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import streamlit as st |
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import asyncio |
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import websockets |
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import uuid |
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import argparse |
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from datetime import datetime |
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import os |
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import random |
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import time |
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FUN_USERNAMES = [ |
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"CosmicJester π", "PixelPanda πΌ", "QuantumQuack π¦", "StellarSquirrel πΏοΈ", |
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"GizmoGuru βοΈ", "NebulaNinja π ", "ByteBuster πΎ", "GalacticGopher π", |
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"RocketRaccoon π", "EchoElf π§", "PhantomFox π¦", "WittyWizard π§", |
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"LunarLlama π", "SolarSloth βοΈ", "AstroAlpaca π¦", "CyberCoyote πΊ", |
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"MysticMoose π¦", "GlitchGnome π§", "VortexViper π", "ChronoChimp π" |
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] |
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CHAT_DIR = "chat_logs" |
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os.makedirs(CHAT_DIR, exist_ok=True) |
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CHAT_FILE = os.path.join(CHAT_DIR, "global_chat.md") |
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def get_node_name(): |
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"""π² Spins the wheel of fate to name our node - a random alias or user pick! π·οΈ""" |
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parser = argparse.ArgumentParser(description='Start a chat node with a specific name') |
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parser.add_argument('--node-name', type=str, default=None, help='Name for this chat node') |
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parser.add_argument('--port', type=int, default=8501, help='Port to run the Streamlit interface on') |
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args = parser.parse_args() |
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return args.node_name or f"node-{uuid.uuid4().hex[:8]}", args.port |
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def save_chat_entry(username, message): |
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"""ποΈ Carves a chat line into the grand Markdown tome - history in the making! ποΈ""" |
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timestamp = datetime.now().strftime("%Y-%m-%d %H:%M:%S") |
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entry = f"[{timestamp}] {username}: {message}" |
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try: |
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with open(CHAT_FILE, 'a') as f: |
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f.write(f"{entry}\n") |
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return True |
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except Exception as e: |
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print(f"Oops! Failed to save chat: {e}") |
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return False |
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def load_chat(): |
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"""π Digs up the chat treasure from the filesystem - tales of old and new! π°""" |
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if not os.path.exists(CHAT_FILE): |
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with open(CHAT_FILE, 'w') as f: |
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f.write("# Global Chat\n\nNo messages yet - start chatting! π€\n") |
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try: |
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with open(CHAT_FILE, 'r') as f: |
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content = f.read() |
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lines = content.strip().split('\n') |
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numbered_content = "\n".join(f"{i+1}. {line}" for i, line in enumerate(lines) if line.strip()) |
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return numbered_content |
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except Exception as e: |
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print(f"Chat load hiccup: {e}") |
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return "# Error loading chat\nSomething went wonky! π΅" |
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def get_user_list(chat_content): |
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"""π Peeks at the chat to spot all the cool cats talking - whoβs in the club? πΈ""" |
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users = set() |
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for line in chat_content.split('\n'): |
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if line.strip() and ': ' in line: |
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user = line.split(': ')[1].split(' ')[0] |
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users.add(user) |
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return sorted(list(users)) |
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active_connections = {} |
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async def websocket_handler(websocket, path): |
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"""π§ Guards the chat gate, letting messages fly and booting crashers! π¨""" |
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try: |
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client_id = str(uuid.uuid4()) |
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room_id = "chat" |
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active_connections.setdefault(room_id, {})[client_id] = websocket |
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print(f"Client {client_id} joined the chat party!") |
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async for message in websocket: |
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try: |
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parts = message.split('|', 1) |
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if len(parts) == 2: |
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username, content = parts |
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save_chat_entry(username, content) |
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await broadcast_message(f"{username}|{content}", room_id) |
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except Exception as e: |
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print(f"Message mishap: {e}") |
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await websocket.send(f"ERROR|Oops, bad message format! π¬") |
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except websockets.ConnectionClosed: |
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print(f"Client {client_id} bailed from the chat!") |
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finally: |
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if room_id in active_connections and client_id in active_connections[room_id]: |
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del active_connections[room_id][client_id] |
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if not active_connections[room_id]: |
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del active_connections[room_id] |
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async def broadcast_message(message, room_id): |
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"""π’ Shouts the latest chat beat to every dancer in the room - hear it loud! π΅""" |
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if room_id in active_connections: |
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disconnected = [] |
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for client_id, ws in active_connections[room_id].items(): |
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try: |
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await ws.send(message) |
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except websockets.ConnectionClosed: |
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disconnected.append(client_id) |
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for client_id in disconnected: |
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del active_connections[room_id][client_id] |
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async def start_websocket_server(host='0.0.0.0', port=8765): |
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"""π Cranks up the WebSocket jukebox, ready to rock the chat scene! πΈ""" |
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server = await websockets.serve(websocket_handler, host, port) |
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print(f"WebSocket server jamming on ws://{host}:{port}") |
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return server |
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def create_streamlit_interface(initial_username): |
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"""ποΈ Sets up the chat stage with live updates and name-switching flair! π""" |
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st.markdown(""" |
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<style> |
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.chat-box { |
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font-family: monospace; |
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background: #1e1e1e; |
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color: #d4d4d4; |
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padding: 10px; |
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border-radius: 5px; |
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height: 400px; |
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overflow-y: auto; |
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} |
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</style> |
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""", unsafe_allow_html=True) |
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st.title(f"Chat Node: {NODE_NAME}") |
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st.markdown("Chat live, switch names, and keep the party going! π") |
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if 'username' not in st.session_state: |
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st.session_state.username = initial_username |
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chat_content = load_chat() |
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st.markdown(f"<div class='chat-box'>{chat_content}</div>", unsafe_allow_html=True) |
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user_list = get_user_list(chat_content) |
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new_username = st.selectbox("Switch User", user_list + [st.session_state.username], index=len(user_list)) |
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if new_username != st.session_state.username: |
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st.session_state.username = new_username |
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message = st.text_input("Message", placeholder="Type your epic line here! βοΈ") |
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if st.button("Send π") and message.strip(): |
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save_chat_entry(st.session_state.username, message) |
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st.rerun() |
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st.markdown("<script>window.setTimeout(() => window.location.reload(), 1000);</script>", unsafe_allow_html=True) |
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async def main(): |
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"""π€ Drops the mic and starts the chat party - itβs showtime, folks! π""" |
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global NODE_NAME |
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NODE_NAME, port = get_node_name() |
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await start_websocket_server() |
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query_params = st.query_params if hasattr(st, 'query_params') else {} |
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initial_username = query_params.get("username", random.choice(FUN_USERNAMES)) if query_params else random.choice(FUN_USERNAMES) |
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print(f"Welcoming {initial_username} to the chat bash!") |
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create_streamlit_interface(initial_username) |
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if __name__ == "__main__": |
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asyncio.run(main()) |