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Brain.Screen.print(Brain.Battery.current());
Brain.Screen.newLine();
Brain.Screen.print("Left Motors temp: ");
Brain.Screen.print(LeftMotors.temperature(percent));
Brain.Screen.newLine();
Brain.Screen.print("Right motors temp: ");
Brain.Screen.print(RightMotors.temperature(percent));
Brain.Screen.newLine();
Brain.Screen.print("Flywheel temp: ");
Brain.Screen.print(Flywheel.temperature(percent));
Brain.Screen.newLine();
Brain.Screen.print("Intake temp: ");
Brain.Screen.print(Intake.temperature(percent));
Brain.Screen.newLine();
Brain.Screen.print("Indexer temp: ");
Brain.Screen.print(Indexer.temperature(percent));
Brain.Screen.newLine();
tempDrawMode = drawMode;
drawMode = 3;
}
void buttonBReleased() {
//we changed the drawing mode while we were holding down B, so change it to the new one
if (tempDrawMode < 9) {
drawMode = tempDrawMode;
}
}
void buttonYPressed() {
//change up what is drawn on the brain screen.
//drawPath = !drawPath;
//drawFlywheelGraph = !drawFlywheelGraph;
//start autonomous if A is held down while pressing Y
if (Controller1.ButtonA.pressing()) {
autonomousProgram();
} else if (Controller1.ButtonB.pressing()) {
visionAlign = !visionAlign;
printControllerSetup();
if (visionAlign) {
Controller1.Screen.print("Vision align enabled");
} else {
Controller1.Screen.print("Vision align disabled");
}
} else {
autonType++;
if (autonType > 7) autonType = 0;
printControllerSetup();
Controller1.Screen.print("Auton type: ");
Controller1.Screen.print(autonType);
}
}
void checkOverheating() {
//check for overheating in any of the motors
if (LeftMotors.temperature(percent) > 50 || RightMotors.temperature(percent) > 50 || Flywheel.temperature(percent) > 50 || Intake.temperature(percent) > 50 || Indexer.temperature(percent) > 50) {
if (overHeatingTimer == 0) {
Controller1.rumble(rumbleLong);
printControllerSetup();
Controller1.Screen.print("Overheating Warning");
overHeatingTimer++;
} else {
overHeatingTimer++;
if (overHeatingTimer > 750) overHeatingTimer = 0;
}
}
if (Controller1.ButtonR2.pressing() && !Controller1.ButtonB.pressing()) {
printController(Intake.velocity(rpm));
wait(500, msec);
}
}
void init() {
//initialize settings, variables, and callback functions
Flywheel.setStopping(coast);
Intake.setStopping(coast);
Indexer.setStopping(coast);
LeftMotors.setStopping(coast);
RightMotors.setStopping(coast);
gain = defaultGain;
//callbacks for other driver controls
//intake
Controller1.ButtonL1.pressed(buttonL1Pressed);
Controller1.ButtonL2.pressed(buttonL2Pressed);
Controller1.ButtonL1.released(buttonL1Released);
Controller1.ButtonL2.released(buttonL2Released);
//expansion
Controller1.ButtonR1.pressed(buttonR1Pressed);
Controller1.ButtonR2.pressed(buttonR2Pressed);
//velocity control
Controller1.ButtonUp.pressed(buttonUpPressed);
Controller1.ButtonDown.pressed(buttonDownPressed);
//indexer
Controller1.ButtonLeft.pressed(buttonLeftPressed);
Controller1.ButtonRight.pressed(buttonRightPressed);
//other functions
Controller1.ButtonX.pressed(buttonXPressed);
Controller1.ButtonX.released(buttonXReleased);
Controller1.ButtonA.pressed(buttonAPressed);
Controller1.ButtonB.pressed(buttonBPressed);
Controller1.ButtonB.released(buttonBReleased);
Controller1.ButtonY.pressed(buttonYPressed);
//background tasks (very important)
//task myTask = task(updatePosition);
task myTask1 = task(flywheelVelocityControl);