Magic-plus-1 / README.md
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๐Ÿš€ Fresh deploy of Magic Articulate Enhanced MVP
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metadata
title: Magic Articulate Enhanced
emoji: ๐ŸŽฏ
colorFrom: purple
colorTo: red
sdk: gradio
sdk_version: 5.36.2
app_file: app.py
pinned: false
license: mit
hardware: zero-gpu

๐ŸŽฏ Magic Articulate Enhanced

Hugging Face Spaces ZeroGPU

โœจ Enhanced Features

๐Ÿš€ Revolutionary 3D Skeletal Rigging with AI

This enhanced version of MagicArticulate provides:

๐Ÿ”ฅ Core Capabilities

  • ๐Ÿ“ Universal Model Support - Upload ANY 3D model (OBJ, GLB, PLY, STL, FBX, DAE)
  • ๐Ÿค– AI-Powered Rigging - Automatic skeletal structure generation
  • ๐ŸŽจ Multi-Format Output - Download as OBJ, TXT, or complete ZIP package
  • ๐Ÿ‘๏ธ Real-time 3D Preview - Interactive Three.js visualization
  • โšก ZeroGPU Acceleration - Free GPU processing in 30-120 seconds

๐Ÿ†• Enhanced Features

  • โœ… User Upload Support - No more demo-only limitations
  • โœ… Advanced Model Validation - Automatic repair and optimization
  • โœ… Professional Output Formats - Industry-standard skeletal data
  • โœ… Session Management - Multi-user concurrent processing
  • โœ… Intelligent Preprocessing - Format conversion and mesh optimization

๐ŸŽฏ Perfect for Investor Demonstrations

This MVP showcases a complete AI-driven 3D workflow:

  1. Upload - Any 3D model from your device
  2. Process - AI generates optimal skeletal structure
  3. Preview - Real-time 3D visualization
  4. Download - Professional multi-format outputs

๐Ÿš€ Quick Start

  1. Upload your 3D model (supports most common formats)
  2. Describe your requirements (e.g., "human skeleton for animation")
  3. Click Generate and wait 30-120 seconds
  4. Preview and Download your rigged skeleton

๐Ÿ’ก Use Cases

  • Game Development - Character rigging automation
  • Animation Studios - Rapid skeleton prototyping
  • AR/VR Applications - Real-time avatar creation
  • 3D Printing - Articulated model preparation
  • Research & Education - Skeletal anatomy studies

๐Ÿ”ง Technical Details

Supported Input Formats

  • OBJ - Wavefront object files
  • GLB/GLTF - 3D transmission format
  • PLY - Polygon file format
  • STL - Stereolithography format
  • FBX - Filmbox format
  • DAE - Collada format

Output Formats

  • OBJ - 3D geometric representation of the skeleton
  • TXT - Traditional rigging format for animation software
  • ZIP - Complete package with all formats and processing report

Processing Pipeline

  1. Model Validation - File format and mesh integrity checks
  2. Automatic Repair - Fix common mesh issues (holes, normals, duplicates)
  3. Optimization - Simplify complex models for faster processing
  4. AI Generation - Neural network skeletal structure prediction
  5. Post-processing - Joint optimization and bone hierarchy construction

๐ŸŽฎ Example Use Cases

Game Character Rigging

Input: Character.fbx (game asset)
Prompt: "humanoid skeleton for game animation with proper joint hierarchy"
Output: Complete rigging data ready for Unity/Unreal

Animal Animation

Input: Dog.obj (3D scan)  
Prompt: "quadruped skeleton with spine and tail bones"
Output: Anatomically correct animal rig

Mechanical Rigging

Input: Robot.glb (CAD model)
Prompt: "mechanical joints for robotic movement"
Output: Engineering-ready joint structure

๐Ÿงฌ Powered by Advanced AI

  • MagicArticulate Neural Network - State-of-the-art skeletal generation
  • Hugging Face ZeroGPU - Free high-performance computing
  • Advanced Preprocessing - Intelligent model optimization
  • Multi-User Architecture - Concurrent processing support

๐Ÿ“Š Performance

  • Processing Time: 30-120 seconds (depending on model complexity)
  • Max File Size: 100MB
  • Max Vertices: 100,000 (auto-simplified if needed)
  • Concurrent Users: Multi-session support
  • Accuracy: State-of-the-art AI skeletal prediction

Citation

If you use this work, please cite:

@article{magicarticulate2024,
  title={MagicArticulate: Automatic Skeletal Rigging for 3D Models},
  author={ByteDance Research},
  year={2024}
}