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Update app.py
Browse files
app.py
CHANGED
@@ -44,7 +44,7 @@ def sample_info(sample_id_str, fieldn):
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# generate colormap
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if np.linalg.norm(field) > 0:
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norm = mpl.colors.Normalize(vmin=np.min(field), vmax=np.max(field))
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cmap = cm.coolwarm
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m = cm.ScalarMappable(norm=norm, cmap=cmap)
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vertex_colors = m.to_rgba(field)[:,:3]
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@@ -61,16 +61,16 @@ def sample_info(sample_id_str, fieldn):
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# compose scene
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scene = pyrender.Scene(ambient_light=[.1, .1, .3], bg_color=[0, 0, 0])
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camera = pyrender.PerspectiveCamera( yfov=np.pi /
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light = pyrender.DirectionalLight(color=[1,1,1], intensity=1000.)
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scene.add(mesh, pose= np.eye(4))
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scene.add(light, pose= np.eye(4))
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scene.add(camera, pose=[[ 1, 0, 0, 0.
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# render scene
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r = pyrender.OffscreenRenderer(1024, 1024)
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# generate colormap
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if np.linalg.norm(field) > 0:
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norm = mpl.colors.Normalize(vmin=np.min(field), vmax=np.max(field))
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cmap = cm.nipy_spectral#cm.coolwarm
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m = cm.ScalarMappable(norm=norm, cmap=cmap)
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vertex_colors = m.to_rgba(field)[:,:3]
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# compose scene
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scene = pyrender.Scene(ambient_light=[.1, .1, .3], bg_color=[0, 0, 0])
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camera = pyrender.PerspectiveCamera( yfov=np.pi / 6.0)
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light = pyrender.DirectionalLight(color=[1,1,1], intensity=1000.)
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scene.add(mesh, pose= np.eye(4))
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scene.add(light, pose= np.eye(4))
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scene.add(camera, pose=[[ 1, 0, 0, 0.02],
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[ 0, 1, 0, 0.21],
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[ 0, 0, 1, 0.19],
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[ 0, 0, 0, 1]])
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# render scene
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r = pyrender.OffscreenRenderer(1024, 1024)
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