Spaces:
Sleeping
Sleeping
Update app.py
Browse files
app.py
CHANGED
@@ -14,6 +14,7 @@ num_points = 20
|
|
14 |
touch_points: List[Tuple[float, float]] = [(x, y) for x in range(50, WIDTH-50, int((WIDTH-100)/(num_points-1))) for y in range(50, HEIGHT-50, int((HEIGHT-100)/(num_points-1)))]
|
15 |
original_points = touch_points.copy()
|
16 |
velocities: List[Tuple[float, float]] = [(0.0, 0.0)] * len(touch_points)
|
|
|
17 |
|
18 |
source = ColumnDataSource(data=dict(x=[x for x, y in touch_points], y=[y for x, y in touch_points]))
|
19 |
|
@@ -28,7 +29,7 @@ st.title("Artificial Touch Simulation")
|
|
28 |
chart = st.bokeh_chart(p)
|
29 |
|
30 |
def update_points():
|
31 |
-
global touch_points, velocities
|
32 |
|
33 |
# Apply spring force
|
34 |
for i, (x, y) in enumerate(touch_points):
|
@@ -45,11 +46,14 @@ def update_points():
|
|
45 |
vx, vy = velocities[i]
|
46 |
touch_points[i] = (x + vx, y + vy)
|
47 |
|
|
|
|
|
|
|
48 |
# Update Bokeh data source
|
49 |
source.data = dict(x=[x for x, y in touch_points], y=[y for x, y in touch_points])
|
50 |
|
51 |
def on_tap(event):
|
52 |
-
global touch_points, velocities
|
53 |
|
54 |
x, y = event.x, event.y
|
55 |
for i, (tx, ty) in enumerate(touch_points):
|
@@ -58,6 +62,7 @@ def on_tap(event):
|
|
58 |
force_x = (tx - x) / distance
|
59 |
force_y = (ty - y) / distance
|
60 |
velocities[i] = (velocities[i][0] - force_x * 10, velocities[i][1] - force_y * 10)
|
|
|
61 |
|
62 |
st.write(f"Touch at ({x:.2f}, {y:.2f})")
|
63 |
update_points()
|
|
|
14 |
touch_points: List[Tuple[float, float]] = [(x, y) for x in range(50, WIDTH-50, int((WIDTH-100)/(num_points-1))) for y in range(50, HEIGHT-50, int((HEIGHT-100)/(num_points-1)))]
|
15 |
original_points = touch_points.copy()
|
16 |
velocities: List[Tuple[float, float]] = [(0.0, 0.0)] * len(touch_points)
|
17 |
+
is_affected: List[bool] = [False] * len(touch_points)
|
18 |
|
19 |
source = ColumnDataSource(data=dict(x=[x for x, y in touch_points], y=[y for x, y in touch_points]))
|
20 |
|
|
|
29 |
chart = st.bokeh_chart(p)
|
30 |
|
31 |
def update_points():
|
32 |
+
global touch_points, velocities, is_affected
|
33 |
|
34 |
# Apply spring force
|
35 |
for i, (x, y) in enumerate(touch_points):
|
|
|
46 |
vx, vy = velocities[i]
|
47 |
touch_points[i] = (x + vx, y + vy)
|
48 |
|
49 |
+
# Reset affected flags
|
50 |
+
is_affected = [False] * len(touch_points)
|
51 |
+
|
52 |
# Update Bokeh data source
|
53 |
source.data = dict(x=[x for x, y in touch_points], y=[y for x, y in touch_points])
|
54 |
|
55 |
def on_tap(event):
|
56 |
+
global touch_points, velocities, is_affected
|
57 |
|
58 |
x, y = event.x, event.y
|
59 |
for i, (tx, ty) in enumerate(touch_points):
|
|
|
62 |
force_x = (tx - x) / distance
|
63 |
force_y = (ty - y) / distance
|
64 |
velocities[i] = (velocities[i][0] - force_x * 10, velocities[i][1] - force_y * 10)
|
65 |
+
is_affected[i] = True
|
66 |
|
67 |
st.write(f"Touch at ({x:.2f}, {y:.2f})")
|
68 |
update_points()
|