text
stringlengths 0
715
|
---|
task myTask2 = task(opticalModeLoop); |
} |
void pre_auton(void) { |
init(); |
Inertial1.calibrate(); |
Inertial2.calibrate(); |
} |
void usercontrol(void) { |
auton = false; |
flywheelTargetRPM = 1800; |
gain = defaultGain; |
tripleShooting = false; |
while (1) { |
driveCode(); |
//testing with encoders |
/* |
Controller1.Screen.clearScreen(); |
Controller1.Screen.setCursor(1, 1); |
Controller1.Screen.print(RightEncoder.position(degrees)); |
Controller1.Screen.newLine(); |
Controller1.Screen.print(LeftEncoder.position(degrees)); |
Controller1.Screen.newLine(); |
Controller1.Screen.print(BackEncoder.position(degrees)); |
*/ |
//copied from jpearman |
// Draw an area representing the vision sensor field of view |
if (drawMode == 2) { |
Brain.Screen.clearScreen( vex::color::black ); |
Brain.Screen.setPenColor( vex::color::green ); |
Brain.Screen.drawRectangle( screen_origin_x-1, screen_origin_y-1, screen_width+2, screen_height+2 ); |
// request any objects with signature 1 |
int numberObjects = VisionSensor.takeSnapshot(VisionSensor__RED_GOAL); |
Brain.Screen.setPenColor( vex::color::white ); |
Brain.Screen.setFont( mono20 ); |
Brain.Screen.setCursor( 2, 2 ); |
Brain.Screen.print( "Sig 1 %2d", (int)numberObjects ); |
// draw any objects found |
drawObjects( VisionSensor, vex::color::red, true ); |
numberObjects = VisionSensor.takeSnapshot(VisionSensor__BLUE_GOAL); |
// draw any objects found |
drawObjects( VisionSensor, vex::color::blue, false ); |
wait(180, msec); |
} |
wait(20, msec); |
} |
} |
int main() { |
// Initializing Robot Configuration. DO NOT REMOVE! |
vexcodeInit(); |
// Set up callbacks for autonomous and driver control periods. |
Competition.autonomous(autonomousProgram); |
Competition.drivercontrol(usercontrol); |
// Run the pre-autonomous function, basically initialize |
pre_auton(); |
// Prevent main from exiting with an infinite loop. |
while (true) { |
checkOverheating(); |
//printController(Optical.hue()); |
wait(20, msec); |
} |
} |
Full Over Under Code |
//necessary stuff |
#include "vex.h" |
#include <iostream> |
#include <cmath> |
#include <vector> |
#include <cstdlib> |
using namespace vex; |
competition Competition; |
//global variables |
bool auton = false; //whether or not the robot is being controlled autonomously |
float driveSpeed = 1.0f; //driving (forward and backward) speed of the robot |
float turnSpeed = .6f; //turning speed of the robot |
int drawMode = 3; //what to draw on the brain screen? 0: flywheel 1: PID 2: vision sensor 3: status update 4: odom |
int tempDrawMode = 0; //store the previous draw mode temporarily |
int overHeatingTimer = 0; //keeps track of how often to display an overheating warning |
int autonType = 2; //the type of autonomous to use |
float driveDistance = 0; //drive distance for drive PID |
float speedPID = 1; // the speed to run the motors at in PID loops, range is 0-1 |
bool kickerOn = false; //true or false, whether or not the kicker is on right now |
bool intakeOn = false; //true or false, whether or not the kicker is on right now |
bool wingsActive = false; //true or false, whether or not the wings are active |
bool elevationActive = false; //true or false, whether or not the elevation mechanism is active |
bool scraperActive = false; //true or false, whether or not the scraper is active |
bool exitPID = false; //true or false, whether or not to exit a PID loop |
bool curveDrive = true; //true or false, whether or not the curve drive is active |
task autonTask; //stores the autonomous task |
//helper functions |
void printController(float i) { |
//prints a number to the controller console (very handy for debugging) |
Controller1.Screen.clearLine(3); |
Controller1.Screen.setCursor(3, 1); |
Controller1.Screen.print(i); |
} |
void printControllerSetup() { |
//sets up the controller to be printed on |
Controller1.Screen.clearLine(3); |
Subsets and Splits
No community queries yet
The top public SQL queries from the community will appear here once available.