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import streamlit as st
import random
import re
from gtts import gTTS
from PIL import Image, ImageDraw, ImageFont
import io
import base64

# Default word lists for storytelling classes
default_word_lists = {
    "Location": ["quiet town", "small village", "city", "forest", "mountain"],
    "Actions": ["walking", "pedaling", "running", "dancing", "exploring"],
    "Thoughts": ["chasing shadows", "what if", "brilliance of years", "echoes", "secrets"],
    "Emotions": ["joy", "pain", "trembling smile", "storm", "silent art"],
    "Dialogue": ["\"Keep moving, dare to feel;\"", "\"Am I chasing shadows?\"", "\"The dawn awaits!\"", "\"I love you.\"", "\"Letโ€™s go!\""]
}

# Suit properties for narrative flavor
suit_properties = {
    "Hearts": "emotional or romantic",
    "Diamonds": "wealthy or luxurious",
    "Clubs": "conflict or struggle",
    "Spades": "mysterious or dangerous"
}

# Sentence templates for story generation
sentence_templates = {
    "Location": "The story unfolded in a {property} {word}.",
    "Actions": "Suddenly, a {property} {word} changed everything.",
    "Thoughts": "A {property} thought, '{word}', crossed their mind.",
    "Emotions": "A {property} wave of {word} surged through them.",
    "Dialogue": "Someone spoke with a {property} tone: {word}"
}

# Pure Python function to augment word lists from user input
def augment_word_lists(user_input):
    augmented_lists = {key: list(set(val)) for key, val in default_word_lists.items()}
    
    # Split input into words
    words = user_input.lower().split()
    
    # Simple heuristic lists for categorization
    location_keywords = ["town", "village", "city", "forest", "mountain", "place", "land"]
    action_keywords = ["walk", "run", "dance", "pedal", "explore", "move", "jump"]
    emotion_keywords = ["joy", "pain", "smile", "storm", "fear", "love", "anger"]
    
    # Extract dialogues with regex
    dialogues = re.findall(r'"[^"]*"', user_input)
    augmented_lists["Dialogue"].extend(dialogues)
    
    # Categorize words
    for word in words:
        if any(keyword in word for keyword in location_keywords):
            augmented_lists["Location"].append(word)
        elif any(keyword in word for keyword in action_keywords):
            augmented_lists["Actions"].append(word)
        elif any(keyword in word for keyword in emotion_keywords):
            augmented_lists["Emotions"].append(word)
        elif "?" in word or "what" in word or "why" in word:  # Simple thought detection
            augmented_lists["Thoughts"].append(word)
    
    # Remove duplicates
    for key in augmented_lists:
        augmented_lists[key] = list(set(augmented_lists[key]))
    
    return augmented_lists

# Create a 52-card deck
def create_deck():
    suits = ["Hearts", "Diamonds", "Clubs", "Spades"]
    ranks = list(range(1, 14))
    deck = [(suit, rank) for suit in suits for rank in ranks]
    random.shuffle(deck)
    return deck

# Assign cards to classes
def assign_card_to_class(card_index):
    if 0 <= card_index < 10:
        return "Location"
    elif 10 <= card_index < 20:
        return "Actions"
    elif 20 <= card_index < 30:
        return "Thoughts"
    elif 30 <= card_index < 40:
        return "Emotions"
    else:
        return "Dialogue"

# Generate card image
def generate_card_image(suit, rank, story_class, word, property):
    img = Image.new("RGB", (200, 300), color="white")
    draw = ImageDraw.Draw(img)
    font = ImageFont.load_default()
    
    draw.text((10, 10), f"{rank} of {suit}", fill="black", font=font)
    draw.text((10, 50), f"Class: {story_class}", fill="black", font=font)
    draw.text((10, 90), f"Word: {word}", fill="black", font=font)
    draw.text((10, 130), f"Property: {property}", fill="black", font=font)
    
    buffer = io.BytesIO()
    img.save(buffer, format="PNG")
    return buffer.getvalue()

# Generate story sentence
def generate_story_sentence(story_class, word, property):
    return sentence_templates[story_class].format(word=word, property=property)

# Generate song lyrics
def generate_song_lyrics(story_text):
    words = story_text.split()
    key_elements = [word for word in words if len(word) > 3][:12]  # Simple filter for ~60 seconds
    lyrics = "\n".join([f"{key_elements[i]} {key_elements[i+1]}" for i in range(0, len(key_elements)-1, 2)])
    return lyrics

# Main app
def main():
    st.set_page_config(page_title="StoryForge: The Game", page_icon="๐ŸŽด", layout="wide")
    st.title("๐ŸŽด StoryForge: A Storytelling Adventure ๐ŸŽด")
    
    # User input
    st.markdown("## ๐Ÿ“ Your Story Seed")
    user_input = st.text_area("Paste your story inspiration here:", height=200)
    
    # Session state initialization
    if "augmented_lists" not in st.session_state:
        st.session_state.augmented_lists = default_word_lists
    if "deck" not in st.session_state:
        st.session_state.deck = create_deck()
    if "story" not in st.session_state:
        st.session_state.story = []
    if "drawn_cards" not in st.session_state:
        st.session_state.drawn_cards = 0
    
    # Process input
    if st.button("Start Game"):
        if user_input:
            st.session_state.augmented_lists = augment_word_lists(user_input)
            st.session_state.deck = create_deck()
            st.session_state.story = []
            st.session_state.drawn_cards = 0
            st.success("Game started! Draw your first card.")
    
    # Draw card and story display
    col1, col2 = st.columns([1, 3])
    with col1:
        if st.button("Draw Card") and st.session_state.drawn_cards < 52:
            card_index = st.session_state.drawn_cards
            suit, rank = st.session_state.deck[card_index]
            story_class = assign_card_to_class(card_index)
            word = random.choice(st.session_state.augmented_lists[story_class])
            property = suit_properties[suit]
            
            card_image = generate_card_image(suit, rank, story_class, word, property)
            st.image(card_image, caption=f"Card {card_index + 1}")
            
            sentence = generate_story_sentence(story_class, word, property)
            st.session_state.story.append(sentence)
            st.session_state.drawn_cards += 1
    
    with col2:
        st.markdown("### ๐Ÿ“œ Your Story Unfolds")
        if st.session_state.story:
            st.write("\n".join(st.session_state.story))
    
    # Song generation
    if st.session_state.drawn_cards == 52:
        full_story = "\n".join(st.session_state.story)
        st.markdown("### ๐ŸŽต Story Song")
        lyrics = generate_song_lyrics(full_story)
        st.write(lyrics)
        
        tts = gTTS(text=lyrics, lang="en")
        audio_file = "story_song.mp3"
        tts.save(audio_file)
        st.audio(audio_file, format="audio/mp3")
    
    # Enhanced UI with HTML/CSS
    st.markdown("""
        ## ๐ŸŽฎ Game Board
        <div style="background-color: #f0f0f0; padding: 20px; border-radius: 10px; text-align: center;">
            <h3 style="color: #333;">Draw cards to weave your epic tale!</h3>
            <button style="background-color: #ff9900; color: white; border: none; padding: 10px 20px; border-radius: 5px; cursor: pointer;"
                    onmouseover="this.style.backgroundColor='#cc7700'" 
                    onmouseout="this.style.backgroundColor='#ff9900'">
                Hover for a surprise!
            </button>
        </div>
    """, unsafe_allow_html=True)

    # Star layout
    st.markdown("## โญ Five Pillars of Storytelling โญ")
    star_html = """
    <div style="position: relative; width: 400px; height: 400px; margin: auto; border: 1px dashed #aaa; border-radius: 50%;">
        <div style="position: absolute; top: 50px; left: 200px; transform: translate(-50%, -50%); text-align: center;">
            <div style="font-size: 2em;">๐Ÿ </div><div><b>Location</b></div>
        </div>
        <div style="position: absolute; top: 154px; left: 57px; transform: translate(-50%, -50%); text-align: center;">
            <div style="font-size: 2em;">๐Ÿƒ</div><div><b>Actions</b></div>
        </div>
        <div style="position: absolute; top: 321px; left: 112px; transform: translate(-50%, -50%); text-align: center;">
            <div style="font-size: 2em;">๐Ÿง </div><div><b>Thoughts</b></div>
        </div>
        <div style="position: absolute; top: 321px; left: 288px; transform: translate(-50%, -50%); text-align: center;">
            <div style="font-size: 2em;">๐Ÿ˜ฒ</div><div><b>Emotions</b></div>
        </div>
        <div style="position: absolute; top: 154px; left: 343px; transform: translate(-50%, -50%); text-align: center;">
            <div style="font-size: 2em;">๐Ÿ’ฌ</div><div><b>Dialogue</b></div>
        </div>
    </div>
    """
    st.markdown(star_html, unsafe_allow_html=True)

if __name__ == "__main__":
    main()