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Update app.py
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app.py
CHANGED
@@ -17,10 +17,10 @@ def generate_text(seed_text, next_words=30, temperature=0.5):
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hate_speech = detect_hate_speech(seed_text)
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profanity = detect_profanity([seed_text], language='All')
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if profanity:
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gr.Warning("Profanity detected in the prompt, using the default prompt.")
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seed_text = 'game name | '
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elif hate_speech and hate_speech[0] in ['Hate Speech', 'Offensive Speech']:
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gr.Warning('Harmful speech detected in the seed text, using default prompt.')
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seed_text = 'game name | '
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@@ -30,9 +30,8 @@ def generate_text(seed_text, next_words=30, temperature=0.5):
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token_list = pad_sequences([token_list], maxlen=max_seq_len - 1, padding='pre')
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predicted = model.predict(token_list, verbose=0)[0]
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# Apply temperature with numerical stability fix
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predicted = np.asarray(predicted).astype("float64")
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predicted = np.log(predicted + 1e-8) / temperature
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exp_preds = np.exp(predicted)
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predicted = exp_preds / np.sum(exp_preds)
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@@ -44,12 +43,16 @@ def generate_text(seed_text, next_words=30, temperature=0.5):
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break
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decoded = sp.decode_pieces(sp.encode_as_pieces(generated_text))
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decoded = decoded.replace("</s>", "").replace("<unk>", "").strip()
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hate_speech2 = detect_hate_speech(decoded)
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profanity2 = detect_profanity([decoded], language='All')
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if profanity2 or (hate_speech2 and hate_speech2[0] in ['Hate Speech', 'Offensive Speech']):
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gr.Warning("Flagged potentially harmful output.")
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decoded = 'Flagged Output'
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@@ -59,12 +62,19 @@ demo = gr.Interface(
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fn=generate_text,
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inputs=[
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gr.Textbox(label="Prompt", value="a female character name", max_lines=1),
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gr.Slider(1,
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gr.Slider(0.1, 1, value=0.5, label='Temperature', info='Controls randomness of generation, higher values = more creative, lower values = more probalistic')
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],
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outputs=gr.Textbox(label="Generated Names"),
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title='Dungen Dev - Name Generator',
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description='A prompt-based name generator for game developers.'
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)
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demo.launch()
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hate_speech = detect_hate_speech(seed_text)
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profanity = detect_profanity([seed_text], language='All')
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if profanity:
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gr.Warning("Profanity detected in the prompt, using the default prompt.")
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seed_text = 'game name | '
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elif hate_speech and hate_speech[0] in ['Hate Speech', 'Offensive Speech']:
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gr.Warning('Harmful speech detected in the seed text, using default prompt.')
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seed_text = 'game name | '
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token_list = pad_sequences([token_list], maxlen=max_seq_len - 1, padding='pre')
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predicted = model.predict(token_list, verbose=0)[0]
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predicted = np.asarray(predicted).astype("float64")
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predicted = np.log(predicted + 1e-8) / temperature
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exp_preds = np.exp(predicted)
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predicted = exp_preds / np.sum(exp_preds)
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break
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decoded = sp.decode_pieces(sp.encode_as_pieces(generated_text))
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decoded = decoded.replace("</s>", "").replace("<unk>", "").strip()
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# Remove the prompt from the generated text
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if '|' in decoded:
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decoded = decoded.split('|', 1)[1].strip() #Split at the first occurence of '|' and take the second part
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hate_speech2 = detect_hate_speech(decoded)
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profanity2 = detect_profanity([decoded], language='All')
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if profanity2 or (hate_speech2 and hate_speech2[0] in ['Hate Speech', 'Offensive Speech']):
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gr.Warning("Flagged potentially harmful output.")
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decoded = 'Flagged Output'
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fn=generate_text,
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inputs=[
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gr.Textbox(label="Prompt", value="a female character name", max_lines=1),
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gr.Slider(1, 50, step=1, label='Next Words', value=30),
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gr.Slider(0.1, 1, value=0.5, label='Temperature', info='Controls randomness of generation, higher values = more creative, lower values = more probalistic')
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],
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outputs=gr.Textbox(label="Generated Names"),
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title='Dungen Dev - Name Generator',
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description='A prompt-based name generator for game developers.',
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examples=[
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["a male elf name"],
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["a futuristic city name"],
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["a powerful magic item name"],
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["a dark and mysterious forest name"],
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["a female character name"]
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]
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)
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demo.launch()
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