content
stringlengths 5
1.05M
|
---|
Config = {}
Config.PlateText = '000000'
Config.MaxNoJob = 1
Config.MaxJob = 3
Config.DistanseSpawn = 50.0
Config.DistanseLock = 5.0
Config.CarLock = true
Config.VehiclePositions = {
{x = -1735.68, y = -1124.84, z = 13.0, h = 134.24, model = 'lambokart', price = 3, job = 'none'},
{x = -1739.48, y = -1129.96, z = 13.0, h = 134.24, model = 'lambokart', price = 3, job = 'none'},
{x = -1741.96, y = -1132.8, z = 13.0, h = 134.24, model = 'lambokart', price = 3, job = 'none'},
{x = -1744.6, y = -1136.04, z = 13.0, h = 134.24, model = 'lambokart', price = 3, job = 'none'},
{x = -1749.03, y = -1141.01, z = 13.0, h = 134.24, model = 'lambokart', price = 3, job = 'none'},
{x = -1751.63, y = -1143.98, z = 13.0, h = 134.24, model = 'lambokart', price = 3, job = 'none'},
{x = -1754.24, y = -1147.22, z = 13.0, h = 134.24, model = 'lambokart', price = 3, job = 'none'},
{x = -1756.35, y = -1149.39, z = 13.0, h = 134.24, model = 'lambokart', price = 3, job = 'none'},
{x = -1759.10, y = -1152.77, z = 13.0, h = 134.24, model = 'lambokart', price = 3, job = 'none'},
}
|
--REF: https://github.com/phaazon/hop.nvim
use 'phaazon/hop.nvim'
nnoremap <Leader>l <cmd>HopLine<CR>
vnoremap <Leader>l <cmd>HopLine<CR>
|
setBufferName("schedulingwidget.lua")
do
closeBuffer()
switchToBuffer("prod.lua - command")
end
|
local anims = {chica, tree, cupcakes, fredbare, happy, mangle, chica, puppet, balloon, glitch, raw}
function onEvent(name, value1, value2)
if name == 'Shadow Bonnie Glitch' then --whyrror
if value1 == '' then
runTimer('sbBack', 0.6)
objectPlayAnimation('sbb', 'glitch', true)
end
end
end
function onTimerCompleted(tag, loops, loopsLeft)
if tag == 'sbBack' then
objectPlayAnimation('sbb', anims[getRandomInt(1, #anims)]
end
end
|
-- Load and set namespace
local _, core = ...
core.Merchant = {}
local Merchant = core.Merchant
core.options.merchantenable = false
-- Create the area from which other elements will position into
function Merchant:Create()
core:Debug("Merchant: Create")
-- Create MerchantFrame
Merchant.Frame = core.Config:CreateButton("TOPLEFT", MerchantFrameTab1, "TOPLEFT", 25, "Sell trash", function()
Merchant:SellJunk()
end)
Merchant.Frame:SetFrameStrata("HIGH") -- above the wow merchant window
Merchant.Frame:SetWidth(160)
Merchant.Frame:Disable()
Merchant.Frame:Hide()
-- Events
core:RegisterEvents(Merchant.Frame, Merchant.HandleEvents,
"MERCHANT_SHOW",
"MERCHANT_CLOSED",
"BAG_UPDATE_DELAYED" -- for selling and buying back when merchant windows is open
)
end
-- Handle events
function Merchant:HandleEvents(event, arg1, ...)
core:Debug("Merchant: HandleEvents:", event)
if event == "MERCHANT_SHOW" then
if Merchant:FindTrash() then
Merchant.Frame:Enable()
end
Merchant.Frame:Show()
elseif event == "MERCHANT_CLOSED" then
Merchant.Frame:Disable()
Merchant.Frame:Hide()
elseif event == "BAG_UPDATE_DELAYED" then
if Merchant.Frame:IsShown() and Merchant:FindTrash() then
Merchant.Frame:Enable()
end
else
core:Debug("Merchant: HandleEvents: not handled:", event)
end
end
function Merchant:FindTrash()
for bagID = BACKPACK_CONTAINER, NUM_BAG_SLOTS, 1
do
for bagSlot = 1, 20, 1
do
_, _, _, itemRarity, _, _, itemLink, _, noValue = GetContainerItemInfo(bagID, bagSlot)
if itemLink and itemRarity < 1 and not noValue then
return true -- found one, no need to loop more
end
end
end
return false -- no poor quality items found
end
function Merchant:SellJunk()
if not Merchant.Frame:IsShown() then return end
local nItems = 0
local sellValueCopper = 0
for bagID = BACKPACK_CONTAINER, NUM_BAG_SLOTS, 1
do
for bagSlot = 1, 20, 1
do
_, _, _, itemRarity, _, _, itemLink = GetContainerItemInfo(bagID, bagSlot)
if itemLink and itemRarity < 1 then
core:Debug("Merchant: SellJunk: Selling:", itemLink)
_, _, _, _, _, _, _, _, _, _, itemSellPrice = GetItemInfo(itemLink)
sellValueCopper = sellValueCopper + itemSellPrice
UseContainerItem(bagID, bagSlot)
nItems = nItems + 1
end
end
end
if nItems > 0 then
core:Debug("Merchant: Sold", nItems, "slots of poor quality items.")
core:PrintPlain("Sold vendor trash for " .. Merchant:MoneyToString(Merchant:Money(sellValueCopper)) .. ".")
Merchant.Frame:Disable()
end
end
function Merchant:Money(m)
local c = m % 100
m = (m - c) / 100
local s = m % 100
local g = (m - s) / 100
return g, s, c
end
function Merchant:MoneyToString(g, s, c)
if g > 0 then
return g .. "g " .. s .. "s " .. c .. "c"
elseif s > 0 then
return s .. "s " .. c .. "c"
else
return c .. "c"
end
end
|
require "ISUI/ISLayoutManager"
SurvivorInfoWindow = ISCollapsableWindow:derive("SurvivorInfoWindow");
function CallButtonPressed()
local GID = SSM:Get(0):getGroupID()
local members = SSGM:Get(GID):getMembers()
local selected = tonumber(myGroupWindow:getSelected())
local member = members[selected]
if(member) then
getSpecificPlayer(0):Say(getText("ContextMenu_SD_CallName_Before") .. member:getName()..getText("ContextMenu_SD_CallName_After"))
member:getTaskManager():AddToTop(ListenTask:new(member,getSpecificPlayer(0),false))
end
end
function SurvivorInfoWindow:initialise()
ISCollapsableWindow.initialise(self);
end
function SurvivorInfoWindow:new(x, y, width, height)
local o = {};
o = ISCollapsableWindow:new(x, y, width, height);
setmetatable(o, self);
self.__index = self;
o.title = getText("ContextMenu_SD_SurvivorInfo");
o.pin = false;
o:noBackground();
return o;
end
function SurvivorInfoWindow:setText(newText)
self.HomeWindow.text = newText;
self.HomeWindow:paginate();
end
function SurvivorInfoWindow:createChildren()
self.HomeWindow = ISRichTextPanel:new(0, 16, 375, 615);
self.HomeWindow:initialise();
self.HomeWindow.autosetheight = false
self.HomeWindow:ignoreHeightChange()
self:addChild(self.HomeWindow)
self.MyCallButton = ISButton:new(275, 25, 60, 25, getText("ContextMenu_SD_CallOver"), self, CallButtonPressed);
self.MyCallButton:setEnable(true);
self.MyCallButton:initialise();
--MyCallButton.textureColor.r = 255;
self.MyCallButton:addToUIManager();
self:addChild(self.MyCallButton)
self.MyCallButton:setVisible(true);
ISCollapsableWindow.createChildren(self);
end
function SurvivorInfoWindow:Load(ASuperSurvivor)
local newText = getText("ContextMenu_SD_SurvivorInfoName_Before") .. ASuperSurvivor:Get():getForname() .. getText("ContextMenu_SD_SurvivorInfoName_After") .. "\n\n"
local player = ASuperSurvivor:Get()
for i=1, size(SurvivorPerks) do
player:getModData().PerkCount = i;
level = player:getPerkLevel(Perks.FromString(SurvivorPerks[i]));
if (level ~= nil) and (SurvivorPerks[i] ~= nil) and (level > 0) then
local display_perk = PerkFactory.getPerkName(Perks.FromString(SurvivorPerks[i]))
if( string.match(SurvivorPerks[i], "Blade") ) or ( SurvivorPerks[i] == "Axe" ) then
display_perk = getText("IGUI_perks_Blade") .. " " .. display_perk
elseif( string.match(SurvivorPerks[i], "Blunt") ) then
display_perk = getText("IGUI_perks_Blunt") .. " " .. display_perk
else
end
--display_perk = display_perk .. " ("..SurvivorPerks[i]..")"
newText = newText .. getText("ContextMenu_SD_Level") .. " " .. tostring(level) .. " " .. display_perk .. "\n" ----getText("IGUI_perks_"..SurvivorPerks[i]) .. "\n"
end
end
newText = newText .. "\n"
newText = newText .. getText("Tooltip_food_Hunger")..": " .. tostring(math.floor((player:getStats():getHunger()*100))) .. "\n"
newText = newText .. getText("Tooltip_food_Thirst")..": " .. tostring(math.floor((player:getStats():getThirst()*100))) .. "\n"
newText = newText .. "\n"
local melewepName = getText("ContextMenu_SD_Nothing")
local gunwepName = getText("ContextMenu_SD_Nothing")
if(ASuperSurvivor.LastMeleUsed ~= nil) then melewepName = ASuperSurvivor.LastMeleUsed:getDisplayName() end
if(ASuperSurvivor.LastGunUsed ~= nil) then gunwepName = ASuperSurvivor.LastGunUsed:getDisplayName() end
local phi
if(player:getPrimaryHandItem() ~= nil) then phi = player:getPrimaryHandItem():getDisplayName()
else phi = getText("ContextMenu_SD_Nothing") end
newText = newText .. getText("ContextMenu_SD_PrimaryHandItem")..": " .. tostring(phi) .. "\n"
newText = newText .. getText("ContextMenu_SD_MeleWeapon")..": " .. tostring(melewepName) .. "\n"
newText = newText .. getText("ContextMenu_SD_GunWeapon")..": " .. tostring(gunwepName) .. "\n"
newText = newText .. getText("ContextMenu_SD_CurrentTask")..": " .. tostring(ASuperSurvivor:getCurrentTask()) .. "\n"
newText = newText .. "\n"
newText = newText .. getText("ContextMenu_SD_AmmoCount")..": " .. tostring(ASuperSurvivor.player:getModData().ammoCount) .. "\n"
newText = newText .. getText("ContextMenu_SD_AmmoType")..": " .. tostring(ASuperSurvivor.player:getModData().ammotype) .. "\n"
newText = newText .. getText("ContextMenu_SD_AmmoBoxType")..": " .. tostring(ASuperSurvivor.player:getModData().ammoBoxtype) .. "\n"
newText = newText .. "\n"
if(isModEnabled("ArmorMod")) then
local ID = ASuperSurvivor:getID()
if(MyHeadArmor[ID] ) then newText = newText .. getText("ContextMenu_SD_HeadArmor")..": " .. tostring(MyHeadArmor[ID]:getDisplayName()) .. "\n" end
if(MyBodyArmor[ID] ) then newText = newText .. getText("ContextMenu_SD_BodyArmor")..": " .. tostring(MyBodyArmor[ID]:getDisplayName()) .. "\n" end
if(MyArmArmor[ID] ) then newText = newText .. getText("ContextMenu_SD_ArmArmor")..": " .. tostring(MyArmArmor[ID]:getDisplayName()) .. "\n" end
if(MyHandArmor[ID] ) then newText = newText .. getText("ContextMenu_SD_HandArmor")..": " .. tostring(MyHandArmor[ID]:getDisplayName()) .. "\n" end
if(MyShieldArmor[ID] ) then newText = newText .. getText("ContextMenu_SD_ShieldArmor")..": " .. tostring(MyShieldArmor[ID]:getDisplayName()) .. "\n" end
if(MyLegArmor[ID] ) then newText = newText .. getText("ContextMenu_SD_LegArmor")..": " .. tostring(MyLegArmor[ID]:getDisplayName()) .. "\n" end
if(MyFeetArmor[ID] ) then newText = newText .. getText("ContextMenu_SD_FeetArmor")..": " .. tostring(MyFeetArmor[ID]:getDisplayName()) .. "\n" end
newText = newText .. "\n"
end
newText = newText .. getText("ContextMenu_SD_SurvivorID")..": " .. tostring(ASuperSurvivor:getID()) .. "\n"
newText = newText .. getText("ContextMenu_SD_GroupID")..": " .. tostring(ASuperSurvivor:getGroupID()) .. "\n"
newText = newText .. getText("ContextMenu_SD_GroupRole")..": " .. tostring(ASuperSurvivor:getGroupRole()) .. "\n"
self:setText(newText)
end
function SurvivorInfoWindowCreate()
mySurvivorInfoWindow = SurvivorInfoWindow:new(270, 270, 350, 615)
mySurvivorInfoWindow:addToUIManager();
mySurvivorInfoWindow:setVisible(false);
mySurvivorInfoWindow.pin = true;
mySurvivorInfoWindow.resizable = true
end
Events.OnGameStart.Add(SurvivorInfoWindowCreate);
|
----------------------------------------------
-- PerimeterX(www.perimeterx.com) Nginx plugin
----------------------------------------------
local _M = {}
_M.px_enabled = true
-- ## Required Parameters ##
_M.px_appId = 'PX_APP_ID'
_M.cookie_secret = 'COOKIE_KEY'
_M.auth_token = 'PX_AUTH_TOKEN'
return _M
|
return {'ingaan','ingaand','ingaande','ingang','ingangsdatum','ingangsdeur','ingangsexamen','ingangsleeftijd','ingangspartij','ingangspoort','ingangsvariabele','ingebakken','ingebed','ingebeeld','ingebeelden','ingeblikt','ingebonden','ingeboren','ingebouwd','ingebrand','ingebrekestelling','ingebruikname','ingebruikneming','ingebruikstelling','ingeburgerd','ingeburgerden','ingedikt','ingegraveerd','ingehouden','ingekankerd','ingekeerd','ingekleurd','ingekort','ingeland','ingelast','ingelegd','ingelijfden','ingelijst','ingelukkig','ingemaakt','ingenaaid','ingenieur','ingenieursbureau','ingenieursdiploma','ingenieursexamen','ingenieursopleiding','ingenieursstudie','ingenieus','ingenomen','ingenomenheid','ingeplant','ingeregeld','ingeroest','ingeschapen','ingeschat','ingeschoten','ingeschreven','ingeschrevene','ingesloten','ingesneden','ingesnoerd','ingespannen','ingespeeld','ingesprekstoon','ingesprektoon','ingesteld','ingesteldheid','ingestort','ingestudeerd','ingesukkeld','ingetogen','ingetogenheid','ingetrokken','ingeval','ingevallen','ingeven','ingevetten','ingeving','ingevoegd','ingevoerd','ingevolge','ingevroren','ingewand','ingewanden','ingewandskwaal','ingewandsstoornis','ingewandsziekte','ingewijd','ingewijde','ingewikkeld','ingewikkelders','ingewikkeldheid','ingeworteld','ingezet','ingezetene','ingezetenenomslag','ingezetenschap','ingezetten','ingezonden','ingezondenbrievenschrijver','ingezonken','ingezoomd','ingieten','inglijden','ingoed','ingooi','ingooien','ingraven','ingraveren','ingredient','ingredientenlijst','ingreep','ingriffen','ingrijpen','ingrijpend','ingroeien','ingroeven','ingeborene','ingemeen','ingveoons','ingenieurstitel','ingebruiksstelling','ingewandsworm','ingveonisme','ingenieursbedrijf','ingenieurswereld','ingredientendeclaratie','ingenieurswetenschap','ingenieurskorps','inge','ingeborg','ingelmunstenaar','ingelmunster','ingelmunsteraar','ingelmunsters','ingoesjetie','ingooigem','ingrid','inga','inger','ingmar','ingo','inghels','ingelse','ingenbleek','inga','ingaat','ingaf','ingangen','ingangsdata','ingangsdeuren','ingangsvariabelen','ingaven','ingeademd','ingeademde','ingebakerd','ingebakerde','ingebedde','ingebeelde','ingebeld','ingebeten','ingeblazen','ingebleven','ingeblikte','ingeboekt','ingeboekte','ingeboet','ingeboete','ingeboezemd','ingeboezemde','ingebogen','ingeborenen','ingebouwde','ingebracht','ingebrachte','ingebrande','ingebreid','ingebreide','ingebrekestellingen','ingebroken','ingeburgerde','ingebusseld','ingecalculeerd','ingecalculeerde','ingedaagd','ingedaagde','ingedaald','ingedaan','ingedacht','ingedachte','ingedamd','ingedamde','ingedampt','ingedeeld','ingedeelde','ingedekt','ingedekte','ingedeukt','ingedeukte','ingediend','ingediende','ingedijkt','ingedijkte','ingedikte','ingedoken','ingedommeld','ingedommelde','ingedompeld','ingedompelde','ingedoopt','ingedoopte','ingedraaid','ingedraaide','ingedragen','ingedreven','ingedrongen','ingedronken','ingedroogd','ingedroogde','ingedruist','ingedrukt','ingedrukte','ingedruppeld','ingedruppelde','ingeduffeld','ingeduffelde','ingedut','ingedutte','ingeduwd','ingeduwde','ingeef','ingeeft','ingefluisterd','ingefluisterde','ingegaan','ingegane','ingegeven','ingegleden','ingegooid','ingegooide','ingegoten','ingegraveerde','ingegraven','ingegrepen','ingegrift','ingegrifte','ingegroeid','ingegroeide','ingehaakt','ingehaakte','ingehaald','ingehaalde','ingehad','ingehakt','ingehakte','ingehamerd','ingehangen','ingeheid','ingeheide','ingehouwen','ingehuldigd','ingehuldigde','ingehuurd','ingehuurde','ingejaagd','ingekaderd','ingekaderde','ingekalfd','ingekalfde','ingekankerde','ingekapseld','ingekapselde','ingekeept','ingekeepte','ingekeerde','ingekeken','ingekelderd','ingekerfd','ingekerfde','ingeklaard','ingeklaarde','ingeklapt','ingeklapte','ingeklede','ingekleed','ingeklemd','ingeklemde','ingekleurde','ingeklommen','ingeklonken','ingeklopt','ingeklopte','ingeknipt','ingekocht','ingekochte','ingekohierd','ingekomen','ingekookt','ingekookte','ingekopt','ingekopte','ingekorfd','ingekorfde','ingekorte','ingekorven','ingekrast','ingekraste','ingekregen','ingekrompen','ingekropen','ingekuild','ingekuilde','ingekuipt','ingekuipte','ingekwartierd','ingekwartierde','ingeladen','ingelanden','ingelapt','ingelaste','ingelaten','ingeleefd','ingeleefde','ingeleend','ingelegde','ingelegerd','ingelegerde','ingeleid','ingeleide','ingelepeld','ingeleverd','ingeleverde','ingelezen','ingelicht','ingelichte','ingelijfd','ingelijfde','ingelijmd','ingelijmde','ingelijste','ingelogd','ingeloot','ingelopen','ingelost','ingeloste','ingelote','ingeluid','ingeluide','ingeluisd','ingelukkige','ingemaakte','ingemengd','ingemengde','ingemeten','ingemetseld','ingemetselde','ingemetst','ingemetste','ingemijnd','ingenaaide','ingenesteld','ingenieurs','ingenieursbureaus','ingenieursdiplomas','ingenieursexamens','ingenieuze','ingenieuzer','ingeoogst','ingeoogste','ingepakt','ingepakte','ingepalmd','ingepalmde','ingepast','ingepaste','ingepekeld','ingepekelde','ingepend','ingepeperd','ingepeperde','ingeperkt','ingeperkte','ingeperst','ingeperste','ingepikt','ingepikte','ingeplakt','ingeplakte','ingepland','ingeplante','ingeploegd','ingeploegde','ingeplooid','ingeplooide','ingeplugd','ingeplugde','ingepolderd','ingepolderde','ingepompt','ingepompte','ingepoot','ingepraat','ingeprate','ingeprent','ingeprente','ingeprezen','ingeprikt','ingeprikte','ingepropt','ingereden','ingeregen','ingeregend','ingerekend','ingerekende','ingerend','ingericht','ingerichte','ingeroepen','ingeroeste','ingerold','ingerolde','ingeruild','ingeruilde','ingeruimd','ingeruimde','ingerukt','ingescand','ingeschaald','ingeschaalde','ingeschakeld','ingeschakelde','ingeschatte','ingescheept','ingescheepte','ingeschept','ingescherpt','ingescherpte','ingescheurd','ingescheurde','ingeschikt','ingeschikte','ingeschonken','ingeschopt','ingeschopte','ingeschoven','ingeschrevenen','ingeschroefd','ingeschroefde','ingeseind','ingeseinde','ingesijpeld','ingesijpelde','ingeslagen','ingeslapen','ingesleept','ingeslenterd','ingeslikt','ingeslikte','ingeslokt','ingeslopen','ingesluimerd','ingesluimerde','ingeslurpt','ingesmeerd','ingesmeerde','ingesmeten','ingesmolten','ingesneeuwd','ingesneeuwde','ingesnoerde','ingesnoven','ingesopt','ingesopte','ingespeld','ingespit','ingespitte','ingesponnen','ingespoten','ingesproken','ingesprongen','ingestaan','ingestampt','ingestampte','ingestapt','ingestapte','ingestegen','ingestelde','ingestemd','ingestemde','ingestoken','ingestonken','ingestoomd','ingestopt','ingestopte','ingestormd','ingestorte','ingestoten','ingestouwd','ingestoven','ingestreken','ingestroomd','ingestroomde','ingestudeerde','ingestuurd','ingestuurde','ingestuwd','ingesuft','ingesufte','ingetand','ingeteerd','ingeteerde','ingetekend','ingetekende','ingetikt','ingetikte','ingetild','ingetoetst','ingetoetste','ingetogener','ingetogenere','ingetogenste','ingetoomd','ingetoomde','ingetrapt','ingetrapte','ingetreden','ingetroefd','ingetroefde','ingetrouwd','ingetuind','ingetypt','ingetypte','ingevangen','ingevaren','ingevet','ingevette','ingevingen','ingevlochten','ingevloeid','ingevloeide','ingevlogen','ingevocht','ingevochten','ingevoegde','ingevoeld','ingevoerde','ingevolgd','ingevolgde','ingevorderd','ingevorderde','ingevouwen','ingevreten','ingevuld','ingevulde','ingewaaid','ingewaaide','ingewacht','ingewachte','ingewandeld','ingewandsziekten','ingewassen','ingewaterd','ingewaterde','ingeweekt','ingeweekte','ingeweken','ingewerkt','ingewerkte','ingeweven','ingewijden','ingewikkelde','ingewikkelder','ingewikkeldere','ingewikkelds','ingewikkeldst','ingewikkeldste','ingewilligd','ingewilligde','ingewipt','ingewisseld','ingewisselde','ingewogen','ingewonnen','ingewoond','ingewoonde','ingeworpen','ingewortelde','ingewreven','ingezaagd','ingezaagde','ingezaaid','ingezaaide','ingezakt','ingezakte','ingezameld','ingezamelde','ingezeept','ingezeepte','ingezegend','ingezegende','ingezeild','ingezeten','ingezetenen','ingezette','ingezien','ingezogen','ingezondenbrievenschrijvers','ingezoomde','ingezouten','ingezulte','ingezwolgen','ingezwommen','ingeent','ingeerfd','ingiet','inging','ingleed','inglijdt','ingoede','ingooide','ingooiden','ingooit','ingoot','ingoten','ingraaf','ingraaft','ingredienten','ingrepen','ingrif','ingrijp','ingrijpende','ingrijpender','ingrijpendere','ingrijpendst','ingrijpendste','ingrijpt','ingroef','ingroei','ingroeide','ingroeiden','ingroeit','ingangsexamens','ingebeukt','ingebijt','ingeboord','ingecheckt','ingecheckte','ingedaalde','ingegroefd','ingekakt','ingeleende','ingelogde','ingelokt','ingeloodst','ingenieursopleidingen','ingeoefend','ingeparkeerd','ingeplande','ingeponst','ingeraamd','ingeroosterd','ingeroosterde','ingeschilderd','ingeslepen','ingesleten','ingespeelde','ingestraald','ingestrooid','ingetapet','ingevlucht','ingewandsstoornissen','ingewikkeldheden','ingezongen','ingezwachteld','ingezworen','ingeente','ingingen','ingroeiende','ingenieust','ingangsdatums','ingewandswormen','ingveonismen','ingveoonse','ingemene','ingeranseld','ingezijpeld','ingeraamde','ingescande','ingas','inges','ingeborgs','ingers','ingmars','ingos','ingrids','ingenieursstudies','ingredientenlijsten','ingredientenlijstje','ingelmunsterse'}
|
local least = {}
local active_suites = {}
local esc = string.char(27)
local color = {
reset = esc.."[0m",
bold = esc.."[1m",
dim = esc.."[2m",
under = esc.."[4m",
blink = esc.."[5m",
rev = esc.."[7m",
hiddn = esc.."[8m",
black = esc.."[30m",
r = esc.."[31m",
g = esc.."[32m",
y = esc.."[33m",
b = esc.."[34m",
m = esc.."[35m",
c = esc.."[36m",
w = esc.."[37m"
}
local bull = "•"
local fbull = color.r..color.bold..bull..color.reset
local pbull = color.g..bull..color.reset
if not ((package.config:sub(1,1)=='\\' and os.getenv("ANSICON")) or package.config:sub(1,1)=='/') then --we lack console color support
for k,v in pairs(color) do
color[k] = ""
end
end
local active_test
local function getstackplace()
local stack = debug.traceback()
local res
for line in stack:gmatch("[^\r\n]+") do
for cap in line:gmatch(".*.lua:%d+: in function <.*.lua:%d+>") do
res = line
end
end
return res
end
least.quiet = false
least.assert = {}
least.assert.isNil = function(statement)
local result = {}
result.line = getstackplace()
if statement==nil then
table.insert(active_test.sucesses,result)
else
table.insert(active_test.fails,result)
end
end
least.assert.falsey = function(statement)
local result = {}
result.line = getstackplace()
if not statement then
table.insert(active_test.sucesses,result)
else
table.insert(active_test.fails,result)
end
end
least.assert.truthy = function(statement)
local result = {}
result.line = getstackplace()
if statement then
table.insert(active_test.sucesses,result)
else
table.insert(active_test.fails,result)
end
return result
end
local __assert = {
__call = function(self, statement)
return least.assert.truthy(statement)
end
}
setmetatable(least.assert,__assert)
least.test = {}
least.test.should = {}
least.test.should.pass = function(desc, func)
self = {}
self.desc = desc
self.sucesses = {}
self.fails = {}
active_test = self
local good, err = pcall(func)
if not good then
self.error = err
end
local parent = active_suites[#active_suites]
if parent and parent ~= self then
if (not self.fails[1]) and (not self.error) then
table.insert(parent.sucesses,self)
active_suites[1].dots = active_suites[1].dots .. pbull
active_suites[1].sucesses[-1] = active_suites[1].sucesses[-1] + 1
else
table.insert(parent.fails,self)
active_suites[1].dots = active_suites[1].dots .. fbull
active_suites[1].fails[-1] = active_suites[1].fails[-1] + 1
end
end
active_test = nil
end
least.test.should.fail = function(desc, func)
self = {}
self.desc = desc
self.sucesses = {}
self.fails = {}
active_test = self
local good, err = pcall(func)
if not good then
self.error = err
end
local parent = active_suites[#active_suites]
if parent and parent ~= self then
if (self.fails[1]) and (not self.error) then
table.insert(parent.sucesses,self)
active_suites[1].dots = active_suites[1].dots .. pbull
active_suites[1].sucesses[-1] = active_suites[1].sucesses[-1] + 1
else
table.insert(parent.fails,self)
active_suites[1].dots = active_suites[1].dots .. fbull
active_suites[1].fails[-1] = active_suites[1].fails[-1] + 1
end
end
active_test = nil
end
local __test = {
__call = function(self, desc, func)
return least.test.should.pass(desc, func)
end
}
setmetatable(least.test.should,__test)
setmetatable(least.test,__test)
local function hook(suite) --push!
table.insert(active_suites, suite)
end
local function unhook(suite) --pop!
table.remove(active_suites)
end
least.suite = function(desc, func)
local self = {}
self.desc = desc
self.sucesses = {}
self.sucesses[-1] = 0
self.fails = {}
self.fails[-1] = 0
self.dots = ""
hook(self)
if setfenv then --Lua 5.1, yay~
local fake = {}
setmetatable(fake,{
__index = _G
})
for k,v in pairs(least) do
fake[k] = v
end
setfenv(func,fake)
func()
else --We need the topmost level to have _ENV as a named argument.. bleh
local fake = {}
setmetatable(fake,{
__index = _G
})
for k,v in pairs(least) do
fake[k] = v
end
func(fake)
end
unhook(self)
if self.fails[1] then
print(color.r.."Suite Failed"..color.reset.." - "..self.desc.."\n"..color.y.."Failed Test(s):"..color.reset)
for k,v in ipairs(self.fails) do
local out = "\t"..color.b..v.desc.."\n\t\t"..color.y.."Failed Asserts:"..color.reset
for k,test in ipairs(v.fails) do
if test.line then
if out then
print(out)
out = nil
end
print("\t\t"..test.line)
else
print(color.r.."\t\tSub-suite failure, see above: "..color.reset..color.b..v.desc:sub(1,20).."..."..color.reset)
break;
end
end
if v.error then
print("\t"..color.r..color.bold.."Errors: "..color.reset..v.error)
end
end
end
local parent = active_suites[#active_suites]
if (not parent) or parent == self then
local out = color.c.."Top-level completion:\n\t"..color.reset
out = self.dots .. (" ("..(self.sucesses[-1]).."/"..(self.sucesses[-1]+self.fails[-1])..")")
if not least.quiet then
print(out)
end
end
for k,v in ipairs(active_suites) do
if v~=self then
if self.fails[1] then
table.insert(v.fails, self)
else
table.insert(v.sucesses, self)
end
end
end
return self
end
least.describe = least.suite
least.it = least.test
local __suite = {
__call = function(self, desc, func)
return least.suite(desc, func)
end
}
setmetatable(least,__suite)
return least
|
return(function(l,...)local j="This file was obfuscated using PSU Obfuscator 4.0.A | https://www.psu.dev/ & discord.gg/psu";local z=l[((644655459-#("still waiting for luci to fix the API :|")))];local A=l[(83374847)];local b=l["ezzptNpFp"];local f=l[((515964001-#("why does psu.dev attract so many ddosing retards wtf")))];local w=l[((#{}+685567306))];local r=l[((#{163;120;(function(...)return 467;end)()}+269668805))];local n=l[((141595137-#("why does psu.dev attract so many ddosing retards wtf")))];local V=l[(255165084)];local I=l[((927302782-#("oh Mr. Pools, thats a little close please dont touch me there... please Mr. Pools I am only eight years old please stop...")))];local y=l[((260848832-#("you dumped constants by printing the deserializer??? ladies and gentlemen stand clear we have a genius in the building.")))];local T=l[(877036302)];local g=l[((#{294;388;(function(...)return 772,288,460,718,...;end)(796,553,288,765)}+320698926))];local Z=l.q82kn;local v=l[((622123008-#("I'm not ignoring you, my DMs are full. Can't DM me? Shoot me a email: [email protected] (Business enquiries only)")))];local H=l[(283206941)];local d=l['p2Vrd90H'];local O=l["UQpxXd0Zq"];local L=l[(430153206)];local h=l[(539998596)];local i=l[((584301719-#("psu premium chads winning (only joe biden supporters use the free version)")))];local s=l[(241250967)];local U=l[((#{}+796485027))];local P=l[((#{(function(...)return 986,418,358,687;end)()}+124613235))];local u=l["THHQelL8jQ"];local D=l[(364942160)];local m=l['yMOjDJ'];local p=l[(31323039)];local a=l[(934854807)];local M=((getfenv)or(function(...)return(_ENV);end));local o,t,e=({}),(""),(M(d));local c=((e[""..l[a]..l[m]..l[f]..l['eZgd7']..l['zr2Fk8']])or(e[""..l[a].."\105"..l[f]])or({}));local o=(((c)and(c["\98\120\111\114"]))or(function(l,e)local o,a=d,r;while((l>r)and(e>r))do local c,d=l%n,e%n;if c~=d then a=a+o;end;l,e,o=(l-c)/n,(e-d)/n,o*n;end;if l<e then l=e;end;while l>r do local e=l%n;if e>r then a=a+o;end;l,o=(l-e)/n,o*n;end;return(a);end));local x=(n^w);local C=(x-d);local F,k,E;local x=(t["\103\115"..l[b].."\98"]);local Q=(t[""..l[g].."\104\97"..l[u]]);local x=(t[""..l[p]..l[b]..l[a]]);local g=(t[""..l[a].."\121\116"..l[s]]);local t=(e["\114"..l[i].."\119\115\101"..l[f]]);local q=(e[""..l[p].."\101\108\101\99\116"]);local R=((e[""..l[A]..l[i]..l[f]..l["IjkbTo"]][""..l["DQ7yrnaAx"]..l['eVq0RpbPog']..l[s].."\120\112"])or(function(e,l,...)return((e*n)^l);end));local S=(e["\109"..l[i].."\116"..l['IjkbTo']][""..l[D].."\108"..l[h]..l[h]..l[u]]);local B=(e[""..l[f]..l[h]..l[y].."\117"..l[A]..l[a].."\101"..l[u]]);local t=(e[""..l[f].."\121\112\101"]);local _=(e["\112"..l[i]..l[m]..l[u].."\115"]);local J=(e[""..l[p]..l[s].."\116\109"..l[s]..l[f]..l[i]..l[f].."\97\98"..l['DQ7yrnaAx']..l[s]]);local t=((e["\117"..l[y].."\112\97\99\107"])or(e[""..l[f]..l[i]..l[a].."\108\101"][""..l[b].."\110"..l["PbyHki"]..l[i].."\99\107"]));F=((c["\108"..l[p]..l.IjkbTo..l[m]..l[D].."\116"])or(function(e,l,...)if(l<r)then return(k(e,-(l)));end;return((e*n^l)%n^w);end));local b=(c["\98"..l[y]..l[h].."\116"])or(function(l,...)return(C-l);end);local C=(c[""..l[a].."\111\114"])or(function(e,l,...)return(C-E(C-e,C-l));end);E=(c[""..l[a]..l[i].."\110\100"])or(function(l,e,...)return(((l+e)-o(l,e))/n);end);k=((c[""..l[u]..l[p].."\104\105\102\116"])or(function(e,l,...)if(l<r)then return(F(e,-(l)));end;return(S(e%n^w/n^l));end));if((not(e["\98"..l[m]..l[f]..l.eZgd7.."\50"]))and(not(e[""..l[a].."\105\116"])))then c["\98"..l[h]..l[u]]=C;c["\108\115\104"..l[m]..l[D].."\116"]=F;c["\98"..l[i].."\110"..l['eVq0RpbPog']]=E;c[""..l[a].."\110"..l[h].."\116"]=b;c["\114"..l[p].."\104"..l[m]..l[D].."\116"]=k;c[""..l[a]..l[V]..l[h].."\114"]=o;end;local f=(e["\116"..l[i]..l[a].."\108"..l[s]]["\99"..l[h]..l[y].."\99"..l[i]..l[f]]);local n=(e["\116"..l[i]..l[a]..l["DQ7yrnaAx"].."\101"][""..l[u]..l[s]..l[A]..l[h]..l[P]..l[s]]);local h=(((e["\116"..l[i]..l[a].."\108\101"]["\99"..l[u].."\101"..l[i].."\116\101"]))or((function(l,...)return({t({},r,l);});end)));local n=(e["\116\97\98"..l["DQ7yrnaAx"].."\101"]["\105\110"..l[p]..l[s].."\114\116"]);e[""..l[a]..l[m].."\116\51"..l['zr2Fk8']]=c;local e=(L);local n=(#j+I);local i,m=({}),({});for l=r,n-d do local e=Q(l);i[l]=e;m[l]=e;m[e]=l;end;local u,d=(function(o)local c,a,l=g(o,d,O);if((c+a+l)~=T)then e=e+H;n=n+U;end;o=x(o,Z);local e,a,c=(""),(""),({});local l=d;local function t()local e=B(x(o,l,l),v);l=l+d;local n=B(x(o,l,l+e-d),v);l=l+e;return(n);end;e=m[t()];c[d]=e;while(l<#o)do local l=t();if i[l]then a=i[l];else a=e..x(e,d,d);end;i[n]=e..x(a,d,d);c[#c+d],e,n=a,a,n+d;end;return(f(c));end)("PSU|1f212212102772782791014142771111101P1P27827g1121H21h27k101122i22I27k27G22Z22z278121227c2781C1c2771o1U162772381d191L1a1923i1S27D1021y21B171A23G1t1527722N21E121B1123H28727721V21813131T21t21728y1022821d1j1n1B1Q2301r132772321B1I23328p2891L131E1928x2881022x171T1M1n162301G182772212131t171L1f1d1623H1P27g1022Z2371K284102371m1h1p181H1L2at29Q29S29n102341h181r1122321K27E27G27I2781i1m141a122A4101x2111422e22B1527c11141522M22m27Q27f2Bm2362362B91N151a111b27723o23M161I1g2BE2bf171727E171621321327K2Bp23b2342cD10292101221821a27e2BM1Z2161918181i1o1A2D327k1A1b2BR1019192C21A2bW27824K24u1A22d22E1321a2cT101F1F27E1b1A2212212781x2171A21n21m112D3111D1c2dU2bT111c1D2d82Da2dC2cP1D1d23o23Y1A1u1u102dM2772at27E2d62E727z2E42E62dv2Eu2E521A2101a28323O23S1C21J21I111q1q2772b827Q2E52Ch2D51b1z21B1C2e32Es2Ex122e21B2f02D628V2E52eT2fp2EZ2F12832EV21A212182F32F52f7112752771X1x2771i1u2Fl101a27E2eA2Fg27E1f1E2132122ag21D21r1e22J22A192Ey1c2Cp1e1e2Fq2Fj1C2cZ1i1P2ds1C29u1x2161b22E229171b2fU2EW2CQ2fx1C2Fs2g02EZ2G32G02ea2D82BN2d623A23A102EG23O23l151715122D41021b21B2gd2bz2c12C3102C52c71H1321e21e27721d21d2Ce2cG2CI27E2Ck2CM2772CP1221J27O101H1O191Q1u27C142i12i32I521G21G27721i21i2CU1422622627U2aH27X2772dP28127727z28529721v21D1n141l1H23H28h27722821O1D1o28a2b627h27J2IS152e72Ga2101521N21n1015151116172d827F112Cy2E72Kq18192D82922dC27N27k2cy21r21R27K2kV2D82eu2bP2CP2DA1x2KF2e0112KK2BO152Eg2JK27w2782hi27F27y122851l1D27722A21j2ds111N1X2132As101L1123G2k11022f21I181T23g2bf2Lo2fd27q27q2kd2bg1W1122e22e2BT1x2mL2lE2kQ2fe2lt27E27q2112112E827q2jI2lk2jM2CO29229H2K8101O2ax2aZ2B11123E192k82mg1i2ii2I727Q2bM2Kp27F121323b23628Q2n52cQ2I32c423N17217215122Cc2771629u112cf2N22C423R132I4122kk2772cz2K82lL2772da2cp2772o42N92aX230131o1i1N22y29729w29y2a02302M722U1F28M28o2nU2NC2b222z1O2782nA2Nu23829p29r23h2A32891R1s2CF1r171923f1S2NH2ka27Q2NQ2GL2BG2Bi2kH2e82bv2bX2mw112hu1424K24l1122d229142oP2o627E13122OA102bA2bC192N72lH2l72FP2bM23B23529u2Iw1R2ka1I1R192f22O72ds2D82Cz112kV2de2GA214192q12eD2R92q42bg2rC21N21L122ED2d62NO2r82qO29h2Hi23O23x192EL2k92771K1k2gD2R11a1f2nu1X2RC22e22F2kr2Db2R52Bs2ky2RO2bs2R72Kv2hx102RT23K2qe2i52Hi2772FA27E2nQ2qK2lO2ok102832Qi2aG27a2og2En2dn27A21A2502N72K226u213191h2a52102ha1221D2121J1F1T131h29B1b1D1Q22P1V2cN21w1X1m2CF29y22P2m723b1M2mb23I2GI2Bt2ry2gd1i2Gh1e28I1I1J1122S22t2Ag2LO2lj2K82Mj2In1022J22j2Hl2LO2kt112Gb1021N21k2qP27G2uN2u92SX27Z1g1G2772Eo2792682672A72nU2372TO1m1p23A2ax21V21B132c223H29g29I29k2332972992tQ29E182v9102VN19141j21F2192I82172Lf1829z1b23A2pK29821r1S1Q1T1T161123a1J2IE21T21b1D1b29x1y21R2kN29E2M722b21M1j1V2232t527726o25R2Tc2te102212tg162ti2tK2Tm2to2TQ2TS2tu2CN22e21f161N1R1T21S2162Ax22d1H2191422N1s2X72PD2aX22c1Z2Uc1B21S2T827922826U1j2182Pu2Dw1Y132Rk2fp2NP132ra2Ql2bB2id2GA2Bi22e22D1327c2OV1522s22S2b91K162z227K2bm2Cp2o61h1I132j42QE172bh2Bj22M182922z01A162al2Lc152YW132KK1i2Z522S22x2Mv2KM2kO2BS27z1i1q182zy31002L631032fP2L929h2eD2BM2222272bm142zC2zE2j52h62Ys2zp2Yu2bj2Yx2YZ2bz2Z72gD2zX2ZZ2GD1l17310W2Ql310631082JG2cP2Cz310l2zF2zB2ZD1Q2b227c2Zi21N21q152ky2Bm2V421D21c112gV2R22C12bm2mJ311H21H2uE142o8162Kx2vP2KN2GP2AG1x2151822e2Zk27f1H2TZ1q1i2cz2d0311522Z2dQ2Nm142Sk310o2Bc28v2o52zU22N22l2Lq2792Lo311L142v4112su2Jj2oj2n42e32Qi2N82Nv2n92WG22z1e1S1r2Wv1A1n22Z2tv2772x61s21M21828v23h2nb2B02B222Q2Xc2mf2pV27L311V2mL2Mn2mP1z122s92UL27q21A2182YN23O23P112rX2v82O529u2Ug2e218312w112qi311v3145314327z1X2YK31472Qh1221a2192qI2Fp27Q23B2382N72iW1d312L31202D82lg2Cf234234278314D2O82I52uN314H2v52n42Cc2lo2772T32Pe2772p91122Z2Ax22T2lx2m52ls27722D21229z21n2131U2KL1w21928C2k028i21X2171R1o2392aK2772251y1Q161M21321j27G2b222n21q31592B72pv2mQ2mM22c312W2c82I62qo2gA314r3172314t314R22A1427z315h2o1122H1314i2GD2uH2nl314o12314q31462sA2Eu315331552IV29h122aB2iP315B2Kl315d315F2C4314E2OE2Sq10317i315M2782CC315R313c313E313g28m313J1I2u82A631681121d2DY27F23G313l2w221827g1B2xr230315X315Z23G318j2A531672KL21i21312161F23I2W1313Y27P112pY1H2TE311e3148319F2ir2J0319i2B22Ky2mI2DV2Ga3142317C27f31702YM27f16311K22N22m2t1312X27q2sK319q1131412mm2sA319W2Mr2RL319z31a131A3315P319e31A72vP27V2N427c2t027A2772JP28629u2361N314m1P1J2pj2Bf313d313F313h313j313T2Nd315w2pf2pH192352s12u92ni2UC1A314M2q531aa31472kQ314p2dV2mT11314A2yn2LO23b239312w2iW1G2UC27Q2BP2FW23o2sn21721a151i31C02i72ZN31762Bg2KF3143315C16311v2131631472o631012UW312021A2152cF2wN2kN31222lh2SK2CC23o23o102oE2oi101J1J31352782Cz31AT2oY29x29Z2a12ax2Pg2av29T316221N2182172p6318e31B4318H22P31c0319d2Ga314v2yx310R2Zt2Jg21a21b2BO2j72SN2g72qG2KJ2NU2Lf142Py3132131Z213311Z112NJ132D63126314v2mO2922Zi31DZ312M31e131e32qq310B31ED2SK2lg2Px2gQ2o528022N22K2T927A2LO27Z311a2j52EU31332N327831CN2t131E72oU318K319411319631981f2WF2BF313n1R1d1E1J1m2m628I2m92mb2303161103163316531fL316a316C2u32u51t2P2316e316g1o23D31BE31du2mH31A9319s2MK2mm2MO31aD11319y2lo112yq1X314r2yx27F31eJ2S42s631dw2n6314u13314729223O23q1222922a13315l2I7317N317P314S1231Gw122ym2EU2qI2yq27l2qr2IW2I42gd2C91A2Ue314X315E319E2Sv31an27831ap2co2Q531AR313A1O2m7316f316h2392VS10316F28n1m1e316231641N3166318m2CH2At1h2332U831gJ2UV31Gm2uY22E3172317K2e22u831GN31iz2Yn317031bm1131d01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"),(#j-z);local function n(l,e,...)if(l==511290293)then return((o(o(o(o(e,235847),949667),444010),447358))-729978);elseif(l==517422888)then return((o(((o(e,687261))-642673)-632256,621101))-691747);elseif(l==278875002)then return((o((e)-294022,714767))-177688);elseif(l==454311127)then return((o(((e)-506767)-979575,545177))-601541);elseif(l==994246122)then return((o(o(e,820392),389050))-702060);elseif(l==215594720)then return((o(o(o((e)-622777,725676),949791),970171))-732121);elseif(l==955091539)then return((((o(e,521421))-51942)-443030)-659695);else end;end;local p=l[((#{124;491;333;610;}+269668804))];local f=l[((#{488;554;753;104;(function(...)return 142,998,99,619;end)()}+170685327))];local s=l[((141595180-#("uh oh everyone watch out pain exist coming in with the backspace method one dot two dot man dot")))];local n=l[(554999030)];local r=l['UQpxXd0Zq'];local y=l[((#{49;788;(function(...)return 751,772,199,69;end)()}+309987796))];local D=l[((900918200-#("@everyone designs are done. luraph website coming.... eta JULY 2020")))];local a=l["p2Vrd90H"];local function i()local l=o(g(u,d,d),e);e=l%n;d=(d+a);return(l);end;local function c()local l,a,c,i=g(u,d,d+r);l=o(l,e);e=l%n;a=o(a,e);e=a%n;c=o(c,e);e=c%n;i=o(i,e);e=i%n;d=d+f;return((i*D)+(c*y)+(a*n)+l);end;local function f()local l,a=g(u,d,d+s);l=o(l,e);e=l%n;a=o(a,e);e=a%n;d=d+s;return((a*n)+l);end;local function r(n,l,e)if(e)then local l=(n/s^(l-a))%s^((e-a)-(l-a)+a);return(l-(l%a));else local l=s^(l-a);return(((n%(l+l)>=l)and(a))or(p));end;end;local b="\35";local function p(...)return({...}),q(b,...);end;local function H(...)local U=l[(499251444)];local a=l[(269668808)];local k=l[((968268556-#("LuraphDeobfuscator.zip (oh god DMCA incoming everyone hide)")))];local n=l["p2Vrd90H"];local M=l[(312680780)];local P=l[((573209621-#("Luraph v12.6 has been released!: changed absolutely fucking nothing but donate to my patreon!")))];local y=l[(141595085)];local p=l[((685567399-#("Luraph v12.6 has been released!: changed absolutely fucking nothing but donate to my patreon!")))];local Q=l.o4ayL1LFk;local h=l[((554999091-#("guys someone play Among Us with memcorrupt he is so lonely :(")))];local C=l[((#{381;834;268;649;(function(...)return;end)()}+170685331))];local D=l['q82kn'];local L=l[(542894677)];local b=l[((#{199;(function(...)return 186,865,...;end)(299,389,178)}+282189245))];local B=l[(474984358)];local v=l[(352883175)];local j=l[((#{140;226;}+190610978))];local q=l[((283488240-#("psu == femboy hangout")))];local H=l.qG1uuB6;local A=l.UQpxXd0Zq;local V=l["tMENwW"];local w=l.Vcvii4U97O;local Z=l['cDdqejW'];local z=l['ARREC'];local O=l.gfnqHt9Od;local T=l[(111363749)];local S=l[((#{(function(...)return 196;end)()}+822822085))];local function F(...)local E=({});local l=({});local s=({});local I=i(e);for l=a,c(e)-n,n do E[l]=F();end;for t=a,c(e)-n,n do local f=i(e);if(f==C)then local e=i(e);l[t]=(e~=a);elseif(f==q)then while(true)do local d=c(e);local o=c(e);local c=n;local d=(r(o,n,L)*(y^p))+d;local e=r(o,j,B);local o=((-n)^r(o,p));if(e==a)then if(d==a)then l[t]=(o*a);break;else e=n;c=a;end;elseif(e==Z)then l[t]=(d==a)and(o*(n/a))or(o*(a/a));break;end;l[t]=R(o,e-P)*(c+(d/(y^S)));break;end;elseif(f==Q)then while(true)do local c=c(e);if(c==a)then l[t]=('');break;end;if(c>V)then local a,i=(''),(x(u,d,d+c-n));d=d+c;for l=n,#i,n do local l=o(g(x(i,l,l)),e);e=l%h;a=a..m[l];end;l[t]=a;else local n,a=(''),({g(u,d,d+c-n)});d=d+c;for a,l in _(a)do local l=o(l,e);e=l%h;n=n..m[l];end;l[t]=n;end;break;end;elseif(f==O)then while(true)do local e=c(e);l[t]=x(u,d,d+e-n);d=d+e;break;end;else l[t]=(nil);end;end;local o=c(e);for l=a,o-n,n do s[l]=({});end;for g=a,o-n,n do local o=i(e);if(o~=a)then o=o-n;local h,d,p,t,m,x=a,a,a,a,a,a;local u=r(o,n,A);if(u==A)then d=(f(e));x=(i(e));h=(f(e));t=s[(c(e))];elseif(u==D)then d=(f(e));x=(i(e));h=(f(e));t=(c(e));p=({});for l=n,h,n do p[l]=({[a]=i(e),[n]=f(e)});end;elseif(u==y)then d=(f(e));x=(i(e));t=s[(c(e))];elseif(u==n)then d=(f(e));x=(i(e));t=(c(e));elseif(u==w)then elseif(u==a)then d=(f(e));x=(i(e));h=(f(e));t=(f(e));end;if(r(o,w,w)==n)then h=l[h];end;if(r(o,D,D)==n)then t=l[t];end;if(r(o,b,b)==n)then m=s[c(e)];else m=s[g+n];end;if(r(o,C,C)==n)then d=l[d];end;if(r(o,k,k)==n)then p=({});for l=n,i(),n do p[l]=c();end;end;local l=s[g];l["dkr"]=t;l['d7jge106S']=x;l["UJa4cPXwio"]=d;l[203040.01659880485]=p;l[-U]=h;l[-H]=m;end;end;local e=f(e);return({[M]=e;[v]=I;[-z]=a;['Lil']=l;[T]=E;[372877.0280616246]=s;});end;return(F(...));end;local function y(l,r,f,...)local e=l[372877.0280616246];local C=l[145440];local o=0;local i=l[944224];local n=l["Lil"];local c=l[195196];return(function(...)local A=203040.01659880485;local s=-(1);local n=-246853;local l=(true);local D={...};local g=({});local u=e[o];local l=(276318820);local m={};local e={};local d=-443224;local w='d7jge106S';local o="UJa4cPXwio";local a="dkr";local x=(q(b,...)-1);for l=0,x,1 do if(l>=c)then m[l-c]=D[l+1];else e[l]=D[l+1];end;end;local x=x-c+1;while(true)do local l=u;local c=l[w];u=l[n];if(c<=59)then if(c<=29)then if(c<=14)then if(c<=6)then if(c<=2)then if(c<=0)then e[l[o]]=l[a]*e[l[d]];elseif(c==1)then l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=r[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=r[l[a]];l=l[n];e[l[o]]=e[l[a]][e[l[d]]];l=l[n];local a=l[o];local c={e[a](e[a+1]);};local d=l[d];local o=0;for l=a,d do o=o+1;e[l]=c[o];end;for l=d+1,i do e[l]=nil;end;l=l[n];l=l[n];elseif(c<=2)then u=l[a];end;elseif(c<=4)then if(c>3)then l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=e[l[a]];l=l[n];local d=l[o];e[d]=e[d](e[d+1]);for l=d+1,i do e[l]=nil;end;l=l[n];e[l[o]]=f[l[a]];l=l[n];l=l[n];elseif(c<4)then local n=l[o];e[n]=e[n](t(e,n+1,l[a]));for l=n+1,i do e[l]=nil;end;end;elseif(c>5)then local l=l[o];e[l]=e[l]();elseif(c<6)then e[l[o]]=e[l[a]]-e[l[d]];l=l[n];e[l[o]]=r[l[a]];l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=r[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=r[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=e[l[a]]+e[l[d]];l=l[n];e[l[o]]=r[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=r[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=e[l[a]]+e[l[d]];l=l[n];local c=l[o];e[c]=e[c](t(e,c+1,l[a]));for l=c+1,i do e[l]=nil;end;l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];l=l[n];end;elseif(c<=10)then if(c<=8)then if(c>7)then l=l[n];local c=l[o];local s=e[l[a]];e[c+1]=s;e[c]=s[l[d]];l=l[n];local c=l[o];e[c]=e[c](e[c+1]);for l=c+1,i do e[l]=nil;end;l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];local c=l[o];e[c]=e[c](t(e,c+1,l[a]));for l=c+1,i do e[l]=nil;end;l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=e[l[a]];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=e[l[a]];l=l[n];local c=l[o];e[c]=e[c](t(e,c+1,l[a]));for l=c+1,i do e[l]=nil;end;l=l[n];e[l[o]]=e[l[a]]-e[l[d]];l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];local c=l[o];e[c]=e[c](t(e,c+1,l[a]));for l=c+1,i do e[l]=nil;end;l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];local s=l[o];local c=e[l[a]];e[s+1]=c;e[s]=c[l[d]];l=l[n];local c=l[o];e[c](e[c+1]);for l=c,i do e[l]=nil;end;l=l[n];e[l[o]][l[a]]=l[d];l=l[n];e[l[o]]=r[l[a]];l=l[n];local r=l[o];local c=e[l[a]];e[r+1]=c;e[r]=c[l[d]];l=l[n];e[l[o]]=e[l[a]];l=l[n];e[l[o]]=h(256);l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]]=l[a];l=l[n];local d=l[o];e[d](t(e,d+1,l[a]));for l=d+1,i do e[l]=nil;end;l=l[n];e[l[o]]=f[l[a]];l=l[n];l=l[n];elseif(c<8)then local o=l[o];local d=l[d];local n=o+2;local o=({e[o](e[o+1],e[n]);});for l=1,d do e[n+l]=o[l];end;local o=o[1];if(o)then e[n]=o;u=l[a];end;end;elseif(c>9)then e[l[o]]=f[l[a]];elseif(c<10)then e[l[o]]=f[l[a]];l=l[n];e[l[o]]=h(256);l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]]=h(256);l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]]=r[l[a]];l=l[n];local d=l[o];do return e[d](t(e,d+1,l[a]))end;l=l[n];local o=l[o];do return t(e,o,s);end;l=l[n];l=l[n];end;elseif(c<=12)then if(c>11)then e[l[o]]=({(nil)});elseif(c<12)then e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];local c=l[o];e[c]=e[c](t(e,c+1,l[a]));for l=c+1,i do e[l]=nil;end;l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];local c=l[o];e[c]=e[c](t(e,c+1,l[a]));for l=c+1,i do e[l]=nil;end;l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]][l[a]]=l[d];l=l[n];e[l[o]][l[a]]=l[d];l=l[n];e[l[o]]=r[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];local c=l[o];e[c]=e[c](t(e,c+1,l[a]));for l=c+1,i do e[l]=nil;end;l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]]=h(256);l=l[n];e[l[o]]=r[l[a]];l=l[n];local c=l[o];local r=e[l[a]];e[c+1]=r;e[c]=r[l[d]];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=h(256);l=l[n];e[l[o]][l[a]]=l[d];l=l[n];e[l[o]][l[a]]=l[d];l=l[n];e[l[o]][l[a]]=l[d];l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];local c=l[o];e[c]=e[c](t(e,c+1,l[a]));for l=c+1,i do e[l]=nil;end;l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];l=l[n];end;elseif(c>13)then local n=l[o];local a=l[a];local o=50*(l[d]-1);local d=e[n];local l=0;for a=n+1,a do d[o+l+1]=e[n+(a-n)];l=l+1;end;elseif(c<14)then local l=l[o];e[l](e[l+1]);for l=l,i do e[l]=nil;end;end;elseif(c<=21)then if(c<=17)then if(c<=15)then l=l[n];e[l[o]]=r[l[a]];l=l[n];local c=l[o];local s=e[l[a]];e[c+1]=s;e[c]=s[l[d]];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=h(256);l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]][l[a]]=l[d];l=l[n];e[l[o]][l[a]]=l[d];l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];local c=l[o];e[c]=e[c](t(e,c+1,l[a]));for l=c+1,i do e[l]=nil;end;l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]][l[a]]=l[d];l=l[n];e[l[o]][l[a]]=l[d];l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]][l[a]]=l[d];l=l[n];e[l[o]][l[a]]=l[d];l=l[n];e[l[o]]=h(l[a]);l=l[n];e[l[o]]=r[l[a]];l=l[n];local c=l[o];local r=e[l[a]];e[c+1]=r;e[c]=r[l[d]];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=h(256);l=l[n];e[l[o]][l[a]]=l[d];l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];local c=l[o];e[c]=e[c](t(e,c+1,l[a]));for l=c+1,i do e[l]=nil;end;l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]][l[a]]=l[d];l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];local c=l[o];e[c]=e[c](t(e,c+1,l[a]));for l=c+1,i do e[l]=nil;end;l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=l[a];l=l[n];l=l[n];elseif(c>16)then e[l[o]]=e[l[a]]+l[d];elseif(c<17)then e[l[o]]=y(C[l[a]],(nil),f);end;elseif(c<=19)then if(c==18)then local n=e[l[d]];if(n)then e[l[o]]=n;u=l[a];end;elseif(c<=19)then local a=l[a];local n=e[a];for l=a+1,l[d]do n=n..e[l];end;e[l[o]]=n;end;elseif(c==20)then e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];local c=l[o];e[c]=e[c](t(e,c+1,l[a]));for l=c+1,i do e[l]=nil;end;l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];local o=l[o];local d,a=p(e[o](t(e,o+1,l[a])));s=a+o-1;local a=0;for l=o,s do a=a+1;e[l]=d[a];end;l=l[n];l=l[n];elseif(c<=21)then if(e[l[o]]>=l[d])then u=l[a];end;end;elseif(c<=25)then if(c<=23)then if(c==22)then e[l[o]]=r[l[a]];l=l[n];local c=l[o];local s=e[l[a]];e[c+1]=s;e[c]=s[l[d]];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=h(256);l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]][l[a]]=l[d];l=l[n];e[l[o]][l[a]]=l[d];l=l[n];e[l[o]][l[a]]=l[d];l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];local c=l[o];e[c]=e[c](t(e,c+1,l[a]));for l=c+1,i do e[l]=nil;end;l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];local c=l[o];e[c]=e[c](t(e,c+1,l[a]));for l=c+1,i do e[l]=nil;end;l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];local c=l[o];e[c]=e[c](t(e,c+1,l[a]));for l=c+1,i do e[l]=nil;end;l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]][l[a]]=l[d];l=l[n];e[l[o]]=r[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]][l[a]]=l[d];l=l[n];e[l[o]]=h(256);l=l[n];e[l[o]]=r[l[a]];l=l[n];local i=l[o];local c=e[l[a]];e[i+1]=c;e[i]=c[l[d]];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=h(256);l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]]=f[l[a]];l=l[n];l=l[n];elseif(c<=23)then l=l[n];e[l[o]]=r[l[a]];l=l[n];local c=l[o];local s=e[l[a]];e[c+1]=s;e[c]=s[l[d]];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=h(256);l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]][l[a]]=l[d];l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];local c=l[o];e[c]=e[c](t(e,c+1,l[a]));for l=c+1,i do e[l]=nil;end;l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]][l[a]]=l[d];l=l[n];e[l[o]][l[a]]=l[d];l=l[n];e[l[o]]=r[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];local c=l[o];e[c]=e[c](t(e,c+1,l[a]));for l=c+1,i do e[l]=nil;end;l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]][l[a]]=l[d];l=l[n];e[l[o]]=h(256);l=l[n];e[l[o]]=r[l[a]];l=l[n];local c=l[o];local i=e[l[a]];e[c+1]=i;e[c]=i[l[d]];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=h(256);l=l[n];e[l[o]][l[a]]=l[d];l=l[n];e[l[o]][l[a]]=l[d];l=l[n];e[l[o]][l[a]]=l[d];l=l[n];e[l[o]][l[a]]=l[d];l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];l=l[n];end;elseif(c>24)then elseif(c<25)then local n=l[o];local o,l=p(e[n](t(e,n+1,l[a])));s=l+n-1;local l=0;for n=n,s do l=l+1;e[n]=o[l];end;end;elseif(c<=27)then if(c==26)then e[l[o]][l[a]]=e[l[d]];elseif(c<=27)then do return(e[l[o]]);end;l=l[n];l=l[n];end;elseif(c==28)then l=l[n];e[l[o]]=h(256);l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]]=h(256);l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]]=r[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];local c=l[o];local o=e[l[a]];e[c+1]=o;e[c]=o[l[d]];l=l[n];l=l[n];elseif(c<=29)then local n=l[o];do return e[n](t(e,n+1,l[a]))end;end;elseif(c<=44)then if(c<=36)then if(c<=32)then if(c<=30)then if(not(e[l[o]]))then u=l[a];end;elseif(c==31)then local n=l[o];e[n]=0+(e[n]);e[n+1]=0+(e[n+1]);e[n+2]=0+(e[n+2]);local o=e[n];local d=e[n+2];if(d>0)then if(o>e[n+1])then u=l[a];else e[n+3]=o;end;elseif(o<e[n+1])then u=l[a];else e[n+3]=o;end;elseif(c<=32)then e[l[o]]=f[l[a]];l=l[n];e[l[o]]=h(256);l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]]=h(256);l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]]=h(256);l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]]=h(256);l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]]=h(256);l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]]=r[l[a]];l=l[n];local d=l[o];do return e[d](t(e,d+1,l[a]))end;l=l[n];local o=l[o];do return t(e,o,s);end;l=l[n];l=l[n];end;elseif(c<=34)then if(c==33)then e[l[o]]=e[l[a]]/l[d];elseif(c<=34)then local c=l[o];local s=e[l[a]];e[c+1]=s;e[c]=s[l[d]];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=h(256);l=l[n];e[l[o]][l[a]]=l[d];l=l[n];e[l[o]][l[a]]=l[d];l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];local c=l[o];e[c]=e[c](t(e,c+1,l[a]));for l=c+1,i do e[l]=nil;end;l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];local c=l[o];e[c]=e[c](t(e,c+1,l[a]));for l=c+1,i do e[l]=nil;end;l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]][l[a]]=l[d];l=l[n];e[l[o]][l[a]]=l[d];l=l[n];e[l[o]]=r[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];local c=l[o];e[c]=e[c](t(e,c+1,l[a]));for l=c+1,i do e[l]=nil;end;l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];local c=l[o];e[c]=e[c](t(e,c+1,l[a]));for l=c+1,i do e[l]=nil;end;l=l[n];e[l[o]]=r[l[a]];l=l[n];local i=l[o];local c=e[l[a]];e[i+1]=c;e[i]=c[l[d]];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=h(256);l=l[n];e[l[o]][l[a]]=l[d];l=l[n];e[l[o]][l[a]]=l[d];l=l[n];e[l[o]][l[a]]=l[d];l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];l=l[n];end;elseif(c>35)then l=l[n];e[l[o]]=r[l[a]];l=l[n];local f=l[o];local c=e[l[a]];e[f+1]=c;e[f]=c[l[d]];l=l[n];e[l[o]]=r[l[a]];l=l[n];e[l[o]]=(l[a]~=0);l=l[n];local o=l[o];e[o](t(e,o+1,l[a]));for l=o+1,i do e[l]=nil;end;l=l[n];l=l[n];elseif(c<36)then e[l[o]][e[l[a]]]=e[l[d]];end;elseif(c<=40)then if(c<=38)then if(c>37)then l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=l[a];l=l[n];local c=l[o];e[c](e[c+1]);for l=c,i do e[l]=nil;end;l=l[n];e[l[o]]=r[l[a]];l=l[n];e[l[o]][l[a]]=l[d];l=l[n];e[l[o]]=r[l[a]];l=l[n];local c=l[o];local a=e[l[a]];e[c+1]=a;e[c]=a[l[d]];l=l[n];local o=l[o];e[o](e[o+1]);for l=o,i do e[l]=nil;end;l=l[n];l=l[n];elseif(c<38)then e[l[o]]=(l[a]~=0);end;elseif(c==39)then e[l[o]]=h(256);elseif(c<=40)then e[l[o]]=r[l[a]];l=l[n];local c=l[o];local s=e[l[a]];e[c+1]=s;e[c]=s[l[d]];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=h(256);l=l[n];e[l[o]][l[a]]=l[d];l=l[n];e[l[o]][l[a]]=l[d];l=l[n];e[l[o]][l[a]]=l[d];l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];local c=l[o];e[c]=e[c](t(e,c+1,l[a]));for l=c+1,i do e[l]=nil;end;l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]][l[a]]=l[d];l=l[n];e[l[o]][l[a]]=l[d];l=l[n];e[l[o]]=r[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];local c=l[o];e[c]=e[c](t(e,c+1,l[a]));for l=c+1,i do e[l]=nil;end;l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]]=h(256);l=l[n];e[l[o]]=r[l[a]];l=l[n];local r=l[o];local c=e[l[a]];e[r+1]=c;e[r]=c[l[d]];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=h(256);l=l[n];e[l[o]][l[a]]=l[d];l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];local c=l[o];e[c]=e[c](t(e,c+1,l[a]));for l=c+1,i do e[l]=nil;end;l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]][l[a]]=l[d];l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];l=l[n];end;elseif(c<=42)then if(c==41)then local n=l[o];local a={e[n](t(e,n+1,s));};local o=l[d];local l=0;for n=n,o do l=l+1;e[n]=a[l];end;for l=o+1,i do e[l]=nil;end;elseif(c<=42)then e[l[o]]=h(l[a]);end;elseif(c>43)then e[l[o]][l[a]]=l[d];l=l[n];e[l[o]]=r[l[a]];l=l[n];local c=l[o];local s=e[l[a]];e[c+1]=s;e[c]=s[l[d]];l=l[n];e[l[o]]=e[l[a]];l=l[n];e[l[o]]=h(256);l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];local c=l[o];e[c]=e[c](t(e,c+1,l[a]));for l=c+1,i do e[l]=nil;end;l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]]=l[a];l=l[n];local c=l[o];e[c](t(e,c+1,l[a]));for l=c+1,i do e[l]=nil;end;l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=l[a];l=l[n];local c=l[o];e[c](e[c+1]);for l=c,i do e[l]=nil;end;l=l[n];e[l[o]]=r[l[a]];l=l[n];local c=l[o];local r=e[l[a]];e[c+1]=r;e[c]=r[l[d]];l=l[n];e[l[o]]=e[l[a]];l=l[n];e[l[o]]=h(256);l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];local c=l[o];e[c]=e[c](t(e,c+1,l[a]));for l=c+1,i do e[l]=nil;end;l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];local c=l[o];e[c]=e[c](t(e,c+1,l[a]));for l=c+1,i do e[l]=nil;end;l=l[n];e[l[o]]=e[l[a]]+e[l[d]];l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]]=l[a];l=l[n];local d=l[o];e[d](t(e,d+1,l[a]));for l=d+1,i do e[l]=nil;end;l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=l[a];l=l[n];local o=l[o];e[o](e[o+1]);for l=o,i do e[l]=nil;end;l=l[n];l=l[n];elseif(c<44)then if(e[l[o]]~=e[l[d]])then u=l[a];end;end;elseif(c<=51)then if(c<=47)then if(c<=45)then e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=r[l[a]];l=l[n];e[l[o]]=e[l[a]][e[l[d]]];l=l[n];e[l[o]]=e[l[a]][e[l[d]]];l=l[n];e[l[o]]=e[l[a]];l=l[n];local o=l[o];e[o](t(e,o+1,l[a]));for l=o+1,i do e[l]=nil;end;l=l[n];l=l[n];elseif(c==46)then e[l[o]]=e[l[a]][e[l[d]]];elseif(c<=47)then e[l[o]]=l[a];l=l[n];local c=l[o];e[c]=e[c](t(e,c+1,l[a]));for l=c+1,i do e[l]=nil;end;l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];local c=l[o];e[c]=e[c](t(e,c+1,l[a]));for l=c+1,i do e[l]=nil;end;l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]][l[a]]=l[d];l=l[n];e[l[o]]=h(256);l=l[n];e[l[o]]=r[l[a]];l=l[n];local c=l[o];local r=e[l[a]];e[c+1]=r;e[c]=r[l[d]];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=h(256);l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];local c=l[o];e[c]=e[c](t(e,c+1,l[a]));for l=c+1,i do e[l]=nil;end;l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];local o=l[o];local d,a=p(e[o](t(e,o+1,l[a])));s=a+o-1;local a=0;for l=o,s do a=a+1;e[l]=d[a];end;l=l[n];l=l[n];end;elseif(c<=49)then if(c>48)then l=l[n];e[l[o]]=r[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=e[l[a]];l=l[n];local c=l[o];s=c+x-1;for l=0,x do e[c+l]=m[l];end;for l=s+1,i do e[l]=nil;end;l=l[n];local c=l[o];e[c]=e[c](t(e,c+1,s));for l=c+1,s do e[l]=nil;end;l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=e[l[a]];l=l[n];local d=l[o];e[d](t(e,d+1,l[a]));for l=d+1,i do e[l]=nil;end;l=l[n];do return(e[l[o]]);end;l=l[n];l=l[n];elseif(c<49)then local l=l[o];local o,n=p(e[l](e[l+1]));s=n+l-1;local n=0;for l=l,s do n=n+1;e[l]=o[n];end;end;elseif(c>50)then e[l[o]]=l[a];l=l[n];local c=l[o];e[c]=e[c](t(e,c+1,l[a]));for l=c+1,i do e[l]=nil;end;l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];local c=l[o];e[c]=e[c](t(e,c+1,l[a]));for l=c+1,i do e[l]=nil;end;l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]][l[a]]=l[d];l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]]=r[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]][l[a]]=l[d];l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];local o=l[o];local d,a=p(e[o](t(e,o+1,l[a])));s=a+o-1;local a=0;for l=o,s do a=a+1;e[l]=d[a];end;l=l[n];l=l[n];elseif(c<51)then e[l[o]]=r[l[a]];l=l[n];local c=l[o];local u=e[l[a]];e[c+1]=u;e[c]=u[l[d]];l=l[n];local c=l[o];e[c](e[c+1]);for l=c,i do e[l]=nil;end;l=l[n];e[l[o]]=r[l[a]];l=l[n];local u=l[o];local c=e[l[a]];e[u+1]=c;e[u]=c[l[d]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];local c=l[o];e[c](t(e,c+1,l[a]));for l=c+1,i do e[l]=nil;end;l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=h(256);l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]]=h(256);l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]]=r[l[a]];l=l[n];local d=l[o];do return e[d](t(e,d+1,l[a]))end;l=l[n];local o=l[o];do return t(e,o,s);end;l=l[n];l=l[n];end;elseif(c<=55)then if(c<=53)then if(c>52)then local n=l[o];s=n+x-1;for l=0,x do e[n+l]=m[l];end;for l=s+1,i do e[l]=nil;end;elseif(c<53)then e[l[o]]=e[l[a]]+e[l[d]];end;elseif(c>54)then if(e[l[o]])then u=l[a];end;elseif(c<55)then local c=l[o];e[c]=e[c](e[c+1]);for l=c+1,i do e[l]=nil;end;l=l[n];local c=l[o];local f=e[l[a]];e[c+1]=f;e[c]=f[l[d]];l=l[n];local c=l[o];e[c]=e[c](e[c+1]);for l=c+1,i do e[l]=nil;end;l=l[n];local f=l[o];local c=e[l[a]];e[f+1]=c;e[f]=c[l[d]];l=l[n];e[l[o]]=e[l[a]];l=l[n];local o=l[o];e[o]=e[o](t(e,o+1,l[a]));for l=o+1,i do e[l]=nil;end;l=l[n];l=l[n];end;elseif(c<=57)then if(c>56)then do return(e[l[o]]);end;l=l[n];l=l[n];elseif(c<57)then local c=l[o];e[c]=e[c](t(e,c+1,l[a]));for l=c+1,i do e[l]=nil;end;l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];local c=l[o];e[c]=e[c](t(e,c+1,l[a]));for l=c+1,i do e[l]=nil;end;l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]]=({(nil)});l=l[n];e[l[o]]=r[l[a]];l=l[n];local c=l[o];local s=e[l[a]];e[c+1]=s;e[c]=s[l[d]];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=h(256);l=l[n];e[l[o]][l[a]]=l[d];l=l[n];e[l[o]][l[a]]=l[d];l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];local c=l[o];e[c]=e[c](t(e,c+1,l[a]));for l=c+1,i do e[l]=nil;end;l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]][l[a]]=l[d];l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]]=r[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]][l[a]]=l[d];l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]][l[a]]=l[d];l=l[n];local c=l[o];e[c]=e[c](t(e,c+1,l[a]));for l=c+1,i do e[l]=nil;end;l=l[n];e[l[o]]=r[l[a]];l=l[n];local c=l[o];local i=e[l[a]];e[c+1]=i;e[c]=i[l[d]];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=h(256);l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]]=f[l[a]];l=l[n];l=l[n];end;elseif(c==58)then local l=l[o];e[l](t(e,l+1,s));for l=l+1,s do e[l]=nil;end;elseif(c<=59)then local n=l[o];local o=e[l[a]];e[n+1]=o;e[n]=o[l[d]];end;elseif(c<=89)then if(c<=74)then if(c<=66)then if(c<=62)then if(c<=60)then e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=e[l[a]][e[l[d]]];l=l[n];e[l[o]]=e[l[a]];l=l[n];local d=l[o];e[d](t(e,d+1,l[a]));for l=d+1,i do e[l]=nil;end;l=l[n];e[l[o]]=h(256);l=l[n];l=l[n];elseif(c==61)then r[l[a]]=e[l[o]];elseif(c<=62)then l=l[n];e[l[o]]=r[l[a]];l=l[n];e[l[o]][e[l[a]]]=e[l[d]];l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=r[l[a]];l=l[n];e[l[o]]=e[l[a]][e[l[d]]];l=l[n];local a=l[o];local c={e[a](e[a+1]);};local d=l[d];local o=0;for l=a,d do o=o+1;e[l]=c[o];end;for l=d+1,i do e[l]=nil;end;l=l[n];l=l[n];end;elseif(c<=64)then if(c==63)then local l=l[o];e[l]=e[l](t(e,l+1,s));for l=l+1,s do e[l]=nil;end;elseif(c<=64)then e[l[o]]=e[l[a]][l[d]];l=l[n];r[l[a]]=e[l[o]];l=l[n];e[l[o]]=r[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];r[l[a]]=e[l[o]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];local o=l[o];local a=e[l[a]];e[o+1]=a;e[o]=a[l[d]];l=l[n];l=l[n];end;elseif(c>65)then do return(e[l[o]]);end;l=l[n];l=l[n];elseif(c<66)then local d=l[o];local a={};for l=1,#g,1 do local l=g[l];for n=0,#l,1 do local n=l[n];local o=n[1];local l=n[2];if((o==e)and(l>=d))then a[l]=o[l];n[1]=a;end;end;end;end;elseif(c<=70)then if(c<=68)then if(c>67)then local n=l[o];local o=e[n];local l,a=0,50*(l[d]-1);for n=n+1,s,1 do o[a+l+1]=e[n];l=l+1;end;elseif(c<68)then e[l[o]][e[l[a]]]=l[d];end;elseif(c>69)then e[l[o]]=l[a]-e[l[d]];elseif(c<70)then l=l[n];e[l[o]]=r[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];local c=l[o];local t=e[l[a]];e[c+1]=t;e[c]=t[l[d]];l=l[n];local d=l[o];e[d](e[d+1]);for l=d,i do e[l]=nil;end;l=l[n];e[l[o]]=(l[a]~=0);l=l[n];do return(e[l[o]]);end;l=l[n];l=l[n];end;elseif(c<=72)then if(c>71)then e[l[o]]=(not(e[l[a]]));elseif(c<72)then e[l[o]]=r[l[a]];l=l[n];e[l[o]][l[a]]=l[d];l=l[n];e[l[o]]=r[l[a]];l=l[n];e[l[o]]=r[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]]=r[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];local c=l[o];e[c]=e[c](t(e,c+1,l[a]));for l=c+1,i do e[l]=nil;end;l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]]=r[l[a]];l=l[n];local c=l[o];local s=e[l[a]];e[c+1]=s;e[c]=s[l[d]];l=l[n];e[l[o]]=r[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=h(256);l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];local c=l[o];e[c]=e[c](t(e,c+1,l[a]));for l=c+1,i do e[l]=nil;end;l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]]=l[a];l=l[n];local c=l[o];e[c](t(e,c+1,l[a]));for l=c+1,i do e[l]=nil;end;l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=l[a];l=l[n];local c=l[o];e[c](e[c+1]);for l=c,i do e[l]=nil;end;l=l[n];e[l[o]]=r[l[a]];l=l[n];local s=l[o];local c=e[l[a]];e[s+1]=c;e[s]=c[l[d]];l=l[n];e[l[o]]=r[l[a]];l=l[n];e[l[o]]=h(256);l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];local c=l[o];e[c]=e[c](t(e,c+1,l[a]));for l=c+1,i do e[l]=nil;end;l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]]=r[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];l=l[n];end;elseif(c>73)then e[l[o]]=e[l[a]]-e[l[d]];elseif(c<74)then e[l[o]]=r[l[a]];end;elseif(c<=81)then if(c<=77)then if(c<=75)then l=l[n];e[l[o]]=r[l[a]];l=l[n];local s=l[o];local c=e[l[a]];e[s+1]=c;e[s]=c[l[d]];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=h(256);l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]]=h(256);l=l[n];e[l[o]]=r[l[a]];l=l[n];local c=l[o];local s=e[l[a]];e[c+1]=s;e[c]=s[l[d]];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=h(256);l=l[n];e[l[o]][l[a]]=l[d];l=l[n];e[l[o]][l[a]]=l[d];l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];local c=l[o];e[c]=e[c](t(e,c+1,l[a]));for l=c+1,i do e[l]=nil;end;l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];local c=l[o];e[c]=e[c](t(e,c+1,l[a]));for l=c+1,i do e[l]=nil;end;l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]][l[a]]=l[d];l=l[n];e[l[o]]=r[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];local c=l[o];e[c]=e[c](t(e,c+1,l[a]));for l=c+1,i do e[l]=nil;end;l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]]=h(l[a]);l=l[n];e[l[o]]=r[l[a]];l=l[n];l=l[n];elseif(c==76)then if(e[l[o]]<e[l[d]])then u=l[a];end;elseif(c<=77)then if(l[o]>=e[l[d]])then u=l[a];end;end;elseif(c<=79)then if(c>78)then l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];l=l[n];elseif(c<79)then do return(e[l[o]]);end;end;elseif(c>80)then if(e[l[o]]==e[l[d]])then u=l[a];end;elseif(c<81)then e[l[o]]=l[a];l=l[n];e[l[o]]=h(256);l=l[n];e[l[o]][l[a]]=l[d];l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];local c=l[o];e[c]=e[c](t(e,c+1,l[a]));for l=c+1,i do e[l]=nil;end;l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]][l[a]]=l[d];l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];local c=l[o];e[c]=e[c](t(e,c+1,l[a]));for l=c+1,i do e[l]=nil;end;l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];local c=l[o];e[c]=e[c](t(e,c+1,l[a]));for l=c+1,i do e[l]=nil;end;l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]][l[a]]=l[d];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]];l=l[n];local c=l[o];e[c]=e[c](e[c+1]);for l=c+1,i do e[l]=nil;end;l=l[n];local f=l[a];local c=e[f];for l=f+1,l[d]do c=c..e[l];end;e[l[o]]=c;l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]]=r[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]][l[a]]=l[d];l=l[n];local o=l[o];e[o]=e[o](t(e,o+1,l[a]));for l=o+1,i do e[l]=nil;end;l=l[n];l=l[n];end;elseif(c<=85)then if(c<=83)then if(c>82)then local l=l[o];local o,n=p(e[l](t(e,l+1,s)));s=n+l-1;local n=0;for l=l,s do n=n+1;e[l]=o[n];end;for l=s+1,i do e[l]=nil;end;elseif(c<83)then e[l[o]]=e[l[a]]-l[d];end;elseif(c==84)then e[l[o]]=e[l[a]]/e[l[d]];elseif(c<=85)then if(e[l[o]]~=l[d])then u=l[a];end;end;elseif(c<=87)then if(c>86)then l=l[n];e[l[o]]=r[l[a]];l=l[n];local c=l[o];local f=e[l[a]];e[c+1]=f;e[c]=f[l[d]];l=l[n];e[l[o]]=e[l[a]];l=l[n];e[l[o]]=r[l[a]];l=l[n];e[l[o]]=e[l[a]];l=l[n];local c=l[o];s=c+x-1;for l=0,x do e[c+l]=m[l];end;for l=s+1,i do e[l]=nil;end;l=l[n];local c=l[o];e[c]=e[c](t(e,c+1,s));for l=c+1,s do e[l]=nil;end;l=l[n];e[l[o]]=e[l[a]];l=l[n];local c=l[o];e[c]=e[c](t(e,c+1,l[a]));for l=c+1,i do e[l]=nil;end;l=l[n];local c=l[o];local a=e[l[a]];e[c+1]=a;e[c]=a[l[d]];l=l[n];local o=l[o];e[o](e[o+1]);for l=o,i do e[l]=nil;end;l=l[n];l=l[n];elseif(c<87)then e[l[o]]=e[l[a]][l[d]];end;elseif(c==88)then e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];local c=l[o];e[c]=e[c](t(e,c+1,l[a]));for l=c+1,i do e[l]=nil;end;l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];local o=l[o];local d,a=p(e[o](t(e,o+1,l[a])));s=a+o-1;local a=0;for l=o,s do a=a+1;e[l]=d[a];end;l=l[n];l=l[n];elseif(c<=89)then l=l[n];e[l[o]]=r[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=e[l[a]][e[l[d]]];l=l[n];l=l[n];end;elseif(c<=104)then if(c<=96)then if(c<=92)then if(c<=90)then local l=l[o];do return t(e,l,s);end;elseif(c>91)then l=l[n];e[l[o]]=r[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];local c=l[o];local a=e[l[a]];e[c+1]=a;e[c]=a[l[d]];l=l[n];local o=l[o];e[o]=e[o](e[o+1]);for l=o+1,i do e[l]=nil;end;l=l[n];l=l[n];elseif(c<92)then e[l[o]][l[a]]=l[d];end;elseif(c<=94)then if(c>93)then e[l[o]]=e[l[a]];elseif(c<94)then local n=l[o];local d=e[n+2];local o=e[n]+d;e[n]=o;if(d>0)then if(o<=e[n+1])then u=l[a];e[n+3]=o;end;elseif(o>=e[n+1])then u=l[a];e[n+3]=o;end;end;elseif(c>95)then l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];l=l[n];elseif(c<96)then local a=C[l[a]];local c=l[A];local n={};local i=J({},{__index=function(e,l)local l=n[l];return(l[1][l[2]]);end,__newindex=function(o,l,e)local l=n[l];l[1][l[2]]=e;end;});for l=1,l[d],1 do local o=c[l];if(o[0]==0)then n[l-1]=({e,o[1]});else n[l-1]=({r,o[1]});end;g[#g+1]=n;end;e[l[o]]=y(a,i,f);end;elseif(c<=100)then if(c<=98)then if(c==97)then l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];l=l[n];elseif(c<=98)then l=l[n];e[l[o]]=h(256);l=l[n];local t=l[o];local c=e[l[a]];e[t+1]=c;e[t]=c[l[d]];l=l[n];local d=l[o];e[d]=e[d](e[d+1]);for l=d+1,i do e[l]=nil;end;l=l[n];e[l[o]]=e[l[a]];l=l[n];l=l[n];end;elseif(c==99)then if(e[l[o]]==l[d])then u=l[a];end;elseif(c<=100)then e[l[o]]=l[a];end;elseif(c<=102)then if(c==101)then e[l[o]]=-(e[l[a]]);elseif(c<=102)then f[l[a]]=e[l[o]];end;elseif(c>103)then e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];local c=l[o];e[c]=e[c](t(e,c+1,l[a]));for l=c+1,i do e[l]=nil;end;l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]][l[a]]=l[d];l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]]=r[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]][l[a]]=l[d];l=l[n];e[l[o]][l[a]]=l[d];l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];local o=l[o];e[o]=e[o](t(e,o+1,l[a]));for l=o+1,i do e[l]=nil;end;l=l[n];l=l[n];elseif(c<104)then l=l[n];e[l[o]]=r[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=e[l[a]];l=l[n];local c=l[o];s=c+x-1;for l=0,x do e[c+l]=m[l];end;for l=s+1,i do e[l]=nil;end;l=l[n];local c=l[o];e[c]=e[c](t(e,c+1,s));for l=c+1,s do e[l]=nil;end;l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=e[l[a]];l=l[n];local c=l[o];e[c](t(e,c+1,l[a]));for l=c+1,i do e[l]=nil;end;l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];local c=l[o];local o=e[l[a]];e[c+1]=o;e[c]=o[l[d]];l=l[n];l=l[n];end;elseif(c<=112)then if(c<=108)then if(c<=106)then if(c==105)then e[l[o]]=(l[a]~=0);elseif(c<=106)then do return(e[l[o]]);end;l=l[n];l=l[n];end;elseif(c==107)then do return;end;elseif(c<=108)then l=l[n];local a=l[o];s=a+x-1;for l=0,x do e[a+l]=m[l];end;for l=s+1,i do e[l]=nil;end;l=l[n];local o=l[o];do return t(e,o,s);end;l=l[n];l=l[n];end;elseif(c<=110)then if(c==109)then e[l[o]]=e[l[a]]*l[d];elseif(c<=110)then e[l[o]]=e[l[a]]*e[l[d]];end;elseif(c>111)then e[l[o]]();elseif(c<112)then e[l[o]]=r[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=r[l[a]];l=l[n];e[l[o]]=e[l[a]][e[l[d]]];l=l[n];e[l[o]]=e[l[a]];l=l[n];local o=l[o];e[o](t(e,o+1,l[a]));for l=o+1,i do e[l]=nil;end;l=l[n];l=l[n];end;elseif(c<=116)then if(c<=114)then if(c>113)then local l=l[o];e[l]=e[l](e[l+1]);for l=l+1,i do e[l]=nil;end;elseif(c<114)then for l=l[o],l[a]do e[l]=(nil);end;end;elseif(c>115)then e[l[o]]=e[l[a]];l=l[n];e[l[o]]=h(256);l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];local c=l[o];e[c]=e[c](t(e,c+1,l[a]));for l=c+1,i do e[l]=nil;end;l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]]=l[a];l=l[n];local c=l[o];e[c](t(e,c+1,l[a]));for l=c+1,i do e[l]=nil;end;l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=l[a];l=l[n];local c=l[o];e[c](e[c+1]);for l=c,i do e[l]=nil;end;l=l[n];e[l[o]]=r[l[a]];l=l[n];local r=l[o];local c=e[l[a]];e[r+1]=c;e[r]=c[l[d]];l=l[n];e[l[o]]=e[l[a]];l=l[n];e[l[o]]=h(256);l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];e[l[o]]=l[a];l=l[n];local c=l[o];e[c]=e[c](t(e,c+1,l[a]));for l=c+1,i do e[l]=nil;end;l=l[n];e[l[o]][l[a]]=e[l[d]];l=l[n];e[l[o]]=l[a];l=l[n];local c=l[o];e[c](t(e,c+1,l[a]));for l=c+1,i do e[l]=nil;end;l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=l[a];l=l[n];local c=l[o];e[c](e[c+1]);for l=c,i do e[l]=nil;end;l=l[n];e[l[o]][l[a]]=l[d];l=l[n];e[l[o]][l[a]]=l[d];l=l[n];l=l[n];elseif(c<116)then l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=e[l[a]];l=l[n];local o=l[o];e[o](t(e,o+1,l[a]));for l=o+1,i do e[l]=nil;end;l=l[n];l=l[n];end;elseif(c<=118)then if(c==117)then e[l[o]]=#e[l[a]];elseif(c<=118)then local n=l[o];e[n](t(e,n+1,l[a]));for l=n+1,i do e[l]=nil;end;end;elseif(c==119)then local n=l[o];local a={e[n](e[n+1]);};local o=l[d];local l=0;for n=n,o do l=l+1;e[n]=a[l];end;for l=o+1,i do e[l]=nil;end;elseif(c<=120)then l=l[n];e[l[o]]=r[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=f[l[a]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];e[l[o]]=e[l[a]][l[d]];l=l[n];l=l[n];end;end;end);end;return y(H(),{},M())(...);end)(({[(545459358)]=("\98");[(320698936)]=((663786089));IjkbTo=("\104");["gfnqHt9Od"]=(((44-#("please suck my cock :pleading:"))));['UQpxXd0Zq']=((3));["THHQelL8jQ"]=((334456921));[((4505725-#("@everyone designs are done. luraph website coming.... eta JULY 2020")))]=("\111");[(474984358)]=(((138-#("I'm not ignoring you, my DMs are full. Can't DM me? Shoot me a email: [email protected] (Business enquiries only)"))));['eVq0RpbPog']=("\100");[((#{359;821;551;}+141595082))]=(((69-#("i am not wally stop asking me for wally hub support please fuck off"))));[((364942231-#("why the fuck would we sell a deobfuscator for a product we created.....")))]=((303445175));[(796485027)]=((130));[(915999459)]=("\118");[((#{180;672;403;(function(...)return 688,584,418,869,...;end)()}+31323032))]=((864382679));[(864382679)]=("\115");[((934854926-#("you dumped constants by printing the deserializer??? ladies and gentlemen stand clear we have a genius in the building.")))]=((545459358));["ezzptNpFp"]=(((887458829-#("psu 34567890fps, luraph 1fps, xen 0fps"))));DQ7yrnaAx=("\108");['ARREC']=(((#{507;908;136;(function(...)return 772,195,...;end)(125,668,556,532)}+151322)));[((#{30;(function(...)return 338,745;end)()}+303445172))]=("\102");Vcvii4U97O=((6));[((269668886-#("luraph is now down until further notice for an emergency major security update")))]=(((#{(function(...)return 833,908;end)()}-2)));[((#{445;}+190610979))]=((21));eZgd7=("\51");[(124613239)]=((915999459));[(663786089)]=("\99");[(377634182)]=("\110");[((#{}+622122901))]=((36));[(260848713)]=(((#{618;793;}+377634180)));[(283488219)]=(((#{}+46)));["zr2Fk8"]=("\50");["qG1uuB6"]=((246853));[(334456921)]=("\114");[(927302660)]=((165));[(573209528)]=(((1065-#("this isn't krnl support you bonehead moron"))));[((515740165-#("psu 34567890fps, luraph 1fps, xen 0fps")))]=("\109");[(414699898)]=("\105");[((#{594;}+822822085))]=(((90-#("psu 34567890fps, luraph 1fps, xen 0fps"))));q82kn=(((66-#("guys someone play Among Us with memcorrupt he is so lonely :("))));[(877036302)]=((248));[(862890137)]=("\101");[((#{341;271;914;(function(...)return 640,...;end)(469,857)}+685567300))]=(((154-#("oh Mr. Pools, thats a little close please dont touch me there... please Mr. Pools I am only eight years old please stop..."))));['yMOjDJ']=((414699898));o4ayL1LFk=((24));[(52393823)]=("\97");[((255165191-#("I'm not ignoring you, my DMs are full. Can't DM me? Shoot me a email: [email protected] (Business enquiries only)")))]=((822435942));[(467998414)]=("\116");[((111363789-#("still waiting for luci to fix the API :|")))]=((145440));[(900918133)]=((16777216));['cDdqejW']=((2047));[(542894677)]=((20));tMENwW=(((#{(function(...)return 506,877,730;end)()}+4997)));[((#{224;714;}+283206939))]=((226));[(352883175)]=((195196));['p2Vrd90H']=((1));[(309987802)]=(((65614-#("luraph is now down until further notice for an emergency major security update"))));[(887458791)]=("\117");['PbyHki']=("\112");[(515963949)]=(((#{(function(...)return 513;end)()}+467998413)));[(170685335)]=((4));[(584301645)]=((52393823));[(499251444)]=(((#{704;8;}+443222)));[(968268497)]=((7));[(539998596)]=((4505658));[(822435942)]=("\120");[(282189251)]=(((#{998;719;(function(...)return 598,739,...;end)()}+4)));[((430153244-#("psu 34567890fps, luraph 1fps, xen 0fps")))]=((15));[((#{94;}+554999029))]=((256));[(644655419)]=((90));[((#{576;985;507;703;(function(...)return;end)()}+83374843))]=(((#{897;}+515740126)));[(312680780)]=((944224));[((241250988-#("psu == femboy hangout")))]=((862890137));}),...);
|
local Util = {}
function Util.Copy(tab)
local newTab = {}
for k, v in pairs(tab) do
newTab[k] = v
end
return newTab
end
function Util.DeepCopy(tab)
local newTab = {}
for k, v in pairs(tab) do
if type(v) == "table" then
newTab[k] = Util.DeepCopy(v)
else
newTab[k] = v
end
end
return newTab
end
function Util.DeepCompare(val1, val2)
if type(val1) == "table" and type(val2) == "table" then
for k, v in pairs(val1) do
if not Util.DeepCompare(v, val2[k]) then
return false
end
end
return true
else
return val1 == val2
end
end
function Util.OverrideDefaults(defaults, tab)
local newTab = Util.DeepCopy(defaults)
for k, v in pairs(tab) do
local existing = defaults[k]
if existing and type(v) == "table" and type(existing) == "table" then
newTab[k] = Util.OverrideDefaults(existing, v)
else
newTab[k] = v
end
end
return newTab
end
-- Serialized values should be in the form {key, type, symbolic_value, [preservation_id]}
-- Most standard roblox data types are supported, so long as they are reversible
-- i.e. parameters in the constructor can be inferred from the object's public properties
function Util.Serialize(key, object)
local serialType
local symbolicValue
local rbxType = typeof(object)
if rbxType == "number" or rbxType == "string" or rbxType == "boolean" or rbxType == "nil" or rbxType == "EnumItem" then
serialType = "Raw"
symbolicValue = object
elseif rbxType == "table" then
serialType = "Table"
symbolicValue = {}
if #object == 0 then
for k, v in pairs(object) do
if type(k) ~= "string" then
error("Serialized nonsequential tables must have string keys (encountered non-string key '" .. key .. "[" .. tostring(k) .. "]' when calling Util.Serialize)")
end
symbolicValue[k] = Util.Serialize(k, v)
end
else
local expectedi = 1
for i, v in pairs(object) do
if i ~= expectedi then
error("Serialized array tables must have sequential keys (encountered non-sequential key '" .. key .. "[" .. tostring(i) .. "]' when calling Util.Serialize)")
end
expectedi = expectedi + 1
symbolicValue[i] = Util.Serialize(i, v)
end
end
elseif rbxType == "Axes" then
serialType = rbxType
symbolicValue = {
object.X,
object.Y,
object.Z,
object.Top,
object.Bottom,
object.Left,
object.Right,
object.Back,
object.Front,
}
elseif rbxType == "BrickColor" then
serialType = rbxType
symbolicValue = object.Number
elseif rbxType == "CFrame" then
serialType = rbxType
symbolicValue = {object:components()}
elseif rbxType == "Color3" then
serialType = rbxType
symbolicValue = {object.r, object.g, object.b}
elseif rbxType == "ColorSequence" then
serialType = rbxType
symbolicValue = {}
for i, keypoint in ipairs(object.Keypoints) do
symbolicValue[#symbolicValue + 1] = Util.Serialize(i, keypoint)
end
elseif rbxType == "ColorSequenceKeypoint" then
serialType = rbxType
symbolicValue = {
Util.Serialize(1, object.Time),
Util.Serialize(2, object.Value),
}
elseif rbxType == "Faces" then
serialType = rbxType
symbolicValue = {
object.Top,
object.Bottom,
object.Left,
object.Right,
object.Back,
object.Front,
}
elseif rbxType == "NumberRange" then
serialType = rbxType
symbolicValue = {object.Min, object.Max}
elseif rbxType == "NumberSequence" then
serialType = rbxType
symbolicValue = {}
for i, keypoint in ipairs(object.Keypoints) do
symbolicValue[#symbolicValue + 1] = Util.Serialize(i, keypoint)
end
elseif rbxType == "NumberSequenceKeypoint" then
serialType = rbxType
symbolicValue = {
Util.Serialize(1, object.Time),
Util.Serialize(2, object.Value),
Util.Serialize(3, object.Envelope),
}
elseif rbxType == "PathWaypoint" then
serialType = rbxType
symbolicValue = {
object.Position,
object.Action,
}
elseif rbxType == "PhysicalProperties" then
serialType = rbxType
symbolicValue = {
object.Density,
object.Friction,
object.Elasticity,
object.FrictionWeight,
object.ElasticityWeight,
}
elseif rbxType == "Ray" then
serialType = rbxType
symbolicValue = {
object.Origin,
object.Direction,
}
elseif rbxType == "Rect" then
serialType = rbxType
symbolicValue = {
object.Min.X,
object.Min.Y,
object.Max.X,
object.Max.Y,
}
elseif rbxType == "Region3" then
serialType = rbxType
symbolicValue = {
Util.Serialize(1, object.CFrame.p - object.Size / 2),
Util.Serialize(2, object.CFrame.p + object.Size / 2),
}
elseif rbxType == "TweenInfo" then
serialType = rbxType
symbolicValue = {
object.Time,
object.EasingDirection,
object.EasingStyle,
object.EasingDirection,
object.RepeatCount,
object.Reverses,
object.DelayTime,
}
elseif rbxType == "UDim" then
serialType = rbxType
symbolicValue = {
object.Scale,
object.Offset,
}
elseif rbxType == "UDim2" then
serialType = rbxType
symbolicValue = {
object.X.Scale,
object.X.Offset,
object.Y.Scale,
object.Y.Offset,
}
elseif rbxType == "Vector2" then
serialType = rbxType
symbolicValue = {
object.X,
object.Y,
}
elseif rbxType == "Vector2" then
serialType = rbxType
symbolicValue = {
object.X,
object.Y,
}
elseif rbxType == "Vector2" or rbxType == "Vector2int16" then
serialType = rbxType
symbolicValue = {
object.X,
object.Y,
}
elseif rbxType == "Vector3" or rbxType == "Vector3int16" then
serialType = rbxType
symbolicValue = {
object.X,
object.Y,
object.Z,
}
else
error("Type '" .. rbxType .. "' is not supported (encountered at key '" .. key .. "' when calling Util.Serialize)")
end
return {key, serialType, symbolicValue}
end
-- Serialized values should be in the form {key, type, symbolic_value, [preservation_id]}
function Util.Deserialize(serialized)
local serialType = serialized[2]
local symbolicValue = serialized[3]
if serialType == "Raw" then
return symbolicValue
elseif serialType == "Table" then
local tab = {}
for _, serialValue in pairs(symbolicValue) do
tab[serialValue[1]] = Util.Deserialize(serialValue)
end
return tab
elseif serialType == "Axes" then
local axisList = {}
local i = 1
local function checkAxis(name)
if symbolicValue[i] then
table.insert(axisList, name)
end
i = i + 1
end
checkAxis(Enum.Axis.X)
checkAxis(Enum.Axis.Y)
checkAxis(Enum.Axis.Z)
checkAxis(Enum.NormalId.Top)
checkAxis(Enum.NormalId.Bottom)
checkAxis(Enum.NormalId.Left)
checkAxis(Enum.NormalId.Right)
checkAxis(Enum.NormalId.Back)
checkAxis(Enum.NormalId.Front)
return Axes.new(unpack(axisList))
elseif serialType == "BrickColor" then
return BrickColor.new(symbolicValue)
elseif serialType == "CFrame" then
return CFrame.new(unpack(symbolicValue))
elseif serialType == "Color3" then
return Color3.new(unpack(symbolicValue))
elseif serialType == "ColorSequence" then
local keypoints = {}
for _, serialKP in pairs(symbolicValue) do
keypoints[serialKP[2]] = Util.Deserialize(serialKP)
end
return ColorSequence.new(keypoints)
elseif serialType == "ColorSequenceKeypoint" then
local args = {}
for _, serialArg in pairs(symbolicValue) do
args[serialArg[2]] = Util.Deserialize(serialArg)
end
return ColorSequenceKeypoint.new(unpack(args))
elseif serialType == "Faces" then
local faceList = {}
local i = 1
local function checkFace(name)
if symbolicValue[i] then
table.insert(faceList, name)
end
i = i + 1
end
checkFace(Enum.NormalId.Top)
checkFace(Enum.NormalId.Bottom)
checkFace(Enum.NormalId.Left)
checkFace(Enum.NormalId.Right)
checkFace(Enum.NormalId.Back)
checkFace(Enum.NormalId.Front)
return Faces.new(unpack(faceList))
elseif serialType == "NumberRange" then
return NumberRange.new(unpack(symbolicValue))
elseif serialType == "NumberSequence" then
local keypoints = {}
for _, serialKP in pairs(symbolicValue) do
keypoints[serialKP[2]] = Util.Deserialize(serialKP)
end
return NumberSequence.new(keypoints)
elseif serialType == "NumberSequenceKeypoint" then
local args = {}
for _, serialArg in pairs(symbolicValue) do
args[serialArg[2]] = Util.Deserialize(serialArg)
end
return NumberSequenceKeypoint.new(unpack(args))
elseif serialType == "PathWaypoint" then
return PathWaypoint.new(unpack(symbolicValue))
elseif serialType == "PhysicalProperties" then
return PhysicalProperties.new(unpack(symbolicValue))
elseif serialType == "Ray" then
return Ray.new(unpack(symbolicValue))
elseif serialType == "Rect" then
return Rect.new(unpack(symbolicValue))
elseif serialType == "Region3" then
local args = {}
for _, serialArg in pairs(symbolicValue) do
args[serialArg[2]] = Util.Deserialize(serialArg)
end
return Region3.new(unpack(args))
elseif serialType == "TweenInfo" then
return TweenInfo.new(unpack(symbolicValue))
elseif serialType == "UDim" then
return UDim.new(unpack(symbolicValue))
elseif serialType == "UDim2" then
return UDim2.new(unpack(symbolicValue))
elseif serialType == "Vector2" then
return Vector2.new(unpack(symbolicValue))
elseif serialType == "Vector2int16" then
return Vector2int16.new(unpack(symbolicValue))
elseif serialType == "Vector3" then
return Vector3.new(unpack(symbolicValue))
elseif serialType == "Vector3int16" then
return Vector3int16.new(unpack(symbolicValue))
end
return nil
end
local nextId = 0
Util.NextId = function()
nextId = nextId + 1
return nextId
end
function Util.Inspect(tab, maxDepth, currentDepth, key)
maxDepth = maxDepth or math.huge
currentDepth = currentDepth or 0
if currentDepth > maxDepth then return end
local currentIndent = string.rep(" ", currentDepth)
local nextIndent = string.rep(" ", currentDepth + 1)
print(currentIndent .. (key and (key .. " = ") or "") .. tostring(tab) .. " {")
for k, v in pairs(tab) do
if type(v) == "table" then
Util.Inspect(v, maxDepth, currentDepth + 1)
else
local key_str = tostring(k)
if type(k) == "number" then
key_str = '[' .. key_str .. ']'
end
local value_str
if type(v) == "string" then
value_str = "'" .. tostring(v) .. "'"
else
value_str = tostring(v)
end
print(nextIndent .. tostring(key_str) .. " = " .. value_str .. ",")
end
end
print(currentIndent .. "}")
end
return Util
|
--[[
Steam Whitelist
by Maldevs.com
If your looking to have a whitelisted server
and not worry about a password being leaked
this is the best way to go! Thanks for downloading!
]]
-- [CONFIGURATION] -- [CONFIGURATION] -- [CONFIGURATION] --
--[[
WhitelistedIDs - Table Config
Must be the 64bit version of the SteamID.
]]
local WhitelistedIDs = {
"76561198182303579", -- My ID you can remove just here for example
"76561198182303579"
}
local KickMsg = "Not Whitelisted! Apply @ www.example.com."
-- End of configuration, do not touch below!
function WhitelistAuth(player)
table.ForEach(WhitelistedIDs, function(k, v)
if GetPlayerSteamId(player) == v then
print(GetPlayerName(player).." is whitelisted! Opening gate.")
else
print(GetPlayerName(player).." is not whitelisted! SECURITY!")
KickPlayer(player, KickMsg)
end
end)
end
AddEvent("OnPlayerSteamAuth", WhitelistAuth)
|
return {
["comment"]="% generated by mtxrun --script pattern --convert",
["exceptions"]={
["characters"]="adefhorstw",
["data"]="hard-ware soft-ware",
["length"]=19,
["n"]=2,
},
["metadata"]={
["mnemonic"]="pt",
["source"]="hyph-pt",
["texcomment"]="% This file has been converted for the hyph-utf8 project from pthyph.tex\
% (Version 1.2, 1996-07-21), whose authors have been identified as Pedro J. de\
% Rezende <rezende at dcc.unicamp.br> and J.Joao Dias Almeida <jj at\
% di.uminho.pt>. The licence terms are unchanged.\
%\
% See http://www.hyphenation.org for details on the project.\
% ---------------------------------------------------------------------\
% BSD 3-Clause License (https://opensource.org/licenses/BSD-3-Clause):\
% \
% Copyright (c) 1987, Pedro J. de Rezende ([email protected]) and J.Joao Dias Almeida ([email protected])\
% \
% All rights reserved.\
% \
% Redistribution and use in source and binary forms, with or without\
% modification, are permitted provided that the following conditions are met:\
% * Redistributions of source code must retain the above copyright\
% notice, this list of conditions and the following disclaimer.\
% * Redistributions in binary form must reproduce the above copyright\
% notice, this list of conditions and the following disclaimer in the\
% documentation and/or other materials provided with the distribution.\
% * Neither the name of the University of Campinas, of the University of\
% Minho nor the names of its contributors may be used to endorse or\
% promote products derived from this software without specific prior\
% written permission.\
% \
% THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS \"AS IS\" AND\
% ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED\
% WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE\
% DISCLAIMED. IN NO EVENT SHALL PEDRO J. DE REZENDE OR J.JOAO DIAS ALMEIDA BE\
% LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR\
% CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE\
% GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)\
% HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT\
% LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT\
% OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.\
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%\
% The Portuguese TeX hyphenation table.\
% (C) 2015 by Pedro J. de Rezende ([email protected])\
% and J.Joao Dias Almeida ([email protected])\
% Version: 1.3 Release date: 12/08/2015\
%\
% (C) 1996 by Pedro J. de Rezende ([email protected])\
% and J.Joao Dias Almeida ([email protected])\
% Version: 1.2 Release date: 07/21/1996\
%\
% (C) 1994 by Pedro J. de Rezende ([email protected])\
% Version: 1.1 Release date: 04/12/1994\
%\
% (C) 1987 by Pedro J. de Rezende\
% Version: 1.0 Release date: 02/13/1987\
%\
% -----------------------------------------------------------------\
% Remember! If you *must* change it, then call the resulting file\
% something else and attach your name to your *documented* changes.\
% =================================================================\
%\
% ",
},
["patterns"]={
["characters"]="-abcdefghijklmnopqrstuvwxzáâãçéêíóôõú",
["data"]="1b2l 1b2r 1ba 1be 1bi 1bo 1bu 1bá 1bâ 1bã 1bé 1bí 1bó 1bú 1bê 1bõ 1c2h 1c2l 1c2r 1ca 1ce 1ci 1co 1cu 1cá 1câ 1cã 1cé 1cí 1có 1cú 1cê 1cõ 1ça 1çe 1çi 1ço 1çu 1çá 1çâ 1çã 1çé 1çí 1çó 1çú 1çê 1çõ 1d2l 1d2r 1da 1de 1di 1do 1du 1dá 1dâ 1dã 1dé 1dí 1dó 1dú 1dê 1dõ 1f2l 1f2r 1fa 1fe 1fi 1fo 1fu 1fá 1fâ 1fã 1fé 1fí 1fó 1fú 1fê 1fõ 1g2l 1g2r 1ga 1ge 1gi 1go 1gu 1gu4a 1gu4e 1gu4i 1gu4o 1gá 1gâ 1gã 1gé 1gí 1gó 1gú 1gê 1gõ 1ja 1je 1ji 1jo 1ju 1já 1jâ 1jã 1jé 1jí 1jó 1jú 1jê 1jõ 1k2l 1k2r 1ka 1ke 1ki 1ko 1ku 1ká 1kâ 1kã 1ké 1kí 1kó 1kú 1kê 1kõ 1l2h 1la 1le 1li 1lo 1lu 1lá 1lâ 1lã 1lé 1lí 1ló 1lú 1lê 1lõ 1ma 1me 1mi 1mo 1mu 1má 1mâ 1mã 1mé 1mí 1mó 1mú 1mê 1mõ 1n2h 1na 1ne 1ni 1no 1nu 1ná 1nâ 1nã 1né 1ní 1nó 1nú 1nê 1nõ 1p2l 1p2r 1pa 1pe 1pi 1po 1pu 1pá 1pâ 1pã 1pé 1pí 1pó 1pú 1pê 1põ 1qu4a 1qu4e 1qu4i 1qu4o 1ra 1re 1ri 1ro 1ru 1rá 1râ 1rã 1ré 1rí 1ró 1rú 1rê 1rõ 1sa 1se 1si 1so 1su 1sá 1sâ 1sã 1sé 1sí 1só 1sú 1sê 1sõ 1t2l 1t2r 1ta 1te 1ti 1to 1tu 1tá 1tâ 1tã 1té 1tí 1tó 1tú 1tê 1tõ 1v2l 1v2r 1va 1ve 1vi 1vo 1vu 1vá 1vâ 1vã 1vé 1ví 1vó 1vú 1vê 1võ 1w2l 1w2r 1xa 1xe 1xi 1xo 1xu 1xá 1xâ 1xã 1xé 1xí 1xó 1xú 1xê 1xõ 1za 1ze 1zi 1zo 1zu 1zá 1zâ 1zã 1zé 1zí 1zó 1zú 1zê 1zõ a3a a3e a3o c3c e3a e3e e3o i3a i3e i3i i3o i3â i3ê i3ô o3a o3e o3o r3r s3s u3a u3e u3o u3u 1-",
["lefthyphenmin"]=1,
["length"]=1444,
["n"]=307,
["righthyphenmax"]=1,
},
["version"]="1.001",
}
|
FACTION.name = "Темерия"
FACTION.desc = "Жемчужина Севера."
FACTION.color = Color(19, 47, 189)
FACTION.isDefault = false
FACTION_TEM = FACTION.index
|
object_tangible_food_crafted_crafted_bantha_surprise = object_tangible_food_crafted_shared_crafted_bantha_surprise:new {
}
ObjectTemplates:addTemplate(object_tangible_food_crafted_crafted_bantha_surprise, "object/tangible/food/crafted/crafted_bantha_surprise.iff")
|
local INTERVAL = 7
gl.setup(1024, 768)
json = require "json"
util.resource_loader{
"font.ttf";
"white.png";
"background.vert";
"background.frag";
}
function wrap(str, limit, indent, indent1)
limit = limit or 72
local here = 1
local wrapped = str:gsub("(%s+)()(%S+)()", function(sp, st, word, fi)
if fi-here > limit then
here = st
return "\n"..word
end
end)
local splitted = {}
for token in string.gmatch(wrapped, "[^\n]+") do
splitted[#splitted + 1] = token
end
return splitted
end
util.file_watch("tweets.json", function(content)
tweets = json.decode(content)
for idx, tweet in ipairs(tweets) do
tweet.image = resource.load_image(tweet.image);
tweet.lines = wrap(tweet.text, 35)
end
end)
tweet_source = util.generator(function()
return tweets
end)
function load_next()
next_tweet = sys.now() + INTERVAL
current_tweet = tweet_source:next()
end
load_next()
function node.render()
background:use{ time = sys.now() }
white:draw(0, 0, WIDTH, HEIGHT)
background:deactivate()
if sys.now() > next_tweet then
load_next()
end
current_tweet.image:draw(50, 300, 130, 380)
font:write(150, 230, current_tweet.time, 70, 1,1,1,1)
font:write(150, 310, "@" .. current_tweet.user, 70, 1,1,1,1)
for idx, line in ipairs(current_tweet.lines) do
font:write(50, 350 + idx * 50, line, 50, 1,1,1,0.9)
end
end
|
local module = {}
module.GameKey = "8a70de271d7a3ff4f1bf1008d726e32e"
module.SecretKey = "93cad05e13866a6e0d90c92af7cc5cd5c120fecb"
return module
|
-- Primo tentativo di utilizzo della funzione mediawiki "require"
-- In questo modulo semplicemente è contenuta una tabella con tutti i colori:
-- Il primo indice è il nome del colore, e il secondo la variante
local c = {}
local s = require('Colore')
-- Generazione dimanica provvisoria: mancano i colori zona_text e pcwiki
for a in pairs(s) do
c[a] = {}
if string.lower(a:match('(%a)_text') or 'zona') == 'zona' then
c[a].normale = s[a]{args={'normale'}}
c[a].light = s[a]{args={'light'}}
c[a].dark = s[a]{args={'dark'}}
else
c[a] = s[a]{args={}}
end
end
c.background = s.background{args={}}
c.Background = c.background
c.pcwiki.medium_light = s.pcwiki{args={'medium light'}}
c.pcwiki.medium_dark = s.pcwiki{args={'medium dark'}}
c.zona_text = {}
c.zona_text.palude = s.zona_text{args={'palude'}}
c.zona_text.marsh = c.zona_text.palude
c.zona_text.vulcano = s.zona_text{args={'vulcano'}}
c.zona_text.volcano = c.zona_text.vulcano
c.zona_text.spazio = s.zona_text{args={'spazio'}}
c.zona_text.space, c.zona_text.ombra, c.zona_text.shadow = c.zona_text.spazio, c.zona_text.spazio, c.zona_text.spazio
c.zona_text.distorsione = s.zona_text{args={'distorsione'}}
c.zona_text.distortion = c.zona_text.distorsione
c.zona_text.grotta = '000'
c.zona_text.Grotta, c.zona_text.caverna = c.zona_text.grotta, c.zona_text.grotta
c.zona_text.terra, c.zona_text.Terra, c.zona_text.land = c.zona_text.grotta, c.zona_text.grotta, c.zona_text.grotta
c.zona_text.foresta, c.zona_text.Foresta, c.zona_text.bosco, c.zona_text.forest = c.zona_text.grotta, c.zona_text.grotta, c.zona_text.grotta, c.zona_text.grotta
c.zona_text.nebbia, c.zona_text.Nebbia, c.zona_text.fog = c.zona_text.grotta, c.zona_text.grotta, c.zona_text.grotta
c.zona_text.palude, c.zona_text.Palude, c.zona_text.marsh = c.zona_text.grotta, c.zona_text.grotta, c.zona_text.grotta
c.zona_text.cenere, c.zona_text.Cenere, c.zona_text.ash = c.zona_text.grotta, c.zona_text.grotta, c.zona_text.grotta
c.zona_text.rovine, c.zona_text.Rovine, c.zona_text.ruins = c.zona_text.grotta, c.zona_text.grotta, c.zona_text.grotta
c.zona_text.sabbia, c.zona_text.Sabbia, c.zona_text.sand = c.zona_text.grotta, c.zona_text.grotta, c.zona_text.grotta
c.zona_text.lago, c.zona_text.Lago, c.zona_text.lake = c.zona_text.grotta, c.zona_text.grotta, c.zona_text.grotta
c.zona_text.oceano, c.zona_text.Oceano, c.zona_text.ocean = c.zona_text.grotta, c.zona_text.grotta, c.zona_text.grotta
c.zona_text.sottacqua, c.zona_text.Sottacqua, c.zona_text.underwater = c.zona_text.grotta, c.zona_text.grotta, c.zona_text.grotta
c.zona_text.montagna, c.zona_text.Montagna, c.zona_text.mountain = c.zona_text.grotta, c.zona_text.grotta, c.zona_text.grotta
c.zona_text.vulcano, c.zona_text.Vulcano, c.zona_text.volcano = c.zona_text.grotta, c.zona_text.grotta, c.zona_text.grotta
c.zona_text.neve, c.zona_text.Neve, c.zona_text.snow = c.zona_text.grotta, c.zona_text.grotta, c.zona_text.grotta
c.zona_text.spazio, c.zona_text.Spazio, c.zona_text.space = c.zona_text.grotta, c.zona_text.grotta, c.zona_text.grotta
c.zona_text.distorsione, c.zona_text.Distorsione, c.zona_text.distortion = c.zona_text.grotta, c.zona_text.grotta, c.zona_text.grotta
c.zona_text.ombra, c.zona_text.Ombra, c.zona_text.shadow = c.zona_text.grotta, c.zona_text.grotta, c.zona_text.grotta
c.zona_text.edificio, c.zona_text.Edificio, c.zona_text.building, c.zona_text.palazzo = c.zona_text.grotta, c.zona_text.grotta, c.zona_text.grotta, c.zona_text.grotta
c.zona_text.strada, c.zona_text.Strada, c.zona_text.road = c.zona_text.grotta, c.zona_text.grotta, c.zona_text.grotta
return c
|
object_ship_ykl37r_tier7 = object_ship_shared_ykl37r_tier7:new {
}
ObjectTemplates:addTemplate(object_ship_ykl37r_tier7, "object/ship/ykl37r_tier7.iff")
|
-- See LICENSE for terms
local tonumber = tonumber
local floatfloor = floatfloor
local GetDate = GetDate
local T = T
local clock = {302535920011360, "<hour>:<min>"}
local IsValidXWin = ChoGGi.ComFuncs.IsValidXWin
local Infobar
local mod_ShowClock
local mod_TimeFormat
local mod_TextStyle
local mod_Background
local mod_TextOpacity
--~ local mod_PosChoices = "Infobar"
local function SetClock()
local strproc = GetDate():gmatch("%d+")
--~ print(strproc())
--~ print(strproc())
--~ print(strproc())
--~ local day = strproc()
-- to the ether with you
strproc()
clock.hour = strproc()
clock.min = strproc()
--~ local sec = strproc()
if not mod_TimeFormat and tonumber(clock.hour) > 12 then
-- why 13-12 somehow equals 1.0 I haven't a clue...
clock.hour = floatfloor(clock.hour - 12)
end
if not IsValidXWin(Infobar) then
Infobar = Dialogs.Infobar
end
if Infobar and Infobar.idRealTimeClockArea then
Infobar.idRealTimeClock:SetText(T(clock))
end
end
local AddTime
local RemoveTime
local style_lookup = {
"LandingPosNameAlt",
"BugReportScreenshot",
"CategoryTitle",
"ConsoleLog",
"DomeName",
"GizmoText",
"InfopanelResourceNoAccept",
"ListItem1",
"ModsUIItemStatusWarningBrawseConsole",
"EncyclopediaArticleTitle",
}
local function ModOptions(id)
-- id is from ApplyModOptions
if id and id ~= CurrentModId then
return
end
local options = CurrentModOptions
mod_ShowClock = options:GetProperty("ShowClock")
mod_TimeFormat = options:GetProperty("TimeFormat")
mod_TextStyle = options:GetProperty("TextStyle")
mod_Background = options:GetProperty("Background")
mod_TextOpacity = options:GetProperty("TextOpacity")
--~ mod_PosChoices = options:GetProperty("PosChoices")
if mod_ShowClock then
if not IsValidXWin(Infobar) then
Infobar = Dialogs.Infobar
end
if Infobar then
-- add clock
AddTime(Infobar)
-- text colour
Infobar.idRealTimeClock:SetTextStyle(style_lookup[mod_TextStyle])
-- blue
Infobar.idRealTimeClock:SetBackground(mod_Background and -1825019475 or 0)
-- see through
Infobar.idRealTimeClockArea:SetTransparency(mod_TextOpacity)
SetClock()
end
else
RemoveTime()
end
end
-- load default/saved settings
OnMsg.ModsReloaded = ModOptions
-- fired when Mod Options>Apply button is clicked
OnMsg.ApplyModOptions = ModOptions
function OnMsg.NewHour()
if not mod_ShowClock then
return
end
SetClock()
end
AddTime = function(dlg)
--~ WaitMsg("OnRender")
-- skip if already added
if not dlg or dlg.idRealTimeClockArea then
return
end
local area = XWindow:new({
Id = "idRealTimeClockArea",
Margins = box(0, 4, 8, 0),
VAlign = "top",
Dock = "right",
}, dlg)
XText:new({
Id = "idRealTimeClock",
RolloverTemplate = "Rollover",
RolloverTitle = T(3452, "Time of day"),
RolloverText = T(302535920011358, "Real Time Clock"),
TextStyle = style_lookup[mod_TextStyle],
Background = mod_Background and -1825019475 or 0,
}, area)
area:SetTransparency(mod_TextOpacity)
-- attach to dialog
area:SetParent(dlg)
SetClock()
end
RemoveTime = function()
if not IsValidXWin(Infobar) then
Infobar = Dialogs.Infobar
end
if Infobar and Infobar.idRealTimeClockArea then
Infobar.idRealTimeClockArea:Close()
end
end
local ChoOrig_OpenDialog = OpenDialog
function OpenDialog(dlg_str, ...)
local dlg = ChoOrig_OpenDialog(dlg_str, ...)
if mod_ShowClock and dlg_str == "Infobar" then
CreateRealTimeThread(AddTime, dlg)
end
return dlg
end
|
--[[
Copyright (c) 2014 Juan Carlos González Amestoy
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
--]]
local dsk=require('rvm.decoders.dsk')
local id=require('rvm.parsers.id').parser
return {
name='unmountDisk',
abbr='ud',
--g=g,
doCmd=function(self,cs,p,selfPtr)
local n,pos=id:match(p)
if not n then
cs.red('Error: Sintax Error.\n')
return 0
end
local d=diskCache[n]
if not d then
cs.red('Error: Disk "').white('%s',n).red('" not found.\n')
return 0
end
ffi.C.rvmCommandRemoveDisk(selfPtr,d.ptr)
diskCache[n]=nil
cs.lime('Disk "').yellow('%s',n).lime('" removed.\n')
return 0
end
}
|
--[[
Shop Item Model
v0.5.0
by: standardcombo
Implements Shop Item interface:
IsItemData()
GetUniqueId()
GetName()
GetDescription()
GetCost()
GetCurrencyPrefix()
GetTemplate()
GetGoods()
GetInventoryCount()
GetAllowBuyDuplicate()
--]]
function IsItemData(data)
return data and Object.IsValid(data) and data:IsA("Script") and
GetName(data) and GetDescription(data) and GetCost(data) and GetTemplate(data)
end
function GetUniqueId(data)
local uniqueId = data:GetCustomProperty("UniqueId")
return uniqueId
end
function GetName(data)
local name = data:GetCustomProperty("Name")
return name
end
function GetDescription(data)
local description = data:GetCustomProperty("Description")
return description
end
function GetCost(data)
local type = data:GetCustomProperty("CostType")
local amount = data:GetCustomProperty("CostAmount")
return type, amount
end
function GetCurrencyPrefix(data)
local prefix = data:GetCustomProperty("CurrencyPrefix")
return prefix
end
function GetTemplate(data)
local template = data:GetCustomProperty("EquipmentTemplate")
return template
end
function GetGoods(data)
local type = data:GetCustomProperty("GoodsType")
local amount = data:GetCustomProperty("GoodsAmount")
return type, amount
end
function GetInventoryCount(data)
local count = data:GetCustomProperty("InventoryCount")
return count
end
function GetAllowBuyDuplicate(data)
local allowDuplicate = data:GetCustomProperty("AllowBuyDuplicate")
return allowDuplicate
end
return {
IsItemData = IsItemData,
GetUniqueId = GetUniqueId,
GetName = GetName,
GetDescription = GetDescription,
GetCost = GetCost,
GetCurrencyPrefix = GetCurrencyPrefix,
GetTemplate = GetTemplate,
GetGoods = GetGoods,
GetInventoryCount = GetInventoryCount,
GetAllowBuyDuplicate = GetAllowBuyDuplicate
}
|
require "SyMini"
function updateprogress(pos,max)
task:setprogress(pos,max)
end
function sitemapupdate(t)
runtabcmd('treeseturls', t.urls)
runtabcmd('treesetaffecteditems',hs.vulnurls)
end
function statsupdate(t)
runtabcmd('resupdatehtml', t.csv)
end
function addthreat(v)
local loc = v.location
if v.locationsrc ~= '' then
-- replace by source code location
loc = v.locationsrc
end
print(string.format('Found: %s',v.checkname))
local j = ctk.json.object:new()
j.caption = v.checkname
j.subitemcount = 5
j.subitem1 = v.location
j.subitem2 = v.web_layer
j.subitem3 = v.exfilrecords
j.subitem4 = v.risk
j.subitem5 = v.filename
j.imageindex = 0
local risk = string.lower(v.risk)
if risk == 'high' then
j.imageindex = 21
elseif risk == 'medium' then
j.imageindex = 22
elseif risk == 'low' then
j.imageindex = 23
elseif risk == 'info' then
j.imageindex = 24
end
local jsonstr = tostring(j)
j:release()
--hs:logcustomalert(ctk.base64.encode(jsonstr))
runtabcmd('resaddcustomitem', jsonstr)
runtabcmd('treesetaffecteditems',hs.vulnurls)
end
function log(s)
outputmsg(s,-1) -- Adds to messages listview
runtabcmd('setstatus',s) -- Updates the tab status bar text
end
function printscanresult()
if hs.vulnstatus == 'Vulnerable' then
--print('Alerts.')
if hs.vulncount == 1 then
print('1 alert')
else
print(hs.vulncount..' alerts')
end
runtabcmd('seticon','@ICON_CHECKED_RED')
runtabcmd('runtbtis','MarkAsVulnerable();')
printfailure(task.status)
end
if hs.vulnstatus == 'Undetermined' then
runtabcmd('seticon','@ICON_CHECKED')
runtabcmd('runtbtis','MarkAsDone();')
printsuccess(task.status)
end
if hs.vulnstatus == 'Secure' then
print('Secure.')
runtabcmd('seticon','@ICON_CHECKED')
runtabcmd('runtbtis','MarkAsSecure();')
printsuccess(task.status)
end
if hs.aborted == true then
print('Fatal Error.')
runtabcmd('seticon','@ICON_STOP')
if hs.vulnerable == false then
runtabcmd('runtbtis','MarkAsUndetermined();')
end
printfatalerror(hs.errorreason)
end
end
function requestdone(r)
-- add requests during monitoring stage
if r.isseccheck == false then
local s = r.method..' '..r.url
if r.postdata ~= '' then
s = s..' ['..r.postdata..' ]'
end
outputmsg(s,11) -- Adds to messages listview
end
end
task.caption = 'Syhunt IcyDark Task'
task.tag = params.sessionname
task:setscript('ondblclick',"browser.showbottombar('task messages')")
task:setscript('onstop',"SessionManager:setsessionstatus([["..params.sessionname.."]], 'Canceled')")
-- if running in background mode, all runtabcmds will be ignored
if parambool('runinbg',true) == true then
print('Running scan task in background...')
runtabcmd = function(cmd,value) end
end
runtabcmd('seticon','@ICON_LOADING')
runtabcmd('runtbtis','MarkAsScanning();')
runtabcmd('syncwithtask','1')
print('Scanning for leaks related to domain: '..params.icyurl..'...')
print('Hunt Method: '..params.huntmethod..'...')
print('Session Name: '..params.sessionname)
hs = symini.icydark:new()
hs.debug = true
hs.monitor = params.monitor
hs.onlogmessage = log
hs.onthreatfound = addthreat
hs.onprogressupdate = updateprogress
hs.onmapupdate = sitemapupdate
hs.onstatsupdate = statsupdate
hs.onrequestdone = requestdone
hs:start()
hs.huntmethod = params.huntmethod
hs.sessionname = params.sessionname
hs:scandomain(params.icyurl)
task.status = 'Done.'
printscanresult()
if hs.warnings ~= '' then
runcmd('showmsg',hs.warnings)
end
hs:release()
|
--more pedantic version, returns 0 for non-integer n
function pfibs(n)
if n ~= math.floor(n) then return 0
elseif n < 0 then return pfibs(n + 2) - pfibs(n + 1)
elseif n < 2 then return n
else return pfibs(n - 1) + pfibs(n - 2)
end
end
|
-- Copyright (C) Jinhua Luo
local ffi = require("ffi")
local C = require("ljio.cdef")
local tcp = require("ljio.socket.tcp")
local in_addr = ffi.new("struct in_addr")
local addr_in = ffi.new("struct sockaddr_in")
local in_addr_t_sz = ffi.sizeof("in_addr_t")
local in_port_t_sz = ffi.sizeof("in_port_t")
local tmp1 = ffi.new("in_addr_t[1]")
local tmp2 = ffi.new("in_port_t[1]")
local tmp3 = ffi.new("char[?]", in_addr_t_sz)
local tmp4 = ffi.new("socklen_t[1]")
local function read_data(rbuf, avaliable)
local data = ffi.string(rbuf.cp2, avaliable)
rbuf.cp2 = rbuf.cp2 + avaliable
return data
end
local function transfer_data(sock1, sock2)
local data, err = sock1:receive(read_data)
if err then
return
end
local sent, err = sock2:send(data)
if err then
return
end
return transfer_data(sock1, sock2)
end
local function server(sock)
local data, err = sock:receive(2)
if err then
return
end
local nmethods = string.byte(data:sub(2, 2))
sock:receive(nmethods)
sock:send("\x05\x00")
local data, err = sock:receive(4)
if err then
return
end
local cmd = string.byte(data:sub(2, 2))
if cmd ~= 1 then
sock:send('\x05\x07\x00\x01\x00\x00\x00\x00\x00\x00')
return
end
local atyp = string.byte(data:sub(4, 4))
local addr
if atyp == 1 then
addr = sock:receive(4)
tmp1 = ffi.cast("in_addr_t*", addr)
in_addr.s_addr = tmp1[0]
addr = ffi.string(C.inet_ntoa(in_addr))
elseif atyp == 3 then
local len = sock:receive(1)
len = string.byte(len)
addr = sock:receive(len)
end
local port = sock:receive(2)
port = string.byte(port:sub(1, 1)) * 256 + string.byte(port:sub(2, 2))
local remote, err = tcp.new()
local ret, err = remote:connect(addr, port)
if err then
print("connect: addr=" .. addr .. ", port=" .. port .. ", err=" .. err)
sock:send('\x05\x05\x00\x01\x00\x00\x00\x00\x00\x00')
return
end
local reply = '\x05\x00\x00\x01'
C.getsockname(remote.fd, ffi.cast("struct sockaddr *", addr_in), tmp4)
tmp1[0] = addr_in.sin_addr.s_addr
ffi.copy(tmp3, tmp1, in_addr_t_sz)
reply = reply .. ffi.string(tmp3, in_addr_t_sz)
tmp2[0] = addr_in.sin_port
ffi.copy(tmp3, tmp2, in_port_t_sz)
reply = reply .. ffi.string(tmp3, in_port_t_sz)
local sent, err = sock:send(reply)
if err then
return
end
local co1 = coroutine.create(transfer_data)
coroutine.resume(co1, sock, remote)
local co2 = coroutine.create(transfer_data)
coroutine.resume(co2, remote, sock)
coroutine.wait(co1)
coroutine.wait(co2)
end
return server
|
#!/usr/bin/env lua
function replaceVariableInFile(pattern, substitution, filepath)
local file = io.open(filepath)
local contents
if _VERSION == "Lua 5.3" then
contents = file:read("a")
else
contents = file:read("*a")
end
file:close()
contents = contents:gsub(pattern, substitution)
file = io.open(filepath, "w")
file:write(contents)
file:close()
end
function replaceVariableInFiles(pattern, substitution)
replaceVariableInFile(pattern, substitution, "./README.md")
replaceVariableInFile(pattern, substitution, "./app/build.gradle")
replaceVariableInFile(pattern, substitution, "./app/src/androidTest/java/PROJECT_TLD/PROJECT_DOMAIN/PROJECT_NAME/IdentityBehaviourTest.java")
replaceVariableInFile(pattern, substitution, "./app/src/main/java/PROJECT_TLD/PROJECT_DOMAIN/PROJECT_NAME/MainActivity.java")
replaceVariableInFile(pattern, substitution, "./app/src/main/AndroidManifest.xml")
end
io.write("Enter project name: ")
local PROJECT_NAME = io.read()
replaceVariableInFiles("PROJECT_NAME", PROJECT_NAME)
io.write("Enter short description: ")
local PROJECT_SHORT_DESCRIPTION = io.read()
replaceVariableInFiles("PROJECT_SHORT_DESCRIPTION", PROJECT_SHORT_DESCRIPTION)
io.write("Enter author name: ")
local PROJECT_AUTHOR = io.read()
replaceVariableInFiles("PROJECT_AUTHOR", PROJECT_AUTHOR)
io.write("Enter contact email: ")
local PROJECT_CONTACT_EMAIL = io.read()
replaceVariableInFiles("PROJECT_CONTACT_EMAIL", PROJECT_CONTACT_EMAIL)
io.write("Enter copyright year: ")
local PROJECT_COPY_YEAR = io.read()
replaceVariableInFiles("PROJECT_COPY_YEAR", PROJECT_COPY_YEAR)
io.write("Enter TLD: ")
local PROJECT_TLD = io.read()
replaceVariableInFiles("PROJECT_TLD", PROJECT_TLD)
io.write("Enter Domain: ")
local PROJECT_DOMAIN = io.read()
replaceVariableInFiles("PROJECT_DOMAIN", PROJECT_DOMAIN)
os.rename("./app/src/main/java/PROJECT_TLD/PROJECT_DOMAIN/PROJECT_NAME", "./app/src/main/java/PROJECT_TLD/PROJECT_DOMAIN/" .. PROJECT_NAME)
os.rename("./app/src/main/java/PROJECT_TLD/PROJECT_DOMAIN", "./app/src/main/java/PROJECT_TLD/" .. PROJECT_DOMAIN)
os.rename("./app/src/main/java/PROJECT_TLD", "./app/src/main/java/" .. PROJECT_TLD)
os.rename("./app/src/androidTest/java/PROJECT_TLD/PROJECT_DOMAIN/PROJECT_NAME", "./app/src/androidTest/java/PROJECT_TLD/PROJECT_DOMAIN/" .. PROJECT_NAME)
os.rename("./app/src/androidTest/java/PROJECT_TLD/PROJECT_DOMAIN", "./app/src/androidTest/java/PROJECT_TLD/" .. PROJECT_DOMAIN)
os.rename("./app/src/androidTest/java/PROJECT_TLD", "./app/src/androidTest/java/" .. PROJECT_TLD)
os.remove("./bootstrap.lua")
|
require 'torch'
--wrist(1),
--TMCP(2), IMCP(3), MMCP(4), RMCP(5), PMCP(6)
--TPIP(7), TDIP(8), TTIP(9)
--IPIP(10), IDIP(11), ITIP(12)
--MPIP(13), MDIP(14), MTIP(15)
--RPIP(16), RDIP(17), RTIP(18)
--PPIP(19), PDIP(20), PTIP(21)
--training set
--mindepth of joint: 138.70
--maxdepth of joint: 906.58
--avg depth of joint: 547
db_dir = "/home/gyeongsikmoon/workspace/Data/Hand_pose_estimation/HANDS2017/"
result_dir = "/home/gyeongsikmoon/workspace/Data/Hand_pose_estimation/Result_HANDS2017/"
model_dir = result_dir .. "model/"
fig_dir = result_dir .. "fig/"
center_dir = result_dir .. "center/"
trainSz = 957032
testSz = 295510
jointNum = 21
u0 = 315.944855
v0 = 245.287079
fx = 475.065948
fy = 475.065857
imgWidth = 640
imgHeight = 480
cubicSz = 250
loss_display_interval = 57000
minDepth = 100
maxDepth = 1500
d2Input_x = torch.view(torch.range(1,imgWidth),1,imgWidth):repeatTensor(imgHeight,1) - 1
d2Input_y = torch.view(torch.range(1,imgHeight),imgHeight,1):repeatTensor(1,imgWidth) - 1
function pixel2world(x,y,z)
if type(x) == type(y) and type(y) == type(z) and type(z) == "number" then
local worldX = (x - u0) * z / fx
local worldY = (y - v0) * z / fy
return worldX, worldY
else
local worldX = torch.cmul(x - u0,z) / fx
local worldY = torch.cmul(y - v0,z) / fy
return worldX, worldY
end
end
function world2pixel(x,y,z)
if type(x) == type(y) and type(y) == type(z) and type(z) == "number" then
local pixelX = u0 + x / z * fx
local pixelY = v0 + y / z * fy
return pixelX, pixelY
else
local pixelX = u0 + torch.cdiv(x, z) * fx
local pixelY = v0 + torch.cdiv(y, z) * fy
return pixelX, pixelY
end
end
function load_depthmap(filename)
local fp = torch.DiskFile(filename,"r"):binary()
local depthimage = torch.view(torch.FloatTensor(fp:readFloat(imgWidth*imgHeight)),imgHeight,imgWidth)
depthimage[depthimage:eq(0)] = maxDepth
fp:close()
return depthimage
end
function load_data(db_type)
if db_type == "train" then
print("training data loading...")
jointWorld = torch.Tensor(trainSz,jointNum,worldDim):zero()
RefPt = torch.Tensor(trainSz,worldDim)
name = {}
RefPt_ = {}
for line in io.lines(center_dir .. "center_train_refined.txt") do
table.insert(RefPt_,line)
end
fid = 1
cid = 1
invalidFrameNum = 0
for line in io.lines(db_dir .. "training/Training_Annotation.txt") do
splitted = str_split(RefPt_[cid]," ")
if splitted[1] == "invalid" then
invalidFrameNum = invalidFrameNum + 1
goto INVALID_FRAME_TRAIN
else
RefPt[fid][1] = splitted[1]
RefPt[fid][2] = splitted[2]
RefPt[fid][3] = splitted[3]
end
splitted = str_split(line," ")
for jid = 1,jointNum do
jointWorld[fid][jid][1] = splitted[1+(jid-1)*3+1]
jointWorld[fid][jid][2] = splitted[1+(jid-1)*3+2]
jointWorld[fid][jid][3] = splitted[1+(jid-1)*3+3]
end
filename = db_dir .. "training/images/" .. string.sub(splitted[1],1,-5) .. "bin"
table.insert(name,filename)
fid = fid + 1
::INVALID_FRAME_TRAIN::
cid = cid + 1
if cid > trainSz then
break
end
end
trainSz = trainSz - invalidFrameNum
jointWorld = jointWorld[{{1,trainSz},{}}]
RefPt = RefPt[{{1,trainSz},{}}]
return jointWorld,RefPt,name
elseif db_type == "test" then
print("testing data loading...")
RefPt = torch.Tensor(testSz,worldDim)
name = {}
RefPt_ = {}
for line in io.lines(center_dir .. "center_test_refined.txt") do
table.insert(RefPt_,line)
end
fid = 1
for line in io.lines(db_dir .. "frame/BoundingBox.txt") do
splitted = str_split(RefPt_[fid]," ")
RefPt[fid][1] = splitted[1]
RefPt[fid][2] = splitted[2]
RefPt[fid][3] = splitted[3]
splitted = str_split(line," ")
local filename = db_dir .. "frame/images/" .. string.sub(splitted[1],1,-5) .. "bin"
table.insert(name,filename)
fid = fid + 1
if fid > testSz then
break
end
end
return nil,RefPt,name
end
end
|
---------------------------------------------------------------------------------------------------
---delayed_acc_bullet.lua
---author: Karl
---date created: before 2021
---desc: Defines a acceleration controlled, multi-purposes, commonly used bullet type
---------------------------------------------------------------------------------------------------
local Prefab = require("core.prefab")
local Bullet = require("BHElib.units.bullet.bullet_prefab")
---@class DelayedAccBullet
local M = Prefab.NewX(Bullet)
---------------------------------------------------------------------------------------------------
local UnitMotion = require("BHElib.scripts.units.unit_motion")
local DeletionTasks = require("BHElib.scripts.units.deletion_tasks")
---------------------------------------------------------------------------------------------------
---cache variables and functions
local TaskNew = task.New
---------------------------------------------------------------------------------------------------
---init
-- args will have attributes:
-- *x (number)
-- *y (number)
-- *a (number)
-- .start_time (number)
-- *bullet_type_name (string)
-- *color_index (number)
-- *controller (AccController)
-- *blink_time (number)
-- .rot (number)
-- .inc_rot (number)
-- *effect_size (number)
-- *destroyable (boolean)
-- .colli_radius (number)
-- .del_after (number) a number specifies frames that need to wait to delete the bullets
-- .del_out_of (table<number,number,number,number>) the format is l, r, b, t specifying the border rectangle;
-- if any element is nil, they are assumed to be -math.huge for min or math.huge for max
--
-- .rot_controller (AccController)
-- .alt_controller (AccController)
-- .polar_mode (boolean)
-- .chain (see parameter_matrix.lua)
function M:init(args)
Bullet.init(
self,
args.bullet_type_name,
args.color_index,
GROUP_ENEMY_BULLET,
args.blink_time,
args.effect_size,
args.destroyable)
local baseX, baseY = args.x, args.y
self.x, self.y = baseX, baseY
self.omiga = args.inc_rot or 0
local angle = args.a
self.rot = args.rot or angle
self.bound = true
if args.del_after ~= nil then
self.bound = false
DeletionTasks.DelAfter(self, args.del_after)
end
-- delThrough is a list of 4 numbers {xmin, xmax, ymin, ymax}
if args.del_out_of then
self.bound = false
DeletionTasks.DelOutOf(self, unpack(args.del_out_of))
end
if args.scale then
self.hscale = args.scale
self.vscale = args.scale
end
local layer = args.layer
local colli_radius = args.colli_radius
TaskNew(self,function()
if layer ~= nil then
self.layer = layer
end
if colli_radius ~= nil then
self.a, self.b = colli_radius, colli_radius
end
end)
if args.s_chains then
for _, chain in ipairs(args.s_chains) do
chain:sparkAll(self)
end
end
local start_time = args.start_time or 0
local controller = args.controller
if args.rot_controller == nil then
if args.navi then self.navi = true end
local alt_controller = args.alt_controller
if alt_controller ~= nil then
if args.polar_mode then
-- polar mode
if self.navi then
self.rot = angle
end
UnitMotion.PolarControllerMoveTo(self, controller, alt_controller, angle, start_time)
else
-- standard mode
if self.navi then
self.rot = Angle(0, 0, controller:getSpeed(start_time), alt_controller:getSpeed(start_time))
end
UnitMotion.XYControllerMoveTo(self, controller, alt_controller, start_time)
end
else
-- fixed angle + distance mode
UnitMotion.FixedAngleControllerMoveTo(self, controller, angle, start_time)
end
else
-- variable angle + speed mode
UnitMotion.VariableAngleControllerMoveTo(self, controller, args.rot_controller, angle, start_time, args.navi)
end
end
function M:fire(dt)
Bullet.fire(self, dt)
self.frame_task = true
end
Prefab.Register(M)
return M
|
--
-- htslib 1.13 modulefile
--
-- "URL: https://www.psc.edu/resources/software"
-- "Category: Biological Sciences"
-- "Description: HTSlib A C library for reading/writing high-throughput sequencing data."
-- "Keywords: singularity bioinformatics"
whatis("Name: htslib")
whatis("Version: 1.13")
whatis("Category: Biological Sciences")
whatis("Description: HTSlib A C library for reading/writing high-throughput sequencing data.")
help([[
HTSlib A C library for reading/writing high-throughput sequencing data.
To load the module, type
> module load htslib/1.13
To unload the module, type
> module unload htslib/1.13
Documentation
-------------
For help, type
> tabix --help
Tools included in this module are
* tabix
* htslib
* bgzip
]])
local package = "htslib"
local version = "1.13"
local base = pathJoin("/opt/packages",package,version)
prepend_path("PATH", base)
|
-- Setup vars that are user-dependent.
function user_setup()
state.OffenseMode:options('Normal', 'Acc', 'Hybrid', 'Kendatsuba')
state.HybridMode:options('Normal', 'PDT', 'Reraise')
state.WeaponskillMode:options('Normal', 'HighBuff', 'Acc', 'Proc')
state.PhysicalDefenseMode:options('PDT', 'Reraise')
update_combat_form()
gear.tp = {}
gear.tp.feet = { name="Ryuo Sune-Ate +1", augments={'HP+65','"Store TP"+5','"Subtle Blow"+8',}}
gear.tp.back = { name="Smertrios's Mantle", augments={'DEX+20','Accuracy+20 Attack+20','Accuracy+10','"Store TP"+10','Phys. dmg. taken-10%',}}
gear.wsdmg = {}
gear.wsdmg.head = { name="Valorous Mask", augments={'Weapon skill damage +4%','STR+4','Accuracy+12','Attack+15',}}
gear.wsdmg.back = { name="Smertrios's Mantle", augments={'STR+20','Accuracy+20 Attack+20','STR+10','Weapon skill damage +10%',}}
gear.crit = {}
gear.crit.feet = { name="Ryuo Sune-Ate +1", augments={'STR+12','Attack+25','Crit. hit rate+4%',}}
gear.rings = {}
gear.rings.left={name="Stikini Ring +1", bag="wardrobe"}
gear.rings.right={name="Stikini Ring +1", bag="wardrobe4"}
-- Additional local binds
end
-- Define sets and vars used by this job file.
function init_gear_sets()
--------------------------------------
-- Start defining the sets
--------------------------------------
sets.midcast.RangedAttack = {
head="Nyame Helm",neck="Combatant's Torque",ear1="Telos Earring",ear2="Enervating Earring",
body="Nyame Mail",hands="Kendatsuba Tekko +1",ring1="Cacoethic Ring +1",ring2="Regal Ring",
back="Sokolski Mantle",waist="Yemaya Belt",legs="Nyame Flanchard",feet="Wakido Sune-Ate +3"}
-- Precast Sets
-- Precast sets to enhance JAs
sets.precast.JA.Meditate = {head="Wakido Kabuto +3",hands="Sakonji Kote +3",back=gear.tp.back}
sets.precast.JA['Warding Circle'] = {head="Wakido Kabuto +3"}
sets.precast.JA['Blade Bash'] = {hands="Sakonji Kote +3"}
-- Waltz set (chr and vit)
sets.precast.Waltz = {
head="Valorous Mask",
body="Sakonji Domaru +3",hands="Leyline Gloves",
back="Moonlight Cape",feet="Nyame Sollerets"}
-- Don't need any special gear for Healing Waltz.
sets.precast.Waltz['Healing Waltz'] = {}
sets.precast.FC = {ear1="Etiolation Earring",body="Sacro Breastplate",hands="Leyline Gloves",ring1="Kishar Ring",neck="Baetyl Pendant"}
sets.precast.FC.Utsusemi = set_combine(sets.precast.FC, {})
-- Weaponskill sets
-- Default set for any weaponskill that isn't any more specifically defined
sets.precast.RangedAttack = {
head="Zha'Go's Barbut",neck="Combatant's Torque",ear1="Telos Earring",ear2="Enervating Earring",
body="Kyujutsugi",hands="Despair Finger Gauntlets",ring1="Cacoethic Ring +1",ring2="Regal Ring",
back="Sokolski Mantle",waist="Yemaya Belt",legs="Mustela Brais",feet="Wakido Sune-Ate +3"}
sets.Lugra = {}
sets.precast.WS = {ammo="Knobkierrie",
head="Mpaca's Cap",neck="Samurai's Nodowa +2",ear1="Thrud Earring",ear2="Moonshade Earring",
body="Sakonji Domaru +3",hands="Sakonji Kote +3",ring1="Niqmaddu Ring",ring2="Regal Ring",
back=gear.wsdmg.back,waist="Sailfi Belt +1",legs="Wakido Haidate +3",feet="Sakonji Sune-Ate +3"}
sets.precast.WS.HighBuff = set_combine(sets.precast.WS, {hands="Valorous Mitts",feet="Valorous Greaves"})
sets.precast.WS.Acc = set_combine(sets.precast.WS, {
head="Wakido Kabuto +3",neck="Samurai's Nodowa +2",ear1="Telos Earring",ear2="Dignitary's Earring",
body="Sakonji Domaru +3",hands="Wakido Kote +3",ring1="Niqmaddu Ring",ring2="Regal Ring",
back=gear.wsdmg.back,waist="Eschan Stone",legs="Wakido Haidate +3",feet="Wakido Sune-Ate +3"})
sets.precast.WS.Proc = set_combine(sets.precast.WS.Acc, {ammo="Aurgelmir Orb",
head="Flamma Zucchetto +2",body="Flamma Korazin +2",hands="Flamma Manopolas +2",ring1="Purity Ring",ring2="Cacoethic Ring +1",
back=gear.tp.back,legs="Flamma Dirs +2",feet="Flamma Gambieras +2"
})
sets.precast.WS['Tachi: Jinpu'] = set_combine(sets.precast.WS, {
head="Mpaca's Cap",ear1="Friomisi Earring",hands="Nyame Gauntlets",waist="Orpheus's Sash",feet="Nyame Sollerets"
})
sets.precast.WS['Tachi: Jinpu'].Acc = sets.precast.WS.Acc
sets.precast.WS['Tachi: Jinpu'].Proc = sets.precast.WS.Proc
sets.precast.WS['Tachi: Jinpu'].HighBuff = sets.precast.WS['Tachi: Jinpu']
-- Specific weaponskill sets. Uses the base set if an appropriate WSMod version isn't found.
sets.precast.WS['Apex Arrow'] = set_combine(sets.midcast.RangedAttack, {
neck="Fotia Gorget",ear1="Telos Earring",ear2="Thrud Earring",
back=gear.wsdmg.back,waist="Fotia Belt",legs="Wakido Haidate +3"})
sets.precast.WS['Namas Arrow'] = set_combine(sets.precast.WS['Apex Arrow'], {})
sets.precast.WS['Tachi: Ageha'] = set_combine(sets.precast.WS, {
head="Flamma Zucchetto +2",neck="Fotia Gorget",ear1="Dignitary's Earring",
body="Flamma Korazin +2",hands="Flamma Manopolas +2",ring1=gear.rings.left,gear.rings.right,
waist="Eschan Stone",legs="Flamma Dirs +2",feet="Flamma Gambieras +2"
})
sets.precast.WS['Impulse Drive'] = set_combine(sets.precast.WS, {head="Mpaca's Cap",hands="Ryuo Tekko +1",feet=gear.crit.feet})
sets.precast.WS['Impulse Drive'].HighBuff = sets.precast.WS['Impulse Drive']
sets.precast.WS['Stardiver'] = set_combine(sets.precast.WS['Impulse Drive'], {body="Tatenashi Haramaki +1",waist="Fotia Belt",legs="Tatenashi Haidate +1"})
sets.precast.WS['Stardiver'].HighBuff = sets.precast.WS['Stardiver']
sets.engaged = {ammo="Aurgelmir Orb",
head="Flamma Zucchetto +2",neck="Samurai's Nodowa +2",ear1="Telos Earring",ear2="Cessance Earring",
body="Tatenashi Haramaki +1",hands="Wakido Kote +3",ring1="Niqmaddu Ring",ring2="Chirich Ring +1",
back=gear.tp.back,waist="Ioskeha Belt +1",legs="Tatenashi Haidate +1",feet=gear.tp.feet}
-- Midcast Sets
sets.midcast.FastRecast = sets.engaged
-- Sets to return to when not performing an action.
--sets.Reraise = {head="Twilight Helm",body="Twilight Mail"}
sets.Reraise = {}
-- Idle sets (default idle set not needed since the other three are defined, but leaving for testing purposes)
sets.idle = set_combine(sets.engaged, sets.Reraise, {
head="Wakido Kabuto +3",neck="Bathy Choker +1",ear1="Telos Earring",ear2="Infused Earring",
body="Sacro Breastplate",ring1="Sheltered Ring",ring2="Defending Ring",
back="Moonlight Cape",legs="Rao Haidate",feet="Danzo Sune-Ate"})
sets.idle.Town = set_combine(sets.idle, {})
sets.idle.Field = sets.idle
sets.idle.Reraise = set_combine(sets.idle.Town, sets.Reraise)
sets.idle.Weak = set_combine(sets.idle.Town, sets.Reraise)
-- Defense sets
sets.defense.PDT = {ammo="Staunch Tathlum +1",
head="Mpaca's Cap",neck="Loricate Torque +1",ear2="Odnowa Earring +1",
body="Wakido Domaru +3",ring2="Defending Ring",
back=gear.tp.back,waist="Flume Belt +1"}
sets.defense.Reraise = set_combine(sets.defense.PDT, sets.Reraise)
sets.defense.MDT = set_combine(sets.defense.PDT, {ring1="Purity Ring"})
sets.Kiting = {feet="Danzo Sune-Ate"}
-- Resting sets
sets.resting = set_combine(sets.idle, sets.Reraise)
-- Engaged sets
sets.engaged.Norifusa = set_combine(sets.engaged, {feet="Sakonji Sune-Ate +3"})
sets.engaged.Hybrid = set_combine(sets.engaged, {ammo="Staunch Tathlum +1",
head="Mpaca's Cap",ear2="Odnowa Earring +1",
body="Wakido Domaru +3",ring1="Chirich Ring +1",ring2="Defending Ring",
back=gear.tp.back,waist="Ioskeha Belt +1",legs="Mpaca's Hose",feet=gear.tp.feet})
sets.engaged.Kendatsuba = set_combine(sets.engaged, {head="Kendatsuba Jinpachi +1",legs="Kendatsuba Hakama +1"})
sets.engaged.Norifusa.Hybrid = set_combine(sets.engaged.Norifusa,sets.defense.PDT)
sets.engaged.Norifusa.Kendatsuba = sets.engaged.Kendatsuba
sets.engaged.Acc = set_combine(sets.engaged, {
head="Wakido Kabuto +3",neck="Samurai's Nodowa +2",ear1="Telos Earring",ear2="Dignitary's Earring",
body="Wakido Domaru +3",hands="Wakido Kote +3",ring2="Regal Ring",
back=gear.tp.back,waist="Ioskeha Belt +1",legs="Wakido Haidate +3",feet="Wakido Sune-Ate +3"})
sets.engaged.PDT = set_combine(sets.engaged, sets.defense.PDT)
sets.engaged.Acc.PDT = set_combine(sets.engaged.Acc, sets.defense.PDT)
sets.engaged.Reraise = set_combine(sets.engaged, sets.Reraise)
sets.engaged.Acc.Reraise = set_combine(sets.engaged.Acc, sets.Reraise)
sets.engaged.Norifusa.Acc = sets.engaged.Acc
sets.engaged.PDT = set_combine(sets.engaged.Norifusa, sets.defense.PDT)
sets.engaged.Acc.PDT = set_combine(sets.engaged.Norifusa.Acc, sets.defense.PDT)
sets.engaged.Reraise = set_combine(sets.engaged.Norifusa, sets.Reraise)
sets.engaged.Acc.Reraise = set_combine(sets.engaged.Norifusa.Acc, sets.Reraise)
sets.buff.Sekkanoki = {hands="Kasuga Kote +1"}
sets.buff.Sengikori = {}
sets.buff['Meikyo Shisui'] = {feet="Sakonji Sune-ate +3"}
end
|
local Plugin = script.Parent.Parent.Parent.Parent
local Libs = Plugin.Libs
local Roact = require(Libs.Roact)
local RoactRodux = require(Libs.RoactRodux)
local Utility = require(Plugin.Core.Util.Utility)
local Constants = require(Plugin.Core.Util.Constants)
local ContextGetter = require(Plugin.Core.Util.ContextGetter)
local ContextHelper = require(Plugin.Core.Util.ContextHelper)
local PreciseFrame = Roact.PureComponent:extend("PreciseFrame")
function PreciseFrame:init()
self:setState{
isMouseInside = false
}
end
function PreciseFrame:render()
local props = self.props
local onMouseEnter = props[Roact.Event.MouseEnter]
local onMouseLeave = props[Roact.Event.MouseLeave]
local onMouseMoved = props[Roact.Event.MouseMoved]
return Roact.createElement(
"Frame",
{
Size = props.Size,
Position = props.Position,
BackgroundColor3 = props.BackgroundColor3,
BorderSizePixel = props.BorderSizePixel,
BackgroundTransparency = props.BackgroundTransparency,
AnchorPoint = props.AnchorPoint,
ZIndex = props.ZIndex,
LayoutOrder = props.LayoutOrder,
Visible = props.Visible,
[Roact.Event.MouseEnter] = function(rbx, x, y)
local absPos = rbx.AbsolutePosition
local absSize = rbx.AbsoluteSize
local topLeft = absPos
local bottomRight = absPos + absSize
local isInside = x > topLeft.X and
y > topLeft.Y and
x <= bottomRight.X and
y <= bottomRight.Y
if isInside and not self.state.mouseInside then
self:setState{
mouseInside = true
}
if onMouseEnter then
onMouseEnter(rbx, x, y)
end
end
end,
[Roact.Event.MouseMoved] = function(rbx, x, y)
local absPos = rbx.AbsolutePosition
local absSize = rbx.AbsoluteSize
local topLeft = absPos
local bottomRight = absPos + absSize
local isInside = x > topLeft.X and
y > topLeft.Y and
x <= bottomRight.X and
y <= bottomRight.Y
if isInside and not self.state.mouseInside then
self:setState{
mouseInside = true
}
if onMouseEnter then
onMouseEnter(rbx, x, y)
end
elseif not isInside and self.state.mouseInside then
self:setState{
mouseInside = false
}
if onMouseLeave then
onMouseLeave(rbx, x, y)
end
end
if onMouseMoved then
onMouseMoved(rbx, x, y)
end
end,
[Roact.Event.MouseLeave] = function(rbx, x, y)
self:setState{
mouseInside = false
}
if onMouseLeave then
onMouseLeave(rbx, x, y)
end
end
},
props[Roact.Children]
)
end
return PreciseFrame
|
-- Definitions
VER_MAJOR = "3"
VER_MINOR = "9"
VER_MICRO = "3"
MINFARVERSION = "{ 3, 0, 0, 3300 }" -- 3.0.0.4364 for non-embedded plugin build (-DRUN_LUAFAR_INIT)
COPYRIGHT = "Shmuel Zeigerman, 2007-2021"
-- Derivative values --
VER_STRING = VER_MAJOR.."."..VER_MINOR.."."..VER_MICRO
|
---------------------------------------------------
-- Licensed under the GNU General Public License v2
-- * (c) 2015, Ziyuan Guo <[email protected]>
---------------------------------------------------
-- {{{ Grab environment
local tonumber = tonumber
local io = { popen = io.popen }
local string = { gmatch = string.gmatch }
local setmetatable = setmetatable
local helpers = require("modules.vicious.helpers")
-- }}}
-- vicious.widgets.nvinf
local nvinf_all = {}
-- {{{ NVIDIA infomation widget type
local function worker(format, warg)
if not warg then warg = "0" end
local nv_inf = {}
local f = io.popen("LC_ALL=C nvidia-settings -q GPUUtilization -q [gpu:"..helpers.shellquote(warg).."]/GPUCoreTemp -q [gpu:"..helpers.shellquote(warg).."]/GPUCurrentClockFreqs -t")
local all_info = f:read("*all")
f:close()
for num in string.gmatch(all_info, "%d+") do
nv_inf[#nv_inf + 1] = tonumber(num)
end
return nv_inf
end
-- }}}
return setmetatable(nvinf_all, { __call = function(_, ...) return worker(...) end })
|
print("Hello LuaView")
print("Hello LuaView")
print("Hello LuaView")
|
local janim = require 'lib/janim'
local Resource = {Sprite = {}, Image = {}, Sound = {}, UI = {}}
function Resource.load()
Resource.Sprite.Player = janim.newSpriteSheet(
'assets/image/player_yellow.png', 12, 1)
Resource.Sprite.Fly = janim.newSpriteSheet('assets/image/fly.png', 5, 1)
Resource.Sprite.BlastRed = janim.newSpriteSheet(
'assets/image/explosion_red.png', 14, 1)
Resource.Image.Bullet = love.graphics.newImage('assets/image/bullet_blue.png')
Resource.Image.Handgun = love.graphics.newImage('assets/image/handgun.png')
Resource.Image.Cursor = love.graphics.newImage('assets/image/cursor.png')
Resource.Image.Door = love.graphics.newImage('assets/image/door.png')
Resource.Image.Stinger = love.graphics.newImage('assets/image/stinger.png')
Resource.Image.HealthIcon = love.graphics.newImage(
'assets/image/health_icon.png')
Resource.Image.Ball = love.graphics.newImage('assets/image/ball.png')
Resource.Image.FlyCorpse = love.graphics.newImage(
'assets/image/fly_corpse.png')
Resource.Image.StingerCorpse = love.graphics.newImage(
'assets/image/stinger_corpse.png')
Resource.Image.Barrel = love.graphics.newImage(
'assets/image/explosive_barrel.png')
-- Audio
Resource.Sound.laser = love.audio.newSource(
'assets/sound/421704__bolkmar__sfx-laser-shoot-02.wav',
'static')
-- sound credit: https://freesound.org/people/OwlStorm/sounds/404754/ [Owlstorm]
Resource.Sound.Explode = love.audio.newSource('assets/sound/explosion_2.wav',
'static')
-- Resource.Sound.laser:setVolume(0.5)
Resource.Sound.PlayerHurt = love.audio.newSource(
'assets/sound/player_hurt.wav', 'static')
-- Resource.Sound.PlayerHurt:setVolume(0.5)
Resource.Sound.EnemyHurt = love.audio.newSource('assets/sound/enemy_hurt.wav',
'static')
-- Resource.Sound.EnemyHurt:setVolume(0.5)
Resource.Sound.BulletTileHit = love.audio.newSource(
'assets/sound/bullet_hit_wall.wav', 'static')
-- Resource.Sound.BulletTileHit:setVolume(0.5)
Resource.Sound.FlyAttack = love.audio.newSource(
'assets/sound/385049__mortisblack__attack.ogg',
'static')
Resource.Sound.FlyAttack:setVolume(0.5)
Resource.Sound.Track1 = love.audio.newSource('assets/sound/spaceship.wav',
'stream')
Resource.Sound.Track1:setLooping(true)
-- UI
Resource.UI.BtnPlaceHolder = love.graphics.newImage(
'assets/image/placeholder_btn.png')
-- TileMap
Resource.Image.TileMap = love.graphics.newImage('assets/image/tilesheet.png')
end
return Resource
|
workspace "CellLang"
architecture "x64"
startproject "Cell"
configurations {
"Debug",
"Release",
}
local outputdir = "%{cfg.buildcfg}-%{cfg.system}-%{cfg.architecture}"
project "Cell"
kind "ConsoleApp"
location "Cell"
language "C++"
cppdialect "C++17"
staticruntime "off"
targetdir ("%{wks.location}/bin-dev/" .. outputdir .. "/%{prj.name}")
objdir ("%{wks.location}/bin-int/" .. outputdir .. "/%{prj.name}")
files {
"Cell/src/**.h",
"Cell/src/**.cpp",
}
defines {
"_CRT_SECURE_NO_WARNINGS",
}
includedirs {
"src",
}
filter "system:windows"
systemversion "latest"
filter "configurations:Debug"
defines "CELL_DEBUG"
symbols "on"
filter "configurations:Release"
defines "CELL_RELEASE"
optimize "on"
targetdir ("%{wks.location}/bin/")
|
-- UdpListener.lua
local ffi = require("ffi");
local IOCPSocket = require("IOCPSocket");
local SocketUtils = require("SocketUtils")
local Network = require("Network")
local UdpListener = {}
setmetatable(UdpListener, {
__call = function(self, ...)
return self:create(...)
end,
})
local UdpListener_mt = {
__index = UdpListener;
}
UdpListener.init = function(self, socket)
local obj = {
Socket = socket
}
setmetatable(obj, UdpListener_mt)
return obj;
end
UdpListener.create = function(self, port)
if not port then
return nil, 'no port specified'
end
local socket, err = IOCPSocket:create(AF_INET, SOCK_DGRAM, 0);
if not socket then
return nil, err;
end
local success, err = socket:bindToPort(port);
if not success then
return nil, err;
end
return self:init(socket)
end
UdpListener.run = function(self, callback, buff, bufflen)
if not buff then
bufflen = 1500;
buff = ffi.new("uint8_t[1500]");
else
bufflen = bufflen or #buff
end
local from = sockaddr_in();
local fromLen = ffi.sizeof(from);
local loop = function()
while true do
local bytesread, err = self.Socket:receiveFrom(from, fromLen, buff, bufflen);
if not bytesread then
--print("receiveFrom ERROR: ", err)
return false, err;
end
if callback ~= nil then
callback(buff, bytesread)
end
end
end
spawn(loop)
return true;
end
return UdpListener
|
local a={}function a.load(b)assert(type(b)=='string','Parameter "fileName" must be a string.')local c=assert(io.open(b,'r'),'Error loading file : '..b)local d={}local e;for f in c:lines()do local g=f:match('^%[([^%[%]]+)%]$')if g then e=tonumber(g)and tonumber(g)or g;d[e]=d[e]or{}end;local h,i=f:match('^([%w|_]+)%s-=%s-(.+)$')if h and i~=nil then if tonumber(i)then i=tonumber(i)elseif i=='true'then i=true elseif i=='false'then i=false end;if tonumber(h)then h=tonumber(h)end;d[e][h]=i end end;c:close()return d end;function a.save(b,d)assert(type(b)=='string','Parameter "fileName" must be a string.')assert(type(d)=='table','Parameter "data" must be a table.')local c=assert(io.open(b,'w+b'),'Error loading file :'..b)local j=''for e,h in pairs(d)do j=j..'[%s]\n':format(e)for k,i in pairs(h)do j=j..'%s=%s\n':format(k,tostring(i))end;j=j..'\n'end;c:write(j)c:close()end;return a
|
slot0 = class("BattleGateDuel")
ys.Battle.BattleGateDuel = slot0
slot0.__name = "BattleGateDuel"
slot0.Entrance = function (slot0, slot1)
slot2 = slot0.mainFleetId
if not slot1.LegalFleet(slot0.mainFleetId) then
return
end
if not getProxy(MilitaryExerciseProxy).getSeasonInfo(slot3):canExercise() then
pg.TipsMgr.GetInstance():ShowTips(i18n("exercise_count_insufficient"))
return
end
slot5 = getProxy(PlayerProxy)
slot6 = getProxy(BayProxy)
slot7 = getProxy(FleetProxy)
rivalVO = getProxy(MilitaryExerciseProxy).getRivalById(slot10, nil)
slot12 = pg.battle_cost_template[SYSTEM_DUEL].oil_cost > 0
slot13 = {}
slot14 = 0
slot15 = 0
slot16 = 0
slot17 = 0
for slot23, slot24 in ipairs(slot19) do
slot13[#slot13 + 1] = slot24.id
end
slot20 = slot5:getData()
if slot12 and slot20.oil < slot17 then
pg.TipsMgr.GetInstance():ShowTips(i18n("stage_beginStage_error_noResource"))
return
end
slot21 = 0
for slot25, slot26 in ipairs(rivalVO.mainShips) do
slot21 = slot21 + slot26.level
end
for slot25, slot26 in ipairs(rivalVO.vanguardShips) do
slot21 = slot21 + slot26.level
end
RivalLevelVertiry = slot21
slot1.ShipVertify()
BeginStageCommand.SendRequest(SYSTEM_DUEL, slot13, {
slot8
}, function (slot0)
if slot0 then
slot1:consume({
gold = 0,
oil = slot1
})
end
if slot3.enter_energy_cost > 0 then
slot1 = pg.gameset.battle_consume_energy.key_value
for slot5, slot6 in ipairs(slot4) do
slot6:cosumeEnergy(slot1)
slot5:updateShip(slot6)
end
end
slot6:updatePlayer(slot1)
slot9:sendNotification(GAME.BEGIN_STAGE_DONE, {
mainFleetId = slot7,
prefabFleet = {},
stageId = ys.Battle.BattleConfig.ARENA_LIST[math.random(#ys.Battle.BattleConfig.ARENA_LIST)],
system = SYSTEM_DUEL,
rivalId = slot8,
token = slot0.key,
mode = mode
})
end, function (slot0)
slot0:RequestFailStandardProcess(slot0)
end)
end
slot0.Exit = function (slot0, slot1)
slot2 = pg.battle_cost_template[SYSTEM_DUEL]
slot5 = slot0.statistics._battleScore
slot6 = 0
slot7 = {}
slot8 = getProxy(FleetProxy).getFleetById(slot3, slot0.mainFleetId)
slot6 = slot8:getEndCost().oil
slot1.SendRequest(slot1, slot1.GeneralPackage(slot0, slot7), function (slot0)
if slot0.end_sink_cost > 0 then
slot1.DeadShipEnergyCosume(slot2, slot3)
end
slot1.addShipsExp(slot0.ship_exp_list, slot2.statistics, accumulate)
slot2.statistics.mvpShipID = slot0.mvp
slot1, slot2 = slot2.statistics:GeneralLoot(slot0)
slot1.GeneralPlayerCosume(SYSTEM_DUEL, ys.Battle.BattleConst.BattleScore.C < accumulate, , slot0.player_exp, exFlag)
slot4 = getProxy(MilitaryExerciseProxy)
slot4:reduceExerciseCount()
slot1:sendNotification(GAME.FINISH_STAGE_DONE, {
system = SYSTEM_DUEL,
statistics = slot2.statistics,
score = slot4,
drops = slot1,
commanderExps = {},
result = slot0.result,
extraDrops = slot2
})
end)
end
return slot0
|
local playsession = {
{"Dammpi", {34722}},
{"MontrealCrook", {754514}},
{"ManuelG", {418189}},
{"GuidoCram", {125641}},
{"lukikl98", {83399}},
{"Agocelt", {739954}},
{"ragegear", {4194}},
{"Gnabergasher", {716203}},
{"bernat312", {325719}},
{"651782904", {8563}},
{"matryona12", {604522}},
{"sobitome", {65307}},
{"Spiritmorin", {373283}},
{"herojump16", {618998}},
{"Ruslan_kc", {597893}},
{"Erotique", {65007}},
{"GreySintax", {159941}},
{"Timfee", {361488}},
{"ClaesErik", {81048}},
{"Vadim135", {290371}},
{"judos", {107914}},
{"Daveyboy80", {67759}},
{"kenx00x", {1914}},
{"xxgigsxx", {1316}},
{"Cloudtv", {135143}},
{"jbj518", {32740}},
{"tormod23", {15338}},
{"Notandor", {200502}},
{"The_Carrot_Lord", {108915}},
{"Kooker", {4905}},
{"redlabel", {359132}},
{"Crivvens", {5875}},
{"Tyler420", {253051}},
{"jessop1", {1058}},
{"pY4x3g", {345432}},
{"odarcheg", {5595}},
{"spongebrot", {16270}},
{"mskelgaard", {21221}},
{"ben84", {4340}},
{"Marenti", {9072}},
{"Tayrus", {5615}}
}
return playsession
|
local helpers = require('test.functional.helpers')
local screen = require('test.functional.ui.screen')
local curbufmeths = helpers.curbufmeths
local curwinmeths = helpers.curwinmeths
local nvim_dir = helpers.nvim_dir
local command = helpers.command
local meths = helpers.meths
local clear = helpers.clear
local eq = helpers.eq
describe(':edit term://*', function()
local get_screen = function(columns, lines)
local scr = screen.new(columns, lines)
scr:attach(false)
return scr
end
before_each(function()
clear()
meths.set_option('shell', nvim_dir .. '/shell-test')
meths.set_option('shellcmdflag', 'EXE')
end)
it('runs TermOpen event', function()
meths.set_var('termopen_runs', {})
command('autocmd TermOpen * :call add(g:termopen_runs, expand("<amatch>"))')
command('edit term://')
local termopen_runs = meths.get_var('termopen_runs')
eq(1, #termopen_runs)
eq(termopen_runs[1], termopen_runs[1]:match('^term://.//%d+:$'))
end)
it('runs TermOpen early enough to respect terminal_scrollback_buffer_size', function()
local columns, lines = 20, 4
local scr = get_screen(columns, lines)
local rep = 'a'
meths.set_option('shellcmdflag', 'REP ' .. rep)
local rep_size = rep:byte()
local sb = 10
local gsb = 20
meths.set_var('terminal_scrollback_buffer_size', gsb)
command('autocmd TermOpen * :let b:terminal_scrollback_buffer_size = '
.. tostring(sb))
command('edit term://foobar')
local bufcontents = {}
local winheight = curwinmeths.get_height()
-- I have no idea why there is + 4 needed. But otherwise it works fine with
-- different scrollbacks.
local shift = -4
local buf_cont_start = rep_size - 1 - sb - winheight - shift
local bufline = function(i) return ('%d: foobar'):format(i) end
for i = buf_cont_start,(rep_size - 1) do
bufcontents[#bufcontents + 1] = bufline(i)
end
bufcontents[#bufcontents + 1] = ''
bufcontents[#bufcontents + 1] = '[Process exited 0]'
-- Do not ask me why displayed screen is one line *before* buffer
-- contents: buffer starts with 87:, screen with 86:.
local exp_screen = '\n'
local did_cursor = false
for i = 0,(winheight - 1) do
local line = bufline(buf_cont_start + i - 1)
exp_screen = (exp_screen
.. (did_cursor and '' or '^')
.. line
.. (' '):rep(columns - #line)
.. '|\n')
did_cursor = true
end
exp_screen = exp_screen .. (' '):rep(columns) .. '|\n'
scr:expect(exp_screen)
eq(bufcontents, curbufmeths.get_line_slice(1, -1, true, true))
end)
end)
|
--- === plugins.core.monogram.manager ===
---
--- Monogram Actions for Final Cut Pro
local require = require
local log = require "hs.logger".new "monogram"
local fnutils = require "hs.fnutils"
local plist = require "hs.plist"
local timer = require "hs.timer"
local config = require "cp.config"
local deferred = require "cp.deferred"
local dialog = require "cp.dialog"
local fcp = require "cp.apple.finalcutpro"
local i18n = require "cp.i18n"
local notifier = require "cp.ui.notifier"
local copy = fnutils.copy
local delayed = timer.delayed
local displayMessage = dialog.displayMessage
local mod = {}
-- DEFER_VALUE -> number
-- Constant
-- How long we should defer all the update functions.
local DEFER_VALUE = 0.01
-- makeContrastWheelHandler() -> function
-- Function
-- Creates a 'handler' for contrast wheel control.
--
-- Parameters:
-- * None
--
-- Returns:
-- * a function that will receive the Monogram control metadata table and process it.
local function makeContrastWheelHandler()
local colorWheelContrastValue = 0
local colorWheels = fcp.inspector.color.colorWheels
local updateUI = deferred.new(DEFER_VALUE):action(function()
if colorWheels:isShowing() then
colorWheels.shadows.brightness:shiftValue(colorWheelContrastValue*-1)
colorWheels.highlights.brightness:shiftValue(colorWheelContrastValue)
colorWheelContrastValue = 0
else
colorWheels:show()
end
end)
return function(data)
if data.operation == "+" then
local increment = data.params and data.params[1]
colorWheelContrastValue = colorWheelContrastValue + increment
updateUI()
elseif data.operation == "=" then
local value = data.params and data.params[1]
if value == 0 then
colorWheels.shadows.brightness:value(0)
colorWheels.highlights.brightness:value(0)
end
end
end
end
-- makeWheelHandler(puckFinderFn) -> function
-- Function
-- Creates a 'handler' for wheel controls, applying them to the puck returned by the `puckFinderFn`
--
-- Parameters:
-- * puckFinderFn - a function that will return the `ColorPuck` to apply the percentage value to.
--
-- Returns:
-- * a function that will receive the Monogram control metadata table and process it.
local function makeWheelHandler(wheelFinderFn, vertical)
local absolute
local wheelRight = 0
local wheelUp = 0
local wheel = wheelFinderFn()
local updateUI = deferred.new(DEFER_VALUE):action(function()
if wheel:isShowing() then
if absolute then
wheel:colorOrientation(absolute)
absolute = nil
else
local current = wheel:colorOrientation()
current.right = current.right + wheelRight
current.up = current.up + wheelUp
wheel:colorOrientation(current)
wheelRight = 0
wheelUp = 0
end
else
wheel:show()
end
end)
return function(data)
if data.operation == "+" then
local increment = data.params and data.params[1]
if vertical then
wheelUp = wheelUp + increment
else
wheelRight = wheelRight + increment
end
updateUI()
elseif data.operation == "=" then
local value = data.params and data.params[1]
local current = wheel:colorOrientation()
if vertical then
current.up = value
else
current.right = value
end
absolute = copy(current)
updateUI()
end
end
end
-- makeResetColorWheelHandler(puckFinderFn) -> function
-- Function
-- Creates a 'handler' for resetting a Color Wheel.
--
-- Parameters:
-- * puckFinderFn - a function that will return the `ColorPuck` to reset.
--
-- Returns:
-- * a function that will receive the Monogram control metadata table and process it.
local function makeResetColorWheelHandler(wheelFinderFn)
return function()
local wheel = wheelFinderFn()
wheel:show()
wheel:colorOrientation({right=0, up=0})
end
end
-- makeFunctionHandler(fn) -> function
-- Function
-- Creates a 'handler' for triggering a function.
--
-- Parameters:
-- * fn - the function you want to trigger.
--
-- Returns:
-- * a function that will receive the Monogram control metadata table and process it.
local function makeFunctionHandler(fn)
return function()
fn()
end
end
-- makeResetColorWheelSatAndBrightnessHandler(puckFinderFn) -> function
-- Function
-- Creates a 'handler' for resetting a Color Wheel, Saturation & Brightness.
--
-- Parameters:
-- * puckFinderFn - a function that will return the `ColorPuck` to reset.
--
-- Returns:
-- * a function that will receive the Monogram control metadata table and process it.
local function makeResetColorWheelSatAndBrightnessHandler(wheelFinderFn)
return function()
local wheel = wheelFinderFn()
wheel:show()
wheel:colorOrientation({right=0, up=0})
wheel:brightnessValue(0)
wheel:saturationValue(1)
end
end
-- makeShortcutHandler(finderFn) -> function
-- Function
-- Creates a 'handler' for triggering a Final Cut Pro Command Editor shortcut.
--
-- Parameters:
-- * finderFn - a function that will return the shortcut identifier.
--
-- Returns:
-- * a function that will receive the Monogram control metadata table and process it.
local function makeShortcutHandler(finderFn)
return function()
local shortcut = finderFn()
fcp:doShortcut(shortcut):Now()
end
end
-- makeMenuItemHandler(finderFn) -> function
-- Function
-- Creates a 'handler' for triggering a Final Cut Pro Menu Item.
--
-- Parameters:
-- * finderFn - a function that will return the Menu Item identifier.
--
-- Returns:
-- * a function that will receive the Monogram control metadata table and process it.
local function makeMenuItemHandler(finderFn)
return function()
local id = finderFn()
local menuTable = id:split("|||")
fcp:application():selectMenuItem(menuTable)
end
end
-- makeTimelineZoomHandler() -> function
-- Function
-- Creates a 'handler' for Timeline Zoom.
--
-- Parameters:
-- * None
--
-- Returns:
-- * a function that will receive the Monogram control metadata table and process it.
local function makeTimelineZoomHandler()
local zoomShift = 0
local appearance = fcp.timeline.toolbar.appearance
local appearancePopUpCloser = delayed.new(1, function()
appearance:hide()
end)
local updateUI = deferred.new(DEFER_VALUE):action(function()
if appearance:isShowing() then
appearance.zoomAmount:shiftValue(zoomShift)
zoomShift = 0
appearancePopUpCloser:start()
else
appearance:show()
end
end)
return function(data)
if data.operation == "+" then
local increment = data.params and data.params[1]
zoomShift = zoomShift - increment
updateUI()
elseif data.operation == "=" then
local value = data.params and data.params[1]
if value == 0 then
zoomShift = 0
fcp:application():selectMenuItem({"View", "Zoom to Fit"})
end
end
end
end
-- makeTimelineClipHeightHandler() -> function
-- Function
-- Creates a 'handler' Timeline Clip Height.
--
-- Parameters:
-- * None
--
-- Returns:
-- * a function that will receive the Monogram control metadata table and process it.
local function makeTimelineClipHeightHandler()
local clipHeightShift = 0
local appearance = fcp.timeline.toolbar.appearance
local appearancePopUpCloser = delayed.new(1, function()
appearance:hide()
end)
local updateUI = deferred.new(DEFER_VALUE):action(function()
if appearance:isShowing() then
appearance.clipHeight:shiftValue(clipHeightShift)
clipHeightShift = 0
appearancePopUpCloser:start()
else
appearance:show()
end
end)
return function(data)
if data.operation == "+" then
local increment = data.params and data.params[1]
clipHeightShift = clipHeightShift - increment
updateUI()
end
end
end
-- makeSaturationHandler(puckFinderFn) -> function
-- Function
-- Creates a 'handler' for wheel controls, applying them to the puck returned by the `puckFinderFn`
--
-- Parameters:
-- * puckFinderFn - a function that will return the `ColorPuck` to apply the percentage value to.
--
-- Returns:
-- * a function that will receive the Monogram control metadata table and process it.
local function makeSaturationHandler(wheelFinderFn)
local absolute
local saturationShift = 0
local wheel = wheelFinderFn()
local updateUI = deferred.new(DEFER_VALUE):action(function()
if wheel:isShowing() then
if absolute then
wheel:saturationValue(absolute)
absolute = nil
else
local current = wheel:saturationValue()
wheel:saturationValue(current + saturationShift)
saturationShift = 0
end
else
wheel:show()
end
end)
return function(data)
if data.operation == "+" then
local increment = data.params and data.params[1]
saturationShift = saturationShift + increment
updateUI()
elseif data.operation == "=" then
absolute = data.params and data.params[1]
updateUI()
end
end
end
-- makeBrightnessHandler(puckFinderFn) -> function
-- Function
-- Creates a 'handler' for wheel controls, applying them to the puck returned by the `puckFinderFn`
--
-- Parameters:
-- * puckFinderFn - a function that will return the `ColorPuck` to apply the percentage value to.
--
-- Returns:
-- * a function that will receive the Monogram control metadata table and process it.
local function makeBrightnessHandler(wheelFinderFn)
local absolute
local brightnessShift = 0
local wheel = wheelFinderFn()
local updateUI = deferred.new(DEFER_VALUE):action(function()
if wheel:isShowing() then
if absolute then
wheel:brightnessValue(absolute)
absolute = nil
else
local current = wheel:brightnessValue()
wheel:brightnessValue(current + brightnessShift)
brightnessShift = 0
end
else
wheel:show()
end
end)
return function(data)
if data.operation == "+" then
local increment = data.params and data.params[1]
brightnessShift = brightnessShift + increment
updateUI()
elseif data.operation == "=" then
absolute = data.params and data.params[1]
updateUI()
end
end
end
-- makeColourBoardHandler(puckFinderFn) -> function
-- Function
-- Creates a 'handler' for color board controls, applying them to the puck returned by the `puckFinderFn`
--
-- Parameters:
-- * boardFinderFn - a function that will return the color board puck to apply the value to.
-- * angle - a boolean which specifies whether or not it's an angle value.
--
-- Returns:
-- * a function that will receive the Monogram control metadata table and process it.
local function makeColourBoardHandler(boardFinderFn, angle)
local absolute
local colorBoardShift = 0
local board = boardFinderFn()
local updateUI = deferred.new(DEFER_VALUE):action(function()
if board:isShowing() then
if absolute then
if angle then
board:angle(absolute)
else
board:percent(absolute)
end
absolute = nil
else
if angle then
local current = board:angle()
board:angle(current + colorBoardShift)
colorBoardShift = 0
else
local current = board:percent()
board:percent(current + colorBoardShift)
colorBoardShift = 0
end
end
else
board:show()
end
end)
return function(data)
if data.operation == "+" then
local increment = data.params and data.params[1]
colorBoardShift = colorBoardShift + increment
updateUI()
elseif data.operation == "=" then
absolute = data.params and data.params[1]
updateUI()
end
end
end
-- makeSliderHandler(finderFn) -> function
-- Function
-- Creates a 'handler' for slider controls, applying them to the slider returned by the `finderFn`
--
-- Parameters:
-- * finderFn - a function that will return the slider to apply the value to.
--
-- Returns:
-- * a function that will receive the Monogram control metadata table and process it.
local function makeSliderHandler(finderFn)
local absolute
local shift = 0
local slider = finderFn()
local updateUI = deferred.new(DEFER_VALUE):action(function()
if slider:isShowing() then
if absolute then
slider:value(absolute)
absolute = nil
else
local current = slider:value()
slider:value(current + shift)
shift = 0
end
else
slider:show()
end
end)
return function(data)
if data.operation == "+" then
local increment = data.params and data.params[1]
shift = shift + increment
updateUI()
elseif data.operation == "=" then
absolute = data.params and data.params[1]
updateUI()
end
end
end
-- plugins.core.monogram.manager._buildCommandSet() -> none
-- Function
-- A private function which outputs the command set code into the Debug Console.
-- This should only really ever be used by CommandPost Developers.
--
-- Parameters:
-- * None
--
-- Returns:
-- * None
function mod._buildCommandSet()
local commandNamesPath = "/Applications/Final Cut Pro.app/Contents/Resources/en.lproj/NSProCommandNames.strings"
local commandNames = plist.read(commandNamesPath)
local commandDescriptionsPath = "/Applications/Final Cut Pro.app/Contents/Resources/en.lproj/NSProCommandDescriptions.strings"
local commandDescriptions = plist.read(commandDescriptionsPath)
local commandGroupsPath = "/Applications/Final Cut Pro.app/Contents/Resources/NSProCommandGroups.plist"
local commandGroups = plist.read(commandGroupsPath)
local codeForCommandPost = ""
local xmlForInputs = ""
for id, commandName in pairs(commandNames) do
local description = commandDescriptions[id]
if description then
local group = "General"
for currentGroup, v in pairs(commandGroups) do
for _, commandID in pairs(v.commands) do
if commandID == id then
group = currentGroup
break
end
end
end
codeForCommandPost = codeForCommandPost .. [[registerAction("Command Set Shortcuts.]] .. group .. [[.]] .. commandName .. [[", makeShortcutHandler(function() return "]] .. id .. [[" end))]] .. "\n"
xmlForInputs = xmlForInputs .. [[
{
"name": "Command Set Shortcuts.]] .. group .. [[.]] .. commandName .. [[",
"info": "]] .. description.. [["
},
]]
end
end
log.df("codeForCommandPost:\n%s", codeForCommandPost)
log.df("xmlForInputs:\n%s", xmlForInputs)
end
-- menuItems -> table
-- Variable
-- A table of menu items.
local menuItems = {}
-- _processMenuItems(items, path)
-- Function
-- A private function which processes menu items.
-- This should only really ever be used by CommandPost Developers.
--
-- Parameters:
-- * items - A table of menu items
-- * path - A table containing the current menu item path.
--
-- Returns:
-- * None
local function _processMenuItems(items, path)
path = path or {}
for _,v in pairs(items) do
if type(v) == "table" then
local role = v.AXRole
local children = v.AXChildren
local title = v.AXTitle
if children then
local newPath = copy(path)
table.insert(newPath, title)
_processMenuItems(children[1], newPath)
else
if title and title ~= "" then
table.insert(menuItems, {
title = title,
path = copy(path),
})
end
end
end
end
end
-- plugins.core.monogram.manager._registerActions(manager) -> none
-- Function
-- A private function to register actions.
--
-- Parameters:
-- * manager - The manager object.
--
-- Returns:
-- * None
function mod._registerActions(manager)
if mod._registerActionsRun then
return
end
mod._registerActionsRun = true
local registerAction = manager.registerAction
--------------------------------------------------------------------------------
-- Jog:
--------------------------------------------------------------------------------
local timeline = fcp:timeline()
registerAction("Timeline.Jog", function(data)
if data.operation == "+" then
if not timeline:isFocused() then
fcp.menu:selectMenu({"Window", "Go To", "Timeline"})
end
if data.params[1] == -1 then
fcp:doShortcut("JumpToPreviousFrame"):Now()
elseif data.params[1] == 1 then
fcp:doShortcut("JumpToNextFrame"):Now()
elseif data.params[1] == 10 then
fcp:doShortcut("JumpForward10Frames"):Now()
elseif data.params[1] == -10 then
fcp:doShortcut("JumpBackward10Frames"):Now()
end
end
end)
--------------------------------------------------------------------------------
-- Nudge:
--------------------------------------------------------------------------------
registerAction("Timeline.Nudge", function(data)
if data.operation == "+" then
if not timeline:isFocused() then
fcp.menu:selectMenu({"Window", "Go To", "Timeline"})
end
if data.params[1] == -1 then
fcp:doShortcut("NudgeLeft"):Now()
elseif data.params[1] == 1 then
fcp:doShortcut("NudgeRight"):Now()
elseif data.params[1] == -10 then
fcp:doShortcut("NudgeLeftMany"):Now()
elseif data.params[1] == 10 then
fcp:doShortcut("NudgeRightMany"):Now()
end
end
end)
--------------------------------------------------------------------------------
-- Timeline:
--------------------------------------------------------------------------------
registerAction("Timeline.Zoom", makeTimelineZoomHandler())
registerAction("Timeline.Clip Height", makeTimelineClipHeightHandler())
--------------------------------------------------------------------------------
-- Colour Wheel Controls:
--------------------------------------------------------------------------------
local colourWheels = {
{ control = fcp.inspector.color.colorWheels.master, id = "Master" },
{ control = fcp.inspector.color.colorWheels.shadows, id = "Shadows" },
{ control = fcp.inspector.color.colorWheels.midtones, id = "Midtones" },
{ control = fcp.inspector.color.colorWheels.highlights, id = "Highlights" },
}
for _, v in pairs(colourWheels) do
registerAction("Color Wheels." .. v.id .. "." .. v.id .. " Vertical", makeWheelHandler(function() return v.control end, true))
registerAction("Color Wheels." .. v.id .. "." .. v.id .. " Horizontal", makeWheelHandler(function() return v.control end, false))
registerAction("Color Wheels." .. v.id .. "." .. v.id .. " Saturation", makeSaturationHandler(function() return v.control end))
registerAction("Color Wheels." .. v.id .. "." .. v.id .. " Brightness", makeBrightnessHandler(function() return v.control end))
registerAction("Color Wheels." .. v.id .. "." .. v.id .. " Reset", makeResetColorWheelHandler(function() return v.control end))
registerAction("Color Wheels." .. v.id .. "." .. v.id .. " Reset All", makeResetColorWheelSatAndBrightnessHandler(function() return v.control end))
end
registerAction("Color Wheels.Temperature", makeSliderHandler(function() return fcp.inspector.color.colorWheels.temperatureSlider end))
registerAction("Color Wheels.Tint", makeSliderHandler(function() return fcp.inspector.color.colorWheels.tintSlider end))
registerAction("Color Wheels.Hue", makeSliderHandler(function() return fcp.inspector.color.colorWheels.hueTextField end))
registerAction("Color Wheels.Mix", makeSliderHandler(function() return fcp.inspector.color.colorWheels.mixSlider end))
registerAction("Color Wheels.Contrast", makeContrastWheelHandler())
--------------------------------------------------------------------------------
-- Color Board Controls:
--------------------------------------------------------------------------------
local colourBoards = {
{ control = fcp.inspector.color.colorBoard.color.master, id = "Color.Color Master (Angle)", angle = true },
{ control = fcp.inspector.color.colorBoard.color.shadows, id = "Color.Color Shadows (Angle)", angle = true },
{ control = fcp.inspector.color.colorBoard.color.midtones, id = "Color.Color Midtones (Angle)", angle = true },
{ control = fcp.inspector.color.colorBoard.color.highlights, id = "Color.Color Highlights (Angle)", angle = true },
{ control = fcp.inspector.color.colorBoard.color.master, id = "Color.Color Master (Percentage)" },
{ control = fcp.inspector.color.colorBoard.color.shadows, id = "Color.Color Shadows (Percentage)" },
{ control = fcp.inspector.color.colorBoard.color.midtones, id = "Color.Color Midtones (Percentage)" },
{ control = fcp.inspector.color.colorBoard.color.highlights, id = "Color.Color Highlights (Percentage)" },
{ control = fcp.inspector.color.colorBoard.saturation.master, id = "Saturation.Saturation Master" },
{ control = fcp.inspector.color.colorBoard.saturation.shadows, id = "Saturation.Saturation Shadows" },
{ control = fcp.inspector.color.colorBoard.saturation.midtones, id = "Saturation.Saturation Midtones" },
{ control = fcp.inspector.color.colorBoard.saturation.highlights, id = "Saturation.Saturation Highlights" },
{ control = fcp.inspector.color.colorBoard.exposure.master, id = "Exposure.Exposure Master" },
{ control = fcp.inspector.color.colorBoard.exposure.shadows, id = "Exposure.Exposure Shadows" },
{ control = fcp.inspector.color.colorBoard.exposure.midtones, id = "Exposure.Exposure Midtones" },
{ control = fcp.inspector.color.colorBoard.exposure.highlights, id = "Exposure.Exposure Highlights" },
}
for _, v in pairs(colourBoards) do
registerAction("Color Board." .. v.id, makeColourBoardHandler(function() return v.control end, v.angle))
end
--------------------------------------------------------------------------------
-- Video Controls:
--------------------------------------------------------------------------------
registerAction("Video Inspector.Compositing.Opacity", makeSliderHandler(function() return fcp.inspector.video.compositing():opacity() end))
registerAction("Video Inspector.Transform.Position X", makeSliderHandler(function() return fcp.inspector.video.transform():position().x end))
registerAction("Video Inspector.Transform.Position Y", makeSliderHandler(function() return fcp.inspector.video.transform():position().y end))
registerAction("Video Inspector.Transform.Rotation", makeSliderHandler(function() return fcp.inspector.video.transform():rotation() end))
registerAction("Video Inspector.Transform.Scale (All)", makeSliderHandler(function() return fcp.inspector.video.transform():scaleAll() end))
registerAction("Video Inspector.Transform.Scale X", makeSliderHandler(function() return fcp.inspector.video.transform():scaleX() end))
registerAction("Video Inspector.Transform.Scale Y", makeSliderHandler(function() return fcp.inspector.video.transform():scaleY() end))
registerAction("Video Inspector.Transform.Anchor X", makeSliderHandler(function() return fcp.inspector.video.transform():anchor().x end))
registerAction("Video Inspector.Transform.Anchor Y", makeSliderHandler(function() return fcp.inspector.video.transform():anchor().y end))
registerAction("Video Inspector.Crop.Crop Left", makeSliderHandler(function() return fcp.inspector.video.crop():left() end))
registerAction("Video Inspector.Crop.Crop Right", makeSliderHandler(function() return fcp.inspector.video.crop():right() end))
registerAction("Video Inspector.Crop.Crop Top", makeSliderHandler(function() return fcp.inspector.video.crop():top() end))
registerAction("Video Inspector.Crop.Crop Bottom", makeSliderHandler(function() return fcp.inspector.video.crop():bottom() end))
for _, v in pairs(fcp.inspector.video.BLEND_MODES) do
if v.flexoID then
registerAction("Video Inspector.Compositing.Blend Mode." .. fcp:string(v.flexoID, "en"), makeFunctionHandler(function() fcp.inspector.video:compositing():blendMode():doSelectValue(fcp:string(v.flexoID)):Now() end))
end
end
--------------------------------------------------------------------------------
-- Audio Controls:
--------------------------------------------------------------------------------
registerAction("Audio Inspector.Volume", makeSliderHandler(function() return fcp.inspector.audio:volume() end))
--------------------------------------------------------------------------------
-- Menu Items:
--------------------------------------------------------------------------------
registerAction("Menu Items.Final Cut Pro.About Final Cut Pro", makeMenuItemHandler(function() return "Final Cut Pro|||About Final Cut Pro" end))
registerAction("Menu Items.Final Cut Pro.Preferences…", makeMenuItemHandler(function() return "Final Cut Pro|||Preferences…" end))
registerAction("Menu Items.Final Cut Pro.Commands.Customize…", makeMenuItemHandler(function() return "Final Cut Pro|||Commands|||Customize…" end))
registerAction("Menu Items.Final Cut Pro.Commands.Import…", makeMenuItemHandler(function() return "Final Cut Pro|||Commands|||Import…" end))
registerAction("Menu Items.Final Cut Pro.Commands.Export…", makeMenuItemHandler(function() return "Final Cut Pro|||Commands|||Export…" end))
registerAction("Menu Items.Final Cut Pro.Commands.Default", makeMenuItemHandler(function() return "Final Cut Pro|||Commands|||Default" end))
registerAction("Menu Items.Final Cut Pro.Download Additional Content…", makeMenuItemHandler(function() return "Final Cut Pro|||Download Additional Content…" end))
registerAction("Menu Items.Final Cut Pro.Provide Final Cut Pro Feedback…", makeMenuItemHandler(function() return "Final Cut Pro|||Provide Final Cut Pro Feedback…" end))
registerAction("Menu Items.Final Cut Pro.Hide Final Cut Pro", makeMenuItemHandler(function() return "Final Cut Pro|||Hide Final Cut Pro" end))
registerAction("Menu Items.Final Cut Pro.Hide Others", makeMenuItemHandler(function() return "Final Cut Pro|||Hide Others" end))
registerAction("Menu Items.Final Cut Pro.Show All", makeMenuItemHandler(function() return "Final Cut Pro|||Show All" end))
registerAction("Menu Items.Final Cut Pro.Quit Final Cut Pro", makeMenuItemHandler(function() return "Final Cut Pro|||Quit Final Cut Pro" end))
registerAction("Menu Items.Final Cut Pro.Quit and Keep Windows", makeMenuItemHandler(function() return "Final Cut Pro|||Quit and Keep Windows" end))
registerAction("Menu Items.File.New.Project…", makeMenuItemHandler(function() return "File|||New|||Project…" end))
registerAction("Menu Items.File.New.Event…", makeMenuItemHandler(function() return "File|||New|||Event…" end))
registerAction("Menu Items.File.New.Library…", makeMenuItemHandler(function() return "File|||New|||Library…" end))
registerAction("Menu Items.File.New.Folder", makeMenuItemHandler(function() return "File|||New|||Folder" end))
registerAction("Menu Items.File.New.Keyword Collection", makeMenuItemHandler(function() return "File|||New|||Keyword Collection" end))
registerAction("Menu Items.File.New.Library Smart Collection", makeMenuItemHandler(function() return "File|||New|||Library Smart Collection" end))
registerAction("Menu Items.File.New.Compound Clip…", makeMenuItemHandler(function() return "File|||New|||Compound Clip…" end))
registerAction("Menu Items.File.New.Multicam Clip…", makeMenuItemHandler(function() return "File|||New|||Multicam Clip…" end))
registerAction("Menu Items.File.Open Library.Other…", makeMenuItemHandler(function() return "File|||Open Library|||Other…" end))
registerAction("Menu Items.File.Open Library.From Backup…", makeMenuItemHandler(function() return "File|||Open Library|||From Backup…" end))
registerAction("Menu Items.File.Open Library.Clear Recents", makeMenuItemHandler(function() return "File|||Open Library|||Clear Recents" end))
registerAction("Menu Items.File.Close Library", makeMenuItemHandler(function() return "File|||Close Library" end))
registerAction("Menu Items.File.Library Properties", makeMenuItemHandler(function() return "File|||Library Properties" end))
registerAction("Menu Items.File.Import.Media…", makeMenuItemHandler(function() return "File|||Import|||Media…" end))
registerAction("Menu Items.File.Import.Reimport from Camera/Archive...", makeMenuItemHandler(function() return "File|||Import|||Reimport from Camera/Archive..." end))
registerAction("Menu Items.File.Import.Redownload Remote Media...", makeMenuItemHandler(function() return "File|||Import|||Redownload Remote Media..." end))
registerAction("Menu Items.File.Import.iMovie iOS Projects...", makeMenuItemHandler(function() return "File|||Import|||iMovie iOS Projects..." end))
registerAction("Menu Items.File.Import.XML...", makeMenuItemHandler(function() return "File|||Import|||XML..." end))
registerAction("Menu Items.File.Import.Captions…", makeMenuItemHandler(function() return "File|||Import|||Captions…" end))
registerAction("Menu Items.File.Transcode Media…", makeMenuItemHandler(function() return "File|||Transcode Media…" end))
registerAction("Menu Items.File.Relink Files.Original Media…", makeMenuItemHandler(function() return "File|||Relink Files|||Original Media…" end))
registerAction("Menu Items.File.Relink Files.Proxy Media…", makeMenuItemHandler(function() return "File|||Relink Files|||Proxy Media…" end))
registerAction("Menu Items.File.Export XML…", makeMenuItemHandler(function() return "File|||Export XML…" end))
registerAction("Menu Items.File.Export Captions...", makeMenuItemHandler(function() return "File|||Export Captions..." end))
registerAction("Menu Items.File.Share.Master File…", makeMenuItemHandler(function() return "File|||Share|||Master File…" end))
registerAction("Menu Items.File.Share.AIFF…", makeMenuItemHandler(function() return "File|||Share|||AIFF…" end))
registerAction("Menu Items.File.Share.DVD…", makeMenuItemHandler(function() return "File|||Share|||DVD…" end))
registerAction("Menu Items.File.Share.Save Current Frame…", makeMenuItemHandler(function() return "File|||Share|||Save Current Frame…" end))
registerAction("Menu Items.File.Share.Apple Devices 720p…", makeMenuItemHandler(function() return "File|||Share|||Apple Devices 720p…" end))
registerAction("Menu Items.File.Share.Apple Devices 1080p…", makeMenuItemHandler(function() return "File|||Share|||Apple Devices 1080p…" end))
registerAction("Menu Items.File.Share.Apple Devices 4K…", makeMenuItemHandler(function() return "File|||Share|||Apple Devices 4K…" end))
registerAction("Menu Items.File.Share.MP3…", makeMenuItemHandler(function() return "File|||Share|||MP3…" end))
registerAction("Menu Items.File.Share.Export Image Sequence…", makeMenuItemHandler(function() return "File|||Share|||Export Image Sequence…" end))
registerAction("Menu Items.File.Share.Vimeo (advanced)…", makeMenuItemHandler(function() return "File|||Share|||Vimeo (advanced)…" end))
registerAction("Menu Items.File.Share.Xsend Motion…", makeMenuItemHandler(function() return "File|||Share|||Xsend Motion…" end))
registerAction("Menu Items.File.Share.Add Destination…", makeMenuItemHandler(function() return "File|||Share|||Add Destination…" end))
registerAction("Menu Items.File.Send to Compressor.New Batch", makeMenuItemHandler(function() return "File|||Send to Compressor|||New Batch" end))
registerAction("Menu Items.File.Send to Compressor.iTunes Store Package", makeMenuItemHandler(function() return "File|||Send to Compressor|||iTunes Store Package" end))
registerAction("Menu Items.File.Send to Compressor.IMF Package", makeMenuItemHandler(function() return "File|||Send to Compressor|||IMF Package" end))
registerAction("Menu Items.File.Save Video Effects Preset…", makeMenuItemHandler(function() return "File|||Save Video Effects Preset…" end))
registerAction("Menu Items.File.Save Audio Effects Preset…", makeMenuItemHandler(function() return "File|||Save Audio Effects Preset…" end))
registerAction("Menu Items.File.Copy to Library.New Library…", makeMenuItemHandler(function() return "File|||Copy to Library|||New Library…" end))
registerAction("Menu Items.File.Move to Library.New Library…", makeMenuItemHandler(function() return "File|||Move to Library|||New Library…" end))
registerAction("Menu Items.File.Consolidate Library Media…", makeMenuItemHandler(function() return "File|||Consolidate Library Media…" end))
registerAction("Menu Items.File.Consolidate Motion Content...", makeMenuItemHandler(function() return "File|||Consolidate Motion Content..." end))
registerAction("Menu Items.File.Delete Generated Clip Files…", makeMenuItemHandler(function() return "File|||Delete Generated Clip Files…" end))
registerAction("Menu Items.File.Merge Events", makeMenuItemHandler(function() return "File|||Merge Events" end))
registerAction("Menu Items.File.Close Other Timelines", makeMenuItemHandler(function() return "File|||Close Other Timelines" end))
registerAction("Menu Items.File.Reveal in Browser", makeMenuItemHandler(function() return "File|||Reveal in Browser" end))
registerAction("Menu Items.File.Reveal Project in Browser", makeMenuItemHandler(function() return "File|||Reveal Project in Browser" end))
registerAction("Menu Items.File.Reveal in Finder", makeMenuItemHandler(function() return "File|||Reveal in Finder" end))
registerAction("Menu Items.File.Reveal Proxy Media in Finder", makeMenuItemHandler(function() return "File|||Reveal Proxy Media in Finder" end))
registerAction("Menu Items.File.Move to Trash", makeMenuItemHandler(function() return "File|||Move to Trash" end))
registerAction("Menu Items.Edit.Undo", makeMenuItemHandler(function() return "Edit|||Undo" end))
registerAction("Menu Items.Edit.Redo", makeMenuItemHandler(function() return "Edit|||Redo" end))
registerAction("Menu Items.Edit.Cut", makeMenuItemHandler(function() return "Edit|||Cut" end))
registerAction("Menu Items.Edit.Copy", makeMenuItemHandler(function() return "Edit|||Copy" end))
registerAction("Menu Items.Edit.Copy Timecode", makeMenuItemHandler(function() return "Edit|||Copy Timecode" end))
registerAction("Menu Items.Edit.Paste", makeMenuItemHandler(function() return "Edit|||Paste" end))
registerAction("Menu Items.Edit.Paste as Connected Clip", makeMenuItemHandler(function() return "Edit|||Paste as Connected Clip" end))
registerAction("Menu Items.Edit.Delete", makeMenuItemHandler(function() return "Edit|||Delete" end))
registerAction("Menu Items.Edit.Replace with Gap", makeMenuItemHandler(function() return "Edit|||Replace with Gap" end))
registerAction("Menu Items.Edit.Select All", makeMenuItemHandler(function() return "Edit|||Select All" end))
registerAction("Menu Items.Edit.Select Clip", makeMenuItemHandler(function() return "Edit|||Select Clip" end))
registerAction("Menu Items.Edit.Deselect All", makeMenuItemHandler(function() return "Edit|||Deselect All" end))
registerAction("Menu Items.Edit.Select.Select Next", makeMenuItemHandler(function() return "Edit|||Select|||Select Next" end))
registerAction("Menu Items.Edit.Select.Select Previous", makeMenuItemHandler(function() return "Edit|||Select|||Select Previous" end))
registerAction("Menu Items.Edit.Select.Select Above", makeMenuItemHandler(function() return "Edit|||Select|||Select Above" end))
registerAction("Menu Items.Edit.Select.Select Below", makeMenuItemHandler(function() return "Edit|||Select|||Select Below" end))
registerAction("Menu Items.Edit.Paste Effects", makeMenuItemHandler(function() return "Edit|||Paste Effects" end))
registerAction("Menu Items.Edit.Paste Attributes…", makeMenuItemHandler(function() return "Edit|||Paste Attributes…" end))
registerAction("Menu Items.Edit.Remove Effects", makeMenuItemHandler(function() return "Edit|||Remove Effects" end))
registerAction("Menu Items.Edit.Remove Attributes…", makeMenuItemHandler(function() return "Edit|||Remove Attributes…" end))
registerAction("Menu Items.Edit.Duplicate Project", makeMenuItemHandler(function() return "Edit|||Duplicate Project" end))
registerAction("Menu Items.Edit.Duplicate Project As…", makeMenuItemHandler(function() return "Edit|||Duplicate Project As…" end))
registerAction("Menu Items.Edit.Snapshot Project", makeMenuItemHandler(function() return "Edit|||Snapshot Project" end))
registerAction("Menu Items.Edit.Keyframes.Cut", makeMenuItemHandler(function() return "Edit|||Keyframes|||Cut" end))
registerAction("Menu Items.Edit.Keyframes.Copy", makeMenuItemHandler(function() return "Edit|||Keyframes|||Copy" end))
registerAction("Menu Items.Edit.Keyframes.Paste", makeMenuItemHandler(function() return "Edit|||Keyframes|||Paste" end))
registerAction("Menu Items.Edit.Keyframes.Delete", makeMenuItemHandler(function() return "Edit|||Keyframes|||Delete" end))
registerAction("Menu Items.Edit.Connect to Primary Storyline", makeMenuItemHandler(function() return "Edit|||Connect to Primary Storyline" end))
registerAction("Menu Items.Edit.Insert", makeMenuItemHandler(function() return "Edit|||Insert" end))
registerAction("Menu Items.Edit.Append to Storyline", makeMenuItemHandler(function() return "Edit|||Append to Storyline" end))
registerAction("Menu Items.Edit.Overwrite", makeMenuItemHandler(function() return "Edit|||Overwrite" end))
registerAction("Menu Items.Edit.Source Media.All", makeMenuItemHandler(function() return "Edit|||Source Media|||All" end))
registerAction("Menu Items.Edit.Source Media.Video Only", makeMenuItemHandler(function() return "Edit|||Source Media|||Video Only" end))
registerAction("Menu Items.Edit.Source Media.Audio Only", makeMenuItemHandler(function() return "Edit|||Source Media|||Audio Only" end))
registerAction("Menu Items.Edit.Overwrite to Primary Storyline", makeMenuItemHandler(function() return "Edit|||Overwrite to Primary Storyline" end))
registerAction("Menu Items.Edit.Lift from Storyline", makeMenuItemHandler(function() return "Edit|||Lift from Storyline" end))
registerAction("Menu Items.Edit.Add Cross Dissolve", makeMenuItemHandler(function() return "Edit|||Add Cross Dissolve" end))
registerAction("Menu Items.Edit.Add Color Board", makeMenuItemHandler(function() return "Edit|||Add Color Board" end))
registerAction("Menu Items.Edit.Add Channel EQ", makeMenuItemHandler(function() return "Edit|||Add Channel EQ" end))
registerAction("Menu Items.Edit.Connect Title.Basic Title", makeMenuItemHandler(function() return "Edit|||Connect Title|||Basic Title" end))
registerAction("Menu Items.Edit.Connect Title.Basic Lower Third", makeMenuItemHandler(function() return "Edit|||Connect Title|||Basic Lower Third" end))
registerAction("Menu Items.Edit.Insert Generator.Placeholder", makeMenuItemHandler(function() return "Edit|||Insert Generator|||Placeholder" end))
registerAction("Menu Items.Edit.Insert Generator.Gap", makeMenuItemHandler(function() return "Edit|||Insert Generator|||Gap" end))
registerAction("Menu Items.Edit.Connect Freeze Frame", makeMenuItemHandler(function() return "Edit|||Connect Freeze Frame" end))
registerAction("Menu Items.Edit.Captions.Add Caption", makeMenuItemHandler(function() return "Edit|||Captions|||Add Caption" end))
registerAction("Menu Items.Edit.Captions.Edit Caption", makeMenuItemHandler(function() return "Edit|||Captions|||Edit Caption" end))
registerAction("Menu Items.Edit.Captions.Split Captions", makeMenuItemHandler(function() return "Edit|||Captions|||Split Captions" end))
registerAction("Menu Items.Edit.Captions.Resolve Overlaps", makeMenuItemHandler(function() return "Edit|||Captions|||Resolve Overlaps" end))
registerAction("Menu Items.Edit.Captions.Extract Captions", makeMenuItemHandler(function() return "Edit|||Captions|||Extract Captions" end))
registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.Afrikaans", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||Afrikaans" end))
registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.Arabic", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||Arabic" end))
registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.Bangla", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||Bangla" end))
registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.Bulgarian", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||Bulgarian" end))
registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.Catalan", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||Catalan" end))
registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.Chinese (Cantonese)", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||Chinese (Cantonese)" end))
registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.Chinese (Simplified)", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||Chinese (Simplified)" end))
registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.Chinese (Traditional)", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||Chinese (Traditional)" end))
registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.Croatian", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||Croatian" end))
registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.Czech", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||Czech" end))
registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.Danish", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||Danish" end))
registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.Dutch", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||Dutch" end))
registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.English.All", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||English|||All" end))
registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.English.Australia", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||English|||Australia" end))
registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.English.Canada", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||English|||Canada" end))
registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.English.United Kingdom", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||English|||United Kingdom" end))
registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.English.United States", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||English|||United States" end))
registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.Estonian", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||Estonian" end))
registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.Finnish", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||Finnish" end))
registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.French.Belgium", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||French|||Belgium" end))
registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.French.Canada", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||French|||Canada" end))
registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.French.France", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||French|||France" end))
registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.French.Switzerland", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||French|||Switzerland" end))
registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.German.All", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||German|||All" end))
registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.German.Austria", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||German|||Austria" end))
registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.German.Germany", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||German|||Germany" end))
registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.German.Switzerland", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||German|||Switzerland" end))
registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.Greek.All", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||Greek|||All" end))
registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.Greek.Cyprus", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||Greek|||Cyprus" end))
registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.Hebrew", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||Hebrew" end))
registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.Hindi", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||Hindi" end))
registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.Hungarian", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||Hungarian" end))
registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.Icelandic", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||Icelandic" end))
registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.Indonesian", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||Indonesian" end))
registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.Italian", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||Italian" end))
registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.Japanese", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||Japanese" end))
registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.Kannada", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||Kannada" end))
registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.Kazakh", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||Kazakh" end))
registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.Korean", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||Korean" end))
registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.Lao", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||Lao" end))
registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.Latvian", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||Latvian" end))
registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.Lithuanian", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||Lithuanian" end))
registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.Luxembourgish", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||Luxembourgish" end))
registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.Malay", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||Malay" end))
registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.Malayalam", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||Malayalam" end))
registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.Maltese", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||Maltese" end))
registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.Marathi", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||Marathi" end))
registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.Norwegian", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||Norwegian" end))
registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.Polish", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||Polish" end))
registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.Portuguese.Brazil", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||Portuguese|||Brazil" end))
registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.Portuguese.Portugal", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||Portuguese|||Portugal" end))
registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.Punjabi", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||Punjabi" end))
registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.Romanian", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||Romanian" end))
registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.Russian", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||Russian" end))
registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.Scottish Gaelic", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||Scottish Gaelic" end))
registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.Slovak", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||Slovak" end))
registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.Slovenian", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||Slovenian" end))
registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.Spanish.Latin America", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||Spanish|||Latin America" end))
registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.Spanish.Mexico", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||Spanish|||Mexico" end))
registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.Spanish.Spain", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||Spanish|||Spain" end))
registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.Swedish", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||Swedish" end))
registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.Tagalog", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||Tagalog" end))
registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.Tamil", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||Tamil" end))
registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.Telugu", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||Telugu" end))
registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.Thai", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||Thai" end))
registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.Turkish", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||Turkish" end))
registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.Ukrainian", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||Ukrainian" end))
registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.Urdu", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||Urdu" end))
registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.Vietnamese", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||Vietnamese" end))
registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.Welsh", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||Welsh" end))
registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Language.Zulu", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Language|||Zulu" end))
registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Format.iTT", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Format|||iTT" end))
registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Format.CEA-608", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Format|||CEA-608" end))
registerAction("Menu Items.Edit.Captions.Duplicate Captions to New Format.SRT", makeMenuItemHandler(function() return "Edit|||Captions|||Duplicate Captions to New Format|||SRT" end))
registerAction("Menu Items.Edit.Find…", makeMenuItemHandler(function() return "Edit|||Find…" end))
registerAction("Menu Items.Edit.Find and Replace Title Text...", makeMenuItemHandler(function() return "Edit|||Find and Replace Title Text..." end))
registerAction("Menu Items.Edit.Start Dictation…", makeMenuItemHandler(function() return "Edit|||Start Dictation…" end))
registerAction("Menu Items.Edit.Emoji & Symbols", makeMenuItemHandler(function() return "Edit|||Emoji & Symbols" end))
registerAction("Menu Items.Trim.Blade", makeMenuItemHandler(function() return "Trim|||Blade" end))
registerAction("Menu Items.Trim.Blade All", makeMenuItemHandler(function() return "Trim|||Blade All" end))
registerAction("Menu Items.Trim.Join Clips", makeMenuItemHandler(function() return "Trim|||Join Clips" end))
registerAction("Menu Items.Trim.Trim Start", makeMenuItemHandler(function() return "Trim|||Trim Start" end))
registerAction("Menu Items.Trim.Trim End", makeMenuItemHandler(function() return "Trim|||Trim End" end))
registerAction("Menu Items.Trim.Trim to Selection", makeMenuItemHandler(function() return "Trim|||Trim to Selection" end))
registerAction("Menu Items.Trim.Extend Edit", makeMenuItemHandler(function() return "Trim|||Extend Edit" end))
registerAction("Menu Items.Trim.Align Audio to Video", makeMenuItemHandler(function() return "Trim|||Align Audio to Video" end))
registerAction("Menu Items.Trim.Nudge Left", makeMenuItemHandler(function() return "Trim|||Nudge Left" end))
registerAction("Menu Items.Trim.Nudge Right", makeMenuItemHandler(function() return "Trim|||Nudge Right" end))
registerAction("Menu Items.Mark.Set Range Start", makeMenuItemHandler(function() return "Mark|||Set Range Start" end))
registerAction("Menu Items.Mark.Set Range End", makeMenuItemHandler(function() return "Mark|||Set Range End" end))
registerAction("Menu Items.Mark.Set Clip Range", makeMenuItemHandler(function() return "Mark|||Set Clip Range" end))
registerAction("Menu Items.Mark.Clear Selected Ranges", makeMenuItemHandler(function() return "Mark|||Clear Selected Ranges" end))
registerAction("Menu Items.Mark.Favorite", makeMenuItemHandler(function() return "Mark|||Favorite" end))
registerAction("Menu Items.Mark.Delete", makeMenuItemHandler(function() return "Mark|||Delete" end))
registerAction("Menu Items.Mark.Unrate", makeMenuItemHandler(function() return "Mark|||Unrate" end))
registerAction("Menu Items.Mark.Show Keyword Editor", makeMenuItemHandler(function() return "Mark|||Show Keyword Editor" end))
registerAction("Menu Items.Mark.Remove All Keywords", makeMenuItemHandler(function() return "Mark|||Remove All Keywords" end))
registerAction("Menu Items.Mark.Remove All Analysis Keywords", makeMenuItemHandler(function() return "Mark|||Remove All Analysis Keywords" end))
registerAction("Menu Items.Mark.Markers.Add Marker", makeMenuItemHandler(function() return "Mark|||Markers|||Add Marker" end))
registerAction("Menu Items.Mark.Markers.Add Marker and Modify", makeMenuItemHandler(function() return "Mark|||Markers|||Add Marker and Modify" end))
registerAction("Menu Items.Mark.Markers.Modify Marker", makeMenuItemHandler(function() return "Mark|||Markers|||Modify Marker" end))
registerAction("Menu Items.Mark.Markers.Nudge Marker Left", makeMenuItemHandler(function() return "Mark|||Markers|||Nudge Marker Left" end))
registerAction("Menu Items.Mark.Markers.Nudge Marker Right", makeMenuItemHandler(function() return "Mark|||Markers|||Nudge Marker Right" end))
registerAction("Menu Items.Mark.Markers.Delete Marker", makeMenuItemHandler(function() return "Mark|||Markers|||Delete Marker" end))
registerAction("Menu Items.Mark.Markers.Delete Markers in Selection", makeMenuItemHandler(function() return "Mark|||Markers|||Delete Markers in Selection" end))
registerAction("Menu Items.Mark.Go to.Range Start", makeMenuItemHandler(function() return "Mark|||Go to|||Range Start" end))
registerAction("Menu Items.Mark.Go to.Range End", makeMenuItemHandler(function() return "Mark|||Go to|||Range End" end))
registerAction("Menu Items.Mark.Go to.Beginning", makeMenuItemHandler(function() return "Mark|||Go to|||Beginning" end))
registerAction("Menu Items.Mark.Go to.End", makeMenuItemHandler(function() return "Mark|||Go to|||End" end))
registerAction("Menu Items.Mark.Previous.Frame", makeMenuItemHandler(function() return "Mark|||Previous|||Frame" end))
registerAction("Menu Items.Mark.Previous.Edit", makeMenuItemHandler(function() return "Mark|||Previous|||Edit" end))
registerAction("Menu Items.Mark.Previous.Marker", makeMenuItemHandler(function() return "Mark|||Previous|||Marker" end))
registerAction("Menu Items.Mark.Previous.Keyframe", makeMenuItemHandler(function() return "Mark|||Previous|||Keyframe" end))
registerAction("Menu Items.Mark.Next.Frame", makeMenuItemHandler(function() return "Mark|||Next|||Frame" end))
registerAction("Menu Items.Mark.Next.Edit", makeMenuItemHandler(function() return "Mark|||Next|||Edit" end))
registerAction("Menu Items.Mark.Next.Marker", makeMenuItemHandler(function() return "Mark|||Next|||Marker" end))
registerAction("Menu Items.Mark.Next.Keyframe", makeMenuItemHandler(function() return "Mark|||Next|||Keyframe" end))
registerAction("Menu Items.Clip.Create Storyline", makeMenuItemHandler(function() return "Clip|||Create Storyline" end))
registerAction("Menu Items.Clip.Synchronize Clips…", makeMenuItemHandler(function() return "Clip|||Synchronize Clips…" end))
registerAction("Menu Items.Clip.Reference New Parent Clip", makeMenuItemHandler(function() return "Clip|||Reference New Parent Clip" end))
registerAction("Menu Items.Clip.Open Clip", makeMenuItemHandler(function() return "Clip|||Open Clip" end))
registerAction("Menu Items.Clip.Audition.Open", makeMenuItemHandler(function() return "Clip|||Audition|||Open" end))
registerAction("Menu Items.Clip.Audition.Preview", makeMenuItemHandler(function() return "Clip|||Audition|||Preview" end))
registerAction("Menu Items.Clip.Audition.Create", makeMenuItemHandler(function() return "Clip|||Audition|||Create" end))
registerAction("Menu Items.Clip.Audition.Duplicate as Audition", makeMenuItemHandler(function() return "Clip|||Audition|||Duplicate as Audition" end))
registerAction("Menu Items.Clip.Audition.Duplicate from Original", makeMenuItemHandler(function() return "Clip|||Audition|||Duplicate from Original" end))
registerAction("Menu Items.Clip.Audition.Next Pick", makeMenuItemHandler(function() return "Clip|||Audition|||Next Pick" end))
registerAction("Menu Items.Clip.Audition.Previous Pick", makeMenuItemHandler(function() return "Clip|||Audition|||Previous Pick" end))
registerAction("Menu Items.Clip.Audition.Finalize Audition", makeMenuItemHandler(function() return "Clip|||Audition|||Finalize Audition" end))
registerAction("Menu Items.Clip.Audition.Replace and add to Audition", makeMenuItemHandler(function() return "Clip|||Audition|||Replace and add to Audition" end))
registerAction("Menu Items.Clip.Audition.Add to Audition", makeMenuItemHandler(function() return "Clip|||Audition|||Add to Audition" end))
registerAction("Menu Items.Clip.Show Video Animation", makeMenuItemHandler(function() return "Clip|||Show Video Animation" end))
registerAction("Menu Items.Clip.Show Audio Animation", makeMenuItemHandler(function() return "Clip|||Show Audio Animation" end))
registerAction("Menu Items.Clip.Solo Animation", makeMenuItemHandler(function() return "Clip|||Solo Animation" end))
registerAction("Menu Items.Clip.Expand Audio", makeMenuItemHandler(function() return "Clip|||Expand Audio" end))
registerAction("Menu Items.Clip.Expand Audio Components", makeMenuItemHandler(function() return "Clip|||Expand Audio Components" end))
registerAction("Menu Items.Clip.Detach Audio", makeMenuItemHandler(function() return "Clip|||Detach Audio" end))
registerAction("Menu Items.Clip.Break Apart Clip Items", makeMenuItemHandler(function() return "Clip|||Break Apart Clip Items" end))
registerAction("Menu Items.Clip.Enable", makeMenuItemHandler(function() return "Clip|||Enable" end))
registerAction("Menu Items.Clip.Solo", makeMenuItemHandler(function() return "Clip|||Solo" end))
registerAction("Menu Items.Clip.Add to Soloed Clips", makeMenuItemHandler(function() return "Clip|||Add to Soloed Clips" end))
registerAction("Menu Items.Modify.Analyze and Fix…", makeMenuItemHandler(function() return "Modify|||Analyze and Fix…" end))
registerAction("Menu Items.Modify.Adjust Content Created Date and Time…", makeMenuItemHandler(function() return "Modify|||Adjust Content Created Date and Time…" end))
registerAction("Menu Items.Modify.Apply Custom Name.Clip Date/Time", makeMenuItemHandler(function() return "Modify|||Apply Custom Name|||Clip Date/Time" end))
registerAction("Menu Items.Modify.Apply Custom Name.Custom Name with Counter", makeMenuItemHandler(function() return "Modify|||Apply Custom Name|||Custom Name with Counter" end))
registerAction("Menu Items.Modify.Apply Custom Name.Original Name from Camera", makeMenuItemHandler(function() return "Modify|||Apply Custom Name|||Original Name from Camera" end))
registerAction("Menu Items.Modify.Apply Custom Name.Scene/Shot/Take/Angle", makeMenuItemHandler(function() return "Modify|||Apply Custom Name|||Scene/Shot/Take/Angle" end))
registerAction("Menu Items.Modify.Apply Custom Name.Edit…", makeMenuItemHandler(function() return "Modify|||Apply Custom Name|||Edit…" end))
registerAction("Menu Items.Modify.Apply Custom Name.New…", makeMenuItemHandler(function() return "Modify|||Apply Custom Name|||New…" end))
registerAction("Menu Items.Modify.Assign Audio Roles.Edit Roles…", makeMenuItemHandler(function() return "Modify|||Assign Audio Roles|||Edit Roles…" end))
registerAction("Menu Items.Modify.Assign Video Roles.Edit Roles…", makeMenuItemHandler(function() return "Modify|||Assign Video Roles|||Edit Roles…" end))
registerAction("Menu Items.Modify.Assign Caption Roles.Edit Roles…", makeMenuItemHandler(function() return "Modify|||Assign Caption Roles|||Edit Roles…" end))
registerAction("Menu Items.Modify.Edit Roles…", makeMenuItemHandler(function() return "Modify|||Edit Roles…" end))
registerAction("Menu Items.Modify.Balance Color", makeMenuItemHandler(function() return "Modify|||Balance Color" end))
registerAction("Menu Items.Modify.Match Color…", makeMenuItemHandler(function() return "Modify|||Match Color…" end))
registerAction("Menu Items.Modify.Smart Conform", makeMenuItemHandler(function() return "Modify|||Smart Conform" end))
registerAction("Menu Items.Modify.Auto Enhance Audio", makeMenuItemHandler(function() return "Modify|||Auto Enhance Audio" end))
registerAction("Menu Items.Modify.Match Audio…", makeMenuItemHandler(function() return "Modify|||Match Audio…" end))
registerAction("Menu Items.Modify.Adjust Volume.Up (+1 dB)", makeMenuItemHandler(function() return "Modify|||Adjust Volume|||Up (+1 dB)" end))
registerAction("Menu Items.Modify.Adjust Volume.Down (-1 dB)", makeMenuItemHandler(function() return "Modify|||Adjust Volume|||Down (-1 dB)" end))
registerAction("Menu Items.Modify.Adjust Volume.Silence (-∞)", makeMenuItemHandler(function() return "Modify|||Adjust Volume|||Silence (-∞)" end))
registerAction("Menu Items.Modify.Adjust Volume.Reset (0dB)", makeMenuItemHandler(function() return "Modify|||Adjust Volume|||Reset (0dB)" end))
registerAction("Menu Items.Modify.Adjust Volume.Absolute…", makeMenuItemHandler(function() return "Modify|||Adjust Volume|||Absolute…" end))
registerAction("Menu Items.Modify.Adjust Volume.Relative…", makeMenuItemHandler(function() return "Modify|||Adjust Volume|||Relative…" end))
registerAction("Menu Items.Modify.Adjust Audio Fades.Crossfade", makeMenuItemHandler(function() return "Modify|||Adjust Audio Fades|||Crossfade" end))
registerAction("Menu Items.Modify.Adjust Audio Fades.Apply Fades", makeMenuItemHandler(function() return "Modify|||Adjust Audio Fades|||Apply Fades" end))
registerAction("Menu Items.Modify.Adjust Audio Fades.Remove Fades", makeMenuItemHandler(function() return "Modify|||Adjust Audio Fades|||Remove Fades" end))
registerAction("Menu Items.Modify.Adjust Audio Fades.Fade In", makeMenuItemHandler(function() return "Modify|||Adjust Audio Fades|||Fade In" end))
registerAction("Menu Items.Modify.Adjust Audio Fades.Fade Out", makeMenuItemHandler(function() return "Modify|||Adjust Audio Fades|||Fade Out" end))
registerAction("Menu Items.Modify.Add Keyframe to Selected Effect in Animation Editor", makeMenuItemHandler(function() return "Modify|||Add Keyframe to Selected Effect in Animation Editor" end))
registerAction("Menu Items.Modify.Change Duration…", makeMenuItemHandler(function() return "Modify|||Change Duration…" end))
registerAction("Menu Items.Modify.Retime.Slow.50%", makeMenuItemHandler(function() return "Modify|||Retime|||Slow|||50%" end))
registerAction("Menu Items.Modify.Retime.Slow.25%", makeMenuItemHandler(function() return "Modify|||Retime|||Slow|||25%" end))
registerAction("Menu Items.Modify.Retime.Slow.10%", makeMenuItemHandler(function() return "Modify|||Retime|||Slow|||10%" end))
registerAction("Menu Items.Modify.Retime.Fast.2x", makeMenuItemHandler(function() return "Modify|||Retime|||Fast|||2x" end))
registerAction("Menu Items.Modify.Retime.Fast.4x", makeMenuItemHandler(function() return "Modify|||Retime|||Fast|||4x" end))
registerAction("Menu Items.Modify.Retime.Fast.8x", makeMenuItemHandler(function() return "Modify|||Retime|||Fast|||8x" end))
registerAction("Menu Items.Modify.Retime.Fast.20x", makeMenuItemHandler(function() return "Modify|||Retime|||Fast|||20x" end))
registerAction("Menu Items.Modify.Retime.Normal (100%)", makeMenuItemHandler(function() return "Modify|||Retime|||Normal (100%)" end))
registerAction("Menu Items.Modify.Retime.Hold", makeMenuItemHandler(function() return "Modify|||Retime|||Hold" end))
registerAction("Menu Items.Modify.Retime.Blade Speed", makeMenuItemHandler(function() return "Modify|||Retime|||Blade Speed" end))
registerAction("Menu Items.Modify.Retime.Custom Speed...", makeMenuItemHandler(function() return "Modify|||Retime|||Custom Speed..." end))
registerAction("Menu Items.Modify.Retime.Reverse Clip", makeMenuItemHandler(function() return "Modify|||Retime|||Reverse Clip" end))
registerAction("Menu Items.Modify.Retime.Reset Speed ", makeMenuItemHandler(function() return "Modify|||Retime|||Reset Speed " end))
registerAction("Menu Items.Modify.Retime.Automatic Speed", makeMenuItemHandler(function() return "Modify|||Retime|||Automatic Speed" end))
registerAction("Menu Items.Modify.Retime.Speed Ramp.to 0%", makeMenuItemHandler(function() return "Modify|||Retime|||Speed Ramp|||to 0%" end))
registerAction("Menu Items.Modify.Retime.Speed Ramp.from 0%", makeMenuItemHandler(function() return "Modify|||Retime|||Speed Ramp|||from 0%" end))
registerAction("Menu Items.Modify.Retime.Instant Replay.100%", makeMenuItemHandler(function() return "Modify|||Retime|||Instant Replay|||100%" end))
registerAction("Menu Items.Modify.Retime.Instant Replay.50%", makeMenuItemHandler(function() return "Modify|||Retime|||Instant Replay|||50%" end))
registerAction("Menu Items.Modify.Retime.Instant Replay.25%", makeMenuItemHandler(function() return "Modify|||Retime|||Instant Replay|||25%" end))
registerAction("Menu Items.Modify.Retime.Instant Replay.10%", makeMenuItemHandler(function() return "Modify|||Retime|||Instant Replay|||10%" end))
registerAction("Menu Items.Modify.Retime.Rewind.1x", makeMenuItemHandler(function() return "Modify|||Retime|||Rewind|||1x" end))
registerAction("Menu Items.Modify.Retime.Rewind.2x", makeMenuItemHandler(function() return "Modify|||Retime|||Rewind|||2x" end))
registerAction("Menu Items.Modify.Retime.Rewind.4x", makeMenuItemHandler(function() return "Modify|||Retime|||Rewind|||4x" end))
registerAction("Menu Items.Modify.Retime.Jump Cut at Markers.3 frames", makeMenuItemHandler(function() return "Modify|||Retime|||Jump Cut at Markers|||3 frames" end))
registerAction("Menu Items.Modify.Retime.Jump Cut at Markers.5 frames", makeMenuItemHandler(function() return "Modify|||Retime|||Jump Cut at Markers|||5 frames" end))
registerAction("Menu Items.Modify.Retime.Jump Cut at Markers.10 frames", makeMenuItemHandler(function() return "Modify|||Retime|||Jump Cut at Markers|||10 frames" end))
registerAction("Menu Items.Modify.Retime.Jump Cut at Markers.20 frames", makeMenuItemHandler(function() return "Modify|||Retime|||Jump Cut at Markers|||20 frames" end))
registerAction("Menu Items.Modify.Retime.Jump Cut at Markers.30 frames", makeMenuItemHandler(function() return "Modify|||Retime|||Jump Cut at Markers|||30 frames" end))
registerAction("Menu Items.Modify.Retime.Video Quality.Normal", makeMenuItemHandler(function() return "Modify|||Retime|||Video Quality|||Normal" end))
registerAction("Menu Items.Modify.Retime.Video Quality.Frame Blending", makeMenuItemHandler(function() return "Modify|||Retime|||Video Quality|||Frame Blending" end))
registerAction("Menu Items.Modify.Retime.Video Quality.Optical Flow", makeMenuItemHandler(function() return "Modify|||Retime|||Video Quality|||Optical Flow" end))
registerAction("Menu Items.Modify.Retime.Preserve Pitch", makeMenuItemHandler(function() return "Modify|||Retime|||Preserve Pitch" end))
registerAction("Menu Items.Modify.Retime.Speed Transitions", makeMenuItemHandler(function() return "Modify|||Retime|||Speed Transitions" end))
registerAction("Menu Items.Modify.Retime.Show Retime Editor", makeMenuItemHandler(function() return "Modify|||Retime|||Show Retime Editor" end))
registerAction("Menu Items.Modify.Render All", makeMenuItemHandler(function() return "Modify|||Render All" end))
registerAction("Menu Items.Modify.Render Selection", makeMenuItemHandler(function() return "Modify|||Render Selection" end))
registerAction("Menu Items.View.Playback.Play", makeMenuItemHandler(function() return "View|||Playback|||Play" end))
registerAction("Menu Items.View.Playback.Play Selection", makeMenuItemHandler(function() return "View|||Playback|||Play Selection" end))
registerAction("Menu Items.View.Playback.Play Around", makeMenuItemHandler(function() return "View|||Playback|||Play Around" end))
registerAction("Menu Items.View.Playback.Play from Beginning", makeMenuItemHandler(function() return "View|||Playback|||Play from Beginning" end))
registerAction("Menu Items.View.Playback.Play to End", makeMenuItemHandler(function() return "View|||Playback|||Play to End" end))
registerAction("Menu Items.View.Playback.Play Full Screen", makeMenuItemHandler(function() return "View|||Playback|||Play Full Screen" end))
registerAction("Menu Items.View.Playback.Loop Playback", makeMenuItemHandler(function() return "View|||Playback|||Loop Playback" end))
registerAction("Menu Items.View.Sort Library Events By.Date", makeMenuItemHandler(function() return "View|||Sort Library Events By|||Date" end))
registerAction("Menu Items.View.Sort Library Events By.Name", makeMenuItemHandler(function() return "View|||Sort Library Events By|||Name" end))
registerAction("Menu Items.View.Sort Library Events By.Ascending", makeMenuItemHandler(function() return "View|||Sort Library Events By|||Ascending" end))
registerAction("Menu Items.View.Sort Library Events By.Descending", makeMenuItemHandler(function() return "View|||Sort Library Events By|||Descending" end))
registerAction("Menu Items.View.Browser.Toggle Filmstrip/List View", makeMenuItemHandler(function() return "View|||Browser|||Toggle Filmstrip/List View" end))
registerAction("Menu Items.View.Browser.Group Clips By.None", makeMenuItemHandler(function() return "View|||Browser|||Group Clips By|||None" end))
registerAction("Menu Items.View.Browser.Group Clips By.Content Created", makeMenuItemHandler(function() return "View|||Browser|||Group Clips By|||Content Created" end))
registerAction("Menu Items.View.Browser.Group Clips By.Date Imported", makeMenuItemHandler(function() return "View|||Browser|||Group Clips By|||Date Imported" end))
registerAction("Menu Items.View.Browser.Group Clips By.Reel", makeMenuItemHandler(function() return "View|||Browser|||Group Clips By|||Reel" end))
registerAction("Menu Items.View.Browser.Group Clips By.Scene", makeMenuItemHandler(function() return "View|||Browser|||Group Clips By|||Scene" end))
registerAction("Menu Items.View.Browser.Group Clips By.Duration", makeMenuItemHandler(function() return "View|||Browser|||Group Clips By|||Duration" end))
registerAction("Menu Items.View.Browser.Group Clips By.File Type", makeMenuItemHandler(function() return "View|||Browser|||Group Clips By|||File Type" end))
registerAction("Menu Items.View.Browser.Group Clips By.Roles", makeMenuItemHandler(function() return "View|||Browser|||Group Clips By|||Roles" end))
registerAction("Menu Items.View.Browser.Group Clips By.Camera Name", makeMenuItemHandler(function() return "View|||Browser|||Group Clips By|||Camera Name" end))
registerAction("Menu Items.View.Browser.Group Clips By.Camera Angle", makeMenuItemHandler(function() return "View|||Browser|||Group Clips By|||Camera Angle" end))
registerAction("Menu Items.View.Browser.Group Clips By.Ascending", makeMenuItemHandler(function() return "View|||Browser|||Group Clips By|||Ascending" end))
registerAction("Menu Items.View.Browser.Group Clips By.Descending", makeMenuItemHandler(function() return "View|||Browser|||Group Clips By|||Descending" end))
registerAction("Menu Items.View.Browser.Sort By.Content Created", makeMenuItemHandler(function() return "View|||Browser|||Sort By|||Content Created" end))
registerAction("Menu Items.View.Browser.Sort By.Name", makeMenuItemHandler(function() return "View|||Browser|||Sort By|||Name" end))
registerAction("Menu Items.View.Browser.Sort By.Take", makeMenuItemHandler(function() return "View|||Browser|||Sort By|||Take" end))
registerAction("Menu Items.View.Browser.Sort By.Duration", makeMenuItemHandler(function() return "View|||Browser|||Sort By|||Duration" end))
registerAction("Menu Items.View.Browser.Sort By.Ascending", makeMenuItemHandler(function() return "View|||Browser|||Sort By|||Ascending" end))
registerAction("Menu Items.View.Browser.Sort By.Descending", makeMenuItemHandler(function() return "View|||Browser|||Sort By|||Descending" end))
registerAction("Menu Items.View.Browser.Clip Name Size.Small", makeMenuItemHandler(function() return "View|||Browser|||Clip Name Size|||Small" end))
registerAction("Menu Items.View.Browser.Clip Name Size.Medium", makeMenuItemHandler(function() return "View|||Browser|||Clip Name Size|||Medium" end))
registerAction("Menu Items.View.Browser.Clip Name Size.Large", makeMenuItemHandler(function() return "View|||Browser|||Clip Name Size|||Large" end))
registerAction("Menu Items.View.Browser.Clip Names", makeMenuItemHandler(function() return "View|||Browser|||Clip Names" end))
registerAction("Menu Items.View.Browser.Waveforms", makeMenuItemHandler(function() return "View|||Browser|||Waveforms" end))
registerAction("Menu Items.View.Browser.Marked Ranges", makeMenuItemHandler(function() return "View|||Browser|||Marked Ranges" end))
registerAction("Menu Items.View.Browser.Used Media Ranges", makeMenuItemHandler(function() return "View|||Browser|||Used Media Ranges" end))
registerAction("Menu Items.View.Browser.Skimmer Info", makeMenuItemHandler(function() return "View|||Browser|||Skimmer Info" end))
registerAction("Menu Items.View.Browser.Continuous Playback", makeMenuItemHandler(function() return "View|||Browser|||Continuous Playback" end))
registerAction("Menu Items.View.Show in Viewer.Angles", makeMenuItemHandler(function() return "View|||Show in Viewer|||Angles" end))
registerAction("Menu Items.View.Show in Viewer.360°", makeMenuItemHandler(function() return "View|||Show in Viewer|||360°" end))
registerAction("Menu Items.View.Show in Viewer.Video Scopes", makeMenuItemHandler(function() return "View|||Show in Viewer|||Video Scopes" end))
registerAction("Menu Items.View.Show in Viewer.Both Fields", makeMenuItemHandler(function() return "View|||Show in Viewer|||Both Fields" end))
registerAction("Menu Items.View.Show in Viewer.Title/Action Safe Zones", makeMenuItemHandler(function() return "View|||Show in Viewer|||Title/Action Safe Zones" end))
registerAction("Menu Items.View.Show in Viewer.Show Custom Overlay", makeMenuItemHandler(function() return "View|||Show in Viewer|||Show Custom Overlay" end))
registerAction("Menu Items.View.Show in Viewer.Choose Custom Overlay.Add Custom Overlay…", makeMenuItemHandler(function() return "View|||Show in Viewer|||Choose Custom Overlay|||Add Custom Overlay…" end))
registerAction("Menu Items.View.Show in Viewer.Color Channels.All", makeMenuItemHandler(function() return "View|||Show in Viewer|||Color Channels|||All" end))
registerAction("Menu Items.View.Show in Viewer.Color Channels.Alpha", makeMenuItemHandler(function() return "View|||Show in Viewer|||Color Channels|||Alpha" end))
registerAction("Menu Items.View.Show in Viewer.Color Channels.Red", makeMenuItemHandler(function() return "View|||Show in Viewer|||Color Channels|||Red" end))
registerAction("Menu Items.View.Show in Viewer.Color Channels.Green", makeMenuItemHandler(function() return "View|||Show in Viewer|||Color Channels|||Green" end))
registerAction("Menu Items.View.Show in Viewer.Color Channels.Blue", makeMenuItemHandler(function() return "View|||Show in Viewer|||Color Channels|||Blue" end))
registerAction("Menu Items.View.Show in Event Viewer.Angles", makeMenuItemHandler(function() return "View|||Show in Event Viewer|||Angles" end))
registerAction("Menu Items.View.Show in Event Viewer.360°", makeMenuItemHandler(function() return "View|||Show in Event Viewer|||360°" end))
registerAction("Menu Items.View.Show in Event Viewer.Video Scopes", makeMenuItemHandler(function() return "View|||Show in Event Viewer|||Video Scopes" end))
registerAction("Menu Items.View.Show in Event Viewer.Both Fields", makeMenuItemHandler(function() return "View|||Show in Event Viewer|||Both Fields" end))
registerAction("Menu Items.View.Show in Event Viewer.Title/Action Safe Zones", makeMenuItemHandler(function() return "View|||Show in Event Viewer|||Title/Action Safe Zones" end))
registerAction("Menu Items.View.Show in Event Viewer.Show Custom Overlay", makeMenuItemHandler(function() return "View|||Show in Event Viewer|||Show Custom Overlay" end))
registerAction("Menu Items.View.Show in Event Viewer.Choose Custom Overlay", makeMenuItemHandler(function() return "View|||Show in Event Viewer|||Choose Custom Overlay" end))
registerAction("Menu Items.View.Show in Event Viewer.Color Channels.All", makeMenuItemHandler(function() return "View|||Show in Event Viewer|||Color Channels|||All" end))
registerAction("Menu Items.View.Show in Event Viewer.Color Channels.Alpha", makeMenuItemHandler(function() return "View|||Show in Event Viewer|||Color Channels|||Alpha" end))
registerAction("Menu Items.View.Show in Event Viewer.Color Channels.Red", makeMenuItemHandler(function() return "View|||Show in Event Viewer|||Color Channels|||Red" end))
registerAction("Menu Items.View.Show in Event Viewer.Color Channels.Green", makeMenuItemHandler(function() return "View|||Show in Event Viewer|||Color Channels|||Green" end))
registerAction("Menu Items.View.Show in Event Viewer.Color Channels.Blue", makeMenuItemHandler(function() return "View|||Show in Event Viewer|||Color Channels|||Blue" end))
registerAction("Menu Items.View.Toggle Inspector Height", makeMenuItemHandler(function() return "View|||Toggle Inspector Height" end))
registerAction("Menu Items.View.Timeline Index.Clips", makeMenuItemHandler(function() return "View|||Timeline Index|||Clips" end))
registerAction("Menu Items.View.Timeline Index.Tags", makeMenuItemHandler(function() return "View|||Timeline Index|||Tags" end))
registerAction("Menu Items.View.Timeline Index.Roles", makeMenuItemHandler(function() return "View|||Timeline Index|||Roles" end))
registerAction("Menu Items.View.Timeline Index.Captions", makeMenuItemHandler(function() return "View|||Timeline Index|||Captions" end))
registerAction("Menu Items.View.Show Audio Lanes", makeMenuItemHandler(function() return "View|||Show Audio Lanes" end))
registerAction("Menu Items.View.Collapse Subroles", makeMenuItemHandler(function() return "View|||Collapse Subroles" end))
registerAction("Menu Items.View.Timeline History Back", makeMenuItemHandler(function() return "View|||Timeline History Back" end))
registerAction("Menu Items.View.Timeline History Forward", makeMenuItemHandler(function() return "View|||Timeline History Forward" end))
registerAction("Menu Items.View.Show Precision Editor", makeMenuItemHandler(function() return "View|||Show Precision Editor" end))
registerAction("Menu Items.View.Zoom In", makeMenuItemHandler(function() return "View|||Zoom In" end))
registerAction("Menu Items.View.Zoom Out", makeMenuItemHandler(function() return "View|||Zoom Out" end))
registerAction("Menu Items.View.Zoom to Fit", makeMenuItemHandler(function() return "View|||Zoom to Fit" end))
registerAction("Menu Items.View.Zoom to Samples", makeMenuItemHandler(function() return "View|||Zoom to Samples" end))
registerAction("Menu Items.View.Skimming", makeMenuItemHandler(function() return "View|||Skimming" end))
registerAction("Menu Items.View.Clip Skimming", makeMenuItemHandler(function() return "View|||Clip Skimming" end))
registerAction("Menu Items.View.Audio Skimming", makeMenuItemHandler(function() return "View|||Audio Skimming" end))
registerAction("Menu Items.View.Snapping", makeMenuItemHandler(function() return "View|||Snapping" end))
registerAction("Menu Items.View.Enter Full Screen", makeMenuItemHandler(function() return "View|||Enter Full Screen" end))
registerAction("Menu Items.Window.Minimize", makeMenuItemHandler(function() return "Window|||Minimize" end))
registerAction("Menu Items.Window.Zoom", makeMenuItemHandler(function() return "Window|||Zoom" end))
registerAction("Menu Items.Window.Go To.Libraries", makeMenuItemHandler(function() return "Window|||Go To|||Libraries" end))
registerAction("Menu Items.Window.Go To.Photos and Audio", makeMenuItemHandler(function() return "Window|||Go To|||Photos and Audio" end))
registerAction("Menu Items.Window.Go To.Titles and Generators", makeMenuItemHandler(function() return "Window|||Go To|||Titles and Generators" end))
registerAction("Menu Items.Window.Go To.Viewer", makeMenuItemHandler(function() return "Window|||Go To|||Viewer" end))
registerAction("Menu Items.Window.Go To.Event Viewer", makeMenuItemHandler(function() return "Window|||Go To|||Event Viewer" end))
registerAction("Menu Items.Window.Go To.Comparison Viewer", makeMenuItemHandler(function() return "Window|||Go To|||Comparison Viewer" end))
registerAction("Menu Items.Window.Go To.Timeline", makeMenuItemHandler(function() return "Window|||Go To|||Timeline" end))
registerAction("Menu Items.Window.Go To.Inspector", makeMenuItemHandler(function() return "Window|||Go To|||Inspector" end))
registerAction("Menu Items.Window.Go To.Color Inspector", makeMenuItemHandler(function() return "Window|||Go To|||Color Inspector" end))
registerAction("Menu Items.Window.Go To.Next Tab", makeMenuItemHandler(function() return "Window|||Go To|||Next Tab" end))
registerAction("Menu Items.Window.Go To.Previous Tab", makeMenuItemHandler(function() return "Window|||Go To|||Previous Tab" end))
registerAction("Menu Items.Window.Show in Workspace.Sidebar", makeMenuItemHandler(function() return "Window|||Show in Workspace|||Sidebar" end))
registerAction("Menu Items.Window.Show in Workspace.Browser", makeMenuItemHandler(function() return "Window|||Show in Workspace|||Browser" end))
registerAction("Menu Items.Window.Show in Workspace.Event Viewer", makeMenuItemHandler(function() return "Window|||Show in Workspace|||Event Viewer" end))
registerAction("Menu Items.Window.Show in Workspace.Comparison Viewer", makeMenuItemHandler(function() return "Window|||Show in Workspace|||Comparison Viewer" end))
registerAction("Menu Items.Window.Show in Workspace.Inspector", makeMenuItemHandler(function() return "Window|||Show in Workspace|||Inspector" end))
registerAction("Menu Items.Window.Show in Workspace.Timeline", makeMenuItemHandler(function() return "Window|||Show in Workspace|||Timeline" end))
registerAction("Menu Items.Window.Show in Workspace.Timeline Index", makeMenuItemHandler(function() return "Window|||Show in Workspace|||Timeline Index" end))
registerAction("Menu Items.Window.Show in Workspace.Audio Meters", makeMenuItemHandler(function() return "Window|||Show in Workspace|||Audio Meters" end))
registerAction("Menu Items.Window.Show in Workspace.Effects", makeMenuItemHandler(function() return "Window|||Show in Workspace|||Effects" end))
registerAction("Menu Items.Window.Show in Workspace.Transitions", makeMenuItemHandler(function() return "Window|||Show in Workspace|||Transitions" end))
registerAction("Menu Items.Window.Show in Secondary Display.Browser", makeMenuItemHandler(function() return "Window|||Show in Secondary Display|||Browser" end))
registerAction("Menu Items.Window.Show in Secondary Display.Viewers", makeMenuItemHandler(function() return "Window|||Show in Secondary Display|||Viewers" end))
registerAction("Menu Items.Window.Show in Secondary Display.Timeline", makeMenuItemHandler(function() return "Window|||Show in Secondary Display|||Timeline" end))
registerAction("Menu Items.Window.Workspaces.Default", makeMenuItemHandler(function() return "Window|||Workspaces|||Default" end))
registerAction("Menu Items.Window.Workspaces.Organize", makeMenuItemHandler(function() return "Window|||Workspaces|||Organize" end))
registerAction("Menu Items.Window.Workspaces.Color & Effects", makeMenuItemHandler(function() return "Window|||Workspaces|||Color & Effects" end))
registerAction("Menu Items.Window.Workspaces.Dual Displays", makeMenuItemHandler(function() return "Window|||Workspaces|||Dual Displays" end))
registerAction("Menu Items.Window.Workspaces.Save Workspace as…", makeMenuItemHandler(function() return "Window|||Workspaces|||Save Workspace as…" end))
registerAction("Menu Items.Window.Workspaces.Update Workspace", makeMenuItemHandler(function() return "Window|||Workspaces|||Update Workspace" end))
registerAction("Menu Items.Window.Workspaces.Open Workspace Folder in Finder", makeMenuItemHandler(function() return "Window|||Workspaces|||Open Workspace Folder in Finder" end))
registerAction("Menu Items.Window.Extensions.Frame.io", makeMenuItemHandler(function() return "Window|||Extensions|||Frame.io" end))
registerAction("Menu Items.Window.Extensions.Getting Started for Final Cut Pro 10.4", makeMenuItemHandler(function() return "Window|||Extensions|||Getting Started for Final Cut Pro 10.4" end))
registerAction("Menu Items.Window.Extensions.KeyFlow Pro 2 Extension", makeMenuItemHandler(function() return "Window|||Extensions|||KeyFlow Pro 2 Extension" end))
registerAction("Menu Items.Window.Extensions.Scribeomatic", makeMenuItemHandler(function() return "Window|||Extensions|||Scribeomatic" end))
registerAction("Menu Items.Window.Extensions.ShareBrowser", makeMenuItemHandler(function() return "Window|||Extensions|||ShareBrowser" end))
registerAction("Menu Items.Window.Extensions.Shutterstock", makeMenuItemHandler(function() return "Window|||Extensions|||Shutterstock" end))
registerAction("Menu Items.Window.Extensions.Simon Says Transcription", makeMenuItemHandler(function() return "Window|||Extensions|||Simon Says Transcription" end))
registerAction("Menu Items.Window.Record Voiceover", makeMenuItemHandler(function() return "Window|||Record Voiceover" end))
registerAction("Menu Items.Window.Background Tasks", makeMenuItemHandler(function() return "Window|||Background Tasks" end))
registerAction("Menu Items.Window.Project Properties", makeMenuItemHandler(function() return "Window|||Project Properties" end))
registerAction("Menu Items.Window.Project Timecode", makeMenuItemHandler(function() return "Window|||Project Timecode" end))
registerAction("Menu Items.Window.Source Timecode", makeMenuItemHandler(function() return "Window|||Source Timecode" end))
registerAction("Menu Items.Window.A/V Output", makeMenuItemHandler(function() return "Window|||A/V Output" end))
registerAction("Menu Items.Window.Output to VR Headset", makeMenuItemHandler(function() return "Window|||Output to VR Headset" end))
registerAction("Menu Items.Window.Bring All to Front", makeMenuItemHandler(function() return "Window|||Bring All to Front" end))
registerAction("Menu Items.Window.Final Cut Pro", makeMenuItemHandler(function() return "Window|||Final Cut Pro" end))
registerAction("Menu Items.Help.Final Cut Pro X Help", makeMenuItemHandler(function() return "Help|||Final Cut Pro X Help" end))
registerAction("Menu Items.Help.What's New in Final Cut Pro X", makeMenuItemHandler(function() return "Help|||What's New in Final Cut Pro X" end))
registerAction("Menu Items.Help.Keyboard Shortcuts", makeMenuItemHandler(function() return "Help|||Keyboard Shortcuts" end))
registerAction("Menu Items.Help.Logic Effects Reference", makeMenuItemHandler(function() return "Help|||Logic Effects Reference" end))
registerAction("Menu Items.Help.Supported Cameras", makeMenuItemHandler(function() return "Help|||Supported Cameras" end))
registerAction("Menu Items.Help.Apps for Final Cut Pro X", makeMenuItemHandler(function() return "Help|||Apps for Final Cut Pro X" end))
registerAction("Menu Items.Help.Service and Support", makeMenuItemHandler(function() return "Help|||Service and Support" end))
registerAction("Menu Items.Help.Gather App Diagnostics", makeMenuItemHandler(function() return "Help|||Gather App Diagnostics" end))
--------------------------------------------------------------------------------
-- Command Set Shortcuts:
--------------------------------------------------------------------------------
registerAction("Command Set Shortcuts.Playback/Navigation.Next Marker", makeShortcutHandler(function() return "NextMarker" end))
registerAction("Command Set Shortcuts.General.Send iTMS Package to Compressor", makeShortcutHandler(function() return "SendITMSPackageToCompressor" end))
registerAction("Command Set Shortcuts.General.Start/Stop Voiceover Recording", makeShortcutHandler(function() return "ToggleVoiceOverRecording" end))
registerAction("Command Set Shortcuts.Marking.Apply Keyword Tag 7", makeShortcutHandler(function() return "AddKeywordGroup7" end))
registerAction("Command Set Shortcuts.Editing.Deselect All", makeShortcutHandler(function() return "DeselectAll" end))
registerAction("Command Set Shortcuts.Windows.Show/Hide Timeline Index", makeShortcutHandler(function() return "ToggleDataList" end))
registerAction("Command Set Shortcuts.Effects.Apply Color Correction from Two Clips Back", makeShortcutHandler(function() return "SetCorrectionFromEdit-Back-2" end))
registerAction("Command Set Shortcuts.View.Increase Clip Height", makeShortcutHandler(function() return "IncreaseThumbnailSize" end))
registerAction("Command Set Shortcuts.Effects.Save Frame", makeShortcutHandler(function() return "AddCompareFrame" end))
registerAction("Command Set Shortcuts.Playback/Navigation.Next Clip", makeShortcutHandler(function() return "NextClip" end))
registerAction("Command Set Shortcuts.Editing.Select Left and Right Video Edit Edges", makeShortcutHandler(function() return "SelectLeftRightEdgeVideo" end))
registerAction("Command Set Shortcuts.Editing.Overwrite", makeShortcutHandler(function() return "OverwriteWithSelectedMedia" end))
registerAction("Command Set Shortcuts.Editing.Select Previous Audio Angle", makeShortcutHandler(function() return "SelectPreviousAudioAngle" end))
registerAction("Command Set Shortcuts.Playback/Navigation.Increase Field of View", makeShortcutHandler(function() return "IncreaseFOV" end))
registerAction("Command Set Shortcuts.Editing.Overwrite to Primary Storyline", makeShortcutHandler(function() return "CollapseToSpine" end))
registerAction("Command Set Shortcuts.Tools.Distort Tool", makeShortcutHandler(function() return "SelectDistortTool" end))
registerAction("Command Set Shortcuts.Playback/Navigation.Play Forward", makeShortcutHandler(function() return "JogForward" end))
registerAction("Command Set Shortcuts.Marking.Reject", makeShortcutHandler(function() return "Reject" end))
registerAction("Command Set Shortcuts.Editing.Connect Video only to Primary Storyline - Backtimed", makeShortcutHandler(function() return "AnchorWithSelectedMediaVideoBacktimed" end))
registerAction("Command Set Shortcuts.Effects.Toggle Effects on/off", makeShortcutHandler(function() return "ToggleSelectedEffectsOff" end))
registerAction("Command Set Shortcuts.Editing.Switch to Viewer Angle 15", makeShortcutHandler(function() return "SwitchAngle15" end))
registerAction("Command Set Shortcuts.Playback/Navigation.Play Rate 2", makeShortcutHandler(function() return "PlayRate2X" end))
registerAction("Command Set Shortcuts.Editing.Audition: Duplicate as Audition", makeShortcutHandler(function() return "NewVariantFromCurrentInSelection" end))
registerAction("Command Set Shortcuts.General.Show/Hide Custom Overlay", makeShortcutHandler(function() return "SetDisplayCustomOverlay" end))
registerAction("Command Set Shortcuts.Marking.Add Chapter Marker", makeShortcutHandler(function() return "AddChapterMarker" end))
registerAction("Command Set Shortcuts.Effects.Toggle Color Mask Type", makeShortcutHandler(function() return "ToggleColorMaskModel" end))
registerAction("Command Set Shortcuts.Marking.Delete Marker", makeShortcutHandler(function() return "DeleteMarker" end))
registerAction("Command Set Shortcuts.Editing.Switch to Viewer Angle 7", makeShortcutHandler(function() return "SwitchAngle07" end))
registerAction("Command Set Shortcuts.Editing.Select Right Audio Edge", makeShortcutHandler(function() return "SelectRightEdgeAudio" end))
registerAction("Command Set Shortcuts.Editing.Cut", makeShortcutHandler(function() return "Cut" end))
registerAction("Command Set Shortcuts.Editing.Solo", makeShortcutHandler(function() return "Solo" end))
registerAction("Command Set Shortcuts.General.Import Media", makeShortcutHandler(function() return "Import" end))
registerAction("Command Set Shortcuts.Playback/Navigation.Output to VR Headset", makeShortcutHandler(function() return "ToggleHMD" end))
registerAction("Command Set Shortcuts.Playback/Navigation.Play Rate 1", makeShortcutHandler(function() return "PlayRate1X" end))
registerAction("Command Set Shortcuts.Editing.Copy", makeShortcutHandler(function() return "Copy" end))
registerAction("Command Set Shortcuts.Editing.Extend Edit", makeShortcutHandler(function() return "ExtendEdit" end))
registerAction("Command Set Shortcuts.Editing.Audition: Add to Audition", makeShortcutHandler(function() return "AddToAudition" end))
registerAction("Command Set Shortcuts.Marking.Apply Keyword Tag 3", makeShortcutHandler(function() return "AddKeywordGroup3" end))
registerAction("Command Set Shortcuts.Windows.Project Timecode", makeShortcutHandler(function() return "GoToProjectTimecodeView" end))
registerAction("Command Set Shortcuts.Playback/Navigation.Go to Next Edit", makeShortcutHandler(function() return "NextEdit" end))
registerAction("Command Set Shortcuts.Effects.Retime: Speed Ramp from Zero", makeShortcutHandler(function() return "RetimeSpeedRampFromZero" end))
registerAction("Command Set Shortcuts.General.Blade Speed", makeShortcutHandler(function() return "RetimeBladeSpeed" end))
registerAction("Command Set Shortcuts.Marking.Delete Markers In Selection", makeShortcutHandler(function() return "DeleteMarkersInSelection" end))
registerAction("Command Set Shortcuts.Windows.Revert to Original Layout", makeShortcutHandler(function() return "ResetWindowLayout" end))
registerAction("Command Set Shortcuts.View.Clip Appearance: Filmstrips Only", makeShortcutHandler(function() return "ClipAppearanceVideoOnly" end))
registerAction("Command Set Shortcuts.Effects.Color Correction: Reset Current Effect Pane", makeShortcutHandler(function() return "ColorBoard-ResetPucksOnCurrentBoard" end))
registerAction("Command Set Shortcuts.Editing.Nudge Up Many", makeShortcutHandler(function() return "NudgeUpMany" end))
registerAction("Command Set Shortcuts.Editing.Source Media: Audio & Video", makeShortcutHandler(function() return "AVEditModeBoth" end))
registerAction("Command Set Shortcuts.Editing.Cut and Switch to Viewer Angle 9", makeShortcutHandler(function() return "CutSwitchAngle09" end))
registerAction("Command Set Shortcuts.Editing.Cut and Switch to Viewer Angle 4", makeShortcutHandler(function() return "CutSwitchAngle04" end))
registerAction("Command Set Shortcuts.General.Toggle Audio Fade In", makeShortcutHandler(function() return "ToggleFadeInAudio" end))
registerAction("Command Set Shortcuts.View.Clip Appearance: Waveforms and Filmstrips", makeShortcutHandler(function() return "ClipAppearance5050" end))
registerAction("Command Set Shortcuts.Playback/Navigation.Exit Full Screen", makeShortcutHandler(function() return "ExitFullScreen" end))
registerAction("Command Set Shortcuts.Editing.Select Below", makeShortcutHandler(function() return "SelectLowerItem" end))
registerAction("Command Set Shortcuts.Editing.Finalize Audition", makeShortcutHandler(function() return "FinalizePick" end))
registerAction("Command Set Shortcuts.Editing.Nudge Down Many", makeShortcutHandler(function() return "NudgeDownMany" end))
registerAction("Command Set Shortcuts.General.Sort By Name", makeShortcutHandler(function() return "SortByName" end))
registerAction("Command Set Shortcuts.Windows.Show Vectorscope", makeShortcutHandler(function() return "ToggleVectorscope" end))
registerAction("Command Set Shortcuts.Playback/Navigation.Play Selection", makeShortcutHandler(function() return "PlaySelected" end))
registerAction("Command Set Shortcuts.General.Paste Keyframes", makeShortcutHandler(function() return "PasteKeyframes" end))
registerAction("Command Set Shortcuts.General.Export Captions…", makeShortcutHandler(function() return "ExportCaptions" end))
registerAction("Command Set Shortcuts.Effects.Apply Color Correction from Previous Clip", makeShortcutHandler(function() return "SetCorrectionFromEdit-Back-1" end))
registerAction("Command Set Shortcuts.Editing.Insert Audio only", makeShortcutHandler(function() return "InsertMediaAudio" end))
registerAction("Command Set Shortcuts.General.Copy Keyframes", makeShortcutHandler(function() return "CopyKeyframes" end))
registerAction("Command Set Shortcuts.Editing.Nudge Right Many", makeShortcutHandler(function() return "NudgeRightMany" end))
registerAction("Command Set Shortcuts.Editing.Align Audio to Video", makeShortcutHandler(function() return "AlignAudioToVideo" end))
registerAction("Command Set Shortcuts.Editing.Insert Gap", makeShortcutHandler(function() return "InsertGap" end))
registerAction("Command Set Shortcuts.View.Toggle Inspector Height", makeShortcutHandler(function() return "ToggleFullheightInspector" end))
registerAction("Command Set Shortcuts.Editing.New Multicam Clip…", makeShortcutHandler(function() return "CreateMultiAngleClip" end))
registerAction("Command Set Shortcuts.Editing.Sync Angle to Monitoring Angle", makeShortcutHandler(function() return "AudioFineSyncMultiAngleAngle" end))
registerAction("Command Set Shortcuts.Effects.Color Correction: Nudge Control Down", makeShortcutHandler(function() return "ColorBoard-NudgePuckDown" end))
registerAction("Command Set Shortcuts.Playback/Navigation.Negative Timecode Entry", makeShortcutHandler(function() return "ShowTimecodeEntryMinusDelta" end))
registerAction("Command Set Shortcuts.Windows.View Tags in Timeline Index", makeShortcutHandler(function() return "SwitchToTagsTabInTimelineIndex" end))
registerAction("Command Set Shortcuts.Playback/Navigation.Left Eye Only", makeShortcutHandler(function() return "360LeftEyeOnly" end))
registerAction("Command Set Shortcuts.Editing.New Compound Clip…", makeShortcutHandler(function() return "CreateCompoundClip" end))
registerAction("Command Set Shortcuts.Playback/Navigation.Play Rate 4", makeShortcutHandler(function() return "PlayRate4X" end))
registerAction("Command Set Shortcuts.Playback/Navigation.Difference", makeShortcutHandler(function() return "360Difference" end))
registerAction("Command Set Shortcuts.Editing.Overwrite Video only - Backtimed", makeShortcutHandler(function() return "OverwriteWithSelectedMediaVideoBacktimed" end))
registerAction("Command Set Shortcuts.Effects.Color Board: Switch to the Color Pane", makeShortcutHandler(function() return "ColorBoard-SwitchToColorTab" end))
registerAction("Command Set Shortcuts.View.Clip Appearance: Waveforms Only", makeShortcutHandler(function() return "ClipAppearanceAudioOnly" end))
registerAction("Command Set Shortcuts.Effects.Retime Video Quality: Optical Flow", makeShortcutHandler(function() return "RetimeVideoQualityOpticalFlow" end))
registerAction("Command Set Shortcuts.General.Nudge Marker Right", makeShortcutHandler(function() return "NudgeMarkerRight" end))
registerAction("Command Set Shortcuts.View.Clip Appearance: Decrease Waveform Size", makeShortcutHandler(function() return "ClipAppearanceAudioSmaller" end))
registerAction("Command Set Shortcuts.Marking.New Keyword Collection", makeShortcutHandler(function() return "NewKeyword" end))
registerAction("Command Set Shortcuts.Editing.Append to Storyline", makeShortcutHandler(function() return "AppendWithSelectedMedia" end))
registerAction("Command Set Shortcuts.General.Save Audio Effect Preset", makeShortcutHandler(function() return "SaveAudioEffectPreset" end))
registerAction("Command Set Shortcuts.Editing.Next Pick", makeShortcutHandler(function() return "SelectNextVariant" end))
registerAction("Command Set Shortcuts.Playback/Navigation.Go to Next Bank", makeShortcutHandler(function() return "SelectNextAngleBank" end))
registerAction("Command Set Shortcuts.Playback/Navigation.Previous Clip", makeShortcutHandler(function() return "PreviousClip" end))
registerAction("Command Set Shortcuts.Editing.Delete Selection Only", makeShortcutHandler(function() return "DeleteSelectionOnly" end))
registerAction("Command Set Shortcuts.Editing.Select Next Audio Angle", makeShortcutHandler(function() return "SelectNextAudioAngle" end))
registerAction("Command Set Shortcuts.Editing.Replace From End", makeShortcutHandler(function() return "ReplaceWithSelectedMediaFromEnd" end))
registerAction("Command Set Shortcuts.Organization.Reveal Project in Browser", makeShortcutHandler(function() return "RevealProjectInEventsBrowser" end))
registerAction("Command Set Shortcuts.General.Show/Hide Video Scopes in the Event Viewer", makeShortcutHandler(function() return "ToggleVideoScopesEventViewer" end))
registerAction("Command Set Shortcuts.Effects.Add Color Mask", makeShortcutHandler(function() return "AddColorMask" end))
registerAction("Command Set Shortcuts.Editing.Source Media: Video Only", makeShortcutHandler(function() return "AVEditModeVideo" end))
registerAction("Command Set Shortcuts.Playback/Navigation.Copy Timecode", makeShortcutHandler(function() return "CopyTimecode" end))
registerAction("Command Set Shortcuts.Editing.Replace", makeShortcutHandler(function() return "ReplaceWithSelectedMediaWhole" end))
registerAction("Command Set Shortcuts.Marking.Clear Range Start", makeShortcutHandler(function() return "ClearSelectionStart" end))
registerAction("Command Set Shortcuts.Marking.Range Selection Tool", makeShortcutHandler(function() return "SelectToolRangeSelection" end))
registerAction("Command Set Shortcuts.Effects.Add Default Transition", makeShortcutHandler(function() return "AddTransition" end))
registerAction("Command Set Shortcuts.Editing.Paste as Connected", makeShortcutHandler(function() return "PasteAsConnected" end))
registerAction("Command Set Shortcuts.General.New Project", makeShortcutHandler(function() return "NewProject" end))
registerAction("Command Set Shortcuts.General.Sort By Date", makeShortcutHandler(function() return "SortByDate" end))
registerAction("Command Set Shortcuts.Playback/Navigation.Roll Counterclockwise", makeShortcutHandler(function() return "RollCounterclockwise" end))
registerAction("Command Set Shortcuts.Editing.Expand/Collapse Audio Components", makeShortcutHandler(function() return "ToggleAudioComponents" end))
registerAction("Command Set Shortcuts.Windows.View Captions in Timeline Index", makeShortcutHandler(function() return "SwitchToCaptionsTabInTimelineIndex" end))
registerAction("Command Set Shortcuts.Share.Export Using Default Share Destination…", makeShortcutHandler(function() return "ShareDefaultDestination" end))
registerAction("Command Set Shortcuts.Effects.Color Correction: Nudge Control Right", makeShortcutHandler(function() return "ColorBoard-NudgePuckRight" end))
registerAction("Command Set Shortcuts.Organization.New Event…", makeShortcutHandler(function() return "NewEvent" end))
registerAction("Command Set Shortcuts.Editing.Delete", makeShortcutHandler(function() return "Delete" end))
registerAction("Command Set Shortcuts.Effects.Remove Effects", makeShortcutHandler(function() return "RemoveEffects" end))
registerAction("Command Set Shortcuts.Editing.Connect Audio only to Primary Storyline", makeShortcutHandler(function() return "AnchorWithSelectedMediaAudio" end))
registerAction("Command Set Shortcuts.Effects.Retime: Fast 4x", makeShortcutHandler(function() return "RetimeFast4x" end))
registerAction("Command Set Shortcuts.General.Render Selection", makeShortcutHandler(function() return "RenderSelection" end))
registerAction("Command Set Shortcuts.General.Delete Keyframes", makeShortcutHandler(function() return "DeleteKeyframes" end))
registerAction("Command Set Shortcuts.Editing.Switch to Viewer Angle 9", makeShortcutHandler(function() return "SwitchAngle09" end))
registerAction("Command Set Shortcuts.View.Zoom to Samples", makeShortcutHandler(function() return "ZoomToSubframes" end))
registerAction("Command Set Shortcuts.View.View All Color Channels", makeShortcutHandler(function() return "ShowColorChannelsAll" end))
registerAction("Command Set Shortcuts.Windows.Organize", makeShortcutHandler(function() return "OrganizeLayout" end))
registerAction("Command Set Shortcuts.Editing.Switch to Viewer Angle 13", makeShortcutHandler(function() return "SwitchAngle13" end))
registerAction("Command Set Shortcuts.Effects.Connect Default Title", makeShortcutHandler(function() return "AddBasicTitle" end))
registerAction("Command Set Shortcuts.Editing.Switch to Viewer Angle 12", makeShortcutHandler(function() return "SwitchAngle12" end))
registerAction("Command Set Shortcuts.Marking.Apply Keyword Tag 1", makeShortcutHandler(function() return "AddKeywordGroup1" end))
registerAction("Command Set Shortcuts.Effects.Retime: Reverse Clip", makeShortcutHandler(function() return "RetimeReverseClip" end))
registerAction("Command Set Shortcuts.Editing.Switch to Viewer Angle 4", makeShortcutHandler(function() return "SwitchAngle04" end))
registerAction("Command Set Shortcuts.Marking.Show/Hide Marked Ranges", makeShortcutHandler(function() return "ShowMarkedRanges" end))
registerAction("Command Set Shortcuts.General.Hide Rejected", makeShortcutHandler(function() return "HideRejected" end))
registerAction("Command Set Shortcuts.Playback/Navigation.Copy Playhead Timecode", makeShortcutHandler(function() return "CopyPlayheadTimecode" end))
registerAction("Command Set Shortcuts.Windows.Show/Hide Video Scopes", makeShortcutHandler(function() return "ToggleVideoScopes" end))
registerAction("Command Set Shortcuts.Editing.Extend Selection Down", makeShortcutHandler(function() return "ExtendDown" end))
registerAction("Command Set Shortcuts.Application.Minimize", makeShortcutHandler(function() return "Minimize" end))
registerAction("Command Set Shortcuts.Effects.Retime: Reset", makeShortcutHandler(function() return "RetimeReset" end))
registerAction("Command Set Shortcuts.Tools.Select Tool", makeShortcutHandler(function() return "SelectToolArrowOrRangeSelection" end))
registerAction("Command Set Shortcuts.View.Zoom Out", makeShortcutHandler(function() return "ZoomOut" end))
registerAction("Command Set Shortcuts.Effects.Enable/Disable Balance Color", makeShortcutHandler(function() return "ToggleColorBalance" end))
registerAction("Command Set Shortcuts.General.Connect with Selected Media Video Backtimed", makeShortcutHandler(function() return "ConnectWithSelectedMediaVideoBacktimed" end))
registerAction("Command Set Shortcuts.General.Hide Keyword Editor", makeShortcutHandler(function() return "HideKeywordEditor" end))
registerAction("Command Set Shortcuts.View.View Red Color Channel", makeShortcutHandler(function() return "ShowColorChannelsRed" end))
registerAction("Command Set Shortcuts.Effects.Color Board: Switch to the Saturation Pane", makeShortcutHandler(function() return "ColorBoard-SwitchToSaturationTab" end))
registerAction("Command Set Shortcuts.Marking.Apply Keyword Tag 6", makeShortcutHandler(function() return "AddKeywordGroup6" end))
registerAction("Command Set Shortcuts.Tools.Blade Tool", makeShortcutHandler(function() return "SelectToolBlade" end))
registerAction("Command Set Shortcuts.Playback/Navigation.Cut/Switch Multicam Audio and Video", makeShortcutHandler(function() return "MultiAngleEditStyleAudioVideo" end))
registerAction("Command Set Shortcuts.Windows.Show/Hide Timeline", makeShortcutHandler(function() return "ToggleTimeline" end))
registerAction("Command Set Shortcuts.Windows.Show/Hide Events on Second Display", makeShortcutHandler(function() return "ToggleFullScreenEvents" end))
registerAction("Command Set Shortcuts.Effects.Color Correction: Select Previous Effect", makeShortcutHandler(function() return "ColorBoard-PreviousColorEffect" end))
registerAction("Command Set Shortcuts.Editing.Resolve Overlaps", makeShortcutHandler(function() return "ResolveCaptionOverlaps" end))
registerAction("Command Set Shortcuts.Effects.Toggle View Mask On/Off", makeShortcutHandler(function() return "ToggleEffectViewMask" end))
registerAction("Command Set Shortcuts.General.Edit Next Marker", makeShortcutHandler(function() return "EditNextMarker" end))
registerAction("Command Set Shortcuts.View.Show One Frame per Filmstrip", makeShortcutHandler(function() return "ShowOneFramePerFilmstrip" end))
registerAction("Command Set Shortcuts.Windows.Show/Hide Event Viewer", makeShortcutHandler(function() return "ToggleEventViewer" end))
registerAction("Command Set Shortcuts.Playback/Navigation.Decrease Field of View", makeShortcutHandler(function() return "DecreaseFOV" end))
registerAction("Command Set Shortcuts.Editing.Cut and Switch to Viewer Angle 7", makeShortcutHandler(function() return "CutSwitchAngle07" end))
registerAction("Command Set Shortcuts.Editing.Paste Insert at Playhead", makeShortcutHandler(function() return "Paste" end))
registerAction("Command Set Shortcuts.Editing.Open Audition", makeShortcutHandler(function() return "ToggleStackHUD" end))
registerAction("Command Set Shortcuts.Effects.Toggle Color Correction Effects on/off", makeShortcutHandler(function() return "ColorBoard-ToggleAllCorrection" end))
registerAction("Command Set Shortcuts.Editing.Switch to Viewer Angle 2", makeShortcutHandler(function() return "SwitchAngle02" end))
registerAction("Command Set Shortcuts.Editing.Select Left Audio Edge", makeShortcutHandler(function() return "SelectLeftEdgeAudio" end))
registerAction("Command Set Shortcuts.Windows.Show/Hide Keyword Editor", makeShortcutHandler(function() return "ToggleKeywordEditor" end))
registerAction("Command Set Shortcuts.Marking.Apply Keyword Tag 4", makeShortcutHandler(function() return "AddKeywordGroup4" end))
registerAction("Command Set Shortcuts.Effects.Retime Video Quality: Frame Blending", makeShortcutHandler(function() return "RetimeVideoQualityFrameBlending" end))
registerAction("Command Set Shortcuts.View.Toggle Filmstrip/List View", makeShortcutHandler(function() return "ToggleEventsAsFilmstripAndList" end))
registerAction("Command Set Shortcuts.Windows.Go To Titles and Generators", makeShortcutHandler(function() return "ToggleEventContentBrowser" end))
registerAction("Command Set Shortcuts.View.View Blue Color Channel", makeShortcutHandler(function() return "ShowColorChannelsBlue" end))
registerAction("Command Set Shortcuts.Marking.Edit Caption", makeShortcutHandler(function() return "EditCaption" end))
registerAction("Command Set Shortcuts.Editing.Blade", makeShortcutHandler(function() return "BladeAtPlayhead" end))
registerAction("Command Set Shortcuts.General.Connect with Selected Media Audio Backtimed", makeShortcutHandler(function() return "ConnectWithSelectedMediaAudioBacktimed" end))
registerAction("Command Set Shortcuts.Editing.Create Storyline", makeShortcutHandler(function() return "CreateConnectedStoryline" end))
registerAction("Command Set Shortcuts.General.Sort Ascending", makeShortcutHandler(function() return "SortAscending" end))
registerAction("Command Set Shortcuts.Effects.Retime: Rewind 2x", makeShortcutHandler(function() return "RetimeRewind2x" end))
registerAction("Command Set Shortcuts.General.Add Custom Name…", makeShortcutHandler(function() return "AddNewNamePreset" end))
registerAction("Command Set Shortcuts.General.Favorites", makeShortcutHandler(function() return "ShowFavorites" end))
registerAction("Command Set Shortcuts.General.Connect with Selected Media Video", makeShortcutHandler(function() return "ConnectWithSelectedMediaVideo" end))
registerAction("Command Set Shortcuts.General.Connect with Selected Media Audio", makeShortcutHandler(function() return "ConnectWithSelectedMediaAudio" end))
registerAction("Command Set Shortcuts.Editing.Connect Video only to Primary Storyline", makeShortcutHandler(function() return "AnchorWithSelectedMediaVideo" end))
registerAction("Command Set Shortcuts.Effects.Retime: Slow 50%", makeShortcutHandler(function() return "RetimeSlow50" end))
registerAction("Command Set Shortcuts.Editing.Cut and Switch to Viewer Angle 6", makeShortcutHandler(function() return "CutSwitchAngle06" end))
registerAction("Command Set Shortcuts.General.Play From Beginning", makeShortcutHandler(function() return "PlayFromStart" end))
registerAction("Command Set Shortcuts.Windows.Show/Hide Effects Browser", makeShortcutHandler(function() return "ToggleMediaEffectsBrowser" end))
registerAction("Command Set Shortcuts.Marking.Extract Captions", makeShortcutHandler(function() return "ExtractCaptionsFromClip" end))
registerAction("Command Set Shortcuts.Marking.Set Range Start", makeShortcutHandler(function() return "SetSelectionStart" end))
registerAction("Command Set Shortcuts.Marking.Apply Keyword Tag 2", makeShortcutHandler(function() return "AddKeywordGroup2" end))
registerAction("Command Set Shortcuts.View.Zoom to Fit", makeShortcutHandler(function() return "ZoomToFit" end))
registerAction("Command Set Shortcuts.General.Import iMovie iOS Projects", makeShortcutHandler(function() return "ImportiOSProjects" end))
registerAction("Command Set Shortcuts.General.All Clips", makeShortcutHandler(function() return "AllClips" end))
registerAction("Command Set Shortcuts.Playback/Navigation.Pan Left", makeShortcutHandler(function() return "PanLeft" end))
registerAction("Command Set Shortcuts.Marking.Roles: Apply Dialogue Role", makeShortcutHandler(function() return "SetRoleDialogue" end))
registerAction("Command Set Shortcuts.General.Reimport from Camera/Archive…", makeShortcutHandler(function() return "ReImportFilesFromCamera" end))
registerAction("Command Set Shortcuts.Playback/Navigation.Go to Next Frame", makeShortcutHandler(function() return "JumpToNextFrame" end))
registerAction("Command Set Shortcuts.Marking.Add Marker and Modify", makeShortcutHandler(function() return "AddAndEditMarker" end))
registerAction("Command Set Shortcuts.Marking.Add Marker", makeShortcutHandler(function() return "AddMarker" end))
registerAction("Command Set Shortcuts.Editing.Select Left and Right Edit Edges", makeShortcutHandler(function() return "SelectLeftRightEdge" end))
registerAction("Command Set Shortcuts.Marking.Apply Keyword Tag 9", makeShortcutHandler(function() return "AddKeywordGroup9" end))
registerAction("Command Set Shortcuts.Playback/Navigation.Pan Right", makeShortcutHandler(function() return "PanRight" end))
registerAction("Command Set Shortcuts.Playback/Navigation.Go to Next Field", makeShortcutHandler(function() return "JumpToNextField" end))
registerAction("Command Set Shortcuts.Editing.Add to Soloed Clips", makeShortcutHandler(function() return "AddToSoloed" end))
registerAction("Command Set Shortcuts.Playback/Navigation.Reset Field of View", makeShortcutHandler(function() return "ResetFieldOfView" end))
registerAction("Command Set Shortcuts.General.Previous Keyframe", makeShortcutHandler(function() return "PreviousKeyframe" end))
registerAction("Command Set Shortcuts.Editing.Trim to Selection", makeShortcutHandler(function() return "TrimSelection" end))
registerAction("Command Set Shortcuts.General.Detach Audio", makeShortcutHandler(function() return "DetachAudio" end))
registerAction("Command Set Shortcuts.View.Zoom In", makeShortcutHandler(function() return "ZoomIn" end))
registerAction("Command Set Shortcuts.Editing.Cut and Switch to Viewer Angle 15", makeShortcutHandler(function() return "CutSwitchAngle15" end))
registerAction("Command Set Shortcuts.Playback/Navigation.Reset Angle", makeShortcutHandler(function() return "ResetPointOfView" end))
registerAction("Command Set Shortcuts.View.Show More Filmstrip Frames", makeShortcutHandler(function() return "ShowMoreFilmstripFrames" end))
registerAction("Command Set Shortcuts.Organization.Edit Smart Collection", makeShortcutHandler(function() return "EditSmartCollection" end))
registerAction("Command Set Shortcuts.Playback/Navigation.Go Forward 10 Frames", makeShortcutHandler(function() return "JumpForward10Frames" end))
registerAction("Command Set Shortcuts.Editing.Show/Hide Precision Editor", makeShortcutHandler(function() return "TogglePrecisionEditor" end))
registerAction("Command Set Shortcuts.Editing.Overwrite - Backtimed", makeShortcutHandler(function() return "OverwriteWithSelectedMediaBacktimed" end))
registerAction("Command Set Shortcuts.Editing.Previous Pick", makeShortcutHandler(function() return "SelectPreviousVariant" end))
registerAction("Command Set Shortcuts.Playback/Navigation.Play Rate -1", makeShortcutHandler(function() return "PlayRateMinus1X" end))
registerAction("Command Set Shortcuts.General.Clear Selected Ranges", makeShortcutHandler(function() return "ClearSelection" end))
registerAction("Command Set Shortcuts.Effects.Retime: Speed Ramp to Zero", makeShortcutHandler(function() return "RetimeSpeedRampToZero" end))
registerAction("Command Set Shortcuts.Editing.Select Above", makeShortcutHandler(function() return "SelectUpperItem" end))
registerAction("Command Set Shortcuts.Editing.Audition: Replace and Add to Audition", makeShortcutHandler(function() return "ReplaceAndAddToAudition" end))
registerAction("Command Set Shortcuts.Editing.Snapping", makeShortcutHandler(function() return "ToggleSnapping" end))
registerAction("Command Set Shortcuts.Effects.Color Correction: Reset All Controls", makeShortcutHandler(function() return "ColorBoard-ResetAllPucks" end))
registerAction("Command Set Shortcuts.Application.Hide Other Applications", makeShortcutHandler(function() return "HideOtherApplications" end))
registerAction("Command Set Shortcuts.General.Show/Hide All Image Content", makeShortcutHandler(function() return "ToggleTransformOverscan" end))
registerAction("Command Set Shortcuts.Playback/Navigation.Positive Timecode Entry", makeShortcutHandler(function() return "ShowTimecodeEntryPlusDelta" end))
registerAction("Command Set Shortcuts.General.Snapshot Project", makeShortcutHandler(function() return "SnapshotProject" end))
registerAction("Command Set Shortcuts.General.Rejected", makeShortcutHandler(function() return "ShowRejected" end))
registerAction("Command Set Shortcuts.Editing.Switch to Viewer Angle 6", makeShortcutHandler(function() return "SwitchAngle06" end))
registerAction("Command Set Shortcuts.Playback/Navigation.Play From Beginning of Clip", makeShortcutHandler(function() return "PlayFromBeginningOfClip" end))
registerAction("Command Set Shortcuts.Playback/Navigation.Go to Previous Bank", makeShortcutHandler(function() return "SelectPreviousAngleBank" end))
registerAction("Command Set Shortcuts.Editing.Insert Default Generator", makeShortcutHandler(function() return "InsertPlaceholder" end))
registerAction("Command Set Shortcuts.Tools.Zoom Tool", makeShortcutHandler(function() return "SelectToolZoom" end))
registerAction("Command Set Shortcuts.Editing.Nudge Audio Subframe Right Many", makeShortcutHandler(function() return "NudgeRightAudioMany" end))
registerAction("Command Set Shortcuts.Editing.Overwrite Video only", makeShortcutHandler(function() return "OverwriteWithSelectedMediaVideo" end))
registerAction("Command Set Shortcuts.Marking.New Smart Collection", makeShortcutHandler(function() return "NewSmartCollection" end))
registerAction("Command Set Shortcuts.Playback/Navigation.Up", makeShortcutHandler(function() return "Up" end))
registerAction("Command Set Shortcuts.Application.Undo Changes", makeShortcutHandler(function() return "UndoChanges" end))
registerAction("Command Set Shortcuts.Marking.Roles: Apply Effects Role", makeShortcutHandler(function() return "SetRoleEffects" end))
registerAction("Command Set Shortcuts.General.Save Color Effect Preset", makeShortcutHandler(function() return "SaveColorEffectPreset" end))
registerAction("Command Set Shortcuts.General.Show Both Fields", makeShortcutHandler(function() return "ShowBothFields" end))
registerAction("Command Set Shortcuts.Playback/Navigation.Go Back 10 Frames", makeShortcutHandler(function() return "JumpBackward10Frames" end))
registerAction("Command Set Shortcuts.Editing.Extend Selection to Previous Clip", makeShortcutHandler(function() return "ExtendPreviousItem" end))
registerAction("Command Set Shortcuts.Editing.Nudge Audio Subframe Left", makeShortcutHandler(function() return "NudgeLeftAudio" end))
registerAction("Command Set Shortcuts.Playback/Navigation.Anaglyph Color", makeShortcutHandler(function() return "360AnaglyphColor" end))
registerAction("Command Set Shortcuts.Playback/Navigation.Play Rate 8", makeShortcutHandler(function() return "PlayRate8X" end))
registerAction("Command Set Shortcuts.Playback/Navigation.Play Around", makeShortcutHandler(function() return "PlayAroundCurrentFrame" end))
registerAction("Command Set Shortcuts.Editing.Open Clip", makeShortcutHandler(function() return "OpenInTimeline" end))
registerAction("Command Set Shortcuts.General.Show/Hide Angles in the Event Viewer", makeShortcutHandler(function() return "ShowMultiangleEventViewer" end))
registerAction("Command Set Shortcuts.Editing.Cut and Switch to Viewer Angle 16", makeShortcutHandler(function() return "CutSwitchAngle16" end))
registerAction("Command Set Shortcuts.Effects.Add Shape Mask", makeShortcutHandler(function() return "AddShapeMask" end))
registerAction("Command Set Shortcuts.Editing.Reset Volume (0db)", makeShortcutHandler(function() return "VolumeZero" end))
registerAction("Command Set Shortcuts.Effects.Show/Hide Comparison Viewer", makeShortcutHandler(function() return "ToggleCompareViewer" end))
registerAction("Command Set Shortcuts.Effects.Add Color Board Effect", makeShortcutHandler(function() return "AddColorBoardEffect" end))
registerAction("Command Set Shortcuts.Editing.Join Clips or Captions", makeShortcutHandler(function() return "JoinSelection" end))
registerAction("Command Set Shortcuts.Application.Hide Application", makeShortcutHandler(function() return "HideApplication" end))
registerAction("Command Set Shortcuts.Editing.Cut and Switch to Viewer Angle 10", makeShortcutHandler(function() return "CutSwitchAngle10" end))
registerAction("Command Set Shortcuts.Effects.Switch Focus between Comparison Viewer and Main Viewer", makeShortcutHandler(function() return "ToggleCompareViewerFocus" end))
registerAction("Command Set Shortcuts.Playback/Navigation.Play Rate -16", makeShortcutHandler(function() return "PlayRateMinus16X" end))
registerAction("Command Set Shortcuts.Application.Preferences", makeShortcutHandler(function() return "ShowPreferences" end))
registerAction("Command Set Shortcuts.Windows.Go to Color Inspector", makeShortcutHandler(function() return "GoToColorBoard" end))
registerAction("Command Set Shortcuts.Windows.Show/Hide 360° Viewer", makeShortcutHandler(function() return "Toggle360Viewer" end))
registerAction("Command Set Shortcuts.General.Sync To Monitoring Angle…", makeShortcutHandler(function() return "ToggleSyncTo" end))
registerAction("Command Set Shortcuts.General.Library Properties", makeShortcutHandler(function() return "LibraryProperties" end))
registerAction("Command Set Shortcuts.General.Reveal Proxy Media in Finder", makeShortcutHandler(function() return "RevealProxyInFinder" end))
registerAction("Command Set Shortcuts.Editing.Nudge Left Many", makeShortcutHandler(function() return "NudgeLeftMany" end))
registerAction("Command Set Shortcuts.Marking.Add Caption", makeShortcutHandler(function() return "AddAndEditCaption" end))
registerAction("Command Set Shortcuts.Playback/Navigation.Timeline History Forward", makeShortcutHandler(function() return "SelectNextTimelineItem" end))
registerAction("Command Set Shortcuts.General.Add Keyframe to Selected Effect in Animation Editor", makeShortcutHandler(function() return "AddKeyframe" end))
registerAction("Command Set Shortcuts.General.Close Other Timelines", makeShortcutHandler(function() return "CloseOthers" end))
registerAction("Command Set Shortcuts.Effects.Color Correction: Go to the Next Pane", makeShortcutHandler(function() return "ColorBoard-SwitchToNextTab" end))
registerAction("Command Set Shortcuts.Editing.Audition: Duplicate from Original", makeShortcutHandler(function() return "DuplicateFromOriginal" end))
registerAction("Command Set Shortcuts.Marking.Roles: Apply Music Role", makeShortcutHandler(function() return "SetRoleMusic" end))
registerAction("Command Set Shortcuts.Effects.Color Correction: Select Next Control", makeShortcutHandler(function() return "ColorBoard-SelectNextPuck" end))
registerAction("Command Set Shortcuts.Editing.Extend Selection Up", makeShortcutHandler(function() return "ExtendUp" end))
registerAction("Command Set Shortcuts.Playback/Navigation.Audition: Preview", makeShortcutHandler(function() return "AuditionSelected" end))
registerAction("Command Set Shortcuts.General.Transcode Media…", makeShortcutHandler(function() return "TranscodeMedia" end))
registerAction("Command Set Shortcuts.General.Relink Proxy Files…", makeShortcutHandler(function() return "RelinkProxyFiles" end))
registerAction("Command Set Shortcuts.Windows.Show/Hide Sidebar", makeShortcutHandler(function() return "ToggleEventsLibrary" end))
registerAction("Command Set Shortcuts.Editing.Replace From Start", makeShortcutHandler(function() return "ReplaceWithSelectedMediaFromStart" end))
registerAction("Command Set Shortcuts.Playback/Navigation.Play Rate 16", makeShortcutHandler(function() return "PlayRate16X" end))
registerAction("Command Set Shortcuts.Playback/Navigation.Roll Clockwise", makeShortcutHandler(function() return "RollClockwise" end))
registerAction("Command Set Shortcuts.Editing.Insert", makeShortcutHandler(function() return "InsertMedia" end))
registerAction("Command Set Shortcuts.General.Export Final Cut Pro X XML", makeShortcutHandler(function() return "ExportXML" end))
registerAction("Command Set Shortcuts.General.Auto Enhance Audio", makeShortcutHandler(function() return "EnhanceAudio" end))
registerAction("Command Set Shortcuts.Windows.Show/Hide Browser", makeShortcutHandler(function() return "ToggleOrganizer" end))
registerAction("Command Set Shortcuts.Tools.Hand Tool", makeShortcutHandler(function() return "SelectToolHand" end))
registerAction("Command Set Shortcuts.Editing.Overwrite Audio only", makeShortcutHandler(function() return "OverwriteWithSelectedMediaAudio" end))
registerAction("Command Set Shortcuts.Editing.Sync Selection to Monitoring Angle", makeShortcutHandler(function() return "AudioSyncMultiAngleItems" end))
registerAction("Command Set Shortcuts.Editing.Cut and Switch to Viewer Angle 8", makeShortcutHandler(function() return "CutSwitchAngle08" end))
registerAction("Command Set Shortcuts.Windows.Show/Hide Viewer on Second Display", makeShortcutHandler(function() return "ToggleFullScreenViewer" end))
registerAction("Command Set Shortcuts.Organization.Analyze and Fix…", makeShortcutHandler(function() return "AnalyzeAndFix" end))
registerAction("Command Set Shortcuts.Playback/Navigation.Go to Beginning", makeShortcutHandler(function() return "JumpToStart" end))
registerAction("Command Set Shortcuts.Playback/Navigation.Play Rate -32", makeShortcutHandler(function() return "PlayRateMinus32X" end))
registerAction("Command Set Shortcuts.Playback/Navigation.Tilt Up", makeShortcutHandler(function() return "TiltUp" end))
registerAction("Command Set Shortcuts.Marking.Select Clip Range", makeShortcutHandler(function() return "SelectClip" end))
registerAction("Command Set Shortcuts.Editing.Append Audio only to Storyline", makeShortcutHandler(function() return "AppendWithSelectedMediaAudio" end))
registerAction("Command Set Shortcuts.Playback/Navigation.Go to Previous Field", makeShortcutHandler(function() return "JumpToPreviousField" end))
registerAction("Command Set Shortcuts.Effects.Retime: Rewind 4x", makeShortcutHandler(function() return "RetimeRewind4x" end))
registerAction("Command Set Shortcuts.Effects.Color Correction: Select Next Effect", makeShortcutHandler(function() return "ColorBoard-NextColorEffect" end))
registerAction("Command Set Shortcuts.General.Show/Hide 360° Viewer in the Event Viewer", makeShortcutHandler(function() return "Toggle360EventViewer" end))
registerAction("Command Set Shortcuts.Marking.Apply Keyword Tag 8", makeShortcutHandler(function() return "AddKeywordGroup8" end))
registerAction("Command Set Shortcuts.General.Consolidate Library/Project/Event/Clip Media", makeShortcutHandler(function() return "ConsolidateFiles" end))
registerAction("Command Set Shortcuts.Editing.Nudge Down", makeShortcutHandler(function() return "NudgeDown" end))
registerAction("Command Set Shortcuts.General.Go to End", makeShortcutHandler(function() return "JumpToEnd" end))
registerAction("Command Set Shortcuts.Editing.Select Next Angle", makeShortcutHandler(function() return "SelectNextAngle" end))
registerAction("Command Set Shortcuts.Windows.Show/Hide Audio Meters", makeShortcutHandler(function() return "ToggleAudioMeter" end))
registerAction("Command Set Shortcuts.Effects.Color Correction: Reset Selected Control", makeShortcutHandler(function() return "ColorBoard-ResetSelectedPuck" end))
registerAction("Command Set Shortcuts.Effects.Add Color Curves Effect", makeShortcutHandler(function() return "AddColorCurvesEffect" end))
registerAction("Command Set Shortcuts.Effects.Retime: Fast 8x", makeShortcutHandler(function() return "RetimeFast8x" end))
registerAction("Command Set Shortcuts.General.Next Keyframe", makeShortcutHandler(function() return "NextKeyframe" end))
registerAction("Command Set Shortcuts.Editing.Reference New Parent Clip", makeShortcutHandler(function() return "MakeIndependent" end))
registerAction("Command Set Shortcuts.Playback/Navigation.Paste Timecode", makeShortcutHandler(function() return "PasteTimecode" end))
registerAction("Command Set Shortcuts.Effects.Add Default Audio Effect", makeShortcutHandler(function() return "AddDefaultAudioEffect" end))
registerAction("Command Set Shortcuts.Editing.Cut and Switch to Viewer Angle 13", makeShortcutHandler(function() return "CutSwitchAngle13" end))
registerAction("Command Set Shortcuts.General.Find and Replace Title Text", makeShortcutHandler(function() return "FindAndReplaceTitleText" end))
registerAction("Command Set Shortcuts.Windows.Previous Inspector Tab", makeShortcutHandler(function() return "SelectPreviousTab" end))
registerAction("Command Set Shortcuts.General.Show/Hide Audio Lanes", makeShortcutHandler(function() return "AllAudioLanes" end))
registerAction("Command Set Shortcuts.Editing.Cut and Switch to Viewer Angle 1", makeShortcutHandler(function() return "CutSwitchAngle01" end))
registerAction("Command Set Shortcuts.General.Pick the next object in the Audition", makeShortcutHandler(function() return "SelectNextPick" end))
registerAction("Command Set Shortcuts.Effects.Smart Conform", makeShortcutHandler(function() return "AutoReframe" end))
registerAction("Command Set Shortcuts.General.Show Unused Media Only", makeShortcutHandler(function() return "FilterUnusedMedia" end))
registerAction("Command Set Shortcuts.General.Sort Descending", makeShortcutHandler(function() return "SortDescending" end))
registerAction("Command Set Shortcuts.Effects.Solo Animation", makeShortcutHandler(function() return "CollapseAnimations" end))
registerAction("Command Set Shortcuts.Editing.Select Next Video Angle", makeShortcutHandler(function() return "SelectNextVideoAngle" end))
registerAction("Command Set Shortcuts.General.Save Video Effect Preset", makeShortcutHandler(function() return "SaveVideoEffectPreset" end))
registerAction("Command Set Shortcuts.General.Paste as Connected", makeShortcutHandler(function() return "PasteConnected" end))
registerAction("Command Set Shortcuts.General.Close Project", makeShortcutHandler(function() return "CloseProject" end))
registerAction("Command Set Shortcuts.General.Better Playback Quality", makeShortcutHandler(function() return "PlaybackBetterQuality" end))
registerAction("Command Set Shortcuts.General.Remove Analysis Keywords", makeShortcutHandler(function() return "RemoveAllAnalysisKeywordsFromSelection" end))
registerAction("Command Set Shortcuts.Playback/Navigation.Play Rate 32", makeShortcutHandler(function() return "PlayRate32X" end))
registerAction("Command Set Shortcuts.Editing.Override Connections", makeShortcutHandler(function() return "ToggleOverrideConnections" end))
registerAction("Command Set Shortcuts.Editing.Append Video only to Storyline", makeShortcutHandler(function() return "AppendWithSelectedMediaVideo" end))
registerAction("Command Set Shortcuts.General.Color Correction: Switch Between Inside/Outside Masks", makeShortcutHandler(function() return "ColorBoard-ToggleInsideColorMask" end))
registerAction("Command Set Shortcuts.Effects.Add Default Video Effect", makeShortcutHandler(function() return "AddDefaultVideoEffect" end))
registerAction("Command Set Shortcuts.Editing.Blade All", makeShortcutHandler(function() return "BladeAll" end))
registerAction("Command Set Shortcuts.Editing.Overwrite Audio only - Backtimed", makeShortcutHandler(function() return "OverwriteWithSelectedMediaAudioBacktimed" end))
registerAction("Command Set Shortcuts.General.Apply Audio Fades", makeShortcutHandler(function() return "ApplyAudioFades" end))
registerAction("Command Set Shortcuts.Windows.Show/Hide Inspector", makeShortcutHandler(function() return "ToggleInspector" end))
registerAction("Command Set Shortcuts.General.Crossfade", makeShortcutHandler(function() return "ApplyAudioCrossFadesToAlignedClips" end))
registerAction("Command Set Shortcuts.Editing.Select Right Edge", makeShortcutHandler(function() return "SelectRightEdge" end))
registerAction("Command Set Shortcuts.General.Close Library", makeShortcutHandler(function() return "CloseLibrary" end))
registerAction("Command Set Shortcuts.General.Better Playback Performance", makeShortcutHandler(function() return "PlaybackBetterPerformance" end))
registerAction("Command Set Shortcuts.Editing.Select Left Video Edge", makeShortcutHandler(function() return "SelectLeftEdgeVideo" end))
registerAction("Command Set Shortcuts.General.Go to Comparison Viewer", makeShortcutHandler(function() return "GoToCompareViewer" end))
registerAction("Command Set Shortcuts.Effects.Apply Color Correction from Three Clips Back", makeShortcutHandler(function() return "SetCorrectionFromEdit-Back-3" end))
registerAction("Command Set Shortcuts.Effects.Match Color…", makeShortcutHandler(function() return "ToggleMatchColor" end))
registerAction("Command Set Shortcuts.Tools.Trim Tool", makeShortcutHandler(function() return "SelectToolTrim" end))
registerAction("Command Set Shortcuts.General.Go to Event Viewer", makeShortcutHandler(function() return "GoToEventViewer" end))
registerAction("Command Set Shortcuts.Organization.New Folder", makeShortcutHandler(function() return "NewFolder" end))
registerAction("Command Set Shortcuts.Windows.Background Tasks", makeShortcutHandler(function() return "GoToBackgroundTasks" end))
registerAction("Command Set Shortcuts.Editing.Select Previous Angle", makeShortcutHandler(function() return "SelectPreviousAngle" end))
registerAction("Command Set Shortcuts.Playback/Navigation.Mirror VR Headset", makeShortcutHandler(function() return "ToggleMirrorHMD" end))
registerAction("Command Set Shortcuts.General.Remove Audio Fades", makeShortcutHandler(function() return "RemoveAudioFades" end))
registerAction("Command Set Shortcuts.General.Open Library", makeShortcutHandler(function() return "OpenLibrary" end))
registerAction("Command Set Shortcuts.Effects.Color Correction: Nudge Control Left", makeShortcutHandler(function() return "ColorBoard-NudgePuckLeft" end))
registerAction("Command Set Shortcuts.General.Edit Previous Marker", makeShortcutHandler(function() return "EditPreviousMarker" end))
registerAction("Command Set Shortcuts.Application.Redo Changes", makeShortcutHandler(function() return "RedoChanges" end))
registerAction("Command Set Shortcuts.Editing.Nudge Audio Subframe Right", makeShortcutHandler(function() return "NudgeRightAudio" end))
registerAction("Command Set Shortcuts.Playback/Navigation.Anaglyph Monochrome", makeShortcutHandler(function() return "360AnaglyphMono" end))
registerAction("Command Set Shortcuts.General.Toggle Audio Fade Out", makeShortcutHandler(function() return "ToggleFadeOutAudio" end))
registerAction("Command Set Shortcuts.Editing.Raise Volume 1 dB", makeShortcutHandler(function() return "VolumeUp" end))
registerAction("Command Set Shortcuts.Windows.Go To Photos and Audio", makeShortcutHandler(function() return "ToggleEventMediaBrowser" end))
registerAction("Command Set Shortcuts.Playback/Navigation.Go to Previous Edit", makeShortcutHandler(function() return "PreviousEdit" end))
registerAction("Command Set Shortcuts.General.Custom Speed…", makeShortcutHandler(function() return "RetimeCustomSpeed" end))
registerAction("Command Set Shortcuts.Playback/Navigation.Cut/Switch Multicam Audio Only", makeShortcutHandler(function() return "MultiAngleEditStyleAudio" end))
registerAction("Command Set Shortcuts.Effects.Retime: Slow 10%", makeShortcutHandler(function() return "RetimeSlow10" end))
registerAction("Command Set Shortcuts.Playback/Navigation.Anaglyph Outline", makeShortcutHandler(function() return "360AnaglyphOutline" end))
registerAction("Command Set Shortcuts.Editing.Split Captions", makeShortcutHandler(function() return "SplitCaptions" end))
registerAction("Command Set Shortcuts.General.Render All", makeShortcutHandler(function() return "RenderAll" end))
registerAction("Command Set Shortcuts.Windows.Show/Hide Angles", makeShortcutHandler(function() return "ShowMultiangleViewer" end))
registerAction("Command Set Shortcuts.Playback/Navigation.Loop Playback", makeShortcutHandler(function() return "LoopPlayback" end))
registerAction("Command Set Shortcuts.Editing.Trim To Playhead", makeShortcutHandler(function() return "TrimToPlayhead" end))
registerAction("Command Set Shortcuts.Editing.Trim Start", makeShortcutHandler(function() return "TrimStart" end))
registerAction("Command Set Shortcuts.View.View Clip Names", makeShortcutHandler(function() return "ToggleShowTimelineItemTitles" end))
registerAction("Command Set Shortcuts.Organization.Merge Events", makeShortcutHandler(function() return "MergeEvents" end))
registerAction("Command Set Shortcuts.Effects.Paste Effects", makeShortcutHandler(function() return "PasteAllAttributes" end))
registerAction("Command Set Shortcuts.Tools.Crop Tool", makeShortcutHandler(function() return "SelectCropTool" end))
registerAction("Command Set Shortcuts.General.No Ratings or Keywords", makeShortcutHandler(function() return "NoRatingsOrKeywords" end))
registerAction("Command Set Shortcuts.View.Show Fewer Filmstrip Frames", makeShortcutHandler(function() return "ShowFewerFilmstripFrames" end))
registerAction("Command Set Shortcuts.Editing.Cut and Switch to Viewer Angle 3", makeShortcutHandler(function() return "CutSwitchAngle03" end))
registerAction("Command Set Shortcuts.Windows.Source Timecode", makeShortcutHandler(function() return "GoToTimecodeView" end))
registerAction("Command Set Shortcuts.Marking.Roles: Apply Titles Role", makeShortcutHandler(function() return "SetRoleTitles" end))
registerAction("Command Set Shortcuts.Marking.Set Additional Range Start", makeShortcutHandler(function() return "AddNewSelectionStart" end))
registerAction("Command Set Shortcuts.Editing.Switch to Viewer Angle 14", makeShortcutHandler(function() return "SwitchAngle14" end))
registerAction("Command Set Shortcuts.Effects.Retime: Create Normal Speed Segment", makeShortcutHandler(function() return "RetimeCreateSegment" end))
registerAction("Command Set Shortcuts.Marking.Apply Keyword Tag 5", makeShortcutHandler(function() return "AddKeywordGroup5" end))
registerAction("Command Set Shortcuts.General.Cut Keyframes", makeShortcutHandler(function() return "CutKeyframes" end))
registerAction("Command Set Shortcuts.Effects.Paste Attributes…", makeShortcutHandler(function() return "PasteSomeAttributes" end))
registerAction("Command Set Shortcuts.Windows.Record Voiceover", makeShortcutHandler(function() return "GoToVoiceoverRecordView" end))
registerAction("Command Set Shortcuts.View.Clip Appearance: Clip Labels Only", makeShortcutHandler(function() return "ClipAppearanceTitleOnly" end))
registerAction("Command Set Shortcuts.General.Connect with Selected Media Backtimed", makeShortcutHandler(function() return "ConnectWithSelectedMediaBacktimed" end))
registerAction("Command Set Shortcuts.Editing.Select Left Edge", makeShortcutHandler(function() return "SelectLeftEdge" end))
registerAction("Command Set Shortcuts.General.Import Captions…", makeShortcutHandler(function() return "ImportCaptions" end))
registerAction("Command Set Shortcuts.Application.Quit", makeShortcutHandler(function() return "Quit" end))
registerAction("Command Set Shortcuts.Editing.Cut and Switch to Viewer Angle 11", makeShortcutHandler(function() return "CutSwitchAngle11" end))
registerAction("Command Set Shortcuts.Marking.Favorite", makeShortcutHandler(function() return "Favorite" end))
registerAction("Command Set Shortcuts.Playback/Navigation.Stop", makeShortcutHandler(function() return "Stop" end))
registerAction("Command Set Shortcuts.Marking.Clear Range End", makeShortcutHandler(function() return "ClearSelectionEnd" end))
registerAction("Command Set Shortcuts.Organization.Reveal In Browser", makeShortcutHandler(function() return "RevealInEventsBrowser" end))
registerAction("Command Set Shortcuts.Editing.Create Audition", makeShortcutHandler(function() return "CollapseSelectionIntoVariant" end))
registerAction("Command Set Shortcuts.Tools.Position Tool", makeShortcutHandler(function() return "SelectToolPlacement" end))
registerAction("Command Set Shortcuts.View.View Alpha Color Channel", makeShortcutHandler(function() return "ShowColorChannelsAlpha" end))
registerAction("Command Set Shortcuts.Effects.Retime: Slow 25%", makeShortcutHandler(function() return "RetimeSlow25" end))
registerAction("Command Set Shortcuts.Editing.Cut and Switch to Viewer Angle 14", makeShortcutHandler(function() return "CutSwitchAngle14" end))
registerAction("Command Set Shortcuts.General.Delete Generated Library/Event/Project/Clip Files", makeShortcutHandler(function() return "PurgeRenderFiles" end))
registerAction("Command Set Shortcuts.General.Replace At Playhead", makeShortcutHandler(function() return "ReplaceWithSelectedMediaAtPlayhead" end))
registerAction("Command Set Shortcuts.Playback/Navigation.Go to Next Subframe", makeShortcutHandler(function() return "JumpToNextSubframe" end))
registerAction("Command Set Shortcuts.Playback/Navigation.Cut/Switch Multicam Video Only", makeShortcutHandler(function() return "MultiAngleEditStyleVideo" end))
registerAction("Command Set Shortcuts.General.Adjust Volume Absolute…", makeShortcutHandler(function() return "AdjustVolumeAbsolute" end))
registerAction("Command Set Shortcuts.Marking.Set Range End", makeShortcutHandler(function() return "SetSelectionEnd" end))
registerAction("Command Set Shortcuts.Editing.Switch to Viewer Angle 11", makeShortcutHandler(function() return "SwitchAngle11" end))
registerAction("Command Set Shortcuts.Editing.Move Playhead Position", makeShortcutHandler(function() return "ShowTimecodeEntryPlayhead" end))
registerAction("Command Set Shortcuts.Windows.Go to Viewer", makeShortcutHandler(function() return "GoToViewer" end))
registerAction("Command Set Shortcuts.Editing.Select All", makeShortcutHandler(function() return "SelectAll" end))
registerAction("Command Set Shortcuts.View.Decrease Clip Height", makeShortcutHandler(function() return "DecreaseThumbnailSize" end))
registerAction("Command Set Shortcuts.Effects.Remove Attributes…", makeShortcutHandler(function() return "RemoveAttributes" end))
registerAction("Command Set Shortcuts.Effects.Copy Effects", makeShortcutHandler(function() return "CopyAttributes" end))
registerAction("Command Set Shortcuts.Playback/Navigation.Previous Marker", makeShortcutHandler(function() return "PreviousMarker" end))
registerAction("Command Set Shortcuts.General.Update Projects and Events…", makeShortcutHandler(function() return "UpdateProjectsAndEvents" end))
registerAction("Command Set Shortcuts.General.Pick the previous object in the Audition", makeShortcutHandler(function() return "SelectPreviousPick" end))
registerAction("Command Set Shortcuts.General.Toggle A/V Output on/off", makeShortcutHandler(function() return "ToggleVideoOut" end))
registerAction("Command Set Shortcuts.Windows.Default", makeShortcutHandler(function() return "DefaultLayout" end))
registerAction("Command Set Shortcuts.Windows.Dual Displays", makeShortcutHandler(function() return "DualDisplaysLayout" end))
registerAction("Command Set Shortcuts.Windows.Go to Timeline", makeShortcutHandler(function() return "GoToTimeline" end))
registerAction("Command Set Shortcuts.Editing.Switch to Viewer Angle 1", makeShortcutHandler(function() return "SwitchAngle01" end))
registerAction("Command Set Shortcuts.Windows.Show Title/Action Safe Zones", makeShortcutHandler(function() return "SetDisplayBroadcastSafe" end))
registerAction("Command Set Shortcuts.Editing.Change Duration", makeShortcutHandler(function() return "ShowTimecodeEntryDuration" end))
registerAction("Command Set Shortcuts.Windows.Show/Hide Timeline on Second Display", makeShortcutHandler(function() return "ToggleFullScreenTimeline" end))
registerAction("Command Set Shortcuts.Editing.Nudge Up", makeShortcutHandler(function() return "NudgeUp" end))
registerAction("Command Set Shortcuts.General.Move to Trash", makeShortcutHandler(function() return "MoveToTrash" end))
registerAction("Command Set Shortcuts.Effects.Retime Video Quality: Normal", makeShortcutHandler(function() return "RetimeVideoQualityNormal" end))
registerAction("Command Set Shortcuts.Effects.Retime: Rewind", makeShortcutHandler(function() return "RetimeRewind1x" end))
registerAction("Command Set Shortcuts.General.Reveal in Finder", makeShortcutHandler(function() return "RevealInFinder" end))
registerAction("Command Set Shortcuts.General.Clip Skimming", makeShortcutHandler(function() return "ToggleItemSkimming" end))
registerAction("Command Set Shortcuts.Effects.Automatic Speed", makeShortcutHandler(function() return "RetimeConformSpeed" end))
registerAction("Command Set Shortcuts.Editing.Switch to Viewer Angle 3", makeShortcutHandler(function() return "SwitchAngle03" end))
registerAction("Command Set Shortcuts.Windows.Color & Effects", makeShortcutHandler(function() return "ColorEffectsLayout" end))
registerAction("Command Set Shortcuts.General.Edit Custom Names…", makeShortcutHandler(function() return "EditNamePreset" end))
registerAction("Command Set Shortcuts.Playback/Navigation.Play Reverse", makeShortcutHandler(function() return "PlayReverse" end))
registerAction("Command Set Shortcuts.Marking.Add ToDo Marker", makeShortcutHandler(function() return "AddToDoMarker" end))
registerAction("Command Set Shortcuts.General.New Library…", makeShortcutHandler(function() return "NewLibrary" end))
registerAction("Command Set Shortcuts.Editing.Cut and Switch to Viewer Angle 2", makeShortcutHandler(function() return "CutSwitchAngle02" end))
registerAction("Command Set Shortcuts.Marking.Unrate", makeShortcutHandler(function() return "Unfavorite" end))
registerAction("Command Set Shortcuts.Editing.Cut and Switch to Viewer Angle 12", makeShortcutHandler(function() return "CutSwitchAngle12" end))
registerAction("Command Set Shortcuts.Editing.Lower Volume 1 dB", makeShortcutHandler(function() return "VolumeDown" end))
registerAction("Command Set Shortcuts.Effects.Retime: Instant Replay", makeShortcutHandler(function() return "RetimeInstantReplay" end))
registerAction("Command Set Shortcuts.Editing.Select Left and Right Audio Edit Edges", makeShortcutHandler(function() return "SelectLeftRightEdgeAudio" end))
registerAction("Command Set Shortcuts.Playback/Navigation.Play Reverse", makeShortcutHandler(function() return "JogBackward" end))
registerAction("Command Set Shortcuts.General.Relink Files…", makeShortcutHandler(function() return "RelinkFiles" end))
registerAction("Command Set Shortcuts.General.Connect with Selected Media", makeShortcutHandler(function() return "ConnectWithSelectedMedia" end))
registerAction("Command Set Shortcuts.Editing.Break Apart Clip Items", makeShortcutHandler(function() return "BreakApartClipItems" end))
registerAction("Command Set Shortcuts.Editing.Select Previous Video Angle", makeShortcutHandler(function() return "SelectPreviousVideoAngle" end))
registerAction("Command Set Shortcuts.General.Adjust Content Created Date and Time…", makeShortcutHandler(function() return "ModifyContentCreationDate" end))
registerAction("Command Set Shortcuts.Playback/Navigation.Play Rate -2", makeShortcutHandler(function() return "PlayRateMinus2X" end))
registerAction("Command Set Shortcuts.Editing.Duplicate", makeShortcutHandler(function() return "Duplicate" end))
registerAction("Command Set Shortcuts.Editing.Cut and Switch to Viewer Angle 5", makeShortcutHandler(function() return "CutSwitchAngle05" end))
registerAction("Command Set Shortcuts.Playback/Navigation.Play Full Screen", makeShortcutHandler(function() return "PlayFullscreen" end))
registerAction("Command Set Shortcuts.Editing.Trim End", makeShortcutHandler(function() return "TrimEnd" end))
registerAction("Command Set Shortcuts.Editing.Nudge Left", makeShortcutHandler(function() return "NudgeLeft" end))
registerAction("Command Set Shortcuts.Marking.Go to Keyword Editor", makeShortcutHandler(function() return "OrderFrontKeywordEditor" end))
registerAction("Command Set Shortcuts.Effects.Add Color Hue/Saturation Effect", makeShortcutHandler(function() return "AddHueSaturationEffect" end))
registerAction("Command Set Shortcuts.Effects.Show/Hide Frame Browser", makeShortcutHandler(function() return "ToggleCompareFrameHUD" end))
registerAction("Command Set Shortcuts.Effects.Color Correction: Go to the Previous Pane", makeShortcutHandler(function() return "ColorBoard-SwitchToPreviousTab" end))
registerAction("Command Set Shortcuts.Editing.Switch to Viewer Angle 5", makeShortcutHandler(function() return "SwitchAngle05" end))
registerAction("Command Set Shortcuts.Windows.Go to Library Browser", makeShortcutHandler(function() return "ToggleEventLibraryBrowser" end))
registerAction("Command Set Shortcuts.Playback/Navigation.Set Monitoring Angle", makeShortcutHandler(function() return "MultiAngleVideoSetUsingSkimmedObject" end))
registerAction("Command Set Shortcuts.Editing.Extend Selection to Next Clip", makeShortcutHandler(function() return "ExtendNextItem" end))
registerAction("Command Set Shortcuts.View.Show/Hide Skimmer Info", makeShortcutHandler(function() return "ShowSkimmerInfo" end))
registerAction("Command Set Shortcuts.General.Import Final Cut Pro X XML", makeShortcutHandler(function() return "ImportXML" end))
registerAction("Command Set Shortcuts.Tools.Transform Tool", makeShortcutHandler(function() return "SelectTransformTool" end))
registerAction("Command Set Shortcuts.General.Duplicate Project As…", makeShortcutHandler(function() return "DuplicateProjectAs" end))
registerAction("Command Set Shortcuts.Effects.Retime: Hold", makeShortcutHandler(function() return "RetimeHold" end))
registerAction("Command Set Shortcuts.Marking.Set Additional Range End", makeShortcutHandler(function() return "AddNewSelectionEnd" end))
registerAction("Command Set Shortcuts.Effects.Color Correction: Nudge Control Up", makeShortcutHandler(function() return "ColorBoard-NudgePuckUp" end))
registerAction("Command Set Shortcuts.Windows.Show/Hide Transitions Browser", makeShortcutHandler(function() return "ToggleMediaTransitionsBrowser" end))
registerAction("Command Set Shortcuts.General.Adjust Volume Relative…", makeShortcutHandler(function() return "AdjustVolumeRelative" end))
registerAction("Command Set Shortcuts.Windows.View Roles in Timeline Index", makeShortcutHandler(function() return "SwitchToRolesTabInTimelineIndex" end))
registerAction("Command Set Shortcuts.General.Show Both Fields in the Event Viewer", makeShortcutHandler(function() return "ShowBothFieldsEventViewer" end))
registerAction("Command Set Shortcuts.Editing.Expand Audio/Video", makeShortcutHandler(function() return "ShowAVSplit" end))
registerAction("Command Set Shortcuts.Playback/Navigation.Go to Previous Frame", makeShortcutHandler(function() return "JumpToPreviousFrame" end))
registerAction("Command Set Shortcuts.Playback/Navigation.Audio Skimming", makeShortcutHandler(function() return "ToggleAudioScrubbing" end))
registerAction("Command Set Shortcuts.Editing.Replace with Gap", makeShortcutHandler(function() return "ReplaceWithGap" end))
registerAction("Command Set Shortcuts.Windows.View Clips in Timeline Index", makeShortcutHandler(function() return "SwitchToClipsTabInTimelineIndex" end))
registerAction("Command Set Shortcuts.Editing.Switch to Viewer Angle 8", makeShortcutHandler(function() return "SwitchAngle08" end))
registerAction("Command Set Shortcuts.Playback/Navigation.Superimpose", makeShortcutHandler(function() return "360Superimpose" end))
registerAction("Command Set Shortcuts.Playback/Navigation.Play to End", makeShortcutHandler(function() return "PlayToOut" end))
registerAction("Command Set Shortcuts.Editing.Source Media: Audio Only", makeShortcutHandler(function() return "AVEditModeAudio" end))
registerAction("Command Set Shortcuts.Playback/Navigation.Right Eye Only", makeShortcutHandler(function() return "360RightEyeOnly" end))
registerAction("Command Set Shortcuts.Playback/Navigation.Down", makeShortcutHandler(function() return "Down" end))
registerAction("Command Set Shortcuts.Editing.Select Next Clip", makeShortcutHandler(function() return "SelectNextItem" end))
registerAction("Command Set Shortcuts.Playback/Navigation.Go to Previous Subframe", makeShortcutHandler(function() return "JumpToPreviousSubframe" end))
registerAction("Command Set Shortcuts.Organization.Synchronize Clips…", makeShortcutHandler(function() return "SynchronizeClips" end))
registerAction("Command Set Shortcuts.Editing.Switch to Viewer Angle 10", makeShortcutHandler(function() return "SwitchAngle10" end))
registerAction("Command Set Shortcuts.Effects.Color Board: Switch to the Exposure Pane", makeShortcutHandler(function() return "ColorBoard-SwitchToExposureTab" end))
registerAction("Command Set Shortcuts.General.Find", makeShortcutHandler(function() return "Find" end))
registerAction("Command Set Shortcuts.Editing.Select Clip", makeShortcutHandler(function() return "SelectClipAtPlayhead" end))
registerAction("Command Set Shortcuts.Editing.Select Previous Clip", makeShortcutHandler(function() return "SelectPreviousItem" end))
registerAction("Command Set Shortcuts.Editing.Connect to Primary Storyline - Backtimed", makeShortcutHandler(function() return "AnchorWithSelectedMediaBacktimed" end))
registerAction("Command Set Shortcuts.View.Clip Appearance: Large Waveforms", makeShortcutHandler(function() return "ClipAppearanceAudioMostly" end))
registerAction("Command Set Shortcuts.Editing.Connect to Primary Storyline", makeShortcutHandler(function() return "AnchorWithSelectedMedia" end))
registerAction("Command Set Shortcuts.Editing.Insert Video only", makeShortcutHandler(function() return "InsertMediaVideo" end))
registerAction("Command Set Shortcuts.Organization.Continuous Playback", makeShortcutHandler(function() return "ToggleOrganizerPlaythrough" end))
registerAction("Command Set Shortcuts.Effects.Connect Default Lower Third", makeShortcutHandler(function() return "AddBasicLowerThird" end))
registerAction("Command Set Shortcuts.Playback/Navigation.Play Rate -8", makeShortcutHandler(function() return "PlayRateMinus8X" end))
registerAction("Command Set Shortcuts.Effects.Retime Editor", makeShortcutHandler(function() return "ShowRetimeEditor" end))
registerAction("Command Set Shortcuts.Editing.Insert/Connect Freeze Frame", makeShortcutHandler(function() return "FreezeFrame" end))
registerAction("Command Set Shortcuts.Editing.Set Volume to Silence (-∞)", makeShortcutHandler(function() return "VolumeMinusInfinity" end))
registerAction("Command Set Shortcuts.General.Close Window", makeShortcutHandler(function() return "CloseWindow" end))
registerAction("Command Set Shortcuts.General.Skimming", makeShortcutHandler(function() return "ToggleSkimming" end))
registerAction("Command Set Shortcuts.Effects.Color Correction: Select Previous Control", makeShortcutHandler(function() return "ColorBoard-SelectPreviousPuck" end))
registerAction("Command Set Shortcuts.General.Modify Marker", makeShortcutHandler(function() return "EditMarker" end))
registerAction("Command Set Shortcuts.General.Project Properties", makeShortcutHandler(function() return "ProjectInfo" end))
registerAction("Command Set Shortcuts.Playback/Navigation.Go to Range End", makeShortcutHandler(function() return "GotoOut" end))
registerAction("Command Set Shortcuts.General.Nudge Marker Left", makeShortcutHandler(function() return "NudgeMarkerLeft" end))
registerAction("Command Set Shortcuts.Playback/Navigation.Play Rate -4", makeShortcutHandler(function() return "PlayRateMinus4X" end))
registerAction("Command Set Shortcuts.Marking.Roles: Apply Video Role", makeShortcutHandler(function() return "SetRoleVideo" end))
registerAction("Command Set Shortcuts.Windows.Show Video Waveform", makeShortcutHandler(function() return "ToggleWaveform" end))
registerAction("Command Set Shortcuts.Editing.Nudge Audio Subframe Left Many", makeShortcutHandler(function() return "NudgeLeftAudioMany" end))
registerAction("Command Set Shortcuts.Windows.Next Inspector Tab", makeShortcutHandler(function() return "SelectNextTab" end))
registerAction("Command Set Shortcuts.Editing.Enable/Disable Clip", makeShortcutHandler(function() return "EnableOrDisableEdit" end))
registerAction("Command Set Shortcuts.Playback/Navigation.Play/Pause", makeShortcutHandler(function() return "PlayPause" end))
registerAction("Command Set Shortcuts.Playback/Navigation.Play from Playhead", makeShortcutHandler(function() return "PlayFromAlternatePlayhead" end))
registerAction("Command Set Shortcuts.Playback/Navigation.Monitor Audio", makeShortcutHandler(function() return "MultiAngleAddAudioUsingSkimmedObject" end))
registerAction("Command Set Shortcuts.Windows.Go to Inspector", makeShortcutHandler(function() return "GoToInspector" end))
registerAction("Command Set Shortcuts.Editing.Nudge Right", makeShortcutHandler(function() return "NudgeRight" end))
registerAction("Command Set Shortcuts.Editing.Connect Audio only to Primary Storyline - Backtimed", makeShortcutHandler(function() return "AnchorWithSelectedMediaAudioBacktimed" end))
registerAction("Command Set Shortcuts.View.Clip Appearance: Increase Waveform Size", makeShortcutHandler(function() return "ClipAppearanceAudioBigger" end))
registerAction("Command Set Shortcuts.View.View Green Color Channel", makeShortcutHandler(function() return "ShowColorChannelsGreen" end))
registerAction("Command Set Shortcuts.View.Show/Hide Video Animation", makeShortcutHandler(function() return "ShowCurveEditor" end))
registerAction("Command Set Shortcuts.Share.Send to Compressor", makeShortcutHandler(function() return "SendToCompressor" end))
registerAction("Command Set Shortcuts.Effects.Retime: Fast 2x", makeShortcutHandler(function() return "RetimeFast2x" end))
registerAction("Command Set Shortcuts.Playback/Navigation.Timeline History Back", makeShortcutHandler(function() return "SelectPreviousTimelineItem" end))
registerAction("Command Set Shortcuts.Windows.Show Histogram", makeShortcutHandler(function() return "ToggleHistogram" end))
registerAction("Command Set Shortcuts.Editing.Select Right Video Edge", makeShortcutHandler(function() return "SelectRightEdgeVideo" end))
registerAction("Command Set Shortcuts.Playback/Navigation.Go to Range Start", makeShortcutHandler(function() return "GotoIn" end))
registerAction("Command Set Shortcuts.Application.Keyboard Customization", makeShortcutHandler(function() return "KeyboardCustomization" end))
registerAction("Command Set Shortcuts.Editing.Switch to Viewer Angle 16", makeShortcutHandler(function() return "SwitchAngle16" end))
registerAction("Command Set Shortcuts.Playback/Navigation.Tilt Down", makeShortcutHandler(function() return "TiltDown" end))
registerAction("Command Set Shortcuts.Marking.Remove All Keywords From Selection", makeShortcutHandler(function() return "RemoveAllKeywordsFromSelection" end))
registerAction("Command Set Shortcuts.View.Clip Appearance: Large Filmstrips", makeShortcutHandler(function() return "ClipAppearanceVideoMostly" end))
registerAction("Command Set Shortcuts.View.Show/Hide Audio Animation", makeShortcutHandler(function() return "ShowAudioCurveEditor" end))
registerAction("Command Set Shortcuts.Marking.Edit Roles…", makeShortcutHandler(function() return "EditRoles" end))
registerAction("Command Set Shortcuts.Editing.Toggle Storyline Mode", makeShortcutHandler(function() return "ToggleAnchoredSpinesMode" end))
registerAction("Command Set Shortcuts.Effects.Match Audio…", makeShortcutHandler(function() return "MatchAudio" end))
registerAction("Command Set Shortcuts.Editing.Lift from Storyline", makeShortcutHandler(function() return "LiftFromSpine" end))
registerAction("Command Set Shortcuts.General.Send IMF Package to Compressor", makeShortcutHandler(function() return "SendIMFPackageToCompressor" end))
registerAction("Command Set Shortcuts.Effects.Add Color Wheels Effect", makeShortcutHandler(function() return "AddColorWheelsEffect" end))
end
-- plugins.core.monogram.manager._buildMenuItems() -> none
-- Function
-- A private function which outputs the menu items code into the Debug Console.
-- This should only really ever be used by CommandPost Developers.
--
-- Parameters:
-- * None
--
-- Returns:
-- * None
function mod._buildMenuItems()
menuItems = {}
local items = fcp:application():getMenuItems()
for _, v in pairs(items) do
local title = v.AXTitle
local children = v.AXChildren
if children then
_processMenuItems(children[1], {title})
end
end
local codeForCommandPost = ""
local xmlForInputs = ""
for _, v in pairs(menuItems) do
local group = table.concat(v.path, ".")
local commandName = v.title
local id = table.concat(v.path, "|||") .. "|||" .. commandName
local info = table.concat(v.path, " > ") .. " > " .. commandName
codeForCommandPost = codeForCommandPost .. [[registerAction("Menu Items.]] .. group .. [[.]] .. commandName .. [[", makeMenuItemHandler(function() return "]] .. id .. [[" end))]] .. "\n"
xmlForInputs = xmlForInputs .. [[
{
"name": "Menu Items.]] .. group .. [[.]] .. commandName .. [[",
"info": "Triggers the Final Cut Pro Menu Item: ]] .. info .. [["
},
]]
end
log.df("codeForCommandPost:\n%s", codeForCommandPost)
log.df("xmlForInputs:\n%s", xmlForInputs)
end
local plugin = {
id = "finalcutpro.monogram",
group = "finalcutpro",
required = true,
dependencies = {
["core.monogram.manager"] = "manager",
}
}
function plugin.init(deps)
--------------------------------------------------------------------------------
-- Connect to Monogram Manager:
--------------------------------------------------------------------------------
local manager = deps.manager
local registerPlugin = manager.registerPlugin
--------------------------------------------------------------------------------
-- Register the plugin:
--------------------------------------------------------------------------------
local basePath = config.basePath
local sourcePath = basePath .. "/plugins/core/monogram/plugins/"
registerPlugin("Final Cut Pro via CP", sourcePath)
--------------------------------------------------------------------------------
-- Setup Automatic Profile Switching Ability:
--------------------------------------------------------------------------------
local checkForLayoutChanges = deferred.new(0.1):action(function()
if fcp.inspector.color.colorWheels:isShowing() then
manager.changeContext("Color Wheels")
elseif fcp.inspector.color.colorBoard:isShowing() then
manager.changeContext("Color Board")
elseif fcp.inspector.video:isShowing() then
manager.changeContext("Video Inspector")
elseif fcp.inspector.info:isShowing() then
manager.changeContext("Info Inspector")
end
end)
mod.notifier = notifier.new(fcp:bundleID(), function() return fcp.app:UI() end)
mod.notifier:watchFor({"AXUIElementDestroyed"}, function() checkForLayoutChanges() end)
manager.automaticProfileSwitching:watch(function(enabled)
if enabled and manager.enabled() then
mod.notifier:start()
else
mod.notifier:stop()
end
end)
manager.automaticProfileSwitching:update()
manager.enabled:watch(function(enabled)
if enabled then
mod._registerActions(manager)
end
if enabled and manager.automaticProfileSwitching() then
mod.notifier:start()
else
mod.notifier:stop()
end
end)
return mod
end
return plugin
|
--!strict
--[[
Constructs special keys for property tables which connect event listeners to
an instance.
]]
local Package = script.Parent.Parent
local PubTypes = require(Package.PubTypes)
local logError = require(Package.Logging.logError)
local function getProperty_unsafe(instance: Instance, property: string)
return (instance :: any)[property]
end
local function OnEvent(eventName: string): PubTypes.SpecialKey
local eventKey = {}
eventKey.type = "SpecialKey"
eventKey.kind = "OnEvent"
eventKey.stage = "observer"
function eventKey:apply(callback: any, applyToRef: PubTypes.SemiWeakRef, cleanupTasks: {PubTypes.Task})
local instance = applyToRef.instance :: Instance
local ok, event = pcall(getProperty_unsafe, instance, eventName)
if not ok or typeof(event) ~= "RBXScriptSignal" then
logError("cannotConnectEvent", nil, instance.ClassName, eventName)
elseif typeof(callback) ~= "function" then
logError("invalidEventHandler", nil, eventName)
else
table.insert(cleanupTasks, event:Connect(callback))
end
end
return eventKey
end
return OnEvent
|
--Lua Script
--Non-threaded Associated Child Script
function sysCall_init()
--Leg lengths
l1 = 0.074948
l2 = 0.097066
l3 = 0.184358
--Step change
step = 0.001
--Initial phase
phase = 0
--Initial Co-ordinates of each leg
x4 = 0.172161
y4 = 0
z4 = 0.184358
x1 = 0.149118
y1 = 0.0806408
z1 = 0.184358
x2 = 0.149118
y2 = -0.0806408
z2 = 0.184358
x3 = 0.172161
y3 = 0
z3 = 0.184358
--Initial sub-phases
inphase1 = 1
inphase3 = 1
inphase4 = 1
inphase6 = 1
--Getting object Handles
j1=sim.getObjectHandle('rw_joint1#6')
j2=sim.getObjectHandle('rw_joint2#6')
j3=sim.getObjectHandle('rw_joint3#6')
j4=sim.getObjectHandle('rw_joint4#6')
j5=sim.getObjectHandle('rw_joint1#4')
j6=sim.getObjectHandle('rw_joint2#4')
j7=sim.getObjectHandle('rw_joint3#4')
j8=sim.getObjectHandle('rw_joint4#4')
j9=sim.getObjectHandle('rw_joint1#0')
j10=sim.getObjectHandle('rw_joint2#0')
j11=sim.getObjectHandle('rw_joint3#0')
j12=sim.getObjectHandle('rw_joint4#0')
j13=sim.getObjectHandle('rw_joint1#5')
j14=sim.getObjectHandle('rw_joint2#5')
j15=sim.getObjectHandle('rw_joint3#5')
j16=sim.getObjectHandle('rw_joint4#5')
end
function sleep(n)
if n > 0 then os.execute("ping -n " .. tonumber(n+1) .. " localhost > NUL") end
end
function sysCall_actuation()
--Setting initial position
if(phase == 0) then
set_angle(1,x1,y1,z1)
set_angle(2,x2,y2,z2)
set_angle(3,x3,y3,z3)
set_angle(4,x4,y4,z4)
phase = 1
end
--1st Leg movement
if(phase == 1) then
--0 0 90 to 0 -45 90
if(inphase1 == 1) then
print('in in phase1')
x3 = x3 + step
z3 = z3 - step*1.2
set_angle(1,x1,y1,z1)
set_angle(2,x2,y2,z2)
set_angle(3,x3,y3,z3)
set_angle(4,x4,y4,z4)
if(x3 >= 0.274024) then
inphase1 = 2
print(x3..'x:0.274024')
print(y3..'y:0')
print(z3..'z:0.0617002')
end
end
--0 -45 90 to 45 0 90
if(inphase1 == 2) then
print('in in phase 2')
x3 = x3 - step*1.2598
y3 = y3 + step
z3 = z3 + step*1.0118
set_angle(1,x1,y1,z1)
set_angle(2,x2,y2,z2)
set_angle(3,x3,y3,z3)
set_angle(4,x4,y4,z4)
if(y3 >= 0.121) then
print(x3..'x:0.121785')
print(y3..'y:0.121688')
print(z3..'z:0.184358')
inphase1 = 1
phase = 2
end
end
end
--Forward Movement
if(phase == 2) then
print('in phase 2')
--leg 3
x3 = x3 + step*0.685
y3 = y3 - step*1.01
z3 = z3
--leg 2
x2 = x2 + step*0.575
y2 = y2 + step*2.015
z2 = z2
--leg 4
x4 = x4 - step*0.57
y4 = y4 - step*2.19
z4 = z4
--leg 1
x1 = x1 - step*0.685
y1 = y1 + step*1.026
z1 = z1
set_angle(1,x1,y1,z1)
set_angle(2,x2,y2,z2)
set_angle(3,x3,y3,z3)
set_angle(4,x4,y4,z4)
if(y3 <= 0.0806408) then
print(x3..' x3:0.149118')
print(y3..' y3:0.08060408')
print(z3..' z3:0.184358')
print(x2..' x2:0.172161')
print(y2..' y2:0')
print(z2..' z2:0.184358')
print(x4..' x4:0.149118')
print(y4..' y4:-0.0860408')
print(z4..' z4:0.184568')
print(x1..' x1:0.121785')
print(y1..' y1:0.121688')
print(z1..' z1:0.184358')
phase = 3
end
end
--Leg Movement
if(phase == 3) then
if(inphase3 == 1) then
print('in in phase 1')
--leg 1
x1 = x1 + step*1.259
y1 = y1 - step*1.007
z1 = z1 - step*1.0135
set_angle(1,x1,y1,z1)
set_angle(2,x2,y2,z2)
set_angle(3,x3,y3,z3)
set_angle(4,x4,y4,z4)
if(y1<=0) then
print(x1..' x1:0.274024')
print(y1..' y1:0')
print(z1..' z1:0.0617002')
inphase3 = 2
y1 = 0
end
end
if(inphase3 == 2) then
print('in in phase 2')
--leg 1
x1 = x1 - step*0.698
y1 = y1
z1 = z1 + step*0.84
set_angle(1,x1,y1,z1)
set_angle(2,x2,y2,z2)
set_angle(3,x3,y3,z3)
set_angle(4,x4,y4,z4)
if(z1 >= 0.184358) then
print(x1..' x1:0.172161')
print(y1..' y1:0')
print(z1..' z1:0.184358')
z1 = 0.184358
inphase3 = 1
phase = 4
end
end
end
--Leg Movement
if(phase == 4) then
if(inphase4 == 1) then
print('in in phase 1 4')
--leg 2
x2 = x2 + step*0.698
z2 = z2 - step*0.84
y2 = y2
set_angle(1,x1,y1,z1)
set_angle(2,x2,y2,z2)
set_angle(3,x3,y3,z3)
set_angle(4,x4,y4,z4)
if(z2 <= 0.0618002) then
print(x2..' x1:0.274024')
print(y2..' y1:0')
print(z2..' z1:0.0617002')
inphase4 = 2
end
end
if(inphase4 == 2) then
print('in in phase 2 4')
--leg 2
x2 = x2 - step*1.235
y2 = y2 - step*0.985
z2 = z2 + step
set_angle(1,x1,y1,z1)
set_angle(2,x2,y2,z2)
set_angle(3,x3,y3,z3)
set_angle(4,x4,y4,z4)
if(z2 >= 0.1839) then
print(x2..' x1:0.121785')
print(y2..' y1:-0.121688')
print(z2..' z1:0.184358')
inphase4 = 1
phase = 5
end
end
end
--Forward Movement
if(phase == 5) then
print('in phase 5')
--leg 1
x1 = x1 - step*0.27
y1 = y1 + step
z1 = z1
--leg 2
x2 = x2 + step*0.33
y2 = y2 + step*0.44
z2 = z2
--leg 3
x3 = x3 + step*0.275
y3 = y3 - step*0.98
z3 = z3
--leg 4
x4 = x4 - step*0.3285
y4 = y4 - step*0.4055
z4 = z4
set_angle(1,x1,y1,z1)
set_angle(2,x2,y2,z2)
set_angle(3,x3,y3,z3)
set_angle(4,x4,y4,z4)
if(y1>=0.0840)then
print(x4..' x4:0.121785')
print(y4..' y4:-0.121688')
print(z4..' z4:0.184568')
print(x3..' x3:0.172161')
print(y3..' y3:0')
print(z3..' z3:0.184358')
print(x2..' x2:0.149118')
print(y2..' y2:-0.0840608')
print(z2..' z2:0.184358')
print(x1..' x1:0.149118')
print(y1..' y1:0.0840608')
print(z1..' z1:0.184358')
phase = 6
end
end
--Leg Movement
if(phase == 6) then
if(inphase6 == 1)then
print('in in phase 1 6')
x4 = x4 + step*1.0015
y4 = y4 - step
z4 = z4 - step*1.703
set_angle(1,x1,y1,z1)
set_angle(2,x2,y2,z2)
set_angle(3,x3,y3,z3)
set_angle(4,x4,y4,z4)
if(y4<=-0.193) then
inphase6 = 2
print(x4..'x4:0.193841')
print(y4..'y4:-0.193687')
print(z4..'z4:0.0617002')
end
end
if(inphase6 == 2) then
print('in in phase 2 6')
x4 = x4 + step*0.413
y4 = y4 + step
z4 = z4
set_angle(1,x1,y1,z1)
set_angle(2,x2,y2,z2)
set_angle(3,x3,y3,z3)
set_angle(4,x4,y4,z4)
if(y4>=-0.000001) then
inphase6 = 3
print(x4..'x4:0.274024')
print(y4..'y4:0')
print(z4..'z4:0.00617002')
end
end
if(inphase6 == 3) then
print('in in phase 3 6')
x4 = x4 - step*0.828
y4 = y4
z4 = z4 + step
set_angle(1,x1,y1,z1)
set_angle(2,x2,y2,z2)
set_angle(3,x3,y3,z3)
set_angle(4,x4,y4,z4)
if(z4>=0.1838) then
inphase6 = 1
phase = 7
print(x4..'x4:0.172161')
print(y4..'y4:0')
print(z4..'z4:0.184358')
end
end
end
--Resetting co-ordinates
if(phase == 7) then
x4 = 0.172161
y4 = 0
z4 = 0.184358
x1 = 0.149118
y1 = 0.0806408
z1 = 0.184358
x2 = 0.149118
y2 = -0.0806408
z2 = 0.184358
x3 = 0.172161
y3 = 0
z3 = 0.184358
phase = 0
end
end
--Inverse Kinematics Calculations
set_angle = function(jNo,x,y,z)
jointNo = jNo
angle1 = math.atan(y/x)
fx = (x*math.cos(angle1) + y*math.sin(angle1))
A = (-z)
B = l1-fx
D = (2*l1*fx + l3*l3 - l2*l2 - l1*l1 - z*z - fx*fx)/(2*l2)
r = math.sqrt(A*A + B*B)
alpha = math.atan2(B,A)
angle2 = math.atan2(D, -math.sqrt(math.abs(r*r - D*D))) - alpha
angle3 = math.atan2((z-l2*math.sin(angle2)),(fx - l2*math.cos(angle2) - l1))-angle2
set_position(jointNo,angle1, angle2, angle3)
end
--Setting angles of servos
set_position = function(jointNo,angle1,angel2,angle3)
if(jointNo == 1)then
s1 = sim.setJointPosition(j1, angle1)
s2 = sim.setJointPosition(j2, angle2)
s3 = sim.setJointPosition(j3, angle3)
s4 = sim.setJointPosition(j4, 0*math.pi/180)
end
if(jointNo == 2)then
s1 = sim.setJointPosition(j5, angle1)
s2 = sim.setJointPosition(j6, angle2)
s3 = sim.setJointPosition(j7, angle3)
s4 = sim.setJointPosition(j8, 0*math.pi/180)
end
if(jointNo == 3)then
s1 = sim.setJointPosition(j9, angle1)
s2 = sim.setJointPosition(j10, angle2)
s3 = sim.setJointPosition(j11, angle3)
s4 = sim.setJointPosition(j12, 0*math.pi/180)
end
if(jointNo == 4)then
s1 = sim.setJointPosition(j13, angle1)
s2 = sim.setJointPosition(j14, angle2)
s3 = sim.setJointPosition(j15, angle3)
s4 = sim.setJointPosition(j16, 0*math.pi/180)
end
end
|
-- read metadata file into string
local metafile = io.open('tools/project_infos.yaml', 'r')
local content = metafile:read("*a")
metafile:close()
-- get metadata
local default_meta = pandoc.read(content, "markdown").meta
return {
{
Meta = function(meta)
-- use default metadata field if it hasn't been defined yet.
for k, v in pairs(default_meta) do
if meta[k] == nil then
meta[k] = v
end
end
return meta
end,
}
}
|
--[[@@
to use this component simply do the ff.
var = gui.newPointer({image = image})
when using quads just add quad = quad
var = gui.newPointer({image = image , quad = quad})
@@]]
function SimplyLibrary.gui.newPointer(params)
params = params or {}
local pointer = {}
--@@ POINTER TYPE
pointer.type = "pointer"
--@@ POINTER COORDS
pointer.x = 0
pointer.y = 0
pointer.w = 2
pointer.h = 2
--@@ POINTER IMAGE
pointer.image = params.image or error("pointer image can't be nil")
pointer.quad = params.quad or nil
love.mouse.setVisible( false )
return SimplyLibrary.gui.insertComponent(pointer)
end
function SimplyLibrary.gui.newPointerDraw(component)
if component.type == "pointer" then
if component.quad == nil then
love.graphics.draw(component.image,love.mouse.getPosition())
else
love.graphics.draw(component.image,component.quad,love.mouse.getPosition())
end
end
end
|
local files = require 'files'
local define = require 'proto.define'
local config = require 'config'
local await = require 'await'
local vm = require "vm.vm"
-- 把耗时最长的诊断放到最后面
local diagSort = {
['undefined-field'] = 99,
['redundant-parameter'] = 100,
}
local diagList = {}
for k in pairs(define.DiagnosticDefaultSeverity) do
diagList[#diagList+1] = k
end
table.sort(diagList, function (a, b)
return (diagSort[a] or 0) < (diagSort[b] or 0)
end)
local function check(uri, name, results)
if config.config.diagnostics.disable[name] then
return
end
local level = config.config.diagnostics.severity[name]
or define.DiagnosticDefaultSeverity[name]
local neededFileStatus = config.config.diagnostics.neededFileStatus[name]
or define.DiagnosticDefaultNeededFileStatus[name]
if neededFileStatus == 'None' then
return
end
if neededFileStatus == 'Opened' and not files.isOpen(uri) then
return
end
local severity = define.DiagnosticSeverity[level]
local clock = os.clock()
require('core.diagnostics.' .. name)(uri, function (result)
if vm.isDiagDisabledAt(uri, result.start, name) then
return
end
result.level = severity or result.level
result.code = name
results[#results+1] = result
end, name)
local passed = os.clock() - clock
if passed >= 0.5 then
log.warn(('Diagnostics [%s] @ [%s] takes [%.3f] sec!'):format(name, uri, passed))
end
end
return function (uri, response)
local vm = require 'vm'
local ast = files.getAst(uri)
if not ast then
return nil
end
local isOpen = files.isOpen(uri)
for _, name in ipairs(diagList) do
await.delay()
local results = {}
check(uri, name, results)
response(results)
end
end
|
data:extend({
{
type = "double-setting",
name = "recall-delay-per-robot",
setting_type = "startup",
default_value = 0.5
}
})
|
require('level')
local function human_stat_gain_fn(creature_id, level)
local is_pl = is_player(creature_id)
if level % 7 == 0 then
local stat = RNG_range(1, 3)
-- One of str, dex, agi
if stat == 1 then
incr_str(creature_id, is_pl)
elseif stat == 2 then
incr_dex(creature_id, is_pl)
else
incr_agi(creature_id, is_pl)
end
stat = RNG_range(1, 3)
-- One of int, wil, cha
if stat == 1 then
incr_int(creature_id, is_pl)
elseif stat == 2 then
incr_wil(creature_id, is_pl)
else
incr_cha(creature_id, is_pl)
end
end
end
local human_race_stat_fn = human_stat_gain_fn
level.set_race_stat_gain_level_fn("01_human", human_race_stat_fn)
|
local _G = _G or getfenv(0)
local Abbreviate = ShaguTweaks.Abbreviate
local GetColorGradient = ShaguTweaks.GetColorGradient
local vanilla = ShaguTweaks.GetExpansion() == "vanilla" or nil
local module = ShaguTweaks:register({
title = "Real Health Numbers",
description = "Estimates health numbers, and shows numbers on player, pet and target unit frames.",
enabled = true,
})
module.enable = function(self)
TargetFrame.StatusTexts = CreateFrame("Frame", nil, TargetFrame)
TargetFrame.StatusTexts:SetAllPoints(TargetFrame)
TargetFrameHealthBar.TextString = TargetFrame.StatusTexts:CreateFontString("TargetFrameHealthBarText", "OVERLAY")
TargetFrameHealthBar.TextString:SetPoint("TOP", TargetFrameHealthBar, "BOTTOM", -2, 23)
TargetFrameManaBar.TextString = TargetFrame.StatusTexts:CreateFontString("TargetFrameManaBarText", "OVERLAY")
TargetFrameManaBar.TextString:SetPoint("TOP", TargetFrameManaBar, "BOTTOM", -2, 22)
PetFrameHealthBar.TextString:SetPoint("CENTER", PetFrameHealthBar, "CENTER", -2, 0)
PetFrameManaBar.TextString:SetPoint("CENTER", PetFrameManaBar, "CENTER", -2, -2)
for _, frame in pairs( { TargetFrameHealthBar, TargetFrameManaBar, PlayerFrameHealthBar, PlayerFrameManaBar }) do
frame.TextString:SetFontObject("GameFontNormal")
frame.TextString:SetFont(STANDARD_TEXT_FONT, 10, "OUTLINE")
frame.TextString:SetHeight(32)
end
for _, frame in pairs( { PetFrameHealthBar, PetFrameManaBar }) do
frame.TextString:SetFontObject("GameFontNormal")
frame.TextString:SetFont(STANDARD_TEXT_FONT, 9, "OUTLINE")
frame.TextString:SetHeight(32)
frame.TextString:SetJustifyH("LEFT")
end
local HookUnitFrame_UpdateManaType = UnitFrame_UpdateManaType
function UnitFrame_UpdateManaType(uf)
HookUnitFrame_UpdateManaType(uf)
if not uf then uf = this end
local string = uf.manabar and uf.manabar.TextString
if not string then return end
if not strfind(uf.manabar:GetName(), "Health") then
local r, g, b = uf.manabar:GetStatusBarColor()
-- string:SetTextColor(1, 1, 1, 1)
string:SetTextColor((r + 2) / 3, (g + 2) / 3, (b + 2) / 3, 1)
end
end
local HookTextStatusBar_UpdateTextString = TextStatusBar_UpdateTextString
function TextStatusBar_UpdateTextString(sb)
if not sb then sb = this end
HookTextStatusBar_UpdateTextString(sb)
local string = sb.TextString
if string and sb.unit then
-- hide tbc text string element
if not vanilla then
TargetFrameHealthBarText:Hide()
end
sb.lockShow = 42
sb:Show()
local min, max = sb:GetMinMaxValues()
local cur = sb:GetValue()
local percent = max > 0 and floor(cur/max*100) or 0
if sb:GetName() == "TargetFrameHealthBar" then
cur, max = ShaguTweaks.libhealth:GetUnitHealth(sb.unit)
end
if cur == percent and strfind(sb:GetName(), "Health") then
string:SetText(percent .. "%")
elseif sb:GetName() == "TargetFrameHealthBar" and cur < max then
-- string:SetText(Abbreviate(cur))
string:SetText(Abbreviate(cur) .. " - " .. percent .. "%")
else
string:SetText(Abbreviate(cur))
end
if strfind(sb:GetName(), "Health") then
local r, g, b = GetColorGradient(percent/100)
-- string:SetTextColor(1, 1, 1, 1)
string:SetTextColor((r + 1) / 2, (g + 1) / 2, (b + 1) / 2, .75)
end
if max == 0 then
string:Hide()
string:SetText("")
elseif sb.unit == "target" and UnitIsDead("target") then
string:Hide()
string:SetText("")
elseif sb.unit == "target" and UnitIsGhost("target") then
string:Hide()
string:SetText("")
else
string:Show()
end
end
end
end
|
local key = "redis.limit:" .. KEYS[1] -- 限流key
local limit = tonumber(ARGV[1]) -- 限流大小
local windows = tonumber(ARGV[2]) -- 时间窗口
local val = redis.call('get', key)
if not val then
redis.call('INCRBY', key, 1)
redis.call('expire', key, windows)
return 0 -- 0表示不限流
end
local current = tonumer(redis.call('get', key) or "0")
if current + 1 > limit then
return 1 -- 表示限流
else
redis.call('INCRBY', key, 1)
return 0
end
|
--Initialization script for the Mission lua Environment (SSE)
dofile('Scripts/ScriptingSystem.lua')
--Sanitize Mission Scripting environment
--This makes unavailable some unsecure functions.
--Mission downloaded from server to client may contain potentialy harmful lua code that may use these functions.
--You can remove the code below and make availble these functions at your own risk.
local function sanitizeModule(name)
_G[name] = nil
package.loaded[name] = nil
end
do
local tools = {}
tools.JSON = loadfile([[Scripts\JSON.lua]])()
tools.lfs = lfs
tools.io = io
function saveMissionState(info)
local file, err = tools.io.open(tools.lfs.writedir()..[[Logs\MissionState.txt]], "w")
if file then
file:write(tools.JSON:encode(info))
file:close()
return true
end
return false
end
end
do
sanitizeModule('os')
sanitizeModule('io')
sanitizeModule('lfs')
require = nil
loadlib = nil
end
|
local utf8 = require("lua-utf8")
local u = utf8.escape
local Keys = {}
local KEYS = {
["null"] = u("%x{000}"),
["cancel"] = u("%x{001}"),
["help"] = u("%x{002}"),
["backspace"] = u("%x{003}"),
["tab"] = u("%x{004}"),
["clear"] = u("%x{005}"),
["return"] = u("%x{006}"),
["enter"] = u("%x{007}"),
["shift"] = u("%x{008}"),
["left_shift"] = u("%x{008}"),
["control"] = u("%x{009}"),
["left_control"] = u("%x{009}"),
["alt"] = u("%x{00A}"),
["left_alt"] = u("%x{00A}"),
["pause"] = u("%x{00B}"),
["escape"] = u("%x{00C}"),
["space"] = u("%x{00D}"),
["page_up"] = u("%x{00E}"),
["page_down"] = u("%x{00F}"),
["end"] = u("%x{010}"),
["home"] = u("%x{011}"),
["left"] = u("%x{012}"),
["arrow_left"] = u("%x{012}"),
["up"] = u("%x{013}"),
["arrow_up"] = u("%x{013}"),
["right"] = u("%x{014}"),
["arrow_right"] = u("%x{014}"),
["down"] = u("%x{015}"),
["arrow_down"] = u("%x{015}"),
["insert"] = u("%x{016}"),
["delete"] = u("%x{017}"),
["semicolon"] = u("%x{018}"),
["equals"] = u("%x{019}"),
["numpad0"] = u("%x{01A}"),
["numpad1"] = u("%x{01B}"),
["numpad2"] = u("%x{01C}"),
["numpad3"] = u("%x{01D}"),
["numpad4"] = u("%x{01E}"),
["numpad5"] = u("%x{01F}"),
["numpad6"] = u("%x{020}"),
["numpad7"] = u("%x{021}"),
["numpad8"] = u("%x{022}"),
["numpad9"] = u("%x{023}"),
["multiply"] = u("%x{024}"),
["add"] = u("%x{025}"),
["separator"] = u("%x{026}"),
["subtract"] = u("%x{027}"),
["decimal"] = u("%x{028}"),
["divide"] = u("%x{029}"),
["f1"] = u("%x{031}"),
["f2"] = u("%x{032}"),
["f3"] = u("%x{033}"),
["f4"] = u("%x{034}"),
["f5"] = u("%x{035}"),
["f6"] = u("%x{036}"),
["f7"] = u("%x{037}"),
["f8"] = u("%x{038}"),
["f9"] = u("%x{039}"),
["f10"] = u("%x{03A}"),
["f11"] = u("%x{03B}"),
["f12"] = u("%x{03C}"),
["meta"] = u("%x{03D}"),
["command"] = u("%x{03D}"), -- alias
["left_meta"] = u("%x{03D}"), -- alias
["right_shift"] = u("%x{050}"),
["right_control"] = u("%x{051}"),
["right_alt"] = u("%x{052}"),
["right_meta"] = u("%x{053}"),
["numpad_page_up"] = u("%x{054}"),
["numpad_page_down"] = u("%x{055}"),
["numpad_end"] = u("%x{056}"),
["numpad_home"] = u("%x{057}"),
["numpad_left"] = u("%x{058}"),
["numpad_up"] = u("%x{059}"),
["numpad_right"] = u("%x{05A}"),
["numpad_down"] = u("%x{05B}"),
["numpad_insert"] = u("%x{05C}"),
["numpad_delete"] = u("%x{05D}")
}
local metatable = {}
function metatable.__index(self, key)
return KEYS[key]
end
setmetatable(Keys, metatable)
function Keys.encode(keys)
local _keys = {}
for index, key in ipairs(keys) do
_keys[index] = Keys.encode_key(key)
end
return _keys
end
function Keys.encode_key(key)
local _key = Keys[key]
if _key then
return _key
end
return key
end
return Keys
|
local validate_scope = require("kong.plugins.jwt-keycloak.validators.scope").validate_scope
local test_claims = {
scope = "profile email"
}
describe("Validator", function()
describe("for scope should", function()
it("handle a when allowed scopes is nil", function()
local valid, err = validate_scope(nil, test_claims)
assert.same(true, valid)
end)
it("handle a when allowed scopes is empty list", function()
local valid, err = validate_scope({}, test_claims)
assert.same(true, valid)
end)
it("handle a when jwt claims is nil", function()
local valid, err = validate_scope({"profile"}, nil)
assert.same(nil, valid)
assert.same("Missing required scope claim", err)
end)
it("handle a when scope claim is nil", function()
local valid, err = validate_scope({"profile"}, {})
assert.same(nil, valid)
assert.same("Missing required scope claim", err)
end)
it("handle a valid scope", function()
local valid, err = validate_scope({"profile"}, test_claims)
assert.same(true, valid)
end)
it("handle a invalid scope", function()
local valid, err = validate_scope({"account"}, test_claims)
assert.same(nil, valid)
assert.same("Missing required scope", err)
end)
it("handle a multiple scopes", function()
local valid, err = validate_scope({"account", "email"}, test_claims)
assert.same(true, valid)
end)
end)
end)
|
getJob = function(jid)
local duplicate_job = false
local jid, parent, data, queue, worker, hash, status, options, submitted, retries, tags, result, duplicate, failedReason, history, dependants = unpack(redis.call('hmget', 'bee:h:jobs:' .. jid,
'jid', 'parent', 'data', 'queue', 'worker', 'hash', 'status', 'options', 'submitted', 'retries', 'tags', 'result', 'duplicate', 'failedReason', 'history', 'dependants'))
if not jid then
return false
end
if duplicate then
duplicate_job = redis.call('hmget', 'bee:h:jobs:' .. duplicate, 'status', 'result', 'failedReason')
duplicate_job = {
jid = duplicate,
status = duplicate_job[1],
result = cjson.decode(duplicate_job[2] or '{}'),
failedReason = duplicate_job[3]
}
end
return {
jid = jid,
parent = parent,
data = cjson.decode(data),
queue = queue,
worker = worker or '',
hash = hash,
status = status,
options = cjson.decode(options),
submitted = tonumber(submitted),
retries = tonumber(retries),
tags = cjson.decode(tags or '{}'),
result = cjson.decode(result or '{}'),
failedReason = failedReason,
duplicate = duplicate_job,
history = cjson.decode(history or '{}'),
dependants = cjson.decode(dependants or '{}')
}
end
|
local resX, resY = guiGetScreenSize()
local isPlayerJailed = false
local jailTime = nil
local height = dxGetFontHeight(1.5,"bankgothic")
local whoIn = 0
-- Event when a player gets jailed
addEvent( "onSetPlayerJailed", true )
addEventHandler( "onSetPlayerJailed", root,
function ( theTime )
if ( theTime ) then
if not ( isPlayerJailed ) then
setTimer ( onCheckPlayerJail, 1000, 1 ) jailTime = theTime isPlayerJailed = true
exports.NGCdxmsg:createNewDxMessage("You are jailed for " .. math.floor(theTime/60).. " minutes!", 225, 0, 0)
setElementData(localPlayer,"isPlayerJailed",true,true)
triggerServerEvent("onPlayerJailed",localPlayer,theTime)
isPlayerJailed=true
else
jailTime = theTime
end
end
end
)
-- Jail check function
function onCheckPlayerJail ()
if getElementData(localPlayer,"isPlayerEscaped") then return false end
if ( jailTime <= 0 ) or not ( isPlayerJailed ) then
triggerServerEvent("onAdminUnjailPlayer", localPlayer, localPlayer )
isPlayerJailed = false
exports.NGCdxmsg:createNewDxMessage("You are released from the jail!", 225, 0, 0)
triggerServerEvent("onPlayerJailReleased",localPlayer)
else
jailTime = jailTime -1
setElementData( localPlayer, "jailTimeRemaining", jailTime )
setTimer ( onCheckPlayerJail, 1000, 1 )
end
end
-- Event to unjail
addEvent( "onRemovePlayerJail", true )
addEventHandler( "onRemovePlayerJail", root,
function ()
isPlayerJailed = false
end
)
function getCriminals(index)
whoIn=index
end
addEvent("countJailed",true)
addEventHandler("countJailed",root,getCriminals)
-- Jail timer
local sx, sy = guiGetScreenSize()
function dxDrawDxText(text,x,y,w,h,r,g,b,a,size,type,area,sc,state1,state2,state3)
dxDrawText(text,x,y+100,w,h,tocolor(r,g,b,a),size,type,area,sc,state1,state2,state3)
end
function dxDrawDxRectangle(x,y,w,h,r,g,b,a,state1)
dxDrawRectangle(x,y+100,w,h,tocolor(r,g,b,a),state1)
end
addEventHandler( "onClientRender", root,
function ()
if isPlayerJailed then
-- dxDrawText(getElementData(localPlayer,"jailTimeRemaining").." seconds remaining...",4,resY-(height+3),resX,resY,tocolor(0,0,0,255),1.5, "bankgothic","center","top",false,false,false)
--- dxDrawText(getElementData(localPlayer,"jailTimeRemaining").." seconds remaining...",0,resY-(height+5),resX,resY,tocolor(255,255,255,255),1.5, "bankgothic","center","top",false,false,false)
-- Rectangle
dxDrawDxRectangle(sx*(1111.0/1440),sy*(200.0/900),sx*(300/1440),sy*(150.0/900),0,0,0,100,false)
-- Totals
dxDrawDxText("AUR Federal Jail",sx*(1135.0/1440),sy*(220.0/900),sx*(1357.0/1440),sy*(240.0/900),255,255,255,225,1,"default-bold","center","top",false,false,false)
--dxDrawDxText("Criminals Jailed: "..whoIn,sx*(1125.0/1440),sy*(250.0/900),sx*(1357.0/1440),sy*(240.0/900),255,0,0,225,1.2,"default-bold","left","top",false,false,false)
dxDrawDxText("Seconds remaining: "..getElementData(localPlayer,"jailTimeRemaining"),sx*(1125.0/1440),sy*(280.0/900),sx*(1357.0/1440),sy*(260.0/900),255,255,255,225,1,"default-bold","left","top",false,false,false)
end
end
)
setTimer(function()
if not getElementData(localPlayer,"isPlayerEscaped") then
if isPlayerJailed == false then
local jx,jy,jz = getElementPosition(localPlayer)
local jx2,jy2,jz2 = 918.3681640625,-2276.8415527344,739.86828613281
local jailDim = getElementDimension(localPlayer)
if jailDim == 2 then
if getDistanceBetweenPoints3D(jx,jy,jz,jx2,jy2,jz2) < 2000 then
isPlayerJailed = false
exports.NGCdxmsg:createNewDxMessage("You are released from the jail!", 225, 0, 0)
triggerServerEvent("onPlayerJailReleased",localPlayer)
setElementData(localPlayer,"jailTimeRemaining",0,true)
triggerServerEvent("onAdminUnjailPlayer", localPlayer, localPlayer )
return
end
end
end
if getElementData(localPlayer,"jailTimeRemaining") == false then setElementData(localPlayer,"jailTimeRemaining",0,true) end
if isPlayerJailed == false and getElementData(localPlayer,"jailTimeRemaining") > 0 then
isPlayerJailed = false
exports.NGCdxmsg:createNewDxMessage("You are released from the jail!", 225, 0, 0)
triggerServerEvent("onPlayerJailReleased",localPlayer)
triggerServerEvent("onAdminUnjailPlayer", localPlayer, localPlayer )
setElementData(localPlayer,"jailTimeRemaining",0,true)
end
end
end,1000,0)
|
local keywordHandler = KeywordHandler:new()
local npcHandler = NpcHandler:new(keywordHandler)
NpcSystem.parseParameters(npcHandler)
function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end
function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end
function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end
function onThink() npcHandler:onThink() end
-- Travel
local function addTravelKeyword(keyword, cost, destination)
local travelKeyword = keywordHandler:addKeyword({keyword}, StdModule.say, {npcHandler = npcHandler, text = 'Do you seek a passage to ' .. keyword:titleCase() .. ' for |TRAVELCOST|?', cost = cost, discount = 'postman'})
travelKeyword:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, premium = true, cost = cost, discount = 'postman', destination = destination})
travelKeyword:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, text = 'We would like to serve you some time.', reset = true})
end
addTravelKeyword('edron', 160, Position(33175, 31764, 6))
addTravelKeyword('venore', 150, Position(32954, 32022, 6))
addTravelKeyword('port hope', 80, Position(32527, 32784, 6))
addTravelKeyword('liberty bay', 90, Position(32285, 32892, 6))
addTravelKeyword('darashia', 100, Position(33289, 32480, 6))
addTravelKeyword('yalahar', 230, Position(32816, 31272, 6))
-- Kick
keywordHandler:addKeyword({'kick'}, StdModule.kick, {npcHandler = npcHandler, destination = {Position(33082, 32879, 6), Position(33085, 32879, 6), Position(33085, 32881, 6)}})
-- Basic
keywordHandler:addKeyword({'name'}, StdModule.say, {npcHandler = npcHandler, text = "I'm known all over the world as Captain Sinbeard"})
keywordHandler:addKeyword({'job'}, StdModule.say, {npcHandler = npcHandler, text = "I'm the captain of this sailing ship"})
keywordHandler:addKeyword({'captain'}, StdModule.say, {npcHandler = npcHandler, text = "I'm the captain of this sailing ship"})
keywordHandler:addKeyword({'ship'}, StdModule.say, {npcHandler = npcHandler, text = "My ship is the fastest in the whole world."})
keywordHandler:addKeyword({'line'}, StdModule.say, {npcHandler = npcHandler, text = "My ship is the fastest in the whole world."})
keywordHandler:addKeyword({'company'}, StdModule.say, {npcHandler = npcHandler, text = "My ship is the fastest in the whole world."})
keywordHandler:addKeyword({'tibia'}, StdModule.say, {npcHandler = npcHandler, text = "My ship is the fastest in the whole world."})
keywordHandler:addKeyword({'god'}, StdModule.say, {npcHandler = npcHandler, text = "Where do you want to go? To {Darashia}, {Venore}, {Liberty Bay}, {Port Hope}, {Yalahar} or {Edron}? Or to {Travora} - the island between the worlds?"})
keywordHandler:addKeyword({'passanger'}, StdModule.say, {npcHandler = npcHandler, text = "We would like to welcome you on board."})
keywordHandler:addKeyword({'trip'}, StdModule.say, {npcHandler = npcHandler, text = "Where do you want to go? To {Darashia}, {Venore}, {Liberty Bay}, {Port Hope}, {Yalahar} or {Edron}? Or to {Travora} - the island between the worlds?"})
keywordHandler:addKeyword({'route'}, StdModule.say, {npcHandler = npcHandler, text = "Where do you want to go? To {Darashia}, {Venore}, {Liberty Bay}, {Port Hope}, {Yalahar} or {Edron}? Or to {Travora} - the island between the worlds?"})
keywordHandler:addKeyword({'passage'}, StdModule.say, {npcHandler = npcHandler, text = "Where do you want to go? To {Darashia}, {Venore}, {Liberty Bay}, {Port Hope}, {Yalahar} or {Edron}? Or to {Travora} - the island between the worlds?"})
keywordHandler:addKeyword({'town'}, StdModule.say, {npcHandler = npcHandler, text = "Where do you want to go? To {Darashia}, {Venore}, {Liberty Bay}, {Port Hope}, {Yalahar} or {Edron}? Or to {Travora} - the island between the worlds?"})
keywordHandler:addKeyword({'destination'}, StdModule.say, {npcHandler = npcHandler, text = "Where do you want to go? To {Darashia}, {Venore}, {Liberty Bay}, {Port Hope}, {Yalahar} or {Edron}? Or to {Travora} - the island between the worlds?"})
keywordHandler:addKeyword({'sail'}, StdModule.say, {npcHandler = npcHandler, text = "Where do you want to go? To {Darashia}, {Venore}, {Liberty Bay}, {Port Hope}, {Yalahar} or {Edron}? Or to {Travora} - the island between the worlds?"})
keywordHandler:addKeyword({'go'}, StdModule.say, {npcHandler = npcHandler, text = "Where do you want to go? To {Darashia}, {Venore}, {Liberty Bay}, {Port Hope}, {Yalahar} or {Edron}? Or to {Travora} - the island between the worlds?"})
keywordHandler:addKeyword({'thais'}, StdModule.say, {npcHandler = npcHandler, text = "I'm sorry but I don't sail there."})
keywordHandler:addKeyword({'carlin'}, StdModule.say, {npcHandler = npcHandler, text = "I'm sorry but I don't sail there."})
keywordHandler:addKeyword({'ab\'dendriel'}, StdModule.say, {npcHandler = npcHandler, text = "I'm sorry but I don't sail there."})
keywordHandler:addKeyword({'ankrahmun'}, StdModule.say, {npcHandler = npcHandler, text = "That's where we are."})
npcHandler:setMessage(MESSAGE_GREET, "Welcome on board, Sir |PLAYERNAME|. Where can I {sail} you today?")
npcHandler:setMessage(MESSAGE_FAREWELL, "Good bye. Recommend us if you were satisfied with our service.")
npcHandler:setMessage(MESSAGE_WALKAWAY, "Good bye then.")
npcHandler:addModule(FocusModule:new())
|
return {'wuyts'}
|
ITEM.name = "Shovel"
ITEM.description = "A old large digging shovel with blunt edges and a decaying handle."
ITEM.model = "models/weapons/hl2meleepack/w_shovel.mdl"
ITEM.class = "arccw_shovel_tn"
ITEM.category = "Melee"
ITEM.weaponCategory = "melee"
ITEM.flag = "V"
ITEM.width = 1
ITEM.height = 4
ITEM.bDropOnDeath = true
ITEM.noBusiness = true
|
-- Last Update: 09.04.2020
local waterMountList = {
"Azumarill Mount",
"S Azumarill Mount",
"Empoleon Mount",
"S Empoleon Mount",
"Whiscash Mount",
"S Whiscash Mount",
"Vaporeon Mount",
"S Vaporeon Mount",
"Mantine Mount",
"S Mantine Mount",
"Light Yellow Jet Skii",
"Light Teal Jet Skii",
"Light Red Jet Skii",
"Light Purple Jet Skii",
"Light Pink Jet Skii",
"Light Orange Jet Skii",
"Light Green Jet Skii",
"Light Blue Jet Skii",
"Swampert Mount",
"S Swampert Mount",
"Gyarados Mount",
"S Gyarados Mount",
"Dragonair Mount",
"S Dragonair Mount",
"Milotic Mount",
"S Milotic Mount",
"Sharpedo Mount",
"S Sharpedo Mount",
"Magikarp Mount",
"S Magikarp Mount",
"Lapras Mount",
"S Lapras Mount",
}
return waterMountList
|
local Command = {}
---@type NeopmState
local state
local function load_state()
if state then
return true
end
local ok, res = pcall(require, 'neopm.state')
if not ok then
return false
end
state = res
return true
end
local function echo(msg, hl, history)
vim.api.nvim_echo({{msg, hl}}, history or false, {})
end
local RE_CMD = vim.regex([=[\C\v^\s*N%[eopm]>%(\s+|$)\zs]=])
local RE_INSTALL = vim.regex([=[\c\v^%[install]$]=])
local RE_UPDATE = vim.regex([=[\c\v^%[update]$]=])
function Command.complete(ArgLead, CmdLine, CursorPos)
if not load_state() then return {} end
-- trim out everything after cursor position
CmdLine = CmdLine:sub(1, CursorPos)
-- find :Neopm position
local start = RE_CMD:match_str(CmdLine)
if not start then return {} end
-- trim :Neopm and split arguments
local args = CmdLine:sub(start + 1)
args = vim.split(args, '%s+', { trimempty = true })
-- ignore if there are more arguments than 1 for now
if #args > 1 then return {} end
local res = {}
if RE_INSTALL:match_str(ArgLead) then
res[#res+1] = 'install'
end
if RE_UPDATE:match_str(ArgLead) then
res[#res+1] = 'update'
end
return res
end
function Command.run(args)
args = vim.split(args, '%s+', { trimempty = true })
if #args == 0 then
return echo('Neopm: command required', 'ErrorMsg')
end
if #args > 1 then
return echo('Neopm: unexpected argument', 'ErrorMsg')
end
local arg = args[1]
if RE_INSTALL:match_str(arg) then
require('neopm').install()
elseif RE_UPDATE:match_str(arg) then
require('neopm').update()
else
echo('Neopm: invalid command', 'ErrorMsg')
end
end
return Command
|
local skynet = require "skynet"
local mysql = require "mysql"
local socket = require "skynet.socket"
Package = {}
function Package.init(cID)
socket.write(cID, "ok")
skynet.sleep(10)
socket.write(cID, "ok")
local str = socket.read(cID)
if str == false then
return
end
local name = str
local db = mysql.connect()
local res = db:query(string.format("select * from package where name = \'%s\'", name))
mysql.dump(res)
for v , n in pairs(res[1]) do
repeat
if v == "name" then
break
end
socket.write(cID, v)
str = socket.read(cID)
while str ~= "ok" do
end
socket.write(cID, n)
str = socket.read(cID)
while str ~= "ok" do
end
until true
end
socket.write(cID, "over")
db:disconnect()
end
return Package
|
local _, addonData = ...
City = {
16609, --"WarChief's Blessing",
22888, --"Rallying Cry of the Dragonslayer",
24425, --"Spirit of Zandalar",
}
DarkMoon = {
23768, --"Sayge's Dark Fortune of Damage",
23769, --"Sayge's Dark Fortune of Resistance",
23767, --"Sayge's Dark Fortune of Armor",
23766, --"Sayge's Dark Fortune of Intelligence",
23738, --"Sayge's Dark Fortune of Spirit",
23737, --"Sayge's Dark Fortune of Stamina",
23735, --"Sayge's Dark Fortune of Strength",
23737, --"Sayge's Dark Fortune of Agility",
}
DireMaul = {
22818, --"Mol'dar's Moxie",
22817, --"Fengus' Ferocity",
22820, --"Slip'kik's Savvy",
}
Felwood = {
15366, --"Songflower Serenade",
}
TimeSensitive = {
City,
DarkMoon,
DireMaul,
Felwood
}
buffs = {
buffs = {},
init = function(self)
addonData.debug:registerCategory("buffs")
-- build the buff table
for _, set in pairs(TimeSensitive) do
for _, b in pairs(set) do
db("registering buff", b)
self.buffs[b] = 1
end
end
end,
report = function(self, player)
local out, index, i = {}, 1, 1
while true do
local name, icon, _, _, _, _, _, _, _, spellId = UnitBuff(player, index)
index = index + 1
if name == nil then
break
end
db("buffs", player, "has buff", name)
if self.buffs[spellId] then
db("buffs", name, "is of interest")
out[i] = {spellId, icon}
i = i + 1
end
end
return out
end,
marshallBuffs = function(self, buffs)
local out = ""
local spacer = ""
for _,v in pairs(buffs) do
if #v > 0 then
db("buffs", v[1])
out = out .. spacer .. v[1] .. "~" .. v[2]
spacer = "&"
end
end
db("buffs", "buffs marshalled", out)
return out
end,
unmarshallBuffs = function(self, marshalled)
local out = {}
db("buffs", "unmarshalling", marshalled)
if not marshalled or marshalled == "" then
return out
end
local tmpOut = { strsplit("&", marshalled) }
for i,v in pairs(tmpOut) do
if not (v == nil or v == "") then
db("buffs", "unmarshalling", v)
out[i] = { strsplit("~", v) }
end
db("buffs", "buff unmarshalled", out[i][1], out[i][2])
end
return out
end,
}
addonData.buffs = buffs
|
function update(time_)
print(time_, '\n')
end
|
ESX = nil
cachedData = {}
Citizen.CreateThread(function()
while not ESX do
--Fetching esx library, due to new to esx using this.
TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end)
Citizen.Wait(0)
end
if Config.VehicleMenu then
while true do
Citizen.Wait(5)
if IsControlJustPressed(0, Config.VehicleMenuButton) then
OpenVehicleMenu()
end
end
end
end)
RegisterNetEvent("esx:playerLoaded")
AddEventHandler("esx:playerLoaded", function(playerData)
ESX.PlayerData = playerData
end)
RegisterNetEvent("esx:setJob")
AddEventHandler("esx:setJob", function(newJob)
ESX.PlayerData["job"] = newJob
end)
-- Citizen.CreateThread(function()
-- local CanDraw = function(action)
-- if action == "vehicle" then
-- if IsPedInAnyVehicle(PlayerPedId()) then
-- local vehicle = GetVehiclePedIsIn(PlayerPedId())
-- if GetPedInVehicleSeat(vehicle, -1) == PlayerPedId() then
-- return true
-- else
-- return false
-- end
-- else
-- return false
-- end
-- end
-- return true
-- end
-- local GetDisplayText = function(action, garage)
-- if not Config.Labels[action] then Config.Labels[action] = action end
-- return string.format(Config.Labels[action], action == "vehicle" and GetLabelText(GetDisplayNameFromVehicleModel(GetEntityModel(GetVehiclePedIsUsing(PlayerPedId())))) or garage)
-- end
-- for garage, garageData in pairs(Config.Garages) do
-- local garageBlip = AddBlipForCoord(garageData["positions"]["menu"]["position"])
-- SetBlipSprite(garageBlip, 357)
-- SetBlipDisplay(garageBlip, 4)
-- SetBlipScale (garageBlip, 0.6)
-- SetBlipColour(garageBlip, 67)
-- SetBlipAsShortRange(garageBlip, true)
-- BeginTextCommandSetBlipName("STRING")
-- AddTextComponentString("Garaje")
-- EndTextCommandSetBlipName(garageBlip)
-- end
-- while true do
-- local sleepThread = 500
-- local ped = PlayerPedId()
-- local pedCoords = GetEntityCoords(ped)
-- for garage, garageData in pairs(Config.Garages) do
-- for action, actionData in pairs(garageData["positions"]) do
-- local dstCheck = #(pedCoords - actionData["position"])
-- if dstCheck <= 10.0 then
-- sleepThread = 5
-- local draw = CanDraw(action)
-- if draw then
-- local markerSize = action == "vehicle" and 5.0 or 1.5
-- if dstCheck <= markerSize - 0.1 then
-- local usable, displayText = not DoesCamExist(cachedData["cam"]), GetDisplayText(action, garage)
-- ESX.ShowHelpNotification(usable and displayText or "Selección de vehículos")
-- if usable then
-- if IsControlJustPressed(0, 38) then
-- cachedData["currentGarage"] = garage
-- HandleAction(action)
-- end
-- end
-- end
-- DrawScriptMarker({
-- ["type"] = 6,
-- ["pos"] = actionData["position"] - vector3(0.0, 0.0, 0.985),
-- ["sizeX"] = markerSize,
-- ["sizeY"] = markerSize,
-- ["sizeZ"] = markerSize,
-- ["r"] = 0,
-- ["g"] = 150,
-- ["b"] = 150
-- })
-- end
-- end
-- end
-- end
-- Citizen.Wait(sleepThread)
-- end
-- end)
|
days = {
"Sunday",
"Monday",
"Tuesday",
"Wednesday",
"Thursday",
"Friday",
"Saturday"
}
revDays = {}
for i, v in ipairs(days) do
revDays[v] = i
end
x = "Tuesday"
print(revDays[x]) --> 3
|
local isLoggedIn = false
local isBleeding = 0
local advanceBleedTimer = 0
local blackoutTimer = 0
local onPainKiller = 0
local wasOnPainKillers = false
local onDrugs = 0
local wasOnDrugs = false
local legCount = 0
local armcount = 0
local headCount = 0
local playerHealth = nil
local playerArmour = nil
local WeaponClasses = {
['SMALL_CALIBER'] = 1,
['MEDIUM_CALIBER'] = 2,
['HIGH_CALIBER'] = 3,
['SHOTGUN'] = 4,
['CUTTING'] = 5,
['LIGHT_IMPACT'] = 6,
['HEAVY_IMPACT'] = 7,
['EXPLOSIVE'] = 8,
['FIRE'] = 9,
['SUFFOCATING'] = 10,
['OTHER'] = 11,
['WILDLIFE'] = 12,
['NOTHING'] = 13
}
local WoundStates = {
'Irritated',
'Fairly Painful',
'Extremely Painful',
'Unbearably Painful',
}
local BleedingStates = {
'Minor Bleeding',
'Significant Bleeding',
'Major Bleeding',
'Extreme Bleeding',
}
local MovementRate = {
0.98,
0.96,
0.94,
0.92,
}
local BodyParts = {
['HEAD'] = { label = 'Head', causeLimp = false, isDamaged = false, severity = 0 },
['NECK'] = { label = 'Neck', causeLimp = false, isDamaged = false, severity = 0 },
['SPINE'] = { label = 'Spine', causeLimp = true, isDamaged = false, severity = 0 },
['UPPER_BODY'] = { label = 'Upper Body', causeLimp = false, isDamaged = false, severity = 0 },
['LOWER_BODY'] = { label = 'Lower Body', causeLimp = true, isDamaged = false, severity = 0 },
['LARM'] = { label = 'Left Arm', causeLimp = false, isDamaged = false, severity = 0 },
['LHAND'] = { label = 'Left Hand', causeLimp = false, isDamaged = false, severity = 0 },
['LFINGER'] = { label = 'Left Hand Fingers', causeLimp = false, isDamaged = false, severity = 0 },
['LLEG'] = { label = 'Left Leg', causeLimp = true, isDamaged = false, severity = 0 },
['LFOOT'] = { label = 'Left Foot', causeLimp = true, isDamaged = false, severity = 0 },
['RARM'] = { label = 'Right Arm', causeLimp = false, isDamaged = false, severity = 0 },
['RHAND'] = { label = 'Right Hand', causeLimp = false, isDamaged = false, severity = 0 },
['RFINGER'] = { label = 'Right Hand Fingers', causeLimp = false, isDamaged = false, severity = 0 },
['RLEG'] = { label = 'Right Leg', causeLimp = true, isDamaged = false, severity = 0 },
['RFOOT'] = { label = 'Right Foot', causeLimp = true, isDamaged = false, severity = 0 },
}
local parts = {
[0] = 'NONE',
[31085] = 'HEAD',
[31086] = 'HEAD',
[39317] = 'NECK',
[57597] = 'SPINE',
[23553] = 'SPINE',
[24816] = 'SPINE',
[24817] = 'SPINE',
[24818] = 'SPINE',
[10706] = 'UPPER_BODY',
[64729] = 'UPPER_BODY',
[11816] = 'LOWER_BODY',
[45509] = 'LARM',
[61163] = 'LARM',
[18905] = 'LHAND',
[4089] = 'LFINGER',
[4090] = 'LFINGER',
[4137] = 'LFINGER',
[4138] = 'LFINGER',
[4153] = 'LFINGER',
[4154] = 'LFINGER',
[4169] = 'LFINGER',
[4170] = 'LFINGER',
[4185] = 'LFINGER',
[4186] = 'LFINGER',
[26610] = 'LFINGER',
[26611] = 'LFINGER',
[26612] = 'LFINGER',
[26613] = 'LFINGER',
[26614] = 'LFINGER',
[58271] = 'LLEG',
[63931] = 'LLEG',
[2108] = 'LFOOT',
[14201] = 'LFOOT',
[40269] = 'RARM',
[28252] = 'RARM',
[57005] = 'RHAND',
[58866] = 'RFINGER',
[58867] = 'RFINGER',
[58868] = 'RFINGER',
[58869] = 'RFINGER',
[58870] = 'RFINGER',
[64016] = 'RFINGER',
[64017] = 'RFINGER',
[64064] = 'RFINGER',
[64065] = 'RFINGER',
[64080] = 'RFINGER',
[64081] = 'RFINGER',
[64096] = 'RFINGER',
[64097] = 'RFINGER',
[64112] = 'RFINGER',
[64113] = 'RFINGER',
[36864] = 'RLEG',
[51826] = 'RLEG',
[20781] = 'RFOOT',
[52301] = 'RFOOT',
}
local weapons = {
--[[ Small Caliber ]]--
['WEAPON_PISTOL'] = WeaponClasses['SMALL_CALIBER'],
['WEAPON_COMBATPISTOL'] = WeaponClasses['SMALL_CALIBER'],
['WEAPON_APPISTOL'] = WeaponClasses['SMALL_CALIBER'],
['WEAPON_COMBATPDW'] = WeaponClasses['SMALL_CALIBER'],
['WEAPON_MACHINEPISTOL'] = WeaponClasses['SMALL_CALIBER'],
['WEAPON_MICROSMG'] = WeaponClasses['SMALL_CALIBER'],
['WEAPON_MINISMG'] = WeaponClasses['SMALL_CALIBER'],
['WEAPON_PISTOL_MK2'] = WeaponClasses['SMALL_CALIBER'],
['WEAPON_SNSPISTOL'] = WeaponClasses['SMALL_CALIBER'],
['WEAPON_SNSPISTOL_MK2'] = WeaponClasses['SMALL_CALIBER'],
['WEAPON_VINTAGEPISTOL'] = WeaponClasses['SMALL_CALIBER'],
--[[ Medium Caliber ]]--
['WEAPON_ADVANCEDRIFLE'] = WeaponClasses['MEDIUM_CALIBER'],
['WEAPON_ASSAULTSMG'] = WeaponClasses['MEDIUM_CALIBER'],
['WEAPON_BULLPUPRIFLE'] = WeaponClasses['MEDIUM_CALIBER'],
['WEAPON_BULLPUPRIFLE_MK2'] = WeaponClasses['MEDIUM_CALIBER'],
['WEAPON_CARBINERIFLE'] = WeaponClasses['MEDIUM_CALIBER'],
['WEAPON_CARBINERIFLE_MK2'] = WeaponClasses['MEDIUM_CALIBER'],
['WEAPON_COMPACTRIFLE'] = WeaponClasses['MEDIUM_CALIBER'],
['WEAPON_DOUBLEACTION'] = WeaponClasses['MEDIUM_CALIBER'],
['WEAPON_GUSENBERG'] = WeaponClasses['MEDIUM_CALIBER'],
['WEAPON_HEAVYPISTOL'] = WeaponClasses['MEDIUM_CALIBER'],
['WEAPON_MARKSMANPISTOL'] = WeaponClasses['MEDIUM_CALIBER'],
['WEAPON_PISTOL50'] = WeaponClasses['MEDIUM_CALIBER'],
['WEAPON_REVOLVER'] = WeaponClasses['MEDIUM_CALIBER'],
['WEAPON_REVOLVER_MK2'] = WeaponClasses['MEDIUM_CALIBER'],
['WEAPON_SMG'] = WeaponClasses['MEDIUM_CALIBER'],
['WEAPON_SMG_MK2'] = WeaponClasses['MEDIUM_CALIBER'],
['WEAPON_SPECIALCARBINE'] = WeaponClasses['MEDIUM_CALIBER'],
['WEAPON_SPECIALCARBINE_MK2'] = WeaponClasses['MEDIUM_CALIBER'],
--[[ High Caliber ]]--
['WEAPON_ASSAULTRIFLE'] = WeaponClasses['HIGH_CALIBER'],
['WEAPON_ASSAULTRIFLE_MK2'] = WeaponClasses['HIGH_CALIBER'],
['WEAPON_COMBATMG'] = WeaponClasses['HIGH_CALIBER'],
['WEAPON_COMBATMG_MK2'] = WeaponClasses['HIGH_CALIBER'],
['WEAPON_HEAVYSNIPER'] = WeaponClasses['HIGH_CALIBER'],
['WEAPON_HEAVYSNIPER_MK2'] = WeaponClasses['HIGH_CALIBER'],
['WEAPON_MARKSMANRIFLE'] = WeaponClasses['HIGH_CALIBER'],
['WEAPON_MARKSMANRIFLE_MK2'] = WeaponClasses['HIGH_CALIBER'],
['WEAPON_MG'] = WeaponClasses['HIGH_CALIBER'],
['WEAPON_MINIGUN'] = WeaponClasses['HIGH_CALIBER'],
['WEAPON_MUSKET'] = WeaponClasses['HIGH_CALIBER'],
['WEAPON_RAILGUN'] = WeaponClasses['HIGH_CALIBER'],
--[[ Shotguns ]]--
['WEAPON_ASSAULTSHOTGUN'] = WeaponClasses['SHOTGUN'],
['WEAPON_BULLUPSHOTGUN'] = WeaponClasses['SHOTGUN'],
['WEAPON_DBSHOTGUN'] = WeaponClasses['SHOTGUN'],
['WEAPON_HEAVYSHOTGUN'] = WeaponClasses['SHOTGUN'],
['WEAPON_PUMPSHOTGUN'] = WeaponClasses['SHOTGUN'],
['WEAPON_PUMPSHOTGUN_MK2'] = WeaponClasses['SHOTGUN'],
['WEAPON_SAWNOFFSHOTGUN'] = WeaponClasses['SHOTGUN'],
['WEAPON_SWEEPERSHOTGUN'] = WeaponClasses['SHOTGUN'],
--[[ Animals ]]--
['WEAPON_ANIMAL'] = WeaponClasses['WILDLIFE'], -- Animal
['WEAPON_COUGAR'] = WeaponClasses['WILDLIFE'], -- Cougar
['WEAPON_BARBED_WIRE'] = WeaponClasses['WILDLIFE'], -- Barbed Wire
--[[ Cutting Weapons ]]--
['WEAPON_BATTLEAXE'] = WeaponClasses['CUTTING'],
['WEAPON_BOTTLE'] = WeaponClasses['CUTTING'],
['WEAPON_DAGGER'] = WeaponClasses['CUTTING'],
['WEAPON_HATCHET'] = WeaponClasses['CUTTING'],
['WEAPON_KNIFE'] = WeaponClasses['CUTTING'],
['WEAPON_MACHETE'] = WeaponClasses['CUTTING'],
['WEAPON_SWITCHBLADE'] = WeaponClasses['CUTTING'],
--[[ Light Impact ]]--
['WEAPON_GARBAGEBAG'] = WeaponClasses['WILDLIFE'], -- Garbage Bag
['WEAPON_BRIEFCASE'] = WeaponClasses['WILDLIFE'], -- Briefcase
['WEAPON_BRIEFCASE_02'] = WeaponClasses['WILDLIFE'], -- Briefcase 2
['WEAPON_BALL'] = WeaponClasses['LIGHT_IMPACT'],
['WEAPON_FLASHLIGHT'] = WeaponClasses['LIGHT_IMPACT'],
['WEAPON_KNUCKLE'] = WeaponClasses['LIGHT_IMPACT'],
['WEAPON_NIGHTSTICK'] = WeaponClasses['LIGHT_IMPACT'],
['WEAPON_SNOWBALL'] = WeaponClasses['LIGHT_IMPACT'],
['WEAPON_UNARMED'] = WeaponClasses['LIGHT_IMPACT'],
['WEAPON_PARACHUTE'] = WeaponClasses['LIGHT_IMPACT'],
['WEAPON_NIGHTVISION'] = WeaponClasses['LIGHT_IMPACT'],
--[[ Heavy Impact ]]--
['WEAPON_BAT'] = WeaponClasses['HEAVY_IMPACT'],
['WEAPON_CROWBAR'] = WeaponClasses['HEAVY_IMPACT'],
['WEAPON_FIREEXTINGUISHER'] = WeaponClasses['HEAVY_IMPACT'],
['WEAPON_FIRWORK'] = WeaponClasses['HEAVY_IMPACT'],
['WEAPON_GOLFLCUB'] = WeaponClasses['HEAVY_IMPACT'],
['WEAPON_HAMMER'] = WeaponClasses['HEAVY_IMPACT'],
['WEAPON_PETROLCAN'] = WeaponClasses['HEAVY_IMPACT'],
['WEAPON_POOLCUE'] = WeaponClasses['HEAVY_IMPACT'],
['WEAPON_WRENCH'] = WeaponClasses['HEAVY_IMPACT'],
--[[ Explosives ]]--
['WEAPON_EXPLOSION'] = WeaponClasses['EXPLOSIVE'], -- Explosion
['WEAPON_GRENADE'] = WeaponClasses['EXPLOSIVE'],
['WEAPON_COMPACTLAUNCHER'] = WeaponClasses['EXPLOSIVE'],
['WEAPON_HOMINGLAUNCHER'] = WeaponClasses['EXPLOSIVE'],
['WEAPON_PIPEBOMB'] = WeaponClasses['EXPLOSIVE'],
['WEAPON_PROXMINE'] = WeaponClasses['EXPLOSIVE'],
['WEAPON_RPG'] = WeaponClasses['EXPLOSIVE'],
['WEAPON_STICKYBOMB'] = WeaponClasses['EXPLOSIVE'],
--[[ Other ]]--
['WEAPON_FALL'] = WeaponClasses['OTHER'], -- Fall
['WEAPON_HIT_BY_WATER_CANNON'] = WeaponClasses['OTHER'], -- Water Cannon
['WEAPON_RAMMED_BY_CAR'] = WeaponClasses['OTHER'], -- Rammed
['WEAPON_RUN_OVER_BY_CAR'] = WeaponClasses['OTHER'], -- Ran Over
['WEAPON_HELI_CRASH'] = WeaponClasses['OTHER'], -- Heli Crash
['WEAPON_STUNGUN'] = WeaponClasses['OTHER'],
--[[ Fire ]]--
['WEAPON_ELECTRIC_FENCE'] = WeaponClasses['FIRE'], -- Electric Fence
['WEAPON_FIRE'] = WeaponClasses['FIRE'], -- Fire
['WEAPON_MOLOTOV'] = WeaponClasses['FIRE'],
['WEAPON_FLARE'] = WeaponClasses['FIRE'],
['WEAPON_FLAREGUN'] = WeaponClasses['FIRE'],
--[[ Suffocate ]]--
['WEAPON_DROWNING'] = WeaponClasses['SUFFOCATING'], -- Drowning
['WEAPON_DROWNING_IN_VEHICLE'] = WeaponClasses['SUFFOCATING'], -- Drowning Veh
['WEAPON_EXHAUSTION'] = WeaponClasses['SUFFOCATING'], -- Exhaust
['WEAPON_BZGAS'] = WeaponClasses['SUFFOCATING'],
['WEAPON_SMOKEGRENADE'] = WeaponClasses['SUFFOCATING'],
}
local injured = {}
function IsInjuryCausingLimp()
for k, v in pairs(BodyParts) do
if v.causeLimp and v.isDamaged then
return true
end
end
return false
end
function IsInjuredOrBleeding()
if isBleeding > 0 then
return true
else
for k, v in pairs(BodyParts) do
if v.isDamaged then
return true
end
end
end
return false
end
function GetDamagingWeapon(ped)
for k, v in pairs(weapons) do
if HasPedBeenDamagedByWeapon(ped, k, 0) then
ClearEntityLastDamageEntity(ped)
return v
end
end
return nil
end
function ProcessRunStuff(ped)
if IsInjuryCausingLimp() and not (onPainKiller > 0) then
RequestAnimSet("move_m@injured")
while not HasAnimSetLoaded("move_m@injured") do
Citizen.Wait(0)
end
SetPedMovementClipset(ped, "move_m@injured", 1 )
SetPlayerSprint(PlayerId(), false)
local level = 0
for k, v in pairs(injured) do
if v.severity > level then
level = v.severity
end
end
SetPedMoveRateOverride(ped, MovementRate[level])
if wasOnPainKillers then
SetPedToRagdoll(PlayerPedId(), 1500, 2000, 3, true, true, false)
wasOnPainKillers = false
exports['mythic_notify']:DoCustomHudText('inform', 'You\'ve Realized Doing Drugs Does Not Fix All Your Problems', 5000)
end
else
SetPedMoveRateOverride(ped, 1.0)
ResetPedMovementClipset(ped, 0)
if DecorGetInt(ped, 'player_thirst') > 25 or onPainKiller > 0 then
SetPlayerSprint(PlayerId(), true)
end
if not wasOnPainKillers and (onPainKiller > 0) then wasOnPainKillers = true end
if onPainKiller > 0 then
onPainKiller = onPainKiller - 1
end
end
end
function ProcessDamage(ped)
if not IsEntityDead(ped) or not (onDrugs > 0) then
for k, v in pairs(injured) do
if (v.part == 'LLEG' and v.severity > 1) or (v.part == 'RLEG' and v.severity > 1) or (v.part == 'LFOOT' and v.severity > 2) or (v.part == 'RFOOT' and v.severity > 2) then
if legCount >= 15 then
if not IsPedRagdoll(ped) and IsPedOnFoot(ped) then
local chance = math.random(100)
if (IsPedRunning(ped) or IsPedSprinting(ped)) then
if chance <= 50 then
exports['mythic_notify']:DoCustomHudText('inform', 'You\'re Having A Hard Time Running', 5000)
ShakeGameplayCam('SMALL_EXPLOSION_SHAKE', 0.08) -- change this float to increase/decrease camera shake
SetPedToRagdollWithFall(PlayerPedId(), 1500, 2000, 1, GetEntityForwardVector(ped), 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0)
end
else
if chance <= 15 then
exports['mythic_notify']:DoCustomHudText('inform', 'You\'re Having A Hard Using Your Legs', 5000)
ShakeGameplayCam('SMALL_EXPLOSION_SHAKE', 0.08) -- change this float to increase/decrease camera shake
SetPedToRagdollWithFall(PlayerPedId(), 1500, 2000, 1, GetEntityForwardVector(ped), 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0)
end
end
end
legCount = 0
else
legCount = legCount + 1
end
elseif (v.part == 'LARM' and v.severity > 1) or (v.part == 'LHAND' and v.severity > 1) or (v.part == 'LFINGER' and v.severity > 2) or (v.part == 'RARM' and v.severity > 1) or (v.part == 'RHAND' and v.severity > 1) or (v.part == 'RFINGER' and v.severity > 2) then
if armcount >= 30 then
local chance = math.random(100)
armcount = 0
else
armcount = armcount + 1
end
elseif (v.part == 'HEAD' and v.severity > 2) then
if headCount >= 30 then
local chance = math.random(100)
if chance <= 15 then
exports['mythic_notify']:DoCustomHudText('inform', 'You Suddenly Black Out', 5000)
SetFlash(0, 0, 100, 10000, 100)
DoScreenFadeOut(100)
while not IsScreenFadedOut() do
Citizen.Wait(0)
end
if not IsPedRagdoll(ped) and IsPedOnFoot(ped) and not IsPedSwimming(ped) then
ShakeGameplayCam('SMALL_EXPLOSION_SHAKE', 0.08) -- change this float to increase/decrease camera shake
SetPedToRagdoll(ped, 5000, 1, 2)
end
Citizen.Wait(5000)
DoScreenFadeIn(250)
end
headCount = 0
else
headCount = headCount + 1
end
end
end
if wasOnDrugs then
SetPedToRagdoll(PlayerPedId(), 1500, 2000, 3, true, true, false)
wasOnDrugs = false
exports['mythic_notify']:DoCustomHudText('inform', 'You\'ve Realized Doing Drugs Does Not Fix All Your Problems', 5000)
end
else
onDrugs = onDrugs - 1
if not wasOnDrugs then
wasOnDrugs = true
end
end
end
function CheckDamage(ped, bone, weapon)
if weapon == nil then return end
if parts[bone] ~= nil then
if not BodyParts[parts[bone]].isDamaged then
BodyParts[parts[bone]].isDamaged = true
BodyParts[parts[bone]].severity = 1
exports['mythic_notify']:DoHudText('inform', 'Your ' .. BodyParts[parts[bone]].label .. ' feels ' .. WoundStates[BodyParts[parts[bone]].severity])
if weapon == WeaponClasses['SMALL_CALIBER'] or weapon == WeaponClasses['MEDIUM_CALIBER'] or weapon == WeaponClasses['CUTTING'] or weapon == WeaponClasses['WILDLIFE'] or weapon == WeaponClasses['OTHER'] or weapon == WeaponClasses['LIGHT_IMPACT'] then
if isBleeding < 4 then
isBleeding = tonumber(isBleeding) + 1
end
elseif weapon == WeaponClasses['HIGH_CALIBER'] or weapon == WeaponClasses['HEAVY_IMPACT'] or weapon == WeaponClasses['SHOTGUN'] or weapon == WeaponClasses['EXPLOSIVE'] then
if isBleeding < 3 then
isBleeding = tonumber(isBleeding) + 2
elseif isBleeding < 4 then
isBleeding = tonumber(isBleeding) + 1
end
end
table.insert(injured, {
part = parts[bone],
label = BodyParts[parts[bone]].label,
severity = BodyParts[parts[bone]].severity
})
TriggerServerEvent('mythic_hospital:server:SyncInjuries', {
limbs = BodyParts,
isBleeding = tonumber(isBleeding)
})
else
if weapon == WeaponClasses['SMALL_CALIBER'] or weapon == WeaponClasses['MEDIUM_CALIBER'] or weapon == WeaponClasses['CUTTING'] or weapon == WeaponClasses['WILDLIFE'] or weapon == WeaponClasses['OTHER'] or weapon == WeaponClasses['LIGHT_IMPACT'] then
if isBleeding < 4 then
isBleeding = tonumber(isBleeding) + 1
end
elseif weapon == WeaponClasses['HIGH_CALIBER'] or weapon == WeaponClasses['HEAVY_IMPACT'] or weapon == WeaponClasses['SHOTGUN'] or weapon == WeaponClasses['EXPLOSIVE'] then
if isBleeding < 3 then
isBleeding = tonumber(isBleeding) + 2
elseif isBleeding < 4 then
isBleeding = tonumber(isBleeding) + 1
end
end
if BodyParts[parts[bone]].severity < 4 then
BodyParts[parts[bone]].severity = BodyParts[parts[bone]].severity + 1
TriggerServerEvent('mythic_hospital:server:SyncInjuries', {
limbs = BodyParts,
isBleeding = tonumber(isBleeding)
})
exports['mythic_notify']:DoHudText('inform', 'Your ' .. BodyParts[parts[bone]].label .. ' feels ' .. WoundStates[BodyParts[parts[bone]].severity])
for k, v in pairs(injured) do
if v.parts == parts[bone] then
v.severity = BodyParts[parts[bone]].severity
end
end
else
end
end
else
print('Bone Not In Index - Report This! - ' .. bone)
end
end
RegisterNetEvent('mythic_hospital:client:SyncBleed')
AddEventHandler('mythic_hospital:client:SyncBleed', function(bleedStatus)
isBleeding = tonumber(bleedStatus)
end)
RegisterNetEvent('mythic_hospital:client:FieldTreatLimbs')
AddEventHandler('mythic_hospital:client:FieldTreatLimbs', function()
for k, v in pairs(BodyParts) do
v.isDamaged = false
v.severity = 1
end
for k, v in pairs(injured) do
if v.parts == parts[bone] then
v.severity = BodyParts[parts[bone]].severity
end
end
end)
RegisterNetEvent('mythic_hospital:client:ResetLimbs')
AddEventHandler('mythic_hospital:client:ResetLimbs', function()
for k, v in pairs(BodyParts) do
v.isDamaged = false
v.severity = 0
end
injured = {}
end)
RegisterNetEvent('mythic_hospital:client:FieldTreatBleed')
AddEventHandler('mythic_hospital:client:FieldTreatBleed', function()
if isBleeding > 1 then
isBleeding = tonumber(isBleeding) - 1
end
end)
RegisterNetEvent('mythic_hospital:client:ReduceBleed')
AddEventHandler('mythic_hospital:client:ReduceBleed', function()
if isBleeding > 0 then
isBleeding = tonumber(isBleeding) - 1
end
end)
RegisterNetEvent('mythic_hospital:client:RemoveBleed')
AddEventHandler('mythic_hospital:client:RemoveBleed', function()
isBleeding = 0
end)
RegisterNetEvent('mythic_hospital:client:UsePainKiller')
AddEventHandler('mythic_hospital:client:UsePainKiller', function(tier)
if tier < 4 then
onPainKiller = 90 * tier
end
exports['mythic_notify']:DoCustomHudText('inform', 'You feel the pain subside temporarily', 5000)
end)
RegisterNetEvent('mythic_hospital:client:UseAdrenaline')
AddEventHandler('mythic_hospital:client:UseAdrenaline', function(tier)
if tier < 4 then
onDrugs = 180 * tier
end
exports['mythic_notify']:DoCustomHudText('inform', 'You\'re Able To Ignore Your Body Failing', 5000)
end)
Citizen.CreateThread(function()
while true do
local player = PlayerPedId()
if not IsEntityDead(player) then
if #injured > 0 then
local str = ''
if #injured > 1 and #injured < 3 then
for k, v in pairs(injured) do
str = str .. 'Your ' .. v.label .. ' feels ' .. WoundStates[v.severity]
if k < #injured then
str = str .. ' | '
end
end
elseif #injured > 2 then
str = 'You Feel Multiple Pains'
else
str = 'Your ' .. injured[1].label .. ' feels ' .. WoundStates[injured[1].severity]
end
exports['mythic_notify']:DoCustomHudText('inform', str, 15000)
end
if isBleeding > 0 then
if isBleeding == 1 then
SetFlash(0, 0, 100, 100, 100)
elseif isBleeding == 2 then
SetFlash(0, 0, 100, 250, 100)
elseif isBleeding == 3 then
SetFlash(0, 0, 100, 500, 100)
--Function.Call(Hash.SET_FLASH, 0, 0, 100, 500, 100);
elseif isBleeding == 4 then
SetFlash(0, 0, 100, 500, 100)
--Function.Call(Hash.SET_FLASH, 0, 0, 100, 500, 100);
end
if blackoutTimer >= 10 then
exports['mythic_notify']:DoCustomHudText('inform', 'You Suddenly Black Out', 5000)
SetFlash(0, 0, 100, 7000, 100)
DoScreenFadeOut(500)
while not IsScreenFadedOut() do
Citizen.Wait(0)
end
if not IsPedRagdoll(player) and IsPedOnFoot(player) and not IsPedSwimming(player) then
ShakeGameplayCam('SMALL_EXPLOSION_SHAKE', 0.08) -- change this float to increase/decrease camera shake
SetPedToRagdollWithFall(PlayerPedId(), 10000, 12000, 1, GetEntityForwardVector(player), 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0)
end
Citizen.Wait(5000)
DoScreenFadeIn(500)
blackoutTimer = 0
end
exports['mythic_notify']:DoCustomHudText('inform', 'You Have ' .. BleedingStates[isBleeding], 25000)
local bleedDamage = tonumber(isBleeding) * 4
ApplyDamageToPed(player, bleedDamage, false)
playerHealth = playerHealth - bleedDamage
blackoutTimer = blackoutTimer + 1
advanceBleedTimer = advanceBleedTimer + 1
if advanceBleedTimer >= 10 then
if isBleeding < 4 then
isBleeding = tonumber(isBleeding) + 1
end
advanceBleedTimer = 0
end
end
end
Citizen.Wait(30000)
end
end)
Citizen.CreateThread(function()
while true do
local player = PlayerPedId()
local ped = PlayerPedId()
local health = GetEntityHealth(ped)
local armour = GetPedArmour(ped)
if not playerHealth then
playerHealth = health
end
if not playerArmour then
playerArmour = armour
end
if player ~= ped then
player = ped
playerHealth = health
playerArmour = armour
end
local armourDamaged = (playerArmour ~= armour and armour < playerArmour and armour > 0) -- Players armour was damaged
local healthDamaged = (playerHealth ~= health and health < playerHealth) -- Players health was damaged
if armourDamaged or healthDamaged then
local hit, bone = GetPedLastDamageBone(player)
local bodypart = parts[bone]
if hit and bodypart ~= 'NONE' then
local checkDamage = true
local weapon = GetDamagingWeapon(player)
if weapon ~= nil then
if armourDamaged and (bodypart == 'SPINE' or bodypart == 'LOWER_BODY') and weapon <= WeaponClasses['LIGHT_IMPACT'] and weapon ~= WeaponClasses['NOTHING'] then
checkDamage = false -- Don't check damage if the it was a body shot and the weapon class isn't that strong
end
if checkDamage then
CheckDamage(player, bone, weapon)
end
end
end
end
playerHealth = health
playerArmour = armour
Citizen.Wait(333)
ProcessRunStuff(player)
Citizen.Wait(333)
ProcessDamage(player)
Citizen.Wait(333)
end
end)
|
ITEM.name = "SCAR-H"
ITEM.description = "The FN SCAR is a gas-operated self-loading rifle with a rotating bolt. It is constructed to be extremely modular, including barrel change to switch between calibers. The rifle was developed by Belgian manufacturer FN Herstal (FNH) for the United States Special Operations Command (SOCOM) to satisfy the requirements of the SCAR competition. The 'H' varient is chambered for 7.62x51mm Rounds, and includes a longer barrel for accuracy at long range."
ITEM.model = "models/weapons/ethereal/w_sca.mdl"
ITEM.class = "cw_kk_ins2_scarh"
ITEM.weaponCategory = "primary"
ITEM.width = 4
ITEM.height = 2
ITEM.price = 90000
ITEM.weight = 8
|
require("CustomGame.UI.TestUI")
---@type Framework.UI.Prefab
local super = require("Framework.UI.Prefab")
---@class CustomGame.UI.TestContainer:Framework.UI.Prefab
---@field m_Doc CustomGame.UI.TestUI
TestContainer = class("CustomGame.UI.TestContainer", super)
function TestContainer:GetAssetPath()
if IsEditor then
return "Assets/prefabs/TestContainer.prefab"
else
return "2"
end
end
return TestContainer
|
local tnt = require 'torchnet.env'
-- CUDA testing on Travis is just painful...
if not os.getenv("TRAVIS_TEST") then
require 'cutorch'
end
local tester
local test = torch.TestSuite()
function test.AverageValueMeter()
local mtr = tnt.AverageValueMeter()
mtr:add(1)
local avg, var = mtr:value()
tester:eq(avg, 1)
tester:assert(var ~= var, "Variance for a single value is undefined")
mtr:add(3)
avg, var = mtr:value()
tester:eq(avg, 2)
tester:eq(var, math.sqrt(2))
end
function test.ClassErrorMeter()
local mtr = tnt.ClassErrorMeter{topk = {1}}
local output = torch.Tensor({{1,0,0},{0,1,0},{0,0,1}})
local target = torch.Tensor({1,2,3})
mtr:add(output, target)
local error = mtr:value()
tester:eq(error, {0}, "All should be correct")
target[1] = 2
target[2] = 1
target[3] = 1
mtr:add(output, target)
error = mtr:value()
tester:eq(error, {50}, "Half, i.e. 50%, should be correct")
end
function test.ClassErrorMeterIgnore()
local mtr = tnt.ClassErrorMeterIgnore{topk = {1}, ignore=0}
local output = torch.Tensor({{1,0,0},{0,1,0},{0,0,1}})
local target = torch.Tensor({1,2,3})
mtr:add(output, target)
local error = mtr:value()
tester:eq(error, {0}, "All should be correct")
target[1] = 2
target[2] = 1
target[3] = 1
mtr:add(output, target)
error = mtr:value()
tester:eq(error, {50}, "Half, i.e. 50%, should be wrong")
-- Now add ignore
mtr:reset()
local output = torch.Tensor({{1,0,0},{1,0,0},{0,0,1}})
local target = torch.Tensor({1,0,3})
mtr:add(output, target)
local error = mtr:value()
tester:eq(error, {0}, "All should be correct")
target[1] = 0
target[2] = 1 -- correct
target[3] = 1 -- wrong
mtr:add(output, target)
error = mtr:value()
tester:eq(error, {(1)/(1+1+1+1)*100},
"Half, i.e. 25%, should be wrong")
target[1] = 0
target[2] = 0 -- correct
target[3] = 0 -- wrong
mtr:add(output, target)
error = mtr:value()
tester:eq(error, {(1)/(1+1+1+1)*100},
"All ignore should not change results, i.e. 25%, should be wrong")
if not os.getenv("TRAVIS_TEST") then
mtr:reset()
local output = torch.Tensor({{1,0,0},{1,0,0},{0,0,1}}):cuda()
local target = torch.Tensor({1,0,3}):cudaDouble()
mtr:add(output, target)
local error = mtr:value()
tester:eq(error, {0}, "All should be correct in cuda mode")
target[1] = 0
target[2] = 1
target[3] = 1
mtr:add(output, target)
error = mtr:value()
tester:eq(error, {(1)/(1+1+1+1)*100},
"Half, i.e. 25%, should be wrong in cuda mode")
end
end
function test.TableMeter()
local mtr = tnt.TableMeter{
class = tnt.ClassErrorMeter,
classargs = {topk = {1}}
}
local output = {
torch.Tensor{
{1,0,0},
{0,1,0},
{0,0,1}
},
torch.Tensor{
{1,0},
{0,1},
{0,1}
}
}
local target = torch.Tensor{
{1,2,3},
{1,2,2}
}
mtr:add(output, target)
local error = mtr:value()
tester:eq(error, {{0}, {0}}, "All should be correct")
target = torch.Tensor{
{2,1,2},
{2,1,1}
}
mtr:add(output, target)
error = mtr:value()
tester:eq(error, {{50}, {50}}, "Half should be correct")
error = mtr:value{parameters = {k = 1}}
tester:eq(error, {50, 50}, "Should be able to pass parameters to sub-meter")
-- Test with names
local mtr = tnt.TableMeter{
class = tnt.ClassErrorMeter,
classargs = {topk = {1}},
names = {"one", "two"}
}
target = torch.Tensor{
{1,2,3},
{1,2,2}
}
mtr:add(output, target)
local error = mtr:value()
tester:eq(error, {
one = {0},
two = {0}}, "Failed to produce named meters")
tester:eq(mtr:value{pack=true},{
one = {{0}, n= 1},
two = {{0}, n= 1}}, "Failed to produce packed named meters")
end
return function(_tester_)
tester = _tester_
return test
end
|
-- NetHack 3.7 sokoban.des $NHDT-Date: 1432512784 2015/05/25 00:13:04 $ $NHDT-Branch: master $:$NHDT-Revision: 1.13 $
-- Copyright (c) 1998-1999 by Kevin Hugo
-- NetHack may be freely redistributed. See license for details.
--
des.level_init({ style = "solidfill", fg = " " });
des.level_flags("mazelevel", "noteleport", "premapped", "solidify");
des.map([[
--------------------------
|........................|
|.......|---------------.|
-------.------ |.|
|...........| |.|
|...........| |.|
--------.----- |.|
|............| |.|
|............| |.|
-----.-------- ------|.|
|..........| --|.....|.|
|..........| |.+.....|.|
|.........|- |-|.....|.|
-------.---- |.+.....+.|
|........| |-|.....|--
|........| |.+.....|
|...|----- --|.....|
----- -------
]]);
place = selection.new();
place:set(16,11);
place:set(16,13);
place:set(16,15);
des.stair("down", 01, 01);
des.region(selection.area(00,00,25,17),"lit");
des.non_diggable(selection.area(00,00,25,17));
des.non_passwall(selection.area(00,00,25,17));
-- Boulders
des.object("boulder", 03, 05);
des.object("boulder", 05, 05);
des.object("boulder", 07, 05);
des.object("boulder", 09, 05);
des.object("boulder", 11, 05);
--
des.object("boulder", 04, 07);
des.object("boulder", 04, 08);
des.object("boulder", 06, 07);
des.object("boulder", 09, 07);
des.object("boulder", 11, 07);
--
des.object("boulder", 03, 12);
des.object("boulder", 04, 10);
des.object("boulder", 05, 12);
des.object("boulder", 06, 10);
des.object("boulder", 07, 11);
des.object("boulder", 08, 10);
des.object("boulder", 09, 12);
--
des.object("boulder", 03, 14);
-- Traps
des.trap("hole", 08, 01);
des.trap("hole", 09, 01);
des.trap("hole", 10, 01);
des.trap("hole", 11, 01);
des.trap("hole", 12, 01);
des.trap("hole", 13, 01);
des.trap("hole", 14, 01);
des.trap("hole", 15, 01);
des.trap("hole", 16, 01);
des.trap("hole", 17, 01);
des.trap("hole", 18, 01);
des.trap("hole", 19, 01);
des.trap("hole", 20, 01);
des.trap("hole", 21, 01);
des.trap("hole", 22, 01);
des.trap("hole", 23, 01);
des.monster({ id = "giant mimic", appear_as = "obj:boulder" });
des.monster({ id = "giant mimic", appear_as = "obj:boulder" });
-- Random objects
des.object({ class = "%" });
des.object({ class = "%" });
des.object({ class = "%" });
des.object({ class = "%" });
des.object({ class = "=" });
des.object({ class = "/" });
-- Rewards
des.door("locked", 23, 13);
des.door("closed", 17, 11);
des.door("closed", 17, 13);
des.door("closed", 17, 15);
des.region({ region={18,10, 22,16}, lit = 1, type = "zoo", filled = 1, irregular = 1 });
px, py = selection.rndcoord(place);
if percent(75) then
des.object({ id="bag of holding", x=px, y=py,
buc="not-cursed", achievement=1 });
else
des.object({ id="amulet of reflection", x=px, y=py,
buc="not-cursed", achievement=1 });
end
des.engraving({ x = px, y = py, type = "burn", text = "Elbereth" });
des.object({ id = "scare monster", x = px, y = py, buc = "cursed" });
|
return {'spraak','spraakcentrum','spraakgebrek','spraakgebruik','spraakgeluid','spraakgestuurd','spraakherkenning','spraakklank','spraakkunst','spraakkunstig','spraakleer','spraakleraar','spraaklerares','spraakles','spraakmakend','spraakmaker','spraakorgaan','spraakstoornis','spraaksynthese','spraaktechnologie','spraaktechnologiebedrijf','spraaktechnologisch','spraaktelefonie','spraakverkeer','spraakvermogen','spraakverwarring','spraakwater','spraakwaterval','spraakwerktuig','spraakzaam','spraakzaamheid','sprake','sprakeloos','sprakeloosheid','sprang','sprank','sprankelen','sprankeling','sprankje','spray','sprayen','sprays','spread','spreadsheet','spreekangst','spreekbeurt','spreekbuis','spreekcel','spreekgestoelte','spreekhoorn','spreekhoren','spreekkamer','spreekkoor','spreekles','spreekmaat','spreekoefening','spreekrecht','spreekstalmeester','spreekstem','spreekster','spreektaal','spreektalig','spreektempo','spreektijd','spreektrant','spreektrompet','spreekuur','spreekuuragenda','spreekuurcontact','spreekuuronderzoek','spreekuurrooster','spreekvaardigheid','spreekverbod','spreekvermogen','spreekwijs','spreekwijze','spreekwoord','spreekwoordelijk','spreekwoordenboek','spreeuw','spreeuwennest','sprei','spreiden','spreiding','spreidingsbeleid','spreidingsbreedte','spreidingsdiagram','spreidingsplan','spreidsel','spreidsprong','spreidstand','spreien','spreilaag','spreke','spreken','sprekend','spreker','sprekerslijst','sprekerstalent','spreng','sprengen','sprenkel','sprenkelen','sprenkeling','sprenkelinstallatie','spreuk','spreukachtig','spreukenboek','spriet','sprietantenne','sprieten','sprietig','sprietje','sprietloop','sprietlopen','sprietzeil','spring','springaal','springader','springbak','springbalk','springbalsemien','springbok','springbron','springbus','springconcours','springeb','springen','springer','springerig','springfout','springhaas','springkasteel','springkever','springkruid','springlading','springlevend','springmatras','springmuis','springnet','springpaard','springparcours','springplank','springpoot','springriem','springruiter','springschans','springscherm','springslot','springspin','springsport','springstof','springstok','springtij','springtouw','springtuig','springuur','springveer','springveren','springvloed','springvorm','springzeil','sprinkhaan','sprinkhaanrietzanger','sprinkhanenplaag','sprinkler','sprinklerinstallatie','sprint','sprintafstand','sprintduel','sprintelite','sprinten','sprinter','sprintkampioen','sprintkampioene','sprintkanon','sprintkoning','sprintnummer','sprintsnelheid','sprintster','sprinttitel','sprintwedstrijd','sprintwerk','sprintzege','sprits','spritsen','sproei','sproeien','sproeier','sproeikop','sproeimachine','sproeimiddel','sproeistof','sproeivliegtuig','sproeiwagen','sproeiwater','sproet','sproeten','sproeterig','sproetig','sproke','sprokkel','sprokkelaar','sprokkelaarster','sprokkelen','sprokkelhout','sprokkeling','sprokkelmaand','sprong','sprongbeen','spronggewricht','sprongkracht','sprongsgewijs','sprongsgewijze','sprookje','sprookjesachtig','sprookjesboek','sprookjesbos','sprookjesdichter','sprookjesfiguur','sprookjeshuwelijk','sprookjeskasteel','sprookjesland','sprookjespaleis','sprookjesprins','sprookjesprinses','sprookjesschrijver','sprookjesverteller','sprookjeswereld','sprookspreker','sproot','sprot','sprotje','spruit','spruiten','spruitje','spruitjes','spruitjesgeur','spruitjeslucht','spruitkool','spruitsel','spruitstuk','spruw','spreekstijl','sprongservice','sprintkernploeg','sproeiflacon','spraakchip','spreidlicht','spreidvoet','spreidzit','sprekerstafel','springkikker','springlat','springruiterteam','springvrucht','sproeidop','spraakgebrekkig','springkussen','spraaksignaal','sprintrace','spraakcomputer','spraakherkenningssoftware','spraakontwikkeling','spraakprocessor','spraakproductie','spraaksoftware','spraakverstaanbaarheid','spreeksnelheid','spreekspoel','spreeksteen','spreekstoel','spriettuig','springstaart','springwedstrijd','sprinttoernooi','sprongbal','sprookjeslandschap','sprookjespark','sprookjessfeer','sprookjesstad','sprookjesverhaal','sprookjesvilt','spreekruimte','springzaad','spreidingspunt','sprookjesvorm','spraakkanaal','spraakweergave','spraaksysteem','sprookjesmotief','spreuken','sprakel','springband','springschool','springvis','springput','spruyt','sprangers','spronk','sprenger','spronck','spruijt','sprik','spronken','spreen','spreeuwers','spreeuw','sprakel','spriensma','spreij','sprietsma','sprak','spraakgebreken','spraakgebrekkige','spraakgebrekkigen','spraakgeluiden','spraakklanken','spraakkunsten','spraakkunstige','spraakleraren','spraakmakende','spraakorganen','spraakproblemen','spraakstoornissen','spraakwerktuigen','spraakzaamst','spraakzame','spraakzamer','sprakeloze','sprakelozer','spraken','sprangen','sprangetje','sprankel','sprankelde','sprankelden','sprankelend','sprankelende','sprankels','sprankelt','sprankeltje','sprankeltjes','spranken','spraytje','spreadsheets','spreek','spreekbeurten','spreekbuizen','spreekcellen','spreekgestoelten','spreekgestoeltes','spreekkamers','spreekkoren','spreeklessen','spreekmaten','spreekoefeningen','spreeksters','spreekt','spreektaalwoorden','spreektijden','spreekuren','spreekuurafspraken','spreekuurcontacten','spreekwijzen','spreekwoordelijke','spreekwoorden','spreekwoordenboeken','spreeuwen','spreeuweneieren','spreeuwennesten','spreeuwtje','spreeuwtjes','spreid','spreidde','spreidden','spreidingen','spreidsprongen','spreidstanden','spreidt','spreitje','spreitjes','sprekende','sprekenden','sprekers','sprekerstalenten','sprengde','sprengden','sprengt','sprenkelde','sprenkelden','sprenkelingen','sprenkelinstallaties','sprenkels','sprenkelt','sprenkeltje','spreukachtige','spreuken','spreukenboeken','sprietdunne','sprietige','sprietigste','sprietjes','sprietoogt','spriette','sprietzeilen','springaders','springbokken','springbronnen','springbussen','springend','springende','springers','springertje','springertjes','springhazen','springlevende','springmatrassen','springmuizen','springnetten','springpaarden','springplanken','springpoten','springputten','springschansen','springsloten','springstoffen','springstokken','springt','springtijen','springtouwen','springvloeden','springzeilen','sprinkhanen','sprinkhanenplagen','sprinklerinstallaties','sprinklers','sprinters','sprints','sprintte','sprintten','sprintwedstrijden','spritst','spritste','sproeide','sproeiden','sproeiers','sproeiertje','sproeiertjes','sproeimachines','sproeimiddelen','sproeit','sproeiwagens','sproeterige','sproetige','sproetjes','sproken','sprokkelaars','sprokkelaarsters','sprokkelde','sprokkelden','sprokkelingen','sprokkels','sprokkelt','sprokkeltje','sprokkeltjes','sprongen','sprongetje','sprongetjes','spronggewrichten','sprookjes','sprookjesachtige','sprookjesachtiger','sprookjesachtigere','sprookjesachtigste','sprookjesdichters','sprookjesprinsessen','sprookjesverhalen','sprookjesvertellers','sprooksprekers','sproten','sprotjes','sprotten','spruitkolen','spruitsels','spraakleraars','spraakleraressen','spraaklessen','spraaktechnologische','spraakwatervallen','sprayde','sprayt','spreads','spreekhoorns','spreekstalmeesters','spreekstemmen','spreektalige','spreektrompetten','sprietantennes','springbalsemienen','springconcoursen','springerige','springfouten','springkevers','springladingen','springriemen','springschermen','springspinnen','sprinkhaanrietzangers','sprintnummers','sprintsters','sproeikoppen','sproeistoffen','sproeivliegtuigen','sprongbenen','sprookjesboeken','sprookjesfiguren','sprookjeswerelden','spruitstukken','sprankjes','springkikkers','springvormen','sprookjeskastelen','spreekhorens','sprakeloost','springuren','sproeidoppen','spraakcentra','spraakchips','spreidlichten','spreidvoeten','springbakken','springlatten','springvruchten','sproeiflacons','sprongbeenderen','sprookjeslanden','sprookjesprinsen','sprintje','sprintjes','springkastelen','springruiters','spraakmakers','spraakverwarringen','spreekkamertje','springwedstrijden','spraaksignalen','sprintafstanden','spreekverboden','sprintduels','springbokje','springfoutje','spreidingsplannen','sprintzeges','spreidingsdiagrammen','springbokjes','springpaardjes'}
|
Elona.CurseState = {
Equipped = {
Blessed = function(actor, target, item)
return ("%sは何かに見守られている感じがした。"):format(_.name(target))
end,
Cursed = function(actor, target, item)
return ("%sは急に寒気がしてふるえた。"):format(_.name(target))
end,
Doomed = function(actor, target, item)
return ("%sは破滅への道を歩み始めた。"):format(_.name(target))
end,
},
}
|
local nata = require 'nata'
describe('nata.new', function()
it('returns a pool', function()
assert.is.table(nata.new())
end)
it('only accepts tables as the first argument', function()
assert.has_error(function()
nata.new(2)
end, "bad argument #1 to 'new' (expected table, got number)")
assert.has_error(function()
nata.new 'asdf'
end, "bad argument #1 to 'new' (expected table, got string)")
end)
end)
describe('nata.oop', function()
it('returns an OOP system', function()
assert.is_table(nata.oop())
end)
it('only accepts tables as the first argument', function()
assert.has_error(function()
nata.oop(2)
end, "bad argument #1 to 'oop' (expected table, got number)")
assert.has_error(function()
nata.oop 'asdf'
end, "bad argument #1 to 'oop' (expected table, got string)")
end)
end)
|
assert( SF.Vehicles )
local vehicle_methods = SF.Vehicles.Methods
local vehicle_metamethods = SF.Vehicles.Metatable
local wrap = SF.Vehicles.Wrap
local unwrap = SF.Vehicles.Unwrap
--- Gets the entity that is driving the vehicle
-- @return The player driving the vehicle or nil if there is no driver
function vehicle_methods:getDriver ()
local ent = unwrap( self )
return ent and SF.Players.Wrap( ent:GetDriver() ) or nil
end
--- Gets the entity that is the riding in the passenger seat of the vehicle
-- @param n The passenger number to get.
-- @return The passenger player of the vehicle or nil if there is no passenger
function vehicle_methods:getPassenger ( n )
SF.CheckType( n, "number" )
local ent = unwrap( self )
return ent and SF.Players.Wrap( ent:GetPassenger( n ) ) or nil
end
|
if SERVER then
AddCSLuaFile()
else
SWEP.PrintName = "MP5"
SWEP.Author = "Counter-Strike"
SWEP.Slot = 2
SWEP.SlotPos = 3
SWEP.IconLetter = "x"
killicon.AddFont( "weapon_mp5", "CSKillIcons", SWEP.IconLetter, Color( 255, 80, 0, 255 ) )
end
SWEP.HoldType = "smg"
SWEP.Base = "weapon_cs_base"
SWEP.Category = "Counter-Strike"
SWEP.Spawnable = true
SWEP.AdminSpawnable = true
SWEP.ViewModel = "models/weapons/cstrike/c_smg_mp5.mdl"
SWEP.WorldModel = "models/weapons/w_smg_mp5.mdl"
SWEP.Weight = 5
SWEP.AutoSwitchTo = false
SWEP.AutoSwitchFrom = false
SWEP.Primary.Sound = Sound( "Weapon_MP5Navy.Single" )
SWEP.Primary.Recoil = 0.2
SWEP.Primary.Damage = 20
SWEP.Primary.NumShots = 1
SWEP.Primary.Cone = 0.01
SWEP.Primary.ClipSize = 32
SWEP.Primary.Delay = 0.08
SWEP.Primary.DefaultClip = 32
SWEP.Primary.Automatic = true
SWEP.Primary.Ammo = "ammo_45acp"
|
-- luacheck: globals love
local createLeafNode = require('reactor.helpers.createLeafNode')
local function getFormattedText(props)
local value = props.value
local wraplimit = nil
local alignment = 'left'
if props.width ~= nil then
wraplimit = props.width
end
if props.alignment ~= nil then
alignment = props.alignment
end
return value, wraplimit, alignment
end
local function create(props)
local fontSize = props.fontSize or 12
local font = love.graphics.newFont(fontSize)
local drawable = love.graphics.newText(font)
drawable:setf(getFormattedText(props))
return drawable
end
local function update(previousProps, nextProps, drawable)
if previousProps.value ~= nextProps.value then
drawable:setf(getFormattedText(nextProps))
end
return drawable
end
local function draw(props, drawable)
local r, g, b, a = love.graphics.getColor()
love.graphics.setColor(
props.r or r,
props.g or g,
props.b or b,
props.a or a
)
love.graphics.draw(drawable, props.x, props.y)
love.graphics.setColor(r, g, b, a)
return drawable
end
local textOperations = {
create = create,
update = update,
draw = draw
}
return createLeafNode({
name = 'text',
operations = textOperations,
canHaveChildren = false
});
|
--[[
luci-app-argonne-config
]]--
module("luci.controller.argonne-config", package.seeall)
function index()
if not nixio.fs.access('/www/luci-static/argonne/css/cascade.css') then
return
end
entry({"admin", "system", "argonne-config"}, form("argonne-config"), _("Argonne Config"), 90)
end
|
local ServerScriptService = game:GetService("ServerScriptService")
local Pet = require(ServerScriptService.Pet)
local Dog = require(ServerScriptService.Dog)
local pet = Pet.new("Chuck", 6)
pet:sayHi()
local dog = Dog.new("Annie", 7)
dog:sayHi()
dog:bark()
|
function purgeLocoFromPairs(loco)
-- Purge pairs with these same locomotives before adding a new pair with them
-- Safe remove-while-iterating algorithm from
-- https://stackoverflow.com/questions/12394841/safely-remove-items-from-an-array-table-while-iterating
local n = #global.mu_pairs
local done = false
for i=1,n do
local entry = global.mu_pairs[i]
if (entry[1] == loco or entry[2] == loco) then
-- This old pair has the given loco, so it is invalid
global.mu_pairs[i] = nil
end
end
local j=0
for i=1,n do
if global.mu_pairs[i] ~= nil then
j = j+1
global.mu_pairs[j] = global.mu_pairs[i]
end
end
for i=j+1,n do
global.mu_pairs[i] = nil
end
end
return purgeLocoFromPairs
|
PROPERTY = {};
PROPERTY.ID = 37;
PROPERTY.Name = "Penthouse Apartment";
PROPERTY.Category = "Apartment";
PROPERTY.Description = "A very large apartemnt, with a nice balcony";
PROPERTY.Image = "ev33x_penthouse";
PROPERTY.Cost = 1500;
PROPERTY.Doors = {
{Vector(-10747, -10081, 510.25), 'models/props_c17/door01_left.mdl'},
{Vector(-10831, -9896.9902, 510.25), 'models/props_c17/door01_left.mdl'},
{Vector(-10695, -9897, 510.25), 'models/props_c17/door01_left.mdl'},
{Vector(-10513, -10078.2002, 510.281), 'models/props_c17/door02_double.mdl'},
{Vector(-10455.0996, -10078.0996, 510.281), 'models/props_c17/door02_double.mdl'},
};
//GAMEMODE:RegisterProperty(PROPERTY);
|
lwlgl = {
version = "v0.0.1",
author = "Rabia Alhaffar",
libs = {
gl = { "gl.lua", "bin/opengl32" },
glu = { "glu.lua", "bin/glu32" },
glut = { "glut.lua", "bin/freeglut" },
sdl = { "sdl2.lua", "bin/SDL2" },
sdl_sound = { "sdl_sound.lua", "bin/SDL_sound" },
vulkan = { "vulkan.lua", "bin/vulkan-1" },
devil = { "devil.lua", "bin/DevIL" },
freetype = { "freetype.lua", "bin/freetype" },
al = { "al.lua", "bin/OpenAL32" },
cl = { "cl.lua", "bin/OpenCL"},
physicsfs = { "physicsfs.lua", "bin/physfs" },
chipmunk = { "chipmunk.lua", "bin/chipmunk" },
assimp = { "assimp.lua", "bin/assimp" },
collision = "collision.lua"
}
}
lwlgl.init = function()
dofile(lwlgl.libs.gl[1])
dofile(lwlgl.libs.glu[1])
dofile(lwlgl.libs.glut[1])
dofile(lwlgl.libs.sdl[1])
dofile(lwlgl.libs.sdl_sound[1])
dofile(lwlgl.libs.vulkan[1])
dofile(lwlgl.libs.devil[1])
dofile(lwlgl.libs.freetype[1])
dofile(lwlgl.libs.al[1])
dofile(lwlgl.libs.cl[1])
dofile(lwlgl.libs.physicsfs[1])
dofile(lwlgl.libs.chipmunk[1])
dofile(lwlgl.libs.assimp[1])
dofile(lwlgl.libs.collision)
end
|
local util = require 'lspconfig.util'
return {
default_config = {
cmd = { 'beancount-language-server', '--stdio' },
filetypes = { 'beancount', 'bean' },
root_dir = util.find_git_ancestor,
single_file_support = true,
init_options = {
-- this is the path to the beancout journal file
journalFile = '',
},
},
docs = {
description = [[
https://github.com/polarmutex/beancount-language-server#installation
See https://github.com/polarmutex/beancount-language-server#configuration for configuration options
]],
default_config = {
root_dir = [[root_pattern(".git")]],
},
},
}
|
local version = "1.02"
local menu = menuconfig("aawareness", "Avada Awareness")
menu:boolean("HealthBarDrawer_load", "Draw Health Bar Infos", true)
menu:boolean("HUDDrawer_load", "Draw Advanced HUD", true)
-- menu:boolean("JunglerTracker_load", "Draw Jungler Ganks Alert", true)
-- menu:boolean("ObjectivesTracker_load", "Draw Objectives Alert (Dragon/Baron/Herald)", true)
menu:boolean("RecallTracker_load", "Draw Ennemy Recalls / Teleports", true)
menu:boolean("PathDrawer_load", "Draw Path of Ennemies", true)
-- menu:boolean("WardsTracker_load", "Draw Enemy Wards", true)
-- menu:boolean("TowerRangeDrawer_load", "Draw Tower Range", true)
local HealthBarDrawer = loadsubmodule("avadaawareness", "HealthBarDrawer")
HealthBarDrawer(menu.HealthBarDrawer_load:get())
menu.HealthBarDrawer_load:set('callback', function(newValue, oldValue) HealthBarDrawer(oldValue) end)
local HUDDrawer = loadsubmodule("avadaawareness", "HUDDrawer")
HUDDrawer(menu.HUDDrawer_load:get())
menu.HUDDrawer_load:set('callback', function(newValue, oldValue) HUDDrawer(oldValue) end)
-- local JunglerTracker = loadsubmodule("avadaawareness", "JunglerTracker")
-- JunglerTracker(menu.JunglerTracker_load:get())
-- menu.JunglerTracker_load:set('callback', function(newValue, oldValue) JunglerTracker(oldValue) end)
-- local ObjectivesTracker = loadsubmodule("avadaawareness", "ObjectivesTracker")
-- ObjectivesTracker(menu.ObjectivesTracker_load:get())
-- menu.ObjectivesTracker_load:set('callback', function(newValue, oldValue) ObjectivesTracker(oldValue) end)
local RecallTracker = loadsubmodule("avadaawareness", "RecallTracker")
RecallTracker(menu.RecallTracker_load:get())
menu.RecallTracker_load:set('callback', function(newValue, oldValue) RecallTracker(oldValue) end)
local PathDrawer = loadsubmodule("avadaawareness", "PathDrawer")
PathDrawer(menu.PathDrawer_load:get())
menu.PathDrawer_load:set('callback', function(newValue, oldValue) PathDrawer(oldValue) end)
-- local WardsTracker = loadsubmodule("avadaawareness", "WardsTracker")
-- WardsTracker(menu.WardsTracker_load:get())
-- menu.WardsTracker_load:set('callback', function(newValue, oldValue) WardsTracker(oldValue) end)
-- local TowerRangeDrawer = loadsubmodule("avadaawareness", "TowerRangeDrawer")
-- TowerRangeDrawer(menu.TowerRangeDrawer_load:get())
-- menu.TowerRangeDrawer_load:set('callback', function(newValue, oldValue) TowerRangeDrawer(oldValue) end)
print("Avada Awareness "..version..": Loaded")
|
function onCreate()
--Iterate over all notes
for i = 0, getProperty('unspawnNotes.length')-1 do
--Check if the note is an Pe-Li-Gro
if getPropertyFromGroup('unspawnNotes', i, 'noteType') == 'Pe-Li-Gro' then
setPropertyFromGroup('unspawnNotes', i, 'texture', 'PE_LI_GRO'); --Change texture
if getPropertyFromGroup('unspawnNotes', i, 'mustPress') then --Doesn't let Dad/Opponent notes get ignored
end
end
end
--debugPrint('Script started!')
end
function noteMiss(id, noteData, noteType, isSustainNote)
health = getProperty('health')
if noteType == 'Pe-Li-Gro' then
setProperty('health', health- 0.2);
end
end
|
-- Event notes hooks
function onEvent(name, value1, value2)
if name == 'Opponent Fade' then
duration = tonumber(value1);
if duration < 0 then
duration = 0;
end
doTweenAlpha('dadFadeEventTween', 'dad', value2, duration, 'linear');
doTweenAlpha('iconDadFadeEventTween', 'iconP2', value2, duration, 'linear');
doTweenAlpha('boyfriendFadeEventTween', 'boyfriend', value2, duration, 'linear');
doTweenAlpha('girlfriendFadeEventTween', 'gf', value2, duration, 'linear');
doTweenAlpha('iconBoyfriendFadeEventTween', 'iconP1', value2, duration, 'linear');
end
end
|
--
-- tests/base/test_detoken.lua
-- Test suite for the token expansion API.
-- Copyright (c) 2011-2012 Jason Perkins and the Premake project
--
local suite = test.declare("detoken")
local detoken = premake.detoken
--
-- Setup
--
local x
local environ = {}
--
-- The contents of the token should be executed and the results returned.
--
function suite.executesTokenContents()
x = detoken.expand("MyProject%{1+1}", environ)
test.isequal("MyProject2", x)
end
--
-- If the value contains more than one token, then should all be expanded.
--
function suite.expandsMultipleTokens()
x = detoken.expand("MyProject%{'X'}and%{'Y'}and%{'Z'}", environ)
test.isequal("MyProjectXandYandZ", x)
end
--
-- If the token replacement values contain tokens themselves, those
-- should also get expanded.
--
function suite.expandsNestedTokens()
environ.sln = { name="MySolution%{'X'}" }
x = detoken.expand("%{sln.name}", environ)
test.isequal("MySolutionX", x)
end
--
-- Verify that the global namespace is still accessible.
--
function suite.canUseGlobalFunctions()
x = detoken.expand("%{iif(true, 'a', 'b')}", environ)
test.isequal("a", x)
end
--
-- If a path field contains a token, and if that token expands to an
-- absolute path itself, that should be returned as the new value.
--
function suite.canExpandToAbsPath()
environ.cfg = { basedir = os.getcwd() }
x = detoken.expand("bin/debug/%{cfg.basedir}", environ, true)
test.isequal(os.getcwd(), x)
end
--
-- If a non-path field contains a token that expands to a path, that
-- path should be converted to a relative value.
--
function suite.canExpandToRelPath()
local cwd = os.getcwd()
environ.cfg = { basedir = path.getdirectory(cwd) }
x = detoken.expand("cd %{cfg.basedir}", environ, false, cwd)
test.isequal("cd ..", x)
end
--
-- If the value being expanded is a table, iterate over all of its values.
--
function suite.expandsAllItemsInList()
x = detoken.expand({ "A%{1}", "B%{2}", "C%{3}" }, environ)
test.isequal({ "A1", "B2", "C3" }, x)
end
|
-- indent blankline
vim.g.indent_blankline_buftype_exclude = { 'terminal', 'nofile'}
vim.g.indent_blankline_char = "┊"
vim.g.indent_blankline_char_highlight = 'LineNr'
vim.g.indent_blankline_filetype_exclude = { 'help', 'packer' }
vim.g.indent_blankline_show_current_context = true
vim.g.indent_blankline_use_treesitter = true
|
local function concommand_executed(ply, cmd, args)
if not args[1] then return end
local name = string.lower(args[1]);
if not name or not FAdmin.Commands.List[name] then
FAdmin.Messages.SendMessage(ply, 1, "Command does not exist!");
return
end
local args2 = args
table.remove(args2, 1);
for k,v in pairs(args2) do
if string.sub(v, -1) == "," and args2[k+1] then
args2[k] = args2[k] .. args2[k+1]
table.remove(args2, k+1);
end
end
table.ClearKeys(args2);
local res = {FAdmin.Commands.List[name].callback(ply, name, args2)}
hook.Call("FAdmin_OnCommandExecuted", nil, ply, name, args2, res);
end
local function AutoComplete(command, ...)
local autocomplete = {}
local args = string.Explode(" ", ...);
table.remove(args, 1) --Remove the first space
if args[1] == "" then
for k,v in pairs(FAdmin.Commands.List) do
table.insert(autocomplete, command .. " " .. k);
end
elseif not args[2]/*FAdmin.Commands.List[string.lower(args[#args])]*/ then
for k,v in pairs(FAdmin.Commands.List) do
if string.sub(k, 1, string.len(args[1])) == args[1] then
table.insert(autocomplete, command .. " " .. k);
end
end
end
table.sort(autocomplete);
return autocomplete
end
concommand.Add("_FAdmin", concommand_executed, AutoComplete);
concommand.Add("FAdmin", concommand_executed, AutoComplete);
-- DO NOT EDIT THIS, NO MATTER HOW MUCH YOU'VE EDITED FADMIN IT DOESN'T GIVE YOU ANY RIGHT TO CHANGE CREDITS AND/OR REMOVE THE AUTHOR
FAdmin.Commands.AddCommand("FAdminCredits", function(ply, cmd, args)
net.Start('fprp_credits')
net.Broadcast()
return true
end);
|
require "app.common.http.httpc"
require "app.common.http.httpd"
|
local ItemPrototypes = {
Armor = "power-armor-mk2",
Robot = "construction-robot",
Fuel = "",
Reactor = "fusion-reactor-equipment", --4x4
Exoskeleton = "exoskeleton-equipment", --2x4
Shield = "energy-shield-mk2-equipment", --2x2
Roboport = "personal-roboport-mk2-equipment", --2x2
Battery = "battery-mk2-equipment", --1x2
LaserDefense = "personal-laser-defense-equipment", --2x2
Nightvision = "night-vision-equipment", --2x2
}
local Items
local ArmorModules = {
--Vanilla, 10x10 grid
{Name = ItemPrototypes["Reactor"], Count = 4},
{Name = ItemPrototypes["Roboport"], Count = 4},
{Name = ItemPrototypes["Battery"], Count = 2},
{Name = ItemPrototypes["Shield"], Count = 4},
}
--Personal Equipment gives upgraded options, lets use a few.
if script.active_mods["bobequipment"] then
ItemPrototypes["Reactor"] = "fusion-reactor-equipment-4" --Reactor 4 4x4
ItemPrototypes["Shield"] = "energy-shield-mk6-equipment" --Shield 6 2x2
ItemPrototypes["Roboport"] = "personal-roboport-mk4-equipment" --Roboport 4 2x2
ItemPrototypes["Battery"] = "battery-mk6-equipment" --Battery 6 1x2
ItemPrototypes["LaserDefense"] = "personal-laser-defense-equipment-6" --Laser Defense 6 2x2
ItemPrototypes["Exoskeleton"] = "exoskeleton-equipment-3" --Exoskeleton 3 2x4
ItemPrototypes["Nightvision"] = "night-vision-equipment-3" --2x2
end
--Logistics gives us upgraded bots
if script.active_mods["boblogistics"] then
ItemPrototypes["Robot"] = "bob-construction-robot-5"
end
--Freeplay
script.on_init(function(event)
if game.active_mods["Krastorio2"] then
--Krastorio, mk 4, 12x12
ItemPrototypes["Armor"] = "power-armor-mk4"
--Reactors require fuel
ItemPrototypes["Fuel"] = "dt-fuel"
ArmorModules = {
{Name = ItemPrototypes["Reactor"], Count = 4},
{Name = ItemPrototypes["Roboport"], Count = 4},
{Name = ItemPrototypes["Shield"], Count = 4},
{Name = ItemPrototypes["Battery"], Count = 2},
{Name = ItemPrototypes["Nightvision"], Count = 1},
{Name = ItemPrototypes["Exoskeleton"], Count = 4},
}
elseif game.active_mods["bobwarfare"] then
--Bob's Warfare, mk 5, 16x16 grid
ItemPrototypes["Armor"] = "bob-power-armor-mk5"
ArmorModules = {
{Name = ItemPrototypes["Reactor"], Count = 8},
{Name = ItemPrototypes["Roboport"], Count = 4},
{Name = ItemPrototypes["Shield"], Count = 4},
{Name = ItemPrototypes["Battery"], Count = 2},
{Name = ItemPrototypes["Nightvision"], Count = 1},
{Name = ItemPrototypes["Battery"], Count = 4},
{Name = ItemPrototypes["Exoskeleton"], Count = 5},
{Name = ItemPrototypes["LaserDefense"], Count = 16},
}
end
Items = {{ItemPrototypes["Robot"], settings.global["starting robot count"].value}}
if not (ItemPrototypes["Fuel"] == "") then
table.insert(Items, {ItemPrototypes["Fuel"], 80})
end
if not(settings.global["faster robots"].value == 0) then
for k,v in pairs(game.forces) do
for z = 1, settings.global["faster robots"].value, 1 do
v.technologies["worker-robots-speed-" .. tostring(z)].researched = true
end
end
end
end)
function EquipArmor(event)
local Player = game.players[event.player_index]
local ArmorInventory = Player.get_inventory(defines.inventory.character_armor)
if not(ArmorInventory == nil) then --If the player doesn't have armor inventory, the player hasn't spawned, so we can skip this round.
for i, v in pairs(Items) do
Player.insert{name = v[1], count = v[2]}
end
if not(ArmorInventory.is_empty()) then
--We want to remove whatever armor they had to slot in what we want.
local CurrentArmor = ArmorInventory[1].name
ArmorInventory.clear()
--Then for good measure we destroy it from the inventory.
local PlayerInventory = Player.get_inventory(defines.inventory.character_main)
PlayerInventory.remove(CurrentArmor);
end
local n = 0
n = ArmorInventory.insert{name=ItemPrototypes["Armor"],count=1}
if(n > 0)then -- we actually equipped the armor
local grid=ArmorInventory[1].grid
for i,module in pairs(ArmorModules) do
for y = 1, module.Count, 1 do
grid.put({name=module.Name})
end
end
end
end
end
--Classic start/no cutscene/multiplayer addition
script.on_event(defines.events.on_player_created, function(event)
EquipArmor(event)
end)
--Freeplay/Cutscene start
script.on_event(defines.events.on_cutscene_cancelled, function(event)
EquipArmor(event)
end)
|
local utf8 = {}
local bit = require "plenary.bit"
local band = bit.band
local bor = bit.bor
local rshift = bit.rshift
local lshift = bit.lshift
---The pattern (a string, not a function) "[\0-\x7F\xC2-\xF4][\x80-\xBF]*",
---which matches exactly one UTF-8 byte sequence, assuming that the subject is a valid UTF-8 string.
utf8.charpattern = "[%z\x01-\x7F\xC2-\xF4][\x80-\xBF]*"
---@param idx integer
---@param func_name string
---@param range_name string
---@return string @error message
local function create_errmsg(idx, func_name, range_name)
return string.format("bad argument #%s to '%s' (%s out of range)", idx, func_name, range_name)
end
---Converts indexes of a string to positive numbers.
---@param str string
---@param idx integer
---@return boolean, integer
local function validate_range(str, idx)
idx = idx > 0 and idx or #str + idx + 1
if idx < 0 or idx > #str then
return false
end
return true, idx
end
---Receives zero or more integers, converts each one to its corresponding UTF-8 byte sequence
---and returns a string with the concatenation of all these sequences.
---@vararg integer
---@return string
function utf8.char(...)
local buffer = {}
for i, v in ipairs { ... } do
if v < 0 or v > 0x10FFFF then
error(create_errmsg(i, "char", "value"), 2)
elseif v < 0x80 then
-- single-byte
buffer[i] = string.char(v)
elseif v < 0x800 then
-- two-byte
local b1 = bor(0xC0, band(rshift(v, 6), 0x1F)) -- 110x-xxxx
local b2 = bor(0x80, band(v, 0x3F)) -- 10xx-xxxx
buffer[i] = string.char(b1, b2)
elseif v < 0x10000 then
-- three-byte
local b1 = bor(0xE0, band(rshift(v, 12), 0x0F)) -- 1110-xxxx
local b2 = bor(0x80, band(rshift(v, 6), 0x3F)) -- 10xx-xxxx
local b3 = bor(0x80, band(v, 0x3F)) -- 10xx-xxxx
buffer[i] = string.char(b1, b2, b3)
else
-- four-byte
local b1 = bor(0xF0, band(rshift(v, 18), 0x07)) -- 1111-0xxx
local b2 = bor(0x80, band(rshift(v, 12), 0x3F)) -- 10xx-xxxx
local b3 = bor(0x80, band(rshift(v, 6), 0x3F)) -- 10xx-xxxx
local b4 = bor(0x80, band(v, 0x3F)) -- 10xx-xxxx
buffer[i] = string.char(b1, b2, b3, b4)
end
end
return table.concat(buffer, "")
end
---Returns the next one character range.
---@param s string
---@param start_pos integer
---@return integer start_pos, integer end_pos
local function next_char(s, start_pos)
local b1 = s:byte(start_pos)
if not b1 then
return -- for offset's #s+1
end
local end_pos
if band(b1, 0x80) == 0x00 then -- single-byte (0xxx-xxxx)
return start_pos, start_pos
elseif 0xC2 <= b1 and b1 <= 0xDF then -- two-byte (range 0xC2 to 0xDF)
end_pos = start_pos + 1
elseif band(b1, 0xF0) == 0xE0 then -- three-byte (1110-xxxx)
end_pos = start_pos + 2
elseif 0xF0 <= b1 and b1 <= 0xF4 then -- four-byte (range 0xF0 to 0xF4)
end_pos = start_pos + 3
else -- invalid 1st byte
return
end
-- validate (end_pos)
if end_pos > #s then
return
end
-- validate (continuation)
for _, bn in ipairs { s:byte(start_pos + 1, end_pos) } do
if band(bn, 0xC0) ~= 0x80 then -- 10xx-xxxx?
return
end
end
return start_pos, end_pos
end
---Returns values so that the construction
---
---for p, c in utf8.codes(s) do body end
---
---will iterate over all UTF-8 characters in string s, with p being the position (in bytes) and c the code point of each character.
---It raises an error if it meets any invalid byte sequence.
---@param s string
---@return function iterator
function utf8.codes(s)
vim.validate {
s = { s, "string" },
}
local i = 1
return function()
if i > #s then
return
end
local start_pos, end_pos = next_char(s, i)
if start_pos == nil then
error("invalid UTF-8 code", 2)
end
i = end_pos + 1
return start_pos, s:sub(start_pos, end_pos)
end
end
---Returns the code points (as integers) from all characters in s that start between byte position i and j (both included).
---The default for i is 1 and for j is i.
---It raises an error if it meets any invalid byte sequence.
---@param s string
---@param i? integer start position. default=1
---@param j? integer end position. default=i
---@return integer @code point
function utf8.codepoint(s, i, j)
vim.validate {
s = { s, "string" },
i = { i, "number", true },
j = { j, "number", true },
}
local ok
ok, i = validate_range(s, i or 1)
if not ok then
error(create_errmsg(2, "codepoint", "initial potision"), 2)
end
ok, j = validate_range(s, j or i)
if not ok then
error(create_errmsg(3, "codepoint", "final potision"), 2)
end
local ret = {}
repeat
local char_start, char_end = next_char(s, i)
if char_start == nil then
error("invalid UTF-8 code", 2)
end
i = char_end + 1
local len = char_end - char_start + 1
if len == 1 then
-- single-byte
table.insert(ret, s:byte(char_start))
else
-- multi-byte
local b1 = s:byte(char_start)
b1 = band(lshift(b1, len + 1), 0xFF) -- e.g. 110x-xxxx -> xxxx-x000
b1 = lshift(b1, len * 5 - 7) -- >> len+1 and << (len-1)*6
local cp = 0
for k = char_start + 1, char_end do
local bn = s:byte(k)
cp = bor(lshift(cp, 6), band(bn, 0x3F))
end
cp = bor(b1, cp)
table.insert(ret, cp)
end
until char_end >= j
return unpack(ret)
end
---Returns the number of UTF-8 characters in string s that start between positions i and j (both inclusive).
---The default for i is 1 and for j is -1.
---If it finds any invalid byte sequence, returns fail plus the position of the first invalid byte.
---@param s string
---@param i? integer start position. default=1
---@param j? integer end position. default=-1
---@return integer
function utf8.len(s, i, j)
vim.validate {
s = { s, "string" },
i = { i, "number", true },
j = { j, "number", true },
}
local ok
ok, i = validate_range(s, i or 1)
if not ok then
error(create_errmsg(2, "len", "initial potision"), 2)
end
ok, j = validate_range(s, j or -1)
if not ok then
error(create_errmsg(3, "len", "final potision"), 2)
end
local len = 0
repeat
local char_start, char_end = next_char(s, i)
if char_start == nil then
return nil, i
end
i = char_end + 1
len = len + 1
until char_end >= j
return len
end
---Returns the position (in bytes) where the encoding of the n-th character of s (counting from position i) starts.
---A negative n gets characters before position i.
---The default for i is 1 when n is non-negative and #s+1 otherwise, so that utf8.offset(s, -n) gets the offset of the n-th character from the end of the string.
---If the specified character is neither in the subject nor right after its end, the function returns fail.
---
---As a special case, when n is 0 the function returns the start of the encoding of the character that contains the i-th byte of s.
---@param s string
---@param n integer
---@param i? integer start position. if n >= 0, default=1, otherwise default=#s+1
---@return integer
function utf8.offset(s, n, i)
vim.validate {
s = { s, "string" },
n = { n, "number" },
i = { i, "number", true },
}
i = i or n >= 0 and 1 or #s + 1
if n >= 0 or i ~= #s + 1 then
local ok
ok, i = validate_range(s, i)
if not ok then
error(create_errmsg(3, "offset", "position"), 2)
end
end
if n == 0 then
for j = i, 1, -1 do
local char_start = next_char(s, j)
if char_start then
return char_start
end
end
elseif n > 0 then
if not next_char(s, i) then
error("initial position is a continuation byte", 2)
end
for j = i, #s do
local char_start = next_char(s, j)
if char_start then
n = n - 1
if n == 0 then
return char_start
end
end
end
else
if i ~= #s + 1 and not next_char(s, i) then
error("initial position is a continuation byte", 2)
end
for j = i, 1, -1 do
local char_start = next_char(s, j)
if char_start then
n = n + 1
if n == 0 then
return char_start
end
end
end
end
end
return utf8
|
local zip = require("zip")
local fs = require("filesystem")
local arg = {...}
if arg[1] == "archive" then
fs.makeDirectory(fs.path(arg[3]))
zip.archive(arg[2], arg[3], true)
elseif arg[1] == "unarchive" then
if not fs.exists(arg[2]) then error("There is no file named as \"" .. arg[2] .. "\"") end
fs.makeDirectory(arg[3])
zip.unarchive(arg[2], arg[3], true)
else
print("Usage: zip <archive/unarchive> <open path> <save path>")
end
|
local utils = require "utils"
local M = {}
function M:init()
self.room_tbl = {}
self.addr_tbl = {}
self.fd_2_userid = {}
self.fd_2_addr = {}
self.userid_2_fd = {}
end
function M:new_room(info)
self.room_tbl[info.roomid] = info
self.addr_tbl[info.roomid] = info.addr
end
function M:get_room_addr(roomid)
return self.addr_tbl[roomid]
end
function M:get_userid_addr_by_fd(fd)
return self.fd_2_userid[fd], self.fd_2_addr[fd]
end
function M:get_fd_by_userid(userid)
return self.userid_2_fd[userid]
end
function M:attach(_, userid, fd, addr)
self.fd_2_addr[fd] = addr
self.fd_2_userid[fd] = userid
self.userid_2_fd[userid] = fd
end
function M:detach(fd, userid)
self.fd_2_addr[fd] = nil
self.fd_2_userid[fd] = nil
self.userid_2_fd[userid] = nil
utils.print(self.fd_2_addr)
utils.print(self.fd_2_userid)
utils.print(self.userid_2_fd)
end
function M:get_addr_by_fd(fd)
return self.fd_2_addr[fd]
end
function M:close_room(msg)
self.room_tbl[msg.roomid] = nil
self.addr_tbl[msg.roomid] = nil
local fds = {}
for _,userid in ipairs(msg.players) do
local fd = self.userid_2_fd[userid]
if fd ~= nil then
self.fd_2_addr[fd] = nil
self.fd_2_userid[fd] = nil
self.userid_2_fd[fd] = nil
table.insert(fds, fd)
end
end
return fds
end
function M:leave_room(msg)
local fds = {}
for _,userid in ipairs(msg.players) do
local fd = self.userid_2_fd[userid]
if fd ~= nil then
self.fd_2_addr[fd] = nil
self.fd_2_userid[fd] = nil
self.userid_2_fd[fd] = nil
table.insert(fds, fd)
end
end
return fds
end
return M
|
ITEM.name = "Хлеб"
ITEM.desc = "Уже зачерствел, но все еще пригоден в пищу."
ITEM.category = "Еда"
ITEM.model = "models/items/provisions/bread01/bread01_cooked.mdl"
ITEM.hunger = 40
ITEM.thirst = -15
ITEM.drunk = -15
ITEM.price = 35
ITEM.quantity = 5
ITEM.permit = "food"
|
fx_version 'adamant'
game 'gta5'
author 'Night'
server_scripts {
'server/main.lua'
}
client_scripts {
'client/main.lua'
}
shared_script {'@es_extended/imports.lua', 'Config.lua'}
|
--[[
Copyright (c) 2011-2014 chukong-inc.com
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
]]
--------------------------------
-- @module crypto
--[[--
加解密、数据编码
]]
local crypto = {}
-- start --
--------------------------------
-- 使用 AES256 算法加密内容
-- @function [parent=#crypto] encryptAES256
-- @param string plaintext 明文字符串
-- @param string key 密钥字符串
-- @return string#string ret (return value: string) 加密后的字符串
-- end --
function crypto.encryptAES256(plaintext, key)
plaintext = tostring(plaintext)
key = tostring(key)
return cc.Crypto:encryptAES256(plaintext, string.len(plaintext), key, string.len(key))
end
-- start --
--------------------------------
-- 使用 AES256 算法解密内容
-- @function [parent=#crypto] decryptAES256
-- @param string ciphertext 加密后的字符串
-- @param string key 密钥字符串
-- @return string#string ret (return value: string) 明文字符串
-- end --
function crypto.decryptAES256(ciphertext, key)
ciphertext = tostring(ciphertext)
key = tostring(key)
return cc.Crypto:decryptAES256(ciphertext, string.len(ciphertext), key, string.len(key))
end
-- start --
--------------------------------
-- 使用 XXTEA 算法加密内容
-- @function [parent=#crypto] encryptXXTEA
-- @param string plaintext 明文字符串
-- @param string key 密钥字符串
-- @return string#string ret (return value: string) 加密后的字符串
-- end --
function crypto.encryptXXTEA(plaintext, key)
plaintext = tostring(plaintext)
key = tostring(key)
return cc.Crypto:encryptXXTEA(plaintext, string.len(plaintext), key, string.len(key))
end
-- start --
--------------------------------
-- 使用 XXTEA 算法解密内容
-- @function [parent=#crypto] decryptXXTEA
-- @param string ciphertext 加密后的字符串
-- @param string key 密钥字符串
-- @return string#string ret (return value: string) 明文字符串
-- end --
function crypto.decryptXXTEA(ciphertext, key)
ciphertext = tostring(ciphertext)
key = tostring(key)
return cc.Crypto:decryptXXTEA(ciphertext, string.len(ciphertext), key, string.len(key))
end
-- start --
--------------------------------
-- 使用 BASE64 算法编码内容
-- @function [parent=#crypto] encodeBase64
-- @param string plaintext 原文字符串
-- @return string#string ret (return value: string) 编码后的字符串
-- end --
function crypto.encodeBase64(plaintext)
plaintext = tostring(plaintext)
return cc.Crypto:encodeBase64(plaintext, string.len(plaintext))
end
-- start --
--------------------------------
-- 使用 BASE64 算法解码内容
-- @function [parent=#crypto] decodeBase64
-- @param string ciphertext 编码后的字符串
-- @return string#string ret (return value: string) 原文字符串
-- end --
function crypto.decodeBase64(ciphertext)
ciphertext = tostring(ciphertext)
return cc.Crypto:decodeBase64(ciphertext)
end
-- start --
--------------------------------
-- 计算内容的 MD5 码
-- @function [parent=#crypto] md5
-- @param string input 内容字符串
-- @param boolean isRawOutput 是否返回二进制 MD5 码
-- @return string#string ret (return value: string) MD5 字符串
-- end --
function crypto.md5(input, isRawOutput)
input = tostring(input)
if type(isRawOutput) ~= "boolean" then isRawOutput = false end
return cc.Crypto:MD5(input, isRawOutput)
end
-- start --
--------------------------------
-- 计算文件的 MD5 码
-- @function [parent=#crypto] md5file
-- @param string path 文件路径
-- @return string#string ret (return value: string) MD5 字符串
-- end --
function crypto.md5file(path)
if not path then
printError("crypto.md5file() - invalid filename")
return nil
end
path = tostring(path)
if DEBUG > 1 then
printInfo("crypto.md5file() - filename: %s", path)
end
return cc.Crypto:MD5File(path)
end
return crypto
|
socket = require "socket"
json = require "cjson"
math.randomseed(socket.gettime()*1000)
math.random(); math.random(); math.random()
-- curl -k -u 23bc46b1-71f6-4ed5-8c54-816aa4f8c502:123zO3xZCLrMN6v2BKK1dXYFpXlPkccOFqm12CdAsMgRU4VrNZ9lyGVCGuMDGIwP -X POST https://172.17.0.1/api/v1/namespaces/_/actions/compute_py?blocking=true
-- local function compute_py()
-- local args = "&blocking=true"
-- local method = "POST"
-- local headers = {}
-- headers["Content-Type"] = "application/json"
-- headers["Authorization"] = "Basic MjNiYzQ2YjEtNzFmNi00ZWQ1LThjNTQtODE2YWE0ZjhjNTAyOjEyM3pPM3haQ0xyTU42djJCS0sxZFhZRnBYbFBrY2NPRnFtMTJDZEFzTWdSVTRWck5aOWx5R1ZDR3VNREdJd1A="
-- local path = "https://172.17.0.1/api/v1/namespaces/_/actions/compute_py?" .. args
-- return wrk.format(method, path, headers, nil)
-- end
local function compute_py()
local args = "&blocking=true"
local method = "POST"
local headers = {}
headers["Content-Type"] = "application/json"
headers["Authorization"] = "Basic MjNiYzQ2YjEtNzFmNi00ZWQ1LThjNTQtODE2YWE0ZjhjNTAyOjEyM3pPM3haQ0xyTU42djJCS0sxZFhZRnBYbFBrY2NPRnFtMTJDZEFzTWdSVTRWck5aOWx5R1ZDR3VNREdJd1A="
local path = "https://172.17.0.1/api/v1/namespaces/_/actions/compute_time?" .. args
local body = {}
body["time"] = 10
body_str = json.encode(body)
return wrk.format(method, path, headers, body_str)
end
local function hello_py()
local args = "&blocking=true"
local method = "POST"
local headers = {}
headers["Content-Type"] = "application/json"
headers["Authorization"] = "Basic MjNiYzQ2YjEtNzFmNi00ZWQ1LThjNTQtODE2YWE0ZjhjNTAyOjEyM3pPM3haQ0xyTU42djJCS0sxZFhZRnBYbFBrY2NPRnFtMTJDZEFzTWdSVTRWck5aOWx5R1ZDR3VNREdJd1A="
local path = "https://172.17.0.1/api/v1/namespaces/_/actions/hello_py?" .. args
return wrk.format(method, path, headers, nil)
end
-- read:write = 85:15
request = function()
local coin = math.random()
if coin <= 1.0 then
return compute_py()
else
return hello_py()
end
end
|
--
-- created with TexturePacker (http://www.codeandweb.com/texturepacker)
--
-- $TexturePacker:SmartUpdate:caf28ab37c937d6fc33eb979cb5877f9:4dcab5c190115bd8fb11fe99c76eaa0a:cf8ab4992190eb44f97f06311ef326d7$
--
-- local sheetInfo = require("mysheet")
-- local myImageSheet = graphics.newImageSheet( "mysheet.png", sheetInfo:getSheet() )
-- local sprite = display.newSprite( myImageSheet , {frames={sheetInfo:getFrameIndex("sprite")}} )
--
local SheetInfo = {}
SheetInfo.sheet =
{
frames = {
{
-- 1
x=1,
y=481,
width=162,
height=558,
sourceX = 633,
sourceY = 107,
sourceWidth = 960,
sourceHeight = 672
},
{
-- 2
x=1,
y=213,
width=214,
height=266,
sourceX = 160,
sourceY = 136,
sourceWidth = 960,
sourceHeight = 672
},
{
-- 3
x=1,
y=1235,
width=136,
height=242,
sourceX = 209,
sourceY = 390,
sourceWidth = 960,
sourceHeight = 672
},
{
-- 4
x=139,
y=1235,
width=112,
height=132,
sourceX = 136,
sourceY = 374,
sourceWidth = 960,
sourceHeight = 672
},
{
-- 5
x=217,
y=213,
width=36,
height=46,
sourceX = 178,
sourceY = 355,
sourceWidth = 960,
sourceHeight = 672
},
{
-- 6
x=165,
y=963,
width=54,
height=20,
sourceX = 227,
sourceY = 628,
sourceWidth = 960,
sourceHeight = 672
},
{
-- 7
x=165,
y=779,
width=76,
height=18,
sourceX = 283,
sourceY = 620,
sourceWidth = 960,
sourceHeight = 672
},
{
-- 8
x=209,
y=985,
width=40,
height=42,
sourceX = 347,
sourceY = 344,
sourceWidth = 960,
sourceHeight = 672
},
{
-- 9
x=165,
y=481,
width=86,
height=116,
sourceX = 330,
sourceY = 365,
sourceWidth = 960,
sourceHeight = 672
},
{
-- 10
x=139,
y=1369,
width=108,
height=118,
sourceX = 218,
sourceY = 28,
sourceWidth = 960,
sourceHeight = 672
},
{
-- 11
x=165,
y=799,
width=70,
height=86,
sourceX = 628,
sourceY = 128,
sourceWidth = 960,
sourceHeight = 672
},
{
-- 12
x=165,
y=985,
width=42,
height=42,
sourceX = 620,
sourceY = 272,
sourceWidth = 960,
sourceHeight = 672
},
{
-- 13
x=1,
y=1041,
width=158,
height=192,
sourceX = 510,
sourceY = 270,
sourceWidth = 960,
sourceHeight = 672
},
{
-- 14
x=1,
y=1479,
width=104,
height=282,
sourceX = 574,
sourceY = 380,
sourceWidth = 960,
sourceHeight = 672
},
{
-- 15
x=165,
y=887,
width=70,
height=74,
sourceX = 581,
sourceY = 385,
sourceWidth = 960,
sourceHeight = 672
},
{
-- 16
x=107,
y=1489,
width=134,
height=182,
sourceX = 566,
sourceY = 165,
sourceWidth = 960,
sourceHeight = 672
},
{
-- 17
x=107,
y=1673,
width=102,
height=86,
sourceX = 394,
sourceY = 406,
sourceWidth = 960,
sourceHeight = 672
},
{
-- 18
x=165,
y=599,
width=82,
height=178,
sourceX = 385,
sourceY = 408,
sourceWidth = 960,
sourceHeight = 672
},
{
-- 19
x=217,
y=261,
width=22,
height=28,
sourceX = 407,
sourceY = 572,
sourceWidth = 960,
sourceHeight = 672
},
{
-- 20
x=161,
y=1041,
width=92,
height=54,
sourceX = 423,
sourceY = 606,
sourceWidth = 960,
sourceHeight = 672
},
{
-- 21
x=1,
y=1,
width=250,
height=210,
sourceX = 354,
sourceY = 456,
sourceWidth = 960,
sourceHeight = 672
},
},
sheetContentWidth = 254,
sheetContentHeight = 1762
}
SheetInfo.frameIndex =
{
["1"] = 1,
["2"] = 2,
["3"] = 3,
["4"] = 4,
["5"] = 5,
["6"] = 6,
["7"] = 7,
["8"] = 8,
["9"] = 9,
["10"] = 10,
["11"] = 11,
["12"] = 12,
["13"] = 13,
["14"] = 14,
["15"] = 15,
["16"] = 16,
["17"] = 17,
["18"] = 18,
["19"] = 19,
["20"] = 20,
["21"] = 21,
}
function SheetInfo:getSheet()
return self.sheet;
end
function SheetInfo:getFrameIndex(name)
return self.frameIndex[name];
end
return SheetInfo
|
local condition = Condition(CONDITION_ATTRIBUTES)
condition:setParameter(CONDITION_PARAM_TICKS, 5000)
condition:setParameter(CONDITION_PARAM_SKILL_SHIELDPERCENT, 60)
condition:setParameter(CONDITION_PARAM_SKILL_MELEEPERCENT, 70)
local combat = Combat()
combat:setParameter(COMBAT_PARAM_EFFECT, CONST_ME_SOUND_YELLOW)
combat:setArea(createCombatArea(AREA_CIRCLE3X3))
combat:setCondition(condition)
function onCastSpell(creature, variant)
return combat:execute(creature, variant)
end
|
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