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# SPDX-FileCopyrightText: Copyright (c) 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
# SPDX-License-Identifier: Apache-2.0
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
from enum import Enum
from cosmos_predict1.tokenizer.modules.distributions import GaussianDistribution, IdentityDistribution
from cosmos_predict1.tokenizer.modules.layers2d import Decoder, Encoder
from cosmos_predict1.tokenizer.modules.layers3d import DecoderBase, DecoderFactorized, EncoderBase, EncoderFactorized
from cosmos_predict1.tokenizer.modules.quantizers import FSQuantizer, LFQuantizer, ResidualFSQuantizer, VectorQuantizer
class EncoderType(Enum):
Default = Encoder
class DecoderType(Enum):
Default = Decoder
class Encoder3DType(Enum):
BASE = EncoderBase
FACTORIZED = EncoderFactorized
class Decoder3DType(Enum):
BASE = DecoderBase
FACTORIZED = DecoderFactorized
class ContinuousFormulation(Enum):
VAE = GaussianDistribution
AE = IdentityDistribution
class DiscreteQuantizer(Enum):
VQ = VectorQuantizer
LFQ = LFQuantizer
FSQ = FSQuantizer
RESFSQ = ResidualFSQuantizer