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Controller1.Screen.setCursor(3, 1); |
} |
//graphing data, used for PID tuning |
void graphPID(std::vector<int> errorHistory, std::vector<float> powerHistory, int goal, float error, int time) { |
//goal is the PID goal |
//error history is a list of all of the errors |
//powerHistory is -1 to 1 of the power applied |
//setup: clear screen and draw the target line |
Brain.Screen.clearScreen(); |
Brain.Screen.setPenWidth(2); |
Brain.Screen.setPenColor(white); |
Brain.Screen.drawLine(0, 60, 480, 60); |
Brain.Screen.setPenWidth(1); |
Brain.Screen.setPenColor(green); |
//also display amps |
Brain.Screen.setCursor(1, 1); |
Brain.Screen.clearLine(1); |
Brain.Screen.print(" Final Error: "); |
Brain.Screen.print(error); |
Brain.Screen.print(" Time: "); |
Brain.Screen.print(time); |
//y positions |
//bottom (0) is 215 |
//top (100) is 60 |
//above (110) (overshoot) is <60 |
int minY = 60; |
int maxY = 230; |
//for x, start at 30 and end at 450 |
int minX = 10; |
int maxX = 470; |
for (int i = 0; i < errorHistory.size() - 1; i++) { |
int x = minX + (maxX - minX) * i / errorHistory.size(); |
//graph velocity |
Brain.Screen.setPenColor(green); |
Brain.Screen.drawLine(x, minY + (float)errorHistory.at(i) / goal * (maxY - minY), x + (float)(maxX - minX) / errorHistory.size(), minY + (float)errorHistory.at(i + 1) / goal * (maxY - minY)); |
//graph power |
//change color based on direction |
if (powerHistory.at(i) > 0) { |
Brain.Screen.setPenColor(orange); |
} else { |
Brain.Screen.setPenColor(yellow); |
} |
Brain.Screen.drawLine(x, maxY - std::abs(powerHistory.at(i)) * (maxY - minY), x + (float)(maxX - minX) / errorHistory.size(), maxY - std::abs(powerHistory.at(i + 1)) * (maxY - minY)); |
} |
} |
void drawRobotPath(std::vector<int> x, std::vector<int> y) { |
//draws the path of the robot (as discerned from odometry) on the brain of the robot |
Brain.Screen.clearScreen(); |
Brain.Screen.setPenWidth(1); |
Brain.Screen.setPenColor(green); |
Brain.Screen.drawLine(0, 120, 480, 120); |
Brain.Screen.drawLine(240, 0, 240, 240); |
Brain.Screen.setPenColor(white); |
Brain.Screen.setPenWidth(2); |
int originX = 240; |
int originY = 120; |
float scale = 2; |
for (int i = 0; i < x.size() - 1; i++) { |
Brain.Screen.drawLine(x.at(i) * scale + originX, 240 - (y.at(i) * scale + originY), x.at(i + 1) * scale + originX, 240 - (y.at(i + 1) * scale + originY)); |
} |
//draw robot as dot |
Brain.Screen.setPenColor(red); |
Brain.Screen.drawCircle(x.at(x.size() - 1) * scale + originX, 240 - (y.at(x.size() - 1) * scale + originY), 5); |
} |
/*template for a thread/task (task is a higher level abstraction of thread): |
int myTaskCallback() { |
while (true) { |
//do something |
wait(25, msec); |
} |
// A task's callback must return an int, even though the code will never get |
// here. You must return an int here. Tasks can exit, but this one does not. |
return 0; |
} |
in some other function like main(): |
task myTask = task(myTaskCallback); |
*/ |
void driveCode() { |
//drives the robot around based on controller input, double arcade controls |
//don't drive if the robot is currently being controlled autonomously |
if (auton) return; |
Left1.spin(forward); |
Left2.spin(forward); |
Left3.spin(forward); |
Right1.spin(forward); |
Right2.spin(forward); |
Right3.spin(forward); |
int forward1 = Controller1.Axis3.value(); |
int turn = Controller1.Axis1.value(); |
//fix drift |
if (std::abs(forward1) < 7) forward1 = 0; |
if (std::abs(turn) < 7) turn = 0; |
//calculate proper motor powers |
int left; |
int right; |
int curveTime = 0; |
if (curveDrive) { |
//curvature drive, yay |
//adjust the straight variable to be non-linear |
/* |
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