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A Secure Mobile Crowdsensing Game With Deep Reinforcement Learning | Pay as How Well You Do: A Quality Based Incentive Mechanism for Crowdsensing | Pricing Tasks in Online Labor Markets | eng_Latn | 20,200 |
Reinforcement learning in a nutshell | Multiagent Reinforcement Learning: Theoretical Framework and an Algorithm | Simulation-Based Optimization of Markov Reward Processes | eng_Latn | 20,201 |
Learning to Trade via Direct Reinforcement | Policy Gradient Methods for Reinforcement Learning with Function Approximation | Generalization of Back propagation to Recurrent and Higher Order Neural Networks | eng_Latn | 20,202 |
Simulating Human Behavior in Fighting Games Using Reinforcement Learning and Artificial Neural Networks | Applying reinforcement learning to small scale combat in the real-time strategy game StarCraft:Broodwar | Exploring the vectorization of python constructs using pythran and boost SIMD | eng_Latn | 20,203 |
Quasi-Newton Optimization in Deep Q-Learning for Playing ATARI Games | Trust Region Policy Optimization | A Comparative Study of Replication Techniques in Grid Computing Systems | kor_Hang | 20,204 |
Multi-task Multi-domain Representation Learning for Sequence Tagging. | Frustratingly Easy Domain Adaptation | Online passive learning of timed automata for cyber-physical production systems | eng_Latn | 20,205 |
Multiagent Reinforcement Learning: Theoretical Framework and an Algorithm | Reinforcement Learning: An Introduction | Edzna: earliest astronomical center of the maya? | eng_Latn | 20,206 |
Exploitation of unlabeled sequences in hidden markov models | An Algorithm that Learns What's in a Name | Distributed Machine Learning in Coalition Environments: Overview of Techniques | eng_Latn | 20,207 |
Robust Adversarial Reinforcement Learning | Mastering the game of Go with deep neural networks and tree search | datapath kernel module nic user - space kernel - space openflow ovsdb extract match action controller . | eng_Latn | 20,208 |
Value-function reinforcement learning in Markov games | Planning, learning and coordination in multiagent decision processes | Enhancing perceived enjoyment in social games through social and gaming factors | eng_Latn | 20,209 |
Transfer Learning Method Using Ontology for Heterogeneous Multi-agent Reinforcement Learning | Reinforcement learning in the multi-robot domain | a robust layered control system for a mobile robot . | eng_Latn | 20,210 |
exploration in gradient - based reinforcement learning . | Simulation-Based Optimization of Markov Reward Processes | Successful in a conservative treatment of osteoradionecrosis of the jaw: a case report and review of literature | eng_Latn | 20,211 |
A Comprehensive Survey of Multi-Agent Reinforcement Learning | An Evolutionary Dynamical Analysis of Multi-Agent Learning in Iterated Games | Technologies for an aging society: a systematic review of "smart home" applications. | eng_Latn | 20,212 |
Reinforcement learning in Portfolio Management and its interpretation | Dropout: a simple way to prevent neural networks from overfitting | Beating the World's Best at Super Smash Bros. with Deep Reinforcement Learning | eng_Latn | 20,213 |
A Boosting-based Deep Neural Networks Algorithm for Reinforcement Learning | a natural policy gradient . | The Role of Hyaluronidase in the Treatment of Complications From Hyaluronic Acid Dermal Fillers | eng_Latn | 20,214 |
DiGrad: Multi-Task Reinforcement Learning with Shared Actions | Reinforcement Learning: An Introduction | Reinforcement Learning: A Survey | eng_Latn | 20,215 |
CrossNet: a framework for crossover with network-based chromosomal representations | Efficient Reinforcement Learning Through Evolving Neural Network Topologies | borrowed - virtual - time ( bvt ) scheduling : supporting latency - sensitive threads in a general - purpose schedular . | eng_Latn | 20,216 |
A Multiworld Testing Decision Service | Algorithms for Reinforcement Learning | Improving the interactivity and functionality of Web-based radiology teaching files with the Java programming language. | eng_Latn | 20,217 |
To Go or Not to Go: A Case for Q-Learning at Unsignalized Intersections | Playing Atari with Deep Reinforcement Learning | Ranking of fuzzy numbers based on centroid point and spread | eng_Latn | 20,218 |
Deep Reinforcement Learning for Solving the Vehicle Routing Problem | Learning Combinatorial Optimization Algorithms over Graphs | Information processing across behavioral states: modes of operation and population dynamics in rodent sensory cortex | eng_Latn | 20,219 |
Reinforcement Learning approach for Real Time Strategy Games Battle city and S3 | improving adaptive game ai with evolutionary learning . | Timing Attack against protected RSA-CRT implementation used in PolarSSL | eng_Latn | 20,220 |
A reinforcement learning scheme for a multi-agent card game | Neuronlike adaptive elements that can solve difficult learning control problems | Arabic LFG-inspired Dependency Treebank | eng_Latn | 20,221 |
PGQ: Combining policy gradient and Q-learning | Incremental Multi-Step Q-Learning | Finite-time Analysis of the Multiarmed Bandit Problem | eng_Latn | 20,222 |
Application of stochastic recurrent reinforcement learning to index trading | Learning to Trade via Direct Reinforcement | QLBS: Q-Learner in the Black-Scholes(-Merton) Worlds | eng_Latn | 20,223 |
Accelerating Multiagent Reinforcement Learning by Equilibrium Transfer | Coordinating multi-agent reinforcement learning with limited communication | Epigenetics in Alternative Pre-mRNA Splicing | eng_Latn | 20,224 |
Scalable Multitask Policy Gradient Reinforcement Learning. | Transfer Learning for Reinforcement Learning Domains: A Survey | A study on tinea capitis in the pre school and school going children | eng_Latn | 20,225 |
Active Reinforcement Learning with Monte-Carlo Tree Search | Mastering the game of Go with deep neural networks and tree search | Model-Driven Game Development Addressing Architectural Diversity and Game Engine-Integration | eng_Latn | 20,226 |
Optimizing agent behavior over long time scales by transporting value | Neural Networks and the Bias/Variance Dilemma | Quickly Boosting Decision Trees- Pruning Underachieving Features Early- | eng_Latn | 20,227 |
Best-Response Multiagent Learning in Non-Stationary Environments | friend - or - foe q - learning in general - sum games . | A Randomized, Double Blind, Placebo-Controlled, Multicenter Phase II Trial of Allisartan Isoproxil in Essential Hypertensive Population at Low-Medium Risk | eng_Latn | 20,228 |
Analysis of Agent Expertise in Ms. Pac-Man using Value-of-Information-based Policies | Reinforcement Learning in Video Games Using Nearest Neighbor Interpolation and Metric Learning | InfoGather: entity augmentation and attribute discovery by holistic matching with web tables | eng_Latn | 20,229 |
The Road to Everywhere: Evolution, Complexity and Progress in Natural and Artificial Systems | Efficient Reinforcement Learning Through Evolving Neural Network Topologies | Enhanced e-Learning System for e-Courses Based on Cloud Computing | eng_Latn | 20,230 |
Accelerating Multiagent Reinforcement Learning by Equilibrium Transfer | Transfer Learning for Reinforcement Learning Domains: A Survey | Coordinated Reinforcement Learning | eng_Latn | 20,231 |
Deep Reinforcement Learning for General Video Game AI | Reinforcement Learning: An Introduction | An Achilles' Heel in Signature-Based IDS: Squealing False Positives in SNORT | kor_Hang | 20,232 |
Deep Reinforcement Learning with Double Q-learning | Residual Algorithms: Reinforcement Learning with Function Approximation | Creative Cognition and Brain Network Dynamics | eng_Latn | 20,233 |
Algorithmic Bias: From Discrimination Discovery to Fairness-aware Data Mining | Discrimination-aware data mining | How We Learn to Make Decisions: Rapid Propagation of Reinforcement Learning Prediction Errors in Humans | eng_Latn | 20,234 |
An Online Policy Gradient Algorithm for Markov Decision Processes with Continuous States and Actions | Reinforcement Learning: An Introduction | SUPR-Q: a comprehensive measure of the quality of the website user experience | eng_Latn | 20,235 |
Hierarchical Portfolio Search: Prismata's Robust AI Architecture for Games with Large Search Spaces. | Bandit Based Monte-Carlo Planning | Consensus and Cooperation in Networked Multi-Agent Systems | eng_Latn | 20,236 |
06 - 025 multi - agent reinforcement learning : a survey ∗ . | AWESOME: A general multiagent learning algorithm that converges in self-play and learns a best response against stationary opponents | Nasal tip projection and facial attractiveness. | eng_Latn | 20,237 |
Efficient Reinforcement Learning Through Evolving Neural Network Topologies | Neuronlike adaptive elements that can solve difficult learning control problems | web content mining techniques tools & algorithms – a comprehensive study . | eng_Latn | 20,238 |
Residual Algorithms: Reinforcement Learning with Function Approximation | Technical Note: Q-Learning | data and information visualization methods , and interactive mechanisms : a survey . | eng_Latn | 20,239 |
Modulated Policy Hierarchies | Data-Efficient Hierarchical Reinforcement Learning | An Online Identity and Smart Contract Management System | eng_Latn | 20,240 |
Dimensionality Reduced Reinforcement Learning for Assistive Robots. | r - max - a general polynomial time algorithm for near - optimal reinforcement learning . | no . 219 bullying and victimisation in schools : a restorative justice approach . | eng_Latn | 20,241 |
Deep Learning for Real-Time Atari Game Play Using Offline Monte-Carlo Tree Search Planning | Investigating Contingency Awareness Using Atari 2600 Games | Wireless flexible smart bandage for continuous monitoring of wound oxygenation | kor_Hang | 20,242 |
Learning to Teach in Cooperative Multiagent Reinforcement Learning | Learning to Communicate with Deep Multi-Agent Reinforcement Learning | Optimizing Multi-Relational Factorization Models for Multiple Target Relations | eng_Latn | 20,243 |
A Unified Game-Theoretic Approach to Multiagent Reinforcement Learning | Learning Multiagent Communication with Backpropagation | The M yth of the "Batt ered Husband Syndrome" | eng_Latn | 20,244 |
Sparse Coding-Inspired Optimal Trading System for HFT Industry | PERFORMANCE FUNCTIONS AND REINFORCEMENT LEARNING FOR TRADING SYSTEMS AND PORTFOLIOS | Altering mindset can enhance motor learning in older adults. | eng_Latn | 20,245 |
Connectionist reinforcement learning for intelligent unit micro management in StarCraft | Efficient Exploration in Reinforcement Learning with Hidden State | The evolution of innovation management towards contextual innovation | eng_Latn | 20,246 |
Distributed Learning in Multi-Armed Bandit with Multiple Players | a survey of dynamic spectrum access . | Vicariously Learned Helplessness: The Role of Perceived Dominance and Prestige of a Model | eng_Latn | 20,247 |
Dispersion Games: General Definitions and Some Specific Learning Results | Markov Games as a Framework for Multi-Agent Reinforcement Learning | TD-Gammon, a Self-Teaching Backgammon Program, Achieves Master-Level Play | eng_Latn | 20,248 |
System Design Perspective for Human-Level Agents Using Deep Reinforcement Learning: A Survey | multiagent cooperation and competition with deep reinforcement learning . | Deep Reinforcement Learning with Double Q-learning | yue_Hant | 20,249 |
An adaptive architecture for physical agents | Quantitative results concerning the utility of explanation-based learning | Performance management in healthcare: a critical analysis | eng_Latn | 20,250 |
Learning goal-oriented hierarchical tasks from situated interactive instruction | The MAXQ Method for Hierarchical Reinforcement Learning | Influence of Heavy Metal Stress on Antioxidant Status and DNA Damage in Urtica dioica | eng_Latn | 20,251 |
Multi-Agent Reinforcement Learning: A Report on Challenges and Approaches | Evolution Strategies as a Scalable Alternative to Reinforcement Learning | Molecular phylogenetic analysis of Eugenia L. (Myrtaceae), with emphasis on southern African taxa | eng_Latn | 20,252 |
Learning Complex Swarm Behaviors by Exploiting Local Communication Protocols with Deep Reinforcement Learning | Counterfactual Multi-Agent Policy Gradients | corpora – the best possible solution for tracking rare phenomena in underresourced languages : clitics in bosnian , croatian and serbian . | eng_Latn | 20,253 |
Bacterial foraging based approaches to portfolio optimization with liquidity risk | Portfolio selection using neural networks | agonal sequences in eight filmed hangings : analysis of respiratory and movement responses to asphyxia by hanging . | eng_Latn | 20,254 |
Diversity-Driven Extensible Hierarchical Reinforcement Learning | Latent Space Policies for Hierarchical Reinforcement Learning | Review of Security Issues in Industrial Networks | eng_Latn | 20,255 |
the nature of self - improving artificial intelligence . | Probabilistic reasoning in intelligent systems: Networks of plausible inference | TD-Gammon, a Self-Teaching Backgammon Program, Achieves Master-Level Play | eng_Latn | 20,256 |
Bayesian Exploration: Incentivizing Exploration in Bayesian Games | Finite-time Analysis of the Multiarmed Bandit Problem | Anatomic documentation of the G-spot complex role in the genesis of anterior vaginal wall ballooning | eng_Latn | 20,257 |
An empirical analysis of collaboration methods in cooperative coevolutionary algorithms | Co-Evolution in the Successful Learning of Backgammon Strategy | The LHAM log-structured history data access method | eng_Latn | 20,258 |
Scalable and efficient bayes-adaptive reinforcement learning based on monte-carlo tree search | Bandit Based Monte-Carlo Planning | An Analysis of Model-Based Interval Estimation for Markov Decision Processes | eng_Latn | 20,259 |
Planning by Incremental Dynamic Programming | Integrated Architectures for Learning, Planning, and Reacting Based on Approximating Dynamic Programming | A bandwidth-efficient architecture for media processing | eng_Latn | 20,260 |
Optimization of anemia treatment in hemodialysis patients via reinforcement learning | Generalization in Reinforcement Learning: Safely Approximating the Value Function | Optimally using the Bluetooth subband codec | eng_Latn | 20,261 |
Guaranteed safe online learning of a bounded system | An Application of Reinforcement Learning to Aerobatic Helicopter Flight | A forensic analysis solution of the email network based on email contents | eng_Latn | 20,262 |
Learning Skills for Small Size League RoboCup | Mastering the game of Go without human knowledge | Massively Parallel Methods for Deep Reinforcement Learning | eng_Latn | 20,263 |
Hierarchical Deep Multiagent Reinforcement Learning | Hierarchical Deep Reinforcement Learning: Integrating Temporal Abstraction and Intrinsic Motivation | Automatic generation of oracles for exceptional behaviors | eng_Latn | 20,264 |
Between MDPs and Semi-MDPs: A Framework for Temporal Abstraction in Reinforcement Learning | Hierarchical Control and Learning for Markov Decision Processes | A Security Framework in RFID Multi-domain System | eng_Latn | 20,265 |
Distributed Reinforcement Learning via Gossip | All learning is Local: Multi-agent Learning in Global Reward Games | AWESOME: A general multiagent learning algorithm that converges in self-play and learns a best response against stationary opponents | eng_Latn | 20,266 |
Proximal Reinforcement Learning: A New Theory of Sequential Decision Making in Primal-Dual Spaces | Static prediction games for adversarial learning problems | Implementing Evidence-Based Neonatal Skin Care With Parent-Performed, Delayed Immersion Baths. | eng_Latn | 20,267 |
User simulation for spoken dialogue systems: Learning and evaluation | optimizing dialogue management with reinforcement learning : experiments with the njfun system . | Attack and Flee: Game-Theory-Based Analysis on Interactions Among Nodes in MANETs | eng_Latn | 20,268 |
Cyber reasoning with argumentation: Abstracting from incomplete and contradictory evidence | the aspic + framework for structured argumentation : a tutorial . | Client Selection for Federated Learning with Heterogeneous Resources in Mobile Edge | eng_Latn | 20,269 |
Lambda-Policy Iteration: A Review and a New Implementation | temporal differences - based policy iteration and applications in neuro - dynamic programming . | Safeguarding SCADA Systems with Anomaly Detection | eng_Latn | 20,270 |
Episodic Exploration for Deep Deterministic Policies: An Application to StarCraft Micromanagement Tasks | Learning Multiagent Communication with Backpropagation | Using Scalable Video Coding for Dynamic Adaptive Streaming over HTTP in mobile environments | eng_Latn | 20,271 |
Multi-Agent Reinforcement Learning: A Report on Challenges and Approaches | Emergent Complexity via Multi-Agent Competition | Visual Question Answering as a Meta Learning Task | eng_Latn | 20,272 |
AutoBlackTest: Automatic Black-Box Testing of Interactive Applications | Reinforcement Learning: An Introduction | Dengue: Update on Epidemiology | kor_Hang | 20,273 |
Data-driven Discovery of Closure Models | Scikit-learn: Machine Learning in Python | Coevolution of Role-Based Cooperation in Multiagent Systems | eng_Latn | 20,274 |
Assessing the Potential of Classical Q-learning in General Game Playing | LEARNING FROM DELAYED REWARDS USING INFLUENCE VALUES APPLIED TO COORDINATION IN MULTI-AGENT SYSTEMS | Combining multiple evidence from different properties of weighting schemes | eng_Latn | 20,275 |
Dynamic Action Repetition for Deep Reinforcement Learning. | The Arcade Learning Environment: An Evaluation Platform for General Agents | A method for modeling and quantifying the security attributes of intrusion tolerant systems | eng_Latn | 20,276 |
learning to play with intrinsically - motivated , self - aware agents . | Video Pixel Networks | Reward, Motivation, and Reinforcement Learning | eng_Latn | 20,277 |
Learning compound multi-step controllers under unknown dynamics | Skill Discovery in Continuous Reinforcement Learning Domains using Skill Chaining | Learning from delayed rewards | eng_Latn | 20,278 |
Discovering Combos in Fighting Games with Evolutionary Algorithms | An introduction to Hidden Markov Models | Chronic plantar fasciitis: Plantar fasciotomy versus gastrocnemius recession | eng_Latn | 20,279 |
Predicting Price Changes in Ethereum | Scikit-learn: Machine Learning in Python | Algorithm Trading using Q-Learning and Recurrent Reinforcement Learning | eng_Latn | 20,280 |
Explicability? Legibility? Predictability? Transparency? Privacy? Security? The Emerging Landscape of Interpretable Agent Behavior | Plan Explanations as Model Reconciliation: Moving Beyond Explanation as Soliloquy | Deep Reinforcement Learning Discovers Internal Models | eng_Latn | 20,281 |
Multisource Transfer Double DQN Based on Actor Learning | Asynchronous Methods for Deep Reinforcement Learning | Biochemical and agro-biological diversity of Viburnum opulus genotypes | eng_Latn | 20,282 |
Independent factor reinforcement learning for portfolio management | AN AUTOMATED FX TRADING SYSTEM USING ADAPTIVE REINFORCEMENT LEARNING | A Surfeit of SSH Cipher Suites | eng_Latn | 20,283 |
Differentially Private Exponential Random Graphs | an introduction to exponential random graph ( p * ) models for social networks . | Contrastive Explanations for Reinforcement Learning in terms of Expected Consequences | eng_Latn | 20,284 |
Evolutionary game theory and multi-agent reinforcement learning | varieties of learning automata : an overview . | hierarchische hybride planung fur mobile roboter . | eng_Latn | 20,285 |
Human-Like Playtesting with Deep Learning | A Survey of Monte Carlo Tree Search Methods | Neurohex: A Deep Q-learning Hex Agent | eng_Latn | 20,286 |
SwATrack: A Swarm Intelligence-based Abrupt Motion Tracker | Reinforcement Learning: A Survey | Reinforcement Learning And Its Application To Control | yue_Hant | 20,287 |
Reachability in MDPs: Refining Convergence of Value Iteration | A game-based abstraction-refinement framework for Markov decision processes | Clustering high dimensional categorical data via topographical features | eng_Latn | 20,288 |
User modelling in scheduling system with artificial neural networks | Principles of mixed-initiative user interfaces | Playing against dengue design and development of a serious game to help tackling dengue | eng_Latn | 20,289 |
Learning Without Human Expertise: A Case Study of the Double Dummy Bridge Problem | Learning to bid in bridge | computer bridge - a big win for ai planning . | eng_Latn | 20,290 |
Risk-Sensitive Reinforcement Learning | Enhancing Q-Learning for Optimal Asset Allocation | Degree vs. manner well: A case study in selective binding | eng_Latn | 20,291 |
On the Gains and Losses of Speculation in Equilibrium Markets | A microeconomic approach to optimal resource allocation in distributed computer systems | Learning Semantically and Additively Compositional Distributional Representations | eng_Latn | 20,292 |
Model-driven artificial intelligence for online network optimization | Learning to Forget: Continual Prediction with LSTM | Mastering the game of Go with deep neural networks and tree search | eng_Latn | 20,293 |
Dynamic terrain traversal skills using reinforcement learning | Interactive Character Animation Using Simulated Physics: A State-of-the-Art Review | A novel model for credit card fraud detection using Artificial Immune Systems | eng_Latn | 20,294 |
Algorithms and Applications for Multitask Learning | learning representations by back - propagating errors . | Congestion-Aware Multi-Agent Path Planning: Distributed Algorithm and Applications | eng_Latn | 20,295 |
Single-Agent vs. Multi-Agent Techniques for Concurrent Reinforcement Learning of Negotiation Dialogue Policies | A Comprehensive Survey of Multi-Agent Reinforcement Learning | Statistical learning theory | eng_Latn | 20,296 |
Many-Goals Reinforcement Learning | The Intentional Unintentional Agent: Learning to Solve Many Continuous Control Tasks Simultaneously | GSA: A Gravitational Search Algorithm | eng_Latn | 20,297 |
Adaptive Mechanism Design: Learning to Promote Cooperation | multiagent cooperation and competition with deep reinforcement learning . | Patterns of engagement in authentic online learning environments | eng_Latn | 20,298 |
A New Approach for Resource Scheduling with Deep Reinforcement Learning | Resource Management with Deep Reinforcement Learning | Apprenticeship learning using linear programming | eng_Latn | 20,299 |
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