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import streamlit as st
import json

# Set page config to wide mode
st.set_page_config(layout="wide")

# Initialize session state if not already done
if 'board' not in st.session_state:
    st.session_state.board = [
        ['β™œ', 'β™ž', '♝', 'β™›', 'β™š', '♝', 'β™ž', 'β™œ'],
        ['β™Ÿ', 'β™Ÿ', 'β™Ÿ', 'β™Ÿ', 'β™Ÿ', 'β™Ÿ', 'β™Ÿ', 'β™Ÿ'],
        [None] * 8,
        [None] * 8,
        [None] * 8,
        [None] * 8,
        ['β™™', 'β™™', 'β™™', 'β™™', 'β™™', 'β™™', 'β™™', 'β™™'],
        ['β™–', 'β™˜', 'β™—', 'β™•', 'β™”', 'β™—', 'β™˜', 'β™–']
    ]
if 'current_player' not in st.session_state:
    st.session_state.current_player = 'white'
if 'selected_piece' not in st.session_state:
    st.session_state.selected_piece = None
if 'last_move' not in st.session_state:
    st.session_state.last_move = None

def handle_move():
    if 'last_move' in st.session_state and st.session_state.last_move:
        move_data = json.loads(st.session_state.last_move)
        row, col = move_data['row'], move_data['col']
        
        if st.session_state.selected_piece is None:
            # Select a piece
            if st.session_state.board[row][col] is not None:
                st.session_state.selected_piece = {'row': row, 'col': col}
        else:
            # Move the selected piece
            from_row = st.session_state.selected_piece['row']
            from_col = st.session_state.selected_piece['col']
            
            # Make the move
            st.session_state.board[row][col] = st.session_state.board[from_row][from_col]
            st.session_state.board[from_row][from_col] = None
            st.session_state.selected_piece = None
            st.session_state.current_player = 'black' if st.session_state.current_player == 'white' else 'white'
        
        # Clear the last move
        st.session_state.last_move = None
        st.rerun()

# Create the HTML/JavaScript for the chess board
chess_board_html = f"""
<html>
<head>
    <style>
        .container {{
            width: 100%;
            padding: 20px;
            display: flex;
            flex-direction: column;
            align-items: center;
        }}
        .chess-board {{
            width: 100%;
            max-width: 1400px;
            aspect-ratio: 1;
            display: grid;
            grid-template-columns: repeat(8, 1fr);
            gap: 2px;
            padding: 10px;
            background: #2f2f2f;
            margin: 0 auto;
        }}
        .square {{
            aspect-ratio: 1;
            display: flex;
            align-items: center;
            justify-content: center;
            font-size: 4em;
            cursor: pointer;
            transition: background-color 0.2s;
            user-select: none;
        }}
        .square:hover {{
            opacity: 0.8;
        }}
        .white {{
            background: #e8e8e8;
        }}
        .black {{
            background: #b0b0b0;
        }}
        .selected {{
            background: #ffd700 !important;
        }}
        .game-info {{
            font-size: 2em;
            margin: 20px;
            text-align: center;
            color: #333;
        }}
    </style>
</head>
<body>
    <div class="container">
        <div class="game-info">
            Current Player: {'White' if st.session_state.current_player == 'white' else 'Black'}
        </div>
        <div class="chess-board" id="board">
"""

# Generate the squares with pieces
for row in range(8):
    for col in range(8):
        piece = st.session_state.board[row][col] or ''
        is_selected = (st.session_state.selected_piece and 
                      st.session_state.selected_piece['row'] == row and 
                      st.session_state.selected_piece['col'] == col)
        square_color = 'white' if (row + col) % 2 == 0 else 'black'
        selected_class = ' selected' if is_selected else ''
        chess_board_html += f"""
        <div class="square {square_color}{selected_class}"
             onclick="handleSquareClick({row}, {col})"
             data-row="{row}"
             data-col="{col}">
            {piece}
        </div>
        """

# Add JavaScript for handling moves with Streamlit state management
chess_board_html += """
        </div>
    </div>
    <script>
        function handleSquareClick(row, col) {
            const data = {
                row: row,
                col: col
            };
            window.parent.Streamlit.setComponentValue(JSON.stringify(data));
        }

        // Initialize Streamlit component
        window.parent.Streamlit.setComponentReady();
    </script>
</body>
</html>
"""

# Display the chess board and handle moves
component_value = st.components.v1.html(chess_board_html, height=1200)
if component_value:
    st.session_state.last_move = component_value
    handle_move()

# Add a reset button
if st.button('Reset Game'):
    st.session_state.board = [
        ['β™œ', 'β™ž', '♝', 'β™›', 'β™š', '♝', 'β™ž', 'β™œ'],
        ['β™Ÿ', 'β™Ÿ', 'β™Ÿ', 'β™Ÿ', 'β™Ÿ', 'β™Ÿ', 'β™Ÿ', 'β™Ÿ'],
        [None] * 8,
        [None] * 8,
        [None] * 8,
        [None] * 8,
        ['β™™', 'β™™', 'β™™', 'β™™', 'β™™', 'β™™', 'β™™', 'β™™'],
        ['β™–', 'β™˜', 'β™—', 'β™•', 'β™”', 'β™—', 'β™˜', 'β™–']
    ]
    st.session_state.current_player = 'white'
    st.session_state.selected_piece = None
    st.session_state.last_move = None
    st.rerun()