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--- |
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title: Hunyuan3D-2.1 |
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emoji: 👻 |
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colorFrom: red |
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colorTo: green |
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sdk: gradio |
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sdk_version: 4.44.0 |
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app_file: gradio_app.py |
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pinned: false |
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short_description: Image-to-3D Generation |
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--- |
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<p align="center"> |
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<img src="assets/images/teaser.jpg"> |
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</p> |
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<div align="center"> |
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<a href=https://3d.hunyuan.tencent.com target="_blank"><img src=https://img.shields.io/badge/Official%20Site-333399.svg?logo=homepage height=22px></a> |
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<a href=https://huggingface.co/spaces/tencent/Hunyuan3D-2.1 target="_blank"><img src=https://img.shields.io/badge/%F0%9F%A4%97%20Demo-276cb4.svg height=22px></a> |
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<a href=https://huggingface.co/tencent/Hunyuan3D-2.1 target="_blank"><img src=https://img.shields.io/badge/%F0%9F%A4%97%20Models-d96902.svg height=22px></a> |
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<a href=https://3d-models.hunyuan.tencent.com/ target="_blank"><img src= https://img.shields.io/badge/Page-bb8a2e.svg?logo=github height=22px></a> |
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<a href=https://discord.gg/dNBrdrGGMa target="_blank"><img src= https://img.shields.io/badge/Discord-white.svg?logo=discord height=22px></a> |
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<a href=https://arxiv.org/abs/2501.12202 target="_blank"><img src=https://img.shields.io/badge/Report-b5212f.svg?logo=arxiv height=22px></a> |
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<a href=https://x.com/TencentHunyuan target="_blank"><img src=https://img.shields.io/badge/Hunyuan-black.svg?logo=x height=22px></a> |
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<a href="#community-resources" target="_blank"><img src=https://img.shields.io/badge/Community-lavender.svg?logo=homeassistantcommunitystore height=22px></a> |
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</div> |
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[//]: # ( <a href=# target="_blank"><img src=https://img.shields.io/badge/Report-b5212f.svg?logo=arxiv height=22px></a>) |
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[//]: # ( <a href=# target="_blank"><img src= https://img.shields.io/badge/Colab-8f2628.svg?logo=googlecolab height=22px></a>) |
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[//]: # ( <a href="#"><img alt="PyPI - Downloads" src="https://img.shields.io/pypi/v/mulankit?logo=pypi" height=22px></a>) |
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<br> |
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## 🔥 News |
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- Jun 13, 2025: 🤗 We release the first production-ready 3D asset generation model, Hunyuan3D-2.1! |
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> Join our **[Wechat](#)** and **[Discord](https://discord.gg/dNBrdrGGMa)** group to discuss and find help from us. |
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| Wechat Group | Xiaohongshu | X | Discord | |
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|--------------------------------------------------|-------------------------------------------------------|---------------------------------------------|---------------------------------------------------| |
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| <img src="assets/qrcode/wechat.png" height=140> | <img src="assets/qrcode/xiaohongshu.png" height=140> | <img src="assets/qrcode/x.png" height=140> | <img src="assets/qrcode/discord.png" height=140> | |
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## ☯️ **Hunyuan3D 2.1** |
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### Architecture |
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Tencent Hunyuan3D-2.1 is a scalable 3D asset creation system that advances state-of-the-art 3D generation through two pivotal innovations: Fully Open-Source Framework and Physically-Based Rendering (PBR) Texture Synthesis. For the first time, the system releases full model weights and training code, enabling community developers to directly fine-tune and extend the model for diverse downstream applications. This transparency accelerates academic research and industrial deployment. Moreover, replacing the prior RGB-based texture model, the upgraded PBR pipeline leverages physics-grounded material simulation to generate textures with photorealistic light interaction (e.g., metallic reflections, subsurface scattering). |
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<p align="left"> |
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<img src="assets/images/pipeline.png"> |
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</p> |
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### Performance |
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We have evaluated Hunyuan3D 2.1 with other open-source as well as close-source 3d-generation methods. |
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The numerical results indicate that Hunyuan3D 2.1 surpasses all baselines in the quality of generated textured 3D assets |
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and the condition following ability. |
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| Model | ULIP-T(⬆) | ULIP-I(⬆) | Uni3D-T(⬆) | Uni3D-I(⬆) | |
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|-------------------------|-----------|-------------|-------------|---------------| |
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| Michelangelo | 0.0752 | 0.1152 | 0.2133 | 0.2611 | |
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| Craftsman | 0.0745 | 0.1296 | 0.2375 | 0.2987 | |
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| TripoSG | 0.0767 | 0.1225 | 0.2506 | 0.3129 | |
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| Step1X-3D | 0.0735 | 0.1183 | 0.2554 | 0.3195 | |
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| Trellis | 0.0769 | 0.1267 | 0.2496 | 0.3116 | |
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| Direct3D-S2 | 0.0706 | 0.1134 | 0.2346 | 0.2930 | |
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| Hunyuan3D-Shape-2.1 | **0.0774** | **0.1395** | **0.2556** | **0.3213** | |
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| Model | CLIP-FiD(⬇) | CMMD(⬇) | CLIP-I(⬆) | LPIPS(⬇) | |
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|-------------------------|-----------|-------------|-------------|---------------| |
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| SyncMVD-IPA | 28.39 | 2.397 | 0.8823 | 0.1423 | |
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| TexGen | 28.24 | 2.448 | 0.8818 | 0.1331 | |
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| Hunyuan3D-2.0 | 26.44 | 2.318 | 0.8893 | 0.1261 | |
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| Hunyuan3D-Paint-2.1 | **24.78** | **2.191** | **0.9207** | **0.1211** | |
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## 🎁 Models Zoo |
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It takes 10 GB VRAM for shape generation, 21GB for texture generation and 29GB for shape and texture generation in total. |
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| Model | Description | Date | Size | Huggingface | |
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|----------------------------|-----------------------------|------------|------|-------------------------------------------------------------------------------------------| |
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| Hunyuan3D-Shape-v2-1 | Image to Shape Model | 2025-01-21 | 3.3B | [Download](https://huggingface.co/tencent/Hunyuan3D-2.1/tree/main/hunyuan3d-dit-v2-1) | |
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| Hunyuan3D-Paint-v2-1 | Texture Generation Model | 2025-01-21 | 2B | [Download](https://huggingface.co/tencent/Hunyuan3D-2.1/tree/main/hunyuan3d-paint-v2-1) | |
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## 🤗 Get Started with Hunyuan3D 2.1 |
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Hunyuan3D 2.1 supports Macos, Windows, Linux. You may follow the next steps to use Hunyuan3D 2.1 via: |
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### Install Requirements |
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We test our model on an A100 GPU with Python 3.10 and PyTorch 2.5.1+cu124. |
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```bash |
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pip install torch==2.5.1 torchvision==0.20.1 torchaudio==2.5.1 --index-url https://download.pytorch.org/whl/cu124 |
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pip install -r requirements.txt |
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cd hy3dpaint/custom_rasterizer |
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pip install -e . |
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cd ../.. |
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cd hy3dpaint/DifferentiableRenderer |
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bash compile_mesh_painter.sh |
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cd ../.. |
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``` |
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### Code Usage |
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We designed a diffusers-like API to use our shape generation model - Hunyuan3D-Shape and texture synthesis model - |
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Hunyuan3D-Paint. |
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```python |
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import sys |
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sys.path.insert(0, './hy3dshape') |
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sys.path.insert(0, './hy3dpaint') |
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from textureGenPipeline import Hunyuan3DPaintPipeline |
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from textureGenPipeline import Hunyuan3DPaintPipeline, Hunyuan3DPaintConfig |
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# let's generate a mesh first |
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shape_pipeline = Hunyuan3DDiTFlowMatchingPipeline.from_pretrained('tencent/Hunyuan3D-2.1') |
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mesh_untextured = shape_pipeline(image='assets/demo.png')[0] |
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paint_pipeline = Hunyuan3DPaintPipeline(Hunyuan3DPaintConfig(max_num_view=6, resolution=512)) |
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mesh_textured = paint_pipeline(mesh_path, image_path='assets/demo.png') |
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``` |
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### Gradio App |
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You could also host a [Gradio](https://www.gradio.app/) App in your own computer via: |
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```bash |
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python3 gradio_app.py \ |
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--model_path tencent/Hunyuan3D-2.1 \ |
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--subfolder hunyuan3d-dit-v2-1 \ |
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--texgen_model_path tencent/Hunyuan3D-2.1 \ |
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--low_vram_mode |
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``` |
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## 🔗 BibTeX |
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If you found this repository helpful, please cite our reports: |
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```bibtex |
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@misc{hunyuan3d22025tencent, |
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title={Hunyuan3D 2.0: Scaling Diffusion Models for High Resolution Textured 3D Assets Generation}, |
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author={Tencent Hunyuan3D Team}, |
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year={2025}, |
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eprint={2501.12202}, |
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archivePrefix={arXiv}, |
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primaryClass={cs.CV} |
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} |
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@misc{yang2024hunyuan3d, |
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title={Hunyuan3D 1.0: A Unified Framework for Text-to-3D and Image-to-3D Generation}, |
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author={Tencent Hunyuan3D Team}, |
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year={2024}, |
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eprint={2411.02293}, |
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archivePrefix={arXiv}, |
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primaryClass={cs.CV} |
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} |
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``` |
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## Acknowledgements |
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We would like to thank the contributors to |
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the [TripoSG](https://github.com/VAST-AI-Research/TripoSG), [Trellis](https://github.com/microsoft/TRELLIS), [DINOv2](https://github.com/facebookresearch/dinov2), [Stable Diffusion](https://github.com/Stability-AI/stablediffusion), [FLUX](https://github.com/black-forest-labs/flux), [diffusers](https://github.com/huggingface/diffusers), [HuggingFace](https://huggingface.co), [CraftsMan3D](https://github.com/wyysf-98/CraftsMan3D), |
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and [Michelangelo](https://github.com/NeuralCarver/Michelangelo/tree/main) repositories, for their open research and |
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exploration. |
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## Star History |
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<a href="https://star-history.com/#Tencent/Hunyuan3D-2.1&Date"> |
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<picture> |
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<source media="(prefers-color-scheme: dark)" srcset="https://api.star-history.com/svg?repos=Tencent/Hunyuan3D-2.1&type=Date&theme=dark" /> |
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<source media="(prefers-color-scheme: light)" srcset="https://api.star-history.com/svg?repos=Tencent/Hunyuan3D-2.1&type=Date" /> |
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<img alt="Star History Chart" src="https://api.star-history.com/svg?repos=Tencent/Hunyuan3D-2.1&type=Date" /> |
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</picture> |
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</a> |
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