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<head><title>Sonic the Hedgehog Museum</title></head>
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<a href="/museum/1990.html"><img src="/museum/1990.gif" alt="1990" border=0 vspace=3></a><br>
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<center><font size=4 face="Arial Black"><b>:: Sonic the Hedgehog Museum ::</b></font></center>
<P>
   <b>-- Upcoming --</b>
<table border=1 cellspacing=0 cellpadding=2>
<tr><td colspan=3>
<img src="/museum/flag_japan.gif">
</td></tr><tr><td><font size=1 face="Verdana"><b>
<b>Sonic the Hedgehog 4: Episode I</b>
</td><td><font size=1 face="Verdana">
360, PS3, Wii
</td><td><font size=1 face="Verdana">
2010
</td></tr><tr><td><font size=1 face="Verdana"><b>
<b>Sonic Colors</b>
</td><td><font size=1 face="Verdana">
Wii, DS
</td><td><font size=1 face="Verdana">
11/18/2010
</td></tr><tr><td><font size=1 face="Verdana"><b>
<b>Sonic Free Riders</b>
</td><td><font size=1 face="Verdana">
360
</td><td><font size=1 face="Verdana">
2010
</td></tr></table>
<P>
<table border=1 cellspacing=0 cellpadding=2>
<tr><td colspan=3>
<img src="/museum/flag_usa.gif">
</td></tr><tr><td><font size=1 face="Verdana">
<b>Sonic the Hedgehog 4: Episode I</b>
</td><td><font size=1 face="Verdana">
360, PS3, Wii
</td><td><font size=1 face="Verdana">
2010
</td></tr><tr><td><font size=1 face="Verdana"><b>
<b>Sonic Colors</b>
</td><td><font size=1 face="Verdana">
Wii, DS
</td><td><font size=1 face="Verdana">
11/16/2010
</td></tr><tr><td><font size=1 face="Verdana"><b>
<b>Sonic Free Riders</b>
</td><td><font size=1 face="Verdana">
360
</td><td><font size=1 face="Verdana">
2010
</td></tr></table>
<P>
<table border=1 cellspacing=0 cellpadding=2>
<tr><td colspan=3>
<img src="/museum/flag_uk.gif">
</td></tr><tr><td><font size=1 face="Verdana">
<b>Sonic the Hedgehog 4: Episode I</b>
</td><td><font size=1 face="Verdana">
360, PS3, Wii
</td><td><font size=1 face="Verdana">
2010
</td></tr><tr><td><font size=1 face="Verdana"><b>
<b>Sonic Colours</b>
</td><td><font size=1 face="Verdana">
Wii, DS
</td><td><font size=1 face="Verdana">
11/12/2010
</td></tr><tr><td><font size=1 face="Verdana"><b>
<b>Sonic Free Riders</b>
</td><td><font size=1 face="Verdana">
360
</td><td><font size=1 face="Verdana">
2010
</td></tr></table>
<P>
Sorted by order of release:
<center><table border=0 bgcolor=dfdfdf>
<tr><td valign=top>
<table border=0 width=230 bgcolor="ffffff"><tr bgcolor="f2f2f2"><td>
<center><font size=2 face="Verdana"><b>:: 1991 ::</b></font>
</td></tr><tr><td><font size=1 face="Verdana" color="000000">
<a href="/sonic/son1/son1.html"><b>Sonic the Hedgehog</b></a> (MD)<br>
<a href="/sonic/son1_gg/son1_gg.html"><b>Sonic the Hedgehog</b></a> (MS)<br>
<a href="/sonic/son1_gg/son1_gg.html"><b>Sonic the Hedgehog</b></a> (GG)<br>
<a href="/sonic/eraser/eraser.html"><b>Sonic Eraser</b></a> (MD)<br>
<br>
<br>
<br>
</td></tr></table>
</td><td valign=top>
<table border=0 width=230 bgcolor="ffffff"><tr bgcolor="f2f2f2"><td>
<center><font size=2 face="Verdana"><b>:: 1992 ::</b></font>
</td></tr><tr><td><font size=1 face="Verdana" color="000000">
<a href="/sonic/patokaa/patokaa.html"><b>Waku Waku Sonic Patrol Car</b></a> (ac)<br>
<a href="/sonic/son2_gg/son2_gg.html"><b>Sonic the Hedgehog 2</b></a> (MS)<br>
<a href="/sonic/son2_gg/son2_gg.html"><b>Sonic the Hedgehog 2</b></a> (GG)<br>
<a href="/sonic/son2/son2.html"><b>Sonic the Hedgehog 2</b></a> (MD)<br>
<br>
<br>
<br>
</td></tr></table>
</td><td valign=top>
<table border=0 width=230 bgcolor="ffffff"><tr bgcolor="f2f2f2"><td>
<center><font size=2 face="Verdana"><b>:: 1993 ::</b></font>
</td></tr><tr><td><font size=1 face="Verdana" color="000000">
<a href="/sonic/segasonic/segasonic.html"><b>Sega Sonic the Hedgehog</b></a> (ac)<br>
<a href="/sonic/cd/sonic_cd.html"><b>Sonic the Hedgehog CD</b></a> (MCD)<br>
<a href="/sonic/s&t/s&t.html"><b>Sonic & Tails</b></a> (GG)<br>
<a href="/sonic/spinball/spinball.html"><b>Sonic the Hedgehog Spinball</b></a> (MD)<br>
<a href="/sonic/meanbean/meanbean.html"><b>Robotnik's Mean Bean Machine</b></a> (MD)<br>
<a href="/sonic/mbm_gg/mbm_gg.html"><b>Robotnik's Mean Bean Machine</b></a> (GG)<br>
<a href="/sonic/cosmo/cosmo.html"><b>Sega Sonic Cosmo Fighter</b></a> (ac)<br>
</td></tr></table>
</td></tr><tr><td valign=top>
<table border=0 width=230 bgcolor="ffffff"><tr bgcolor="f2f2f2"><td>
<center><font size=2 face="Verdana"><b>:: 1994 ::</b></font>
</td></tr><tr><td><font size=1 face="Verdana" color="000000">
<a href="/sonic/son3/son3.html"><b>Sonic the Hedgehog 3</b></a> (MD)<br>
<a href="/sonic/drift/drift.html"><b>Sonic Drift</b></a> (GG)<br>
<a href="/sonic/mbm_gg/mbm_gg.html"><b>Robotnik's Mean Bean Machine</b></a> (MS)<br>
<a href="/sonic/gameworld/gameworld.html"><b>Sonic the Hedgehog Gameworld</b></a> (Pico)<br>
<a href="/sonic/spin_gg/spin_gg.html"><b>Sonic the Hedgehog Spinball</b></a> (GG)<br>
<a href="/sonic/music/music.html"><b>Tails and the Music Maker</b></a> (Pico)<br>
<a href="/sonic/s&k/s&k.html"><b>Sonic & Knuckles</b></a> (MD)<br>
<a href="/sonic/s&t2/s&t2.html"><b>Sonic & Tails 2</b></a> (GG)<br>
</td></tr></table>
</td><td valign=top>
<table border=0 width=230 bgcolor="ffffff"><tr bgcolor="f2f2f2"><td>
<center><font size=2 face="Verdana"><b>:: 1995 ::</b></font>
</td></tr><tr><td><font size=1 face="Verdana" color="000000">
<a href="/sonic/spin_gg/spin_gg.html"><b>Sonic the Hedgehog Spinball</b></a> (MS)<br>
<a href="/sonic/drift2/drift2.html"><b>Sonic Drift 2</b></a> (GG)<br>
<a href="/sonic/chaotix/chaotix.html"><b>Chaotix</b></a> (32X)<br>
<a href="/sonic/sky/sky.html"><b>Tails' Sky Patrol</b></a> (GG)<br>
<a href="/sonic/tailsadv/tailsadv.html"><b>Tails Adventure</b></a> (GG)<br>
<a href="/sonic/labyrinth/labyrinth.html"><b>Sonic Labyrinth</b></a> (GG)<br>
<br>
<br>
</td></tr></table>
</td><td valign=top>
<table border=0 width=230 bgcolor="ffffff"><tr bgcolor="f2f2f2"><td>
<center><font size=2 face="Verdana"><b>:: 1996 ::</b></font>
</td></tr><tr><td><font size=1 face="Verdana" color="000000">
<a href="/sonic/stf/stf.html"><b>Sonic the Fighters</b></a> (ac)<br>
<a href="/sonic/cd/sonic_cd.html"><b>Sonic the Hedgehog CD</b></a> (PC)<br>
<a href="/sonic/3d/son3d.html"><b>Sonic 3D: Flickies' Island</b></a> (MD)<br>
<a href="/sonic/3d/son3d.html"><b>Sonic 3D: Flickies' Island</b></a> (SS)<br>
<a href="/sonic/g_sonic/g_sonic.html"><b>G Sonic</b></a> (GG)<br>
<a href="/sonic/school/school.html"><b>Sonic's Schoolhouse</b></a> (PC)<br>
<br>
<br>
</td></tr></table>
</td></tr><tr><td valign=top>
<table border=0 width=230 bgcolor="ffffff"><tr bgcolor="f2f2f2"><td>
<center><font size=2 face="Verdana"><b>:: 1997 ::</b></font>
</td></tr><tr><td><font size=1 face="Verdana" color="000000">
<a href="/sonic/s&k/s&k.html"><b>Sonic & Knuckles Collection</b></a> (PC)<br>
<a href="/sonic/jam/jam.html"><b>Sonic Jam</b></a> (SS)<br>
<a href="/sonic/3d/son3d.html"><b>Sonic 3D: Flickies' Island</b></a> (PC)<br>
<a href="/sonic/sonic_r/sonic_r.html"><b>Sonic R</b></a> (SS)<br>
<a href="/sonic/g_sonic/g_sonic.html"><b>G Sonic</b></a> (MS)<br>
</td></tr></table>
</td><td valign=top>
<table border=0 width=230 bgcolor="ffffff"><tr bgcolor="f2f2f2"><td>
<center><font size=2 face="Verdana"><b>:: 1998 ::</b></font>
</td></tr><tr><td><font size=1 face="Verdana" color="000000">
<a href="/sonic/jam/jam.html"><b>Sonic Jam</b></a> (Game.com)<br>
<a href="/sonic/sonic_r/sonic_r.html"><b>Sonic R</b></a> (PC)<br>
<a href="/sonic/adventure/adventure.html"><b>Sonic Adventure</b></a> (DC)<br>
<br>
<br>
</td></tr></table>
</td><td valign=top>
<table border=0 width=230 bgcolor="ffffff"><tr bgcolor="f2f2f2"><td>
<center><font size=2 face="Verdana"><b>:: 1999 ::</b></font>
</td></tr><tr><td><font size=1 face="Verdana" color="000000">
<a href="/sonic/adventure/adventure.html"><b>Sonic Adventure International</b></a> (DC)<br>
<br>
<br>
<br>
<br>
</td></tr></table>
</td></tr><tr><td valign=top>
<table border=0 width=230 bgcolor="ffffff"><tr bgcolor="f2f2f2"><td>
<center><font size=2 face="Verdana"><b>:: 2000 ::</b></font>
</td></tr><tr><td><font size=1 face="Verdana" color="000000">
<a href="/sonic/pocket/pocket.html"><b>Sonic Pocket Adventure</b></a> (NGPC)<br>
<a href="/sonic/shuffle/shuffle.html"><b>Sonic Shuffle</b></a> (DC)<br>
<br>
</td></tr></table>
</td><td valign=top>
<table border=0 width=230 bgcolor="ffffff"><tr bgcolor="f2f2f2"><td>
<center><font size=2 face="Verdana"><b>:: 2001 ::</b></font>
</td></tr><tr><td><font size=1 face="Verdana" color="000000">
<a href="/sonic/adventure2/adventure2.html"><b>Sonic Adventure 2</b></a> (DC)<br>
<a href="/sonic/adventure2/adventure2.html"><b>Sonic Adventure 2 Battle</b></a> (GC)<br>
<a href="/sonic/advance/advance.html"><b>Sonic Advance</b></a> (GBA)<br>
</td></tr></table>
</td><td valign=top>
<table border=0 width=230 bgcolor="ffffff"><tr bgcolor="f2f2f2"><td>
<center><font size=2 face="Verdana"><b>:: 2002 ::</b></font>
</td></tr><tr><td><font size=1 face="Verdana" color="000000">
<a href="/sonic/mega/mega.html"><b>Sonic Mega Collection</b></a> (GC)<br>
<a href="/sonic/advance2/advance2.html"><b>Sonic Advance 2</b></a> (GBA)<br>
<br>
</td></tr></table>
</td></tr><tr><td valign=top>
<table border=0 width=230 bgcolor="ffffff"><tr bgcolor="f2f2f2"><td>
<center><font size=2 face="Verdana"><b>:: 2003 ::</b></font>
</td></tr><tr><td><font size=1 face="Verdana" color="000000">
<a href="/sonic/pinball/pinball.html"><b>Sonic Pinball Party</b></a> (GBA)<br>
<a href="/sonic/adventure/adventure.html"><b>Sonic Adventure DX</b></a> (GC)<br>
<a href="/sonic/advance/advance.html"><b>SonicN</b></a> (N-Gage)<br>
<a href="/sonic/battle/battle.html"><b>Sonic Battle</b></a> (GBA)<br>
<a href="/sonic/adventure/adventure.html"><b>Sonic Adventure DX</b></a> (PC)<br>
<a href="/sonic/heroes/heroes.html"><b>Sonic Heroes</b></a> (GC)<br>
<a href="/sonic/heroes/heroes.html"><b>Sonic Heroes</b></a> (PS2)<br>
<a href="/sonic/heroes/heroes.html"><b>Sonic Heroes</b></a> (Xbox)<br>
</td></tr></table>
</td><td valign=top>
<table border=0 width=230 bgcolor="ffffff"><tr bgcolor="f2f2f2"><td>
<center><font size=2 face="Verdana"><b>:: 2004 ::</b></font>
</td></tr><tr><td><font size=1 face="Verdana" color="000000">
<b>Sonic Advance 3</b> (GBA)<br>
<a href="/sonic/mega/mega.html"><b>Sonic Mega Collection Plus</b></a> (PS2)<br>
<a href="/sonic/mega/mega.html"><b>Sonic Mega Collection Plus</b></a> (Xbox)<br>
<a href="/sonic/heroes/heroes.html"><b>Sonic Heroes</b></a> (PC)<br>
<br>
<br>
<br>
<br>
</td></tr></table>
</td><td valign=top>
<table border=0 width=230 bgcolor="ffffff"><tr bgcolor="f2f2f2"><td>
<center><font size=2 face="Verdana"><b>:: 2005 ::</b></font>
</td></tr><tr><td><font size=1 face="Verdana" color="000000">
<b>Sonic Gems Collection</b> (PS2)<br>
<b>Sonic Gems Collection</b> (GC)<br>
<b>Sonic Rush</b> (DS)<br>
<b>Shadow the Hedgehog</b> (PS2)<br>
<b>Shadow the Hedgheog</b> (GC)<br>
<b>Shadow the Hedgehog</b> (Xbox)<br>
<br>
<br>
</td></tr></table>
</td></tr><tr><td valign=top>
<table border=0 width=230 bgcolor="ffffff"><tr bgcolor="f2f2f2"><td>
<center><font size=2 face="Verdana"><b>:: 2006 ::</b></font>
</td></tr><tr><td><font size=1 face="Verdana" color="000000">
<b>Sonic Riders</b> (PS2)<br>
<b>Sonic Riders</b> (GC)<br>
<b>Sonic Riders</b> (Xbox)<br>
<a href="/sonic/mega/mega.html"><b>Sonic Mega Collection Plus</b></a> (PC)<br>
<a href="/sonic/son1/son1.html"><b>Sonic the Hedgehog Genesis</b></a> (GBA)<br>
<b>Sonic Riders</b> (PC)<br>
<b>Sonic Rivals</b> (PSP)<br>
<b>Sonic the Hedgehog</b> (360)<br>
<b>Sonic the Hedgehog</b> (PS3)<br>
</td></tr></table>
</td><td valign=top>
<table border=0 width=230 bgcolor="ffffff"><tr bgcolor="f2f2f2"><td>
<center><font size=2 face="Verdana"><b>:: 2007 ::</b></font>
</td></tr><tr><td><font size=1 face="Verdana" color="000000">
<b>Sonic and the Secret Rings</b> (Wii)<br>
<b>Sonic Rush Adventure</b> (DS)<br>
<b>Mario & Sonic at Beijing Olympic</b> (Wii)<br>
<b>Sonic Rivals 2</b> (PSP)<br>
<br>
<br>
<br>
<br>
<br>
</td></tr></table>
</td><td valign=top>
<table border=0 width=230 bgcolor="ffffff"><tr bgcolor="f2f2f2"><td>
<center><font size=2 face="Verdana"><b>:: 2008 ::</b></font>
</td></tr><tr><td><font size=1 face="Verdana" color="000000">
<b>Sonic Riders: Shooting Star Story</b> (PS2)<br>
<b>Sonic Riders: Shooting Star Story</b> (Wii)<br>
<b>Mario & Sonic at Beijing Olympic</b> (DS)<br>
<b>Sonic Chronicles</b> (DS)<br>
<b>Sonic World Adventure</b> (PS2)<br>
<b>Sonic World Adventure</b> (360)<br>
<b>Sonic World Adventure</b> (PS3)<br>
<b>Sonic World Adventure</b> (Wii)<br>
<br>
</td></tr></table>
</td></tr><tr><td valign=top>
<table border=0 width=230 bgcolor="ffffff"><tr bgcolor="f2f2f2"><td>
<center><font size=2 face="Verdana"><b>:: 2009 ::</b></font>
</td></tr><tr><td><font size=1 face="Verdana" color="000000">
<b>Sonic and the Black Knight</b> (Wii)<br>
<b>Mario & Sonic at Vancouver Olym.</b> (Wii)<br>
<b>Mario & Sonic at Vancouver Olym.</b> (DS)<br>
</td></tr></table>
</td><td valign=top>
<table border=0 width=230 bgcolor="ffffff"><tr bgcolor="f2f2f2"><td>
<center><font size=2 face="Verdana"><b>:: 2010 ::</b></font>
</td></tr><tr><td><font size=1 face="Verdana" color="000000">
<b>Sonic Classic Collection</b> (DS)<br>
<br>
<br>
</td></tr></table>
</td><td valign=top>
</td></tr></table></center>
<P>
Sorted by console:
<center><table border=0 bgcolor=dfdfdf>
<tr><td valign=top>
<table border=0 width=230 bgcolor="ffffff"><tr bgcolor="f2f2f2"><td>
<center><font size=2 face="Verdana"><b>:: Sega Mega Drive ::</b></font>
</td></tr><tr><td><font size=1 face="Verdana" color="000000"><b>
<a href="/sonic/son1/son1.html">Sonic the Hedgehog</a><br>
<a href="/sonic/eraser/eraser.html">Sonic Eraser</a><br>
<a href="/sonic/son2/son2.html">Sonic the Hedgehog 2</a><br>
<a href="/sonic/spinball/spinball.html">Sonic Spinball</a><br>
<a href="/sonic/meanbean/meanbean.html">Dr. Robotnik's Mean Bean Machine</a><br>
<a href="/sonic/son3/son3.html">Sonic the Hedgehog 3</a><br>
<a href="/sonic/s&k/s&k.html">Sonic & Knuckles</a><br>
<a href="/sonic/3d/son3d.html">Sonic 3D: Flickies' Island</a><br>
<br>
<br>
<br>
<br>
</td></tr></table>
</td><td valign=top>
<table border=0 width=230 bgcolor="ffffff"><tr bgcolor="f2f2f2"><td>
<center><font size=2 face="Verdana"><b>:: Sega Master System ::</b></font>
</td></tr><tr><td><font size=1 face="Verdana" color="000000"><b>
<a href="/sonic/son1_gg/son1_gg.html">Sonic the Hedgehog</a><br>
<a href="/sonic/son2_gg/son2_gg.html">Sonic the Hedgehog 2</a><br>
<a href="/sonic/s&t/s&t.html">Sonic & Tails</a><br>
<a href="/sonic/mbm_gg/mbm_gg.html">Dr. Robotnik's Mean Bean Machine</a><br>
<a href="/sonic/spin_gg/spin_gg.html">Sonic Spinball</a><br>
<a href="/sonic/g_sonic/g_sonic.html">G Sonic</a><br>
<br>
<br>
<br>
<br>
<br>
<br>
</td></tr></table>
</td><td valign=top>
<table border=0 width=230 bgcolor="ffffff"><tr bgcolor="f2f2f2"><td>
<center><font size=2 face="Verdana"><b>:: Sega Game Gear ::</b></font>
</td></tr><tr><td><font size=1 face="Verdana" color="000000"><b>
<a href="/sonic/son1_gg/son1_gg.html">Sonic the Hedgehog</a><br>
<a href="/sonic/son2_gg/son2_gg.html">Sonic the Hedgehog 2</a><br>
<a href="/sonic/s&t/s&t.html">Sonic & Tails</a><br>
<a href="/sonic/mbm_gg/mbm_gg.html">Dr. Robotnik's Mean Bean Machine</a><br>
<a href="/sonic/drift/drift.html">Sonic Drift</a><br>
<a href="/sonic/spin_gg/spin_gg.html">Sonic Spinball</a><br>
<a href="/sonic/s&t2/s&t2.html">Sonic & Tails 2</a><br>
<a href="/sonic/drift2/drift2.html">Sonic Drift 2</a><br>
<a href="/sonic/sky/sky.html">Tails' Sky Patrol</a><br>
<a href="/sonic/tailsadv/tailsadv.html">Tails Adventure</a><br>
<a href="/sonic/labyrinth/labyrinth.html">Sonic Labyrinth</a><br>
<a href="/sonic/g_sonic/g_sonic.html">G Sonic</a><br>
</td></tr></table>
</td></tr><tr><td valign=top>
<table border=0 width=230 bgcolor="ffffff"><tr bgcolor="f2f2f2"><td>
<center><font size=2 face="Verdana"><b>:: Sega Mega-CD ::</b></font>
</td></tr><tr><td><font size=1 face="Verdana" color="000000"><b>
<a href="/sonic/cd/sonic_cd.html">Sonic CD</a><br>
<br>
</td></tr></table>
</td><td valign=top>
<table border=0 width=230 bgcolor="ffffff"><tr bgcolor="f2f2f2"><td>
<center><font size=2 face="Verdana"><b>:: Sega Pico ::</b></font>
</td></tr><tr><td><font size=1 face="Verdana" color="000000"><b>
<a href="/sonic/gameworld/gameworld.html">Sonic the Hedgehog Gameworld</a><br>
<a href="/sonic/music/music.html">Tails and the Music Maker</a><br>
</td></tr></table>
</td><td valign=top>
<table border=0 width=230 bgcolor="ffffff"><tr bgcolor="f2f2f2"><td>
<center><font size=2 face="Verdana"><b>:: Sega Super 32X ::</b></font>
</td></tr><tr><td><font size=1 face="Verdana" color="000000"><b>
<a href="/sonic/chaotix/chaotix.html">Chaotix</a><br>
<br>
</td></tr></table>
</td></tr><tr><td valign=top>
<table border=0 width=230 bgcolor="ffffff"><tr bgcolor="f2f2f2"><td>
<center><font size=2 face="Verdana"><b>:: Sega Saturn ::</b></font>
</td></tr><tr><td><font size=1 face="Verdana" color="000000"><b>
<a href="/sonic/3d/son3d.html">Sonic 3D: Flickies' Island</a><br>
<a href="/sonic/jam/jam.html">Sonic Jam</a><br>
<a href="/sonic/sonic_r/sonic_r.html">Sonic R</a><br>
<br>
</td></tr></table>
</td><td valign=top>
<table border=0 width=230 bgcolor="ffffff"><tr bgcolor="f2f2f2"><td>
<center><font size=2 face="Verdana"><b>:: Tiger Game.com ::</b></font>
</td></tr><tr><td><font size=1 face="Verdana" color="000000"><b>
<a href="/sonic/jam/jam.html">Sonic Jam</a><br>
<br>
<br>
<br>
</td></tr></table>
</td><td valign=top>
<table border=0 width=230 bgcolor="ffffff"><tr bgcolor="f2f2f2"><td>
<center><font size=2 face="Verdana"><b>:: Sega Dreamcast ::</b></font>
</td></tr><tr><td><font size=1 face="Verdana" color="000000"><b>
<a href="/sonic/adventure/adventure.html">Sonic Adventure</a><br>
<a href="/sonic/adventure/adventure.html">Sonic Adventure International</a><br>
<a href="/sonic/shuffle/shuffle.html">Sonic Shuffle</a><br>
<a href="/sonic/adventure2/adventure2.html">Sonic Adventure 2</a><br>
</td></tr></table>
</td></tr><tr><td valign=top>
<table border=0 width=230 bgcolor="ffffff"><tr bgcolor="f2f2f2"><td>
<center><font size=2 face="Verdana"><b>:: SNK Neo-Geo Pocket Color ::</b></font>
</td></tr><tr><td><font size=1 face="Verdana" color="000000"><b>
<a href="/sonic/pocket/pocket.html">Sonic the Hedgehog Pocket Adventure</a><br>
<br>
<br>
<br>
<br>
<br>
<br>
</td></tr></table>
</td><td valign=top>
<table border=0 width=230 bgcolor="ffffff"><tr bgcolor="f2f2f2"><td>
<center><font size=2 face="Verdana"><b>Nintendo Game Boy Advance</b></font>
</td></tr><tr><td><font size=1 face="Verdana" color="000000"><b>
<a href="/sonic/advance/advance.html">Sonic Advance</a><br>
<a href="/sonic/advance2/advance2.html">Sonic Advance 2</a><br>
<a href="/sonic/pinball/pinball.html">Sonic Pinball Party</a><br>
<a href="/sonic/battle/battle.html">Sonic Battle</a><br>
Sonic Advance 3<br>
<a href="/sonic/son1/son1.html">Sonic the Hedgehog Genesis</a><br>
<br>
</td></tr></table>
</td><td valign=top>
<table border=0 width=230 bgcolor="ffffff"><tr bgcolor="f2f2f2"><td>
<center><font size=2 face="Verdana"><b>:: Nintendo GameCube ::</b></font>
</td></tr><tr><td><font size=1 face="Verdana" color="000000"><b>
<a href="/sonic/adventure2/adventure2.html">Sonic Adventure 2 Battle</a><br>
<a href="/sonic/mega/mega.html">Sonic Mega Collection</a><br>
<a href="/sonic/adventure/adventure.html">Sonic Adventure DX</a><br>
<a href="/sonic/heroes/heroes.html">Sonic Heroes</a><br>
Sonic Gems Collection<br>
Shadow the Hedgehog<br>
Sonic Riders<br>
</td></tr></table>
</td></tr><tr><td valign=top>
<table border=0 width=230 bgcolor="ffffff"><tr bgcolor="f2f2f2"><td>
<center><font size=2 face="Verdana"><b>:: Nokia N-Gage ::</b></font>
</td></tr><tr><td><font size=1 face="Verdana" color="000000"><b>
<a href="/sonic/advance/advance.html">SonicN</a><br>
<br>
<br>
<br>
<br>
<br>
<br>
</td></tr></table>
</td><td valign=top>
<table border=0 width=230 bgcolor="ffffff"><tr bgcolor="f2f2f2"><td>
<center><font size=2 face="Verdana"><b>:: Sony PlayStation 2 ::</b></font>
</td></tr><tr><td><font size=1 face="Verdana" color="000000"><b>
<a href="/sonic/heroes/heroes.html">Sonic Heroes</a><br>
<a href="/sonic/mega/mega.html"><a href="/sonic/mega/mega.html">Sonic Mega Collection Plus</a><br>
Sonic Gems Collection<br>
Shadow the Hedgehog<br>
Sonic Riders<br>
Sonic Riders: Shooting Star Story<br>
Sonic World Adventure<br>
</td></tr></table>
</td><td valign=top>
<table border=0 width=230 bgcolor="ffffff"><tr bgcolor="f2f2f2"><td>
<center><font size=2 face="Verdana"><b>:: Microsoft Xbox ::</b></font>
</td></tr><tr><td><font size=1 face="Verdana" color="000000"><b>
<a href="/sonic/heroes/heroes.html">Sonic Heroes</a><br>
<a href="/sonic/mega/mega.html">Sonic Mega Collection Plus</a><br>
Shadow the Hedgehog<br>
Sonic Riders<br>
<br>
<br>
<br>
</td></tr></table>
</td></tr><tr><td valign=top>
<table border=0 width=230 bgcolor="ffffff"><tr bgcolor="f2f2f2"><td>
<center><font size=2 face="Verdana"><b>:: Nintendo DS ::</b></font>
</td></tr><tr><td><font size=1 face="Verdana" color="000000"><b>
Sonic Rush<br>
Sonic Rush Adventure<br>
Mario & Sonic at Beijing Olympic<br>
Sonic Chronicles: The Dark Brotherhood<br>
Mario & Sonic at Vancouver Olympic<br>
Sonic Classic Collection<br>
</td></tr></table>
</td><td valign=top>
<table border=0 width=230 bgcolor="ffffff"><tr bgcolor="f2f2f2"><td>
<center><font size=2 face="Verdana"><b>:: Microsoft Xbox 360 ::</b></font>
</td></tr><tr><td><font size=1 face="Verdana" color="000000"><b>
Sonic the Hedgehog<br>
Sonic World Adventure<br>
<br>
<br>
<br>
<br>
</td></tr></table>
</td><td valign=top>
<table border=0 width=230 bgcolor="ffffff"><tr bgcolor="f2f2f2"><td>
<center><font size=2 face="Verdana"><b>:: Sony PSP ::</b></font>
</td></tr><tr><td><font size=1 face="Verdana" color="000000"><b>
Sonic Rivals<br>
Sonic Rivals 2<br>
<br>
<br>
<br>
<br>
</td></tr></table>
</td></tr><tr><td valign=top>
<table border=0 width=230 bgcolor="ffffff"><tr bgcolor="f2f2f2"><td>
<center><font size=2 face="Verdana"><b>:: Sony PlayStation 3 ::</b></font>
</td></tr><tr><td><font size=1 face="Verdana" color="000000"><b>
Sonic the Hedgehog<br>
Sonic World Adventure<br>
<br>
<br>
<br>
<br>
</td></tr></table>
</td><td valign=top>
<table border=0 width=230 bgcolor="ffffff"><tr bgcolor="f2f2f2"><td>
<center><font size=2 face="Verdana"><b>:: Nintendo Wii ::</b></font>
</td></tr><tr><td><font size=1 face="Verdana" color="000000"><b>
Sonic and the Secret Rings<br>
Mario & Sonic at Beijing Olympic<br>
Sonic Riders: Shooting Star Story<br>
Sonic World Adventure<br>
Sonic and the Black Knight<br>
Mario & Sonic at Vancouver Olympic<br>
</td></tr></table>
</td><td valign=top>
</td></tr></table>
</td></tr></table></center>
<center><table border=0 bgcolor=dfdfdf>
<tr><td valign=top>
<table border=0 width=230 bgcolor="ffffff"><tr bgcolor="f2f2f2"><td>
<center><font size=2 face="Verdana"><b>:: Arcade ::</b></font>
</td></tr><tr><td><font size=1 face="Verdana" color="000000"><b>
<a href="/sonic/patokaa/patokaa.html">Waku Waku Sonic Patrol Car</a><br>
<a href="/sonic/son1/son1.html">Sonic the Hedgehog</a><br>
<a href="/sonic/son2/son2.html">Sonic the Hedgehog 2</a><br>
<a href="/sonic/segasonic/segasonic.html">Sega Sonic the Hedgehog</a><br>
<a href="/sonic/cosmo/cosmo.html">Sega Sonic Cosmo Fighter</a><br>
<a href="/sonic/stf/stf.html">Sonic the Fighters</a><br>
<br>
<br>
<br>
</td></tr></table>
</td><td valign=top>
<table border=0 width=230 bgcolor="ffffff"><tr bgcolor="f2f2f2"><td>
<center><font size=2 face="Verdana"><b>:: Windows PC ::</b></font>
</td></tr><tr><td><font size=1 face="Verdana" color="000000"><b>
<a href="/sonic/cd/sonic_cd.html">Sonic CD</a><br>
<a href="/sonic/school/school.html">Sonic's Schoolhouse</a><br>
<a href="/sonic/s&k/s&k.html">Sonic & Knuckles Collection</a><br>
<a href="/sonic/3d/son3d.html">Sonic 3D: Flickies' Island</a><br>
<a href="/sonic/sonic_r/sonic_r.html">Sonic R</a><br>
<a href="/sonic/adventure/adventure.html">Sonic Adventure DX</a><br>
<a href="/sonic/heroes/heroes.html">Sonic Heroes</a><br>
<a href="/sonic/mega/mega.html">Sonic Mega Collection Plus</a><br>
Sonic Riders<br>
</td></tr></table>
</td><td valign=top>
<table border=0 width=230 bgcolor="ffffff"><tr bgcolor="f2f2f2"><td>
<center><font size=2 face="Verdana"><b>:: Mobile ::</b></font>
</td></tr><tr><td><font size=1 face="Verdana" color="000000"><b>
<a href="/museum/mobile.html">Sonic CafEseries</a><br>
<a href="/sonic/son1_gg/son1_gg.html">Sonic the Hedgehog (GG ver)</a><br>
<a href="/sonic/mbm_gg/mbm_gg.html">Dr. Robotnik's Mean Bean Machine (GG)</a><br>
<a href="/sonic/son1/son1.html">Sonic the Hedgehog</a><br>
<a href="/sonic/son2/son2.html">Sonic the Hedgehog 2</a><br>
<br>
<br>
<br>
<br>
</td></tr></table>
</td></tr></table></center>
<P>
<hr>
<font size=1 face="Arial">
Written content and original graphics copyright © 1997-2010 Jared Matte. Hosting and administration thanks to Nathan Tsui. Sonic the Hedgehog characters,
logos, and images are trademarks of <a href="http://www.sega.com">SEGA Corporation</a>. The GHZ is an independent fansite and is not affiliated with SEGA
Corporation.<br></font>
</td></tr></table>
</td></tr></table>
</body>
</html> |
Sonic the Hedgehog Museum
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |
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| [The GHZ](/index.php)
[1990](/museum/1990.html)
[1991](/museum/1991.html)
[1992](/museum/1992.html)
[1993](/museum/1993.html)
[1994](/museum/1994.html)
[1995](/museum/1995.html)
[1996](/museum/1996.html)
[1997](/museum/1997.html)
[1998](/museum/1998.html)
[1999](/museum/1999.html)
[2000](/museum/2000.html)
[2001](/museum/2001.html)
[2002](/museum/2002.html)
[2003](/museum/2003.html)
[2004](/museum/2004.html)
[2005](/museum/2005.html)
[2006](/museum/2006.html)
[2007](/museum/2007.html)
[2008](/museum/2008.html)
[2009](/museum/2009.html)
[2010](/museum/2010.html)
[Mobile](/museum/mobile.html)
[Cameos](/museum/others.html)
[Back](/museum/index.html)
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| --- | --- | --- | --- | --- | --- | --- |
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| --- | --- |
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**Web** |
**theghz.com** |
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<!--
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/\* 728x90, created 5/12/08 \*/
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---
**:: Sonic the Hedgehog Museum ::**
**-- Upcoming --**
| |
| --- |
| |
| ****Sonic the Hedgehog 4: Episode I**** |
360, PS3, Wii
|
2010
|
| ****Sonic Colors**** |
Wii, DS
|
11/18/2010
|
| ****Sonic Free Riders**** |
360
|
2010
|
| |
| --- |
| |
|
**Sonic the Hedgehog 4: Episode I**
|
360, PS3, Wii
|
2010
|
| ****Sonic Colors**** |
Wii, DS
|
11/16/2010
|
| ****Sonic Free Riders**** |
360
|
2010
|
| |
| --- |
| |
|
**Sonic the Hedgehog 4: Episode I**
|
360, PS3, Wii
|
2010
|
| ****Sonic Colours**** |
Wii, DS
|
11/12/2010
|
| ****Sonic Free Riders**** |
360
|
2010
|
Sorted by order of release:
| | | | | | | | | |
| --- | --- | --- | --- | --- | --- | --- | --- | --- |
|
| |
| --- |
| **:: 1991 ::**
|
|
[**Sonic the Hedgehog**](/sonic/son1/son1.html) (MD)
[**Sonic the Hedgehog**](/sonic/son1_gg/son1_gg.html) (MS)
[**Sonic the Hedgehog**](/sonic/son1_gg/son1_gg.html) (GG)
[**Sonic Eraser**](/sonic/eraser/eraser.html) (MD)
|
|
| |
| --- |
| **:: 1992 ::**
|
|
[**Waku Waku Sonic Patrol Car**](/sonic/patokaa/patokaa.html) (ac)
[**Sonic the Hedgehog 2**](/sonic/son2_gg/son2_gg.html) (MS)
[**Sonic the Hedgehog 2**](/sonic/son2_gg/son2_gg.html) (GG)
[**Sonic the Hedgehog 2**](/sonic/son2/son2.html) (MD)
|
|
| |
| --- |
| **:: 1993 ::**
|
|
[**Sega Sonic the Hedgehog**](/sonic/segasonic/segasonic.html) (ac)
[**Sonic the Hedgehog CD**](/sonic/cd/sonic_cd.html) (MCD)
[**Sonic & Tails**](/sonic/s&t/s&t.html) (GG)
[**Sonic the Hedgehog Spinball**](/sonic/spinball/spinball.html) (MD)
[**Robotnik's Mean Bean Machine**](/sonic/meanbean/meanbean.html) (MD)
[**Robotnik's Mean Bean Machine**](/sonic/mbm_gg/mbm_gg.html) (GG)
[**Sega Sonic Cosmo Fighter**](/sonic/cosmo/cosmo.html) (ac)
|
|
|
| |
| --- |
| **:: 1994 ::**
|
|
[**Sonic the Hedgehog 3**](/sonic/son3/son3.html) (MD)
[**Sonic Drift**](/sonic/drift/drift.html) (GG)
[**Robotnik's Mean Bean Machine**](/sonic/mbm_gg/mbm_gg.html) (MS)
[**Sonic the Hedgehog Gameworld**](/sonic/gameworld/gameworld.html) (Pico)
[**Sonic the Hedgehog Spinball**](/sonic/spin_gg/spin_gg.html) (GG)
[**Tails and the Music Maker**](/sonic/music/music.html) (Pico)
[**Sonic & Knuckles**](/sonic/s&k/s&k.html) (MD)
[**Sonic & Tails 2**](/sonic/s&t2/s&t2.html) (GG)
|
|
| |
| --- |
| **:: 1995 ::**
|
|
[**Sonic the Hedgehog Spinball**](/sonic/spin_gg/spin_gg.html) (MS)
[**Sonic Drift 2**](/sonic/drift2/drift2.html) (GG)
[**Chaotix**](/sonic/chaotix/chaotix.html) (32X)
[**Tails' Sky Patrol**](/sonic/sky/sky.html) (GG)
[**Tails Adventure**](/sonic/tailsadv/tailsadv.html) (GG)
[**Sonic Labyrinth**](/sonic/labyrinth/labyrinth.html) (GG)
|
|
| |
| --- |
| **:: 1996 ::**
|
|
[**Sonic the Fighters**](/sonic/stf/stf.html) (ac)
[**Sonic the Hedgehog CD**](/sonic/cd/sonic_cd.html) (PC)
[**Sonic 3D: Flickies' Island**](/sonic/3d/son3d.html) (MD)
[**Sonic 3D: Flickies' Island**](/sonic/3d/son3d.html) (SS)
[**G Sonic**](/sonic/g_sonic/g_sonic.html) (GG)
[**Sonic's Schoolhouse**](/sonic/school/school.html) (PC)
|
|
|
| |
| --- |
| **:: 1997 ::**
|
|
[**Sonic & Knuckles Collection**](/sonic/s&k/s&k.html) (PC)
[**Sonic Jam**](/sonic/jam/jam.html) (SS)
[**Sonic 3D: Flickies' Island**](/sonic/3d/son3d.html) (PC)
[**Sonic R**](/sonic/sonic_r/sonic_r.html) (SS)
[**G Sonic**](/sonic/g_sonic/g_sonic.html) (MS)
|
|
| |
| --- |
| **:: 1998 ::**
|
|
[**Sonic Jam**](/sonic/jam/jam.html) (Game.com)
[**Sonic R**](/sonic/sonic_r/sonic_r.html) (PC)
[**Sonic Adventure**](/sonic/adventure/adventure.html) (DC)
|
|
| |
| --- |
| **:: 1999 ::**
|
|
[**Sonic Adventure International**](/sonic/adventure/adventure.html) (DC)
|
|
|
| |
| --- |
| **:: 2000 ::**
|
|
[**Sonic Pocket Adventure**](/sonic/pocket/pocket.html) (NGPC)
[**Sonic Shuffle**](/sonic/shuffle/shuffle.html) (DC)
|
|
| |
| --- |
| **:: 2001 ::**
|
|
[**Sonic Adventure 2**](/sonic/adventure2/adventure2.html) (DC)
[**Sonic Adventure 2 Battle**](/sonic/adventure2/adventure2.html) (GC)
[**Sonic Advance**](/sonic/advance/advance.html) (GBA)
|
|
| |
| --- |
| **:: 2002 ::**
|
|
[**Sonic Mega Collection**](/sonic/mega/mega.html) (GC)
[**Sonic Advance 2**](/sonic/advance2/advance2.html) (GBA)
|
|
|
| |
| --- |
| **:: 2003 ::**
|
|
[**Sonic Pinball Party**](/sonic/pinball/pinball.html) (GBA)
[**Sonic Adventure DX**](/sonic/adventure/adventure.html) (GC)
[**SonicN**](/sonic/advance/advance.html) (N-Gage)
[**Sonic Battle**](/sonic/battle/battle.html) (GBA)
[**Sonic Adventure DX**](/sonic/adventure/adventure.html) (PC)
[**Sonic Heroes**](/sonic/heroes/heroes.html) (GC)
[**Sonic Heroes**](/sonic/heroes/heroes.html) (PS2)
[**Sonic Heroes**](/sonic/heroes/heroes.html) (Xbox)
|
|
| |
| --- |
| **:: 2004 ::**
|
|
**Sonic Advance 3** (GBA)
[**Sonic Mega Collection Plus**](/sonic/mega/mega.html) (PS2)
[**Sonic Mega Collection Plus**](/sonic/mega/mega.html) (Xbox)
[**Sonic Heroes**](/sonic/heroes/heroes.html) (PC)
|
|
| |
| --- |
| **:: 2005 ::**
|
|
**Sonic Gems Collection** (PS2)
**Sonic Gems Collection** (GC)
**Sonic Rush** (DS)
**Shadow the Hedgehog** (PS2)
**Shadow the Hedgheog** (GC)
**Shadow the Hedgehog** (Xbox)
|
|
|
| |
| --- |
| **:: 2006 ::**
|
|
**Sonic Riders** (PS2)
**Sonic Riders** (GC)
**Sonic Riders** (Xbox)
[**Sonic Mega Collection Plus**](/sonic/mega/mega.html) (PC)
[**Sonic the Hedgehog Genesis**](/sonic/son1/son1.html) (GBA)
**Sonic Riders** (PC)
**Sonic Rivals** (PSP)
**Sonic the Hedgehog** (360)
**Sonic the Hedgehog** (PS3)
|
|
| |
| --- |
| **:: 2007 ::**
|
|
**Sonic and the Secret Rings** (Wii)
**Sonic Rush Adventure** (DS)
**Mario & Sonic at Beijing Olympic** (Wii)
**Sonic Rivals 2** (PSP)
|
|
| |
| --- |
| **:: 2008 ::**
|
|
**Sonic Riders: Shooting Star Story** (PS2)
**Sonic Riders: Shooting Star Story** (Wii)
**Mario & Sonic at Beijing Olympic** (DS)
**Sonic Chronicles** (DS)
**Sonic World Adventure** (PS2)
**Sonic World Adventure** (360)
**Sonic World Adventure** (PS3)
**Sonic World Adventure** (Wii)
|
|
|
| |
| --- |
| **:: 2009 ::**
|
|
**Sonic and the Black Knight** (Wii)
**Mario & Sonic at Vancouver Olym.** (Wii)
**Mario & Sonic at Vancouver Olym.** (DS)
|
|
| |
| --- |
| **:: 2010 ::**
|
|
**Sonic Classic Collection** (DS)
|
| |
Sorted by console:
| | | | | | | | | |
| --- | --- | --- | --- | --- | --- | --- | --- | --- |
|
| |
| --- |
| **:: Sega Mega Drive ::**
|
| **[Sonic the Hedgehog](/sonic/son1/son1.html)
[Sonic Eraser](/sonic/eraser/eraser.html)
[Sonic the Hedgehog 2](/sonic/son2/son2.html)
[Sonic Spinball](/sonic/spinball/spinball.html)
[Dr. Robotnik's Mean Bean Machine](/sonic/meanbean/meanbean.html)
[Sonic the Hedgehog 3](/sonic/son3/son3.html)
[Sonic & Knuckles](/sonic/s&k/s&k.html)
[Sonic 3D: Flickies' Island](/sonic/3d/son3d.html)** |
|
| |
| --- |
| **:: Sega Master System ::**
|
| **[Sonic the Hedgehog](/sonic/son1_gg/son1_gg.html)
[Sonic the Hedgehog 2](/sonic/son2_gg/son2_gg.html)
[Sonic & Tails](/sonic/s&t/s&t.html)
[Dr. Robotnik's Mean Bean Machine](/sonic/mbm_gg/mbm_gg.html)
[Sonic Spinball](/sonic/spin_gg/spin_gg.html)
[G Sonic](/sonic/g_sonic/g_sonic.html)** |
|
| |
| --- |
| **:: Sega Game Gear ::**
|
| **[Sonic the Hedgehog](/sonic/son1_gg/son1_gg.html)
[Sonic the Hedgehog 2](/sonic/son2_gg/son2_gg.html)
[Sonic & Tails](/sonic/s&t/s&t.html)
[Dr. Robotnik's Mean Bean Machine](/sonic/mbm_gg/mbm_gg.html)
[Sonic Drift](/sonic/drift/drift.html)
[Sonic Spinball](/sonic/spin_gg/spin_gg.html)
[Sonic & Tails 2](/sonic/s&t2/s&t2.html)
[Sonic Drift 2](/sonic/drift2/drift2.html)
[Tails' Sky Patrol](/sonic/sky/sky.html)
[Tails Adventure](/sonic/tailsadv/tailsadv.html)
[Sonic Labyrinth](/sonic/labyrinth/labyrinth.html)
[G Sonic](/sonic/g_sonic/g_sonic.html)** |
|
|
| |
| --- |
| **:: Sega Mega-CD ::**
|
| **[Sonic CD](/sonic/cd/sonic_cd.html)** |
|
| |
| --- |
| **:: Sega Pico ::**
|
| **[Sonic the Hedgehog Gameworld](/sonic/gameworld/gameworld.html)
[Tails and the Music Maker](/sonic/music/music.html)** |
|
| |
| --- |
| **:: Sega Super 32X ::**
|
| **[Chaotix](/sonic/chaotix/chaotix.html)** |
|
|
| |
| --- |
| **:: Sega Saturn ::**
|
| **[Sonic 3D: Flickies' Island](/sonic/3d/son3d.html)
[Sonic Jam](/sonic/jam/jam.html)
[Sonic R](/sonic/sonic_r/sonic_r.html)** |
|
| |
| --- |
| **:: Tiger Game.com ::**
|
| **[Sonic Jam](/sonic/jam/jam.html)** |
|
| |
| --- |
| **:: Sega Dreamcast ::**
|
| **[Sonic Adventure](/sonic/adventure/adventure.html)
[Sonic Adventure International](/sonic/adventure/adventure.html)
[Sonic Shuffle](/sonic/shuffle/shuffle.html)
[Sonic Adventure 2](/sonic/adventure2/adventure2.html)** |
|
|
| |
| --- |
| **:: SNK Neo-Geo Pocket Color ::**
|
| **[Sonic the Hedgehog Pocket Adventure](/sonic/pocket/pocket.html)** |
|
| |
| --- |
| **Nintendo Game Boy Advance**
|
| **[Sonic Advance](/sonic/advance/advance.html)
[Sonic Advance 2](/sonic/advance2/advance2.html)
[Sonic Pinball Party](/sonic/pinball/pinball.html)
[Sonic Battle](/sonic/battle/battle.html)
Sonic Advance 3
[Sonic the Hedgehog Genesis](/sonic/son1/son1.html)** |
|
| |
| --- |
| **:: Nintendo GameCube ::**
|
| **[Sonic Adventure 2 Battle](/sonic/adventure2/adventure2.html)
[Sonic Mega Collection](/sonic/mega/mega.html)
[Sonic Adventure DX](/sonic/adventure/adventure.html)
[Sonic Heroes](/sonic/heroes/heroes.html)
Sonic Gems Collection
Shadow the Hedgehog
Sonic Riders** |
|
|
| |
| --- |
| **:: Nokia N-Gage ::**
|
| **[SonicN](/sonic/advance/advance.html)** |
|
| |
| --- |
| **:: Sony PlayStation 2 ::**
|
| **[Sonic Heroes](/sonic/heroes/heroes.html)
[[Sonic Mega Collection Plus](/sonic/mega/mega.html)
Sonic Gems Collection
Shadow the Hedgehog
Sonic Riders
Sonic Riders: Shooting Star Story
Sonic World Adventure](/sonic/mega/mega.html)** |
|
| |
| --- |
| **:: Microsoft Xbox ::**
|
| **[Sonic Heroes](/sonic/heroes/heroes.html)
[Sonic Mega Collection Plus](/sonic/mega/mega.html)
Shadow the Hedgehog
Sonic Riders** |
|
|
| |
| --- |
| **:: Nintendo DS ::**
|
| **Sonic Rush
Sonic Rush Adventure
Mario & Sonic at Beijing Olympic
Sonic Chronicles: The Dark Brotherhood
Mario & Sonic at Vancouver Olympic
Sonic Classic Collection** |
|
| |
| --- |
| **:: Microsoft Xbox 360 ::**
|
| **Sonic the Hedgehog
Sonic World Adventure** |
|
| |
| --- |
| **:: Sony PSP ::**
|
| **Sonic Rivals
Sonic Rivals 2** |
|
|
| |
| --- |
| **:: Sony PlayStation 3 ::**
|
| **Sonic the Hedgehog
Sonic World Adventure** |
|
| |
| --- |
| **:: Nintendo Wii ::**
|
| **Sonic and the Secret Rings
Mario & Sonic at Beijing Olympic
Sonic Riders: Shooting Star Story
Sonic World Adventure
Sonic and the Black Knight
Mario & Sonic at Vancouver Olympic** |
| |
|
| | | | | | | | | |
| --- | --- | --- | --- | --- | --- | --- | --- | --- |
|
| |
| --- |
| **:: Arcade ::**
|
| **[Waku Waku Sonic Patrol Car](/sonic/patokaa/patokaa.html)
[Sonic the Hedgehog](/sonic/son1/son1.html)
[Sonic the Hedgehog 2](/sonic/son2/son2.html)
[Sega Sonic the Hedgehog](/sonic/segasonic/segasonic.html)
[Sega Sonic Cosmo Fighter](/sonic/cosmo/cosmo.html)
[Sonic the Fighters](/sonic/stf/stf.html)** |
|
| |
| --- |
| **:: Windows PC ::**
|
| **[Sonic CD](/sonic/cd/sonic_cd.html)
[Sonic's Schoolhouse](/sonic/school/school.html)
[Sonic & Knuckles Collection](/sonic/s&k/s&k.html)
[Sonic 3D: Flickies' Island](/sonic/3d/son3d.html)
[Sonic R](/sonic/sonic_r/sonic_r.html)
[Sonic Adventure DX](/sonic/adventure/adventure.html)
[Sonic Heroes](/sonic/heroes/heroes.html)
[Sonic Mega Collection Plus](/sonic/mega/mega.html)
Sonic Riders** |
|
| |
| --- |
| **:: Mobile ::**
|
| **[Sonic CafEseries](/museum/mobile.html)
[Sonic the Hedgehog (GG ver)](/sonic/son1_gg/son1_gg.html)
[Dr. Robotnik's Mean Bean Machine (GG)](/sonic/mbm_gg/mbm_gg.html)
[Sonic the Hedgehog](/sonic/son1/son1.html)
[Sonic the Hedgehog 2](/sonic/son2/son2.html)** |
|
---
Written content and original graphics copyright © 1997-2010 Jared Matte. Hosting and administration thanks to Nathan Tsui. Sonic the Hedgehog characters,
logos, and images are trademarks of [SEGA Corporation](http://www.sega.com). The GHZ is an independent fansite and is not affiliated with SEGA
Corporation.
|
| http://www.theghz.com/museum/index.html |
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<h1 class="b1">Texas Billybob - Wolf, Appalachian Trail and Recipes</h1>
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<h1><strong><span class="c6">Texas Billybob - Wolf, Appalachian Trail and Recipes</span></strong></h1>
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<p class="c10"><strong><span class="c9"><a href="http://www.richwooders.com" target="_top"><span class="c7">Richwood West Virginia</span></a><br>
<span class="c8">Is one of the prettiest places on earth in the fall, those mountains ablaze with color.<br></span></span></strong></p>
<p class="c13"><strong><span class="c12"><span class="c11">Last updated 05/02/2003</span><br></span></strong></p>
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<p><strong><span class="c9"><span class="c14">Copyright 2000, Reproduction in whole or in part in any form or medium without express written permission of Texasbillybob and Billybob is prohibited. All other trademarks are the property of their respective owners. </span><br>
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Texas Billybob - Wolf, Appalachian Trail and Recipes
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Always be proud of your culture/heritage and of being an American
| |
| --- |
| |
|
Texas Billybob - Wolf, Appalachian Trail and Recipes
| | | |
| --- | --- | --- |
|
United We Stand
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| |
| --- |
| ** PLEASE DESCRIBE THIS IMAGE ** |
|
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**Texas Billybob - Wolf, Appalachian Trail and Recipes**
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<p align="center">The BBC and ITV have over the years used a number of tuning signals,
test cards and captions either for engineering purposes, or just to fill time in the days
before breakfast and daytime TV. This page shows some of them, and some of the captions
used in days past.</p>
<div align="center"><center>
<table border="0">
<tr>
<td><a href="../../cgi/ra.asp?file=LeftBank2.ra"><img src="../links/ra30.gif" alt="Listen Now!" align="left" border="0" hspace="10" WIDTH="58" HEIGHT="40"></a></td>
<td>We can now provide some music whilst you watch, <a href="../../cgi/ra.asp?file=LeftBank2.ra">The Gallery Theme from Vision On!</a> <br>
Alternatively, Mike Brown can tell you about a CD containing some of
the best <a href="/cgi/click.asp?url=http://www.mb21.co.uk/" target="_blank">Test
Card Classics.</a> </td>
</tr>
</table>
</center></div>
<p align="center"><!--#config timefmt="%d %b %y" -->Click on an image on the left to see a different section of the gallery.</p>
<table border="0">
<tr>
<td align="center" rowspan="2"><a href="history.html"><img src="../images/first.jpg" alt="A Bit of History" border="0" WIDTH="160" HEIGHT="145"></a></td>
<td valign="top"><a href="history.html"><font size="4"><strong>First, A Little
Bit of History</strong></font></a></td>
<td align="right" valign="top"><font color="#FFFF00"><strong><!--#flastmod virtual="history.html" --></strong></font></td>
</tr>
<tr>
<td valign="top" colspan="2">An introduction of sorts, to early television,
and how test cards began.</td>
</tr>
<tr>
<td align="center" rowspan="2"><a href="bbc_tune.html"><img src="../images/tune_icon.gif" alt="BBC Tuning Signals" border="0" WIDTH="160" HEIGHT="120"></a></td>
<td valign="top"><a href="bbc_tune.html"><font size="4"><strong>BBC Tuning
Signals and Test Charts</strong></font></a></td>
<td align="right" valign="top"><font color="#FFFF00"><strong><!--#flastmod virtual="bbc_tune.html" --></strong></font></td>
</tr>
<tr>
<td valign="top" colspan="2">Used from the beginning of the BBC until the
early seventies, the tuning signal was primarily for viewers to warm up
their television sets and adjust the numerous controls until they could
see an acceptable picture. The images and patterns were for use by "lay-people"
and were not designed to test equipment in any scientific way.</td>
</tr>
<tr>
<td align="center" rowspan="2"><a href="bbc_test.html"><img src="../images/icons/mhp_icon_tcf.jpg" alt="BBC Test Cards" border="0" WIDTH="160" HEIGHT="120"></a></td>
<td valign="top"><font size="4"><strong><a href="bbc_test.html">BBC Test Cards</a>
</strong></font></td>
<td align="right" valign="top"><strong>24 Jun 2000</strong></td>
</tr>
<tr>
<td valign="top" colspan="2">The Test Cards were for testing of equipment
throughout the full chain of transmission. Many of the cards were produced
for specific purposes, e.g. testing camera response, receivers.<br>
This section contains the famous Test Cards "A" to "J"
and "W"</td>
</tr>
<tr>
<td align="center" rowspan="2"><a href="ita_test.html"><img src="../images/picasso_icon.gif" alt="ITA Test Cards" border="0" WIDTH="160" HEIGHT="120"></a></td>
<td valign="top"><a href="ita_test.html"><font size="4"><strong>ITA and IBA
Test Cards and Tuning Signals</strong></font></a></td>
<td align="right" valign="top"><font color="#FFFF00"><strong><!--#flastmod virtual="ita_test.html" --></strong></font></td>
</tr>
<tr>
<td valign="top" colspan="2"><font size="3">From 1955 the ITA, and its successor
the IBA used numerous test cards and tuning signals, some were variants
of those used by the BBC, others like the classic "Picasso" tuning
signal were entirely original.This section shows a selection of them.</font></td>
</tr>
<tr>
<td align="center" rowspan="2">
<p align="center"><a href="bsb.html"><img src="../images/bsb_icon.jpg" alt="BSB Test Cards" border="0" WIDTH="160" HEIGHT="102"></a>
</td>
<td valign="top"><a href="bsb.html"><font size="4"><strong>BSB Test Cards</strong></font></a></td>
<td align="right" valign="top"><font color="#FFFF00"><strong><!--#flastmod virtual="bsb.html" --></strong></font></td>
</tr>
<tr>
<td valign="top" colspan="2">The innovative satellite service was very short-lived,
merging with Sky Television in 1990. Each channel had a unique themed test
card, brought back to life here.</td>
</tr>
<tr>
<td align="center" rowspan="2"><a href="around_world.html"><img src="../images/around_world.jpg" alt="Grpahics Around the World" border="0" WIDTH="160" HEIGHT="161"></a></td>
<td valign="top"><font size="4"><strong><a href="around_world.html">Pictures
from around the World</a> </strong></font></td>
<td align="right" valign="top"><strong><font color="#FFFF00"><!--#flastmod virtual="around_world.html" --></font></strong></td>
</tr>
<tr>
<td valign="top" colspan="2"><font size="3">It is perhaps to be expected that
having given birth to Television, that British Test Card designs should
be exported all around the world. This section shows some of the variants
of the classic BBC test cards used globally, plus also some of the native
variety used in North America and Ireland.</font></td>
</tr>
<tr>
<td align="center" rowspan="2"><a href="faq.html"><font size="6"><strong><img src="../images/icons/mhp_icon_testcard_faq.gif" alt="Test Card FAQ" border="0" WIDTH="160" HEIGHT="120"></strong></font></a></td>
<td valign="top"><font size="4"><strong><a href="faq.html">Test Card FAQ</a>
</strong></font></td>
<td align="right" valign="top"><font color="#FFFF00"><strong><!--#flastmod virtual="faq.html" --></strong></font></td>
</tr>
<tr>
<td valign="top" colspan="2">Some Frequently Asked Questions that I have received
by email since starting these pages</td>
</tr>
<!-- Section removed DM 24 06 2000
<tr>
<td align="center" rowspan="2"><p align="center"><a href="hs.html"><img src="../images/icons/mhp_icon_testcard_club.gif" alt="BBC Test Card Club" border="0" WIDTH="160" HEIGHT="120"></a></td>
<td valign="top"><font size="4"><strong><a href="hs.html">BBC Test Card Club</a> </strong></font></td>
<td align="right" valign="top"><font color="#FFFF00"><strong></strong></font></td>
</tr>
<tr>
<td valign="top" colspan="2">In our occasional series, Keith Hamer, editor of the <font color="#FFFF00"><em><strong>Test Cards</strong></em></font> and <font color="#FFFF00"><em><strong>TV
Graphics Review</strong></em></font> magazines presents some letters and editorial which
has recently appeared in the two magazines, plus reviews of two new Test Card Music CDs.</td>
</tr>
-->
</table>
<p align="center"><a href="history.html">A Little Bit of History</a> <a href="bbc_tune.html">BBC
Tuning Signals and Test Charts</a> <a href="bbc_test.html">BBC Test Cards</a>
<a href="ita_test.html">ITA and IBA Test Cards</a> <a href="around_world.html">Around
the World</a> <a href="faq.html">Test Card FAQ</a> <a href="../../tcc/oldindex.html">Test
Card Circle</a> </p>
<hr>
<p align="center"><a href="../index.asp"><img src="../images/icons/mhp_footlink_main.gif" alt="The Meldrum Home Page" border="0" WIDTH="240" HEIGHT="36"></a><br>
<font size="2"><em>Last Updated <!--webbot bot="Timestamp" s-type="EDITED" s-format="%d %b %Y" startspan -->29 Mar 2000<!--webbot bot="Timestamp" endspan i-checksum="14892" --></em></font></p>
</body>
</html>
|
The Test Card Gallery
| | |
| --- | --- |
| [MHP](../index.asp) | The Test Card Gallery |
The BBC and ITV have over the years used a number of tuning signals,
test cards and captions either for engineering purposes, or just to fill time in the days
before breakfast and daytime TV. This page shows some of them, and some of the captions
used in days past.
| | |
| --- | --- |
| [Listen Now!](../../cgi/ra.asp?file=LeftBank2.ra) | We can now provide some music whilst you watch, [The Gallery Theme from Vision On!](../../cgi/ra.asp?file=LeftBank2.ra)
Alternatively, Mike Brown can tell you about a CD containing some of
the best [Test
Card Classics.](/cgi/click.asp?url=http://www.mb21.co.uk/) |
Click on an image on the left to see a different section of the gallery.
| | | |
| --- | --- | --- |
| [A Bit of History](history.html) | [**First, A Little
Bit of History**](history.html) | |
| An introduction of sorts, to early television,
and how test cards began. |
| [BBC Tuning Signals](bbc_tune.html) | [**BBC Tuning
Signals and Test Charts**](bbc_tune.html) | |
| Used from the beginning of the BBC until the
early seventies, the tuning signal was primarily for viewers to warm up
their television sets and adjust the numerous controls until they could
see an acceptable picture. The images and patterns were for use by "lay-people"
and were not designed to test equipment in any scientific way. |
| [BBC Test Cards](bbc_test.html) | **[BBC Test Cards](bbc_test.html)** | **24 Jun 2000** |
| The Test Cards were for testing of equipment
throughout the full chain of transmission. Many of the cards were produced
for specific purposes, e.g. testing camera response, receivers.
This section contains the famous Test Cards "A" to "J"
and "W" |
| [ITA Test Cards](ita_test.html) | [**ITA and IBA
Test Cards and Tuning Signals**](ita_test.html) | |
| From 1955 the ITA, and its successor
the IBA used numerous test cards and tuning signals, some were variants
of those used by the BBC, others like the classic "Picasso" tuning
signal were entirely original.This section shows a selection of them. |
| [BSB Test Cards](bsb.html)
| [**BSB Test Cards**](bsb.html) | |
| The innovative satellite service was very short-lived,
merging with Sky Television in 1990. Each channel had a unique themed test
card, brought back to life here. |
| [Grpahics Around the World](around_world.html) | **[Pictures
from around the World](around_world.html)** | |
| It is perhaps to be expected that
having given birth to Television, that British Test Card designs should
be exported all around the world. This section shows some of the variants
of the classic BBC test cards used globally, plus also some of the native
variety used in North America and Ireland. |
| [**Test Card FAQ**](faq.html) | **[Test Card FAQ](faq.html)** | |
| Some Frequently Asked Questions that I have received
by email since starting these pages |
[A Little Bit of History](history.html) [BBC
Tuning Signals and Test Charts](bbc_tune.html) [BBC Test Cards](bbc_test.html)
[ITA and IBA Test Cards](ita_test.html) [Around
the World](around_world.html) [Test Card FAQ](faq.html) [Test
Card Circle](../../tcc/oldindex.html)
---
[](../index.asp)
*Last Updated 29 Mar 2000*
| http://www.meldrum.co.uk/mhp/testcard/index.html |
<html>
<head>
<title>Rei's Random Birdie Info</title>
</head>
<body bgcolor="#ffffff" text="#333333" link="#301afa" vlink= "#551a8b">
<center><h1>Rei's Random Birdie Info</h1></center>
<center><IMG SRC="bitart/GIFS/Birds.3-3.JPG" height=306 width=306><P>
<i>The left bird (Torque) was a male normal grey cockatiel; the
well-feathered glutton on the right (Tcsh "teesh") is a pied
cockatiel. The middle bird (Cheep-Cheep) is a pied Dutch-blue
peach-faced lovebird. They could never sit together like this in Real
Life. <a href="bitart/GIFS/Birds.t.GIF">Based on original sketch from
'94.</a></i></center><p>
<hr>
<center><b>If your bird is sick or injured please take it to an AVIAN
VET; don't email me!!</b></center>
<hr>
<b>Birdie Information at this Site:</b><p>
<TABLE BORDER=0 CELLBORDER=2 CELLSPACING=0 CELLPADDING=0 COLS=2>
<tr>
<td valign=top width=350>
<ul>
<li> <a href="Tiels.html">Introduction to Cockatiels and Lovebirds</a><p>
<li> <a href="Birds-food.html">Common pet bird feeding mistakes</a><p>
<li> <a href="Birds-sick.html">Some signs of a sick bird</a><p>
<li> <a href="Veggies.html">Ideas on how to get birds
to eat veggies!</a><p>
<li> <a href="birds-potty.html">Potty Training your bird</a>....
<br>Yes, it's possible.<p>
<li> <a href="Birds-pellets.txt">How I got my birds to eat pellets</a><p>
</ul>
</td>
<td valign=top width=350>
<ul>
<li> <A href="birds-pdd.html">Fighting PDD</a>. <br>Our lovebird has
what may be an incurable digestive disorder ... here's how we are
fighting it. <br>Some of this advice will likely help any sick bird.<p>
<li> <a href="birds-stupid.html">Stupid Bird and Owner Tricks</a>
<br>True incidents. Some silly, some funny, some bad! <br>Expect your
bird to be stupid, and don't be stupid yourself!<p>
<li> <a href="tiel-tcsh.html">Tcsh Groks (Figures Out) Doors: How one
bird's misunderstanding of cage doors made it miserable</a>.<br> Yes, our
cockatiel didn't understand the concept of your typical cage door....<p>
<li> <a href="Pets.html">A couple pet photos</a><p>
</ul>
</td>
</tr>
</table>
<hr>
<b>Links:</b><p>
<TABLE BORDER=0 CELLBORDER=2 CELLSPACING=5 CELLPADDING=5 COLS=2>
<tr>
<td valign=top width=350>
<ul>
<li><a href="http://www.birdtalk.com/">BIRD TALK Magazine</a>
<br>This magazine was a tremendous resource to me <br>when I started
keeping birds.<p>
<li><a href="http://www.petbirdreport.com/">The Pet Bird Report</a>
<ul>
<li><a
href="http://www.petbirdreport.com/dangers.shtml">Dangers to birds</a>
</ul>
<p>
<li><a href="http://www.cockatiel.org/">North American Cockatiel Society<a>
<ul>
<li><a href="http://www.cockatiel.org/articles/index.html">Informative articles</a>
<li><a href="http://www.cockatiel.org/petquestions/index.html">FAQ</a> -- try looking up your 'tiel question here!
</ul>
<p>
<li> <a href="http://www.aav.org/">Association of Avian
Veterinarians</a> and their <a
href="http://www.aav.org/vet-lookup/">vet lookup</a> service. <A
href="http://www.lafeber.com/vet-lookup/default.aspx">Lafeber's vet
lookup</a>. <A
href="http://www.avianbiotech.com/Links_Vets.htm">Other
lookups</a>.<p>
<li> <a
href="http://www.cafeshops.com/cp/store.aspx?s=cockatieled,cockatielx">I
made some cockatiel T-shirts</a> and <a href="http://www.cafepress.com/lovebird,lovebird2,lovebird3">some lovebird ones too</a>....
<p>
</ul>
</td>
<td valign=top width=350>
<li><a href="http://www.funnyfarmexotics.com/IAS/">International Aviculturists Society</a>
<p>
<li><a href="http://www.multiscope.com/hotspot/">HotSpot for Birds</a><p>
<!-- a href="http://Grey_PoopOn.tripod.com/">Grey Poop On
Challenge</a> -- fighting PDD!<p> -->
<li> <b>New link Fall 2002</b> <A href="http://www.stoppdd.org/">Stop
PDD</a> - new up-to-date site with well organized information.<p>
<li><a href="http://www.birdrescue.com/">Bird Rescue</a><p>
<li><a href="http://www.parrothouse.com/pamelaclark/featherpluck.html">Great article on featherplucking.</a><p>
<li><a
href="http://www.parrotpassionsuk.com/Advice/smoking.htm">Smoking and
your pet bird.</a> If you smoke, read this!<p>
<li>Errr, not about birds, but hey: <a
href="http://www.ratrights.org/pt101.html">potty training pet
rats</a>...<p>
<!-- <li><a href="http://www.chickenhero.org/chickenhero_peggy_1.htm">Some
"fowl" stories at chickenhero.org</a><p> -->
<hr>
<b>News Stories</b><p>
<li><A href="http://news.bbc.co.uk/2/hi/uk_news/england/bristol/somerset/3680301.stm">A sewing cockatiel</a> (BBC News - check out the side links)<p>
<li><a href="http://news.bbc.co.uk/2/hi/science/nature/2178920.stm">Tool-making crow</a> (BBC News)<p>
<li><a href="http://www.sfgate.com/cgi-bin/article.cgi?file=/gate/archive/2005/01/28/notes012805.DTL">The Parrot In The Bathroom
Our dog-loving columnist finds the bird life surreal indeed. And you thought your cat was strange</a> SFGate.com 1/28/05 and <a href="http://www.sfgate.com/cgi-bin/article.cgi?file=/gate/archive/2006/03/31/notes033106.DTL">My Parrot Screams Like A Girl:
This is your pet. This is your pet yelping and burping and chatting on the phone. All true</a> SFGate.com 3/31/06
</ul>
</td>
</tr>
</table>
<hr>
<a href="home.html">My home</a><p>
<hr>
</body>
</html>
|
Rei's Random Birdie Info
# Rei's Random Birdie Info

*The left bird (Torque) was a male normal grey cockatiel; the
well-feathered glutton on the right (Tcsh "teesh") is a pied
cockatiel. The middle bird (Cheep-Cheep) is a pied Dutch-blue
peach-faced lovebird. They could never sit together like this in Real
Life. [Based on original sketch from
'94.](bitart/GIFS/Birds.t.GIF)*
---
**If your bird is sick or injured please take it to an AVIAN
VET; don't email me!!**
---
**Birdie Information at this Site:**
| | |
| --- | --- |
| * [Introduction to Cockatiels and Lovebirds](Tiels.html)
* [Common pet bird feeding mistakes](Birds-food.html)
* [Some signs of a sick bird](Birds-sick.html)
* [Ideas on how to get birds
to eat veggies!](Veggies.html)
* [Potty Training your bird](birds-potty.html)....
Yes, it's possible.
* [How I got my birds to eat pellets](Birds-pellets.txt)
| * [Fighting PDD](birds-pdd.html). Our lovebird has
what may be an incurable digestive disorder ... here's how we are
fighting it. Some of this advice will likely help any sick bird.
* [Stupid Bird and Owner Tricks](birds-stupid.html)
True incidents. Some silly, some funny, some bad! Expect your
bird to be stupid, and don't be stupid yourself!
* [Tcsh Groks (Figures Out) Doors: How one
bird's misunderstanding of cage doors made it miserable](tiel-tcsh.html). Yes, our
cockatiel didn't understand the concept of your typical cage door....
* [A couple pet photos](Pets.html)
|
---
**Links:**
| | |
| --- | --- |
| * [BIRD TALK Magazine](http://www.birdtalk.com/)
This magazine was a tremendous resource to me when I started
keeping birds.
* [The Pet Bird Report](http://www.petbirdreport.com/)
+ [Dangers to birds](http://www.petbirdreport.com/dangers.shtml)
* [North American Cockatiel Society+ [Informative articles](http://www.cockatiel.org/articles/index.html)+ [FAQ](http://www.cockatiel.org/petquestions/index.html) -- try looking up your 'tiel question here!
* [Association of Avian
Veterinarians](http://www.aav.org/) and their [vet lookup](http://www.aav.org/vet-lookup/) service. [Lafeber's vet
lookup](http://www.lafeber.com/vet-lookup/default.aspx). [Other
lookups](http://www.avianbiotech.com/Links_Vets.htm).
* [I
made some cockatiel T-shirts](http://www.cafeshops.com/cp/store.aspx?s=cockatieled,cockatielx) and [some lovebird ones too](http://www.cafepress.com/lovebird,lovebird2,lovebird3)....](http://www.cockatiel.org/)
| - [International Aviculturists Society](http://www.funnyfarmexotics.com/IAS/)
- [HotSpot for Birds](http://www.multiscope.com/hotspot/)
- **New link Fall 2002** [Stop
PDD](http://www.stoppdd.org/) - new up-to-date site with well organized information.
- [Bird Rescue](http://www.birdrescue.com/)
- [Great article on featherplucking.](http://www.parrothouse.com/pamelaclark/featherpluck.html)
- [Smoking and
your pet bird.](http://www.parrotpassionsuk.com/Advice/smoking.htm) If you smoke, read this!
- Errr, not about birds, but hey: [potty training pet
rats](http://www.ratrights.org/pt101.html)...
---
**News Stories**
- [A sewing cockatiel](http://news.bbc.co.uk/2/hi/uk_news/england/bristol/somerset/3680301.stm) (BBC News - check out the side links)
- [Tool-making crow](http://news.bbc.co.uk/2/hi/science/nature/2178920.stm) (BBC News)
- [The Parrot In The Bathroom
Our dog-loving columnist finds the bird life surreal indeed. And you thought your cat was strange](http://www.sfgate.com/cgi-bin/article.cgi?file=/gate/archive/2005/01/28/notes012805.DTL) SFGate.com 1/28/05 and [My Parrot Screams Like A Girl:
This is your pet. This is your pet yelping and burping and chatting on the phone. All true](http://www.sfgate.com/cgi-bin/article.cgi?file=/gate/archive/2006/03/31/notes033106.DTL) SFGate.com 3/31/06
|
---
[My home](home.html)
---
| http://www.mit.edu/~rei/Birds.html |
<!DOCTYPE html>
<html lang="en"><!-- #BeginTemplate "/Templates/muster_en.dwt" -->
<head>
<!-- #BeginEditable "doctitle" -->
<title>How Ornithopters Fly</title>
<meta name="description" content="Development, theory and flight practice of large ornithopter models of the author.
The principle of lift and thrust generation during the flapping flight is explained.">
<meta name="keywords" content="ornithopter, flapping wings, flapping flight, bird flight, theory, flying model, drive">
<meta name="date" content="2003-03-15">
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<h1>How Ornithopters Fly</h1>
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<img class="flag" src="../grafik/allgem/flag_de.gif" width="21" height="13" alt="Flagge" title="Deutsch"></a>
<a href="../english/index_en.htm">
<img class="flag" src="../grafik/allgem/flag_en.gif" width="21" height="13" alt="flag" title="English"></a>
<a href="../nederlands/index_nl.htm">
<img class="flag" src="../grafik/allgem/flag_nl.gif" width="21" height="13" alt="vlag" title="Nederlands"></a>
<a href="../francais/index_fr.htm">
<img class="flag" src="../grafik/allgem/flag_fr.gif" width="21" height="13" alt="pavillon" title="Francais"></a>
</span>
</div>
</header>
<nav>
<div id="nav_sub1">
<ul>
<li style="border-top:0;"><a id="ind" href="index_en.htm">Home</a></li>
<li><a id="pri" href="principle.htm">The principle of flight</a>
<ul>
<li><a id="gai" href="gait.htm">Gait change </a></li>
</ul>
</li>
<li><a id="win" href="wings.htm">Other flapping wings </a></li>
<li><a id="her" href="herzog.htm">E. v. Holst / K. Herzog</a></li>
</ul>
</div>
<div id="nav_sub2">
<ul>
<li class="gap"><a id="pi1" href="picture1.htm">Models EV1 to EV3</a></li>
<li><a id="pi4" href="picture4.htm">Model EV4</a>
<ul>
<li><a id="cra" href="crank-m.htm">Cardan gear mechanism</a></li>
</ul>
</li>
<li><a id="pi2" href="picture2.htm">Models EV5 and EV6</a></li>
<li><a id="pi3" href="picture3.htm">Model EV7</a>
<ul>
<li><a id="rac" href="rack-m.htm">Rack-and-pinion drive</a></li>
</ul>
</li>
<li><a id="mo8" href="model8a.htm">Model EV8</a>
<ul>
<li><a id="dri" href="ball-screw.htm">Ball screw drive</a></li>
</ul>
</li>
<li><a id="art" href="articulated.htm">Articulated flapping wings</a></li>
</ul>
</div>
<div id="nav_sub3">
<ul>
<li class="gap"><a id="han" href="handbook.htm">Handbook</a>
<ul>
<li><a id="cal" href="calculation.htm">Calculation tools</a></li>
</ul>
</li>
<li><a id="lit" href="literature.htm">Literature</a></li>
<li><a id="lin" href="links_en.htm">Web Site Links</a></li>
</ul>
</div>
</nav>
<article>
<h2>Development, theory and practice <br>
of large ornithopter models </h2>
<div style="clear:left; width:94%; margin:0 auto; padding-top:.5em;">
<p> The development of <a href="picture1.htm">ornithopter
models</a> of the author is retraced richly illustrated here. But also constructions
of <a href="wings.htm">other flapping wings</a> are shown. About the bird flight
and the development of ornithopters extensive <a href="literature.htm">literature</a>
may be downloaded here. In addition, various <a href="herzog.htm">plans</a>
of former ornithopter models are provided.</p>
<dl class="screen" style="margin:0 auto; width:28em;">
<dt><img style="width:26.25em; height:5.81em;"
src="../grafik/allgem/ornithopters_k.jpg" width="420" height="93"
alt="Bilderserie eines fliegenden Ornithopters"
title="Picture series of a radio-controlled and electrically powered ornithopter model"></dt>
<dd style="text-align:center;">Picture series of the model <a href="../bilder3.htm"><span class="evtyp">EV7</span></a></dd>
</dl>
<dl class="mobile" style="margin:0 auto; width:22em;">
<dt><img style="width:22em; height:4.87em;"
src="../grafik/allgem/ornithopters_k.jpg" width="420" height="93"
alt="Bilderserie eines fliegenden Ornithopters"
title="Picture series of a radio-controlled and electrically powered ornithopter model"></dt>
<dd style="text-align:center;">Picture series of the model <a href="../bilder3.htm"><span class="evtyp">EV7</span></a></dd>
</dl>
<p style="margin-top:.5em;">The method of approach on
the <a href="principle.htm">principle of flight</a> of flapping flight used here, works
with variable lift distributions on base of the aerodynamics, described in the <a href="handbook.htm">Handbook</a>.
In this way lift and thrust generation can be <a href="calculation.htm">calculated</a>
at every location of a flapping wing with known profile data. At the same time, in
addition to the drive power, also can be determined the required twisting along
the entire <a href="articulated.htm">flapping wing</a>. This is a crucial advantage
when building large ornithopter models. The intensive study of the aerodynamics
of the ornithopters also changes the traditional conception of bird flight.</p>
<div style="margin-top:1em; height:1.75em; padding-top:.25em; border-top:1px solid #333;">
<address><a href="contact_en.htm">Contact</a></address>
</div>
</div>
</article>
<div id="end"> </div>
</body>
<!-- #EndEditable -->
<!-- #EndTemplate --></html>
|
How Ornithopters Fly
address { text-align:center; font-size:0.86em; font-style:normal; letter-spacing:.13em; line-height:1.5; }
address a { font-style:normal; }
article p { margin:0 3.25em;}
@media only screen and (min-width:176px) and (max-width:600px) {
article p { margin:0; }
}

# How Ornithopters Fly
[](../index.htm)
[](../english/index_en.htm)
[](../nederlands/index_nl.htm)
[](../francais/index_fr.htm)
* [Home](index_en.htm)
* [The principle of flight](principle.htm)
+ [Gait change](gait.htm)
* [Other flapping wings](wings.htm)
* [E. v. Holst / K. Herzog](herzog.htm)
* [Models EV1 to EV3](picture1.htm)
* [Model EV4](picture4.htm)
+ [Cardan gear mechanism](crank-m.htm)
* [Models EV5 and EV6](picture2.htm)
* [Model EV7](picture3.htm)
+ [Rack-and-pinion drive](rack-m.htm)
* [Model EV8](model8a.htm)
+ [Ball screw drive](ball-screw.htm)
* [Articulated flapping wings](articulated.htm)
* [Handbook](handbook.htm)
+ [Calculation tools](calculation.htm)
* [Literature](literature.htm)
* [Web Site Links](links_en.htm)
## Development, theory and practice
of large ornithopter models
The development of [ornithopter
models](picture1.htm) of the author is retraced richly illustrated here. But also constructions
of [other flapping wings](wings.htm) are shown. About the bird flight
and the development of ornithopters extensive [literature](literature.htm)
may be downloaded here. In addition, various [plans](herzog.htm)
of former ornithopter models are provided.

Picture series of the model [EV7](../bilder3.htm)

Picture series of the model [EV7](../bilder3.htm)
The method of approach on
the [principle of flight](principle.htm) of flapping flight used here, works
with variable lift distributions on base of the aerodynamics, described in the [Handbook](handbook.htm).
In this way lift and thrust generation can be [calculated](calculation.htm)
at every location of a flapping wing with known profile data. At the same time, in
addition to the drive power, also can be determined the required twisting along
the entire [flapping wing](articulated.htm). This is a crucial advantage
when building large ornithopter models. The intensive study of the aerodynamics
of the ornithopters also changes the traditional conception of bird flight.
[Contact](contact_en.htm)
| http://www.ornithopter.de/english/index_en.htm |
<html>
<head>
<title>Theo's page</title>
</head>
<body bgcolor="#ffffff" text="#000000" link="#23238E" leftmargin=0 rightmargin=0 topmargin=0 bottommargin=0>
<img width="100%" src="bb.jpg"
title="Mt. Robson in the distance from the Skyline trail">
<table cellspacing="0" cellpadding="0" border="0">
<tr>
<td width="160px">
<img align=left height="100%" src="sa.jpg"
title="Trudging sand at Wineglass Bay, Freycinet Tasmania">
</td>
<td valign=top>
<img align=left src="p.gif" hspace=5 vspace=0>
<br>
Theo de Raadt
<a href="mailto:[email protected]">[email protected]</a>
<br clear=all>
<br>
I am the founder of <a href="http://www.openbsd.org">OpenBSD</a> -- a
freely redistributable 4.4BSD-based operating system with an emphasis on
<a href=http://www.openbsd.org/security.html>security</a>. Donations
allow me to put my efforts into OpenBSD and related projects.
In 1999, I created <a href="http://www.openssh.org">OpenSSH</a> with
other members of OpenBSD, which is the SSH found on Cisco, Juniper,
etc equipment of course as well. Lately, I have been involved with
many others in the creation of an Internet Exchange in Calgary called
<a href="http://yycix.ca">YYCIX</a>.
<br clear=all>
<br>
<table align=center>
<tr>
<td align="center">
<a href="t/a1.jpg"
title="Relaxing below the Dart Glacier, before Kea hell">
<img width=234 height=176 border=0 hspace=5 src=t/s-a1.jpg></a>
<small><br>New Zealand - Dart/Rees</small>
</td>
<td align="center">
<a href="t/a2.jpg"
title="A skink sunning itself on Mt. Osa">
<img width=234 height=176 border=0 hspace=5 src=t/s-a2.jpg></a>
<small><br>Tasmania - Overland Track</small>
</td>
<td align=center><a href="t/a3.jpg"
title="Campsite high in Arthurs Pass">
<img width=234 height=176 border=0" hspace=5 src=t/s-a3.jpg></a>
<small><br>New Zealand - Ariels Tarns</small>
</td>
<td align=center><a href="t/a4.jpg"
title="Ridge walking the whole loop">
<img width=234 height=176 border=0 hspace=5 src=t/s-a4.jpg></a>
<small><br>Waterton - Mount Lineham</small>
</td>
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document.write("<small><br>Japan - Tanzawa Traverse</small>");
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</tr><tr>
<td align="center">
<a href="t/b1.jpg" title="Sun streaming through the trees above Tsusiat Falls">
<img width=234 height=176 border=0 hspace=5 src=t/s-b1.jpg></a>
<small><br>British Columbia - West Coast Trail</small>
</td>
<td align="center">
<a href="t/b2.jpg" title="Soaking our boots in the moss, high on the classic route">
<img width=234 height=176 border=0 hspace=5 src=t/s-b2.jpg></a>
<small><br>New Zealand - Dusky Track</small>
</td>
<td align="center">
<a href="t/b3.jpg" title="Storm in the mountains">
<img width=234 height=176 border=0" hspace=5 src=t/s-b3.jpg></a>
<small><br>Corsica - GR20</small>
</td>
<td align="center">
<a href="t/b4.jpg" title="The classic Floe Lake picture...">
<img width=234 height=176 border=0 hspace=5 src=t/s-b4.jpg></a>
<small><br>Kootenay - Floe Lake</small>
</td>
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document.write("<small><br>New Zealand - Avalance Peak</small>");
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}
</script>
</tr><tr>
<td align="center">
<a href="t/c1.jpg"
title="Hielo Azul from above">
<img width=234 height=176 border=0 hspace=5 src=t/s-c1.jpg></a>
<small><br>Argentina - Hielo Azul</small>
</td>
<td align="center">
<a href="t/c2.jpg"
title="The mountain that we did not climb... yet">
<img width=234 height=176 border=0 hspace=5 src=t/s-c2.jpg></a>
<small><br>Italy - Dolomiti 711</small>
</td>
<td align="center">
<a href="t/c3.jpg"
title="Glacier on south of Mt. Athabasca">
<img width=234 height=176 border=0 hspace=5 src=t/s-c3.jpg></a>
<small><br>Columbia Icefield - Athabasca/A2 Col</small>
</td>
<td align="center">
<a href="t/c4.jpg" title="Purple fleabane under fresh snow">
<img width=234 height=176 border=0 hspace=5 src=t/s-c4.jpg></a>
<small><br>Jasper - North Molar</small>
</td>
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document.write("hspace=5 src=t/s-c5.jpg></a>");
document.write("<small><br>Banff - Skoki</small>");
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}
</script>
</tr><tr>
<td align="center">
<a href="t/d1.jpg"
title="Really high">
<img width=234 height=156 border=0 hspace=5 src=t/s-d1.jpg></a>
<small><br>Ladakh - Kanji La</small>
</td>
<td align="center">
<a href="t/d2.jpg"
title="Camped on a sea cliff">
<img width=234 height=156 border=0 hspace=5 src=t/s-d2.jpg></a>
<small><br>Portugal - Rota Vicentina</small>
</td>
<td align="center">
<a href="t/d3.jpg"
title="Roman round winding up valley towards Adada">
<img width=234 height=156 border=0 hspace=5 src=t/s-d3.jpg></a>
<small><br>Turkey - St. Paul</small>
</td>
<td align="center">
<a href="t/d4.jpg"
title="Grand traverse in the fall">
<img width=234 height=156 border=0 hspace=5 src=t/s-d4.jpg></a>
<small><br>Japan - Diasetsu-zan</small>
</td>
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document.write("<img width=234 height=176 border=0");
document.write("hspace=5 src=t/s-c5.jpg></a>");
document.write("<small><br>Banff - Skoki</small>");
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</tr>
</table>
</td>
<td width="182px">
<img align=right height="100%" src="sb.jpg"
title="Soaked and loving it, high on the Dusky Trail NZ">
</td>
</tr></table>
<img align=bottom width="100%" src="aa.jpg"
title="Beach near Christchurch NZ">
|
Theo's page

| | | | | | | | | | | | | | | | | | | |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| |
Theo de Raadt
[[email protected]](mailto:[email protected])
I am the founder of [OpenBSD](http://www.openbsd.org) -- a
freely redistributable 4.4BSD-based operating system with an emphasis on
[security](http://www.openbsd.org/security.html). Donations
allow me to put my efforts into OpenBSD and related projects.
In 1999, I created [OpenSSH](http://www.openssh.org) with
other members of OpenBSD, which is the SSH found on Cisco, Juniper,
etc equipment of course as well. Lately, I have been involved with
many others in the creation of an Internet Exchange in Calgary called
[YYCIX](http://yycix.ca).
| | | | |
| --- | --- | --- | --- |
|
New Zealand - Dart/Rees |
Tasmania - Overland Track |
New Zealand - Ariels Tarns |
Waterton - Mount Lineham |
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ie4 = (document.all)? true:false
winW = (ns4)? window.innerWidth-16 : document.body.offsetWidth-20
winH = (ns4)? window.innerHeight : document.body.offsetHeight
}
if (winW > 1500) {
document.write("<td align=center><a href=\"t/a5.jpg\"");
document.write("title=\"Fog on a mountain ridgeline\">");
document.write("<img width=234 height=176 border=0");
document.write("hspace=5 src=t/s-a5.jpg></a>");
document.write("<small><br>Japan - Tanzawa Traverse</small>");
document.write("</td>");
}
|
British Columbia - West Coast Trail |
New Zealand - Dusky Track |
Corsica - GR20 |
Kootenay - Floe Lake |
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winW = (ns4)? window.innerWidth-16 : document.body.offsetWidth-20
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if (winW > 1500) {
document.write("<td align=center><a href=\"t/b5.jpg\"");
document.write("title=\"A kea in his domain\">");
document.write("<img width=234 height=176 border=0");
document.write("hspace=5 src=t/s-b5.jpg></a>");
document.write("<small><br>New Zealand - Avalance Peak</small>");
document.write("</td>");
}
|
Argentina - Hielo Azul |
Italy - Dolomiti 711 |
Columbia Icefield - Athabasca/A2 Col |
Jasper - North Molar |
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ie4 = (document.all)? true:false
winW = (ns4)? window.innerWidth-16 : document.body.offsetWidth-20
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if (winW > 1500) {
document.write("<td align=center><a href=\"t/c5.jpg\"");
document.write("title=\"Larches in the right season for viewing\">");
document.write("<img width=234 height=176 border=0");
document.write("hspace=5 src=t/s-c5.jpg></a>");
document.write("<small><br>Banff - Skoki</small>");
document.write("</td>");
}
|
Ladakh - Kanji La |
Portugal - Rota Vicentina |
Turkey - St. Paul |
Japan - Diasetsu-zan |
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if (winW > 1500) {
document.write("<td align=center><a href=\"t/c5.jpg\"");
document.write("title=\"Larches in the right season for viewing\">");
document.write("<img width=234 height=176 border=0");
document.write("hspace=5 src=t/s-c5.jpg></a>");
document.write("<small><br>Banff - Skoki</small>");
document.write("</td>");
}
| |

| https://www.theos.com/deraadt/ |
<HTML>
<HEAD>
<TITLE>Daggerfall: An Enthusiast's Guide</TITLE>
<META HTTP-EQUIV="author" CONTENT="Jackie Eason">
<META HTTP-EQUIV="description" CONTENT="Daggerfall Gamers Information. Contains game playing hints supplemental to manual instructions, manual discrepancies, lists of known game problems and tips for 'power gaming'. Some templates available for download for note taking while gaming.">
<META HTTP-EQUIV="keywords" CONTENT="Daggerfall RPG CRPG AD&D fantasy role playing game Elder Scrolls Tamriel Iliac Bay Bethesda">
</HEAD>
<BODY BACKGROUND="graphics/background.jpg" BGCOLOR="#000000" TEXT="#FFFF99" LINK="#66FFFF" ALINK="#FF0000" VLINK="#FF99FF">
<CENTER><IMG SRC="graphics/dflogog2.gif" WIDTH="395" HEIGHT="242" BORDER="0" ALT="dflogog2.gif - 22762 Bytes"></CENTER>
<p>
Note: most of the information presented here assumes that you are playing Daggerfall with patch version 2.13 installed. If you are not, I strongly recommend that you go straight to <A HREF="http://www.bethsoft.com">Bethesda's</A> site and download it. It won't make your game completely bug-free, but it will go a very long way towards keeping it playable!<BR>
Latest<A HREF="dfindex.htm#update"> update </A>details<P>
<H2><FONT COLOR="#FF6600">Contents</FONT></H2>
<A HREF="dfintro.htm">So What is This Site All About, Anyway?</A> - Go here if you really want the answer!<BR>
<A HREF="dfmyth.htm">Dispelling The Myths</A> - A guide to what not to believe in the manuals<BR>
<A HREF="dfcomp.htm">A Daggerfall Companion</A> - Some useful tips that didn't make the manual<BR>
<A HREF="dfbugs.htm">Bugs and Cheats</A> - Check here to see if your problem is a known issue<BR>
<A HREF="dfmagic.htm">Magic 101</A> - Some suggestions for beginning magic users <BR>
<A HREF="dfweaparm.htm"> Weapons and Armour</A> - Complete numbers for getting protected and doing damage!<BR>
<A HREF="dfgaz.htm">Daggerfall Gazetteer</A> - Information on Provinces, Towns & Shops. Please join in the project and submit information<BR>
<A HREF="dfdocs.htm">Documents and Templates</A> - Various bits that I use when playing that some of you may find useful<BR>
<A HREF="dflinks.htm">Links and Credits</A> - Where else to go and the applause section<P>
If you find any typos, errors, omissions or anything else in these pages that's not quite right feel free to <A HREF="mailto:[email protected]">contact me</A> about it so I can put it right. After all, it's supposed to be about information, not <I>mis</I>-information! Also if you have any useful experiences or helpful hints of the game that are not mentioned and you'd like me to include them here, mail them on. All submissions used will get full credit in the applause section!<P>
<HR WIDTH="100%" SIZE="1">
<A NAME="update">
<H3><FONT COLOR="#FF6600">Update History</A></FONT></H3>
<B><FONT COLOR="#FF6600">19/09/99</FONT></B> - Added a Temple Guide page, linked from the shopping page. Added Tulune into the Gazetteer.<BR>
<P>
<B><FONT COLOR="#FF6600">15/08/99</FONT></B> - Posted a new page of armour and weapons details. Added new items to the Companion, Myths and Bugs pages. Updated some items on the Myths and Companion pages. Added some detail to the Province index page and various bits into several of the individual province pages, including Glenmoril Coven locations. Provinces with updates are: Alik'r, Antiphyllos, Bhoriane, Daggerfall, Ilessan, Menevia, Orsinium, Tigonus, Wayrest, Glenpoint, Dwynnen, Phrygias. Added a small map to the shopping page and an alternate layout to the Mages Guilds page. Posted the 2 missing floor plans for Realty and added 2 new houses. Added a graphic header to this page and posted two smaller images to the links page for those who insist on linking with graphics. Take your pick!<BR>
<B><FONT COLOR="#FF6600"> 1/8/99</FONT></B> - Added Anticlere, Dak'fron and Satakalaam to the Gazetteer. We now have 819 towns listed and the pages have been split into 3 sections. I've added a brief update section onto the project page so people can see how we're doing. The Realty pages have 2 new houses and there are a couple of new items in the 'bizarre' section of the Bugs page. The Shopping page has a couple of new maps to help locate stores quickly and easily from the town maps.<BR>
<B><FONT COLOR="#FF6600"> 20/6/99</FONT></B> - Added a new property to the Realty page. Retouched most of the province graphics to make them smaller and faster to load. Uploaded the rest of the province pages and added Coven names where applicable. Added a summary page for province details. Updated the Daggerfools link URL. Filled in most of the Thieves and DB guild gaps in the completed provinces.<BR>
<B><FONT COLOR="#FF6600"> 17/5/99</FONT></B> - Uploaded the remainder of the completed province detail pages.<BR>
<B><FONT COLOR="#FF6600"> 16/5/99</FONT></B> - Completed Phrygias and added the latest batch of Urvaius to the Gazetteer. Added in the first 3 detailed province pages. Put an amendment and new item on the myths page, and a couple of items on the bugs page. Updated links and credits.<BR>
<B><FONT COLOR="#FF6600"> 9/5/99</FONT></B> - Completed the list of Kambrian towns. Added 3 houses to the realty section and 2 bizarre items to the 'bugs' page. Remembered to include the ladder info in the compendium! Added mall maps to the shopping page, and a new link to the links and credit page.<BR>
<B><FONT COLOR="#FF6600"> 3/5/99</FONT></B> - Added Daenia, 60 Daggerfall towns and half of Kambria to the towns list. Added a new house to Realty and a new Mages Guild layout to the Illustrated Mages guide. There is a new item on the companion page and two new items on the bugs page.<BR>
<B><FONT COLOR="#FF6600"> 7/3/99</FONT></B> - Added some more towns for Urvaius and Ephesus and completed Shalgora. The towns list has now been split into two sections to speed up loading. Added a guide to the Mages guilds from the shopping page.<BR>
<B><FONT COLOR="#FF6600"> 14/2/99</FONT></B> - Added some towns for Urvaius and Shalgora. This takes the total past the 300 mark!<BR>
<B><FONT COLOR="#FF6600"> 5/2/99</FONT></B> - Added some more houses to the realty page and linked to a page of floor plans. Put a tavern entry on the shops page and added identifying icons for temples on the magic page.<BR>
<B><FONT COLOR="#FF6600"> 31/1/99</FONT></B> - Added Antiphyllos and Ephesus to the towns list, along with some details. Added an entry to the realty page. Made some additions and amendments to the Gazetteer submission form. Added a new error on the manual myths page. Updated the credits page.<BR>
<B><FONT COLOR="#FF6600"> 20/1/99</FONT></B> - Added Realty, Project and Shopping pages to the Gazetteer section. Expanded the standard spell list in the magic section to include all standard spells. Added an item to the Myths page. Updated the Towns list to include complete lists for Kairou and Abibon-Gora, plus some odd bits and pieces. Made the spell and items lists available in spreadsheet form on the documents page. Also added Word and Excel viewers for download for those who need them. Updated the credits page.<BR>
<B><FONT COLOR="#FF6600"> 3/1/99</FONT></B> - Added the Magic section. Added the latest submissions to the towns list in the Gazetteer. Updated the bugs and links sections.<BR>
<B><FONT COLOR="#FF6600">12/12/98</FONT></B> - Updated the Gazetteer pages with additions and corrections. Added to the links and credit page. Made some minor modifications to the town submission form.<BR>
<B><FONT COLOR="#FF6600"> 3/12/98</FONT></B> - Added the Gazetteer pages.<BR>
<B><FONT COLOR="#FF6600">30/10/98</FONT></B> - Added the rest of the character template documents.<BR>
<B><FONT COLOR="#FF6600">21/10/98</FONT></B> - Some typos and minor omissions corrected. Info on accessing view based interface added. Entered notes about manual variations and marked the items known to vary. Added a font download for the documentation. Updated links and credits. Posted the detailed bugs page.<BR>
<B><FONT COLOR="#FF6600">18/10/98</FONT></B> - Site published<P>
<HR WIDTH="100%" SIZE="1">
<FONT SIZE="-1">This site is completely unaffiliated with Bethesda Softworks and is intended purely as a personal resource for the Daggerfall enthusiast.
All original images are copyright © Bethesda Softworks and no infringement of Bethesda's copyrights is intended.
Daggerfall is a trademark of Media Technology Limited, Copyright © 1994-1997
Media Technology Limited. </FONT><P>
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Daggerfall: An Enthusiast's Guide

Note: most of the information presented here assumes that you are playing Daggerfall with patch version 2.13 installed. If you are not, I strongly recommend that you go straight to [Bethesda's](http://www.bethsoft.com) site and download it. It won't make your game completely bug-free, but it will go a very long way towards keeping it playable!
Latest [update](dfindex.htm#update) details
## Contents
[So What is This Site All About, Anyway?](dfintro.htm) - Go here if you really want the answer!
[Dispelling The Myths](dfmyth.htm) - A guide to what not to believe in the manuals
[A Daggerfall Companion](dfcomp.htm) - Some useful tips that didn't make the manual
[Bugs and Cheats](dfbugs.htm) - Check here to see if your problem is a known issue
[Magic 101](dfmagic.htm) - Some suggestions for beginning magic users
[Weapons and Armour](dfweaparm.htm) - Complete numbers for getting protected and doing damage!
[Daggerfall Gazetteer](dfgaz.htm) - Information on Provinces, Towns & Shops. Please join in the project and submit information
[Documents and Templates](dfdocs.htm) - Various bits that I use when playing that some of you may find useful
[Links and Credits](dflinks.htm) - Where else to go and the applause section
If you find any typos, errors, omissions or anything else in these pages that's not quite right feel free to [contact me](mailto:[email protected]) about it so I can put it right. After all, it's supposed to be about information, not *mis*-information! Also if you have any useful experiences or helpful hints of the game that are not mentioned and you'd like me to include them here, mail them on. All submissions used will get full credit in the applause section!
---
### Update History
**19/09/99** - Added a Temple Guide page, linked from the shopping page. Added Tulune into the Gazetteer.
**15/08/99** - Posted a new page of armour and weapons details. Added new items to the Companion, Myths and Bugs pages. Updated some items on the Myths and Companion pages. Added some detail to the Province index page and various bits into several of the individual province pages, including Glenmoril Coven locations. Provinces with updates are: Alik'r, Antiphyllos, Bhoriane, Daggerfall, Ilessan, Menevia, Orsinium, Tigonus, Wayrest, Glenpoint, Dwynnen, Phrygias. Added a small map to the shopping page and an alternate layout to the Mages Guilds page. Posted the 2 missing floor plans for Realty and added 2 new houses. Added a graphic header to this page and posted two smaller images to the links page for those who insist on linking with graphics. Take your pick!
**1/8/99** - Added Anticlere, Dak'fron and Satakalaam to the Gazetteer. We now have 819 towns listed and the pages have been split into 3 sections. I've added a brief update section onto the project page so people can see how we're doing. The Realty pages have 2 new houses and there are a couple of new items in the 'bizarre' section of the Bugs page. The Shopping page has a couple of new maps to help locate stores quickly and easily from the town maps.
**20/6/99** - Added a new property to the Realty page. Retouched most of the province graphics to make them smaller and faster to load. Uploaded the rest of the province pages and added Coven names where applicable. Added a summary page for province details. Updated the Daggerfools link URL. Filled in most of the Thieves and DB guild gaps in the completed provinces.
**17/5/99** - Uploaded the remainder of the completed province detail pages.
**16/5/99** - Completed Phrygias and added the latest batch of Urvaius to the Gazetteer. Added in the first 3 detailed province pages. Put an amendment and new item on the myths page, and a couple of items on the bugs page. Updated links and credits.
**9/5/99** - Completed the list of Kambrian towns. Added 3 houses to the realty section and 2 bizarre items to the 'bugs' page. Remembered to include the ladder info in the compendium! Added mall maps to the shopping page, and a new link to the links and credit page.
**3/5/99** - Added Daenia, 60 Daggerfall towns and half of Kambria to the towns list. Added a new house to Realty and a new Mages Guild layout to the Illustrated Mages guide. There is a new item on the companion page and two new items on the bugs page.
**7/3/99** - Added some more towns for Urvaius and Ephesus and completed Shalgora. The towns list has now been split into two sections to speed up loading. Added a guide to the Mages guilds from the shopping page.
**14/2/99** - Added some towns for Urvaius and Shalgora. This takes the total past the 300 mark!
**5/2/99** - Added some more houses to the realty page and linked to a page of floor plans. Put a tavern entry on the shops page and added identifying icons for temples on the magic page.
**31/1/99** - Added Antiphyllos and Ephesus to the towns list, along with some details. Added an entry to the realty page. Made some additions and amendments to the Gazetteer submission form. Added a new error on the manual myths page. Updated the credits page.
**20/1/99** - Added Realty, Project and Shopping pages to the Gazetteer section. Expanded the standard spell list in the magic section to include all standard spells. Added an item to the Myths page. Updated the Towns list to include complete lists for Kairou and Abibon-Gora, plus some odd bits and pieces. Made the spell and items lists available in spreadsheet form on the documents page. Also added Word and Excel viewers for download for those who need them. Updated the credits page.
**3/1/99** - Added the Magic section. Added the latest submissions to the towns list in the Gazetteer. Updated the bugs and links sections.
**12/12/98** - Updated the Gazetteer pages with additions and corrections. Added to the links and credit page. Made some minor modifications to the town submission form.
**3/12/98** - Added the Gazetteer pages.
**30/10/98** - Added the rest of the character template documents.
**21/10/98** - Some typos and minor omissions corrected. Info on accessing view based interface added. Entered notes about manual variations and marked the items known to vary. Added a font download for the documentation. Updated links and credits. Posted the detailed bugs page.
**18/10/98** - Site published
---
This site is completely unaffiliated with Bethesda Softworks and is intended purely as a personal resource for the Daggerfall enthusiast.
All original images are copyright © Bethesda Softworks and no infringement of Bethesda's copyrights is intended.
Daggerfall is a trademark of Media Technology Limited, Copyright © 1994-1997
Media Technology Limited.
[](http://www.toolzone.com)
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<pre class="center hide">
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<pre class="center hide">
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<pre class="center hide">
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| | |
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</pre>
</div>
<p>Fabriquons un internet convivial ⤵</p>
</div>
<h2 id="infras">Avec nos propres infrastructures</h2>
<div id="rennes" role="img" aria-label="illustration de trois serveurs informatiques rangés dans la bibliothèque d'un salon">
<!--diode qui clignote ?-->
<pre class="center">/¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨\
| || || || |
| || || || |
| || || || |
| ||_____________||_____________|| |
| *ââââââââââââââââââââââââââââââ* |
| |
| |
| |
|_____________________ ._________________________. |
| ` |!"""""""""""|"""""""""""!| (\__ |
| | || o |.-. _ _.-.|| :=))))-, |
| | || || |_| |â¢| ||| (/ ' -; |
| . . | ||"""""""""""||Ï| |·| |â¦||| /, __/) |
| | _._ |! || |*| |â¦|-|!| .·((((=: |
| |.' ` |! ________ || | |x|·| |!| ||| \) |
|____________________ / / |||\\\\ - â¢| |"""""""""""|| / \ |
| )| / |||________| | _ _ || / \ |
|====================/ / |||\\\\ - o| || |_ |`|_ || | | |
| / |||________| ||*| |_|M|*||| | | |
|________________________/ |||\\\\ - â¢| || |O|-| |S||| \ / |
|ââââââââââââââââââââââââ........|||________| ||P|¨|E|`| |||........':___.'.....|
| //\\ !!âââââââââââââââââââââââ!! """"" |
| \\ |
\_______________________________________________________________________________/</pre>
<pre class="center hide">/¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨\
| || || || |
| || || || |
| || || || |
| ||_____________||_____________|| |
| *ââââââââââââââââââââââââââââââ* |
| |
| |
| |
|_____________________ ._________________________. |
| ` |!"""""""""""|"""""""""""!| (\__ |
| | || o |.-. _ _.-.|| :=))))-, |
| | || || |_| |â¢| ||| (/ ' -; |
| . . | ||"""""""""""||Ï| |·| |â¦||| /, __/) |
| | _._ |! || |*| |â¦|-|!| .·((((=: |
| |.' ` |! ________ || | |x|·| |!| ||| \) |
|____________________ / / |||\\\\ - â¢| |"""""""""""|| / \ |
| )| / |||________| | _ _ || / \ |
|====================/ / |||\\\\ - â¢| || |_ |`|_ || | | |
| / |||________| ||*| |_|M|*||| | | |
|________________________/ |||\\\\ - o| || |O|-| |S||| \ / |
|ââââââââââââââââââââââââ........|||________| ||P|¨|E|`| |||........':___.'.....|
| //\\ !!âââââââââââââââââââââââ!! """"" |
| \\ |
\_______________________________________________________________________________/</pre>
<pre class="center hide">/¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨\
| || || || |
| || || || |
| || || || |
| ||_____________||_____________|| |
| *ââââââââââââââââââââââââââââââ* |
| |
| |
| |
|_____________________ ._________________________. |
| ` |!"""""""""""|"""""""""""!| (\__ |
| | || o |.-. _ _.-.|| :=))))-, |
| | || || |_| |â¢| ||| (/ ' -; |
| . . | ||"""""""""""||Ï| |·| |â¦||| /, __/) |
| | _._ |! || |*| |â¦|-|!| .·((((=: |
| |.' ` |! ________ || | |x|·| |!| ||| \) |
|____________________ / / |||\\\\ - â¢| |"""""""""""|| / \ |
| )| / |||________| | _ _ || / \ |
|====================/ / |||\\\\ - o| || |_ |`|_ || | | |
| / |||________| ||*| |_|M|*||| | | |
|________________________/ |||\\\\ - o| || |O|-| |S||| \ / |
|ââââââââââââââââââââââââ........|||________| ||P|¨|E|`| |||........':___.'.....|
| //\\ !!âââââââââââââââââââââââ!! """"" |
| \\ |
\_______________________________________________________________________________/</pre>
<pre class="center hide">/¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨\
| || || || |
| || || || |
| || || || |
| ||_____________||_____________|| |
| *ââââââââââââââââââââââââââââââ* |
| |
| |
| |
|_____________________ ._________________________. |
| ` |!"""""""""""|"""""""""""!| (\__ |
| | || o |.-. _ _.-.|| :=))))-, |
| | || || |_| |â¢| ||| (/ ' -; |
| . . | ||"""""""""""||Ï| |·| |â¦||| /, __/) |
| | _._ |! || |*| |â¦|-|!| .·((((=: |
| |.' ` |! ________ || | |x|·| |!| ||| \) |
|____________________ / / |||\\\\ - o| |"""""""""""|| / \ |
| )| / |||________| | _ _ || / \ |
|====================/ / |||\\\\ - â¢| || |_ |`|_ || | | |
| / |||________| ||*| |_|M|*||| | | |
|________________________/ |||\\\\ - â¢| || |O|-| |S||| \ / |
|ââââââââââââââââââââââââ........|||________| ||P|¨|E|`| |||........':___.'.....|
| //\\ !!âââââââââââââââââââââââ!! """"" |
| \\ |
\_______________________________________________________________________________/</pre>
<pre class="center hide">/¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨\
| || || || |
| || || || |
| || || || |
| ||_____________||_____________|| |
| *ââââââââââââââââââââââââââââââ* |
| |
| |
| |
|_____________________ ._________________________. |
| ` |!"""""""""""|"""""""""""!| (\__ |
| | || o |.-. _ _.-.|| :=))))-, |
| | || || |_| |â¢| ||| (/ ' -; |
| . . | ||"""""""""""||Ï| |·| |â¦||| /, __/) |
| | _._ |! || |*| |â¦|-|!| .·((((=: |
| |.' ` |! ________ || | |x|·| |!| ||| \) |
|____________________ / / |||\\\\ - o| |"""""""""""|| / \ |
| )| / |||________| | _ _ || / \ |
|====================/ / |||\\\\ - o| || |_ |`|_ || | | |
| / |||________| ||*| |_|M|*||| | | |
|________________________/ |||\\\\ - o| || |O|-| |S||| \ / |
|ââââââââââââââââââââââââ........|||________| ||P|¨|E|`| |||........':___.'.....|
| //\\ !!âââââââââââââââââââââââ!! """"" |
| \\ |
\_______________________________________________________________________________/</pre>
<pre class="center hide">/¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨\
| || || || |
| || || || |
| || || || |
| ||_____________||_____________|| |
| *ââââââââââââââââââââââââââââââ* |
| |
| |
| |
|_____________________ ._________________________. |
| ` |!"""""""""""|"""""""""""!| (\__ |
| | || o |.-. _ _.-.|| :=))))-, |
| | || || |_| |â¢| ||| (/ ' -; |
| . . | ||"""""""""""||Ï| |·| |â¦||| /, __/) |
| | _._ |! || |*| |â¦|-|!| .·((((=: |
| |.' ` |! ________ || | |x|·| |!| ||| \) |
|____________________ / / |||\\\\ - o| |"""""""""""|| / \ |
| )| / |||________| | _ _ || / \ |
|====================/ / |||\\\\ - â¢| || |_ |`|_ || | | |
| / |||________| ||*| |_|M|*||| | | |
|________________________/ |||\\\\ - o| || |O|-| |S||| \ / |
|ââââââââââââââââââââââââ........|||________| ||P|¨|E|`| |||........':___.'.....|
| //\\ !!âââââââââââââââââââââââ!! """"" |
| \\ |
\_______________________________________________________________________________/</pre>
</div>
<div id="orsay" role="img" aria-label="illustration de trois serveurs informatiques rangés sur l'étagère d'un bureau">
<pre class="center">/¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨\
| |
| |
| |
| ________ \./ |
| _ |â¢- \\\\| \./ â:::â |
| _|M|-._ _ .|________| â;;:â /.\ |
| _|·|A|â¦| | | |o- \\\\| : / |
| |*| |T|-| | |_ |________|. (*´¨)\_/))`. |
| | | |H| | |*| | |o- \\\\| \) ./.\) |
| _____|_|_|_|_|_|_|_|____|________|________\__/___________ |
| """"""""""""""""""""""""""""""""""""""""""""""""""""""""" |
| _____ _____________________ _______________ |
| . . |.âââââââââââââââââââ.| âââââââââââââââ |
| | | _____ || || |_|_|_|_|_|_|_| |
| | | . . || || |_|_|_|_|_|x|_| |
| ._____. | | || || |_|_|_|x|_|_|_| |
| | | || || |_|_|_|_|_|_|_| |
| ._____. |.âââââââââââââââââââ.| |_|_|_|_______| |
| `âââââââââââââââââââââ' |
| _________________/ \_________________ |
| . ` /_____\ ` . |
| .` ________________ ________ `. |
| .` /________________\ \________. `. |
\___________`_______________________________________________________`___________/</pre>
<pre class="center hide">/¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨\
| |
| |
| |
| ________ \./ |
| _ |o- \\\\| \./ â:::â |
| _|M|-._ _ .|________| â;;:â /.\ |
| _|·|A|â¦| | | |â¢- \\\\| : / |
| |*| |T|-| | |_ |________|. (*´¨)\_/))`. |
| | | |H| | |*| | |o- \\\\| \) ./.\) |
| _____|_|_|_|_|_|_|_|____|________|________\__/___________ |
| """"""""""""""""""""""""""""""""""""""""""""""""""""""""" |
| _____ _____________________ _______________ |
| . . |.âââââââââââââââââââ.| âââââââââââââââ |
| | | _____ || || |_|_|_|_|_|_|_| |
| | | . . || || |_|_|_|_|_|x|_| |
| ._____. | | || || |_|_|_|x|_|_|_| |
| | | || || |_|_|_|_|_|_|_| |
| ._____. |.âââââââââââââââââââ.| |_|_|_|_______| |
| `âââââââââââââââââââââ' |
| _________________/ \_________________ |
| . ` /_____\ ` . |
| .` ________________ ________ `. |
| .` /________________\ \________. `. |
\___________`_______________________________________________________`___________/</pre>
<pre class="center hide">/¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨\
| |
| |
| |
| ________ \./ |
| _ |o- \\\\| \./ â:::â |
| _|M|-._ _ .|________| â;;:â /.\ |
| _|·|A|â¦| | | |o- \\\\| : / |
| |*| |T|-| | |_ |________|. (*´¨)\_/))`. |
| | | |H| | |*| | |â¢- \\\\| \) ./.\) |
| _____|_|_|_|_|_|_|_|____|________|________\__/___________ |
| """"""""""""""""""""""""""""""""""""""""""""""""""""""""" |
| _____ _____________________ _______________ |
| . . |.âââââââââââââââââââ.| âââââââââââââââ |
| | | _____ || || |_|_|_|_|_|_|_| |
| | | . . || || |_|_|_|_|_|x|_| |
| ._____. | | || || |_|_|_|x|_|_|_| |
| | | || || |_|_|_|_|_|_|_| |
| ._____. |.âââââââââââââââââââ.| |_|_|_|_______| |
| `âââââââââââââââââââââ' |
| _________________/ \_________________ |
| . ` /_____\ ` . |
| .` ________________ ________ `. |
| .` /________________\ \________. `. |
\___________`_______________________________________________________`___________/</pre>
</div>
<p id="txt_infras" lang="fr">Nous fournissons des services numériques garantis "sans datacenter". à la place, nous utilisons moins d'une dizaine de vieux ordinateurs reconditionnés à nos domiciles qui peuvent fournir des services numériques à plusieurs dizaines de milliers de personnes. Actuellement ces ordinateurs sont situés à Lyon, Orsay, Lille et Bruxelles. Nous avons également des machines à Suresnes pour les sauvegardes. <a href="https://guide.deuxfleurs.fr/infrastructures/">En savoir plus</a>. <br><br>Cette infrastructure atypique nous mène à développer de nouveaux logiciels libres. Si vous êtes dans la technique, vous pourriez être intéressé·e par <a href="https://garagehq.deuxfleurs.fr/">Garage</a>, <a href="https://bottin.eu">Bottin</a>, <a href="https://git.deuxfleurs.fr/lx/tricot">Tricot</a>, <a href="https://git.deuxfleurs.fr/Deuxfleurs/diplonat">Diplonat</a> et nos <a href="https://git.deuxfleurs.fr/Deuxfleurs">autres projets</a>.</p>
<h2 id="outils">Avec nos services sobres</h2>
<div id="ordinateur">
<pre class="center" aria-hidden="true">
_______________________________________________________________________
/!¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨!\
||ââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââ â o x ||
_ || ||
_ / `\ _ || , ,, .;, ;., ||
_ ( `'.\ /.'` ) || ;. ;., ;,.,. ||
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'._.(())._.'-'/ \'-._) || .,:.,.,\/,}.;. ;.. , ||
-' ,`""`, '- /\_,/ || (., ,;, ._ ;. (\|/.; ,: ||
(_.-'/ \'-._) ,-``. || -; ;.- ..,, ` ||
\_,/\ / __/ /` || ,;,, .; ||
\ | / _.' || ;,. ;.. deuxfleurs.fr ||
|| \_,/ || . ,,\|/ ,, ;/,, ||
, ----`-- , || . ,*;-. .;. ;,;.. . ,; ||
|-::\|/..-| || ;` `. .,.: ;, ,,;,; ||
|:. / . | || (( ) ;:., ;. , ||
|:./ /\. | || ;, .., :.;; ,.,:.,.,\ (:) ||
|:.`.\/ | || ...., ,.,: : .,. ||
|:. |.`. | || ..., |/.,;| ;../ ||
|:. /| \ | ||;... .:,;.,. .;..,..,., ||
|:.. `. | | || ,,,,,\/,}/,,, ;/,,\/ , \,,,;/. ;.;, |,, ;...,|, ||
.:.`; . |!_____________________________________________________________________!|
|:. - -.._| !âââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââ!
`-.____.-' .`-/-/-/-/-/-/-/-/-/-/-/-/-/-/-/-/-/-|-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-`.
.`-/-/-/-/-/-/-/-/-/-/-/-/-/-/-/-/-----------\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-`.
.` /_________|_________\ `.
{_________________________________________________________________________________}
"âââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââ"</pre>
</div>
<section id="liste_outils" aria-label="liste des outils proposés par Deuxfleurs">
<a href="https://guide.deuxfleurs.fr/prise_en_main/matrix/" role="link" aria-label="messagerie instantanée avec Matrix">
<div id="discussion" aria-hidden="true">
<pre class="center">!¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨!
| x|
| discussion |
| ~~~~~~ ! ||
|| ~~~~~ ! |
| ~~ ~~ ? ||
|| ~~ ~~ ~~~~ ~~~~~~~~ |
|| ~~~~~~~~~~~ ? |
!__________________________!</pre>
<p>Messagerie instantanée avec Matrix</p>
</div>
</a>
<a href="https://guide.deuxfleurs.fr/prise_en_main/jitsi/" role="link" aria-label="visioconférence avec Jitsi">
<div id="visio" aria-hidden="true">
<pre class="center">!¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨!
| .,:¨¨¨:,. [__]|
| visio !' '! |
| (. ⢠⢠.) |
| ! ~ ! |
| \ `-' / |
| _.`. .'._ |
| _.-~' \-/ `~-._ |
!__________________________!</pre>
<p>Visioconférence avec Jitsi</p>
</div>
</a>
<a href="https://guide.deuxfleurs.fr/prise_en_main/web/" role="link" aria-label="hébergement de site web">
<div id="sites-web" aria-hidden="true">
<pre class="center">!¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨!
|ââââââââââââââââââââââââââ|
| sites ______________ x|
| ----|web x|-- |
| .âââ| ~~~~~~~~~~ |â. |
| | | .ââââ..ââââ. | | |
| |___| |____||____| |_| |
| ~~~~|______________|~~ |
!__________________________!</pre>
<p>Hébergement de site web </p>
</div>
</a>
<a href="https://guide.deuxfleurs.fr/prise_en_main/email/" role="link" aria-label="email (beta)">
<div id="emails" aria-hidden="true" >
<pre class="center">!¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨!
| | ⢠~~~~~~~~~~~~~~ |
| mails | ⢠~~~~~~~~~~~~~~ |
| | ⢠~~~~~~~~~~~~~~ |
| |o âââââââââââââââ |
| |o âââââââââââââââ |
| |o âââââââââââââââ |
| [] [] |o âââââââââââââââ |
!__________________________!</pre>
<p>Email (beta)</p>
</div>
</a>
<a href="https://guide.deuxfleurs.fr/prise_en_main/cryptpad/" role="link" aria-label="suite collaborative avec CryptPad">
<div id="collaboration" aria-hidden="true">
<pre class="center">!¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨!
| |_|_|_|_|_|_|_|_| []|
| col- _______________ |
| |~ lab ~~~~~~~~~| |
| |~ ora ~~~~~~~~~| |
| |~ tion ~~~~~~~~| |
| |~~~~~~~~~~~~~~~| |
| |~~~~~~~~~~~~~~~| |
!_____|_______________|____!</pre>
<p>Suite collaborative avec CryptPad</p>
</div>
</a>
<a href="https://guide.deuxfleurs.fr/prise_en_main/plume/" role="link" aria-label="blog décentralisé avec Plume">
<div id="blog" aria-hidden="true">
<pre class="center">!¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨!
| ______________ |
| blog ââââââââââââââ |
| .____________. |
| |____________| |
| ~~~~~~~~~~~~~~ |
| ~~~~~~~~~~~~~~ |
| ~~~~~~~~~~ [_] |
!__________________________!</pre>
<p>Blog décentralisé avec Plume</p>
</div>
</a>
</section>
<div id="txt_outils">
<p>Remplacez WhatsApp, Slack, Gmail, Zoom ou encore Google Drive par des outils Deuxfleurs. Nous proposons des alternatives sobres et non-marchandes à ces services, pour que vous restiez en contact avec votre entourage, votre association ou votre collectif.</p>
<p>Envie de faire entendre votre voix sur Internet ? Nous mettons à disposition plusieurs outils de publication sur le web allant de la plateforme de blog partagée à la publication de sites web en autonomie.</p>
<p>Prenez contact avec nous, nous vous aiderons à identifier les outils dont vous avez besoin et nous vous accompagnerons dans votre transition. ⤵</p>
</div>
<h2 id="valeurs">Avec des valeurs fortes</h2>
<div id="ronce">
<img src="./ronce.webp" loading="lazy" alt="Deux personnages qui regardent et s'avancent vers une maison cabane perchée dans un arbre, illustrant notre envie d'un internet plus éthique.">
</div>
<section id="liste_valeurs">
<p id="coop">La coopération <span class="description">- eg. promouvoir l'intéropérabilité, les communs, le libre, et les formats de données ouverts </span></p>
<p id="autonomie">L'autonomie <span class="description">- eg. gérer nos propres moyens de communications, prendre nos propres décisions</span></p>
<p id="solidarite">La solidarité <span class="description">- eg. partager le savoir, partager les ressources informatiques, s'entraider pour la gestion des services</span></p>
<p id="liberte">La liberté <span class="description">- eg. permettre à toutes et tous de s'exprimer, respecter la vie privée</span></p>
<p id="suivre"><a href="https://plume.deuxfleurs.fr/timeline/1">Suivez notre actualité, réflexions et analyses sur notre blog Plume</a></p>
</section>
<h2 id="connaissance">Faisons connaissance</h2>
<div id="txt_connaissance">
<p lang="fr">L'accès à nos services est à prix libre. Nous estimons leur coût à 15â¬/an/compte pour leur maintien en fonctionnement et recommandons le double pour permettre à l'association de se développer. Il est conditionné par les ressources disponibles, à la fois matérielles et humaines.</p>
<p lang="fr">Pour accéder à nos services ou simplement discuter avec nous, écrivez à <span style="text-decoration: underline;">coucou[@]deuxfleurs.fr</span>, rejoignez-nous sur le salon Matrix <span style="text-decoration: underline;">#deuxfleurs:deuxfleurs.fr</span> ou rencontrez-nous à : </p>
<ul>
<!-- L'historique des événements passés est sur evenements_passes.html -->
<!-- Décembre -->
<li role="none"><a href="https://jitsi.deuxfleurs.fr/r%C3%A9union_mensuelle_deuxfleurs">Réunion mensuelle «au coin du feu»</a> en ligne, <span class="highlight">le 5 décembre à 19h00</span>. <br>Une fois par mois nous organisons une réunion en ligne informelle. C'est le bon moment pour venir faire un coucou si vous voulez parler à des gens de vive voix numérique.</li>
<li role="none"><a href="https://jitsi.deuxfleurs.fr/infra">Réunion mensuelle d'infrastructure</a> en ligne, <span class="highlight">le 20 décembre à 20h00</span>. <br>Point mensuel en visioconférence où l'on aborde toutes les questions techniques qui méritent notre attention, concernant notre infrastructure ou nos services.</li>
<li role="none"><a href="https://events.ccc.de/congress/2023/infos/startpage.html">37C3</a> à Hambourg, <span class="highlight">du 27 au 30 décembre</span>. <br>Rendez-vous annuel européen des communautés de l'activisme numérique et des milieux hackers, le Chaos Communication Congress est un rassemblement d'envergure. Vous pourrez y voir Adrien, Boris, Zorun, Vincent et bien d'autres.</li>
<!-- Janvier -->
<li role="none"><a href="https://jitsi.deuxfleurs.fr/r%C3%A9union_mensuelle_deuxfleurs">Réunion mensuelle «au coin du feu»</a> en ligne, <span class="highlight">le 9 janvier à 19h00</span>. <br>Une fois par mois nous organisons une réunion en ligne informelle. C'est le bon moment pour venir faire un coucou si vous voulez parler à des gens de vive voix numérique.</li>
<li role="none"><a href="https://jitsi.deuxfleurs.fr/ag2024">Assemblée générale ordinaire</a> en ligne, <span class="highlight">le 28 janvier à 15h00</span><br>L'association Deuxfleurs organise sa cinquième assemblée générale. Divers sujets seront abordés, avec notamment l'élection du nouveau bureau pour un an. Vous pourrez y voir tous les membres ou presque.
<li role="none"><a href="#">Permanence associative autour du Libre</a> au Café Citoyen à Lille, <span class="highlight">le 30 janvier à 19h30</span>.<br>La permanence associative autour du Libre est une manifestation conviviale, ouverte à toutes et tous, organisée le dernier mardi de chaque mois, et regroupant les collectifs Chtinux, Raoull, Deuxfleurs, Mycélium, CLX et Cliss XXI.</li>
</ul>
</div>
<div id="calendrier">
<!--
Pour générer les mois suivants, voir : https://github.com/superboum/code-bazaar/tree/master/algo/calendar
Notez que les mois sont déjà générés jusqu'à décembre 2024 dans ce fichier : https://github.com/superboum/code-bazaar/blob/master/algo/calendar/calendars.txt
-->
<div id="mois_actuel" role="img" aria-label="calendrier de nos jours de permanence prévus pour ce mois-ci">
<pre aria-hidden="true">.ââââââââââââââââââââââââââââââââââââââ.
| CALENDRIER DÃCEMBRE 2023 |
|ââââââââââââââââââââââââââââââââââââââ|
| ââââ ââââ ââââ |
| | 01 | 02 | 03 | |
| ââââ ââââ ââââ ââââ ââââ ââââ ââââ |
| | 04 |<span class="highlight"> 05 </span>| 06 | 07 | 08 | 09 | 10 | |
| ââââ ââââ ââââ ââââ ââââ ââââ ââââ |
| | 11 | 12 | 13 | 14 | 15 | 16 | 17 | |
| ââââ ââââ ââââ ââââ ââââ ââââ ââââ |
| | 18 | 19 |<span class="highlight"> 20 </span>| 21 | 22 | 23 | 24 | |
| ââââ ââââ ââââ ââââ ââââ ââââ ââââ |
| | 25 | 26 |<span class="highlight"> 27 </span>|<span class="highlight"> 28 </span>|<span class="highlight"> 29 </span>|<span class="highlight"> 30 </span>| 31 | |
| ââââ ââââ ââââ ââââ ââââ ââââ ââââ |
|______________________________________|</pre>
</div>
<div id="mois_suivant" role="img" aria-label="calendrier de nos jours de permanence prévus pour le mois prochain">
<pre aria-hidden="true">.ââââââââââââââââââââââââââââââââââââââ.
| CALENDRIER JANVIER 2024 |
|ââââââââââââââââââââââââââââââââââââââ|
| ââââ ââââ ââââ ââââ ââââ ââââ ââââ |
| | 01 | 02 | 03 | 04 | 05 | 06 | 07 | |
| ââââ ââââ ââââ ââââ ââââ ââââ ââââ |
| | 08 |<span class="highlight"> 09 </span>| 10 | 11 | 12 | 13 | 14 | |
| ââââ ââââ ââââ ââââ ââââ ââââ ââââ |
| | 15 | 16 | 17 | 18 | 19 | 20 | 21 | |
| ââââ ââââ ââââ ââââ ââââ ââââ ââââ |
| | 22 | 23 | 24 | 25 | 26 | 27 |<span class="highlight"> 28 </span>| |
| ââââ ââââ ââââ ââââ ââââ ââââ ââââ |
| | 29 |<span class="highlight"> 30 </span>| 31 | |
| ââââ ââââ ââââ |
|______________________________________|</pre>
</div>
</main>
<footer class="noscroll" aria-label="pied de page et liens vers CGU, mentions, sources et risques">
<div id="parterre" role="img" aria-label="image d'un parterre de fleurs qui fleurit">
<pre class="center">
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</pre>
<pre class="center hide">
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</pre>
<pre class="center hide">
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_-__ __/`` _~^~~^~~ ^ ^^ ~~^^~ ^^~ ~_ __~^^^~~ ^~~~ ~``~~~~~;_ ^ '·`- !'`.,` ,.· . ~~~~ ~~*^^ ^^(^^^¨¨¨ ¨ ¨¨ ; ,.; `-. ; _
`- - ___ '` .-;)` `_ " '/ `-_ -- : ^* .
- ' .- * ; -. _- ~ . , . . _ - ` '-. ,- '-. -^. `' ._ -·.
- , · .·. , _-` ' `\ ; . ; , ~ . .
` _- .
- _ _ - . - - _ , - ; ( _. ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ . _ . - _ ; ~ ` ^ ^ | - * - ,
\ . , . · - ` ||D |||e |||u |||x |||f |||l |||e |||u |||r |||s || ` `_ ` ' _ -
` _ - ; , . ||__|||__|||__|||__|||__|||__|||__|||__|||__|||__|| " - - '- `
- `· |/__\|/__\|/__\|/__\|/__\|/__\|/__\|/__\|/__\|/__\| ; ` _,. ; , _ - ; \
' - _ ' ~ _ ;· ` - _ ~` ` ^ . : . , ,,, ~ ` ^
` ~ ~ ^ ^ ` _ ` - · : Plantez une graine avec nous ! ' , _ - : - ;
- , - `_ -`, .
- , - * ; -. _- ~ . , . . _ - ` '-. ,- '-. -^. `' ._ -·.`
^ ., · - , ; `, `;. . ; _ -
.-; ; ¨¨ ^^ _ ) . . , . . . . . .- ` _ - * ` "`', _ ; , ;, :-
_ ` ¨ `_ ' `_,.- ` ;-. ''
_ · `'^^ ^
_ ` ^ ¨ · _ - " ` * - ; - _ .·
`` - _ - : ; _ ` "' - : . ,. _ .-__ ¨¨ ;· ·
` _ , _ `_^ ~ ` - \ ` ^^^ ^^ ^^ ^~ `- ^ * , -
~ ~_ _ ` _ "" _.
</pre>
<pre class="center hide">
. . . , ,
\|/ >;:;< .:.:,:,
(""") >( >O< )< ,,, ;::x::;
\_/ ,,, (_:_)' ___ {{{}} ,:':`:.
/|\ {{{}} '. | _ \~ ~~|~~ '|'
(\ | {{}~Y~ `> \|.'< (-) \| \|/ |
\| ~Y~\|/ >`>| <` Y \| \|/ |
____,;/___\\|,,\|/\|//\,;\`|/`/_\|//\|\ /\.\|/,_\\\\|//_______;._
~^` ^^^~) ~ ~~^^^- ~ ^ ~~~ ^^^~,` ) /,~~~~~~^^^^~^~~~~~~^^^^~~~~^^~~~~~~~~~~~~~^^^~~^^~~~~~~~~~~~~'''''''''' '''^^~^~~~^^^~~~ ~^~ ~^~ ^^ ^~ ~~ ~^~ ^~~^~
. · ., :.,-`·. ~;.,.:`. ,:~, .·".-'.`*,;:,,'.·'``;.'-. : __ - /^^^^^^^^^^- __ _-
_-__ __/`` _~^~~^~~ ^ ^^ ~~^^~ ^^~ ~_ __~^^^~~ ^~~~ ~``~~~~~;_ ^ '·`- !'`.,` ,.· . ~~~~ ~~*^^ ^^(^^^¨¨¨ ¨ ¨¨ ; ,.; `-. ; _
`- - ___ '` .-;)` `_ " '/ `-_ -- : ^* .
- ' .- * ; -. _- ~ . , . . _ - ` '-. ,- '-. -^. `' ._ -·.
- , · .·. , _-` ' `\ ; . ; , ~ . .
` _- .
- _ _ - . - - _ , - ; ( _. ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ . _ . - _ ; ~ ` ^ ^ | - * - ,
\ . , . · - ` ||D |||e |||u |||x |||f |||l |||e |||u |||r |||s || ` `_ ` ' _ -
` _ - ; , . ||__|||__|||__|||__|||__|||__|||__|||__|||__|||__|| " - - '- `
- `· |/__\|/__\|/__\|/__\|/__\|/__\|/__\|/__\|/__\|/__\| ; ` _,. ; , _ - ; \
' - _ ' ~ _ ;· ` - _ ~` ` ^ . : . , ,,, ~ ` ^
` ~ ~ ^ ^ ` _ ` - · : Plantez une graine avec nous ! ' , _ - : - ;
- , - `_ -`, .
- , - * ; -. _- ~ . , . . _ - ` '-. ,- '-. -^. `' ._ -·.`
^ ., · - , ; `, `;. . ; _ -
.-; ; ¨¨ ^^ _ ) . . , . . . . . .- ` _ - * ` "`', _ ; , ;, :-
_ ` ¨ `_ ' `_,.- ` ;-. ''
_ · `'^^ ^
_ ` ^ ¨ · _ - " ` * - ; - _ .·
`` - _ - : ; _ ` "' - : . ,. _ .-__ ¨¨ ;· ·
` _ , _ `_^ ~ ` - \ ` ^^^ ^^ ^^ ^~ `- ^ * , -
~ ~_ _ ` _ "" _.
</pre>
<pre class="center hide">
. . . , ,
\|/ >;:;< .:.:,:,
(""") >( >O< )< ,,, ;::x::;
\_/ ,,, (_:_)' (___) {{{}} ,:':`:.
/|\ {{{}} '. | _ \~ ~~|~~ '|'
(\ | {{}~Y~ `> \|.'< (-) \| \|/ |
\| ~Y~\|/ >`>| <` Y \| \|/ |
____,;/___\\|,,\|/\|//\,;\`|/`/_\|//\|\ /\.\|/,_\\\\|//_______;._
~^` ^^^~) ~ ~~^^^- ~ ^ ~~~ ^^^~,` ) /,~~~~~~^^^^~^~~~~~~^^^^~~~~^^~~~~~~~~~~~~~^^^~~^^~~~~~~~~~~~~'''''''''' '''^^~^~~~^^^~~~ ~^~ ~^~ ^^ ^~ ~~ ~^~ ^~~^~
. · ., :.,-`·. ~;.,.:`. ,:~, .·".-'.`*,;:,,'.·'``;.'-. : __ - /^^^^^^^^^^- __ _-
_-__ __/`` _~^~~^~~ ^ ^^ ~~^^~ ^^~ ~_ __~^^^~~ ^~~~ ~``~~~~~;_ ^ '·`- !'`.,` ,.· . ~~~~ ~~*^^ ^^(^^^¨¨¨ ¨ ¨¨ ; ,.; `-. ; _
`- - ___ '` .-;)` `_ " '/ `-_ -- : ^* .
- ' .- * ; -. _- ~ . , . . _ - ` '-. ,- '-. -^. `' ._ -·.
- , · .·. , _-` ' `\ ; . ; , ~ . .
` _- .
- _ _ - . - - _ , - ; ( _. ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ . _ . - _ ; ~ ` ^ ^ | - * - ,
\ . , . · - ` ||D |||e |||u |||x |||f |||l |||e |||u |||r |||s || ` `_ ` ' _ -
` _ - ; , . ||__|||__|||__|||__|||__|||__|||__|||__|||__|||__|| " - - '- `
- `· |/__\|/__\|/__\|/__\|/__\|/__\|/__\|/__\|/__\|/__\| ; ` _,. ; , _ - ; \
' - _ ' ~ _ ;· ` - _ ~` ` ^ . : . , ,,, ~ ` ^
` ~ ~ ^ ^ ` _ ` - · : Plantez une graine avec nous ! ' , _ - : - ;
- , - `_ -`, .
- , - * ; -. _- ~ . , . . _ - ` '-. ,- '-. -^. `' ._ -·.`
^ ., · - , ; `, `;. . ; _ -
.-; ; ¨¨ ^^ _ ) . . , . . . . . .- ` _ - * ` "`', _ ; , ;, :-
_ ` ¨ `_ ' `_,.- ` ;-. ''
_ · `'^^ ^
_ ` ^ ¨ · _ - " ` * - ; - _ .·
`` - _ - : ; _ ` "' - : . ,. _ .-__ ¨¨ ;· ·
` _ , _ `_^ ~ ` - \ ` ^^^ ^^ ^^ ^~ `- ^ * , -
~ ~_ _ ` _ "" _.
</pre>
<pre class="center hide">
. . . , ,
\|/ >;:;< .:.:,:,
(""") >( >O< )< wWWWw ,,, ;::x::;
\_/ ,,, (_:_)' (___) {{{}} ,:':`:.
/|\ {{{}} '. | _ \~ ~~|~~ '|'
(\ | {{}~Y~ `> \|.'< (-) \| \|/ |
\| ~Y~\|/ >`>| <` Y \| \|/ |
____,;/___\\|,,\|/\|//\,;\`|/`/_\|//\|\ /\.\|/,_\\\\|//_______;._
~^` ^^^~) ~ ~~^^^- ~ ^ ~~~ ^^^~,` ) /,~~~~~~^^^^~^~~~~~~^^^^~~~~^^~~~~~~~~~~~~~^^^~~^^~~~~~~~~~~~~'''''''''' '''^^~^~~~^^^~~~ ~^~ ~^~ ^^ ^~ ~~ ~^~ ^~~^~
. · ., :.,-`·. ~;.,.:`. ,:~, .·".-'.`*,;:,,'.·'``;.'-. : __ - /^^^^^^^^^^- __ _-
_-__ __/`` _~^~~^~~ ^ ^^ ~~^^~ ^^~ ~_ __~^^^~~ ^~~~ ~``~~~~~;_ ^ '·`- !'`.,` ,.· . ~~~~ ~~*^^ ^^(^^^¨¨¨ ¨ ¨¨ ; ,.; `-. ; _
`- - ___ '` .-;)` `_ " '/ `-_ -- : ^* .
- ' .- * ; -. _- ~ . , . . _ - ` '-. ,- '-. -^. `' ._ -·.
- , · .·. , _-` ' `\ ; . ; , ~ . .
` _- .
- _ _ - . - - _ , - ; ( _. ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ . _ . - _ ; ~ ` ^ ^ | - * - ,
\ . , . · - ` ||D |||e |||u |||x |||f |||l |||e |||u |||r |||s || ` `_ ` ' _ -
` _ - ; , . ||__|||__|||__|||__|||__|||__|||__|||__|||__|||__|| " - - '- `
- `· |/__\|/__\|/__\|/__\|/__\|/__\|/__\|/__\|/__\|/__\| ; ` _,. ; , _ - ; \
' - _ ' ~ _ ;· ` - _ ~` ` ^ . : . , ,,, ~ ` ^
` ~ ~ ^ ^ ` _ ` - · : Plantez une graine avec nous ! ' , _ - : - ;
- , - `_ -`, .
- , - * ; -. _- ~ . , . . _ - ` '-. ,- '-. -^. `' ._ -·.`
^ ., · - , ; `, `;. . ; _ -
.-; ; ¨¨ ^^ _ ) . . , . . . . . .- ` _ - * ` "`', _ ; , ;, :-
_ ` ¨ `_ ' `_,.- ` ;-. ''
_ · `'^^ ^
_ ` ^ ¨ · _ - " ` * - ; - _ .·
`` - _ - : ; _ ` "' - : . ,. _ .-__ ¨¨ ;· ·
` _ , _ `_^ ~ ` - \ ` ^^^ ^^ ^^ ^~ `- ^ * , -
~ ~_ _ ` _ "" _.
</pre>
<pre class="center hide">
. . . , ,
\|/ >;:;< .:.:,:,
(""") >( >O< )< wWWWw ,,, ;::x::;
\_/ ,,, (_:_)' (___) {{{}} ,:':`:.
/|\ {{{}} '. | _ \~ ~~|~~ '|'
(\ | {{}~Y~ `> \|.'< (-) \| \|/ |
\| ~Y~\|/ >`>| <` Y \| \|/ |
____,;/___\\|,,\|/\|//\,;\`|/`/_\|//\|\ /\.\|/,_\\\\|//_______;._
~^` ^^^~) ~ ~~^^^- ~ ^ ~~~ ^^^~,` ) /,~~~~~~^^^^~^~~~~~~^^^^~~~~^^~~~~~~~~~~~~~^^^~~^^~~~~~~~~~~~~'''''''''' '''^^~^~~~^^^~~~ ~^~ ~^~ ^^ ^~ ~~ ~^~ ^~~^~
. · ., :.,-`·. ~;.,.:`. ,:~, .·".-'.`*,;:,,'.·'``;.'-. : __ - /^^^^^^^^^^- __ _-
_-__ __/`` _~^~~^~~ ^ ^^ ~~^^~ ^^~ ~_ __~^^^~~ ^~~~ ~``~~~~~;_ ^ '·`- !'`.,` ,.· . ~~~~ ~~*^^ ^^(^^^¨¨¨ ¨ ¨¨ ; ,.; `-. ; _
`- - ___ '` .-;)` `_ " '/ `-_ -- : ^* .
- ' .- * ; -. _- ~ . , . . _ - ` '-. ,- '-. -^. `' ._ -·.
- , · .·. , _-` ' `\ ; . ; , ~ . .
` _- .
- _ _ - . - - _ , - ; ( _. ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ . _ . - _ ; ~ ` ^ ^ | - * - ,
\ . , . · - ` ||D |||e |||u |||x |||f |||l |||e |||u |||r |||s || ` `_ ` ' _ -
` _ - ; , . ||__|||__|||__|||__|||__|||__|||__|||__|||__|||__|| " - - '- `
- `· |/__\|/__\|/__\|/__\|/__\|/__\|/__\|/__\|/__\|/__\| ; ` _,. ; , _ - ; \
' - _ ' ~ _ ;· ` - _ ~` ` ^ . : . , ,,, ~ ` ^
` ~ ~ ^ ^ ` _ ` - · : Plantez une graine avec nous ! ' , _ - : - ;
- , - `_ -`, .
- , - * ; -. _- ~ . , . . _ - ` '-. ,- '-. -^. `' ._ -·.`
^ ., · - , ; `, `;. . ; _ -
.-; ; ¨¨ ^^ _ ) . . , . . . . . .- ` _ - * ` "`', _ ; , ;, :-
_ ` ¨ `_ ' `_,.- ` ;-. ''
_ · `'^^ ^
_ ` ^ ¨ · _ - " ` * - ; - _ .·
`` - _ - : ; _ ` "' - : . ,. _ .-__ ¨¨ ;· ·
` _ , _ `_^ ~ ` - \ ` ^^^ ^^ ^^ ^~ `- ^ * , -
~ ~_ _ ` _ "" _.
</pre>
<pre class="center hide">
. . . , ,
\|/ >;:;< .:.:,:,
(""") >( >O< )< wWWWw ,,, ;::x::;
\_/ ,,, (_:_)' (___) {{{}} ,:':`:.
/|\ {{{}} '. | _ \~ ~~|~~ '|'
(\ | {{}~Y~ `> \|.'< (-) \| \|/ |
\| ~Y~\|/ >`>| <` Y \| \|/ |
____,;/___\\|,,\|/\|//\,;\`|/`/_\|//\|\ /\.\|/,_\\\\|//_______;._
~^` ^^^~) ~ ~~^^^- ~ ^ ~~~ ^^^~,` ) /,~~~~~~^^^^~^~~~~~~^^^^~~~~^^~~~~~~~~~~~~~^^^~~^^~~~~~~~~~~~~'''''''''' '''^^~^~~~^^^~~~ ~^~ ~^~ ^^ ^~ ~~ ~^~ ^~~^~
. · ., :.,-`·. ~;.,.:`. ,:~, .·".-'.`*,;:,,'.·'``;.'-. : __ - /^^^^^^^^^^- __ _-
_-__ __/`` _~^~~^~~ ^ ^^ ~~^^~ ^^~ ~_ __~^^^~~ ^~~~ ~``~~~~~;_ ^ '·`- !'`.,` ,.· . ~~~~ ~~*^^ ^^(^^^¨¨¨ ¨ ¨¨ ; ,.; `-. ; _
`- - ___ '` .-;)` `_ " '/ `-_ -- : ^* .
- ' .- * ; -. _- ~ . , . . _ - ` '-. ,- '-. -^. `' ._ -·.
- , · .·. , _-` ' `\ ; . ; , ~ . .
` _- .
- _ _ - . - - _ , - ; ( _. ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ . _ . - _ ; ~ ` ^ ^ | - * - ,
\ . , . · - ` ||D |||e |||u |||x |||f |||l |||e |||u |||r |||s || ` `_ ` ' _ -
` _ - ; , . ||__|||__|||__|||__|||__|||__|||__|||__|||__|||__|| " - - '- `
- `· |/__\|/__\|/__\|/__\|/__\|/__\|/__\|/__\|/__\|/__\| ; ` _,. ; , _ - ; \
' - _ ' ~ _ ;· ` - _ ~` ` ^ . : . , ,,, ~ ` ^
` ~ ~ ^ ^ ` _ ` - · : Plantez une graine avec nous ! ' , _ - : - ;
- , - `_ -`, .
- , - * ; -. _- ~ . , . . _ - ` '-. ,- '-. -^. `' ._ -·.`
^ ., · - , ; `, `;. . ; _ -
.-; ; ¨¨ ^^ _ ) . . , . . . . . .- ` _ - * ` "`', _ ; , ;, :-
_ ` ¨ `_ ' `_,.- ` ;-. ''
_ · `'^^ ^
_ ` ^ ¨ · _ - " ` * - ; - _ .·
`` - _ - : ; _ ` "' - : . ,. _ .-__ ¨¨ ;· ·
` _ , _ `_^ ~ ` - \ ` ^^^ ^^ ^^ ^~ `- ^ * , -
~ ~_ _ ` _ "" _.
</pre>
<pre class="center hide">
. . . , ,
\|/ >;:;< .:.:,:,
(""") >( >O< )< wWWWw ,,, ;::x::;
\_/ ,,, (_:_)' (___) {{{}} ,:':`:.
/|\ {{{}} '. | _ \~ ~~|~~ '|'
(\ | {{}~Y~ `> \|.'< (-) \| \|/ |
\| ~Y~\|/ >`>| <` Y \| \|/ |
____,;/___\\|,,\|/\|//\,;\`|/`/_\|//\|\ /\.\|/,_\\\\|//_______;._
~^` ^^^~) ~ ~~^^^- ~ ^ ~~~ ^^^~,` ) /,~~~~~~^^^^~^~~~~~~^^^^~~~~^^~~~~~~~~~~~~~^^^~~^^~~~~~~~~~~~~'''''''''' '''^^~^~~~^^^~~~ ~^~ ~^~ ^^ ^~ ~~ ~^~ ^~~^~
. · ., :.,-`·. ~;.,.:`. ,:~, .·".-'.`*,;:,,'.·'``;.'-. : __ - /^^^^^^^^^^- __ _-
_-__ __/`` _~^~~^~~ ^ ^^ ~~^^~ ^^~ ~_ __~^^^~~ ^~~~ ~``~~~~~;_ ^ '·`- !'`.,` ,.· . ~~~~ ~~*^^ ^^(^^^¨¨¨ ¨ ¨¨ ; ,.; `-. ; _
`- - ___ '` .-;)` `_ " '/ `-_ -- : ^* .
- ' .- * ; -. _- ~ . , . . _ - ` '-. ,- '-. -^. `' ._ -·.
- , · .·. , _-` ' `\ ; . ; , ~ . .
` _- .
- _ _ - . - - _ , - ; ( _. ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ . _ . - _ ; ~ ` ^ ^ | - * - ,
\ . , . · - ` ||D |||e |||u |||x |||f |||l |||e |||u |||r |||s || ` `_ ` ' _ -
` _ - ; , . ||__|||__|||__|||__|||__|||__|||__|||__|||__|||__|| " - - '- `
- `· |/__\|/__\|/__\|/__\|/__\|/__\|/__\|/__\|/__\|/__\| ; ` _,. ; , _ - ; \
' - _ ' ~ _ ;· ` - _ ~` ` ^ . : . , ,,, ~ ` ^
` ~ ~ ^ ^ ` _ ` - · : Plantez une graine avec nous ! ' , _ - : - ;
- , - `_ -`, .
- , - * ; -. _- ~ . , . . _ - ` '-. ,- '-. -^. `' ._ -·.`
^ ., · - , ; `, `;. . ; _ -
.-; ; ¨¨ ^^ _ ) . . , . . . . . .- ` _ - * ` "`', _ ; , ;, :-
_ ` ¨ `_ ' `_,.- ` ;-. ''
_ · `'^^ ^
_ ` ^ ¨ · _ - " ` * - ; - _ .·
`` - _ - : ; _ ` "' - : . ,. _ .-__ ¨¨ ;· ·
` _ , _ `_^ ~ ` - \ ` ^^^ ^^ ^^ ^~ `- ^ * , -
~ ~_ _ ` _ "" _.
</pre>
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```
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```
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```
```
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```
```
- -., '\ ; /'
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| | |
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```
```
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| | |
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```
```
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| | |
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```
```
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| | |
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```
```
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| | |
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```
```
'\ ;- -.,;
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. /) | B i e n v e n u e |
(\|/ +---------------------+
| | |
.,.,\/,}\|//,,, ;/,,\/ | , \,,,;/. ;.;, |,,,,;,;..
```
```
'\ ; /' -
·`.;.;.`·(
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| | |
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```
```
'\ ; /'
·`.;.;.`·
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| | |
.,.,\/,}\|//,,, ;/,,\/ | , \,,,;/. ;.;, |,,,,;,;..
```
Fabriquons un internet convivial ⤵
## Avec nos propres infrastructures
```
/¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨\
| || || || |
| || || || |
| || || || |
| ||_____________||_____________|| |
| *ââââââââââââââââââââââââââââââ* |
| |
| |
| |
|_____________________ ._________________________. |
| ` |!"""""""""""|"""""""""""!| (\__ |
| | || o |.-. _ _.-.|| :=))))-, |
| | || || |_| |â¢| ||| (/ ' -; |
| . . | ||"""""""""""||Ï| |·| |â¦||| /, __/) |
| | _._ |! || |*| |â¦|-|!| .·((((=: |
| |.' ` |! ________ || | |x|·| |!| ||| \) |
|____________________ / / |||\\\\ - â¢| |"""""""""""|| / \ |
| )| / |||________| | _ _ || / \ |
|====================/ / |||\\\\ - o| || |_ |`|_ || | | |
| / |||________| ||*| |_|M|*||| | | |
|________________________/ |||\\\\ - â¢| || |O|-| |S||| \ / |
|ââââââââââââââââââââââââ........|||________| ||P|¨|E|`| |||........':___.'.....|
| //\\ !!âââââââââââââââââââââââ!! """"" |
| \\ |
\_______________________________________________________________________________/
```
```
/¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨\
| || || || |
| || || || |
| || || || |
| ||_____________||_____________|| |
| *ââââââââââââââââââââââââââââââ* |
| |
| |
| |
|_____________________ ._________________________. |
| ` |!"""""""""""|"""""""""""!| (\__ |
| | || o |.-. _ _.-.|| :=))))-, |
| | || || |_| |â¢| ||| (/ ' -; |
| . . | ||"""""""""""||Ï| |·| |â¦||| /, __/) |
| | _._ |! || |*| |â¦|-|!| .·((((=: |
| |.' ` |! ________ || | |x|·| |!| ||| \) |
|____________________ / / |||\\\\ - â¢| |"""""""""""|| / \ |
| )| / |||________| | _ _ || / \ |
|====================/ / |||\\\\ - â¢| || |_ |`|_ || | | |
| / |||________| ||*| |_|M|*||| | | |
|________________________/ |||\\\\ - o| || |O|-| |S||| \ / |
|ââââââââââââââââââââââââ........|||________| ||P|¨|E|`| |||........':___.'.....|
| //\\ !!âââââââââââââââââââââââ!! """"" |
| \\ |
\_______________________________________________________________________________/
```
```
/¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨\
| || || || |
| || || || |
| || || || |
| ||_____________||_____________|| |
| *ââââââââââââââââââââââââââââââ* |
| |
| |
| |
|_____________________ ._________________________. |
| ` |!"""""""""""|"""""""""""!| (\__ |
| | || o |.-. _ _.-.|| :=))))-, |
| | || || |_| |â¢| ||| (/ ' -; |
| . . | ||"""""""""""||Ï| |·| |â¦||| /, __/) |
| | _._ |! || |*| |â¦|-|!| .·((((=: |
| |.' ` |! ________ || | |x|·| |!| ||| \) |
|____________________ / / |||\\\\ - â¢| |"""""""""""|| / \ |
| )| / |||________| | _ _ || / \ |
|====================/ / |||\\\\ - o| || |_ |`|_ || | | |
| / |||________| ||*| |_|M|*||| | | |
|________________________/ |||\\\\ - o| || |O|-| |S||| \ / |
|ââââââââââââââââââââââââ........|||________| ||P|¨|E|`| |||........':___.'.....|
| //\\ !!âââââââââââââââââââââââ!! """"" |
| \\ |
\_______________________________________________________________________________/
```
```
/¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨\
| || || || |
| || || || |
| || || || |
| ||_____________||_____________|| |
| *ââââââââââââââââââââââââââââââ* |
| |
| |
| |
|_____________________ ._________________________. |
| ` |!"""""""""""|"""""""""""!| (\__ |
| | || o |.-. _ _.-.|| :=))))-, |
| | || || |_| |â¢| ||| (/ ' -; |
| . . | ||"""""""""""||Ï| |·| |â¦||| /, __/) |
| | _._ |! || |*| |â¦|-|!| .·((((=: |
| |.' ` |! ________ || | |x|·| |!| ||| \) |
|____________________ / / |||\\\\ - o| |"""""""""""|| / \ |
| )| / |||________| | _ _ || / \ |
|====================/ / |||\\\\ - â¢| || |_ |`|_ || | | |
| / |||________| ||*| |_|M|*||| | | |
|________________________/ |||\\\\ - â¢| || |O|-| |S||| \ / |
|ââââââââââââââââââââââââ........|||________| ||P|¨|E|`| |||........':___.'.....|
| //\\ !!âââââââââââââââââââââââ!! """"" |
| \\ |
\_______________________________________________________________________________/
```
```
/¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨\
| || || || |
| || || || |
| || || || |
| ||_____________||_____________|| |
| *ââââââââââââââââââââââââââââââ* |
| |
| |
| |
|_____________________ ._________________________. |
| ` |!"""""""""""|"""""""""""!| (\__ |
| | || o |.-. _ _.-.|| :=))))-, |
| | || || |_| |â¢| ||| (/ ' -; |
| . . | ||"""""""""""||Ï| |·| |â¦||| /, __/) |
| | _._ |! || |*| |â¦|-|!| .·((((=: |
| |.' ` |! ________ || | |x|·| |!| ||| \) |
|____________________ / / |||\\\\ - o| |"""""""""""|| / \ |
| )| / |||________| | _ _ || / \ |
|====================/ / |||\\\\ - o| || |_ |`|_ || | | |
| / |||________| ||*| |_|M|*||| | | |
|________________________/ |||\\\\ - o| || |O|-| |S||| \ / |
|ââââââââââââââââââââââââ........|||________| ||P|¨|E|`| |||........':___.'.....|
| //\\ !!âââââââââââââââââââââââ!! """"" |
| \\ |
\_______________________________________________________________________________/
```
```
/¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨\
| || || || |
| || || || |
| || || || |
| ||_____________||_____________|| |
| *ââââââââââââââââââââââââââââââ* |
| |
| |
| |
|_____________________ ._________________________. |
| ` |!"""""""""""|"""""""""""!| (\__ |
| | || o |.-. _ _.-.|| :=))))-, |
| | || || |_| |â¢| ||| (/ ' -; |
| . . | ||"""""""""""||Ï| |·| |â¦||| /, __/) |
| | _._ |! || |*| |â¦|-|!| .·((((=: |
| |.' ` |! ________ || | |x|·| |!| ||| \) |
|____________________ / / |||\\\\ - o| |"""""""""""|| / \ |
| )| / |||________| | _ _ || / \ |
|====================/ / |||\\\\ - â¢| || |_ |`|_ || | | |
| / |||________| ||*| |_|M|*||| | | |
|________________________/ |||\\\\ - o| || |O|-| |S||| \ / |
|ââââââââââââââââââââââââ........|||________| ||P|¨|E|`| |||........':___.'.....|
| //\\ !!âââââââââââââââââââââââ!! """"" |
| \\ |
\_______________________________________________________________________________/
```
```
/¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨\
| |
| |
| |
| ________ \./ |
| _ |â¢- \\\\| \./ â:::â |
| _|M|-._ _ .|________| â;;:â /.\ |
| _|·|A|â¦| | | |o- \\\\| : / |
| |*| |T|-| | |_ |________|. (*´¨)\_/))`. |
| | | |H| | |*| | |o- \\\\| \) ./.\) |
| _____|_|_|_|_|_|_|_|____|________|________\__/___________ |
| """"""""""""""""""""""""""""""""""""""""""""""""""""""""" |
| _____ _____________________ _______________ |
| . . |.âââââââââââââââââââ.| âââââââââââââââ |
| | | _____ || || |_|_|_|_|_|_|_| |
| | | . . || || |_|_|_|_|_|x|_| |
| ._____. | | || || |_|_|_|x|_|_|_| |
| | | || || |_|_|_|_|_|_|_| |
| ._____. |.âââââââââââââââââââ.| |_|_|_|_______| |
| `âââââââââââââââââââââ' |
| _________________/ \_________________ |
| . ` /_____\ ` . |
| .` ________________ ________ `. |
| .` /________________\ \________. `. |
\___________`_______________________________________________________`___________/
```
```
/¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨\
| |
| |
| |
| ________ \./ |
| _ |o- \\\\| \./ â:::â |
| _|M|-._ _ .|________| â;;:â /.\ |
| _|·|A|â¦| | | |â¢- \\\\| : / |
| |*| |T|-| | |_ |________|. (*´¨)\_/))`. |
| | | |H| | |*| | |o- \\\\| \) ./.\) |
| _____|_|_|_|_|_|_|_|____|________|________\__/___________ |
| """"""""""""""""""""""""""""""""""""""""""""""""""""""""" |
| _____ _____________________ _______________ |
| . . |.âââââââââââââââââââ.| âââââââââââââââ |
| | | _____ || || |_|_|_|_|_|_|_| |
| | | . . || || |_|_|_|_|_|x|_| |
| ._____. | | || || |_|_|_|x|_|_|_| |
| | | || || |_|_|_|_|_|_|_| |
| ._____. |.âââââââââââââââââââ.| |_|_|_|_______| |
| `âââââââââââââââââââââ' |
| _________________/ \_________________ |
| . ` /_____\ ` . |
| .` ________________ ________ `. |
| .` /________________\ \________. `. |
\___________`_______________________________________________________`___________/
```
```
/¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨\
| |
| |
| |
| ________ \./ |
| _ |o- \\\\| \./ â:::â |
| _|M|-._ _ .|________| â;;:â /.\ |
| _|·|A|â¦| | | |o- \\\\| : / |
| |*| |T|-| | |_ |________|. (*´¨)\_/))`. |
| | | |H| | |*| | |â¢- \\\\| \) ./.\) |
| _____|_|_|_|_|_|_|_|____|________|________\__/___________ |
| """"""""""""""""""""""""""""""""""""""""""""""""""""""""" |
| _____ _____________________ _______________ |
| . . |.âââââââââââââââââââ.| âââââââââââââââ |
| | | _____ || || |_|_|_|_|_|_|_| |
| | | . . || || |_|_|_|_|_|x|_| |
| ._____. | | || || |_|_|_|x|_|_|_| |
| | | || || |_|_|_|_|_|_|_| |
| ._____. |.âââââââââââââââââââ.| |_|_|_|_______| |
| `âââââââââââââââââââââ' |
| _________________/ \_________________ |
| . ` /_____\ ` . |
| .` ________________ ________ `. |
| .` /________________\ \________. `. |
\___________`_______________________________________________________`___________/
```
Nous fournissons des services numériques garantis "sans datacenter". à la place, nous utilisons moins d'une dizaine de vieux ordinateurs reconditionnés à nos domiciles qui peuvent fournir des services numériques à plusieurs dizaines de milliers de personnes. Actuellement ces ordinateurs sont situés à Lyon, Orsay, Lille et Bruxelles. Nous avons également des machines à Suresnes pour les sauvegardes. [En savoir plus](https://guide.deuxfleurs.fr/infrastructures/).
Cette infrastructure atypique nous mène à développer de nouveaux logiciels libres. Si vous êtes dans la technique, vous pourriez être intéressé·e par [Garage](https://garagehq.deuxfleurs.fr/), [Bottin](https://bottin.eu), [Tricot](https://git.deuxfleurs.fr/lx/tricot), [Diplonat](https://git.deuxfleurs.fr/Deuxfleurs/diplonat) et nos [autres projets](https://git.deuxfleurs.fr/Deuxfleurs).
## Avec nos services sobres
```
_______________________________________________________________________
/!¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨!\
||ââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââ â o x ||
_ || ||
_ / `\ _ || , ,, .;, ;., ||
_ ( `'.\ /.'` ) || ;. ;., ;,.,. ||
_ / `\ '_ .(())._.' || ,, ,;/. ;.;, ;, |,, ||
( `'.\ /.'` ),`""`, '- || ,,,;, ' {.} ||
'._.(())._.'-'/ \'-._) || .,:.,.,\/,}.;. ;.. , ||
-' ,`""`, '- /\_,/ || (., ,;, ._ ;. (\|/.; ,: ||
(_.-'/ \'-._) ,-``. || -; ;.- ..,, ` ||
\_,/\ / __/ /` || ,;,, .; ||
\ | / _.' || ;,. ;.. deuxfleurs.fr ||
|| \_,/ || . ,,\|/ ,, ;/,, ||
, ----`-- , || . ,*;-. .;. ;,;.. . ,; ||
|-::\|/..-| || ;` `. .,.: ;, ,,;,; ||
|:. / . | || (( ) ;:., ;. , ||
|:./ /\. | || ;, .., :.;; ,.,:.,.,\ (:) ||
|:.`.\/ | || ...., ,.,: : .,. ||
|:. |.`. | || ..., |/.,;| ;../ ||
|:. /| \ | ||;... .:,;.,. .;..,..,., ||
|:.. `. | | || ,,,,,\/,}/,,, ;/,,\/ , \,,,;/. ;.;, |,, ;...,|, ||
.:.`; . |!_____________________________________________________________________!|
|:. - -.._| !âââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââ!
`-.____.-' .`-/-/-/-/-/-/-/-/-/-/-/-/-/-/-/-/-/-|-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-`.
.`-/-/-/-/-/-/-/-/-/-/-/-/-/-/-/-/-----------\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-`.
.` /_________|_________\ `.
{_________________________________________________________________________________}
"âââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââ"
```
[```
!¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨!
| x|
| discussion |
| ~~~~~~ ! ||
|| ~~~~~ ! |
| ~~ ~~ ? ||
|| ~~ ~~ ~~~~ ~~~~~~~~ |
|| ~~~~~~~~~~~ ? |
!__________________________!
```
Messagerie instantanée avec Matrix](https://guide.deuxfleurs.fr/prise_en_main/matrix/)
[```
!¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨!
| .,:¨¨¨:,. [__]|
| visio !' '! |
| (. ⢠⢠.) |
| ! ~ ! |
| \ `-' / |
| _.`. .'._ |
| _.-~' \-/ `~-._ |
!__________________________!
```
Visioconférence avec Jitsi](https://guide.deuxfleurs.fr/prise_en_main/jitsi/)
[```
!¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨!
|ââââââââââââââââââââââââââ|
| sites ______________ x|
| ----|web x|-- |
| .âââ| ~~~~~~~~~~ |â. |
| | | .ââââ..ââââ. | | |
| |___| |____||____| |_| |
| ~~~~|______________|~~ |
!__________________________!
```
Hébergement de site web](https://guide.deuxfleurs.fr/prise_en_main/web/)
[```
!¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨!
| | ⢠~~~~~~~~~~~~~~ |
| mails | ⢠~~~~~~~~~~~~~~ |
| | ⢠~~~~~~~~~~~~~~ |
| |o âââââââââââââââ |
| |o âââââââââââââââ |
| |o âââââââââââââââ |
| [] [] |o âââââââââââââââ |
!__________________________!
```
Email (beta)](https://guide.deuxfleurs.fr/prise_en_main/email/)
[```
!¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨!
| |_|_|_|_|_|_|_|_| []|
| col- _______________ |
| |~ lab ~~~~~~~~~| |
| |~ ora ~~~~~~~~~| |
| |~ tion ~~~~~~~~| |
| |~~~~~~~~~~~~~~~| |
| |~~~~~~~~~~~~~~~| |
!_____|_______________|____!
```
Suite collaborative avec CryptPad](https://guide.deuxfleurs.fr/prise_en_main/cryptpad/)
[```
!¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨!
| ______________ |
| blog ââââââââââââââ |
| .____________. |
| |____________| |
| ~~~~~~~~~~~~~~ |
| ~~~~~~~~~~~~~~ |
| ~~~~~~~~~~ [_] |
!__________________________!
```
Blog décentralisé avec Plume](https://guide.deuxfleurs.fr/prise_en_main/plume/)
Remplacez WhatsApp, Slack, Gmail, Zoom ou encore Google Drive par des outils Deuxfleurs. Nous proposons des alternatives sobres et non-marchandes à ces services, pour que vous restiez en contact avec votre entourage, votre association ou votre collectif.
Envie de faire entendre votre voix sur Internet ? Nous mettons à disposition plusieurs outils de publication sur le web allant de la plateforme de blog partagée à la publication de sites web en autonomie.
Prenez contact avec nous, nous vous aiderons à identifier les outils dont vous avez besoin et nous vous accompagnerons dans votre transition. ⤵
## Avec des valeurs fortes

La coopération - eg. promouvoir l'intéropérabilité, les communs, le libre, et les formats de données ouverts
L'autonomie - eg. gérer nos propres moyens de communications, prendre nos propres décisions
La solidarité - eg. partager le savoir, partager les ressources informatiques, s'entraider pour la gestion des services
La liberté - eg. permettre à toutes et tous de s'exprimer, respecter la vie privée
[Suivez notre actualité, réflexions et analyses sur notre blog Plume](https://plume.deuxfleurs.fr/timeline/1)
## Faisons connaissance
L'accès à nos services est à prix libre. Nous estimons leur coût à 15â¬/an/compte pour leur maintien en fonctionnement et recommandons le double pour permettre à l'association de se développer. Il est conditionné par les ressources disponibles, à la fois matérielles et humaines.
Pour accéder à nos services ou simplement discuter avec nous, écrivez à coucou[@]deuxfleurs.fr, rejoignez-nous sur le salon Matrix #deuxfleurs:deuxfleurs.fr ou rencontrez-nous à :
* [Réunion mensuelle «au coin du feu»](https://jitsi.deuxfleurs.fr/r%C3%A9union_mensuelle_deuxfleurs) en ligne, le 5 décembre à 19h00.
Une fois par mois nous organisons une réunion en ligne informelle. C'est le bon moment pour venir faire un coucou si vous voulez parler à des gens de vive voix numérique.
* [Réunion mensuelle d'infrastructure](https://jitsi.deuxfleurs.fr/infra) en ligne, le 20 décembre à 20h00.
Point mensuel en visioconférence où l'on aborde toutes les questions techniques qui méritent notre attention, concernant notre infrastructure ou nos services.
* [37C3](https://events.ccc.de/congress/2023/infos/startpage.html) à Hambourg, du 27 au 30 décembre.
Rendez-vous annuel européen des communautés de l'activisme numérique et des milieux hackers, le Chaos Communication Congress est un rassemblement d'envergure. Vous pourrez y voir Adrien, Boris, Zorun, Vincent et bien d'autres.
* [Réunion mensuelle «au coin du feu»](https://jitsi.deuxfleurs.fr/r%C3%A9union_mensuelle_deuxfleurs) en ligne, le 9 janvier à 19h00.
Une fois par mois nous organisons une réunion en ligne informelle. C'est le bon moment pour venir faire un coucou si vous voulez parler à des gens de vive voix numérique.
* [Assemblée générale ordinaire](https://jitsi.deuxfleurs.fr/ag2024) en ligne, le 28 janvier à 15h00
L'association Deuxfleurs organise sa cinquième assemblée générale. Divers sujets seront abordés, avec notamment l'élection du nouveau bureau pour un an. Vous pourrez y voir tous les membres ou presque.
* [Permanence associative autour du Libre](#) au Café Citoyen à Lille, le 30 janvier à 19h30.
La permanence associative autour du Libre est une manifestation conviviale, ouverte à toutes et tous, organisée le dernier mardi de chaque mois, et regroupant les collectifs Chtinux, Raoull, Deuxfleurs, Mycélium, CLX et Cliss XXI.
```
.ââââââââââââââââââââââââââââââââââââââ.
| CALENDRIER DÃCEMBRE 2023 |
|ââââââââââââââââââââââââââââââââââââââ|
| ââââ ââââ ââââ |
| | 01 | 02 | 03 | |
| ââââ ââââ ââââ ââââ ââââ ââââ ââââ |
| | 04 | 05 | 06 | 07 | 08 | 09 | 10 | |
| ââââ ââââ ââââ ââââ ââââ ââââ ââââ |
| | 11 | 12 | 13 | 14 | 15 | 16 | 17 | |
| ââââ ââââ ââââ ââââ ââââ ââââ ââââ |
| | 18 | 19 | 20 | 21 | 22 | 23 | 24 | |
| ââââ ââââ ââââ ââââ ââââ ââââ ââââ |
| | 25 | 26 | 27 | 28 | 29 | 30 | 31 | |
| ââââ ââââ ââââ ââââ ââââ ââââ ââââ |
|______________________________________|
```
```
.ââââââââââââââââââââââââââââââââââââââ.
| CALENDRIER JANVIER 2024 |
|ââââââââââââââââââââââââââââââââââââââ|
| ââââ ââââ ââââ ââââ ââââ ââââ ââââ |
| | 01 | 02 | 03 | 04 | 05 | 06 | 07 | |
| ââââ ââââ ââââ ââââ ââââ ââââ ââââ |
| | 08 | 09 | 10 | 11 | 12 | 13 | 14 | |
| ââââ ââââ ââââ ââââ ââââ ââââ ââââ |
| | 15 | 16 | 17 | 18 | 19 | 20 | 21 | |
| ââââ ââââ ââââ ââââ ââââ ââââ ââââ |
| | 22 | 23 | 24 | 25 | 26 | 27 | 28 | |
| ââââ ââââ ââââ ââââ ââââ ââââ ââââ |
| | 29 | 30 | 31 | |
| ââââ ââââ ââââ |
|______________________________________|
```
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<header><h1 id="tag_RC Soaring: An Unlimited Adventure">RC Soaring: An Unlimited Adventure</h1></header>
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<p>Soaring, aka “gliding”, is a niche of the Radio Control (RC) and full-sized aviation world that features the unique challenge to stay in the air without using an engine and propeller. This endeavor has a special place in the hearts of many pilots, as it provides a simple yet dynamic aspect to model flying and has a magical silence and beauty to it. The many variations of glider types and soaring styles have created a level of depth that would never be expected from the simple challenge of staying afloat without using a motor.</p>
<p>Minus any propulsion system, gliders (or “sailplanes”) slowly glide back down to the earth. There are different ways to counteract this and stay in the air, like finding “lift” from columns of rising hot air (thermals) or wind updrafts off of a hill (slope soaring). However, the challenge remains roughly the same to use the external conditions as efficiently as possible to stay afloat.</p>
<p>Of course, some initial altitude is needed to be able to find thermals, for example, and there are various ways in which this is achieved. A powered airplane can “tow” a glider into the air. Long rubber bungee chords called “high-starts” can propel gliders on flat ground to altitudes of 500 feet and beyond. Winches with motors to pull a chord quickly can do the same. Some models may have motors for convenience to initially gain altitude - these are known as “e-gliders” - but the soaring begins once the motor is shut off. In fact, the added weight of the motor and associated electronics in e-gliders sometimes makes the challenge more difficult!</p>
<p>One of the most popular categories of gliders, known as Discuss Launched Gliders (DLG), are in fact launched by hand without bungees or winches. A small peg on the end of one of the wings provides a grasping point for a few fingers, and the pilot swings it like a discuss, releases, and the glider is catapulted by hand into the air - sometimes 200 feet high and beyond. This gliding style is known for its exclusive addictiveness and elegance of the extremely strong, yet very light, models to both withstand a brutally forceful launch and still float like nothing (DLGs weigh generally only 8-10oz for a standard 60'' wingspan design!).</p>
<p><img src="/usa/neweng/fly/dlg_launch.gif" alt="dlg_launch">
<em>A TopSky 1.0 DLG being launched by me. Those big puffy clouds are a good indication of thermals :)</em></p>
<p>With all these variations, once the glider is actually in the air with some altitude, piloting becomes a nuanced challenge of focus and observation. The natural variability of reality and “figuring out the air” provide a constantly moving target. Different field and weather conditions require different flying considerations. Ballasting (adding weight) in windy conditions, creating flight modes, using flaps efficiently, picking a launch direction, and even the time of day all play a much larger role in the headspace of the pilot who does not have a motor to recover their aircraft if need be!</p>
<p>The danger of running out of altitude is a slow type of danger, almost like playing chess with the air, and this may appear boring to those who want to fly fast. Fear not, many styles of glider construction and flying offer the thrill of fast and dangerous flying. Dynamic Soaring (DS), the niche of soaring that involves using strong wind conditions and steep mountain slopes to fly at speeds in the hundreds of miles per hour, provides an extremely thrilling and absurdly dangerous pursuit for the adrenaline focused pilot, all still, without a motor. <a href="https://www.youtube.com/watch?v=4eFD_Wj6dhk">548 mph DS flight!</a></p>
<p>Pilots are immensely creative, and find ways to have fun in their area regardless of slopes or mountains. Here one pilot found a way to fly dynamic soaring on flat ground <a href="https://www.youtube.com/watch?v=_IQMdBNEGLI">with a steady wind and a treeline</a>.</p>
<p>Soaring can take place at grassy fields, deadly mountain cliffs, baseball fields, and sand dunes near the ocean. <strong>Truly, there’s a niche of gliding that fits all types of piloting preferences and styles, from aerobatic stunts, to 500mph speed, to the analytical pursuit of finding thermals that provide a slow gain of altitude.</strong> Soaring feels free and almost unlimited - with the right lift, you can fly all day - there’s no constant motor use required that would exhaust a battery in a few minutes. There’s no propeller sound to make the activity a nuisance. There’s no reason <em>not</em> to continue flying until the pilot themself gets tired of it.</p>
<p>What’s also particularly enticing about RC gliding is that there are really no requirements but getting the plane into the air and flying without a motor. Yet with such a simple challenge, the pilot is presented with a focused endeavor that has no real ending point. Becoming better and better at gliding doesnât really make the activity look any different, but the internal world of making small changes and getting more and more fine tuned in the skill of staying afloat in various conditions creates a very deep and nuanced endeavor.</p>
<p>Pilots can optimize their aircraft, skills, and knowledge to no end with better models, flight modes, strategies, training, electronics like variometers, wind meters, etc… and all that optimization (or attempt at it) brings on new challenges to use the gear to its best capabilities, to enhance skills, and to become more internally fulfilled by nothing but the simple challenge of staying afloat.</p>
<p>But, there is absolutely no requirement to partake in all this fine tuning, optimization, and trial and error that could go on all year long… there is nothing stopping you from chucking a glider in the air and letting it slowly fall to the earth. Just, launch it again. Without a motor, the battery lasts forever. Without a motor, there is no noise. Without a motor, staying aloft is entirely in the hands of the pilot. Soaring, in its essence, will always be there to experience.</p>
<p>Happy flying,</p>
<p>Daniel</p>
<p><img src="/usa/neweng/fly/radian_me.png" alt="radian_me">
<em>Me with a Parkzone Radian e-glider in the early spring, ready for the flying season.</em></p>
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RC Soaring: An Unlimited Adventure | Cornbread Journals
# RC Soaring: An Unlimited Adventure
Soaring, aka “gliding”, is a niche of the Radio Control (RC) and full-sized aviation world that features the unique challenge to stay in the air without using an engine and propeller. This endeavor has a special place in the hearts of many pilots, as it provides a simple yet dynamic aspect to model flying and has a magical silence and beauty to it. The many variations of glider types and soaring styles have created a level of depth that would never be expected from the simple challenge of staying afloat without using a motor.
Minus any propulsion system, gliders (or “sailplanes”) slowly glide back down to the earth. There are different ways to counteract this and stay in the air, like finding “lift” from columns of rising hot air (thermals) or wind updrafts off of a hill (slope soaring). However, the challenge remains roughly the same to use the external conditions as efficiently as possible to stay afloat.
Of course, some initial altitude is needed to be able to find thermals, for example, and there are various ways in which this is achieved. A powered airplane can “tow” a glider into the air. Long rubber bungee chords called “high-starts” can propel gliders on flat ground to altitudes of 500 feet and beyond. Winches with motors to pull a chord quickly can do the same. Some models may have motors for convenience to initially gain altitude - these are known as “e-gliders” - but the soaring begins once the motor is shut off. In fact, the added weight of the motor and associated electronics in e-gliders sometimes makes the challenge more difficult!
One of the most popular categories of gliders, known as Discuss Launched Gliders (DLG), are in fact launched by hand without bungees or winches. A small peg on the end of one of the wings provides a grasping point for a few fingers, and the pilot swings it like a discuss, releases, and the glider is catapulted by hand into the air - sometimes 200 feet high and beyond. This gliding style is known for its exclusive addictiveness and elegance of the extremely strong, yet very light, models to both withstand a brutally forceful launch and still float like nothing (DLGs weigh generally only 8-10oz for a standard 60'' wingspan design!).

*A TopSky 1.0 DLG being launched by me. Those big puffy clouds are a good indication of thermals :)*
With all these variations, once the glider is actually in the air with some altitude, piloting becomes a nuanced challenge of focus and observation. The natural variability of reality and “figuring out the air” provide a constantly moving target. Different field and weather conditions require different flying considerations. Ballasting (adding weight) in windy conditions, creating flight modes, using flaps efficiently, picking a launch direction, and even the time of day all play a much larger role in the headspace of the pilot who does not have a motor to recover their aircraft if need be!
The danger of running out of altitude is a slow type of danger, almost like playing chess with the air, and this may appear boring to those who want to fly fast. Fear not, many styles of glider construction and flying offer the thrill of fast and dangerous flying. Dynamic Soaring (DS), the niche of soaring that involves using strong wind conditions and steep mountain slopes to fly at speeds in the hundreds of miles per hour, provides an extremely thrilling and absurdly dangerous pursuit for the adrenaline focused pilot, all still, without a motor. [548 mph DS flight!](https://www.youtube.com/watch?v=4eFD_Wj6dhk)
Pilots are immensely creative, and find ways to have fun in their area regardless of slopes or mountains. Here one pilot found a way to fly dynamic soaring on flat ground [with a steady wind and a treeline](https://www.youtube.com/watch?v=_IQMdBNEGLI).
Soaring can take place at grassy fields, deadly mountain cliffs, baseball fields, and sand dunes near the ocean. **Truly, there’s a niche of gliding that fits all types of piloting preferences and styles, from aerobatic stunts, to 500mph speed, to the analytical pursuit of finding thermals that provide a slow gain of altitude.** Soaring feels free and almost unlimited - with the right lift, you can fly all day - there’s no constant motor use required that would exhaust a battery in a few minutes. There’s no propeller sound to make the activity a nuisance. There’s no reason *not* to continue flying until the pilot themself gets tired of it.
What’s also particularly enticing about RC gliding is that there are really no requirements but getting the plane into the air and flying without a motor. Yet with such a simple challenge, the pilot is presented with a focused endeavor that has no real ending point. Becoming better and better at gliding doesnât really make the activity look any different, but the internal world of making small changes and getting more and more fine tuned in the skill of staying afloat in various conditions creates a very deep and nuanced endeavor.
Pilots can optimize their aircraft, skills, and knowledge to no end with better models, flight modes, strategies, training, electronics like variometers, wind meters, etc… and all that optimization (or attempt at it) brings on new challenges to use the gear to its best capabilities, to enhance skills, and to become more internally fulfilled by nothing but the simple challenge of staying afloat.
But, there is absolutely no requirement to partake in all this fine tuning, optimization, and trial and error that could go on all year long… there is nothing stopping you from chucking a glider in the air and letting it slowly fall to the earth. Just, launch it again. Without a motor, the battery lasts forever. Without a motor, there is no noise. Without a motor, staying aloft is entirely in the hands of the pilot. Soaring, in its essence, will always be there to experience.
Happy flying,
Daniel

*Me with a Parkzone Radian e-glider in the early spring, ready for the flying season.*
December 3, 2022
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| **Check
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This site
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Earth Witchery



Here find information about witchcraft, the
environment, green living, and magickal and healing arts. At the
core of witchcraft, an Earth-based religion, is a deep reverence
for our Mother Earth. Many of us celebrate the phases of the Moon
and the seasons to attune ourselves with the natural rhythm of
the Earth. Environmental ethics are inherent in our rituals and
gatherings. As pagans and witches, many of us recognize our unique
responsibility toward our environment. For 13 principles adopted
by the Council of American Witches, go [here](principles.html).
Welcome to my home on the web. I am [Yvonne](mailto:[email protected]),
an eclectic, solitary witch. Allow me to show you around. Just
run your cursor over the green text below...
| |
| --- |
|
Pages from my Book of Shadows, including
extensive information on the Witches Sabbats, sabbat crafts,
Moon signs and phases, astrology, poppet magick, potioncraft,
amulets, and more.
Sabbat Quick Links: [Yule](yule.html) / [Imbolg](imbolg.html) / [Ostara](ostara.html) / [Beltane](beltane.html) / [Midsummer](midsummer.html) / [Lammas](lammas.html) / [Mabon](mabon.html) / [Samhain](samhain.html)
Information on herbal magick, including
the magickal properties of herbs, how to grow a magickal garden,
theme gardens, and herbal crafts and recipes.
For easier navigation.
Meliny and I created these free online
classes for pagans and witches. Classes change often so take
a look and feel free to join us. (Update: The Dracona server is still down. We will notify former students when we are up and running again.)
A clearinghouse of information for the
professional tarot reader with a unique focus on the 900-line
reader. Be sure to check out my [Buffy Tarot](http://www.geocities.com/lady_greenwood/buffy-tarot.html).
|

Oberon is the site familiar.
He watches over things while I am away.
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|
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20 Ways to Confuse Trick-or-Treaters
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20 Ways to Confuse Trick-or-Treaters
</TD></TR></TABLE>
<IMG SRC="../images/bloodlin.gif" WIDTH=529 HEIGHT=21><P></P>
~~1~~
<TABLE WIDTH=550><TR><TD ALIGN=center><B><FONT SIZE=5>
Give away something other than candy (Toothpicks, golf balls, bags of sand, etc.).
</FONT></B></TD></TR></TABLE><P></P>
~~2~~
<TABLE WIDTH=550><TR><TD ALIGN=center><B><FONT SIZE=5>
Wait behind the door until some people come. When they get near the
door, jump out, wearing a costume, and holding a bag, and yell,
"Trick or Treat!" Look at them, scratch your head, and act confused.
</FONT></B></TD></TR></TABLE><P></P>
~~3~~
<TABLE WIDTH=550><TR><TD ALIGN=center><B><FONT SIZE=5>
Fill a briefcase with marbles and crackers. Write on it, "Top Secret"
in big letters. When trick-or-treaters come, look around suspiciously,
say, "It's about time you got here," give them the briefcase, and
quickly shut the door.
</FONT></B></TD></TR></TABLE><P></P>
~~4~~
<TABLE WIDTH=550><TR><TD ALIGN=center><B><FONT SIZE=5>
Get about 30 people to wait in your living room. When trick-or-treaters
come to the door, say, "Come in." When they do, have everyone yell,
"Surprise!!!" Act like it's a surprise party.
</FONT></B></TD></TR></TABLE><P></P>
~~5~~
<TABLE WIDTH=550><TR><TD ALIGN=center><B><FONT SIZE=5>
Get everyone who comes to the door to come in and see if they can
figure out what's wrong with your dishwasher. Insist that it makes an
unnatural "whirring" sound.
</FONT></B></TD></TR></TABLE><P></P>
~~6~~
<TABLE WIDTH=550><TR><TD ALIGN=center><B><FONT SIZE=5>
After you give them candy, hand the trick-or-treaters a bill.
</FONT></B></TD></TR></TABLE><P></P>
~~7~~
<TABLE WIDTH=550><TR><TD ALIGN=center><B><FONT SIZE=5>
Open the door dressed as a giant fish. Immediately collapse, and don't move
or say anything until the trick-or-treaters go away.
</FONT></B></TD></TR></TABLE><P></P>
~~8~~
<TABLE WIDTH=550><TR><TD ALIGN=center><B><FONT SIZE=5>
When you answer the door, hold up one candybar, throw it out into the
street, and yell, "Crawl for it!"
</FONT></B></TD></TR></TABLE><P></P>
~~9~~
<TABLE WIDTH=550><TR><TD ALIGN=center><B><FONT SIZE=5>
When you answer the door, look at the trick-or-treaters, act shocked and
scared, and start screaming your head off. Slam the door and runaround
the house, screaming until they go away.
</FONT></B></TD></TR></TABLE><P></P>
~~10~~
<TABLE WIDTH=550><TR><TD ALIGN=center><B><FONT SIZE=5>
Insist that the trick-or-treaters each do ten push-ups before you
give them any candy.
</FONT></B></TD></TR></TABLE><P></P>
~~11~~
<TABLE WIDTH=550><TR><TD ALIGN=center><B><FONT SIZE=5>
Hand out menus to the trick-or-treaters and let them order their
candy. Keep asking if anyone wants to see the wine list.
</FONT></B></TD></TR></TABLE><P></P>
~~12~~
<TABLE WIDTH=550><TR><TD ALIGN=center><B><FONT SIZE=5>
Get a catapult. Sit on your porch and catapult pumpkins at anyone
who comes within 50 yards of your house.
</FONT></B></TD></TR></TABLE><P></P>
~~13~~
<TABLE WIDTH=550><TR><TD ALIGN=center><B><FONT SIZE=5>
When people come to the door, jump out a nearby window, crashing
through the glass, and run as far away from your house as you can.
</FONT></B></TD></TR></TABLE><P></P>
~~14~~
<TABLE WIDTH=550><TR><TD ALIGN=center><B><FONT SIZE=5>
Answer the door dressed as a pilgrim. Stare at the trick-or-treaters
for a moment, pretend to be confused, and start flipping through a
calendar.
</FONT></B></TD></TR></TABLE><P></P>
~~15~~
<TABLE WIDTH=550><TR><TD ALIGN=center><B><FONT SIZE=5>
Instead of candy, give away colored eggs. If anyone protests, explain
that the eggs are the only thing you had left over from Easter.
</FONT></B></TD></TR></TABLE><P></P>
~~16~~
<TABLE WIDTH=550><TR><TD ALIGN=center><B><FONT SIZE=5>
Answer the door dressed as a dentist. Angrily give the trick-or-treaters
a two-hour lecture on tooth decay.
</FONT></B></TD></TR></TABLE><P></P>
~~17~~
<TABLE WIDTH=550><TR><TD ALIGN=center><B><FONT SIZE=5>
Answer the door with a mouthful of M & M's and several half-eaten candy
bars in your hands. Act surprised, and close the door. Open it again
in a few seconds, and insist that you don't have any candy.
</FONT></B></TD></TR></TABLE><P></P>
~~18~~
<TABLE WIDTH=550><TR><TD ALIGN=center><B><FONT SIZE=5>
Hand out cigarettes and bottles of asprin.
</FONT></B></TD></TR></TABLE><P></P>
~~19~~
<TABLE WIDTH=550><TR><TD ALIGN=center><B><FONT SIZE=5>
Put a crown on a pumpkin and put the pumpkin on a throne on your porch.
Insist that all of the trick-or-treaters bow before The Great Pumpkin.
</FONT></B></TD></TR></TABLE><P></P>
~~20~~
<TABLE WIDTH=550><TR><TD ALIGN=center><B><FONT SIZE=5>
Dress up like a bunny rabbit. Yell and curse from the moment you open
the door, and angrily throw the candy at the trick-or-treaters. Slam the
door when you're finished.
</FONT></B></TD></TR></TABLE><P></P>
<IMG SRC="../images/bone-1.gif" WIDTH=569 HEIGHT=43 BORDER=0>
<P></P>
<A HREF="../halloween.html" onMouseover="self.status='Return to the Halloween Page';return true" onMouseOut="self.status='';return true"><IMG SRC="../images/pointlft.gif" WIDTH=117 HEIGHT=26 BORDER=0 ALIGN=absmiddle></A>
<P></P>
</B></FONT><FONT SIZE=2>Copyright © <A href=mailto:[email protected]><FONT COLOR=white>Greg Brother</FONT></A> 1998-2001 All Rights Reserved<BR>https://kraftmstr.com/halloween/</FONT>
</CENTER>
</BODY>
</HTML>
|
20 Ways to Confuse Trick-or-Treaters
**| | |
| --- | --- |
| |
20 Ways to Confuse Trick-or-Treaters
|

~~1~~
| |
| --- |
| **Give away something other than candy (Toothpicks, golf balls, bags of sand, etc.).** |
~~2~~
| |
| --- |
| **Wait behind the door until some people come. When they get near the
door, jump out, wearing a costume, and holding a bag, and yell,
"Trick or Treat!" Look at them, scratch your head, and act confused.** |
~~3~~
| |
| --- |
| **Fill a briefcase with marbles and crackers. Write on it, "Top Secret"
in big letters. When trick-or-treaters come, look around suspiciously,
say, "It's about time you got here," give them the briefcase, and
quickly shut the door.** |
~~4~~
| |
| --- |
| **Get about 30 people to wait in your living room. When trick-or-treaters
come to the door, say, "Come in." When they do, have everyone yell,
"Surprise!!!" Act like it's a surprise party.** |
~~5~~
| |
| --- |
| **Get everyone who comes to the door to come in and see if they can
figure out what's wrong with your dishwasher. Insist that it makes an
unnatural "whirring" sound.** |
~~6~~
| |
| --- |
| **After you give them candy, hand the trick-or-treaters a bill.** |
~~7~~
| |
| --- |
| **Open the door dressed as a giant fish. Immediately collapse, and don't move
or say anything until the trick-or-treaters go away.** |
~~8~~
| |
| --- |
| **When you answer the door, hold up one candybar, throw it out into the
street, and yell, "Crawl for it!"** |
~~9~~
| |
| --- |
| **When you answer the door, look at the trick-or-treaters, act shocked and
scared, and start screaming your head off. Slam the door and runaround
the house, screaming until they go away.** |
~~10~~
| |
| --- |
| **Insist that the trick-or-treaters each do ten push-ups before you
give them any candy.** |
~~11~~
| |
| --- |
| **Hand out menus to the trick-or-treaters and let them order their
candy. Keep asking if anyone wants to see the wine list.** |
~~12~~
| |
| --- |
| **Get a catapult. Sit on your porch and catapult pumpkins at anyone
who comes within 50 yards of your house.** |
~~13~~
| |
| --- |
| **When people come to the door, jump out a nearby window, crashing
through the glass, and run as far away from your house as you can.** |
~~14~~
| |
| --- |
| **Answer the door dressed as a pilgrim. Stare at the trick-or-treaters
for a moment, pretend to be confused, and start flipping through a
calendar.** |
~~15~~
| |
| --- |
| **Instead of candy, give away colored eggs. If anyone protests, explain
that the eggs are the only thing you had left over from Easter.** |
~~16~~
| |
| --- |
| **Answer the door dressed as a dentist. Angrily give the trick-or-treaters
a two-hour lecture on tooth decay.** |
~~17~~
| |
| --- |
| **Answer the door with a mouthful of M & M's and several half-eaten candy
bars in your hands. Act surprised, and close the door. Open it again
in a few seconds, and insist that you don't have any candy.** |
~~18~~
| |
| --- |
| **Hand out cigarettes and bottles of asprin.** |
~~19~~
| |
| --- |
| **Put a crown on a pumpkin and put the pumpkin on a throne on your porch.
Insist that all of the trick-or-treaters bow before The Great Pumpkin.** |
~~20~~
| |
| --- |
| **Dress up like a bunny rabbit. Yell and curse from the moment you open
the door, and angrily throw the candy at the trick-or-treaters. Slam the
door when you're finished.** |

[](../halloween.html)**Copyright © [Greg Brother](mailto:[email protected]) 1998-2001 All Rights Reserved
https://kraftmstr.com/halloween/
| https://kraftmstr.com/halloween/humor/halotrks.html |
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<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<title>
Harry Porter's Relay Computer
</title>
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<body bgcolor="#cccc99" text="#000000">
<h1 align="left">
Harry Porter's Relay Computer
</h1>
<hr>
<i>Last updated: 17 November 2009 (circuit diagrams added)</i>
<hr>
<table cellspacing="8" cellpadding="8" width="100%">
<tr>
<td align="left" width="100%">
<a href="index-Pages/Image0.html">
<img height="375" alt="DSCN7049.JPG" width="500" src="index-Thumbnails/0.jpg">
</a>
</td>
</tr>
<tr>
<td align="left" width="100%">
<a href="index-Pages/Image1.html">
<img height="375" alt="DSCN7028_1" width="500" src="index-Thumbnails/1.jpg">
</a>
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<td align="left" width="100%">
<b>
<i>Scroll down for more photos.</i>
</b>
<br>
<br>
<hr>
<br>
<object width="425" height="350">
<param name="movie" value="http://www.youtube.com/v/n3wPBcmSb2U">
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</embed>
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<br>
This video contains a narration followed by a demo, complete with clicking.
<br>
<i> (2:00 minutes runtime) </i>
<hr>
<h2>
Video Tutorial
</h2>
For a video presentation describing the machine in depth,
<a href="./VideoTutorial/index.html">click here (to intro page)</a>.
<hr>
<b>Features of the Arithmetic Logic Unit:</b>
<br>
<br>
Two 8-bit inputs (from B and C registers)
<br>
8-bit result (onto data bus)
<br>
3-bit function code input
<br>
Functions: Add, Increment, And, Or, Xor, Not, Shift-left, Nop
<br>
Carry output (from Add, Increment)
<br>
Zero-detect output
<br>
<br>
<b>Features of the Register Unit:</b>
<br>
<br>
8 Registers (8-bits each)
<br>
Register Names: A, B, C, D, M1, M2, X, and Y
<br>
Data Bus (8 LEDs and 8 Switches)
<br>
<br>
<b>Features of the Program Control Unit:</b>
<br>
<br>
Program Counter (16 bits)
<br>
Instruction Register (8 bits)
<br>
Jump Target Register (16 bits)
<br>
Increment Unit (16 bits)
<br>
Increment Register (16 bits)
<br>
Address Bus (16 LEDs and 16 Switches)
<br>
<br>
<b>Features of the Sequencer Unit:</b>
<br>
<br>
Clock (Using capacitors for delay)
<br>
Finite State Control (24 states)
<br>
Instruction Decoding
<br>
Main Memory (32K x 8bits, static RAM chip)
<br>
<br>
<b>General Features:</b>
<br>
<br>
Data Bus (8 bits)
<br>
Address Bus (16-bits)
<br>
All relays are the identical part (Four-Pole-Double-Throw, 12 Volts)
<br>
415 Relays
<br>
111 Switches
<br>
350 LEDs
<br>
Max Power Consumption: Estimated 12 Amps @ 13.5 Volts (160 Watts)
<hr>
<h2>
More Info
</h2>
For more information,
<a href="./secondPage.html">click here</a>
<i>(Last updated, 17 November 2009: Circuit diagrams added)</i>
<br>
<br>
<b>Video Tutorial</b>
<br>
For an in-depth video presentation describing the design of machine,
<a href="./VideoTutorial/index.html">click here (to intro page)</a>.
<br>
<br>
<b>About the Author</b>
<br>
Harry H. Porter III, Ph.D.
<br>
Computer Science Department
<br>
Portland State University
<br>
<br>
Back to Harry's homepage:
<a href="http://www.cs.pdx.edu/~harry/"> click here </a>
<br>
Short Bio of Harry:
<A HREF="http://www.cs.pdx.edu/~harry/Blitz/ShortBio.html">
click here
</A>
<br>
Back to Relay Computer, main page:
<a href="./index.html"> www.cs.pdx.edu/~harry/Relay</a>
<br>
<br>
Send email to Harry:
<a href="mailto:[email protected]?subject=Relay Computer">[email protected]</a>
<hr>
<h2>
More Photos
</h2>
<b>
<i>
Click on any photo for an enlargement.
</i>
</b>
</td>
</tr>
<tr>
<td align="left" width="100%">
<a href="index-Pages/Image2.html">
<img height="375" alt="DSCN7086" width="481" src="index-Thumbnails/2.jpg">
</a>
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<a href="index-Pages/Image3.html">
<img height="375" alt="Slide1" width="499" src="index-Thumbnails/3.jpg">
</a>
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<img height="375" alt="DSCN1713.JPG" width="500" src="index-Thumbnails/4.jpg">
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<img height="277" alt="DSCN7014_1" width="500" src="index-Thumbnails/5.jpg">
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<img height="375" alt="DSCN7035_1" width="500" src="index-Thumbnails/18.jpg">
</a>
</td>
</tr>
</table>
<hr>
<h2>
About the Author
</h2>
Harry H. Porter III, Ph.D.
<br>
Computer Science Department
<br>
Portland State University
<br>
<br>
Harry's Website: <A HREF="http://www.cs.pdx.edu/~harry">www.cs.pdx.edu/~harry</a>
<br>
Short Bio:
<A HREF="http://www.cs.pdx.edu/~harry/Blitz/ShortBio.html">
click here
</A>
<br>
Email: <a href="mailto:[email protected]?subject=Relay Computer">[email protected]</a>
<hr>
<!-- ========================================== -->
<!-- Include this code in each page on the Ring -->
<p/>
<center><h2>Homebuilt CPUs WebRing</h2>
<p/>
<script src="http://members.iinet.net.au/~daveb/simplex/webring.js"
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<p/>
<h3>Join the ring?</h3>
To join the Homebuilt CPUs ring, drop me <a href="mailto:[email protected]">a line</a>,
mentioning your page's URL. I'll then add it to the list.
<br/>
You will need to copy this code fragment into your page.
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<hr>
</body>
</html>
|
Harry Porter's Relay Computer
#
Harry Porter's Relay Computer
---
*Last updated: 17 November 2009 (circuit diagrams added)*
---
| |
| --- |
| [DSCN7049.JPG](index-Pages/Image0.html) |
| [DSCN7028_1](index-Pages/Image1.html) |
| ***Scroll down for more photos.***
---
This video contains a narration followed by a demo, complete with clicking.
*(2:00 minutes runtime)*
---
Video Tutorial
For a video presentation describing the machine in depth,
[click here (to intro page)](./VideoTutorial/index.html).
---
**Features of the Arithmetic Logic Unit:**
Two 8-bit inputs (from B and C registers)
8-bit result (onto data bus)
3-bit function code input
Functions: Add, Increment, And, Or, Xor, Not, Shift-left, Nop
Carry output (from Add, Increment)
Zero-detect output
**Features of the Register Unit:**
8 Registers (8-bits each)
Register Names: A, B, C, D, M1, M2, X, and Y
Data Bus (8 LEDs and 8 Switches)
**Features of the Program Control Unit:**
Program Counter (16 bits)
Instruction Register (8 bits)
Jump Target Register (16 bits)
Increment Unit (16 bits)
Increment Register (16 bits)
Address Bus (16 LEDs and 16 Switches)
**Features of the Sequencer Unit:**
Clock (Using capacitors for delay)
Finite State Control (24 states)
Instruction Decoding
Main Memory (32K x 8bits, static RAM chip)
**General Features:**
Data Bus (8 bits)
Address Bus (16-bits)
All relays are the identical part (Four-Pole-Double-Throw, 12 Volts)
415 Relays
111 Switches
350 LEDs
Max Power Consumption: Estimated 12 Amps @ 13.5 Volts (160 Watts)
---
More Info
For more information,
[click here](./secondPage.html)
*(Last updated, 17 November 2009: Circuit diagrams added)*
**Video Tutorial**
For an in-depth video presentation describing the design of machine,
[click here (to intro page)](./VideoTutorial/index.html).
**About the Author**
Harry H. Porter III, Ph.D.
Computer Science Department
Portland State University
Back to Harry's homepage:
[click here](http://www.cs.pdx.edu/~harry/)
Short Bio of Harry:
[click here](http://www.cs.pdx.edu/~harry/Blitz/ShortBio.html)
Back to Relay Computer, main page:
[www.cs.pdx.edu/~harry/Relay](./index.html)
Send email to Harry:
[[email protected]](mailto:[email protected]?subject=Relay Computer)
---
More Photos
***Click on any photo for an enlargement.*** |
| [DSCN7086](index-Pages/Image2.html) |
| [Slide1](index-Pages/Image3.html) |
| [DSCN1713.JPG](index-Pages/Image4.html) |
| [DSCN7014_1](index-Pages/Image5.html) |
| [DSCN6399.JPG](index-Pages/Image6.html) |
| [DSCN7017_1](index-Pages/Image7.html) |
| [DSCN7016_1](index-Pages/Image8.html) |
| [DSCN7027_1](index-Pages/Image9.html) |
| [DSCN6394.JPG](index-Pages/Image10.html) |
| [DSCN1712.JPG](index-Pages/Image11.html) |
| [DSCN7023_1](index-Pages/Image12.html) |
| [DSCN7024_1](index-Pages/Image13.html) |
| [DSCN7025_1](index-Pages/Image14.html) |
| [DSCN1723.JPG](index-Pages/Image15.html) |
| [DSCN7029_1](index-Pages/Image16.html) |
| [DSCN7033_1](index-Pages/Image17.html) |
| [DSCN7035_1](index-Pages/Image18.html) |
---
##
About the Author
Harry H. Porter III, Ph.D.
Computer Science Department
Portland State University
Harry's Website: [www.cs.pdx.edu/~harry](http://www.cs.pdx.edu/~harry)
Short Bio:
[click here](http://www.cs.pdx.edu/~harry/Blitz/ShortBio.html)
Email: [[email protected]](mailto:[email protected]?subject=Relay Computer)
---
## Homebuilt CPUs WebRing
JavaScript by [Qirien Dhaela](mailto:[email protected])
### Join the ring?
To join the Homebuilt CPUs ring, drop me [a line](mailto:[email protected]),
mentioning your page's URL. I'll then add it to the list.
| http://web.cecs.pdx.edu/~harry/Relay/index.html |
<head><title>Not Acceptable!</title></head><body><h1>Not Acceptable!</h1><p>An appropriate representation of the requested resource could not be found on this server. This error was generated by Mod_Security.</p></body></html> | Not Acceptable!# Not Acceptable!
An appropriate representation of the requested resource could not be found on this server. This error was generated by Mod\_Security.
| https://www.nuclearweaponarchive.org/ |
<html>
<head>
<title> Introduction to Logic </title>
<!-- Written by: Toida, 9-Sept-1998 -->
</head>
<body bgcolor = "white">
<!-- <h5><font color="blue">The boundary of this window can be adjusted using
the left button of the mouse.</font></h5> ---->
<BR>
<BR>
<h2><p align="CENTER"> Logic</p></h2>
<p align="JUSTIFY">Logic is a language for reasoning.
It is a collection of rules
we use when doing logical reasoning. Human reasoning has been
observed over centuries from at least the times of Greeks, and patterns appearing
in reasoning have been extracted, abstracted, and streamlined.
The foundation of the logic
we are going
to learn here was laid down by a British
mathematician George Boole in the middle
of the 19th century, and
it was further developed and used in an attempt to derive all of mathematics
by Gottlob Frege,
a German
mathematician,
towards the end of the 19th century.
A British philosopher/mathematician, Bertrand Russell, found a flaw in
basic assumptions in Frege's attempt but he, together with Alfred Whitehead,
developed Frege's work further and repaired the damage. The logic we study today
is more or less along this line.</P>
<p align="JUSTIFY">In logic we are interested in true or false of statements, and
how the truth/falsehood of a statement can be determined from other statements.
However, instead of dealing with individual specific statements, we are going to use
symbols to represent arbitrary statements so that the results can be used in many
similar but different cases. The formalization also promotes the clarity of thought
and eliminates mistakes.
</P>
<P>There are various types of logic such as logic of sentences (propositional logic),
logic of objects (predicate logic), logic involving uncertainties, logic dealing with
fuzziness, temporal logic etc. Here we are going to be concerned with propositional logic
and predicate logic, which are fundamental to all types of logic.
</P>
<BR>
<BR>
<B><a href="prop_logic/intr_to_prop_logic.html"><r><font color="blue">
Next -- Introduction to Propositional Logic </font></r></a></B>
<BR>
<BR>
<a href="../schedule/schedule.html#day3"><r><font color="blue">
Back to Schedule </font></r></a></B>
<BR>
<a href="../web_course.html"><r><font color="blue">
Back to Table of Contents </font></r></a>
</html>
<!-- Need a brief intro to prop logic and pred logic -->
|
Introduction to Logic
## Logic
Logic is a language for reasoning.
It is a collection of rules
we use when doing logical reasoning. Human reasoning has been
observed over centuries from at least the times of Greeks, and patterns appearing
in reasoning have been extracted, abstracted, and streamlined.
The foundation of the logic
we are going
to learn here was laid down by a British
mathematician George Boole in the middle
of the 19th century, and
it was further developed and used in an attempt to derive all of mathematics
by Gottlob Frege,
a German
mathematician,
towards the end of the 19th century.
A British philosopher/mathematician, Bertrand Russell, found a flaw in
basic assumptions in Frege's attempt but he, together with Alfred Whitehead,
developed Frege's work further and repaired the damage. The logic we study today
is more or less along this line.
In logic we are interested in true or false of statements, and
how the truth/falsehood of a statement can be determined from other statements.
However, instead of dealing with individual specific statements, we are going to use
symbols to represent arbitrary statements so that the results can be used in many
similar but different cases. The formalization also promotes the clarity of thought
and eliminates mistakes.
There are various types of logic such as logic of sentences (propositional logic),
logic of objects (predicate logic), logic involving uncertainties, logic dealing with
fuzziness, temporal logic etc. Here we are going to be concerned with propositional logic
and predicate logic, which are fundamental to all types of logic.
**[Next -- Introduction to Propositional Logic](prop_logic/intr_to_prop_logic.html)**
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The BS Zelda Homepage

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<html>
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You're cruzin' the web of the information superhighway...when all of a sudden you slip through a <i>cyber wormhole</i> and get transported back into a different dimension of time!!!! However, you're OK with this though; because you packed some snacks.<br />
<br />
<img src="/bluesteps.gif">
<br />
<br />
<img src="/skullbig.gif" align="left"><img src="/skullbig.gif" align="right">
You hear the faint electronic beats of a .MIDI file in the distance. As you net surf closer towards the music, you come across what appears to be a hella old castle that looks suspicious and most likely haunted with the Ghosts of Internet Past.<br />
<center><img src="/ANIhauntedHouse4C.gif"></center>
<br />
All logic tells you to GTFO, but against better judgement you say 'screw it' and go inside...
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<u><font color="#FF0000">EDIT</font></u>: TESTED ON A CELL PHONE, LOOKS OK.<br />
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<a href="main.html">PROCEED TO THE CASTLE!!!!!</a>
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<br />
<br />
<font size="4" color="#00FF00">Site last updated on: 7/1/16 *added the official blog & updated "cool links" section</font> <img src="/neocities.png" align="right"> |
CASTLE CYBERSKULL

You're cruzin' the web of the information superhighway...when all of a sudden you slip through a *cyber wormhole* and get transported back into a different dimension of time!!!! However, you're OK with this though; because you packed some snacks.


You hear the faint electronic beats of a .MIDI file in the distance. As you net surf closer towards the music, you come across what appears to be a hella old castle that looks suspicious and most likely haunted with the Ghosts of Internet Past.

All logic tells you to GTFO, but against better judgement you say 'screw it' and go inside...


WARNING: THIS WEBSITE IS DESIGNED FOR AND *BEST* VIEWED ON A DESKTOP PC OR LAPTOP!!! DO NOT USE YOUR CELL PHONE OR ANY OTHER DEVICE THAT CAN'T VIEW A 1024x768 SCREEN RESOLUTION.
EDIT: TESTED ON A CELL PHONE, LOOKS OK.

[PROCEED TO THE CASTLE!!!!!](main.html)
Site last updated on: 7/1/16 \*added the official blog & updated "cool links" section  | https://castlecyberskull.neocities.org/ |
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<p><strong class="subhead">Note:</strong> This is a copy of Sidney Schwartz’s <span title="http://www.teleport.com/~schwartz/">original "Amway: The Untold Story" Web site</span>, which was shut down after a lawsuit by Amway. Sidney Schwartz does not maintain this or any other mirror site.</p>
<p>Robin Lionheart converted these documents to <abbr title="Extensible HyperText Markup Language">XHTML</abbr> 1.0 and <abbr title="Cascading Style Sheets">CSS</abbr>. Though the formatting is improved, the words are unchanged. <a href="http://www.cs.cmu.edu/~dst/Amway/">David Touretzky’s</a> and <a href="http://www.suburbia.com.au/~fun/amway/">David Gerard’s</a> mirrors are more exact. <a href="http://www.primenet.com/~lippard/amway/">James Lippard</a> maintains a <a href="http://www.goodnet.com/~lippard/amway/">censored version</a> due to legal threats.</p>
<p><strong class="subhead">Disclaimer:</strong> Obviously, Amway/Quixtar/Alticor neither endorses nor is affiliated with this Web site. Consumers Union also neither endorses nor is affiliated with this site, and <a href="cuthreat.xhtml" title="$1500 Legal Threat from Consumers Union">threatened to sue</a> over the <a href="cr.htm">summaries of 16 reviews of Amway products</a> from <cite>Consumer Reports</cite>.</p>
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AUS: Welcome
**Note:** This is a copy of Sidney Schwartz’s original "Amway: The Untold Story" Web site, which was shut down after a lawsuit by Amway. Sidney Schwartz does not maintain this or any other mirror site.
Robin Lionheart converted these documents to XHTML 1.0 and CSS. Though the formatting is improved, the words are unchanged. [David Touretzky’s](http://www.cs.cmu.edu/~dst/Amway/) and [David Gerard’s](http://www.suburbia.com.au/~fun/amway/) mirrors are more exact. [James Lippard](http://www.primenet.com/~lippard/amway/) maintains a [censored version](http://www.goodnet.com/~lippard/amway/) due to legal threats.
**Disclaimer:** Obviously, Amway/Quixtar/Alticor neither endorses nor is affiliated with this Web site. Consumers Union also neither endorses nor is affiliated with this site, and [threatened to sue](cuthreat.xhtml "$1500 Legal Threat from Consumers Union") over the [summaries of 16 reviews of Amway products](cr.htm) from Consumer Reports.
| | | |
| --- | --- | --- |
| The Right to Speak | Amway: The Untold Story | The Power to Speak |

| | |
| --- | --- |
| [>](articles.htm) | The AUS Articles
Here's the beef. Megabytes of B.S.-busting information. The "Tools Scam"; current and past lawsuits; price comparisons; Consumer Reports ratings; and more… |
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<html>
<title>German Moon Base</title>
<body BACKGROUND="ufoart/back1.jpg" BGCOLOR="#FFFFFF" TEXT="#201062" LINK="#081094" VLINK="#2831B2">
<br>
<br>
<blockquote>
<center>
<img border="2" SRC="ufoart/moonger.gif" WIDTH="289" HEIGHT="125"></center>
<br><br>
<br>
<blockquote>Following the belief that the Germans had gained advanced technologies in the
early 1940's (possibly from recovered crashed UFOs or through contact with an alien culture),
this article by Vladimir Terziski, President of the American Academy of Dissident Sciences,
is a study of the Germans involvement in the exploration of the Moon and Mars.
<br>
<br>
<br>
<b><font color="#3900AA" SIZE="5"><i>SIAM</i>
</font></b></blockquote>
<br>
</blockquote>
<center><img SRC="ufoart/trek2.gif" WIDTH="560" HEIGHT="31"></center>
<blockquote>
<br>
<br>
<font size="5"><b>HALF A CENTURY OF <br>
THE GERMAN MOON BASE <br></b></font>
<b><i>( 1942 - 1992 )</i></b>
<br>
<br>
<br>
<b>From:</b> [email protected] (Robert K. Rouse)<br>
<b>Newsgroups:</b> alt.paranet.ufo,alt.alien.visitors,alt.conspiracy<br>
<b>Subject:</b> Moon and Mars Bases<br>
<b>Date:</b> 24 Aug 93 16:20:45 GMT<p>
<br>
The Germans landed on the Moon as early as probably 1942,
utilizing their larger exoatmospheric rocket saucers of the
Miethe and Schriever type. The Miethe rocket craft was built in
diameters if 15 and 50 meters, and the Schriever Walter turbine
powered craft was designed as an interplanetary exploration
vehicle. It had a diameter of 60 meters, had 10 stories of crew
compartments, and stood 45 meters high. Welcome to Alice in
Saucerland. In my extensive research of dissident American
theories about the physical conditions on the Moon I have proved
beyond the shadow of a doubt that there is atmosphere, water and
vegetation on the Moon, and that man does not need a space suit
to walk on the Moon. A pair of jeans, a pullover and sneakers
are just about enough. Everything NASA has told the world about
the Mood is a lie and it was done to keep the exclusivity of the
club from joinings by the third world countries. All these
physical conditions make it a lot more easier to build a Moon
base.<p>
Ever since their first day of landing on the Moon, the
Germans started boring -and tunneling under the surface, and by
the end of the war there was a small Nazi research base on the
Moon. The free energy tachyon drive craft of the Haunibu-1 and
2 type were used after 1944 to haul people," materiel and the
first robots to the construction site on the Moon. When
Russians and Americans secretly landed jointly on the Moon in
the early fifties with their own saucers, they spent their first
night there as guests of the .... Nazi underground base. In the
sixties a massive Russian - American base had been built on the
Moon, that now has a population of 40,000 people, as the rumor
goes. After the end of the war in May 1945, the Germans continued
their space effort from their south polar colony of Neu Schwabenland.
I have discovered a photograph of their underground space control
center there.
<br>
<p>
<hr size="3">
<br>
<br>
<h3>GERMAN-JAPANESE MILITARY R&D COOPERATION:</h3>
According to Renato Vesco again, Germany was sharing a
great deal of the advances in weaponry with their allies the
Italians during the war. At the Fiat experimental facility at
lake La Garda, a facility that fittingly bore the name of air
martial Hermann Goering, the Italians were experimenting with
numerous advanced weapons, rockets and airplanes, created in
Germany. In a similar fashion, the Germans kept a close contact
with the Japanese military establishment and were supplying it
with many advanced weapons. I have discovered for example a
photo of a copy of the manned version of the V-1 - the
Reichenberg - produced in Japan by Mitsubishi. The best fighter
in the world - the push-pull twin propeller Domier-335 was
duplicated at the Kawashima works. Or a photo of Japanese high
ranking Imperial navy officers inspecting the latest German
radar station.
<p> A Japanese friend of mine in Los Angeles related to me
the story of his friend's father, who worked as technician in an
aircraft research bureau in Japan during the war. In July of
1945, two and a half months after the war ended in Germany, a
huge German transport submarine brought to Japan the latest of
German inventions - two spherical wingless flying devices. The
Japanese R&D team put the machines together, following the
German instructions, and... there was something very bizarre and
other-earthy standing in front of them - a ball shaped flying
device without wings or propellers, that nobody knew how it
flied. The fuel was added, the start button of this unmanned
machine was pressed* and it .... disappeared with a roar and
flames without a in the sky. The team never saw it again. The
engineers were so frightened by the unexpected might of the
machine, that they promptly dynamited the second prototype and
choose to forget the whole incident.
<br>
<br>
<br>
<hr size="3">
<br>
<br>
<h3>GERMAN-JAPANESE FLIGHT TO THE MOON AND MARS IN 1945-46:</h3>
According to the authors of the underground German
documentary movie from the Thule society, the only produced
craft of the Haunibu-3 type - the 74 meter diameter naval
warfare dreadnought - was chosen for the most courageous mission
of this whole century - the trip to Mars. The craft was of
saucer shape, had the bigger Andromeda tachyon drives, and was
armed with four triple gun turrets of large naval caliber (three
inverted upside down and attached to the underside of the craft,
and the fourth on top of the crew compartments).
<p> A volunteer suicide crew of Germans and Japanese was
chosen, because everybody knew that this journey was a one-way
journey with no retum. The large intensity of the
electro-magnetogravitic fields and the inferior quality of the
metal alloys used then for the structural elements of the drive,
was causing the metal to fatigue and get very brittle only after
a few months of work of the drive. The flight to Mars departed
from Germany one month before the war ended - in April 1945.
<p> It was probably a large crew, numbering in the hundreds,
because of the low level of automation and electronic controls
inside the saucer. Most of the systems of the craft had to be
operated like these on a U-boat of that time - manually.
Because the structurally weakened tachyon drives were not
working with full power and not all the time, the trip to Mars
took almost 8 months to accomplish. An initial short trust
towards Mars was probably used the strong gravitational field
close to Earth, after that the craft was "coasting" for 8 months
in an elliptical orbit to Mars with its main drives turned off.
Later trips to Mars by the joint Soviet - American craft in 1952
and by the Vatican craft of the Marconi project from Argentina
in 1956 reached Mars in only 2 - 3 days, because their drives
were working during the whole flight: accelerating in the first
half and decelerating in the second. Smaller Kohler converters
were probably used to power the systems and life support
equipment on board. I do not have any information at the
present time about any artificial gravity capability on board
the craft, but that could have been easily done with the large
antigravity drives of the ship.
<p>After a heavy, almost crashing landing, the saucer slammed to a
stop, damaging irreparably its drives, but saving the crew.
That happened in the middle of January 1946. The crash landing
on Mars was not only due to the crippled tachyon drives of the
craft - it was also due to the smaller gravitational fleld of
Mars generating less power for the tachyon drives; and also due
to the thinner atmosphere on Mars, that could not be used as
effectively for air breaking as the Earth's atmosphere could.
The craft was shaped as a giant saucer - a form that is very
efficient as an air brake, when it is entered into the
atmosphere with its luge cross section perpendicular to the
trajectory of descent.
<p> One question, that I have not answered yet in the
affirmative is how were the Germans able to regenerate the air
inside the craft for 8 months for this big crew. Quite probably
they were using advanced life support systems, developed
initially for their larger Walter turbine and free energy
submarines, that were cruising the oceans without resurfacing.
<p> The radio message with the mixed news was received by the
German underground space control center in Neu Schwabenland and
by their research base on the Moon.
<br>
<br>
<br>
<hr size="3">
<br>
<br>
<blockquote>
For all further inquiries, list of publications and videos,
available from the Academy, please write to me at the following
address:
<p> <center> <b>Vladimir Terziski</b>, <br>
President,- American Academy of Dissident Sciences,<br>
10970 Ashton Ave. #310, Los Angeles, CA 90024,<br>
phone and fax: USA-(310)-473-9717.</center><br></blockquote>
<br>
</blockquote>
<center><img SRC="ufoart/trek2.gif" WIDTH="560" HEIGHT="31">
<p> </p>
<p>
<div style="width:550px;font-size:12px;font-family:Verdana, Arial, sans-serif;border:2px solid #000000;padding:6px">
<h2>Highly Recommended <br>Spiritual Jewelry Designer</h2>
<div align="left">I found this amazing website - <b> <a href="http://www.ka-gold-jewelry.com/index.php?ref=587">Ka Gold Jewelry</a></b> - featuring the cosmic jewelry artist David Weitzman. The jewelry creations are simply irresistible. What I liked most about David's work is that each jewel is molded with a special intention and meaning. The jewels enhance our life with qualities such as love, courage and abundance. For me wearing a jewel that is made with intent is a reminder of what really is important to me in life.</div>
<br><br><h4>My three favorite items:</h4><table cellpadding="3" cellspacing="0" border="0">
<tr>
<td><a href="http://www.ka-gold-jewelry.com/p-products/seed-of-life-silver.php?ref=587" target="_blank">
<img src="http://www.ka-gold-jewelry.com/images/new-thumbs130/seed-of-life-silver.jpg" alt="Seed of life pendant - silver" border="0" width="130" height="130"></a></td><td><a href="http://www.ka-gold-jewelry.com/p-products/flower-of-life-silver.php?ref=587" target="_blank">
<img src="http://www.ka-gold-jewelry.com/images/new-thumbs130/flower-of-life-silver.jpg" alt="Flower of life pendant - silver" border="0" width="130" height="130"></a></td><td><a href="http://www.ka-gold-jewelry.com/p-products/merkaba-silver-med.php?ref=587" target="_blank">
<img src="http://www.ka-gold-jewelry.com/images/new-thumbs130/merkaba-medium-silver.jpg" alt="Merkaba pendant silver medium" border="0" width="130" height="130"></a></td></tr>
</table>
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German Moon Base
>
>
> 
>
>
>
>
>
>
> > Following the belief that the Germans had gained advanced technologies in the
> > early 1940's (possibly from recovered crashed UFOs or through contact with an alien culture),
> > this article by Vladimir Terziski, President of the American Academy of Dissident Sciences,
> > is a study of the Germans involvement in the exploration of the Moon and Mars.
> >
> >
> >
> >
> >
> >
> > ***SIAM***
>
>
>
>
>

>
>
>
>
>
> **HALF A CENTURY OF
>
> THE GERMAN MOON BASE**
> ***( 1942 - 1992 )***
>
>
>
>
>
>
> **From:** [email protected] (Robert K. Rouse)
>
> **Newsgroups:** alt.paranet.ufo,alt.alien.visitors,alt.conspiracy
>
> **Subject:** Moon and Mars Bases
>
> **Date:** 24 Aug 93 16:20:45 GMT
>
>
>
> The Germans landed on the Moon as early as probably 1942,
> utilizing their larger exoatmospheric rocket saucers of the
> Miethe and Schriever type. The Miethe rocket craft was built in
> diameters if 15 and 50 meters, and the Schriever Walter turbine
> powered craft was designed as an interplanetary exploration
> vehicle. It had a diameter of 60 meters, had 10 stories of crew
> compartments, and stood 45 meters high. Welcome to Alice in
> Saucerland. In my extensive research of dissident American
> theories about the physical conditions on the Moon I have proved
> beyond the shadow of a doubt that there is atmosphere, water and
> vegetation on the Moon, and that man does not need a space suit
> to walk on the Moon. A pair of jeans, a pullover and sneakers
> are just about enough. Everything NASA has told the world about
> the Mood is a lie and it was done to keep the exclusivity of the
> club from joinings by the third world countries. All these
> physical conditions make it a lot more easier to build a Moon
> base.
>
> Ever since their first day of landing on the Moon, the
> Germans started boring -and tunneling under the surface, and by
> the end of the war there was a small Nazi research base on the
> Moon. The free energy tachyon drive craft of the Haunibu-1 and
> 2 type were used after 1944 to haul people," materiel and the
> first robots to the construction site on the Moon. When
> Russians and Americans secretly landed jointly on the Moon in
> the early fifties with their own saucers, they spent their first
> night there as guests of the .... Nazi underground base. In the
> sixties a massive Russian - American base had been built on the
> Moon, that now has a population of 40,000 people, as the rumor
> goes. After the end of the war in May 1945, the Germans continued
> their space effort from their south polar colony of Neu Schwabenland.
> I have discovered a photograph of their underground space control
> center there.
>
>
>
>
>
> ---
>
>
>
>
>
>
> ### GERMAN-JAPANESE MILITARY R&D COOPERATION:
>
>
>
> According to Renato Vesco again, Germany was sharing a
> great deal of the advances in weaponry with their allies the
> Italians during the war. At the Fiat experimental facility at
> lake La Garda, a facility that fittingly bore the name of air
> martial Hermann Goering, the Italians were experimenting with
> numerous advanced weapons, rockets and airplanes, created in
> Germany. In a similar fashion, the Germans kept a close contact
> with the Japanese military establishment and were supplying it
> with many advanced weapons. I have discovered for example a
> photo of a copy of the manned version of the V-1 - the
> Reichenberg - produced in Japan by Mitsubishi. The best fighter
> in the world - the push-pull twin propeller Domier-335 was
> duplicated at the Kawashima works. Or a photo of Japanese high
> ranking Imperial navy officers inspecting the latest German
> radar station.
>
> A Japanese friend of mine in Los Angeles related to me
> the story of his friend's father, who worked as technician in an
> aircraft research bureau in Japan during the war. In July of
> 1945, two and a half months after the war ended in Germany, a
> huge German transport submarine brought to Japan the latest of
> German inventions - two spherical wingless flying devices. The
> Japanese R&D team put the machines together, following the
> German instructions, and... there was something very bizarre and
> other-earthy standing in front of them - a ball shaped flying
> device without wings or propellers, that nobody knew how it
> flied. The fuel was added, the start button of this unmanned
> machine was pressed\* and it .... disappeared with a roar and
> flames without a in the sky. The team never saw it again. The
> engineers were so frightened by the unexpected might of the
> machine, that they promptly dynamited the second prototype and
> choose to forget the whole incident.
>
>
>
>
>
>
>
>
> ---
>
>
>
>
>
>
> ### GERMAN-JAPANESE FLIGHT TO THE MOON AND MARS IN 1945-46:
>
>
>
>
> According to the authors of the underground German
> documentary movie from the Thule society, the only produced
> craft of the Haunibu-3 type - the 74 meter diameter naval
> warfare dreadnought - was chosen for the most courageous mission
> of this whole century - the trip to Mars. The craft was of
> saucer shape, had the bigger Andromeda tachyon drives, and was
> armed with four triple gun turrets of large naval caliber (three
> inverted upside down and attached to the underside of the craft,
> and the fourth on top of the crew compartments).
>
> A volunteer suicide crew of Germans and Japanese was
> chosen, because everybody knew that this journey was a one-way
> journey with no retum. The large intensity of the
> electro-magnetogravitic fields and the inferior quality of the
> metal alloys used then for the structural elements of the drive,
> was causing the metal to fatigue and get very brittle only after
> a few months of work of the drive. The flight to Mars departed
> from Germany one month before the war ended - in April 1945.
>
> It was probably a large crew, numbering in the hundreds,
> because of the low level of automation and electronic controls
> inside the saucer. Most of the systems of the craft had to be
> operated like these on a U-boat of that time - manually.
> Because the structurally weakened tachyon drives were not
> working with full power and not all the time, the trip to Mars
> took almost 8 months to accomplish. An initial short trust
> towards Mars was probably used the strong gravitational field
> close to Earth, after that the craft was "coasting" for 8 months
> in an elliptical orbit to Mars with its main drives turned off.
> Later trips to Mars by the joint Soviet - American craft in 1952
> and by the Vatican craft of the Marconi project from Argentina
> in 1956 reached Mars in only 2 - 3 days, because their drives
> were working during the whole flight: accelerating in the first
> half and decelerating in the second. Smaller Kohler converters
> were probably used to power the systems and life support
> equipment on board. I do not have any information at the
> present time about any artificial gravity capability on board
> the craft, but that could have been easily done with the large
> antigravity drives of the ship.
>
> After a heavy, almost crashing landing, the saucer slammed to a
> stop, damaging irreparably its drives, but saving the crew.
> That happened in the middle of January 1946. The crash landing
> on Mars was not only due to the crippled tachyon drives of the
> craft - it was also due to the smaller gravitational fleld of
> Mars generating less power for the tachyon drives; and also due
> to the thinner atmosphere on Mars, that could not be used as
> effectively for air breaking as the Earth's atmosphere could.
> The craft was shaped as a giant saucer - a form that is very
> efficient as an air brake, when it is entered into the
> atmosphere with its luge cross section perpendicular to the
> trajectory of descent.
>
> One question, that I have not answered yet in the
> affirmative is how were the Germans able to regenerate the air
> inside the craft for 8 months for this big crew. Quite probably
> they were using advanced life support systems, developed
> initially for their larger Walter turbine and free energy
> submarines, that were cruising the oceans without resurfacing.
>
> The radio message with the mixed news was received by the
> German underground space control center in Neu Schwabenland and
> by their research base on the Moon.
>
>
>
>
>
>
>
>
> ---
>
>
>
>
>
>
>
> >
> > For all further inquiries, list of publications and videos,
> > available from the Academy, please write to me at the following
> > address:
> >
> > **Vladimir Terziski**,
> >
> > President,- American Academy of Dissident Sciences,
> >
> > 10970 Ashton Ave. #310, Los Angeles, CA 90024,
> >
> > phone and fax: USA-(310)-473-9717.
> >
> >
> >
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>

## Highly Recommended Spiritual Jewelry Designer
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#### My three favorite items:
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| | | | | |
| |
| |
| | |
| http://www.v-j-enterprises.com/moonger.html |
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<font size=2>An internet resource for indigenous ethno-technology focusing on the
arts of Eastern Woodland Indian Peoples, providing historical & contemporary background
with instructional how-to's & references.<p>
<center>...revising use of the term
<a href="http://www.nativetech.org/art/ethnotech.html"> <I>"primitive"</a></I>
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An internet resource for indigenous ethno-technology focusing on the
arts of Eastern Woodland Indian Peoples, providing historical & contemporary background
with instructional how-to's & references.
...revising use of the term
[*"primitive"*](http://www.nativetech.org/art/ethnotech.html)
in the context of
[*Native American Technology and Art*](http://www.nativetech.org/art/art.html)
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| --- | --- | --- | --- | --- | --- | --- | --- | --- |
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© 1994 -
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[Tara Prindle](http://www.nativetech.org/authors/tara.html)
(unless specifically cited otherwise)
[Copyright restrictions & Terms of Use
Somehow, I've managed to single-handedly keep NativeTech online for over 25 years without a single grant or monetary donation!!
... so, if you'd like,
**[Buy me a Ko-fi](http://Ko-fi.com/woodsfairy)**
at "Woodsfairy's Cottage"!
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The Sims4](http://www.nativetech.org/sims4/index.html)](http://www.nativetech.org/authors/tara.html#copyright)
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| | **CATEGORIES
[Beads & Beadwork](http://www.nativetech.org/beadwork/index.php)
[Birds & Feathers](http://www.nativetech.org/feather/index.html)
[Clay & Pottery](http://www.nativetech.org/pottery/index.html)
[Leather & Clothes](http://www.nativetech.org/clothing/index.html)
[Metalwork](http://www.nativetech.org/metal/index.html)
[Plants & Trees](http://www.nativetech.org/plants/index.html)
[Porcupine Quills](http://www.nativetech.org/quill/index.html)
[Stonework & Tools](http://www.nativetech.org/stone/index.php)
[Weaving & Cordage](http://www.nativetech.org/weave/index.html)
**SPECIAL FEATURES
[Games & Toys](http://www.nativetech.org/games/index.html)
[Food & Recipes](http://www.nativetech.org/food/index.html)
[Poetry & Stories](http://www.nativetech.org/poetry/index.html)
[Virtual Woodland Tour](http://www.nativetech.org/scenes)
**OTHER RESOURCES
[Inupiat Hunting Traditions](http://www.nativetech.org/inupiat/index.html)
[Seminole Clothing](http://www.nativetech.org/seminole/index.html)
[Ojibwe Culture & Language](http://www.nativetech.org/shinob/index.html)
[Discussion Forums](http://www.nativetech.org/msgboard/index.html)
[Instructional Pamphlets](http://www.nativetech.org/pamphlet.html)
[Internet Links](http://www.nativetech.org/links/index.php)
[Contemporary Issues in Art](http://www.nativetech.org/art/issues.html)**** |** |
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Can't find it? Try looking in the
[Site Index](http://www.nativetech.org/content/index.php)
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| **Search NativeTech**
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**NativeTechBOOKPAGES**
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[Article Bibliographies& Books to Buy On-Line](http://www.nativetech.org/bookpages/index.html)
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For a graphical link to NativeTech from your web page,
Please use:
[Banner image](http://www.nativetech.org/ntbanner.gif) or
[Button image](http://www.nativetech.org/ntlink.jpg) or
[Small Button image](http://www.nativetech.org/ntlinksm.jpg)
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| **Please visit my personal gallery pages archived from:
[Waaban Aki Crafting](gallery/index.html)** |**
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| http://www.nativetech.org/ |
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