Hugging Face
Models
Datasets
Spaces
Community
Docs
Enterprise
Pricing
Log In
Sign Up
Spaces:
MagicBullets
/
rotating-earth
like
0
Running
App
Files
Files
Community
main
rotating-earth
Ctrl+K
Ctrl+K
1 contributor
History:
3 commits
MagicBullets
undefined - Follow Up Deployment
15251e4
verified
about 1 month ago
.gitattributes
Safe
1.52 kB
initial commit
about 1 month ago
README.md
Safe
216 Bytes
Create a photorealistic 3D Earth globe visualization with the following specifications: Visual Requirements: - Ultra-realistic Earth rendering that fills 90% of the screen - High-resolution satellite imagery texture showing actual Earth surface details - Accurate continental landmasses with visible topography (mountains, valleys, deserts) - Realistic ocean colors with depth variations (deep blue to turquoise near shores) - Dynamic cloud layer with semi-transparent, moving cloud formations - Atmospheric glow around the edges (thin blue atmosphere layer) - Subtle city lights visible on the night side of Earth - Realistic lighting with sun illumination from one side creating day/night terminator Interactive Features: - Smooth rotation animation (0.2 degrees per frame) - Mouse/touch controlled rotation in all directions - Zoom capability (scroll wheel) from full globe view to continent level - Click on cities to highlight with red pulsing markers - City labels appear on hover (white text with black outline) - Smooth camera transitions when zooming to specific locations Technical Details: - WebGL-based rendering for smooth performance - Sphere geometry with 128x64 segments for smoothness - Multiple texture layers: base map (8K resolution), cloud layer, night lights - Specular mapping for ocean reflections - Normal mapping for terrain elevation - Real-time shadows on cloud layer Style Reference: Similar to Google Earth's photorealism but optimized for web performance. The globe should look like you're viewing Earth from space through a high-quality telescope - every detail crisp and believable, not stylized or cartoon-like. - Initial Deployment
about 1 month ago
index.html
Safe
20.3 kB
Create a photorealistic 3D Earth globe visualization with the following specifications: Visual Requirements: - Ultra-realistic Earth rendering that fills 90% of the screen - High-resolution satellite imagery texture showing actual Earth surface details - Accurate continental landmasses with visible topography (mountains, valleys, deserts) - Realistic ocean colors with depth variations (deep blue to turquoise near shores) - Dynamic cloud layer with semi-transparent, moving cloud formations - Atmospheric glow around the edges (thin blue atmosphere layer) - Subtle city lights visible on the night side of Earth - Realistic lighting with sun illumination from one side creating day/night terminator Interactive Features: - Smooth rotation animation (0.2 degrees per frame) - Mouse/touch controlled rotation in all directions - Zoom capability (scroll wheel) from full globe view to continent level - Click on cities to highlight with red pulsing markers - City labels appear on hover (white text with black outline) - Smooth camera transitions when zooming to specific locations Technical Details: - WebGL-based rendering for smooth performance - Sphere geometry with 128x64 segments for smoothness - Multiple texture layers: base map (8K resolution), cloud layer, night lights - Specular mapping for ocean reflections - Normal mapping for terrain elevation - Real-time shadows on cloud layer Style Reference: Similar to Google Earth's photorealism but optimized for web performance. The globe should look like you're viewing Earth from space through a high-quality telescope - every detail crisp and believable, not stylized or cartoon-like. - Initial Deployment
about 1 month ago
style.css
Safe
388 Bytes
initial commit
about 1 month ago