Datasets:

Modalities:
Text
Formats:
text
Size:
< 1K
Libraries:
Datasets
License:
PyRs2 / README.md
khulnasoft's picture
Update README.md
b3acecc verified
---
license: gpl-3.0
pretty_name: Typed Actor Model for Rust
---
# 🧠 Actory β€” Typed Actor Model for Rust
`actory` is a lightweight, strongly typed actor framework for Dart that enables building concurrent, message-driven systems with:
* βœ… Async & sync actors
* βœ… Isolate-based concurrency
* βœ… Typed message passing (no use of `dynamic`)
* βœ… Ask/reply patterns with `Future`-based messaging
* βœ… Supervision strategies for fault tolerance
* βœ… Remote actors with WebSocket clustering support
* βœ… Thread-safe data structures (SafeMap) for shared state
---
## πŸš€ Basic Usage
```dart
final system = ActorSystem();
final greeter = await system.spawn<Greet>(
Greeter(),
(msg) => msg as Greet,
);
greeter.send(Greet('Alice'));
```
---
## 🌐 Remote Actors
Actory supports distributed actor systems spanning multiple nodes.
### Using `RemoteActorFactory` (Recommended)
```dart
final factory = RemoteActorFactory(
host: 'localhost',
port: 8080,
peerUrls: ['ws://localhost:8081'],
);
await factory.start();
await factory.createLocalActor<ChatMessage>(
'chat-actor',
ChatActor(),
(msg) => msg as ChatMessage,
);
factory.registerRemoteActor('remote-chat', 'ws://localhost:8081');
factory.sendMessage('chat-actor', ChatMessage('User', 'Hello!'));
factory.sendMessage('remote-chat', ChatMessage('User', 'Hello remote!'));
```
### Manual Remote Actor Setup
```dart
final clusterNode = ClusterNode('localhost', 8080);
final registry = ActorRegistry();
await clusterNode.start();
final localActor = await system.spawn<Message>(actor, decoder);
registry.registerLocal('my-actor', localActor);
registry.registerRemote('remote-actor', 'ws://localhost:8081');
final localRef = registry.get('my-actor');
final remoteRef = registry.get('remote-actor'); // Returns RemoteActorRef
localRef?.send(message);
remoteRef?.send(message);
```
---
## πŸ”’ SafeMap β€” Thread-Safe Data Structure
`SafeMap` provides atomic and thread-safe operations on shared state **within a single Dart isolate**. Since each actor runs in its own isolate, `SafeMap` is useful for shared data inside an isolate, while cross-isolate communication should use message passing.
### Usage Example
```dart
final sharedData = SafeMap<String, String>();
sharedData.set('key', 'value');
final value = sharedData.get('key');
final wasAdded = sharedData.putIfAbsent('key', () => 'default');
final computed = sharedData.getOrCompute('key', () => 'computed');
final wasUpdated = sharedData.updateIfPresent('key', (v) => 'updated_$v');
final keys = sharedData.keys;
final values = sharedData.values;
final entries = sharedData.entries;
final filtered = sharedData.where((key, value) => key.startsWith('user_'));
final transformed = sharedData.map((key, value) => MapEntry('new_$key', value.toUpperCase()));
sharedData.merge({'key2': 'value2'});
sharedData.mergeSafeMap(otherSafeMap);
final copy = sharedData.copy();
final regularMap = sharedData.toMap();
sharedData.clear();
```
### SafeMap in an Actor
```dart
class SharedStateActor extends Actor<dynamic> {
final SafeMap<String, int> _counters = SafeMap<String, int>();
@override
Future<void> onMessage(dynamic message, ActorContext<dynamic> context) async {
if (message is IncrementCounter) {
final current = _counters.get(message.key) ?? 0;
_counters.set(message.key, current + 1);
context.send('Counter ${message.key}: ${current + 1}');
}
}
}
```
---
## πŸ“ Examples
* `/example/main.dart` β€” Basic actor usage
* `/example/cluster_main.dart` β€” Cluster node example
* `/example/simple_remote_actor.dart` β€” Simple remote actor
* `/example/remote_actor_example.dart` β€” Full remote actor demo
* `/example/factory_remote_actor.dart` β€” `RemoteActorFactory` usage
* `/example/safe_map_example.dart` β€” SafeMap usage with actors
* `/example/safe_map_actor_example.dart` β€” Focused SafeMap actor demo
---
## πŸ”§ Architecture Overview
* **Actor** β€” Basic message processing unit
* **ActorSystem** β€” Manages actor lifecycle and supervision
* **ClusterNode** β€” WebSocket-based cluster node for distributed communication
* **ActorRegistry** β€” Maps actor IDs to local or remote references
* **RemoteActorRef** β€” Proxy to communicate with remote actors
* **RemoteActorFactory** β€” High-level API to manage local and remote actors
* **SafeMap** β€” Thread-safe map implementation for shared state within isolates