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Config = {} Config.PlateText = '000000' Config.MaxNoJob = 1 Config.MaxJob = 3 Config.DistanseSpawn = 50.0 Config.DistanseLock = 5.0 Config.CarLock = true Config.VehiclePositions = { {x = -1735.68, y = -1124.84, z = 13.0, h = 134.24, model = 'lambokart', price = 3, job = 'none'}, {x = -1739.48, y = -1129.96, z = 13.0, h = 134.24, model = 'lambokart', price = 3, job = 'none'}, {x = -1741.96, y = -1132.8, z = 13.0, h = 134.24, model = 'lambokart', price = 3, job = 'none'}, {x = -1744.6, y = -1136.04, z = 13.0, h = 134.24, model = 'lambokart', price = 3, job = 'none'}, {x = -1749.03, y = -1141.01, z = 13.0, h = 134.24, model = 'lambokart', price = 3, job = 'none'}, {x = -1751.63, y = -1143.98, z = 13.0, h = 134.24, model = 'lambokart', price = 3, job = 'none'}, {x = -1754.24, y = -1147.22, z = 13.0, h = 134.24, model = 'lambokart', price = 3, job = 'none'}, {x = -1756.35, y = -1149.39, z = 13.0, h = 134.24, model = 'lambokart', price = 3, job = 'none'}, {x = -1759.10, y = -1152.77, z = 13.0, h = 134.24, model = 'lambokart', price = 3, job = 'none'}, }
--REF: https://github.com/phaazon/hop.nvim use 'phaazon/hop.nvim' nnoremap <Leader>l <cmd>HopLine<CR> vnoremap <Leader>l <cmd>HopLine<CR>
setBufferName("schedulingwidget.lua") do closeBuffer() switchToBuffer("prod.lua - command") end
local anims = {chica, tree, cupcakes, fredbare, happy, mangle, chica, puppet, balloon, glitch, raw} function onEvent(name, value1, value2) if name == 'Shadow Bonnie Glitch' then --whyrror if value1 == '' then runTimer('sbBack', 0.6) objectPlayAnimation('sbb', 'glitch', true) end end end function onTimerCompleted(tag, loops, loopsLeft) if tag == 'sbBack' then objectPlayAnimation('sbb', anims[getRandomInt(1, #anims)] end end
-- Load and set namespace local _, core = ... core.Merchant = {} local Merchant = core.Merchant core.options.merchantenable = false -- Create the area from which other elements will position into function Merchant:Create() core:Debug("Merchant: Create") -- Create MerchantFrame Merchant.Frame = core.Config:CreateButton("TOPLEFT", MerchantFrameTab1, "TOPLEFT", 25, "Sell trash", function() Merchant:SellJunk() end) Merchant.Frame:SetFrameStrata("HIGH") -- above the wow merchant window Merchant.Frame:SetWidth(160) Merchant.Frame:Disable() Merchant.Frame:Hide() -- Events core:RegisterEvents(Merchant.Frame, Merchant.HandleEvents, "MERCHANT_SHOW", "MERCHANT_CLOSED", "BAG_UPDATE_DELAYED" -- for selling and buying back when merchant windows is open ) end -- Handle events function Merchant:HandleEvents(event, arg1, ...) core:Debug("Merchant: HandleEvents:", event) if event == "MERCHANT_SHOW" then if Merchant:FindTrash() then Merchant.Frame:Enable() end Merchant.Frame:Show() elseif event == "MERCHANT_CLOSED" then Merchant.Frame:Disable() Merchant.Frame:Hide() elseif event == "BAG_UPDATE_DELAYED" then if Merchant.Frame:IsShown() and Merchant:FindTrash() then Merchant.Frame:Enable() end else core:Debug("Merchant: HandleEvents: not handled:", event) end end function Merchant:FindTrash() for bagID = BACKPACK_CONTAINER, NUM_BAG_SLOTS, 1 do for bagSlot = 1, 20, 1 do _, _, _, itemRarity, _, _, itemLink, _, noValue = GetContainerItemInfo(bagID, bagSlot) if itemLink and itemRarity < 1 and not noValue then return true -- found one, no need to loop more end end end return false -- no poor quality items found end function Merchant:SellJunk() if not Merchant.Frame:IsShown() then return end local nItems = 0 local sellValueCopper = 0 for bagID = BACKPACK_CONTAINER, NUM_BAG_SLOTS, 1 do for bagSlot = 1, 20, 1 do _, _, _, itemRarity, _, _, itemLink = GetContainerItemInfo(bagID, bagSlot) if itemLink and itemRarity < 1 then core:Debug("Merchant: SellJunk: Selling:", itemLink) _, _, _, _, _, _, _, _, _, _, itemSellPrice = GetItemInfo(itemLink) sellValueCopper = sellValueCopper + itemSellPrice UseContainerItem(bagID, bagSlot) nItems = nItems + 1 end end end if nItems > 0 then core:Debug("Merchant: Sold", nItems, "slots of poor quality items.") core:PrintPlain("Sold vendor trash for " .. Merchant:MoneyToString(Merchant:Money(sellValueCopper)) .. ".") Merchant.Frame:Disable() end end function Merchant:Money(m) local c = m % 100 m = (m - c) / 100 local s = m % 100 local g = (m - s) / 100 return g, s, c end function Merchant:MoneyToString(g, s, c) if g > 0 then return g .. "g " .. s .. "s " .. c .. "c" elseif s > 0 then return s .. "s " .. c .. "c" else return c .. "c" end end
require "ISUI/ISLayoutManager" SurvivorInfoWindow = ISCollapsableWindow:derive("SurvivorInfoWindow"); function CallButtonPressed() local GID = SSM:Get(0):getGroupID() local members = SSGM:Get(GID):getMembers() local selected = tonumber(myGroupWindow:getSelected()) local member = members[selected] if(member) then getSpecificPlayer(0):Say(getText("ContextMenu_SD_CallName_Before") .. member:getName()..getText("ContextMenu_SD_CallName_After")) member:getTaskManager():AddToTop(ListenTask:new(member,getSpecificPlayer(0),false)) end end function SurvivorInfoWindow:initialise() ISCollapsableWindow.initialise(self); end function SurvivorInfoWindow:new(x, y, width, height) local o = {}; o = ISCollapsableWindow:new(x, y, width, height); setmetatable(o, self); self.__index = self; o.title = getText("ContextMenu_SD_SurvivorInfo"); o.pin = false; o:noBackground(); return o; end function SurvivorInfoWindow:setText(newText) self.HomeWindow.text = newText; self.HomeWindow:paginate(); end function SurvivorInfoWindow:createChildren() self.HomeWindow = ISRichTextPanel:new(0, 16, 375, 615); self.HomeWindow:initialise(); self.HomeWindow.autosetheight = false self.HomeWindow:ignoreHeightChange() self:addChild(self.HomeWindow) self.MyCallButton = ISButton:new(275, 25, 60, 25, getText("ContextMenu_SD_CallOver"), self, CallButtonPressed); self.MyCallButton:setEnable(true); self.MyCallButton:initialise(); --MyCallButton.textureColor.r = 255; self.MyCallButton:addToUIManager(); self:addChild(self.MyCallButton) self.MyCallButton:setVisible(true); ISCollapsableWindow.createChildren(self); end function SurvivorInfoWindow:Load(ASuperSurvivor) local newText = getText("ContextMenu_SD_SurvivorInfoName_Before") .. ASuperSurvivor:Get():getForname() .. getText("ContextMenu_SD_SurvivorInfoName_After") .. "\n\n" local player = ASuperSurvivor:Get() for i=1, size(SurvivorPerks) do player:getModData().PerkCount = i; level = player:getPerkLevel(Perks.FromString(SurvivorPerks[i])); if (level ~= nil) and (SurvivorPerks[i] ~= nil) and (level > 0) then local display_perk = PerkFactory.getPerkName(Perks.FromString(SurvivorPerks[i])) if( string.match(SurvivorPerks[i], "Blade") ) or ( SurvivorPerks[i] == "Axe" ) then display_perk = getText("IGUI_perks_Blade") .. " " .. display_perk elseif( string.match(SurvivorPerks[i], "Blunt") ) then display_perk = getText("IGUI_perks_Blunt") .. " " .. display_perk else end --display_perk = display_perk .. " ("..SurvivorPerks[i]..")" newText = newText .. getText("ContextMenu_SD_Level") .. " " .. tostring(level) .. " " .. display_perk .. "\n" ----getText("IGUI_perks_"..SurvivorPerks[i]) .. "\n" end end newText = newText .. "\n" newText = newText .. getText("Tooltip_food_Hunger")..": " .. tostring(math.floor((player:getStats():getHunger()*100))) .. "\n" newText = newText .. getText("Tooltip_food_Thirst")..": " .. tostring(math.floor((player:getStats():getThirst()*100))) .. "\n" newText = newText .. "\n" local melewepName = getText("ContextMenu_SD_Nothing") local gunwepName = getText("ContextMenu_SD_Nothing") if(ASuperSurvivor.LastMeleUsed ~= nil) then melewepName = ASuperSurvivor.LastMeleUsed:getDisplayName() end if(ASuperSurvivor.LastGunUsed ~= nil) then gunwepName = ASuperSurvivor.LastGunUsed:getDisplayName() end local phi if(player:getPrimaryHandItem() ~= nil) then phi = player:getPrimaryHandItem():getDisplayName() else phi = getText("ContextMenu_SD_Nothing") end newText = newText .. getText("ContextMenu_SD_PrimaryHandItem")..": " .. tostring(phi) .. "\n" newText = newText .. getText("ContextMenu_SD_MeleWeapon")..": " .. tostring(melewepName) .. "\n" newText = newText .. getText("ContextMenu_SD_GunWeapon")..": " .. tostring(gunwepName) .. "\n" newText = newText .. getText("ContextMenu_SD_CurrentTask")..": " .. tostring(ASuperSurvivor:getCurrentTask()) .. "\n" newText = newText .. "\n" newText = newText .. getText("ContextMenu_SD_AmmoCount")..": " .. tostring(ASuperSurvivor.player:getModData().ammoCount) .. "\n" newText = newText .. getText("ContextMenu_SD_AmmoType")..": " .. tostring(ASuperSurvivor.player:getModData().ammotype) .. "\n" newText = newText .. getText("ContextMenu_SD_AmmoBoxType")..": " .. tostring(ASuperSurvivor.player:getModData().ammoBoxtype) .. "\n" newText = newText .. "\n" if(isModEnabled("ArmorMod")) then local ID = ASuperSurvivor:getID() if(MyHeadArmor[ID] ) then newText = newText .. getText("ContextMenu_SD_HeadArmor")..": " .. tostring(MyHeadArmor[ID]:getDisplayName()) .. "\n" end if(MyBodyArmor[ID] ) then newText = newText .. getText("ContextMenu_SD_BodyArmor")..": " .. tostring(MyBodyArmor[ID]:getDisplayName()) .. "\n" end if(MyArmArmor[ID] ) then newText = newText .. getText("ContextMenu_SD_ArmArmor")..": " .. tostring(MyArmArmor[ID]:getDisplayName()) .. "\n" end if(MyHandArmor[ID] ) then newText = newText .. getText("ContextMenu_SD_HandArmor")..": " .. tostring(MyHandArmor[ID]:getDisplayName()) .. "\n" end if(MyShieldArmor[ID] ) then newText = newText .. getText("ContextMenu_SD_ShieldArmor")..": " .. tostring(MyShieldArmor[ID]:getDisplayName()) .. "\n" end if(MyLegArmor[ID] ) then newText = newText .. getText("ContextMenu_SD_LegArmor")..": " .. tostring(MyLegArmor[ID]:getDisplayName()) .. "\n" end if(MyFeetArmor[ID] ) then newText = newText .. getText("ContextMenu_SD_FeetArmor")..": " .. tostring(MyFeetArmor[ID]:getDisplayName()) .. "\n" end newText = newText .. "\n" end newText = newText .. getText("ContextMenu_SD_SurvivorID")..": " .. tostring(ASuperSurvivor:getID()) .. "\n" newText = newText .. getText("ContextMenu_SD_GroupID")..": " .. tostring(ASuperSurvivor:getGroupID()) .. "\n" newText = newText .. getText("ContextMenu_SD_GroupRole")..": " .. tostring(ASuperSurvivor:getGroupRole()) .. "\n" self:setText(newText) end function SurvivorInfoWindowCreate() mySurvivorInfoWindow = SurvivorInfoWindow:new(270, 270, 350, 615) mySurvivorInfoWindow:addToUIManager(); mySurvivorInfoWindow:setVisible(false); mySurvivorInfoWindow.pin = true; mySurvivorInfoWindow.resizable = true end Events.OnGameStart.Add(SurvivorInfoWindowCreate);
---------------------------------------------- -- PerimeterX(www.perimeterx.com) Nginx plugin ---------------------------------------------- local _M = {} _M.px_enabled = true -- ## Required Parameters ## _M.px_appId = 'PX_APP_ID' _M.cookie_secret = 'COOKIE_KEY' _M.auth_token = 'PX_AUTH_TOKEN' return _M
return 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local least = {} local active_suites = {} local esc = string.char(27) local color = { reset = esc.."[0m", bold = esc.."[1m", dim = esc.."[2m", under = esc.."[4m", blink = esc.."[5m", rev = esc.."[7m", hiddn = esc.."[8m", black = esc.."[30m", r = esc.."[31m", g = esc.."[32m", y = esc.."[33m", b = esc.."[34m", m = esc.."[35m", c = esc.."[36m", w = esc.."[37m" } local bull = "•" local fbull = color.r..color.bold..bull..color.reset local pbull = color.g..bull..color.reset if not ((package.config:sub(1,1)=='\\' and os.getenv("ANSICON")) or package.config:sub(1,1)=='/') then --we lack console color support for k,v in pairs(color) do color[k] = "" end end local active_test local function getstackplace() local stack = debug.traceback() local res for line in stack:gmatch("[^\r\n]+") do for cap in line:gmatch(".*.lua:%d+: in function <.*.lua:%d+>") do res = line end end return res end least.quiet = false least.assert = {} least.assert.isNil = function(statement) local result = {} result.line = getstackplace() if statement==nil then table.insert(active_test.sucesses,result) else table.insert(active_test.fails,result) end end least.assert.falsey = function(statement) local result = {} result.line = getstackplace() if not statement then table.insert(active_test.sucesses,result) else table.insert(active_test.fails,result) end end least.assert.truthy = function(statement) local result = {} result.line = getstackplace() if statement then table.insert(active_test.sucesses,result) else table.insert(active_test.fails,result) end return result end local __assert = { __call = function(self, statement) return least.assert.truthy(statement) end } setmetatable(least.assert,__assert) least.test = {} least.test.should = {} least.test.should.pass = function(desc, func) self = {} self.desc = desc self.sucesses = {} self.fails = {} active_test = self local good, err = pcall(func) if not good then self.error = err end local parent = active_suites[#active_suites] if parent and parent ~= self then if (not self.fails[1]) and (not self.error) then table.insert(parent.sucesses,self) active_suites[1].dots = active_suites[1].dots .. pbull active_suites[1].sucesses[-1] = active_suites[1].sucesses[-1] + 1 else table.insert(parent.fails,self) active_suites[1].dots = active_suites[1].dots .. fbull active_suites[1].fails[-1] = active_suites[1].fails[-1] + 1 end end active_test = nil end least.test.should.fail = function(desc, func) self = {} self.desc = desc self.sucesses = {} self.fails = {} active_test = self local good, err = pcall(func) if not good then self.error = err end local parent = active_suites[#active_suites] if parent and parent ~= self then if (self.fails[1]) and (not self.error) then table.insert(parent.sucesses,self) active_suites[1].dots = active_suites[1].dots .. pbull active_suites[1].sucesses[-1] = active_suites[1].sucesses[-1] + 1 else table.insert(parent.fails,self) active_suites[1].dots = active_suites[1].dots .. fbull active_suites[1].fails[-1] = active_suites[1].fails[-1] + 1 end end active_test = nil end local __test = { __call = function(self, desc, func) return least.test.should.pass(desc, func) end } setmetatable(least.test.should,__test) setmetatable(least.test,__test) local function hook(suite) --push! table.insert(active_suites, suite) end local function unhook(suite) --pop! table.remove(active_suites) end least.suite = function(desc, func) local self = {} self.desc = desc self.sucesses = {} self.sucesses[-1] = 0 self.fails = {} self.fails[-1] = 0 self.dots = "" hook(self) if setfenv then --Lua 5.1, yay~ local fake = {} setmetatable(fake,{ __index = _G }) for k,v in pairs(least) do fake[k] = v end setfenv(func,fake) func() else --We need the topmost level to have _ENV as a named argument.. bleh local fake = {} setmetatable(fake,{ __index = _G }) for k,v in pairs(least) do fake[k] = v end func(fake) end unhook(self) if self.fails[1] then print(color.r.."Suite Failed"..color.reset.." - "..self.desc.."\n"..color.y.."Failed Test(s):"..color.reset) for k,v in ipairs(self.fails) do local out = "\t"..color.b..v.desc.."\n\t\t"..color.y.."Failed Asserts:"..color.reset for k,test in ipairs(v.fails) do if test.line then if out then print(out) out = nil end print("\t\t"..test.line) else print(color.r.."\t\tSub-suite failure, see above: "..color.reset..color.b..v.desc:sub(1,20).."..."..color.reset) break; end end if v.error then print("\t"..color.r..color.bold.."Errors: "..color.reset..v.error) end end end local parent = active_suites[#active_suites] if (not parent) or parent == self then local out = color.c.."Top-level completion:\n\t"..color.reset out = self.dots .. (" ("..(self.sucesses[-1]).."/"..(self.sucesses[-1]+self.fails[-1])..")") if not least.quiet then print(out) end end for k,v in ipairs(active_suites) do if v~=self then if self.fails[1] then table.insert(v.fails, self) else table.insert(v.sucesses, self) end end end return self end least.describe = least.suite least.it = least.test local __suite = { __call = function(self, desc, func) return least.suite(desc, func) end } setmetatable(least,__suite) return least
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b=(c["\98"..l[y]..l[h].."\116"])or(function(l,...)return(C-l);end);local C=(c[""..l[a].."\111\114"])or(function(e,l,...)return(C-E(C-e,C-l));end);E=(c[""..l[a]..l[i].."\110\100"])or(function(l,e,...)return(((l+e)-o(l,e))/n);end);k=((c[""..l[u]..l[p].."\104\105\102\116"])or(function(e,l,...)if(l<r)then return(F(e,-(l)));end;return(S(e%n^w/n^l));end));if((not(e["\98"..l[m]..l[f]..l.eZgd7.."\50"]))and(not(e[""..l[a].."\105\116"])))then c["\98"..l[h]..l[u]]=C;c["\108\115\104"..l[m]..l[D].."\116"]=F;c["\98"..l[i].."\110"..l['eVq0RpbPog']]=E;c[""..l[a].."\110"..l[h].."\116"]=b;c["\114"..l[p].."\104"..l[m]..l[D].."\116"]=k;c[""..l[a]..l[V]..l[h].."\114"]=o;end;local f=(e["\116"..l[i]..l[a].."\108"..l[s]]["\99"..l[h]..l[y].."\99"..l[i]..l[f]]);local n=(e["\116"..l[i]..l[a]..l["DQ7yrnaAx"].."\101"][""..l[u]..l[s]..l[A]..l[h]..l[P]..l[s]]);local h=(((e["\116"..l[i]..l[a].."\108\101"]["\99"..l[u].."\101"..l[i].."\116\101"]))or((function(l,...)return({t({},r,l);});end)));local n=(e["\116\97\98"..l["DQ7yrnaAx"].."\101"]["\105\110"..l[p]..l[s].."\114\116"]);e[""..l[a]..l[m].."\116\51"..l['zr2Fk8']]=c;local e=(L);local n=(#j+I);local i,m=({}),({});for l=r,n-d do local e=Q(l);i[l]=e;m[l]=e;m[e]=l;end;local u,d=(function(o)local c,a,l=g(o,d,O);if((c+a+l)~=T)then e=e+H;n=n+U;end;o=x(o,Z);local e,a,c=(""),(""),({});local l=d;local function t()local e=B(x(o,l,l),v);l=l+d;local n=B(x(o,l,l+e-d),v);l=l+e;return(n);end;e=m[t()];c[d]=e;while(l<#o)do local l=t();if i[l]then a=i[l];else a=e..x(e,d,d);end;i[n]=e..x(a,d,d);c[#c+d],e,n=a,a,n+d;end;return(f(c));end)("PSU|1f212212102772782791014142771111101P1P27827g1121H21h27k101122i22I27k27G22Z22z278121227c2781C1c2771o1U162772381d191L1a1923i1S27D1021y21B171A23G1t1527722N21E121B1123H28727721V21813131T21t21728y1022821d1j1n1B1Q2301r132772321B1I23328p2891L131E1928x2881022x171T1M1n162301G182772212131t171L1f1d1623H1P27g1022Z2371K284102371m1h1p181H1L2at29Q29S29n102341h181r1122321K27E27G27I2781i1m141a122A4101x2111422e22B1527c11141522M22m27Q27f2Bm2362362B91N151a111b27723o23M161I1g2BE2bf171727E171621321327K2Bp23b2342cD10292101221821a27e2BM1Z2161918181i1o1A2D327k1A1b2BR1019192C21A2bW27824K24u1A22d22E1321a2cT101F1F27E1b1A2212212781x2171A21n21m112D3111D1c2dU2bT111c1D2d82Da2dC2cP1D1d23o23Y1A1u1u102dM2772at27E2d62E727z2E42E62dv2Eu2E521A2101a28323O23S1C21J21I111q1q2772b827Q2E52Ch2D51b1z21B1C2e32Es2Ex122e21B2f02D628V2E52eT2fp2EZ2F12832EV21A212182F32F52f7112752771X1x2771i1u2Fl101a27E2eA2Fg27E1f1E2132122ag21D21r1e22J22A192Ey1c2Cp1e1e2Fq2Fj1C2cZ1i1P2ds1C29u1x2161b22E229171b2fU2EW2CQ2fx1C2Fs2g02EZ2G32G02ea2D82BN2d623A23A102EG23O23l151715122D41021b21B2gd2bz2c12C3102C52c71H1321e21e27721d21d2Ce2cG2CI27E2Ck2CM2772CP1221J27O101H1O191Q1u27C142i12i32I521G21G27721i21i2CU1422622627U2aH27X2772dP28127727z28529721v21D1n141l1H23H28h27722821O1D1o28a2b627h27J2IS152e72Ga2101521N21n1015151116172d827F112Cy2E72Kq18192D82922dC27N27k2cy21r21R27K2kV2D82eu2bP2CP2DA1x2KF2e0112KK2BO152Eg2JK27w2782hi27F27y122851l1D27722A21j2ds111N1X2132As101L1123G2k11022f21I181T23g2bf2Lo2fd27q27q2kd2bg1W1122e22e2BT1x2mL2lE2kQ2fe2lt27E27q2112112E827q2jI2lk2jM2CO29229H2K8101O2ax2aZ2B11123E192k82mg1i2ii2I727Q2bM2Kp27F121323b23628Q2n52cQ2I32c423N17217215122Cc2771629u112cf2N22C423R132I4122kk2772cz2K82lL2772da2cp2772o42N92aX230131o1i1N22y29729w29y2a02302M722U1F28M28o2nU2NC2b222z1O2782nA2Nu23829p29r23h2A32891R1s2CF1r171923f1S2NH2ka27Q2NQ2GL2BG2Bi2kH2e82bv2bX2mw112hu1424K24l1122d229142oP2o627E13122OA102bA2bC192N72lH2l72FP2bM23B23529u2Iw1R2ka1I1R192f22O72ds2D82Cz112kV2de2GA214192q12eD2R92q42bg2rC21N21L122ED2d62NO2r82qO29h2Hi23O23x192EL2k92771K1k2gD2R11a1f2nu1X2RC22e22F2kr2Db2R52Bs2ky2RO2bs2R72Kv2hx102RT23K2qe2i52Hi2772FA27E2nQ2qK2lO2ok102832Qi2aG27a2og2En2dn27A21A2502N72K226u213191h2a52102ha1221D2121J1F1T131h29B1b1D1Q22P1V2cN21w1X1m2CF29y22P2m723b1M2mb23I2GI2Bt2ry2gd1i2Gh1e28I1I1J1122S22t2Ag2LO2lj2K82Mj2In1022J22j2Hl2LO2kt112Gb1021N21k2qP27G2uN2u92SX27Z1g1G2772Eo2792682672A72nU2372TO1m1p23A2ax21V21B132c223H29g29I29k2332972992tQ29E182v9102VN19141j21F2192I82172Lf1829z1b23A2pK29821r1S1Q1T1T161123a1J2IE21T21b1D1b29x1y21R2kN29E2M722b21M1j1V2232t527726o25R2Tc2te102212tg162ti2tK2Tm2to2TQ2TS2tu2CN22e21f161N1R1T21S2162Ax22d1H2191422N1s2X72PD2aX22c1Z2Uc1B21S2T827922826U1j2182Pu2Dw1Y132Rk2fp2NP132ra2Ql2bB2id2GA2Bi22e22D1327c2OV1522s22S2b91K162z227K2bm2Cp2o61h1I132j42QE172bh2Bj22M182922z01A162al2Lc152YW132KK1i2Z522S22x2Mv2KM2kO2BS27z1i1q182zy31002L631032fP2L929h2eD2BM2222272bm142zC2zE2j52h62Ys2zp2Yu2bj2Yx2YZ2bz2Z72gD2zX2ZZ2GD1l17310W2Ql310631082JG2cP2Cz310l2zF2zB2ZD1Q2b227c2Zi21N21q152ky2Bm2V421D21c112gV2R22C12bm2mJ311H21H2uE142o8162Kx2vP2KN2GP2AG1x2151822e2Zk27f1H2TZ1q1i2cz2d0311522Z2dQ2Nm142Sk310o2Bc28v2o52zU22N22l2Lq2792Lo311L142v4112su2Jj2oj2n42e32Qi2N82Nv2n92WG22z1e1S1r2Wv1A1n22Z2tv2772x61s21M21828v23h2nb2B02B222Q2Xc2mf2pV27L311V2mL2Mn2mP1z122s92UL27q21A2182YN23O23P112rX2v82O529u2Ug2e218312w112qi311v3145314327z1X2YK31472Qh1221a2192qI2Fp27Q23B2382N72iW1d312L31202D82lg2Cf234234278314D2O82I52uN314H2v52n42Cc2lo2772T32Pe2772p91122Z2Ax22T2lx2m52ls27722D21229z21n2131U2KL1w21928C2k028i21X2171R1o2392aK2772251y1Q161M21321j27G2b222n21q31592B72pv2mQ2mM22c312W2c82I62qo2gA314r3172314t314R22A1427z315h2o1122H1314i2GD2uH2nl314o12314q31462sA2Eu315331552IV29h122aB2iP315B2Kl315d315F2C4314E2OE2Sq10317i315M2782CC315R313c313E313g28m313J1I2u82A631681121d2DY27F23G313l2w221827g1B2xr230315X315Z23G318j2A531672KL21i21312161F23I2W1313Y27P112pY1H2TE311e3148319F2ir2J0319i2B22Ky2mI2DV2Ga3142317C27f31702YM27f16311K22N22m2t1312X27q2sK319q1131412mm2sA319W2Mr2RL319z31a131A3315P319e31A72vP27V2N427c2t027A2772JP28629u2361N314m1P1J2pj2Bf313d313F313h313j313T2Nd315w2pf2pH192352s12u92ni2UC1A314M2q531aa31472kQ314p2dV2mT11314A2yn2LO23b239312w2iW1G2UC27Q2BP2FW23o2sn21721a151i31C02i72ZN31762Bg2KF3143315C16311v2131631472o631012UW312021A2152cF2wN2kN31222lh2SK2CC23o23o102oE2oi101J1J31352782Cz31AT2oY29x29Z2a12ax2Pg2av29T316221N2182172p6318e31B4318H22P31c0319d2Ga314v2yx310R2Zt2Jg21a21b2BO2j72SN2g72qG2KJ2NU2Lf142Py3132131Z213311Z112NJ132D63126314v2mO2922Zi31DZ312M31e131e32qq310B31ED2SK2lg2Px2gQ2o528022N22K2T927A2LO27Z311a2j52EU31332N327831CN2t131E72oU318K319411319631981f2WF2BF313n1R1d1E1J1m2m628I2m92mb2303161103163316531fL316a316C2u32u51t2P2316e316g1o23D31BE31du2mH31A9319s2MK2mm2MO31aD11319y2lo112yq1X314r2yx27F31eJ2S42s631dw2n6314u13314729223O23q1222922a13315l2I7317N317P314S1231Gw122ym2EU2qI2yq27l2qr2IW2I42gd2C91A2Ue314X315E319E2Sv31an27831ap2co2Q531AR313A1O2m7316f316h2392VS10316F28n1m1e316231641N3166318m2CH2At1h2332U831gJ2UV31Gm2uY22E3172317K2e22u831GN31iz2Yn317031bm1131d01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"),(#j-z);local function n(l,e,...)if(l==511290293)then return((o(o(o(o(e,235847),949667),444010),447358))-729978);elseif(l==517422888)then return((o(((o(e,687261))-642673)-632256,621101))-691747);elseif(l==278875002)then return((o((e)-294022,714767))-177688);elseif(l==454311127)then return((o(((e)-506767)-979575,545177))-601541);elseif(l==994246122)then return((o(o(e,820392),389050))-702060);elseif(l==215594720)then return((o(o(o((e)-622777,725676),949791),970171))-732121);elseif(l==955091539)then return((((o(e,521421))-51942)-443030)-659695);else end;end;local p=l[((#{124;491;333;610;}+269668804))];local f=l[((#{488;554;753;104;(function(...)return 142,998,99,619;end)()}+170685327))];local s=l[((141595180-#("uh oh everyone watch out pain exist coming in with the backspace method one dot two dot man dot")))];local n=l[(554999030)];local r=l['UQpxXd0Zq'];local y=l[((#{49;788;(function(...)return 751,772,199,69;end)()}+309987796))];local D=l[((900918200-#("@everyone designs are done. luraph website coming.... eta JULY 2020")))];local a=l["p2Vrd90H"];local function i()local l=o(g(u,d,d),e);e=l%n;d=(d+a);return(l);end;local function c()local l,a,c,i=g(u,d,d+r);l=o(l,e);e=l%n;a=o(a,e);e=a%n;c=o(c,e);e=c%n;i=o(i,e);e=i%n;d=d+f;return((i*D)+(c*y)+(a*n)+l);end;local function f()local l,a=g(u,d,d+s);l=o(l,e);e=l%n;a=o(a,e);e=a%n;d=d+s;return((a*n)+l);end;local function r(n,l,e)if(e)then local l=(n/s^(l-a))%s^((e-a)-(l-a)+a);return(l-(l%a));else local l=s^(l-a);return(((n%(l+l)>=l)and(a))or(p));end;end;local b="\35";local function p(...)return({...}),q(b,...);end;local function H(...)local U=l[(499251444)];local a=l[(269668808)];local k=l[((968268556-#("LuraphDeobfuscator.zip (oh god DMCA incoming everyone hide)")))];local n=l["p2Vrd90H"];local M=l[(312680780)];local P=l[((573209621-#("Luraph v12.6 has been released!: changed absolutely fucking nothing but donate to my patreon!")))];local y=l[(141595085)];local p=l[((685567399-#("Luraph v12.6 has been released!: changed absolutely fucking nothing but donate to my patreon!")))];local Q=l.o4ayL1LFk;local h=l[((554999091-#("guys someone play Among Us with memcorrupt he is so lonely :(")))];local C=l[((#{381;834;268;649;(function(...)return;end)()}+170685331))];local D=l['q82kn'];local L=l[(542894677)];local b=l[((#{199;(function(...)return 186,865,...;end)(299,389,178)}+282189245))];local B=l[(474984358)];local v=l[(352883175)];local j=l[((#{140;226;}+190610978))];local q=l[((283488240-#("psu == femboy hangout")))];local H=l.qG1uuB6;local A=l.UQpxXd0Zq;local V=l["tMENwW"];local w=l.Vcvii4U97O;local Z=l['cDdqejW'];local z=l['ARREC'];local O=l.gfnqHt9Od;local T=l[(111363749)];local S=l[((#{(function(...)return 196;end)()}+822822085))];local function F(...)local E=({});local l=({});local s=({});local I=i(e);for l=a,c(e)-n,n do E[l]=F();end;for t=a,c(e)-n,n do local f=i(e);if(f==C)then local e=i(e);l[t]=(e~=a);elseif(f==q)then while(true)do local d=c(e);local o=c(e);local c=n;local d=(r(o,n,L)*(y^p))+d;local e=r(o,j,B);local o=((-n)^r(o,p));if(e==a)then if(d==a)then l[t]=(o*a);break;else e=n;c=a;end;elseif(e==Z)then l[t]=(d==a)and(o*(n/a))or(o*(a/a));break;end;l[t]=R(o,e-P)*(c+(d/(y^S)));break;end;elseif(f==Q)then while(true)do local c=c(e);if(c==a)then l[t]=('');break;end;if(c>V)then local a,i=(''),(x(u,d,d+c-n));d=d+c;for l=n,#i,n do local l=o(g(x(i,l,l)),e);e=l%h;a=a..m[l];end;l[t]=a;else local n,a=(''),({g(u,d,d+c-n)});d=d+c;for a,l in _(a)do local l=o(l,e);e=l%h;n=n..m[l];end;l[t]=n;end;break;end;elseif(f==O)then while(true)do local e=c(e);l[t]=x(u,d,d+e-n);d=d+e;break;end;else l[t]=(nil);end;end;local o=c(e);for l=a,o-n,n do s[l]=({});end;for g=a,o-n,n do local o=i(e);if(o~=a)then o=o-n;local h,d,p,t,m,x=a,a,a,a,a,a;local u=r(o,n,A);if(u==A)then d=(f(e));x=(i(e));h=(f(e));t=s[(c(e))];elseif(u==D)then d=(f(e));x=(i(e));h=(f(e));t=(c(e));p=({});for l=n,h,n do p[l]=({[a]=i(e),[n]=f(e)});end;elseif(u==y)then d=(f(e));x=(i(e));t=s[(c(e))];elseif(u==n)then d=(f(e));x=(i(e));t=(c(e));elseif(u==w)then elseif(u==a)then d=(f(e));x=(i(e));h=(f(e));t=(f(e));end;if(r(o,w,w)==n)then h=l[h];end;if(r(o,D,D)==n)then t=l[t];end;if(r(o,b,b)==n)then m=s[c(e)];else m=s[g+n];end;if(r(o,C,C)==n)then d=l[d];end;if(r(o,k,k)==n)then p=({});for l=n,i(),n do p[l]=c();end;end;local l=s[g];l["dkr"]=t;l['d7jge106S']=x;l["UJa4cPXwio"]=d;l[203040.01659880485]=p;l[-U]=h;l[-H]=m;end;end;local e=f(e);return({[M]=e;[v]=I;[-z]=a;['Lil']=l;[T]=E;[372877.0280616246]=s;});end;return(F(...));end;local function y(l,r,f,...)local e=l[372877.0280616246];local C=l[145440];local o=0;local i=l[944224];local n=l["Lil"];local c=l[195196];return(function(...)local A=203040.01659880485;local s=-(1);local n=-246853;local l=(true);local D={...};local g=({});local u=e[o];local l=(276318820);local m={};local e={};local d=-443224;local w='d7jge106S';local o="UJa4cPXwio";local a="dkr";local x=(q(b,...)-1);for l=0,x,1 do if(l>=c)then m[l-c]=D[l+1];else e[l]=D[l+1];end;end;local x=x-c+1;while(true)do local l=u;local c=l[w];u=l[n];if(c<=59)then if(c<=29)then if(c<=14)then if(c<=6)then if(c<=2)then if(c<=0)then e[l[o]]=l[a]*e[l[d]];elseif(c==1)then l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=r[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=r[l[a]];l=l[n];e[l[o]]=e[l[a]][e[l[d]]];l=l[n];local a=l[o];local c={e[a](e[a+1]);};local d=l[d];local o=0;for l=a,d do o=o+1;e[l]=c[o];end;for l=d+1,i do e[l]=nil;end;l=l[n];l=l[n];elseif(c<=2)then u=l[a];end;elseif(c<=4)then if(c>3)then l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=e[l[a]];l=l[n];local d=l[o];e[d]=e[d](e[d+1]);for l=d+1,i do e[l]=nil;end;l=l[n];e[l[o]]=f[l[a]];l=l[n];l=l[n];elseif(c<4)then local n=l[o];e[n]=e[n](t(e,n+1,l[a]));for l=n+1,i do e[l]=nil;end;end;elseif(c>5)then local l=l[o];e[l]=e[l]();elseif(c<6)then e[l[o]]=e[l[a]]-e[l[d]];l=l[n];e[l[o]]=r[l[a]];l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=r[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=r[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=e[l[a]]+e[l[d]];l=l[n];e[l[o]]=r[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=r[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=e[l[a]]+e[l[d]];l=l[n];local c=l[o];e[c]=e[c](t(e,c+1,l[a]));for l=c+1,i do e[l]=nil;end;l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];l=l[n];end;elseif(c<=10)then if(c<=8)then if(c>7)then l=l[n];local c=l[o];local s=e[l[a]];e[c+1]=s;e[c]=s[l[d]];l=l[n];local c=l[o];e[c]=e[c](e[c+1]);for l=c+1,i do e[l]=nil;end;l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];local c=l[o];e[c]=e[c](t(e,c+1,l[a]));for l=c+1,i do e[l]=nil;end;l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=e[l[a]];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=e[l[a]];l=l[n];local c=l[o];e[c]=e[c](t(e,c+1,l[a]));for l=c+1,i do e[l]=nil;end;l=l[n];e[l[o]]=e[l[a]]-e[l[d]];l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];local c=l[o];e[c]=e[c](t(e,c+1,l[a]));for l=c+1,i do e[l]=nil;end;l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];local s=l[o];local c=e[l[a]];e[s+1]=c;e[s]=c[l[d]];l=l[n];local c=l[o];e[c](e[c+1]);for l=c,i do e[l]=nil;end;l=l[n];e[l[o]][l[a]]=l[d];l=l[n];e[l[o]]=r[l[a]];l=l[n];local r=l[o];local c=e[l[a]];e[r+1]=c;e[r]=c[l[d]];l=l[n];e[l[o]]=e[l[a]];l=l[n];e[l[o]]=h(256);l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]]=l[a];l=l[n];local d=l[o];e[d](t(e,d+1,l[a]));for l=d+1,i do e[l]=nil;end;l=l[n];e[l[o]]=f[l[a]];l=l[n];l=l[n];elseif(c<8)then local o=l[o];local d=l[d];local n=o+2;local o=({e[o](e[o+1],e[n]);});for l=1,d do e[n+l]=o[l];end;local o=o[1];if(o)then e[n]=o;u=l[a];end;end;elseif(c>9)then e[l[o]]=f[l[a]];elseif(c<10)then e[l[o]]=f[l[a]];l=l[n];e[l[o]]=h(256);l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]]=h(256);l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]]=r[l[a]];l=l[n];local d=l[o];do return e[d](t(e,d+1,l[a]))end;l=l[n];local o=l[o];do return t(e,o,s);end;l=l[n];l=l[n];end;elseif(c<=12)then if(c>11)then e[l[o]]=({(nil)});elseif(c<12)then e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];local c=l[o];e[c]=e[c](t(e,c+1,l[a]));for l=c+1,i do e[l]=nil;end;l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];local c=l[o];e[c]=e[c](t(e,c+1,l[a]));for l=c+1,i do e[l]=nil;end;l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]][l[a]]=l[d];l=l[n];e[l[o]][l[a]]=l[d];l=l[n];e[l[o]]=r[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];local c=l[o];e[c]=e[c](t(e,c+1,l[a]));for l=c+1,i do e[l]=nil;end;l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]]=h(256);l=l[n];e[l[o]]=r[l[a]];l=l[n];local c=l[o];local r=e[l[a]];e[c+1]=r;e[c]=r[l[d]];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=h(256);l=l[n];e[l[o]][l[a]]=l[d];l=l[n];e[l[o]][l[a]]=l[d];l=l[n];e[l[o]][l[a]]=l[d];l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];local c=l[o];e[c]=e[c](t(e,c+1,l[a]));for l=c+1,i do e[l]=nil;end;l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];l=l[n];end;elseif(c>13)then local n=l[o];local a=l[a];local o=50*(l[d]-1);local d=e[n];local l=0;for a=n+1,a do d[o+l+1]=e[n+(a-n)];l=l+1;end;elseif(c<14)then local l=l[o];e[l](e[l+1]);for l=l,i do e[l]=nil;end;end;elseif(c<=21)then if(c<=17)then if(c<=15)then l=l[n];e[l[o]]=r[l[a]];l=l[n];local c=l[o];local s=e[l[a]];e[c+1]=s;e[c]=s[l[d]];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=h(256);l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]][l[a]]=l[d];l=l[n];e[l[o]][l[a]]=l[d];l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];local c=l[o];e[c]=e[c](t(e,c+1,l[a]));for l=c+1,i do e[l]=nil;end;l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]][l[a]]=l[d];l=l[n];e[l[o]][l[a]]=l[d];l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]][l[a]]=l[d];l=l[n];e[l[o]][l[a]]=l[d];l=l[n];e[l[o]]=h(l[a]);l=l[n];e[l[o]]=r[l[a]];l=l[n];local c=l[o];local r=e[l[a]];e[c+1]=r;e[c]=r[l[d]];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=h(256);l=l[n];e[l[o]][l[a]]=l[d];l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];local c=l[o];e[c]=e[c](t(e,c+1,l[a]));for l=c+1,i do e[l]=nil;end;l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]][l[a]]=l[d];l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];local c=l[o];e[c]=e[c](t(e,c+1,l[a]));for l=c+1,i do e[l]=nil;end;l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=l[a];l=l[n];l=l[n];elseif(c>16)then e[l[o]]=e[l[a]]+l[d];elseif(c<17)then e[l[o]]=y(C[l[a]],(nil),f);end;elseif(c<=19)then if(c==18)then local n=e[l[d]];if(n)then e[l[o]]=n;u=l[a];end;elseif(c<=19)then local a=l[a];local n=e[a];for l=a+1,l[d]do n=n..e[l];end;e[l[o]]=n;end;elseif(c==20)then e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];local c=l[o];e[c]=e[c](t(e,c+1,l[a]));for l=c+1,i do e[l]=nil;end;l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];local o=l[o];local d,a=p(e[o](t(e,o+1,l[a])));s=a+o-1;local a=0;for l=o,s do a=a+1;e[l]=d[a];end;l=l[n];l=l[n];elseif(c<=21)then if(e[l[o]]>=l[d])then u=l[a];end;end;elseif(c<=25)then if(c<=23)then if(c==22)then e[l[o]]=r[l[a]];l=l[n];local c=l[o];local s=e[l[a]];e[c+1]=s;e[c]=s[l[d]];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=h(256);l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]][l[a]]=l[d];l=l[n];e[l[o]][l[a]]=l[d];l=l[n];e[l[o]][l[a]]=l[d];l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];local c=l[o];e[c]=e[c](t(e,c+1,l[a]));for l=c+1,i do e[l]=nil;end;l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];local c=l[o];e[c]=e[c](t(e,c+1,l[a]));for l=c+1,i do e[l]=nil;end;l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];local c=l[o];e[c]=e[c](t(e,c+1,l[a]));for l=c+1,i do e[l]=nil;end;l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]][l[a]]=l[d];l=l[n];e[l[o]]=r[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]][l[a]]=l[d];l=l[n];e[l[o]]=h(256);l=l[n];e[l[o]]=r[l[a]];l=l[n];local i=l[o];local c=e[l[a]];e[i+1]=c;e[i]=c[l[d]];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=h(256);l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]]=f[l[a]];l=l[n];l=l[n];elseif(c<=23)then l=l[n];e[l[o]]=r[l[a]];l=l[n];local c=l[o];local s=e[l[a]];e[c+1]=s;e[c]=s[l[d]];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=h(256);l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]][l[a]]=l[d];l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];local c=l[o];e[c]=e[c](t(e,c+1,l[a]));for l=c+1,i do e[l]=nil;end;l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]][l[a]]=l[d];l=l[n];e[l[o]][l[a]]=l[d];l=l[n];e[l[o]]=r[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];local c=l[o];e[c]=e[c](t(e,c+1,l[a]));for l=c+1,i do e[l]=nil;end;l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]][l[a]]=l[d];l=l[n];e[l[o]]=h(256);l=l[n];e[l[o]]=r[l[a]];l=l[n];local c=l[o];local i=e[l[a]];e[c+1]=i;e[c]=i[l[d]];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=h(256);l=l[n];e[l[o]][l[a]]=l[d];l=l[n];e[l[o]][l[a]]=l[d];l=l[n];e[l[o]][l[a]]=l[d];l=l[n];e[l[o]][l[a]]=l[d];l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];l=l[n];end;elseif(c>24)then elseif(c<25)then local n=l[o];local o,l=p(e[n](t(e,n+1,l[a])));s=l+n-1;local l=0;for n=n,s do l=l+1;e[n]=o[l];end;end;elseif(c<=27)then if(c==26)then e[l[o]][l[a]]=e[l[d]];elseif(c<=27)then do return(e[l[o]]);end;l=l[n];l=l[n];end;elseif(c==28)then l=l[n];e[l[o]]=h(256);l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]]=h(256);l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]]=r[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];local c=l[o];local o=e[l[a]];e[c+1]=o;e[c]=o[l[d]];l=l[n];l=l[n];elseif(c<=29)then local n=l[o];do return e[n](t(e,n+1,l[a]))end;end;elseif(c<=44)then if(c<=36)then if(c<=32)then if(c<=30)then if(not(e[l[o]]))then u=l[a];end;elseif(c==31)then local n=l[o];e[n]=0+(e[n]);e[n+1]=0+(e[n+1]);e[n+2]=0+(e[n+2]);local o=e[n];local d=e[n+2];if(d>0)then if(o>e[n+1])then u=l[a];else e[n+3]=o;end;elseif(o<e[n+1])then u=l[a];else e[n+3]=o;end;elseif(c<=32)then e[l[o]]=f[l[a]];l=l[n];e[l[o]]=h(256);l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]]=h(256);l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]]=h(256);l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]]=h(256);l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]]=h(256);l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]]=r[l[a]];l=l[n];local d=l[o];do return e[d](t(e,d+1,l[a]))end;l=l[n];local o=l[o];do return t(e,o,s);end;l=l[n];l=l[n];end;elseif(c<=34)then if(c==33)then e[l[o]]=e[l[a]]/l[d];elseif(c<=34)then local c=l[o];local s=e[l[a]];e[c+1]=s;e[c]=s[l[d]];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=h(256);l=l[n];e[l[o]][l[a]]=l[d];l=l[n];e[l[o]][l[a]]=l[d];l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];local c=l[o];e[c]=e[c](t(e,c+1,l[a]));for l=c+1,i do e[l]=nil;end;l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];local c=l[o];e[c]=e[c](t(e,c+1,l[a]));for l=c+1,i do e[l]=nil;end;l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]][l[a]]=l[d];l=l[n];e[l[o]][l[a]]=l[d];l=l[n];e[l[o]]=r[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];local c=l[o];e[c]=e[c](t(e,c+1,l[a]));for l=c+1,i do e[l]=nil;end;l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];local c=l[o];e[c]=e[c](t(e,c+1,l[a]));for l=c+1,i do e[l]=nil;end;l=l[n];e[l[o]]=r[l[a]];l=l[n];local i=l[o];local c=e[l[a]];e[i+1]=c;e[i]=c[l[d]];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=h(256);l=l[n];e[l[o]][l[a]]=l[d];l=l[n];e[l[o]][l[a]]=l[d];l=l[n];e[l[o]][l[a]]=l[d];l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];l=l[n];end;elseif(c>35)then l=l[n];e[l[o]]=r[l[a]];l=l[n];local f=l[o];local c=e[l[a]];e[f+1]=c;e[f]=c[l[d]];l=l[n];e[l[o]]=r[l[a]];l=l[n];e[l[o]]=(l[a]~=0);l=l[n];local o=l[o];e[o](t(e,o+1,l[a]));for l=o+1,i do e[l]=nil;end;l=l[n];l=l[n];elseif(c<36)then e[l[o]][e[l[a]]]=e[l[d]];end;elseif(c<=40)then if(c<=38)then if(c>37)then l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=l[a];l=l[n];local c=l[o];e[c](e[c+1]);for l=c,i do e[l]=nil;end;l=l[n];e[l[o]]=r[l[a]];l=l[n];e[l[o]][l[a]]=l[d];l=l[n];e[l[o]]=r[l[a]];l=l[n];local c=l[o];local a=e[l[a]];e[c+1]=a;e[c]=a[l[d]];l=l[n];local o=l[o];e[o](e[o+1]);for l=o,i do e[l]=nil;end;l=l[n];l=l[n];elseif(c<38)then e[l[o]]=(l[a]~=0);end;elseif(c==39)then e[l[o]]=h(256);elseif(c<=40)then e[l[o]]=r[l[a]];l=l[n];local c=l[o];local s=e[l[a]];e[c+1]=s;e[c]=s[l[d]];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=h(256);l=l[n];e[l[o]][l[a]]=l[d];l=l[n];e[l[o]][l[a]]=l[d];l=l[n];e[l[o]][l[a]]=l[d];l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];local c=l[o];e[c]=e[c](t(e,c+1,l[a]));for l=c+1,i do e[l]=nil;end;l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]][l[a]]=l[d];l=l[n];e[l[o]][l[a]]=l[d];l=l[n];e[l[o]]=r[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];local c=l[o];e[c]=e[c](t(e,c+1,l[a]));for l=c+1,i do e[l]=nil;end;l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]]=h(256);l=l[n];e[l[o]]=r[l[a]];l=l[n];local r=l[o];local c=e[l[a]];e[r+1]=c;e[r]=c[l[d]];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=h(256);l=l[n];e[l[o]][l[a]]=l[d];l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];local c=l[o];e[c]=e[c](t(e,c+1,l[a]));for l=c+1,i do e[l]=nil;end;l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]][l[a]]=l[d];l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];l=l[n];end;elseif(c<=42)then if(c==41)then local n=l[o];local a={e[n](t(e,n+1,s));};local o=l[d];local l=0;for n=n,o do l=l+1;e[n]=a[l];end;for l=o+1,i do e[l]=nil;end;elseif(c<=42)then e[l[o]]=h(l[a]);end;elseif(c>43)then e[l[o]][l[a]]=l[d];l=l[n];e[l[o]]=r[l[a]];l=l[n];local c=l[o];local s=e[l[a]];e[c+1]=s;e[c]=s[l[d]];l=l[n];e[l[o]]=e[l[a]];l=l[n];e[l[o]]=h(256);l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];local c=l[o];e[c]=e[c](t(e,c+1,l[a]));for l=c+1,i do e[l]=nil;end;l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]]=l[a];l=l[n];local c=l[o];e[c](t(e,c+1,l[a]));for l=c+1,i do e[l]=nil;end;l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=l[a];l=l[n];local c=l[o];e[c](e[c+1]);for l=c,i do e[l]=nil;end;l=l[n];e[l[o]]=r[l[a]];l=l[n];local c=l[o];local r=e[l[a]];e[c+1]=r;e[c]=r[l[d]];l=l[n];e[l[o]]=e[l[a]];l=l[n];e[l[o]]=h(256);l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];local c=l[o];e[c]=e[c](t(e,c+1,l[a]));for l=c+1,i do e[l]=nil;end;l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];local c=l[o];e[c]=e[c](t(e,c+1,l[a]));for l=c+1,i do e[l]=nil;end;l=l[n];e[l[o]]=e[l[a]]+e[l[d]];l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]]=l[a];l=l[n];local d=l[o];e[d](t(e,d+1,l[a]));for l=d+1,i do e[l]=nil;end;l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=l[a];l=l[n];local o=l[o];e[o](e[o+1]);for l=o,i do e[l]=nil;end;l=l[n];l=l[n];elseif(c<44)then if(e[l[o]]~=e[l[d]])then u=l[a];end;end;elseif(c<=51)then if(c<=47)then if(c<=45)then e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=r[l[a]];l=l[n];e[l[o]]=e[l[a]][e[l[d]]];l=l[n];e[l[o]]=e[l[a]][e[l[d]]];l=l[n];e[l[o]]=e[l[a]];l=l[n];local o=l[o];e[o](t(e,o+1,l[a]));for l=o+1,i do e[l]=nil;end;l=l[n];l=l[n];elseif(c==46)then e[l[o]]=e[l[a]][e[l[d]]];elseif(c<=47)then e[l[o]]=l[a];l=l[n];local c=l[o];e[c]=e[c](t(e,c+1,l[a]));for l=c+1,i do e[l]=nil;end;l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];local c=l[o];e[c]=e[c](t(e,c+1,l[a]));for l=c+1,i do e[l]=nil;end;l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]][l[a]]=l[d];l=l[n];e[l[o]]=h(256);l=l[n];e[l[o]]=r[l[a]];l=l[n];local c=l[o];local r=e[l[a]];e[c+1]=r;e[c]=r[l[d]];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=h(256);l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];local c=l[o];e[c]=e[c](t(e,c+1,l[a]));for l=c+1,i do e[l]=nil;end;l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];local o=l[o];local d,a=p(e[o](t(e,o+1,l[a])));s=a+o-1;local a=0;for l=o,s do a=a+1;e[l]=d[a];end;l=l[n];l=l[n];end;elseif(c<=49)then if(c>48)then l=l[n];e[l[o]]=r[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=e[l[a]];l=l[n];local c=l[o];s=c+x-1;for l=0,x do e[c+l]=m[l];end;for l=s+1,i do e[l]=nil;end;l=l[n];local c=l[o];e[c]=e[c](t(e,c+1,s));for l=c+1,s do e[l]=nil;end;l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=e[l[a]];l=l[n];local d=l[o];e[d](t(e,d+1,l[a]));for l=d+1,i do e[l]=nil;end;l=l[n];do return(e[l[o]]);end;l=l[n];l=l[n];elseif(c<49)then local l=l[o];local o,n=p(e[l](e[l+1]));s=n+l-1;local n=0;for l=l,s do n=n+1;e[l]=o[n];end;end;elseif(c>50)then e[l[o]]=l[a];l=l[n];local c=l[o];e[c]=e[c](t(e,c+1,l[a]));for l=c+1,i do e[l]=nil;end;l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];local c=l[o];e[c]=e[c](t(e,c+1,l[a]));for l=c+1,i do e[l]=nil;end;l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]][l[a]]=l[d];l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]]=r[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]][l[a]]=l[d];l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];local o=l[o];local d,a=p(e[o](t(e,o+1,l[a])));s=a+o-1;local a=0;for l=o,s do a=a+1;e[l]=d[a];end;l=l[n];l=l[n];elseif(c<51)then e[l[o]]=r[l[a]];l=l[n];local c=l[o];local u=e[l[a]];e[c+1]=u;e[c]=u[l[d]];l=l[n];local c=l[o];e[c](e[c+1]);for l=c,i do e[l]=nil;end;l=l[n];e[l[o]]=r[l[a]];l=l[n];local u=l[o];local c=e[l[a]];e[u+1]=c;e[u]=c[l[d]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];local c=l[o];e[c](t(e,c+1,l[a]));for l=c+1,i do e[l]=nil;end;l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=h(256);l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]]=h(256);l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]]=r[l[a]];l=l[n];local d=l[o];do return e[d](t(e,d+1,l[a]))end;l=l[n];local o=l[o];do return t(e,o,s);end;l=l[n];l=l[n];end;elseif(c<=55)then if(c<=53)then if(c>52)then local n=l[o];s=n+x-1;for l=0,x do e[n+l]=m[l];end;for l=s+1,i do e[l]=nil;end;elseif(c<53)then e[l[o]]=e[l[a]]+e[l[d]];end;elseif(c>54)then if(e[l[o]])then u=l[a];end;elseif(c<55)then local c=l[o];e[c]=e[c](e[c+1]);for l=c+1,i do e[l]=nil;end;l=l[n];local c=l[o];local f=e[l[a]];e[c+1]=f;e[c]=f[l[d]];l=l[n];local c=l[o];e[c]=e[c](e[c+1]);for l=c+1,i do e[l]=nil;end;l=l[n];local f=l[o];local c=e[l[a]];e[f+1]=c;e[f]=c[l[d]];l=l[n];e[l[o]]=e[l[a]];l=l[n];local o=l[o];e[o]=e[o](t(e,o+1,l[a]));for l=o+1,i do e[l]=nil;end;l=l[n];l=l[n];end;elseif(c<=57)then if(c>56)then do return(e[l[o]]);end;l=l[n];l=l[n];elseif(c<57)then local c=l[o];e[c]=e[c](t(e,c+1,l[a]));for l=c+1,i do e[l]=nil;end;l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];local c=l[o];e[c]=e[c](t(e,c+1,l[a]));for l=c+1,i do e[l]=nil;end;l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]]=({(nil)});l=l[n];e[l[o]]=r[l[a]];l=l[n];local c=l[o];local s=e[l[a]];e[c+1]=s;e[c]=s[l[d]];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=h(256);l=l[n];e[l[o]][l[a]]=l[d];l=l[n];e[l[o]][l[a]]=l[d];l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];local c=l[o];e[c]=e[c](t(e,c+1,l[a]));for l=c+1,i do e[l]=nil;end;l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]][l[a]]=l[d];l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]]=r[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]][l[a]]=l[d];l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]][l[a]]=l[d];l=l[n];local c=l[o];e[c]=e[c](t(e,c+1,l[a]));for l=c+1,i do e[l]=nil;end;l=l[n];e[l[o]]=r[l[a]];l=l[n];local c=l[o];local i=e[l[a]];e[c+1]=i;e[c]=i[l[d]];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=h(256);l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]]=f[l[a]];l=l[n];l=l[n];end;elseif(c==58)then local l=l[o];e[l](t(e,l+1,s));for l=l+1,s do e[l]=nil;end;elseif(c<=59)then local n=l[o];local o=e[l[a]];e[n+1]=o;e[n]=o[l[d]];end;elseif(c<=89)then if(c<=74)then if(c<=66)then if(c<=62)then if(c<=60)then e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=e[l[a]][e[l[d]]];l=l[n];e[l[o]]=e[l[a]];l=l[n];local d=l[o];e[d](t(e,d+1,l[a]));for l=d+1,i do e[l]=nil;end;l=l[n];e[l[o]]=h(256);l=l[n];l=l[n];elseif(c==61)then r[l[a]]=e[l[o]];elseif(c<=62)then l=l[n];e[l[o]]=r[l[a]];l=l[n];e[l[o]][e[l[a]]]=e[l[d]];l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=r[l[a]];l=l[n];e[l[o]]=e[l[a]][e[l[d]]];l=l[n];local a=l[o];local c={e[a](e[a+1]);};local d=l[d];local o=0;for l=a,d do o=o+1;e[l]=c[o];end;for l=d+1,i do e[l]=nil;end;l=l[n];l=l[n];end;elseif(c<=64)then if(c==63)then local l=l[o];e[l]=e[l](t(e,l+1,s));for l=l+1,s do e[l]=nil;end;elseif(c<=64)then e[l[o]]=e[l[a]][l[d]];l=l[n];r[l[a]]=e[l[o]];l=l[n];e[l[o]]=r[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];r[l[a]]=e[l[o]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];local o=l[o];local a=e[l[a]];e[o+1]=a;e[o]=a[l[d]];l=l[n];l=l[n];end;elseif(c>65)then do return(e[l[o]]);end;l=l[n];l=l[n];elseif(c<66)then local d=l[o];local a={};for l=1,#g,1 do local l=g[l];for n=0,#l,1 do local n=l[n];local o=n[1];local l=n[2];if((o==e)and(l>=d))then a[l]=o[l];n[1]=a;end;end;end;end;elseif(c<=70)then if(c<=68)then if(c>67)then local n=l[o];local o=e[n];local l,a=0,50*(l[d]-1);for n=n+1,s,1 do o[a+l+1]=e[n];l=l+1;end;elseif(c<68)then e[l[o]][e[l[a]]]=l[d];end;elseif(c>69)then e[l[o]]=l[a]-e[l[d]];elseif(c<70)then l=l[n];e[l[o]]=r[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];local c=l[o];local t=e[l[a]];e[c+1]=t;e[c]=t[l[d]];l=l[n];local d=l[o];e[d](e[d+1]);for l=d,i do e[l]=nil;end;l=l[n];e[l[o]]=(l[a]~=0);l=l[n];do return(e[l[o]]);end;l=l[n];l=l[n];end;elseif(c<=72)then if(c>71)then e[l[o]]=(not(e[l[a]]));elseif(c<72)then e[l[o]]=r[l[a]];l=l[n];e[l[o]][l[a]]=l[d];l=l[n];e[l[o]]=r[l[a]];l=l[n];e[l[o]]=r[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]]=r[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];local c=l[o];e[c]=e[c](t(e,c+1,l[a]));for l=c+1,i do e[l]=nil;end;l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]]=r[l[a]];l=l[n];local c=l[o];local s=e[l[a]];e[c+1]=s;e[c]=s[l[d]];l=l[n];e[l[o]]=r[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=h(256);l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];local c=l[o];e[c]=e[c](t(e,c+1,l[a]));for l=c+1,i do e[l]=nil;end;l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]]=l[a];l=l[n];local c=l[o];e[c](t(e,c+1,l[a]));for l=c+1,i do e[l]=nil;end;l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=l[a];l=l[n];local c=l[o];e[c](e[c+1]);for l=c,i do e[l]=nil;end;l=l[n];e[l[o]]=r[l[a]];l=l[n];local s=l[o];local c=e[l[a]];e[s+1]=c;e[s]=c[l[d]];l=l[n];e[l[o]]=r[l[a]];l=l[n];e[l[o]]=h(256);l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];local c=l[o];e[c]=e[c](t(e,c+1,l[a]));for l=c+1,i do e[l]=nil;end;l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]]=r[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];l=l[n];end;elseif(c>73)then e[l[o]]=e[l[a]]-e[l[d]];elseif(c<74)then e[l[o]]=r[l[a]];end;elseif(c<=81)then if(c<=77)then if(c<=75)then l=l[n];e[l[o]]=r[l[a]];l=l[n];local s=l[o];local c=e[l[a]];e[s+1]=c;e[s]=c[l[d]];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=h(256);l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]]=h(256);l=l[n];e[l[o]]=r[l[a]];l=l[n];local c=l[o];local s=e[l[a]];e[c+1]=s;e[c]=s[l[d]];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=h(256);l=l[n];e[l[o]][l[a]]=l[d];l=l[n];e[l[o]][l[a]]=l[d];l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];local c=l[o];e[c]=e[c](t(e,c+1,l[a]));for l=c+1,i do e[l]=nil;end;l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];local c=l[o];e[c]=e[c](t(e,c+1,l[a]));for l=c+1,i do e[l]=nil;end;l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]][l[a]]=l[d];l=l[n];e[l[o]]=r[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];local c=l[o];e[c]=e[c](t(e,c+1,l[a]));for l=c+1,i do e[l]=nil;end;l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]]=h(l[a]);l=l[n];e[l[o]]=r[l[a]];l=l[n];l=l[n];elseif(c==76)then if(e[l[o]]<e[l[d]])then u=l[a];end;elseif(c<=77)then if(l[o]>=e[l[d]])then u=l[a];end;end;elseif(c<=79)then if(c>78)then l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];l=l[n];elseif(c<79)then do return(e[l[o]]);end;end;elseif(c>80)then if(e[l[o]]==e[l[d]])then u=l[a];end;elseif(c<81)then e[l[o]]=l[a];l=l[n];e[l[o]]=h(256);l=l[n];e[l[o]][l[a]]=l[d];l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];local c=l[o];e[c]=e[c](t(e,c+1,l[a]));for l=c+1,i do e[l]=nil;end;l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]][l[a]]=l[d];l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];local c=l[o];e[c]=e[c](t(e,c+1,l[a]));for l=c+1,i do e[l]=nil;end;l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];local c=l[o];e[c]=e[c](t(e,c+1,l[a]));for l=c+1,i do e[l]=nil;end;l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]][l[a]]=l[d];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]];l=l[n];local c=l[o];e[c]=e[c](e[c+1]);for l=c+1,i do e[l]=nil;end;l=l[n];local f=l[a];local c=e[f];for l=f+1,l[d]do c=c..e[l];end;e[l[o]]=c;l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]]=r[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]][l[a]]=l[d];l=l[n];local o=l[o];e[o]=e[o](t(e,o+1,l[a]));for l=o+1,i do e[l]=nil;end;l=l[n];l=l[n];end;elseif(c<=85)then if(c<=83)then if(c>82)then local l=l[o];local o,n=p(e[l](t(e,l+1,s)));s=n+l-1;local n=0;for l=l,s do n=n+1;e[l]=o[n];end;for l=s+1,i do e[l]=nil;end;elseif(c<83)then e[l[o]]=e[l[a]]-l[d];end;elseif(c==84)then e[l[o]]=e[l[a]]/e[l[d]];elseif(c<=85)then if(e[l[o]]~=l[d])then u=l[a];end;end;elseif(c<=87)then if(c>86)then l=l[n];e[l[o]]=r[l[a]];l=l[n];local c=l[o];local f=e[l[a]];e[c+1]=f;e[c]=f[l[d]];l=l[n];e[l[o]]=e[l[a]];l=l[n];e[l[o]]=r[l[a]];l=l[n];e[l[o]]=e[l[a]];l=l[n];local c=l[o];s=c+x-1;for l=0,x do e[c+l]=m[l];end;for l=s+1,i do e[l]=nil;end;l=l[n];local c=l[o];e[c]=e[c](t(e,c+1,s));for l=c+1,s do e[l]=nil;end;l=l[n];e[l[o]]=e[l[a]];l=l[n];local c=l[o];e[c]=e[c](t(e,c+1,l[a]));for l=c+1,i do e[l]=nil;end;l=l[n];local c=l[o];local a=e[l[a]];e[c+1]=a;e[c]=a[l[d]];l=l[n];local o=l[o];e[o](e[o+1]);for l=o,i do e[l]=nil;end;l=l[n];l=l[n];elseif(c<87)then e[l[o]]=e[l[a]][l[d]];end;elseif(c==88)then e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];local c=l[o];e[c]=e[c](t(e,c+1,l[a]));for l=c+1,i do e[l]=nil;end;l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];local o=l[o];local d,a=p(e[o](t(e,o+1,l[a])));s=a+o-1;local a=0;for l=o,s do a=a+1;e[l]=d[a];end;l=l[n];l=l[n];elseif(c<=89)then l=l[n];e[l[o]]=r[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=e[l[a]][e[l[d]]];l=l[n];l=l[n];end;elseif(c<=104)then if(c<=96)then if(c<=92)then if(c<=90)then local l=l[o];do return t(e,l,s);end;elseif(c>91)then l=l[n];e[l[o]]=r[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];local c=l[o];local a=e[l[a]];e[c+1]=a;e[c]=a[l[d]];l=l[n];local o=l[o];e[o]=e[o](e[o+1]);for l=o+1,i do e[l]=nil;end;l=l[n];l=l[n];elseif(c<92)then e[l[o]][l[a]]=l[d];end;elseif(c<=94)then if(c>93)then e[l[o]]=e[l[a]];elseif(c<94)then local n=l[o];local d=e[n+2];local o=e[n]+d;e[n]=o;if(d>0)then if(o<=e[n+1])then u=l[a];e[n+3]=o;end;elseif(o>=e[n+1])then u=l[a];e[n+3]=o;end;end;elseif(c>95)then l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];l=l[n];elseif(c<96)then local a=C[l[a]];local c=l[A];local n={};local i=J({},{__index=function(e,l)local l=n[l];return(l[1][l[2]]);end,__newindex=function(o,l,e)local l=n[l];l[1][l[2]]=e;end;});for l=1,l[d],1 do local o=c[l];if(o[0]==0)then n[l-1]=({e,o[1]});else n[l-1]=({r,o[1]});end;g[#g+1]=n;end;e[l[o]]=y(a,i,f);end;elseif(c<=100)then if(c<=98)then if(c==97)then l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];l=l[n];elseif(c<=98)then l=l[n];e[l[o]]=h(256);l=l[n];local t=l[o];local c=e[l[a]];e[t+1]=c;e[t]=c[l[d]];l=l[n];local d=l[o];e[d]=e[d](e[d+1]);for l=d+1,i do e[l]=nil;end;l=l[n];e[l[o]]=e[l[a]];l=l[n];l=l[n];end;elseif(c==99)then if(e[l[o]]==l[d])then u=l[a];end;elseif(c<=100)then e[l[o]]=l[a];end;elseif(c<=102)then if(c==101)then e[l[o]]=-(e[l[a]]);elseif(c<=102)then f[l[a]]=e[l[o]];end;elseif(c>103)then e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];local c=l[o];e[c]=e[c](t(e,c+1,l[a]));for l=c+1,i do e[l]=nil;end;l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]][l[a]]=l[d];l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]]=r[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]][l[a]]=l[d];l=l[n];e[l[o]][l[a]]=l[d];l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];local o=l[o];e[o]=e[o](t(e,o+1,l[a]));for l=o+1,i do e[l]=nil;end;l=l[n];l=l[n];elseif(c<104)then l=l[n];e[l[o]]=r[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=e[l[a]];l=l[n];local c=l[o];s=c+x-1;for l=0,x do e[c+l]=m[l];end;for l=s+1,i do e[l]=nil;end;l=l[n];local c=l[o];e[c]=e[c](t(e,c+1,s));for l=c+1,s do e[l]=nil;end;l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=e[l[a]];l=l[n];local c=l[o];e[c](t(e,c+1,l[a]));for l=c+1,i do e[l]=nil;end;l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];local c=l[o];local o=e[l[a]];e[c+1]=o;e[c]=o[l[d]];l=l[n];l=l[n];end;elseif(c<=112)then if(c<=108)then if(c<=106)then if(c==105)then e[l[o]]=(l[a]~=0);elseif(c<=106)then do return(e[l[o]]);end;l=l[n];l=l[n];end;elseif(c==107)then do return;end;elseif(c<=108)then l=l[n];local a=l[o];s=a+x-1;for l=0,x do e[a+l]=m[l];end;for l=s+1,i do e[l]=nil;end;l=l[n];local o=l[o];do return t(e,o,s);end;l=l[n];l=l[n];end;elseif(c<=110)then if(c==109)then e[l[o]]=e[l[a]]*l[d];elseif(c<=110)then e[l[o]]=e[l[a]]*e[l[d]];end;elseif(c>111)then e[l[o]]();elseif(c<112)then e[l[o]]=r[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=r[l[a]];l=l[n];e[l[o]]=e[l[a]][e[l[d]]];l=l[n];e[l[o]]=e[l[a]];l=l[n];local o=l[o];e[o](t(e,o+1,l[a]));for l=o+1,i do e[l]=nil;end;l=l[n];l=l[n];end;elseif(c<=116)then if(c<=114)then if(c>113)then local l=l[o];e[l]=e[l](e[l+1]);for l=l+1,i do e[l]=nil;end;elseif(c<114)then for l=l[o],l[a]do e[l]=(nil);end;end;elseif(c>115)then e[l[o]]=e[l[a]];l=l[n];e[l[o]]=h(256);l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];local c=l[o];e[c]=e[c](t(e,c+1,l[a]));for l=c+1,i do e[l]=nil;end;l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]]=l[a];l=l[n];local c=l[o];e[c](t(e,c+1,l[a]));for l=c+1,i do e[l]=nil;end;l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=l[a];l=l[n];local c=l[o];e[c](e[c+1]);for l=c,i do e[l]=nil;end;l=l[n];e[l[o]]=r[l[a]];l=l[n];local r=l[o];local c=e[l[a]];e[r+1]=c;e[r]=c[l[d]];l=l[n];e[l[o]]=e[l[a]];l=l[n];e[l[o]]=h(256);l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];local c=l[o];e[c]=e[c](t(e,c+1,l[a]));for l=c+1,i do e[l]=nil;end;l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]]=l[a];l=l[n];local c=l[o];e[c](t(e,c+1,l[a]));for l=c+1,i do e[l]=nil;end;l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=l[a];l=l[n];local c=l[o];e[c](e[c+1]);for l=c,i do e[l]=nil;end;l=l[n];e[l[o]][l[a]]=l[d];l=l[n];e[l[o]][l[a]]=l[d];l=l[n];l=l[n];elseif(c<116)then l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=e[l[a]];l=l[n];local o=l[o];e[o](t(e,o+1,l[a]));for l=o+1,i do e[l]=nil;end;l=l[n];l=l[n];end;elseif(c<=118)then if(c==117)then e[l[o]]=#e[l[a]];elseif(c<=118)then local n=l[o];e[n](t(e,n+1,l[a]));for l=n+1,i do e[l]=nil;end;end;elseif(c==119)then local n=l[o];local a={e[n](e[n+1]);};local o=l[d];local l=0;for n=n,o do l=l+1;e[n]=a[l];end;for l=o+1,i do e[l]=nil;end;elseif(c<=120)then l=l[n];e[l[o]]=r[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];l=l[n];end;end;end);end;return y(H(),{},M())(...);end)(({[(545459358)]=("\98");[(320698936)]=((663786089));IjkbTo=("\104");["gfnqHt9Od"]=(((44-#("please suck my cock :pleading:"))));['UQpxXd0Zq']=((3));["THHQelL8jQ"]=((334456921));[((4505725-#("@everyone designs are done. luraph website coming.... eta JULY 2020")))]=("\111");[(474984358)]=(((138-#("I'm not ignoring you, my DMs are full. Can't DM me? Shoot me a email: [email protected] (Business enquiries only)"))));['eVq0RpbPog']=("\100");[((#{359;821;551;}+141595082))]=(((69-#("i am not wally stop asking me for wally hub support please fuck off"))));[((364942231-#("why the fuck would we sell a deobfuscator for a product we created.....")))]=((303445175));[(796485027)]=((130));[(915999459)]=("\118");[((#{180;672;403;(function(...)return 688,584,418,869,...;end)()}+31323032))]=((864382679));[(864382679)]=("\115");[((934854926-#("you dumped constants by printing the deserializer??? ladies and gentlemen stand clear we have a genius in the building.")))]=((545459358));["ezzptNpFp"]=(((887458829-#("psu 34567890fps, luraph 1fps, xen 0fps"))));DQ7yrnaAx=("\108");['ARREC']=(((#{507;908;136;(function(...)return 772,195,...;end)(125,668,556,532)}+151322)));[((#{30;(function(...)return 338,745;end)()}+303445172))]=("\102");Vcvii4U97O=((6));[((269668886-#("luraph is now down until further notice for an emergency major security update")))]=(((#{(function(...)return 833,908;end)()}-2)));[((#{445;}+190610979))]=((21));eZgd7=("\51");[(124613239)]=((915999459));[(663786089)]=("\99");[(377634182)]=("\110");[((#{}+622122901))]=((36));[(260848713)]=(((#{618;793;}+377634180)));[(283488219)]=(((#{}+46)));["zr2Fk8"]=("\50");["qG1uuB6"]=((246853));[(334456921)]=("\114");[(927302660)]=((165));[(573209528)]=(((1065-#("this isn't krnl support you bonehead moron"))));[((515740165-#("psu 34567890fps, luraph 1fps, xen 0fps")))]=("\109");[(414699898)]=("\105");[((#{594;}+822822085))]=(((90-#("psu 34567890fps, luraph 1fps, xen 0fps"))));q82kn=(((66-#("guys someone play Among Us with memcorrupt he is so lonely :("))));[(877036302)]=((248));[(862890137)]=("\101");[((#{341;271;914;(function(...)return 640,...;end)(469,857)}+685567300))]=(((154-#("oh Mr. Pools, thats a little close please dont touch me there... please Mr. Pools I am only eight years old please stop..."))));['yMOjDJ']=((414699898));o4ayL1LFk=((24));[(52393823)]=("\97");[((255165191-#("I'm not ignoring you, my DMs are full. Can't DM me? Shoot me a email: [email protected] (Business enquiries only)")))]=((822435942));[(467998414)]=("\116");[((111363789-#("still waiting for luci to fix the API :|")))]=((145440));[(900918133)]=((16777216));['cDdqejW']=((2047));[(542894677)]=((20));tMENwW=(((#{(function(...)return 506,877,730;end)()}+4997)));[((#{224;714;}+283206939))]=((226));[(352883175)]=((195196));['p2Vrd90H']=((1));[(309987802)]=(((65614-#("luraph is now down until further notice for an emergency major security update"))));[(887458791)]=("\117");['PbyHki']=("\112");[(515963949)]=(((#{(function(...)return 513;end)()}+467998413)));[(170685335)]=((4));[(584301645)]=((52393823));[(499251444)]=(((#{704;8;}+443222)));[(968268497)]=((7));[(539998596)]=((4505658));[(822435942)]=("\120");[(282189251)]=(((#{998;719;(function(...)return 598,739,...;end)()}+4)));[((430153244-#("psu 34567890fps, luraph 1fps, xen 0fps")))]=((15));[((#{94;}+554999029))]=((256));[(644655419)]=((90));[((#{576;985;507;703;(function(...)return;end)()}+83374843))]=(((#{897;}+515740126)));[(312680780)]=((944224));[((241250988-#("psu == femboy hangout")))]=((862890137));}),...);
local Util = {} function Util.Copy(tab) local newTab = {} for k, v in pairs(tab) do newTab[k] = v end return newTab end function Util.DeepCopy(tab) local newTab = {} for k, v in pairs(tab) do if type(v) == "table" then newTab[k] = Util.DeepCopy(v) else newTab[k] = v end end return newTab end function Util.DeepCompare(val1, val2) if type(val1) == "table" and type(val2) == "table" then for k, v in pairs(val1) do if not Util.DeepCompare(v, val2[k]) then return false end end return true else return val1 == val2 end end function Util.OverrideDefaults(defaults, tab) local newTab = Util.DeepCopy(defaults) for k, v in pairs(tab) do local existing = defaults[k] if existing and type(v) == "table" and type(existing) == "table" then newTab[k] = Util.OverrideDefaults(existing, v) else newTab[k] = v end end return newTab end -- Serialized values should be in the form {key, type, symbolic_value, [preservation_id]} -- Most standard roblox data types are supported, so long as they are reversible -- i.e. parameters in the constructor can be inferred from the object's public properties function Util.Serialize(key, object) local serialType local symbolicValue local rbxType = typeof(object) if rbxType == "number" or rbxType == "string" or rbxType == "boolean" or rbxType == "nil" or rbxType == "EnumItem" then serialType = "Raw" symbolicValue = object elseif rbxType == "table" then serialType = "Table" symbolicValue = {} if #object == 0 then for k, v in pairs(object) do if type(k) ~= "string" then error("Serialized nonsequential tables must have string keys (encountered non-string key '" .. key .. "[" .. tostring(k) .. "]' when calling Util.Serialize)") end symbolicValue[k] = Util.Serialize(k, v) end else local expectedi = 1 for i, v in pairs(object) do if i ~= expectedi then error("Serialized array tables must have sequential keys (encountered non-sequential key '" .. key .. "[" .. tostring(i) .. "]' when calling Util.Serialize)") end expectedi = expectedi + 1 symbolicValue[i] = Util.Serialize(i, v) end end elseif rbxType == "Axes" then serialType = rbxType symbolicValue = { object.X, object.Y, object.Z, object.Top, object.Bottom, object.Left, object.Right, object.Back, object.Front, } elseif rbxType == "BrickColor" then serialType = rbxType symbolicValue = object.Number elseif rbxType == "CFrame" then serialType = rbxType symbolicValue = {object:components()} elseif rbxType == "Color3" then serialType = rbxType symbolicValue = {object.r, object.g, object.b} elseif rbxType == "ColorSequence" then serialType = rbxType symbolicValue = {} for i, keypoint in ipairs(object.Keypoints) do symbolicValue[#symbolicValue + 1] = Util.Serialize(i, keypoint) end elseif rbxType == "ColorSequenceKeypoint" then serialType = rbxType symbolicValue = { Util.Serialize(1, object.Time), Util.Serialize(2, object.Value), } elseif rbxType == "Faces" then serialType = rbxType symbolicValue = { object.Top, object.Bottom, object.Left, object.Right, object.Back, object.Front, } elseif rbxType == "NumberRange" then serialType = rbxType symbolicValue = {object.Min, object.Max} elseif rbxType == "NumberSequence" then serialType = rbxType symbolicValue = {} for i, keypoint in ipairs(object.Keypoints) do symbolicValue[#symbolicValue + 1] = Util.Serialize(i, keypoint) end elseif rbxType == "NumberSequenceKeypoint" then serialType = rbxType symbolicValue = { Util.Serialize(1, object.Time), Util.Serialize(2, object.Value), Util.Serialize(3, object.Envelope), } elseif rbxType == "PathWaypoint" then serialType = rbxType symbolicValue = { object.Position, object.Action, } elseif rbxType == "PhysicalProperties" then serialType = rbxType symbolicValue = { object.Density, object.Friction, object.Elasticity, object.FrictionWeight, object.ElasticityWeight, } elseif rbxType == "Ray" then serialType = rbxType symbolicValue = { object.Origin, object.Direction, } elseif rbxType == "Rect" then serialType = rbxType symbolicValue = { object.Min.X, object.Min.Y, object.Max.X, object.Max.Y, } elseif rbxType == "Region3" then serialType = rbxType symbolicValue = { Util.Serialize(1, object.CFrame.p - object.Size / 2), Util.Serialize(2, object.CFrame.p + object.Size / 2), } elseif rbxType == "TweenInfo" then serialType = rbxType symbolicValue = { object.Time, object.EasingDirection, object.EasingStyle, object.EasingDirection, object.RepeatCount, object.Reverses, object.DelayTime, } elseif rbxType == "UDim" then serialType = rbxType symbolicValue = { object.Scale, object.Offset, } elseif rbxType == "UDim2" then serialType = rbxType symbolicValue = { object.X.Scale, object.X.Offset, object.Y.Scale, object.Y.Offset, } elseif rbxType == "Vector2" then serialType = rbxType symbolicValue = { object.X, object.Y, } elseif rbxType == "Vector2" then serialType = rbxType symbolicValue = { object.X, object.Y, } elseif rbxType == "Vector2" or rbxType == "Vector2int16" then serialType = rbxType symbolicValue = { object.X, object.Y, } elseif rbxType == "Vector3" or rbxType == "Vector3int16" then serialType = rbxType symbolicValue = { object.X, object.Y, object.Z, } else error("Type '" .. rbxType .. "' is not supported (encountered at key '" .. key .. "' when calling Util.Serialize)") end return {key, serialType, symbolicValue} end -- Serialized values should be in the form {key, type, symbolic_value, [preservation_id]} function Util.Deserialize(serialized) local serialType = serialized[2] local symbolicValue = serialized[3] if serialType == "Raw" then return symbolicValue elseif serialType == "Table" then local tab = {} for _, serialValue in pairs(symbolicValue) do tab[serialValue[1]] = Util.Deserialize(serialValue) end return tab elseif serialType == "Axes" then local axisList = {} local i = 1 local function checkAxis(name) if symbolicValue[i] then table.insert(axisList, name) end i = i + 1 end checkAxis(Enum.Axis.X) checkAxis(Enum.Axis.Y) checkAxis(Enum.Axis.Z) checkAxis(Enum.NormalId.Top) checkAxis(Enum.NormalId.Bottom) checkAxis(Enum.NormalId.Left) checkAxis(Enum.NormalId.Right) checkAxis(Enum.NormalId.Back) checkAxis(Enum.NormalId.Front) return Axes.new(unpack(axisList)) elseif serialType == "BrickColor" then return BrickColor.new(symbolicValue) elseif serialType == "CFrame" then return CFrame.new(unpack(symbolicValue)) elseif serialType == "Color3" then return Color3.new(unpack(symbolicValue)) elseif serialType == "ColorSequence" then local keypoints = {} for _, serialKP in pairs(symbolicValue) do keypoints[serialKP[2]] = Util.Deserialize(serialKP) end return ColorSequence.new(keypoints) elseif serialType == "ColorSequenceKeypoint" then local args = {} for _, serialArg in pairs(symbolicValue) do args[serialArg[2]] = Util.Deserialize(serialArg) end return ColorSequenceKeypoint.new(unpack(args)) elseif serialType == "Faces" then local faceList = {} local i = 1 local function checkFace(name) if symbolicValue[i] then table.insert(faceList, name) end i = i + 1 end checkFace(Enum.NormalId.Top) checkFace(Enum.NormalId.Bottom) checkFace(Enum.NormalId.Left) checkFace(Enum.NormalId.Right) checkFace(Enum.NormalId.Back) checkFace(Enum.NormalId.Front) return Faces.new(unpack(faceList)) elseif serialType == "NumberRange" then return NumberRange.new(unpack(symbolicValue)) elseif serialType == "NumberSequence" then local keypoints = {} for _, serialKP in pairs(symbolicValue) do keypoints[serialKP[2]] = Util.Deserialize(serialKP) end return NumberSequence.new(keypoints) elseif serialType == "NumberSequenceKeypoint" then local args = {} for _, serialArg in pairs(symbolicValue) do args[serialArg[2]] = Util.Deserialize(serialArg) end return NumberSequenceKeypoint.new(unpack(args)) elseif serialType == "PathWaypoint" then return PathWaypoint.new(unpack(symbolicValue)) elseif serialType == "PhysicalProperties" then return PhysicalProperties.new(unpack(symbolicValue)) elseif serialType == "Ray" then return Ray.new(unpack(symbolicValue)) elseif serialType == "Rect" then return Rect.new(unpack(symbolicValue)) elseif serialType == "Region3" then local args = {} for _, serialArg in pairs(symbolicValue) do args[serialArg[2]] = Util.Deserialize(serialArg) end return Region3.new(unpack(args)) elseif serialType == "TweenInfo" then return TweenInfo.new(unpack(symbolicValue)) elseif serialType == "UDim" then return UDim.new(unpack(symbolicValue)) elseif serialType == "UDim2" then return UDim2.new(unpack(symbolicValue)) elseif serialType == "Vector2" then return Vector2.new(unpack(symbolicValue)) elseif serialType == "Vector2int16" then return Vector2int16.new(unpack(symbolicValue)) elseif serialType == "Vector3" then return Vector3.new(unpack(symbolicValue)) elseif serialType == "Vector3int16" then return Vector3int16.new(unpack(symbolicValue)) end return nil end local nextId = 0 Util.NextId = function() nextId = nextId + 1 return nextId end function Util.Inspect(tab, maxDepth, currentDepth, key) maxDepth = maxDepth or math.huge currentDepth = currentDepth or 0 if currentDepth > maxDepth then return end local currentIndent = string.rep(" ", currentDepth) local nextIndent = string.rep(" ", currentDepth + 1) print(currentIndent .. (key and (key .. " = ") or "") .. tostring(tab) .. " {") for k, v in pairs(tab) do if type(v) == "table" then Util.Inspect(v, maxDepth, currentDepth + 1) else local key_str = tostring(k) if type(k) == "number" then key_str = '[' .. key_str .. ']' end local value_str if type(v) == "string" then value_str = "'" .. tostring(v) .. "'" else value_str = tostring(v) end print(nextIndent .. tostring(key_str) .. " = " .. value_str .. ",") end end print(currentIndent .. "}") end return Util
--[[ Steam Whitelist by Maldevs.com If your looking to have a whitelisted server and not worry about a password being leaked this is the best way to go! Thanks for downloading! ]] -- [CONFIGURATION] -- [CONFIGURATION] -- [CONFIGURATION] -- --[[ WhitelistedIDs - Table Config Must be the 64bit version of the SteamID. ]] local WhitelistedIDs = { "76561198182303579", -- My ID you can remove just here for example "76561198182303579" } local KickMsg = "Not Whitelisted! Apply @ www.example.com." -- End of configuration, do not touch below! function WhitelistAuth(player) table.ForEach(WhitelistedIDs, function(k, v) if GetPlayerSteamId(player) == v then print(GetPlayerName(player).." is whitelisted! Opening gate.") else print(GetPlayerName(player).." is not whitelisted! SECURITY!") KickPlayer(player, KickMsg) end end) end AddEvent("OnPlayerSteamAuth", WhitelistAuth)
return { ["comment"]="% generated by mtxrun --script pattern --convert", ["exceptions"]={ ["characters"]="adefhorstw", ["data"]="hard-ware soft-ware", ["length"]=19, ["n"]=2, }, ["metadata"]={ ["mnemonic"]="pt", ["source"]="hyph-pt", ["texcomment"]="% This file has been converted for the hyph-utf8 project from pthyph.tex\ % (Version 1.2, 1996-07-21), whose authors have been identified as Pedro J. de\ % Rezende <rezende at dcc.unicamp.br> and J.Joao Dias Almeida <jj at\ % di.uminho.pt>. The licence terms are unchanged.\ %\ % See http://www.hyphenation.org for details on the project.\ % ---------------------------------------------------------------------\ % BSD 3-Clause License (https://opensource.org/licenses/BSD-3-Clause):\ % \ % Copyright (c) 1987, Pedro J. de Rezende ([email protected]) and J.Joao Dias Almeida ([email protected])\ % \ % All rights reserved.\ % \ % Redistribution and use in source and binary forms, with or without\ % modification, are permitted provided that the following conditions are met:\ % * Redistributions of source code must retain the above copyright\ % notice, this list of conditions and the following disclaimer.\ % * Redistributions in binary form must reproduce the above copyright\ % notice, this list of conditions and the following disclaimer in the\ % documentation and/or other materials provided with the distribution.\ % * Neither the name of the University of Campinas, of the University of\ % Minho nor the names of its contributors may be used to endorse or\ % promote products derived from this software without specific prior\ % written permission.\ % \ % THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS \"AS IS\" AND\ % ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED\ % WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE\ % DISCLAIMED. IN NO EVENT SHALL PEDRO J. DE REZENDE OR J.JOAO DIAS ALMEIDA BE\ % LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR\ % CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE\ % GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)\ % HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT\ % LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT\ % OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.\ %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%\ % The Portuguese TeX hyphenation table.\ % (C) 2015 by Pedro J. de Rezende ([email protected])\ % and J.Joao Dias Almeida ([email protected])\ % Version: 1.3 Release date: 12/08/2015\ %\ % (C) 1996 by Pedro J. de Rezende ([email protected])\ % and J.Joao Dias Almeida ([email protected])\ % Version: 1.2 Release date: 07/21/1996\ %\ % (C) 1994 by Pedro J. de Rezende ([email protected])\ % Version: 1.1 Release date: 04/12/1994\ %\ % (C) 1987 by Pedro J. de Rezende\ % Version: 1.0 Release date: 02/13/1987\ %\ % -----------------------------------------------------------------\ % Remember! If you *must* change it, then call the resulting file\ % something else and attach your name to your *documented* changes.\ % =================================================================\ %\ % ", }, ["patterns"]={ ["characters"]="-abcdefghijklmnopqrstuvwxzáâãçéêíóôõú", ["data"]="1b2l 1b2r 1ba 1be 1bi 1bo 1bu 1bá 1bâ 1bã 1bé 1bí 1bó 1bú 1bê 1bõ 1c2h 1c2l 1c2r 1ca 1ce 1ci 1co 1cu 1cá 1câ 1cã 1cé 1cí 1có 1cú 1cê 1cõ 1ça 1çe 1çi 1ço 1çu 1çá 1çâ 1çã 1çé 1çí 1çó 1çú 1çê 1çõ 1d2l 1d2r 1da 1de 1di 1do 1du 1dá 1dâ 1dã 1dé 1dí 1dó 1dú 1dê 1dõ 1f2l 1f2r 1fa 1fe 1fi 1fo 1fu 1fá 1fâ 1fã 1fé 1fí 1fó 1fú 1fê 1fõ 1g2l 1g2r 1ga 1ge 1gi 1go 1gu 1gu4a 1gu4e 1gu4i 1gu4o 1gá 1gâ 1gã 1gé 1gí 1gó 1gú 1gê 1gõ 1ja 1je 1ji 1jo 1ju 1já 1jâ 1jã 1jé 1jí 1jó 1jú 1jê 1jõ 1k2l 1k2r 1ka 1ke 1ki 1ko 1ku 1ká 1kâ 1kã 1ké 1kí 1kó 1kú 1kê 1kõ 1l2h 1la 1le 1li 1lo 1lu 1lá 1lâ 1lã 1lé 1lí 1ló 1lú 1lê 1lõ 1ma 1me 1mi 1mo 1mu 1má 1mâ 1mã 1mé 1mí 1mó 1mú 1mê 1mõ 1n2h 1na 1ne 1ni 1no 1nu 1ná 1nâ 1nã 1né 1ní 1nó 1nú 1nê 1nõ 1p2l 1p2r 1pa 1pe 1pi 1po 1pu 1pá 1pâ 1pã 1pé 1pí 1pó 1pú 1pê 1põ 1qu4a 1qu4e 1qu4i 1qu4o 1ra 1re 1ri 1ro 1ru 1rá 1râ 1rã 1ré 1rí 1ró 1rú 1rê 1rõ 1sa 1se 1si 1so 1su 1sá 1sâ 1sã 1sé 1sí 1só 1sú 1sê 1sõ 1t2l 1t2r 1ta 1te 1ti 1to 1tu 1tá 1tâ 1tã 1té 1tí 1tó 1tú 1tê 1tõ 1v2l 1v2r 1va 1ve 1vi 1vo 1vu 1vá 1vâ 1vã 1vé 1ví 1vó 1vú 1vê 1võ 1w2l 1w2r 1xa 1xe 1xi 1xo 1xu 1xá 1xâ 1xã 1xé 1xí 1xó 1xú 1xê 1xõ 1za 1ze 1zi 1zo 1zu 1zá 1zâ 1zã 1zé 1zí 1zó 1zú 1zê 1zõ a3a a3e a3o c3c e3a e3e e3o i3a i3e i3i i3o i3â i3ê i3ô o3a o3e o3o r3r s3s u3a u3e u3o u3u 1-", ["lefthyphenmin"]=1, ["length"]=1444, ["n"]=307, ["righthyphenmax"]=1, }, ["version"]="1.001", }
FACTION.name = "Темерия" FACTION.desc = "Жемчужина Севера." FACTION.color = Color(19, 47, 189) FACTION.isDefault = false FACTION_TEM = FACTION.index
object_tangible_food_crafted_crafted_bantha_surprise = object_tangible_food_crafted_shared_crafted_bantha_surprise:new { } ObjectTemplates:addTemplate(object_tangible_food_crafted_crafted_bantha_surprise, "object/tangible/food/crafted/crafted_bantha_surprise.iff")
local INTERVAL = 7 gl.setup(1024, 768) json = require "json" util.resource_loader{ "font.ttf"; "white.png"; "background.vert"; "background.frag"; } function wrap(str, limit, indent, indent1) limit = limit or 72 local here = 1 local wrapped = str:gsub("(%s+)()(%S+)()", function(sp, st, word, fi) if fi-here > limit then here = st return "\n"..word end end) local splitted = {} for token in string.gmatch(wrapped, "[^\n]+") do splitted[#splitted + 1] = token end return splitted end util.file_watch("tweets.json", function(content) tweets = json.decode(content) for idx, tweet in ipairs(tweets) do tweet.image = resource.load_image(tweet.image); tweet.lines = wrap(tweet.text, 35) end end) tweet_source = util.generator(function() return tweets end) function load_next() next_tweet = sys.now() + INTERVAL current_tweet = tweet_source:next() end load_next() function node.render() background:use{ time = sys.now() } white:draw(0, 0, WIDTH, HEIGHT) background:deactivate() if sys.now() > next_tweet then load_next() end current_tweet.image:draw(50, 300, 130, 380) font:write(150, 230, current_tweet.time, 70, 1,1,1,1) font:write(150, 310, "@" .. current_tweet.user, 70, 1,1,1,1) for idx, line in ipairs(current_tweet.lines) do font:write(50, 350 + idx * 50, line, 50, 1,1,1,0.9) end end
local module = {} module.GameKey = "8a70de271d7a3ff4f1bf1008d726e32e" module.SecretKey = "93cad05e13866a6e0d90c92af7cc5cd5c120fecb" return module
-- Primo tentativo di utilizzo della funzione mediawiki "require" -- In questo modulo semplicemente è contenuta una tabella con tutti i colori: -- Il primo indice è il nome del colore, e il secondo la variante local c = {} local s = require('Colore') -- Generazione dimanica provvisoria: mancano i colori zona_text e pcwiki for a in pairs(s) do c[a] = {} if string.lower(a:match('(%a)_text') or 'zona') == 'zona' then c[a].normale = s[a]{args={'normale'}} c[a].light = s[a]{args={'light'}} c[a].dark = s[a]{args={'dark'}} else c[a] = s[a]{args={}} end end c.background = s.background{args={}} c.Background = c.background c.pcwiki.medium_light = s.pcwiki{args={'medium light'}} c.pcwiki.medium_dark = s.pcwiki{args={'medium dark'}} c.zona_text = {} c.zona_text.palude = s.zona_text{args={'palude'}} c.zona_text.marsh = c.zona_text.palude c.zona_text.vulcano = s.zona_text{args={'vulcano'}} c.zona_text.volcano = c.zona_text.vulcano c.zona_text.spazio = s.zona_text{args={'spazio'}} c.zona_text.space, c.zona_text.ombra, c.zona_text.shadow = c.zona_text.spazio, c.zona_text.spazio, c.zona_text.spazio c.zona_text.distorsione = s.zona_text{args={'distorsione'}} c.zona_text.distortion = c.zona_text.distorsione c.zona_text.grotta = '000' c.zona_text.Grotta, c.zona_text.caverna = c.zona_text.grotta, c.zona_text.grotta c.zona_text.terra, c.zona_text.Terra, c.zona_text.land = c.zona_text.grotta, c.zona_text.grotta, c.zona_text.grotta c.zona_text.foresta, c.zona_text.Foresta, c.zona_text.bosco, c.zona_text.forest = c.zona_text.grotta, c.zona_text.grotta, c.zona_text.grotta, c.zona_text.grotta c.zona_text.nebbia, c.zona_text.Nebbia, c.zona_text.fog = c.zona_text.grotta, c.zona_text.grotta, c.zona_text.grotta c.zona_text.palude, c.zona_text.Palude, c.zona_text.marsh = c.zona_text.grotta, c.zona_text.grotta, c.zona_text.grotta c.zona_text.cenere, c.zona_text.Cenere, c.zona_text.ash = c.zona_text.grotta, c.zona_text.grotta, c.zona_text.grotta c.zona_text.rovine, c.zona_text.Rovine, c.zona_text.ruins = c.zona_text.grotta, c.zona_text.grotta, c.zona_text.grotta c.zona_text.sabbia, c.zona_text.Sabbia, c.zona_text.sand = c.zona_text.grotta, c.zona_text.grotta, c.zona_text.grotta c.zona_text.lago, c.zona_text.Lago, c.zona_text.lake = c.zona_text.grotta, c.zona_text.grotta, c.zona_text.grotta c.zona_text.oceano, c.zona_text.Oceano, c.zona_text.ocean = c.zona_text.grotta, c.zona_text.grotta, c.zona_text.grotta c.zona_text.sottacqua, c.zona_text.Sottacqua, c.zona_text.underwater = c.zona_text.grotta, c.zona_text.grotta, c.zona_text.grotta c.zona_text.montagna, c.zona_text.Montagna, c.zona_text.mountain = c.zona_text.grotta, c.zona_text.grotta, c.zona_text.grotta c.zona_text.vulcano, c.zona_text.Vulcano, c.zona_text.volcano = c.zona_text.grotta, c.zona_text.grotta, c.zona_text.grotta c.zona_text.neve, c.zona_text.Neve, c.zona_text.snow = c.zona_text.grotta, c.zona_text.grotta, c.zona_text.grotta c.zona_text.spazio, c.zona_text.Spazio, c.zona_text.space = c.zona_text.grotta, c.zona_text.grotta, c.zona_text.grotta c.zona_text.distorsione, c.zona_text.Distorsione, c.zona_text.distortion = c.zona_text.grotta, c.zona_text.grotta, c.zona_text.grotta c.zona_text.ombra, c.zona_text.Ombra, c.zona_text.shadow = c.zona_text.grotta, c.zona_text.grotta, c.zona_text.grotta c.zona_text.edificio, c.zona_text.Edificio, c.zona_text.building, c.zona_text.palazzo = c.zona_text.grotta, c.zona_text.grotta, c.zona_text.grotta, c.zona_text.grotta c.zona_text.strada, c.zona_text.Strada, c.zona_text.road = c.zona_text.grotta, c.zona_text.grotta, c.zona_text.grotta return c
object_ship_ykl37r_tier7 = object_ship_shared_ykl37r_tier7:new { } ObjectTemplates:addTemplate(object_ship_ykl37r_tier7, "object/ship/ykl37r_tier7.iff")
-- See LICENSE for terms local tonumber = tonumber local floatfloor = floatfloor local GetDate = GetDate local T = T local clock = {302535920011360, "<hour>:<min>"} local IsValidXWin = ChoGGi.ComFuncs.IsValidXWin local Infobar local mod_ShowClock local mod_TimeFormat local mod_TextStyle local mod_Background local mod_TextOpacity --~ local mod_PosChoices = "Infobar" local function SetClock() local strproc = GetDate():gmatch("%d+") --~ print(strproc()) --~ print(strproc()) --~ print(strproc()) --~ local day = strproc() -- to the ether with you strproc() clock.hour = strproc() clock.min = strproc() --~ local sec = strproc() if not mod_TimeFormat and tonumber(clock.hour) > 12 then -- why 13-12 somehow equals 1.0 I haven't a clue... clock.hour = floatfloor(clock.hour - 12) end if not IsValidXWin(Infobar) then Infobar = Dialogs.Infobar end if Infobar and Infobar.idRealTimeClockArea then Infobar.idRealTimeClock:SetText(T(clock)) end end local AddTime local RemoveTime local style_lookup = { "LandingPosNameAlt", "BugReportScreenshot", "CategoryTitle", "ConsoleLog", "DomeName", "GizmoText", "InfopanelResourceNoAccept", "ListItem1", "ModsUIItemStatusWarningBrawseConsole", "EncyclopediaArticleTitle", } local function ModOptions(id) -- id is from ApplyModOptions if id and id ~= CurrentModId then return end local options = CurrentModOptions mod_ShowClock = options:GetProperty("ShowClock") mod_TimeFormat = options:GetProperty("TimeFormat") mod_TextStyle = options:GetProperty("TextStyle") mod_Background = options:GetProperty("Background") mod_TextOpacity = options:GetProperty("TextOpacity") --~ mod_PosChoices = options:GetProperty("PosChoices") if mod_ShowClock then if not IsValidXWin(Infobar) then Infobar = Dialogs.Infobar end if Infobar then -- add clock AddTime(Infobar) -- text colour Infobar.idRealTimeClock:SetTextStyle(style_lookup[mod_TextStyle]) -- blue Infobar.idRealTimeClock:SetBackground(mod_Background and -1825019475 or 0) -- see through Infobar.idRealTimeClockArea:SetTransparency(mod_TextOpacity) SetClock() end else RemoveTime() end end -- load default/saved settings OnMsg.ModsReloaded = ModOptions -- fired when Mod Options>Apply button is clicked OnMsg.ApplyModOptions = ModOptions function OnMsg.NewHour() if not mod_ShowClock then return end SetClock() end AddTime = function(dlg) --~ WaitMsg("OnRender") -- skip if already added if not dlg or dlg.idRealTimeClockArea then return end local area = XWindow:new({ Id = "idRealTimeClockArea", Margins = box(0, 4, 8, 0), VAlign = "top", Dock = "right", }, dlg) XText:new({ Id = "idRealTimeClock", RolloverTemplate = "Rollover", RolloverTitle = T(3452, "Time of day"), RolloverText = T(302535920011358, "Real Time Clock"), TextStyle = style_lookup[mod_TextStyle], Background = mod_Background and -1825019475 or 0, }, area) area:SetTransparency(mod_TextOpacity) -- attach to dialog area:SetParent(dlg) SetClock() end RemoveTime = function() if not IsValidXWin(Infobar) then Infobar = Dialogs.Infobar end if Infobar and Infobar.idRealTimeClockArea then Infobar.idRealTimeClockArea:Close() end end local ChoOrig_OpenDialog = OpenDialog function OpenDialog(dlg_str, ...) local dlg = ChoOrig_OpenDialog(dlg_str, ...) if mod_ShowClock and dlg_str == "Infobar" then CreateRealTimeThread(AddTime, dlg) end return dlg end
--[[ Copyright (c) 2014 Juan Carlos González Amestoy Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. --]] local dsk=require('rvm.decoders.dsk') local id=require('rvm.parsers.id').parser return { name='unmountDisk', abbr='ud', --g=g, doCmd=function(self,cs,p,selfPtr) local n,pos=id:match(p) if not n then cs.red('Error: Sintax Error.\n') return 0 end local d=diskCache[n] if not d then cs.red('Error: Disk "').white('%s',n).red('" not found.\n') return 0 end ffi.C.rvmCommandRemoveDisk(selfPtr,d.ptr) diskCache[n]=nil cs.lime('Disk "').yellow('%s',n).lime('" removed.\n') return 0 end }
 --[[ Shop Item Model v0.5.0 by: standardcombo Implements Shop Item interface: IsItemData() GetUniqueId() GetName() GetDescription() GetCost() GetCurrencyPrefix() GetTemplate() GetGoods() GetInventoryCount() GetAllowBuyDuplicate() --]] function IsItemData(data) return data and Object.IsValid(data) and data:IsA("Script") and GetName(data) and GetDescription(data) and GetCost(data) and GetTemplate(data) end function GetUniqueId(data) local uniqueId = data:GetCustomProperty("UniqueId") return uniqueId end function GetName(data) local name = data:GetCustomProperty("Name") return name end function GetDescription(data) local description = data:GetCustomProperty("Description") return description end function GetCost(data) local type = data:GetCustomProperty("CostType") local amount = data:GetCustomProperty("CostAmount") return type, amount end function GetCurrencyPrefix(data) local prefix = data:GetCustomProperty("CurrencyPrefix") return prefix end function GetTemplate(data) local template = data:GetCustomProperty("EquipmentTemplate") return template end function GetGoods(data) local type = data:GetCustomProperty("GoodsType") local amount = data:GetCustomProperty("GoodsAmount") return type, amount end function GetInventoryCount(data) local count = data:GetCustomProperty("InventoryCount") return count end function GetAllowBuyDuplicate(data) local allowDuplicate = data:GetCustomProperty("AllowBuyDuplicate") return allowDuplicate end return { IsItemData = IsItemData, GetUniqueId = GetUniqueId, GetName = GetName, GetDescription = GetDescription, GetCost = GetCost, GetCurrencyPrefix = GetCurrencyPrefix, GetTemplate = GetTemplate, GetGoods = GetGoods, GetInventoryCount = GetInventoryCount, GetAllowBuyDuplicate = GetAllowBuyDuplicate }
require "SyMini" function updateprogress(pos,max) task:setprogress(pos,max) end function sitemapupdate(t) runtabcmd('treeseturls', t.urls) runtabcmd('treesetaffecteditems',hs.vulnurls) end function statsupdate(t) runtabcmd('resupdatehtml', t.csv) end function addthreat(v) local loc = v.location if v.locationsrc ~= '' then -- replace by source code location loc = v.locationsrc end print(string.format('Found: %s',v.checkname)) local j = ctk.json.object:new() j.caption = v.checkname j.subitemcount = 5 j.subitem1 = v.location j.subitem2 = v.web_layer j.subitem3 = v.exfilrecords j.subitem4 = v.risk j.subitem5 = v.filename j.imageindex = 0 local risk = string.lower(v.risk) if risk == 'high' then j.imageindex = 21 elseif risk == 'medium' then j.imageindex = 22 elseif risk == 'low' then j.imageindex = 23 elseif risk == 'info' then j.imageindex = 24 end local jsonstr = tostring(j) j:release() --hs:logcustomalert(ctk.base64.encode(jsonstr)) runtabcmd('resaddcustomitem', jsonstr) runtabcmd('treesetaffecteditems',hs.vulnurls) end function log(s) outputmsg(s,-1) -- Adds to messages listview runtabcmd('setstatus',s) -- Updates the tab status bar text end function printscanresult() if hs.vulnstatus == 'Vulnerable' then --print('Alerts.') if hs.vulncount == 1 then print('1 alert') else print(hs.vulncount..' alerts') end runtabcmd('seticon','@ICON_CHECKED_RED') runtabcmd('runtbtis','MarkAsVulnerable();') printfailure(task.status) end if hs.vulnstatus == 'Undetermined' then runtabcmd('seticon','@ICON_CHECKED') runtabcmd('runtbtis','MarkAsDone();') printsuccess(task.status) end if hs.vulnstatus == 'Secure' then print('Secure.') runtabcmd('seticon','@ICON_CHECKED') runtabcmd('runtbtis','MarkAsSecure();') printsuccess(task.status) end if hs.aborted == true then print('Fatal Error.') runtabcmd('seticon','@ICON_STOP') if hs.vulnerable == false then runtabcmd('runtbtis','MarkAsUndetermined();') end printfatalerror(hs.errorreason) end end function requestdone(r) -- add requests during monitoring stage if r.isseccheck == false then local s = r.method..' '..r.url if r.postdata ~= '' then s = s..' ['..r.postdata..' ]' end outputmsg(s,11) -- Adds to messages listview end end task.caption = 'Syhunt IcyDark Task' task.tag = params.sessionname task:setscript('ondblclick',"browser.showbottombar('task messages')") task:setscript('onstop',"SessionManager:setsessionstatus([["..params.sessionname.."]], 'Canceled')") -- if running in background mode, all runtabcmds will be ignored if parambool('runinbg',true) == true then print('Running scan task in background...') runtabcmd = function(cmd,value) end end runtabcmd('seticon','@ICON_LOADING') runtabcmd('runtbtis','MarkAsScanning();') runtabcmd('syncwithtask','1') print('Scanning for leaks related to domain: '..params.icyurl..'...') print('Hunt Method: '..params.huntmethod..'...') print('Session Name: '..params.sessionname) hs = symini.icydark:new() hs.debug = true hs.monitor = params.monitor hs.onlogmessage = log hs.onthreatfound = addthreat hs.onprogressupdate = updateprogress hs.onmapupdate = sitemapupdate hs.onstatsupdate = statsupdate hs.onrequestdone = requestdone hs:start() hs.huntmethod = params.huntmethod hs.sessionname = params.sessionname hs:scandomain(params.icyurl) task.status = 'Done.' printscanresult() if hs.warnings ~= '' then runcmd('showmsg',hs.warnings) end hs:release()
--more pedantic version, returns 0 for non-integer n function pfibs(n) if n ~= math.floor(n) then return 0 elseif n < 0 then return pfibs(n + 2) - pfibs(n + 1) elseif n < 2 then return n else return pfibs(n - 1) + pfibs(n - 2) end end
-- Copyright (C) Jinhua Luo local ffi = require("ffi") local C = require("ljio.cdef") local tcp = require("ljio.socket.tcp") local in_addr = ffi.new("struct in_addr") local addr_in = ffi.new("struct sockaddr_in") local in_addr_t_sz = ffi.sizeof("in_addr_t") local in_port_t_sz = ffi.sizeof("in_port_t") local tmp1 = ffi.new("in_addr_t[1]") local tmp2 = ffi.new("in_port_t[1]") local tmp3 = ffi.new("char[?]", in_addr_t_sz) local tmp4 = ffi.new("socklen_t[1]") local function read_data(rbuf, avaliable) local data = ffi.string(rbuf.cp2, avaliable) rbuf.cp2 = rbuf.cp2 + avaliable return data end local function transfer_data(sock1, sock2) local data, err = sock1:receive(read_data) if err then return end local sent, err = sock2:send(data) if err then return end return transfer_data(sock1, sock2) end local function server(sock) local data, err = sock:receive(2) if err then return end local nmethods = string.byte(data:sub(2, 2)) sock:receive(nmethods) sock:send("\x05\x00") local data, err = sock:receive(4) if err then return end local cmd = string.byte(data:sub(2, 2)) if cmd ~= 1 then sock:send('\x05\x07\x00\x01\x00\x00\x00\x00\x00\x00') return end local atyp = string.byte(data:sub(4, 4)) local addr if atyp == 1 then addr = sock:receive(4) tmp1 = ffi.cast("in_addr_t*", addr) in_addr.s_addr = tmp1[0] addr = ffi.string(C.inet_ntoa(in_addr)) elseif atyp == 3 then local len = sock:receive(1) len = string.byte(len) addr = sock:receive(len) end local port = sock:receive(2) port = string.byte(port:sub(1, 1)) * 256 + string.byte(port:sub(2, 2)) local remote, err = tcp.new() local ret, err = remote:connect(addr, port) if err then print("connect: addr=" .. addr .. ", port=" .. port .. ", err=" .. err) sock:send('\x05\x05\x00\x01\x00\x00\x00\x00\x00\x00') return end local reply = '\x05\x00\x00\x01' C.getsockname(remote.fd, ffi.cast("struct sockaddr *", addr_in), tmp4) tmp1[0] = addr_in.sin_addr.s_addr ffi.copy(tmp3, tmp1, in_addr_t_sz) reply = reply .. ffi.string(tmp3, in_addr_t_sz) tmp2[0] = addr_in.sin_port ffi.copy(tmp3, tmp2, in_port_t_sz) reply = reply .. ffi.string(tmp3, in_port_t_sz) local sent, err = sock:send(reply) if err then return end local co1 = coroutine.create(transfer_data) coroutine.resume(co1, sock, remote) local co2 = coroutine.create(transfer_data) coroutine.resume(co2, remote, sock) coroutine.wait(co1) coroutine.wait(co2) end return server
#!/usr/bin/env lua function replaceVariableInFile(pattern, substitution, filepath) local file = io.open(filepath) local contents if _VERSION == "Lua 5.3" then contents = file:read("a") else contents = file:read("*a") end file:close() contents = contents:gsub(pattern, substitution) file = io.open(filepath, "w") file:write(contents) file:close() end function replaceVariableInFiles(pattern, substitution) replaceVariableInFile(pattern, substitution, "./README.md") replaceVariableInFile(pattern, substitution, "./app/build.gradle") replaceVariableInFile(pattern, substitution, "./app/src/androidTest/java/PROJECT_TLD/PROJECT_DOMAIN/PROJECT_NAME/IdentityBehaviourTest.java") replaceVariableInFile(pattern, substitution, "./app/src/main/java/PROJECT_TLD/PROJECT_DOMAIN/PROJECT_NAME/MainActivity.java") replaceVariableInFile(pattern, substitution, "./app/src/main/AndroidManifest.xml") end io.write("Enter project name: ") local PROJECT_NAME = io.read() replaceVariableInFiles("PROJECT_NAME", PROJECT_NAME) io.write("Enter short description: ") local PROJECT_SHORT_DESCRIPTION = io.read() replaceVariableInFiles("PROJECT_SHORT_DESCRIPTION", PROJECT_SHORT_DESCRIPTION) io.write("Enter author name: ") local PROJECT_AUTHOR = io.read() replaceVariableInFiles("PROJECT_AUTHOR", PROJECT_AUTHOR) io.write("Enter contact email: ") local PROJECT_CONTACT_EMAIL = io.read() replaceVariableInFiles("PROJECT_CONTACT_EMAIL", PROJECT_CONTACT_EMAIL) io.write("Enter copyright year: ") local PROJECT_COPY_YEAR = io.read() replaceVariableInFiles("PROJECT_COPY_YEAR", PROJECT_COPY_YEAR) io.write("Enter TLD: ") local PROJECT_TLD = io.read() replaceVariableInFiles("PROJECT_TLD", PROJECT_TLD) io.write("Enter Domain: ") local PROJECT_DOMAIN = io.read() replaceVariableInFiles("PROJECT_DOMAIN", PROJECT_DOMAIN) os.rename("./app/src/main/java/PROJECT_TLD/PROJECT_DOMAIN/PROJECT_NAME", "./app/src/main/java/PROJECT_TLD/PROJECT_DOMAIN/" .. PROJECT_NAME) os.rename("./app/src/main/java/PROJECT_TLD/PROJECT_DOMAIN", "./app/src/main/java/PROJECT_TLD/" .. PROJECT_DOMAIN) os.rename("./app/src/main/java/PROJECT_TLD", "./app/src/main/java/" .. PROJECT_TLD) os.rename("./app/src/androidTest/java/PROJECT_TLD/PROJECT_DOMAIN/PROJECT_NAME", "./app/src/androidTest/java/PROJECT_TLD/PROJECT_DOMAIN/" .. PROJECT_NAME) os.rename("./app/src/androidTest/java/PROJECT_TLD/PROJECT_DOMAIN", "./app/src/androidTest/java/PROJECT_TLD/" .. PROJECT_DOMAIN) os.rename("./app/src/androidTest/java/PROJECT_TLD", "./app/src/androidTest/java/" .. PROJECT_TLD) os.remove("./bootstrap.lua")
require 'torch' --wrist(1), --TMCP(2), IMCP(3), MMCP(4), RMCP(5), PMCP(6) --TPIP(7), TDIP(8), TTIP(9) --IPIP(10), IDIP(11), ITIP(12) --MPIP(13), MDIP(14), MTIP(15) --RPIP(16), RDIP(17), RTIP(18) --PPIP(19), PDIP(20), PTIP(21) --training set --mindepth of joint: 138.70 --maxdepth of joint: 906.58 --avg depth of joint: 547 db_dir = "/home/gyeongsikmoon/workspace/Data/Hand_pose_estimation/HANDS2017/" result_dir = "/home/gyeongsikmoon/workspace/Data/Hand_pose_estimation/Result_HANDS2017/" model_dir = result_dir .. "model/" fig_dir = result_dir .. "fig/" center_dir = result_dir .. "center/" trainSz = 957032 testSz = 295510 jointNum = 21 u0 = 315.944855 v0 = 245.287079 fx = 475.065948 fy = 475.065857 imgWidth = 640 imgHeight = 480 cubicSz = 250 loss_display_interval = 57000 minDepth = 100 maxDepth = 1500 d2Input_x = torch.view(torch.range(1,imgWidth),1,imgWidth):repeatTensor(imgHeight,1) - 1 d2Input_y = torch.view(torch.range(1,imgHeight),imgHeight,1):repeatTensor(1,imgWidth) - 1 function pixel2world(x,y,z) if type(x) == type(y) and type(y) == type(z) and type(z) == "number" then local worldX = (x - u0) * z / fx local worldY = (y - v0) * z / fy return worldX, worldY else local worldX = torch.cmul(x - u0,z) / fx local worldY = torch.cmul(y - v0,z) / fy return worldX, worldY end end function world2pixel(x,y,z) if type(x) == type(y) and type(y) == type(z) and type(z) == "number" then local pixelX = u0 + x / z * fx local pixelY = v0 + y / z * fy return pixelX, pixelY else local pixelX = u0 + torch.cdiv(x, z) * fx local pixelY = v0 + torch.cdiv(y, z) * fy return pixelX, pixelY end end function load_depthmap(filename) local fp = torch.DiskFile(filename,"r"):binary() local depthimage = torch.view(torch.FloatTensor(fp:readFloat(imgWidth*imgHeight)),imgHeight,imgWidth) depthimage[depthimage:eq(0)] = maxDepth fp:close() return depthimage end function load_data(db_type) if db_type == "train" then print("training data loading...") jointWorld = torch.Tensor(trainSz,jointNum,worldDim):zero() RefPt = torch.Tensor(trainSz,worldDim) name = {} RefPt_ = {} for line in io.lines(center_dir .. "center_train_refined.txt") do table.insert(RefPt_,line) end fid = 1 cid = 1 invalidFrameNum = 0 for line in io.lines(db_dir .. "training/Training_Annotation.txt") do splitted = str_split(RefPt_[cid]," ") if splitted[1] == "invalid" then invalidFrameNum = invalidFrameNum + 1 goto INVALID_FRAME_TRAIN else RefPt[fid][1] = splitted[1] RefPt[fid][2] = splitted[2] RefPt[fid][3] = splitted[3] end splitted = str_split(line," ") for jid = 1,jointNum do jointWorld[fid][jid][1] = splitted[1+(jid-1)*3+1] jointWorld[fid][jid][2] = splitted[1+(jid-1)*3+2] jointWorld[fid][jid][3] = splitted[1+(jid-1)*3+3] end filename = db_dir .. "training/images/" .. string.sub(splitted[1],1,-5) .. "bin" table.insert(name,filename) fid = fid + 1 ::INVALID_FRAME_TRAIN:: cid = cid + 1 if cid > trainSz then break end end trainSz = trainSz - invalidFrameNum jointWorld = jointWorld[{{1,trainSz},{}}] RefPt = RefPt[{{1,trainSz},{}}] return jointWorld,RefPt,name elseif db_type == "test" then print("testing data loading...") RefPt = torch.Tensor(testSz,worldDim) name = {} RefPt_ = {} for line in io.lines(center_dir .. "center_test_refined.txt") do table.insert(RefPt_,line) end fid = 1 for line in io.lines(db_dir .. "frame/BoundingBox.txt") do splitted = str_split(RefPt_[fid]," ") RefPt[fid][1] = splitted[1] RefPt[fid][2] = splitted[2] RefPt[fid][3] = splitted[3] splitted = str_split(line," ") local filename = db_dir .. "frame/images/" .. string.sub(splitted[1],1,-5) .. "bin" table.insert(name,filename) fid = fid + 1 if fid > testSz then break end end return nil,RefPt,name end end
--------------------------------------------------------------------------------------------------- ---delayed_acc_bullet.lua ---author: Karl ---date created: before 2021 ---desc: Defines a acceleration controlled, multi-purposes, commonly used bullet type --------------------------------------------------------------------------------------------------- local Prefab = require("core.prefab") local Bullet = require("BHElib.units.bullet.bullet_prefab") ---@class DelayedAccBullet local M = Prefab.NewX(Bullet) --------------------------------------------------------------------------------------------------- local UnitMotion = require("BHElib.scripts.units.unit_motion") local DeletionTasks = require("BHElib.scripts.units.deletion_tasks") --------------------------------------------------------------------------------------------------- ---cache variables and functions local TaskNew = task.New --------------------------------------------------------------------------------------------------- ---init -- args will have attributes: -- *x (number) -- *y (number) -- *a (number) -- .start_time (number) -- *bullet_type_name (string) -- *color_index (number) -- *controller (AccController) -- *blink_time (number) -- .rot (number) -- .inc_rot (number) -- *effect_size (number) -- *destroyable (boolean) -- .colli_radius (number) -- .del_after (number) a number specifies frames that need to wait to delete the bullets -- .del_out_of (table<number,number,number,number>) the format is l, r, b, t specifying the border rectangle; -- if any element is nil, they are assumed to be -math.huge for min or math.huge for max -- -- .rot_controller (AccController) -- .alt_controller (AccController) -- .polar_mode (boolean) -- .chain (see parameter_matrix.lua) function M:init(args) Bullet.init( self, args.bullet_type_name, args.color_index, GROUP_ENEMY_BULLET, args.blink_time, args.effect_size, args.destroyable) local baseX, baseY = args.x, args.y self.x, self.y = baseX, baseY self.omiga = args.inc_rot or 0 local angle = args.a self.rot = args.rot or angle self.bound = true if args.del_after ~= nil then self.bound = false DeletionTasks.DelAfter(self, args.del_after) end -- delThrough is a list of 4 numbers {xmin, xmax, ymin, ymax} if args.del_out_of then self.bound = false DeletionTasks.DelOutOf(self, unpack(args.del_out_of)) end if args.scale then self.hscale = args.scale self.vscale = args.scale end local layer = args.layer local colli_radius = args.colli_radius TaskNew(self,function() if layer ~= nil then self.layer = layer end if colli_radius ~= nil then self.a, self.b = colli_radius, colli_radius end end) if args.s_chains then for _, chain in ipairs(args.s_chains) do chain:sparkAll(self) end end local start_time = args.start_time or 0 local controller = args.controller if args.rot_controller == nil then if args.navi then self.navi = true end local alt_controller = args.alt_controller if alt_controller ~= nil then if args.polar_mode then -- polar mode if self.navi then self.rot = angle end UnitMotion.PolarControllerMoveTo(self, controller, alt_controller, angle, start_time) else -- standard mode if self.navi then self.rot = Angle(0, 0, controller:getSpeed(start_time), alt_controller:getSpeed(start_time)) end UnitMotion.XYControllerMoveTo(self, controller, alt_controller, start_time) end else -- fixed angle + distance mode UnitMotion.FixedAngleControllerMoveTo(self, controller, angle, start_time) end else -- variable angle + speed mode UnitMotion.VariableAngleControllerMoveTo(self, controller, args.rot_controller, angle, start_time, args.navi) end end function M:fire(dt) Bullet.fire(self, dt) self.frame_task = true end Prefab.Register(M) return M
-- -- htslib 1.13 modulefile -- -- "URL: https://www.psc.edu/resources/software" -- "Category: Biological Sciences" -- "Description: HTSlib A C library for reading/writing high-throughput sequencing data." -- "Keywords: singularity bioinformatics" whatis("Name: htslib") whatis("Version: 1.13") whatis("Category: Biological Sciences") whatis("Description: HTSlib A C library for reading/writing high-throughput sequencing data.") help([[ HTSlib A C library for reading/writing high-throughput sequencing data. To load the module, type > module load htslib/1.13 To unload the module, type > module unload htslib/1.13 Documentation ------------- For help, type > tabix --help Tools included in this module are * tabix * htslib * bgzip ]]) local package = "htslib" local version = "1.13" local base = pathJoin("/opt/packages",package,version) prepend_path("PATH", base)
-- Setup vars that are user-dependent. function user_setup() state.OffenseMode:options('Normal', 'Acc', 'Hybrid', 'Kendatsuba') state.HybridMode:options('Normal', 'PDT', 'Reraise') state.WeaponskillMode:options('Normal', 'HighBuff', 'Acc', 'Proc') state.PhysicalDefenseMode:options('PDT', 'Reraise') update_combat_form() gear.tp = {} gear.tp.feet = { name="Ryuo Sune-Ate +1", augments={'HP+65','"Store TP"+5','"Subtle Blow"+8',}} gear.tp.back = { name="Smertrios's Mantle", augments={'DEX+20','Accuracy+20 Attack+20','Accuracy+10','"Store TP"+10','Phys. dmg. taken-10%',}} gear.wsdmg = {} gear.wsdmg.head = { name="Valorous Mask", augments={'Weapon skill damage +4%','STR+4','Accuracy+12','Attack+15',}} gear.wsdmg.back = { name="Smertrios's Mantle", augments={'STR+20','Accuracy+20 Attack+20','STR+10','Weapon skill damage +10%',}} gear.crit = {} gear.crit.feet = { name="Ryuo Sune-Ate +1", augments={'STR+12','Attack+25','Crit. hit rate+4%',}} gear.rings = {} gear.rings.left={name="Stikini Ring +1", bag="wardrobe"} gear.rings.right={name="Stikini Ring +1", bag="wardrobe4"} -- Additional local binds end -- Define sets and vars used by this job file. function init_gear_sets() -------------------------------------- -- Start defining the sets -------------------------------------- sets.midcast.RangedAttack = { head="Nyame Helm",neck="Combatant's Torque",ear1="Telos Earring",ear2="Enervating Earring", body="Nyame Mail",hands="Kendatsuba Tekko +1",ring1="Cacoethic Ring +1",ring2="Regal Ring", back="Sokolski Mantle",waist="Yemaya Belt",legs="Nyame Flanchard",feet="Wakido Sune-Ate +3"} -- Precast Sets -- Precast sets to enhance JAs sets.precast.JA.Meditate = {head="Wakido Kabuto +3",hands="Sakonji Kote +3",back=gear.tp.back} sets.precast.JA['Warding Circle'] = {head="Wakido Kabuto +3"} sets.precast.JA['Blade Bash'] = {hands="Sakonji Kote +3"} -- Waltz set (chr and vit) sets.precast.Waltz = { head="Valorous Mask", body="Sakonji Domaru +3",hands="Leyline Gloves", back="Moonlight Cape",feet="Nyame Sollerets"} -- Don't need any special gear for Healing Waltz. sets.precast.Waltz['Healing Waltz'] = {} sets.precast.FC = {ear1="Etiolation Earring",body="Sacro Breastplate",hands="Leyline Gloves",ring1="Kishar Ring",neck="Baetyl Pendant"} sets.precast.FC.Utsusemi = set_combine(sets.precast.FC, {}) -- Weaponskill sets -- Default set for any weaponskill that isn't any more specifically defined sets.precast.RangedAttack = { head="Zha'Go's Barbut",neck="Combatant's Torque",ear1="Telos Earring",ear2="Enervating Earring", body="Kyujutsugi",hands="Despair Finger Gauntlets",ring1="Cacoethic Ring +1",ring2="Regal Ring", back="Sokolski Mantle",waist="Yemaya Belt",legs="Mustela Brais",feet="Wakido Sune-Ate +3"} sets.Lugra = {} sets.precast.WS = {ammo="Knobkierrie", head="Mpaca's Cap",neck="Samurai's Nodowa +2",ear1="Thrud Earring",ear2="Moonshade Earring", body="Sakonji Domaru +3",hands="Sakonji Kote +3",ring1="Niqmaddu Ring",ring2="Regal Ring", back=gear.wsdmg.back,waist="Sailfi Belt +1",legs="Wakido Haidate +3",feet="Sakonji Sune-Ate +3"} sets.precast.WS.HighBuff = set_combine(sets.precast.WS, {hands="Valorous Mitts",feet="Valorous Greaves"}) sets.precast.WS.Acc = set_combine(sets.precast.WS, { head="Wakido Kabuto +3",neck="Samurai's Nodowa +2",ear1="Telos Earring",ear2="Dignitary's Earring", body="Sakonji Domaru +3",hands="Wakido Kote +3",ring1="Niqmaddu Ring",ring2="Regal Ring", back=gear.wsdmg.back,waist="Eschan Stone",legs="Wakido Haidate +3",feet="Wakido Sune-Ate +3"}) sets.precast.WS.Proc = set_combine(sets.precast.WS.Acc, {ammo="Aurgelmir Orb", head="Flamma Zucchetto +2",body="Flamma Korazin +2",hands="Flamma Manopolas +2",ring1="Purity Ring",ring2="Cacoethic Ring +1", back=gear.tp.back,legs="Flamma Dirs +2",feet="Flamma Gambieras +2" }) sets.precast.WS['Tachi: Jinpu'] = set_combine(sets.precast.WS, { head="Mpaca's Cap",ear1="Friomisi Earring",hands="Nyame Gauntlets",waist="Orpheus's Sash",feet="Nyame Sollerets" }) sets.precast.WS['Tachi: Jinpu'].Acc = sets.precast.WS.Acc sets.precast.WS['Tachi: Jinpu'].Proc = sets.precast.WS.Proc sets.precast.WS['Tachi: Jinpu'].HighBuff = sets.precast.WS['Tachi: Jinpu'] -- Specific weaponskill sets. Uses the base set if an appropriate WSMod version isn't found. sets.precast.WS['Apex Arrow'] = set_combine(sets.midcast.RangedAttack, { neck="Fotia Gorget",ear1="Telos Earring",ear2="Thrud Earring", back=gear.wsdmg.back,waist="Fotia Belt",legs="Wakido Haidate +3"}) sets.precast.WS['Namas Arrow'] = set_combine(sets.precast.WS['Apex Arrow'], {}) sets.precast.WS['Tachi: Ageha'] = set_combine(sets.precast.WS, { head="Flamma Zucchetto +2",neck="Fotia Gorget",ear1="Dignitary's Earring", body="Flamma Korazin +2",hands="Flamma Manopolas +2",ring1=gear.rings.left,gear.rings.right, waist="Eschan Stone",legs="Flamma Dirs +2",feet="Flamma Gambieras +2" }) sets.precast.WS['Impulse Drive'] = set_combine(sets.precast.WS, {head="Mpaca's Cap",hands="Ryuo Tekko +1",feet=gear.crit.feet}) sets.precast.WS['Impulse Drive'].HighBuff = sets.precast.WS['Impulse Drive'] sets.precast.WS['Stardiver'] = set_combine(sets.precast.WS['Impulse Drive'], {body="Tatenashi Haramaki +1",waist="Fotia Belt",legs="Tatenashi Haidate +1"}) sets.precast.WS['Stardiver'].HighBuff = sets.precast.WS['Stardiver'] sets.engaged = {ammo="Aurgelmir Orb", head="Flamma Zucchetto +2",neck="Samurai's Nodowa +2",ear1="Telos Earring",ear2="Cessance Earring", body="Tatenashi Haramaki +1",hands="Wakido Kote +3",ring1="Niqmaddu Ring",ring2="Chirich Ring +1", back=gear.tp.back,waist="Ioskeha Belt +1",legs="Tatenashi Haidate +1",feet=gear.tp.feet} -- Midcast Sets sets.midcast.FastRecast = sets.engaged -- Sets to return to when not performing an action. --sets.Reraise = {head="Twilight Helm",body="Twilight Mail"} sets.Reraise = {} -- Idle sets (default idle set not needed since the other three are defined, but leaving for testing purposes) sets.idle = set_combine(sets.engaged, sets.Reraise, { head="Wakido Kabuto +3",neck="Bathy Choker +1",ear1="Telos Earring",ear2="Infused Earring", body="Sacro Breastplate",ring1="Sheltered Ring",ring2="Defending Ring", back="Moonlight Cape",legs="Rao Haidate",feet="Danzo Sune-Ate"}) sets.idle.Town = set_combine(sets.idle, {}) sets.idle.Field = sets.idle sets.idle.Reraise = set_combine(sets.idle.Town, sets.Reraise) sets.idle.Weak = set_combine(sets.idle.Town, sets.Reraise) -- Defense sets sets.defense.PDT = {ammo="Staunch Tathlum +1", head="Mpaca's Cap",neck="Loricate Torque +1",ear2="Odnowa Earring +1", body="Wakido Domaru +3",ring2="Defending Ring", back=gear.tp.back,waist="Flume Belt +1"} sets.defense.Reraise = set_combine(sets.defense.PDT, sets.Reraise) sets.defense.MDT = set_combine(sets.defense.PDT, {ring1="Purity Ring"}) sets.Kiting = {feet="Danzo Sune-Ate"} -- Resting sets sets.resting = set_combine(sets.idle, sets.Reraise) -- Engaged sets sets.engaged.Norifusa = set_combine(sets.engaged, {feet="Sakonji Sune-Ate +3"}) sets.engaged.Hybrid = set_combine(sets.engaged, {ammo="Staunch Tathlum +1", head="Mpaca's Cap",ear2="Odnowa Earring +1", body="Wakido Domaru +3",ring1="Chirich Ring +1",ring2="Defending Ring", back=gear.tp.back,waist="Ioskeha Belt +1",legs="Mpaca's Hose",feet=gear.tp.feet}) sets.engaged.Kendatsuba = set_combine(sets.engaged, {head="Kendatsuba Jinpachi +1",legs="Kendatsuba Hakama +1"}) sets.engaged.Norifusa.Hybrid = set_combine(sets.engaged.Norifusa,sets.defense.PDT) sets.engaged.Norifusa.Kendatsuba = sets.engaged.Kendatsuba sets.engaged.Acc = set_combine(sets.engaged, { head="Wakido Kabuto +3",neck="Samurai's Nodowa +2",ear1="Telos Earring",ear2="Dignitary's Earring", body="Wakido Domaru +3",hands="Wakido Kote +3",ring2="Regal Ring", back=gear.tp.back,waist="Ioskeha Belt +1",legs="Wakido Haidate +3",feet="Wakido Sune-Ate +3"}) sets.engaged.PDT = set_combine(sets.engaged, sets.defense.PDT) sets.engaged.Acc.PDT = set_combine(sets.engaged.Acc, sets.defense.PDT) sets.engaged.Reraise = set_combine(sets.engaged, sets.Reraise) sets.engaged.Acc.Reraise = set_combine(sets.engaged.Acc, sets.Reraise) sets.engaged.Norifusa.Acc = sets.engaged.Acc sets.engaged.PDT = set_combine(sets.engaged.Norifusa, sets.defense.PDT) sets.engaged.Acc.PDT = set_combine(sets.engaged.Norifusa.Acc, sets.defense.PDT) sets.engaged.Reraise = set_combine(sets.engaged.Norifusa, sets.Reraise) sets.engaged.Acc.Reraise = set_combine(sets.engaged.Norifusa.Acc, sets.Reraise) sets.buff.Sekkanoki = {hands="Kasuga Kote +1"} sets.buff.Sengikori = {} sets.buff['Meikyo Shisui'] = {feet="Sakonji Sune-ate +3"} end
local Plugin = script.Parent.Parent.Parent.Parent local Libs = Plugin.Libs local Roact = require(Libs.Roact) local RoactRodux = require(Libs.RoactRodux) local Utility = require(Plugin.Core.Util.Utility) local Constants = require(Plugin.Core.Util.Constants) local ContextGetter = require(Plugin.Core.Util.ContextGetter) local ContextHelper = require(Plugin.Core.Util.ContextHelper) local PreciseFrame = Roact.PureComponent:extend("PreciseFrame") function PreciseFrame:init() self:setState{ isMouseInside = false } end function PreciseFrame:render() local props = self.props local onMouseEnter = props[Roact.Event.MouseEnter] local onMouseLeave = props[Roact.Event.MouseLeave] local onMouseMoved = props[Roact.Event.MouseMoved] return Roact.createElement( "Frame", { Size = props.Size, Position = props.Position, BackgroundColor3 = props.BackgroundColor3, BorderSizePixel = props.BorderSizePixel, BackgroundTransparency = props.BackgroundTransparency, AnchorPoint = props.AnchorPoint, ZIndex = props.ZIndex, LayoutOrder = props.LayoutOrder, Visible = props.Visible, [Roact.Event.MouseEnter] = function(rbx, x, y) local absPos = rbx.AbsolutePosition local absSize = rbx.AbsoluteSize local topLeft = absPos local bottomRight = absPos + absSize local isInside = x > topLeft.X and y > topLeft.Y and x <= bottomRight.X and y <= bottomRight.Y if isInside and not self.state.mouseInside then self:setState{ mouseInside = true } if onMouseEnter then onMouseEnter(rbx, x, y) end end end, [Roact.Event.MouseMoved] = function(rbx, x, y) local absPos = rbx.AbsolutePosition local absSize = rbx.AbsoluteSize local topLeft = absPos local bottomRight = absPos + absSize local isInside = x > topLeft.X and y > topLeft.Y and x <= bottomRight.X and y <= bottomRight.Y if isInside and not self.state.mouseInside then self:setState{ mouseInside = true } if onMouseEnter then onMouseEnter(rbx, x, y) end elseif not isInside and self.state.mouseInside then self:setState{ mouseInside = false } if onMouseLeave then onMouseLeave(rbx, x, y) end end if onMouseMoved then onMouseMoved(rbx, x, y) end end, [Roact.Event.MouseLeave] = function(rbx, x, y) self:setState{ mouseInside = false } if onMouseLeave then onMouseLeave(rbx, x, y) end end }, props[Roact.Children] ) end return PreciseFrame
-- Definitions VER_MAJOR = "3" VER_MINOR = "9" VER_MICRO = "3" MINFARVERSION = "{ 3, 0, 0, 3300 }" -- 3.0.0.4364 for non-embedded plugin build (-DRUN_LUAFAR_INIT) COPYRIGHT = "Shmuel Zeigerman, 2007-2021" -- Derivative values -- VER_STRING = VER_MAJOR.."."..VER_MINOR.."."..VER_MICRO
--------------------------------------------------- -- Licensed under the GNU General Public License v2 -- * (c) 2015, Ziyuan Guo <[email protected]> --------------------------------------------------- -- {{{ Grab environment local tonumber = tonumber local io = { popen = io.popen } local string = { gmatch = string.gmatch } local setmetatable = setmetatable local helpers = require("modules.vicious.helpers") -- }}} -- vicious.widgets.nvinf local nvinf_all = {} -- {{{ NVIDIA infomation widget type local function worker(format, warg) if not warg then warg = "0" end local nv_inf = {} local f = io.popen("LC_ALL=C nvidia-settings -q GPUUtilization -q [gpu:"..helpers.shellquote(warg).."]/GPUCoreTemp -q [gpu:"..helpers.shellquote(warg).."]/GPUCurrentClockFreqs -t") local all_info = f:read("*all") f:close() for num in string.gmatch(all_info, "%d+") do nv_inf[#nv_inf + 1] = tonumber(num) end return nv_inf end -- }}} return setmetatable(nvinf_all, { __call = function(_, ...) return worker(...) end })
print("Hello LuaView") print("Hello LuaView") print("Hello LuaView")
local janim = require 'lib/janim' local Resource = {Sprite = {}, Image = {}, Sound = {}, UI = {}} function Resource.load() Resource.Sprite.Player = janim.newSpriteSheet( 'assets/image/player_yellow.png', 12, 1) Resource.Sprite.Fly = janim.newSpriteSheet('assets/image/fly.png', 5, 1) Resource.Sprite.BlastRed = janim.newSpriteSheet( 'assets/image/explosion_red.png', 14, 1) Resource.Image.Bullet = love.graphics.newImage('assets/image/bullet_blue.png') Resource.Image.Handgun = love.graphics.newImage('assets/image/handgun.png') Resource.Image.Cursor = love.graphics.newImage('assets/image/cursor.png') Resource.Image.Door = love.graphics.newImage('assets/image/door.png') Resource.Image.Stinger = love.graphics.newImage('assets/image/stinger.png') Resource.Image.HealthIcon = love.graphics.newImage( 'assets/image/health_icon.png') Resource.Image.Ball = love.graphics.newImage('assets/image/ball.png') Resource.Image.FlyCorpse = love.graphics.newImage( 'assets/image/fly_corpse.png') Resource.Image.StingerCorpse = love.graphics.newImage( 'assets/image/stinger_corpse.png') Resource.Image.Barrel = love.graphics.newImage( 'assets/image/explosive_barrel.png') -- Audio Resource.Sound.laser = love.audio.newSource( 'assets/sound/421704__bolkmar__sfx-laser-shoot-02.wav', 'static') -- sound credit: https://freesound.org/people/OwlStorm/sounds/404754/ [Owlstorm] Resource.Sound.Explode = love.audio.newSource('assets/sound/explosion_2.wav', 'static') -- Resource.Sound.laser:setVolume(0.5) Resource.Sound.PlayerHurt = love.audio.newSource( 'assets/sound/player_hurt.wav', 'static') -- Resource.Sound.PlayerHurt:setVolume(0.5) Resource.Sound.EnemyHurt = love.audio.newSource('assets/sound/enemy_hurt.wav', 'static') -- Resource.Sound.EnemyHurt:setVolume(0.5) Resource.Sound.BulletTileHit = love.audio.newSource( 'assets/sound/bullet_hit_wall.wav', 'static') -- Resource.Sound.BulletTileHit:setVolume(0.5) Resource.Sound.FlyAttack = love.audio.newSource( 'assets/sound/385049__mortisblack__attack.ogg', 'static') Resource.Sound.FlyAttack:setVolume(0.5) Resource.Sound.Track1 = love.audio.newSource('assets/sound/spaceship.wav', 'stream') Resource.Sound.Track1:setLooping(true) -- UI Resource.UI.BtnPlaceHolder = love.graphics.newImage( 'assets/image/placeholder_btn.png') -- TileMap Resource.Image.TileMap = love.graphics.newImage('assets/image/tilesheet.png') end return Resource
workspace "CellLang" architecture "x64" startproject "Cell" configurations { "Debug", "Release", } local outputdir = "%{cfg.buildcfg}-%{cfg.system}-%{cfg.architecture}" project "Cell" kind "ConsoleApp" location "Cell" language "C++" cppdialect "C++17" staticruntime "off" targetdir ("%{wks.location}/bin-dev/" .. outputdir .. "/%{prj.name}") objdir ("%{wks.location}/bin-int/" .. outputdir .. "/%{prj.name}") files { "Cell/src/**.h", "Cell/src/**.cpp", } defines { "_CRT_SECURE_NO_WARNINGS", } includedirs { "src", } filter "system:windows" systemversion "latest" filter "configurations:Debug" defines "CELL_DEBUG" symbols "on" filter "configurations:Release" defines "CELL_RELEASE" optimize "on" targetdir ("%{wks.location}/bin/")
-- UdpListener.lua local ffi = require("ffi"); local IOCPSocket = require("IOCPSocket"); local SocketUtils = require("SocketUtils") local Network = require("Network") local UdpListener = {} setmetatable(UdpListener, { __call = function(self, ...) return self:create(...) end, }) local UdpListener_mt = { __index = UdpListener; } UdpListener.init = function(self, socket) local obj = { Socket = socket } setmetatable(obj, UdpListener_mt) return obj; end UdpListener.create = function(self, port) if not port then return nil, 'no port specified' end local socket, err = IOCPSocket:create(AF_INET, SOCK_DGRAM, 0); if not socket then return nil, err; end local success, err = socket:bindToPort(port); if not success then return nil, err; end return self:init(socket) end UdpListener.run = function(self, callback, buff, bufflen) if not buff then bufflen = 1500; buff = ffi.new("uint8_t[1500]"); else bufflen = bufflen or #buff end local from = sockaddr_in(); local fromLen = ffi.sizeof(from); local loop = function() while true do local bytesread, err = self.Socket:receiveFrom(from, fromLen, buff, bufflen); if not bytesread then --print("receiveFrom ERROR: ", err) return false, err; end if callback ~= nil then callback(buff, bytesread) end end end spawn(loop) return true; end return UdpListener
local a={}function a.load(b)assert(type(b)=='string','Parameter "fileName" must be a string.')local c=assert(io.open(b,'r'),'Error loading file : '..b)local d={}local e;for f in c:lines()do local g=f:match('^%[([^%[%]]+)%]$')if g then e=tonumber(g)and tonumber(g)or g;d[e]=d[e]or{}end;local h,i=f:match('^([%w|_]+)%s-=%s-(.+)$')if h and i~=nil then if tonumber(i)then i=tonumber(i)elseif i=='true'then i=true elseif i=='false'then i=false end;if tonumber(h)then h=tonumber(h)end;d[e][h]=i end end;c:close()return d end;function a.save(b,d)assert(type(b)=='string','Parameter "fileName" must be a string.')assert(type(d)=='table','Parameter "data" must be a table.')local c=assert(io.open(b,'w+b'),'Error loading file :'..b)local j=''for e,h in pairs(d)do j=j..'[%s]\n':format(e)for k,i in pairs(h)do j=j..'%s=%s\n':format(k,tostring(i))end;j=j..'\n'end;c:write(j)c:close()end;return a
slot0 = class("BattleGateDuel") ys.Battle.BattleGateDuel = slot0 slot0.__name = "BattleGateDuel" slot0.Entrance = function (slot0, slot1) slot2 = slot0.mainFleetId if not slot1.LegalFleet(slot0.mainFleetId) then return end if not getProxy(MilitaryExerciseProxy).getSeasonInfo(slot3):canExercise() then pg.TipsMgr.GetInstance():ShowTips(i18n("exercise_count_insufficient")) return end slot5 = getProxy(PlayerProxy) slot6 = getProxy(BayProxy) slot7 = getProxy(FleetProxy) rivalVO = getProxy(MilitaryExerciseProxy).getRivalById(slot10, nil) slot12 = pg.battle_cost_template[SYSTEM_DUEL].oil_cost > 0 slot13 = {} slot14 = 0 slot15 = 0 slot16 = 0 slot17 = 0 for slot23, slot24 in ipairs(slot19) do slot13[#slot13 + 1] = slot24.id end slot20 = slot5:getData() if slot12 and slot20.oil < slot17 then pg.TipsMgr.GetInstance():ShowTips(i18n("stage_beginStage_error_noResource")) return end slot21 = 0 for slot25, slot26 in ipairs(rivalVO.mainShips) do slot21 = slot21 + slot26.level end for slot25, slot26 in ipairs(rivalVO.vanguardShips) do slot21 = slot21 + slot26.level end RivalLevelVertiry = slot21 slot1.ShipVertify() BeginStageCommand.SendRequest(SYSTEM_DUEL, slot13, { slot8 }, function (slot0) if slot0 then slot1:consume({ gold = 0, oil = slot1 }) end if slot3.enter_energy_cost > 0 then slot1 = pg.gameset.battle_consume_energy.key_value for slot5, slot6 in ipairs(slot4) do slot6:cosumeEnergy(slot1) slot5:updateShip(slot6) end end slot6:updatePlayer(slot1) slot9:sendNotification(GAME.BEGIN_STAGE_DONE, { mainFleetId = slot7, prefabFleet = {}, stageId = ys.Battle.BattleConfig.ARENA_LIST[math.random(#ys.Battle.BattleConfig.ARENA_LIST)], system = SYSTEM_DUEL, rivalId = slot8, token = slot0.key, mode = mode }) end, function (slot0) slot0:RequestFailStandardProcess(slot0) end) end slot0.Exit = function (slot0, slot1) slot2 = pg.battle_cost_template[SYSTEM_DUEL] slot5 = slot0.statistics._battleScore slot6 = 0 slot7 = {} slot8 = getProxy(FleetProxy).getFleetById(slot3, slot0.mainFleetId) slot6 = slot8:getEndCost().oil slot1.SendRequest(slot1, slot1.GeneralPackage(slot0, slot7), function (slot0) if slot0.end_sink_cost > 0 then slot1.DeadShipEnergyCosume(slot2, slot3) end slot1.addShipsExp(slot0.ship_exp_list, slot2.statistics, accumulate) slot2.statistics.mvpShipID = slot0.mvp slot1, slot2 = slot2.statistics:GeneralLoot(slot0) slot1.GeneralPlayerCosume(SYSTEM_DUEL, ys.Battle.BattleConst.BattleScore.C < accumulate, , slot0.player_exp, exFlag) slot4 = getProxy(MilitaryExerciseProxy) slot4:reduceExerciseCount() slot1:sendNotification(GAME.FINISH_STAGE_DONE, { system = SYSTEM_DUEL, statistics = slot2.statistics, score = slot4, drops = slot1, commanderExps = {}, result = slot0.result, extraDrops = slot2 }) end) end return slot0
local playsession = { {"Dammpi", {34722}}, {"MontrealCrook", {754514}}, {"ManuelG", {418189}}, {"GuidoCram", {125641}}, {"lukikl98", {83399}}, {"Agocelt", {739954}}, {"ragegear", {4194}}, {"Gnabergasher", {716203}}, {"bernat312", {325719}}, {"651782904", {8563}}, {"matryona12", {604522}}, {"sobitome", {65307}}, {"Spiritmorin", {373283}}, {"herojump16", {618998}}, {"Ruslan_kc", {597893}}, {"Erotique", {65007}}, {"GreySintax", {159941}}, {"Timfee", {361488}}, {"ClaesErik", {81048}}, {"Vadim135", {290371}}, {"judos", {107914}}, {"Daveyboy80", {67759}}, {"kenx00x", {1914}}, {"xxgigsxx", {1316}}, {"Cloudtv", {135143}}, {"jbj518", {32740}}, {"tormod23", {15338}}, {"Notandor", {200502}}, {"The_Carrot_Lord", {108915}}, {"Kooker", {4905}}, {"redlabel", {359132}}, {"Crivvens", {5875}}, {"Tyler420", {253051}}, {"jessop1", {1058}}, {"pY4x3g", {345432}}, {"odarcheg", {5595}}, {"spongebrot", {16270}}, {"mskelgaard", {21221}}, {"ben84", {4340}}, {"Marenti", {9072}}, {"Tayrus", {5615}} } return playsession
local helpers = require('test.functional.helpers') local screen = require('test.functional.ui.screen') local curbufmeths = helpers.curbufmeths local curwinmeths = helpers.curwinmeths local nvim_dir = helpers.nvim_dir local command = helpers.command local meths = helpers.meths local clear = helpers.clear local eq = helpers.eq describe(':edit term://*', function() local get_screen = function(columns, lines) local scr = screen.new(columns, lines) scr:attach(false) return scr end before_each(function() clear() meths.set_option('shell', nvim_dir .. '/shell-test') meths.set_option('shellcmdflag', 'EXE') end) it('runs TermOpen event', function() meths.set_var('termopen_runs', {}) command('autocmd TermOpen * :call add(g:termopen_runs, expand("<amatch>"))') command('edit term://') local termopen_runs = meths.get_var('termopen_runs') eq(1, #termopen_runs) eq(termopen_runs[1], termopen_runs[1]:match('^term://.//%d+:$')) end) it('runs TermOpen early enough to respect terminal_scrollback_buffer_size', function() local columns, lines = 20, 4 local scr = get_screen(columns, lines) local rep = 'a' meths.set_option('shellcmdflag', 'REP ' .. rep) local rep_size = rep:byte() local sb = 10 local gsb = 20 meths.set_var('terminal_scrollback_buffer_size', gsb) command('autocmd TermOpen * :let b:terminal_scrollback_buffer_size = ' .. tostring(sb)) command('edit term://foobar') local bufcontents = {} local winheight = curwinmeths.get_height() -- I have no idea why there is + 4 needed. But otherwise it works fine with -- different scrollbacks. local shift = -4 local buf_cont_start = rep_size - 1 - sb - winheight - shift local bufline = function(i) return ('%d: foobar'):format(i) end for i = buf_cont_start,(rep_size - 1) do bufcontents[#bufcontents + 1] = bufline(i) end bufcontents[#bufcontents + 1] = '' bufcontents[#bufcontents + 1] = '[Process exited 0]' -- Do not ask me why displayed screen is one line *before* buffer -- contents: buffer starts with 87:, screen with 86:. local exp_screen = '\n' local did_cursor = false for i = 0,(winheight - 1) do local line = bufline(buf_cont_start + i - 1) exp_screen = (exp_screen .. (did_cursor and '' or '^') .. line .. (' '):rep(columns - #line) .. '|\n') did_cursor = true end exp_screen = exp_screen .. (' '):rep(columns) .. '|\n' scr:expect(exp_screen) eq(bufcontents, curbufmeths.get_line_slice(1, -1, true, true)) end) end)
--- === plugins.core.monogram.manager === --- --- Monogram Actions for Final Cut Pro local require = require local log = require "hs.logger".new "monogram" local fnutils = require "hs.fnutils" local plist = require "hs.plist" local timer = require "hs.timer" local config = require "cp.config" local deferred = require "cp.deferred" local dialog = require "cp.dialog" local fcp = require "cp.apple.finalcutpro" local i18n = require "cp.i18n" local notifier = require "cp.ui.notifier" local copy = fnutils.copy local delayed = timer.delayed local displayMessage = dialog.displayMessage local mod = {} -- DEFER_VALUE -> number -- Constant -- How long we should defer all the update functions. local DEFER_VALUE = 0.01 -- makeContrastWheelHandler() -> function -- Function -- Creates a 'handler' for contrast wheel control. -- -- Parameters: -- * None -- -- Returns: -- * a function that will receive the Monogram control metadata table and process it. local function makeContrastWheelHandler() local colorWheelContrastValue = 0 local colorWheels = fcp.inspector.color.colorWheels local updateUI = deferred.new(DEFER_VALUE):action(function() if colorWheels:isShowing() then colorWheels.shadows.brightness:shiftValue(colorWheelContrastValue*-1) colorWheels.highlights.brightness:shiftValue(colorWheelContrastValue) colorWheelContrastValue = 0 else colorWheels:show() end end) return function(data) if data.operation == "+" then local increment = data.params and data.params[1] colorWheelContrastValue = colorWheelContrastValue + increment updateUI() elseif data.operation == "=" then local value = data.params and data.params[1] if value == 0 then colorWheels.shadows.brightness:value(0) colorWheels.highlights.brightness:value(0) end end end end -- makeWheelHandler(puckFinderFn) -> function -- Function -- Creates a 'handler' for wheel controls, applying them to the puck returned by the `puckFinderFn` -- -- Parameters: -- * puckFinderFn - a function that will return the `ColorPuck` to apply the percentage value to. -- -- Returns: -- * a function that will receive the Monogram control metadata table and process it. local function makeWheelHandler(wheelFinderFn, vertical) local absolute local wheelRight = 0 local wheelUp = 0 local wheel = wheelFinderFn() local updateUI = deferred.new(DEFER_VALUE):action(function() if wheel:isShowing() then if absolute then wheel:colorOrientation(absolute) absolute = nil else local current = wheel:colorOrientation() current.right = current.right + wheelRight current.up = current.up + wheelUp wheel:colorOrientation(current) wheelRight = 0 wheelUp = 0 end else wheel:show() end end) return function(data) if data.operation == "+" then local increment = data.params and data.params[1] if vertical then wheelUp = wheelUp + increment else wheelRight = wheelRight + increment end updateUI() elseif data.operation == "=" then local value = data.params and data.params[1] local current = wheel:colorOrientation() if vertical then current.up = value else current.right = value end absolute = copy(current) updateUI() end end end -- makeResetColorWheelHandler(puckFinderFn) -> function -- Function -- Creates a 'handler' for resetting a Color Wheel. -- -- Parameters: -- * puckFinderFn - a function that will return the `ColorPuck` to reset. -- -- Returns: -- * a function that will receive the Monogram control metadata table and process it. local function makeResetColorWheelHandler(wheelFinderFn) return function() local wheel = wheelFinderFn() wheel:show() wheel:colorOrientation({right=0, up=0}) end end -- makeFunctionHandler(fn) -> function -- Function -- Creates a 'handler' for triggering a function. -- -- Parameters: -- * fn - the function you want to trigger. -- -- Returns: -- * a function that will receive the Monogram control metadata table and process it. local function makeFunctionHandler(fn) return function() fn() end end -- makeResetColorWheelSatAndBrightnessHandler(puckFinderFn) -> function -- Function -- Creates a 'handler' for resetting a Color Wheel, Saturation & Brightness. -- -- Parameters: -- * puckFinderFn - a function that will return the `ColorPuck` to reset. -- -- Returns: -- * a function that will receive the Monogram control metadata table and process it. local function makeResetColorWheelSatAndBrightnessHandler(wheelFinderFn) return function() local wheel = wheelFinderFn() wheel:show() wheel:colorOrientation({right=0, up=0}) wheel:brightnessValue(0) wheel:saturationValue(1) end end -- makeShortcutHandler(finderFn) -> function -- Function -- Creates a 'handler' for triggering a Final Cut Pro Command Editor shortcut. -- -- Parameters: -- * finderFn - a function that will return the shortcut identifier. -- -- Returns: -- * a function that will receive the Monogram control metadata table and process it. local function makeShortcutHandler(finderFn) return function() local shortcut = finderFn() fcp:doShortcut(shortcut):Now() end end -- makeMenuItemHandler(finderFn) -> function -- Function -- Creates a 'handler' for triggering a Final Cut Pro Menu Item. -- -- Parameters: -- * finderFn - a function that will return the Menu Item identifier. -- -- Returns: -- * a function that will receive the Monogram control metadata table and process it. local function makeMenuItemHandler(finderFn) return function() local id = finderFn() local menuTable = id:split("|||") fcp:application():selectMenuItem(menuTable) end end -- makeTimelineZoomHandler() -> function -- Function -- Creates a 'handler' for Timeline Zoom. -- -- Parameters: -- * None -- -- Returns: -- * a function that will receive the Monogram control metadata table and process it. local function makeTimelineZoomHandler() local zoomShift = 0 local appearance = fcp.timeline.toolbar.appearance local appearancePopUpCloser = delayed.new(1, function() appearance:hide() end) local updateUI = deferred.new(DEFER_VALUE):action(function() if appearance:isShowing() then appearance.zoomAmount:shiftValue(zoomShift) zoomShift = 0 appearancePopUpCloser:start() else appearance:show() end end) return function(data) if data.operation == "+" then local increment = data.params and data.params[1] zoomShift = zoomShift - increment updateUI() elseif data.operation == "=" then local value = data.params and data.params[1] if value == 0 then zoomShift = 0 fcp:application():selectMenuItem({"View", "Zoom to Fit"}) end end end end -- makeTimelineClipHeightHandler() -> function -- Function -- Creates a 'handler' Timeline Clip Height. -- -- Parameters: -- * None -- -- Returns: -- * a function that will receive the Monogram control metadata table and process it. local function makeTimelineClipHeightHandler() local clipHeightShift = 0 local appearance = fcp.timeline.toolbar.appearance local appearancePopUpCloser = delayed.new(1, function() appearance:hide() end) local updateUI = deferred.new(DEFER_VALUE):action(function() if appearance:isShowing() then appearance.clipHeight:shiftValue(clipHeightShift) clipHeightShift = 0 appearancePopUpCloser:start() else appearance:show() end end) return function(data) if data.operation == "+" then local increment = data.params and data.params[1] clipHeightShift = clipHeightShift - increment updateUI() end end end -- makeSaturationHandler(puckFinderFn) -> function -- Function -- Creates a 'handler' for wheel controls, applying them to the puck returned by the `puckFinderFn` -- -- Parameters: -- * puckFinderFn - a function that will return the `ColorPuck` to apply the percentage value to. -- -- Returns: -- * a function that will receive the Monogram control metadata table and process it. local function makeSaturationHandler(wheelFinderFn) local absolute local saturationShift = 0 local wheel = wheelFinderFn() local updateUI = deferred.new(DEFER_VALUE):action(function() if wheel:isShowing() then if absolute then wheel:saturationValue(absolute) absolute = nil else local current = wheel:saturationValue() wheel:saturationValue(current + saturationShift) saturationShift = 0 end else wheel:show() end end) return function(data) if data.operation == "+" then local increment = data.params and data.params[1] saturationShift = saturationShift + increment updateUI() elseif data.operation == "=" then absolute = data.params and data.params[1] updateUI() end end end -- makeBrightnessHandler(puckFinderFn) -> function -- Function -- Creates a 'handler' for wheel controls, applying them to the puck returned by the `puckFinderFn` -- -- Parameters: -- * puckFinderFn - a function that will return the `ColorPuck` to apply the percentage value to. -- -- Returns: -- * a function that will receive the Monogram control metadata table and process it. local function makeBrightnessHandler(wheelFinderFn) local absolute local brightnessShift = 0 local wheel = wheelFinderFn() local updateUI = deferred.new(DEFER_VALUE):action(function() if wheel:isShowing() then if absolute then wheel:brightnessValue(absolute) absolute = nil else local current = wheel:brightnessValue() wheel:brightnessValue(current + brightnessShift) brightnessShift = 0 end else wheel:show() end end) return function(data) if data.operation == "+" then local increment = data.params and data.params[1] brightnessShift = brightnessShift + increment updateUI() elseif data.operation == "=" then absolute = data.params and data.params[1] updateUI() end end end -- makeColourBoardHandler(puckFinderFn) -> function -- Function -- Creates a 'handler' for color board controls, applying them to the puck returned by the `puckFinderFn` -- -- Parameters: -- * boardFinderFn - a function that will return the color board puck to apply the value to. -- * angle - a boolean which specifies whether or not it's an angle value. -- -- Returns: -- * a function that will receive the Monogram control metadata table and process it. local function makeColourBoardHandler(boardFinderFn, angle) local absolute local colorBoardShift = 0 local board = boardFinderFn() local updateUI = deferred.new(DEFER_VALUE):action(function() if board:isShowing() then if absolute then if angle then board:angle(absolute) else board:percent(absolute) end absolute = nil else if angle then local current = board:angle() board:angle(current + colorBoardShift) colorBoardShift = 0 else local current = board:percent() board:percent(current + colorBoardShift) colorBoardShift = 0 end end else board:show() end end) return function(data) if data.operation == "+" then local increment = data.params and data.params[1] colorBoardShift = colorBoardShift + increment updateUI() elseif data.operation == "=" then absolute = data.params and data.params[1] updateUI() end end end -- makeSliderHandler(finderFn) -> function -- Function -- Creates a 'handler' for slider controls, applying them to the slider returned by the `finderFn` -- -- Parameters: -- * finderFn - a function that will return the slider to apply the value to. -- -- Returns: -- * a function that will receive the Monogram control metadata table and process it. local function makeSliderHandler(finderFn) local absolute local shift = 0 local slider = finderFn() local updateUI = deferred.new(DEFER_VALUE):action(function() if slider:isShowing() then if absolute then slider:value(absolute) absolute = nil else local current = slider:value() slider:value(current + shift) shift = 0 end else slider:show() end end) return function(data) if data.operation == "+" then local increment = data.params and data.params[1] shift = shift + increment updateUI() elseif data.operation == "=" then absolute = data.params and data.params[1] updateUI() end end end -- plugins.core.monogram.manager._buildCommandSet() -> none -- Function -- A private function which outputs the command set code into the Debug Console. -- This should only really ever be used by CommandPost Developers. -- -- Parameters: -- * None -- -- Returns: -- * None function mod._buildCommandSet() local commandNamesPath = "/Applications/Final Cut Pro.app/Contents/Resources/en.lproj/NSProCommandNames.strings" local commandNames = plist.read(commandNamesPath) local commandDescriptionsPath = "/Applications/Final Cut Pro.app/Contents/Resources/en.lproj/NSProCommandDescriptions.strings" local commandDescriptions = plist.read(commandDescriptionsPath) local commandGroupsPath = "/Applications/Final Cut Pro.app/Contents/Resources/NSProCommandGroups.plist" local commandGroups = plist.read(commandGroupsPath) local codeForCommandPost = "" local xmlForInputs = "" for id, commandName in pairs(commandNames) do local description = commandDescriptions[id] if description then local group = "General" for currentGroup, v in pairs(commandGroups) do for _, commandID in pairs(v.commands) do if commandID == id then group = currentGroup break end end end codeForCommandPost = codeForCommandPost .. [[registerAction("Command Set Shortcuts.]] .. group .. [[.]] .. commandName .. [[", makeShortcutHandler(function() return "]] .. id .. [[" end))]] .. "\n" xmlForInputs = xmlForInputs .. [[ { "name": "Command Set Shortcuts.]] .. group .. [[.]] .. commandName .. [[", "info": "]] .. description.. [[" }, ]] end end log.df("codeForCommandPost:\n%s", codeForCommandPost) log.df("xmlForInputs:\n%s", xmlForInputs) end -- menuItems -> table -- Variable -- A table of menu items. local menuItems = {} -- _processMenuItems(items, path) -- Function -- A private function which processes menu items. -- This should only really ever be used by CommandPost Developers. -- -- Parameters: -- * items - A table of menu items -- * path - A table containing the current menu item path. -- -- Returns: -- * None local function _processMenuItems(items, path) path = path or {} for _,v in pairs(items) do if type(v) == "table" then local role = v.AXRole local children = v.AXChildren local title = v.AXTitle if children then local newPath = copy(path) table.insert(newPath, title) _processMenuItems(children[1], newPath) else if title and title ~= "" then table.insert(menuItems, { title = title, path = copy(path), }) end end end end end -- plugins.core.monogram.manager._registerActions(manager) -> none -- Function -- A private function to register actions. -- -- Parameters: -- * manager - The manager object. -- -- Returns: -- * None function mod._registerActions(manager) if mod._registerActionsRun then return end mod._registerActionsRun = true local registerAction = manager.registerAction -------------------------------------------------------------------------------- -- Jog: -------------------------------------------------------------------------------- local timeline = fcp:timeline() registerAction("Timeline.Jog", function(data) if data.operation == "+" then if not timeline:isFocused() then fcp.menu:selectMenu({"Window", "Go To", "Timeline"}) end if data.params[1] == -1 then fcp:doShortcut("JumpToPreviousFrame"):Now() elseif data.params[1] == 1 then fcp:doShortcut("JumpToNextFrame"):Now() elseif data.params[1] == 10 then fcp:doShortcut("JumpForward10Frames"):Now() elseif data.params[1] == -10 then fcp:doShortcut("JumpBackward10Frames"):Now() end end end) -------------------------------------------------------------------------------- -- Nudge: -------------------------------------------------------------------------------- registerAction("Timeline.Nudge", function(data) if data.operation == "+" then if not timeline:isFocused() then fcp.menu:selectMenu({"Window", "Go To", "Timeline"}) end if data.params[1] == -1 then fcp:doShortcut("NudgeLeft"):Now() elseif data.params[1] == 1 then fcp:doShortcut("NudgeRight"):Now() elseif data.params[1] == -10 then fcp:doShortcut("NudgeLeftMany"):Now() elseif data.params[1] == 10 then fcp:doShortcut("NudgeRightMany"):Now() end end end) -------------------------------------------------------------------------------- -- Timeline: -------------------------------------------------------------------------------- registerAction("Timeline.Zoom", makeTimelineZoomHandler()) registerAction("Timeline.Clip Height", makeTimelineClipHeightHandler()) -------------------------------------------------------------------------------- -- Colour Wheel Controls: -------------------------------------------------------------------------------- local colourWheels = { { control = fcp.inspector.color.colorWheels.master, id = "Master" }, { control = fcp.inspector.color.colorWheels.shadows, id = "Shadows" }, { control = fcp.inspector.color.colorWheels.midtones, id = "Midtones" }, { control = fcp.inspector.color.colorWheels.highlights, id = "Highlights" }, } for _, v in pairs(colourWheels) do registerAction("Color Wheels." .. v.id .. "." .. v.id .. " Vertical", makeWheelHandler(function() return v.control end, true)) registerAction("Color Wheels." .. v.id .. "." .. v.id .. " Horizontal", makeWheelHandler(function() return v.control end, false)) registerAction("Color Wheels." .. v.id .. "." .. v.id .. " Saturation", makeSaturationHandler(function() return v.control end)) registerAction("Color Wheels." .. v.id .. "." .. v.id .. " Brightness", makeBrightnessHandler(function() return v.control end)) registerAction("Color Wheels." .. v.id .. "." .. v.id .. " Reset", makeResetColorWheelHandler(function() return v.control end)) registerAction("Color Wheels." .. v.id .. "." .. v.id .. " Reset All", makeResetColorWheelSatAndBrightnessHandler(function() return v.control end)) end registerAction("Color Wheels.Temperature", makeSliderHandler(function() return fcp.inspector.color.colorWheels.temperatureSlider end)) registerAction("Color Wheels.Tint", makeSliderHandler(function() return fcp.inspector.color.colorWheels.tintSlider end)) registerAction("Color Wheels.Hue", makeSliderHandler(function() return fcp.inspector.color.colorWheels.hueTextField end)) registerAction("Color Wheels.Mix", makeSliderHandler(function() return fcp.inspector.color.colorWheels.mixSlider end)) registerAction("Color Wheels.Contrast", makeContrastWheelHandler()) -------------------------------------------------------------------------------- -- Color Board Controls: -------------------------------------------------------------------------------- local colourBoards = { { control = fcp.inspector.color.colorBoard.color.master, id = "Color.Color Master (Angle)", angle = true }, { control = fcp.inspector.color.colorBoard.color.shadows, id = "Color.Color Shadows (Angle)", angle = true }, { control = fcp.inspector.color.colorBoard.color.midtones, id = "Color.Color Midtones (Angle)", angle = true }, { control = fcp.inspector.color.colorBoard.color.highlights, id = "Color.Color Highlights (Angle)", angle = true }, { control = fcp.inspector.color.colorBoard.color.master, id = "Color.Color Master (Percentage)" }, { control = fcp.inspector.color.colorBoard.color.shadows, id = "Color.Color Shadows (Percentage)" }, { control = fcp.inspector.color.colorBoard.color.midtones, id = "Color.Color Midtones (Percentage)" }, { control = fcp.inspector.color.colorBoard.color.highlights, id = "Color.Color Highlights (Percentage)" }, { control = fcp.inspector.color.colorBoard.saturation.master, id = "Saturation.Saturation Master" }, { control = fcp.inspector.color.colorBoard.saturation.shadows, id = "Saturation.Saturation Shadows" }, { control = fcp.inspector.color.colorBoard.saturation.midtones, id = "Saturation.Saturation Midtones" }, { control = fcp.inspector.color.colorBoard.saturation.highlights, id = "Saturation.Saturation Highlights" }, { control = fcp.inspector.color.colorBoard.exposure.master, id = "Exposure.Exposure Master" }, { control = fcp.inspector.color.colorBoard.exposure.shadows, id = "Exposure.Exposure Shadows" }, { control = fcp.inspector.color.colorBoard.exposure.midtones, id = "Exposure.Exposure Midtones" }, { control = fcp.inspector.color.colorBoard.exposure.highlights, id = "Exposure.Exposure Highlights" }, } for _, v in pairs(colourBoards) do registerAction("Color Board." .. v.id, makeColourBoardHandler(function() return v.control end, v.angle)) end -------------------------------------------------------------------------------- -- Video Controls: -------------------------------------------------------------------------------- registerAction("Video Inspector.Compositing.Opacity", makeSliderHandler(function() return fcp.inspector.video.compositing():opacity() end)) registerAction("Video Inspector.Transform.Position X", makeSliderHandler(function() return fcp.inspector.video.transform():position().x end)) registerAction("Video Inspector.Transform.Position Y", makeSliderHandler(function() return fcp.inspector.video.transform():position().y end)) registerAction("Video Inspector.Transform.Rotation", makeSliderHandler(function() return fcp.inspector.video.transform():rotation() end)) registerAction("Video Inspector.Transform.Scale (All)", makeSliderHandler(function() return fcp.inspector.video.transform():scaleAll() end)) registerAction("Video Inspector.Transform.Scale X", makeSliderHandler(function() return fcp.inspector.video.transform():scaleX() end)) registerAction("Video Inspector.Transform.Scale Y", makeSliderHandler(function() return fcp.inspector.video.transform():scaleY() end)) registerAction("Video Inspector.Transform.Anchor X", makeSliderHandler(function() return fcp.inspector.video.transform():anchor().x end)) registerAction("Video Inspector.Transform.Anchor Y", makeSliderHandler(function() return fcp.inspector.video.transform():anchor().y end)) registerAction("Video Inspector.Crop.Crop Left", makeSliderHandler(function() return fcp.inspector.video.crop():left() end)) registerAction("Video Inspector.Crop.Crop Right", makeSliderHandler(function() return fcp.inspector.video.crop():right() end)) registerAction("Video Inspector.Crop.Crop Top", makeSliderHandler(function() return fcp.inspector.video.crop():top() end)) registerAction("Video Inspector.Crop.Crop Bottom", makeSliderHandler(function() return fcp.inspector.video.crop():bottom() end)) for _, v in pairs(fcp.inspector.video.BLEND_MODES) do if v.flexoID then registerAction("Video Inspector.Compositing.Blend Mode." .. fcp:string(v.flexoID, "en"), makeFunctionHandler(function() fcp.inspector.video:compositing():blendMode():doSelectValue(fcp:string(v.flexoID)):Now() end)) end end -------------------------------------------------------------------------------- -- Audio Controls: -------------------------------------------------------------------------------- registerAction("Audio Inspector.Volume", makeSliderHandler(function() return fcp.inspector.audio:volume() end)) -------------------------------------------------------------------------------- -- Menu Items: -------------------------------------------------------------------------------- registerAction("Menu Items.Final Cut Pro.About Final Cut Pro", makeMenuItemHandler(function() return "Final Cut Pro|||About Final Cut Pro" end)) registerAction("Menu Items.Final Cut Pro.Preferences…", makeMenuItemHandler(function() return "Final Cut Pro|||Preferences…" end)) registerAction("Menu Items.Final Cut Pro.Commands.Customize…", makeMenuItemHandler(function() return "Final Cut Pro|||Commands|||Customize…" end)) registerAction("Menu Items.Final Cut Pro.Commands.Import…", makeMenuItemHandler(function() return "Final Cut Pro|||Commands|||Import…" end)) registerAction("Menu Items.Final Cut Pro.Commands.Export…", makeMenuItemHandler(function() return "Final Cut Pro|||Commands|||Export…" end)) registerAction("Menu Items.Final Cut Pro.Commands.Default", makeMenuItemHandler(function() return "Final Cut Pro|||Commands|||Default" end)) registerAction("Menu Items.Final Cut Pro.Download Additional Content…", makeMenuItemHandler(function() return "Final Cut Pro|||Download Additional Content…" end)) registerAction("Menu Items.Final Cut Pro.Provide Final Cut Pro Feedback…", makeMenuItemHandler(function() return "Final Cut Pro|||Provide Final Cut Pro Feedback…" end)) registerAction("Menu Items.Final Cut Pro.Hide Final Cut Pro", makeMenuItemHandler(function() return "Final Cut Pro|||Hide Final Cut Pro" end)) registerAction("Menu Items.Final Cut Pro.Hide Others", makeMenuItemHandler(function() return "Final Cut Pro|||Hide Others" end)) registerAction("Menu Items.Final Cut Pro.Show All", makeMenuItemHandler(function() return "Final Cut Pro|||Show All" end)) registerAction("Menu Items.Final Cut Pro.Quit Final Cut Pro", makeMenuItemHandler(function() return "Final Cut Pro|||Quit Final Cut Pro" end)) registerAction("Menu Items.Final Cut Pro.Quit and Keep Windows", makeMenuItemHandler(function() return "Final Cut Pro|||Quit and Keep Windows" end)) registerAction("Menu Items.File.New.Project…", makeMenuItemHandler(function() return "File|||New|||Project…" end)) registerAction("Menu Items.File.New.Event…", makeMenuItemHandler(function() return "File|||New|||Event…" end)) registerAction("Menu Items.File.New.Library…", makeMenuItemHandler(function() return "File|||New|||Library…" end)) registerAction("Menu Items.File.New.Folder", makeMenuItemHandler(function() return "File|||New|||Folder" end)) registerAction("Menu Items.File.New.Keyword Collection", makeMenuItemHandler(function() return "File|||New|||Keyword Collection" end)) registerAction("Menu Items.File.New.Library Smart Collection", makeMenuItemHandler(function() return "File|||New|||Library Smart Collection" end)) registerAction("Menu Items.File.New.Compound Clip…", makeMenuItemHandler(function() return "File|||New|||Compound Clip…" end)) registerAction("Menu Items.File.New.Multicam Clip…", makeMenuItemHandler(function() return "File|||New|||Multicam Clip…" end)) registerAction("Menu Items.File.Open Library.Other…", makeMenuItemHandler(function() return "File|||Open Library|||Other…" end)) registerAction("Menu Items.File.Open Library.From Backup…", makeMenuItemHandler(function() return "File|||Open Library|||From Backup…" end)) registerAction("Menu Items.File.Open Library.Clear Recents", makeMenuItemHandler(function() return "File|||Open Library|||Clear Recents" end)) registerAction("Menu Items.File.Close Library", makeMenuItemHandler(function() return "File|||Close Library" end)) registerAction("Menu Items.File.Library Properties", makeMenuItemHandler(function() return "File|||Library Properties" end)) registerAction("Menu Items.File.Import.Media…", makeMenuItemHandler(function() return "File|||Import|||Media…" end)) registerAction("Menu Items.File.Import.Reimport from Camera/Archive...", makeMenuItemHandler(function() return "File|||Import|||Reimport from Camera/Archive..." end)) registerAction("Menu Items.File.Import.Redownload Remote Media...", makeMenuItemHandler(function() return "File|||Import|||Redownload Remote Media..." end)) registerAction("Menu Items.File.Import.iMovie iOS Projects...", makeMenuItemHandler(function() return "File|||Import|||iMovie iOS Projects..." end)) registerAction("Menu Items.File.Import.XML...", makeMenuItemHandler(function() return "File|||Import|||XML..." end)) registerAction("Menu Items.File.Import.Captions…", makeMenuItemHandler(function() return "File|||Import|||Captions…" end)) registerAction("Menu Items.File.Transcode Media…", makeMenuItemHandler(function() return "File|||Transcode Media…" end)) registerAction("Menu Items.File.Relink Files.Original Media…", makeMenuItemHandler(function() return "File|||Relink Files|||Original Media…" end)) registerAction("Menu Items.File.Relink Files.Proxy Media…", makeMenuItemHandler(function() return "File|||Relink Files|||Proxy Media…" end)) registerAction("Menu Items.File.Export XML…", makeMenuItemHandler(function() return "File|||Export XML…" end)) registerAction("Menu Items.File.Export Captions...", makeMenuItemHandler(function() return "File|||Export Captions..." end)) registerAction("Menu Items.File.Share.Master File…", makeMenuItemHandler(function() return "File|||Share|||Master File…" end)) registerAction("Menu Items.File.Share.AIFF…", makeMenuItemHandler(function() return "File|||Share|||AIFF…" end)) registerAction("Menu Items.File.Share.DVD…", makeMenuItemHandler(function() return "File|||Share|||DVD…" end)) registerAction("Menu Items.File.Share.Save Current Frame…", makeMenuItemHandler(function() return "File|||Share|||Save Current Frame…" end)) registerAction("Menu Items.File.Share.Apple Devices 720p…", makeMenuItemHandler(function() return "File|||Share|||Apple Devices 720p…" end)) registerAction("Menu Items.File.Share.Apple Devices 1080p…", makeMenuItemHandler(function() return "File|||Share|||Apple Devices 1080p…" end)) registerAction("Menu Items.File.Share.Apple Devices 4K…", makeMenuItemHandler(function() return "File|||Share|||Apple Devices 4K…" end)) registerAction("Menu Items.File.Share.MP3…", makeMenuItemHandler(function() return "File|||Share|||MP3…" end)) registerAction("Menu Items.File.Share.Export Image Sequence…", makeMenuItemHandler(function() return "File|||Share|||Export Image Sequence…" end)) registerAction("Menu Items.File.Share.Vimeo (advanced)…", makeMenuItemHandler(function() return "File|||Share|||Vimeo (advanced)…" end)) registerAction("Menu Items.File.Share.Xsend Motion…", makeMenuItemHandler(function() return "File|||Share|||Xsend Motion…" end)) registerAction("Menu Items.File.Share.Add Destination…", makeMenuItemHandler(function() return "File|||Share|||Add Destination…" end)) registerAction("Menu Items.File.Send to Compressor.New Batch", makeMenuItemHandler(function() return "File|||Send to Compressor|||New Batch" end)) registerAction("Menu Items.File.Send to Compressor.iTunes Store Package", makeMenuItemHandler(function() return "File|||Send to Compressor|||iTunes Store Package" end)) registerAction("Menu Items.File.Send to Compressor.IMF Package", makeMenuItemHandler(function() return "File|||Send to Compressor|||IMF Package" end)) registerAction("Menu Items.File.Save Video Effects Preset…", makeMenuItemHandler(function() return "File|||Save Video Effects Preset…" end)) registerAction("Menu Items.File.Save Audio Effects Preset…", makeMenuItemHandler(function() return "File|||Save Audio Effects Preset…" end)) registerAction("Menu Items.File.Copy to Library.New Library…", makeMenuItemHandler(function() return "File|||Copy to Library|||New Library…" end)) registerAction("Menu Items.File.Move to Library.New Library…", makeMenuItemHandler(function() return "File|||Move to Library|||New Library…" end)) registerAction("Menu Items.File.Consolidate Library Media…", makeMenuItemHandler(function() return "File|||Consolidate Library Media…" end)) registerAction("Menu Items.File.Consolidate Motion Content...", makeMenuItemHandler(function() return "File|||Consolidate Motion Content..." end)) registerAction("Menu Items.File.Delete Generated Clip Files…", makeMenuItemHandler(function() return "File|||Delete Generated Clip Files…" end)) registerAction("Menu Items.File.Merge Events", makeMenuItemHandler(function() return "File|||Merge Events" end)) registerAction("Menu Items.File.Close Other Timelines", makeMenuItemHandler(function() return "File|||Close Other Timelines" end)) registerAction("Menu Items.File.Reveal in Browser", makeMenuItemHandler(function() return "File|||Reveal in Browser" end)) registerAction("Menu Items.File.Reveal Project in Browser", makeMenuItemHandler(function() return "File|||Reveal Project in Browser" end)) registerAction("Menu Items.File.Reveal in Finder", makeMenuItemHandler(function() return "File|||Reveal in Finder" end)) registerAction("Menu Items.File.Reveal Proxy Media in Finder", makeMenuItemHandler(function() return "File|||Reveal Proxy Media in Finder" end)) registerAction("Menu Items.File.Move to Trash", makeMenuItemHandler(function() return "File|||Move to Trash" end)) registerAction("Menu Items.Edit.Undo", makeMenuItemHandler(function() return "Edit|||Undo" end)) registerAction("Menu Items.Edit.Redo", makeMenuItemHandler(function() return "Edit|||Redo" end)) registerAction("Menu Items.Edit.Cut", makeMenuItemHandler(function() return "Edit|||Cut" end)) registerAction("Menu Items.Edit.Copy", makeMenuItemHandler(function() return "Edit|||Copy" end)) registerAction("Menu Items.Edit.Copy Timecode", makeMenuItemHandler(function() return "Edit|||Copy Timecode" end)) registerAction("Menu Items.Edit.Paste", makeMenuItemHandler(function() return "Edit|||Paste" end)) registerAction("Menu Items.Edit.Paste as Connected Clip", makeMenuItemHandler(function() return "Edit|||Paste as Connected Clip" end)) registerAction("Menu Items.Edit.Delete", makeMenuItemHandler(function() return "Edit|||Delete" end)) registerAction("Menu Items.Edit.Replace with Gap", makeMenuItemHandler(function() return "Edit|||Replace with Gap" end)) registerAction("Menu Items.Edit.Select All", makeMenuItemHandler(function() return "Edit|||Select All" end)) registerAction("Menu Items.Edit.Select Clip", makeMenuItemHandler(function() return "Edit|||Select Clip" end)) registerAction("Menu Items.Edit.Deselect All", makeMenuItemHandler(function() return "Edit|||Deselect All" end)) registerAction("Menu Items.Edit.Select.Select Next", makeMenuItemHandler(function() return "Edit|||Select|||Select Next" end)) registerAction("Menu Items.Edit.Select.Select Previous", makeMenuItemHandler(function() return "Edit|||Select|||Select Previous" end)) registerAction("Menu Items.Edit.Select.Select Above", makeMenuItemHandler(function() return "Edit|||Select|||Select Above" end)) registerAction("Menu Items.Edit.Select.Select Below", makeMenuItemHandler(function() return "Edit|||Select|||Select Below" end)) registerAction("Menu Items.Edit.Paste Effects", makeMenuItemHandler(function() return "Edit|||Paste Effects" end)) registerAction("Menu Items.Edit.Paste Attributes…", makeMenuItemHandler(function() return "Edit|||Paste Attributes…" end)) registerAction("Menu Items.Edit.Remove Effects", makeMenuItemHandler(function() return "Edit|||Remove Effects" end)) registerAction("Menu Items.Edit.Remove Attributes…", makeMenuItemHandler(function() return "Edit|||Remove Attributes…" end)) registerAction("Menu Items.Edit.Duplicate Project", makeMenuItemHandler(function() return "Edit|||Duplicate Project" end)) registerAction("Menu Items.Edit.Duplicate Project As…", makeMenuItemHandler(function() return "Edit|||Duplicate Project As…" end)) registerAction("Menu Items.Edit.Snapshot Project", makeMenuItemHandler(function() return "Edit|||Snapshot Project" end)) registerAction("Menu Items.Edit.Keyframes.Cut", makeMenuItemHandler(function() return "Edit|||Keyframes|||Cut" end)) registerAction("Menu Items.Edit.Keyframes.Copy", makeMenuItemHandler(function() return "Edit|||Keyframes|||Copy" end)) registerAction("Menu Items.Edit.Keyframes.Paste", makeMenuItemHandler(function() return "Edit|||Keyframes|||Paste" end)) registerAction("Menu Items.Edit.Keyframes.Delete", makeMenuItemHandler(function() return "Edit|||Keyframes|||Delete" end)) registerAction("Menu Items.Edit.Connect to Primary Storyline", makeMenuItemHandler(function() return "Edit|||Connect to Primary Storyline" end)) registerAction("Menu Items.Edit.Insert", makeMenuItemHandler(function() return "Edit|||Insert" end)) registerAction("Menu Items.Edit.Append to Storyline", makeMenuItemHandler(function() return "Edit|||Append to Storyline" end)) registerAction("Menu Items.Edit.Overwrite", makeMenuItemHandler(function() return "Edit|||Overwrite" end)) registerAction("Menu Items.Edit.Source Media.All", makeMenuItemHandler(function() return "Edit|||Source Media|||All" end)) registerAction("Menu Items.Edit.Source Media.Video Only", makeMenuItemHandler(function() return "Edit|||Source Media|||Video Only" end)) registerAction("Menu Items.Edit.Source Media.Audio Only", makeMenuItemHandler(function() return "Edit|||Source Media|||Audio Only" end)) registerAction("Menu Items.Edit.Overwrite to Primary Storyline", makeMenuItemHandler(function() return "Edit|||Overwrite to Primary Storyline" end)) registerAction("Menu Items.Edit.Lift from Storyline", makeMenuItemHandler(function() return "Edit|||Lift from Storyline" end)) registerAction("Menu Items.Edit.Add Cross Dissolve", makeMenuItemHandler(function() return "Edit|||Add Cross Dissolve" end)) registerAction("Menu Items.Edit.Add Color Board", makeMenuItemHandler(function() return "Edit|||Add Color Board" end)) registerAction("Menu Items.Edit.Add Channel EQ", makeMenuItemHandler(function() return "Edit|||Add Channel EQ" end)) registerAction("Menu Items.Edit.Connect Title.Basic Title", makeMenuItemHandler(function() return "Edit|||Connect Title|||Basic Title" end)) registerAction("Menu Items.Edit.Connect Title.Basic Lower Third", makeMenuItemHandler(function() return "Edit|||Connect Title|||Basic Lower Third" end)) registerAction("Menu Items.Edit.Insert Generator.Placeholder", makeMenuItemHandler(function() return "Edit|||Insert Generator|||Placeholder" end)) registerAction("Menu Items.Edit.Insert Generator.Gap", makeMenuItemHandler(function() return "Edit|||Insert Generator|||Gap" end)) registerAction("Menu Items.Edit.Connect Freeze Frame", makeMenuItemHandler(function() return "Edit|||Connect Freeze Frame" end)) registerAction("Menu Items.Edit.Captions.Add Caption", makeMenuItemHandler(function() return "Edit|||Captions|||Add Caption" end)) registerAction("Menu Items.Edit.Captions.Edit Caption", makeMenuItemHandler(function() return "Edit|||Captions|||Edit Caption" end)) registerAction("Menu Items.Edit.Captions.Split Captions", makeMenuItemHandler(function() return "Edit|||Captions|||Split Captions" end)) registerAction("Menu Items.Edit.Captions.Resolve Overlaps", makeMenuItemHandler(function() return "Edit|||Captions|||Resolve Overlaps" end)) registerAction("Menu Items.Edit.Captions.Extract Captions", makeMenuItemHandler(function() return "Edit|||Captions|||Extract Captions" end)) registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.Afrikaans", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||Afrikaans" end)) registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.Arabic", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||Arabic" end)) registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.Bangla", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||Bangla" end)) registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.Bulgarian", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||Bulgarian" end)) registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.Catalan", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||Catalan" end)) registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.Chinese (Cantonese)", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||Chinese (Cantonese)" end)) registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.Chinese (Simplified)", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||Chinese (Simplified)" end)) registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.Chinese (Traditional)", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||Chinese (Traditional)" end)) registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.Croatian", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||Croatian" end)) registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.Czech", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||Czech" end)) registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.Danish", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||Danish" end)) registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.Dutch", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||Dutch" end)) registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.English.All", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||English|||All" end)) registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.English.Australia", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||English|||Australia" end)) registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.English.Canada", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||English|||Canada" end)) registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.English.United Kingdom", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||English|||United Kingdom" end)) registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.English.United States", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||English|||United States" end)) registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.Estonian", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||Estonian" end)) registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.Finnish", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||Finnish" end)) registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.French.Belgium", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||French|||Belgium" end)) registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.French.Canada", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||French|||Canada" end)) registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.French.France", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||French|||France" end)) registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.French.Switzerland", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||French|||Switzerland" end)) registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.German.All", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||German|||All" end)) registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.German.Austria", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||German|||Austria" end)) registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.German.Germany", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||German|||Germany" end)) registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.German.Switzerland", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||German|||Switzerland" end)) registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.Greek.All", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||Greek|||All" end)) registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.Greek.Cyprus", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||Greek|||Cyprus" end)) registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.Hebrew", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||Hebrew" end)) registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.Hindi", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||Hindi" end)) registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.Hungarian", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||Hungarian" end)) registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.Icelandic", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||Icelandic" end)) registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.Indonesian", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||Indonesian" end)) registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.Italian", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||Italian" end)) registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.Japanese", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||Japanese" end)) registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.Kannada", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||Kannada" end)) registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.Kazakh", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||Kazakh" end)) registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.Korean", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||Korean" end)) registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.Lao", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||Lao" end)) registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.Latvian", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||Latvian" end)) registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.Lithuanian", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||Lithuanian" end)) registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.Luxembourgish", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||Luxembourgish" end)) registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.Malay", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||Malay" end)) registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.Malayalam", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||Malayalam" end)) registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.Maltese", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||Maltese" end)) registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.Marathi", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||Marathi" end)) registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.Norwegian", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||Norwegian" end)) registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.Polish", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||Polish" end)) registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.Portuguese.Brazil", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||Portuguese|||Brazil" end)) registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.Portuguese.Portugal", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||Portuguese|||Portugal" end)) registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.Punjabi", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||Punjabi" end)) registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.Romanian", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||Romanian" end)) registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.Russian", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||Russian" end)) registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.Scottish Gaelic", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||Scottish Gaelic" end)) registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.Slovak", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||Slovak" end)) registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.Slovenian", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||Slovenian" end)) registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.Spanish.Latin America", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||Spanish|||Latin America" end)) registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.Spanish.Mexico", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||Spanish|||Mexico" end)) registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.Spanish.Spain", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||Spanish|||Spain" end)) registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.Swedish", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||Swedish" end)) registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.Tagalog", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||Tagalog" end)) registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.Tamil", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||Tamil" end)) registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.Telugu", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||Telugu" end)) registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.Thai", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||Thai" end)) registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.Turkish", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||Turkish" end)) registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.Ukrainian", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||Ukrainian" end)) registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.Urdu", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||Urdu" end)) registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.Vietnamese", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||Vietnamese" end)) registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.Welsh", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||Welsh" end)) registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.Zulu", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||Zulu" end)) registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Format.iTT", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Format|||iTT" end)) registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Format.CEA-608", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Format|||CEA-608" end)) registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Format.SRT", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Format|||SRT" end)) registerAction("Menu Items.Edit.Find…", makeMenuItemHandler(function() return "Edit|||Find…" end)) registerAction("Menu Items.Edit.Find and Replace Title Text...", makeMenuItemHandler(function() return "Edit|||Find and Replace Title Text..." end)) registerAction("Menu Items.Edit.Start Dictation…", makeMenuItemHandler(function() return "Edit|||Start Dictation…" end)) registerAction("Menu Items.Edit.Emoji & Symbols", makeMenuItemHandler(function() return "Edit|||Emoji & Symbols" end)) registerAction("Menu Items.Trim.Blade", makeMenuItemHandler(function() return "Trim|||Blade" end)) registerAction("Menu Items.Trim.Blade All", makeMenuItemHandler(function() return "Trim|||Blade All" end)) registerAction("Menu Items.Trim.Join Clips", makeMenuItemHandler(function() return "Trim|||Join Clips" end)) registerAction("Menu Items.Trim.Trim Start", makeMenuItemHandler(function() return "Trim|||Trim Start" end)) registerAction("Menu Items.Trim.Trim End", makeMenuItemHandler(function() return "Trim|||Trim End" end)) registerAction("Menu Items.Trim.Trim to Selection", makeMenuItemHandler(function() return "Trim|||Trim to Selection" end)) registerAction("Menu Items.Trim.Extend Edit", makeMenuItemHandler(function() return "Trim|||Extend Edit" end)) registerAction("Menu Items.Trim.Align Audio to Video", makeMenuItemHandler(function() return "Trim|||Align Audio to Video" end)) registerAction("Menu Items.Trim.Nudge Left", makeMenuItemHandler(function() return "Trim|||Nudge Left" end)) registerAction("Menu Items.Trim.Nudge Right", makeMenuItemHandler(function() return "Trim|||Nudge Right" end)) registerAction("Menu Items.Mark.Set Range Start", makeMenuItemHandler(function() return "Mark|||Set Range Start" end)) registerAction("Menu Items.Mark.Set Range End", makeMenuItemHandler(function() return "Mark|||Set Range End" end)) registerAction("Menu Items.Mark.Set Clip Range", makeMenuItemHandler(function() return "Mark|||Set Clip Range" end)) registerAction("Menu Items.Mark.Clear Selected Ranges", makeMenuItemHandler(function() return "Mark|||Clear Selected Ranges" end)) registerAction("Menu Items.Mark.Favorite", makeMenuItemHandler(function() return "Mark|||Favorite" end)) registerAction("Menu Items.Mark.Delete", makeMenuItemHandler(function() return "Mark|||Delete" end)) registerAction("Menu Items.Mark.Unrate", makeMenuItemHandler(function() return "Mark|||Unrate" end)) registerAction("Menu Items.Mark.Show Keyword Editor", makeMenuItemHandler(function() return "Mark|||Show Keyword Editor" end)) registerAction("Menu Items.Mark.Remove All Keywords", makeMenuItemHandler(function() return "Mark|||Remove All Keywords" end)) registerAction("Menu Items.Mark.Remove All Analysis Keywords", makeMenuItemHandler(function() return "Mark|||Remove All Analysis Keywords" end)) registerAction("Menu Items.Mark.Markers.Add Marker", makeMenuItemHandler(function() return "Mark|||Markers|||Add Marker" end)) registerAction("Menu Items.Mark.Markers.Add Marker and Modify", makeMenuItemHandler(function() return "Mark|||Markers|||Add Marker and Modify" end)) registerAction("Menu Items.Mark.Markers.Modify Marker", makeMenuItemHandler(function() return "Mark|||Markers|||Modify Marker" end)) registerAction("Menu Items.Mark.Markers.Nudge Marker Left", makeMenuItemHandler(function() return "Mark|||Markers|||Nudge Marker Left" end)) registerAction("Menu Items.Mark.Markers.Nudge Marker Right", makeMenuItemHandler(function() return "Mark|||Markers|||Nudge Marker Right" end)) registerAction("Menu Items.Mark.Markers.Delete Marker", makeMenuItemHandler(function() return "Mark|||Markers|||Delete Marker" end)) registerAction("Menu Items.Mark.Markers.Delete Markers in Selection", makeMenuItemHandler(function() return "Mark|||Markers|||Delete Markers in Selection" end)) registerAction("Menu Items.Mark.Go to.Range Start", makeMenuItemHandler(function() return "Mark|||Go to|||Range Start" end)) registerAction("Menu Items.Mark.Go to.Range End", makeMenuItemHandler(function() return "Mark|||Go to|||Range End" end)) registerAction("Menu Items.Mark.Go to.Beginning", makeMenuItemHandler(function() return "Mark|||Go to|||Beginning" end)) registerAction("Menu Items.Mark.Go to.End", makeMenuItemHandler(function() return "Mark|||Go to|||End" end)) registerAction("Menu Items.Mark.Previous.Frame", makeMenuItemHandler(function() return "Mark|||Previous|||Frame" end)) registerAction("Menu Items.Mark.Previous.Edit", makeMenuItemHandler(function() return "Mark|||Previous|||Edit" end)) registerAction("Menu Items.Mark.Previous.Marker", makeMenuItemHandler(function() return "Mark|||Previous|||Marker" end)) registerAction("Menu Items.Mark.Previous.Keyframe", makeMenuItemHandler(function() return "Mark|||Previous|||Keyframe" end)) registerAction("Menu Items.Mark.Next.Frame", makeMenuItemHandler(function() return "Mark|||Next|||Frame" end)) registerAction("Menu Items.Mark.Next.Edit", makeMenuItemHandler(function() return "Mark|||Next|||Edit" end)) registerAction("Menu Items.Mark.Next.Marker", makeMenuItemHandler(function() return "Mark|||Next|||Marker" end)) registerAction("Menu Items.Mark.Next.Keyframe", makeMenuItemHandler(function() return "Mark|||Next|||Keyframe" end)) registerAction("Menu Items.Clip.Create Storyline", makeMenuItemHandler(function() return "Clip|||Create Storyline" end)) registerAction("Menu Items.Clip.Synchronize Clips…", makeMenuItemHandler(function() return "Clip|||Synchronize Clips…" end)) registerAction("Menu Items.Clip.Reference New Parent Clip", makeMenuItemHandler(function() return "Clip|||Reference New Parent Clip" end)) registerAction("Menu Items.Clip.Open Clip", makeMenuItemHandler(function() return "Clip|||Open Clip" end)) registerAction("Menu Items.Clip.Audition.Open", makeMenuItemHandler(function() return "Clip|||Audition|||Open" end)) registerAction("Menu Items.Clip.Audition.Preview", makeMenuItemHandler(function() return "Clip|||Audition|||Preview" end)) registerAction("Menu Items.Clip.Audition.Create", makeMenuItemHandler(function() return "Clip|||Audition|||Create" end)) registerAction("Menu Items.Clip.Audition.Duplicate as Audition", makeMenuItemHandler(function() return "Clip|||Audition|||Duplicate as Audition" end)) registerAction("Menu Items.Clip.Audition.Duplicate from Original", makeMenuItemHandler(function() return "Clip|||Audition|||Duplicate from Original" end)) registerAction("Menu Items.Clip.Audition.Next Pick", makeMenuItemHandler(function() return "Clip|||Audition|||Next Pick" end)) registerAction("Menu Items.Clip.Audition.Previous Pick", makeMenuItemHandler(function() return "Clip|||Audition|||Previous Pick" end)) registerAction("Menu Items.Clip.Audition.Finalize Audition", makeMenuItemHandler(function() return "Clip|||Audition|||Finalize Audition" end)) registerAction("Menu Items.Clip.Audition.Replace and add to Audition", makeMenuItemHandler(function() return "Clip|||Audition|||Replace and add to Audition" end)) registerAction("Menu Items.Clip.Audition.Add to Audition", makeMenuItemHandler(function() return "Clip|||Audition|||Add to Audition" end)) registerAction("Menu Items.Clip.Show Video Animation", makeMenuItemHandler(function() return "Clip|||Show Video Animation" end)) registerAction("Menu Items.Clip.Show Audio Animation", makeMenuItemHandler(function() return "Clip|||Show Audio Animation" end)) registerAction("Menu Items.Clip.Solo Animation", makeMenuItemHandler(function() return "Clip|||Solo Animation" end)) registerAction("Menu Items.Clip.Expand Audio", makeMenuItemHandler(function() return "Clip|||Expand Audio" end)) registerAction("Menu Items.Clip.Expand Audio Components", makeMenuItemHandler(function() return "Clip|||Expand Audio Components" end)) registerAction("Menu Items.Clip.Detach Audio", makeMenuItemHandler(function() return "Clip|||Detach Audio" end)) registerAction("Menu Items.Clip.Break Apart Clip Items", makeMenuItemHandler(function() return "Clip|||Break Apart Clip Items" end)) registerAction("Menu Items.Clip.Enable", makeMenuItemHandler(function() return "Clip|||Enable" end)) registerAction("Menu Items.Clip.Solo", makeMenuItemHandler(function() return "Clip|||Solo" end)) registerAction("Menu Items.Clip.Add to Soloed Clips", makeMenuItemHandler(function() return "Clip|||Add to Soloed Clips" end)) registerAction("Menu Items.Modify.Analyze and Fix…", makeMenuItemHandler(function() return "Modify|||Analyze and Fix…" end)) registerAction("Menu Items.Modify.Adjust Content Created Date and Time…", makeMenuItemHandler(function() return "Modify|||Adjust Content Created Date and Time…" end)) registerAction("Menu Items.Modify.Apply Custom Name.Clip Date/Time", makeMenuItemHandler(function() return "Modify|||Apply Custom Name|||Clip Date/Time" end)) registerAction("Menu Items.Modify.Apply Custom Name.Custom Name with Counter", makeMenuItemHandler(function() return "Modify|||Apply Custom Name|||Custom Name with Counter" end)) registerAction("Menu Items.Modify.Apply Custom Name.Original Name from Camera", makeMenuItemHandler(function() return "Modify|||Apply Custom Name|||Original Name from Camera" end)) registerAction("Menu Items.Modify.Apply Custom Name.Scene/Shot/Take/Angle", makeMenuItemHandler(function() return "Modify|||Apply Custom Name|||Scene/Shot/Take/Angle" end)) registerAction("Menu Items.Modify.Apply Custom Name.Edit…", makeMenuItemHandler(function() return "Modify|||Apply Custom Name|||Edit…" end)) registerAction("Menu Items.Modify.Apply Custom Name.New…", makeMenuItemHandler(function() return "Modify|||Apply Custom Name|||New…" end)) registerAction("Menu Items.Modify.Assign Audio Roles.Edit Roles…", makeMenuItemHandler(function() return "Modify|||Assign Audio Roles|||Edit Roles…" end)) registerAction("Menu Items.Modify.Assign Video Roles.Edit Roles…", makeMenuItemHandler(function() return "Modify|||Assign Video Roles|||Edit Roles…" end)) registerAction("Menu Items.Modify.Assign Caption Roles.Edit Roles…", makeMenuItemHandler(function() return "Modify|||Assign Caption Roles|||Edit Roles…" end)) registerAction("Menu Items.Modify.Edit Roles…", makeMenuItemHandler(function() return "Modify|||Edit Roles…" end)) registerAction("Menu Items.Modify.Balance Color", makeMenuItemHandler(function() return "Modify|||Balance Color" end)) registerAction("Menu Items.Modify.Match Color…", makeMenuItemHandler(function() return "Modify|||Match Color…" end)) registerAction("Menu Items.Modify.Smart Conform", makeMenuItemHandler(function() return "Modify|||Smart Conform" end)) registerAction("Menu Items.Modify.Auto Enhance Audio", makeMenuItemHandler(function() return "Modify|||Auto Enhance Audio" end)) registerAction("Menu Items.Modify.Match Audio…", makeMenuItemHandler(function() return "Modify|||Match Audio…" end)) registerAction("Menu Items.Modify.Adjust Volume.Up (+1 dB)", makeMenuItemHandler(function() return "Modify|||Adjust Volume|||Up (+1 dB)" end)) registerAction("Menu Items.Modify.Adjust Volume.Down (-1 dB)", makeMenuItemHandler(function() return "Modify|||Adjust Volume|||Down (-1 dB)" end)) registerAction("Menu Items.Modify.Adjust Volume.Silence (-∞)", makeMenuItemHandler(function() return "Modify|||Adjust Volume|||Silence (-∞)" end)) registerAction("Menu Items.Modify.Adjust Volume.Reset (0dB)", makeMenuItemHandler(function() return "Modify|||Adjust Volume|||Reset (0dB)" end)) registerAction("Menu Items.Modify.Adjust Volume.Absolute…", makeMenuItemHandler(function() return "Modify|||Adjust Volume|||Absolute…" end)) registerAction("Menu Items.Modify.Adjust Volume.Relative…", makeMenuItemHandler(function() return "Modify|||Adjust Volume|||Relative…" end)) registerAction("Menu Items.Modify.Adjust Audio Fades.Crossfade", makeMenuItemHandler(function() return "Modify|||Adjust Audio Fades|||Crossfade" end)) registerAction("Menu Items.Modify.Adjust Audio Fades.Apply Fades", makeMenuItemHandler(function() return "Modify|||Adjust Audio Fades|||Apply Fades" end)) registerAction("Menu Items.Modify.Adjust Audio Fades.Remove Fades", makeMenuItemHandler(function() return "Modify|||Adjust Audio Fades|||Remove Fades" end)) registerAction("Menu Items.Modify.Adjust Audio Fades.Fade In", makeMenuItemHandler(function() return "Modify|||Adjust Audio Fades|||Fade In" end)) registerAction("Menu Items.Modify.Adjust Audio Fades.Fade Out", makeMenuItemHandler(function() return "Modify|||Adjust Audio Fades|||Fade Out" end)) registerAction("Menu Items.Modify.Add Keyframe to Selected Effect in Animation Editor", makeMenuItemHandler(function() return "Modify|||Add Keyframe to Selected Effect in Animation Editor" end)) registerAction("Menu Items.Modify.Change Duration…", makeMenuItemHandler(function() return "Modify|||Change Duration…" end)) registerAction("Menu Items.Modify.Retime.Slow.50%", makeMenuItemHandler(function() return "Modify|||Retime|||Slow|||50%" end)) registerAction("Menu Items.Modify.Retime.Slow.25%", makeMenuItemHandler(function() return "Modify|||Retime|||Slow|||25%" end)) registerAction("Menu Items.Modify.Retime.Slow.10%", makeMenuItemHandler(function() return "Modify|||Retime|||Slow|||10%" end)) registerAction("Menu Items.Modify.Retime.Fast.2x", makeMenuItemHandler(function() return "Modify|||Retime|||Fast|||2x" end)) registerAction("Menu Items.Modify.Retime.Fast.4x", makeMenuItemHandler(function() return "Modify|||Retime|||Fast|||4x" end)) registerAction("Menu Items.Modify.Retime.Fast.8x", makeMenuItemHandler(function() return "Modify|||Retime|||Fast|||8x" end)) registerAction("Menu Items.Modify.Retime.Fast.20x", makeMenuItemHandler(function() return "Modify|||Retime|||Fast|||20x" end)) registerAction("Menu Items.Modify.Retime.Normal (100%)", makeMenuItemHandler(function() return "Modify|||Retime|||Normal (100%)" end)) registerAction("Menu Items.Modify.Retime.Hold", makeMenuItemHandler(function() return "Modify|||Retime|||Hold" end)) registerAction("Menu Items.Modify.Retime.Blade Speed", makeMenuItemHandler(function() return "Modify|||Retime|||Blade Speed" end)) registerAction("Menu Items.Modify.Retime.Custom Speed...", makeMenuItemHandler(function() return "Modify|||Retime|||Custom Speed..." end)) registerAction("Menu Items.Modify.Retime.Reverse Clip", makeMenuItemHandler(function() return "Modify|||Retime|||Reverse Clip" end)) registerAction("Menu Items.Modify.Retime.Reset Speed ", makeMenuItemHandler(function() return "Modify|||Retime|||Reset Speed " end)) registerAction("Menu Items.Modify.Retime.Automatic Speed", makeMenuItemHandler(function() return "Modify|||Retime|||Automatic Speed" end)) registerAction("Menu Items.Modify.Retime.Speed Ramp.to 0%", makeMenuItemHandler(function() return "Modify|||Retime|||Speed Ramp|||to 0%" end)) registerAction("Menu Items.Modify.Retime.Speed Ramp.from 0%", makeMenuItemHandler(function() return "Modify|||Retime|||Speed Ramp|||from 0%" end)) registerAction("Menu Items.Modify.Retime.Instant Replay.100%", makeMenuItemHandler(function() return "Modify|||Retime|||Instant Replay|||100%" end)) registerAction("Menu Items.Modify.Retime.Instant Replay.50%", makeMenuItemHandler(function() return "Modify|||Retime|||Instant Replay|||50%" end)) registerAction("Menu Items.Modify.Retime.Instant Replay.25%", makeMenuItemHandler(function() return "Modify|||Retime|||Instant Replay|||25%" end)) registerAction("Menu Items.Modify.Retime.Instant Replay.10%", makeMenuItemHandler(function() return "Modify|||Retime|||Instant Replay|||10%" end)) registerAction("Menu Items.Modify.Retime.Rewind.1x", makeMenuItemHandler(function() return "Modify|||Retime|||Rewind|||1x" end)) registerAction("Menu Items.Modify.Retime.Rewind.2x", makeMenuItemHandler(function() return "Modify|||Retime|||Rewind|||2x" end)) registerAction("Menu Items.Modify.Retime.Rewind.4x", makeMenuItemHandler(function() return "Modify|||Retime|||Rewind|||4x" end)) registerAction("Menu Items.Modify.Retime.Jump Cut at Markers.3 frames", makeMenuItemHandler(function() return "Modify|||Retime|||Jump Cut at Markers|||3 frames" end)) registerAction("Menu Items.Modify.Retime.Jump Cut at Markers.5 frames", makeMenuItemHandler(function() return "Modify|||Retime|||Jump Cut at Markers|||5 frames" end)) registerAction("Menu Items.Modify.Retime.Jump Cut at Markers.10 frames", makeMenuItemHandler(function() return "Modify|||Retime|||Jump Cut at Markers|||10 frames" end)) registerAction("Menu Items.Modify.Retime.Jump Cut at Markers.20 frames", makeMenuItemHandler(function() return "Modify|||Retime|||Jump Cut at Markers|||20 frames" end)) registerAction("Menu Items.Modify.Retime.Jump Cut at Markers.30 frames", makeMenuItemHandler(function() return "Modify|||Retime|||Jump Cut at Markers|||30 frames" end)) registerAction("Menu Items.Modify.Retime.Video Quality.Normal", makeMenuItemHandler(function() return "Modify|||Retime|||Video Quality|||Normal" end)) registerAction("Menu Items.Modify.Retime.Video Quality.Frame Blending", makeMenuItemHandler(function() return "Modify|||Retime|||Video Quality|||Frame Blending" end)) registerAction("Menu Items.Modify.Retime.Video Quality.Optical Flow", makeMenuItemHandler(function() return "Modify|||Retime|||Video Quality|||Optical Flow" end)) registerAction("Menu Items.Modify.Retime.Preserve Pitch", makeMenuItemHandler(function() return "Modify|||Retime|||Preserve Pitch" end)) registerAction("Menu Items.Modify.Retime.Speed Transitions", makeMenuItemHandler(function() return "Modify|||Retime|||Speed Transitions" end)) registerAction("Menu Items.Modify.Retime.Show Retime Editor", makeMenuItemHandler(function() return "Modify|||Retime|||Show Retime Editor" end)) registerAction("Menu Items.Modify.Render All", makeMenuItemHandler(function() return "Modify|||Render All" end)) registerAction("Menu Items.Modify.Render Selection", makeMenuItemHandler(function() return "Modify|||Render Selection" end)) registerAction("Menu Items.View.Playback.Play", makeMenuItemHandler(function() return "View|||Playback|||Play" end)) registerAction("Menu Items.View.Playback.Play Selection", makeMenuItemHandler(function() return "View|||Playback|||Play Selection" end)) registerAction("Menu Items.View.Playback.Play Around", makeMenuItemHandler(function() return "View|||Playback|||Play Around" end)) registerAction("Menu Items.View.Playback.Play from Beginning", makeMenuItemHandler(function() return "View|||Playback|||Play from Beginning" end)) registerAction("Menu Items.View.Playback.Play to End", makeMenuItemHandler(function() return "View|||Playback|||Play to End" end)) registerAction("Menu Items.View.Playback.Play Full Screen", makeMenuItemHandler(function() return "View|||Playback|||Play Full Screen" end)) registerAction("Menu Items.View.Playback.Loop Playback", makeMenuItemHandler(function() return "View|||Playback|||Loop Playback" end)) registerAction("Menu Items.View.Sort Library Events By.Date", makeMenuItemHandler(function() return "View|||Sort Library Events By|||Date" end)) registerAction("Menu Items.View.Sort Library Events By.Name", makeMenuItemHandler(function() return "View|||Sort Library Events By|||Name" end)) registerAction("Menu Items.View.Sort Library Events By.Ascending", makeMenuItemHandler(function() return "View|||Sort Library Events By|||Ascending" end)) registerAction("Menu Items.View.Sort Library Events By.Descending", makeMenuItemHandler(function() return "View|||Sort Library Events By|||Descending" end)) registerAction("Menu Items.View.Browser.Toggle Filmstrip/List View", makeMenuItemHandler(function() return "View|||Browser|||Toggle Filmstrip/List View" end)) registerAction("Menu Items.View.Browser.Group Clips By.None", makeMenuItemHandler(function() return "View|||Browser|||Group Clips By|||None" end)) registerAction("Menu Items.View.Browser.Group Clips By.Content Created", makeMenuItemHandler(function() return "View|||Browser|||Group Clips By|||Content Created" end)) registerAction("Menu Items.View.Browser.Group Clips By.Date Imported", makeMenuItemHandler(function() return "View|||Browser|||Group Clips By|||Date Imported" end)) registerAction("Menu Items.View.Browser.Group Clips By.Reel", makeMenuItemHandler(function() return "View|||Browser|||Group Clips By|||Reel" end)) registerAction("Menu Items.View.Browser.Group Clips By.Scene", makeMenuItemHandler(function() return "View|||Browser|||Group Clips By|||Scene" end)) registerAction("Menu Items.View.Browser.Group Clips By.Duration", makeMenuItemHandler(function() return "View|||Browser|||Group Clips By|||Duration" end)) registerAction("Menu Items.View.Browser.Group Clips By.File Type", makeMenuItemHandler(function() return "View|||Browser|||Group Clips By|||File Type" end)) registerAction("Menu Items.View.Browser.Group Clips By.Roles", makeMenuItemHandler(function() return "View|||Browser|||Group Clips By|||Roles" end)) registerAction("Menu Items.View.Browser.Group Clips By.Camera Name", makeMenuItemHandler(function() return "View|||Browser|||Group Clips By|||Camera Name" end)) registerAction("Menu Items.View.Browser.Group Clips By.Camera Angle", makeMenuItemHandler(function() return "View|||Browser|||Group Clips By|||Camera Angle" end)) registerAction("Menu Items.View.Browser.Group Clips By.Ascending", makeMenuItemHandler(function() return "View|||Browser|||Group Clips By|||Ascending" end)) registerAction("Menu Items.View.Browser.Group Clips By.Descending", makeMenuItemHandler(function() return "View|||Browser|||Group Clips By|||Descending" end)) registerAction("Menu Items.View.Browser.Sort By.Content Created", makeMenuItemHandler(function() return "View|||Browser|||Sort By|||Content Created" end)) registerAction("Menu Items.View.Browser.Sort By.Name", makeMenuItemHandler(function() return "View|||Browser|||Sort By|||Name" end)) registerAction("Menu Items.View.Browser.Sort By.Take", makeMenuItemHandler(function() return "View|||Browser|||Sort By|||Take" end)) registerAction("Menu Items.View.Browser.Sort By.Duration", makeMenuItemHandler(function() return "View|||Browser|||Sort By|||Duration" end)) registerAction("Menu Items.View.Browser.Sort By.Ascending", makeMenuItemHandler(function() return "View|||Browser|||Sort By|||Ascending" end)) registerAction("Menu Items.View.Browser.Sort By.Descending", makeMenuItemHandler(function() return "View|||Browser|||Sort By|||Descending" end)) registerAction("Menu Items.View.Browser.Clip Name Size.Small", makeMenuItemHandler(function() return "View|||Browser|||Clip Name Size|||Small" end)) registerAction("Menu Items.View.Browser.Clip Name Size.Medium", makeMenuItemHandler(function() return "View|||Browser|||Clip Name Size|||Medium" end)) registerAction("Menu Items.View.Browser.Clip Name Size.Large", makeMenuItemHandler(function() return "View|||Browser|||Clip Name Size|||Large" end)) registerAction("Menu Items.View.Browser.Clip Names", makeMenuItemHandler(function() return "View|||Browser|||Clip Names" end)) registerAction("Menu Items.View.Browser.Waveforms", makeMenuItemHandler(function() return "View|||Browser|||Waveforms" end)) registerAction("Menu Items.View.Browser.Marked Ranges", makeMenuItemHandler(function() return "View|||Browser|||Marked Ranges" end)) registerAction("Menu Items.View.Browser.Used Media Ranges", makeMenuItemHandler(function() return "View|||Browser|||Used Media Ranges" end)) registerAction("Menu Items.View.Browser.Skimmer Info", makeMenuItemHandler(function() return "View|||Browser|||Skimmer Info" end)) registerAction("Menu Items.View.Browser.Continuous Playback", makeMenuItemHandler(function() return "View|||Browser|||Continuous Playback" end)) registerAction("Menu Items.View.Show in Viewer.Angles", makeMenuItemHandler(function() return "View|||Show in Viewer|||Angles" end)) registerAction("Menu Items.View.Show in Viewer.360°", makeMenuItemHandler(function() return "View|||Show in Viewer|||360°" end)) registerAction("Menu Items.View.Show in Viewer.Video Scopes", makeMenuItemHandler(function() return "View|||Show in Viewer|||Video Scopes" end)) registerAction("Menu Items.View.Show in Viewer.Both Fields", makeMenuItemHandler(function() return "View|||Show in Viewer|||Both Fields" end)) registerAction("Menu Items.View.Show in Viewer.Title/Action Safe Zones", makeMenuItemHandler(function() return "View|||Show in Viewer|||Title/Action Safe Zones" end)) registerAction("Menu Items.View.Show in Viewer.Show Custom Overlay", makeMenuItemHandler(function() return "View|||Show in Viewer|||Show Custom Overlay" end)) registerAction("Menu Items.View.Show in Viewer.Choose Custom Overlay.Add Custom Overlay…", makeMenuItemHandler(function() return "View|||Show in Viewer|||Choose Custom Overlay|||Add Custom Overlay…" end)) registerAction("Menu Items.View.Show in Viewer.Color Channels.All", makeMenuItemHandler(function() return "View|||Show in Viewer|||Color Channels|||All" end)) registerAction("Menu Items.View.Show in Viewer.Color Channels.Alpha", makeMenuItemHandler(function() return "View|||Show in Viewer|||Color Channels|||Alpha" end)) registerAction("Menu Items.View.Show in Viewer.Color Channels.Red", makeMenuItemHandler(function() return "View|||Show in Viewer|||Color Channels|||Red" end)) registerAction("Menu Items.View.Show in Viewer.Color Channels.Green", makeMenuItemHandler(function() return "View|||Show in Viewer|||Color Channels|||Green" end)) registerAction("Menu Items.View.Show in Viewer.Color Channels.Blue", makeMenuItemHandler(function() return "View|||Show in Viewer|||Color Channels|||Blue" end)) registerAction("Menu Items.View.Show in Event Viewer.Angles", makeMenuItemHandler(function() return "View|||Show in Event Viewer|||Angles" end)) registerAction("Menu Items.View.Show in Event Viewer.360°", makeMenuItemHandler(function() return "View|||Show in Event Viewer|||360°" end)) registerAction("Menu Items.View.Show in Event Viewer.Video Scopes", makeMenuItemHandler(function() return "View|||Show in Event Viewer|||Video Scopes" end)) registerAction("Menu Items.View.Show in Event Viewer.Both Fields", makeMenuItemHandler(function() return "View|||Show in Event Viewer|||Both Fields" end)) registerAction("Menu Items.View.Show in Event Viewer.Title/Action Safe Zones", makeMenuItemHandler(function() return "View|||Show in Event Viewer|||Title/Action Safe Zones" end)) registerAction("Menu Items.View.Show in Event Viewer.Show Custom Overlay", makeMenuItemHandler(function() return "View|||Show in Event Viewer|||Show Custom Overlay" end)) registerAction("Menu Items.View.Show in Event Viewer.Choose Custom Overlay", makeMenuItemHandler(function() return "View|||Show in Event Viewer|||Choose Custom Overlay" end)) registerAction("Menu Items.View.Show in Event Viewer.Color Channels.All", makeMenuItemHandler(function() return "View|||Show in Event Viewer|||Color Channels|||All" end)) registerAction("Menu Items.View.Show in Event Viewer.Color Channels.Alpha", makeMenuItemHandler(function() return "View|||Show in Event Viewer|||Color Channels|||Alpha" end)) registerAction("Menu Items.View.Show in Event Viewer.Color Channels.Red", makeMenuItemHandler(function() return "View|||Show in Event Viewer|||Color Channels|||Red" end)) registerAction("Menu Items.View.Show in Event Viewer.Color Channels.Green", makeMenuItemHandler(function() return "View|||Show in Event Viewer|||Color Channels|||Green" end)) registerAction("Menu Items.View.Show in Event Viewer.Color Channels.Blue", makeMenuItemHandler(function() return "View|||Show in Event Viewer|||Color Channels|||Blue" end)) registerAction("Menu Items.View.Toggle Inspector Height", makeMenuItemHandler(function() return "View|||Toggle Inspector Height" end)) registerAction("Menu Items.View.Timeline Index.Clips", makeMenuItemHandler(function() return "View|||Timeline Index|||Clips" end)) registerAction("Menu Items.View.Timeline Index.Tags", makeMenuItemHandler(function() return "View|||Timeline Index|||Tags" end)) registerAction("Menu Items.View.Timeline Index.Roles", makeMenuItemHandler(function() return "View|||Timeline Index|||Roles" end)) registerAction("Menu Items.View.Timeline Index.Captions", makeMenuItemHandler(function() return "View|||Timeline Index|||Captions" end)) registerAction("Menu Items.View.Show Audio Lanes", makeMenuItemHandler(function() return "View|||Show Audio Lanes" end)) registerAction("Menu Items.View.Collapse Subroles", makeMenuItemHandler(function() return "View|||Collapse Subroles" end)) registerAction("Menu Items.View.Timeline History Back", makeMenuItemHandler(function() return "View|||Timeline History Back" end)) registerAction("Menu Items.View.Timeline History Forward", makeMenuItemHandler(function() return "View|||Timeline History Forward" end)) registerAction("Menu Items.View.Show Precision Editor", makeMenuItemHandler(function() return "View|||Show Precision Editor" end)) registerAction("Menu Items.View.Zoom In", makeMenuItemHandler(function() return "View|||Zoom In" end)) registerAction("Menu Items.View.Zoom Out", makeMenuItemHandler(function() return "View|||Zoom Out" end)) registerAction("Menu Items.View.Zoom to Fit", makeMenuItemHandler(function() return "View|||Zoom to Fit" end)) registerAction("Menu Items.View.Zoom to Samples", makeMenuItemHandler(function() return "View|||Zoom to Samples" end)) registerAction("Menu Items.View.Skimming", makeMenuItemHandler(function() return "View|||Skimming" end)) registerAction("Menu Items.View.Clip Skimming", makeMenuItemHandler(function() return "View|||Clip Skimming" end)) registerAction("Menu Items.View.Audio Skimming", makeMenuItemHandler(function() return "View|||Audio Skimming" end)) registerAction("Menu Items.View.Snapping", makeMenuItemHandler(function() return "View|||Snapping" end)) registerAction("Menu Items.View.Enter Full Screen", makeMenuItemHandler(function() return "View|||Enter Full Screen" end)) registerAction("Menu Items.Window.Minimize", makeMenuItemHandler(function() return "Window|||Minimize" end)) registerAction("Menu Items.Window.Zoom", makeMenuItemHandler(function() return "Window|||Zoom" end)) registerAction("Menu Items.Window.Go To.Libraries", makeMenuItemHandler(function() return "Window|||Go To|||Libraries" end)) registerAction("Menu Items.Window.Go To.Photos and Audio", makeMenuItemHandler(function() return "Window|||Go To|||Photos and Audio" end)) registerAction("Menu Items.Window.Go To.Titles and Generators", makeMenuItemHandler(function() return "Window|||Go To|||Titles and Generators" end)) registerAction("Menu Items.Window.Go To.Viewer", makeMenuItemHandler(function() return "Window|||Go To|||Viewer" end)) registerAction("Menu Items.Window.Go To.Event Viewer", makeMenuItemHandler(function() return "Window|||Go To|||Event Viewer" end)) registerAction("Menu Items.Window.Go To.Comparison Viewer", makeMenuItemHandler(function() return "Window|||Go To|||Comparison Viewer" end)) registerAction("Menu Items.Window.Go To.Timeline", makeMenuItemHandler(function() return "Window|||Go To|||Timeline" end)) registerAction("Menu Items.Window.Go To.Inspector", makeMenuItemHandler(function() return "Window|||Go To|||Inspector" end)) registerAction("Menu Items.Window.Go To.Color Inspector", makeMenuItemHandler(function() return "Window|||Go To|||Color Inspector" end)) registerAction("Menu Items.Window.Go To.Next Tab", makeMenuItemHandler(function() return "Window|||Go To|||Next Tab" end)) registerAction("Menu Items.Window.Go To.Previous Tab", makeMenuItemHandler(function() return "Window|||Go To|||Previous Tab" end)) registerAction("Menu Items.Window.Show in Workspace.Sidebar", makeMenuItemHandler(function() return "Window|||Show in Workspace|||Sidebar" end)) registerAction("Menu Items.Window.Show in Workspace.Browser", makeMenuItemHandler(function() return "Window|||Show in Workspace|||Browser" end)) registerAction("Menu Items.Window.Show in Workspace.Event Viewer", makeMenuItemHandler(function() return "Window|||Show in Workspace|||Event Viewer" end)) registerAction("Menu Items.Window.Show in Workspace.Comparison Viewer", makeMenuItemHandler(function() return "Window|||Show in Workspace|||Comparison Viewer" end)) registerAction("Menu Items.Window.Show in Workspace.Inspector", makeMenuItemHandler(function() return "Window|||Show in Workspace|||Inspector" end)) registerAction("Menu Items.Window.Show in Workspace.Timeline", makeMenuItemHandler(function() return "Window|||Show in Workspace|||Timeline" end)) registerAction("Menu Items.Window.Show in Workspace.Timeline Index", makeMenuItemHandler(function() return "Window|||Show in Workspace|||Timeline Index" end)) registerAction("Menu Items.Window.Show in Workspace.Audio Meters", makeMenuItemHandler(function() return "Window|||Show in Workspace|||Audio Meters" end)) registerAction("Menu Items.Window.Show in Workspace.Effects", makeMenuItemHandler(function() return "Window|||Show in Workspace|||Effects" end)) registerAction("Menu Items.Window.Show in Workspace.Transitions", makeMenuItemHandler(function() return "Window|||Show in Workspace|||Transitions" end)) registerAction("Menu Items.Window.Show in Secondary Display.Browser", makeMenuItemHandler(function() return "Window|||Show in Secondary Display|||Browser" end)) registerAction("Menu Items.Window.Show in Secondary Display.Viewers", makeMenuItemHandler(function() return "Window|||Show in Secondary Display|||Viewers" end)) registerAction("Menu Items.Window.Show in Secondary Display.Timeline", makeMenuItemHandler(function() return "Window|||Show in Secondary Display|||Timeline" end)) registerAction("Menu Items.Window.Workspaces.Default", makeMenuItemHandler(function() return "Window|||Workspaces|||Default" end)) registerAction("Menu Items.Window.Workspaces.Organize", makeMenuItemHandler(function() return "Window|||Workspaces|||Organize" end)) registerAction("Menu Items.Window.Workspaces.Color & Effects", makeMenuItemHandler(function() return "Window|||Workspaces|||Color & Effects" end)) registerAction("Menu Items.Window.Workspaces.Dual Displays", makeMenuItemHandler(function() return "Window|||Workspaces|||Dual Displays" end)) registerAction("Menu Items.Window.Workspaces.Save Workspace as…", makeMenuItemHandler(function() return "Window|||Workspaces|||Save Workspace as…" end)) registerAction("Menu Items.Window.Workspaces.Update Workspace", makeMenuItemHandler(function() return "Window|||Workspaces|||Update Workspace" end)) registerAction("Menu Items.Window.Workspaces.Open Workspace Folder in Finder", makeMenuItemHandler(function() return "Window|||Workspaces|||Open Workspace Folder in Finder" end)) registerAction("Menu Items.Window.Extensions.Frame.io", makeMenuItemHandler(function() return "Window|||Extensions|||Frame.io" end)) registerAction("Menu Items.Window.Extensions.Getting Started for Final Cut Pro 10.4", makeMenuItemHandler(function() return "Window|||Extensions|||Getting Started for Final Cut Pro 10.4" end)) registerAction("Menu Items.Window.Extensions.KeyFlow Pro 2 Extension", makeMenuItemHandler(function() return "Window|||Extensions|||KeyFlow Pro 2 Extension" end)) registerAction("Menu Items.Window.Extensions.Scribeomatic", makeMenuItemHandler(function() return "Window|||Extensions|||Scribeomatic" end)) registerAction("Menu Items.Window.Extensions.ShareBrowser", makeMenuItemHandler(function() return "Window|||Extensions|||ShareBrowser" end)) registerAction("Menu Items.Window.Extensions.Shutterstock", makeMenuItemHandler(function() return "Window|||Extensions|||Shutterstock" end)) registerAction("Menu Items.Window.Extensions.Simon Says Transcription", makeMenuItemHandler(function() return "Window|||Extensions|||Simon Says Transcription" end)) registerAction("Menu Items.Window.Record Voiceover", makeMenuItemHandler(function() return "Window|||Record Voiceover" end)) registerAction("Menu Items.Window.Background Tasks", makeMenuItemHandler(function() return "Window|||Background Tasks" end)) registerAction("Menu Items.Window.Project Properties", makeMenuItemHandler(function() return "Window|||Project Properties" end)) registerAction("Menu Items.Window.Project Timecode", makeMenuItemHandler(function() return "Window|||Project Timecode" end)) registerAction("Menu Items.Window.Source Timecode", makeMenuItemHandler(function() return "Window|||Source Timecode" end)) registerAction("Menu Items.Window.A/V Output", makeMenuItemHandler(function() return "Window|||A/V Output" end)) registerAction("Menu Items.Window.Output to VR Headset", makeMenuItemHandler(function() return "Window|||Output to VR Headset" end)) registerAction("Menu Items.Window.Bring All to Front", makeMenuItemHandler(function() return "Window|||Bring All to Front" end)) registerAction("Menu Items.Window.Final Cut Pro", makeMenuItemHandler(function() return "Window|||Final Cut Pro" end)) registerAction("Menu Items.Help.Final Cut Pro X Help", makeMenuItemHandler(function() return "Help|||Final Cut Pro X Help" end)) registerAction("Menu Items.Help.What's New in Final Cut Pro X", makeMenuItemHandler(function() return "Help|||What's New in Final Cut Pro X" end)) registerAction("Menu Items.Help.Keyboard Shortcuts", makeMenuItemHandler(function() return "Help|||Keyboard Shortcuts" end)) registerAction("Menu Items.Help.Logic Effects Reference", makeMenuItemHandler(function() return "Help|||Logic Effects Reference" end)) registerAction("Menu Items.Help.Supported Cameras", makeMenuItemHandler(function() return "Help|||Supported Cameras" end)) registerAction("Menu Items.Help.Apps for Final Cut Pro X", makeMenuItemHandler(function() return "Help|||Apps for Final Cut Pro X" end)) registerAction("Menu Items.Help.Service and Support", makeMenuItemHandler(function() return "Help|||Service and Support" end)) registerAction("Menu Items.Help.Gather App Diagnostics", makeMenuItemHandler(function() return "Help|||Gather App Diagnostics" end)) -------------------------------------------------------------------------------- -- Command Set Shortcuts: -------------------------------------------------------------------------------- registerAction("Command Set Shortcuts.Playback/Navigation.Next Marker", makeShortcutHandler(function() return "NextMarker" end)) registerAction("Command Set Shortcuts.General.Send iTMS Package to Compressor", makeShortcutHandler(function() return "SendITMSPackageToCompressor" end)) registerAction("Command Set Shortcuts.General.Start/Stop Voiceover Recording", makeShortcutHandler(function() return "ToggleVoiceOverRecording" end)) registerAction("Command Set Shortcuts.Marking.Apply Keyword Tag 7", makeShortcutHandler(function() return "AddKeywordGroup7" end)) registerAction("Command Set Shortcuts.Editing.Deselect All", makeShortcutHandler(function() return "DeselectAll" end)) registerAction("Command Set Shortcuts.Windows.Show/Hide Timeline Index", makeShortcutHandler(function() return "ToggleDataList" end)) registerAction("Command Set Shortcuts.Effects.Apply Color Correction from Two Clips Back", makeShortcutHandler(function() return "SetCorrectionFromEdit-Back-2" end)) registerAction("Command Set Shortcuts.View.Increase Clip Height", makeShortcutHandler(function() return "IncreaseThumbnailSize" end)) registerAction("Command Set Shortcuts.Effects.Save Frame", makeShortcutHandler(function() return "AddCompareFrame" end)) registerAction("Command Set Shortcuts.Playback/Navigation.Next Clip", makeShortcutHandler(function() return "NextClip" end)) registerAction("Command Set Shortcuts.Editing.Select Left and Right Video Edit Edges", makeShortcutHandler(function() return "SelectLeftRightEdgeVideo" end)) registerAction("Command Set Shortcuts.Editing.Overwrite", makeShortcutHandler(function() return "OverwriteWithSelectedMedia" end)) registerAction("Command Set Shortcuts.Editing.Select Previous Audio Angle", makeShortcutHandler(function() return "SelectPreviousAudioAngle" end)) registerAction("Command Set Shortcuts.Playback/Navigation.Increase Field of View", makeShortcutHandler(function() return "IncreaseFOV" end)) registerAction("Command Set Shortcuts.Editing.Overwrite to Primary Storyline", makeShortcutHandler(function() return "CollapseToSpine" end)) registerAction("Command Set Shortcuts.Tools.Distort Tool", makeShortcutHandler(function() return "SelectDistortTool" end)) registerAction("Command Set Shortcuts.Playback/Navigation.Play Forward", makeShortcutHandler(function() return "JogForward" end)) registerAction("Command Set Shortcuts.Marking.Reject", makeShortcutHandler(function() return "Reject" end)) registerAction("Command Set Shortcuts.Editing.Connect Video only to Primary Storyline - Backtimed", makeShortcutHandler(function() return "AnchorWithSelectedMediaVideoBacktimed" end)) registerAction("Command Set Shortcuts.Effects.Toggle Effects on/off", makeShortcutHandler(function() return "ToggleSelectedEffectsOff" end)) registerAction("Command Set Shortcuts.Editing.Switch to Viewer Angle 15", makeShortcutHandler(function() return "SwitchAngle15" end)) registerAction("Command Set Shortcuts.Playback/Navigation.Play Rate 2", makeShortcutHandler(function() return "PlayRate2X" end)) registerAction("Command Set Shortcuts.Editing.Audition: Duplicate as Audition", makeShortcutHandler(function() return "NewVariantFromCurrentInSelection" end)) registerAction("Command Set Shortcuts.General.Show/Hide Custom Overlay", makeShortcutHandler(function() return "SetDisplayCustomOverlay" end)) registerAction("Command Set Shortcuts.Marking.Add Chapter Marker", makeShortcutHandler(function() return "AddChapterMarker" end)) registerAction("Command Set Shortcuts.Effects.Toggle Color Mask Type", makeShortcutHandler(function() return "ToggleColorMaskModel" end)) registerAction("Command Set Shortcuts.Marking.Delete Marker", makeShortcutHandler(function() return "DeleteMarker" end)) registerAction("Command Set Shortcuts.Editing.Switch to Viewer Angle 7", makeShortcutHandler(function() return "SwitchAngle07" end)) registerAction("Command Set Shortcuts.Editing.Select Right Audio Edge", makeShortcutHandler(function() return "SelectRightEdgeAudio" end)) registerAction("Command Set Shortcuts.Editing.Cut", makeShortcutHandler(function() return "Cut" end)) registerAction("Command Set Shortcuts.Editing.Solo", makeShortcutHandler(function() return "Solo" end)) registerAction("Command Set Shortcuts.General.Import Media", makeShortcutHandler(function() return "Import" end)) registerAction("Command Set Shortcuts.Playback/Navigation.Output to VR Headset", makeShortcutHandler(function() return "ToggleHMD" end)) registerAction("Command Set Shortcuts.Playback/Navigation.Play Rate 1", makeShortcutHandler(function() return "PlayRate1X" end)) registerAction("Command Set Shortcuts.Editing.Copy", makeShortcutHandler(function() return "Copy" end)) registerAction("Command Set Shortcuts.Editing.Extend Edit", makeShortcutHandler(function() return "ExtendEdit" end)) registerAction("Command Set Shortcuts.Editing.Audition: Add to Audition", makeShortcutHandler(function() return "AddToAudition" end)) registerAction("Command Set Shortcuts.Marking.Apply Keyword Tag 3", makeShortcutHandler(function() return "AddKeywordGroup3" end)) registerAction("Command Set Shortcuts.Windows.Project Timecode", makeShortcutHandler(function() return "GoToProjectTimecodeView" end)) registerAction("Command Set Shortcuts.Playback/Navigation.Go to Next Edit", makeShortcutHandler(function() return "NextEdit" end)) registerAction("Command Set Shortcuts.Effects.Retime: Speed Ramp from Zero", makeShortcutHandler(function() return "RetimeSpeedRampFromZero" end)) registerAction("Command Set Shortcuts.General.Blade Speed", makeShortcutHandler(function() return "RetimeBladeSpeed" end)) registerAction("Command Set Shortcuts.Marking.Delete Markers In Selection", makeShortcutHandler(function() return "DeleteMarkersInSelection" end)) registerAction("Command Set Shortcuts.Windows.Revert to Original Layout", makeShortcutHandler(function() return "ResetWindowLayout" end)) registerAction("Command Set Shortcuts.View.Clip Appearance: Filmstrips Only", makeShortcutHandler(function() return "ClipAppearanceVideoOnly" end)) registerAction("Command Set Shortcuts.Effects.Color Correction: Reset Current Effect Pane", makeShortcutHandler(function() return "ColorBoard-ResetPucksOnCurrentBoard" end)) registerAction("Command Set Shortcuts.Editing.Nudge Up Many", makeShortcutHandler(function() return "NudgeUpMany" end)) registerAction("Command Set Shortcuts.Editing.Source Media: Audio & Video", makeShortcutHandler(function() return "AVEditModeBoth" end)) registerAction("Command Set Shortcuts.Editing.Cut and Switch to Viewer Angle 9", makeShortcutHandler(function() return "CutSwitchAngle09" end)) registerAction("Command Set Shortcuts.Editing.Cut and Switch to Viewer Angle 4", makeShortcutHandler(function() return "CutSwitchAngle04" end)) registerAction("Command Set Shortcuts.General.Toggle Audio Fade In", makeShortcutHandler(function() return "ToggleFadeInAudio" end)) registerAction("Command Set Shortcuts.View.Clip Appearance: Waveforms and Filmstrips", makeShortcutHandler(function() return "ClipAppearance5050" end)) registerAction("Command Set Shortcuts.Playback/Navigation.Exit Full Screen", makeShortcutHandler(function() return "ExitFullScreen" end)) registerAction("Command Set Shortcuts.Editing.Select Below", makeShortcutHandler(function() return "SelectLowerItem" end)) registerAction("Command Set Shortcuts.Editing.Finalize Audition", makeShortcutHandler(function() return "FinalizePick" end)) registerAction("Command Set Shortcuts.Editing.Nudge Down Many", makeShortcutHandler(function() return "NudgeDownMany" end)) registerAction("Command Set Shortcuts.General.Sort By Name", makeShortcutHandler(function() return "SortByName" end)) registerAction("Command Set Shortcuts.Windows.Show Vectorscope", makeShortcutHandler(function() return "ToggleVectorscope" end)) registerAction("Command Set Shortcuts.Playback/Navigation.Play Selection", makeShortcutHandler(function() return "PlaySelected" end)) registerAction("Command Set Shortcuts.General.Paste Keyframes", makeShortcutHandler(function() return "PasteKeyframes" end)) registerAction("Command Set Shortcuts.General.Export Captions…", makeShortcutHandler(function() return "ExportCaptions" end)) registerAction("Command Set Shortcuts.Effects.Apply Color Correction from Previous Clip", makeShortcutHandler(function() return "SetCorrectionFromEdit-Back-1" end)) registerAction("Command Set Shortcuts.Editing.Insert Audio only", makeShortcutHandler(function() return "InsertMediaAudio" end)) registerAction("Command Set Shortcuts.General.Copy Keyframes", makeShortcutHandler(function() return "CopyKeyframes" end)) registerAction("Command Set Shortcuts.Editing.Nudge Right Many", makeShortcutHandler(function() return "NudgeRightMany" end)) registerAction("Command Set Shortcuts.Editing.Align Audio to Video", makeShortcutHandler(function() return "AlignAudioToVideo" end)) registerAction("Command Set Shortcuts.Editing.Insert Gap", makeShortcutHandler(function() return "InsertGap" end)) registerAction("Command Set Shortcuts.View.Toggle Inspector Height", makeShortcutHandler(function() return "ToggleFullheightInspector" end)) registerAction("Command Set Shortcuts.Editing.New Multicam Clip…", makeShortcutHandler(function() return "CreateMultiAngleClip" end)) registerAction("Command Set Shortcuts.Editing.Sync Angle to Monitoring Angle", makeShortcutHandler(function() return "AudioFineSyncMultiAngleAngle" end)) registerAction("Command Set Shortcuts.Effects.Color Correction: Nudge Control Down", makeShortcutHandler(function() return "ColorBoard-NudgePuckDown" end)) registerAction("Command Set Shortcuts.Playback/Navigation.Negative Timecode Entry", makeShortcutHandler(function() return "ShowTimecodeEntryMinusDelta" end)) registerAction("Command Set Shortcuts.Windows.View Tags in Timeline Index", makeShortcutHandler(function() return "SwitchToTagsTabInTimelineIndex" end)) registerAction("Command Set Shortcuts.Playback/Navigation.Left Eye Only", makeShortcutHandler(function() return "360LeftEyeOnly" end)) registerAction("Command Set Shortcuts.Editing.New Compound Clip…", makeShortcutHandler(function() return "CreateCompoundClip" end)) registerAction("Command Set Shortcuts.Playback/Navigation.Play Rate 4", makeShortcutHandler(function() return "PlayRate4X" end)) registerAction("Command Set Shortcuts.Playback/Navigation.Difference", makeShortcutHandler(function() return "360Difference" end)) registerAction("Command Set Shortcuts.Editing.Overwrite Video only - Backtimed", makeShortcutHandler(function() return "OverwriteWithSelectedMediaVideoBacktimed" end)) registerAction("Command Set Shortcuts.Effects.Color Board: Switch to the Color Pane", makeShortcutHandler(function() return "ColorBoard-SwitchToColorTab" end)) registerAction("Command Set Shortcuts.View.Clip Appearance: Waveforms Only", makeShortcutHandler(function() return "ClipAppearanceAudioOnly" end)) registerAction("Command Set Shortcuts.Effects.Retime Video Quality: Optical Flow", makeShortcutHandler(function() return "RetimeVideoQualityOpticalFlow" end)) registerAction("Command Set Shortcuts.General.Nudge Marker Right", makeShortcutHandler(function() return "NudgeMarkerRight" end)) registerAction("Command Set Shortcuts.View.Clip Appearance: Decrease Waveform Size", makeShortcutHandler(function() return "ClipAppearanceAudioSmaller" end)) registerAction("Command Set Shortcuts.Marking.New Keyword Collection", makeShortcutHandler(function() return "NewKeyword" end)) registerAction("Command Set Shortcuts.Editing.Append to Storyline", makeShortcutHandler(function() return "AppendWithSelectedMedia" end)) registerAction("Command Set Shortcuts.General.Save Audio Effect Preset", makeShortcutHandler(function() return "SaveAudioEffectPreset" end)) registerAction("Command Set Shortcuts.Editing.Next Pick", makeShortcutHandler(function() return "SelectNextVariant" end)) registerAction("Command Set Shortcuts.Playback/Navigation.Go to Next Bank", makeShortcutHandler(function() return "SelectNextAngleBank" end)) registerAction("Command Set Shortcuts.Playback/Navigation.Previous Clip", makeShortcutHandler(function() return "PreviousClip" end)) registerAction("Command Set Shortcuts.Editing.Delete Selection Only", makeShortcutHandler(function() return "DeleteSelectionOnly" end)) registerAction("Command Set Shortcuts.Editing.Select Next Audio Angle", makeShortcutHandler(function() return "SelectNextAudioAngle" end)) registerAction("Command Set Shortcuts.Editing.Replace From End", makeShortcutHandler(function() return "ReplaceWithSelectedMediaFromEnd" end)) registerAction("Command Set Shortcuts.Organization.Reveal Project in Browser", makeShortcutHandler(function() return "RevealProjectInEventsBrowser" end)) registerAction("Command Set Shortcuts.General.Show/Hide Video Scopes in the Event Viewer", makeShortcutHandler(function() return "ToggleVideoScopesEventViewer" end)) registerAction("Command Set Shortcuts.Effects.Add Color Mask", makeShortcutHandler(function() return "AddColorMask" end)) registerAction("Command Set Shortcuts.Editing.Source Media: Video Only", makeShortcutHandler(function() return "AVEditModeVideo" end)) registerAction("Command Set Shortcuts.Playback/Navigation.Copy Timecode", makeShortcutHandler(function() return "CopyTimecode" end)) registerAction("Command Set Shortcuts.Editing.Replace", makeShortcutHandler(function() return "ReplaceWithSelectedMediaWhole" end)) registerAction("Command Set Shortcuts.Marking.Clear Range Start", makeShortcutHandler(function() return "ClearSelectionStart" end)) registerAction("Command Set Shortcuts.Marking.Range Selection Tool", makeShortcutHandler(function() return "SelectToolRangeSelection" end)) registerAction("Command Set Shortcuts.Effects.Add Default Transition", makeShortcutHandler(function() return "AddTransition" end)) registerAction("Command Set Shortcuts.Editing.Paste as Connected", makeShortcutHandler(function() return "PasteAsConnected" end)) registerAction("Command Set Shortcuts.General.New Project", makeShortcutHandler(function() return "NewProject" end)) registerAction("Command Set Shortcuts.General.Sort By Date", makeShortcutHandler(function() return "SortByDate" end)) registerAction("Command Set Shortcuts.Playback/Navigation.Roll Counterclockwise", makeShortcutHandler(function() return "RollCounterclockwise" end)) registerAction("Command Set Shortcuts.Editing.Expand/Collapse Audio Components", makeShortcutHandler(function() return "ToggleAudioComponents" end)) registerAction("Command Set Shortcuts.Windows.View Captions in Timeline Index", makeShortcutHandler(function() return "SwitchToCaptionsTabInTimelineIndex" end)) registerAction("Command Set Shortcuts.Share.Export Using Default Share Destination…", makeShortcutHandler(function() return "ShareDefaultDestination" end)) registerAction("Command Set Shortcuts.Effects.Color Correction: Nudge Control Right", makeShortcutHandler(function() return "ColorBoard-NudgePuckRight" end)) registerAction("Command Set Shortcuts.Organization.New Event…", makeShortcutHandler(function() return "NewEvent" end)) registerAction("Command Set Shortcuts.Editing.Delete", makeShortcutHandler(function() return "Delete" end)) registerAction("Command Set Shortcuts.Effects.Remove Effects", makeShortcutHandler(function() return "RemoveEffects" end)) registerAction("Command Set Shortcuts.Editing.Connect Audio only to Primary Storyline", makeShortcutHandler(function() return "AnchorWithSelectedMediaAudio" end)) registerAction("Command Set Shortcuts.Effects.Retime: Fast 4x", makeShortcutHandler(function() return "RetimeFast4x" end)) registerAction("Command Set Shortcuts.General.Render Selection", makeShortcutHandler(function() return "RenderSelection" end)) registerAction("Command Set Shortcuts.General.Delete Keyframes", makeShortcutHandler(function() return "DeleteKeyframes" end)) registerAction("Command Set Shortcuts.Editing.Switch to Viewer Angle 9", makeShortcutHandler(function() return "SwitchAngle09" end)) registerAction("Command Set Shortcuts.View.Zoom to Samples", makeShortcutHandler(function() return "ZoomToSubframes" end)) registerAction("Command Set Shortcuts.View.View All Color Channels", makeShortcutHandler(function() return "ShowColorChannelsAll" end)) registerAction("Command Set Shortcuts.Windows.Organize", makeShortcutHandler(function() return "OrganizeLayout" end)) registerAction("Command Set Shortcuts.Editing.Switch to Viewer Angle 13", makeShortcutHandler(function() return "SwitchAngle13" end)) registerAction("Command Set Shortcuts.Effects.Connect Default Title", makeShortcutHandler(function() return "AddBasicTitle" end)) registerAction("Command Set Shortcuts.Editing.Switch to Viewer Angle 12", makeShortcutHandler(function() return "SwitchAngle12" end)) registerAction("Command Set Shortcuts.Marking.Apply Keyword Tag 1", makeShortcutHandler(function() return "AddKeywordGroup1" end)) registerAction("Command Set Shortcuts.Effects.Retime: Reverse Clip", makeShortcutHandler(function() return "RetimeReverseClip" end)) registerAction("Command Set Shortcuts.Editing.Switch to Viewer Angle 4", makeShortcutHandler(function() return "SwitchAngle04" end)) registerAction("Command Set Shortcuts.Marking.Show/Hide Marked Ranges", makeShortcutHandler(function() return "ShowMarkedRanges" end)) registerAction("Command Set Shortcuts.General.Hide Rejected", makeShortcutHandler(function() return "HideRejected" end)) registerAction("Command Set Shortcuts.Playback/Navigation.Copy Playhead Timecode", makeShortcutHandler(function() return "CopyPlayheadTimecode" end)) registerAction("Command Set Shortcuts.Windows.Show/Hide Video Scopes", makeShortcutHandler(function() return "ToggleVideoScopes" end)) registerAction("Command Set Shortcuts.Editing.Extend Selection Down", makeShortcutHandler(function() return "ExtendDown" end)) registerAction("Command Set Shortcuts.Application.Minimize", makeShortcutHandler(function() return "Minimize" end)) registerAction("Command Set Shortcuts.Effects.Retime: Reset", makeShortcutHandler(function() return "RetimeReset" end)) registerAction("Command Set Shortcuts.Tools.Select Tool", makeShortcutHandler(function() return "SelectToolArrowOrRangeSelection" end)) registerAction("Command Set Shortcuts.View.Zoom Out", makeShortcutHandler(function() return "ZoomOut" end)) registerAction("Command Set Shortcuts.Effects.Enable/Disable Balance Color", makeShortcutHandler(function() return "ToggleColorBalance" end)) registerAction("Command Set Shortcuts.General.Connect with Selected Media Video Backtimed", makeShortcutHandler(function() return "ConnectWithSelectedMediaVideoBacktimed" end)) registerAction("Command Set Shortcuts.General.Hide Keyword Editor", makeShortcutHandler(function() return "HideKeywordEditor" end)) registerAction("Command Set Shortcuts.View.View Red Color Channel", makeShortcutHandler(function() return "ShowColorChannelsRed" end)) registerAction("Command Set Shortcuts.Effects.Color Board: Switch to the Saturation Pane", makeShortcutHandler(function() return "ColorBoard-SwitchToSaturationTab" end)) registerAction("Command Set Shortcuts.Marking.Apply Keyword Tag 6", makeShortcutHandler(function() return "AddKeywordGroup6" end)) registerAction("Command Set Shortcuts.Tools.Blade Tool", makeShortcutHandler(function() return "SelectToolBlade" end)) registerAction("Command Set Shortcuts.Playback/Navigation.Cut/Switch Multicam Audio and Video", makeShortcutHandler(function() return "MultiAngleEditStyleAudioVideo" end)) registerAction("Command Set Shortcuts.Windows.Show/Hide Timeline", makeShortcutHandler(function() return "ToggleTimeline" end)) registerAction("Command Set Shortcuts.Windows.Show/Hide Events on Second Display", makeShortcutHandler(function() return "ToggleFullScreenEvents" end)) registerAction("Command Set Shortcuts.Effects.Color Correction: Select Previous Effect", makeShortcutHandler(function() return "ColorBoard-PreviousColorEffect" end)) registerAction("Command Set Shortcuts.Editing.Resolve Overlaps", makeShortcutHandler(function() return "ResolveCaptionOverlaps" end)) registerAction("Command Set Shortcuts.Effects.Toggle View Mask On/Off", makeShortcutHandler(function() return "ToggleEffectViewMask" end)) registerAction("Command Set Shortcuts.General.Edit Next Marker", makeShortcutHandler(function() return "EditNextMarker" end)) registerAction("Command Set Shortcuts.View.Show One Frame per Filmstrip", makeShortcutHandler(function() return "ShowOneFramePerFilmstrip" end)) registerAction("Command Set Shortcuts.Windows.Show/Hide Event Viewer", makeShortcutHandler(function() return "ToggleEventViewer" end)) registerAction("Command Set Shortcuts.Playback/Navigation.Decrease Field of View", makeShortcutHandler(function() return "DecreaseFOV" end)) registerAction("Command Set Shortcuts.Editing.Cut and Switch to Viewer Angle 7", makeShortcutHandler(function() return "CutSwitchAngle07" end)) registerAction("Command Set Shortcuts.Editing.Paste Insert at Playhead", makeShortcutHandler(function() return "Paste" end)) registerAction("Command Set Shortcuts.Editing.Open Audition", makeShortcutHandler(function() return "ToggleStackHUD" end)) registerAction("Command Set Shortcuts.Effects.Toggle Color Correction Effects on/off", makeShortcutHandler(function() return "ColorBoard-ToggleAllCorrection" end)) registerAction("Command Set Shortcuts.Editing.Switch to Viewer Angle 2", makeShortcutHandler(function() return "SwitchAngle02" end)) registerAction("Command Set Shortcuts.Editing.Select Left Audio Edge", makeShortcutHandler(function() return "SelectLeftEdgeAudio" end)) registerAction("Command Set Shortcuts.Windows.Show/Hide Keyword Editor", makeShortcutHandler(function() return "ToggleKeywordEditor" end)) registerAction("Command Set Shortcuts.Marking.Apply Keyword Tag 4", makeShortcutHandler(function() return "AddKeywordGroup4" end)) registerAction("Command Set Shortcuts.Effects.Retime Video Quality: Frame Blending", makeShortcutHandler(function() return "RetimeVideoQualityFrameBlending" end)) registerAction("Command Set Shortcuts.View.Toggle Filmstrip/List View", makeShortcutHandler(function() return "ToggleEventsAsFilmstripAndList" end)) registerAction("Command Set Shortcuts.Windows.Go To Titles and Generators", makeShortcutHandler(function() return "ToggleEventContentBrowser" end)) registerAction("Command Set Shortcuts.View.View Blue Color Channel", makeShortcutHandler(function() return "ShowColorChannelsBlue" end)) registerAction("Command Set Shortcuts.Marking.Edit Caption", makeShortcutHandler(function() return "EditCaption" end)) registerAction("Command Set Shortcuts.Editing.Blade", makeShortcutHandler(function() return "BladeAtPlayhead" end)) registerAction("Command Set Shortcuts.General.Connect with Selected Media Audio Backtimed", makeShortcutHandler(function() return "ConnectWithSelectedMediaAudioBacktimed" end)) registerAction("Command Set Shortcuts.Editing.Create Storyline", makeShortcutHandler(function() return "CreateConnectedStoryline" end)) registerAction("Command Set Shortcuts.General.Sort Ascending", makeShortcutHandler(function() return "SortAscending" end)) registerAction("Command Set Shortcuts.Effects.Retime: Rewind 2x", makeShortcutHandler(function() return "RetimeRewind2x" end)) registerAction("Command Set Shortcuts.General.Add Custom Name…", makeShortcutHandler(function() return "AddNewNamePreset" end)) registerAction("Command Set Shortcuts.General.Favorites", makeShortcutHandler(function() return "ShowFavorites" end)) registerAction("Command Set Shortcuts.General.Connect with Selected Media Video", makeShortcutHandler(function() return "ConnectWithSelectedMediaVideo" end)) registerAction("Command Set Shortcuts.General.Connect with Selected Media Audio", makeShortcutHandler(function() return "ConnectWithSelectedMediaAudio" end)) registerAction("Command Set Shortcuts.Editing.Connect Video only to Primary Storyline", makeShortcutHandler(function() return "AnchorWithSelectedMediaVideo" end)) registerAction("Command Set Shortcuts.Effects.Retime: Slow 50%", makeShortcutHandler(function() return "RetimeSlow50" end)) registerAction("Command Set Shortcuts.Editing.Cut and Switch to Viewer Angle 6", makeShortcutHandler(function() return "CutSwitchAngle06" end)) registerAction("Command Set Shortcuts.General.Play From Beginning", makeShortcutHandler(function() return "PlayFromStart" end)) registerAction("Command Set Shortcuts.Windows.Show/Hide Effects Browser", makeShortcutHandler(function() return "ToggleMediaEffectsBrowser" end)) registerAction("Command Set Shortcuts.Marking.Extract Captions", makeShortcutHandler(function() return "ExtractCaptionsFromClip" end)) registerAction("Command Set Shortcuts.Marking.Set Range Start", makeShortcutHandler(function() return "SetSelectionStart" end)) registerAction("Command Set Shortcuts.Marking.Apply Keyword Tag 2", makeShortcutHandler(function() return "AddKeywordGroup2" end)) registerAction("Command Set Shortcuts.View.Zoom to Fit", makeShortcutHandler(function() return "ZoomToFit" end)) registerAction("Command Set Shortcuts.General.Import iMovie iOS Projects", makeShortcutHandler(function() return "ImportiOSProjects" end)) registerAction("Command Set Shortcuts.General.All Clips", makeShortcutHandler(function() return "AllClips" end)) registerAction("Command Set Shortcuts.Playback/Navigation.Pan Left", makeShortcutHandler(function() return "PanLeft" end)) registerAction("Command Set Shortcuts.Marking.Roles: Apply Dialogue Role", makeShortcutHandler(function() return "SetRoleDialogue" end)) registerAction("Command Set Shortcuts.General.Reimport from Camera/Archive…", makeShortcutHandler(function() return "ReImportFilesFromCamera" end)) registerAction("Command Set Shortcuts.Playback/Navigation.Go to Next Frame", makeShortcutHandler(function() return "JumpToNextFrame" end)) registerAction("Command Set Shortcuts.Marking.Add Marker and Modify", makeShortcutHandler(function() return "AddAndEditMarker" end)) registerAction("Command Set Shortcuts.Marking.Add Marker", makeShortcutHandler(function() return "AddMarker" end)) registerAction("Command Set Shortcuts.Editing.Select Left and Right Edit Edges", makeShortcutHandler(function() return "SelectLeftRightEdge" end)) registerAction("Command Set Shortcuts.Marking.Apply Keyword Tag 9", makeShortcutHandler(function() return "AddKeywordGroup9" end)) registerAction("Command Set Shortcuts.Playback/Navigation.Pan Right", makeShortcutHandler(function() return "PanRight" end)) registerAction("Command Set Shortcuts.Playback/Navigation.Go to Next Field", makeShortcutHandler(function() return "JumpToNextField" end)) registerAction("Command Set Shortcuts.Editing.Add to Soloed Clips", makeShortcutHandler(function() return "AddToSoloed" end)) registerAction("Command Set Shortcuts.Playback/Navigation.Reset Field of View", makeShortcutHandler(function() return "ResetFieldOfView" end)) registerAction("Command Set Shortcuts.General.Previous Keyframe", makeShortcutHandler(function() return "PreviousKeyframe" end)) registerAction("Command Set Shortcuts.Editing.Trim to Selection", makeShortcutHandler(function() return "TrimSelection" end)) registerAction("Command Set Shortcuts.General.Detach Audio", makeShortcutHandler(function() return "DetachAudio" end)) registerAction("Command Set Shortcuts.View.Zoom In", makeShortcutHandler(function() return "ZoomIn" end)) registerAction("Command Set Shortcuts.Editing.Cut and Switch to Viewer Angle 15", makeShortcutHandler(function() return "CutSwitchAngle15" end)) registerAction("Command Set Shortcuts.Playback/Navigation.Reset Angle", makeShortcutHandler(function() return "ResetPointOfView" end)) registerAction("Command Set Shortcuts.View.Show More Filmstrip Frames", makeShortcutHandler(function() return "ShowMoreFilmstripFrames" end)) registerAction("Command Set Shortcuts.Organization.Edit Smart Collection", makeShortcutHandler(function() return "EditSmartCollection" end)) registerAction("Command Set Shortcuts.Playback/Navigation.Go Forward 10 Frames", makeShortcutHandler(function() return "JumpForward10Frames" end)) registerAction("Command Set Shortcuts.Editing.Show/Hide Precision Editor", makeShortcutHandler(function() return "TogglePrecisionEditor" end)) registerAction("Command Set Shortcuts.Editing.Overwrite - Backtimed", makeShortcutHandler(function() return "OverwriteWithSelectedMediaBacktimed" end)) registerAction("Command Set Shortcuts.Editing.Previous Pick", makeShortcutHandler(function() return "SelectPreviousVariant" end)) registerAction("Command Set Shortcuts.Playback/Navigation.Play Rate -1", makeShortcutHandler(function() return "PlayRateMinus1X" end)) registerAction("Command Set Shortcuts.General.Clear Selected Ranges", makeShortcutHandler(function() return "ClearSelection" end)) registerAction("Command Set Shortcuts.Effects.Retime: Speed Ramp to Zero", makeShortcutHandler(function() return "RetimeSpeedRampToZero" end)) registerAction("Command Set Shortcuts.Editing.Select Above", makeShortcutHandler(function() return "SelectUpperItem" end)) registerAction("Command Set Shortcuts.Editing.Audition: Replace and Add to Audition", makeShortcutHandler(function() return "ReplaceAndAddToAudition" end)) registerAction("Command Set Shortcuts.Editing.Snapping", makeShortcutHandler(function() return "ToggleSnapping" end)) registerAction("Command Set Shortcuts.Effects.Color Correction: Reset All Controls", makeShortcutHandler(function() return "ColorBoard-ResetAllPucks" end)) registerAction("Command Set Shortcuts.Application.Hide Other Applications", makeShortcutHandler(function() return "HideOtherApplications" end)) registerAction("Command Set Shortcuts.General.Show/Hide All Image Content", makeShortcutHandler(function() return "ToggleTransformOverscan" end)) registerAction("Command Set Shortcuts.Playback/Navigation.Positive Timecode Entry", makeShortcutHandler(function() return "ShowTimecodeEntryPlusDelta" end)) registerAction("Command Set Shortcuts.General.Snapshot Project", makeShortcutHandler(function() return "SnapshotProject" end)) registerAction("Command Set Shortcuts.General.Rejected", makeShortcutHandler(function() return "ShowRejected" end)) registerAction("Command Set Shortcuts.Editing.Switch to Viewer Angle 6", makeShortcutHandler(function() return "SwitchAngle06" end)) registerAction("Command Set Shortcuts.Playback/Navigation.Play From Beginning of Clip", makeShortcutHandler(function() return "PlayFromBeginningOfClip" end)) registerAction("Command Set Shortcuts.Playback/Navigation.Go to Previous Bank", makeShortcutHandler(function() return "SelectPreviousAngleBank" end)) registerAction("Command Set Shortcuts.Editing.Insert Default Generator", makeShortcutHandler(function() return "InsertPlaceholder" end)) registerAction("Command Set Shortcuts.Tools.Zoom Tool", makeShortcutHandler(function() return "SelectToolZoom" end)) registerAction("Command Set Shortcuts.Editing.Nudge Audio Subframe Right Many", makeShortcutHandler(function() return "NudgeRightAudioMany" end)) registerAction("Command Set Shortcuts.Editing.Overwrite Video only", makeShortcutHandler(function() return "OverwriteWithSelectedMediaVideo" end)) registerAction("Command Set Shortcuts.Marking.New Smart Collection", makeShortcutHandler(function() return "NewSmartCollection" end)) registerAction("Command Set Shortcuts.Playback/Navigation.Up", makeShortcutHandler(function() return "Up" end)) registerAction("Command Set Shortcuts.Application.Undo Changes", makeShortcutHandler(function() return "UndoChanges" end)) registerAction("Command Set Shortcuts.Marking.Roles: Apply Effects Role", makeShortcutHandler(function() return "SetRoleEffects" end)) registerAction("Command Set Shortcuts.General.Save Color Effect Preset", makeShortcutHandler(function() return "SaveColorEffectPreset" end)) registerAction("Command Set Shortcuts.General.Show Both Fields", makeShortcutHandler(function() return "ShowBothFields" end)) registerAction("Command Set Shortcuts.Playback/Navigation.Go Back 10 Frames", makeShortcutHandler(function() return "JumpBackward10Frames" end)) registerAction("Command Set Shortcuts.Editing.Extend Selection to Previous Clip", makeShortcutHandler(function() return "ExtendPreviousItem" end)) registerAction("Command Set Shortcuts.Editing.Nudge Audio Subframe Left", makeShortcutHandler(function() return "NudgeLeftAudio" end)) registerAction("Command Set Shortcuts.Playback/Navigation.Anaglyph Color", makeShortcutHandler(function() return "360AnaglyphColor" end)) registerAction("Command Set Shortcuts.Playback/Navigation.Play Rate 8", makeShortcutHandler(function() return "PlayRate8X" end)) registerAction("Command Set Shortcuts.Playback/Navigation.Play Around", makeShortcutHandler(function() return "PlayAroundCurrentFrame" end)) registerAction("Command Set Shortcuts.Editing.Open Clip", makeShortcutHandler(function() return "OpenInTimeline" end)) registerAction("Command Set Shortcuts.General.Show/Hide Angles in the Event Viewer", makeShortcutHandler(function() return "ShowMultiangleEventViewer" end)) registerAction("Command Set Shortcuts.Editing.Cut and Switch to Viewer Angle 16", makeShortcutHandler(function() return "CutSwitchAngle16" end)) registerAction("Command Set Shortcuts.Effects.Add Shape Mask", makeShortcutHandler(function() return "AddShapeMask" end)) registerAction("Command Set Shortcuts.Editing.Reset Volume (0db)", makeShortcutHandler(function() return "VolumeZero" end)) registerAction("Command Set Shortcuts.Effects.Show/Hide Comparison Viewer", makeShortcutHandler(function() return "ToggleCompareViewer" end)) registerAction("Command Set Shortcuts.Effects.Add Color Board Effect", makeShortcutHandler(function() return "AddColorBoardEffect" end)) registerAction("Command Set Shortcuts.Editing.Join Clips or Captions", makeShortcutHandler(function() return "JoinSelection" end)) registerAction("Command Set Shortcuts.Application.Hide Application", makeShortcutHandler(function() return "HideApplication" end)) registerAction("Command Set Shortcuts.Editing.Cut and Switch to Viewer Angle 10", makeShortcutHandler(function() return "CutSwitchAngle10" end)) registerAction("Command Set Shortcuts.Effects.Switch Focus between Comparison Viewer and Main Viewer", makeShortcutHandler(function() return "ToggleCompareViewerFocus" end)) registerAction("Command Set Shortcuts.Playback/Navigation.Play Rate -16", makeShortcutHandler(function() return "PlayRateMinus16X" end)) registerAction("Command Set Shortcuts.Application.Preferences", makeShortcutHandler(function() return "ShowPreferences" end)) registerAction("Command Set Shortcuts.Windows.Go to Color Inspector", makeShortcutHandler(function() return "GoToColorBoard" end)) registerAction("Command Set Shortcuts.Windows.Show/Hide 360° Viewer", makeShortcutHandler(function() return "Toggle360Viewer" end)) registerAction("Command Set Shortcuts.General.Sync To Monitoring Angle…", makeShortcutHandler(function() return "ToggleSyncTo" end)) registerAction("Command Set Shortcuts.General.Library Properties", makeShortcutHandler(function() return "LibraryProperties" end)) registerAction("Command Set Shortcuts.General.Reveal Proxy Media in Finder", makeShortcutHandler(function() return "RevealProxyInFinder" end)) registerAction("Command Set Shortcuts.Editing.Nudge Left Many", makeShortcutHandler(function() return "NudgeLeftMany" end)) registerAction("Command Set Shortcuts.Marking.Add Caption", makeShortcutHandler(function() return "AddAndEditCaption" end)) registerAction("Command Set Shortcuts.Playback/Navigation.Timeline History Forward", makeShortcutHandler(function() return "SelectNextTimelineItem" end)) registerAction("Command Set Shortcuts.General.Add Keyframe to Selected Effect in Animation Editor", makeShortcutHandler(function() return "AddKeyframe" end)) registerAction("Command Set Shortcuts.General.Close Other Timelines", makeShortcutHandler(function() return "CloseOthers" end)) registerAction("Command Set Shortcuts.Effects.Color Correction: Go to the Next Pane", makeShortcutHandler(function() return "ColorBoard-SwitchToNextTab" end)) registerAction("Command Set Shortcuts.Editing.Audition: Duplicate from Original", makeShortcutHandler(function() return "DuplicateFromOriginal" end)) registerAction("Command Set Shortcuts.Marking.Roles: Apply Music Role", makeShortcutHandler(function() return "SetRoleMusic" end)) registerAction("Command Set Shortcuts.Effects.Color Correction: Select Next Control", makeShortcutHandler(function() return "ColorBoard-SelectNextPuck" end)) registerAction("Command Set Shortcuts.Editing.Extend Selection Up", makeShortcutHandler(function() return "ExtendUp" end)) registerAction("Command Set Shortcuts.Playback/Navigation.Audition: Preview", makeShortcutHandler(function() return "AuditionSelected" end)) registerAction("Command Set Shortcuts.General.Transcode Media…", makeShortcutHandler(function() return "TranscodeMedia" end)) registerAction("Command Set Shortcuts.General.Relink Proxy Files…", makeShortcutHandler(function() return "RelinkProxyFiles" end)) registerAction("Command Set Shortcuts.Windows.Show/Hide Sidebar", makeShortcutHandler(function() return "ToggleEventsLibrary" end)) registerAction("Command Set Shortcuts.Editing.Replace From Start", makeShortcutHandler(function() return "ReplaceWithSelectedMediaFromStart" end)) registerAction("Command Set Shortcuts.Playback/Navigation.Play Rate 16", makeShortcutHandler(function() return "PlayRate16X" end)) registerAction("Command Set Shortcuts.Playback/Navigation.Roll Clockwise", makeShortcutHandler(function() return "RollClockwise" end)) registerAction("Command Set Shortcuts.Editing.Insert", makeShortcutHandler(function() return "InsertMedia" end)) registerAction("Command Set Shortcuts.General.Export Final Cut Pro X XML", makeShortcutHandler(function() return "ExportXML" end)) registerAction("Command Set Shortcuts.General.Auto Enhance Audio", makeShortcutHandler(function() return "EnhanceAudio" end)) registerAction("Command Set Shortcuts.Windows.Show/Hide Browser", makeShortcutHandler(function() return "ToggleOrganizer" end)) registerAction("Command Set Shortcuts.Tools.Hand Tool", makeShortcutHandler(function() return "SelectToolHand" end)) registerAction("Command Set Shortcuts.Editing.Overwrite Audio only", makeShortcutHandler(function() return "OverwriteWithSelectedMediaAudio" end)) registerAction("Command Set Shortcuts.Editing.Sync Selection to Monitoring Angle", makeShortcutHandler(function() return "AudioSyncMultiAngleItems" end)) registerAction("Command Set Shortcuts.Editing.Cut and Switch to Viewer Angle 8", makeShortcutHandler(function() return "CutSwitchAngle08" end)) registerAction("Command Set Shortcuts.Windows.Show/Hide Viewer on Second Display", makeShortcutHandler(function() return "ToggleFullScreenViewer" end)) registerAction("Command Set Shortcuts.Organization.Analyze and Fix…", makeShortcutHandler(function() return "AnalyzeAndFix" end)) registerAction("Command Set Shortcuts.Playback/Navigation.Go to Beginning", makeShortcutHandler(function() return "JumpToStart" end)) registerAction("Command Set Shortcuts.Playback/Navigation.Play Rate -32", makeShortcutHandler(function() return "PlayRateMinus32X" end)) registerAction("Command Set Shortcuts.Playback/Navigation.Tilt Up", makeShortcutHandler(function() return "TiltUp" end)) registerAction("Command Set Shortcuts.Marking.Select Clip Range", makeShortcutHandler(function() return "SelectClip" end)) registerAction("Command Set Shortcuts.Editing.Append Audio only to Storyline", makeShortcutHandler(function() return "AppendWithSelectedMediaAudio" end)) registerAction("Command Set Shortcuts.Playback/Navigation.Go to Previous Field", makeShortcutHandler(function() return "JumpToPreviousField" end)) registerAction("Command Set Shortcuts.Effects.Retime: Rewind 4x", makeShortcutHandler(function() return "RetimeRewind4x" end)) registerAction("Command Set Shortcuts.Effects.Color Correction: Select Next Effect", makeShortcutHandler(function() return "ColorBoard-NextColorEffect" end)) registerAction("Command Set Shortcuts.General.Show/Hide 360° Viewer in the Event Viewer", makeShortcutHandler(function() return "Toggle360EventViewer" end)) registerAction("Command Set Shortcuts.Marking.Apply Keyword Tag 8", makeShortcutHandler(function() return "AddKeywordGroup8" end)) registerAction("Command Set Shortcuts.General.Consolidate Library/Project/Event/Clip Media", makeShortcutHandler(function() return "ConsolidateFiles" end)) registerAction("Command Set Shortcuts.Editing.Nudge Down", makeShortcutHandler(function() return "NudgeDown" end)) registerAction("Command Set Shortcuts.General.Go to End", makeShortcutHandler(function() return "JumpToEnd" end)) registerAction("Command Set Shortcuts.Editing.Select Next Angle", makeShortcutHandler(function() return "SelectNextAngle" end)) registerAction("Command Set Shortcuts.Windows.Show/Hide Audio Meters", makeShortcutHandler(function() return "ToggleAudioMeter" end)) registerAction("Command Set Shortcuts.Effects.Color Correction: Reset Selected Control", makeShortcutHandler(function() return "ColorBoard-ResetSelectedPuck" end)) registerAction("Command Set Shortcuts.Effects.Add Color Curves Effect", makeShortcutHandler(function() return "AddColorCurvesEffect" end)) registerAction("Command Set Shortcuts.Effects.Retime: Fast 8x", makeShortcutHandler(function() return "RetimeFast8x" end)) registerAction("Command Set Shortcuts.General.Next Keyframe", makeShortcutHandler(function() return "NextKeyframe" end)) registerAction("Command Set Shortcuts.Editing.Reference New Parent Clip", makeShortcutHandler(function() return "MakeIndependent" end)) registerAction("Command Set Shortcuts.Playback/Navigation.Paste Timecode", makeShortcutHandler(function() return "PasteTimecode" end)) registerAction("Command Set Shortcuts.Effects.Add Default Audio Effect", makeShortcutHandler(function() return "AddDefaultAudioEffect" end)) registerAction("Command Set Shortcuts.Editing.Cut and Switch to Viewer Angle 13", makeShortcutHandler(function() return "CutSwitchAngle13" end)) registerAction("Command Set Shortcuts.General.Find and Replace Title Text", makeShortcutHandler(function() return "FindAndReplaceTitleText" end)) registerAction("Command Set Shortcuts.Windows.Previous Inspector Tab", makeShortcutHandler(function() return "SelectPreviousTab" end)) registerAction("Command Set Shortcuts.General.Show/Hide Audio Lanes", makeShortcutHandler(function() return "AllAudioLanes" end)) registerAction("Command Set Shortcuts.Editing.Cut and Switch to Viewer Angle 1", makeShortcutHandler(function() return "CutSwitchAngle01" end)) registerAction("Command Set Shortcuts.General.Pick the next object in the Audition", makeShortcutHandler(function() return "SelectNextPick" end)) registerAction("Command Set Shortcuts.Effects.Smart Conform", makeShortcutHandler(function() return "AutoReframe" end)) registerAction("Command Set Shortcuts.General.Show Unused Media Only", makeShortcutHandler(function() return "FilterUnusedMedia" end)) registerAction("Command Set Shortcuts.General.Sort Descending", makeShortcutHandler(function() return "SortDescending" end)) registerAction("Command Set Shortcuts.Effects.Solo Animation", makeShortcutHandler(function() return "CollapseAnimations" end)) registerAction("Command Set Shortcuts.Editing.Select Next Video Angle", makeShortcutHandler(function() return "SelectNextVideoAngle" end)) registerAction("Command Set Shortcuts.General.Save Video Effect Preset", makeShortcutHandler(function() return "SaveVideoEffectPreset" end)) registerAction("Command Set Shortcuts.General.Paste as Connected", makeShortcutHandler(function() return "PasteConnected" end)) registerAction("Command Set Shortcuts.General.Close Project", makeShortcutHandler(function() return "CloseProject" end)) registerAction("Command Set Shortcuts.General.Better Playback Quality", makeShortcutHandler(function() return "PlaybackBetterQuality" end)) registerAction("Command Set Shortcuts.General.Remove Analysis Keywords", makeShortcutHandler(function() return "RemoveAllAnalysisKeywordsFromSelection" end)) registerAction("Command Set Shortcuts.Playback/Navigation.Play Rate 32", makeShortcutHandler(function() return "PlayRate32X" end)) registerAction("Command Set Shortcuts.Editing.Override Connections", makeShortcutHandler(function() return "ToggleOverrideConnections" end)) registerAction("Command Set Shortcuts.Editing.Append Video only to Storyline", makeShortcutHandler(function() return "AppendWithSelectedMediaVideo" end)) registerAction("Command Set Shortcuts.General.Color Correction: Switch Between Inside/Outside Masks", makeShortcutHandler(function() return "ColorBoard-ToggleInsideColorMask" end)) registerAction("Command Set Shortcuts.Effects.Add Default Video Effect", makeShortcutHandler(function() return "AddDefaultVideoEffect" end)) registerAction("Command Set Shortcuts.Editing.Blade All", makeShortcutHandler(function() return "BladeAll" end)) registerAction("Command Set Shortcuts.Editing.Overwrite Audio only - Backtimed", makeShortcutHandler(function() return "OverwriteWithSelectedMediaAudioBacktimed" end)) registerAction("Command Set Shortcuts.General.Apply Audio Fades", makeShortcutHandler(function() return "ApplyAudioFades" end)) registerAction("Command Set Shortcuts.Windows.Show/Hide Inspector", makeShortcutHandler(function() return "ToggleInspector" end)) registerAction("Command Set Shortcuts.General.Crossfade", makeShortcutHandler(function() return "ApplyAudioCrossFadesToAlignedClips" end)) registerAction("Command Set Shortcuts.Editing.Select Right Edge", makeShortcutHandler(function() return "SelectRightEdge" end)) registerAction("Command Set Shortcuts.General.Close Library", makeShortcutHandler(function() return "CloseLibrary" end)) registerAction("Command Set Shortcuts.General.Better Playback Performance", makeShortcutHandler(function() return "PlaybackBetterPerformance" end)) registerAction("Command Set Shortcuts.Editing.Select Left Video Edge", makeShortcutHandler(function() return "SelectLeftEdgeVideo" end)) registerAction("Command Set Shortcuts.General.Go to Comparison Viewer", makeShortcutHandler(function() return "GoToCompareViewer" end)) registerAction("Command Set Shortcuts.Effects.Apply Color Correction from Three Clips Back", makeShortcutHandler(function() return "SetCorrectionFromEdit-Back-3" end)) registerAction("Command Set Shortcuts.Effects.Match Color…", makeShortcutHandler(function() return "ToggleMatchColor" end)) registerAction("Command Set Shortcuts.Tools.Trim Tool", makeShortcutHandler(function() return "SelectToolTrim" end)) registerAction("Command Set Shortcuts.General.Go to Event Viewer", makeShortcutHandler(function() return "GoToEventViewer" end)) registerAction("Command Set Shortcuts.Organization.New Folder", makeShortcutHandler(function() return "NewFolder" end)) registerAction("Command Set Shortcuts.Windows.Background Tasks", makeShortcutHandler(function() return "GoToBackgroundTasks" end)) registerAction("Command Set Shortcuts.Editing.Select Previous Angle", makeShortcutHandler(function() return "SelectPreviousAngle" end)) registerAction("Command Set Shortcuts.Playback/Navigation.Mirror VR Headset", makeShortcutHandler(function() return "ToggleMirrorHMD" end)) registerAction("Command Set Shortcuts.General.Remove Audio Fades", makeShortcutHandler(function() return "RemoveAudioFades" end)) registerAction("Command Set Shortcuts.General.Open Library", makeShortcutHandler(function() return "OpenLibrary" end)) registerAction("Command Set Shortcuts.Effects.Color Correction: Nudge Control Left", makeShortcutHandler(function() return "ColorBoard-NudgePuckLeft" end)) registerAction("Command Set Shortcuts.General.Edit Previous Marker", makeShortcutHandler(function() return "EditPreviousMarker" end)) registerAction("Command Set Shortcuts.Application.Redo Changes", makeShortcutHandler(function() return "RedoChanges" end)) registerAction("Command Set Shortcuts.Editing.Nudge Audio Subframe Right", makeShortcutHandler(function() return "NudgeRightAudio" end)) registerAction("Command Set Shortcuts.Playback/Navigation.Anaglyph Monochrome", makeShortcutHandler(function() return "360AnaglyphMono" end)) registerAction("Command Set Shortcuts.General.Toggle Audio Fade Out", makeShortcutHandler(function() return "ToggleFadeOutAudio" end)) registerAction("Command Set Shortcuts.Editing.Raise Volume 1 dB", makeShortcutHandler(function() return "VolumeUp" end)) registerAction("Command Set Shortcuts.Windows.Go To Photos and Audio", makeShortcutHandler(function() return "ToggleEventMediaBrowser" end)) registerAction("Command Set Shortcuts.Playback/Navigation.Go to Previous Edit", makeShortcutHandler(function() return "PreviousEdit" end)) registerAction("Command Set Shortcuts.General.Custom Speed…", makeShortcutHandler(function() return "RetimeCustomSpeed" end)) registerAction("Command Set Shortcuts.Playback/Navigation.Cut/Switch Multicam Audio Only", makeShortcutHandler(function() return "MultiAngleEditStyleAudio" end)) registerAction("Command Set Shortcuts.Effects.Retime: Slow 10%", makeShortcutHandler(function() return "RetimeSlow10" end)) registerAction("Command Set Shortcuts.Playback/Navigation.Anaglyph Outline", makeShortcutHandler(function() return "360AnaglyphOutline" end)) registerAction("Command Set Shortcuts.Editing.Split Captions", makeShortcutHandler(function() return "SplitCaptions" end)) registerAction("Command Set Shortcuts.General.Render All", makeShortcutHandler(function() return "RenderAll" end)) registerAction("Command Set Shortcuts.Windows.Show/Hide Angles", makeShortcutHandler(function() return "ShowMultiangleViewer" end)) registerAction("Command Set Shortcuts.Playback/Navigation.Loop Playback", makeShortcutHandler(function() return "LoopPlayback" end)) registerAction("Command Set Shortcuts.Editing.Trim To Playhead", makeShortcutHandler(function() return "TrimToPlayhead" end)) registerAction("Command Set Shortcuts.Editing.Trim Start", makeShortcutHandler(function() return "TrimStart" end)) registerAction("Command Set Shortcuts.View.View Clip Names", makeShortcutHandler(function() return "ToggleShowTimelineItemTitles" end)) registerAction("Command Set Shortcuts.Organization.Merge Events", makeShortcutHandler(function() return "MergeEvents" end)) registerAction("Command Set Shortcuts.Effects.Paste Effects", makeShortcutHandler(function() return "PasteAllAttributes" end)) registerAction("Command Set Shortcuts.Tools.Crop Tool", makeShortcutHandler(function() return "SelectCropTool" end)) registerAction("Command Set Shortcuts.General.No Ratings or Keywords", makeShortcutHandler(function() return "NoRatingsOrKeywords" end)) registerAction("Command Set Shortcuts.View.Show Fewer Filmstrip Frames", makeShortcutHandler(function() return "ShowFewerFilmstripFrames" end)) registerAction("Command Set Shortcuts.Editing.Cut and Switch to Viewer Angle 3", makeShortcutHandler(function() return "CutSwitchAngle03" end)) registerAction("Command Set Shortcuts.Windows.Source Timecode", makeShortcutHandler(function() return "GoToTimecodeView" end)) registerAction("Command Set Shortcuts.Marking.Roles: Apply Titles Role", makeShortcutHandler(function() return "SetRoleTitles" end)) registerAction("Command Set Shortcuts.Marking.Set Additional Range Start", makeShortcutHandler(function() return "AddNewSelectionStart" end)) registerAction("Command Set Shortcuts.Editing.Switch to Viewer Angle 14", makeShortcutHandler(function() return "SwitchAngle14" end)) registerAction("Command Set Shortcuts.Effects.Retime: Create Normal Speed Segment", makeShortcutHandler(function() return "RetimeCreateSegment" end)) registerAction("Command Set Shortcuts.Marking.Apply Keyword Tag 5", makeShortcutHandler(function() return "AddKeywordGroup5" end)) registerAction("Command Set Shortcuts.General.Cut Keyframes", makeShortcutHandler(function() return "CutKeyframes" end)) registerAction("Command Set Shortcuts.Effects.Paste Attributes…", makeShortcutHandler(function() return "PasteSomeAttributes" end)) registerAction("Command Set Shortcuts.Windows.Record Voiceover", makeShortcutHandler(function() return "GoToVoiceoverRecordView" end)) registerAction("Command Set Shortcuts.View.Clip Appearance: Clip Labels Only", makeShortcutHandler(function() return "ClipAppearanceTitleOnly" end)) registerAction("Command Set Shortcuts.General.Connect with Selected Media Backtimed", makeShortcutHandler(function() return "ConnectWithSelectedMediaBacktimed" end)) registerAction("Command Set Shortcuts.Editing.Select Left Edge", makeShortcutHandler(function() return "SelectLeftEdge" end)) registerAction("Command Set Shortcuts.General.Import Captions…", makeShortcutHandler(function() return "ImportCaptions" end)) registerAction("Command Set Shortcuts.Application.Quit", makeShortcutHandler(function() return "Quit" end)) registerAction("Command Set Shortcuts.Editing.Cut and Switch to Viewer Angle 11", makeShortcutHandler(function() return "CutSwitchAngle11" end)) registerAction("Command Set Shortcuts.Marking.Favorite", makeShortcutHandler(function() return "Favorite" end)) registerAction("Command Set Shortcuts.Playback/Navigation.Stop", makeShortcutHandler(function() return "Stop" end)) registerAction("Command Set Shortcuts.Marking.Clear Range End", makeShortcutHandler(function() return "ClearSelectionEnd" end)) registerAction("Command Set Shortcuts.Organization.Reveal In Browser", makeShortcutHandler(function() return "RevealInEventsBrowser" end)) registerAction("Command Set Shortcuts.Editing.Create Audition", makeShortcutHandler(function() return "CollapseSelectionIntoVariant" end)) registerAction("Command Set Shortcuts.Tools.Position Tool", makeShortcutHandler(function() return "SelectToolPlacement" end)) registerAction("Command Set Shortcuts.View.View Alpha Color Channel", makeShortcutHandler(function() return "ShowColorChannelsAlpha" end)) registerAction("Command Set Shortcuts.Effects.Retime: Slow 25%", makeShortcutHandler(function() return "RetimeSlow25" end)) registerAction("Command Set Shortcuts.Editing.Cut and Switch to Viewer Angle 14", makeShortcutHandler(function() return "CutSwitchAngle14" end)) registerAction("Command Set Shortcuts.General.Delete Generated Library/Event/Project/Clip Files", makeShortcutHandler(function() return "PurgeRenderFiles" end)) registerAction("Command Set Shortcuts.General.Replace At Playhead", makeShortcutHandler(function() return "ReplaceWithSelectedMediaAtPlayhead" end)) registerAction("Command Set Shortcuts.Playback/Navigation.Go to Next Subframe", makeShortcutHandler(function() return "JumpToNextSubframe" end)) registerAction("Command Set Shortcuts.Playback/Navigation.Cut/Switch Multicam Video Only", makeShortcutHandler(function() return "MultiAngleEditStyleVideo" end)) registerAction("Command Set Shortcuts.General.Adjust Volume Absolute…", makeShortcutHandler(function() return "AdjustVolumeAbsolute" end)) registerAction("Command Set Shortcuts.Marking.Set Range End", makeShortcutHandler(function() return "SetSelectionEnd" end)) registerAction("Command Set Shortcuts.Editing.Switch to Viewer Angle 11", makeShortcutHandler(function() return "SwitchAngle11" end)) registerAction("Command Set Shortcuts.Editing.Move Playhead Position", makeShortcutHandler(function() return "ShowTimecodeEntryPlayhead" end)) registerAction("Command Set Shortcuts.Windows.Go to Viewer", makeShortcutHandler(function() return "GoToViewer" end)) registerAction("Command Set Shortcuts.Editing.Select All", makeShortcutHandler(function() return "SelectAll" end)) registerAction("Command Set Shortcuts.View.Decrease Clip Height", makeShortcutHandler(function() return "DecreaseThumbnailSize" end)) registerAction("Command Set Shortcuts.Effects.Remove Attributes…", makeShortcutHandler(function() return "RemoveAttributes" end)) registerAction("Command Set Shortcuts.Effects.Copy Effects", makeShortcutHandler(function() return "CopyAttributes" end)) registerAction("Command Set Shortcuts.Playback/Navigation.Previous Marker", makeShortcutHandler(function() return "PreviousMarker" end)) registerAction("Command Set Shortcuts.General.Update Projects and Events…", makeShortcutHandler(function() return "UpdateProjectsAndEvents" end)) registerAction("Command Set Shortcuts.General.Pick the previous object in the Audition", makeShortcutHandler(function() return "SelectPreviousPick" end)) registerAction("Command Set Shortcuts.General.Toggle A/V Output on/off", makeShortcutHandler(function() return "ToggleVideoOut" end)) registerAction("Command Set Shortcuts.Windows.Default", makeShortcutHandler(function() return "DefaultLayout" end)) registerAction("Command Set Shortcuts.Windows.Dual Displays", makeShortcutHandler(function() return "DualDisplaysLayout" end)) registerAction("Command Set Shortcuts.Windows.Go to Timeline", makeShortcutHandler(function() return "GoToTimeline" end)) registerAction("Command Set Shortcuts.Editing.Switch to Viewer Angle 1", makeShortcutHandler(function() return "SwitchAngle01" end)) registerAction("Command Set Shortcuts.Windows.Show Title/Action Safe Zones", makeShortcutHandler(function() return "SetDisplayBroadcastSafe" end)) registerAction("Command Set Shortcuts.Editing.Change Duration", makeShortcutHandler(function() return "ShowTimecodeEntryDuration" end)) registerAction("Command Set Shortcuts.Windows.Show/Hide Timeline on Second Display", makeShortcutHandler(function() return "ToggleFullScreenTimeline" end)) registerAction("Command Set Shortcuts.Editing.Nudge Up", makeShortcutHandler(function() return "NudgeUp" end)) registerAction("Command Set Shortcuts.General.Move to Trash", makeShortcutHandler(function() return "MoveToTrash" end)) registerAction("Command Set Shortcuts.Effects.Retime Video Quality: Normal", makeShortcutHandler(function() return "RetimeVideoQualityNormal" end)) registerAction("Command Set Shortcuts.Effects.Retime: Rewind", makeShortcutHandler(function() return "RetimeRewind1x" end)) registerAction("Command Set Shortcuts.General.Reveal in Finder", makeShortcutHandler(function() return "RevealInFinder" end)) registerAction("Command Set Shortcuts.General.Clip Skimming", makeShortcutHandler(function() return "ToggleItemSkimming" end)) registerAction("Command Set Shortcuts.Effects.Automatic Speed", makeShortcutHandler(function() return "RetimeConformSpeed" end)) registerAction("Command Set Shortcuts.Editing.Switch to Viewer Angle 3", makeShortcutHandler(function() return "SwitchAngle03" end)) registerAction("Command Set Shortcuts.Windows.Color & Effects", makeShortcutHandler(function() return "ColorEffectsLayout" end)) registerAction("Command Set Shortcuts.General.Edit Custom Names…", makeShortcutHandler(function() return "EditNamePreset" end)) registerAction("Command Set Shortcuts.Playback/Navigation.Play Reverse", makeShortcutHandler(function() return "PlayReverse" end)) registerAction("Command Set Shortcuts.Marking.Add ToDo Marker", makeShortcutHandler(function() return "AddToDoMarker" end)) registerAction("Command Set Shortcuts.General.New Library…", makeShortcutHandler(function() return "NewLibrary" end)) registerAction("Command Set Shortcuts.Editing.Cut and Switch to Viewer Angle 2", makeShortcutHandler(function() return "CutSwitchAngle02" end)) registerAction("Command Set Shortcuts.Marking.Unrate", makeShortcutHandler(function() return "Unfavorite" end)) registerAction("Command Set Shortcuts.Editing.Cut and Switch to Viewer Angle 12", makeShortcutHandler(function() return "CutSwitchAngle12" end)) registerAction("Command Set Shortcuts.Editing.Lower Volume 1 dB", makeShortcutHandler(function() return "VolumeDown" end)) registerAction("Command Set Shortcuts.Effects.Retime: Instant Replay", makeShortcutHandler(function() return "RetimeInstantReplay" end)) registerAction("Command Set Shortcuts.Editing.Select Left and Right Audio Edit Edges", makeShortcutHandler(function() return "SelectLeftRightEdgeAudio" end)) registerAction("Command Set Shortcuts.Playback/Navigation.Play Reverse", makeShortcutHandler(function() return "JogBackward" end)) registerAction("Command Set Shortcuts.General.Relink Files…", makeShortcutHandler(function() return "RelinkFiles" end)) registerAction("Command Set Shortcuts.General.Connect with Selected Media", makeShortcutHandler(function() return "ConnectWithSelectedMedia" end)) registerAction("Command Set Shortcuts.Editing.Break Apart Clip Items", makeShortcutHandler(function() return "BreakApartClipItems" end)) registerAction("Command Set Shortcuts.Editing.Select Previous Video Angle", makeShortcutHandler(function() return "SelectPreviousVideoAngle" end)) registerAction("Command Set Shortcuts.General.Adjust Content Created Date and Time…", makeShortcutHandler(function() return "ModifyContentCreationDate" end)) registerAction("Command Set Shortcuts.Playback/Navigation.Play Rate -2", makeShortcutHandler(function() return "PlayRateMinus2X" end)) registerAction("Command Set Shortcuts.Editing.Duplicate", makeShortcutHandler(function() return "Duplicate" end)) registerAction("Command Set Shortcuts.Editing.Cut and Switch to Viewer Angle 5", makeShortcutHandler(function() return "CutSwitchAngle05" end)) registerAction("Command Set Shortcuts.Playback/Navigation.Play Full Screen", makeShortcutHandler(function() return "PlayFullscreen" end)) registerAction("Command Set Shortcuts.Editing.Trim End", makeShortcutHandler(function() return "TrimEnd" end)) registerAction("Command Set Shortcuts.Editing.Nudge Left", makeShortcutHandler(function() return "NudgeLeft" end)) registerAction("Command Set Shortcuts.Marking.Go to Keyword Editor", makeShortcutHandler(function() return "OrderFrontKeywordEditor" end)) registerAction("Command Set Shortcuts.Effects.Add Color Hue/Saturation Effect", makeShortcutHandler(function() return "AddHueSaturationEffect" end)) registerAction("Command Set Shortcuts.Effects.Show/Hide Frame Browser", makeShortcutHandler(function() return "ToggleCompareFrameHUD" end)) registerAction("Command Set Shortcuts.Effects.Color Correction: Go to the Previous Pane", makeShortcutHandler(function() return "ColorBoard-SwitchToPreviousTab" end)) registerAction("Command Set Shortcuts.Editing.Switch to Viewer Angle 5", makeShortcutHandler(function() return "SwitchAngle05" end)) registerAction("Command Set Shortcuts.Windows.Go to Library Browser", makeShortcutHandler(function() return "ToggleEventLibraryBrowser" end)) registerAction("Command Set Shortcuts.Playback/Navigation.Set Monitoring Angle", makeShortcutHandler(function() return "MultiAngleVideoSetUsingSkimmedObject" end)) registerAction("Command Set Shortcuts.Editing.Extend Selection to Next Clip", makeShortcutHandler(function() return "ExtendNextItem" end)) registerAction("Command Set Shortcuts.View.Show/Hide Skimmer Info", makeShortcutHandler(function() return "ShowSkimmerInfo" end)) registerAction("Command Set Shortcuts.General.Import Final Cut Pro X XML", makeShortcutHandler(function() return "ImportXML" end)) registerAction("Command Set Shortcuts.Tools.Transform Tool", makeShortcutHandler(function() return "SelectTransformTool" end)) registerAction("Command Set Shortcuts.General.Duplicate Project As…", makeShortcutHandler(function() return "DuplicateProjectAs" end)) registerAction("Command Set Shortcuts.Effects.Retime: Hold", makeShortcutHandler(function() return "RetimeHold" end)) registerAction("Command Set Shortcuts.Marking.Set Additional Range End", makeShortcutHandler(function() return "AddNewSelectionEnd" end)) registerAction("Command Set Shortcuts.Effects.Color Correction: Nudge Control Up", makeShortcutHandler(function() return "ColorBoard-NudgePuckUp" end)) registerAction("Command Set Shortcuts.Windows.Show/Hide Transitions Browser", makeShortcutHandler(function() return "ToggleMediaTransitionsBrowser" end)) registerAction("Command Set Shortcuts.General.Adjust Volume Relative…", makeShortcutHandler(function() return "AdjustVolumeRelative" end)) registerAction("Command Set Shortcuts.Windows.View Roles in Timeline Index", makeShortcutHandler(function() return "SwitchToRolesTabInTimelineIndex" end)) registerAction("Command Set Shortcuts.General.Show Both Fields in the Event Viewer", makeShortcutHandler(function() return "ShowBothFieldsEventViewer" end)) registerAction("Command Set Shortcuts.Editing.Expand Audio/Video", makeShortcutHandler(function() return "ShowAVSplit" end)) registerAction("Command Set Shortcuts.Playback/Navigation.Go to Previous Frame", makeShortcutHandler(function() return "JumpToPreviousFrame" end)) registerAction("Command Set Shortcuts.Playback/Navigation.Audio Skimming", makeShortcutHandler(function() return "ToggleAudioScrubbing" end)) registerAction("Command Set Shortcuts.Editing.Replace with Gap", makeShortcutHandler(function() return "ReplaceWithGap" end)) registerAction("Command Set Shortcuts.Windows.View Clips in Timeline Index", makeShortcutHandler(function() return "SwitchToClipsTabInTimelineIndex" end)) registerAction("Command Set Shortcuts.Editing.Switch to Viewer Angle 8", makeShortcutHandler(function() return "SwitchAngle08" end)) registerAction("Command Set Shortcuts.Playback/Navigation.Superimpose", makeShortcutHandler(function() return "360Superimpose" end)) registerAction("Command Set Shortcuts.Playback/Navigation.Play to End", makeShortcutHandler(function() return "PlayToOut" end)) registerAction("Command Set Shortcuts.Editing.Source Media: Audio Only", makeShortcutHandler(function() return "AVEditModeAudio" end)) registerAction("Command Set Shortcuts.Playback/Navigation.Right Eye Only", makeShortcutHandler(function() return "360RightEyeOnly" end)) registerAction("Command Set Shortcuts.Playback/Navigation.Down", makeShortcutHandler(function() return "Down" end)) registerAction("Command Set Shortcuts.Editing.Select Next Clip", makeShortcutHandler(function() return "SelectNextItem" end)) registerAction("Command Set Shortcuts.Playback/Navigation.Go to Previous Subframe", makeShortcutHandler(function() return "JumpToPreviousSubframe" end)) registerAction("Command Set Shortcuts.Organization.Synchronize Clips…", makeShortcutHandler(function() return "SynchronizeClips" end)) registerAction("Command Set Shortcuts.Editing.Switch to Viewer Angle 10", makeShortcutHandler(function() return "SwitchAngle10" end)) registerAction("Command Set Shortcuts.Effects.Color Board: Switch to the Exposure Pane", makeShortcutHandler(function() return "ColorBoard-SwitchToExposureTab" end)) registerAction("Command Set Shortcuts.General.Find", makeShortcutHandler(function() return "Find" end)) registerAction("Command Set Shortcuts.Editing.Select Clip", makeShortcutHandler(function() return "SelectClipAtPlayhead" end)) registerAction("Command Set Shortcuts.Editing.Select Previous Clip", makeShortcutHandler(function() return "SelectPreviousItem" end)) registerAction("Command Set Shortcuts.Editing.Connect to Primary Storyline - Backtimed", makeShortcutHandler(function() return "AnchorWithSelectedMediaBacktimed" end)) registerAction("Command Set Shortcuts.View.Clip Appearance: Large Waveforms", makeShortcutHandler(function() return "ClipAppearanceAudioMostly" end)) registerAction("Command Set Shortcuts.Editing.Connect to Primary Storyline", makeShortcutHandler(function() return "AnchorWithSelectedMedia" end)) registerAction("Command Set Shortcuts.Editing.Insert Video only", makeShortcutHandler(function() return "InsertMediaVideo" end)) registerAction("Command Set Shortcuts.Organization.Continuous Playback", makeShortcutHandler(function() return "ToggleOrganizerPlaythrough" end)) registerAction("Command Set Shortcuts.Effects.Connect Default Lower Third", makeShortcutHandler(function() return "AddBasicLowerThird" end)) registerAction("Command Set Shortcuts.Playback/Navigation.Play Rate -8", makeShortcutHandler(function() return "PlayRateMinus8X" end)) registerAction("Command Set Shortcuts.Effects.Retime Editor", makeShortcutHandler(function() return "ShowRetimeEditor" end)) registerAction("Command Set Shortcuts.Editing.Insert/Connect Freeze Frame", makeShortcutHandler(function() return "FreezeFrame" end)) registerAction("Command Set Shortcuts.Editing.Set Volume to Silence (-∞)", makeShortcutHandler(function() return "VolumeMinusInfinity" end)) registerAction("Command Set Shortcuts.General.Close Window", makeShortcutHandler(function() return "CloseWindow" end)) registerAction("Command Set Shortcuts.General.Skimming", makeShortcutHandler(function() return "ToggleSkimming" end)) registerAction("Command Set Shortcuts.Effects.Color Correction: Select Previous Control", makeShortcutHandler(function() return "ColorBoard-SelectPreviousPuck" end)) registerAction("Command Set Shortcuts.General.Modify Marker", makeShortcutHandler(function() return "EditMarker" end)) registerAction("Command Set Shortcuts.General.Project Properties", makeShortcutHandler(function() return "ProjectInfo" end)) registerAction("Command Set Shortcuts.Playback/Navigation.Go to Range End", makeShortcutHandler(function() return "GotoOut" end)) registerAction("Command Set Shortcuts.General.Nudge Marker Left", makeShortcutHandler(function() return "NudgeMarkerLeft" end)) registerAction("Command Set Shortcuts.Playback/Navigation.Play Rate -4", makeShortcutHandler(function() return "PlayRateMinus4X" end)) registerAction("Command Set Shortcuts.Marking.Roles: Apply Video Role", makeShortcutHandler(function() return "SetRoleVideo" end)) registerAction("Command Set Shortcuts.Windows.Show Video Waveform", makeShortcutHandler(function() return "ToggleWaveform" end)) registerAction("Command Set Shortcuts.Editing.Nudge Audio Subframe Left Many", makeShortcutHandler(function() return "NudgeLeftAudioMany" end)) registerAction("Command Set Shortcuts.Windows.Next Inspector Tab", makeShortcutHandler(function() return "SelectNextTab" end)) registerAction("Command Set Shortcuts.Editing.Enable/Disable Clip", makeShortcutHandler(function() return "EnableOrDisableEdit" end)) registerAction("Command Set Shortcuts.Playback/Navigation.Play/Pause", makeShortcutHandler(function() return "PlayPause" end)) registerAction("Command Set Shortcuts.Playback/Navigation.Play from Playhead", makeShortcutHandler(function() return "PlayFromAlternatePlayhead" end)) registerAction("Command Set Shortcuts.Playback/Navigation.Monitor Audio", makeShortcutHandler(function() return "MultiAngleAddAudioUsingSkimmedObject" end)) registerAction("Command Set Shortcuts.Windows.Go to Inspector", makeShortcutHandler(function() return "GoToInspector" end)) registerAction("Command Set Shortcuts.Editing.Nudge Right", makeShortcutHandler(function() return "NudgeRight" end)) registerAction("Command Set Shortcuts.Editing.Connect Audio only to Primary Storyline - Backtimed", makeShortcutHandler(function() return "AnchorWithSelectedMediaAudioBacktimed" end)) registerAction("Command Set Shortcuts.View.Clip Appearance: Increase Waveform Size", makeShortcutHandler(function() return "ClipAppearanceAudioBigger" end)) registerAction("Command Set Shortcuts.View.View Green Color Channel", makeShortcutHandler(function() return "ShowColorChannelsGreen" end)) registerAction("Command Set Shortcuts.View.Show/Hide Video Animation", makeShortcutHandler(function() return "ShowCurveEditor" end)) registerAction("Command Set Shortcuts.Share.Send to Compressor", makeShortcutHandler(function() return "SendToCompressor" end)) registerAction("Command Set Shortcuts.Effects.Retime: Fast 2x", makeShortcutHandler(function() return "RetimeFast2x" end)) registerAction("Command Set Shortcuts.Playback/Navigation.Timeline History Back", makeShortcutHandler(function() return "SelectPreviousTimelineItem" end)) registerAction("Command Set Shortcuts.Windows.Show Histogram", makeShortcutHandler(function() return "ToggleHistogram" end)) registerAction("Command Set Shortcuts.Editing.Select Right Video Edge", makeShortcutHandler(function() return "SelectRightEdgeVideo" end)) registerAction("Command Set Shortcuts.Playback/Navigation.Go to Range Start", makeShortcutHandler(function() return "GotoIn" end)) registerAction("Command Set Shortcuts.Application.Keyboard Customization", makeShortcutHandler(function() return "KeyboardCustomization" end)) registerAction("Command Set Shortcuts.Editing.Switch to Viewer Angle 16", makeShortcutHandler(function() return "SwitchAngle16" end)) registerAction("Command Set Shortcuts.Playback/Navigation.Tilt Down", makeShortcutHandler(function() return "TiltDown" end)) registerAction("Command Set Shortcuts.Marking.Remove All Keywords From Selection", makeShortcutHandler(function() return "RemoveAllKeywordsFromSelection" end)) registerAction("Command Set Shortcuts.View.Clip Appearance: Large Filmstrips", makeShortcutHandler(function() return "ClipAppearanceVideoMostly" end)) registerAction("Command Set Shortcuts.View.Show/Hide Audio Animation", makeShortcutHandler(function() return "ShowAudioCurveEditor" end)) registerAction("Command Set Shortcuts.Marking.Edit Roles…", makeShortcutHandler(function() return "EditRoles" end)) registerAction("Command Set Shortcuts.Editing.Toggle Storyline Mode", makeShortcutHandler(function() return "ToggleAnchoredSpinesMode" end)) registerAction("Command Set Shortcuts.Effects.Match Audio…", makeShortcutHandler(function() return "MatchAudio" end)) registerAction("Command Set Shortcuts.Editing.Lift from Storyline", makeShortcutHandler(function() return "LiftFromSpine" end)) registerAction("Command Set Shortcuts.General.Send IMF Package to Compressor", makeShortcutHandler(function() return "SendIMFPackageToCompressor" end)) registerAction("Command Set Shortcuts.Effects.Add Color Wheels Effect", makeShortcutHandler(function() return "AddColorWheelsEffect" end)) end -- plugins.core.monogram.manager._buildMenuItems() -> none -- Function -- A private function which outputs the menu items code into the Debug Console. -- This should only really ever be used by CommandPost Developers. -- -- Parameters: -- * None -- -- Returns: -- * None function mod._buildMenuItems() menuItems = {} local items = fcp:application():getMenuItems() for _, v in pairs(items) do local title = v.AXTitle local children = v.AXChildren if children then _processMenuItems(children[1], {title}) end end local codeForCommandPost = "" local xmlForInputs = "" for _, v in pairs(menuItems) do local group = table.concat(v.path, ".") local commandName = v.title local id = table.concat(v.path, "|||") .. "|||" .. commandName local info = table.concat(v.path, " > ") .. " > " .. commandName codeForCommandPost = codeForCommandPost .. [[registerAction("Menu Items.]] .. group .. [[.]] .. commandName .. [[", makeMenuItemHandler(function() return "]] .. id .. [[" end))]] .. "\n" xmlForInputs = xmlForInputs .. [[ { "name": "Menu Items.]] .. group .. [[.]] .. commandName .. [[", "info": "Triggers the Final Cut Pro Menu Item: ]] .. info .. [[" }, ]] end log.df("codeForCommandPost:\n%s", codeForCommandPost) log.df("xmlForInputs:\n%s", xmlForInputs) end local plugin = { id = "finalcutpro.monogram", group = "finalcutpro", required = true, dependencies = { ["core.monogram.manager"] = "manager", } } function plugin.init(deps) -------------------------------------------------------------------------------- -- Connect to Monogram Manager: -------------------------------------------------------------------------------- local manager = deps.manager local registerPlugin = manager.registerPlugin -------------------------------------------------------------------------------- -- Register the plugin: -------------------------------------------------------------------------------- local basePath = config.basePath local sourcePath = basePath .. "/plugins/core/monogram/plugins/" registerPlugin("Final Cut Pro via CP", sourcePath) -------------------------------------------------------------------------------- -- Setup Automatic Profile Switching Ability: -------------------------------------------------------------------------------- local checkForLayoutChanges = deferred.new(0.1):action(function() if fcp.inspector.color.colorWheels:isShowing() then manager.changeContext("Color Wheels") elseif fcp.inspector.color.colorBoard:isShowing() then manager.changeContext("Color Board") elseif fcp.inspector.video:isShowing() then manager.changeContext("Video Inspector") elseif fcp.inspector.info:isShowing() then manager.changeContext("Info Inspector") end end) mod.notifier = notifier.new(fcp:bundleID(), function() return fcp.app:UI() end) mod.notifier:watchFor({"AXUIElementDestroyed"}, function() checkForLayoutChanges() end) manager.automaticProfileSwitching:watch(function(enabled) if enabled and manager.enabled() then mod.notifier:start() else mod.notifier:stop() end end) manager.automaticProfileSwitching:update() manager.enabled:watch(function(enabled) if enabled then mod._registerActions(manager) end if enabled and manager.automaticProfileSwitching() then mod.notifier:start() else mod.notifier:stop() end end) return mod end return plugin
--!strict --[[ Constructs special keys for property tables which connect event listeners to an instance. ]] local Package = script.Parent.Parent local PubTypes = require(Package.PubTypes) local logError = require(Package.Logging.logError) local function getProperty_unsafe(instance: Instance, property: string) return (instance :: any)[property] end local function OnEvent(eventName: string): PubTypes.SpecialKey local eventKey = {} eventKey.type = "SpecialKey" eventKey.kind = "OnEvent" eventKey.stage = "observer" function eventKey:apply(callback: any, applyToRef: PubTypes.SemiWeakRef, cleanupTasks: {PubTypes.Task}) local instance = applyToRef.instance :: Instance local ok, event = pcall(getProperty_unsafe, instance, eventName) if not ok or typeof(event) ~= "RBXScriptSignal" then logError("cannotConnectEvent", nil, instance.ClassName, eventName) elseif typeof(callback) ~= "function" then logError("invalidEventHandler", nil, eventName) else table.insert(cleanupTasks, event:Connect(callback)) end end return eventKey end return OnEvent
--Lua Script --Non-threaded Associated Child Script function sysCall_init() --Leg lengths l1 = 0.074948 l2 = 0.097066 l3 = 0.184358 --Step change step = 0.001 --Initial phase phase = 0 --Initial Co-ordinates of each leg x4 = 0.172161 y4 = 0 z4 = 0.184358 x1 = 0.149118 y1 = 0.0806408 z1 = 0.184358 x2 = 0.149118 y2 = -0.0806408 z2 = 0.184358 x3 = 0.172161 y3 = 0 z3 = 0.184358 --Initial sub-phases inphase1 = 1 inphase3 = 1 inphase4 = 1 inphase6 = 1 --Getting object Handles j1=sim.getObjectHandle('rw_joint1#6') j2=sim.getObjectHandle('rw_joint2#6') j3=sim.getObjectHandle('rw_joint3#6') j4=sim.getObjectHandle('rw_joint4#6') j5=sim.getObjectHandle('rw_joint1#4') j6=sim.getObjectHandle('rw_joint2#4') j7=sim.getObjectHandle('rw_joint3#4') j8=sim.getObjectHandle('rw_joint4#4') j9=sim.getObjectHandle('rw_joint1#0') j10=sim.getObjectHandle('rw_joint2#0') j11=sim.getObjectHandle('rw_joint3#0') j12=sim.getObjectHandle('rw_joint4#0') j13=sim.getObjectHandle('rw_joint1#5') j14=sim.getObjectHandle('rw_joint2#5') j15=sim.getObjectHandle('rw_joint3#5') j16=sim.getObjectHandle('rw_joint4#5') end function sleep(n) if n > 0 then os.execute("ping -n " .. tonumber(n+1) .. " localhost > NUL") end end function sysCall_actuation() --Setting initial position if(phase == 0) then set_angle(1,x1,y1,z1) set_angle(2,x2,y2,z2) set_angle(3,x3,y3,z3) set_angle(4,x4,y4,z4) phase = 1 end --1st Leg movement if(phase == 1) then --0 0 90 to 0 -45 90 if(inphase1 == 1) then print('in in phase1') x3 = x3 + step z3 = z3 - step*1.2 set_angle(1,x1,y1,z1) set_angle(2,x2,y2,z2) set_angle(3,x3,y3,z3) set_angle(4,x4,y4,z4) if(x3 >= 0.274024) then inphase1 = 2 print(x3..'x:0.274024') print(y3..'y:0') print(z3..'z:0.0617002') end end --0 -45 90 to 45 0 90 if(inphase1 == 2) then print('in in phase 2') x3 = x3 - step*1.2598 y3 = y3 + step z3 = z3 + step*1.0118 set_angle(1,x1,y1,z1) set_angle(2,x2,y2,z2) set_angle(3,x3,y3,z3) set_angle(4,x4,y4,z4) if(y3 >= 0.121) then print(x3..'x:0.121785') print(y3..'y:0.121688') print(z3..'z:0.184358') inphase1 = 1 phase = 2 end end end --Forward Movement if(phase == 2) then print('in phase 2') --leg 3 x3 = x3 + step*0.685 y3 = y3 - step*1.01 z3 = z3 --leg 2 x2 = x2 + step*0.575 y2 = y2 + step*2.015 z2 = z2 --leg 4 x4 = x4 - step*0.57 y4 = y4 - step*2.19 z4 = z4 --leg 1 x1 = x1 - step*0.685 y1 = y1 + step*1.026 z1 = z1 set_angle(1,x1,y1,z1) set_angle(2,x2,y2,z2) set_angle(3,x3,y3,z3) set_angle(4,x4,y4,z4) if(y3 <= 0.0806408) then print(x3..' x3:0.149118') print(y3..' y3:0.08060408') print(z3..' z3:0.184358') print(x2..' x2:0.172161') print(y2..' y2:0') print(z2..' z2:0.184358') print(x4..' x4:0.149118') print(y4..' y4:-0.0860408') print(z4..' z4:0.184568') print(x1..' x1:0.121785') print(y1..' y1:0.121688') print(z1..' z1:0.184358') phase = 3 end end --Leg Movement if(phase == 3) then if(inphase3 == 1) then print('in in phase 1') --leg 1 x1 = x1 + step*1.259 y1 = y1 - step*1.007 z1 = z1 - step*1.0135 set_angle(1,x1,y1,z1) set_angle(2,x2,y2,z2) set_angle(3,x3,y3,z3) set_angle(4,x4,y4,z4) if(y1<=0) then print(x1..' x1:0.274024') print(y1..' y1:0') print(z1..' z1:0.0617002') inphase3 = 2 y1 = 0 end end if(inphase3 == 2) then print('in in phase 2') --leg 1 x1 = x1 - step*0.698 y1 = y1 z1 = z1 + step*0.84 set_angle(1,x1,y1,z1) set_angle(2,x2,y2,z2) set_angle(3,x3,y3,z3) set_angle(4,x4,y4,z4) if(z1 >= 0.184358) then print(x1..' x1:0.172161') print(y1..' y1:0') print(z1..' z1:0.184358') z1 = 0.184358 inphase3 = 1 phase = 4 end end end --Leg Movement if(phase == 4) then if(inphase4 == 1) then print('in in phase 1 4') --leg 2 x2 = x2 + step*0.698 z2 = z2 - step*0.84 y2 = y2 set_angle(1,x1,y1,z1) set_angle(2,x2,y2,z2) set_angle(3,x3,y3,z3) set_angle(4,x4,y4,z4) if(z2 <= 0.0618002) then print(x2..' x1:0.274024') print(y2..' y1:0') print(z2..' z1:0.0617002') inphase4 = 2 end end if(inphase4 == 2) then print('in in phase 2 4') --leg 2 x2 = x2 - step*1.235 y2 = y2 - step*0.985 z2 = z2 + step set_angle(1,x1,y1,z1) set_angle(2,x2,y2,z2) set_angle(3,x3,y3,z3) set_angle(4,x4,y4,z4) if(z2 >= 0.1839) then print(x2..' x1:0.121785') print(y2..' y1:-0.121688') print(z2..' z1:0.184358') inphase4 = 1 phase = 5 end end end --Forward Movement if(phase == 5) then print('in phase 5') --leg 1 x1 = x1 - step*0.27 y1 = y1 + step z1 = z1 --leg 2 x2 = x2 + step*0.33 y2 = y2 + step*0.44 z2 = z2 --leg 3 x3 = x3 + step*0.275 y3 = y3 - step*0.98 z3 = z3 --leg 4 x4 = x4 - step*0.3285 y4 = y4 - step*0.4055 z4 = z4 set_angle(1,x1,y1,z1) set_angle(2,x2,y2,z2) set_angle(3,x3,y3,z3) set_angle(4,x4,y4,z4) if(y1>=0.0840)then print(x4..' x4:0.121785') print(y4..' y4:-0.121688') print(z4..' z4:0.184568') print(x3..' x3:0.172161') print(y3..' y3:0') print(z3..' z3:0.184358') print(x2..' x2:0.149118') print(y2..' y2:-0.0840608') print(z2..' z2:0.184358') print(x1..' x1:0.149118') print(y1..' y1:0.0840608') print(z1..' z1:0.184358') phase = 6 end end --Leg Movement if(phase == 6) then if(inphase6 == 1)then print('in in phase 1 6') x4 = x4 + step*1.0015 y4 = y4 - step z4 = z4 - step*1.703 set_angle(1,x1,y1,z1) set_angle(2,x2,y2,z2) set_angle(3,x3,y3,z3) set_angle(4,x4,y4,z4) if(y4<=-0.193) then inphase6 = 2 print(x4..'x4:0.193841') print(y4..'y4:-0.193687') print(z4..'z4:0.0617002') end end if(inphase6 == 2) then print('in in phase 2 6') x4 = x4 + step*0.413 y4 = y4 + step z4 = z4 set_angle(1,x1,y1,z1) set_angle(2,x2,y2,z2) set_angle(3,x3,y3,z3) set_angle(4,x4,y4,z4) if(y4>=-0.000001) then inphase6 = 3 print(x4..'x4:0.274024') print(y4..'y4:0') print(z4..'z4:0.00617002') end end if(inphase6 == 3) then print('in in phase 3 6') x4 = x4 - step*0.828 y4 = y4 z4 = z4 + step set_angle(1,x1,y1,z1) set_angle(2,x2,y2,z2) set_angle(3,x3,y3,z3) set_angle(4,x4,y4,z4) if(z4>=0.1838) then inphase6 = 1 phase = 7 print(x4..'x4:0.172161') print(y4..'y4:0') print(z4..'z4:0.184358') end end end --Resetting co-ordinates if(phase == 7) then x4 = 0.172161 y4 = 0 z4 = 0.184358 x1 = 0.149118 y1 = 0.0806408 z1 = 0.184358 x2 = 0.149118 y2 = -0.0806408 z2 = 0.184358 x3 = 0.172161 y3 = 0 z3 = 0.184358 phase = 0 end end --Inverse Kinematics Calculations set_angle = function(jNo,x,y,z) jointNo = jNo angle1 = math.atan(y/x) fx = (x*math.cos(angle1) + y*math.sin(angle1)) A = (-z) B = l1-fx D = (2*l1*fx + l3*l3 - l2*l2 - l1*l1 - z*z - fx*fx)/(2*l2) r = math.sqrt(A*A + B*B) alpha = math.atan2(B,A) angle2 = math.atan2(D, -math.sqrt(math.abs(r*r - D*D))) - alpha angle3 = math.atan2((z-l2*math.sin(angle2)),(fx - l2*math.cos(angle2) - l1))-angle2 set_position(jointNo,angle1, angle2, angle3) end --Setting angles of servos set_position = function(jointNo,angle1,angel2,angle3) if(jointNo == 1)then s1 = sim.setJointPosition(j1, angle1) s2 = sim.setJointPosition(j2, angle2) s3 = sim.setJointPosition(j3, angle3) s4 = sim.setJointPosition(j4, 0*math.pi/180) end if(jointNo == 2)then s1 = sim.setJointPosition(j5, angle1) s2 = sim.setJointPosition(j6, angle2) s3 = sim.setJointPosition(j7, angle3) s4 = sim.setJointPosition(j8, 0*math.pi/180) end if(jointNo == 3)then s1 = sim.setJointPosition(j9, angle1) s2 = sim.setJointPosition(j10, angle2) s3 = sim.setJointPosition(j11, angle3) s4 = sim.setJointPosition(j12, 0*math.pi/180) end if(jointNo == 4)then s1 = sim.setJointPosition(j13, angle1) s2 = sim.setJointPosition(j14, angle2) s3 = sim.setJointPosition(j15, angle3) s4 = sim.setJointPosition(j16, 0*math.pi/180) end end
-- read metadata file into string local metafile = io.open('tools/project_infos.yaml', 'r') local content = metafile:read("*a") metafile:close() -- get metadata local default_meta = pandoc.read(content, "markdown").meta return { { Meta = function(meta) -- use default metadata field if it hasn't been defined yet. for k, v in pairs(default_meta) do if meta[k] == nil then meta[k] = v end end return meta end, } }
--[[@@ to use this component simply do the ff. var = gui.newPointer({image = image}) when using quads just add quad = quad var = gui.newPointer({image = image , quad = quad}) @@]] function SimplyLibrary.gui.newPointer(params) params = params or {} local pointer = {} --@@ POINTER TYPE pointer.type = "pointer" --@@ POINTER COORDS pointer.x = 0 pointer.y = 0 pointer.w = 2 pointer.h = 2 --@@ POINTER IMAGE pointer.image = params.image or error("pointer image can't be nil") pointer.quad = params.quad or nil love.mouse.setVisible( false ) return SimplyLibrary.gui.insertComponent(pointer) end function SimplyLibrary.gui.newPointerDraw(component) if component.type == "pointer" then if component.quad == nil then love.graphics.draw(component.image,love.mouse.getPosition()) else love.graphics.draw(component.image,component.quad,love.mouse.getPosition()) end end end
local files = require 'files' local define = require 'proto.define' local config = require 'config' local await = require 'await' local vm = require "vm.vm" -- 把耗时最长的诊断放到最后面 local diagSort = { ['undefined-field'] = 99, ['redundant-parameter'] = 100, } local diagList = {} for k in pairs(define.DiagnosticDefaultSeverity) do diagList[#diagList+1] = k end table.sort(diagList, function (a, b) return (diagSort[a] or 0) < (diagSort[b] or 0) end) local function check(uri, name, results) if config.config.diagnostics.disable[name] then return end local level = config.config.diagnostics.severity[name] or define.DiagnosticDefaultSeverity[name] local neededFileStatus = config.config.diagnostics.neededFileStatus[name] or define.DiagnosticDefaultNeededFileStatus[name] if neededFileStatus == 'None' then return end if neededFileStatus == 'Opened' and not files.isOpen(uri) then return end local severity = define.DiagnosticSeverity[level] local clock = os.clock() require('core.diagnostics.' .. name)(uri, function (result) if vm.isDiagDisabledAt(uri, result.start, name) then return end result.level = severity or result.level result.code = name results[#results+1] = result end, name) local passed = os.clock() - clock if passed >= 0.5 then log.warn(('Diagnostics [%s] @ [%s] takes [%.3f] sec!'):format(name, uri, passed)) end end return function (uri, response) local vm = require 'vm' local ast = files.getAst(uri) if not ast then return nil end local isOpen = files.isOpen(uri) for _, name in ipairs(diagList) do await.delay() local results = {} check(uri, name, results) response(results) end end
data:extend({ { type = "double-setting", name = "recall-delay-per-robot", setting_type = "startup", default_value = 0.5 } })
require('level') local function human_stat_gain_fn(creature_id, level) local is_pl = is_player(creature_id) if level % 7 == 0 then local stat = RNG_range(1, 3) -- One of str, dex, agi if stat == 1 then incr_str(creature_id, is_pl) elseif stat == 2 then incr_dex(creature_id, is_pl) else incr_agi(creature_id, is_pl) end stat = RNG_range(1, 3) -- One of int, wil, cha if stat == 1 then incr_int(creature_id, is_pl) elseif stat == 2 then incr_wil(creature_id, is_pl) else incr_cha(creature_id, is_pl) end end end local human_race_stat_fn = human_stat_gain_fn level.set_race_stat_gain_level_fn("01_human", human_race_stat_fn)
local _G = _G or getfenv(0) local Abbreviate = ShaguTweaks.Abbreviate local GetColorGradient = ShaguTweaks.GetColorGradient local vanilla = ShaguTweaks.GetExpansion() == "vanilla" or nil local module = ShaguTweaks:register({ title = "Real Health Numbers", description = "Estimates health numbers, and shows numbers on player, pet and target unit frames.", enabled = true, }) module.enable = function(self) TargetFrame.StatusTexts = CreateFrame("Frame", nil, TargetFrame) TargetFrame.StatusTexts:SetAllPoints(TargetFrame) TargetFrameHealthBar.TextString = TargetFrame.StatusTexts:CreateFontString("TargetFrameHealthBarText", "OVERLAY") TargetFrameHealthBar.TextString:SetPoint("TOP", TargetFrameHealthBar, "BOTTOM", -2, 23) TargetFrameManaBar.TextString = TargetFrame.StatusTexts:CreateFontString("TargetFrameManaBarText", "OVERLAY") TargetFrameManaBar.TextString:SetPoint("TOP", TargetFrameManaBar, "BOTTOM", -2, 22) PetFrameHealthBar.TextString:SetPoint("CENTER", PetFrameHealthBar, "CENTER", -2, 0) PetFrameManaBar.TextString:SetPoint("CENTER", PetFrameManaBar, "CENTER", -2, -2) for _, frame in pairs( { TargetFrameHealthBar, TargetFrameManaBar, PlayerFrameHealthBar, PlayerFrameManaBar }) do frame.TextString:SetFontObject("GameFontNormal") frame.TextString:SetFont(STANDARD_TEXT_FONT, 10, "OUTLINE") frame.TextString:SetHeight(32) end for _, frame in pairs( { PetFrameHealthBar, PetFrameManaBar }) do frame.TextString:SetFontObject("GameFontNormal") frame.TextString:SetFont(STANDARD_TEXT_FONT, 9, "OUTLINE") frame.TextString:SetHeight(32) frame.TextString:SetJustifyH("LEFT") end local HookUnitFrame_UpdateManaType = UnitFrame_UpdateManaType function UnitFrame_UpdateManaType(uf) HookUnitFrame_UpdateManaType(uf) if not uf then uf = this end local string = uf.manabar and uf.manabar.TextString if not string then return end if not strfind(uf.manabar:GetName(), "Health") then local r, g, b = uf.manabar:GetStatusBarColor() -- string:SetTextColor(1, 1, 1, 1) string:SetTextColor((r + 2) / 3, (g + 2) / 3, (b + 2) / 3, 1) end end local HookTextStatusBar_UpdateTextString = TextStatusBar_UpdateTextString function TextStatusBar_UpdateTextString(sb) if not sb then sb = this end HookTextStatusBar_UpdateTextString(sb) local string = sb.TextString if string and sb.unit then -- hide tbc text string element if not vanilla then TargetFrameHealthBarText:Hide() end sb.lockShow = 42 sb:Show() local min, max = sb:GetMinMaxValues() local cur = sb:GetValue() local percent = max > 0 and floor(cur/max*100) or 0 if sb:GetName() == "TargetFrameHealthBar" then cur, max = ShaguTweaks.libhealth:GetUnitHealth(sb.unit) end if cur == percent and strfind(sb:GetName(), "Health") then string:SetText(percent .. "%") elseif sb:GetName() == "TargetFrameHealthBar" and cur < max then -- string:SetText(Abbreviate(cur)) string:SetText(Abbreviate(cur) .. " - " .. percent .. "%") else string:SetText(Abbreviate(cur)) end if strfind(sb:GetName(), "Health") then local r, g, b = GetColorGradient(percent/100) -- string:SetTextColor(1, 1, 1, 1) string:SetTextColor((r + 1) / 2, (g + 1) / 2, (b + 1) / 2, .75) end if max == 0 then string:Hide() string:SetText("") elseif sb.unit == "target" and UnitIsDead("target") then string:Hide() string:SetText("") elseif sb.unit == "target" and UnitIsGhost("target") then string:Hide() string:SetText("") else string:Show() end end end end
local key = "redis.limit:" .. KEYS[1] -- 限流key local limit = tonumber(ARGV[1]) -- 限流大小 local windows = tonumber(ARGV[2]) -- 时间窗口 local val = redis.call('get', key) if not val then redis.call('INCRBY', key, 1) redis.call('expire', key, windows) return 0 -- 0表示不限流 end local current = tonumer(redis.call('get', key) or "0") if current + 1 > limit then return 1 -- 表示限流 else redis.call('INCRBY', key, 1) return 0 end
--Initialization script for the Mission lua Environment (SSE) dofile('Scripts/ScriptingSystem.lua') --Sanitize Mission Scripting environment --This makes unavailable some unsecure functions. --Mission downloaded from server to client may contain potentialy harmful lua code that may use these functions. --You can remove the code below and make availble these functions at your own risk. local function sanitizeModule(name) _G[name] = nil package.loaded[name] = nil end do local tools = {} tools.JSON = loadfile([[Scripts\JSON.lua]])() tools.lfs = lfs tools.io = io function saveMissionState(info) local file, err = tools.io.open(tools.lfs.writedir()..[[Logs\MissionState.txt]], "w") if file then file:write(tools.JSON:encode(info)) file:close() return true end return false end end do sanitizeModule('os') sanitizeModule('io') sanitizeModule('lfs') require = nil loadlib = nil end
local utf8 = require("lua-utf8") local u = utf8.escape local Keys = {} local KEYS = { ["null"] = u("%x{000}"), ["cancel"] = u("%x{001}"), ["help"] = u("%x{002}"), ["backspace"] = u("%x{003}"), ["tab"] = u("%x{004}"), ["clear"] = u("%x{005}"), ["return"] = u("%x{006}"), ["enter"] = u("%x{007}"), ["shift"] = u("%x{008}"), ["left_shift"] = u("%x{008}"), ["control"] = u("%x{009}"), ["left_control"] = u("%x{009}"), ["alt"] = u("%x{00A}"), ["left_alt"] = u("%x{00A}"), ["pause"] = u("%x{00B}"), ["escape"] = u("%x{00C}"), ["space"] = u("%x{00D}"), ["page_up"] = u("%x{00E}"), ["page_down"] = u("%x{00F}"), ["end"] = u("%x{010}"), ["home"] = u("%x{011}"), ["left"] = u("%x{012}"), ["arrow_left"] = u("%x{012}"), ["up"] = u("%x{013}"), ["arrow_up"] = u("%x{013}"), ["right"] = u("%x{014}"), ["arrow_right"] = u("%x{014}"), ["down"] = u("%x{015}"), ["arrow_down"] = u("%x{015}"), ["insert"] = u("%x{016}"), ["delete"] = u("%x{017}"), ["semicolon"] = u("%x{018}"), ["equals"] = u("%x{019}"), ["numpad0"] = u("%x{01A}"), ["numpad1"] = u("%x{01B}"), ["numpad2"] = u("%x{01C}"), ["numpad3"] = u("%x{01D}"), ["numpad4"] = u("%x{01E}"), ["numpad5"] = u("%x{01F}"), ["numpad6"] = u("%x{020}"), ["numpad7"] = u("%x{021}"), ["numpad8"] = u("%x{022}"), ["numpad9"] = u("%x{023}"), ["multiply"] = u("%x{024}"), ["add"] = u("%x{025}"), ["separator"] = u("%x{026}"), ["subtract"] = u("%x{027}"), ["decimal"] = u("%x{028}"), ["divide"] = u("%x{029}"), ["f1"] = u("%x{031}"), ["f2"] = u("%x{032}"), ["f3"] = u("%x{033}"), ["f4"] = u("%x{034}"), ["f5"] = u("%x{035}"), ["f6"] = u("%x{036}"), ["f7"] = u("%x{037}"), ["f8"] = u("%x{038}"), ["f9"] = u("%x{039}"), ["f10"] = u("%x{03A}"), ["f11"] = u("%x{03B}"), ["f12"] = u("%x{03C}"), ["meta"] = u("%x{03D}"), ["command"] = u("%x{03D}"), -- alias ["left_meta"] = u("%x{03D}"), -- alias ["right_shift"] = u("%x{050}"), ["right_control"] = u("%x{051}"), ["right_alt"] = u("%x{052}"), ["right_meta"] = u("%x{053}"), ["numpad_page_up"] = u("%x{054}"), ["numpad_page_down"] = u("%x{055}"), ["numpad_end"] = u("%x{056}"), ["numpad_home"] = u("%x{057}"), ["numpad_left"] = u("%x{058}"), ["numpad_up"] = u("%x{059}"), ["numpad_right"] = u("%x{05A}"), ["numpad_down"] = u("%x{05B}"), ["numpad_insert"] = u("%x{05C}"), ["numpad_delete"] = u("%x{05D}") } local metatable = {} function metatable.__index(self, key) return KEYS[key] end setmetatable(Keys, metatable) function Keys.encode(keys) local _keys = {} for index, key in ipairs(keys) do _keys[index] = Keys.encode_key(key) end return _keys end function Keys.encode_key(key) local _key = Keys[key] if _key then return _key end return key end return Keys
local validate_scope = require("kong.plugins.jwt-keycloak.validators.scope").validate_scope local test_claims = { scope = "profile email" } describe("Validator", function() describe("for scope should", function() it("handle a when allowed scopes is nil", function() local valid, err = validate_scope(nil, test_claims) assert.same(true, valid) end) it("handle a when allowed scopes is empty list", function() local valid, err = validate_scope({}, test_claims) assert.same(true, valid) end) it("handle a when jwt claims is nil", function() local valid, err = validate_scope({"profile"}, nil) assert.same(nil, valid) assert.same("Missing required scope claim", err) end) it("handle a when scope claim is nil", function() local valid, err = validate_scope({"profile"}, {}) assert.same(nil, valid) assert.same("Missing required scope claim", err) end) it("handle a valid scope", function() local valid, err = validate_scope({"profile"}, test_claims) assert.same(true, valid) end) it("handle a invalid scope", function() local valid, err = validate_scope({"account"}, test_claims) assert.same(nil, valid) assert.same("Missing required scope", err) end) it("handle a multiple scopes", function() local valid, err = validate_scope({"account", "email"}, test_claims) assert.same(true, valid) end) end) end)
getJob = function(jid) local duplicate_job = false local jid, parent, data, queue, worker, hash, status, options, submitted, retries, tags, result, duplicate, failedReason, history, dependants = unpack(redis.call('hmget', 'bee:h:jobs:' .. jid, 'jid', 'parent', 'data', 'queue', 'worker', 'hash', 'status', 'options', 'submitted', 'retries', 'tags', 'result', 'duplicate', 'failedReason', 'history', 'dependants')) if not jid then return false end if duplicate then duplicate_job = redis.call('hmget', 'bee:h:jobs:' .. duplicate, 'status', 'result', 'failedReason') duplicate_job = { jid = duplicate, status = duplicate_job[1], result = cjson.decode(duplicate_job[2] or '{}'), failedReason = duplicate_job[3] } end return { jid = jid, parent = parent, data = cjson.decode(data), queue = queue, worker = worker or '', hash = hash, status = status, options = cjson.decode(options), submitted = tonumber(submitted), retries = tonumber(retries), tags = cjson.decode(tags or '{}'), result = cjson.decode(result or '{}'), failedReason = failedReason, duplicate = duplicate_job, history = cjson.decode(history or '{}'), dependants = cjson.decode(dependants or '{}') } end
local resX, resY = guiGetScreenSize() local isPlayerJailed = false local jailTime = nil local height = dxGetFontHeight(1.5,"bankgothic") local whoIn = 0 -- Event when a player gets jailed addEvent( "onSetPlayerJailed", true ) addEventHandler( "onSetPlayerJailed", root, function ( theTime ) if ( theTime ) then if not ( isPlayerJailed ) then setTimer ( onCheckPlayerJail, 1000, 1 ) jailTime = theTime isPlayerJailed = true exports.NGCdxmsg:createNewDxMessage("You are jailed for " .. math.floor(theTime/60).. " minutes!", 225, 0, 0) setElementData(localPlayer,"isPlayerJailed",true,true) triggerServerEvent("onPlayerJailed",localPlayer,theTime) isPlayerJailed=true else jailTime = theTime end end end ) -- Jail check function function onCheckPlayerJail () if getElementData(localPlayer,"isPlayerEscaped") then return false end if ( jailTime <= 0 ) or not ( isPlayerJailed ) then triggerServerEvent("onAdminUnjailPlayer", localPlayer, localPlayer ) isPlayerJailed = false exports.NGCdxmsg:createNewDxMessage("You are released from the jail!", 225, 0, 0) triggerServerEvent("onPlayerJailReleased",localPlayer) else jailTime = jailTime -1 setElementData( localPlayer, "jailTimeRemaining", jailTime ) setTimer ( onCheckPlayerJail, 1000, 1 ) end end -- Event to unjail addEvent( "onRemovePlayerJail", true ) addEventHandler( "onRemovePlayerJail", root, function () isPlayerJailed = false end ) function getCriminals(index) whoIn=index end addEvent("countJailed",true) addEventHandler("countJailed",root,getCriminals) -- Jail timer local sx, sy = guiGetScreenSize() function dxDrawDxText(text,x,y,w,h,r,g,b,a,size,type,area,sc,state1,state2,state3) dxDrawText(text,x,y+100,w,h,tocolor(r,g,b,a),size,type,area,sc,state1,state2,state3) end function dxDrawDxRectangle(x,y,w,h,r,g,b,a,state1) dxDrawRectangle(x,y+100,w,h,tocolor(r,g,b,a),state1) end addEventHandler( "onClientRender", root, function () if isPlayerJailed then -- dxDrawText(getElementData(localPlayer,"jailTimeRemaining").." seconds remaining...",4,resY-(height+3),resX,resY,tocolor(0,0,0,255),1.5, "bankgothic","center","top",false,false,false) --- dxDrawText(getElementData(localPlayer,"jailTimeRemaining").." seconds remaining...",0,resY-(height+5),resX,resY,tocolor(255,255,255,255),1.5, "bankgothic","center","top",false,false,false) -- Rectangle dxDrawDxRectangle(sx*(1111.0/1440),sy*(200.0/900),sx*(300/1440),sy*(150.0/900),0,0,0,100,false) -- Totals dxDrawDxText("AUR Federal Jail",sx*(1135.0/1440),sy*(220.0/900),sx*(1357.0/1440),sy*(240.0/900),255,255,255,225,1,"default-bold","center","top",false,false,false) --dxDrawDxText("Criminals Jailed: "..whoIn,sx*(1125.0/1440),sy*(250.0/900),sx*(1357.0/1440),sy*(240.0/900),255,0,0,225,1.2,"default-bold","left","top",false,false,false) dxDrawDxText("Seconds remaining: "..getElementData(localPlayer,"jailTimeRemaining"),sx*(1125.0/1440),sy*(280.0/900),sx*(1357.0/1440),sy*(260.0/900),255,255,255,225,1,"default-bold","left","top",false,false,false) end end ) setTimer(function() if not getElementData(localPlayer,"isPlayerEscaped") then if isPlayerJailed == false then local jx,jy,jz = getElementPosition(localPlayer) local jx2,jy2,jz2 = 918.3681640625,-2276.8415527344,739.86828613281 local jailDim = getElementDimension(localPlayer) if jailDim == 2 then if getDistanceBetweenPoints3D(jx,jy,jz,jx2,jy2,jz2) < 2000 then isPlayerJailed = false exports.NGCdxmsg:createNewDxMessage("You are released from the jail!", 225, 0, 0) triggerServerEvent("onPlayerJailReleased",localPlayer) setElementData(localPlayer,"jailTimeRemaining",0,true) triggerServerEvent("onAdminUnjailPlayer", localPlayer, localPlayer ) return end end end if getElementData(localPlayer,"jailTimeRemaining") == false then setElementData(localPlayer,"jailTimeRemaining",0,true) end if isPlayerJailed == false and getElementData(localPlayer,"jailTimeRemaining") > 0 then isPlayerJailed = false exports.NGCdxmsg:createNewDxMessage("You are released from the jail!", 225, 0, 0) triggerServerEvent("onPlayerJailReleased",localPlayer) triggerServerEvent("onAdminUnjailPlayer", localPlayer, localPlayer ) setElementData(localPlayer,"jailTimeRemaining",0,true) end end end,1000,0)
local keywordHandler = KeywordHandler:new() local npcHandler = NpcHandler:new(keywordHandler) NpcSystem.parseParameters(npcHandler) function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end function onThink() npcHandler:onThink() end -- Travel local function addTravelKeyword(keyword, cost, destination) local travelKeyword = keywordHandler:addKeyword({keyword}, StdModule.say, {npcHandler = npcHandler, text = 'Do you seek a passage to ' .. keyword:titleCase() .. ' for |TRAVELCOST|?', cost = cost, discount = 'postman'}) travelKeyword:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, premium = true, cost = cost, discount = 'postman', destination = destination}) travelKeyword:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, text = 'We would like to serve you some time.', reset = true}) end addTravelKeyword('edron', 160, Position(33175, 31764, 6)) addTravelKeyword('venore', 150, Position(32954, 32022, 6)) addTravelKeyword('port hope', 80, Position(32527, 32784, 6)) addTravelKeyword('liberty bay', 90, Position(32285, 32892, 6)) addTravelKeyword('darashia', 100, Position(33289, 32480, 6)) addTravelKeyword('yalahar', 230, Position(32816, 31272, 6)) -- Kick keywordHandler:addKeyword({'kick'}, StdModule.kick, {npcHandler = npcHandler, destination = {Position(33082, 32879, 6), Position(33085, 32879, 6), Position(33085, 32881, 6)}}) -- Basic keywordHandler:addKeyword({'name'}, StdModule.say, {npcHandler = npcHandler, text = "I'm known all over the world as Captain Sinbeard"}) keywordHandler:addKeyword({'job'}, StdModule.say, {npcHandler = npcHandler, text = "I'm the captain of this sailing ship"}) keywordHandler:addKeyword({'captain'}, StdModule.say, {npcHandler = npcHandler, text = "I'm the captain of this sailing ship"}) keywordHandler:addKeyword({'ship'}, StdModule.say, {npcHandler = npcHandler, text = "My ship is the fastest in the whole world."}) keywordHandler:addKeyword({'line'}, StdModule.say, {npcHandler = npcHandler, text = "My ship is the fastest in the whole world."}) keywordHandler:addKeyword({'company'}, StdModule.say, {npcHandler = npcHandler, text = "My ship is the fastest in the whole world."}) keywordHandler:addKeyword({'tibia'}, StdModule.say, {npcHandler = npcHandler, text = "My ship is the fastest in the whole world."}) keywordHandler:addKeyword({'god'}, StdModule.say, {npcHandler = npcHandler, text = "Where do you want to go? To {Darashia}, {Venore}, {Liberty Bay}, {Port Hope}, {Yalahar} or {Edron}? Or to {Travora} - the island between the worlds?"}) keywordHandler:addKeyword({'passanger'}, StdModule.say, {npcHandler = npcHandler, text = "We would like to welcome you on board."}) keywordHandler:addKeyword({'trip'}, StdModule.say, {npcHandler = npcHandler, text = "Where do you want to go? To {Darashia}, {Venore}, {Liberty Bay}, {Port Hope}, {Yalahar} or {Edron}? Or to {Travora} - the island between the worlds?"}) keywordHandler:addKeyword({'route'}, StdModule.say, {npcHandler = npcHandler, text = "Where do you want to go? To {Darashia}, {Venore}, {Liberty Bay}, {Port Hope}, {Yalahar} or {Edron}? Or to {Travora} - the island between the worlds?"}) keywordHandler:addKeyword({'passage'}, StdModule.say, {npcHandler = npcHandler, text = "Where do you want to go? To {Darashia}, {Venore}, {Liberty Bay}, {Port Hope}, {Yalahar} or {Edron}? Or to {Travora} - the island between the worlds?"}) keywordHandler:addKeyword({'town'}, StdModule.say, {npcHandler = npcHandler, text = "Where do you want to go? To {Darashia}, {Venore}, {Liberty Bay}, {Port Hope}, {Yalahar} or {Edron}? Or to {Travora} - the island between the worlds?"}) keywordHandler:addKeyword({'destination'}, StdModule.say, {npcHandler = npcHandler, text = "Where do you want to go? To {Darashia}, {Venore}, {Liberty Bay}, {Port Hope}, {Yalahar} or {Edron}? Or to {Travora} - the island between the worlds?"}) keywordHandler:addKeyword({'sail'}, StdModule.say, {npcHandler = npcHandler, text = "Where do you want to go? To {Darashia}, {Venore}, {Liberty Bay}, {Port Hope}, {Yalahar} or {Edron}? Or to {Travora} - the island between the worlds?"}) keywordHandler:addKeyword({'go'}, StdModule.say, {npcHandler = npcHandler, text = "Where do you want to go? To {Darashia}, {Venore}, {Liberty Bay}, {Port Hope}, {Yalahar} or {Edron}? Or to {Travora} - the island between the worlds?"}) keywordHandler:addKeyword({'thais'}, StdModule.say, {npcHandler = npcHandler, text = "I'm sorry but I don't sail there."}) keywordHandler:addKeyword({'carlin'}, StdModule.say, {npcHandler = npcHandler, text = "I'm sorry but I don't sail there."}) keywordHandler:addKeyword({'ab\'dendriel'}, StdModule.say, {npcHandler = npcHandler, text = "I'm sorry but I don't sail there."}) keywordHandler:addKeyword({'ankrahmun'}, StdModule.say, {npcHandler = npcHandler, text = "That's where we are."}) npcHandler:setMessage(MESSAGE_GREET, "Welcome on board, Sir |PLAYERNAME|. Where can I {sail} you today?") npcHandler:setMessage(MESSAGE_FAREWELL, "Good bye. Recommend us if you were satisfied with our service.") npcHandler:setMessage(MESSAGE_WALKAWAY, "Good bye then.") npcHandler:addModule(FocusModule:new())
return {'wuyts'}
ITEM.name = "Shovel" ITEM.description = "A old large digging shovel with blunt edges and a decaying handle." ITEM.model = "models/weapons/hl2meleepack/w_shovel.mdl" ITEM.class = "arccw_shovel_tn" ITEM.category = "Melee" ITEM.weaponCategory = "melee" ITEM.flag = "V" ITEM.width = 1 ITEM.height = 4 ITEM.bDropOnDeath = true ITEM.noBusiness = true
-- Last Update: 09.04.2020 local waterMountList = { "Azumarill Mount", "S Azumarill Mount", "Empoleon Mount", "S Empoleon Mount", "Whiscash Mount", "S Whiscash Mount", "Vaporeon Mount", "S Vaporeon Mount", "Mantine Mount", "S Mantine Mount", "Light Yellow Jet Skii", "Light Teal Jet Skii", "Light Red Jet Skii", "Light Purple Jet Skii", "Light Pink Jet Skii", "Light Orange Jet Skii", "Light Green Jet Skii", "Light Blue Jet Skii", "Swampert Mount", "S Swampert Mount", "Gyarados Mount", "S Gyarados Mount", "Dragonair Mount", "S Dragonair Mount", "Milotic Mount", "S Milotic Mount", "Sharpedo Mount", "S Sharpedo Mount", "Magikarp Mount", "S Magikarp Mount", "Lapras Mount", "S Lapras Mount", } return waterMountList
local Command = {} ---@type NeopmState local state local function load_state() if state then return true end local ok, res = pcall(require, 'neopm.state') if not ok then return false end state = res return true end local function echo(msg, hl, history) vim.api.nvim_echo({{msg, hl}}, history or false, {}) end local RE_CMD = vim.regex([=[\C\v^\s*N%[eopm]>%(\s+|$)\zs]=]) local RE_INSTALL = vim.regex([=[\c\v^%[install]$]=]) local RE_UPDATE = vim.regex([=[\c\v^%[update]$]=]) function Command.complete(ArgLead, CmdLine, CursorPos) if not load_state() then return {} end -- trim out everything after cursor position CmdLine = CmdLine:sub(1, CursorPos) -- find :Neopm position local start = RE_CMD:match_str(CmdLine) if not start then return {} end -- trim :Neopm and split arguments local args = CmdLine:sub(start + 1) args = vim.split(args, '%s+', { trimempty = true }) -- ignore if there are more arguments than 1 for now if #args > 1 then return {} end local res = {} if RE_INSTALL:match_str(ArgLead) then res[#res+1] = 'install' end if RE_UPDATE:match_str(ArgLead) then res[#res+1] = 'update' end return res end function Command.run(args) args = vim.split(args, '%s+', { trimempty = true }) if #args == 0 then return echo('Neopm: command required', 'ErrorMsg') end if #args > 1 then return echo('Neopm: unexpected argument', 'ErrorMsg') end local arg = args[1] if RE_INSTALL:match_str(arg) then require('neopm').install() elseif RE_UPDATE:match_str(arg) then require('neopm').update() else echo('Neopm: invalid command', 'ErrorMsg') end end return Command
local skynet = require "skynet" local mysql = require "mysql" local socket = require "skynet.socket" Package = {} function Package.init(cID) socket.write(cID, "ok") skynet.sleep(10) socket.write(cID, "ok") local str = socket.read(cID) if str == false then return end local name = str local db = mysql.connect() local res = db:query(string.format("select * from package where name = \'%s\'", name)) mysql.dump(res) for v , n in pairs(res[1]) do repeat if v == "name" then break end socket.write(cID, v) str = socket.read(cID) while str ~= "ok" do end socket.write(cID, n) str = socket.read(cID) while str ~= "ok" do end until true end socket.write(cID, "over") db:disconnect() end return Package
local _, addonData = ... City = { 16609, --"WarChief's Blessing", 22888, --"Rallying Cry of the Dragonslayer", 24425, --"Spirit of Zandalar", } DarkMoon = { 23768, --"Sayge's Dark Fortune of Damage", 23769, --"Sayge's Dark Fortune of Resistance", 23767, --"Sayge's Dark Fortune of Armor", 23766, --"Sayge's Dark Fortune of Intelligence", 23738, --"Sayge's Dark Fortune of Spirit", 23737, --"Sayge's Dark Fortune of Stamina", 23735, --"Sayge's Dark Fortune of Strength", 23737, --"Sayge's Dark Fortune of Agility", } DireMaul = { 22818, --"Mol'dar's Moxie", 22817, --"Fengus' Ferocity", 22820, --"Slip'kik's Savvy", } Felwood = { 15366, --"Songflower Serenade", } TimeSensitive = { City, DarkMoon, DireMaul, Felwood } buffs = { buffs = {}, init = function(self) addonData.debug:registerCategory("buffs") -- build the buff table for _, set in pairs(TimeSensitive) do for _, b in pairs(set) do db("registering buff", b) self.buffs[b] = 1 end end end, report = function(self, player) local out, index, i = {}, 1, 1 while true do local name, icon, _, _, _, _, _, _, _, spellId = UnitBuff(player, index) index = index + 1 if name == nil then break end db("buffs", player, "has buff", name) if self.buffs[spellId] then db("buffs", name, "is of interest") out[i] = {spellId, icon} i = i + 1 end end return out end, marshallBuffs = function(self, buffs) local out = "" local spacer = "" for _,v in pairs(buffs) do if #v > 0 then db("buffs", v[1]) out = out .. spacer .. v[1] .. "~" .. v[2] spacer = "&" end end db("buffs", "buffs marshalled", out) return out end, unmarshallBuffs = function(self, marshalled) local out = {} db("buffs", "unmarshalling", marshalled) if not marshalled or marshalled == "" then return out end local tmpOut = { strsplit("&", marshalled) } for i,v in pairs(tmpOut) do if not (v == nil or v == "") then db("buffs", "unmarshalling", v) out[i] = { strsplit("~", v) } end db("buffs", "buff unmarshalled", out[i][1], out[i][2]) end return out end, } addonData.buffs = buffs
function update(time_) print(time_, '\n') end
ESX = nil cachedData = {} Citizen.CreateThread(function() while not ESX do --Fetching esx library, due to new to esx using this. TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end) Citizen.Wait(0) end if Config.VehicleMenu then while true do Citizen.Wait(5) if IsControlJustPressed(0, Config.VehicleMenuButton) then OpenVehicleMenu() end end end end) RegisterNetEvent("esx:playerLoaded") AddEventHandler("esx:playerLoaded", function(playerData) ESX.PlayerData = playerData end) RegisterNetEvent("esx:setJob") AddEventHandler("esx:setJob", function(newJob) ESX.PlayerData["job"] = newJob end) -- Citizen.CreateThread(function() -- local CanDraw = function(action) -- if action == "vehicle" then -- if IsPedInAnyVehicle(PlayerPedId()) then -- local vehicle = GetVehiclePedIsIn(PlayerPedId()) -- if GetPedInVehicleSeat(vehicle, -1) == PlayerPedId() then -- return true -- else -- return false -- end -- else -- return false -- end -- end -- return true -- end -- local GetDisplayText = function(action, garage) -- if not Config.Labels[action] then Config.Labels[action] = action end -- return string.format(Config.Labels[action], action == "vehicle" and GetLabelText(GetDisplayNameFromVehicleModel(GetEntityModel(GetVehiclePedIsUsing(PlayerPedId())))) or garage) -- end -- for garage, garageData in pairs(Config.Garages) do -- local garageBlip = AddBlipForCoord(garageData["positions"]["menu"]["position"]) -- SetBlipSprite(garageBlip, 357) -- SetBlipDisplay(garageBlip, 4) -- SetBlipScale (garageBlip, 0.6) -- SetBlipColour(garageBlip, 67) -- SetBlipAsShortRange(garageBlip, true) -- BeginTextCommandSetBlipName("STRING") -- AddTextComponentString("Garaje") -- EndTextCommandSetBlipName(garageBlip) -- end -- while true do -- local sleepThread = 500 -- local ped = PlayerPedId() -- local pedCoords = GetEntityCoords(ped) -- for garage, garageData in pairs(Config.Garages) do -- for action, actionData in pairs(garageData["positions"]) do -- local dstCheck = #(pedCoords - actionData["position"]) -- if dstCheck <= 10.0 then -- sleepThread = 5 -- local draw = CanDraw(action) -- if draw then -- local markerSize = action == "vehicle" and 5.0 or 1.5 -- if dstCheck <= markerSize - 0.1 then -- local usable, displayText = not DoesCamExist(cachedData["cam"]), GetDisplayText(action, garage) -- ESX.ShowHelpNotification(usable and displayText or "Selección de vehículos") -- if usable then -- if IsControlJustPressed(0, 38) then -- cachedData["currentGarage"] = garage -- HandleAction(action) -- end -- end -- end -- DrawScriptMarker({ -- ["type"] = 6, -- ["pos"] = actionData["position"] - vector3(0.0, 0.0, 0.985), -- ["sizeX"] = markerSize, -- ["sizeY"] = markerSize, -- ["sizeZ"] = markerSize, -- ["r"] = 0, -- ["g"] = 150, -- ["b"] = 150 -- }) -- end -- end -- end -- end -- Citizen.Wait(sleepThread) -- end -- end)
days = { "Sunday", "Monday", "Tuesday", "Wednesday", "Thursday", "Friday", "Saturday" } revDays = {} for i, v in ipairs(days) do revDays[v] = i end x = "Tuesday" print(revDays[x]) --> 3
local isLoggedIn = false local isBleeding = 0 local advanceBleedTimer = 0 local blackoutTimer = 0 local onPainKiller = 0 local wasOnPainKillers = false local onDrugs = 0 local wasOnDrugs = false local legCount = 0 local armcount = 0 local headCount = 0 local playerHealth = nil local playerArmour = nil local WeaponClasses = { ['SMALL_CALIBER'] = 1, ['MEDIUM_CALIBER'] = 2, ['HIGH_CALIBER'] = 3, ['SHOTGUN'] = 4, ['CUTTING'] = 5, ['LIGHT_IMPACT'] = 6, ['HEAVY_IMPACT'] = 7, ['EXPLOSIVE'] = 8, ['FIRE'] = 9, ['SUFFOCATING'] = 10, ['OTHER'] = 11, ['WILDLIFE'] = 12, ['NOTHING'] = 13 } local WoundStates = { 'Irritated', 'Fairly Painful', 'Extremely Painful', 'Unbearably Painful', } local BleedingStates = { 'Minor Bleeding', 'Significant Bleeding', 'Major Bleeding', 'Extreme Bleeding', } local MovementRate = { 0.98, 0.96, 0.94, 0.92, } local BodyParts = { ['HEAD'] = { label = 'Head', causeLimp = false, isDamaged = false, severity = 0 }, ['NECK'] = { label = 'Neck', causeLimp = false, isDamaged = false, severity = 0 }, ['SPINE'] = { label = 'Spine', causeLimp = true, isDamaged = false, severity = 0 }, ['UPPER_BODY'] = { label = 'Upper Body', causeLimp = false, isDamaged = false, severity = 0 }, ['LOWER_BODY'] = { label = 'Lower Body', causeLimp = true, isDamaged = false, severity = 0 }, ['LARM'] = { label = 'Left Arm', causeLimp = false, isDamaged = false, severity = 0 }, ['LHAND'] = { label = 'Left Hand', causeLimp = false, isDamaged = false, severity = 0 }, ['LFINGER'] = { label = 'Left Hand Fingers', causeLimp = false, isDamaged = false, severity = 0 }, ['LLEG'] = { label = 'Left Leg', causeLimp = true, isDamaged = false, severity = 0 }, ['LFOOT'] = { label = 'Left Foot', causeLimp = true, isDamaged = false, severity = 0 }, ['RARM'] = { label = 'Right Arm', causeLimp = false, isDamaged = false, severity = 0 }, ['RHAND'] = { label = 'Right Hand', causeLimp = false, isDamaged = false, severity = 0 }, ['RFINGER'] = { label = 'Right Hand Fingers', causeLimp = false, isDamaged = false, severity = 0 }, ['RLEG'] = { label = 'Right Leg', causeLimp = true, isDamaged = false, severity = 0 }, ['RFOOT'] = { label = 'Right Foot', causeLimp = true, isDamaged = false, severity = 0 }, } local parts = { [0] = 'NONE', [31085] = 'HEAD', [31086] = 'HEAD', [39317] = 'NECK', [57597] = 'SPINE', [23553] = 'SPINE', [24816] = 'SPINE', [24817] = 'SPINE', [24818] = 'SPINE', [10706] = 'UPPER_BODY', [64729] = 'UPPER_BODY', [11816] = 'LOWER_BODY', [45509] = 'LARM', [61163] = 'LARM', [18905] = 'LHAND', [4089] = 'LFINGER', [4090] = 'LFINGER', [4137] = 'LFINGER', [4138] = 'LFINGER', [4153] = 'LFINGER', [4154] = 'LFINGER', [4169] = 'LFINGER', [4170] = 'LFINGER', [4185] = 'LFINGER', [4186] = 'LFINGER', [26610] = 'LFINGER', [26611] = 'LFINGER', [26612] = 'LFINGER', [26613] = 'LFINGER', [26614] = 'LFINGER', [58271] = 'LLEG', [63931] = 'LLEG', [2108] = 'LFOOT', [14201] = 'LFOOT', [40269] = 'RARM', [28252] = 'RARM', [57005] = 'RHAND', [58866] = 'RFINGER', [58867] = 'RFINGER', [58868] = 'RFINGER', [58869] = 'RFINGER', [58870] = 'RFINGER', [64016] = 'RFINGER', [64017] = 'RFINGER', [64064] = 'RFINGER', [64065] = 'RFINGER', [64080] = 'RFINGER', [64081] = 'RFINGER', [64096] = 'RFINGER', [64097] = 'RFINGER', [64112] = 'RFINGER', [64113] = 'RFINGER', [36864] = 'RLEG', [51826] = 'RLEG', [20781] = 'RFOOT', [52301] = 'RFOOT', } local weapons = { --[[ Small Caliber ]]-- ['WEAPON_PISTOL'] = WeaponClasses['SMALL_CALIBER'], ['WEAPON_COMBATPISTOL'] = WeaponClasses['SMALL_CALIBER'], ['WEAPON_APPISTOL'] = WeaponClasses['SMALL_CALIBER'], ['WEAPON_COMBATPDW'] = WeaponClasses['SMALL_CALIBER'], ['WEAPON_MACHINEPISTOL'] = WeaponClasses['SMALL_CALIBER'], ['WEAPON_MICROSMG'] = WeaponClasses['SMALL_CALIBER'], ['WEAPON_MINISMG'] = WeaponClasses['SMALL_CALIBER'], ['WEAPON_PISTOL_MK2'] = WeaponClasses['SMALL_CALIBER'], ['WEAPON_SNSPISTOL'] = WeaponClasses['SMALL_CALIBER'], ['WEAPON_SNSPISTOL_MK2'] = WeaponClasses['SMALL_CALIBER'], ['WEAPON_VINTAGEPISTOL'] = WeaponClasses['SMALL_CALIBER'], --[[ Medium Caliber ]]-- ['WEAPON_ADVANCEDRIFLE'] = WeaponClasses['MEDIUM_CALIBER'], ['WEAPON_ASSAULTSMG'] = WeaponClasses['MEDIUM_CALIBER'], ['WEAPON_BULLPUPRIFLE'] = WeaponClasses['MEDIUM_CALIBER'], ['WEAPON_BULLPUPRIFLE_MK2'] = WeaponClasses['MEDIUM_CALIBER'], ['WEAPON_CARBINERIFLE'] = WeaponClasses['MEDIUM_CALIBER'], ['WEAPON_CARBINERIFLE_MK2'] = WeaponClasses['MEDIUM_CALIBER'], ['WEAPON_COMPACTRIFLE'] = WeaponClasses['MEDIUM_CALIBER'], ['WEAPON_DOUBLEACTION'] = WeaponClasses['MEDIUM_CALIBER'], ['WEAPON_GUSENBERG'] = WeaponClasses['MEDIUM_CALIBER'], ['WEAPON_HEAVYPISTOL'] = WeaponClasses['MEDIUM_CALIBER'], ['WEAPON_MARKSMANPISTOL'] = WeaponClasses['MEDIUM_CALIBER'], ['WEAPON_PISTOL50'] = WeaponClasses['MEDIUM_CALIBER'], ['WEAPON_REVOLVER'] = WeaponClasses['MEDIUM_CALIBER'], ['WEAPON_REVOLVER_MK2'] = WeaponClasses['MEDIUM_CALIBER'], ['WEAPON_SMG'] = WeaponClasses['MEDIUM_CALIBER'], ['WEAPON_SMG_MK2'] = WeaponClasses['MEDIUM_CALIBER'], ['WEAPON_SPECIALCARBINE'] = WeaponClasses['MEDIUM_CALIBER'], ['WEAPON_SPECIALCARBINE_MK2'] = WeaponClasses['MEDIUM_CALIBER'], --[[ High Caliber ]]-- ['WEAPON_ASSAULTRIFLE'] = WeaponClasses['HIGH_CALIBER'], ['WEAPON_ASSAULTRIFLE_MK2'] = WeaponClasses['HIGH_CALIBER'], ['WEAPON_COMBATMG'] = WeaponClasses['HIGH_CALIBER'], ['WEAPON_COMBATMG_MK2'] = WeaponClasses['HIGH_CALIBER'], ['WEAPON_HEAVYSNIPER'] = WeaponClasses['HIGH_CALIBER'], ['WEAPON_HEAVYSNIPER_MK2'] = WeaponClasses['HIGH_CALIBER'], ['WEAPON_MARKSMANRIFLE'] = WeaponClasses['HIGH_CALIBER'], ['WEAPON_MARKSMANRIFLE_MK2'] = WeaponClasses['HIGH_CALIBER'], ['WEAPON_MG'] = WeaponClasses['HIGH_CALIBER'], ['WEAPON_MINIGUN'] = WeaponClasses['HIGH_CALIBER'], ['WEAPON_MUSKET'] = WeaponClasses['HIGH_CALIBER'], ['WEAPON_RAILGUN'] = WeaponClasses['HIGH_CALIBER'], --[[ Shotguns ]]-- ['WEAPON_ASSAULTSHOTGUN'] = WeaponClasses['SHOTGUN'], ['WEAPON_BULLUPSHOTGUN'] = WeaponClasses['SHOTGUN'], ['WEAPON_DBSHOTGUN'] = WeaponClasses['SHOTGUN'], ['WEAPON_HEAVYSHOTGUN'] = WeaponClasses['SHOTGUN'], ['WEAPON_PUMPSHOTGUN'] = WeaponClasses['SHOTGUN'], ['WEAPON_PUMPSHOTGUN_MK2'] = WeaponClasses['SHOTGUN'], ['WEAPON_SAWNOFFSHOTGUN'] = WeaponClasses['SHOTGUN'], ['WEAPON_SWEEPERSHOTGUN'] = WeaponClasses['SHOTGUN'], --[[ Animals ]]-- ['WEAPON_ANIMAL'] = WeaponClasses['WILDLIFE'], -- Animal ['WEAPON_COUGAR'] = WeaponClasses['WILDLIFE'], -- Cougar ['WEAPON_BARBED_WIRE'] = WeaponClasses['WILDLIFE'], -- Barbed Wire --[[ Cutting Weapons ]]-- ['WEAPON_BATTLEAXE'] = WeaponClasses['CUTTING'], ['WEAPON_BOTTLE'] = WeaponClasses['CUTTING'], ['WEAPON_DAGGER'] = WeaponClasses['CUTTING'], ['WEAPON_HATCHET'] = WeaponClasses['CUTTING'], ['WEAPON_KNIFE'] = WeaponClasses['CUTTING'], ['WEAPON_MACHETE'] = WeaponClasses['CUTTING'], ['WEAPON_SWITCHBLADE'] = WeaponClasses['CUTTING'], --[[ Light Impact ]]-- ['WEAPON_GARBAGEBAG'] = WeaponClasses['WILDLIFE'], -- Garbage Bag ['WEAPON_BRIEFCASE'] = WeaponClasses['WILDLIFE'], -- Briefcase ['WEAPON_BRIEFCASE_02'] = WeaponClasses['WILDLIFE'], -- Briefcase 2 ['WEAPON_BALL'] = WeaponClasses['LIGHT_IMPACT'], ['WEAPON_FLASHLIGHT'] = WeaponClasses['LIGHT_IMPACT'], ['WEAPON_KNUCKLE'] = WeaponClasses['LIGHT_IMPACT'], ['WEAPON_NIGHTSTICK'] = WeaponClasses['LIGHT_IMPACT'], ['WEAPON_SNOWBALL'] = WeaponClasses['LIGHT_IMPACT'], ['WEAPON_UNARMED'] = WeaponClasses['LIGHT_IMPACT'], ['WEAPON_PARACHUTE'] = WeaponClasses['LIGHT_IMPACT'], ['WEAPON_NIGHTVISION'] = WeaponClasses['LIGHT_IMPACT'], --[[ Heavy Impact ]]-- ['WEAPON_BAT'] = WeaponClasses['HEAVY_IMPACT'], ['WEAPON_CROWBAR'] = WeaponClasses['HEAVY_IMPACT'], ['WEAPON_FIREEXTINGUISHER'] = WeaponClasses['HEAVY_IMPACT'], ['WEAPON_FIRWORK'] = WeaponClasses['HEAVY_IMPACT'], ['WEAPON_GOLFLCUB'] = WeaponClasses['HEAVY_IMPACT'], ['WEAPON_HAMMER'] = WeaponClasses['HEAVY_IMPACT'], ['WEAPON_PETROLCAN'] = WeaponClasses['HEAVY_IMPACT'], ['WEAPON_POOLCUE'] = WeaponClasses['HEAVY_IMPACT'], ['WEAPON_WRENCH'] = WeaponClasses['HEAVY_IMPACT'], --[[ Explosives ]]-- ['WEAPON_EXPLOSION'] = WeaponClasses['EXPLOSIVE'], -- Explosion ['WEAPON_GRENADE'] = WeaponClasses['EXPLOSIVE'], ['WEAPON_COMPACTLAUNCHER'] = WeaponClasses['EXPLOSIVE'], ['WEAPON_HOMINGLAUNCHER'] = WeaponClasses['EXPLOSIVE'], ['WEAPON_PIPEBOMB'] = WeaponClasses['EXPLOSIVE'], ['WEAPON_PROXMINE'] = WeaponClasses['EXPLOSIVE'], ['WEAPON_RPG'] = WeaponClasses['EXPLOSIVE'], ['WEAPON_STICKYBOMB'] = WeaponClasses['EXPLOSIVE'], --[[ Other ]]-- ['WEAPON_FALL'] = WeaponClasses['OTHER'], -- Fall ['WEAPON_HIT_BY_WATER_CANNON'] = WeaponClasses['OTHER'], -- Water Cannon ['WEAPON_RAMMED_BY_CAR'] = WeaponClasses['OTHER'], -- Rammed ['WEAPON_RUN_OVER_BY_CAR'] = WeaponClasses['OTHER'], -- Ran Over ['WEAPON_HELI_CRASH'] = WeaponClasses['OTHER'], -- Heli Crash ['WEAPON_STUNGUN'] = WeaponClasses['OTHER'], --[[ Fire ]]-- ['WEAPON_ELECTRIC_FENCE'] = WeaponClasses['FIRE'], -- Electric Fence ['WEAPON_FIRE'] = WeaponClasses['FIRE'], -- Fire ['WEAPON_MOLOTOV'] = WeaponClasses['FIRE'], ['WEAPON_FLARE'] = WeaponClasses['FIRE'], ['WEAPON_FLAREGUN'] = WeaponClasses['FIRE'], --[[ Suffocate ]]-- ['WEAPON_DROWNING'] = WeaponClasses['SUFFOCATING'], -- Drowning ['WEAPON_DROWNING_IN_VEHICLE'] = WeaponClasses['SUFFOCATING'], -- Drowning Veh ['WEAPON_EXHAUSTION'] = WeaponClasses['SUFFOCATING'], -- Exhaust ['WEAPON_BZGAS'] = WeaponClasses['SUFFOCATING'], ['WEAPON_SMOKEGRENADE'] = WeaponClasses['SUFFOCATING'], } local injured = {} function IsInjuryCausingLimp() for k, v in pairs(BodyParts) do if v.causeLimp and v.isDamaged then return true end end return false end function IsInjuredOrBleeding() if isBleeding > 0 then return true else for k, v in pairs(BodyParts) do if v.isDamaged then return true end end end return false end function GetDamagingWeapon(ped) for k, v in pairs(weapons) do if HasPedBeenDamagedByWeapon(ped, k, 0) then ClearEntityLastDamageEntity(ped) return v end end return nil end function ProcessRunStuff(ped) if IsInjuryCausingLimp() and not (onPainKiller > 0) then RequestAnimSet("move_m@injured") while not HasAnimSetLoaded("move_m@injured") do Citizen.Wait(0) end SetPedMovementClipset(ped, "move_m@injured", 1 ) SetPlayerSprint(PlayerId(), false) local level = 0 for k, v in pairs(injured) do if v.severity > level then level = v.severity end end SetPedMoveRateOverride(ped, MovementRate[level]) if wasOnPainKillers then SetPedToRagdoll(PlayerPedId(), 1500, 2000, 3, true, true, false) wasOnPainKillers = false exports['mythic_notify']:DoCustomHudText('inform', 'You\'ve Realized Doing Drugs Does Not Fix All Your Problems', 5000) end else SetPedMoveRateOverride(ped, 1.0) ResetPedMovementClipset(ped, 0) if DecorGetInt(ped, 'player_thirst') > 25 or onPainKiller > 0 then SetPlayerSprint(PlayerId(), true) end if not wasOnPainKillers and (onPainKiller > 0) then wasOnPainKillers = true end if onPainKiller > 0 then onPainKiller = onPainKiller - 1 end end end function ProcessDamage(ped) if not IsEntityDead(ped) or not (onDrugs > 0) then for k, v in pairs(injured) do if (v.part == 'LLEG' and v.severity > 1) or (v.part == 'RLEG' and v.severity > 1) or (v.part == 'LFOOT' and v.severity > 2) or (v.part == 'RFOOT' and v.severity > 2) then if legCount >= 15 then if not IsPedRagdoll(ped) and IsPedOnFoot(ped) then local chance = math.random(100) if (IsPedRunning(ped) or IsPedSprinting(ped)) then if chance <= 50 then exports['mythic_notify']:DoCustomHudText('inform', 'You\'re Having A Hard Time Running', 5000) ShakeGameplayCam('SMALL_EXPLOSION_SHAKE', 0.08) -- change this float to increase/decrease camera shake SetPedToRagdollWithFall(PlayerPedId(), 1500, 2000, 1, GetEntityForwardVector(ped), 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0) end else if chance <= 15 then exports['mythic_notify']:DoCustomHudText('inform', 'You\'re Having A Hard Using Your Legs', 5000) ShakeGameplayCam('SMALL_EXPLOSION_SHAKE', 0.08) -- change this float to increase/decrease camera shake SetPedToRagdollWithFall(PlayerPedId(), 1500, 2000, 1, GetEntityForwardVector(ped), 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0) end end end legCount = 0 else legCount = legCount + 1 end elseif (v.part == 'LARM' and v.severity > 1) or (v.part == 'LHAND' and v.severity > 1) or (v.part == 'LFINGER' and v.severity > 2) or (v.part == 'RARM' and v.severity > 1) or (v.part == 'RHAND' and v.severity > 1) or (v.part == 'RFINGER' and v.severity > 2) then if armcount >= 30 then local chance = math.random(100) armcount = 0 else armcount = armcount + 1 end elseif (v.part == 'HEAD' and v.severity > 2) then if headCount >= 30 then local chance = math.random(100) if chance <= 15 then exports['mythic_notify']:DoCustomHudText('inform', 'You Suddenly Black Out', 5000) SetFlash(0, 0, 100, 10000, 100) DoScreenFadeOut(100) while not IsScreenFadedOut() do Citizen.Wait(0) end if not IsPedRagdoll(ped) and IsPedOnFoot(ped) and not IsPedSwimming(ped) then ShakeGameplayCam('SMALL_EXPLOSION_SHAKE', 0.08) -- change this float to increase/decrease camera shake SetPedToRagdoll(ped, 5000, 1, 2) end Citizen.Wait(5000) DoScreenFadeIn(250) end headCount = 0 else headCount = headCount + 1 end end end if wasOnDrugs then SetPedToRagdoll(PlayerPedId(), 1500, 2000, 3, true, true, false) wasOnDrugs = false exports['mythic_notify']:DoCustomHudText('inform', 'You\'ve Realized Doing Drugs Does Not Fix All Your Problems', 5000) end else onDrugs = onDrugs - 1 if not wasOnDrugs then wasOnDrugs = true end end end function CheckDamage(ped, bone, weapon) if weapon == nil then return end if parts[bone] ~= nil then if not BodyParts[parts[bone]].isDamaged then BodyParts[parts[bone]].isDamaged = true BodyParts[parts[bone]].severity = 1 exports['mythic_notify']:DoHudText('inform', 'Your ' .. BodyParts[parts[bone]].label .. ' feels ' .. WoundStates[BodyParts[parts[bone]].severity]) if weapon == WeaponClasses['SMALL_CALIBER'] or weapon == WeaponClasses['MEDIUM_CALIBER'] or weapon == WeaponClasses['CUTTING'] or weapon == WeaponClasses['WILDLIFE'] or weapon == WeaponClasses['OTHER'] or weapon == WeaponClasses['LIGHT_IMPACT'] then if isBleeding < 4 then isBleeding = tonumber(isBleeding) + 1 end elseif weapon == WeaponClasses['HIGH_CALIBER'] or weapon == WeaponClasses['HEAVY_IMPACT'] or weapon == WeaponClasses['SHOTGUN'] or weapon == WeaponClasses['EXPLOSIVE'] then if isBleeding < 3 then isBleeding = tonumber(isBleeding) + 2 elseif isBleeding < 4 then isBleeding = tonumber(isBleeding) + 1 end end table.insert(injured, { part = parts[bone], label = BodyParts[parts[bone]].label, severity = BodyParts[parts[bone]].severity }) TriggerServerEvent('mythic_hospital:server:SyncInjuries', { limbs = BodyParts, isBleeding = tonumber(isBleeding) }) else if weapon == WeaponClasses['SMALL_CALIBER'] or weapon == WeaponClasses['MEDIUM_CALIBER'] or weapon == WeaponClasses['CUTTING'] or weapon == WeaponClasses['WILDLIFE'] or weapon == WeaponClasses['OTHER'] or weapon == WeaponClasses['LIGHT_IMPACT'] then if isBleeding < 4 then isBleeding = tonumber(isBleeding) + 1 end elseif weapon == WeaponClasses['HIGH_CALIBER'] or weapon == WeaponClasses['HEAVY_IMPACT'] or weapon == WeaponClasses['SHOTGUN'] or weapon == WeaponClasses['EXPLOSIVE'] then if isBleeding < 3 then isBleeding = tonumber(isBleeding) + 2 elseif isBleeding < 4 then isBleeding = tonumber(isBleeding) + 1 end end if BodyParts[parts[bone]].severity < 4 then BodyParts[parts[bone]].severity = BodyParts[parts[bone]].severity + 1 TriggerServerEvent('mythic_hospital:server:SyncInjuries', { limbs = BodyParts, isBleeding = tonumber(isBleeding) }) exports['mythic_notify']:DoHudText('inform', 'Your ' .. BodyParts[parts[bone]].label .. ' feels ' .. WoundStates[BodyParts[parts[bone]].severity]) for k, v in pairs(injured) do if v.parts == parts[bone] then v.severity = BodyParts[parts[bone]].severity end end else end end else print('Bone Not In Index - Report This! - ' .. bone) end end RegisterNetEvent('mythic_hospital:client:SyncBleed') AddEventHandler('mythic_hospital:client:SyncBleed', function(bleedStatus) isBleeding = tonumber(bleedStatus) end) RegisterNetEvent('mythic_hospital:client:FieldTreatLimbs') AddEventHandler('mythic_hospital:client:FieldTreatLimbs', function() for k, v in pairs(BodyParts) do v.isDamaged = false v.severity = 1 end for k, v in pairs(injured) do if v.parts == parts[bone] then v.severity = BodyParts[parts[bone]].severity end end end) RegisterNetEvent('mythic_hospital:client:ResetLimbs') AddEventHandler('mythic_hospital:client:ResetLimbs', function() for k, v in pairs(BodyParts) do v.isDamaged = false v.severity = 0 end injured = {} end) RegisterNetEvent('mythic_hospital:client:FieldTreatBleed') AddEventHandler('mythic_hospital:client:FieldTreatBleed', function() if isBleeding > 1 then isBleeding = tonumber(isBleeding) - 1 end end) RegisterNetEvent('mythic_hospital:client:ReduceBleed') AddEventHandler('mythic_hospital:client:ReduceBleed', function() if isBleeding > 0 then isBleeding = tonumber(isBleeding) - 1 end end) RegisterNetEvent('mythic_hospital:client:RemoveBleed') AddEventHandler('mythic_hospital:client:RemoveBleed', function() isBleeding = 0 end) RegisterNetEvent('mythic_hospital:client:UsePainKiller') AddEventHandler('mythic_hospital:client:UsePainKiller', function(tier) if tier < 4 then onPainKiller = 90 * tier end exports['mythic_notify']:DoCustomHudText('inform', 'You feel the pain subside temporarily', 5000) end) RegisterNetEvent('mythic_hospital:client:UseAdrenaline') AddEventHandler('mythic_hospital:client:UseAdrenaline', function(tier) if tier < 4 then onDrugs = 180 * tier end exports['mythic_notify']:DoCustomHudText('inform', 'You\'re Able To Ignore Your Body Failing', 5000) end) Citizen.CreateThread(function() while true do local player = PlayerPedId() if not IsEntityDead(player) then if #injured > 0 then local str = '' if #injured > 1 and #injured < 3 then for k, v in pairs(injured) do str = str .. 'Your ' .. v.label .. ' feels ' .. WoundStates[v.severity] if k < #injured then str = str .. ' | ' end end elseif #injured > 2 then str = 'You Feel Multiple Pains' else str = 'Your ' .. injured[1].label .. ' feels ' .. WoundStates[injured[1].severity] end exports['mythic_notify']:DoCustomHudText('inform', str, 15000) end if isBleeding > 0 then if isBleeding == 1 then SetFlash(0, 0, 100, 100, 100) elseif isBleeding == 2 then SetFlash(0, 0, 100, 250, 100) elseif isBleeding == 3 then SetFlash(0, 0, 100, 500, 100) --Function.Call(Hash.SET_FLASH, 0, 0, 100, 500, 100); elseif isBleeding == 4 then SetFlash(0, 0, 100, 500, 100) --Function.Call(Hash.SET_FLASH, 0, 0, 100, 500, 100); end if blackoutTimer >= 10 then exports['mythic_notify']:DoCustomHudText('inform', 'You Suddenly Black Out', 5000) SetFlash(0, 0, 100, 7000, 100) DoScreenFadeOut(500) while not IsScreenFadedOut() do Citizen.Wait(0) end if not IsPedRagdoll(player) and IsPedOnFoot(player) and not IsPedSwimming(player) then ShakeGameplayCam('SMALL_EXPLOSION_SHAKE', 0.08) -- change this float to increase/decrease camera shake SetPedToRagdollWithFall(PlayerPedId(), 10000, 12000, 1, GetEntityForwardVector(player), 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0) end Citizen.Wait(5000) DoScreenFadeIn(500) blackoutTimer = 0 end exports['mythic_notify']:DoCustomHudText('inform', 'You Have ' .. BleedingStates[isBleeding], 25000) local bleedDamage = tonumber(isBleeding) * 4 ApplyDamageToPed(player, bleedDamage, false) playerHealth = playerHealth - bleedDamage blackoutTimer = blackoutTimer + 1 advanceBleedTimer = advanceBleedTimer + 1 if advanceBleedTimer >= 10 then if isBleeding < 4 then isBleeding = tonumber(isBleeding) + 1 end advanceBleedTimer = 0 end end end Citizen.Wait(30000) end end) Citizen.CreateThread(function() while true do local player = PlayerPedId() local ped = PlayerPedId() local health = GetEntityHealth(ped) local armour = GetPedArmour(ped) if not playerHealth then playerHealth = health end if not playerArmour then playerArmour = armour end if player ~= ped then player = ped playerHealth = health playerArmour = armour end local armourDamaged = (playerArmour ~= armour and armour < playerArmour and armour > 0) -- Players armour was damaged local healthDamaged = (playerHealth ~= health and health < playerHealth) -- Players health was damaged if armourDamaged or healthDamaged then local hit, bone = GetPedLastDamageBone(player) local bodypart = parts[bone] if hit and bodypart ~= 'NONE' then local checkDamage = true local weapon = GetDamagingWeapon(player) if weapon ~= nil then if armourDamaged and (bodypart == 'SPINE' or bodypart == 'LOWER_BODY') and weapon <= WeaponClasses['LIGHT_IMPACT'] and weapon ~= WeaponClasses['NOTHING'] then checkDamage = false -- Don't check damage if the it was a body shot and the weapon class isn't that strong end if checkDamage then CheckDamage(player, bone, weapon) end end end end playerHealth = health playerArmour = armour Citizen.Wait(333) ProcessRunStuff(player) Citizen.Wait(333) ProcessDamage(player) Citizen.Wait(333) end end)
ITEM.name = "SCAR-H" ITEM.description = "The FN SCAR is a gas-operated self-loading rifle with a rotating bolt. It is constructed to be extremely modular, including barrel change to switch between calibers. The rifle was developed by Belgian manufacturer FN Herstal (FNH) for the United States Special Operations Command (SOCOM) to satisfy the requirements of the SCAR competition. The 'H' varient is chambered for 7.62x51mm Rounds, and includes a longer barrel for accuracy at long range." ITEM.model = "models/weapons/ethereal/w_sca.mdl" ITEM.class = "cw_kk_ins2_scarh" ITEM.weaponCategory = "primary" ITEM.width = 4 ITEM.height = 2 ITEM.price = 90000 ITEM.weight = 8
require("CustomGame.UI.TestUI") ---@type Framework.UI.Prefab local super = require("Framework.UI.Prefab") ---@class CustomGame.UI.TestContainer:Framework.UI.Prefab ---@field m_Doc CustomGame.UI.TestUI TestContainer = class("CustomGame.UI.TestContainer", super) function TestContainer:GetAssetPath() if IsEditor then return "Assets/prefabs/TestContainer.prefab" else return "2" end end return TestContainer
local tnt = require 'torchnet.env' -- CUDA testing on Travis is just painful... if not os.getenv("TRAVIS_TEST") then require 'cutorch' end local tester local test = torch.TestSuite() function test.AverageValueMeter() local mtr = tnt.AverageValueMeter() mtr:add(1) local avg, var = mtr:value() tester:eq(avg, 1) tester:assert(var ~= var, "Variance for a single value is undefined") mtr:add(3) avg, var = mtr:value() tester:eq(avg, 2) tester:eq(var, math.sqrt(2)) end function test.ClassErrorMeter() local mtr = tnt.ClassErrorMeter{topk = {1}} local output = torch.Tensor({{1,0,0},{0,1,0},{0,0,1}}) local target = torch.Tensor({1,2,3}) mtr:add(output, target) local error = mtr:value() tester:eq(error, {0}, "All should be correct") target[1] = 2 target[2] = 1 target[3] = 1 mtr:add(output, target) error = mtr:value() tester:eq(error, {50}, "Half, i.e. 50%, should be correct") end function test.ClassErrorMeterIgnore() local mtr = tnt.ClassErrorMeterIgnore{topk = {1}, ignore=0} local output = torch.Tensor({{1,0,0},{0,1,0},{0,0,1}}) local target = torch.Tensor({1,2,3}) mtr:add(output, target) local error = mtr:value() tester:eq(error, {0}, "All should be correct") target[1] = 2 target[2] = 1 target[3] = 1 mtr:add(output, target) error = mtr:value() tester:eq(error, {50}, "Half, i.e. 50%, should be wrong") -- Now add ignore mtr:reset() local output = torch.Tensor({{1,0,0},{1,0,0},{0,0,1}}) local target = torch.Tensor({1,0,3}) mtr:add(output, target) local error = mtr:value() tester:eq(error, {0}, "All should be correct") target[1] = 0 target[2] = 1 -- correct target[3] = 1 -- wrong mtr:add(output, target) error = mtr:value() tester:eq(error, {(1)/(1+1+1+1)*100}, "Half, i.e. 25%, should be wrong") target[1] = 0 target[2] = 0 -- correct target[3] = 0 -- wrong mtr:add(output, target) error = mtr:value() tester:eq(error, {(1)/(1+1+1+1)*100}, "All ignore should not change results, i.e. 25%, should be wrong") if not os.getenv("TRAVIS_TEST") then mtr:reset() local output = torch.Tensor({{1,0,0},{1,0,0},{0,0,1}}):cuda() local target = torch.Tensor({1,0,3}):cudaDouble() mtr:add(output, target) local error = mtr:value() tester:eq(error, {0}, "All should be correct in cuda mode") target[1] = 0 target[2] = 1 target[3] = 1 mtr:add(output, target) error = mtr:value() tester:eq(error, {(1)/(1+1+1+1)*100}, "Half, i.e. 25%, should be wrong in cuda mode") end end function test.TableMeter() local mtr = tnt.TableMeter{ class = tnt.ClassErrorMeter, classargs = {topk = {1}} } local output = { torch.Tensor{ {1,0,0}, {0,1,0}, {0,0,1} }, torch.Tensor{ {1,0}, {0,1}, {0,1} } } local target = torch.Tensor{ {1,2,3}, {1,2,2} } mtr:add(output, target) local error = mtr:value() tester:eq(error, {{0}, {0}}, "All should be correct") target = torch.Tensor{ {2,1,2}, {2,1,1} } mtr:add(output, target) error = mtr:value() tester:eq(error, {{50}, {50}}, "Half should be correct") error = mtr:value{parameters = {k = 1}} tester:eq(error, {50, 50}, "Should be able to pass parameters to sub-meter") -- Test with names local mtr = tnt.TableMeter{ class = tnt.ClassErrorMeter, classargs = {topk = {1}}, names = {"one", "two"} } target = torch.Tensor{ {1,2,3}, {1,2,2} } mtr:add(output, target) local error = mtr:value() tester:eq(error, { one = {0}, two = {0}}, "Failed to produce named meters") tester:eq(mtr:value{pack=true},{ one = {{0}, n= 1}, two = {{0}, n= 1}}, "Failed to produce packed named meters") end return function(_tester_) tester = _tester_ return test end
-- NetHack 3.7 sokoban.des $NHDT-Date: 1432512784 2015/05/25 00:13:04 $ $NHDT-Branch: master $:$NHDT-Revision: 1.13 $ -- Copyright (c) 1998-1999 by Kevin Hugo -- NetHack may be freely redistributed. See license for details. -- des.level_init({ style = "solidfill", fg = " " }); des.level_flags("mazelevel", "noteleport", "premapped", "solidify"); des.map([[ -------------------------- |........................| |.......|---------------.| -------.------ |.| |...........| |.| |...........| |.| --------.----- |.| |............| |.| |............| |.| -----.-------- ------|.| |..........| --|.....|.| |..........| |.+.....|.| |.........|- |-|.....|.| -------.---- |.+.....+.| |........| |-|.....|-- |........| |.+.....| |...|----- --|.....| ----- ------- ]]); place = selection.new(); place:set(16,11); place:set(16,13); place:set(16,15); des.stair("down", 01, 01); des.region(selection.area(00,00,25,17),"lit"); des.non_diggable(selection.area(00,00,25,17)); des.non_passwall(selection.area(00,00,25,17)); -- Boulders des.object("boulder", 03, 05); des.object("boulder", 05, 05); des.object("boulder", 07, 05); des.object("boulder", 09, 05); des.object("boulder", 11, 05); -- des.object("boulder", 04, 07); des.object("boulder", 04, 08); des.object("boulder", 06, 07); des.object("boulder", 09, 07); des.object("boulder", 11, 07); -- des.object("boulder", 03, 12); des.object("boulder", 04, 10); des.object("boulder", 05, 12); des.object("boulder", 06, 10); des.object("boulder", 07, 11); des.object("boulder", 08, 10); des.object("boulder", 09, 12); -- des.object("boulder", 03, 14); -- Traps des.trap("hole", 08, 01); des.trap("hole", 09, 01); des.trap("hole", 10, 01); des.trap("hole", 11, 01); des.trap("hole", 12, 01); des.trap("hole", 13, 01); des.trap("hole", 14, 01); des.trap("hole", 15, 01); des.trap("hole", 16, 01); des.trap("hole", 17, 01); des.trap("hole", 18, 01); des.trap("hole", 19, 01); des.trap("hole", 20, 01); des.trap("hole", 21, 01); des.trap("hole", 22, 01); des.trap("hole", 23, 01); des.monster({ id = "giant mimic", appear_as = "obj:boulder" }); des.monster({ id = "giant mimic", appear_as = "obj:boulder" }); -- Random objects des.object({ class = "%" }); des.object({ class = "%" }); des.object({ class = "%" }); des.object({ class = "%" }); des.object({ class = "=" }); des.object({ class = "/" }); -- Rewards des.door("locked", 23, 13); des.door("closed", 17, 11); des.door("closed", 17, 13); des.door("closed", 17, 15); des.region({ region={18,10, 22,16}, lit = 1, type = "zoo", filled = 1, irregular = 1 }); px, py = selection.rndcoord(place); if percent(75) then des.object({ id="bag of holding", x=px, y=py, buc="not-cursed", achievement=1 }); else des.object({ id="amulet of reflection", x=px, y=py, buc="not-cursed", achievement=1 }); end des.engraving({ x = px, y = py, type = "burn", text = "Elbereth" }); des.object({ id = "scare monster", x = px, y = py, buc = "cursed" });
return {'spraak','spraakcentrum','spraakgebrek','spraakgebruik','spraakgeluid','spraakgestuurd','spraakherkenning','spraakklank','spraakkunst','spraakkunstig','spraakleer','spraakleraar','spraaklerares','spraakles','spraakmakend','spraakmaker','spraakorgaan','spraakstoornis','spraaksynthese','spraaktechnologie','spraaktechnologiebedrijf','spraaktechnologisch','spraaktelefonie','spraakverkeer','spraakvermogen','spraakverwarring','spraakwater','spraakwaterval','spraakwerktuig','spraakzaam','spraakzaamheid','sprake','sprakeloos','sprakeloosheid','sprang','sprank','sprankelen','sprankeling','sprankje','spray','sprayen','sprays','spread','spreadsheet','spreekangst','spreekbeurt','spreekbuis','spreekcel','spreekgestoelte','spreekhoorn','spreekhoren','spreekkamer','spreekkoor','spreekles','spreekmaat','spreekoefening','spreekrecht','spreekstalmeester','spreekstem','spreekster','spreektaal','spreektalig','spreektempo','spreektijd','spreektrant','spreektrompet','spreekuur','spreekuuragenda','spreekuurcontact','spreekuuronderzoek','spreekuurrooster','spreekvaardigheid','spreekverbod','spreekvermogen','spreekwijs','spreekwijze','spreekwoord','spreekwoordelijk','spreekwoordenboek','spreeuw','spreeuwennest','sprei','spreiden','spreiding','spreidingsbeleid','spreidingsbreedte','spreidingsdiagram','spreidingsplan','spreidsel','spreidsprong','spreidstand','spreien','spreilaag','spreke','spreken','sprekend','spreker','sprekerslijst','sprekerstalent','spreng','sprengen','sprenkel','sprenkelen','sprenkeling','sprenkelinstallatie','spreuk','spreukachtig','spreukenboek','spriet','sprietantenne','sprieten','sprietig','sprietje','sprietloop','sprietlopen','sprietzeil','spring','springaal','springader','springbak','springbalk','springbalsemien','springbok','springbron','springbus','springconcours','springeb','springen','springer','springerig','springfout','springhaas','springkasteel','springkever','springkruid','springlading','springlevend','springmatras','springmuis','springnet','springpaard','springparcours','springplank','springpoot','springriem','springruiter','springschans','springscherm','springslot','springspin','springsport','springstof','springstok','springtij','springtouw','springtuig','springuur','springveer','springveren','springvloed','springvorm','springzeil','sprinkhaan','sprinkhaanrietzanger','sprinkhanenplaag','sprinkler','sprinklerinstallatie','sprint','sprintafstand','sprintduel','sprintelite','sprinten','sprinter','sprintkampioen','sprintkampioene','sprintkanon','sprintkoning','sprintnummer','sprintsnelheid','sprintster','sprinttitel','sprintwedstrijd','sprintwerk','sprintzege','sprits','spritsen','sproei','sproeien','sproeier','sproeikop','sproeimachine','sproeimiddel','sproeistof','sproeivliegtuig','sproeiwagen','sproeiwater','sproet','sproeten','sproeterig','sproetig','sproke','sprokkel','sprokkelaar','sprokkelaarster','sprokkelen','sprokkelhout','sprokkeling','sprokkelmaand','sprong','sprongbeen','spronggewricht','sprongkracht','sprongsgewijs','sprongsgewijze','sprookje','sprookjesachtig','sprookjesboek','sprookjesbos','sprookjesdichter','sprookjesfiguur','sprookjeshuwelijk','sprookjeskasteel','sprookjesland','sprookjespaleis','sprookjesprins','sprookjesprinses','sprookjesschrijver','sprookjesverteller','sprookjeswereld','sprookspreker','sproot','sprot','sprotje','spruit','spruiten','spruitje','spruitjes','spruitjesgeur','spruitjeslucht','spruitkool','spruitsel','spruitstuk','spruw','spreekstijl','sprongservice','sprintkernploeg','sproeiflacon','spraakchip','spreidlicht','spreidvoet','spreidzit','sprekerstafel','springkikker','springlat','springruiterteam','springvrucht','sproeidop','spraakgebrekkig','springkussen','spraaksignaal','sprintrace','spraakcomputer','spraakherkenningssoftware','spraakontwikkeling','spraakprocessor','spraakproductie','spraaksoftware','spraakverstaanbaarheid','spreeksnelheid','spreekspoel','spreeksteen','spreekstoel','spriettuig','springstaart','springwedstrijd','sprinttoernooi','sprongbal','sprookjeslandschap','sprookjespark','sprookjessfeer','sprookjesstad','sprookjesverhaal','sprookjesvilt','spreekruimte','springzaad','spreidingspunt','sprookjesvorm','spraakkanaal','spraakweergave','spraaksysteem','sprookjesmotief','spreuken','sprakel','springband','springschool','springvis','springput','spruyt','sprangers','spronk','sprenger','spronck','spruijt','sprik','spronken','spreen','spreeuwers','spreeuw','sprakel','spriensma','spreij','sprietsma','sprak','spraakgebreken','spraakgebrekkige','spraakgebrekkigen','spraakgeluiden','spraakklanken','spraakkunsten','spraakkunstige','spraakleraren','spraakmakende','spraakorganen','spraakproblemen','spraakstoornissen','spraakwerktuigen','spraakzaamst','spraakzame','spraakzamer','sprakeloze','sprakelozer','spraken','sprangen','sprangetje','sprankel','sprankelde','sprankelden','sprankelend','sprankelende','sprankels','sprankelt','sprankeltje','sprankeltjes','spranken','spraytje','spreadsheets','spreek','spreekbeurten','spreekbuizen','spreekcellen','spreekgestoelten','spreekgestoeltes','spreekkamers','spreekkoren','spreeklessen','spreekmaten','spreekoefeningen','spreeksters','spreekt','spreektaalwoorden','spreektijden','spreekuren','spreekuurafspraken','spreekuurcontacten','spreekwijzen','spreekwoordelijke','spreekwoorden','spreekwoordenboeken','spreeuwen','spreeuweneieren','spreeuwennesten','spreeuwtje','spreeuwtjes','spreid','spreidde','spreidden','spreidingen','spreidsprongen','spreidstanden','spreidt','spreitje','spreitjes','sprekende','sprekenden','sprekers','sprekerstalenten','sprengde','sprengden','sprengt','sprenkelde','sprenkelden','sprenkelingen','sprenkelinstallaties','sprenkels','sprenkelt','sprenkeltje','spreukachtige','spreuken','spreukenboeken','sprietdunne','sprietige','sprietigste','sprietjes','sprietoogt','spriette','sprietzeilen','springaders','springbokken','springbronnen','springbussen','springend','springende','springers','springertje','springertjes','springhazen','springlevende','springmatrassen','springmuizen','springnetten','springpaarden','springplanken','springpoten','springputten','springschansen','springsloten','springstoffen','springstokken','springt','springtijen','springtouwen','springvloeden','springzeilen','sprinkhanen','sprinkhanenplagen','sprinklerinstallaties','sprinklers','sprinters','sprints','sprintte','sprintten','sprintwedstrijden','spritst','spritste','sproeide','sproeiden','sproeiers','sproeiertje','sproeiertjes','sproeimachines','sproeimiddelen','sproeit','sproeiwagens','sproeterige','sproetige','sproetjes','sproken','sprokkelaars','sprokkelaarsters','sprokkelde','sprokkelden','sprokkelingen','sprokkels','sprokkelt','sprokkeltje','sprokkeltjes','sprongen','sprongetje','sprongetjes','spronggewrichten','sprookjes','sprookjesachtige','sprookjesachtiger','sprookjesachtigere','sprookjesachtigste','sprookjesdichters','sprookjesprinsessen','sprookjesverhalen','sprookjesvertellers','sprooksprekers','sproten','sprotjes','sprotten','spruitkolen','spruitsels','spraakleraars','spraakleraressen','spraaklessen','spraaktechnologische','spraakwatervallen','sprayde','sprayt','spreads','spreekhoorns','spreekstalmeesters','spreekstemmen','spreektalige','spreektrompetten','sprietantennes','springbalsemienen','springconcoursen','springerige','springfouten','springkevers','springladingen','springriemen','springschermen','springspinnen','sprinkhaanrietzangers','sprintnummers','sprintsters','sproeikoppen','sproeistoffen','sproeivliegtuigen','sprongbenen','sprookjesboeken','sprookjesfiguren','sprookjeswerelden','spruitstukken','sprankjes','springkikkers','springvormen','sprookjeskastelen','spreekhorens','sprakeloost','springuren','sproeidoppen','spraakcentra','spraakchips','spreidlichten','spreidvoeten','springbakken','springlatten','springvruchten','sproeiflacons','sprongbeenderen','sprookjeslanden','sprookjesprinsen','sprintje','sprintjes','springkastelen','springruiters','spraakmakers','spraakverwarringen','spreekkamertje','springwedstrijden','spraaksignalen','sprintafstanden','spreekverboden','sprintduels','springbokje','springfoutje','spreidingsplannen','sprintzeges','spreidingsdiagrammen','springbokjes','springpaardjes'}
Elona.CurseState = { Equipped = { Blessed = function(actor, target, item) return ("%sは何かに見守られている感じがした。"):format(_.name(target)) end, Cursed = function(actor, target, item) return ("%sは急に寒気がしてふるえた。"):format(_.name(target)) end, Doomed = function(actor, target, item) return ("%sは破滅への道を歩み始めた。"):format(_.name(target)) end, }, }
local nata = require 'nata' describe('nata.new', function() it('returns a pool', function() assert.is.table(nata.new()) end) it('only accepts tables as the first argument', function() assert.has_error(function() nata.new(2) end, "bad argument #1 to 'new' (expected table, got number)") assert.has_error(function() nata.new 'asdf' end, "bad argument #1 to 'new' (expected table, got string)") end) end) describe('nata.oop', function() it('returns an OOP system', function() assert.is_table(nata.oop()) end) it('only accepts tables as the first argument', function() assert.has_error(function() nata.oop(2) end, "bad argument #1 to 'oop' (expected table, got number)") assert.has_error(function() nata.oop 'asdf' end, "bad argument #1 to 'oop' (expected table, got string)") end) end)
assert( SF.Vehicles ) local vehicle_methods = SF.Vehicles.Methods local vehicle_metamethods = SF.Vehicles.Metatable local wrap = SF.Vehicles.Wrap local unwrap = SF.Vehicles.Unwrap --- Gets the entity that is driving the vehicle -- @return The player driving the vehicle or nil if there is no driver function vehicle_methods:getDriver () local ent = unwrap( self ) return ent and SF.Players.Wrap( ent:GetDriver() ) or nil end --- Gets the entity that is the riding in the passenger seat of the vehicle -- @param n The passenger number to get. -- @return The passenger player of the vehicle or nil if there is no passenger function vehicle_methods:getPassenger ( n ) SF.CheckType( n, "number" ) local ent = unwrap( self ) return ent and SF.Players.Wrap( ent:GetPassenger( n ) ) or nil end
if SERVER then AddCSLuaFile() else SWEP.PrintName = "MP5" SWEP.Author = "Counter-Strike" SWEP.Slot = 2 SWEP.SlotPos = 3 SWEP.IconLetter = "x" killicon.AddFont( "weapon_mp5", "CSKillIcons", SWEP.IconLetter, Color( 255, 80, 0, 255 ) ) end SWEP.HoldType = "smg" SWEP.Base = "weapon_cs_base" SWEP.Category = "Counter-Strike" SWEP.Spawnable = true SWEP.AdminSpawnable = true SWEP.ViewModel = "models/weapons/cstrike/c_smg_mp5.mdl" SWEP.WorldModel = "models/weapons/w_smg_mp5.mdl" SWEP.Weight = 5 SWEP.AutoSwitchTo = false SWEP.AutoSwitchFrom = false SWEP.Primary.Sound = Sound( "Weapon_MP5Navy.Single" ) SWEP.Primary.Recoil = 0.2 SWEP.Primary.Damage = 20 SWEP.Primary.NumShots = 1 SWEP.Primary.Cone = 0.01 SWEP.Primary.ClipSize = 32 SWEP.Primary.Delay = 0.08 SWEP.Primary.DefaultClip = 32 SWEP.Primary.Automatic = true SWEP.Primary.Ammo = "ammo_45acp"
-- luacheck: globals love local createLeafNode = require('reactor.helpers.createLeafNode') local function getFormattedText(props) local value = props.value local wraplimit = nil local alignment = 'left' if props.width ~= nil then wraplimit = props.width end if props.alignment ~= nil then alignment = props.alignment end return value, wraplimit, alignment end local function create(props) local fontSize = props.fontSize or 12 local font = love.graphics.newFont(fontSize) local drawable = love.graphics.newText(font) drawable:setf(getFormattedText(props)) return drawable end local function update(previousProps, nextProps, drawable) if previousProps.value ~= nextProps.value then drawable:setf(getFormattedText(nextProps)) end return drawable end local function draw(props, drawable) local r, g, b, a = love.graphics.getColor() love.graphics.setColor( props.r or r, props.g or g, props.b or b, props.a or a ) love.graphics.draw(drawable, props.x, props.y) love.graphics.setColor(r, g, b, a) return drawable end local textOperations = { create = create, update = update, draw = draw } return createLeafNode({ name = 'text', operations = textOperations, canHaveChildren = false });
--[[ luci-app-argonne-config ]]-- module("luci.controller.argonne-config", package.seeall) function index() if not nixio.fs.access('/www/luci-static/argonne/css/cascade.css') then return end entry({"admin", "system", "argonne-config"}, form("argonne-config"), _("Argonne Config"), 90) end
local ServerScriptService = game:GetService("ServerScriptService") local Pet = require(ServerScriptService.Pet) local Dog = require(ServerScriptService.Dog) local pet = Pet.new("Chuck", 6) pet:sayHi() local dog = Dog.new("Annie", 7) dog:sayHi() dog:bark()
function purgeLocoFromPairs(loco) -- Purge pairs with these same locomotives before adding a new pair with them -- Safe remove-while-iterating algorithm from -- https://stackoverflow.com/questions/12394841/safely-remove-items-from-an-array-table-while-iterating local n = #global.mu_pairs local done = false for i=1,n do local entry = global.mu_pairs[i] if (entry[1] == loco or entry[2] == loco) then -- This old pair has the given loco, so it is invalid global.mu_pairs[i] = nil end end local j=0 for i=1,n do if global.mu_pairs[i] ~= nil then j = j+1 global.mu_pairs[j] = global.mu_pairs[i] end end for i=j+1,n do global.mu_pairs[i] = nil end end return purgeLocoFromPairs
PROPERTY = {}; PROPERTY.ID = 37; PROPERTY.Name = "Penthouse Apartment"; PROPERTY.Category = "Apartment"; PROPERTY.Description = "A very large apartemnt, with a nice balcony"; PROPERTY.Image = "ev33x_penthouse"; PROPERTY.Cost = 1500; PROPERTY.Doors = { {Vector(-10747, -10081, 510.25), 'models/props_c17/door01_left.mdl'}, {Vector(-10831, -9896.9902, 510.25), 'models/props_c17/door01_left.mdl'}, {Vector(-10695, -9897, 510.25), 'models/props_c17/door01_left.mdl'}, {Vector(-10513, -10078.2002, 510.281), 'models/props_c17/door02_double.mdl'}, {Vector(-10455.0996, -10078.0996, 510.281), 'models/props_c17/door02_double.mdl'}, }; //GAMEMODE:RegisterProperty(PROPERTY);
lwlgl = { version = "v0.0.1", author = "Rabia Alhaffar", libs = { gl = { "gl.lua", "bin/opengl32" }, glu = { "glu.lua", "bin/glu32" }, glut = { "glut.lua", "bin/freeglut" }, sdl = { "sdl2.lua", "bin/SDL2" }, sdl_sound = { "sdl_sound.lua", "bin/SDL_sound" }, vulkan = { "vulkan.lua", "bin/vulkan-1" }, devil = { "devil.lua", "bin/DevIL" }, freetype = { "freetype.lua", "bin/freetype" }, al = { "al.lua", "bin/OpenAL32" }, cl = { "cl.lua", "bin/OpenCL"}, physicsfs = { "physicsfs.lua", "bin/physfs" }, chipmunk = { "chipmunk.lua", "bin/chipmunk" }, assimp = { "assimp.lua", "bin/assimp" }, collision = "collision.lua" } } lwlgl.init = function() dofile(lwlgl.libs.gl[1]) dofile(lwlgl.libs.glu[1]) dofile(lwlgl.libs.glut[1]) dofile(lwlgl.libs.sdl[1]) dofile(lwlgl.libs.sdl_sound[1]) dofile(lwlgl.libs.vulkan[1]) dofile(lwlgl.libs.devil[1]) dofile(lwlgl.libs.freetype[1]) dofile(lwlgl.libs.al[1]) dofile(lwlgl.libs.cl[1]) dofile(lwlgl.libs.physicsfs[1]) dofile(lwlgl.libs.chipmunk[1]) dofile(lwlgl.libs.assimp[1]) dofile(lwlgl.libs.collision) end
local util = require 'lspconfig.util' return { default_config = { cmd = { 'beancount-language-server', '--stdio' }, filetypes = { 'beancount', 'bean' }, root_dir = util.find_git_ancestor, single_file_support = true, init_options = { -- this is the path to the beancout journal file journalFile = '', }, }, docs = { description = [[ https://github.com/polarmutex/beancount-language-server#installation See https://github.com/polarmutex/beancount-language-server#configuration for configuration options ]], default_config = { root_dir = [[root_pattern(".git")]], }, }, }
local version = "1.02" local menu = menuconfig("aawareness", "Avada Awareness") menu:boolean("HealthBarDrawer_load", "Draw Health Bar Infos", true) menu:boolean("HUDDrawer_load", "Draw Advanced HUD", true) -- menu:boolean("JunglerTracker_load", "Draw Jungler Ganks Alert", true) -- menu:boolean("ObjectivesTracker_load", "Draw Objectives Alert (Dragon/Baron/Herald)", true) menu:boolean("RecallTracker_load", "Draw Ennemy Recalls / Teleports", true) menu:boolean("PathDrawer_load", "Draw Path of Ennemies", true) -- menu:boolean("WardsTracker_load", "Draw Enemy Wards", true) -- menu:boolean("TowerRangeDrawer_load", "Draw Tower Range", true) local HealthBarDrawer = loadsubmodule("avadaawareness", "HealthBarDrawer") HealthBarDrawer(menu.HealthBarDrawer_load:get()) menu.HealthBarDrawer_load:set('callback', function(newValue, oldValue) HealthBarDrawer(oldValue) end) local HUDDrawer = loadsubmodule("avadaawareness", "HUDDrawer") HUDDrawer(menu.HUDDrawer_load:get()) menu.HUDDrawer_load:set('callback', function(newValue, oldValue) HUDDrawer(oldValue) end) -- local JunglerTracker = loadsubmodule("avadaawareness", "JunglerTracker") -- JunglerTracker(menu.JunglerTracker_load:get()) -- menu.JunglerTracker_load:set('callback', function(newValue, oldValue) JunglerTracker(oldValue) end) -- local ObjectivesTracker = loadsubmodule("avadaawareness", "ObjectivesTracker") -- ObjectivesTracker(menu.ObjectivesTracker_load:get()) -- menu.ObjectivesTracker_load:set('callback', function(newValue, oldValue) ObjectivesTracker(oldValue) end) local RecallTracker = loadsubmodule("avadaawareness", "RecallTracker") RecallTracker(menu.RecallTracker_load:get()) menu.RecallTracker_load:set('callback', function(newValue, oldValue) RecallTracker(oldValue) end) local PathDrawer = loadsubmodule("avadaawareness", "PathDrawer") PathDrawer(menu.PathDrawer_load:get()) menu.PathDrawer_load:set('callback', function(newValue, oldValue) PathDrawer(oldValue) end) -- local WardsTracker = loadsubmodule("avadaawareness", "WardsTracker") -- WardsTracker(menu.WardsTracker_load:get()) -- menu.WardsTracker_load:set('callback', function(newValue, oldValue) WardsTracker(oldValue) end) -- local TowerRangeDrawer = loadsubmodule("avadaawareness", "TowerRangeDrawer") -- TowerRangeDrawer(menu.TowerRangeDrawer_load:get()) -- menu.TowerRangeDrawer_load:set('callback', function(newValue, oldValue) TowerRangeDrawer(oldValue) end) print("Avada Awareness "..version..": Loaded")
function onCreate() --Iterate over all notes for i = 0, getProperty('unspawnNotes.length')-1 do --Check if the note is an Pe-Li-Gro if getPropertyFromGroup('unspawnNotes', i, 'noteType') == 'Pe-Li-Gro' then setPropertyFromGroup('unspawnNotes', i, 'texture', 'PE_LI_GRO'); --Change texture if getPropertyFromGroup('unspawnNotes', i, 'mustPress') then --Doesn't let Dad/Opponent notes get ignored end end end --debugPrint('Script started!') end function noteMiss(id, noteData, noteType, isSustainNote) health = getProperty('health') if noteType == 'Pe-Li-Gro' then setProperty('health', health- 0.2); end end
-- Event notes hooks function onEvent(name, value1, value2) if name == 'Opponent Fade' then duration = tonumber(value1); if duration < 0 then duration = 0; end doTweenAlpha('dadFadeEventTween', 'dad', value2, duration, 'linear'); doTweenAlpha('iconDadFadeEventTween', 'iconP2', value2, duration, 'linear'); doTweenAlpha('boyfriendFadeEventTween', 'boyfriend', value2, duration, 'linear'); doTweenAlpha('girlfriendFadeEventTween', 'gf', value2, duration, 'linear'); doTweenAlpha('iconBoyfriendFadeEventTween', 'iconP1', value2, duration, 'linear'); end end
-- -- tests/base/test_detoken.lua -- Test suite for the token expansion API. -- Copyright (c) 2011-2012 Jason Perkins and the Premake project -- local suite = test.declare("detoken") local detoken = premake.detoken -- -- Setup -- local x local environ = {} -- -- The contents of the token should be executed and the results returned. -- function suite.executesTokenContents() x = detoken.expand("MyProject%{1+1}", environ) test.isequal("MyProject2", x) end -- -- If the value contains more than one token, then should all be expanded. -- function suite.expandsMultipleTokens() x = detoken.expand("MyProject%{'X'}and%{'Y'}and%{'Z'}", environ) test.isequal("MyProjectXandYandZ", x) end -- -- If the token replacement values contain tokens themselves, those -- should also get expanded. -- function suite.expandsNestedTokens() environ.sln = { name="MySolution%{'X'}" } x = detoken.expand("%{sln.name}", environ) test.isequal("MySolutionX", x) end -- -- Verify that the global namespace is still accessible. -- function suite.canUseGlobalFunctions() x = detoken.expand("%{iif(true, 'a', 'b')}", environ) test.isequal("a", x) end -- -- If a path field contains a token, and if that token expands to an -- absolute path itself, that should be returned as the new value. -- function suite.canExpandToAbsPath() environ.cfg = { basedir = os.getcwd() } x = detoken.expand("bin/debug/%{cfg.basedir}", environ, true) test.isequal(os.getcwd(), x) end -- -- If a non-path field contains a token that expands to a path, that -- path should be converted to a relative value. -- function suite.canExpandToRelPath() local cwd = os.getcwd() environ.cfg = { basedir = path.getdirectory(cwd) } x = detoken.expand("cd %{cfg.basedir}", environ, false, cwd) test.isequal("cd ..", x) end -- -- If the value being expanded is a table, iterate over all of its values. -- function suite.expandsAllItemsInList() x = detoken.expand({ "A%{1}", "B%{2}", "C%{3}" }, environ) test.isequal({ "A1", "B2", "C3" }, x) end
-- indent blankline vim.g.indent_blankline_buftype_exclude = { 'terminal', 'nofile'} vim.g.indent_blankline_char = "┊" vim.g.indent_blankline_char_highlight = 'LineNr' vim.g.indent_blankline_filetype_exclude = { 'help', 'packer' } vim.g.indent_blankline_show_current_context = true vim.g.indent_blankline_use_treesitter = true
local function concommand_executed(ply, cmd, args) if not args[1] then return end local name = string.lower(args[1]); if not name or not FAdmin.Commands.List[name] then FAdmin.Messages.SendMessage(ply, 1, "Command does not exist!"); return end local args2 = args table.remove(args2, 1); for k,v in pairs(args2) do if string.sub(v, -1) == "," and args2[k+1] then args2[k] = args2[k] .. args2[k+1] table.remove(args2, k+1); end end table.ClearKeys(args2); local res = {FAdmin.Commands.List[name].callback(ply, name, args2)} hook.Call("FAdmin_OnCommandExecuted", nil, ply, name, args2, res); end local function AutoComplete(command, ...) local autocomplete = {} local args = string.Explode(" ", ...); table.remove(args, 1) --Remove the first space if args[1] == "" then for k,v in pairs(FAdmin.Commands.List) do table.insert(autocomplete, command .. " " .. k); end elseif not args[2]/*FAdmin.Commands.List[string.lower(args[#args])]*/ then for k,v in pairs(FAdmin.Commands.List) do if string.sub(k, 1, string.len(args[1])) == args[1] then table.insert(autocomplete, command .. " " .. k); end end end table.sort(autocomplete); return autocomplete end concommand.Add("_FAdmin", concommand_executed, AutoComplete); concommand.Add("FAdmin", concommand_executed, AutoComplete); -- DO NOT EDIT THIS, NO MATTER HOW MUCH YOU'VE EDITED FADMIN IT DOESN'T GIVE YOU ANY RIGHT TO CHANGE CREDITS AND/OR REMOVE THE AUTHOR FAdmin.Commands.AddCommand("FAdminCredits", function(ply, cmd, args) net.Start('fprp_credits') net.Broadcast() return true end);
require "app.common.http.httpc" require "app.common.http.httpd"
local ItemPrototypes = { Armor = "power-armor-mk2", Robot = "construction-robot", Fuel = "", Reactor = "fusion-reactor-equipment", --4x4 Exoskeleton = "exoskeleton-equipment", --2x4 Shield = "energy-shield-mk2-equipment", --2x2 Roboport = "personal-roboport-mk2-equipment", --2x2 Battery = "battery-mk2-equipment", --1x2 LaserDefense = "personal-laser-defense-equipment", --2x2 Nightvision = "night-vision-equipment", --2x2 } local Items local ArmorModules = { --Vanilla, 10x10 grid {Name = ItemPrototypes["Reactor"], Count = 4}, {Name = ItemPrototypes["Roboport"], Count = 4}, {Name = ItemPrototypes["Battery"], Count = 2}, {Name = ItemPrototypes["Shield"], Count = 4}, } --Personal Equipment gives upgraded options, lets use a few. if script.active_mods["bobequipment"] then ItemPrototypes["Reactor"] = "fusion-reactor-equipment-4" --Reactor 4 4x4 ItemPrototypes["Shield"] = "energy-shield-mk6-equipment" --Shield 6 2x2 ItemPrototypes["Roboport"] = "personal-roboport-mk4-equipment" --Roboport 4 2x2 ItemPrototypes["Battery"] = "battery-mk6-equipment" --Battery 6 1x2 ItemPrototypes["LaserDefense"] = "personal-laser-defense-equipment-6" --Laser Defense 6 2x2 ItemPrototypes["Exoskeleton"] = "exoskeleton-equipment-3" --Exoskeleton 3 2x4 ItemPrototypes["Nightvision"] = "night-vision-equipment-3" --2x2 end --Logistics gives us upgraded bots if script.active_mods["boblogistics"] then ItemPrototypes["Robot"] = "bob-construction-robot-5" end --Freeplay script.on_init(function(event) if game.active_mods["Krastorio2"] then --Krastorio, mk 4, 12x12 ItemPrototypes["Armor"] = "power-armor-mk4" --Reactors require fuel ItemPrototypes["Fuel"] = "dt-fuel" ArmorModules = { {Name = ItemPrototypes["Reactor"], Count = 4}, {Name = ItemPrototypes["Roboport"], Count = 4}, {Name = ItemPrototypes["Shield"], Count = 4}, {Name = ItemPrototypes["Battery"], Count = 2}, {Name = ItemPrototypes["Nightvision"], Count = 1}, {Name = ItemPrototypes["Exoskeleton"], Count = 4}, } elseif game.active_mods["bobwarfare"] then --Bob's Warfare, mk 5, 16x16 grid ItemPrototypes["Armor"] = "bob-power-armor-mk5" ArmorModules = { {Name = ItemPrototypes["Reactor"], Count = 8}, {Name = ItemPrototypes["Roboport"], Count = 4}, {Name = ItemPrototypes["Shield"], Count = 4}, {Name = ItemPrototypes["Battery"], Count = 2}, {Name = ItemPrototypes["Nightvision"], Count = 1}, {Name = ItemPrototypes["Battery"], Count = 4}, {Name = ItemPrototypes["Exoskeleton"], Count = 5}, {Name = ItemPrototypes["LaserDefense"], Count = 16}, } end Items = {{ItemPrototypes["Robot"], settings.global["starting robot count"].value}} if not (ItemPrototypes["Fuel"] == "") then table.insert(Items, {ItemPrototypes["Fuel"], 80}) end if not(settings.global["faster robots"].value == 0) then for k,v in pairs(game.forces) do for z = 1, settings.global["faster robots"].value, 1 do v.technologies["worker-robots-speed-" .. tostring(z)].researched = true end end end end) function EquipArmor(event) local Player = game.players[event.player_index] local ArmorInventory = Player.get_inventory(defines.inventory.character_armor) if not(ArmorInventory == nil) then --If the player doesn't have armor inventory, the player hasn't spawned, so we can skip this round. for i, v in pairs(Items) do Player.insert{name = v[1], count = v[2]} end if not(ArmorInventory.is_empty()) then --We want to remove whatever armor they had to slot in what we want. local CurrentArmor = ArmorInventory[1].name ArmorInventory.clear() --Then for good measure we destroy it from the inventory. local PlayerInventory = Player.get_inventory(defines.inventory.character_main) PlayerInventory.remove(CurrentArmor); end local n = 0 n = ArmorInventory.insert{name=ItemPrototypes["Armor"],count=1} if(n > 0)then -- we actually equipped the armor local grid=ArmorInventory[1].grid for i,module in pairs(ArmorModules) do for y = 1, module.Count, 1 do grid.put({name=module.Name}) end end end end end --Classic start/no cutscene/multiplayer addition script.on_event(defines.events.on_player_created, function(event) EquipArmor(event) end) --Freeplay/Cutscene start script.on_event(defines.events.on_cutscene_cancelled, function(event) EquipArmor(event) end)
local utf8 = {} local bit = require "plenary.bit" local band = bit.band local bor = bit.bor local rshift = bit.rshift local lshift = bit.lshift ---The pattern (a string, not a function) "[\0-\x7F\xC2-\xF4][\x80-\xBF]*", ---which matches exactly one UTF-8 byte sequence, assuming that the subject is a valid UTF-8 string. utf8.charpattern = "[%z\x01-\x7F\xC2-\xF4][\x80-\xBF]*" ---@param idx integer ---@param func_name string ---@param range_name string ---@return string @error message local function create_errmsg(idx, func_name, range_name) return string.format("bad argument #%s to '%s' (%s out of range)", idx, func_name, range_name) end ---Converts indexes of a string to positive numbers. ---@param str string ---@param idx integer ---@return boolean, integer local function validate_range(str, idx) idx = idx > 0 and idx or #str + idx + 1 if idx < 0 or idx > #str then return false end return true, idx end ---Receives zero or more integers, converts each one to its corresponding UTF-8 byte sequence ---and returns a string with the concatenation of all these sequences. ---@vararg integer ---@return string function utf8.char(...) local buffer = {} for i, v in ipairs { ... } do if v < 0 or v > 0x10FFFF then error(create_errmsg(i, "char", "value"), 2) elseif v < 0x80 then -- single-byte buffer[i] = string.char(v) elseif v < 0x800 then -- two-byte local b1 = bor(0xC0, band(rshift(v, 6), 0x1F)) -- 110x-xxxx local b2 = bor(0x80, band(v, 0x3F)) -- 10xx-xxxx buffer[i] = string.char(b1, b2) elseif v < 0x10000 then -- three-byte local b1 = bor(0xE0, band(rshift(v, 12), 0x0F)) -- 1110-xxxx local b2 = bor(0x80, band(rshift(v, 6), 0x3F)) -- 10xx-xxxx local b3 = bor(0x80, band(v, 0x3F)) -- 10xx-xxxx buffer[i] = string.char(b1, b2, b3) else -- four-byte local b1 = bor(0xF0, band(rshift(v, 18), 0x07)) -- 1111-0xxx local b2 = bor(0x80, band(rshift(v, 12), 0x3F)) -- 10xx-xxxx local b3 = bor(0x80, band(rshift(v, 6), 0x3F)) -- 10xx-xxxx local b4 = bor(0x80, band(v, 0x3F)) -- 10xx-xxxx buffer[i] = string.char(b1, b2, b3, b4) end end return table.concat(buffer, "") end ---Returns the next one character range. ---@param s string ---@param start_pos integer ---@return integer start_pos, integer end_pos local function next_char(s, start_pos) local b1 = s:byte(start_pos) if not b1 then return -- for offset's #s+1 end local end_pos if band(b1, 0x80) == 0x00 then -- single-byte (0xxx-xxxx) return start_pos, start_pos elseif 0xC2 <= b1 and b1 <= 0xDF then -- two-byte (range 0xC2 to 0xDF) end_pos = start_pos + 1 elseif band(b1, 0xF0) == 0xE0 then -- three-byte (1110-xxxx) end_pos = start_pos + 2 elseif 0xF0 <= b1 and b1 <= 0xF4 then -- four-byte (range 0xF0 to 0xF4) end_pos = start_pos + 3 else -- invalid 1st byte return end -- validate (end_pos) if end_pos > #s then return end -- validate (continuation) for _, bn in ipairs { s:byte(start_pos + 1, end_pos) } do if band(bn, 0xC0) ~= 0x80 then -- 10xx-xxxx? return end end return start_pos, end_pos end ---Returns values so that the construction --- ---for p, c in utf8.codes(s) do body end --- ---will iterate over all UTF-8 characters in string s, with p being the position (in bytes) and c the code point of each character. ---It raises an error if it meets any invalid byte sequence. ---@param s string ---@return function iterator function utf8.codes(s) vim.validate { s = { s, "string" }, } local i = 1 return function() if i > #s then return end local start_pos, end_pos = next_char(s, i) if start_pos == nil then error("invalid UTF-8 code", 2) end i = end_pos + 1 return start_pos, s:sub(start_pos, end_pos) end end ---Returns the code points (as integers) from all characters in s that start between byte position i and j (both included). ---The default for i is 1 and for j is i. ---It raises an error if it meets any invalid byte sequence. ---@param s string ---@param i? integer start position. default=1 ---@param j? integer end position. default=i ---@return integer @code point function utf8.codepoint(s, i, j) vim.validate { s = { s, "string" }, i = { i, "number", true }, j = { j, "number", true }, } local ok ok, i = validate_range(s, i or 1) if not ok then error(create_errmsg(2, "codepoint", "initial potision"), 2) end ok, j = validate_range(s, j or i) if not ok then error(create_errmsg(3, "codepoint", "final potision"), 2) end local ret = {} repeat local char_start, char_end = next_char(s, i) if char_start == nil then error("invalid UTF-8 code", 2) end i = char_end + 1 local len = char_end - char_start + 1 if len == 1 then -- single-byte table.insert(ret, s:byte(char_start)) else -- multi-byte local b1 = s:byte(char_start) b1 = band(lshift(b1, len + 1), 0xFF) -- e.g. 110x-xxxx -> xxxx-x000 b1 = lshift(b1, len * 5 - 7) -- >> len+1 and << (len-1)*6 local cp = 0 for k = char_start + 1, char_end do local bn = s:byte(k) cp = bor(lshift(cp, 6), band(bn, 0x3F)) end cp = bor(b1, cp) table.insert(ret, cp) end until char_end >= j return unpack(ret) end ---Returns the number of UTF-8 characters in string s that start between positions i and j (both inclusive). ---The default for i is 1 and for j is -1. ---If it finds any invalid byte sequence, returns fail plus the position of the first invalid byte. ---@param s string ---@param i? integer start position. default=1 ---@param j? integer end position. default=-1 ---@return integer function utf8.len(s, i, j) vim.validate { s = { s, "string" }, i = { i, "number", true }, j = { j, "number", true }, } local ok ok, i = validate_range(s, i or 1) if not ok then error(create_errmsg(2, "len", "initial potision"), 2) end ok, j = validate_range(s, j or -1) if not ok then error(create_errmsg(3, "len", "final potision"), 2) end local len = 0 repeat local char_start, char_end = next_char(s, i) if char_start == nil then return nil, i end i = char_end + 1 len = len + 1 until char_end >= j return len end ---Returns the position (in bytes) where the encoding of the n-th character of s (counting from position i) starts. ---A negative n gets characters before position i. ---The default for i is 1 when n is non-negative and #s+1 otherwise, so that utf8.offset(s, -n) gets the offset of the n-th character from the end of the string. ---If the specified character is neither in the subject nor right after its end, the function returns fail. --- ---As a special case, when n is 0 the function returns the start of the encoding of the character that contains the i-th byte of s. ---@param s string ---@param n integer ---@param i? integer start position. if n >= 0, default=1, otherwise default=#s+1 ---@return integer function utf8.offset(s, n, i) vim.validate { s = { s, "string" }, n = { n, "number" }, i = { i, "number", true }, } i = i or n >= 0 and 1 or #s + 1 if n >= 0 or i ~= #s + 1 then local ok ok, i = validate_range(s, i) if not ok then error(create_errmsg(3, "offset", "position"), 2) end end if n == 0 then for j = i, 1, -1 do local char_start = next_char(s, j) if char_start then return char_start end end elseif n > 0 then if not next_char(s, i) then error("initial position is a continuation byte", 2) end for j = i, #s do local char_start = next_char(s, j) if char_start then n = n - 1 if n == 0 then return char_start end end end else if i ~= #s + 1 and not next_char(s, i) then error("initial position is a continuation byte", 2) end for j = i, 1, -1 do local char_start = next_char(s, j) if char_start then n = n + 1 if n == 0 then return char_start end end end end end return utf8
local zip = require("zip") local fs = require("filesystem") local arg = {...} if arg[1] == "archive" then fs.makeDirectory(fs.path(arg[3])) zip.archive(arg[2], arg[3], true) elseif arg[1] == "unarchive" then if not fs.exists(arg[2]) then error("There is no file named as \"" .. arg[2] .. "\"") end fs.makeDirectory(arg[3]) zip.unarchive(arg[2], arg[3], true) else print("Usage: zip <archive/unarchive> <open path> <save path>") end
local utils = require "utils" local M = {} function M:init() self.room_tbl = {} self.addr_tbl = {} self.fd_2_userid = {} self.fd_2_addr = {} self.userid_2_fd = {} end function M:new_room(info) self.room_tbl[info.roomid] = info self.addr_tbl[info.roomid] = info.addr end function M:get_room_addr(roomid) return self.addr_tbl[roomid] end function M:get_userid_addr_by_fd(fd) return self.fd_2_userid[fd], self.fd_2_addr[fd] end function M:get_fd_by_userid(userid) return self.userid_2_fd[userid] end function M:attach(_, userid, fd, addr) self.fd_2_addr[fd] = addr self.fd_2_userid[fd] = userid self.userid_2_fd[userid] = fd end function M:detach(fd, userid) self.fd_2_addr[fd] = nil self.fd_2_userid[fd] = nil self.userid_2_fd[userid] = nil utils.print(self.fd_2_addr) utils.print(self.fd_2_userid) utils.print(self.userid_2_fd) end function M:get_addr_by_fd(fd) return self.fd_2_addr[fd] end function M:close_room(msg) self.room_tbl[msg.roomid] = nil self.addr_tbl[msg.roomid] = nil local fds = {} for _,userid in ipairs(msg.players) do local fd = self.userid_2_fd[userid] if fd ~= nil then self.fd_2_addr[fd] = nil self.fd_2_userid[fd] = nil self.userid_2_fd[fd] = nil table.insert(fds, fd) end end return fds end function M:leave_room(msg) local fds = {} for _,userid in ipairs(msg.players) do local fd = self.userid_2_fd[userid] if fd ~= nil then self.fd_2_addr[fd] = nil self.fd_2_userid[fd] = nil self.userid_2_fd[fd] = nil table.insert(fds, fd) end end return fds end return M
ITEM.name = "Хлеб" ITEM.desc = "Уже зачерствел, но все еще пригоден в пищу." ITEM.category = "Еда" ITEM.model = "models/items/provisions/bread01/bread01_cooked.mdl" ITEM.hunger = 40 ITEM.thirst = -15 ITEM.drunk = -15 ITEM.price = 35 ITEM.quantity = 5 ITEM.permit = "food"
fx_version 'adamant' game 'gta5' author 'Night' server_scripts { 'server/main.lua' } client_scripts { 'client/main.lua' } shared_script {'@es_extended/imports.lua', 'Config.lua'}
--[[ Copyright (c) 2011-2014 chukong-inc.com Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ]] -------------------------------- -- @module crypto --[[-- 加解密、数据编码 ]] local crypto = {} -- start -- -------------------------------- -- 使用 AES256 算法加密内容 -- @function [parent=#crypto] encryptAES256 -- @param string plaintext 明文字符串 -- @param string key 密钥字符串 -- @return string#string ret (return value: string) 加密后的字符串 -- end -- function crypto.encryptAES256(plaintext, key) plaintext = tostring(plaintext) key = tostring(key) return cc.Crypto:encryptAES256(plaintext, string.len(plaintext), key, string.len(key)) end -- start -- -------------------------------- -- 使用 AES256 算法解密内容 -- @function [parent=#crypto] decryptAES256 -- @param string ciphertext 加密后的字符串 -- @param string key 密钥字符串 -- @return string#string ret (return value: string) 明文字符串 -- end -- function crypto.decryptAES256(ciphertext, key) ciphertext = tostring(ciphertext) key = tostring(key) return cc.Crypto:decryptAES256(ciphertext, string.len(ciphertext), key, string.len(key)) end -- start -- -------------------------------- -- 使用 XXTEA 算法加密内容 -- @function [parent=#crypto] encryptXXTEA -- @param string plaintext 明文字符串 -- @param string key 密钥字符串 -- @return string#string ret (return value: string) 加密后的字符串 -- end -- function crypto.encryptXXTEA(plaintext, key) plaintext = tostring(plaintext) key = tostring(key) return cc.Crypto:encryptXXTEA(plaintext, string.len(plaintext), key, string.len(key)) end -- start -- -------------------------------- -- 使用 XXTEA 算法解密内容 -- @function [parent=#crypto] decryptXXTEA -- @param string ciphertext 加密后的字符串 -- @param string key 密钥字符串 -- @return string#string ret (return value: string) 明文字符串 -- end -- function crypto.decryptXXTEA(ciphertext, key) ciphertext = tostring(ciphertext) key = tostring(key) return cc.Crypto:decryptXXTEA(ciphertext, string.len(ciphertext), key, string.len(key)) end -- start -- -------------------------------- -- 使用 BASE64 算法编码内容 -- @function [parent=#crypto] encodeBase64 -- @param string plaintext 原文字符串 -- @return string#string ret (return value: string) 编码后的字符串 -- end -- function crypto.encodeBase64(plaintext) plaintext = tostring(plaintext) return cc.Crypto:encodeBase64(plaintext, string.len(plaintext)) end -- start -- -------------------------------- -- 使用 BASE64 算法解码内容 -- @function [parent=#crypto] decodeBase64 -- @param string ciphertext 编码后的字符串 -- @return string#string ret (return value: string) 原文字符串 -- end -- function crypto.decodeBase64(ciphertext) ciphertext = tostring(ciphertext) return cc.Crypto:decodeBase64(ciphertext) end -- start -- -------------------------------- -- 计算内容的 MD5 码 -- @function [parent=#crypto] md5 -- @param string input 内容字符串 -- @param boolean isRawOutput 是否返回二进制 MD5 码 -- @return string#string ret (return value: string) MD5 字符串 -- end -- function crypto.md5(input, isRawOutput) input = tostring(input) if type(isRawOutput) ~= "boolean" then isRawOutput = false end return cc.Crypto:MD5(input, isRawOutput) end -- start -- -------------------------------- -- 计算文件的 MD5 码 -- @function [parent=#crypto] md5file -- @param string path 文件路径 -- @return string#string ret (return value: string) MD5 字符串 -- end -- function crypto.md5file(path) if not path then printError("crypto.md5file() - invalid filename") return nil end path = tostring(path) if DEBUG > 1 then printInfo("crypto.md5file() - filename: %s", path) end return cc.Crypto:MD5File(path) end return crypto
socket = require "socket" json = require "cjson" math.randomseed(socket.gettime()*1000) math.random(); math.random(); math.random() -- curl -k -u 23bc46b1-71f6-4ed5-8c54-816aa4f8c502:123zO3xZCLrMN6v2BKK1dXYFpXlPkccOFqm12CdAsMgRU4VrNZ9lyGVCGuMDGIwP -X POST https://172.17.0.1/api/v1/namespaces/_/actions/compute_py?blocking=true -- local function compute_py() -- local args = "&blocking=true" -- local method = "POST" -- local headers = {} -- headers["Content-Type"] = "application/json" -- headers["Authorization"] = "Basic MjNiYzQ2YjEtNzFmNi00ZWQ1LThjNTQtODE2YWE0ZjhjNTAyOjEyM3pPM3haQ0xyTU42djJCS0sxZFhZRnBYbFBrY2NPRnFtMTJDZEFzTWdSVTRWck5aOWx5R1ZDR3VNREdJd1A=" -- local path = "https://172.17.0.1/api/v1/namespaces/_/actions/compute_py?" .. args -- return wrk.format(method, path, headers, nil) -- end local function compute_py() local args = "&blocking=true" local method = "POST" local headers = {} headers["Content-Type"] = "application/json" headers["Authorization"] = "Basic MjNiYzQ2YjEtNzFmNi00ZWQ1LThjNTQtODE2YWE0ZjhjNTAyOjEyM3pPM3haQ0xyTU42djJCS0sxZFhZRnBYbFBrY2NPRnFtMTJDZEFzTWdSVTRWck5aOWx5R1ZDR3VNREdJd1A=" local path = "https://172.17.0.1/api/v1/namespaces/_/actions/compute_time?" .. args local body = {} body["time"] = 10 body_str = json.encode(body) return wrk.format(method, path, headers, body_str) end local function hello_py() local args = "&blocking=true" local method = "POST" local headers = {} headers["Content-Type"] = "application/json" headers["Authorization"] = "Basic MjNiYzQ2YjEtNzFmNi00ZWQ1LThjNTQtODE2YWE0ZjhjNTAyOjEyM3pPM3haQ0xyTU42djJCS0sxZFhZRnBYbFBrY2NPRnFtMTJDZEFzTWdSVTRWck5aOWx5R1ZDR3VNREdJd1A=" local path = "https://172.17.0.1/api/v1/namespaces/_/actions/hello_py?" .. args return wrk.format(method, path, headers, nil) end -- read:write = 85:15 request = function() local coin = math.random() if coin <= 1.0 then return compute_py() else return hello_py() end end
-- -- created with TexturePacker (http://www.codeandweb.com/texturepacker) -- -- $TexturePacker:SmartUpdate:caf28ab37c937d6fc33eb979cb5877f9:4dcab5c190115bd8fb11fe99c76eaa0a:cf8ab4992190eb44f97f06311ef326d7$ -- -- local sheetInfo = require("mysheet") -- local myImageSheet = graphics.newImageSheet( "mysheet.png", sheetInfo:getSheet() ) -- local sprite = display.newSprite( myImageSheet , {frames={sheetInfo:getFrameIndex("sprite")}} ) -- local SheetInfo = {} SheetInfo.sheet = { frames = { { -- 1 x=1, y=481, width=162, height=558, sourceX = 633, sourceY = 107, sourceWidth = 960, sourceHeight = 672 }, { -- 2 x=1, y=213, width=214, height=266, sourceX = 160, sourceY = 136, sourceWidth = 960, sourceHeight = 672 }, { -- 3 x=1, y=1235, width=136, height=242, sourceX = 209, sourceY = 390, sourceWidth = 960, sourceHeight = 672 }, { -- 4 x=139, y=1235, width=112, height=132, sourceX = 136, sourceY = 374, sourceWidth = 960, sourceHeight = 672 }, { -- 5 x=217, y=213, width=36, height=46, sourceX = 178, sourceY = 355, sourceWidth = 960, sourceHeight = 672 }, { -- 6 x=165, y=963, width=54, height=20, sourceX = 227, sourceY = 628, sourceWidth = 960, sourceHeight = 672 }, { -- 7 x=165, y=779, width=76, height=18, sourceX = 283, sourceY = 620, sourceWidth = 960, sourceHeight = 672 }, { -- 8 x=209, y=985, width=40, height=42, sourceX = 347, sourceY = 344, sourceWidth = 960, sourceHeight = 672 }, { -- 9 x=165, y=481, width=86, height=116, sourceX = 330, sourceY = 365, sourceWidth = 960, sourceHeight = 672 }, { -- 10 x=139, y=1369, width=108, height=118, sourceX = 218, sourceY = 28, sourceWidth = 960, sourceHeight = 672 }, { -- 11 x=165, y=799, width=70, height=86, sourceX = 628, sourceY = 128, sourceWidth = 960, sourceHeight = 672 }, { -- 12 x=165, y=985, width=42, height=42, sourceX = 620, sourceY = 272, sourceWidth = 960, sourceHeight = 672 }, { -- 13 x=1, y=1041, width=158, height=192, sourceX = 510, sourceY = 270, sourceWidth = 960, sourceHeight = 672 }, { -- 14 x=1, y=1479, width=104, height=282, sourceX = 574, sourceY = 380, sourceWidth = 960, sourceHeight = 672 }, { -- 15 x=165, y=887, width=70, height=74, sourceX = 581, sourceY = 385, sourceWidth = 960, sourceHeight = 672 }, { -- 16 x=107, y=1489, width=134, height=182, sourceX = 566, sourceY = 165, sourceWidth = 960, sourceHeight = 672 }, { -- 17 x=107, y=1673, width=102, height=86, sourceX = 394, sourceY = 406, sourceWidth = 960, sourceHeight = 672 }, { -- 18 x=165, y=599, width=82, height=178, sourceX = 385, sourceY = 408, sourceWidth = 960, sourceHeight = 672 }, { -- 19 x=217, y=261, width=22, height=28, sourceX = 407, sourceY = 572, sourceWidth = 960, sourceHeight = 672 }, { -- 20 x=161, y=1041, width=92, height=54, sourceX = 423, sourceY = 606, sourceWidth = 960, sourceHeight = 672 }, { -- 21 x=1, y=1, width=250, height=210, sourceX = 354, sourceY = 456, sourceWidth = 960, sourceHeight = 672 }, }, sheetContentWidth = 254, sheetContentHeight = 1762 } SheetInfo.frameIndex = { ["1"] = 1, ["2"] = 2, ["3"] = 3, ["4"] = 4, ["5"] = 5, ["6"] = 6, ["7"] = 7, ["8"] = 8, ["9"] = 9, ["10"] = 10, ["11"] = 11, ["12"] = 12, ["13"] = 13, ["14"] = 14, ["15"] = 15, ["16"] = 16, ["17"] = 17, ["18"] = 18, ["19"] = 19, ["20"] = 20, ["21"] = 21, } function SheetInfo:getSheet() return self.sheet; end function SheetInfo:getFrameIndex(name) return self.frameIndex[name]; end return SheetInfo
local condition = Condition(CONDITION_ATTRIBUTES) condition:setParameter(CONDITION_PARAM_TICKS, 5000) condition:setParameter(CONDITION_PARAM_SKILL_SHIELDPERCENT, 60) condition:setParameter(CONDITION_PARAM_SKILL_MELEEPERCENT, 70) local combat = Combat() combat:setParameter(COMBAT_PARAM_EFFECT, CONST_ME_SOUND_YELLOW) combat:setArea(createCombatArea(AREA_CIRCLE3X3)) combat:setCondition(condition) function onCastSpell(creature, variant) return combat:execute(creature, variant) end