metadata
license: gpl-3.0
pretty_name: Typed Actor Model for Rust
π§ Actory β Typed Actor Model for Rust
actory
is a lightweight, strongly typed actor framework for Dart that enables building concurrent, message-driven systems with:
- β Async & sync actors
- β Isolate-based concurrency
- β
Typed message passing (no use of
dynamic
) - β
Ask/reply patterns with
Future
-based messaging - β Supervision strategies for fault tolerance
- β Remote actors with WebSocket clustering support
- β Thread-safe data structures (SafeMap) for shared state
π Basic Usage
final system = ActorSystem();
final greeter = await system.spawn<Greet>(
Greeter(),
(msg) => msg as Greet,
);
greeter.send(Greet('Alice'));
π Remote Actors
Actory supports distributed actor systems spanning multiple nodes.
Using RemoteActorFactory
(Recommended)
final factory = RemoteActorFactory(
host: 'localhost',
port: 8080,
peerUrls: ['ws://localhost:8081'],
);
await factory.start();
await factory.createLocalActor<ChatMessage>(
'chat-actor',
ChatActor(),
(msg) => msg as ChatMessage,
);
factory.registerRemoteActor('remote-chat', 'ws://localhost:8081');
factory.sendMessage('chat-actor', ChatMessage('User', 'Hello!'));
factory.sendMessage('remote-chat', ChatMessage('User', 'Hello remote!'));
Manual Remote Actor Setup
final clusterNode = ClusterNode('localhost', 8080);
final registry = ActorRegistry();
await clusterNode.start();
final localActor = await system.spawn<Message>(actor, decoder);
registry.registerLocal('my-actor', localActor);
registry.registerRemote('remote-actor', 'ws://localhost:8081');
final localRef = registry.get('my-actor');
final remoteRef = registry.get('remote-actor'); // Returns RemoteActorRef
localRef?.send(message);
remoteRef?.send(message);
π SafeMap β Thread-Safe Data Structure
SafeMap
provides atomic and thread-safe operations on shared state within a single Dart isolate. Since each actor runs in its own isolate, SafeMap
is useful for shared data inside an isolate, while cross-isolate communication should use message passing.
Usage Example
final sharedData = SafeMap<String, String>();
sharedData.set('key', 'value');
final value = sharedData.get('key');
final wasAdded = sharedData.putIfAbsent('key', () => 'default');
final computed = sharedData.getOrCompute('key', () => 'computed');
final wasUpdated = sharedData.updateIfPresent('key', (v) => 'updated_$v');
final keys = sharedData.keys;
final values = sharedData.values;
final entries = sharedData.entries;
final filtered = sharedData.where((key, value) => key.startsWith('user_'));
final transformed = sharedData.map((key, value) => MapEntry('new_$key', value.toUpperCase()));
sharedData.merge({'key2': 'value2'});
sharedData.mergeSafeMap(otherSafeMap);
final copy = sharedData.copy();
final regularMap = sharedData.toMap();
sharedData.clear();
SafeMap in an Actor
class SharedStateActor extends Actor<dynamic> {
final SafeMap<String, int> _counters = SafeMap<String, int>();
@override
Future<void> onMessage(dynamic message, ActorContext<dynamic> context) async {
if (message is IncrementCounter) {
final current = _counters.get(message.key) ?? 0;
_counters.set(message.key, current + 1);
context.send('Counter ${message.key}: ${current + 1}');
}
}
}
π Examples
/example/main.dart
β Basic actor usage/example/cluster_main.dart
β Cluster node example/example/simple_remote_actor.dart
β Simple remote actor/example/remote_actor_example.dart
β Full remote actor demo/example/factory_remote_actor.dart
βRemoteActorFactory
usage/example/safe_map_example.dart
β SafeMap usage with actors/example/safe_map_actor_example.dart
β Focused SafeMap actor demo
π§ Architecture Overview
- Actor β Basic message processing unit
- ActorSystem β Manages actor lifecycle and supervision
- ClusterNode β WebSocket-based cluster node for distributed communication
- ActorRegistry β Maps actor IDs to local or remote references
- RemoteActorRef β Proxy to communicate with remote actors
- RemoteActorFactory β High-level API to manage local and remote actors
- SafeMap β Thread-safe map implementation for shared state within isolates