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enum eModifierSyncIDs |
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{ |
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MODIFIER_SYNC_WOUND_INFECT_1 = 0x00000001, |
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MODIFIER_SYNC_WOUND_INFECT_2 = 0x00000002, |
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MODIFIER_SYNC_CONTAMINATION = 0x00000004, |
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MODIFIER_SYNC_CONTAMINATION2 = 0x00000008, |
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MODIFIER_SYNC_ZONE_EXPOSURE = 0x00000010, |
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MODIFIER_SYNC_DROWNING = 0x00000020, |
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MODIFIER_SYNC_FEVER = 0x00000040, |
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LAST_INDEX, |
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}; |
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enum EActivationType { |
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TRIGGER_EVENT_OFF, |
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TRIGGER_EVENT_ON_ACTIVATION, |
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TRIGGER_EVENT_ON_CONNECT |
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}; |
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const int DEFAULT_TICK_TIME_ACTIVE = 3; |
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const int DEFAULT_TICK_TIME_ACTIVE_SHORT = 1; |
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const int DEFAULT_TICK_TIME_INACTIVE = 3; |
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const int DEFAULT_TICK_TIME_INACTIVE_LONG = 10; |
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class ModifierDebugObj |
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{ |
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string m_Name; |
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int m_ID; |
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bool m_IsActive; |
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bool m_IsLocked; |
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void ModifierDebugObj(int id, string name, bool active, bool locked) |
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{ |
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m_Name = name; |
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m_ID = id; |
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m_IsActive = active; |
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m_IsLocked = locked; |
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} |
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string GetName() |
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{ |
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return m_Name; |
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} |
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int GetID() |
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{ |
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return m_ID; |
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} |
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bool IsActive() |
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{ |
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return m_IsActive; |
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} |
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bool IsLocked() |
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{ |
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return m_IsLocked; |
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} |
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} |
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class ModifiersManager |
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{ |
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PlayerBase m_Player; |
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ref map<int, ref ModifierBase> m_ModifierList; |
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ref array< ref ModifierBase> m_ModifierListArray = new array< ref ModifierBase>; |
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ref array<ref Param> m_ParamList; |
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bool m_AllowModifierTick = false; |
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const int STORAGE_VERSION = 121; |
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void ModifiersManager(PlayerBase player) |
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{ |
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m_ModifierList = new map<int, ref ModifierBase>; |
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m_ParamList = new array<ref Param>; |
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m_Player = player; |
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Init(); |
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} |
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void Init() |
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{ |
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#ifdef DEVELOPER |
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AddModifier(new TestDiseaseMdfr); |
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#endif |
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AddModifier(new BloodRegenMdfr); |
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AddModifier(new SalineMdfr); |
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AddModifier(new HealthRegenMdfr); |
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AddModifier(new HungerMdfr); |
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AddModifier(new ImmuneSystemMdfr); |
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AddModifier(new StomachMdfr); |
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AddModifier(new HeatComfortMdfr); |
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AddModifier(new ThirstMdfr); |
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AddModifier(new BleedingCheckMdfr); |
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AddModifier(new BrokenLegsMdfr); |
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AddModifier(new VomitStuffedMdfr); |
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AddModifier(new BurningMdfr); |
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AddModifier(new FeverMdfr); |
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AddModifier(new HeartAttackMdfr); |
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AddModifier(new HemolyticReactionMdfr); |
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AddModifier(new PoisoningMdfr); |
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AddModifier(new StuffedStomachMdfr); |
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AddModifier(new UnconsciousnessMdfr); |
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AddModifier(new ShockDamageMdfr); |
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AddModifier(new CommonColdMdfr); |
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AddModifier(new CholeraMdfr); |
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AddModifier(new InfluenzaMdfr); |
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AddModifier(new SalmonellaMdfr); |
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AddModifier(new BrainDiseaseMdfr); |
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AddModifier(new WetMdfr); |
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AddModifier(new ImmunityBoost); |
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AddModifier(new AntibioticsMdfr); |
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AddModifier(new ToxicityMdfr); |
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AddModifier(new BreathVapourMdfr); |
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AddModifier(new ShockMdfr); |
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AddModifier(new WoundInfectStage1Mdfr); |
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AddModifier(new WoundInfectStage2Mdfr); |
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AddModifier(new CharcoalMdfr); |
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AddModifier(new MorphineMdfr); |
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AddModifier(new PainKillersMdfr); |
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AddModifier(new EpinephrineMdfr); |
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AddModifier(new HeatBufferMdfr); |
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AddModifier(new DisinfectionMdfr); |
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AddModifier(new FatigueMdfr); |
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AddModifier(new ContaminationStage1Mdfr); |
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AddModifier(new ContaminationStage2Mdfr); |
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AddModifier(new ContaminationStage3Mdfr); |
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AddModifier(new AreaExposureMdfr); |
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AddModifier(new MaskMdfr); |
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AddModifier(new FliesMdfr); |
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AddModifier(new DrowningMdfr); |
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} |
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void SetModifiers(bool enable) |
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{ |
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if (m_AllowModifierTick == enable) |
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return; |
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m_AllowModifierTick = enable; |
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#ifdef DIAG_DEVELOPER |
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#ifndef SERVER |
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DiagMenu.SetValue(DiagMenuIDs.CHEATS_MODIFIERS, enable); |
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#endif |
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#endif |
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if ( !enable ) |
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{ |
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for (int i = 0; i < m_ModifierList.Count(); i++) |
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{ |
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m_ModifierList.GetElement(i).ResetLastTickTime(); |
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} |
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} |
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} |
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int GetStorageVersion() |
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{ |
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return STORAGE_VERSION; |
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} |
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bool IsModifiersEnable() |
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{ |
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return m_AllowModifierTick; |
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} |
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void AddModifier(ModifierBase modifier) |
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{ |
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modifier.InitBase(m_Player,this); |
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int id = modifier.GetModifierID(); |
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if (id < 1) |
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{ |
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Error("modifiers ID must be 1 or higher(for debugging reasons)"); |
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} |
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m_ModifierList.Insert(id, modifier); |
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m_ModifierListArray.Insert(modifier); |
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} |
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bool IsModifierActive(eModifiers modifier_id) |
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{ |
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return m_ModifierList.Get(modifier_id).IsActive(); |
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} |
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void OnScheduledTick(float delta_time) |
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{ |
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if(!m_AllowModifierTick) return; |
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foreach(ModifierBase m: m_ModifierListArray) |
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{ |
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m.Tick(delta_time); |
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} |
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} |
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void DeactivateAllModifiers() |
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{ |
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for(int i = 0; i < m_ModifierList.Count(); i++) |
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{ |
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m_ModifierList.GetElement(i).Deactivate(); |
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} |
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} |
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void ActivateModifier(int modifier_id, bool triggerEvent = EActivationType.TRIGGER_EVENT_ON_ACTIVATION) |
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{ |
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m_ModifierList.Get(modifier_id).ActivateRequest(triggerEvent); |
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} |
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void DeactivateModifier(int modifier_id, bool triggerEvent = true) |
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{ |
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m_ModifierList.Get(modifier_id).Deactivate(triggerEvent); |
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} |
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void OnStoreSave( ParamsWriteContext ctx ) |
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{ |
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CachedObjectsArrays.ARRAY_INT.Clear(); |
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int modifier_count; |
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for(int x = 0; x < m_ModifierList.Count(); x++) |
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{ |
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ModifierBase mdfr = m_ModifierList.GetElement(x); |
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if( mdfr.IsActive() && mdfr.IsPersistent() ) |
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{ |
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modifier_count++; |
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CachedObjectsArrays.ARRAY_INT.Insert( mdfr.GetModifierID() ); |
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if( mdfr.IsTrackAttachedTime() ) |
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{ |
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CachedObjectsArrays.ARRAY_INT.Insert( mdfr.GetAttachedTime() ); |
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} |
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} |
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} |
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ctx.Write(modifier_count); |
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for(int i = 0; i < CachedObjectsArrays.ARRAY_INT.Count(); i++) |
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{ |
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int item = CachedObjectsArrays.ARRAY_INT.Get(i); |
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ctx.Write(item); |
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} |
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for (int z = 0; z < m_ParamList.Count(); z++) |
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{ |
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m_ParamList.Get(z).Serialize(ctx); |
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} |
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} |
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bool OnStoreLoad( ParamsReadContext ctx, int version ) |
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{ |
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int modifier_count; |
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if(!ctx.Read(modifier_count)) |
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return false; |
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for(int i = 0; i < modifier_count; i++) |
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{ |
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int modifier_id; |
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if(!ctx.Read(modifier_id)) |
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return false; |
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ModifierBase modifier = GetModifier(modifier_id); |
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if( modifier ) |
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{ |
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if( modifier.IsTrackAttachedTime() ) |
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{ |
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int time; |
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if(!ctx.Read(time)) |
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return false; |
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modifier.SetAttachedTime( time ); |
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} |
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ActivateModifier(modifier_id, EActivationType.TRIGGER_EVENT_ON_CONNECT); |
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} |
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else |
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{ |
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Debug.LogError("DB loading: non-existent modifier with id:"+modifier_id.ToString()); |
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} |
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} |
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for (int x = 0; x < m_ParamList.Count(); x++) |
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{ |
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if(!m_ParamList.Get(x).Deserializer(ctx)) |
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{ |
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return false; |
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} |
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} |
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return true; |
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} |
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ModifierBase GetModifier(int modifier_id) |
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{ |
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return m_ModifierList.Get(modifier_id); |
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} |
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PlayerBase GetPlayer() |
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{ |
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return m_Player; |
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} |
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void SetModifierLock(int modifier_id, bool state) |
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{ |
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m_ModifierList.Get(modifier_id).SetLock(state); |
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} |
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bool GetModifierLock(int modifier_id) |
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{ |
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return m_ModifierList.Get(modifier_id).IsLocked(); |
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} |
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void DbgGetModifiers(array<ref ModifierDebugObj> modifiers) |
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{ |
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modifiers.Clear(); |
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for(int i = 1;i < eModifiers.COUNT; i++) |
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{ |
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if(m_ModifierList.Contains(i)) |
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{ |
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ModifierBase modifier = m_ModifierList.Get(i); |
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int modifier_id = modifier.GetModifierID(); |
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string modifier_name = modifier.GetName(); |
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bool active = modifier.IsActive(); |
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string debug_text = modifier.GetDebugTextSimple(); |
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bool is_locked = modifier.IsLocked(); |
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if(active && debug_text != "") |
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{ |
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modifier_name +=" | "+debug_text; |
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} |
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ModifierDebugObj obj = new ModifierDebugObj(modifier_id, modifier_name, active, is_locked); |
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|
modifiers.Insert( obj ); |
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} |
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} |
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} |
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void ResetAll() |
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{ |
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bool hasAreaExposureModifier = IsModifierActive(eModifiers.MDF_AREAEXPOSURE); |
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bool hasMaksModifier = IsModifierActive(eModifiers.MDF_MASK); |
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DeactivateAllModifiers(); |
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if (hasAreaExposureModifier) |
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ActivateModifier(eModifiers.MDF_AREAEXPOSURE); |
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if (hasMaksModifier) |
|
ActivateModifier(eModifiers.MDF_MASK); |
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} |
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} |
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