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/* | |
* Copyright (c) 2020-2022, NVIDIA CORPORATION. All rights reserved. | |
* | |
* NVIDIA CORPORATION and its licensors retain all intellectual property | |
* and proprietary rights in and to this software, related documentation | |
* and any modifications thereto. Any use, reproduction, disclosure or | |
* distribution of this software and related documentation without an express | |
* license agreement from NVIDIA CORPORATION is strictly prohibited. | |
*/ | |
/** @file pybind11_vec.cuh | |
* @author Thomas Müller, NVIDIA | |
* @brief pybind11 bindings for NGP's vector and matrix types. Adapted from | |
* Patrik Huber's glm binding code per the BSD license of pybind11. | |
*/ | |
NAMESPACE_BEGIN(pybind11) | |
NAMESPACE_BEGIN(detail) | |
/** | |
* @file utils/pybind11_glm.hpp | |
* @brief Transparent conversion to and from Python for glm vector and matrix types. | |
* | |
* All converters for matrices assume col-major storage of glm, the default. | |
* Things will likely break if non-default storage order is used. | |
*/ | |
template <typename T, uint32_t N> | |
struct type_caster<ngp::tvec<T, N>> { | |
using vector_type = ngp::tvec<T, N>; | |
using Scalar = T; | |
static constexpr std::size_t num_elements = N; | |
bool load(handle src, bool) | |
{ | |
array_t<Scalar> buf(src, true); | |
if (!buf.check()) | |
return false; | |
if (buf.ndim() == 1) // a 1-dimensional vector | |
{ | |
if (buf.shape(0) != num_elements) { | |
return false; // not a 2-elements vector | |
} | |
if (buf.strides(0) != sizeof(Scalar)) | |
{ | |
std::cout << "An array with non-standard strides is given. Please pass a contiguous array." << std::endl; | |
return false; | |
} | |
value = vector_type(buf.mutable_data()); // make_vec* copies the data (unnecessarily) | |
} | |
else { // buf.ndim() != 1 | |
return false; | |
} | |
return true; | |
} | |
static handle cast(const vector_type& src, return_value_policy /* policy */, handle /* parent */) | |
{ | |
return array( | |
num_elements, // shape | |
src.data() // data | |
).release(); | |
} | |
// Specifies the doc-string for the type in Python: | |
PYBIND11_TYPE_CASTER(vector_type, _("vec")); | |
}; | |
template <typename T, uint32_t N, uint32_t M> | |
struct type_caster<ngp::tmat<T, N, M>> { | |
using matrix_type = ngp::tmat<T, N, M>; | |
using Scalar = T; | |
static constexpr std::size_t num_rows = M; | |
static constexpr std::size_t num_cols = N; | |
bool load(handle src, bool) | |
{ | |
array_t<Scalar> buf(src, true); | |
if (!buf.check()) | |
return false; | |
if (buf.ndim() == 2) // a 2-dimensional matrix | |
{ | |
if (buf.shape(0) != num_rows || buf.shape(1) != num_cols) { | |
return false; // not a 4x4 matrix | |
} | |
if (buf.strides(0) / sizeof(Scalar) != num_cols || buf.strides(1) != sizeof(Scalar)) | |
{ | |
std::cout << "An array with non-standard strides is given. Please pass a contiguous array." << std::endl; | |
return false; | |
} | |
// What we get from Python is laid out in row-major memory order, while GLM's | |
// storage is col-major, thus, we transpose. | |
value = ngp::transpose(matrix_type(buf.mutable_data())); // make_mat*() copies the data (unnecessarily) | |
} | |
else { // buf.ndim() != 2 | |
return false; | |
} | |
return true; | |
} | |
static handle cast(const matrix_type& src, return_value_policy /* policy */, handle /* parent */) | |
{ | |
return array( | |
{ num_rows, num_cols }, // shape | |
{ sizeof(Scalar), sizeof(Scalar) * num_rows }, // strides - flip the row/col layout! | |
src.data() // data | |
).release(); | |
} | |
// Specifies the doc-string for the type in Python: | |
PYBIND11_TYPE_CASTER(matrix_type, _("mat")); | |
}; | |
NAMESPACE_END(detail) | |
NAMESPACE_END(pybind11) | |