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--- |
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license: gpl-3.0 |
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pretty_name: Typed Actor Model for Rust |
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--- |
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# π§ Actory β Typed Actor Model for Rust |
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`actory` is a lightweight, strongly typed actor framework for Dart that enables building concurrent, message-driven systems with: |
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* β
Async & sync actors |
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* β
Isolate-based concurrency |
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* β
Typed message passing (no use of `dynamic`) |
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* β
Ask/reply patterns with `Future`-based messaging |
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* β
Supervision strategies for fault tolerance |
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* β
Remote actors with WebSocket clustering support |
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* β
Thread-safe data structures (SafeMap) for shared state |
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--- |
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## π Basic Usage |
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```dart |
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final system = ActorSystem(); |
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final greeter = await system.spawn<Greet>( |
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Greeter(), |
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(msg) => msg as Greet, |
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); |
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greeter.send(Greet('Alice')); |
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``` |
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--- |
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## π Remote Actors |
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Actory supports distributed actor systems spanning multiple nodes. |
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### Using `RemoteActorFactory` (Recommended) |
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```dart |
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final factory = RemoteActorFactory( |
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host: 'localhost', |
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port: 8080, |
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peerUrls: ['ws://localhost:8081'], |
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); |
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await factory.start(); |
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await factory.createLocalActor<ChatMessage>( |
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'chat-actor', |
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ChatActor(), |
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(msg) => msg as ChatMessage, |
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); |
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factory.registerRemoteActor('remote-chat', 'ws://localhost:8081'); |
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factory.sendMessage('chat-actor', ChatMessage('User', 'Hello!')); |
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factory.sendMessage('remote-chat', ChatMessage('User', 'Hello remote!')); |
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``` |
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### Manual Remote Actor Setup |
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```dart |
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final clusterNode = ClusterNode('localhost', 8080); |
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final registry = ActorRegistry(); |
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await clusterNode.start(); |
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final localActor = await system.spawn<Message>(actor, decoder); |
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registry.registerLocal('my-actor', localActor); |
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registry.registerRemote('remote-actor', 'ws://localhost:8081'); |
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final localRef = registry.get('my-actor'); |
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final remoteRef = registry.get('remote-actor'); // Returns RemoteActorRef |
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localRef?.send(message); |
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remoteRef?.send(message); |
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``` |
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--- |
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## π SafeMap β Thread-Safe Data Structure |
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`SafeMap` provides atomic and thread-safe operations on shared state **within a single Dart isolate**. Since each actor runs in its own isolate, `SafeMap` is useful for shared data inside an isolate, while cross-isolate communication should use message passing. |
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### Usage Example |
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```dart |
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final sharedData = SafeMap<String, String>(); |
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sharedData.set('key', 'value'); |
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final value = sharedData.get('key'); |
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final wasAdded = sharedData.putIfAbsent('key', () => 'default'); |
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final computed = sharedData.getOrCompute('key', () => 'computed'); |
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final wasUpdated = sharedData.updateIfPresent('key', (v) => 'updated_$v'); |
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final keys = sharedData.keys; |
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final values = sharedData.values; |
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final entries = sharedData.entries; |
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final filtered = sharedData.where((key, value) => key.startsWith('user_')); |
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final transformed = sharedData.map((key, value) => MapEntry('new_$key', value.toUpperCase())); |
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sharedData.merge({'key2': 'value2'}); |
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sharedData.mergeSafeMap(otherSafeMap); |
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final copy = sharedData.copy(); |
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final regularMap = sharedData.toMap(); |
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sharedData.clear(); |
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``` |
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### SafeMap in an Actor |
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```dart |
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class SharedStateActor extends Actor<dynamic> { |
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final SafeMap<String, int> _counters = SafeMap<String, int>(); |
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@override |
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Future<void> onMessage(dynamic message, ActorContext<dynamic> context) async { |
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if (message is IncrementCounter) { |
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final current = _counters.get(message.key) ?? 0; |
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_counters.set(message.key, current + 1); |
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context.send('Counter ${message.key}: ${current + 1}'); |
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} |
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} |
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} |
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``` |
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--- |
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## π Examples |
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* `/example/main.dart` β Basic actor usage |
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* `/example/cluster_main.dart` β Cluster node example |
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* `/example/simple_remote_actor.dart` β Simple remote actor |
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* `/example/remote_actor_example.dart` β Full remote actor demo |
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* `/example/factory_remote_actor.dart` β `RemoteActorFactory` usage |
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* `/example/safe_map_example.dart` β SafeMap usage with actors |
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* `/example/safe_map_actor_example.dart` β Focused SafeMap actor demo |
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--- |
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## π§ Architecture Overview |
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* **Actor** β Basic message processing unit |
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* **ActorSystem** β Manages actor lifecycle and supervision |
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* **ClusterNode** β WebSocket-based cluster node for distributed communication |
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* **ActorRegistry** β Maps actor IDs to local or remote references |
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* **RemoteActorRef** β Proxy to communicate with remote actors |
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* **RemoteActorFactory** β High-level API to manage local and remote actors |
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* **SafeMap** β Thread-safe map implementation for shared state within isolates |