.utils.getQualifiedClassName; import mx.collections.ArrayCollection; import ru.inspirit.net.MultipartURLLoader; public class Recorder { public function Recorder(logger) { this.logger = logger; } private var logger; public function addExternalInterfaceCallbacks():void { ExternalInterface.addCallback("record", this.record); ExternalInterface.addCallback("_stop", this.stop); ExternalInterface.addCallback("_play", this.play); ExternalInterface.addCallback("upload", this.upload); ExternalInterface.addCallback("audioData", this.audioData); ExternalInterface.addCallback("showFlash", this.showFlash); ExternalInterface.addCallback("recordingDuration", this.recordingDuration); triggerEvent("initialized", {}); logger.log("Recorder initialized"); } protected var isRecording:Boolean = false; protected var isPlaying:Boolean = false; protected var microphoneWasMuted:Boolean; protected var playingProgressTimer:Timer; protected var microphone:Microphone; protected var buffer:ByteArray; protected var sound:Sound; protected var channel:SoundChannel; protected var recordingStartTime = 0; protected static var sampleRate = 44.1; protected function record():void { if(!microphone){ setupMicrophone(); } microphoneWasMuted = microphone.muted; if(microphoneWasMuted){ logger.log('showFlashRequired'); triggerEvent('showFlash',''); }else{ notifyRecordingStarted(); } buffer = new ByteArray(); microphone.addEventListener(SampleDataEvent.SAMPLE_DATA, recordSampleDataHandler); } protected function recordStop():int { logger.log('stopRecording'); isRecording = false; triggerEvent('recordingStop', {duration: recordingDuration()}); microphone.removeEventListener(SampleDataEvent.SAMPLE_DATA, recordSampleDataHandler); return recordingDuration(); } protected function play():void { logger.log('startPlaying'); isPlaying = true; triggerEvent('playingStart', {}); buffer.position = 0; sound = new Sound(); sound.addEventListener(SampleDataEvent.SAMPLE_DATA, playSampleDataHandler); channel = sound.play(); channel.addEventListener(Event.SOUND_COMPLETE, function(){ playStop(); }); if(playingProgressTimer){ playingProgressTimer.reset(); } playingProgressTimer = new Timer(250); playingProgressTimer.addEventListener(TimerEvent.TIMER, function playingProgressTimerHandler(event:TimerEvent){ triggerEvent('playingProgress', int(channel.position)); }); playingProgressTimer.start(); } protected function stop():int { playStop(); return recordStop(); } protected function playStop():void { logger.log('stopPlaying'); if(channel){ channel.stop(); playingProgressTimer.reset(); triggerEvent('playingStop', {}); isPlaying = false; } } /* Networking functions */ protected function upload(uri:String, audioParam:String, parameters): void { logger.log("upload"); buffer.position = 0; var wav:ByteArray = prepareWav(); var ml:MultipartURLLoader = new MultipartURLLoader(); ml.addEventListener(Event.COMPLETE, onReady); function onReady(e:Event):void { triggerEvent('uploadSuccess', externalInterfaceEncode(e.target.loader.data)); logger.log('uploading done'); } if(getQualifiedClassName(parameters.constructor) == "Array"){ for(var i=0; i<parameters.length; i++){ ml.addVariable(parameters[i][0], parameters[i][1]); } }else{ for(var k in parameters){ ml.addVariable(k, parameters[k]); } } ml.addFile(wav, 'audio.wav', audioParam); ml.load(uri, false); } private function externalInterfaceEncode(data:String){ return data.split("%").join("%25").split("\\").join("%5c").split("\"").join("%22").split("&").join("%26"); } protected function audioData():String { var ret:String=""; buffer.position = 0; while (buffer.bytesAvailable > 0) { ret += buffer.readFloat().toString() + ";"; } return ret; } protected function showFlash():void { Security.showSettings(SecurityPanel.PRIVACY); triggerEvent('showFlash',''); } /* Recording Helper */ protected function setupMicrophone():void { logger.log('setupMicrophone'); microphone = Microphone.getMicrophone(); microphone.codec = "Nellymoser"; microphone.setSilenceLevel(0); microphone.rate = sampleRate; microphone.gain = 50; microphone.addEventListener(StatusEvent.STATUS, function statusHandler(e:Event) { logger.log('Microphone Status Change'); if(microphone.muted){ triggerEvent('recordingCancel',''); }else{ if(!isRecording){ notifyRecordingStarted(); } } }); logger.log('setupMicrophone done: ' + microphone.name + ' ' + microphone.muted); } protected function notifyRecordingStarted():void { if(microphoneWasMuted){ microphoneWasMuted = false; triggerEvent('hideFlash',''); } recordingStartTime = getTimer(); triggerEvent('recordingStart', {}); logger.log('startRecording'); isRecording = true; } /* Sample related */ protected function prepareWav():ByteArray { var wavData:ByteArray = new ByteArray(); var wavWriter:WAVWriter = new WAVWriter(); buffer.position = 0; wavWriter.numOfChannels = 1; // set the inital properties of the Wave Writer wavWriter.sampleBitRate = 16; wavWriter.samplingRate = sampleRate * 1000; wavWriter.processSamples(wavData, buffer, sampleRate * 1000, 1); return wavData; } protected function recordingDuration():int { var latency = 650; var duration = int(getTimer() - recordingStartTime - latency); return Math.max(duration, 0); } protected function recordSampleDataHandler(event:SampleDataEvent):void { while(event.data.bytesAvailable) { var sample:Number = event.data.readFloat(); buffer.writeFloat(sample); if(buffer.length % 40000 == 0){ triggerEvent('recordingProgress', recordingDuration(), microphone.activityLevel); } } } protected function playSampleDataHandler(event:SampleDataEvent):void { for (var i:int = 0; i < 8192 && buffer.bytesAvailable; i++) { var sample:Number = buffer.readFloat(); event.data.writeFloat(sample); event.data.writeFloat(sample); } } /* ExternalInterface Communication */ protected function triggerEvent(eventName:String, arg0, arg1 = null):void { ExternalInterface.call("Recorder.triggerEvent", eventName, arg0, arg1); } } }
package { import com.adobe.audio.format.WAVWriter; import flash.events.TimerEvent; import flash.events.Event; import flash.events.ErrorEvent; import flash.events.SampleDataEvent; import flash.external.ExternalInterface; import flash.media.Microphone; import flash.media.Sound; import flash.media.SoundChannel; import flash.system.Capabilities; import flash.utils.ByteArray; import flash.utils.getTimer; import flash.utils.Timer; import flash.system.Security; import flash.system.SecurityPanel; import flash.events.StatusEvent; import flash.utils.getQualifiedClassName; import mx.collections.ArrayCollection; import ru.inspirit.net.MultipartURLLoader; public class Recorder { public function Recorder(logger) { this.logger = logger; } private var logger; public function addExternalInterfaceCallbacks():void { ExternalInterface.addCallback("record", this.record); ExternalInterface.addCallback("_stop", this.stop); ExternalInterface.addCallback("_play", this.play); ExternalInterface.addCallback("upload", this.upload); ExternalInterface.addCallback("audioData", this.audioData); ExternalInterface.addCallback("showFlash", this.showFlash); ExternalInterface.addCallback("recordingDuration", this.recordingDuration); triggerEvent("initialized", {}); logger.log("Recorder initialized"); } protected var isRecording:Boolean = false; protected var isPlaying:Boolean = false; protected var microphoneWasMuted:Boolean; protected var playingProgressTimer:Timer; protected var microphone:Microphone; protected var buffer:ByteArray; protected var sound:Sound; protected var channel:SoundChannel; protected var recordingStartTime = 0; protected static var sampleRate = 44.1; protected function record():void { if(!microphone){ setupMicrophone(); } microphoneWasMuted = microphone.muted; if(microphoneWasMuted){ logger.log('showFlashRequired'); triggerEvent('showFlash',''); }else{ notifyRecordingStarted(); } buffer = new ByteArray(); microphone.addEventListener(SampleDataEvent.SAMPLE_DATA, recordSampleDataHandler); } protected function recordStop():int { logger.log('stopRecording'); isRecording = false; triggerEvent('recordingStop', {duration: recordingDuration()}); microphone.removeEventListener(SampleDataEvent.SAMPLE_DATA, recordSampleDataHandler); return recordingDuration(); } protected function play():void { logger.log('startPlaying'); isPlaying = true; triggerEvent('playingStart', {}); buffer.position = 0; sound = new Sound(); sound.addEventListener(SampleDataEvent.SAMPLE_DATA, playSampleDataHandler); channel = sound.play(); channel.addEventListener(Event.SOUND_COMPLETE, function(){ playStop(); }); if(playingProgressTimer){ playingProgressTimer.reset(); } playingProgressTimer = new Timer(250); playingProgressTimer.addEventListener(TimerEvent.TIMER, function playingProgressTimerHandler(event:TimerEvent){ triggerEvent('playingProgress', int(channel.position)); }); playingProgressTimer.start(); } protected function stop():int { playStop(); return recordStop(); } protected function playStop():void { logger.log('stopPlaying'); if(channel){ channel.stop(); playingProgressTimer.reset(); triggerEvent('playingStop', {}); isPlaying = false; } } /* Networking functions */ protected function upload(uri:String, audioParam:String, parameters): void { logger.log("upload"); buffer.position = 0; var wav:ByteArray = prepareWav(); var ml:MultipartURLLoader = new MultipartURLLoader(); ml.addEventListener(Event.COMPLETE, onReady); function onReady(e:Event):void { triggerEvent('uploadSuccess', externalInterfaceEncode(e.target.loader.data)); logger.log('uploading done'); } if(getQualifiedClassName(parameters.constructor) == "Array"){ for(var i=0; i<parameters.length; i++){ ml.addVariable(parameters[i][0], parameters[i][1]); } }else{ for(var k in parameters){ ml.addVariable(k, parameters[k]); } } ml.addFile(wav, 'audio.wav', audioParam); ml.load(uri, false); } private function externalInterfaceEncode(data:String){ return data.split("%").join("%25").split("\\").join("%5c").split("\"").join("%22").split("&").join("%26"); } protected function audioData():String { var ret:String=""; buffer.position = 0; while (buffer.bytesAvailable > 0) { ret += buffer.readFloat().toString() + ";"; } return ret; } protected function showFlash():void { Security.showSettings(SecurityPanel.PRIVACY); triggerEvent('showFlash',''); } /* Recording Helper */ protected function setupMicrophone():void { logger.log('setupMicrophone'); microphone = Microphone.getMicrophone(); microphone.codec = "Nellymoser"; microphone.setSilenceLevel(0); microphone.rate = sampleRate; microphone.gain = 50; microphone.addEventListener(StatusEvent.STATUS, function statusHandler(e:Event) { logger.log('Microphone Status Change'); if(microphone.muted){ triggerEvent('recordingCancel',''); }else{ if(!isRecording){ notifyRecordingStarted(); } } }); logger.log('setupMicrophone done: ' + microphone.name + ' ' + microphone.muted); } protected function notifyRecordingStarted():void { if(microphoneWasMuted){ microphoneWasMuted = false; triggerEvent('hideFlash',''); } recordingStartTime = getTimer(); triggerEvent('recordingStart', {}); logger.log('startRecording'); isRecording = true; } /* Sample related */ protected function prepareWav():ByteArray { var wavData:ByteArray = new ByteArray(); var wavWriter:WAVWriter = new WAVWriter(); buffer.position = 0; wavWriter.numOfChannels = 1; // set the inital properties of the Wave Writer wavWriter.sampleBitRate = 16; wavWriter.samplingRate = sampleRate * 1000; wavWriter.processSamples(wavData, buffer, sampleRate * 1000, 1); return wavData; } protected function recordingDuration():int { var latency = 650; var duration = int(getTimer() - recordingStartTime - latency); return Math.max(duration, 0); } protected function recordSampleDataHandler(event:SampleDataEvent):void { while(event.data.bytesAvailable) { var sample:Number = event.data.readFloat(); buffer.writeFloat(sample); if(buffer.length % 40000 == 0){ triggerEvent('recordingProgress', recordingDuration(), microphone.activityLevel); } } } protected function playSampleDataHandler(event:SampleDataEvent):void { var expectedSampleRate = 44.1; var writtenSamples = 0; var channels = 2; var maxSamples = 8192 * channels; // if the sampleRate doesn't match the expectedSampleRate of flash.media.Sound (44.1) write the sample multiple times // this will result in a little down pitchshift. // also write 2 times for stereo channels while(writtenSamples < maxSamples && buffer.bytesAvailable) { var sample:Number = buffer.readFloat(); for (var j:int = 0; j < channels * (expectedSampleRate / sampleRate); j++){ event.data.writeFloat(sample); writtenSamples++; if(writtenSamples >= maxSamples){ break; } } } logger.log("Wrote " + writtenSamples + " samples"); } /* ExternalInterface Communication */ protected function triggerEvent(eventName:String, arg0, arg1 = null):void { ExternalInterface.call("Recorder.triggerEvent", eventName, arg0, arg1); } } }
write samples multiple times when playing it back if sampleRate is < 44.1
write samples multiple times when playing it back if sampleRate is < 44.1
ActionScript
mit
jwagener/recorder.js
0bcab28a784b92f72105ea1a0416e0a2f9726da6
frameworks/projects/HTML/as/src/org/apache/flex/html/beads/CSSTextButtonView.as
frameworks/projects/HTML/as/src/org/apache/flex/html/beads/CSSTextButtonView.as
//////////////////////////////////////////////////////////////////////////////// // // Licensed to the Apache Software Foundation (ASF) under one or more // contributor license agreements. See the NOTICE file distributed with // this work for additional information regarding copyright ownership. // The ASF licenses this file to You under the Apache License, Version 2.0 // (the "License"); you may not use this file except in compliance with // the License. You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // //////////////////////////////////////////////////////////////////////////////// package org.apache.flex.html.beads { import flash.display.DisplayObject; import flash.display.Loader; import flash.display.Shape; import flash.display.SimpleButton; import flash.display.Sprite; import flash.events.Event; import flash.net.URLRequest; import flash.text.TextField; import flash.text.TextFieldType; import org.apache.flex.core.BeadViewBase; import org.apache.flex.core.CSSTextField; import org.apache.flex.core.IBeadView; import org.apache.flex.core.IStrand; import org.apache.flex.core.ITextModel; import org.apache.flex.core.ValuesManager; import org.apache.flex.events.Event; import org.apache.flex.events.IEventDispatcher; import org.apache.flex.html.TextButton; import org.apache.flex.utils.CSSUtils; import org.apache.flex.utils.SolidBorderUtil; import org.apache.flex.utils.StringTrimmer; /** * The CSSTextButtonView class is the default view for * the org.apache.flex.html.TextButton class. * It allows the look of the button to be expressed * in CSS via the background-image style and displays * a text label. This view does not support right-to-left * text. * * @langversion 3.0 * @playerversion Flash 10.2 * @playerversion AIR 2.6 * @productversion FlexJS 0.0 */ public class CSSTextButtonView extends BeadViewBase implements IBeadView { /** * Constructor. * * @langversion 3.0 * @playerversion Flash 10.2 * @playerversion AIR 2.6 * @productversion FlexJS 0.0 */ public function CSSTextButtonView() { upSprite = new Sprite(); downSprite = new Sprite(); overSprite = new Sprite(); upTextField = new CSSTextField(); downTextField = new CSSTextField(); overTextField = new CSSTextField(); upTextField.selectable = false; upTextField.type = TextFieldType.DYNAMIC; downTextField.selectable = false; downTextField.type = TextFieldType.DYNAMIC; overTextField.selectable = false; overTextField.type = TextFieldType.DYNAMIC; upTextField.autoSize = "left"; downTextField.autoSize = "left"; overTextField.autoSize = "left"; upSprite.addChild(upTextField); downSprite.addChild(downTextField); overSprite.addChild(overTextField); } private var textModel:ITextModel; private var shape:Shape; /** * @copy org.apache.flex.core.IBead#strand * * @langversion 3.0 * @playerversion Flash 10.2 * @playerversion AIR 2.6 * @productversion FlexJS 0.0 */ override public function set strand(value:IStrand):void { _strand = value; textModel = value.getBeadByType(ITextModel) as ITextModel; textModel.addEventListener("textChange", textChangeHandler); textModel.addEventListener("htmlChange", htmlChangeHandler); shape = new Shape(); shape.graphics.beginFill(0xCCCCCC); shape.graphics.drawRect(0, 0, 10, 10); shape.graphics.endFill(); upTextField.styleParent = _strand; downTextField.styleParent = _strand; overTextField.styleParent = _strand; upTextField.parentDrawsBackground = true; downTextField.parentDrawsBackground = true; overTextField.parentDrawsBackground = true; upTextField.parentHandlesPadding = true; downTextField.parentHandlesPadding = true; overTextField.parentHandlesPadding = true; SimpleButton(value).upState = upSprite; SimpleButton(value).downState = downSprite; SimpleButton(value).overState = overSprite; SimpleButton(value).hitTestState = shape; if (textModel.text !== null) text = textModel.text; if (textModel.html !== null) html = textModel.html; setupSkins(); IEventDispatcher(_strand).addEventListener("widthChanged",sizeChangeHandler); IEventDispatcher(_strand).addEventListener("heightChanged",sizeChangeHandler); } protected function setupSkins():void { setupSkin(overSprite, overTextField, "hover"); setupSkin(downSprite, downTextField, "active"); setupSkin(upSprite, upTextField); updateHitArea(); } private function setupSkin(sprite:Sprite, textField:TextField, state:String = null):void { var sw:uint = DisplayObject(_strand).width; var sh:uint = DisplayObject(_strand).height; textField.defaultTextFormat.leftMargin = 0; textField.defaultTextFormat.rightMargin = 0; // set it again so it gets noticed textField.defaultTextFormat = textField.defaultTextFormat; var borderColor:uint; var borderThickness:uint; var borderStyle:String; var borderStyles:Object = ValuesManager.valuesImpl.getValue(_strand, "border", state); if (borderStyles is Array) { borderColor = CSSUtils.toColor(borderStyles[2]); borderStyle = borderStyles[1]; borderThickness = borderStyles[0]; } else if (borderStyles is String) borderStyle = borderStyles as String; var value:Object = ValuesManager.valuesImpl.getValue(_strand, "border-style", state); if (value != null) borderStyle = value as String; value = ValuesManager.valuesImpl.getValue(_strand, "border-color", state); if (value != null) borderColor = CSSUtils.toColor(value); value = ValuesManager.valuesImpl.getValue(_strand, "border-width", state); if (value != null) borderThickness = value as uint; if (borderStyle == "none") { borderStyle = "solid"; borderThickness = 0; } var borderRadius:String; var borderEllipseWidth:Number = NaN; var borderEllipseHeight:Number = NaN; value = ValuesManager.valuesImpl.getValue(_strand, "border-radius", state); if (value != null) { if (value is Number) borderEllipseWidth = 2 * (value as Number); else { borderRadius = value as String; var arr:Array = StringTrimmer.splitAndTrim(borderRadius, "/"); borderEllipseWidth = 2 * CSSUtils.toNumber(arr[0]); if (arr.length > 1) borderEllipseHeight = 2 * CSSUtils.toNumber(arr[1]); } } var padding:Object = ValuesManager.valuesImpl.getValue(_strand, "padding", state); var paddingLeft:Object = ValuesManager.valuesImpl.getValue(_strand, "padding-left", state); var paddingRight:Object = ValuesManager.valuesImpl.getValue(_strand, "padding-right", state); var paddingTop:Object = ValuesManager.valuesImpl.getValue(_strand, "padding-top", state); var paddingBottom:Object = ValuesManager.valuesImpl.getValue(_strand, "padding-bottom", state); var pl:Number = CSSUtils.getLeftValue(paddingLeft, padding, DisplayObject(_strand).width); var pr:Number = CSSUtils.getRightValue(paddingRight, padding, DisplayObject(_strand).width); var pt:Number = CSSUtils.getTopValue(paddingTop, padding, DisplayObject(_strand).height); var pb:Number = CSSUtils.getBottomValue(paddingBottom, padding, DisplayObject(_strand).height); var backgroundColor:Object = ValuesManager.valuesImpl.getValue(_strand, "background-color", state); var bgColor:uint; var bgAlpha:Number = 1; if (backgroundColor != null) { bgColor = CSSUtils.toColorWithAlpha(backgroundColor); if (bgColor & 0xFF000000) { bgAlpha = bgColor >>> 24 / 255; bgColor = bgColor & 0xFFFFFF; } } if (borderStyle == "solid") { var useWidth:Number = Math.max(sw,textField.textWidth); var useHeight:Number = Math.max(sh,textField.textHeight); if ((useWidth-pl-pr-2*borderThickness) < textField.textWidth) useWidth = textField.textWidth+pl+pr+2*borderThickness; if ((useHeight-pt-pb-2*borderThickness) < textField.textHeight) useHeight = textField.textHeight+pt+pb+2*borderThickness; sprite.graphics.clear(); SolidBorderUtil.drawBorder(sprite.graphics, 0, 0, useWidth, useHeight, borderColor, backgroundColor == null ? null : bgColor, borderThickness, bgAlpha, borderEllipseWidth, borderEllipseHeight); textField.y = ((useHeight - textField.textHeight) / 2) - 2; textField.x = ((useWidth - textField.textWidth) / 2) - 2; } var backgroundImage:Object = ValuesManager.valuesImpl.getValue(_strand, "background-image", state); if (backgroundImage) { var loader:Loader = new Loader(); sprite.addChildAt(loader, 0); var url:String = backgroundImage as String; loader.load(new URLRequest(url)); loader.contentLoaderInfo.addEventListener(flash.events.Event.COMPLETE, function (e:flash.events.Event):void { var useWidth:Number = Math.max(sw,textField.textWidth); var useHeight:Number = Math.max(sh,textField.textHeight); if ((useWidth-2*Number(padding)-2*borderThickness) < textField.textWidth) useWidth = textField.textWidth+2*Number(padding)+2*borderThickness; if ((useHeight-2*Number(padding)-2*borderThickness) < textField.textHeight) useHeight = textField.textHeight+2*Number(padding)+2*borderThickness; textField.y = (useHeight - textField.height) / 2; textField.x = (useWidth - textField.width) / 2; updateHitArea(); }); } var textColor:Object = ValuesManager.valuesImpl.getValue(_strand, "color", state); if (textColor) { textField.textColor = Number(textColor); } } private function textChangeHandler(event:org.apache.flex.events.Event):void { text = textModel.text; } private function htmlChangeHandler(event:org.apache.flex.events.Event):void { html = textModel.html; } private function sizeChangeHandler(event:org.apache.flex.events.Event):void { setupSkins(); } private var upTextField:CSSTextField; private var downTextField:CSSTextField; private var overTextField:CSSTextField; private var upSprite:Sprite; private var downSprite:Sprite; private var overSprite:Sprite; /** * The text to be displayed in the button * * @langversion 3.0 * @playerversion Flash 10.2 * @playerversion AIR 2.6 * @productversion FlexJS 0.0 */ public function get text():String { return upTextField.text; } /** * @private */ public function set text(value:String):void { upTextField.text = value; downTextField.text = value; overTextField.text = value; updateHitArea(); } private function updateHitArea():void { var useWidth:uint = Math.max(DisplayObject(_strand).width, upTextField.textWidth); var useHeight:uint = Math.max(DisplayObject(_strand).height, upTextField.textHeight); shape.graphics.clear(); shape.graphics.beginFill(0xCCCCCC); shape.graphics.drawRect(0, 0, useWidth, useHeight); shape.graphics.endFill(); } /** * The html-formatted text to be displayed in the button * * @langversion 3.0 * @playerversion Flash 10.2 * @playerversion AIR 2.6 * @productversion FlexJS 0.0 */ public function get html():String { return upTextField.htmlText; } /** * @private */ public function set html(value:String):void { upTextField.htmlText = value; downTextField.htmlText = value; overTextField.htmlText = value; } } }
//////////////////////////////////////////////////////////////////////////////// // // Licensed to the Apache Software Foundation (ASF) under one or more // contributor license agreements. See the NOTICE file distributed with // this work for additional information regarding copyright ownership. // The ASF licenses this file to You under the Apache License, Version 2.0 // (the "License"); you may not use this file except in compliance with // the License. You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // //////////////////////////////////////////////////////////////////////////////// package org.apache.flex.html.beads { import flash.display.DisplayObject; import flash.display.Loader; import flash.display.Shape; import flash.display.SimpleButton; import flash.display.Sprite; import flash.events.Event; import flash.net.URLRequest; import flash.text.TextField; import flash.text.TextFieldType; import org.apache.flex.core.BeadViewBase; import org.apache.flex.core.CSSTextField; import org.apache.flex.core.IBeadView; import org.apache.flex.core.IStrand; import org.apache.flex.core.ITextModel; import org.apache.flex.core.ValuesManager; import org.apache.flex.events.Event; import org.apache.flex.events.IEventDispatcher; import org.apache.flex.html.TextButton; import org.apache.flex.utils.CSSUtils; import org.apache.flex.utils.SolidBorderUtil; import org.apache.flex.utils.StringTrimmer; /** * The CSSTextButtonView class is the default view for * the org.apache.flex.html.TextButton class. * It allows the look of the button to be expressed * in CSS via the background-image style and displays * a text label. This view does not support right-to-left * text. * * @langversion 3.0 * @playerversion Flash 10.2 * @playerversion AIR 2.6 * @productversion FlexJS 0.0 */ public class CSSTextButtonView extends BeadViewBase implements IBeadView { /** * Constructor. * * @langversion 3.0 * @playerversion Flash 10.2 * @playerversion AIR 2.6 * @productversion FlexJS 0.0 */ public function CSSTextButtonView() { upSprite = new Sprite(); downSprite = new Sprite(); overSprite = new Sprite(); upTextField = new CSSTextField(); downTextField = new CSSTextField(); overTextField = new CSSTextField(); upTextField.selectable = false; upTextField.type = TextFieldType.DYNAMIC; downTextField.selectable = false; downTextField.type = TextFieldType.DYNAMIC; overTextField.selectable = false; overTextField.type = TextFieldType.DYNAMIC; upTextField.autoSize = "left"; downTextField.autoSize = "left"; overTextField.autoSize = "left"; upSprite.addChild(upTextField); downSprite.addChild(downTextField); overSprite.addChild(overTextField); } private var textModel:ITextModel; private var shape:Shape; /** * @copy org.apache.flex.core.IBead#strand * * @langversion 3.0 * @playerversion Flash 10.2 * @playerversion AIR 2.6 * @productversion FlexJS 0.0 */ override public function set strand(value:IStrand):void { _strand = value; textModel = value.getBeadByType(ITextModel) as ITextModel; textModel.addEventListener("textChange", textChangeHandler); textModel.addEventListener("htmlChange", htmlChangeHandler); shape = new Shape(); shape.graphics.beginFill(0xCCCCCC); shape.graphics.drawRect(0, 0, 10, 10); shape.graphics.endFill(); upTextField.styleParent = _strand; downTextField.styleParent = _strand; overTextField.styleParent = _strand; upTextField.parentDrawsBackground = true; downTextField.parentDrawsBackground = true; overTextField.parentDrawsBackground = true; upTextField.parentHandlesPadding = true; downTextField.parentHandlesPadding = true; overTextField.parentHandlesPadding = true; SimpleButton(value).upState = upSprite; SimpleButton(value).downState = downSprite; SimpleButton(value).overState = overSprite; SimpleButton(value).hitTestState = shape; if (textModel.text !== null) text = textModel.text; if (textModel.html !== null) html = textModel.html; setupSkins(); IEventDispatcher(_strand).addEventListener("widthChanged",sizeChangeHandler); IEventDispatcher(_strand).addEventListener("heightChanged",sizeChangeHandler); IEventDispatcher(_strand).addEventListener("sizeChanged",sizeChangeHandler); } protected function setupSkins():void { setupSkin(overSprite, overTextField, "hover"); setupSkin(downSprite, downTextField, "active"); setupSkin(upSprite, upTextField); updateHitArea(); } private function setupSkin(sprite:Sprite, textField:TextField, state:String = null):void { var sw:uint = DisplayObject(_strand).width; var sh:uint = DisplayObject(_strand).height; textField.defaultTextFormat.leftMargin = 0; textField.defaultTextFormat.rightMargin = 0; // set it again so it gets noticed textField.defaultTextFormat = textField.defaultTextFormat; var borderColor:uint; var borderThickness:uint; var borderStyle:String; var borderStyles:Object = ValuesManager.valuesImpl.getValue(_strand, "border", state); if (borderStyles is Array) { borderColor = CSSUtils.toColor(borderStyles[2]); borderStyle = borderStyles[1]; borderThickness = borderStyles[0]; } else if (borderStyles is String) borderStyle = borderStyles as String; var value:Object = ValuesManager.valuesImpl.getValue(_strand, "border-style", state); if (value != null) borderStyle = value as String; value = ValuesManager.valuesImpl.getValue(_strand, "border-color", state); if (value != null) borderColor = CSSUtils.toColor(value); value = ValuesManager.valuesImpl.getValue(_strand, "border-width", state); if (value != null) borderThickness = value as uint; if (borderStyle == "none") { borderStyle = "solid"; borderThickness = 0; } var borderRadius:String; var borderEllipseWidth:Number = NaN; var borderEllipseHeight:Number = NaN; value = ValuesManager.valuesImpl.getValue(_strand, "border-radius", state); if (value != null) { if (value is Number) borderEllipseWidth = 2 * (value as Number); else { borderRadius = value as String; var arr:Array = StringTrimmer.splitAndTrim(borderRadius, "/"); borderEllipseWidth = 2 * CSSUtils.toNumber(arr[0]); if (arr.length > 1) borderEllipseHeight = 2 * CSSUtils.toNumber(arr[1]); } } var padding:Object = ValuesManager.valuesImpl.getValue(_strand, "padding", state); var paddingLeft:Object = ValuesManager.valuesImpl.getValue(_strand, "padding-left", state); var paddingRight:Object = ValuesManager.valuesImpl.getValue(_strand, "padding-right", state); var paddingTop:Object = ValuesManager.valuesImpl.getValue(_strand, "padding-top", state); var paddingBottom:Object = ValuesManager.valuesImpl.getValue(_strand, "padding-bottom", state); var pl:Number = CSSUtils.getLeftValue(paddingLeft, padding, DisplayObject(_strand).width); var pr:Number = CSSUtils.getRightValue(paddingRight, padding, DisplayObject(_strand).width); var pt:Number = CSSUtils.getTopValue(paddingTop, padding, DisplayObject(_strand).height); var pb:Number = CSSUtils.getBottomValue(paddingBottom, padding, DisplayObject(_strand).height); var backgroundColor:Object = ValuesManager.valuesImpl.getValue(_strand, "background-color", state); var bgColor:uint; var bgAlpha:Number = 1; if (backgroundColor != null) { bgColor = CSSUtils.toColorWithAlpha(backgroundColor); if (bgColor & 0xFF000000) { bgAlpha = bgColor >>> 24 / 255; bgColor = bgColor & 0xFFFFFF; } } if (borderStyle == "solid") { var useWidth:Number = Math.max(sw,textField.textWidth); var useHeight:Number = Math.max(sh,textField.textHeight); if ((useWidth-pl-pr-2*borderThickness) < textField.textWidth) useWidth = textField.textWidth+pl+pr+2*borderThickness; if ((useHeight-pt-pb-2*borderThickness) < textField.textHeight) useHeight = textField.textHeight+pt+pb+2*borderThickness; sprite.graphics.clear(); SolidBorderUtil.drawBorder(sprite.graphics, 0, 0, useWidth, useHeight, borderColor, backgroundColor == null ? null : bgColor, borderThickness, bgAlpha, borderEllipseWidth, borderEllipseHeight); textField.y = ((useHeight - textField.textHeight) / 2) - 2; textField.x = ((useWidth - textField.textWidth) / 2) - 2; } var backgroundImage:Object = ValuesManager.valuesImpl.getValue(_strand, "background-image", state); if (backgroundImage) { var loader:Loader = new Loader(); sprite.addChildAt(loader, 0); var url:String = backgroundImage as String; loader.load(new URLRequest(url)); loader.contentLoaderInfo.addEventListener(flash.events.Event.COMPLETE, function (e:flash.events.Event):void { var useWidth:Number = Math.max(sw,textField.textWidth); var useHeight:Number = Math.max(sh,textField.textHeight); if ((useWidth-2*Number(padding)-2*borderThickness) < textField.textWidth) useWidth = textField.textWidth+2*Number(padding)+2*borderThickness; if ((useHeight-2*Number(padding)-2*borderThickness) < textField.textHeight) useHeight = textField.textHeight+2*Number(padding)+2*borderThickness; textField.y = (useHeight - textField.height) / 2; textField.x = (useWidth - textField.width) / 2; updateHitArea(); }); } var textColor:Object = ValuesManager.valuesImpl.getValue(_strand, "color", state); if (textColor) { textField.textColor = Number(textColor); } } private function textChangeHandler(event:org.apache.flex.events.Event):void { text = textModel.text; } private function htmlChangeHandler(event:org.apache.flex.events.Event):void { html = textModel.html; } private function sizeChangeHandler(event:org.apache.flex.events.Event):void { setupSkins(); } private var upTextField:CSSTextField; private var downTextField:CSSTextField; private var overTextField:CSSTextField; private var upSprite:Sprite; private var downSprite:Sprite; private var overSprite:Sprite; /** * The text to be displayed in the button * * @langversion 3.0 * @playerversion Flash 10.2 * @playerversion AIR 2.6 * @productversion FlexJS 0.0 */ public function get text():String { return upTextField.text; } /** * @private */ public function set text(value:String):void { upTextField.text = value; downTextField.text = value; overTextField.text = value; updateHitArea(); } private function updateHitArea():void { var useWidth:uint = Math.max(DisplayObject(_strand).width, upTextField.textWidth); var useHeight:uint = Math.max(DisplayObject(_strand).height, upTextField.textHeight); shape.graphics.clear(); shape.graphics.beginFill(0xCCCCCC); shape.graphics.drawRect(0, 0, useWidth, useHeight); shape.graphics.endFill(); } /** * The html-formatted text to be displayed in the button * * @langversion 3.0 * @playerversion Flash 10.2 * @playerversion AIR 2.6 * @productversion FlexJS 0.0 */ public function get html():String { return upTextField.htmlText; } /** * @private */ public function set html(value:String):void { upTextField.htmlText = value; downTextField.htmlText = value; overTextField.htmlText = value; } } }
check for size change
check for size change
ActionScript
apache-2.0
greg-dove/flex-asjs,greg-dove/flex-asjs,greg-dove/flex-asjs,greg-dove/flex-asjs
24d4afb32f55ca1d394d6fe50488e3c22ef80812
src/aerys/minko/render/shader/part/environment/EnvironmentMappingShaderPart.as
src/aerys/minko/render/shader/part/environment/EnvironmentMappingShaderPart.as
package aerys.minko.render.shader.part.environment { import aerys.minko.render.material.environment.EnvironmentMappingProperties; import aerys.minko.render.shader.SFloat; import aerys.minko.render.shader.Shader; import aerys.minko.render.shader.part.BlendingShaderPart; import aerys.minko.render.shader.part.phong.LightAwareShaderPart; import aerys.minko.render.shader.part.projection.BlinnNewellProjectionShaderPart; import aerys.minko.render.shader.part.projection.ProbeProjectionShaderPart; import aerys.minko.type.enum.Blending; import aerys.minko.type.enum.EnvironmentMappingType; import aerys.minko.type.enum.SamplerDimension; import aerys.minko.type.enum.SamplerFiltering; import aerys.minko.type.enum.SamplerFormat; import aerys.minko.type.enum.SamplerMipMapping; import aerys.minko.type.enum.SamplerWrapping; import flash.geom.Rectangle; public class EnvironmentMappingShaderPart extends LightAwareShaderPart { private var _blinnNewellProjectionPart : BlinnNewellProjectionShaderPart; private var _probeProjectionPart : ProbeProjectionShaderPart; private var _blending : BlendingShaderPart; public function EnvironmentMappingShaderPart(main : Shader) { super(main); _blinnNewellProjectionPart = new BlinnNewellProjectionShaderPart(main); _probeProjectionPart = new ProbeProjectionShaderPart(main); _blending = new BlendingShaderPart(main); } public function getEnvironmentColor() : SFloat { // compute reflected vector var cWorldCameraPosition : SFloat = this.cameraPosition; var vsWorldVertexToCamera : SFloat = normalize(subtract(cWorldCameraPosition, vsWorldPosition)); var reflected : SFloat = normalize(interpolate(reflect(vsWorldVertexToCamera.xyzz, vsWorldNormal.xyzz))); var reflectionType : int = meshBindings.getProperty( EnvironmentMappingProperties.ENVIRONMENT_MAPPING_TYPE ); var reflectionMap : SFloat = getEnvironmentMap(reflectionType); // retrieve reflection color from reflection map var reflectionMapUV : SFloat; var reflectionColor : SFloat; switch (reflectionType) { case EnvironmentMappingType.NONE: reflectionColor = float4(0, 0, 0, 0); break; case EnvironmentMappingType.PROBE: reflectionMapUV = _probeProjectionPart.projectVector(reflected, new Rectangle(0, 0, 1, 1)); reflectionColor = sampleTexture(reflectionMap, reflectionMapUV); break; case EnvironmentMappingType.BLINN_NEWELL: reflectionMapUV = _blinnNewellProjectionPart.projectVector(reflected, new Rectangle(0, 0, 1, 1)); reflectionColor = sampleTexture(reflectionMap, reflectionMapUV); break; case EnvironmentMappingType.CUBE: reflectionColor = sampleTexture(reflectionMap, reflected); break; default: throw new Error('Unsupported reflection type'); } // modifify alpha color if (meshBindings.propertyExists(EnvironmentMappingProperties.REFLECTIVITY)) { var reflectivity : SFloat = meshBindings.getParameter( EnvironmentMappingProperties.REFLECTIVITY, 1 ); reflectionColor = float4(reflectionColor.xyz, multiply(reflectionColor.w, reflectivity)); } return reflectionColor; } public function getEnvironmentMap(environmentMappingType : uint = 0) : SFloat { if (!environmentMappingType) meshBindings.getProperty(EnvironmentMappingProperties.ENVIRONMENT_MAPPING_TYPE); return meshBindings.getTextureParameter( EnvironmentMappingProperties.ENVIRONMENT_MAP, meshBindings.getProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP_FILTERING, SamplerFiltering.NEAREST), meshBindings.getProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP_MIPMAPPING, SamplerMipMapping.DISABLE), meshBindings.getProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP_WRAPPING, SamplerWrapping.CLAMP), environmentMappingType == EnvironmentMappingType.CUBE ? SamplerDimension.CUBE : SamplerDimension.FLAT, meshBindings.getProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP_FORMAT, SamplerFormat) ); } public function applyEnvironmentMapping(diffuse : SFloat) : SFloat { if (!meshBindings.propertyExists(EnvironmentMappingProperties.ENVIRONMENT_MAPPING_TYPE)) return diffuse; return _blending.blend( getEnvironmentColor(), diffuse, meshBindings.getProperty(EnvironmentMappingProperties.ENVIRONMENT_BLENDING, Blending.ALPHA) ); } } }
package aerys.minko.render.shader.part.environment { import aerys.minko.render.material.environment.EnvironmentMappingProperties; import aerys.minko.render.shader.SFloat; import aerys.minko.render.shader.Shader; import aerys.minko.render.shader.part.BlendingShaderPart; import aerys.minko.render.shader.part.phong.LightAwareShaderPart; import aerys.minko.render.shader.part.projection.BlinnNewellProjectionShaderPart; import aerys.minko.render.shader.part.projection.ProbeProjectionShaderPart; import aerys.minko.type.enum.Blending; import aerys.minko.type.enum.EnvironmentMappingType; import aerys.minko.type.enum.SamplerDimension; import aerys.minko.type.enum.SamplerFiltering; import aerys.minko.type.enum.SamplerFormat; import aerys.minko.type.enum.SamplerMipMapping; import aerys.minko.type.enum.SamplerWrapping; import flash.geom.Rectangle; public class EnvironmentMappingShaderPart extends LightAwareShaderPart { private var _blinnNewellProjectionPart : BlinnNewellProjectionShaderPart; private var _probeProjectionPart : ProbeProjectionShaderPart; private var _blending : BlendingShaderPart; public function EnvironmentMappingShaderPart(main : Shader) { super(main); _blinnNewellProjectionPart = new BlinnNewellProjectionShaderPart(main); _probeProjectionPart = new ProbeProjectionShaderPart(main); _blending = new BlendingShaderPart(main); } public function getEnvironmentColor() : SFloat { if (!meshBindings.propertyExists(EnvironmentMappingProperties.ENVIRONMENT_MAPPING_TYPE) || !meshBindings.propertyExists(EnvironmentMappingProperties.ENVIRONMENT_MAP)) return float4(0, 0, 0, 0); // compute reflected vector var cWorldCameraPosition : SFloat = this.cameraPosition; var vsWorldVertexToCamera : SFloat = normalize(subtract(cWorldCameraPosition, vsWorldPosition)); var reflected : SFloat = normalize(interpolate(reflect(vsWorldVertexToCamera.xyzz, vsWorldNormal.xyzz))); var reflectionType : int = meshBindings.getProperty( EnvironmentMappingProperties.ENVIRONMENT_MAPPING_TYPE ); var reflectionMap : SFloat = getEnvironmentMap(reflectionType); // retrieve reflection color from reflection map var reflectionMapUV : SFloat; var reflectionColor : SFloat; switch (reflectionType) { case EnvironmentMappingType.NONE: reflectionColor = float4(0, 0, 0, 0); break; case EnvironmentMappingType.PROBE: reflectionMapUV = _probeProjectionPart.projectVector(reflected, new Rectangle(0, 0, 1, 1)); reflectionColor = sampleTexture(reflectionMap, reflectionMapUV); break; case EnvironmentMappingType.BLINN_NEWELL: reflectionMapUV = _blinnNewellProjectionPart.projectVector(reflected, new Rectangle(0, 0, 1, 1)); reflectionColor = sampleTexture(reflectionMap, reflectionMapUV); break; case EnvironmentMappingType.CUBE: reflectionColor = sampleTexture(reflectionMap, reflected); break; default: throw new Error('Unsupported reflection type'); } // modifify alpha color if (meshBindings.propertyExists(EnvironmentMappingProperties.REFLECTIVITY)) { var reflectivity : SFloat = meshBindings.getParameter( EnvironmentMappingProperties.REFLECTIVITY, 1 ); reflectionColor = float4(reflectionColor.xyz, multiply(reflectionColor.w, reflectivity)); } return reflectionColor; } public function getEnvironmentMap(environmentMappingType : uint = 0) : SFloat { if (!environmentMappingType) meshBindings.getProperty(EnvironmentMappingProperties.ENVIRONMENT_MAPPING_TYPE); return meshBindings.getTextureParameter( EnvironmentMappingProperties.ENVIRONMENT_MAP, meshBindings.getProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP_FILTERING, SamplerFiltering.NEAREST), meshBindings.getProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP_MIPMAPPING, SamplerMipMapping.DISABLE), meshBindings.getProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP_WRAPPING, SamplerWrapping.CLAMP), environmentMappingType == EnvironmentMappingType.CUBE ? SamplerDimension.CUBE : SamplerDimension.FLAT, meshBindings.getProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP_FORMAT, SamplerFormat) ); } public function applyEnvironmentMapping(diffuse : SFloat) : SFloat { if (!meshBindings.propertyExists(EnvironmentMappingProperties.ENVIRONMENT_MAPPING_TYPE)) return diffuse; return _blending.blend( getEnvironmentColor(), diffuse, meshBindings.getProperty(EnvironmentMappingProperties.ENVIRONMENT_BLENDING, Blending.ALPHA) ); } } }
update EnvironmentMappingShaderPart.getEnvironmentColor() to return (0, 0, 0, 0) if ENVIRONMENT_MAPPING_TYPE or ENVIRONMENT_MAP are not set
update EnvironmentMappingShaderPart.getEnvironmentColor() to return (0, 0, 0, 0) if ENVIRONMENT_MAPPING_TYPE or ENVIRONMENT_MAP are not set
ActionScript
mit
aerys/minko-as3
dfa67685ba284fc652661591d78c5cda846680df
test-src/test_readline_flash.as
test-src/test_readline_flash.as
package { import stdio.flash.Sprite import stdio.process import stdio.Interactive [SWF(width=0, height=0)] public class test_readline_flash extends Sprite implements Interactive { public function main(): void { process.prompt = "What’s your name? " process.gets(function (name: String): void { process.puts("Hello, " + name + "!") process.prompt = "Favorite color? " process.gets(function (color: String): void { process.puts("I like " + color + " too!") process.exit() }) }) } } }
package { import stdio.colorize import stdio.flash.Sprite import stdio.process import stdio.Interactive [SWF(width=0, height=0)] public class test_readline_flash extends Sprite implements Interactive { public function main(): void { process.prompt = "What’s your name? " process.gets(function (name: String): void { process.puts("Hello, " + name + "!") process.prompt = "What’s your favorite color? " process.gets(function (color: String): void { color = color.toLowerCase() process.puts( "I like " + colorize( "%{bold}%{" + color + "}" + color + "%{none}" ) + " too!" ) process.exit() }) }) } } }
Use `colorize` in readline test.
Use `colorize` in readline test.
ActionScript
mit
dbrock/stdio.as,dbrock/stdio.as,dbrock/stdio.as
d0f280babae2a296c872fabf12cdc91fbced7b14
WEB-INF/lps/lfc/glue/LaszloInitiator.as
WEB-INF/lps/lfc/glue/LaszloInitiator.as
/****************************************************************************** * LzReplicationManager.as *****************************************************************************/ //* A_LZ_COPYRIGHT_BEGIN ****************************************************** //* Copyright 2001-2007 Laszlo Systems, Inc. All Rights Reserved. * //* Use is subject to license terms. * //* A_LZ_COPYRIGHT_END ******************************************************** /* An application source file contains XML that describes a view that * will be instantiated when the application is loaded. These XML * elements are called view templates, and occur either directly * within the document root, or within another view template. A root * view template is a view template that occurs directly within the * document root. * * The interface compiler compiles each root view template into * ActionScript bytecodes that, when executed, create an instance of * the object that the XML element describes. It does this by * appending to the output file instructions to push a succint * description of the XML hierarchy onto the stack, followed by a call * to LzInstantiateView (below) with the runtime representation of the * root view template as its argument. * * The format of the runtime representation is documented in the * Javadoc for org.openlaszlo.ic.ScriptCompiler.xmlToScript. In * brief, an XML element is compiled to a runtime object with the * following attributes: * tagName: The element, or tag name (e.g. "window") * attrs: An object whose properties are attributes, e.g. * {title: "Contacts", x: 10, y: 20} * children: An array of child elements. * * --- ows */ /* A map of element names, to functions that create instances of the * appropriate type. */ // none of these have been tested except window // dataSource: function (args) {return new DataSource(_root, args.source);} // gridView: function (args) {return new lzGridView(args);} // menu: function (args) {return new lzMenu(args, []);} //view: function (args) {return new lzView(args);} ConstructorMap = { agent: "LzAgent", animator: "LzAnimator" , animatorgroup: "LzAnimatorGroup" , canvas: "LzCanvas" , centerconstraint: "LzCenterConstraint", command: "LzCommand", connection: "LzConnection", connectiondatasource: "LzConnectionDatasource", datapath: "LzDatapath", datapointer: "LzDatapointer", dataselectionmanager: "LzDataSelectionManager" , dataset: "LzDataset", datasource: "LzHTTPDatasource", drawview: "LzDrawView", debug: "LzDebugWindow", floormodifier: "LzFloorModifier" , httpdatasource: "LzHTTPDatasource", 'import': "LzLibrary", inputtext: "LzInputText" , javadatasource: "LzJavaDatasource", layout: "LzLayout" , limitmodifier: "LzLimitModifier" , mappingview: "LzPagingView" , node: "LzNode", params: "LzParam", propconstraint: "LzViewPropConstraint" , propmodifier: "LzPropertyModifier" , script: "LzScript", selectionmanager: "LzSelectionManager" , state: "LzState", text: "LzText", userclass: "LzUserClass", view: "LzView", viewtemplate: "LzViewTemplate" }; /* This constructor map overwrites the regular ConstructorMap *just* for the * doc generation. e.g. dataset cannot have an API (the LFC would break), but * the generated LZX Reference is going to look stupid if the dataset tag is * not linked to the Dataset API. * In short, this allows for intuitive linking for the docs ONLY. LFC does not * use this array at all. ConstructorMapDocs = { datasource : "Datasource", dataset : "LzDataset" }; */ TagFunctionMap = { dataset: "setDatasetType" } /* Create an object from an XML element. Operates recursively on the * element and its children, whose instances which are added to the * instance created from the element. If the element has an "id" * attribute, make it available as a global variable with this name. * * The name of this function must match the value of * org.openlaszlo.ic.CompilationEnvironment.VIEW_INSTANTIATION_FNAME. */ function LzInstantiateView(e, tn) { //LzInstantiateSubviews(canvas, e); // For now, intercept traits and directly construct an LzTrait object with // the given attributes if ( e.name == "trait" ){ new LzTrait( e ); return; } //fix tags LzFixTags( e ); if ( typeof(tn) == "undefined" ){ tn = 1; } canvas.initiatorAddNode( e , tn ); } function LzFixTags ( e ){ // If this code is changed, the code in ClassNode.java should be // changed too. if ( _root.ConstructorMap[ e.name ] !=null ){ e.name = _root.ConstructorMap[ e.name ]; } if ( e.id != null ) e.attrs.id = e.id; // Does id really still some in this way? var i = 0; while ( i < e.children.length ){ var c = e.children[ i ]; if ( c.name == 'datapath' ){ //remove from child array if ( !e.attrs ){ e.attrs = {}; } c.name =_root.ConstructorMap[ c.name ]; e.attrs.$datapath = c; e.children.splice( i , 1 ); continue; } LzFixTags( e.children[ i++ ] ); } } function lzAddLocalData(name, d) { return new LzDataset(null, {name: name, initialdata: d }); }
/****************************************************************************** * LzReplicationManager.as *****************************************************************************/ //* A_LZ_COPYRIGHT_BEGIN ****************************************************** //* Copyright 2001-2007 Laszlo Systems, Inc. All Rights Reserved. * //* Use is subject to license terms. * //* A_LZ_COPYRIGHT_END ******************************************************** /* An application source file contains XML that describes a view that * will be instantiated when the application is loaded. These XML * elements are called view templates, and occur either directly * within the document root, or within another view template. A root * view template is a view template that occurs directly within the * document root. * * The interface compiler compiles each root view template into * ActionScript bytecodes that, when executed, create an instance of * the object that the XML element describes. It does this by * appending to the output file instructions to push a succint * description of the XML hierarchy onto the stack, followed by a call * to LzInstantiateView (below) with the runtime representation of the * root view template as its argument. * * The format of the runtime representation is documented in the * Javadoc for org.openlaszlo.ic.ScriptCompiler.xmlToScript. In * brief, an XML element is compiled to a runtime object with the * following attributes: * tagName: The element, or tag name (e.g. "window") * attrs: An object whose properties are attributes, e.g. * {title: "Contacts", x: 10, y: 20} * children: An array of child elements. * * --- ows */ /* A map of element names, to functions that create instances of the * appropriate type. */ // none of these have been tested except window // dataSource: function (args) {return new DataSource(_root, args.source);} // gridView: function (args) {return new lzGridView(args);} // menu: function (args) {return new lzMenu(args, []);} //view: function (args) {return new lzView(args);} ConstructorMap = { agent: "LzAgent", animator: "LzAnimator" , animatorgroup: "LzAnimatorGroup" , canvas: "LzCanvas" , centerconstraint: "LzCenterConstraint", command: "LzCommand", connection: "LzConnection", connectiondatasource: "LzConnectionDatasource", datapath: "LzDatapath", datapointer: "LzDatapointer", dataselectionmanager: "LzDataSelectionManager" , dataset: "LzDataset", datasource: "LzHTTPDatasource", drawview: "LzDrawView", debug: "LzDebugWindow", floormodifier: "LzFloorModifier" , httpdatasource: "LzHTTPDatasource", 'import': "LzLibrary", inputtext: "LzInputText" , javadatasource: "LzJavaDatasource", layout: "LzLayout" , limitmodifier: "LzLimitModifier" , mappingview: "LzPagingView" , node: "LzNode", params: "LzParam", propconstraint: "LzViewPropConstraint" , propmodifier: "LzPropertyModifier" , script: "LzScript", selectionmanager: "LzSelectionManager" , state: "LzState", text: "LzText", userclass: "LzUserClass", view: "LzView", viewtemplate: "LzViewTemplate" }; /* This constructor map overwrites the regular ConstructorMap *just* for the * doc generation. e.g. dataset cannot have an API (the LFC would break), but * the generated LZX Reference is going to look stupid if the dataset tag is * not linked to the Dataset API. * In short, this allows for intuitive linking for the docs ONLY. LFC does not * use this array at all. ConstructorMapDocs = { datasource : "Datasource", dataset : "LzDataset" }; */ TagFunctionMap = { dataset: "setDatasetType" } /* Create an object from an XML element. Operates recursively on the * element and its children, whose instances which are added to the * instance created from the element. If the element has an "id" * attribute, make it available as a global variable with this name. * * The name of this function must match the value of * org.openlaszlo.ic.CompilationEnvironment.VIEW_INSTANTIATION_FNAME. */ function LzInstantiateView(e, tn) { //LzInstantiateSubviews(canvas, e); // For now, intercept traits and directly construct an LzTrait object with // the given attributes if ( e.name == "trait" ){ new LzTrait( e ); return; } //fix tags LzFixTags( e ); if ( typeof(tn) == "undefined" ){ tn = 1; } canvas.initiatorAddNode( e , tn ); } function LzFixTags ( e ){ // If this code is changed, the code in ClassNode.java should be // changed too. if ( _root.ConstructorMap[ e.name ] !=null ){ e.name = _root.ConstructorMap[ e.name ]; } if ( e.id != null ) e.attrs.id = e.id; // Does id really still some in this way? var i = 0; while ( i < e.children.length ){ var c = e.children[ i ]; if ( c.name == 'datapath' ){ //remove from child array if ( !e.attrs ){ e.attrs = {}; } c.name =_root.ConstructorMap[ c.name ]; e.attrs.$datapath = c; e.children.splice( i , 1 ); continue; } LzFixTags( e.children[ i++ ] ); } } function lzAddLocalData(name, d) { return new LzDataset(canvas, {name: name, initialdata: d }); }
Change 20070212-hqm-2 by hqm@IBM-112E6A12815 on 2007-02-12 17:21:57 EST in /cygdrive/c/users/hqm/openlaszlo/trunk/WEB-INF/lps/lfc
Change 20070212-hqm-2 by hqm@IBM-112E6A12815 on 2007-02-12 17:21:57 EST in /cygdrive/c/users/hqm/openlaszlo/trunk/WEB-INF/lps/lfc Summary: fix for inifinte loop in debugger check on datasets New Features: Bugs Fixed: infinte loop in debug mode Technical Reviewer: pkang (pending) QA Reviewer: (pending) Doc Reviewer: (pending) Documentation: Release Notes: Details: Tests: git-svn-id: d62bde4b5aa582fdf07c8d403e53e0399a7ed285@3795 fa20e4f9-1d0a-0410-b5f3-dc9c16b8b17c
ActionScript
epl-1.0
mcarlson/openlaszlo,mcarlson/openlaszlo,mcarlson/openlaszlo,mcarlson/openlaszlo,mcarlson/openlaszlo,mcarlson/openlaszlo,mcarlson/openlaszlo
9eab92b2206ba25d79229f744fe95824c95ce64a
collect-flex/collect-flex-client/src/main/flex/org/openforis/collect/i18n/Message.as
collect-flex/collect-flex-client/src/main/flex/org/openforis/collect/i18n/Message.as
package org.openforis.collect.i18n { import mx.resources.ResourceManager; /** * @author Mino Togna * */ public class Message { public function Message() { } public static function get(resource:String, parameters:Array=null, bundle:String="messages"):String { return ResourceManager.getInstance().getString(bundle, resource, parameters); } } }
package org.openforis.collect.i18n { import mx.resources.ResourceManager; /** * @author Mino Togna * @author S. Ricci * */ public class Message { public function Message() { } public static function get(resource:String, parameters:Array=null, bundle:String="messages"):String { var message:String = ResourceManager.getInstance().getString(bundle, resource, parameters); if(message != null) { return message; } else { return resource; } } } }
Return resource name instead of null if not found
Return resource name instead of null if not found
ActionScript
mit
openforis/collect,openforis/collect,openforis/collect,openforis/collect