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# Post-Processing | |
## Step | |
1. Simplify polygon by [DP algorithm](https://en.wikipedia.org/wiki/Ramer%E2%80%93Douglas%E2%80%93Peucker_algorithm) | |
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2. Detect occlusion, calculating box fill with 1 | |
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3. Fill in reasonable sampling section | |
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4. Output processed polygon | |
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## performance | |
It works, and a performance comparison on the MatterportLayout dataset: | |
| Method | 2D IoU(%) | 3D IoU(%) | RMSE | $\mathbf{\delta_{1}}$ | | |
|--|--|--|--|--| | |
without post-proc | 83.52 | 81.11 | 0.204 | 0.951 | | |
original post-proc |83.12 | 80.71 | 0.230 | 0.936|\ | |
optimized post-proc | 83.48 | 81.08| 0.214 | 0.940 | | |
original: | |
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optimized: | |
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