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local a = vim.api
local lir = require'lir'
local M = {}
function M.mmv()
local context = lir.get_context()
local cwd = context.dir
local files = {}
for _, f in ipairs(context.files) do
table.insert(files, f.value)
end
local save_editor = vim.env.EDITOR
vim.env.EDITOR = "nvr --remote-wait"
local lir_win = a.nvim_get_current_win()
vim.cmd('tabe')
print(a.nvim_tabpage_get_number(0))
a.nvim_tabpage_set_var(a.nvim_get_current_tabpage(), 'lir_mmv', {
files = context.files,
curpos = a.nvim_win_get_cursor(lir_win)
})
vim.fn.termopen(vim.tbl_flatten({'mmv', files}), {
cwd = cwd,
on_exit = function(_, _, _)
for _, tab in ipairs(a.nvim_list_tabpages()) do
for _, win in ipairs(a.nvim_tabpage_list_wins(tab)) do
if win == lir_win then
a.nvim_set_current_win(win)
vim.cmd('edit!')
end
end
end
end
})
vim.env.EDITOR = save_editor
end
return M
|
-- libmthelpers.readonly:
-- defensive protection of objects to prevent modifications to shared objects,
-- so that users of the protected object cannot modify it,
-- and therefore affect other users.
local readonly = {}
-- used to be here, now aliased from tableutils for compatibilty
local tableutils = mtrequire("com.github.thetaepsilon.minetest.libmthelpers.tableutils")
readonly.shallowcopy = tableutils.shallowcopy
readonly.curry = mtrequire("com.github.thetaepsilon.minetest.libmthelpers.readonly.curry")
--[[
create a "read-only" table.
note that this breaks pairs and ipairs operation.
this may be useful for a constants table or such which shouldn't be edited.
uses the __metatable meta field to prevent retrieval or replacement after.
this is only 100% if one excludes the debug library
( debug.{get,set}metatable() ),
which really ought to be considered dangerous anyway.
]]
local ro = function(...)
error("attempt to modify to a read-only table")
end
local mk_ro_reader = function(t)
return function(outer, key)
return t[key]
end
end
local mk_ro_table = function(t)
-- as the outer table is technically blank,
-- any assignments always trigger newindex.
local meta = {
__newindex = ro,
__index = mk_ro_reader(t),
__metatable = false,
}
return setmetatable({}, meta)
end
readonly.mk_ro_table = mk_ro_table
--[[
A somewhat simpler solution if one doesn't have API compat concerns:
just have a function which returns the keys from a captured table.
This can only be breached via the likes of debug.getupvalue.
]]
local mk_ro_accessor = function(t)
return function(k)
return t[k]
end
end
readonly.mk_ro_accessor = mk_ro_accessor
return readonly
|
-- Generated by util/isthe.com-number-names.sh
number_names = {}
number_names[2] = "hundred"
number_names[3] = "thousand"
number_names[6] = "million"
number_names[9] = "billion"
number_names[12] = "trillion"
number_names[15] = "quadrillion"
number_names[18] = "quintillion"
number_names[21] = "sextillion"
number_names[24] = "septillion"
number_names[27] = "octillion"
number_names[30] = "nonillion"
number_names[33] = "decillion"
number_names[36] = "undecillion"
number_names[39] = "duodecillion"
number_names[42] = "tredecillion"
number_names[45] = "quattuordecillion"
number_names[48] = "quindecillion"
number_names[51] = "sexdecillion"
number_names[54] = "septendecillion"
number_names[57] = "octadecillion"
number_names[60] = "novemdecillion"
number_names[63] = "vigintillion"
number_names[66] = "unvigintillion"
number_names[69] = "duovigintillion"
number_names[72] = "trevigintillion"
number_names[75] = "quattuorvigintillion"
number_names[78] = "quinvigintillion"
number_names[81] = "sexvigintillion"
number_names[84] = "septenvigintillion"
number_names[87] = "octavigintillion"
number_names[90] = "novemvigintillion"
number_names[93] = "trigintillion"
number_names[96] = "untrigintillion"
number_names[99] = "duotrigintillion"
number_names[102] = "tretrigintillion"
number_names[105] = "quattuortrigintillion"
number_names[108] = "quintrigintillion"
number_names[111] = "sextrigintillion"
number_names[114] = "septentrigintillion"
number_names[117] = "octatrigintillion"
number_names[120] = "novemtrigintillion"
number_names[123] = "quadragintillion"
number_names[126] = "unquadragintillion"
number_names[129] = "duoquadragintillion"
number_names[132] = "trequadragintillion"
number_names[135] = "quattuorquadragintillion"
number_names[138] = "quinquadragintillion"
number_names[141] = "sexquadragintillion"
number_names[144] = "septenquadragintillion"
number_names[147] = "octaquadragintillion"
number_names[150] = "novemquadragintillion"
number_names[153] = "quinquagintillion"
number_names[156] = "unquinquagintillion"
number_names[159] = "duoquinquagintillion"
number_names[162] = "trequinquagintillion"
number_names[165] = "quattuorquinquagintillion"
number_names[168] = "quinquinquagintillion"
number_names[171] = "sexquinquagintillion"
number_names[174] = "septenquinquagintillion"
number_names[177] = "octaquinquagintillion"
number_names[180] = "novemquinquagintillion"
number_names[183] = "sexagintillion"
number_names[186] = "unsexagintillion"
number_names[189] = "duosexagintillion"
number_names[192] = "tresexagintillion"
number_names[195] = "quattuorsexagintillion"
number_names[198] = "quinsexagintillion"
number_names[201] = "sexsexagintillion"
number_names[204] = "septensexagintillion"
number_names[207] = "octasexagintillion"
number_names[210] = "novemsexagintillion"
number_names[213] = "septuagintillion"
number_names[216] = "unseptuagintillion"
number_names[219] = "duoseptuagintillion"
number_names[222] = "treseptuagintillion"
number_names[225] = "quattuorseptuagintillion"
number_names[228] = "quinseptuagintillion"
number_names[231] = "sexseptuagintillion"
number_names[234] = "septenseptuagintillion"
number_names[237] = "octaseptuagintillion"
number_names[240] = "novemseptuagintillion"
number_names[243] = "octagintillion"
number_names[246] = "unoctogintillion"
number_names[249] = "duooctogintillion"
number_names[252] = "treoctogintillion"
number_names[255] = "quattuoroctogintillion"
number_names[258] = "quinoctogintillion"
number_names[261] = "sexoctogintillion"
number_names[264] = "septenoctogintillion"
number_names[267] = "octaoctogintillion"
number_names[270] = "novemoctogintillion"
number_names[273] = "nonagintillion"
number_names[276] = "unnonagintillion"
number_names[279] = "duononagintillion"
number_names[282] = "trenonagintillion"
number_names[285] = "quattuornonagintillion"
number_names[288] = "quinnonagintillion"
number_names[291] = "sexnonagintillion"
number_names[294] = "septennonagintillion"
number_names[297] = "octanonagintillion"
number_names[300] = "novemnonagintillion"
number_names[303] = "centillion"
number_names[306] = "cenuntillion"
number_names[309] = "cendotillion"
number_names[312] = "centretillion"
number_names[315] = "cenquattuortillion"
number_names[318] = "cenquintillion"
number_names[321] = "censextillion"
number_names[324] = "censeptentillion"
number_names[327] = "cenoctotillion"
number_names[330] = "cennovemtillion"
number_names[333] = "cendecillion"
number_names[336] = "cenundecillion"
number_names[339] = "cendodecillion"
number_names[342] = "centredecillion"
number_names[345] = "cenquattuordecillion"
number_names[348] = "cenquindecillion"
number_names[351] = "censexdecillion"
number_names[354] = "censeptendecillion"
number_names[357] = "cenoctodecillion"
number_names[360] = "cennovemdecillion"
number_names[363] = "cenvigintillion"
number_names[366] = "cenunvigintillion"
number_names[369] = "cendovigintillion"
number_names[372] = "centrevigintillion"
number_names[375] = "cenquattuorvigintillion"
number_names[378] = "cenquinvigintillion"
number_names[381] = "censexvigintillion"
number_names[384] = "censeptenvigintillion"
number_names[387] = "cenoctovigintillion"
number_names[390] = "cennovemvigintillion"
number_names[393] = "centrigintillion"
number_names[396] = "cenuntrigintillion"
number_names[399] = "cendotrigintillion"
number_names[402] = "centretrigintillion"
number_names[405] = "cenquattuortrigintillion"
number_names[408] = "cenquintrigintillion"
number_names[411] = "censextrigintillion"
number_names[414] = "censeptentrigintillion"
number_names[417] = "cenoctotrigintillion"
number_names[420] = "cennovemtrigintillion"
number_names[423] = "cenquadragintillion"
number_names[426] = "cenunquadragintillion"
number_names[429] = "cendoquadragintillion"
number_names[432] = "centrequadragintillion"
number_names[435] = "cenquattuorquadragintillion"
number_names[438] = "cenquinquadragintillion"
number_names[441] = "censexquadragintillion"
number_names[444] = "censeptenquadragintillion"
number_names[447] = "cenoctoquadragintillion"
number_names[450] = "cennovemquadragintillion"
number_names[453] = "cenquinquagintillion"
number_names[456] = "cenunquinquagintillion"
number_names[459] = "cendoquinquagintillion"
number_names[462] = "centrequinquagintillion"
number_names[465] = "cenquattuorquinquagintillion"
number_names[468] = "cenquinquinquagintillion"
number_names[471] = "censexquinquagintillion"
number_names[474] = "censeptenquinquagintillion"
number_names[477] = "cenoctoquinquagintillion"
number_names[480] = "cennovemquinquagintillion"
number_names[483] = "censexagintillion"
number_names[486] = "cenunsexagintillion"
number_names[489] = "cendosexagintillion"
number_names[492] = "centresexagintillion"
number_names[495] = "cenquattuorsexagintillion"
number_names[498] = "cenquinsexagintillion"
number_names[501] = "censexsexagintillion"
number_names[504] = "censeptensexagintillion"
number_names[507] = "cenoctosexagintillion"
number_names[510] = "cennovemsexagintillion"
number_names[513] = "censeptuagintillion"
number_names[516] = "cenunseptuagintillion"
number_names[519] = "cendoseptuagintillion"
number_names[522] = "centreseptuagintillion"
number_names[525] = "cenquattuorseptuagintillion"
number_names[528] = "cenquinseptuagintillion"
number_names[531] = "censexseptuagintillion"
number_names[534] = "censeptenseptuagintillion"
number_names[537] = "cenoctoseptuagintillion"
number_names[540] = "cennovemseptuagintillion"
number_names[543] = "cenoctogintillion"
number_names[546] = "cenunoctogintillion"
number_names[549] = "cendooctogintillion"
number_names[552] = "centreoctogintillion"
number_names[555] = "cenquattuoroctogintillion"
number_names[558] = "cenquinoctogintillion"
number_names[561] = "censexoctogintillion"
number_names[564] = "censeptenoctogintillion"
number_names[567] = "cenoctooctogintillion"
number_names[570] = "cennovemoctogintillion"
number_names[573] = "cennonagintillion"
number_names[576] = "cenunnonagintillion"
number_names[579] = "cendononagintillion"
number_names[582] = "centrenonagintillion"
number_names[585] = "cenquattuornonagintillion"
number_names[588] = "cenquinnonagintillion"
number_names[591] = "censexnonagintillion"
number_names[594] = "censeptennonagintillion"
number_names[597] = "cenoctononagintillion"
number_names[600] = "cennovemnonagintillion"
number_names[603] = "duocentillion"
number_names[606] = "duocenuntillion"
number_names[609] = "duocendotillion"
number_names[612] = "duocentretillion"
number_names[615] = "duocenquattuortillion"
number_names[618] = "duocenquintillion"
number_names[621] = "duocensextillion"
number_names[624] = "duocenseptentillion"
number_names[627] = "duocenoctotillion"
number_names[630] = "duocennovemtillion"
number_names[633] = "duocendecillion"
number_names[636] = "duocenundecillion"
number_names[639] = "duocendodecillion"
number_names[642] = "duocentredecillion"
number_names[645] = "duocenquattuordecillion"
number_names[648] = "duocenquindecillion"
number_names[651] = "duocensexdecillion"
number_names[654] = "duocenseptendecillion"
number_names[657] = "duocenoctodecillion"
number_names[660] = "duocennovemdecillion"
number_names[663] = "duocenvigintillion"
number_names[666] = "duocenunvigintillion"
number_names[669] = "duocendovigintillion"
number_names[672] = "duocentrevigintillion"
number_names[675] = "duocenquattuorvigintillion"
number_names[678] = "duocenquinvigintillion"
number_names[681] = "duocensexvigintillion"
number_names[684] = "duocenseptenvigintillion"
number_names[687] = "duocenoctovigintillion"
number_names[690] = "duocennovemvigintillion"
number_names[693] = "duocentrigintillion"
number_names[696] = "duocenuntrigintillion"
number_names[699] = "duocendotrigintillion"
number_names[702] = "duocentretrigintillion"
number_names[705] = "duocenquattuortrigintillion"
number_names[708] = "duocenquintrigintillion"
number_names[711] = "duocensextrigintillion"
number_names[714] = "duocenseptentrigintillion"
number_names[717] = "duocenoctotrigintillion"
number_names[720] = "duocennovemtrigintillion"
number_names[723] = "duocenquadragintillion"
number_names[726] = "duocenunquadragintillion"
number_names[729] = "duocendoquadragintillion"
number_names[732] = "duocentrequadragintillion"
number_names[735] = "duocenquattuorquadragintillion"
number_names[738] = "duocenquinquadragintillion"
number_names[741] = "duocensexquadragintillion"
number_names[744] = "duocenseptenquadragintillion"
number_names[747] = "duocenoctoquadragintillion"
number_names[750] = "duocennovemquadragintillion"
number_names[753] = "duocenquinquagintillion"
number_names[756] = "duocenunquinquagintillion"
number_names[759] = "duocendoquinquagintillion"
number_names[762] = "duocentrequinquagintillion"
number_names[765] = "duocenquattuorquinquagintillion"
number_names[768] = "duocenquinquinquagintillion"
number_names[771] = "duocensexquinquagintillion"
number_names[774] = "duocenseptenquinquagintillion"
number_names[777] = "duocenoctoquinquagintillion"
number_names[780] = "duocennovemquinquagintillion"
number_names[783] = "duocensexagintillion"
number_names[786] = "duocenunsexagintillion"
number_names[789] = "duocendosexagintillion"
number_names[792] = "duocentresexagintillion"
number_names[795] = "duocenquattuorsexagintillion"
number_names[798] = "duocenquinsexagintillion"
number_names[801] = "duocensexsexagintillion"
number_names[804] = "duocenseptensexagintillion"
number_names[807] = "duocenoctosexagintillion"
number_names[810] = "duocennovemsexagintillion"
number_names[813] = "duocenseptuagintillion"
number_names[816] = "duocenunseptuagintillion"
number_names[819] = "duocendoseptuagintillion"
number_names[822] = "duocentreseptuagintillion"
number_names[825] = "duocenquattuorseptuagintillion"
number_names[828] = "duocenquinseptuagintillion"
number_names[831] = "duocensexseptuagintillion"
number_names[834] = "duocenseptenseptuagintillion"
number_names[837] = "duocenoctoseptuagintillion"
number_names[840] = "duocennovemseptuagintillion"
number_names[843] = "duocenoctogintillion"
number_names[846] = "duocenunoctogintillion"
number_names[849] = "duocendooctogintillion"
number_names[852] = "duocentreoctogintillion"
number_names[855] = "duocenquattuoroctogintillion"
number_names[858] = "duocenquinoctogintillion"
number_names[861] = "duocensexoctogintillion"
number_names[864] = "duocenseptenoctogintillion"
number_names[867] = "duocenoctooctogintillion"
number_names[870] = "duocennovemoctogintillion"
number_names[873] = "duocennonagintillion"
number_names[876] = "duocenunnonagintillion"
number_names[879] = "duocendononagintillion"
number_names[882] = "duocentrenonagintillion"
number_names[885] = "duocenquattuornonagintillion"
number_names[888] = "duocenquinnonagintillion"
number_names[891] = "duocensexnonagintillion"
number_names[894] = "duocenseptennonagintillion"
number_names[897] = "duocenoctononagintillion"
number_names[900] = "duocennovemnonagintillion"
number_names[903] = "trecentillion"
number_names[906] = "trecenuntillion"
number_names[909] = "trecendotillion"
number_names[912] = "trecentretillion"
number_names[915] = "trecenquattuortillion"
number_names[918] = "trecenquintillion"
number_names[921] = "trecensextillion"
number_names[924] = "trecenseptentillion"
number_names[927] = "trecenoctotillion"
number_names[930] = "trecennovemtillion"
number_names[933] = "trecendecillion"
number_names[936] = "trecenundecillion"
number_names[939] = "trecendodecillion"
number_names[942] = "trecentredecillion"
number_names[945] = "trecenquattuordecillion"
number_names[948] = "trecenquindecillion"
number_names[951] = "trecensexdecillion"
number_names[954] = "trecenseptendecillion"
number_names[957] = "trecenoctodecillion"
number_names[960] = "trecennovemdecillion"
number_names[963] = "trecenvigintillion"
number_names[966] = "trecenunvigintillion"
number_names[969] = "trecendovigintillion"
number_names[972] = "trecentrevigintillion"
number_names[975] = "trecenquattuorvigintillion"
number_names[978] = "trecenquinvigintillion"
number_names[981] = "trecensexvigintillion"
number_names[984] = "trecenseptenvigintillion"
number_names[987] = "trecenoctovigintillion"
number_names[990] = "trecennovemvigintillion"
number_names[993] = "trecentrigintillion"
number_names[996] = "trecenuntrigintillion"
number_names[999] = "trecendotrigintillion"
number_names[1002] = "trecentretrigintillion"
number_names[1005] = "trecenquattuortrigintillion"
number_names[1008] = "trecenquintrigintillion"
number_names[1011] = "trecensextrigintillion"
number_names[1014] = "trecenseptentrigintillion"
number_names[1017] = "trecenoctotrigintillion"
number_names[1020] = "trecennovemtrigintillion"
number_names[1023] = "trecenquadragintillion"
number_names[1026] = "trecenunquadragintillion"
number_names[1029] = "trecendoquadragintillion"
number_names[1032] = "trecentrequadragintillion"
number_names[1035] = "trecenquattuorquadragintillion"
number_names[1038] = "trecenquinquadragintillion"
number_names[1041] = "trecensexquadragintillion"
number_names[1044] = "trecenseptenquadragintillion"
number_names[1047] = "trecenoctoquadragintillion"
number_names[1050] = "trecennovemquadragintillion"
number_names[1053] = "trecenquinquagintillion"
number_names[1056] = "trecenunquinquagintillion"
number_names[1059] = "trecendoquinquagintillion"
number_names[1062] = "trecentrequinquagintillion"
number_names[1065] = "trecenquattuorquinquagintillion"
number_names[1068] = "trecenquinquinquagintillion"
number_names[1071] = "trecensexquinquagintillion"
number_names[1074] = "trecenseptenquinquagintillion"
number_names[1077] = "trecenoctoquinquagintillion"
number_names[1080] = "trecennovemquinquagintillion"
number_names[1083] = "trecensexagintillion"
number_names[1086] = "trecenunsexagintillion"
number_names[1089] = "trecendosexagintillion"
number_names[1092] = "trecentresexagintillion"
number_names[1095] = "trecenquattuorsexagintillion"
number_names[1098] = "trecenquinsexagintillion"
number_names[1101] = "trecensexsexagintillion"
number_names[1104] = "trecenseptensexagintillion"
number_names[1107] = "trecenoctosexagintillion"
number_names[1110] = "trecennovemsexagintillion"
number_names[1113] = "trecenseptuagintillion"
number_names[1116] = "trecenunseptuagintillion"
number_names[1119] = "trecendoseptuagintillion"
number_names[1122] = "trecentreseptuagintillion"
number_names[1125] = "trecenquattuorseptuagintillion"
number_names[1128] = "trecenquinseptuagintillion"
number_names[1131] = "trecensexseptuagintillion"
number_names[1134] = "trecenseptenseptuagintillion"
number_names[1137] = "trecenoctoseptuagintillion"
number_names[1140] = "trecennovemseptuagintillion"
number_names[1143] = "trecenoctogintillion"
number_names[1146] = "trecenunoctogintillion"
number_names[1149] = "trecendooctogintillion"
number_names[1152] = "trecentreoctogintillion"
number_names[1155] = "trecenquattuoroctogintillion"
number_names[1158] = "trecenquinoctogintillion"
number_names[1161] = "trecensexoctogintillion"
number_names[1164] = "trecenseptenoctogintillion"
number_names[1167] = "trecenoctooctogintillion"
number_names[1170] = "trecennovemoctogintillion"
number_names[1173] = "trecennonagintillion"
number_names[1176] = "trecenunnonagintillion"
number_names[1179] = "trecendononagintillion"
number_names[1182] = "trecentrenonagintillion"
number_names[1185] = "trecenquattuornonagintillion"
number_names[1188] = "trecenquinnonagintillion"
number_names[1191] = "trecensexnonagintillion"
number_names[1194] = "trecenseptennonagintillion"
number_names[1197] = "trecenoctononagintillion"
number_names[1200] = "trecennovemnonagintillion"
number_names[1203] = "quadringentillion"
number_names[1206] = "quadringenuntillion"
number_names[1209] = "quadringendotillion"
number_names[1212] = "quadringentretillion"
number_names[1215] = "quadringenquattuortillion"
number_names[1218] = "quadringenquintillion"
number_names[1221] = "quadringensextillion"
number_names[1224] = "quadringenseptentillion"
number_names[1227] = "quadringenoctotillion"
number_names[1230] = "quadringennovemtillion"
number_names[1233] = "quadringendecillion"
number_names[1236] = "quadringenundecillion"
number_names[1239] = "quadringendodecillion"
number_names[1242] = "quadringentredecillion"
number_names[1245] = "quadringenquattuordecillion"
number_names[1248] = "quadringenquindecillion"
number_names[1251] = "quadringensexdecillion"
number_names[1254] = "quadringenseptendecillion"
number_names[1257] = "quadringenoctodecillion"
number_names[1260] = "quadringennovemdecillion"
number_names[1263] = "quadringenvigintillion"
number_names[1266] = "quadringenunvigintillion"
number_names[1269] = "quadringendovigintillion"
number_names[1272] = "quadringentrevigintillion"
number_names[1275] = "quadringenquattuorvigintillion"
number_names[1278] = "quadringenquinvigintillion"
number_names[1281] = "quadringensexvigintillion"
number_names[1284] = "quadringenseptenvigintillion"
number_names[1287] = "quadringenoctovigintillion"
number_names[1290] = "quadringennovemvigintillion"
number_names[1293] = "quadringentrigintillion"
number_names[1296] = "quadringenuntrigintillion"
number_names[1299] = "quadringendotrigintillion"
number_names[1302] = "quadringentretrigintillion"
number_names[1305] = "quadringenquattuortrigintillion"
number_names[1308] = "quadringenquintrigintillion"
number_names[1311] = "quadringensextrigintillion"
number_names[1314] = "quadringenseptentrigintillion"
number_names[1317] = "quadringenoctotrigintillion"
number_names[1320] = "quadringennovemtrigintillion"
number_names[1323] = "quadringenquadragintillion"
number_names[1326] = "quadringenunquadragintillion"
number_names[1329] = "quadringendoquadragintillion"
number_names[1332] = "quadringentrequadragintillion"
number_names[1335] = "quadringenquattuorquadragintillion"
number_names[1338] = "quadringenquinquadragintillion"
number_names[1341] = "quadringensexquadragintillion"
number_names[1344] = "quadringenseptenquadragintillion"
number_names[1347] = "quadringenoctoquadragintillion"
number_names[1350] = "quadringennovemquadragintillion"
number_names[1353] = "quadringenquinquagintillion"
number_names[1356] = "quadringenunquinquagintillion"
number_names[1359] = "quadringendoquinquagintillion"
number_names[1362] = "quadringentrequinquagintillion"
number_names[1365] = "quadringenquattuorquinquagintillion"
number_names[1368] = "quadringenquinquinquagintillion"
number_names[1371] = "quadringensexquinquagintillion"
number_names[1374] = "quadringenseptenquinquagintillion"
number_names[1377] = "quadringenoctoquinquagintillion"
number_names[1380] = "quadringennovemquinquagintillion"
number_names[1383] = "quadringensexagintillion"
number_names[1386] = "quadringenunsexagintillion"
number_names[1389] = "quadringendosexagintillion"
number_names[1392] = "quadringentresexagintillion"
number_names[1395] = "quadringenquattuorsexagintillion"
number_names[1398] = "quadringenquinsexagintillion"
number_names[1401] = "quadringensexsexagintillion"
number_names[1404] = "quadringenseptensexagintillion"
number_names[1407] = "quadringenoctosexagintillion"
number_names[1410] = "quadringennovemsexagintillion"
number_names[1413] = "quadringenseptuagintillion"
number_names[1416] = "quadringenunseptuagintillion"
number_names[1419] = "quadringendoseptuagintillion"
number_names[1422] = "quadringentreseptuagintillion"
number_names[1425] = "quadringenquattuorseptuagintillion"
number_names[1428] = "quadringenquinseptuagintillion"
number_names[1431] = "quadringensexseptuagintillion"
number_names[1434] = "quadringenseptenseptuagintillion"
number_names[1437] = "quadringenoctoseptuagintillion"
number_names[1440] = "quadringennovemseptuagintillion"
number_names[1443] = "quadringenoctogintillion"
number_names[1446] = "quadringenunoctogintillion"
number_names[1449] = "quadringendooctogintillion"
number_names[1452] = "quadringentreoctogintillion"
number_names[1455] = "quadringenquattuoroctogintillion"
number_names[1458] = "quadringenquinoctogintillion"
number_names[1461] = "quadringensexoctogintillion"
number_names[1464] = "quadringenseptenoctogintillion"
number_names[1467] = "quadringenoctooctogintillion"
number_names[1470] = "quadringennovemoctogintillion"
number_names[1473] = "quadringennonagintillion"
number_names[1476] = "quadringenunnonagintillion"
number_names[1479] = "quadringendononagintillion"
number_names[1482] = "quadringentrenonagintillion"
number_names[1485] = "quadringenquattuornonagintillion"
number_names[1488] = "quadringenquinnonagintillion"
number_names[1491] = "quadringensexnonagintillion"
number_names[1494] = "quadringenseptennonagintillion"
number_names[1497] = "quadringenoctononagintillion"
number_names[1500] = "quadringennovemnonagintillion"
number_names[1503] = "quingentillion"
number_names[1506] = "quingenuntillion"
number_names[1509] = "quingendotillion"
number_names[1512] = "quingentretillion"
number_names[1515] = "quingenquattuortillion"
number_names[1518] = "quingenquintillion"
number_names[1521] = "quingensextillion"
number_names[1524] = "quingenseptentillion"
number_names[1527] = "quingenoctotillion"
number_names[1530] = "quingennovemtillion"
number_names[1533] = "quingendecillion"
number_names[1536] = "quingenundecillion"
number_names[1539] = "quingendodecillion"
number_names[1542] = "quingentredecillion"
number_names[1545] = "quingenquattuordecillion"
number_names[1548] = "quingenquindecillion"
number_names[1551] = "quingensexdecillion"
number_names[1554] = "quingenseptendecillion"
number_names[1557] = "quingenoctodecillion"
number_names[1560] = "quingennovemdecillion"
number_names[1563] = "quingenvigintillion"
number_names[1566] = "quingenunvigintillion"
number_names[1569] = "quingendovigintillion"
number_names[1572] = "quingentrevigintillion"
number_names[1575] = "quingenquattuorvigintillion"
number_names[1578] = "quingenquinvigintillion"
number_names[1581] = "quingensexvigintillion"
number_names[1584] = "quingenseptenvigintillion"
number_names[1587] = "quingenoctovigintillion"
number_names[1590] = "quingennovemvigintillion"
number_names[1593] = "quingentrigintillion"
number_names[1596] = "quingenuntrigintillion"
number_names[1599] = "quingendotrigintillion"
number_names[1602] = "quingentretrigintillion"
number_names[1605] = "quingenquattuortrigintillion"
number_names[1608] = "quingenquintrigintillion"
number_names[1611] = "quingensextrigintillion"
number_names[1614] = "quingenseptentrigintillion"
number_names[1617] = "quingenoctotrigintillion"
number_names[1620] = "quingennovemtrigintillion"
number_names[1623] = "quingenquadragintillion"
number_names[1626] = "quingenunquadragintillion"
number_names[1629] = "quingendoquadragintillion"
number_names[1632] = "quingentrequadragintillion"
number_names[1635] = "quingenquattuorquadragintillion"
number_names[1638] = "quingenquinquadragintillion"
number_names[1641] = "quingensexquadragintillion"
number_names[1644] = "quingenseptenquadragintillion"
number_names[1647] = "quingenoctoquadragintillion"
number_names[1650] = "quingennovemquadragintillion"
number_names[1653] = "quingenquinquagintillion"
number_names[1656] = "quingenunquinquagintillion"
number_names[1659] = "quingendoquinquagintillion"
number_names[1662] = "quingentrequinquagintillion"
number_names[1665] = "quingenquattuorquinquagintillion"
number_names[1668] = "quingenquinquinquagintillion"
number_names[1671] = "quingensexquinquagintillion"
number_names[1674] = "quingenseptenquinquagintillion"
number_names[1677] = "quingenoctoquinquagintillion"
number_names[1680] = "quingennovemquinquagintillion"
number_names[1683] = "quingensexagintillion"
number_names[1686] = "quingenunsexagintillion"
number_names[1689] = "quingendosexagintillion"
number_names[1692] = "quingentresexagintillion"
number_names[1695] = "quingenquattuorsexagintillion"
number_names[1698] = "quingenquinsexagintillion"
number_names[1701] = "quingensexsexagintillion"
number_names[1704] = "quingenseptensexagintillion"
number_names[1707] = "quingenoctosexagintillion"
number_names[1710] = "quingennovemsexagintillion"
number_names[1713] = "quingenseptuagintillion"
number_names[1716] = "quingenunseptuagintillion"
number_names[1719] = "quingendoseptuagintillion"
number_names[1722] = "quingentreseptuagintillion"
number_names[1725] = "quingenquattuorseptuagintillion"
number_names[1728] = "quingenquinseptuagintillion"
number_names[1731] = "quingensexseptuagintillion"
number_names[1734] = "quingenseptenseptuagintillion"
number_names[1737] = "quingenoctoseptuagintillion"
number_names[1740] = "quingennovemseptuagintillion"
number_names[1743] = "quingenoctogintillion"
number_names[1746] = "quingenunoctogintillion"
number_names[1749] = "quingendooctogintillion"
number_names[1752] = "quingentreoctogintillion"
number_names[1755] = "quingenquattuoroctogintillion"
number_names[1758] = "quingenquinoctogintillion"
number_names[1761] = "quingensexoctogintillion"
number_names[1764] = "quingenseptenoctogintillion"
number_names[1767] = "quingenoctooctogintillion"
number_names[1770] = "quingennovemoctogintillion"
number_names[1773] = "quingennonagintillion"
number_names[1776] = "quingenunnonagintillion"
number_names[1779] = "quingendononagintillion"
number_names[1782] = "quingentrenonagintillion"
number_names[1785] = "quingenquattuornonagintillion"
number_names[1788] = "quingenquinnonagintillion"
number_names[1791] = "quingensexnonagintillion"
number_names[1794] = "quingenseptennonagintillion"
number_names[1797] = "quingenoctononagintillion"
number_names[1800] = "quingennovemnonagintillion"
number_names[1803] = "sescentillion"
number_names[1806] = "sescenuntillion"
number_names[1809] = "sescendotillion"
number_names[1812] = "sescentretillion"
number_names[1815] = "sescenquattuortillion"
number_names[1818] = "sescenquintillion"
number_names[1821] = "sescensextillion"
number_names[1824] = "sescenseptentillion"
number_names[1827] = "sescenoctotillion"
number_names[1830] = "sescennovemtillion"
number_names[1833] = "sescendecillion"
number_names[1836] = "sescenundecillion"
number_names[1839] = "sescendodecillion"
number_names[1842] = "sescentredecillion"
number_names[1845] = "sescenquattuordecillion"
number_names[1848] = "sescenquindecillion"
number_names[1851] = "sescensexdecillion"
number_names[1854] = "sescenseptendecillion"
number_names[1857] = "sescenoctodecillion"
number_names[1860] = "sescennovemdecillion"
number_names[1863] = "sescenvigintillion"
number_names[1866] = "sescenunvigintillion"
number_names[1869] = "sescendovigintillion"
number_names[1872] = "sescentrevigintillion"
number_names[1875] = "sescenquattuorvigintillion"
number_names[1878] = "sescenquinvigintillion"
number_names[1881] = "sescensexvigintillion"
number_names[1884] = "sescenseptenvigintillion"
number_names[1887] = "sescenoctovigintillion"
number_names[1890] = "sescennovemvigintillion"
number_names[1893] = "sescentrigintillion"
number_names[1896] = "sescenuntrigintillion"
number_names[1899] = "sescendotrigintillion"
number_names[1902] = "sescentretrigintillion"
number_names[1905] = "sescenquattuortrigintillion"
number_names[1908] = "sescenquintrigintillion"
number_names[1911] = "sescensextrigintillion"
number_names[1914] = "sescenseptentrigintillion"
number_names[1917] = "sescenoctotrigintillion"
number_names[1920] = "sescennovemtrigintillion"
number_names[1923] = "sescenquadragintillion"
number_names[1926] = "sescenunquadragintillion"
number_names[1929] = "sescendoquadragintillion"
number_names[1932] = "sescentrequadragintillion"
number_names[1935] = "sescenquattuorquadragintillion"
number_names[1938] = "sescenquinquadragintillion"
number_names[1941] = "sescensexquadragintillion"
number_names[1944] = "sescenseptenquadragintillion"
number_names[1947] = "sescenoctoquadragintillion"
number_names[1950] = "sescennovemquadragintillion"
number_names[1953] = "sescenquinquagintillion"
number_names[1956] = "sescenunquinquagintillion"
number_names[1959] = "sescendoquinquagintillion"
number_names[1962] = "sescentrequinquagintillion"
number_names[1965] = "sescenquattuorquinquagintillion"
number_names[1968] = "sescenquinquinquagintillion"
number_names[1971] = "sescensexquinquagintillion"
number_names[1974] = "sescenseptenquinquagintillion"
number_names[1977] = "sescenoctoquinquagintillion"
number_names[1980] = "sescennovemquinquagintillion"
number_names[1983] = "sescensexagintillion"
number_names[1986] = "sescenunsexagintillion"
number_names[1989] = "sescendosexagintillion"
number_names[1992] = "sescentresexagintillion"
number_names[1995] = "sescenquattuorsexagintillion"
number_names[1998] = "sescenquinsexagintillion"
number_names[2001] = "sescensexsexagintillion"
number_names[2004] = "sescenseptensexagintillion"
number_names[2007] = "sescenoctosexagintillion"
number_names[2010] = "sescennovemsexagintillion"
number_names[2013] = "sescenseptuagintillion"
number_names[2016] = "sescenunseptuagintillion"
number_names[2019] = "sescendoseptuagintillion"
number_names[2022] = "sescentreseptuagintillion"
number_names[2025] = "sescenquattuorseptuagintillion"
number_names[2028] = "sescenquinseptuagintillion"
number_names[2031] = "sescensexseptuagintillion"
number_names[2034] = "sescenseptenseptuagintillion"
number_names[2037] = "sescenoctoseptuagintillion"
number_names[2040] = "sescennovemseptuagintillion"
number_names[2043] = "sescenoctogintillion"
number_names[2046] = "sescenunoctogintillion"
number_names[2049] = "sescendooctogintillion"
number_names[2052] = "sescentreoctogintillion"
number_names[2055] = "sescenquattuoroctogintillion"
number_names[2058] = "sescenquinoctogintillion"
number_names[2061] = "sescensexoctogintillion"
number_names[2064] = "sescenseptenoctogintillion"
number_names[2067] = "sescenoctooctogintillion"
number_names[2070] = "sescennovemoctogintillion"
number_names[2073] = "sescennonagintillion"
number_names[2076] = "sescenunnonagintillion"
number_names[2079] = "sescendononagintillion"
number_names[2082] = "sescentrenonagintillion"
number_names[2085] = "sescenquattuornonagintillion"
number_names[2088] = "sescenquinnonagintillion"
number_names[2091] = "sescensexnonagintillion"
number_names[2094] = "sescenseptennonagintillion"
number_names[2097] = "sescenoctononagintillion"
number_names[2100] = "sescennovemnonagintillion"
number_names[2103] = "septingentillion"
number_names[2106] = "septingenuntillion"
number_names[2109] = "septingendotillion"
number_names[2112] = "septingentretillion"
number_names[2115] = "septingenquattuortillion"
number_names[2118] = "septingenquintillion"
number_names[2121] = "septingensextillion"
number_names[2124] = "septingenseptentillion"
number_names[2127] = "septingenoctotillion"
number_names[2130] = "septingennovemtillion"
number_names[2133] = "septingendecillion"
number_names[2136] = "septingenundecillion"
number_names[2139] = "septingendodecillion"
number_names[2142] = "septingentredecillion"
number_names[2145] = "septingenquattuordecillion"
number_names[2148] = "septingenquindecillion"
number_names[2151] = "septingensexdecillion"
number_names[2154] = "septingenseptendecillion"
number_names[2157] = "septingenoctodecillion"
number_names[2160] = "septingennovemdecillion"
number_names[2163] = "septingenvigintillion"
number_names[2166] = "septingenunvigintillion"
number_names[2169] = "septingendovigintillion"
number_names[2172] = "septingentrevigintillion"
number_names[2175] = "septingenquattuorvigintillion"
number_names[2178] = "septingenquinvigintillion"
number_names[2181] = "septingensexvigintillion"
number_names[2184] = "septingenseptenvigintillion"
number_names[2187] = "septingenoctovigintillion"
number_names[2190] = "septingennovemvigintillion"
number_names[2193] = "septingentrigintillion"
number_names[2196] = "septingenuntrigintillion"
number_names[2199] = "septingendotrigintillion"
number_names[2202] = "septingentretrigintillion"
number_names[2205] = "septingenquattuortrigintillion"
number_names[2208] = "septingenquintrigintillion"
number_names[2211] = "septingensextrigintillion"
number_names[2214] = "septingenseptentrigintillion"
number_names[2217] = "septingenoctotrigintillion"
number_names[2220] = "septingennovemtrigintillion"
number_names[2223] = "septingenquadragintillion"
number_names[2226] = "septingenunquadragintillion"
number_names[2229] = "septingendoquadragintillion"
number_names[2232] = "septingentrequadragintillion"
number_names[2235] = "septingenquattuorquadragintillion"
number_names[2238] = "septingenquinquadragintillion"
number_names[2241] = "septingensexquadragintillion"
number_names[2244] = "septingenseptenquadragintillion"
number_names[2247] = "septingenoctoquadragintillion"
number_names[2250] = "septingennovemquadragintillion"
number_names[2253] = "septingenquinquagintillion"
number_names[2256] = "septingenunquinquagintillion"
number_names[2259] = "septingendoquinquagintillion"
number_names[2262] = "septingentrequinquagintillion"
number_names[2265] = "septingenquattuorquinquagintillion"
number_names[2268] = "septingenquinquinquagintillion"
number_names[2271] = "septingensexquinquagintillion"
number_names[2274] = "septingenseptenquinquagintillion"
number_names[2277] = "septingenoctoquinquagintillion"
number_names[2280] = "septingennovemquinquagintillion"
number_names[2283] = "septingensexagintillion"
number_names[2286] = "septingenunsexagintillion"
number_names[2289] = "septingendosexagintillion"
number_names[2292] = "septingentresexagintillion"
number_names[2295] = "septingenquattuorsexagintillion"
number_names[2298] = "septingenquinsexagintillion"
number_names[2301] = "septingensexsexagintillion"
number_names[2304] = "septingenseptensexagintillion"
number_names[2307] = "septingenoctosexagintillion"
number_names[2310] = "septingennovemsexagintillion"
number_names[2313] = "septingenseptuagintillion"
number_names[2316] = "septingenunseptuagintillion"
number_names[2319] = "septingendoseptuagintillion"
number_names[2322] = "septingentreseptuagintillion"
number_names[2325] = "septingenquattuorseptuagintillion"
number_names[2328] = "septingenquinseptuagintillion"
number_names[2331] = "septingensexseptuagintillion"
number_names[2334] = "septingenseptenseptuagintillion"
number_names[2337] = "septingenoctoseptuagintillion"
number_names[2340] = "septingennovemseptuagintillion"
number_names[2343] = "septingenoctogintillion"
number_names[2346] = "septingenunoctogintillion"
number_names[2349] = "septingendooctogintillion"
number_names[2352] = "septingentreoctogintillion"
number_names[2355] = "septingenquattuoroctogintillion"
number_names[2358] = "septingenquinoctogintillion"
number_names[2361] = "septingensexoctogintillion"
number_names[2364] = "septingenseptenoctogintillion"
number_names[2367] = "septingenoctooctogintillion"
number_names[2370] = "septingennovemoctogintillion"
number_names[2373] = "septingennonagintillion"
number_names[2376] = "septingenunnonagintillion"
number_names[2379] = "septingendononagintillion"
number_names[2382] = "septingentrenonagintillion"
number_names[2385] = "septingenquattuornonagintillion"
number_names[2388] = "septingenquinnonagintillion"
number_names[2391] = "septingensexnonagintillion"
number_names[2394] = "septingenseptennonagintillion"
number_names[2397] = "septingenoctononagintillion"
number_names[2400] = "septingennovemnonagintillion"
number_names[2403] = "octingentillion"
number_names[2406] = "octingenuntillion"
number_names[2409] = "octingendotillion"
number_names[2412] = "octingentretillion"
number_names[2415] = "octingenquattuortillion"
number_names[2418] = "octingenquintillion"
number_names[2421] = "octingensextillion"
number_names[2424] = "octingenseptentillion"
number_names[2427] = "octingenoctotillion"
number_names[2430] = "octingennovemtillion"
number_names[2433] = "octingendecillion"
number_names[2436] = "octingenundecillion"
number_names[2439] = "octingendodecillion"
number_names[2442] = "octingentredecillion"
number_names[2445] = "octingenquattuordecillion"
number_names[2448] = "octingenquindecillion"
number_names[2451] = "octingensexdecillion"
number_names[2454] = "octingenseptendecillion"
number_names[2457] = "octingenoctodecillion"
number_names[2460] = "octingennovemdecillion"
number_names[2463] = "octingenvigintillion"
number_names[2466] = "octingenunvigintillion"
number_names[2469] = "octingendovigintillion"
number_names[2472] = "octingentrevigintillion"
number_names[2475] = "octingenquattuorvigintillion"
number_names[2478] = "octingenquinvigintillion"
number_names[2481] = "octingensexvigintillion"
number_names[2484] = "octingenseptenvigintillion"
number_names[2487] = "octingenoctovigintillion"
number_names[2490] = "octingennovemvigintillion"
number_names[2493] = "octingentrigintillion"
number_names[2496] = "octingenuntrigintillion"
number_names[2499] = "octingendotrigintillion"
number_names[2502] = "octingentretrigintillion"
number_names[2505] = "octingenquattuortrigintillion"
number_names[2508] = "octingenquintrigintillion"
number_names[2511] = "octingensextrigintillion"
number_names[2514] = "octingenseptentrigintillion"
number_names[2517] = "octingenoctotrigintillion"
number_names[2520] = "octingennovemtrigintillion"
number_names[2523] = "octingenquadragintillion"
number_names[2526] = "octingenunquadragintillion"
number_names[2529] = "octingendoquadragintillion"
number_names[2532] = "octingentrequadragintillion"
number_names[2535] = "octingenquattuorquadragintillion"
number_names[2538] = "octingenquinquadragintillion"
number_names[2541] = "octingensexquadragintillion"
number_names[2544] = "octingenseptenquadragintillion"
number_names[2547] = "octingenoctoquadragintillion"
number_names[2550] = "octingennovemquadragintillion"
number_names[2553] = "octingenquinquagintillion"
number_names[2556] = "octingenunquinquagintillion"
number_names[2559] = "octingendoquinquagintillion"
number_names[2562] = "octingentrequinquagintillion"
number_names[2565] = "octingenquattuorquinquagintillion"
number_names[2568] = "octingenquinquinquagintillion"
number_names[2571] = "octingensexquinquagintillion"
number_names[2574] = "octingenseptenquinquagintillion"
number_names[2577] = "octingenoctoquinquagintillion"
number_names[2580] = "octingennovemquinquagintillion"
number_names[2583] = "octingensexagintillion"
number_names[2586] = "octingenunsexagintillion"
number_names[2589] = "octingendosexagintillion"
number_names[2592] = "octingentresexagintillion"
number_names[2595] = "octingenquattuorsexagintillion"
number_names[2598] = "octingenquinsexagintillion"
number_names[2601] = "octingensexsexagintillion"
number_names[2604] = "octingenseptensexagintillion"
number_names[2607] = "octingenoctosexagintillion"
number_names[2610] = "octingennovemsexagintillion"
number_names[2613] = "octingenseptuagintillion"
number_names[2616] = "octingenunseptuagintillion"
number_names[2619] = "octingendoseptuagintillion"
number_names[2622] = "octingentreseptuagintillion"
number_names[2625] = "octingenquattuorseptuagintillion"
number_names[2628] = "octingenquinseptuagintillion"
number_names[2631] = "octingensexseptuagintillion"
number_names[2634] = "octingenseptenseptuagintillion"
number_names[2637] = "octingenoctoseptuagintillion"
number_names[2640] = "octingennovemseptuagintillion"
number_names[2643] = "octingenoctogintillion"
number_names[2646] = "octingenunoctogintillion"
number_names[2649] = "octingendooctogintillion"
number_names[2652] = "octingentreoctogintillion"
number_names[2655] = "octingenquattuoroctogintillion"
number_names[2658] = "octingenquinoctogintillion"
number_names[2661] = "octingensexoctogintillion"
number_names[2664] = "octingenseptenoctogintillion"
number_names[2667] = "octingenoctooctogintillion"
number_names[2670] = "octingennovemoctogintillion"
number_names[2673] = "octingennonagintillion"
number_names[2676] = "octingenunnonagintillion"
number_names[2679] = "octingendononagintillion"
number_names[2682] = "octingentrenonagintillion"
number_names[2685] = "octingenquattuornonagintillion"
number_names[2688] = "octingenquinnonagintillion"
number_names[2691] = "octingensexnonagintillion"
number_names[2694] = "octingenseptennonagintillion"
number_names[2697] = "octingenoctononagintillion"
number_names[2700] = "octingennovemnonagintillion"
number_names[2703] = "nongentillion"
number_names[2706] = "nongenuntillion"
number_names[2709] = "nongendotillion"
number_names[2712] = "nongentretillion"
number_names[2715] = "nongenquattuortillion"
number_names[2718] = "nongenquintillion"
number_names[2721] = "nongensextillion"
number_names[2724] = "nongenseptentillion"
number_names[2727] = "nongenoctotillion"
number_names[2730] = "nongennovemtillion"
number_names[2733] = "nongendecillion"
number_names[2736] = "nongenundecillion"
number_names[2739] = "nongendodecillion"
number_names[2742] = "nongentredecillion"
number_names[2745] = "nongenquattuordecillion"
number_names[2748] = "nongenquindecillion"
number_names[2751] = "nongensexdecillion"
number_names[2754] = "nongenseptendecillion"
number_names[2757] = "nongenoctodecillion"
number_names[2760] = "nongennovemdecillion"
number_names[2763] = "nongenvigintillion"
number_names[2766] = "nongenunvigintillion"
number_names[2769] = "nongendovigintillion"
number_names[2772] = "nongentrevigintillion"
number_names[2775] = "nongenquattuorvigintillion"
number_names[2778] = "nongenquinvigintillion"
number_names[2781] = "nongensexvigintillion"
number_names[2784] = "nongenseptenvigintillion"
number_names[2787] = "nongenoctovigintillion"
number_names[2790] = "nongennovemvigintillion"
number_names[2793] = "nongentrigintillion"
number_names[2796] = "nongenuntrigintillion"
number_names[2799] = "nongendotrigintillion"
number_names[2802] = "nongentretrigintillion"
number_names[2805] = "nongenquattuortrigintillion"
number_names[2808] = "nongenquintrigintillion"
number_names[2811] = "nongensextrigintillion"
number_names[2814] = "nongenseptentrigintillion"
number_names[2817] = "nongenoctotrigintillion"
number_names[2820] = "nongennovemtrigintillion"
number_names[2823] = "nongenquadragintillion"
number_names[2826] = "nongenunquadragintillion"
number_names[2829] = "nongendoquadragintillion"
number_names[2832] = "nongentrequadragintillion"
number_names[2835] = "nongenquattuorquadragintillion"
number_names[2838] = "nongenquinquadragintillion"
number_names[2841] = "nongensexquadragintillion"
number_names[2844] = "nongenseptenquadragintillion"
number_names[2847] = "nongenoctoquadragintillion"
number_names[2850] = "nongennovemquadragintillion"
number_names[2853] = "nongenquinquagintillion"
number_names[2856] = "nongenunquinquagintillion"
number_names[2859] = "nongendoquinquagintillion"
number_names[2862] = "nongentrequinquagintillion"
number_names[2865] = "nongenquattuorquinquagintillion"
number_names[2868] = "nongenquinquinquagintillion"
number_names[2871] = "nongensexquinquagintillion"
number_names[2874] = "nongenseptenquinquagintillion"
number_names[2877] = "nongenoctoquinquagintillion"
number_names[2880] = "nongennovemquinquagintillion"
number_names[2883] = "nongensexagintillion"
number_names[2886] = "nongenunsexagintillion"
number_names[2889] = "nongendosexagintillion"
number_names[2892] = "nongentresexagintillion"
number_names[2895] = "nongenquattuorsexagintillion"
number_names[2898] = "nongenquinsexagintillion"
number_names[2901] = "nongensexsexagintillion"
number_names[2904] = "nongenseptensexagintillion"
number_names[2907] = "nongenoctosexagintillion"
number_names[2910] = "nongennovemsexagintillion"
number_names[2913] = "nongenseptuagintillion"
number_names[2916] = "nongenunseptuagintillion"
number_names[2919] = "nongendoseptuagintillion"
number_names[2922] = "nongentreseptuagintillion"
number_names[2925] = "nongenquattuorseptuagintillion"
number_names[2928] = "nongenquinseptuagintillion"
number_names[2931] = "nongensexseptuagintillion"
number_names[2934] = "nongenseptenseptuagintillion"
number_names[2937] = "nongenoctoseptuagintillion"
number_names[2940] = "nongennovemseptuagintillion"
number_names[2943] = "nongenoctogintillion"
number_names[2946] = "nongenunoctogintillion"
number_names[2949] = "nongendooctogintillion"
number_names[2952] = "nongentreoctogintillion"
number_names[2955] = "nongenquattuoroctogintillion"
number_names[2958] = "nongenquinoctogintillion"
number_names[2961] = "nongensexoctogintillion"
number_names[2964] = "nongenseptenoctogintillion"
number_names[2967] = "nongenoctooctogintillion"
number_names[2970] = "nongennovemoctogintillion"
number_names[2973] = "nongennonagintillion"
number_names[2976] = "nongenunnonagintillion"
number_names[2979] = "nongendononagintillion"
number_names[2982] = "nongentrenonagintillion"
number_names[2985] = "nongenquattuornonagintillion"
number_names[2988] = "nongenquinnonagintillion"
number_names[2991] = "nongensexnonagintillion"
number_names[2994] = "nongenseptennonagintillion"
number_names[2997] = "nongenoctononagintillion"
number_names[3000] = "nongennovemnonagintillion"
number_names[3003] = "milliatillion"
number_names[3006] = "milliauntillion"
number_names[3009] = "milliadotillion"
number_names[3012] = "milliatretillion"
number_names[3015] = "milliaquattuortillion"
number_names[3018] = "milliaquintillion"
number_names[3021] = "milliasextillion"
number_names[3024] = "milliaseptentillion"
number_names[3027] = "milliaoctotillion"
number_names[3030] = "millianovemtillion"
number_names[3033] = "milliadecillion"
number_names[3036] = "milliaundecillion"
number_names[3039] = "milliadodecillion"
number_names[3042] = "milliatredecillion"
number_names[3045] = "milliaquattuordecillion"
number_names[3048] = "milliaquindecillion"
number_names[3051] = "milliasexdecillion"
number_names[3054] = "milliaseptendecillion"
number_names[3057] = "milliaoctodecillion"
number_names[3060] = "millianovemdecillion"
number_names[3063] = "milliavigintillion"
number_names[3066] = "milliaunvigintillion"
number_names[3069] = "milliadovigintillion"
number_names[3072] = "milliatrevigintillion"
number_names[3075] = "milliaquattuorvigintillion"
number_names[3078] = "milliaquinvigintillion"
number_names[3081] = "milliasexvigintillion"
number_names[3084] = "milliaseptenvigintillion"
number_names[3087] = "milliaoctovigintillion"
number_names[3090] = "millianovemvigintillion"
number_names[3093] = "milliatrigintillion"
number_names[3096] = "milliauntrigintillion"
number_names[3099] = "milliadotrigintillion"
number_names[3102] = "milliatretrigintillion"
number_names[3105] = "milliaquattuortrigintillion"
number_names[3108] = "milliaquintrigintillion"
number_names[3111] = "milliasextrigintillion"
number_names[3114] = "milliaseptentrigintillion"
number_names[3117] = "milliaoctotrigintillion"
number_names[3120] = "millianovemtrigintillion"
number_names[3123] = "milliaquadragintillion"
number_names[3126] = "milliaunquadragintillion"
number_names[3129] = "milliadoquadragintillion"
number_names[3132] = "milliatrequadragintillion"
number_names[3135] = "milliaquattuorquadragintillion"
number_names[3138] = "milliaquinquadragintillion"
number_names[3141] = "milliasexquadragintillion"
number_names[3144] = "milliaseptenquadragintillion"
number_names[3147] = "milliaoctoquadragintillion"
number_names[3150] = "millianovemquadragintillion"
number_names[3153] = "milliaquinquagintillion"
number_names[3156] = "milliaunquinquagintillion"
number_names[3159] = "milliadoquinquagintillion"
number_names[3162] = "milliatrequinquagintillion"
number_names[3165] = "milliaquattuorquinquagintillion"
number_names[3168] = "milliaquinquinquagintillion"
number_names[3171] = "milliasexquinquagintillion"
number_names[3174] = "milliaseptenquinquagintillion"
number_names[3177] = "milliaoctoquinquagintillion"
number_names[3180] = "millianovemquinquagintillion"
number_names[3183] = "milliasexagintillion"
number_names[3186] = "milliaunsexagintillion"
number_names[3189] = "milliadosexagintillion"
number_names[3192] = "milliatresexagintillion"
number_names[3195] = "milliaquattuorsexagintillion"
number_names[3198] = "milliaquinsexagintillion"
number_names[3201] = "milliasexsexagintillion"
number_names[3204] = "milliaseptensexagintillion"
number_names[3207] = "milliaoctosexagintillion"
number_names[3210] = "millianovemsexagintillion"
number_names[3213] = "milliaseptuagintillion"
number_names[3216] = "milliaunseptuagintillion"
number_names[3219] = "milliadoseptuagintillion"
number_names[3222] = "milliatreseptuagintillion"
number_names[3225] = "milliaquattuorseptuagintillion"
number_names[3228] = "milliaquinseptuagintillion"
number_names[3231] = "milliasexseptuagintillion"
number_names[3234] = "milliaseptenseptuagintillion"
number_names[3237] = "milliaoctoseptuagintillion"
number_names[3240] = "millianovemseptuagintillion"
number_names[3243] = "milliaoctogintillion"
number_names[3246] = "milliaunoctogintillion"
number_names[3249] = "milliadooctogintillion"
number_names[3252] = "milliatreoctogintillion"
number_names[3255] = "milliaquattuoroctogintillion"
number_names[3258] = "milliaquinoctogintillion"
number_names[3261] = "milliasexoctogintillion"
number_names[3264] = "milliaseptenoctogintillion"
number_names[3267] = "milliaoctooctogintillion"
number_names[3270] = "millianovemoctogintillion"
number_names[3273] = "millianonagintillion"
number_names[3276] = "milliaunnonagintillion"
number_names[3279] = "milliadononagintillion"
number_names[3282] = "milliatrenonagintillion"
number_names[3285] = "milliaquattuornonagintillion"
number_names[3288] = "milliaquinnonagintillion"
number_names[3291] = "milliasexnonagintillion"
number_names[3294] = "milliaseptennonagintillion"
number_names[3297] = "milliaoctononagintillion"
number_names[3300] = "millianovemnonagintillion"
number_names[3303] = "milliacentillion"
number_names[3306] = "milliacenuntillion"
number_names[3309] = "milliacendotillion"
number_names[3312] = "milliacentretillion"
number_names[3315] = "milliacenquattuortillion"
number_names[3318] = "milliacenquintillion"
number_names[3321] = "milliacensextillion"
number_names[3324] = "milliacenseptentillion"
number_names[3327] = "milliacenoctotillion"
number_names[3330] = "milliacennovemtillion"
number_names[3333] = "milliacendecillion"
number_names[3336] = "milliacenundecillion"
number_names[3339] = "milliacendodecillion"
number_names[3342] = "milliacentredecillion"
number_names[3345] = "milliacenquattuordecillion"
number_names[3348] = "milliacenquindecillion"
number_names[3351] = "milliacensexdecillion"
number_names[3354] = "milliacenseptendecillion"
number_names[3357] = "milliacenoctodecillion"
number_names[3360] = "milliacennovemdecillion"
number_names[3363] = "milliacenvigintillion"
number_names[3366] = "milliacenunvigintillion"
number_names[3369] = "milliacendovigintillion"
number_names[3372] = "milliacentrevigintillion"
number_names[3375] = "milliacenquattuorvigintillion"
number_names[3378] = "milliacenquinvigintillion"
number_names[3381] = "milliacensexvigintillion"
number_names[3384] = "milliacenseptenvigintillion"
number_names[3387] = "milliacenoctovigintillion"
number_names[3390] = "milliacennovemvigintillion"
number_names[3393] = "milliacentrigintillion"
number_names[3396] = "milliacenuntrigintillion"
number_names[3399] = "milliacendotrigintillion"
number_names[3402] = "milliacentretrigintillion"
number_names[3405] = "milliacenquattuortrigintillion"
number_names[3408] = "milliacenquintrigintillion"
number_names[3411] = "milliacensextrigintillion"
number_names[3414] = "milliacenseptentrigintillion"
number_names[3417] = "milliacenoctotrigintillion"
number_names[3420] = "milliacennovemtrigintillion"
number_names[3423] = "milliacenquadragintillion"
number_names[3426] = "milliacenunquadragintillion"
number_names[3429] = "milliacendoquadragintillion"
number_names[3432] = "milliacentrequadragintillion"
number_names[3435] = "milliacenquattuorquadragintillion"
number_names[3438] = "milliacenquinquadragintillion"
number_names[3441] = "milliacensexquadragintillion"
number_names[3444] = "milliacenseptenquadragintillion"
number_names[3447] = "milliacenoctoquadragintillion"
number_names[3450] = "milliacennovemquadragintillion"
number_names[3453] = "milliacenquinquagintillion"
number_names[3456] = "milliacenunquinquagintillion"
number_names[3459] = "milliacendoquinquagintillion"
number_names[3462] = "milliacentrequinquagintillion"
number_names[3465] = "milliacenquattuorquinquagintillion"
number_names[3468] = "milliacenquinquinquagintillion"
number_names[3471] = "milliacensexquinquagintillion"
number_names[3474] = "milliacenseptenquinquagintillion"
number_names[3477] = "milliacenoctoquinquagintillion"
number_names[3480] = "milliacennovemquinquagintillion"
number_names[3483] = "milliacensexagintillion"
number_names[3486] = "milliacenunsexagintillion"
number_names[3489] = "milliacendosexagintillion"
number_names[3492] = "milliacentresexagintillion"
number_names[3495] = "milliacenquattuorsexagintillion"
number_names[3498] = "milliacenquinsexagintillion"
number_names[3501] = "milliacensexsexagintillion"
number_names[3504] = "milliacenseptensexagintillion"
number_names[3507] = "milliacenoctosexagintillion"
number_names[3510] = "milliacennovemsexagintillion"
number_names[3513] = "milliacenseptuagintillion"
number_names[3516] = "milliacenunseptuagintillion"
number_names[3519] = "milliacendoseptuagintillion"
number_names[3522] = "milliacentreseptuagintillion"
number_names[3525] = "milliacenquattuorseptuagintillion"
number_names[3528] = "milliacenquinseptuagintillion"
number_names[3531] = "milliacensexseptuagintillion"
number_names[3534] = "milliacenseptenseptuagintillion"
number_names[3537] = "milliacenoctoseptuagintillion"
number_names[3540] = "milliacennovemseptuagintillion"
number_names[3543] = "milliacenoctogintillion"
number_names[3546] = "milliacenunoctogintillion"
number_names[3549] = "milliacendooctogintillion"
number_names[3552] = "milliacentreoctogintillion"
number_names[3555] = "milliacenquattuoroctogintillion"
number_names[3558] = "milliacenquinoctogintillion"
number_names[3561] = "milliacensexoctogintillion"
number_names[3564] = "milliacenseptenoctogintillion"
number_names[3567] = "milliacenoctooctogintillion"
number_names[3570] = "milliacennovemoctogintillion"
number_names[3573] = "milliacennonagintillion"
number_names[3576] = "milliacenunnonagintillion"
number_names[3579] = "milliacendononagintillion"
number_names[3582] = "milliacentrenonagintillion"
number_names[3585] = "milliacenquattuornonagintillion"
number_names[3588] = "milliacenquinnonagintillion"
number_names[3591] = "milliacensexnonagintillion"
number_names[3594] = "milliacenseptennonagintillion"
number_names[3597] = "milliacenoctononagintillion"
number_names[3600] = "milliacennovemnonagintillion"
number_names[3603] = "milliaducentillion"
number_names[3606] = "milliaducenuntillion"
number_names[3609] = "milliaducendotillion"
number_names[3612] = "milliaducentretillion"
number_names[3615] = "milliaducenquattuortillion"
number_names[3618] = "milliaducenquintillion"
number_names[3621] = "milliaducensextillion"
number_names[3624] = "milliaducenseptentillion"
number_names[3627] = "milliaducenoctotillion"
number_names[3630] = "milliaducennovemtillion"
number_names[3633] = "milliaducendecillion"
number_names[3636] = "milliaducenundecillion"
number_names[3639] = "milliaducendodecillion"
number_names[3642] = "milliaducentredecillion"
number_names[3645] = "milliaducenquattuordecillion"
number_names[3648] = "milliaducenquindecillion"
number_names[3651] = "milliaducensexdecillion"
number_names[3654] = "milliaducenseptendecillion"
number_names[3657] = "milliaducenoctodecillion"
number_names[3660] = "milliaducennovemdecillion"
number_names[3663] = "milliaducenvigintillion"
number_names[3666] = "milliaducenunvigintillion"
number_names[3669] = "milliaducendovigintillion"
number_names[3672] = "milliaducentrevigintillion"
number_names[3675] = "milliaducenquattuorvigintillion"
number_names[3678] = "milliaducenquinvigintillion"
number_names[3681] = "milliaducensexvigintillion"
number_names[3684] = "milliaducenseptenvigintillion"
number_names[3687] = "milliaducenoctovigintillion"
number_names[3690] = "milliaducennovemvigintillion"
number_names[3693] = "milliaducentrigintillion"
number_names[3696] = "milliaducenuntrigintillion"
number_names[3699] = "milliaducendotrigintillion"
number_names[3702] = "milliaducentretrigintillion"
number_names[3705] = "milliaducenquattuortrigintillion"
number_names[3708] = "milliaducenquintrigintillion"
number_names[3711] = "milliaducensextrigintillion"
number_names[3714] = "milliaducenseptentrigintillion"
number_names[3717] = "milliaducenoctotrigintillion"
number_names[3720] = "milliaducennovemtrigintillion"
number_names[3723] = "milliaducenquadragintillion"
number_names[3726] = "milliaducenunquadragintillion"
number_names[3729] = "milliaducendoquadragintillion"
number_names[3732] = "milliaducentrequadragintillion"
number_names[3735] = "milliaducenquattuorquadragintillion"
number_names[3738] = "milliaducenquinquadragintillion"
number_names[3741] = "milliaducensexquadragintillion"
number_names[3744] = "milliaducenseptenquadragintillion"
number_names[3747] = "milliaducenoctoquadragintillion"
number_names[3750] = "milliaducennovemquadragintillion"
number_names[3753] = "milliaducenquinquagintillion"
number_names[3756] = "milliaducenunquinquagintillion"
number_names[3759] = "milliaducendoquinquagintillion"
number_names[3762] = "milliaducentrequinquagintillion"
number_names[3765] = "milliaducenquattuorquinquagintillion"
number_names[3768] = "milliaducenquinquinquagintillion"
number_names[3771] = "milliaducensexquinquagintillion"
number_names[3774] = "milliaducenseptenquinquagintillion"
number_names[3777] = "milliaducenoctoquinquagintillion"
number_names[3780] = "milliaducennovemquinquagintillion"
number_names[3783] = "milliaducensexagintillion"
number_names[3786] = "milliaducenunsexagintillion"
number_names[3789] = "milliaducendosexagintillion"
number_names[3792] = "milliaducentresexagintillion"
number_names[3795] = "milliaducenquattuorsexagintillion"
number_names[3798] = "milliaducenquinsexagintillion"
number_names[3801] = "milliaducensexsexagintillion"
number_names[3804] = "milliaducenseptensexagintillion"
number_names[3807] = "milliaducenoctosexagintillion"
number_names[3810] = "milliaducennovemsexagintillion"
number_names[3813] = "milliaducenseptuagintillion"
number_names[3816] = "milliaducenunseptuagintillion"
number_names[3819] = "milliaducendoseptuagintillion"
number_names[3822] = "milliaducentreseptuagintillion"
number_names[3825] = "milliaducenquattuorseptuagintillion"
number_names[3828] = "milliaducenquinseptuagintillion"
number_names[3831] = "milliaducensexseptuagintillion"
number_names[3834] = "milliaducenseptenseptuagintillion"
number_names[3837] = "milliaducenoctoseptuagintillion"
number_names[3840] = "milliaducennovemseptuagintillion"
number_names[3843] = "milliaducenoctogintillion"
number_names[3846] = "milliaducenunoctogintillion"
number_names[3849] = "milliaducendooctogintillion"
number_names[3852] = "milliaducentreoctogintillion"
number_names[3855] = "milliaducenquattuoroctogintillion"
number_names[3858] = "milliaducenquinoctogintillion"
number_names[3861] = "milliaducensexoctogintillion"
number_names[3864] = "milliaducenseptenoctogintillion"
number_names[3867] = "milliaducenoctooctogintillion"
number_names[3870] = "milliaducennovemoctogintillion"
number_names[3873] = "milliaducennonagintillion"
number_names[3876] = "milliaducenunnonagintillion"
number_names[3879] = "milliaducendononagintillion"
number_names[3882] = "milliaducentrenonagintillion"
number_names[3885] = "milliaducenquattuornonagintillion"
number_names[3888] = "milliaducenquinnonagintillion"
number_names[3891] = "milliaducensexnonagintillion"
number_names[3894] = "milliaducenseptennonagintillion"
number_names[3897] = "milliaducenoctononagintillion"
number_names[3900] = "milliaducennovemnonagintillion"
number_names[3903] = "milliatrecentillion"
number_names[3906] = "milliatrecenuntillion"
number_names[3909] = "milliatrecendotillion"
number_names[3912] = "milliatrecentretillion"
number_names[3915] = "milliatrecenquattuortillion"
number_names[3918] = "milliatrecenquintillion"
number_names[3921] = "milliatrecensextillion"
number_names[3924] = "milliatrecenseptentillion"
number_names[3927] = "milliatrecenoctotillion"
number_names[3930] = "milliatrecennovemtillion"
number_names[3933] = "milliatrecendecillion"
number_names[3936] = "milliatrecenundecillion"
number_names[3939] = "milliatrecendodecillion"
number_names[3942] = "milliatrecentredecillion"
number_names[3945] = "milliatrecenquattuordecillion"
number_names[3948] = "milliatrecenquindecillion"
number_names[3951] = "milliatrecensexdecillion"
number_names[3954] = "milliatrecenseptendecillion"
number_names[3957] = "milliatrecenoctodecillion"
number_names[3960] = "milliatrecennovemdecillion"
number_names[3963] = "milliatrecenvigintillion"
number_names[3966] = "milliatrecenunvigintillion"
number_names[3969] = "milliatrecendovigintillion"
number_names[3972] = "milliatrecentrevigintillion"
number_names[3975] = "milliatrecenquattuorvigintillion"
number_names[3978] = "milliatrecenquinvigintillion"
number_names[3981] = "milliatrecensexvigintillion"
number_names[3984] = "milliatrecenseptenvigintillion"
number_names[3987] = "milliatrecenoctovigintillion"
number_names[3990] = "milliatrecennovemvigintillion"
number_names[3993] = "milliatrecentrigintillion"
number_names[3996] = "milliatrecenuntrigintillion"
number_names[3999] = "milliatrecendotrigintillion"
number_names[4002] = "milliatrecentretrigintillion"
number_names[4005] = "milliatrecenquattuortrigintillion"
number_names[4008] = "milliatrecenquintrigintillion"
number_names[4011] = "milliatrecensextrigintillion"
number_names[4014] = "milliatrecenseptentrigintillion"
number_names[4017] = "milliatrecenoctotrigintillion"
number_names[4020] = "milliatrecennovemtrigintillion"
number_names[4023] = "milliatrecenquadragintillion"
number_names[4026] = "milliatrecenunquadragintillion"
number_names[4029] = "milliatrecendoquadragintillion"
number_names[4032] = "milliatrecentrequadragintillion"
number_names[4035] = "milliatrecenquattuorquadragintillion"
number_names[4038] = "milliatrecenquinquadragintillion"
number_names[4041] = "milliatrecensexquadragintillion"
number_names[4044] = "milliatrecenseptenquadragintillion"
number_names[4047] = "milliatrecenoctoquadragintillion"
number_names[4050] = "milliatrecennovemquadragintillion"
number_names[4053] = "milliatrecenquinquagintillion"
number_names[4056] = "milliatrecenunquinquagintillion"
number_names[4059] = "milliatrecendoquinquagintillion"
number_names[4062] = "milliatrecentrequinquagintillion"
number_names[4065] = "milliatrecenquattuorquinquagintillion"
number_names[4068] = "milliatrecenquinquinquagintillion"
number_names[4071] = "milliatrecensexquinquagintillion"
number_names[4074] = "milliatrecenseptenquinquagintillion"
number_names[4077] = "milliatrecenoctoquinquagintillion"
number_names[4080] = "milliatrecennovemquinquagintillion"
number_names[4083] = "milliatrecensexagintillion"
number_names[4086] = "milliatrecenunsexagintillion"
number_names[4089] = "milliatrecendosexagintillion"
number_names[4092] = "milliatrecentresexagintillion"
number_names[4095] = "milliatrecenquattuorsexagintillion"
number_names[4098] = "milliatrecenquinsexagintillion"
number_names[4101] = "milliatrecensexsexagintillion"
number_names[4104] = "milliatrecenseptensexagintillion"
number_names[4107] = "milliatrecenoctosexagintillion"
number_names[4110] = "milliatrecennovemsexagintillion"
number_names[4113] = "milliatrecenseptuagintillion"
number_names[4116] = "milliatrecenunseptuagintillion"
number_names[4119] = "milliatrecendoseptuagintillion"
number_names[4122] = "milliatrecentreseptuagintillion"
number_names[4125] = "milliatrecenquattuorseptuagintillion"
number_names[4128] = "milliatrecenquinseptuagintillion"
number_names[4131] = "milliatrecensexseptuagintillion"
number_names[4134] = "milliatrecenseptenseptuagintillion"
number_names[4137] = "milliatrecenoctoseptuagintillion"
number_names[4140] = "milliatrecennovemseptuagintillion"
number_names[4143] = "milliatrecenoctogintillion"
number_names[4146] = "milliatrecenunoctogintillion"
number_names[4149] = "milliatrecendooctogintillion"
number_names[4152] = "milliatrecentreoctogintillion"
number_names[4155] = "milliatrecenquattuoroctogintillion"
number_names[4158] = "milliatrecenquinoctogintillion"
number_names[4161] = "milliatrecensexoctogintillion"
number_names[4164] = "milliatrecenseptenoctogintillion"
number_names[4167] = "milliatrecenoctooctogintillion"
number_names[4170] = "milliatrecennovemoctogintillion"
number_names[4173] = "milliatrecennonagintillion"
number_names[4176] = "milliatrecenunnonagintillion"
number_names[4179] = "milliatrecendononagintillion"
number_names[4182] = "milliatrecentrenonagintillion"
number_names[4185] = "milliatrecenquattuornonagintillion"
number_names[4188] = "milliatrecenquinnonagintillion"
number_names[4191] = "milliatrecensexnonagintillion"
number_names[4194] = "milliatrecenseptennonagintillion"
number_names[4197] = "milliatrecenoctononagintillion"
number_names[4200] = "milliatrecennovemnonagintillion"
number_names[4203] = "milliaquadringentillion"
number_names[4206] = "milliaquadringenuntillion"
number_names[4209] = "milliaquadringendotillion"
number_names[4212] = "milliaquadringentretillion"
number_names[4215] = "milliaquadringenquattuortillion"
number_names[4218] = "milliaquadringenquintillion"
number_names[4221] = "milliaquadringensextillion"
number_names[4224] = "milliaquadringenseptentillion"
number_names[4227] = "milliaquadringenoctotillion"
number_names[4230] = "milliaquadringennovemtillion"
number_names[4233] = "milliaquadringendecillion"
number_names[4236] = "milliaquadringenundecillion"
number_names[4239] = "milliaquadringendodecillion"
number_names[4242] = "milliaquadringentredecillion"
number_names[4245] = "milliaquadringenquattuordecillion"
number_names[4248] = "milliaquadringenquindecillion"
number_names[4251] = "milliaquadringensexdecillion"
number_names[4254] = "milliaquadringenseptendecillion"
number_names[4257] = "milliaquadringenoctodecillion"
number_names[4260] = "milliaquadringennovemdecillion"
number_names[4263] = "milliaquadringenvigintillion"
number_names[4266] = "milliaquadringenunvigintillion"
number_names[4269] = "milliaquadringendovigintillion"
number_names[4272] = "milliaquadringentrevigintillion"
number_names[4275] = "milliaquadringenquattuorvigintillion"
number_names[4278] = "milliaquadringenquinvigintillion"
number_names[4281] = "milliaquadringensexvigintillion"
number_names[4284] = "milliaquadringenseptenvigintillion"
number_names[4287] = "milliaquadringenoctovigintillion"
number_names[4290] = "milliaquadringennovemvigintillion"
number_names[4293] = "milliaquadringentrigintillion"
number_names[4296] = "milliaquadringenuntrigintillion"
number_names[4299] = "milliaquadringendotrigintillion"
number_names[4302] = "milliaquadringentretrigintillion"
number_names[4305] = "milliaquadringenquattuortrigintillion"
number_names[4308] = "milliaquadringenquintrigintillion"
number_names[4311] = "milliaquadringensextrigintillion"
number_names[4314] = "milliaquadringenseptentrigintillion"
number_names[4317] = "milliaquadringenoctotrigintillion"
number_names[4320] = "milliaquadringennovemtrigintillion"
number_names[4323] = "milliaquadringenquadragintillion"
number_names[4326] = "milliaquadringenunquadragintillion"
number_names[4329] = "milliaquadringendoquadragintillion"
number_names[4332] = "milliaquadringentrequadragintillion"
number_names[4335] = "milliaquadringenquattuorquadragintillion"
number_names[4338] = "milliaquadringenquinquadragintillion"
number_names[4341] = "milliaquadringensexquadragintillion"
number_names[4344] = "milliaquadringenseptenquadragintillion"
number_names[4347] = "milliaquadringenoctoquadragintillion"
number_names[4350] = "milliaquadringennovemquadragintillion"
number_names[4353] = "milliaquadringenquinquagintillion"
number_names[4356] = "milliaquadringenunquinquagintillion"
number_names[4359] = "milliaquadringendoquinquagintillion"
number_names[4362] = "milliaquadringentrequinquagintillion"
number_names[4365] = "milliaquadringenquattuorquinquagintillion"
number_names[4368] = "milliaquadringenquinquinquagintillion"
number_names[4371] = "milliaquadringensexquinquagintillion"
number_names[4374] = "milliaquadringenseptenquinquagintillion"
number_names[4377] = "milliaquadringenoctoquinquagintillion"
number_names[4380] = "milliaquadringennovemquinquagintillion"
number_names[4383] = "milliaquadringensexagintillion"
number_names[4386] = "milliaquadringenunsexagintillion"
number_names[4389] = "milliaquadringendosexagintillion"
number_names[4392] = "milliaquadringentresexagintillion"
number_names[4395] = "milliaquadringenquattuorsexagintillion"
number_names[4398] = "milliaquadringenquinsexagintillion"
number_names[4401] = "milliaquadringensexsexagintillion"
number_names[4404] = "milliaquadringenseptensexagintillion"
number_names[4407] = "milliaquadringenoctosexagintillion"
number_names[4410] = "milliaquadringennovemsexagintillion"
number_names[4413] = "milliaquadringenseptuagintillion"
number_names[4416] = "milliaquadringenunseptuagintillion"
number_names[4419] = "milliaquadringendoseptuagintillion"
number_names[4422] = "milliaquadringentreseptuagintillion"
number_names[4425] = "milliaquadringenquattuorseptuagintillion"
number_names[4428] = "milliaquadringenquinseptuagintillion"
number_names[4431] = "milliaquadringensexseptuagintillion"
number_names[4434] = "milliaquadringenseptenseptuagintillion"
number_names[4437] = "milliaquadringenoctoseptuagintillion"
number_names[4440] = "milliaquadringennovemseptuagintillion"
number_names[4443] = "milliaquadringenoctogintillion"
number_names[4446] = "milliaquadringenunoctogintillion"
number_names[4449] = "milliaquadringendooctogintillion"
number_names[4452] = "milliaquadringentreoctogintillion"
number_names[4455] = "milliaquadringenquattuoroctogintillion"
number_names[4458] = "milliaquadringenquinoctogintillion"
number_names[4461] = "milliaquadringensexoctogintillion"
number_names[4464] = "milliaquadringenseptenoctogintillion"
number_names[4467] = "milliaquadringenoctooctogintillion"
number_names[4470] = "milliaquadringennovemoctogintillion"
number_names[4473] = "milliaquadringennonagintillion"
number_names[4476] = "milliaquadringenunnonagintillion"
number_names[4479] = "milliaquadringendononagintillion"
number_names[4482] = "milliaquadringentrenonagintillion"
number_names[4485] = "milliaquadringenquattuornonagintillion"
number_names[4488] = "milliaquadringenquinnonagintillion"
number_names[4491] = "milliaquadringensexnonagintillion"
number_names[4494] = "milliaquadringenseptennonagintillion"
number_names[4497] = "milliaquadringenoctononagintillion"
number_names[4500] = "milliaquadringennovemnonagintillion"
number_names[4503] = "milliaquingentillion"
number_names[4506] = "milliaquingenuntillion"
number_names[4509] = "milliaquingendotillion"
number_names[4512] = "milliaquingentretillion"
number_names[4515] = "milliaquingenquattuortillion"
number_names[4518] = "milliaquingenquintillion"
number_names[4521] = "milliaquingensextillion"
number_names[4524] = "milliaquingenseptentillion"
number_names[4527] = "milliaquingenoctotillion"
number_names[4530] = "milliaquingennovemtillion"
number_names[4533] = "milliaquingendecillion"
number_names[4536] = "milliaquingenundecillion"
number_names[4539] = "milliaquingendodecillion"
number_names[4542] = "milliaquingentredecillion"
number_names[4545] = "milliaquingenquattuordecillion"
number_names[4548] = "milliaquingenquindecillion"
number_names[4551] = "milliaquingensexdecillion"
number_names[4554] = "milliaquingenseptendecillion"
number_names[4557] = "milliaquingenoctodecillion"
number_names[4560] = "milliaquingennovemdecillion"
number_names[4563] = "milliaquingenvigintillion"
number_names[4566] = "milliaquingenunvigintillion"
number_names[4569] = "milliaquingendovigintillion"
number_names[4572] = "milliaquingentrevigintillion"
number_names[4575] = "milliaquingenquattuorvigintillion"
number_names[4578] = "milliaquingenquinvigintillion"
number_names[4581] = "milliaquingensexvigintillion"
number_names[4584] = "milliaquingenseptenvigintillion"
number_names[4587] = "milliaquingenoctovigintillion"
number_names[4590] = "milliaquingennovemvigintillion"
number_names[4593] = "milliaquingentrigintillion"
number_names[4596] = "milliaquingenuntrigintillion"
number_names[4599] = "milliaquingendotrigintillion"
number_names[4602] = "milliaquingentretrigintillion"
number_names[4605] = "milliaquingenquattuortrigintillion"
number_names[4608] = "milliaquingenquintrigintillion"
number_names[4611] = "milliaquingensextrigintillion"
number_names[4614] = "milliaquingenseptentrigintillion"
number_names[4617] = "milliaquingenoctotrigintillion"
number_names[4620] = "milliaquingennovemtrigintillion"
number_names[4623] = "milliaquingenquadragintillion"
number_names[4626] = "milliaquingenunquadragintillion"
number_names[4629] = "milliaquingendoquadragintillion"
number_names[4632] = "milliaquingentrequadragintillion"
number_names[4635] = "milliaquingenquattuorquadragintillion"
number_names[4638] = "milliaquingenquinquadragintillion"
number_names[4641] = "milliaquingensexquadragintillion"
number_names[4644] = "milliaquingenseptenquadragintillion"
number_names[4647] = "milliaquingenoctoquadragintillion"
number_names[4650] = "milliaquingennovemquadragintillion"
number_names[4653] = "milliaquingenquinquagintillion"
number_names[4656] = "milliaquingenunquinquagintillion"
number_names[4659] = "milliaquingendoquinquagintillion"
number_names[4662] = "milliaquingentrequinquagintillion"
number_names[4665] = "milliaquingenquattuorquinquagintillion"
number_names[4668] = "milliaquingenquinquinquagintillion"
number_names[4671] = "milliaquingensexquinquagintillion"
number_names[4674] = "milliaquingenseptenquinquagintillion"
number_names[4677] = "milliaquingenoctoquinquagintillion"
number_names[4680] = "milliaquingennovemquinquagintillion"
number_names[4683] = "milliaquingensexagintillion"
number_names[4686] = "milliaquingenunsexagintillion"
number_names[4689] = "milliaquingendosexagintillion"
number_names[4692] = "milliaquingentresexagintillion"
number_names[4695] = "milliaquingenquattuorsexagintillion"
number_names[4698] = "milliaquingenquinsexagintillion"
number_names[4701] = "milliaquingensexsexagintillion"
number_names[4704] = "milliaquingenseptensexagintillion"
number_names[4707] = "milliaquingenoctosexagintillion"
number_names[4710] = "milliaquingennovemsexagintillion"
number_names[4713] = "milliaquingenseptuagintillion"
number_names[4716] = "milliaquingenunseptuagintillion"
number_names[4719] = "milliaquingendoseptuagintillion"
number_names[4722] = "milliaquingentreseptuagintillion"
number_names[4725] = "milliaquingenquattuorseptuagintillion"
number_names[4728] = "milliaquingenquinseptuagintillion"
number_names[4731] = "milliaquingensexseptuagintillion"
number_names[4734] = "milliaquingenseptenseptuagintillion"
number_names[4737] = "milliaquingenoctoseptuagintillion"
number_names[4740] = "milliaquingennovemseptuagintillion"
number_names[4743] = "milliaquingenoctogintillion"
number_names[4746] = "milliaquingenunoctogintillion"
number_names[4749] = "milliaquingendooctogintillion"
number_names[4752] = "milliaquingentreoctogintillion"
number_names[4755] = "milliaquingenquattuoroctogintillion"
number_names[4758] = "milliaquingenquinoctogintillion"
number_names[4761] = "milliaquingensexoctogintillion"
number_names[4764] = "milliaquingenseptenoctogintillion"
number_names[4767] = "milliaquingenoctooctogintillion"
number_names[4770] = "milliaquingennovemoctogintillion"
number_names[4773] = "milliaquingennonagintillion"
number_names[4776] = "milliaquingenunnonagintillion"
number_names[4779] = "milliaquingendononagintillion"
number_names[4782] = "milliaquingentrenonagintillion"
number_names[4785] = "milliaquingenquattuornonagintillion"
number_names[4788] = "milliaquingenquinnonagintillion"
number_names[4791] = "milliaquingensexnonagintillion"
number_names[4794] = "milliaquingenseptennonagintillion"
number_names[4797] = "milliaquingenoctononagintillion"
number_names[4800] = "milliaquingennovemnonagintillion"
number_names[4803] = "milliasescentillion"
number_names[4806] = "milliasescenuntillion"
number_names[4809] = "milliasescendotillion"
number_names[4812] = "milliasescentretillion"
number_names[4815] = "milliasescenquattuortillion"
number_names[4818] = "milliasescenquintillion"
number_names[4821] = "milliasescensextillion"
number_names[4824] = "milliasescenseptentillion"
number_names[4827] = "milliasescenoctotillion"
number_names[4830] = "milliasescennovemtillion"
number_names[4833] = "milliasescendecillion"
number_names[4836] = "milliasescenundecillion"
number_names[4839] = "milliasescendodecillion"
number_names[4842] = "milliasescentredecillion"
number_names[4845] = "milliasescenquattuordecillion"
number_names[4848] = "milliasescenquindecillion"
number_names[4851] = "milliasescensexdecillion"
number_names[4854] = "milliasescenseptendecillion"
number_names[4857] = "milliasescenoctodecillion"
number_names[4860] = "milliasescennovemdecillion"
number_names[4863] = "milliasescenvigintillion"
number_names[4866] = "milliasescenunvigintillion"
number_names[4869] = "milliasescendovigintillion"
number_names[4872] = "milliasescentrevigintillion"
number_names[4875] = "milliasescenquattuorvigintillion"
number_names[4878] = "milliasescenquinvigintillion"
number_names[4881] = "milliasescensexvigintillion"
number_names[4884] = "milliasescenseptenvigintillion"
number_names[4887] = "milliasescenoctovigintillion"
number_names[4890] = "milliasescennovemvigintillion"
number_names[4893] = "milliasescentrigintillion"
number_names[4896] = "milliasescenuntrigintillion"
number_names[4899] = "milliasescendotrigintillion"
number_names[4902] = "milliasescentretrigintillion"
number_names[4905] = "milliasescenquattuortrigintillion"
number_names[4908] = "milliasescenquintrigintillion"
number_names[4911] = "milliasescensextrigintillion"
number_names[4914] = "milliasescenseptentrigintillion"
number_names[4917] = "milliasescenoctotrigintillion"
number_names[4920] = "milliasescennovemtrigintillion"
number_names[4923] = "milliasescenquadragintillion"
number_names[4926] = "milliasescenunquadragintillion"
number_names[4929] = "milliasescendoquadragintillion"
number_names[4932] = "milliasescentrequadragintillion"
number_names[4935] = "milliasescenquattuorquadragintillion"
number_names[4938] = "milliasescenquinquadragintillion"
number_names[4941] = "milliasescensexquadragintillion"
number_names[4944] = "milliasescenseptenquadragintillion"
number_names[4947] = "milliasescenoctoquadragintillion"
number_names[4950] = "milliasescennovemquadragintillion"
number_names[4953] = "milliasescenquinquagintillion"
number_names[4956] = "milliasescenunquinquagintillion"
number_names[4959] = "milliasescendoquinquagintillion"
number_names[4962] = "milliasescentrequinquagintillion"
number_names[4965] = "milliasescenquattuorquinquagintillion"
number_names[4968] = "milliasescenquinquinquagintillion"
number_names[4971] = "milliasescensexquinquagintillion"
number_names[4974] = "milliasescenseptenquinquagintillion"
number_names[4977] = "milliasescenoctoquinquagintillion"
number_names[4980] = "milliasescennovemquinquagintillion"
number_names[4983] = "milliasescensexagintillion"
number_names[4986] = "milliasescenunsexagintillion"
number_names[4989] = "milliasescendosexagintillion"
number_names[4992] = "milliasescentresexagintillion"
number_names[4995] = "milliasescenquattuorsexagintillion"
number_names[4998] = "milliasescenquinsexagintillion"
number_names[5001] = "milliasescensexsexagintillion"
number_names[5004] = "milliasescenseptensexagintillion"
number_names[5007] = "milliasescenoctosexagintillion"
number_names[5010] = "milliasescennovemsexagintillion"
number_names[5013] = "milliasescenseptuagintillion"
number_names[5016] = "milliasescenunseptuagintillion"
number_names[5019] = "milliasescendoseptuagintillion"
number_names[5022] = "milliasescentreseptuagintillion"
number_names[5025] = "milliasescenquattuorseptuagintillion"
number_names[5028] = "milliasescenquinseptuagintillion"
number_names[5031] = "milliasescensexseptuagintillion"
number_names[5034] = "milliasescenseptenseptuagintillion"
number_names[5037] = "milliasescenoctoseptuagintillion"
number_names[5040] = "milliasescennovemseptuagintillion"
number_names[5043] = "milliasescenoctogintillion"
number_names[5046] = "milliasescenunoctogintillion"
number_names[5049] = "milliasescendooctogintillion"
number_names[5052] = "milliasescentreoctogintillion"
number_names[5055] = "milliasescenquattuoroctogintillion"
number_names[5058] = "milliasescenquinoctogintillion"
number_names[5061] = "milliasescensexoctogintillion"
number_names[5064] = "milliasescenseptenoctogintillion"
number_names[5067] = "milliasescenoctooctogintillion"
number_names[5070] = "milliasescennovemoctogintillion"
number_names[5073] = "milliasescennonagintillion"
number_names[5076] = "milliasescenunnonagintillion"
number_names[5079] = "milliasescendononagintillion"
number_names[5082] = "milliasescentrenonagintillion"
number_names[5085] = "milliasescenquattuornonagintillion"
number_names[5088] = "milliasescenquinnonagintillion"
number_names[5091] = "milliasescensexnonagintillion"
number_names[5094] = "milliasescenseptennonagintillion"
number_names[5097] = "milliasescenoctononagintillion"
number_names[5100] = "milliasescennovemnonagintillion"
number_names[5103] = "milliaseptingentillion"
number_names[5106] = "milliaseptingenuntillion"
number_names[5109] = "milliaseptingendotillion"
number_names[5112] = "milliaseptingentretillion"
number_names[5115] = "milliaseptingenquattuortillion"
number_names[5118] = "milliaseptingenquintillion"
number_names[5121] = "milliaseptingensextillion"
number_names[5124] = "milliaseptingenseptentillion"
number_names[5127] = "milliaseptingenoctotillion"
number_names[5130] = "milliaseptingennovemtillion"
number_names[5133] = "milliaseptingendecillion"
number_names[5136] = "milliaseptingenundecillion"
number_names[5139] = "milliaseptingendodecillion"
number_names[5142] = "milliaseptingentredecillion"
number_names[5145] = "milliaseptingenquattuordecillion"
number_names[5148] = "milliaseptingenquindecillion"
number_names[5151] = "milliaseptingensexdecillion"
number_names[5154] = "milliaseptingenseptendecillion"
number_names[5157] = "milliaseptingenoctodecillion"
number_names[5160] = "milliaseptingennovemdecillion"
number_names[5163] = "milliaseptingenvigintillion"
number_names[5166] = "milliaseptingenunvigintillion"
number_names[5169] = "milliaseptingendovigintillion"
number_names[5172] = "milliaseptingentrevigintillion"
number_names[5175] = "milliaseptingenquattuorvigintillion"
number_names[5178] = "milliaseptingenquinvigintillion"
number_names[5181] = "milliaseptingensexvigintillion"
number_names[5184] = "milliaseptingenseptenvigintillion"
number_names[5187] = "milliaseptingenoctovigintillion"
number_names[5190] = "milliaseptingennovemvigintillion"
number_names[5193] = "milliaseptingentrigintillion"
number_names[5196] = "milliaseptingenuntrigintillion"
number_names[5199] = "milliaseptingendotrigintillion"
number_names[5202] = "milliaseptingentretrigintillion"
number_names[5205] = "milliaseptingenquattuortrigintillion"
number_names[5208] = "milliaseptingenquintrigintillion"
number_names[5211] = "milliaseptingensextrigintillion"
number_names[5214] = "milliaseptingenseptentrigintillion"
number_names[5217] = "milliaseptingenoctotrigintillion"
number_names[5220] = "milliaseptingennovemtrigintillion"
number_names[5223] = "milliaseptingenquadragintillion"
number_names[5226] = "milliaseptingenunquadragintillion"
number_names[5229] = "milliaseptingendoquadragintillion"
number_names[5232] = "milliaseptingentrequadragintillion"
number_names[5235] = "milliaseptingenquattuorquadragintillion"
number_names[5238] = "milliaseptingenquinquadragintillion"
number_names[5241] = "milliaseptingensexquadragintillion"
number_names[5244] = "milliaseptingenseptenquadragintillion"
number_names[5247] = "milliaseptingenoctoquadragintillion"
number_names[5250] = "milliaseptingennovemquadragintillion"
number_names[5253] = "milliaseptingenquinquagintillion"
number_names[5256] = "milliaseptingenunquinquagintillion"
number_names[5259] = "milliaseptingendoquinquagintillion"
number_names[5262] = "milliaseptingentrequinquagintillion"
number_names[5265] = "milliaseptingenquattuorquinquagintillion"
number_names[5268] = "milliaseptingenquinquinquagintillion"
number_names[5271] = "milliaseptingensexquinquagintillion"
number_names[5274] = "milliaseptingenseptenquinquagintillion"
number_names[5277] = "milliaseptingenoctoquinquagintillion"
number_names[5280] = "milliaseptingennovemquinquagintillion"
number_names[5283] = "milliaseptingensexagintillion"
number_names[5286] = "milliaseptingenunsexagintillion"
number_names[5289] = "milliaseptingendosexagintillion"
number_names[5292] = "milliaseptingentresexagintillion"
number_names[5295] = "milliaseptingenquattuorsexagintillion"
number_names[5298] = "milliaseptingenquinsexagintillion"
number_names[5301] = "milliaseptingensexsexagintillion"
number_names[5304] = "milliaseptingenseptensexagintillion"
number_names[5307] = "milliaseptingenoctosexagintillion"
number_names[5310] = "milliaseptingennovemsexagintillion"
number_names[5313] = "milliaseptingenseptuagintillion"
number_names[5316] = "milliaseptingenunseptuagintillion"
number_names[5319] = "milliaseptingendoseptuagintillion"
number_names[5322] = "milliaseptingentreseptuagintillion"
number_names[5325] = "milliaseptingenquattuorseptuagintillion"
number_names[5328] = "milliaseptingenquinseptuagintillion"
number_names[5331] = "milliaseptingensexseptuagintillion"
number_names[5334] = "milliaseptingenseptenseptuagintillion"
number_names[5337] = "milliaseptingenoctoseptuagintillion"
number_names[5340] = "milliaseptingennovemseptuagintillion"
number_names[5343] = "milliaseptingenoctogintillion"
number_names[5346] = "milliaseptingenunoctogintillion"
number_names[5349] = "milliaseptingendooctogintillion"
number_names[5352] = "milliaseptingentreoctogintillion"
number_names[5355] = "milliaseptingenquattuoroctogintillion"
number_names[5358] = "milliaseptingenquinoctogintillion"
number_names[5361] = "milliaseptingensexoctogintillion"
number_names[5364] = "milliaseptingenseptenoctogintillion"
number_names[5367] = "milliaseptingenoctooctogintillion"
number_names[5370] = "milliaseptingennovemoctogintillion"
number_names[5373] = "milliaseptingennonagintillion"
number_names[5376] = "milliaseptingenunnonagintillion"
number_names[5379] = "milliaseptingendononagintillion"
number_names[5382] = "milliaseptingentrenonagintillion"
number_names[5385] = "milliaseptingenquattuornonagintillion"
number_names[5388] = "milliaseptingenquinnonagintillion"
number_names[5391] = "milliaseptingensexnonagintillion"
number_names[5394] = "milliaseptingenseptennonagintillion"
number_names[5397] = "milliaseptingenoctononagintillion"
number_names[5400] = "milliaseptingennovemnonagintillion"
number_names[5403] = "milliaoctingentillion"
number_names[5406] = "milliaoctingenuntillion"
number_names[5409] = "milliaoctingendotillion"
number_names[5412] = "milliaoctingentretillion"
number_names[5415] = "milliaoctingenquattuortillion"
number_names[5418] = "milliaoctingenquintillion"
number_names[5421] = "milliaoctingensextillion"
number_names[5424] = "milliaoctingenseptentillion"
number_names[5427] = "milliaoctingenoctotillion"
number_names[5430] = "milliaoctingennovemtillion"
number_names[5433] = "milliaoctingendecillion"
number_names[5436] = "milliaoctingenundecillion"
number_names[5439] = "milliaoctingendodecillion"
number_names[5442] = "milliaoctingentredecillion"
number_names[5445] = "milliaoctingenquattuordecillion"
number_names[5448] = "milliaoctingenquindecillion"
number_names[5451] = "milliaoctingensexdecillion"
number_names[5454] = "milliaoctingenseptendecillion"
number_names[5457] = "milliaoctingenoctodecillion"
number_names[5460] = "milliaoctingennovemdecillion"
number_names[5463] = "milliaoctingenvigintillion"
number_names[5466] = "milliaoctingenunvigintillion"
number_names[5469] = "milliaoctingendovigintillion"
number_names[5472] = "milliaoctingentrevigintillion"
number_names[5475] = "milliaoctingenquattuorvigintillion"
number_names[5478] = "milliaoctingenquinvigintillion"
number_names[5481] = "milliaoctingensexvigintillion"
number_names[5484] = "milliaoctingenseptenvigintillion"
number_names[5487] = "milliaoctingenoctovigintillion"
number_names[5490] = "milliaoctingennovemvigintillion"
number_names[5493] = "milliaoctingentrigintillion"
number_names[5496] = "milliaoctingenuntrigintillion"
number_names[5499] = "milliaoctingendotrigintillion"
number_names[5502] = "milliaoctingentretrigintillion"
number_names[5505] = "milliaoctingenquattuortrigintillion"
number_names[5508] = "milliaoctingenquintrigintillion"
number_names[5511] = "milliaoctingensextrigintillion"
number_names[5514] = "milliaoctingenseptentrigintillion"
number_names[5517] = "milliaoctingenoctotrigintillion"
number_names[5520] = "milliaoctingennovemtrigintillion"
number_names[5523] = "milliaoctingenquadragintillion"
number_names[5526] = "milliaoctingenunquadragintillion"
number_names[5529] = "milliaoctingendoquadragintillion"
number_names[5532] = "milliaoctingentrequadragintillion"
number_names[5535] = "milliaoctingenquattuorquadragintillion"
number_names[5538] = "milliaoctingenquinquadragintillion"
number_names[5541] = "milliaoctingensexquadragintillion"
number_names[5544] = "milliaoctingenseptenquadragintillion"
number_names[5547] = "milliaoctingenoctoquadragintillion"
number_names[5550] = "milliaoctingennovemquadragintillion"
number_names[5553] = "milliaoctingenquinquagintillion"
number_names[5556] = "milliaoctingenunquinquagintillion"
number_names[5559] = "milliaoctingendoquinquagintillion"
number_names[5562] = "milliaoctingentrequinquagintillion"
number_names[5565] = "milliaoctingenquattuorquinquagintillion"
number_names[5568] = "milliaoctingenquinquinquagintillion"
number_names[5571] = "milliaoctingensexquinquagintillion"
number_names[5574] = "milliaoctingenseptenquinquagintillion"
number_names[5577] = "milliaoctingenoctoquinquagintillion"
number_names[5580] = "milliaoctingennovemquinquagintillion"
number_names[5583] = "milliaoctingensexagintillion"
number_names[5586] = "milliaoctingenunsexagintillion"
number_names[5589] = "milliaoctingendosexagintillion"
number_names[5592] = "milliaoctingentresexagintillion"
number_names[5595] = "milliaoctingenquattuorsexagintillion"
number_names[5598] = "milliaoctingenquinsexagintillion"
number_names[5601] = "milliaoctingensexsexagintillion"
number_names[5604] = "milliaoctingenseptensexagintillion"
number_names[5607] = "milliaoctingenoctosexagintillion"
number_names[5610] = "milliaoctingennovemsexagintillion"
number_names[5613] = "milliaoctingenseptuagintillion"
number_names[5616] = "milliaoctingenunseptuagintillion"
number_names[5619] = "milliaoctingendoseptuagintillion"
number_names[5622] = "milliaoctingentreseptuagintillion"
number_names[5625] = "milliaoctingenquattuorseptuagintillion"
number_names[5628] = "milliaoctingenquinseptuagintillion"
number_names[5631] = "milliaoctingensexseptuagintillion"
number_names[5634] = "milliaoctingenseptenseptuagintillion"
number_names[5637] = "milliaoctingenoctoseptuagintillion"
number_names[5640] = "milliaoctingennovemseptuagintillion"
number_names[5643] = "milliaoctingenoctogintillion"
number_names[5646] = "milliaoctingenunoctogintillion"
number_names[5649] = "milliaoctingendooctogintillion"
number_names[5652] = "milliaoctingentreoctogintillion"
number_names[5655] = "milliaoctingenquattuoroctogintillion"
number_names[5658] = "milliaoctingenquinoctogintillion"
number_names[5661] = "milliaoctingensexoctogintillion"
number_names[5664] = "milliaoctingenseptenoctogintillion"
number_names[5667] = "milliaoctingenoctooctogintillion"
number_names[5670] = "milliaoctingennovemoctogintillion"
number_names[5673] = "milliaoctingennonagintillion"
number_names[5676] = "milliaoctingenunnonagintillion"
number_names[5679] = "milliaoctingendononagintillion"
number_names[5682] = "milliaoctingentrenonagintillion"
number_names[5685] = "milliaoctingenquattuornonagintillion"
number_names[5688] = "milliaoctingenquinnonagintillion"
number_names[5691] = "milliaoctingensexnonagintillion"
number_names[5694] = "milliaoctingenseptennonagintillion"
number_names[5697] = "milliaoctingenoctononagintillion"
number_names[5700] = "milliaoctingennovemnonagintillion"
number_names[5703] = "millianongentillion"
number_names[5706] = "millianongenuntillion"
number_names[5709] = "millianongendotillion"
number_names[5712] = "millianongentretillion"
number_names[5715] = "millianongenquattuortillion"
number_names[5718] = "millianongenquintillion"
number_names[5721] = "millianongensextillion"
number_names[5724] = "millianongenseptentillion"
number_names[5727] = "millianongenoctotillion"
number_names[5730] = "millianongennovemtillion"
number_names[5733] = "millianongendecillion"
number_names[5736] = "millianongenundecillion"
number_names[5739] = "millianongendodecillion"
number_names[5742] = "millianongentredecillion"
number_names[5745] = "millianongenquattuordecillion"
number_names[5748] = "millianongenquindecillion"
number_names[5751] = "millianongensexdecillion"
number_names[5754] = "millianongenseptendecillion"
number_names[5757] = "millianongenoctodecillion"
number_names[5760] = "millianongennovemdecillion"
number_names[5763] = "millianongenvigintillion"
number_names[5766] = "millianongenunvigintillion"
number_names[5769] = "millianongendovigintillion"
number_names[5772] = "millianongentrevigintillion"
number_names[5775] = "millianongenquattuorvigintillion"
number_names[5778] = "millianongenquinvigintillion"
number_names[5781] = "millianongensexvigintillion"
number_names[5784] = "millianongenseptenvigintillion"
number_names[5787] = "millianongenoctovigintillion"
number_names[5790] = "millianongennovemvigintillion"
number_names[5793] = "millianongentrigintillion"
number_names[5796] = "millianongenuntrigintillion"
number_names[5799] = "millianongendotrigintillion"
number_names[5802] = "millianongentretrigintillion"
number_names[5805] = "millianongenquattuortrigintillion"
number_names[5808] = "millianongenquintrigintillion"
number_names[5811] = "millianongensextrigintillion"
number_names[5814] = "millianongenseptentrigintillion"
number_names[5817] = "millianongenoctotrigintillion"
number_names[5820] = "millianongennovemtrigintillion"
number_names[5823] = "millianongenquadragintillion"
number_names[5826] = "millianongenunquadragintillion"
number_names[5829] = "millianongendoquadragintillion"
number_names[5832] = "millianongentrequadragintillion"
number_names[5835] = "millianongenquattuorquadragintillion"
number_names[5838] = "millianongenquinquadragintillion"
number_names[5841] = "millianongensexquadragintillion"
number_names[5844] = "millianongenseptenquadragintillion"
number_names[5847] = "millianongenoctoquadragintillion"
number_names[5850] = "millianongennovemquadragintillion"
number_names[5853] = "millianongenquinquagintillion"
number_names[5856] = "millianongenunquinquagintillion"
number_names[5859] = "millianongendoquinquagintillion"
number_names[5862] = "millianongentrequinquagintillion"
number_names[5865] = "millianongenquattuorquinquagintillion"
number_names[5868] = "millianongenquinquinquagintillion"
number_names[5871] = "millianongensexquinquagintillion"
number_names[5874] = "millianongenseptenquinquagintillion"
number_names[5877] = "millianongenoctoquinquagintillion"
number_names[5880] = "millianongennovemquinquagintillion"
number_names[5883] = "millianongensexagintillion"
number_names[5886] = "millianongenunsexagintillion"
number_names[5889] = "millianongendosexagintillion"
number_names[5892] = "millianongentresexagintillion"
number_names[5895] = "millianongenquattuorsexagintillion"
number_names[5898] = "millianongenquinsexagintillion"
number_names[5901] = "millianongensexsexagintillion"
number_names[5904] = "millianongenseptensexagintillion"
number_names[5907] = "millianongenoctosexagintillion"
number_names[5910] = "millianongennovemsexagintillion"
number_names[5913] = "millianongenseptuagintillion"
number_names[5916] = "millianongenunseptuagintillion"
number_names[5919] = "millianongendoseptuagintillion"
number_names[5922] = "millianongentreseptuagintillion"
number_names[5925] = "millianongenquattuorseptuagintillion"
number_names[5928] = "millianongenquinseptuagintillion"
number_names[5931] = "millianongensexseptuagintillion"
number_names[5934] = "millianongenseptenseptuagintillion"
number_names[5937] = "millianongenoctoseptuagintillion"
number_names[5940] = "millianongennovemseptuagintillion"
number_names[5943] = "millianongenoctogintillion"
number_names[5946] = "millianongenunoctogintillion"
number_names[5949] = "millianongendooctogintillion"
number_names[5952] = "millianongentreoctogintillion"
number_names[5955] = "millianongenquattuoroctogintillion"
number_names[5958] = "millianongenquinoctogintillion"
number_names[5961] = "millianongensexoctogintillion"
number_names[5964] = "millianongenseptenoctogintillion"
number_names[5967] = "millianongenoctooctogintillion"
number_names[5970] = "millianongennovemoctogintillion"
number_names[5973] = "millianongennonagintillion"
number_names[5976] = "millianongenunnonagintillion"
number_names[5979] = "millianongendononagintillion"
number_names[5982] = "millianongentrenonagintillion"
number_names[5985] = "millianongenquattuornonagintillion"
number_names[5988] = "millianongenquinnonagintillion"
number_names[5991] = "millianongensexnonagintillion"
number_names[5994] = "millianongenseptennonagintillion"
number_names[5997] = "millianongenoctononagintillion"
number_names[6000] = "millianongennovemnonagintillion"
number_names[6003] = "duomilliatillion"
number_names[6006] = "duomilliauntillion"
number_names[6009] = "duomilliadotillion"
number_names[6012] = "duomilliatretillion"
number_names[6015] = "duomilliaquattuortillion"
number_names[6018] = "duomilliaquintillion"
number_names[6021] = "duomilliasextillion"
number_names[6024] = "duomilliaseptentillion"
number_names[6027] = "duomilliaoctotillion"
number_names[6030] = "duomillianovemtillion"
number_names[6033] = "duomilliadecillion"
number_names[6036] = "duomilliaundecillion"
number_names[6039] = "duomilliadodecillion"
number_names[6042] = "duomilliatredecillion"
number_names[6045] = "duomilliaquattuordecillion"
number_names[6048] = "duomilliaquindecillion"
number_names[6051] = "duomilliasexdecillion"
number_names[6054] = "duomilliaseptendecillion"
number_names[6057] = "duomilliaoctodecillion"
number_names[6060] = "duomillianovemdecillion"
number_names[6063] = "duomilliavigintillion"
number_names[6066] = "duomilliaunvigintillion"
number_names[6069] = "duomilliadovigintillion"
number_names[6072] = "duomilliatrevigintillion"
number_names[6075] = "duomilliaquattuorvigintillion"
number_names[6078] = "duomilliaquinvigintillion"
number_names[6081] = "duomilliasexvigintillion"
number_names[6084] = "duomilliaseptenvigintillion"
number_names[6087] = "duomilliaoctovigintillion"
number_names[6090] = "duomillianovemvigintillion"
number_names[6093] = "duomilliatrigintillion"
number_names[6096] = "duomilliauntrigintillion"
number_names[6099] = "duomilliadotrigintillion"
number_names[6102] = "duomilliatretrigintillion"
number_names[6105] = "duomilliaquattuortrigintillion"
number_names[6108] = "duomilliaquintrigintillion"
number_names[6111] = "duomilliasextrigintillion"
number_names[6114] = "duomilliaseptentrigintillion"
number_names[6117] = "duomilliaoctotrigintillion"
number_names[6120] = "duomillianovemtrigintillion"
number_names[6123] = "duomilliaquadragintillion"
number_names[6126] = "duomilliaunquadragintillion"
number_names[6129] = "duomilliadoquadragintillion"
number_names[6132] = "duomilliatrequadragintillion"
number_names[6135] = "duomilliaquattuorquadragintillion"
number_names[6138] = "duomilliaquinquadragintillion"
number_names[6141] = "duomilliasexquadragintillion"
number_names[6144] = "duomilliaseptenquadragintillion"
number_names[6147] = "duomilliaoctoquadragintillion"
number_names[6150] = "duomillianovemquadragintillion"
number_names[6153] = "duomilliaquinquagintillion"
number_names[6156] = "duomilliaunquinquagintillion"
number_names[6159] = "duomilliadoquinquagintillion"
number_names[6162] = "duomilliatrequinquagintillion"
number_names[6165] = "duomilliaquattuorquinquagintillion"
number_names[6168] = "duomilliaquinquinquagintillion"
number_names[6171] = "duomilliasexquinquagintillion"
number_names[6174] = "duomilliaseptenquinquagintillion"
number_names[6177] = "duomilliaoctoquinquagintillion"
number_names[6180] = "duomillianovemquinquagintillion"
number_names[6183] = "duomilliasexagintillion"
number_names[6186] = "duomilliaunsexagintillion"
number_names[6189] = "duomilliadosexagintillion"
number_names[6192] = "duomilliatresexagintillion"
number_names[6195] = "duomilliaquattuorsexagintillion"
number_names[6198] = "duomilliaquinsexagintillion"
number_names[6201] = "duomilliasexsexagintillion"
number_names[6204] = "duomilliaseptensexagintillion"
number_names[6207] = "duomilliaoctosexagintillion"
number_names[6210] = "duomillianovemsexagintillion"
number_names[6213] = "duomilliaseptuagintillion"
number_names[6216] = "duomilliaunseptuagintillion"
number_names[6219] = "duomilliadoseptuagintillion"
number_names[6222] = "duomilliatreseptuagintillion"
number_names[6225] = "duomilliaquattuorseptuagintillion"
number_names[6228] = "duomilliaquinseptuagintillion"
number_names[6231] = "duomilliasexseptuagintillion"
number_names[6234] = "duomilliaseptenseptuagintillion"
number_names[6237] = "duomilliaoctoseptuagintillion"
number_names[6240] = "duomillianovemseptuagintillion"
number_names[6243] = "duomilliaoctogintillion"
number_names[6246] = "duomilliaunoctogintillion"
number_names[6249] = "duomilliadooctogintillion"
number_names[6252] = "duomilliatreoctogintillion"
number_names[6255] = "duomilliaquattuoroctogintillion"
number_names[6258] = "duomilliaquinoctogintillion"
number_names[6261] = "duomilliasexoctogintillion"
number_names[6264] = "duomilliaseptenoctogintillion"
number_names[6267] = "duomilliaoctooctogintillion"
number_names[6270] = "duomillianovemoctogintillion"
number_names[6273] = "duomillianonagintillion"
number_names[6276] = "duomilliaunnonagintillion"
number_names[6279] = "duomilliadononagintillion"
number_names[6282] = "duomilliatrenonagintillion"
number_names[6285] = "duomilliaquattuornonagintillion"
number_names[6288] = "duomilliaquinnonagintillion"
number_names[6291] = "duomilliasexnonagintillion"
number_names[6294] = "duomilliaseptennonagintillion"
number_names[6297] = "duomilliaoctononagintillion"
number_names[6300] = "duomillianovemnonagintillion"
number_names[6303] = "duomilliacentillion"
number_names[6306] = "duomilliacenuntillion"
number_names[6309] = "duomilliacendotillion"
number_names[6312] = "duomilliacentretillion"
number_names[6315] = "duomilliacenquattuortillion"
number_names[6318] = "duomilliacenquintillion"
number_names[6321] = "duomilliacensextillion"
number_names[6324] = "duomilliacenseptentillion"
number_names[6327] = "duomilliacenoctotillion"
number_names[6330] = "duomilliacennovemtillion"
number_names[6333] = "duomilliacendecillion"
number_names[6336] = "duomilliacenundecillion"
number_names[6339] = "duomilliacendodecillion"
number_names[6342] = "duomilliacentredecillion"
number_names[6345] = "duomilliacenquattuordecillion"
number_names[6348] = "duomilliacenquindecillion"
number_names[6351] = "duomilliacensexdecillion"
number_names[6354] = "duomilliacenseptendecillion"
number_names[6357] = "duomilliacenoctodecillion"
number_names[6360] = "duomilliacennovemdecillion"
number_names[6363] = "duomilliacenvigintillion"
number_names[6366] = "duomilliacenunvigintillion"
number_names[6369] = "duomilliacendovigintillion"
number_names[6372] = "duomilliacentrevigintillion"
number_names[6375] = "duomilliacenquattuorvigintillion"
number_names[6378] = "duomilliacenquinvigintillion"
number_names[6381] = "duomilliacensexvigintillion"
number_names[6384] = "duomilliacenseptenvigintillion"
number_names[6387] = "duomilliacenoctovigintillion"
number_names[6390] = "duomilliacennovemvigintillion"
number_names[6393] = "duomilliacentrigintillion"
number_names[6396] = "duomilliacenuntrigintillion"
number_names[6399] = "duomilliacendotrigintillion"
number_names[6402] = "duomilliacentretrigintillion"
number_names[6405] = "duomilliacenquattuortrigintillion"
number_names[6408] = "duomilliacenquintrigintillion"
number_names[6411] = "duomilliacensextrigintillion"
number_names[6414] = "duomilliacenseptentrigintillion"
number_names[6417] = "duomilliacenoctotrigintillion"
number_names[6420] = "duomilliacennovemtrigintillion"
number_names[6423] = "duomilliacenquadragintillion"
number_names[6426] = "duomilliacenunquadragintillion"
number_names[6429] = "duomilliacendoquadragintillion"
number_names[6432] = "duomilliacentrequadragintillion"
number_names[6435] = "duomilliacenquattuorquadragintillion"
number_names[6438] = "duomilliacenquinquadragintillion"
number_names[6441] = "duomilliacensexquadragintillion"
number_names[6444] = "duomilliacenseptenquadragintillion"
number_names[6447] = "duomilliacenoctoquadragintillion"
number_names[6450] = "duomilliacennovemquadragintillion"
number_names[6453] = "duomilliacenquinquagintillion"
number_names[6456] = "duomilliacenunquinquagintillion"
number_names[6459] = "duomilliacendoquinquagintillion"
number_names[6462] = "duomilliacentrequinquagintillion"
number_names[6465] = "duomilliacenquattuorquinquagintillion"
number_names[6468] = "duomilliacenquinquinquagintillion"
number_names[6471] = "duomilliacensexquinquagintillion"
number_names[6474] = "duomilliacenseptenquinquagintillion"
number_names[6477] = "duomilliacenoctoquinquagintillion"
number_names[6480] = "duomilliacennovemquinquagintillion"
number_names[6483] = "duomilliacensexagintillion"
number_names[6486] = "duomilliacenunsexagintillion"
number_names[6489] = "duomilliacendosexagintillion"
number_names[6492] = "duomilliacentresexagintillion"
number_names[6495] = "duomilliacenquattuorsexagintillion"
number_names[6498] = "duomilliacenquinsexagintillion"
number_names[6501] = "duomilliacensexsexagintillion"
number_names[6504] = "duomilliacenseptensexagintillion"
number_names[6507] = "duomilliacenoctosexagintillion"
number_names[6510] = "duomilliacennovemsexagintillion"
number_names[6513] = "duomilliacenseptuagintillion"
number_names[6516] = "duomilliacenunseptuagintillion"
number_names[6519] = "duomilliacendoseptuagintillion"
number_names[6522] = "duomilliacentreseptuagintillion"
number_names[6525] = "duomilliacenquattuorseptuagintillion"
number_names[6528] = "duomilliacenquinseptuagintillion"
number_names[6531] = "duomilliacensexseptuagintillion"
number_names[6534] = "duomilliacenseptenseptuagintillion"
number_names[6537] = "duomilliacenoctoseptuagintillion"
number_names[6540] = "duomilliacennovemseptuagintillion"
number_names[6543] = "duomilliacenoctogintillion"
number_names[6546] = "duomilliacenunoctogintillion"
number_names[6549] = "duomilliacendooctogintillion"
number_names[6552] = "duomilliacentreoctogintillion"
number_names[6555] = "duomilliacenquattuoroctogintillion"
number_names[6558] = "duomilliacenquinoctogintillion"
number_names[6561] = "duomilliacensexoctogintillion"
number_names[6564] = "duomilliacenseptenoctogintillion"
number_names[6567] = "duomilliacenoctooctogintillion"
number_names[6570] = "duomilliacennovemoctogintillion"
number_names[6573] = "duomilliacennonagintillion"
number_names[6576] = "duomilliacenunnonagintillion"
number_names[6579] = "duomilliacendononagintillion"
number_names[6582] = "duomilliacentrenonagintillion"
number_names[6585] = "duomilliacenquattuornonagintillion"
number_names[6588] = "duomilliacenquinnonagintillion"
number_names[6591] = "duomilliacensexnonagintillion"
number_names[6594] = "duomilliacenseptennonagintillion"
number_names[6597] = "duomilliacenoctononagintillion"
number_names[6600] = "duomilliacennovemnonagintillion"
number_names[6603] = "duomilliaducentillion"
number_names[6606] = "duomilliaducenuntillion"
number_names[6609] = "duomilliaducendotillion"
number_names[6612] = "duomilliaducentretillion"
number_names[6615] = "duomilliaducenquattuortillion"
number_names[6618] = "duomilliaducenquintillion"
number_names[6621] = "duomilliaducensextillion"
number_names[6624] = "duomilliaducenseptentillion"
number_names[6627] = "duomilliaducenoctotillion"
number_names[6630] = "duomilliaducennovemtillion"
number_names[6633] = "duomilliaducendecillion"
number_names[6636] = "duomilliaducenundecillion"
number_names[6639] = "duomilliaducendodecillion"
number_names[6642] = "duomilliaducentredecillion"
number_names[6645] = "duomilliaducenquattuordecillion"
number_names[6648] = "duomilliaducenquindecillion"
number_names[6651] = "duomilliaducensexdecillion"
number_names[6654] = "duomilliaducenseptendecillion"
number_names[6657] = "duomilliaducenoctodecillion"
number_names[6660] = "duomilliaducennovemdecillion"
number_names[6663] = "duomilliaducenvigintillion"
number_names[6666] = "duomilliaducenunvigintillion"
number_names[6669] = "duomilliaducendovigintillion"
number_names[6672] = "duomilliaducentrevigintillion"
number_names[6675] = "duomilliaducenquattuorvigintillion"
number_names[6678] = "duomilliaducenquinvigintillion"
number_names[6681] = "duomilliaducensexvigintillion"
number_names[6684] = "duomilliaducenseptenvigintillion"
number_names[6687] = "duomilliaducenoctovigintillion"
number_names[6690] = "duomilliaducennovemvigintillion"
number_names[6693] = "duomilliaducentrigintillion"
number_names[6696] = "duomilliaducenuntrigintillion"
number_names[6699] = "duomilliaducendotrigintillion"
number_names[6702] = "duomilliaducentretrigintillion"
number_names[6705] = "duomilliaducenquattuortrigintillion"
number_names[6708] = "duomilliaducenquintrigintillion"
number_names[6711] = "duomilliaducensextrigintillion"
number_names[6714] = "duomilliaducenseptentrigintillion"
number_names[6717] = "duomilliaducenoctotrigintillion"
number_names[6720] = "duomilliaducennovemtrigintillion"
number_names[6723] = "duomilliaducenquadragintillion"
number_names[6726] = "duomilliaducenunquadragintillion"
number_names[6729] = "duomilliaducendoquadragintillion"
number_names[6732] = "duomilliaducentrequadragintillion"
number_names[6735] = "duomilliaducenquattuorquadragintillion"
number_names[6738] = "duomilliaducenquinquadragintillion"
number_names[6741] = "duomilliaducensexquadragintillion"
number_names[6744] = "duomilliaducenseptenquadragintillion"
number_names[6747] = "duomilliaducenoctoquadragintillion"
number_names[6750] = "duomilliaducennovemquadragintillion"
number_names[6753] = "duomilliaducenquinquagintillion"
number_names[6756] = "duomilliaducenunquinquagintillion"
number_names[6759] = "duomilliaducendoquinquagintillion"
number_names[6762] = "duomilliaducentrequinquagintillion"
number_names[6765] = "duomilliaducenquattuorquinquagintillion"
number_names[6768] = "duomilliaducenquinquinquagintillion"
number_names[6771] = "duomilliaducensexquinquagintillion"
number_names[6774] = "duomilliaducenseptenquinquagintillion"
number_names[6777] = "duomilliaducenoctoquinquagintillion"
number_names[6780] = "duomilliaducennovemquinquagintillion"
number_names[6783] = "duomilliaducensexagintillion"
number_names[6786] = "duomilliaducenunsexagintillion"
number_names[6789] = "duomilliaducendosexagintillion"
number_names[6792] = "duomilliaducentresexagintillion"
number_names[6795] = "duomilliaducenquattuorsexagintillion"
number_names[6798] = "duomilliaducenquinsexagintillion"
number_names[6801] = "duomilliaducensexsexagintillion"
number_names[6804] = "duomilliaducenseptensexagintillion"
number_names[6807] = "duomilliaducenoctosexagintillion"
number_names[6810] = "duomilliaducennovemsexagintillion"
number_names[6813] = "duomilliaducenseptuagintillion"
number_names[6816] = "duomilliaducenunseptuagintillion"
number_names[6819] = "duomilliaducendoseptuagintillion"
number_names[6822] = "duomilliaducentreseptuagintillion"
number_names[6825] = "duomilliaducenquattuorseptuagintillion"
number_names[6828] = "duomilliaducenquinseptuagintillion"
number_names[6831] = "duomilliaducensexseptuagintillion"
number_names[6834] = "duomilliaducenseptenseptuagintillion"
number_names[6837] = "duomilliaducenoctoseptuagintillion"
number_names[6840] = "duomilliaducennovemseptuagintillion"
number_names[6843] = "duomilliaducenoctogintillion"
number_names[6846] = "duomilliaducenunoctogintillion"
number_names[6849] = "duomilliaducendooctogintillion"
number_names[6852] = "duomilliaducentreoctogintillion"
number_names[6855] = "duomilliaducenquattuoroctogintillion"
number_names[6858] = "duomilliaducenquinoctogintillion"
number_names[6861] = "duomilliaducensexoctogintillion"
number_names[6864] = "duomilliaducenseptenoctogintillion"
number_names[6867] = "duomilliaducenoctooctogintillion"
number_names[6870] = "duomilliaducennovemoctogintillion"
number_names[6873] = "duomilliaducennonagintillion"
number_names[6876] = "duomilliaducenunnonagintillion"
number_names[6879] = "duomilliaducendononagintillion"
number_names[6882] = "duomilliaducentrenonagintillion"
number_names[6885] = "duomilliaducenquattuornonagintillion"
number_names[6888] = "duomilliaducenquinnonagintillion"
number_names[6891] = "duomilliaducensexnonagintillion"
number_names[6894] = "duomilliaducenseptennonagintillion"
number_names[6897] = "duomilliaducenoctononagintillion"
number_names[6900] = "duomilliaducennovemnonagintillion"
number_names[6903] = "duomilliatrecentillion"
number_names[6906] = "duomilliatrecenuntillion"
number_names[6909] = "duomilliatrecendotillion"
number_names[6912] = "duomilliatrecentretillion"
number_names[6915] = "duomilliatrecenquattuortillion"
number_names[6918] = "duomilliatrecenquintillion"
number_names[6921] = "duomilliatrecensextillion"
number_names[6924] = "duomilliatrecenseptentillion"
number_names[6927] = "duomilliatrecenoctotillion"
number_names[6930] = "duomilliatrecennovemtillion"
number_names[6933] = "duomilliatrecendecillion"
number_names[6936] = "duomilliatrecenundecillion"
number_names[6939] = "duomilliatrecendodecillion"
number_names[6942] = "duomilliatrecentredecillion"
number_names[6945] = "duomilliatrecenquattuordecillion"
number_names[6948] = "duomilliatrecenquindecillion"
number_names[6951] = "duomilliatrecensexdecillion"
number_names[6954] = "duomilliatrecenseptendecillion"
number_names[6957] = "duomilliatrecenoctodecillion"
number_names[6960] = "duomilliatrecennovemdecillion"
number_names[6963] = "duomilliatrecenvigintillion"
number_names[6966] = "duomilliatrecenunvigintillion"
number_names[6969] = "duomilliatrecendovigintillion"
number_names[6972] = "duomilliatrecentrevigintillion"
number_names[6975] = "duomilliatrecenquattuorvigintillion"
number_names[6978] = "duomilliatrecenquinvigintillion"
number_names[6981] = "duomilliatrecensexvigintillion"
number_names[6984] = "duomilliatrecenseptenvigintillion"
number_names[6987] = "duomilliatrecenoctovigintillion"
number_names[6990] = "duomilliatrecennovemvigintillion"
number_names[6993] = "duomilliatrecentrigintillion"
number_names[6996] = "duomilliatrecenuntrigintillion"
number_names[6999] = "duomilliatrecendotrigintillion"
number_names[7002] = "duomilliatrecentretrigintillion"
number_names[7005] = "duomilliatrecenquattuortrigintillion"
number_names[7008] = "duomilliatrecenquintrigintillion"
number_names[7011] = "duomilliatrecensextrigintillion"
number_names[7014] = "duomilliatrecenseptentrigintillion"
number_names[7017] = "duomilliatrecenoctotrigintillion"
number_names[7020] = "duomilliatrecennovemtrigintillion"
number_names[7023] = "duomilliatrecenquadragintillion"
number_names[7026] = "duomilliatrecenunquadragintillion"
number_names[7029] = "duomilliatrecendoquadragintillion"
number_names[7032] = "duomilliatrecentrequadragintillion"
number_names[7035] = "duomilliatrecenquattuorquadragintillion"
number_names[7038] = "duomilliatrecenquinquadragintillion"
number_names[7041] = "duomilliatrecensexquadragintillion"
number_names[7044] = "duomilliatrecenseptenquadragintillion"
number_names[7047] = "duomilliatrecenoctoquadragintillion"
number_names[7050] = "duomilliatrecennovemquadragintillion"
number_names[7053] = "duomilliatrecenquinquagintillion"
number_names[7056] = "duomilliatrecenunquinquagintillion"
number_names[7059] = "duomilliatrecendoquinquagintillion"
number_names[7062] = "duomilliatrecentrequinquagintillion"
number_names[7065] = "duomilliatrecenquattuorquinquagintillion"
number_names[7068] = "duomilliatrecenquinquinquagintillion"
number_names[7071] = "duomilliatrecensexquinquagintillion"
number_names[7074] = "duomilliatrecenseptenquinquagintillion"
number_names[7077] = "duomilliatrecenoctoquinquagintillion"
number_names[7080] = "duomilliatrecennovemquinquagintillion"
number_names[7083] = "duomilliatrecensexagintillion"
number_names[7086] = "duomilliatrecenunsexagintillion"
number_names[7089] = "duomilliatrecendosexagintillion"
number_names[7092] = "duomilliatrecentresexagintillion"
number_names[7095] = "duomilliatrecenquattuorsexagintillion"
number_names[7098] = "duomilliatrecenquinsexagintillion"
number_names[7101] = "duomilliatrecensexsexagintillion"
number_names[7104] = "duomilliatrecenseptensexagintillion"
number_names[7107] = "duomilliatrecenoctosexagintillion"
number_names[7110] = "duomilliatrecennovemsexagintillion"
number_names[7113] = "duomilliatrecenseptuagintillion"
number_names[7116] = "duomilliatrecenunseptuagintillion"
number_names[7119] = "duomilliatrecendoseptuagintillion"
number_names[7122] = "duomilliatrecentreseptuagintillion"
number_names[7125] = "duomilliatrecenquattuorseptuagintillion"
number_names[7128] = "duomilliatrecenquinseptuagintillion"
number_names[7131] = "duomilliatrecensexseptuagintillion"
number_names[7134] = "duomilliatrecenseptenseptuagintillion"
number_names[7137] = "duomilliatrecenoctoseptuagintillion"
number_names[7140] = "duomilliatrecennovemseptuagintillion"
number_names[7143] = "duomilliatrecenoctogintillion"
number_names[7146] = "duomilliatrecenunoctogintillion"
number_names[7149] = "duomilliatrecendooctogintillion"
number_names[7152] = "duomilliatrecentreoctogintillion"
number_names[7155] = "duomilliatrecenquattuoroctogintillion"
number_names[7158] = "duomilliatrecenquinoctogintillion"
number_names[7161] = "duomilliatrecensexoctogintillion"
number_names[7164] = "duomilliatrecenseptenoctogintillion"
number_names[7167] = "duomilliatrecenoctooctogintillion"
number_names[7170] = "duomilliatrecennovemoctogintillion"
number_names[7173] = "duomilliatrecennonagintillion"
number_names[7176] = "duomilliatrecenunnonagintillion"
number_names[7179] = "duomilliatrecendononagintillion"
number_names[7182] = "duomilliatrecentrenonagintillion"
number_names[7185] = "duomilliatrecenquattuornonagintillion"
number_names[7188] = "duomilliatrecenquinnonagintillion"
number_names[7191] = "duomilliatrecensexnonagintillion"
number_names[7194] = "duomilliatrecenseptennonagintillion"
number_names[7197] = "duomilliatrecenoctononagintillion"
number_names[7200] = "duomilliatrecennovemnonagintillion"
number_names[7203] = "duomilliaquadringentillion"
number_names[7206] = "duomilliaquadringenuntillion"
number_names[7209] = "duomilliaquadringendotillion"
number_names[7212] = "duomilliaquadringentretillion"
number_names[7215] = "duomilliaquadringenquattuortillion"
number_names[7218] = "duomilliaquadringenquintillion"
number_names[7221] = "duomilliaquadringensextillion"
number_names[7224] = "duomilliaquadringenseptentillion"
number_names[7227] = "duomilliaquadringenoctotillion"
number_names[7230] = "duomilliaquadringennovemtillion"
number_names[7233] = "duomilliaquadringendecillion"
number_names[7236] = "duomilliaquadringenundecillion"
number_names[7239] = "duomilliaquadringendodecillion"
number_names[7242] = "duomilliaquadringentredecillion"
number_names[7245] = "duomilliaquadringenquattuordecillion"
number_names[7248] = "duomilliaquadringenquindecillion"
number_names[7251] = "duomilliaquadringensexdecillion"
number_names[7254] = "duomilliaquadringenseptendecillion"
number_names[7257] = "duomilliaquadringenoctodecillion"
number_names[7260] = "duomilliaquadringennovemdecillion"
number_names[7263] = "duomilliaquadringenvigintillion"
number_names[7266] = "duomilliaquadringenunvigintillion"
number_names[7269] = "duomilliaquadringendovigintillion"
number_names[7272] = "duomilliaquadringentrevigintillion"
number_names[7275] = "duomilliaquadringenquattuorvigintillion"
number_names[7278] = "duomilliaquadringenquinvigintillion"
number_names[7281] = "duomilliaquadringensexvigintillion"
number_names[7284] = "duomilliaquadringenseptenvigintillion"
number_names[7287] = "duomilliaquadringenoctovigintillion"
number_names[7290] = "duomilliaquadringennovemvigintillion"
number_names[7293] = "duomilliaquadringentrigintillion"
number_names[7296] = "duomilliaquadringenuntrigintillion"
number_names[7299] = "duomilliaquadringendotrigintillion"
number_names[7302] = "duomilliaquadringentretrigintillion"
number_names[7305] = "duomilliaquadringenquattuortrigintillion"
number_names[7308] = "duomilliaquadringenquintrigintillion"
number_names[7311] = "duomilliaquadringensextrigintillion"
number_names[7314] = "duomilliaquadringenseptentrigintillion"
number_names[7317] = "duomilliaquadringenoctotrigintillion"
number_names[7320] = "duomilliaquadringennovemtrigintillion"
number_names[7323] = "duomilliaquadringenquadragintillion"
number_names[7326] = "duomilliaquadringenunquadragintillion"
number_names[7329] = "duomilliaquadringendoquadragintillion"
number_names[7332] = "duomilliaquadringentrequadragintillion"
number_names[7335] = "duomilliaquadringenquattuorquadragintillion"
number_names[7338] = "duomilliaquadringenquinquadragintillion"
number_names[7341] = "duomilliaquadringensexquadragintillion"
number_names[7344] = "duomilliaquadringenseptenquadragintillion"
number_names[7347] = "duomilliaquadringenoctoquadragintillion"
number_names[7350] = "duomilliaquadringennovemquadragintillion"
number_names[7353] = "duomilliaquadringenquinquagintillion"
number_names[7356] = "duomilliaquadringenunquinquagintillion"
number_names[7359] = "duomilliaquadringendoquinquagintillion"
number_names[7362] = "duomilliaquadringentrequinquagintillion"
number_names[7365] = "duomilliaquadringenquattuorquinquagintillion"
number_names[7368] = "duomilliaquadringenquinquinquagintillion"
number_names[7371] = "duomilliaquadringensexquinquagintillion"
number_names[7374] = "duomilliaquadringenseptenquinquagintillion"
number_names[7377] = "duomilliaquadringenoctoquinquagintillion"
number_names[7380] = "duomilliaquadringennovemquinquagintillion"
number_names[7383] = "duomilliaquadringensexagintillion"
number_names[7386] = "duomilliaquadringenunsexagintillion"
number_names[7389] = "duomilliaquadringendosexagintillion"
number_names[7392] = "duomilliaquadringentresexagintillion"
number_names[7395] = "duomilliaquadringenquattuorsexagintillion"
number_names[7398] = "duomilliaquadringenquinsexagintillion"
number_names[7401] = "duomilliaquadringensexsexagintillion"
number_names[7404] = "duomilliaquadringenseptensexagintillion"
number_names[7407] = "duomilliaquadringenoctosexagintillion"
number_names[7410] = "duomilliaquadringennovemsexagintillion"
number_names[7413] = "duomilliaquadringenseptuagintillion"
number_names[7416] = "duomilliaquadringenunseptuagintillion"
number_names[7419] = "duomilliaquadringendoseptuagintillion"
number_names[7422] = "duomilliaquadringentreseptuagintillion"
number_names[7425] = "duomilliaquadringenquattuorseptuagintillion"
number_names[7428] = "duomilliaquadringenquinseptuagintillion"
number_names[7431] = "duomilliaquadringensexseptuagintillion"
number_names[7434] = "duomilliaquadringenseptenseptuagintillion"
number_names[7437] = "duomilliaquadringenoctoseptuagintillion"
number_names[7440] = "duomilliaquadringennovemseptuagintillion"
number_names[7443] = "duomilliaquadringenoctogintillion"
number_names[7446] = "duomilliaquadringenunoctogintillion"
number_names[7449] = "duomilliaquadringendooctogintillion"
number_names[7452] = "duomilliaquadringentreoctogintillion"
number_names[7455] = "duomilliaquadringenquattuoroctogintillion"
number_names[7458] = "duomilliaquadringenquinoctogintillion"
number_names[7461] = "duomilliaquadringensexoctogintillion"
number_names[7464] = "duomilliaquadringenseptenoctogintillion"
number_names[7467] = "duomilliaquadringenoctooctogintillion"
number_names[7470] = "duomilliaquadringennovemoctogintillion"
number_names[7473] = "duomilliaquadringennonagintillion"
number_names[7476] = "duomilliaquadringenunnonagintillion"
number_names[7479] = "duomilliaquadringendononagintillion"
number_names[7482] = "duomilliaquadringentrenonagintillion"
number_names[7485] = "duomilliaquadringenquattuornonagintillion"
number_names[7488] = "duomilliaquadringenquinnonagintillion"
number_names[7491] = "duomilliaquadringensexnonagintillion"
number_names[7494] = "duomilliaquadringenseptennonagintillion"
number_names[7497] = "duomilliaquadringenoctononagintillion"
number_names[7500] = "duomilliaquadringennovemnonagintillion"
number_names[7503] = "duomilliaquingentillion"
number_names[7506] = "duomilliaquingenuntillion"
number_names[7509] = "duomilliaquingendotillion"
number_names[7512] = "duomilliaquingentretillion"
number_names[7515] = "duomilliaquingenquattuortillion"
number_names[7518] = "duomilliaquingenquintillion"
number_names[7521] = "duomilliaquingensextillion"
number_names[7524] = "duomilliaquingenseptentillion"
number_names[7527] = "duomilliaquingenoctotillion"
number_names[7530] = "duomilliaquingennovemtillion"
number_names[7533] = "duomilliaquingendecillion"
number_names[7536] = "duomilliaquingenundecillion"
number_names[7539] = "duomilliaquingendodecillion"
number_names[7542] = "duomilliaquingentredecillion"
number_names[7545] = "duomilliaquingenquattuordecillion"
number_names[7548] = "duomilliaquingenquindecillion"
number_names[7551] = "duomilliaquingensexdecillion"
number_names[7554] = "duomilliaquingenseptendecillion"
number_names[7557] = "duomilliaquingenoctodecillion"
number_names[7560] = "duomilliaquingennovemdecillion"
number_names[7563] = "duomilliaquingenvigintillion"
number_names[7566] = "duomilliaquingenunvigintillion"
number_names[7569] = "duomilliaquingendovigintillion"
number_names[7572] = "duomilliaquingentrevigintillion"
number_names[7575] = "duomilliaquingenquattuorvigintillion"
number_names[7578] = "duomilliaquingenquinvigintillion"
number_names[7581] = "duomilliaquingensexvigintillion"
number_names[7584] = "duomilliaquingenseptenvigintillion"
number_names[7587] = "duomilliaquingenoctovigintillion"
number_names[7590] = "duomilliaquingennovemvigintillion"
number_names[7593] = "duomilliaquingentrigintillion"
number_names[7596] = "duomilliaquingenuntrigintillion"
number_names[7599] = "duomilliaquingendotrigintillion"
number_names[7602] = "duomilliaquingentretrigintillion"
number_names[7605] = "duomilliaquingenquattuortrigintillion"
number_names[7608] = "duomilliaquingenquintrigintillion"
number_names[7611] = "duomilliaquingensextrigintillion"
number_names[7614] = "duomilliaquingenseptentrigintillion"
number_names[7617] = "duomilliaquingenoctotrigintillion"
number_names[7620] = "duomilliaquingennovemtrigintillion"
number_names[7623] = "duomilliaquingenquadragintillion"
number_names[7626] = "duomilliaquingenunquadragintillion"
number_names[7629] = "duomilliaquingendoquadragintillion"
number_names[7632] = "duomilliaquingentrequadragintillion"
number_names[7635] = "duomilliaquingenquattuorquadragintillion"
number_names[7638] = "duomilliaquingenquinquadragintillion"
number_names[7641] = "duomilliaquingensexquadragintillion"
number_names[7644] = "duomilliaquingenseptenquadragintillion"
number_names[7647] = "duomilliaquingenoctoquadragintillion"
number_names[7650] = "duomilliaquingennovemquadragintillion"
number_names[7653] = "duomilliaquingenquinquagintillion"
number_names[7656] = "duomilliaquingenunquinquagintillion"
number_names[7659] = "duomilliaquingendoquinquagintillion"
number_names[7662] = "duomilliaquingentrequinquagintillion"
number_names[7665] = "duomilliaquingenquattuorquinquagintillion"
number_names[7668] = "duomilliaquingenquinquinquagintillion"
number_names[7671] = "duomilliaquingensexquinquagintillion"
number_names[7674] = "duomilliaquingenseptenquinquagintillion"
number_names[7677] = "duomilliaquingenoctoquinquagintillion"
number_names[7680] = "duomilliaquingennovemquinquagintillion"
number_names[7683] = "duomilliaquingensexagintillion"
number_names[7686] = "duomilliaquingenunsexagintillion"
number_names[7689] = "duomilliaquingendosexagintillion"
number_names[7692] = "duomilliaquingentresexagintillion"
number_names[7695] = "duomilliaquingenquattuorsexagintillion"
number_names[7698] = "duomilliaquingenquinsexagintillion"
number_names[7701] = "duomilliaquingensexsexagintillion"
number_names[7704] = "duomilliaquingenseptensexagintillion"
number_names[7707] = "duomilliaquingenoctosexagintillion"
number_names[7710] = "duomilliaquingennovemsexagintillion"
number_names[7713] = "duomilliaquingenseptuagintillion"
number_names[7716] = "duomilliaquingenunseptuagintillion"
number_names[7719] = "duomilliaquingendoseptuagintillion"
number_names[7722] = "duomilliaquingentreseptuagintillion"
number_names[7725] = "duomilliaquingenquattuorseptuagintillion"
number_names[7728] = "duomilliaquingenquinseptuagintillion"
number_names[7731] = "duomilliaquingensexseptuagintillion"
number_names[7734] = "duomilliaquingenseptenseptuagintillion"
number_names[7737] = "duomilliaquingenoctoseptuagintillion"
number_names[7740] = "duomilliaquingennovemseptuagintillion"
number_names[7743] = "duomilliaquingenoctogintillion"
number_names[7746] = "duomilliaquingenunoctogintillion"
number_names[7749] = "duomilliaquingendooctogintillion"
number_names[7752] = "duomilliaquingentreoctogintillion"
number_names[7755] = "duomilliaquingenquattuoroctogintillion"
number_names[7758] = "duomilliaquingenquinoctogintillion"
number_names[7761] = "duomilliaquingensexoctogintillion"
number_names[7764] = "duomilliaquingenseptenoctogintillion"
number_names[7767] = "duomilliaquingenoctooctogintillion"
number_names[7770] = "duomilliaquingennovemoctogintillion"
number_names[7773] = "duomilliaquingennonagintillion"
number_names[7776] = "duomilliaquingenunnonagintillion"
number_names[7779] = "duomilliaquingendononagintillion"
number_names[7782] = "duomilliaquingentrenonagintillion"
number_names[7785] = "duomilliaquingenquattuornonagintillion"
number_names[7788] = "duomilliaquingenquinnonagintillion"
number_names[7791] = "duomilliaquingensexnonagintillion"
number_names[7794] = "duomilliaquingenseptennonagintillion"
number_names[7797] = "duomilliaquingenoctononagintillion"
number_names[7800] = "duomilliaquingennovemnonagintillion"
number_names[7803] = "duomilliasescentillion"
number_names[7806] = "duomilliasescenuntillion"
number_names[7809] = "duomilliasescendotillion"
number_names[7812] = "duomilliasescentretillion"
number_names[7815] = "duomilliasescenquattuortillion"
number_names[7818] = "duomilliasescenquintillion"
number_names[7821] = "duomilliasescensextillion"
number_names[7824] = "duomilliasescenseptentillion"
number_names[7827] = "duomilliasescenoctotillion"
number_names[7830] = "duomilliasescennovemtillion"
number_names[7833] = "duomilliasescendecillion"
number_names[7836] = "duomilliasescenundecillion"
number_names[7839] = "duomilliasescendodecillion"
number_names[7842] = "duomilliasescentredecillion"
number_names[7845] = "duomilliasescenquattuordecillion"
number_names[7848] = "duomilliasescenquindecillion"
number_names[7851] = "duomilliasescensexdecillion"
number_names[7854] = "duomilliasescenseptendecillion"
number_names[7857] = "duomilliasescenoctodecillion"
number_names[7860] = "duomilliasescennovemdecillion"
number_names[7863] = "duomilliasescenvigintillion"
number_names[7866] = "duomilliasescenunvigintillion"
number_names[7869] = "duomilliasescendovigintillion"
number_names[7872] = "duomilliasescentrevigintillion"
number_names[7875] = "duomilliasescenquattuorvigintillion"
number_names[7878] = "duomilliasescenquinvigintillion"
number_names[7881] = "duomilliasescensexvigintillion"
number_names[7884] = "duomilliasescenseptenvigintillion"
number_names[7887] = "duomilliasescenoctovigintillion"
number_names[7890] = "duomilliasescennovemvigintillion"
number_names[7893] = "duomilliasescentrigintillion"
number_names[7896] = "duomilliasescenuntrigintillion"
number_names[7899] = "duomilliasescendotrigintillion"
number_names[7902] = "duomilliasescentretrigintillion"
number_names[7905] = "duomilliasescenquattuortrigintillion"
number_names[7908] = "duomilliasescenquintrigintillion"
number_names[7911] = "duomilliasescensextrigintillion"
number_names[7914] = "duomilliasescenseptentrigintillion"
number_names[7917] = "duomilliasescenoctotrigintillion"
number_names[7920] = "duomilliasescennovemtrigintillion"
number_names[7923] = "duomilliasescenquadragintillion"
number_names[7926] = "duomilliasescenunquadragintillion"
number_names[7929] = "duomilliasescendoquadragintillion"
number_names[7932] = "duomilliasescentrequadragintillion"
number_names[7935] = "duomilliasescenquattuorquadragintillion"
number_names[7938] = "duomilliasescenquinquadragintillion"
number_names[7941] = "duomilliasescensexquadragintillion"
number_names[7944] = "duomilliasescenseptenquadragintillion"
number_names[7947] = "duomilliasescenoctoquadragintillion"
number_names[7950] = "duomilliasescennovemquadragintillion"
number_names[7953] = "duomilliasescenquinquagintillion"
number_names[7956] = "duomilliasescenunquinquagintillion"
number_names[7959] = "duomilliasescendoquinquagintillion"
number_names[7962] = "duomilliasescentrequinquagintillion"
number_names[7965] = "duomilliasescenquattuorquinquagintillion"
number_names[7968] = "duomilliasescenquinquinquagintillion"
number_names[7971] = "duomilliasescensexquinquagintillion"
number_names[7974] = "duomilliasescenseptenquinquagintillion"
number_names[7977] = "duomilliasescenoctoquinquagintillion"
number_names[7980] = "duomilliasescennovemquinquagintillion"
number_names[7983] = "duomilliasescensexagintillion"
number_names[7986] = "duomilliasescenunsexagintillion"
number_names[7989] = "duomilliasescendosexagintillion"
number_names[7992] = "duomilliasescentresexagintillion"
number_names[7995] = "duomilliasescenquattuorsexagintillion"
number_names[7998] = "duomilliasescenquinsexagintillion"
number_names[8001] = "duomilliasescensexsexagintillion"
number_names[8004] = "duomilliasescenseptensexagintillion"
number_names[8007] = "duomilliasescenoctosexagintillion"
number_names[8010] = "duomilliasescennovemsexagintillion"
number_names[8013] = "duomilliasescenseptuagintillion"
number_names[8016] = "duomilliasescenunseptuagintillion"
number_names[8019] = "duomilliasescendoseptuagintillion"
number_names[8022] = "duomilliasescentreseptuagintillion"
number_names[8025] = "duomilliasescenquattuorseptuagintillion"
number_names[8028] = "duomilliasescenquinseptuagintillion"
number_names[8031] = "duomilliasescensexseptuagintillion"
number_names[8034] = "duomilliasescenseptenseptuagintillion"
number_names[8037] = "duomilliasescenoctoseptuagintillion"
number_names[8040] = "duomilliasescennovemseptuagintillion"
number_names[8043] = "duomilliasescenoctogintillion"
number_names[8046] = "duomilliasescenunoctogintillion"
number_names[8049] = "duomilliasescendooctogintillion"
number_names[8052] = "duomilliasescentreoctogintillion"
number_names[8055] = "duomilliasescenquattuoroctogintillion"
number_names[8058] = "duomilliasescenquinoctogintillion"
number_names[8061] = "duomilliasescensexoctogintillion"
number_names[8064] = "duomilliasescenseptenoctogintillion"
number_names[8067] = "duomilliasescenoctooctogintillion"
number_names[8070] = "duomilliasescennovemoctogintillion"
number_names[8073] = "duomilliasescennonagintillion"
number_names[8076] = "duomilliasescenunnonagintillion"
number_names[8079] = "duomilliasescendononagintillion"
number_names[8082] = "duomilliasescentrenonagintillion"
number_names[8085] = "duomilliasescenquattuornonagintillion"
number_names[8088] = "duomilliasescenquinnonagintillion"
number_names[8091] = "duomilliasescensexnonagintillion"
number_names[8094] = "duomilliasescenseptennonagintillion"
number_names[8097] = "duomilliasescenoctononagintillion"
number_names[8100] = "duomilliasescennovemnonagintillion"
number_names[8103] = "duomilliaseptingentillion"
number_names[8106] = "duomilliaseptingenuntillion"
number_names[8109] = "duomilliaseptingendotillion"
number_names[8112] = "duomilliaseptingentretillion"
number_names[8115] = "duomilliaseptingenquattuortillion"
number_names[8118] = "duomilliaseptingenquintillion"
number_names[8121] = "duomilliaseptingensextillion"
number_names[8124] = "duomilliaseptingenseptentillion"
number_names[8127] = "duomilliaseptingenoctotillion"
number_names[8130] = "duomilliaseptingennovemtillion"
number_names[8133] = "duomilliaseptingendecillion"
number_names[8136] = "duomilliaseptingenundecillion"
number_names[8139] = "duomilliaseptingendodecillion"
number_names[8142] = "duomilliaseptingentredecillion"
number_names[8145] = "duomilliaseptingenquattuordecillion"
number_names[8148] = "duomilliaseptingenquindecillion"
number_names[8151] = "duomilliaseptingensexdecillion"
number_names[8154] = "duomilliaseptingenseptendecillion"
number_names[8157] = "duomilliaseptingenoctodecillion"
number_names[8160] = "duomilliaseptingennovemdecillion"
number_names[8163] = "duomilliaseptingenvigintillion"
number_names[8166] = "duomilliaseptingenunvigintillion"
number_names[8169] = "duomilliaseptingendovigintillion"
number_names[8172] = "duomilliaseptingentrevigintillion"
number_names[8175] = "duomilliaseptingenquattuorvigintillion"
number_names[8178] = "duomilliaseptingenquinvigintillion"
number_names[8181] = "duomilliaseptingensexvigintillion"
number_names[8184] = "duomilliaseptingenseptenvigintillion"
number_names[8187] = "duomilliaseptingenoctovigintillion"
number_names[8190] = "duomilliaseptingennovemvigintillion"
number_names[8193] = "duomilliaseptingentrigintillion"
number_names[8196] = "duomilliaseptingenuntrigintillion"
number_names[8199] = "duomilliaseptingendotrigintillion"
number_names[8202] = "duomilliaseptingentretrigintillion"
number_names[8205] = "duomilliaseptingenquattuortrigintillion"
number_names[8208] = "duomilliaseptingenquintrigintillion"
number_names[8211] = "duomilliaseptingensextrigintillion"
number_names[8214] = "duomilliaseptingenseptentrigintillion"
number_names[8217] = "duomilliaseptingenoctotrigintillion"
number_names[8220] = "duomilliaseptingennovemtrigintillion"
number_names[8223] = "duomilliaseptingenquadragintillion"
number_names[8226] = "duomilliaseptingenunquadragintillion"
number_names[8229] = "duomilliaseptingendoquadragintillion"
number_names[8232] = "duomilliaseptingentrequadragintillion"
number_names[8235] = "duomilliaseptingenquattuorquadragintillion"
number_names[8238] = "duomilliaseptingenquinquadragintillion"
number_names[8241] = "duomilliaseptingensexquadragintillion"
number_names[8244] = "duomilliaseptingenseptenquadragintillion"
number_names[8247] = "duomilliaseptingenoctoquadragintillion"
number_names[8250] = "duomilliaseptingennovemquadragintillion"
number_names[8253] = "duomilliaseptingenquinquagintillion"
number_names[8256] = "duomilliaseptingenunquinquagintillion"
number_names[8259] = "duomilliaseptingendoquinquagintillion"
number_names[8262] = "duomilliaseptingentrequinquagintillion"
number_names[8265] = "duomilliaseptingenquattuorquinquagintillion"
number_names[8268] = "duomilliaseptingenquinquinquagintillion"
number_names[8271] = "duomilliaseptingensexquinquagintillion"
number_names[8274] = "duomilliaseptingenseptenquinquagintillion"
number_names[8277] = "duomilliaseptingenoctoquinquagintillion"
number_names[8280] = "duomilliaseptingennovemquinquagintillion"
number_names[8283] = "duomilliaseptingensexagintillion"
number_names[8286] = "duomilliaseptingenunsexagintillion"
number_names[8289] = "duomilliaseptingendosexagintillion"
number_names[8292] = "duomilliaseptingentresexagintillion"
number_names[8295] = "duomilliaseptingenquattuorsexagintillion"
number_names[8298] = "duomilliaseptingenquinsexagintillion"
number_names[8301] = "duomilliaseptingensexsexagintillion"
number_names[8304] = "duomilliaseptingenseptensexagintillion"
number_names[8307] = "duomilliaseptingenoctosexagintillion"
number_names[8310] = "duomilliaseptingennovemsexagintillion"
number_names[8313] = "duomilliaseptingenseptuagintillion"
number_names[8316] = "duomilliaseptingenunseptuagintillion"
number_names[8319] = "duomilliaseptingendoseptuagintillion"
number_names[8322] = "duomilliaseptingentreseptuagintillion"
number_names[8325] = "duomilliaseptingenquattuorseptuagintillion"
number_names[8328] = "duomilliaseptingenquinseptuagintillion"
number_names[8331] = "duomilliaseptingensexseptuagintillion"
number_names[8334] = "duomilliaseptingenseptenseptuagintillion"
number_names[8337] = "duomilliaseptingenoctoseptuagintillion"
number_names[8340] = "duomilliaseptingennovemseptuagintillion"
number_names[8343] = "duomilliaseptingenoctogintillion"
number_names[8346] = "duomilliaseptingenunoctogintillion"
number_names[8349] = "duomilliaseptingendooctogintillion"
number_names[8352] = "duomilliaseptingentreoctogintillion"
number_names[8355] = "duomilliaseptingenquattuoroctogintillion"
number_names[8358] = "duomilliaseptingenquinoctogintillion"
number_names[8361] = "duomilliaseptingensexoctogintillion"
number_names[8364] = "duomilliaseptingenseptenoctogintillion"
number_names[8367] = "duomilliaseptingenoctooctogintillion"
number_names[8370] = "duomilliaseptingennovemoctogintillion"
number_names[8373] = "duomilliaseptingennonagintillion"
number_names[8376] = "duomilliaseptingenunnonagintillion"
number_names[8379] = "duomilliaseptingendononagintillion"
number_names[8382] = "duomilliaseptingentrenonagintillion"
number_names[8385] = "duomilliaseptingenquattuornonagintillion"
number_names[8388] = "duomilliaseptingenquinnonagintillion"
number_names[8391] = "duomilliaseptingensexnonagintillion"
number_names[8394] = "duomilliaseptingenseptennonagintillion"
number_names[8397] = "duomilliaseptingenoctononagintillion"
number_names[8400] = "duomilliaseptingennovemnonagintillion"
number_names[8403] = "duomilliaoctingentillion"
number_names[8406] = "duomilliaoctingenuntillion"
number_names[8409] = "duomilliaoctingendotillion"
number_names[8412] = "duomilliaoctingentretillion"
number_names[8415] = "duomilliaoctingenquattuortillion"
number_names[8418] = "duomilliaoctingenquintillion"
number_names[8421] = "duomilliaoctingensextillion"
number_names[8424] = "duomilliaoctingenseptentillion"
number_names[8427] = "duomilliaoctingenoctotillion"
number_names[8430] = "duomilliaoctingennovemtillion"
number_names[8433] = "duomilliaoctingendecillion"
number_names[8436] = "duomilliaoctingenundecillion"
number_names[8439] = "duomilliaoctingendodecillion"
number_names[8442] = "duomilliaoctingentredecillion"
number_names[8445] = "duomilliaoctingenquattuordecillion"
number_names[8448] = "duomilliaoctingenquindecillion"
number_names[8451] = "duomilliaoctingensexdecillion"
number_names[8454] = "duomilliaoctingenseptendecillion"
number_names[8457] = "duomilliaoctingenoctodecillion"
number_names[8460] = "duomilliaoctingennovemdecillion"
number_names[8463] = "duomilliaoctingenvigintillion"
number_names[8466] = "duomilliaoctingenunvigintillion"
number_names[8469] = "duomilliaoctingendovigintillion"
number_names[8472] = "duomilliaoctingentrevigintillion"
number_names[8475] = "duomilliaoctingenquattuorvigintillion"
number_names[8478] = "duomilliaoctingenquinvigintillion"
number_names[8481] = "duomilliaoctingensexvigintillion"
number_names[8484] = "duomilliaoctingenseptenvigintillion"
number_names[8487] = "duomilliaoctingenoctovigintillion"
number_names[8490] = "duomilliaoctingennovemvigintillion"
number_names[8493] = "duomilliaoctingentrigintillion"
number_names[8496] = "duomilliaoctingenuntrigintillion"
number_names[8499] = "duomilliaoctingendotrigintillion"
number_names[8502] = "duomilliaoctingentretrigintillion"
number_names[8505] = "duomilliaoctingenquattuortrigintillion"
number_names[8508] = "duomilliaoctingenquintrigintillion"
number_names[8511] = "duomilliaoctingensextrigintillion"
number_names[8514] = "duomilliaoctingenseptentrigintillion"
number_names[8517] = "duomilliaoctingenoctotrigintillion"
number_names[8520] = "duomilliaoctingennovemtrigintillion"
number_names[8523] = "duomilliaoctingenquadragintillion"
number_names[8526] = "duomilliaoctingenunquadragintillion"
number_names[8529] = "duomilliaoctingendoquadragintillion"
number_names[8532] = "duomilliaoctingentrequadragintillion"
number_names[8535] = "duomilliaoctingenquattuorquadragintillion"
number_names[8538] = "duomilliaoctingenquinquadragintillion"
number_names[8541] = "duomilliaoctingensexquadragintillion"
number_names[8544] = "duomilliaoctingenseptenquadragintillion"
number_names[8547] = "duomilliaoctingenoctoquadragintillion"
number_names[8550] = "duomilliaoctingennovemquadragintillion"
number_names[8553] = "duomilliaoctingenquinquagintillion"
number_names[8556] = "duomilliaoctingenunquinquagintillion"
number_names[8559] = "duomilliaoctingendoquinquagintillion"
number_names[8562] = "duomilliaoctingentrequinquagintillion"
number_names[8565] = "duomilliaoctingenquattuorquinquagintillion"
number_names[8568] = "duomilliaoctingenquinquinquagintillion"
number_names[8571] = "duomilliaoctingensexquinquagintillion"
number_names[8574] = "duomilliaoctingenseptenquinquagintillion"
number_names[8577] = "duomilliaoctingenoctoquinquagintillion"
number_names[8580] = "duomilliaoctingennovemquinquagintillion"
number_names[8583] = "duomilliaoctingensexagintillion"
number_names[8586] = "duomilliaoctingenunsexagintillion"
number_names[8589] = "duomilliaoctingendosexagintillion"
number_names[8592] = "duomilliaoctingentresexagintillion"
number_names[8595] = "duomilliaoctingenquattuorsexagintillion"
number_names[8598] = "duomilliaoctingenquinsexagintillion"
number_names[8601] = "duomilliaoctingensexsexagintillion"
number_names[8604] = "duomilliaoctingenseptensexagintillion"
number_names[8607] = "duomilliaoctingenoctosexagintillion"
number_names[8610] = "duomilliaoctingennovemsexagintillion"
number_names[8613] = "duomilliaoctingenseptuagintillion"
number_names[8616] = "duomilliaoctingenunseptuagintillion"
number_names[8619] = "duomilliaoctingendoseptuagintillion"
number_names[8622] = "duomilliaoctingentreseptuagintillion"
number_names[8625] = "duomilliaoctingenquattuorseptuagintillion"
number_names[8628] = "duomilliaoctingenquinseptuagintillion"
number_names[8631] = "duomilliaoctingensexseptuagintillion"
number_names[8634] = "duomilliaoctingenseptenseptuagintillion"
number_names[8637] = "duomilliaoctingenoctoseptuagintillion"
number_names[8640] = "duomilliaoctingennovemseptuagintillion"
number_names[8643] = "duomilliaoctingenoctogintillion"
number_names[8646] = "duomilliaoctingenunoctogintillion"
number_names[8649] = "duomilliaoctingendooctogintillion"
number_names[8652] = "duomilliaoctingentreoctogintillion"
number_names[8655] = "duomilliaoctingenquattuoroctogintillion"
number_names[8658] = "duomilliaoctingenquinoctogintillion"
number_names[8661] = "duomilliaoctingensexoctogintillion"
number_names[8664] = "duomilliaoctingenseptenoctogintillion"
number_names[8667] = "duomilliaoctingenoctooctogintillion"
number_names[8670] = "duomilliaoctingennovemoctogintillion"
number_names[8673] = "duomilliaoctingennonagintillion"
number_names[8676] = "duomilliaoctingenunnonagintillion"
number_names[8679] = "duomilliaoctingendononagintillion"
number_names[8682] = "duomilliaoctingentrenonagintillion"
number_names[8685] = "duomilliaoctingenquattuornonagintillion"
number_names[8688] = "duomilliaoctingenquinnonagintillion"
number_names[8691] = "duomilliaoctingensexnonagintillion"
number_names[8694] = "duomilliaoctingenseptennonagintillion"
number_names[8697] = "duomilliaoctingenoctononagintillion"
number_names[8700] = "duomilliaoctingennovemnonagintillion"
number_names[8703] = "duomillianongentillion"
number_names[8706] = "duomillianongenuntillion"
number_names[8709] = "duomillianongendotillion"
number_names[8712] = "duomillianongentretillion"
number_names[8715] = "duomillianongenquattuortillion"
number_names[8718] = "duomillianongenquintillion"
number_names[8721] = "duomillianongensextillion"
number_names[8724] = "duomillianongenseptentillion"
number_names[8727] = "duomillianongenoctotillion"
number_names[8730] = "duomillianongennovemtillion"
number_names[8733] = "duomillianongendecillion"
number_names[8736] = "duomillianongenundecillion"
number_names[8739] = "duomillianongendodecillion"
number_names[8742] = "duomillianongentredecillion"
number_names[8745] = "duomillianongenquattuordecillion"
number_names[8748] = "duomillianongenquindecillion"
number_names[8751] = "duomillianongensexdecillion"
number_names[8754] = "duomillianongenseptendecillion"
number_names[8757] = "duomillianongenoctodecillion"
number_names[8760] = "duomillianongennovemdecillion"
number_names[8763] = "duomillianongenvigintillion"
number_names[8766] = "duomillianongenunvigintillion"
number_names[8769] = "duomillianongendovigintillion"
number_names[8772] = "duomillianongentrevigintillion"
number_names[8775] = "duomillianongenquattuorvigintillion"
number_names[8778] = "duomillianongenquinvigintillion"
number_names[8781] = "duomillianongensexvigintillion"
number_names[8784] = "duomillianongenseptenvigintillion"
number_names[8787] = "duomillianongenoctovigintillion"
number_names[8790] = "duomillianongennovemvigintillion"
number_names[8793] = "duomillianongentrigintillion"
number_names[8796] = "duomillianongenuntrigintillion"
number_names[8799] = "duomillianongendotrigintillion"
number_names[8802] = "duomillianongentretrigintillion"
number_names[8805] = "duomillianongenquattuortrigintillion"
number_names[8808] = "duomillianongenquintrigintillion"
number_names[8811] = "duomillianongensextrigintillion"
number_names[8814] = "duomillianongenseptentrigintillion"
number_names[8817] = "duomillianongenoctotrigintillion"
number_names[8820] = "duomillianongennovemtrigintillion"
number_names[8823] = "duomillianongenquadragintillion"
number_names[8826] = "duomillianongenunquadragintillion"
number_names[8829] = "duomillianongendoquadragintillion"
number_names[8832] = "duomillianongentrequadragintillion"
number_names[8835] = "duomillianongenquattuorquadragintillion"
number_names[8838] = "duomillianongenquinquadragintillion"
number_names[8841] = "duomillianongensexquadragintillion"
number_names[8844] = "duomillianongenseptenquadragintillion"
number_names[8847] = "duomillianongenoctoquadragintillion"
number_names[8850] = "duomillianongennovemquadragintillion"
number_names[8853] = "duomillianongenquinquagintillion"
number_names[8856] = "duomillianongenunquinquagintillion"
number_names[8859] = "duomillianongendoquinquagintillion"
number_names[8862] = "duomillianongentrequinquagintillion"
number_names[8865] = "duomillianongenquattuorquinquagintillion"
number_names[8868] = "duomillianongenquinquinquagintillion"
number_names[8871] = "duomillianongensexquinquagintillion"
number_names[8874] = "duomillianongenseptenquinquagintillion"
number_names[8877] = "duomillianongenoctoquinquagintillion"
number_names[8880] = "duomillianongennovemquinquagintillion"
number_names[8883] = "duomillianongensexagintillion"
number_names[8886] = "duomillianongenunsexagintillion"
number_names[8889] = "duomillianongendosexagintillion"
number_names[8892] = "duomillianongentresexagintillion"
number_names[8895] = "duomillianongenquattuorsexagintillion"
number_names[8898] = "duomillianongenquinsexagintillion"
number_names[8901] = "duomillianongensexsexagintillion"
number_names[8904] = "duomillianongenseptensexagintillion"
number_names[8907] = "duomillianongenoctosexagintillion"
number_names[8910] = "duomillianongennovemsexagintillion"
number_names[8913] = "duomillianongenseptuagintillion"
number_names[8916] = "duomillianongenunseptuagintillion"
number_names[8919] = "duomillianongendoseptuagintillion"
number_names[8922] = "duomillianongentreseptuagintillion"
number_names[8925] = "duomillianongenquattuorseptuagintillion"
number_names[8928] = "duomillianongenquinseptuagintillion"
number_names[8931] = "duomillianongensexseptuagintillion"
number_names[8934] = "duomillianongenseptenseptuagintillion"
number_names[8937] = "duomillianongenoctoseptuagintillion"
number_names[8940] = "duomillianongennovemseptuagintillion"
number_names[8943] = "duomillianongenoctogintillion"
number_names[8946] = "duomillianongenunoctogintillion"
number_names[8949] = "duomillianongendooctogintillion"
number_names[8952] = "duomillianongentreoctogintillion"
number_names[8955] = "duomillianongenquattuoroctogintillion"
number_names[8958] = "duomillianongenquinoctogintillion"
number_names[8961] = "duomillianongensexoctogintillion"
number_names[8964] = "duomillianongenseptenoctogintillion"
number_names[8967] = "duomillianongenoctooctogintillion"
number_names[8970] = "duomillianongennovemoctogintillion"
number_names[8973] = "duomillianongennonagintillion"
number_names[8976] = "duomillianongenunnonagintillion"
number_names[8979] = "duomillianongendononagintillion"
number_names[8982] = "duomillianongentrenonagintillion"
number_names[8985] = "duomillianongenquattuornonagintillion"
number_names[8988] = "duomillianongenquinnonagintillion"
number_names[8991] = "duomillianongensexnonagintillion"
number_names[8994] = "duomillianongenseptennonagintillion"
number_names[8997] = "duomillianongenoctononagintillion"
number_names[9000] = "duomillianongennovemnonagintillion"
number_names[9003] = "tremilliatillion"
number_names[9006] = "tremilliauntillion"
number_names[9009] = "tremilliadotillion"
number_names[9012] = "tremilliatretillion"
number_names[9015] = "tremilliaquattuortillion"
number_names[9018] = "tremilliaquintillion"
number_names[9021] = "tremilliasextillion"
number_names[9024] = "tremilliaseptentillion"
number_names[9027] = "tremilliaoctotillion"
number_names[9030] = "tremillianovemtillion"
number_names[9033] = "tremilliadecillion"
number_names[9036] = "tremilliaundecillion"
number_names[9039] = "tremilliadodecillion"
number_names[9042] = "tremilliatredecillion"
number_names[9045] = "tremilliaquattuordecillion"
number_names[9048] = "tremilliaquindecillion"
number_names[9051] = "tremilliasexdecillion"
number_names[9054] = "tremilliaseptendecillion"
number_names[9057] = "tremilliaoctodecillion"
number_names[9060] = "tremillianovemdecillion"
number_names[9063] = "tremilliavigintillion"
number_names[9066] = "tremilliaunvigintillion"
number_names[9069] = "tremilliadovigintillion"
number_names[9072] = "tremilliatrevigintillion"
number_names[9075] = "tremilliaquattuorvigintillion"
number_names[9078] = "tremilliaquinvigintillion"
number_names[9081] = "tremilliasexvigintillion"
number_names[9084] = "tremilliaseptenvigintillion"
number_names[9087] = "tremilliaoctovigintillion"
number_names[9090] = "tremillianovemvigintillion"
number_names[9093] = "tremilliatrigintillion"
number_names[9096] = "tremilliauntrigintillion"
number_names[9099] = "tremilliadotrigintillion"
number_names[9102] = "tremilliatretrigintillion"
number_names[9105] = "tremilliaquattuortrigintillion"
number_names[9108] = "tremilliaquintrigintillion"
number_names[9111] = "tremilliasextrigintillion"
number_names[9114] = "tremilliaseptentrigintillion"
number_names[9117] = "tremilliaoctotrigintillion"
number_names[9120] = "tremillianovemtrigintillion"
number_names[9123] = "tremilliaquadragintillion"
number_names[9126] = "tremilliaunquadragintillion"
number_names[9129] = "tremilliadoquadragintillion"
number_names[9132] = "tremilliatrequadragintillion"
number_names[9135] = "tremilliaquattuorquadragintillion"
number_names[9138] = "tremilliaquinquadragintillion"
number_names[9141] = "tremilliasexquadragintillion"
number_names[9144] = "tremilliaseptenquadragintillion"
number_names[9147] = "tremilliaoctoquadragintillion"
number_names[9150] = "tremillianovemquadragintillion"
number_names[9153] = "tremilliaquinquagintillion"
number_names[9156] = "tremilliaunquinquagintillion"
number_names[9159] = "tremilliadoquinquagintillion"
number_names[9162] = "tremilliatrequinquagintillion"
number_names[9165] = "tremilliaquattuorquinquagintillion"
number_names[9168] = "tremilliaquinquinquagintillion"
number_names[9171] = "tremilliasexquinquagintillion"
number_names[9174] = "tremilliaseptenquinquagintillion"
number_names[9177] = "tremilliaoctoquinquagintillion"
number_names[9180] = "tremillianovemquinquagintillion"
number_names[9183] = "tremilliasexagintillion"
number_names[9186] = "tremilliaunsexagintillion"
number_names[9189] = "tremilliadosexagintillion"
number_names[9192] = "tremilliatresexagintillion"
number_names[9195] = "tremilliaquattuorsexagintillion"
number_names[9198] = "tremilliaquinsexagintillion"
number_names[9201] = "tremilliasexsexagintillion"
number_names[9204] = "tremilliaseptensexagintillion"
number_names[9207] = "tremilliaoctosexagintillion"
number_names[9210] = "tremillianovemsexagintillion"
number_names[9213] = "tremilliaseptuagintillion"
number_names[9216] = "tremilliaunseptuagintillion"
number_names[9219] = "tremilliadoseptuagintillion"
number_names[9222] = "tremilliatreseptuagintillion"
number_names[9225] = "tremilliaquattuorseptuagintillion"
number_names[9228] = "tremilliaquinseptuagintillion"
number_names[9231] = "tremilliasexseptuagintillion"
number_names[9234] = "tremilliaseptenseptuagintillion"
number_names[9237] = "tremilliaoctoseptuagintillion"
number_names[9240] = "tremillianovemseptuagintillion"
number_names[9243] = "tremilliaoctogintillion"
number_names[9246] = "tremilliaunoctogintillion"
number_names[9249] = "tremilliadooctogintillion"
number_names[9252] = "tremilliatreoctogintillion"
number_names[9255] = "tremilliaquattuoroctogintillion"
number_names[9258] = "tremilliaquinoctogintillion"
number_names[9261] = "tremilliasexoctogintillion"
number_names[9264] = "tremilliaseptenoctogintillion"
number_names[9267] = "tremilliaoctooctogintillion"
number_names[9270] = "tremillianovemoctogintillion"
number_names[9273] = "tremillianonagintillion"
number_names[9276] = "tremilliaunnonagintillion"
number_names[9279] = "tremilliadononagintillion"
number_names[9282] = "tremilliatrenonagintillion"
number_names[9285] = "tremilliaquattuornonagintillion"
number_names[9288] = "tremilliaquinnonagintillion"
number_names[9291] = "tremilliasexnonagintillion"
number_names[9294] = "tremilliaseptennonagintillion"
number_names[9297] = "tremilliaoctononagintillion"
number_names[9300] = "tremillianovemnonagintillion"
number_names[9303] = "tremilliacentillion"
number_names[9306] = "tremilliacenuntillion"
number_names[9309] = "tremilliacendotillion"
number_names[9312] = "tremilliacentretillion"
number_names[9315] = "tremilliacenquattuortillion"
number_names[9318] = "tremilliacenquintillion"
number_names[9321] = "tremilliacensextillion"
number_names[9324] = "tremilliacenseptentillion"
number_names[9327] = "tremilliacenoctotillion"
number_names[9330] = "tremilliacennovemtillion"
number_names[9333] = "tremilliacendecillion"
number_names[9336] = "tremilliacenundecillion"
number_names[9339] = "tremilliacendodecillion"
number_names[9342] = "tremilliacentredecillion"
number_names[9345] = "tremilliacenquattuordecillion"
number_names[9348] = "tremilliacenquindecillion"
number_names[9351] = "tremilliacensexdecillion"
number_names[9354] = "tremilliacenseptendecillion"
number_names[9357] = "tremilliacenoctodecillion"
number_names[9360] = "tremilliacennovemdecillion"
number_names[9363] = "tremilliacenvigintillion"
number_names[9366] = "tremilliacenunvigintillion"
number_names[9369] = "tremilliacendovigintillion"
number_names[9372] = "tremilliacentrevigintillion"
number_names[9375] = "tremilliacenquattuorvigintillion"
number_names[9378] = "tremilliacenquinvigintillion"
number_names[9381] = "tremilliacensexvigintillion"
number_names[9384] = "tremilliacenseptenvigintillion"
number_names[9387] = "tremilliacenoctovigintillion"
number_names[9390] = "tremilliacennovemvigintillion"
number_names[9393] = "tremilliacentrigintillion"
number_names[9396] = "tremilliacenuntrigintillion"
number_names[9399] = "tremilliacendotrigintillion"
number_names[9402] = "tremilliacentretrigintillion"
number_names[9405] = "tremilliacenquattuortrigintillion"
number_names[9408] = "tremilliacenquintrigintillion"
number_names[9411] = "tremilliacensextrigintillion"
number_names[9414] = "tremilliacenseptentrigintillion"
number_names[9417] = "tremilliacenoctotrigintillion"
number_names[9420] = "tremilliacennovemtrigintillion"
number_names[9423] = "tremilliacenquadragintillion"
number_names[9426] = "tremilliacenunquadragintillion"
number_names[9429] = "tremilliacendoquadragintillion"
number_names[9432] = "tremilliacentrequadragintillion"
number_names[9435] = "tremilliacenquattuorquadragintillion"
number_names[9438] = "tremilliacenquinquadragintillion"
number_names[9441] = "tremilliacensexquadragintillion"
number_names[9444] = "tremilliacenseptenquadragintillion"
number_names[9447] = "tremilliacenoctoquadragintillion"
number_names[9450] = "tremilliacennovemquadragintillion"
number_names[9453] = "tremilliacenquinquagintillion"
number_names[9456] = "tremilliacenunquinquagintillion"
number_names[9459] = "tremilliacendoquinquagintillion"
number_names[9462] = "tremilliacentrequinquagintillion"
number_names[9465] = "tremilliacenquattuorquinquagintillion"
number_names[9468] = "tremilliacenquinquinquagintillion"
number_names[9471] = "tremilliacensexquinquagintillion"
number_names[9474] = "tremilliacenseptenquinquagintillion"
number_names[9477] = "tremilliacenoctoquinquagintillion"
number_names[9480] = "tremilliacennovemquinquagintillion"
number_names[9483] = "tremilliacensexagintillion"
number_names[9486] = "tremilliacenunsexagintillion"
number_names[9489] = "tremilliacendosexagintillion"
number_names[9492] = "tremilliacentresexagintillion"
number_names[9495] = "tremilliacenquattuorsexagintillion"
number_names[9498] = "tremilliacenquinsexagintillion"
number_names[9501] = "tremilliacensexsexagintillion"
number_names[9504] = "tremilliacenseptensexagintillion"
number_names[9507] = "tremilliacenoctosexagintillion"
number_names[9510] = "tremilliacennovemsexagintillion"
number_names[9513] = "tremilliacenseptuagintillion"
number_names[9516] = "tremilliacenunseptuagintillion"
number_names[9519] = "tremilliacendoseptuagintillion"
number_names[9522] = "tremilliacentreseptuagintillion"
number_names[9525] = "tremilliacenquattuorseptuagintillion"
number_names[9528] = "tremilliacenquinseptuagintillion"
number_names[9531] = "tremilliacensexseptuagintillion"
number_names[9534] = "tremilliacenseptenseptuagintillion"
number_names[9537] = "tremilliacenoctoseptuagintillion"
number_names[9540] = "tremilliacennovemseptuagintillion"
number_names[9543] = "tremilliacenoctogintillion"
number_names[9546] = "tremilliacenunoctogintillion"
number_names[9549] = "tremilliacendooctogintillion"
number_names[9552] = "tremilliacentreoctogintillion"
number_names[9555] = "tremilliacenquattuoroctogintillion"
number_names[9558] = "tremilliacenquinoctogintillion"
number_names[9561] = "tremilliacensexoctogintillion"
number_names[9564] = "tremilliacenseptenoctogintillion"
number_names[9567] = "tremilliacenoctooctogintillion"
number_names[9570] = "tremilliacennovemoctogintillion"
number_names[9573] = "tremilliacennonagintillion"
number_names[9576] = "tremilliacenunnonagintillion"
number_names[9579] = "tremilliacendononagintillion"
number_names[9582] = "tremilliacentrenonagintillion"
number_names[9585] = "tremilliacenquattuornonagintillion"
number_names[9588] = "tremilliacenquinnonagintillion"
number_names[9591] = "tremilliacensexnonagintillion"
number_names[9594] = "tremilliacenseptennonagintillion"
number_names[9597] = "tremilliacenoctononagintillion"
number_names[9600] = "tremilliacennovemnonagintillion"
number_names[9603] = "tremilliaducentillion"
number_names[9606] = "tremilliaducenuntillion"
number_names[9609] = "tremilliaducendotillion"
number_names[9612] = "tremilliaducentretillion"
number_names[9615] = "tremilliaducenquattuortillion"
number_names[9618] = "tremilliaducenquintillion"
number_names[9621] = "tremilliaducensextillion"
number_names[9624] = "tremilliaducenseptentillion"
number_names[9627] = "tremilliaducenoctotillion"
number_names[9630] = "tremilliaducennovemtillion"
number_names[9633] = "tremilliaducendecillion"
number_names[9636] = "tremilliaducenundecillion"
number_names[9639] = "tremilliaducendodecillion"
number_names[9642] = "tremilliaducentredecillion"
number_names[9645] = "tremilliaducenquattuordecillion"
number_names[9648] = "tremilliaducenquindecillion"
number_names[9651] = "tremilliaducensexdecillion"
number_names[9654] = "tremilliaducenseptendecillion"
number_names[9657] = "tremilliaducenoctodecillion"
number_names[9660] = "tremilliaducennovemdecillion"
number_names[9663] = "tremilliaducenvigintillion"
number_names[9666] = "tremilliaducenunvigintillion"
number_names[9669] = "tremilliaducendovigintillion"
number_names[9672] = "tremilliaducentrevigintillion"
number_names[9675] = "tremilliaducenquattuorvigintillion"
number_names[9678] = "tremilliaducenquinvigintillion"
number_names[9681] = "tremilliaducensexvigintillion"
number_names[9684] = "tremilliaducenseptenvigintillion"
number_names[9687] = "tremilliaducenoctovigintillion"
number_names[9690] = "tremilliaducennovemvigintillion"
number_names[9693] = "tremilliaducentrigintillion"
number_names[9696] = "tremilliaducenuntrigintillion"
number_names[9699] = "tremilliaducendotrigintillion"
number_names[9702] = "tremilliaducentretrigintillion"
number_names[9705] = "tremilliaducenquattuortrigintillion"
number_names[9708] = "tremilliaducenquintrigintillion"
number_names[9711] = "tremilliaducensextrigintillion"
number_names[9714] = "tremilliaducenseptentrigintillion"
number_names[9717] = "tremilliaducenoctotrigintillion"
number_names[9720] = "tremilliaducennovemtrigintillion"
number_names[9723] = "tremilliaducenquadragintillion"
number_names[9726] = "tremilliaducenunquadragintillion"
number_names[9729] = "tremilliaducendoquadragintillion"
number_names[9732] = "tremilliaducentrequadragintillion"
number_names[9735] = "tremilliaducenquattuorquadragintillion"
number_names[9738] = "tremilliaducenquinquadragintillion"
number_names[9741] = "tremilliaducensexquadragintillion"
number_names[9744] = "tremilliaducenseptenquadragintillion"
number_names[9747] = "tremilliaducenoctoquadragintillion"
number_names[9750] = "tremilliaducennovemquadragintillion"
number_names[9753] = "tremilliaducenquinquagintillion"
number_names[9756] = "tremilliaducenunquinquagintillion"
number_names[9759] = "tremilliaducendoquinquagintillion"
number_names[9762] = "tremilliaducentrequinquagintillion"
number_names[9765] = "tremilliaducenquattuorquinquagintillion"
number_names[9768] = "tremilliaducenquinquinquagintillion"
number_names[9771] = "tremilliaducensexquinquagintillion"
number_names[9774] = "tremilliaducenseptenquinquagintillion"
number_names[9777] = "tremilliaducenoctoquinquagintillion"
number_names[9780] = "tremilliaducennovemquinquagintillion"
number_names[9783] = "tremilliaducensexagintillion"
number_names[9786] = "tremilliaducenunsexagintillion"
number_names[9789] = "tremilliaducendosexagintillion"
number_names[9792] = "tremilliaducentresexagintillion"
number_names[9795] = "tremilliaducenquattuorsexagintillion"
number_names[9798] = "tremilliaducenquinsexagintillion"
number_names[9801] = "tremilliaducensexsexagintillion"
number_names[9804] = "tremilliaducenseptensexagintillion"
number_names[9807] = "tremilliaducenoctosexagintillion"
number_names[9810] = "tremilliaducennovemsexagintillion"
number_names[9813] = "tremilliaducenseptuagintillion"
number_names[9816] = "tremilliaducenunseptuagintillion"
number_names[9819] = "tremilliaducendoseptuagintillion"
number_names[9822] = "tremilliaducentreseptuagintillion"
number_names[9825] = "tremilliaducenquattuorseptuagintillion"
number_names[9828] = "tremilliaducenquinseptuagintillion"
number_names[9831] = "tremilliaducensexseptuagintillion"
number_names[9834] = "tremilliaducenseptenseptuagintillion"
number_names[9837] = "tremilliaducenoctoseptuagintillion"
number_names[9840] = "tremilliaducennovemseptuagintillion"
number_names[9843] = "tremilliaducenoctogintillion"
number_names[9846] = "tremilliaducenunoctogintillion"
number_names[9849] = "tremilliaducendooctogintillion"
number_names[9852] = "tremilliaducentreoctogintillion"
number_names[9855] = "tremilliaducenquattuoroctogintillion"
number_names[9858] = "tremilliaducenquinoctogintillion"
number_names[9861] = "tremilliaducensexoctogintillion"
number_names[9864] = "tremilliaducenseptenoctogintillion"
number_names[9867] = "tremilliaducenoctooctogintillion"
number_names[9870] = "tremilliaducennovemoctogintillion"
number_names[9873] = "tremilliaducennonagintillion"
number_names[9876] = "tremilliaducenunnonagintillion"
number_names[9879] = "tremilliaducendononagintillion"
number_names[9882] = "tremilliaducentrenonagintillion"
number_names[9885] = "tremilliaducenquattuornonagintillion"
number_names[9888] = "tremilliaducenquinnonagintillion"
number_names[9891] = "tremilliaducensexnonagintillion"
number_names[9894] = "tremilliaducenseptennonagintillion"
number_names[9897] = "tremilliaducenoctononagintillion"
number_names[9900] = "tremilliaducennovemnonagintillion"
number_names[9903] = "tremilliatrecentillion"
number_names[9906] = "tremilliatrecenuntillion"
number_names[9909] = "tremilliatrecendotillion"
number_names[9912] = "tremilliatrecentretillion"
number_names[9915] = "tremilliatrecenquattuortillion"
number_names[9918] = "tremilliatrecenquintillion"
number_names[9921] = "tremilliatrecensextillion"
number_names[9924] = "tremilliatrecenseptentillion"
number_names[9927] = "tremilliatrecenoctotillion"
number_names[9930] = "tremilliatrecennovemtillion"
number_names[9933] = "tremilliatrecendecillion"
number_names[9936] = "tremilliatrecenundecillion"
number_names[9939] = "tremilliatrecendodecillion"
number_names[9942] = "tremilliatrecentredecillion"
number_names[9945] = "tremilliatrecenquattuordecillion"
number_names[9948] = "tremilliatrecenquindecillion"
number_names[9951] = "tremilliatrecensexdecillion"
number_names[9954] = "tremilliatrecenseptendecillion"
number_names[9957] = "tremilliatrecenoctodecillion"
number_names[9960] = "tremilliatrecennovemdecillion"
number_names[9963] = "tremilliatrecenvigintillion"
number_names[9966] = "tremilliatrecenunvigintillion"
number_names[9969] = "tremilliatrecendovigintillion"
number_names[9972] = "tremilliatrecentrevigintillion"
number_names[9975] = "tremilliatrecenquattuorvigintillion"
number_names[9978] = "tremilliatrecenquinvigintillion"
number_names[9981] = "tremilliatrecensexvigintillion"
number_names[9984] = "tremilliatrecenseptenvigintillion"
number_names[9987] = "tremilliatrecenoctovigintillion"
number_names[9990] = "tremilliatrecennovemvigintillion"
number_names[9993] = "tremilliatrecentrigintillion"
number_names[9996] = "tremilliatrecenuntrigintillion"
number_names[9999] = "tremilliatrecendotrigintillion"
return number_names
|
--[[ (commented out due to not needed atm)
if not DropDownMenuTest then
CreateFrame("Button", "DropDownMenuTest", UIParent, "UIDropDownMenuTemplate")
end
DropDownMenuTest:ClearAllPoints()
DropDownMenuTest:SetPoint("CENTER", 0, 0)
DropDownMenuTest:Show()
local items = {
"Alpha",
"Beta",
"Gamma",
"Delta",
}
local function OnClick(self)
UIDropDownMenu_SetSelectedID(DropDownMenuTest, self:GetID())
end
local function initialize(self, level)
local info = UIDropDownMenu_CreateInfo()
for k,v in pairs(items) do
info = UIDropDownMenu_CreateInfo()
info.text = v
info.value = v
info.func = OnClick
UIDropDownMenu_AddButton(info, level)
end
end
UIDropDownMenu_Initialize(DropDownMenuTest, initialize)
UIDropDownMenu_SetWidth(DropDownMenuTest, 100);
UIDropDownMenu_SetButtonWidth(DropDownMenuTest, 124)
UIDropDownMenu_SetSelectedID(DropDownMenuTest, 1)
UIDropDownMenu_JustifyText(DropDownMenuTest, "LEFT") ]]
|
-- Credit for this implementation goes to @arbelt and @jasoncodes 🙇⚡️😻
--
-- https://gist.github.com/arbelt/b91e1f38a0880afb316dd5b5732759f1
-- https://github.com/jasoncodes/dotfiles/blob/ac9f3ac/hammerspoon/control_escape.lua
send_escape = false
last_mods = {}
control_key_handler = function()
send_escape = false
end
control_key_timer = hs.timer.delayed.new(0.15, control_key_handler)
control_handler = function(evt)
local new_mods = evt:getFlags()
if last_mods["ctrl"] == new_mods["ctrl"] then
return false
end
if not last_mods["ctrl"] then
last_mods = new_mods
send_escape = true
control_key_timer:start()
else
if send_escape then
keyUpDown({}, 'escape')
end
last_mods = new_mods
control_key_timer:stop()
end
return false
end
control_tap = hs.eventtap.new({hs.eventtap.event.types.flagsChanged}, control_handler)
control_tap:start()
other_handler = function(evt)
send_escape = false
return false
end
other_tap = hs.eventtap.new({hs.eventtap.event.types.keyDown}, other_handler)
other_tap:start()
|
--
-- Licensed to the Apache Software Foundation (ASF) under one or more
-- contributor license agreements. See the NOTICE file distributed with
-- this work for additional information regarding copyright ownership.
-- The ASF licenses this file to You under the Apache License, Version 2.0
-- (the "License"); you may not use this file except in compliance with
-- the License. You may obtain a copy of the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law or agreed to in writing, software
-- distributed under the License is distributed on an "AS IS" BASIS,
-- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-- See the License for the specific language governing permissions and
-- limitations under the License.
--
--- @module security
-- A module to load all and execute the security policies
local _M = {}
local request = require "lib/request"
local utils = require "lib/utils"
--- Allow or block a request by calling a loaded security policy
-- @param dataStore the datastore object
-- @param securityObj an object out of the security array in a given tenant / api / resource
local function process(dataStore, securityObj)
local ok, result = pcall(require, utils.concatStrings({'policies/security/', securityObj.type}))
if not ok then
ngx.log(ngx.ERR, 'An unexpected error ocurred while processing the security policy: ' .. securityObj.type)
request.err(500, 'Gateway error.')
end
return result.process(dataStore, securityObj)
end
-- Wrap process in code to load the correct module
_M.process = process
return _M
|
true_zen = require("true-zen")
|
local wibox = require ('wibox')
local awful = require ('awful')
local hover_container = function ( widget )
local old_cursor, old_wibox
widget:connect_signal (
'mouse::enter',
function()
local w = mouse.current_wibox
if w then
old_cursor, old_wibox = w.cursor, w
w.cursor = 'hand1'
end
end
)
widget:connect_signal (
'mouse::leave',
function()
if old_wibox then
old_wibox.cursor = old_cursor
old_wibox = nil
end
end
)
return widget
end
return hover_container
|
local g = vim.g
g.nvim_tree_indent_markers = 1
g.nvim_tree_quit_on_open = 1
g.nvim_tree_git_hl = 1
require("nvim-tree").setup {
open_on_setup = false,
filters = {
custom = {
"node_modules"
}
}
}
|
Talk(106, "客倌请随便看看.", "talkname106", 0);
ModifyEvent(-2, -2, -2, -2, 483, -2, -2, -2, -2, -2, -2, -2, -2);
do return end;
|
tArgs = {...}
local package = tArgs[1]
local usr = tArgs[2] or "%ROOT%"
local installPath = ""
if usr == "%ROOT%" then
installPath = "/os/programs/pkgs" .. package
elseif usr ~= string.match(usr, "[%w_-]*") then
error("User contains invalid characters")
elseif not fs.isDir("/home/" .. usr) then
error("User does not exist")
else
installPath = "/home/" .. usr .. "/bin/pkgs"
end
local dataFile = "/os/programData/pkgs/"
do
local file = fs.open(dataFile .. "pkgURLs.data", "r")
if not file then
print("Creating pkgURLs.data")
fs.close(fs.open("pkgURL.data", "w"))
print("File pkgURL.data created")
print("Downloading database...")
end
local packageURL =
|
local path = minetest.get_modpath("flower_cow")
-- Animals
dofile(path .. "/flower_cow.lua")
print ("[MOD] Flower cow loaded")
|
local palette = {0x000000, 0x000040, 0x000080, 0x0000BF, 0x0000FF, 0x002400, 0x002440, 0x002480, 0x0024BF, 0x0024FF, 0x004900, 0x004940, 0x004980, 0x0049BF, 0x0049FF, 0x006D00, 0x006D40, 0x006D80, 0x006DBF, 0x006DFF, 0x009200, 0x009240, 0x009280, 0x0092BF, 0x0092FF, 0x00B600, 0x00B640, 0x00B680, 0x00B6BF, 0x00B6FF, 0x00DB00, 0x00DB40, 0x00DB80, 0x00DBBF, 0x00DBFF, 0x00FF00, 0x00FF40, 0x00FF80, 0x00FFBF, 0x00FFFF, 0x0F0F0F, 0x1E1E1E, 0x2D2D2D, 0x330000, 0x330040, 0x330080, 0x3300BF, 0x3300FF, 0x332400, 0x332440, 0x332480, 0x3324BF, 0x3324FF, 0x334900, 0x334940, 0x334980, 0x3349BF, 0x3349FF, 0x336D00, 0x336D40, 0x336D80, 0x336DBF, 0x336DFF, 0x339200, 0x339240, 0x339280, 0x3392BF, 0x3392FF, 0x33B600, 0x33B640, 0x33B680, 0x33B6BF, 0x33B6FF, 0x33DB00, 0x33DB40, 0x33DB80, 0x33DBBF, 0x33DBFF, 0x33FF00, 0x33FF40, 0x33FF80, 0x33FFBF, 0x33FFFF, 0x3C3C3C, 0x4B4B4B, 0x5A5A5A, 0x660000, 0x660040, 0x660080, 0x6600BF, 0x6600FF, 0x662400, 0x662440, 0x662480, 0x6624BF, 0x6624FF, 0x664900, 0x664940, 0x664980, 0x6649BF, 0x6649FF, 0x666D00, 0x666D40, 0x666D80, 0x666DBF, 0x666DFF, 0x669200, 0x669240, 0x669280, 0x6692BF, 0x6692FF, 0x66B600, 0x66B640, 0x66B680, 0x66B6BF, 0x66B6FF, 0x66DB00, 0x66DB40, 0x66DB80, 0x66DBBF, 0x66DBFF, 0x66FF00, 0x66FF40, 0x66FF80, 0x66FFBF, 0x66FFFF, 0x696969, 0x787878, 0x878787, 0x969696, 0x990000, 0x990040, 0x990080, 0x9900BF, 0x9900FF, 0x992400, 0x992440, 0x992480, 0x9924BF, 0x9924FF, 0x994900, 0x994940, 0x994980, 0x9949BF, 0x9949FF, 0x996D00, 0x996D40, 0x996D80, 0x996DBF, 0x996DFF, 0x999200, 0x999240, 0x999280, 0x9992BF, 0x9992FF, 0x99B600, 0x99B640, 0x99B680, 0x99B6BF, 0x99B6FF, 0x99DB00, 0x99DB40, 0x99DB80, 0x99DBBF, 0x99DBFF, 0x99FF00, 0x99FF40, 0x99FF80, 0x99FFBF, 0x99FFFF, 0xA5A5A5, 0xB4B4B4, 0xC3C3C3, 0xCC0000, 0xCC0040, 0xCC0080, 0xCC00BF, 0xCC00FF, 0xCC2400, 0xCC2440, 0xCC2480, 0xCC24BF, 0xCC24FF, 0xCC4900, 0xCC4940, 0xCC4980, 0xCC49BF, 0xCC49FF, 0xCC6D00, 0xCC6D40, 0xCC6D80, 0xCC6DBF, 0xCC6DFF, 0xCC9200, 0xCC9240, 0xCC9280, 0xCC92BF, 0xCC92FF, 0xCCB600, 0xCCB640, 0xCCB680, 0xCCB6BF, 0xCCB6FF, 0xCCDB00, 0xCCDB40, 0xCCDB80, 0xCCDBBF, 0xCCDBFF, 0xCCFF00, 0xCCFF40, 0xCCFF80, 0xCCFFBF, 0xCCFFFF, 0xD2D2D2, 0xE1E1E1, 0xF0F0F0, 0xFF0000, 0xFF0040, 0xFF0080, 0xFF00BF, 0xFF00FF, 0xFF2400, 0xFF2440, 0xFF2480, 0xFF24BF, 0xFF24FF, 0xFF4900, 0xFF4940, 0xFF4980, 0xFF49BF, 0xFF49FF, 0xFF6D00, 0xFF6D40, 0xFF6D80, 0xFF6DBF, 0xFF6DFF, 0xFF9200, 0xFF9240, 0xFF9280, 0xFF92BF, 0xFF92FF, 0xFFB600, 0xFFB640, 0xFFB680, 0xFFB6BF, 0xFFB6FF, 0xFFDB00, 0xFFDB40, 0xFFDB80, 0xFFDBBF, 0xFFDBFF, 0xFFFF00, 0xFFFF40, 0xFFFF80, 0xFFFFBF, 0xFFFFFF}
local mathFloor, mathMax, mathMin, mathModf = math.floor, math.max, math.min, math.modf
local integerToRGB, RGBToInteger, blend, transition, to8Bit
local color = {}
--------------------------------------------------------------------------------
-- Optimized Lua 5.3 bitwise support
if computer.getArchitecture and computer.getArchitecture() == "Lua 5.3" then
integerToRGB, RGBToInteger, blend, transition, to8Bit = load([[
local mathHuge, palette = math.huge, select(1, ...)
return
function(integerColor)
return integerColor >> 16, integerColor >> 8 & 0xFF, integerColor & 0xFF
end,
function(r, g, b)
return r << 16 | g << 8 | b
end,
function(color1, color2, transparency)
local invertedTransparency = 1 - transparency
return
((color2 >> 16) * invertedTransparency + (color1 >> 16) * transparency) // 1 << 16 |
((color2 >> 8 & 0xFF) * invertedTransparency + (color1 >> 8 & 0xFF) * transparency) // 1 << 8 |
((color2 & 0xFF) * invertedTransparency + (color1 & 0xFF) * transparency) // 1
end,
function(color1, color2, position)
local r1, g1, b1 = color1 >> 16, color1 >> 8 & 0xFF, color1 & 0xFF
return
(r1 + ((color2 >> 16) - r1) * position) // 1 << 16 |
(g1 + ((color2 >> 8 & 0xFF) - g1) * position) // 1 << 8 |
(b1 + ((color2 & 0xFF) - b1) * position) // 1
end,
function(color24Bit)
local r, g, b, closestDelta, closestIndex, delta, paletteColor, paletteR, paletteG, paletteB = color24Bit >> 16, color24Bit >> 8 & 0xFF, color24Bit & 0xFF, mathHuge, 1
for i = 1, #palette do
paletteColor = palette[i]
if color24Bit == paletteColor then
return i - 1
else
paletteR, paletteG, paletteB = paletteColor >> 16, paletteColor >> 8 & 0xFF, paletteColor & 0xFF
delta = (paletteR - r) ^ 2 + (paletteG - g) ^ 2 + (paletteB - b) ^ 2
if delta < closestDelta then
closestDelta, closestIndex = delta, i
end
end
end
return closestIndex - 1
end
]])(palette)
else
integerToRGB, RGBToInteger, blend, transition, to8Bit = load([[
local mathHuge, palette = math.huge, select(1, ...)
return
function(integerColor)
local r = integerColor / 65536
r = r - r % 1
local g = (integerColor - r * 65536) / 256
g = g - g % 1
return r, g, integerColor - r * 65536 - g * 256
end,
function(r, g, b)
return r * 65536 + g * 256 + b
end,
function(color1, color2, transparency)
local invertedTransparency = 1 - transparency
local r1 = color1 / 65536
r1 = r1 - r1 % 1
local g1 = (color1 - r1 * 65536) / 256
g1 = g1 - g1 % 1
local r2 = color2 / 65536
r2 = r2 - r2 % 1
local g2 = (color2 - r2 * 65536) / 256
g2 = g2 - g2 % 1
local r, g, b =
r2 * invertedTransparency + r1 * transparency,
g2 * invertedTransparency + g1 * transparency,
(color2 - r2 * 65536 - g2 * 256) * invertedTransparency + (color1 - r1 * 65536 - g1 * 256) * transparency
return
(r - r % 1) * 65536 +
(g - g % 1) * 256 +
(b - b % 1)
end,
function(color1, color2, position)
local r1 = color1 / 65536
r1 = r1 - r1 % 1
local g1 = (color1 - r1 * 65536) / 256
g1 = g1 - g1 % 1
local b1 = color1 - r1 * 65536 - g1 * 256
local r2 = color2 / 65536
r2 = r2 - r2 % 1
local g2 = (color2 - r2 * 65536) / 256
g2 = g2 - g2 % 1
local r, g, b =
r1 + (r2 - r1) * position,
g1 + (g2 - g1) * position,
b1 + (color2 - r2 * 65536 - g2 * 256 - b1) * position
return
(r - r % 1) * 65536 +
(g - g % 1) * 256 +
(b - b % 1)
end,
function(color24Bit)
local closestDelta, closestIndex, delta, paletteColor, paletteR, paletteG, paletteB = mathHuge, 1
local r = color24Bit / 65536
r = r - r % 1
local g = (color24Bit - r * 65536) / 256
g = g - g % 1
local b = color24Bit - r * 65536 - g * 256
for index = 1, #palette do
paletteColor = palette[index]
if color24Bit == paletteColor then
return index - 1
else
paletteR = paletteColor / 65536
paletteR = paletteR - paletteR % 1
paletteG = (paletteColor - paletteR * 65536) / 256
paletteG = paletteG - paletteG % 1
paletteB = paletteColor - paletteR * 65536 - paletteG * 256
delta = (paletteR - r) ^ 2 + (paletteG - g) ^ 2 + (paletteB - b) ^ 2
if delta < closestDelta then
closestDelta, closestIndex = delta, index
end
end
end
return closestIndex - 1
end
]])(palette)
end
--------------------------------------------------------------------------------
local function RGBToHSB(r, g, b)
local max, min = mathMax(r, g, b), mathMin(r, g, b)
if max == min then
return 0, max == 0 and 0 or (1 - min / max), max / 255
elseif max == r and g >= b then
return 60 * (g - b) / (max - min), max == 0 and 0 or (1 - min / max), max / 255
elseif max == r and g < b then
return 60 * (g - b) / (max - min) + 360, max == 0 and 0 or (1 - min / max), max / 255
elseif max == g then
return 60 * (b - r) / (max - min) + 120, max == 0 and 0 or (1 - min / max), max / 255
elseif max == b then
return 60 * (r - g) / (max - min) + 240, max == 0 and 0 or (1 - min / max), max / 255
else
return 0, max == 0 and 0 or (1 - min / max), max / 255
end
end
local function HSBToRGB(h, s, b)
local integer, fractional = mathModf(h / 60)
local p, q, t = b * (1 - s), b * (1 - s * fractional), b * (1 - (1 - fractional) * s)
if integer == 0 then
return mathFloor(b * 255), mathFloor(t * 255), mathFloor(p * 255)
elseif integer == 1 then
return mathFloor(q * 255), mathFloor(b * 255), mathFloor(p * 255)
elseif integer == 2 then
return mathFloor(p * 255), mathFloor(b * 255), mathFloor(t * 255)
elseif integer == 3 then
return mathFloor(p * 255), mathFloor(q * 255), mathFloor(b * 255)
elseif integer == 4 then
return mathFloor(t * 255), mathFloor(p * 255), mathFloor(b * 255)
else
return mathFloor(b * 255), mathFloor(p * 255), mathFloor(q * 255)
end
end
local function integerToHSB(integerColor)
return RGBToHSB(integerToRGB(integerColor))
end
local function HSBToInteger(h, s, b)
return RGBToInteger(HSBToRGB(h, s, b))
end
--------------------------------------------------------------------------------
local function to24Bit(color8Bit)
return palette[color8Bit + 1]
end
local function optimize(color24Bit)
return to24Bit(to8Bit(color24Bit))
end
--------------------------------------------------------------------------------
return {
RGBToInteger = RGBToInteger,
integerToRGB = integerToRGB,
RGBToHSB = RGBToHSB,
HSBToRGB = HSBToRGB,
integerToHSB = integerToHSB,
HSBToInteger = HSBToInteger,
blend = blend,
transition = transition,
to8Bit = to8Bit,
to24Bit = to24Bit,
optimize = optimize,
}
|
statusd.inform("wireless_template", "0%")
local function inform_wireless(status)
statusd.inform("wireless", tostring(status))
if status == "X" then
statusd.inform("wireless_hint", "critical")
else
statusd.inform("wireless_hint", "important")
end
end
local wireless_timer=statusd.create_timer()
local function update_wir()
local f = io.popen("ip a | grep wlp2s0 | grep \"state UP\" >> /dev/null && echo Y || echo X", 'r')
local wir = f:read('*l')
f:close()
inform_wireless(wir)
wireless_timer:set(10*1000, update_wir)
end
update_wir()
|
project "gX-Sandbox"
kind "ConsoleApp"
language "C++"
dependson {
"gXtp-glad",
"gXtp-glfw",
"gXtp-stb",
"gXtp-glm",
"gX-Core",
"gX-Platform"
}
objdir "%{wks.location}/.build/obj/%{prj.name}"
targetdir "%{wks.location}/.build/%{prj.name}"
files {
"**.cpp",
"**.hpp"
}
includedirs {
"%{wks.location}/thirdparty",
"%{wks.location}/platform",
"%{wks.location}/core",
"%{wks.location}/core/core"
}
links {
"gXtp-glad",
"gXtp-glfw",
"gXtp-stb",
"gXtp-glm",
"gX-Core",
"gX-Platform"
}
filter "system:windows"
links { "opengl32" }
filter "system:linux"
links { "X11", "GL", "dl" }
linkoptions { "-pthread" }
filter "configurations:Debug"
defines { "GX_DEBUG" }
symbols "On"
filter "configurations:Release"
defines { "GX_RELEASE" }
optimize "On"
|
function formattime(ticks)
local minutes = math.floor(ticks / 60 / 60)
local hours = math.floor(minutes / 60)
return string.format("%02dh%02dm", hours, minutes % 60)
end
function wellbeing_message_handler()
local ticks_per_minute = 60 * 60
local interval_list_in_ticks = {}
for i, player in pairs(game.players) do
local setting = player.mod_settings["wellbeing-alert-interval"].value
if setting > 0 then
interval_list_in_ticks[i] = setting * ticks_per_minute
end
end
script.on_nth_tick(nil)
script.on_nth_tick(interval_list_in_ticks,
function(event)
for i, player in pairs(game.players) do
if player.mod_settings["wellbeing-alert-interval"].value * ticks_per_minute == event.nth_tick then
local session_duration = game.tick - (global.session_start[player.index] or 0)
player.print("You've been playing for " .. formattime(session_duration) .. "\n" ..
"Perhaps time for a pause? Will warn again in: " .. formattime(event.nth_tick))
end
end
end
)
end
script.on_init(
function()
global.session_start = {}
wellbeing_message_handler()
end
)
script.on_event(defines.events.on_player_joined_game,
function(event)
global.session_start[event.player_index] = game.tick
end
)
commands.add_command("wellbeing", "<reset-timer> resets the session timer to zero",
function(command)
if command.parameter == "reset-timer" then
global.session_start[command.player_index] = game.tick
end
end
)
script.on_event(defines.events.on_runtime_mod_setting_changed, wellbeing_message_handler)
|
local assert = require("luassert")
local say = require("say")
local function less(state, arguments)
return arguments[1] < arguments[2]
end
local function greater(state, arguments)
return arguments[1] > arguments[2]
end
say:set_namespace("en")
say:set("assertion.less.positive", "Expected %s to be smaller than %s")
say:set("assertion.less.negative", "Expected %s to not be smaller than %s")
assert:register("assertion", "less", less, "assertion.less.positive", "assertion.less.negative")
say:set("assertion.greater.positive", "Expected %s to be greater than %s")
say:set("assertion.greater.negative", "Expected %s to not be greater than %s")
assert:register("assertion", "greater", greater, "assertion.greater.positive", "assertion.greater.negative")
|
grainamount = 0.01
lumamount = 0.1
noise = -1
Editor.setPropertyType(this, "noise", Editor.RESOURCE_PROPERTY, "texture")
function postprocess(env, transparent_phase, ldr_buffer, gbuffer0, gbuffer1, gbuffer2, gbuffer_depth, shadowmap)
if not enabled then return ldr_buffer end
if transparent_phase ~= "post_tonemap" then return ldr_buffer end
if noise == -1 then return ldr_buffer end
local res = env.createRenderbuffer { width = env.viewport_w, height = env.viewport_h, format = "rgba8", debug_name = "film_grain" }
env.beginBlock("film_grain")
if env.film_grain_shader == nil then
env.film_grain_shader = env.preloadShader("pipelines/film_grain.shd")
end
env.drawcallUniforms(grainamount, lumamount)
env.setRenderTargets(res)
env.bindTextures({noise}, 1)
env.drawArray(0, 3, env.film_grain_shader,
{ ldr_buffer },
{ depth_test = false, blending = ""}
)
env.endBlock()
return res
end
function awake()
_G["postprocesses"] = _G["postprocesses"] or {}
_G["postprocesses"]["filmgrain"] = postprocess
end
function onDestroy()
_G["postprocesses"]["filmgrain"] = nil
end
function onUnload()
onDestroy()
end
|
--[[
Resource: MultiRPG
Type: Serverside
Developers: Inder00 <[email protected]>
(©) 2022 <[email protected]>. All rights reserved.
]]--
-- List of events
Events = {
}
-- events
for key, event in pairs(Events) do
-- asserts
assert( type( event.name ) == "string", "Invalid field name @ Events(" .. key .. ") [string expected, got " .. type( event.name ) .. "]" )
assert( type( event.exec ) == "function", "Invalid field exec @ Events(" .. key .. ") [function expected, got " .. type( event.exec ) .. "]" )
assert( isElement( (event.attachedTo or resourceRoot) ), "Invalid field attachedTo @ Events(" .. key .. ") [element expected, got " .. type( event.attachedTo ) .. "]" )
-- add event
addEventHandler(event.name, event.attachedTo or resourceRoot, event.exec)
end
|
self = {}
self.requests = {}
Timeout = 2.1
socket = require("socket")
function DispatchRequests()
local connections = {}
for k, thread in ipairs(self.requests) do
local success, result = coroutine.resume(thread)
if success and result then
table.insert(connections, result)
else
table.remove(self.requests, k)
end
end
end
function MakeRequest(host, uri, port, callback)
local uri = uri or "/"
local port = port or 80
local callback = callback
table.insert(self.requests, coroutine.create(function()
local status, err = pcall(function()
local data = false
local connection = socket.tcp()
connection:settimeout(2.1)
local status, err = connection:connect(host, port)
if status then
connection:settimeout(0)
connection:send("GET http://" .. host .. uri .. " HTTP/1.0\r\n\r\n")
while true do
local timer = Timer()
local buffer, status, overflow = connection:receive(1024)
data = (data or "") .. (buffer or overflow)
if status == "closed" then
break
end
coroutine.yield(connection)
end
connection:close()
else
print("Connection failed: " .. err)
end
pcall(callback, data and data:sub(data:find("\r\n\r\n") + 4, #data)) -- We don't really care if this succeeds, we just want to avoid an error
end)
if not status then
print(err)
end
end))
end
Events:Subscribe("PostTick", DispatchRequests)
Events:Subscribe("ModuleLoad", function()
Timeout = GlobalSettings.Timeout
end)
|
local boot = require "ltask.bootstrap"
local ltask = require "ltask"
local SERVICE_ROOT <const> = 1
local MESSSAGE_SYSTEM <const> = 0
local config = {}
local function searchpath(name)
return assert(package.searchpath(name, config.service_path))
end
local function init_config()
local config_file = assert(arg[1])
assert(loadfile(config_file, "t", config))()
config.lua_path = config.lua_path or package.path
config.lua_cpath = config.lua_cpath or package.cpath
config.init_service = config.init_service or ("@" .. searchpath "service")
end
local function new_service(label, id)
local sid = boot.new_service(label, config.init_service, id)
assert(sid == id)
return sid
end
local function bootstrap()
new_service("root", SERVICE_ROOT)
boot.init_root(SERVICE_ROOT)
-- send init message to root service
local init_msg, sz = ltask.pack("init", {
lua_path = config.lua_path,
lua_cpath = config.lua_cpath,
service_path = config.service_path,
name = "root",
args = {config}
})
-- self bootstrap
boot.post_message {
from = SERVICE_ROOT,
to = SERVICE_ROOT,
session = 0, -- 0 for root init
type = MESSSAGE_SYSTEM,
message = init_msg,
size = sz,
}
end
local function exclusive_thread(label, id)
local sid = new_service(label, id)
boot.new_thread(sid)
end
function print(...)
boot.pushlog(ltask.pack(...))
end
local function toclose(f)
return setmetatable({}, {__close=f})
end
init_config()
boot.init(config)
local _ <close> = toclose(boot.deinit)
boot.init_timer()
for i, t in ipairs(config.exclusive) do
local label = type(t) == "table" and t[1] or t
local id = i + 1
exclusive_thread(label, id)
end
bootstrap() -- launch root
print "ltask Start"
boot.run()
|
--- Eva input module
-- Register you callbacks with priority
-- other gestures
-- @submodule eva
local gesture = require("in.gesture")
local app = require("eva.app")
local log = require("eva.log")
local luax = require("eva.luax")
local const = require("eva.const")
local input_touch = require("eva.modules.input.input_touch")
local input_pinch = require("eva.modules.input.input_pinch")
local logger = log.get_logger("eva.input")
local M = {}
--- Register the input to handle user actions
-- If callback return true it will stop handle next input
-- @function eva.input.register
-- @tparam string name Name of input system
-- @tparam function callback The input callback
-- @tparam number priority Priority of input. Lower first
function M.register(context, name, callback, priority)
-- TODO: Check name is no exist
table.insert(app.input.stack, {
name = name,
callback = callback,
script_context = lua_script_instance.Get(),
priority = priority,
context = context
})
table.sort(app.input.stack, function(a, b)
return a.priority < b.priority
end)
logger:debug("Input register", { name = name, priority = priority })
end
--- Unregister prev. registered input
-- @function eva.input.unregister
-- @tparam string name Name of input system
function M.unregister(name)
local result = luax.table.remove_by_dict(app.input.stack, {
name = name
})
if result then
logger:debug("Input unregister", { name = name })
end
end
local function handle_modifiers(state, action_id, action)
if action_id == const.INPUT.KEY_LALT then
if action.pressed then
state.modifiers.lalt = true
end
if action.released then
state.modifiers.lalt = false
end
end
if action_id == const.INPUT.KEY_LCTRL then
if action.pressed then
state.modifiers.lctrl = true
end
if action.released then
state.modifiers.lctrl = false
end
end
end
local function handle_gestures(state, action_id, action)
local g = app.input.gesture.on_input(action_id, action)
if g then
state.is_double_tap = luax.toboolean(g.double_tap)
state.is_swipe = luax.toboolean(g.swipe)
if state.is_swipe then
state.swipe = g.swipe
state.swipe_side = false
if g.swipe_right then
state.swipe_side = const.INPUT_SWIPE.RIGHT
end
if g.swipe_up then
state.swipe_side = const.INPUT_SWIPE.UP
end
if g.swipe_left then
state.swipe_side = const.INPUT_SWIPE.LEFT
end
if g.swipe_down then
state.swipe_side = const.INPUT_SWIPE.DOWN
end
end
end
end
function M.on_input(action_id, action)
if not action_id then
return
end
local stack = app.input.stack
local state = app.input.state
state.input_type = nil
handle_modifiers(state, action_id, action)
input_touch.handle_touch(state, action_id, action)
input_pinch.handle_pinch(state, action_id, action)
handle_gestures(state, action_id, action)
if luax.table.contains(const.INPUT_KEYS, action_id) then
state.key_id = nil
if action.value > 0 then
state.input_type = const.INPUT_TYPE.KEY_HOLD
end
if action.released then
state.input_type = const.INPUT_TYPE.KEY_RELEASED
end
if action.repeated then
state.input_type = const.INPUT_TYPE.KEY_REPEATED
end
if action.pressed then
state.input_type = const.INPUT_TYPE.KEY_PRESSED
end
if state.input_type then
state.key_id = action_id
end
end
if state.is_drag then
state.input_type = const.INPUT_TYPE.DRAG
end
if state.is_pinch then
state.input_type = const.INPUT_TYPE.PINCH
end
state.action_id = action_id
state.action = action
local current_context = lua_script_instance.Get()
for i = 1, #stack do
local context = stack[i].context
local callback = stack[i].callback
local script_context = stack[i].script_context
lua_script_instance.Set(script_context)
local ok, result = pcall(callback, context, state.input_type, state)
if ok and result then
break
end
if not ok then
pprint("Input errors:", result)
end
end
lua_script_instance.Set(current_context)
input_touch.after_input(state, action_id, action)
end
function M.before_eva_init()
local settings = app.settings.input
app.input = {
stack = {},
gesture = gesture.create({
action_id = hash("touch"),
multi_touch = settings.multi_touch
}),
state = {
action_id = nil,
action = nil,
input_type = nil,
is_touch = false,
is_long_trigger = false,
is_drag = false,
is_pinch = false,
-- Will be true at INPUT_TYPE.TOUCH_END, if double tap
is_double_tap = false,
-- Will be true at TOUCH_END/DRAG_END, if was swipe
is_swipe = false,
swipe_side = false,
swipe = nil,
touch_id = 0,
touch_start_pos = vmath.vector3(0),
touch_start_time = 0,
dx = 0,
dy = 0,
screen_x = 0,
screen_y = 0,
world_x = 0,
world_y = 0,
pinch_distance = 0,
pinch_delta = 0,
pinch_pos = vmath.vector3(0),
key_id = nil,
modifiers = {
lctrl = false,
rctrl = false,
lalt = false,
ralt = false,
lshift = false,
rshift = false,
lcmd = false,
rcmd = false,
fn = false,
}
}
}
end
return M
|
local ido = require("ido")
local common = {}
-- Check if the path exists
-- @return true or false
function common.exists(path)
return io.open(path, "r") and true or false
end
-- Check if the current directory is a git repo
-- @return true or false
function common.ensure(condition, message)
if not condition then
vim.cmd("echohl ErrorMsg")
message = message:gsub("'", "''")
vim.cmd("echo '"..message.."'")
vim.cmd("echohl Normal")
return nil
end
return true
end
-- Common entry point to Ido
-- @param command string The command to execute
-- @param prompt string The prompt
-- @param action function The action to perform
function common.main(command, prompt, action)
if not common.ensure(
os.execute("git rev-parse --is-inside-work-tree") == 0,
"Git: not a repo") then
return
end
local selected = ido.start({
items = vim.fn.systemlist("git "..command),
prompt = "Git "..prompt..": ",
})
if #selected > 0 then
action(selected)
end
return ""
end
return common
|
local MAKE_JSON_SAFE = false -- If this is true, " will be replaced by ' in the encoding
local CHAR_SET = [[ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789!#$%&()*+,./:;<=>?@[]^_`{|}~"]]
local encode_CharSet = {}
local decode_CharSet = {}
for i = 1, 91 do
encode_CharSet[i-1] = string.sub(CHAR_SET, i, i)
decode_CharSet[string.sub(CHAR_SET, i, i)] = i-1
end
if MAKE_JSON_SAFE then
encode_CharSet[90] = "'"
decode_CharSet['"'] = nil
decode_CharSet["'"] = 90
end
local function encodeBase91(input)
local output = {}
local c = 1
local counter = 0
local numBits = 0
for i = 1, #input do
counter = bit32.bor(counter, bit32.lshift(string.byte(input, i), numBits))
numBits = numBits+8
if numBits > 13 then
local entry = bit32.band(counter, 8191) -- 2^13-1 = 8191
if entry > 88 then -- Voodoo magic (https://www.reddit.com/r/learnprogramming/comments/8sbb3v/understanding_base91_encoding/e0y85ot/)
counter = bit32.rshift(counter, 13)
numBits = numBits-13
else
entry = bit32.band(counter, 16383) -- 2^14-1 = 16383
counter = bit32.rshift(counter, 14)
numBits = numBits-14
end
output[c] = encode_CharSet[entry%91]..encode_CharSet[math.floor(entry/91)]
c = c+1
end
end
if numBits > 0 then
output[c] = encode_CharSet[counter%91]
if numBits > 7 or counter > 90 then
output[c+1] = encode_CharSet[math.floor(counter/91)]
end
end
return table.concat(output)
end
local function decodeBase91(input)
local output = {}
local c = 1
local counter = 0
local numBits = 0
local entry = -1
for i = 1, #input do
if decode_CharSet[string.sub(input, i, i)] then
if entry == -1 then
entry = decode_CharSet[string.sub(input, i, i)]
else
entry = entry+decode_CharSet[string.sub(input, i, i)]*91
counter = bit32.bor(counter, bit32.lshift(entry, numBits))
if bit32.band(entry, 8191) > 88 then
numBits = numBits+13
else
numBits = numBits+14
end
while numBits > 7 do
output[c] = string.char(counter%256)
c = c+1
counter = bit32.rshift(counter, 8)
numBits = numBits-8
end
entry = -1
end
end
end
if entry ~= -1 then
output[c] = string.char(bit32.bor(counter, bit32.lshift(entry, numBits))%256)
end
return table.concat(output)
end
if MAKE_JSON_SAFE then
encode_CharSet[90] = '"'
decode_CharSet["'"] = nil
decode_CharSet['"'] = 90
end
return {
encode = encodeBase91,
decode = decodeBase91,
}
|
fx_version 'cerulean'
game 'gta5'
server_scripts {
'queue.js',
'functions.js'
}
|
local playsession = {
{"WorldofWarIII", {287936}},
{"TXL_PLAYZ", {1478}},
{"thesandbox", {4859}}
}
return playsession
|
print(inspect(types))
print(inspect(types.check(1, types.number)))
print(types.check(false, types.number))
print(types.check({a = 1}, types.fields { a = types.string }))
print(types.check({a = "b"}, types.fields { a = types.string }))
local InstancedMap = require("api.InstancedMap")
local m = InstancedMap:new(10, 10)
print(types.check({a = {b = m}}, types.fields { a = types.fields { b = types.string }}))
print(types.check({a = {b = m}}, types.fields { a = types.fields { b = types.instance_of(InstancedMap) }}))
print(types.check(m, types.instance_of(InstancedMap)))
-- Local Variables:
-- open-nefia-always-send-to-repl: t
-- End:
|
function sumf(a, ...) return a and a + sumf(...) or 0 end
function sumt(t) return sumf(unpack(t)) end
function prodf(a, ...) return a and a * prodf(...) or 1 end
function prodt(t) return prodf(unpack(t)) end
print(sumt{1, 2, 3, 4, 5})
print(prodt{1, 2, 3, 4, 5})
|
XYZPresident.TotalMoney = XYZPresident.TotalMoney or 0
XYZPresident.TaxRate = XYZPresident.TaxRate or 20
XYZPresident.Stats.AddedToFunds = 0
XYZPresident.Stats.Tax = 0 -- THESE ARE INCLUDED IN ADDEDTOFUNDS
XYZPresident.Stats.Tickets = 0 -- THESE ARE INCLUDED IN ADDEDTOFUNDS
XYZPresident.Stats.Seizures = 0 -- THESE ARE INCLUDED IN ADDEDTOFUNDS
XYZPresident.Stats.ThrownAwayCap = 0
XYZPresident.Stats.PaidOut = 0
XYZPresident.Stats.Stolen = 0
function XYZPresident:ChangeTaxRate( pPresident , iTaxAmount )
if iTaxAmount > 100 or iTaxAmount < 0 then return end
XYZPresident.TaxRate = iTaxAmount
Quest.Core.ProgressQuest(pPresident, "rigged_elections", 4)
XYZShit.Msg("Tax", Color(0, 255, 200), "The president has changed the tax rate to "..XYZPresident.TaxRate.."%")
end
net.Receive("XYZ_PRES_UP_TAX", function(len, ply)
if XYZShit.CoolDown.Check("XYZ_PRES_UP_TAX", 10, ply) then return end
if not (ply:Team() == TEAM_PRESIDENT) then return end
local newTax = net.ReadInt(16)
XYZPresident:ChangeTaxRate(ply , math.Clamp(newTax, 0, 90))
end)
net.Receive("XYZ_PRES_MANAGE_LICENSE", function(len, ply)
if XYZShit.CoolDown.Check("XYZ_PRES_MANAGE_LICENSE", 10, ply) then return end
if (not (ply:Team() == TEAM_PRESIDENT)) and (not (ply:Team() == TEAM_PCOM)) and (not (ply:Team() == TEAM_PDCOM)) then return end
local target = net.ReadEntity()
if not IsValid(target) then return end
if target:getDarkRPVar("HasGunlicense") then
target:setDarkRPVar("HasGunlicense", false)
XYZShit.Msg("President Computer", Color(0, 255, 200), "You revoked "..target:Nick().."'s license", ply)
else
target:setDarkRPVar("HasGunlicense", true)
XYZShit.Msg("President Computer", Color(0, 255, 200), "You gave "..target:Nick().." a license", ply)
end
end)
hook.Add("playerGetSalary", "XYZPresidentGetSalary", function(ply, cashMoney)
if XYZShit.IsGovernment(ply:Team(), true) then return end
if ply.isSOD then return end
local payout = math.Round(cashMoney - (cashMoney / 100 * XYZPresident.TaxRate))
local taxtoadd = math.Round(cashMoney / 100 * XYZPresident.TaxRate)
XYZShit.Msg("Tax", Color(0, 255, 200), "You paid "..DarkRP.formatMoney(taxtoadd).." in income tax", ply)
local clamped = math.Clamp(XYZPresident.TotalMoney + taxtoadd, 0, XYZPresident.Config.HoldCap)
local thrownaway = 0
if clamped ~= (XYZPresident.TotalMoney + taxtoadd) then
thrownaway = ((XYZPresident.TotalMoney + taxtoadd) - XYZPresident.Config.HoldCap)
XYZPresident.Stats.ThrownAwayCap = XYZPresident.Stats.ThrownAwayCap + thrownaway
end
XYZPresident.Stats.AddedToFunds = XYZPresident.Stats.AddedToFunds + (taxtoadd - thrownaway or 0)
XYZPresident.Stats.Tax = XYZPresident.Stats.Tax + (taxtoadd - thrownaway or 0)
XYZPresident.TotalMoney = clamped
return false, nil, payout
end)
hook.Add("canBuyShipment", "XYZPresidentShipment", function(ply, shipment)
local canbecome = false
for _, b in pairs(shipment.allowed) do
if ply:Team() == b then
canbecome = true
break
end
end
if not canbecome then return false end
local taxtoadd = math.Round(shipment.price / 100 * XYZPresident.TaxRate)
local total = shipment.price + taxtoadd
XYZShit.Msg("Tax", Color(0, 255, 200), "You paid "..DarkRP.formatMoney(taxtoadd).." in shipment tax", ply)
local clamped = math.Clamp(XYZPresident.TotalMoney + taxtoadd, 0, XYZPresident.Config.HoldCap)
local thrownaway = 0
if clamped ~= (XYZPresident.TotalMoney + taxtoadd) then
thrownaway = ((XYZPresident.TotalMoney + taxtoadd) - XYZPresident.Config.HoldCap)
XYZPresident.Stats.ThrownAwayCap = XYZPresident.Stats.ThrownAwayCap + thrownaway
end
XYZPresident.Stats.AddedToFunds = XYZPresident.Stats.AddedToFunds + (taxtoadd - thrownaway or 0)
XYZPresident.Stats.Tax = XYZPresident.Stats.Tax + (taxtoadd - thrownaway or 0)
XYZPresident.TotalMoney = clamped
return nil, nil, nil, total
end)
hook.Add("getDoorCost", "XYZPresidentDoor", function(ply)
local taxtoadd = math.Round(GAMEMODE.Config.doorcost / 100 * XYZPresident.TaxRate)
local total = GAMEMODE.Config.doorcost + taxtoadd
XYZShit.Msg("Tax", Color(0, 255, 200), "You paid "..DarkRP.formatMoney(taxtoadd).." in property tax", ply)
local clamped = math.Clamp(XYZPresident.TotalMoney + taxtoadd, 0, XYZPresident.Config.HoldCap)
local thrownaway = 0
if clamped ~= (XYZPresident.TotalMoney + taxtoadd) then
thrownaway = ((XYZPresident.TotalMoney + taxtoadd) - XYZPresident.Config.HoldCap)
XYZPresident.Stats.ThrownAwayCap = XYZPresident.Stats.ThrownAwayCap + thrownaway
end
XYZPresident.Stats.AddedToFunds = XYZPresident.Stats.AddedToFunds + (taxtoadd - thrownaway or 0)
XYZPresident.Stats.Tax = XYZPresident.Stats.Tax + (taxtoadd - thrownaway or 0)
XYZPresident.TotalMoney = clamped
return total
end)
net.Receive("tax_office_payout", function(_, ply)
if XYZShit.CoolDown.Check("tax_office_payout", 1, ply) then return end
-- XYZPresident.TotalMoney
if (not (ply:Team() == TEAM_PRESIDENT)) and (not (ply:Team() == TEAM_PCOM)) and (not (ply:Team() == TEAM_PDCOM)) then return end
if XYZPresident.TotalMoney == 0 then
XYZShit.Msg("Tax", Color(0, 255, 200), "There is no money to pay out", ply)
return
end
local rewarded = {}
for k, v in pairs(player.GetAll()) do
if not XYZShit.IsGovernment(v:Team(), true) then continue end
table.insert(rewarded, v)
end
if #rewarded <= 1 then
XYZShit.Msg("Tax", Color(0, 255, 200), "There are not enough government to pay out.", ply)
return
end
local perUser = math.Round(XYZPresident.TotalMoney/#rewarded)
for k, v in pairs(rewarded) do
v:addMoney(perUser)
end
XYZShit.Msg("Tax", Color(0, 255, 200), "The President has done a payout on his funds.")
XYZShit.Msg("Tax", Color(0, 255, 200), "You have been given "..DarkRP.formatMoney(perUser), rewarded)
XYZPresident.Stats.PaidOut = XYZPresident.Stats.PaidOut + XYZPresident.TotalMoney
Quest.Core.ProgressQuest(ply, "rigged_elections", 6)
XYZPresident.TotalMoney = 0
end)
|
function newSetKeybindState( keybind, key )
local newSetKeybindState = {}
end
|
-- Generated By protoc-gen-lua Do not Edit
local protobuf = require "protobuf/protobuf"
module('TeamCountInfo_pb')
TEAMCOUNTINFO = protobuf.Descriptor();
local TEAMCOUNTINFO_TEAMTYPE_FIELD = protobuf.FieldDescriptor();
local TEAMCOUNTINFO_FINISHCOUNTTODAY_FIELD = protobuf.FieldDescriptor();
local TEAMCOUNTINFO_BUYCOUNTTODAY_FIELD = protobuf.FieldDescriptor();
local TEAMCOUNTINFO_EXTRAADDCOUNT_FIELD = protobuf.FieldDescriptor();
local TEAMCOUNTINFO_HELPCOUNT_FIELD = protobuf.FieldDescriptor();
TEAMCOUNTINFO_TEAMTYPE_FIELD.name = "teamType"
TEAMCOUNTINFO_TEAMTYPE_FIELD.full_name = ".KKSG.TeamCountInfo.teamType"
TEAMCOUNTINFO_TEAMTYPE_FIELD.number = 1
TEAMCOUNTINFO_TEAMTYPE_FIELD.index = 0
TEAMCOUNTINFO_TEAMTYPE_FIELD.label = 1
TEAMCOUNTINFO_TEAMTYPE_FIELD.has_default_value = false
TEAMCOUNTINFO_TEAMTYPE_FIELD.default_value = 0
TEAMCOUNTINFO_TEAMTYPE_FIELD.type = 5
TEAMCOUNTINFO_TEAMTYPE_FIELD.cpp_type = 1
TEAMCOUNTINFO_FINISHCOUNTTODAY_FIELD.name = "finishCountToday"
TEAMCOUNTINFO_FINISHCOUNTTODAY_FIELD.full_name = ".KKSG.TeamCountInfo.finishCountToday"
TEAMCOUNTINFO_FINISHCOUNTTODAY_FIELD.number = 2
TEAMCOUNTINFO_FINISHCOUNTTODAY_FIELD.index = 1
TEAMCOUNTINFO_FINISHCOUNTTODAY_FIELD.label = 1
TEAMCOUNTINFO_FINISHCOUNTTODAY_FIELD.has_default_value = false
TEAMCOUNTINFO_FINISHCOUNTTODAY_FIELD.default_value = 0
TEAMCOUNTINFO_FINISHCOUNTTODAY_FIELD.type = 5
TEAMCOUNTINFO_FINISHCOUNTTODAY_FIELD.cpp_type = 1
TEAMCOUNTINFO_BUYCOUNTTODAY_FIELD.name = "buyCountToday"
TEAMCOUNTINFO_BUYCOUNTTODAY_FIELD.full_name = ".KKSG.TeamCountInfo.buyCountToday"
TEAMCOUNTINFO_BUYCOUNTTODAY_FIELD.number = 3
TEAMCOUNTINFO_BUYCOUNTTODAY_FIELD.index = 2
TEAMCOUNTINFO_BUYCOUNTTODAY_FIELD.label = 1
TEAMCOUNTINFO_BUYCOUNTTODAY_FIELD.has_default_value = false
TEAMCOUNTINFO_BUYCOUNTTODAY_FIELD.default_value = 0
TEAMCOUNTINFO_BUYCOUNTTODAY_FIELD.type = 5
TEAMCOUNTINFO_BUYCOUNTTODAY_FIELD.cpp_type = 1
TEAMCOUNTINFO_EXTRAADDCOUNT_FIELD.name = "extraAddCount"
TEAMCOUNTINFO_EXTRAADDCOUNT_FIELD.full_name = ".KKSG.TeamCountInfo.extraAddCount"
TEAMCOUNTINFO_EXTRAADDCOUNT_FIELD.number = 4
TEAMCOUNTINFO_EXTRAADDCOUNT_FIELD.index = 3
TEAMCOUNTINFO_EXTRAADDCOUNT_FIELD.label = 1
TEAMCOUNTINFO_EXTRAADDCOUNT_FIELD.has_default_value = false
TEAMCOUNTINFO_EXTRAADDCOUNT_FIELD.default_value = 0
TEAMCOUNTINFO_EXTRAADDCOUNT_FIELD.type = 5
TEAMCOUNTINFO_EXTRAADDCOUNT_FIELD.cpp_type = 1
TEAMCOUNTINFO_HELPCOUNT_FIELD.name = "helpcount"
TEAMCOUNTINFO_HELPCOUNT_FIELD.full_name = ".KKSG.TeamCountInfo.helpcount"
TEAMCOUNTINFO_HELPCOUNT_FIELD.number = 5
TEAMCOUNTINFO_HELPCOUNT_FIELD.index = 4
TEAMCOUNTINFO_HELPCOUNT_FIELD.label = 1
TEAMCOUNTINFO_HELPCOUNT_FIELD.has_default_value = false
TEAMCOUNTINFO_HELPCOUNT_FIELD.default_value = 0
TEAMCOUNTINFO_HELPCOUNT_FIELD.type = 13
TEAMCOUNTINFO_HELPCOUNT_FIELD.cpp_type = 3
TEAMCOUNTINFO.name = "TeamCountInfo"
TEAMCOUNTINFO.full_name = ".KKSG.TeamCountInfo"
TEAMCOUNTINFO.nested_types = {}
TEAMCOUNTINFO.enum_types = {}
TEAMCOUNTINFO.fields = {TEAMCOUNTINFO_TEAMTYPE_FIELD, TEAMCOUNTINFO_FINISHCOUNTTODAY_FIELD, TEAMCOUNTINFO_BUYCOUNTTODAY_FIELD, TEAMCOUNTINFO_EXTRAADDCOUNT_FIELD, TEAMCOUNTINFO_HELPCOUNT_FIELD}
TEAMCOUNTINFO.is_extendable = false
TEAMCOUNTINFO.extensions = {}
TeamCountInfo = protobuf.Message(TEAMCOUNTINFO)
|
torch.setdefaulttensortype('torch.FloatTensor')
model = ""
function loadNeuralNetwork(path)
print (path)
print ("Loaded Neural Network -- Success")
model = torch.load(path)
print ("Model Architecture --\n")
print (model)
print ("---------------------\n")
end
function classifyExample(tensorInput)
v = model(tensorInput)
print(v[1])
return v[1]
end
|
local guide = require 'parser.guide'
local util = require 'utility'
local localID = require 'vm.local-id'
local globalMgr = require 'vm.global-manager'
local signMgr = require 'vm.sign'
local config = require 'config'
local genericMgr = require 'vm.generic'
local rpath = require 'workspace.require-path'
local files = require 'files'
---@class vm
local vm = require 'vm.vm'
---@class parser.object
---@field _compiledNodes boolean
---@field _node vm.node
---@field _localBase table
---@field _globalBase table
local searchFieldSwitch = util.switch()
: case 'table'
: call(function (suri, source, key, ref, pushResult)
local hasFiled = false
for _, field in ipairs(source) do
if field.type == 'tablefield'
or field.type == 'tableindex' then
local fieldKey = guide.getKeyName(field)
if key == nil
or key == fieldKey then
hasFiled = true
pushResult(field)
end
end
if field.type == 'tableexp' then
if key == nil
or key == field.tindex then
hasFiled = true
pushResult(field)
end
end
if field.type == 'varargs' then
if not hasFiled
and type(key) == 'number'
and key >= 1
and math.tointeger(key) then
hasFiled = true
pushResult(field)
end
if key == nil then
pushResult(field)
end
end
end
end)
: case 'string'
: call(function (suri, source, key, ref, pushResult)
-- change to `string: stringlib` ?
local stringlib = globalMgr.getGlobal('type', 'stringlib')
if stringlib then
vm.getClassFields(suri, stringlib, key, ref, pushResult)
end
end)
: case 'local'
: case 'self'
: call(function (suri, node, key, ref, pushResult)
local fields
if key then
fields = localID.getSources(node, key)
else
fields = localID.getFields(node)
end
if fields then
for _, src in ipairs(fields) do
if ref or guide.isSet(src) then
pushResult(src)
end
end
end
end)
: case 'doc.type.array'
: call(function (suri, source, key, ref, pushResult)
if type(key) == 'number' then
if key < 1
or not math.tointeger(key) then
return
end
end
pushResult(source.node)
end)
: case 'doc.type.table'
: call(function (suri, source, key, ref, pushResult)
for _, field in ipairs(source.fields) do
local fieldKey = field.name
if fieldKey.type == 'doc.type' then
local fieldNode = vm.compileNode(fieldKey)
for fn in fieldNode:eachObject() do
if fn.type == 'global' and fn.cate == 'type' then
if key == nil
or fn.name == 'any'
or (fn.name == 'boolean' and type(key) == 'boolean')
or (fn.name == 'number' and type(key) == 'number')
or (fn.name == 'integer' and math.tointeger(key))
or (fn.name == 'string' and type(key) == 'string') then
pushResult(field)
end
end
end
end
if fieldKey.type == 'doc.field.name' then
if key == nil or fieldKey[1] == key then
pushResult(field)
end
end
end
end)
: case 'global'
: call(function (suri, node, key, ref, pushResult)
if node.cate == 'variable' then
if key then
if type(key) ~= 'string' then
return
end
local global = globalMgr.getGlobal('variable', node.name, key)
if global then
for _, set in ipairs(global:getSets(suri)) do
pushResult(set)
end
if ref then
for _, get in ipairs(global:getGets(suri)) do
pushResult(get)
end
end
end
else
local globals = globalMgr.getFields('variable', node.name)
for _, global in ipairs(globals) do
for _, set in ipairs(global:getSets(suri)) do
pushResult(set)
end
if ref then
for _, get in ipairs(global:getGets(suri)) do
pushResult(get)
end
end
end
end
end
if node.cate == 'type' then
vm.getClassFields(suri, node, key, ref, pushResult)
end
end)
: default(function (suri, source, key, ref, pushResult)
local node = source._globalNode
if not node then
return
end
if node.cate == 'variable' then
if key then
if type(key) ~= 'string' then
return
end
local global = globalMgr.getGlobal('variable', node.name, key)
if global then
for _, set in ipairs(global:getSets(suri)) do
pushResult(set)
end
for _, get in ipairs(global:getGets(suri)) do
pushResult(get)
end
end
else
local globals = globalMgr.getFields('variable', node.name)
for _, global in ipairs(globals) do
for _, set in ipairs(global:getSets(suri)) do
pushResult(set)
end
for _, get in ipairs(global:getGets(suri)) do
pushResult(get)
end
end
end
end
if node.cate == 'type' then
vm.getClassFields(suri, node, key, ref, pushResult)
end
end)
function vm.getClassFields(suri, node, key, ref, pushResult)
local mark = {}
local function searchClass(class, searchedFields)
local name = class.name
if mark[name] then
return
end
mark[name] = true
searchedFields = searchedFields or {}
for _, set in ipairs(class:getSets(suri)) do
if set.type == 'doc.class' then
-- check ---@field
local hasFounded = {}
for _, field in ipairs(set.fields) do
local fieldKey = guide.getKeyName(field)
if key == nil
or fieldKey == key then
if not searchedFields[fieldKey] then
pushResult(field)
hasFounded[fieldKey] = true
end
end
end
-- check local field and global field
if set.bindSources then
for _, src in ipairs(set.bindSources) do
searchFieldSwitch(src.type, suri, src, key, ref, function (field)
local fieldKey = guide.getKeyName(field)
if not searchedFields[fieldKey]
and guide.isSet(field) then
hasFounded[fieldKey] = true
pushResult(field)
end
end)
if src.value and src.value.type == 'table' then
searchFieldSwitch('table', suri, src.value, key, ref, function (field)
local fieldKey = guide.getKeyName(field)
if not searchedFields[fieldKey]
and guide.isSet(field) then
hasFounded[fieldKey] = true
pushResult(field)
end
end)
end
end
end
-- look into extends(if field not found)
if not hasFounded[key] and set.extends then
for fieldKey in pairs(hasFounded) do
searchedFields[fieldKey] = true
end
for _, extend in ipairs(set.extends) do
if extend.type == 'doc.extends.name' then
local extendType = globalMgr.getGlobal('type', extend[1])
if extendType then
searchClass(extendType, searchedFields)
end
end
end
end
end
end
end
local function searchGlobal(class)
if class.cate == 'type' and class.name == '_G' then
if key == nil then
local sets = globalMgr.getGlobalSets(suri, 'variable')
for _, set in ipairs(sets) do
pushResult(set)
end
else
local global = globalMgr.getGlobal('variable', key)
if global then
for _, set in ipairs(global:getSets(suri)) do
pushResult(set)
end
end
end
end
end
searchClass(node)
searchGlobal(node)
end
---@class parser.object
---@field _sign? vm.sign
---@param source parser.object
---@return vm.sign?
local function getObjectSign(source)
if source._sign ~= nil then
return source._sign
end
source._sign = false
if source.type == 'function' then
for _, doc in ipairs(source.bindDocs) do
if doc.type == 'doc.generic' then
if not source._sign then
source._sign = signMgr()
break
end
end
end
if not source._sign then
return false
end
if source.args then
for _, arg in ipairs(source.args) do
local argNode = vm.compileNode(arg)
if arg.optional then
argNode:addOptional()
end
source._sign:addSign(argNode)
end
end
end
if source.type == 'doc.type.function'
or source.type == 'doc.type.table'
or source.type == 'doc.type.array' then
local hasGeneric
guide.eachSourceType(source, 'doc.generic.name', function ()
hasGeneric = true
end)
if not hasGeneric then
return false
end
source._sign = signMgr()
if source.type == 'doc.type.function' then
for _, arg in ipairs(source.args) do
local argNode = vm.compileNode(arg.extends)
if arg.optional then
argNode:addOptional()
end
source._sign:addSign(argNode)
end
end
end
return source._sign
end
---@param func parser.object
---@param index integer
---@return vm.object?
function vm.getReturnOfFunction(func, index)
if func.type == 'function' then
if not func._returns then
func._returns = {}
end
if not func._returns[index] then
func._returns[index] = {
type = 'function.return',
parent = func,
index = index,
}
end
return func._returns[index]
end
if func.type == 'doc.type.function' then
local rtn = func.returns[index]
if not rtn then
return nil
end
local sign = getObjectSign(func)
if not sign then
return rtn
end
return genericMgr(rtn, sign)
end
end
---@return vm.node
local function getReturnOfSetMetaTable(args)
local tbl = args[1]
local mt = args[2]
local node = vm.createNode()
if tbl then
node:merge(vm.compileNode(tbl))
end
if mt then
vm.compileByParentNode(mt, '__index', false, function (src)
for n in vm.compileNode(src):eachObject() do
if n.type == 'global'
or n.type == 'local'
or n.type == 'table'
or n.type == 'doc.type.table' then
node:merge(n)
end
end
end)
end
return node
end
---@return vm.node?
local function getReturn(func, index, args)
if func.special == 'setmetatable' then
if not args then
return nil
end
return getReturnOfSetMetaTable(args)
end
if func.special == 'pcall' and index > 1 then
if not args then
return nil
end
local newArgs = {}
for i = 2, #args do
newArgs[#newArgs+1] = args[i]
end
return getReturn(args[1], index - 1, newArgs)
end
if func.special == 'xpcall' and index > 1 then
if not args then
return nil
end
local newArgs = {}
for i = 3, #args do
newArgs[#newArgs+1] = args[i]
end
return getReturn(args[1], index - 1, newArgs)
end
if func.special == 'require' then
if not args then
return nil
end
local nameArg = args[1]
if not nameArg or nameArg.type ~= 'string' then
return nil
end
local name = nameArg[1]
if not name or type(name) ~= 'string' then
return nil
end
local uri = rpath.findUrisByRequirePath(guide.getUri(func), name)[1]
if not uri then
return nil
end
local state = files.getState(uri)
local ast = state and state.ast
if not ast then
return nil
end
return vm.compileNode(ast)
end
local node = vm.compileNode(func)
---@type vm.node?
local result
for cnode in node:eachObject() do
if cnode.type == 'function'
or cnode.type == 'doc.type.function' then
local returnObject = vm.getReturnOfFunction(cnode, index)
if returnObject then
local returnNode = vm.compileNode(returnObject)
for rnode in returnNode:eachObject() do
if rnode.type == 'generic' then
returnNode = rnode:resolve(guide.getUri(func), args)
break
end
end
if returnNode then
for rnode in returnNode:eachObject() do
-- TODO: narrow type
if rnode.type ~= 'doc.generic.name' then
result = result or vm.createNode()
result:merge(rnode)
end
end
end
end
end
end
return result
end
local function bindDocs(source)
local isParam = source.parent.type == 'funcargs'
or source.parent.type == 'in'
local docs = source.bindDocs
for i = #docs, 1, -1 do
local doc = docs[i]
if doc.type == 'doc.type' then
if not isParam then
vm.setNode(source, vm.compileNode(doc))
return true
end
end
if doc.type == 'doc.class' then
if (source.type == 'local' and not isParam)
or (source._globalNode and guide.isSet(source))
or source.type == 'tablefield'
or source.type == 'tableindex' then
vm.setNode(source, vm.compileNode(doc))
return true
end
end
if doc.type == 'doc.param' then
if isParam and source[1] == doc.param[1] then
vm.setNode(source, vm.compileNode(doc))
return true
end
end
if doc.type == 'doc.module' then
local name = doc.module
local uri = rpath.findUrisByRequirePath(guide.getUri(source), name)[1]
if not uri then
return nil
end
local state = files.getState(uri)
local ast = state and state.ast
if not ast then
return nil
end
vm.setNode(source, vm.compileNode(ast))
return true
end
end
return false
end
local function compileByLocalID(source)
local sources = localID.getSources(source)
if not sources then
return
end
local hasMarkDoc
for _, src in ipairs(sources) do
if src.bindDocs then
if bindDocs(src) then
hasMarkDoc = true
vm.setNode(source, vm.compileNode(src))
end
end
end
for _, src in ipairs(sources) do
if src.value then
if not hasMarkDoc or guide.isLiteral(src.value) then
if src.value.type ~= 'nil' then
vm.setNode(source, vm.compileNode(src.value))
end
end
end
end
end
---@param source vm.node
---@param key? any
---@param pushResult fun(source: parser.object)
function vm.compileByParentNode(source, key, ref, pushResult)
local parentNode = vm.compileNode(source)
local suri = guide.getUri(source)
for node in parentNode:eachObject() do
searchFieldSwitch(node.type, suri, node, key, ref, pushResult)
end
end
---@return vm.node?
local function selectNode(source, list, index)
if not list then
return nil
end
local exp
if list[index] then
exp = list[index]
else
for i = index, 1, -1 do
if list[i] then
local last = list[i]
if last.type == 'call'
or last.type == '...' then
index = index - i + 1
exp = last
end
break
end
end
end
if not exp then
return nil
end
local result
if exp.type == 'call' then
result = getReturn(exp.node, index, exp.args)
if not result then
vm.setNode(source, globalMgr.getGlobal('type', 'unknown'))
return vm.getNode(source)
end
else
result = vm.compileNode(exp)
end
if source.type == 'function.return' then
-- remove any for returns
local rtnNode = vm.createNode()
local hasKnownType
for n in result:eachObject() do
if guide.isLiteral(n) then
hasKnownType = true
rtnNode:merge(n)
end
if n.type == 'global' and n.cate == 'type' then
if n.name ~= 'any'
and n.name ~= 'unknown' then
hasKnownType = true
rtnNode:merge(n)
end
else
rtnNode:merge(n)
end
end
if not hasKnownType then
rtnNode:merge(globalMgr.getGlobal('type', 'unknown'))
end
vm.setNode(source, rtnNode)
return rtnNode
end
vm.setNode(source, result)
return result
end
---@param source parser.object
---@param node vm.object
---@return boolean
local function isValidCallArgNode(source, node)
if source.type == 'function' then
return node.type == 'doc.type.function'
end
if source.type == 'table' then
return node.type == 'doc.type.table'
or (node.type == 'global' and node.cate == 'type' and not guide.isBasicType(node.name))
end
if source.type == 'dummyarg' then
return true
end
return false
end
---@param func parser.object
---@param index integer
---@return parser.object?
local function getFuncArg(func, index)
local args = func.args
if not args then
return nil
end
if args[index] then
return args[index]
end
local lastArg = args[#args]
if lastArg and lastArg.type == '...' then
return lastArg
end
return nil
end
---@param arg parser.object
---@param call parser.object
---@param callNode vm.node
---@param fixIndex integer
---@param myIndex integer
local function compileCallArgNode(arg, call, callNode, fixIndex, myIndex)
local eventIndex, eventMap
if call.args then
for i = 1, 2 do
local eventArg = call.args[i + fixIndex]
if not eventArg then
break
end
eventMap = vm.getLiterals(eventArg)
if eventMap then
eventIndex = i
break
end
end
end
for n in callNode:eachObject() do
if n.type == 'function' then
local farg = getFuncArg(n, myIndex)
if farg then
for fn in vm.compileNode(farg):eachObject() do
if isValidCallArgNode(arg, fn) then
vm.setNode(arg, fn)
end
end
end
end
if n.type == 'doc.type.function' then
local myEvent
if n.args[eventIndex] then
local argNode = vm.compileNode(n.args[eventIndex])
myEvent = argNode:get(1)
end
if not myEvent
or not eventMap
or myIndex <= eventIndex
or myEvent.type ~= 'doc.type.string'
or eventMap[myEvent[1]] then
local farg = getFuncArg(n, myIndex)
if farg then
for fn in vm.compileNode(farg):eachObject() do
if isValidCallArgNode(arg, fn) then
vm.setNode(arg, fn)
end
end
end
end
end
end
end
---@param arg parser.object
---@param call parser.object
---@param index? integer
function vm.compileCallArg(arg, call, index)
if not index then
for i, carg in ipairs(call.args) do
if carg == arg then
index = i
break
end
end
end
local callNode = vm.compileNode(call.node)
compileCallArgNode(arg, call, callNode, 0, index)
if call.node.special == 'pcall'
or call.node.special == 'xpcall' then
local fixIndex = call.node.special == 'pcall' and 1 or 2
callNode = vm.compileNode(call.args[1])
compileCallArgNode(arg, call, callNode, fixIndex, index - fixIndex)
end
return vm.getNode(arg)
end
---@param source parser.object
---@return vm.node
local function compileLocalBase(source)
if not source._localBase then
source._localBase = {
type = 'localbase',
parent = source,
}
end
local baseNode = vm.getNode(source._localBase)
if baseNode then
return baseNode
end
baseNode = vm.createNode()
vm.setNode(source._localBase, baseNode, true)
vm.setNode(source, source)
local hasMarkDoc
if source.bindDocs then
hasMarkDoc = bindDocs(source)
end
local hasMarkParam
if source.type == 'self' and not hasMarkDoc then
hasMarkParam = true
if source.parent.type == 'callargs' then
-- obj:func(...)
if source.parent.parent and source.parent.parent.node and source.parent.parent.node.node then
vm.setNode(source, vm.compileNode(source.parent.parent.node.node))
end
else
-- function obj:func(...)
if source.parent.parent and source.parent.parent.parent and source.parent.parent.parent.node then
vm.setNode(source, vm.compileNode(source.parent.parent.parent.node))
end
end
end
local hasMarkValue
if source.value then
if not hasMarkDoc or guide.isLiteral(source.value) then
hasMarkValue = true
if source.value.type == 'table' then
vm.setNode(source, source.value)
elseif source.value.type ~= 'nil' then
vm.setNode(source, vm.compileNode(source.value))
end
end
end
-- function x.y(self, ...) --> function x:y(...)
if source[1] == 'self'
and not hasMarkDoc
and source.parent.type == 'funcargs'
and source.parent[1] == source then
local setfield = source.parent.parent.parent
if setfield.type == 'setfield' then
hasMarkParam = true
vm.setNode(source, vm.compileNode(setfield.node))
end
end
if source.parent.type == 'funcargs' and not hasMarkDoc and not hasMarkParam then
local func = source.parent.parent
local funcNode = vm.compileNode(func)
local hasDocArg
for n in funcNode:eachObject() do
if n.type == 'doc.type.function' then
for index, arg in ipairs(n.args) do
if func.args[index] == source then
vm.setNode(source, vm.compileNode(arg))
hasDocArg = true
end
end
end
end
if not hasDocArg then
vm.setNode(source, globalMgr.getGlobal('type', 'any'))
end
end
-- for x in ... do
if source.parent.type == 'in' then
vm.compileNode(source.parent)
end
-- for x = ... do
if source.parent.type == 'loop' then
vm.setNode(source, globalMgr.getGlobal('type', 'integer'))
end
baseNode:merge(vm.getNode(source))
vm.removeNode(source)
baseNode:setData('hasDefined', hasMarkDoc or hasMarkParam or hasMarkValue)
return baseNode
end
local compilerSwitch = util.switch()
: case 'nil'
: case 'boolean'
: case 'integer'
: case 'number'
: case 'string'
: case 'doc.type.function'
: case 'doc.type.table'
: case 'doc.type.array'
: call(function (source)
vm.setNode(source, source)
end)
: case 'table'
: call(function (source)
vm.setNode(source, source)
if source.parent.type == 'callargs' then
local call = source.parent.parent
vm.compileCallArg(source, call)
end
if source.parent.type == 'setglobal'
or source.parent.type == 'local'
or source.parent.type == 'setlocal'
or source.parent.type == 'tablefield'
or source.parent.type == 'tableindex'
or source.parent.type == 'setfield'
or source.parent.type == 'setindex' then
vm.setNode(source, vm.compileNode(source.parent))
end
end)
: case 'function'
: call(function (source)
vm.setNode(source, source)
if source.bindDocs then
for _, doc in ipairs(source.bindDocs) do
if doc.type == 'doc.overload' then
vm.setNode(source, vm.compileNode(doc))
end
end
end
-- table.sort(string[], function (<?x?>) end)
if source.parent.type == 'callargs' then
local call = source.parent.parent
vm.compileCallArg(source, call)
end
end)
: case 'paren'
: call(function (source)
if source.exp then
vm.setNode(source, vm.compileNode(source.exp))
end
end)
: case 'local'
: case 'self'
: call(function (source)
local baseNode = compileLocalBase(source)
vm.setNode(source, baseNode, true)
if not baseNode:getData 'hasDefined' and source.ref then
for _, ref in ipairs(source.ref) do
if ref.type == 'setlocal' then
vm.setNode(source, vm.compileNode(ref))
end
end
end
end)
: case 'setlocal'
: call(function (source)
local baseNode = compileLocalBase(source.node)
if not baseNode:getData 'hasDefined' and source.value then
if source.value.type == 'table' then
vm.setNode(source, source.value)
else
vm.setNode(source, vm.compileNode(source.value))
end
end
baseNode:merge(vm.getNode(source))
vm.setNode(source, baseNode, true)
vm.compileNode(source.node)
end)
: case 'getlocal'
: call(function (source)
local baseNode = compileLocalBase(source.node)
vm.setNode(source, baseNode, true)
vm.compileNode(source.node)
end)
: case 'setfield'
: case 'setmethod'
: case 'setindex'
: call(function (source)
compileByLocalID(source)
local key = guide.getKeyName(source)
if key == nil then
return
end
vm.compileByParentNode(source.node, key, false, function (src)
if src.type == 'doc.type.field'
or src.type == 'doc.field' then
vm.setNode(source, vm.compileNode(src))
end
end)
end)
: case 'getfield'
: case 'getmethod'
: case 'getindex'
: call(function (source)
compileByLocalID(source)
local key = guide.getKeyName(source)
if key == nil and source.index then
key = vm.compileNode(source.index)
end
if key == nil then
return
end
if type(key) == 'table' then
local uri = guide.getUri(source)
local value = vm.getTableValue(uri, vm.compileNode(source.node), key)
if value then
vm.setNode(source, value)
end
else
vm.compileByParentNode(source.node, key, false, function (src)
vm.setNode(source, vm.compileNode(src))
end)
end
end)
: case 'setglobal'
: call(function (source)
if source.node[1] ~= '_ENV' then
return
end
local key = guide.getKeyName(source)
vm.compileByParentNode(source.node, key, false, function (src)
if src.type == 'doc.type.field'
or src.type == 'doc.field' then
vm.setNode(source, vm.compileNode(src))
end
end)
end)
: case 'getglobal'
: call(function (source)
if source.node[1] ~= '_ENV' then
return
end
local key = guide.getKeyName(source)
vm.compileByParentNode(source.node, key, false, function (src)
vm.setNode(source, vm.compileNode(src))
end)
end)
: case 'tablefield'
: case 'tableindex'
: call(function (source)
local hasMarkDoc
if source.bindDocs then
hasMarkDoc = bindDocs(source)
end
if source.value then
if not hasMarkDoc or guide.isLiteral(source.value) then
if source.value.type == 'table' then
vm.setNode(source, source.value)
elseif source.value.type ~= 'nil' then
vm.setNode(source, vm.compileNode(source.value))
end
end
end
if not hasMarkDoc then
vm.compileByParentNode(source.parent, guide.getKeyName(source), false, function (src)
vm.setNode(source, vm.compileNode(src))
end)
end
end)
: case 'field'
: case 'method'
: call(function (source)
vm.setNode(source, vm.compileNode(source.parent))
end)
: case 'tableexp'
: call(function (source)
vm.setNode(source, vm.compileNode(source.value))
end)
: case 'function.return'
: call(function (source)
local func = source.parent
local index = source.index
local hasMarkDoc
if func.bindDocs then
local sign = getObjectSign(func)
for _, doc in ipairs(func.bindDocs) do
if doc.type == 'doc.return' then
for _, rtn in ipairs(doc.returns) do
if rtn.returnIndex == index then
hasMarkDoc = true
local hasGeneric
if sign then
guide.eachSourceType(rtn, 'doc.generic.name', function (src)
hasGeneric = true
end)
end
if hasGeneric then
vm.setNode(source, genericMgr(rtn, sign))
else
vm.setNode(source, vm.compileNode(rtn))
end
end
end
end
end
end
if func.returns and not hasMarkDoc then
for _, rtn in ipairs(func.returns) do
selectNode(source, rtn, index)
end
end
end)
: case 'main'
: call(function (source)
if source.returns then
for _, rtn in ipairs(source.returns) do
if rtn[1] then
vm.setNode(source, vm.compileNode(rtn[1]))
end
end
end
end)
: case 'select'
: call(function (source)
local vararg = source.vararg
if vararg.type == 'call' then
local node = getReturn(vararg.node, source.sindex, vararg.args)
if not node then
return
end
for n in node:eachObject() do
if n.type == 'global'
and n.cate == 'type'
and n.name == '...' then
return
end
end
vm.setNode(source, node)
end
if vararg.type == 'varargs' then
vm.setNode(source, vm.compileNode(vararg))
end
end)
: case 'varargs'
: call(function (source)
if source.node then
vm.setNode(source, vm.compileNode(source.node))
end
end)
: case 'call'
: call(function (source)
local node = getReturn(source.node, 1, source.args)
if not node then
return
end
for n in node:eachObject() do
if n.type == 'global'
and n.cate == 'type'
and n.name == '...' then
return
end
end
vm.setNode(source, node)
end)
: case 'in'
: call(function (source)
if not source._iterator then
-- for k, v in pairs(t) do
--> for k, v in iterator, status, initValue do
--> local k, v = iterator(status, initValue)
source._iterator = {}
source._iterArgs = {{}, {}}
-- iterator
selectNode(source._iterator, source.exps, 1)
-- status
selectNode(source._iterArgs[1], source.exps, 2)
-- initValue
selectNode(source._iterArgs[2], source.exps, 3)
end
if source.keys then
for i, loc in ipairs(source.keys) do
local node = getReturn(source._iterator, i, source._iterArgs)
if node then
vm.setNode(loc, node)
end
end
end
end)
: case 'doc.type'
: call(function (source)
for _, typeUnit in ipairs(source.types) do
vm.setNode(source, vm.compileNode(typeUnit))
end
end)
: case 'doc.type.integer'
: case 'doc.type.string'
: case 'doc.type.boolean'
: call(function (source)
vm.setNode(source, source)
end)
: case 'doc.generic.name'
: call(function (source)
vm.setNode(source, source)
end)
: case 'doc.type.sign'
: call(function (source)
local uri = guide.getUri(source)
vm.setNode(source, source)
local global = globalMgr.getGlobal('type', source.node[1])
for _, set in ipairs(global:getSets(uri)) do
if set.type == 'doc.class' then
if set.extends then
for _, ext in ipairs(set.extends) do
if ext.type == 'doc.type.table' then
if ext._generic then
local resolved = ext._generic:resolve(uri, source.signs)
vm.setNode(source, resolved)
end
end
end
end
end
if set.type == 'doc.alias' then
if set.extends._generic then
local resolved = set.extends._generic:resolve(uri, source.signs)
vm.setNode(source, resolved)
end
end
end
end)
: case 'doc.class.name'
: call(function (source)
vm.setNode(source, vm.compileNode(source.parent))
end)
: case 'doc.field'
: call(function (source)
if not source.extends then
return
end
vm.setNode(source, vm.compileNode(source.extends))
end)
: case 'doc.type.field'
: call(function (source)
if not source.extends then
return
end
vm.setNode(source, vm.compileNode(source.extends))
end)
: case 'doc.param'
: call(function (source)
if not source.extends then
return
end
vm.setNode(source, vm.compileNode(source.extends))
end)
: case 'doc.vararg'
: call(function (source)
if not source.vararg then
return
end
vm.setNode(source, vm.compileNode(source.vararg))
end)
: case '...'
: call(function (source)
local func = source.parent.parent
if func.type ~= 'function' then
return
end
if not func.bindDocs then
return
end
for _, doc in ipairs(func.bindDocs) do
if doc.type == 'doc.vararg' then
vm.setNode(source, vm.compileNode(doc))
end
if doc.type == 'doc.param' and doc.param[1] == '...' then
vm.setNode(source, vm.compileNode(doc))
end
end
end)
: case 'doc.overload'
: call(function (source)
vm.setNode(source, vm.compileNode(source.overload))
end)
: case 'doc.see.name'
: call(function (source)
local type = globalMgr.getGlobal('type', source[1])
if type then
vm.setNode(source, vm.compileNode(type))
end
end)
: case 'doc.type.arg'
: call(function (source)
if source.extends then
vm.setNode(source, vm.compileNode(source.extends))
else
vm.setNode(source, globalMgr.getGlobal('type', 'any'))
end
end)
: case 'generic'
: call(function (source)
vm.setNode(source, source)
end)
: case 'unary'
: call(function (source)
if source.op.type == 'not' then
local result = vm.test(source[1])
if result == nil then
vm.setNode(source, globalMgr.getGlobal('type', 'boolean'))
return
else
vm.setNode(source, {
type = 'boolean',
start = source.start,
finish = source.finish,
parent = source,
[1] = not result,
})
return
end
end
if source.op.type == '#' then
vm.setNode(source, globalMgr.getGlobal('type', 'integer'))
return
end
if source.op.type == '-' then
local v = vm.getNumber(source[1])
if v == nil then
vm.setNode(source, globalMgr.getGlobal('type', 'number'))
return
else
vm.setNode(source, {
type = 'number',
start = source.start,
finish = source.finish,
parent = source,
[1] = -v,
})
return
end
end
if source.op.type == '~' then
local v = vm.getInteger(source[1])
if v == nil then
vm.setNode(source, globalMgr.getGlobal('type', 'integer'))
return
else
vm.setNode(source, {
type = 'integer',
start = source.start,
finish = source.finish,
parent = source,
[1] = ~v,
})
return
end
end
end)
: case 'binary'
: call(function (source)
if source.op.type == 'and' then
local r1 = vm.test(source[1])
if r1 == true then
vm.setNode(source, vm.compileNode(source[2]))
return
end
if r1 == false then
vm.setNode(source, vm.compileNode(source[1]))
return
end
return
end
if source.op.type == 'or' then
local r1 = vm.test(source[1])
if r1 == true then
vm.setNode(source, vm.compileNode(source[1]))
return
end
if r1 == false then
vm.setNode(source, vm.compileNode(source[2]))
return
end
return
end
if source.op.type == '==' then
local result = vm.equal(source[1], source[2])
if result == nil then
vm.setNode(source, globalMgr.getGlobal('type', 'boolean'))
return
else
vm.setNode(source, {
type = 'boolean',
start = source.start,
finish = source.finish,
parent = source,
[1] = result,
})
return
end
end
if source.op.type == '~=' then
local result = vm.equal(source[1], source[2])
if result == nil then
vm.setNode(source, globalMgr.getGlobal('type', 'boolean'))
return
else
vm.setNode(source, {
type = 'boolean',
start = source.start,
finish = source.finish,
parent = source,
[1] = not result,
})
return
end
end
if source.op.type == '<<' then
local a = vm.getInteger(source[1])
local b = vm.getInteger(source[2])
if a and b then
vm.setNode(source, {
type = 'integer',
start = source.start,
finish = source.finish,
parent = source,
[1] = a << b,
})
return
else
vm.setNode(source, globalMgr.getGlobal('type', 'integer'))
return
end
end
if source.op.type == '>>' then
local a = vm.getInteger(source[1])
local b = vm.getInteger(source[2])
if a and b then
vm.setNode(source, {
type = 'integer',
start = source.start,
finish = source.finish,
parent = source,
[1] = a >> b,
})
return
else
vm.setNode(source, globalMgr.getGlobal('type', 'integer'))
return
end
end
if source.op.type == '&' then
local a = vm.getInteger(source[1])
local b = vm.getInteger(source[2])
if a and b then
vm.setNode(source, {
type = 'integer',
start = source.start,
finish = source.finish,
parent = source,
[1] = a & b,
})
return
else
vm.setNode(source, globalMgr.getGlobal('type', 'integer'))
return
end
end
if source.op.type == '|' then
local a = vm.getInteger(source[1])
local b = vm.getInteger(source[2])
if a and b then
vm.setNode(source, {
type = 'integer',
start = source.start,
finish = source.finish,
parent = source,
[1] = a | b,
})
return
else
vm.setNode(source, globalMgr.getGlobal('type', 'integer'))
return
end
end
if source.op.type == '~' then
local a = vm.getInteger(source[1])
local b = vm.getInteger(source[2])
if a and b then
vm.setNode(source, {
type = 'integer',
start = source.start,
finish = source.finish,
parent = source,
[1] = a ~ b,
})
return
else
vm.setNode(source, globalMgr.getGlobal('type', 'integer'))
return
end
end
if source.op.type == '+' then
local a = vm.getNumber(source[1])
local b = vm.getNumber(source[2])
if a and b then
local result = a + b
vm.setNode(source, {
type = math.type(result) == 'integer' and 'integer' or 'number',
start = source.start,
finish = source.finish,
parent = source,
[1] = result,
})
return
else
vm.setNode(source, globalMgr.getGlobal('type', 'number'))
return
end
end
if source.op.type == '-' then
local a = vm.getNumber(source[1])
local b = vm.getNumber(source[2])
if a and b then
local result = a - b
vm.setNode(source, {
type = math.type(result) == 'integer' and 'integer' or 'number',
start = source.start,
finish = source.finish,
parent = source,
[1] = result,
})
return
else
vm.setNode(source, globalMgr.getGlobal('type', 'number'))
return
end
end
if source.op.type == '*' then
local a = vm.getNumber(source[1])
local b = vm.getNumber(source[2])
if a and b then
local result = a * b
vm.setNode(source, {
type = math.type(result) == 'integer' and 'integer' or 'number',
start = source.start,
finish = source.finish,
parent = source,
[1] = result,
})
return
else
vm.setNode(source, globalMgr.getGlobal('type', 'number'))
return
end
end
if source.op.type == '/' then
local a = vm.getNumber(source[1])
local b = vm.getNumber(source[2])
if a and b then
vm.setNode(source, {
type = 'number',
start = source.start,
finish = source.finish,
parent = source,
[1] = a / b,
})
return
else
vm.setNode(source, globalMgr.getGlobal('type', 'number'))
return
end
end
if source.op.type == '%' then
local a = vm.getNumber(source[1])
local b = vm.getNumber(source[2])
if a and b then
local result = a % b
vm.setNode(source, {
type = math.type(result) == 'integer' and 'integer' or 'number',
start = source.start,
finish = source.finish,
parent = source,
[1] = result,
})
return
else
vm.setNode(source, globalMgr.getGlobal('type', 'number'))
return
end
end
if source.op.type == '^' then
local a = vm.getNumber(source[1])
local b = vm.getNumber(source[2])
if a and b then
vm.setNode(source, {
type = 'number',
start = source.start,
finish = source.finish,
parent = source,
[1] = a ^ b,
})
return
else
vm.setNode(source, globalMgr.getGlobal('type', 'number'))
return
end
end
if source.op.type == '//' then
local a = vm.getNumber(source[1])
local b = vm.getNumber(source[2])
if a and b and b ~= 0 then
local result = a // b
vm.setNode(source, {
type = math.type(result) == 'integer' and 'integer' or 'number',
start = source.start,
finish = source.finish,
parent = source,
[1] = result,
})
return
else
vm.setNode(source, globalMgr.getGlobal('type', 'number'))
return
end
end
if source.op.type == '..' then
local a = vm.getString(source[1])
or vm.getNumber(source[1])
local b = vm.getString(source[2])
or vm.getNumber(source[2])
if a and b then
if type(a) == 'number' or type(b) == 'number' then
local uri = guide.getUri(source)
local version = config.get(uri, 'Lua.runtime.version')
if math.tointeger(a) and math.type(a) == 'float' then
if version == 'Lua 5.3' or version == 'Lua 5.4' then
a = ('%.1f'):format(a)
else
a = ('%.0f'):format(a)
end
end
if math.tointeger(b) and math.type(b) == 'float' then
if version == 'Lua 5.3' or version == 'Lua 5.4' then
b = ('%.1f'):format(b)
else
b = ('%.0f'):format(b)
end
end
end
vm.setNode(source, {
type = 'string',
start = source.start,
finish = source.finish,
parent = source,
[1] = a .. b,
})
return
else
vm.setNode(source, globalMgr.getGlobal('type', 'string'))
return
end
end
end)
---@param source vm.object
local function compileByNode(source)
compilerSwitch(source.type, source)
end
---@param source vm.object
local function compileByGlobal(source)
local global = source._globalNode
if not global then
return
end
local root = guide.getRoot(source)
local uri = guide.getUri(source)
if not root._globalBase then
root._globalBase = {}
end
local name = global:asKeyName()
if not root._globalBase[name] then
root._globalBase[name] = {
type = 'globalbase',
parent = root,
}
end
local globalNode = vm.getNode(root._globalBase[name])
if globalNode then
vm.setNode(source, globalNode, true)
return
end
globalNode = vm.createNode(global)
vm.setNode(root._globalBase[name], globalNode, true)
local sets = global.links[uri].sets or {}
local gets = global.links[uri].gets or {}
for _, set in ipairs(sets) do
vm.setNode(set, globalNode, true)
end
for _, get in ipairs(gets) do
vm.setNode(get, globalNode, true)
end
if global.cate == 'variable' then
local hasMarkDoc
for _, set in ipairs(global:getSets(uri)) do
if set.bindDocs then
if bindDocs(set) then
globalNode:merge(vm.compileNode(set))
hasMarkDoc = true
end
end
end
for _, set in ipairs(global:getSets(uri)) do
if set.value then
if not hasMarkDoc or guide.isLiteral(set.value) then
if set.value.type ~= 'nil' then
globalNode:merge(vm.compileNode(set.value))
end
end
end
end
end
if global.cate == 'type' then
for _, set in ipairs(global:getSets(uri)) do
if set.type == 'doc.class' then
if set.extends then
for _, ext in ipairs(set.extends) do
if ext.type == 'doc.type.table' then
if not ext._generic then
globalNode:merge(vm.compileNode(ext))
end
end
end
end
end
if set.type == 'doc.alias' then
if not set.extends._generic then
globalNode:merge(vm.compileNode(set.extends))
end
end
end
end
end
---@param source vm.object
---@return vm.node
function vm.compileNode(source)
if not source then
error('Can not compile nil node')
end
if source.type == 'global' then
return source
end
local cache = vm.getNode(source)
if cache ~= nil then
return cache
end
local node = vm.createNode()
vm.setNode(source, node, true)
compileByGlobal(source)
compileByNode(source)
node = vm.getNode(source)
return node
end
|
--***********************************************************
--** THE INDIE STONE **
--** Author: turbotutone **
--***********************************************************
require "DebugUIs/DebugMenu/Base/ISDebugSubPanelBase";
---@class ClimateOptionsDebug : ISDebugSubPanelBase
ClimateOptionsDebug = ISDebugSubPanelBase:derive("ClimateOptionsDebug");
function ClimateOptionsDebug:initialise()
ISPanel.initialise(self);
end
function ClimateOptionsDebug:createChildren()
ISPanel.createChildren(self);
local clim = getClimateManager();
self.clim = clim;
self.allOptions = {};
self.floats = {};
self.colors = {};
self.bools = {};
local v, obj;
local x,y,w = 10,10,self.width-30;
self:initHorzBars(x,w);
y, obj = ISDebugUtils.addLabel(self,"float_title",x+(w/2),y,"Climate floats", UIFont.Medium);
obj.center = true;
y = ISDebugUtils.addHorzBar(self,y+5)+5;
local barMod = 3;
--print("w = "..tostring(w))
for i=0,clim:getFloatMax()-1 do
v = clim:getClimateFloat(i);
y, obj = self:addFloatOption(v:getName(),v,x,y,w)
--print(v:getName());
y = ISDebugUtils.addHorzBar(self,y+barMod)+barMod;
end
y = y+5;
y, obj = ISDebugUtils.addLabel(self,"color_title",x+(w/2),y,"Climate colors", UIFont.Medium);
obj.center = true;
y = ISDebugUtils.addHorzBar(self,y+5)+5;
for i=0,clim:getColorMax()-1 do
v = clim:getClimateColor(i);
y, obj = self:addColorOption(v:getName(),v,x,y,w)
--print(v:getName());
y = ISDebugUtils.addHorzBar(self,y+barMod)+barMod;
end
y = y+5;
y, obj = ISDebugUtils.addLabel(self,"bool_title",x+(w/2),y,"Climate booleans", UIFont.Medium);
obj.center = true;
y = ISDebugUtils.addHorzBar(self,y+5)+5;
for i=0,clim:getBoolMax()-1 do
v = clim:getClimateBool(i);
y, obj = self:addBoolOption(v:getName(),v,x,y,w)
--print(v:getName());
y = ISDebugUtils.addHorzBar(self,y+barMod)+barMod;
end
--print("VAL = "..tostring(ClimateManager.FLOAT_PRECIPITATION_INTENSITY));
--self:addButton("test1",20,20,100,20,"test1");
--y, obj = self:addButton("test2",20,800,100,20,"test2");
self:setScrollHeight(y+10);
end
function ClimateOptionsDebug:addBoolOption(_id,_bool,_x,_y,_w)
local tickOptions = {};
table.insert(tickOptions, { text = _id, ticked = false });
local y, obj = ISDebugUtils.addTickBox(self,_id,_x,_y,(_w/2)-30,ISDebugUtils.FONT_HGT_SMALL,_id,tickOptions,ClimateOptionsDebug.onTicked);
tickOptions = {};
table.insert(tickOptions, { text = "Enabled", ticked = false });
local y2,obj2 = ISDebugUtils.addTickBox(self,_id,_x+(_w/2),_y,_w/2,ISDebugUtils.FONT_HGT_SMALL,_id,tickOptions,ClimateOptionsDebug.onTickedValue);
--obj2.changeOptionMethod = ClimateOptionsDebug.onTickedValue;
self.bools[_id] = { option = _bool, tickbox = obj, tickboxValue = obj2 };
self.allOptions[_id] = self.bools[_id];
return y;
end
function ClimateOptionsDebug:addFloatOption(_id,_float,_x,_y,_w)
local tickOptions = {};
table.insert(tickOptions, { text = _id, ticked = false });
local y, obj = ISDebugUtils.addTickBox(self,_id,_x,_y,(_w/2)-30,ISDebugUtils.FONT_HGT_SMALL,_id,tickOptions,ClimateOptionsDebug.onTicked);
local y2,obj2 = ISDebugUtils.addLabel(self,_id,_x+(_w/2)-20,_y,"0", UIFont.Small, false);
local y3, obj3 = ISDebugUtils.addSlider(self,_id,_x+(_w/2),_y,_w/2, 18,ClimateOptionsDebug.onSliderChange);
obj3.valueLabel = obj2;
obj3:setValues(_float:getMin(), _float:getMax(), 0.01, 0.01);
obj3:setCurrentValue(0);
self.floats[_id] = { option = _float, tickbox = obj, label = obj2, slider = obj3 };
self.allOptions[_id] = self.floats[_id];
return y>y3 and y or y3;
end
function ClimateOptionsDebug:addColorOption(_id,_color,_x,_y,_w)
local tickOptions = {};
table.insert(tickOptions, { text = _id, ticked = false });
local t = { option = _color };
local y, obj = ISDebugUtils.addTickBox(self,_id,_x,_y,(_w/2)-30,ISDebugUtils.FONT_HGT_SMALL,_id,tickOptions,ClimateOptionsDebug.onTicked);
t.tickbox = obj;
------------------------------------------------------------------------------
local y2,obj2 = ISDebugUtils.addLabel(self,_id,_x+(_w/2)-20,_y,"0", UIFont.Small, false);
local y3, obj3 = ISDebugUtils.addSlider(self,_id,_x+(_w/2),_y,_w/2, 18,ClimateOptionsDebug.onSliderChange);
obj3.pretext = "R_exterior: ";
obj3.valueLabel = obj2;
obj3:setValues(0, 1, 0.01, 0.01);
obj3:setCurrentValue(0);
t.labelR = obj2;
t.sliderR = obj3;
_y = y3+5;
local y2,obj2 = ISDebugUtils.addLabel(self,_id,_x+(_w/2)-20,_y,"0", UIFont.Small, false);
local y3, obj3 = ISDebugUtils.addSlider(self,_id,_x+(_w/2),_y,_w/2, 18,ClimateOptionsDebug.onSliderChange);
obj3.pretext = "G_exterior: ";
obj3.valueLabel = obj2;
obj3:setValues(0, 1, 0.01, 0.01);
obj3:setCurrentValue(0);
t.labelG = obj2;
t.sliderG = obj3;
_y = y3+5;
local y2,obj2 = ISDebugUtils.addLabel(self,_id,_x+(_w/2)-20,_y,"0", UIFont.Small, false);
local y3, obj3 = ISDebugUtils.addSlider(self,_id,_x+(_w/2),_y,_w/2, 18,ClimateOptionsDebug.onSliderChange);
obj3.pretext = "B_exterior: ";
obj3.valueLabel = obj2;
obj3:setValues(0, 1, 0.01, 0.01);
obj3:setCurrentValue(0);
t.labelB = obj2;
t.sliderB = obj3;
_y = y3+5;
local colorbox = ISPanel:new(_x+(_w/2),_y,_w/2,15);
colorbox:initialise();
colorbox.backgroundColor = {r=0.0,g=0.0,b=0.0,a=1.0};
self:addChild(colorbox);
y3 = colorbox:getY() + colorbox:getHeight();
t.colorbox = colorbox;
_y = y3+5;
local y2,obj2 = ISDebugUtils.addLabel(self,_id,_x+(_w/2)-20,_y,"0", UIFont.Small, false);
local y3, obj3 = ISDebugUtils.addSlider(self,_id,_x+(_w/2),_y,_w/2, 18,ClimateOptionsDebug.onSliderChange);
obj3.pretext = "A_exterior: ";
obj3.valueLabel = obj2;
obj3:setValues(0, 1, 0.01, 0.01);
obj3:setCurrentValue(0);
t.labelA = obj2;
t.sliderA = obj3;
_y = y3+5;
local colorbox = ISPanel:new(_x+(_w/2),_y,_w/2,15);
colorbox:initialise();
colorbox.backgroundColor = {r=0.0,g=0.0,b=0.0,a=1.0};
self:addChild(colorbox);
y3 = colorbox:getY() + colorbox:getHeight();
t.colorboxAlpha = colorbox;
------------------------------------------------------------------------------
_y = y3+5;
local y2,obj2 = ISDebugUtils.addLabel(self,_id,_x+(_w/2)-20,_y,"0", UIFont.Small, false);
local y3, obj3 = ISDebugUtils.addSlider(self,_id,_x+(_w/2),_y,_w/2, 18,ClimateOptionsDebug.onSliderChange);
obj3.pretext = "R_interior: ";
obj3.valueLabel = obj2;
obj3:setValues(0, 1, 0.01, 0.01);
obj3:setCurrentValue(0);
t.labelR_int = obj2;
t.sliderR_int = obj3;
_y = y3+5;
local y2,obj2 = ISDebugUtils.addLabel(self,_id,_x+(_w/2)-20,_y,"0", UIFont.Small, false);
local y3, obj3 = ISDebugUtils.addSlider(self,_id,_x+(_w/2),_y,_w/2, 18,ClimateOptionsDebug.onSliderChange);
obj3.pretext = "G_interior: ";
obj3.valueLabel = obj2;
obj3:setValues(0, 1, 0.01, 0.01);
obj3:setCurrentValue(0);
t.labelG_int = obj2;
t.sliderG_int = obj3;
_y = y3+5;
local y2,obj2 = ISDebugUtils.addLabel(self,_id,_x+(_w/2)-20,_y,"0", UIFont.Small, false);
local y3, obj3 = ISDebugUtils.addSlider(self,_id,_x+(_w/2),_y,_w/2, 18,ClimateOptionsDebug.onSliderChange);
obj3.pretext = "B_interior: ";
obj3.valueLabel = obj2;
obj3:setValues(0, 1, 0.01, 0.01);
obj3:setCurrentValue(0);
t.labelB_int = obj2;
t.sliderB_int = obj3;
_y = y3+5;
local colorbox = ISPanel:new(_x+(_w/2),_y,_w/2,15);
colorbox:initialise();
colorbox.backgroundColor = {r=0.0,g=0.0,b=0.0,a=1.0};
self:addChild(colorbox);
y3 = colorbox:getY() + colorbox:getHeight();
t.colorbox_int = colorbox;
_y = y3+5;
local y2,obj2 = ISDebugUtils.addLabel(self,_id,_x+(_w/2)-20,_y,"0", UIFont.Small, false);
local y3, obj3 = ISDebugUtils.addSlider(self,_id,_x+(_w/2),_y,_w/2, 18,ClimateOptionsDebug.onSliderChange);
obj3.pretext = "A_interior: ";
obj3.valueLabel = obj2;
obj3:setValues(0, 1, 0.01, 0.01);
obj3:setCurrentValue(0);
t.labelA_int = obj2;
t.sliderA_int = obj3;
_y = y3+5;
local colorbox = ISPanel:new(_x+(_w/2),_y,_w/2,15);
colorbox:initialise();
colorbox.backgroundColor = {r=0.0,g=0.0,b=0.0,a=1.0};
self:addChild(colorbox);
y3 = colorbox:getY() + colorbox:getHeight();
t.colorboxAlpha_int = colorbox;
------------------------------------------------------------------------------
self.colors[_id] = t;
self.allOptions[_id] = self.colors[_id];
return y>y3 and y or y3;
end
function ClimateOptionsDebug:prerender()
ISDebugSubPanelBase.prerender(self);
for k,o in pairs(self.floats) do
o.tickbox.selected[1] = o.option:isEnableAdmin();
o.slider:setCurrentValue(o.option:getAdminValue());
end
for k,o in pairs(self.colors) do
o.tickbox.selected[1] = o.option:isEnableAdmin();
if o.tickbox.selected[1] then
local c = o.option:getAdminValue():getExterior();
o.sliderR:setCurrentValue(c:getRedFloat());
o.sliderG:setCurrentValue(c:getGreenFloat());
o.sliderB:setCurrentValue(c:getBlueFloat());
o.sliderA:setCurrentValue(c:getAlphaFloat());
o.colorbox.backgroundColor.r = c:getRedFloat();
o.colorbox.backgroundColor.g = c:getGreenFloat();
o.colorbox.backgroundColor.b = c:getBlueFloat();
o.colorboxAlpha.backgroundColor.r = c:getAlphaFloat();
o.colorboxAlpha.backgroundColor.g = c:getAlphaFloat();
o.colorboxAlpha.backgroundColor.b = c:getAlphaFloat();
c = o.option:getAdminValue():getInterior();
o.sliderR_int:setCurrentValue(c:getRedFloat());
o.sliderG_int:setCurrentValue(c:getGreenFloat());
o.sliderB_int:setCurrentValue(c:getBlueFloat());
o.sliderA_int:setCurrentValue(c:getAlphaFloat());
o.colorbox_int.backgroundColor.r = c:getRedFloat();
o.colorbox_int.backgroundColor.g = c:getGreenFloat();
o.colorbox_int.backgroundColor.b = c:getBlueFloat();
o.colorboxAlpha_int.backgroundColor.r = c:getAlphaFloat();
o.colorboxAlpha_int.backgroundColor.g = c:getAlphaFloat();
o.colorboxAlpha_int.backgroundColor.b = c:getAlphaFloat();
else
local c = o.option:getFinalValue():getExterior();
o.sliderR:setCurrentValue(c:getRedFloat());
o.sliderG:setCurrentValue(c:getGreenFloat());
o.sliderB:setCurrentValue(c:getBlueFloat());
o.sliderA:setCurrentValue(c:getAlphaFloat());
o.colorbox.backgroundColor.r = c:getRedFloat();
o.colorbox.backgroundColor.g = c:getGreenFloat();
o.colorbox.backgroundColor.b = c:getBlueFloat();
o.colorboxAlpha.backgroundColor.r = c:getAlphaFloat();
o.colorboxAlpha.backgroundColor.g = c:getAlphaFloat();
o.colorboxAlpha.backgroundColor.b = c:getAlphaFloat();
c = o.option:getFinalValue():getInterior();
o.sliderR_int:setCurrentValue(c:getRedFloat());
o.sliderG_int:setCurrentValue(c:getGreenFloat());
o.sliderB_int:setCurrentValue(c:getBlueFloat());
o.sliderA_int:setCurrentValue(c:getAlphaFloat());
o.colorbox_int.backgroundColor.r = c:getRedFloat();
o.colorbox_int.backgroundColor.g = c:getGreenFloat();
o.colorbox_int.backgroundColor.b = c:getBlueFloat();
o.colorboxAlpha_int.backgroundColor.r = c:getAlphaFloat();
o.colorboxAlpha_int.backgroundColor.g = c:getAlphaFloat();
o.colorboxAlpha_int.backgroundColor.b = c:getAlphaFloat();
end
end
for k,o in pairs(self.bools) do
o.tickbox.selected[1] = o.option:isEnableAdmin();
o.tickboxValue.selected[1] = o.option:getAdminValue();
end
end
function ClimateOptionsDebug:onSliderChange(_newval, _slider)
local s = self.floats[_slider.customData];
if s then
if s.slider.pretext then
s.label:setName(s.slider.pretext..ISDebugUtils.printval(_newval,3));
else
s.label:setName(ISDebugUtils.printval(_newval,3));
end
s.option:setAdminValue(s.slider:getCurrentValue());
end
s = self.colors[_slider.customData];
if s then
s.option:setAdminValue(s.sliderR:getCurrentValue(),s.sliderG:getCurrentValue(),s.sliderB:getCurrentValue(),s.sliderA:getCurrentValue(),
s.sliderR_int:getCurrentValue(),s.sliderG_int:getCurrentValue(),s.sliderB_int:getCurrentValue(),s.sliderA_int:getCurrentValue());
s.labelR:setName(s.sliderR.pretext..ISDebugUtils.printval(s.sliderR:getCurrentValue(),3));
s.labelG:setName(s.sliderG.pretext..ISDebugUtils.printval(s.sliderG:getCurrentValue(),3));
s.labelB:setName(s.sliderB.pretext..ISDebugUtils.printval(s.sliderB:getCurrentValue(),3));
s.labelA:setName(s.sliderA.pretext..ISDebugUtils.printval(s.sliderA:getCurrentValue(),3));
s.labelR_int:setName(s.sliderR_int.pretext..ISDebugUtils.printval(s.sliderR_int:getCurrentValue(),3));
s.labelG_int:setName(s.sliderG_int.pretext..ISDebugUtils.printval(s.sliderG_int:getCurrentValue(),3));
s.labelB_int:setName(s.sliderB_int.pretext..ISDebugUtils.printval(s.sliderB_int:getCurrentValue(),3));
s.labelA_int:setName(s.sliderA_int.pretext..ISDebugUtils.printval(s.sliderA_int:getCurrentValue(),3));
end
end
function ClimateOptionsDebug:onTicked(_index, _selected, _arg1, _arg2, _tickbox)
local s = self.allOptions[_tickbox.customData];
if s.option:isEnableAdmin() then
s.option:setEnableAdmin(false);
else
s.option:setEnableAdmin(true);
end
end
function ClimateOptionsDebug:onTickedValue(_index, _selected, _arg1, _arg2, _tickbox)
local s = self.allOptions[_tickbox.customData];
s.option:setAdminValue(not s.option:getAdminValue());
end
function ClimateOptionsDebug:update()
ISPanel.update(self);
end
function ClimateOptionsDebug:new(x, y, width, height, doStencil)
local o = {};
o = ISDebugSubPanelBase:new(x, y, width, height, doStencil);
setmetatable(o, self);
self.__index = self;
return o;
end
|
--Automatically generated by SWGEmu Spawn Tool v0.12 loot editor.
janta_common = {
description = "",
minimumLevel = 0,
maximumLevel = 0,
lootItems = {
{itemTemplate = "janta_blood", weight = 2500000},
{itemTemplate = "knife_janta", weight = 2500000},
{itemTemplate = "janta_hides", weight = 2500000},
{itemTemplate = "spear_rack_schematic", weight = 2500000}
}
}
addLootGroupTemplate("janta_common", janta_common)
|
module 'mock_edit'
--------------------------------------------------------------------
CLASS: CanvasItemEditablePolygon ( mock_edit.EditorEntity )
:MODEL{}
function CanvasItemEditablePolygon:__init()
self.vertexList = {}
self.triangles = false
self.closed = false
self:attach( mock.DrawScript{ priority = 500 } )
end
function CanvasItemEditablePolygon:onLoad()
end
function CanvasItemEditablePolygon:addVertex( x, y, index )
local v = self:addChild( VertexHandle() )
v:setLoc( x, y )
if index then
table.insert( self.vertexList, index, v )
else
table.insert( self.vertexList, v )
end
v:forceUpdate()
self:triangulate()
updateCanvas()
return v
end
function CanvasItemEditablePolygon:closePolygon()
if #self.vertexList < 3 then return false end
self.closed = true
self:triangulate()
return true
end
function CanvasItemEditablePolygon:triangulate()
if not self.closed then return end
local coords = self:getVertexCoords()
local verts = triangulateCanvasItemEditablePolygon( gii.tableToList( coords ) )
verts = gii.listToTable( verts )
local triangles = {}
for i = 1, #verts, 6 do
local tri = {}
for j = i, i + 6 do
table.insert( tri, verts[ j ] )
end
table.insert( triangles, tri )
end
self.triangles = triangles
end
function CanvasItemEditablePolygon:findVertex( x, y )
for i, v in ipairs( self.vertexList ) do
if v:inside( x, y ) then
return v
end
end
end
function CanvasItemEditablePolygon:removeVertex( v1 )
for i, v in ipairs( self.vertexList ) do
if v == v1 then
v:destroy()
table.remove( self.vertexList, i )
if #self.vertexList < 3 then
self.closed = false
self.triangles = false
else
self:triangulate()
end
updateCanvas()
return
end
end
end
function CanvasItemEditablePolygon:tryInsertVertex( x, y )
local count = #self.vertexList
for i, v1 in ipairs( self.vertexList ) do
local v2 = self.vertexList[ i == 1 and count or i - 1 ]
local x1,y1 =v1:getLoc()
local x2,y2 =v2:getLoc()
local px,py = projectPointToLine( x1,y1, x2,y2, x,y )
local dst = distance( px,py, x,y )
if dst < 10 then
local newVertex = self:addVertex( px, py, i == 1 and count + 1 or i )
return newVertex
end
end
end
function CanvasItemEditablePolygon:getVertexCoords( loop )
local verts = {}
for i, v in ipairs( self.vertexList ) do
local x, y = v:getLoc()
table.insert( verts, x )
table.insert( verts, y )
end
if loop and self.closed then
table.insert( verts, verts[1] )
table.insert( verts, verts[2] )
end
return verts
end
function CanvasItemEditablePolygon:onDraw()
local triangles = self.triangles
if triangles then
MOAIGfxDevice.setPenWidth( 1 )
MOAIGfxDevice.setPenColor( 0,0,1,0.4 )
for i,tri in ipairs( self.triangles ) do
MOAIDraw.fillFan( unpack( tri ) )
end
-- MOAIGfxDevice.setPenColor( 0,0,1,0.2 )
-- for i,tri in ipairs( self.triangles ) do
-- MOAIDraw.drawLine( tri )
-- end
end
MOAIGfxDevice.setPenColor( 1,0,1,1 )
MOAIGfxDevice.setPenWidth( 2 )
local verts = self:getVertexCoords( true )
MOAIDraw.drawLine( verts )
MOAIGfxDevice.setPenWidth( 1 )
end
--------------------------------------------------------------------
CLASS: CanvasItemEditablePolygonEditor( mock_edit.EditorEntity )
function CanvasItemEditablePolygonEditor:onLoad()
self.polygons = {}
self:attach( mock.InputScript{ device = scn.inputDevice } )
self.previewDeck = false
self.currentPolygon = false
self.currentVertex = false
self.dragging = false
self.bounds = {0,0,100,100}
end
function CanvasItemEditablePolygonEditor:addCanvasItemEditablePolygon()
local p = self:addChild( CanvasItemEditablePolygon() )
return p
end
function CanvasItemEditablePolygonEditor:pickCanvasItemEditablePolygon( x, y )
end
function CanvasItemEditablePolygonEditor:onMouseDown( btn, x, y )
if not self.enabled then return end
if btn == 'left' then
x, y = self:wndToWorld( x, y )
if not self.currentPolygon then
self.currentPolygon = self:addCanvasItemEditablePolygon()
end
if self.currentVertex then
if self.currentVertex == self.currentPolygon.vertexList[1] then
self.currentPolygon:closePolygon()
self:updateDeck()
updateCanvas()
end
else
x, y = self.currentPolygon:worldToModel( x, y )
if not self.currentPolygon.closed then
if not self:inside( x, y ) then return end
local v = self.currentPolygon:addVertex( x, y )
self:setCurrentVertex( v )
self:updateDeck()
else --try insert
local v = self.currentPolygon:tryInsertVertex( x, y )
if v then self:setCurrentVertex( v ) end
self:updateDeck()
end
end
self.dragging = self.currentVertex ~= false
end
end
function CanvasItemEditablePolygonEditor:onKeyDown( key )
if self.dragging then return end
if key == 'delete' and self.currentVertex then
self.currentPolygon:removeVertex( self.currentVertex )
self:setCurrentVertex( false )
self:updateDeck()
end
end
function CanvasItemEditablePolygonEditor:setCurrentVertex( v )
v = v or false
if self.currentVertex == v then return end
if self.currentVertex then self.currentVertex.selected = false end
self.currentVertex = v
if v then v.selected = true end
updateCanvas()
end
function CanvasItemEditablePolygonEditor:limitPos( x, y )
local bounds = self.bounds
x = clamp( x, bounds[1], bounds[3] )
y = clamp( y, bounds[2], bounds[4] )
return x, y
end
function CanvasItemEditablePolygonEditor:inside( x, y )
local bounds = self.bounds
return
between( x, bounds[1], bounds[3] ) and
between( y, bounds[2], bounds[4] )
end
function CanvasItemEditablePolygonEditor:onMouseMove( x, y )
x, y = self:wndToWorld( x, y )
if not self.dragging then
local v = self:findVertex( x, y )
self:setCurrentVertex( v )
else
x, y = self:limitPos( x, y )
x, y = self.currentPolygon:worldToModel( x, y )
self.currentVertex:setLoc( x, y )
self.currentPolygon:triangulate()
updateCanvas()
self:updateDeck()
end
end
function CanvasItemEditablePolygonEditor:onMouseUp( btn, x, y )
if btn == 'left' then
x, y = self:wndToWorld( x, y )
self.dragging = false
self:setCurrentVertex( self:findVertex( x, y ) )
end
end
function CanvasItemEditablePolygonEditor:findVertex( x, y )
return self.currentPolygon and self.currentPolygon:findVertex( x, y )
end
function CanvasItemEditablePolygonEditor:wndToWorld( x, y )
return scn.cameraCom:wndToWorld( x, y )
end
function CanvasItemEditablePolygonEditor:setEnabled( e )
self.enabled = e
self:setVisible( e )
end
function CanvasItemEditablePolygonEditor:setDeck( deck )
self.currentDeck = deck
if deck then
local previewDeck = mock.Quad2D()
local tex = self.currentDeck:getTexture()
previewDeck:setTexture( tex )
self.previewDeck = previewDeck
local bounds = { previewDeck:getRect() }
self.bounds = bounds
--load triangles
if self.currentPolygon then self.currentPolygon:destroy() end
local poly = self:addCanvasItemEditablePolygon()
self.currentPolygon = poly
local polyline = deck.polyline
if not polyline then
local x,y,x1,y1 = unpack( bounds )
polyline = {
x, y,
x1, y,
x1, y1,
x, y1,
}
end
for i = 1, #polyline, 2 do
local x, y = polyline[i], polyline[i+1]
poly:addVertex( x, y )
end
poly:closePolygon()
end
end
local insert = table.insert
function CanvasItemEditablePolygonEditor:updateDeck()
local poly = self.currentPolygon
self.currentDeck.polyline = poly:getVertexCoords()
local triangles = poly.triangles
if not triangles then return end
local w, h = self.previewDeck:getSize()
local verts = {}
for i, tri in ipairs( triangles ) do
for j = 1, 6, 2 do
local x,y = tri[j], tri[j+1]
insert( verts, x )
insert( verts, y )
local u,v = ( x + w/2 ) / w, ( y + h/2 ) / h
insert( verts, u )
insert( verts, v )
end
end
self.currentDeck.vertexList = verts
self.currentDeck:update()
end
function CanvasItemEditablePolygonEditor:getPreviewDeck()
return self.previewDeck:getMoaiDeck()
end
|
object_tangible_furniture_house_cleanup_xeno_couch = object_tangible_furniture_house_cleanup_shared_xeno_couch:new {
}
ObjectTemplates:addTemplate(object_tangible_furniture_house_cleanup_xeno_couch, "object/tangible/furniture/house_cleanup/xeno_couch.iff")
|
-- Natural Selection 2 Competitive Mod
-- Source located at - https://github.com/xToken/CompMod
-- lua\CompMod\Classes\Alien\Gorge\shared.lua
-- - Dragon
-- Give gorges some more mobility (Default is 6)
function Gorge:GetAirControl()
return 18
end
-- Slow down gorges going over the max speed from slidejumping (Default is 0.2)
function Gorge:GetAirFriction()
local speedFraction = self:GetVelocity():GetLengthXZ() / self:GetMaxSpeed()
return math.max(0.15 * speedFraction, 0.12)
end
function Gorge:GetAdrenalineRecuperationRate()
return kGorgeAdrenalineRecuperationScalar
end
Gorge.kMaxGroundSpeed = kGorgeMaxGroundSpeed
|
local IndicatorL = false
local IndicatorR = false
Citizen.CreateThread(function()
while true do
Citizen.Wait(0)
if IsControlJustPressed(1, 174) then -- left
if IsPedInAnyVehicle(GetPlayerPed(-1), true) then
TriggerEvent('Indicator', 'left')
end
end
if IsControlJustPressed(1, 175) then --right
if IsPedInAnyVehicle(GetPlayerPed(-1), true) then
TriggerEvent('Indicator', 'right')
end
end
end
end)
AddEventHandler('Indicator', function(dir)
Citizen.CreateThread(function()
local Ped = GetPlayerPed(-1)
if IsPedInAnyVehicle(Ped, true) then
local Veh = GetVehiclePedIsIn(Ped, false)
if GetPedInVehicleSeat(Veh, -1) == Ped then
if dir == 'left' then
IndicatorL = not IndicatorL
TriggerServerEvent('IndicatorL', IndicatorL)
elseif dir == 'right' then
IndicatorR = not IndicatorR
TriggerServerEvent('IndicatorR', IndicatorR)
end
end
end
end)
end)
RegisterNetEvent('updateIndicators')
AddEventHandler('updateIndicators', function(PID, dir, Toggle)
--if isPlayerOnline(PID) then
local Veh = GetVehiclePedIsIn(GetPlayerPed(GetPlayerFromServerId(PID)), false)
if dir == 'left' then
print("ok")
SetVehicleIndicatorLights(Veh, 1, Toggle)
elseif dir == 'right' then
print("ok2")
SetVehicleIndicatorLights(Veh, 0, Toggle)
end
--end
end)
|
local parent, ns = debugstack():match[[\AddOns\(.-)\]], oUF
local oUF = ns.oUF or _G.oUF
local Update = function(self, event, unit)
if(unit ~= self.unit) then return end
if(self.PvP) then
local factionGroup = UnitFactionGroup(unit)
if(UnitIsPVPFreeForAll(unit)) then
self.PvP:SetTexture[[Interface\TargetingFrame\UI-PVP-FFA]]
self.PvP:Show()
elseif(factionGroup and UnitIsPVP(unit)) then
self.PvP:SetTexture([[Interface\TargetingFrame\UI-PVP-]]..factionGroup)
self.PvP:Show()
else
self.PvP:Hide()
end
end
end
local Enable = function(self)
local pvp = self.PvP
if(pvp) then
self:RegisterEvent("UNIT_FACTION", pvp.Update or Update)
return true
end
end
local Disable = function(self)
local pvp = self.PvP
if(pvp) then
self:UnregisterEvent("UNIT_FACTION", pvp.Update or Update)
end
end
oUF:AddElement('PvP', Update, Enable, Disable)
|
return {
execute = require("lib.os.execute"),
}
|
require( "bit" )
require( "math" )
local band, shl, shr, min = bit.band, bit.lshift, bit.rshift, math.min
local ffi = require( "ffi" )
local lzf = ffi.load( "lzf" )
local winmm = ffi.load( "WINMM" )
ffi.cdef[[
unsigned lzf_compress( const void *const in, unsigned in_len, void *out, unsigned out_len);
unsigned lzf_decompress( const void *const in, unsigned in_len, void *out, unsigned out_len);
unsigned timeGetTime();
]]
local function lzf_compress_ffi( inp, out, htab )
local MAX_LIT = 32
local MAX_OFF = 8192
local MAX_REF = 264
local inp_size = ffi.sizeof( inp )
print( "inp_size = ", inp_size )
local out_size = inp_size * 2
if out == nil then
out = ffi.new( "uint8_t[?]", out_size )
else
out_size = ffi.sizeof(out)
end
if htab == nil then
htab = ffi.new( "uint32_t[?]", 65536 )
else
assert( ffi.sizeof(htab) == 65536 * 4 )
ffi.fill(htab, ffi.sizeof(htab))
end
local ref, lit, ip, op = 0, 0, 0, 1
local hval = shl(inp[ip], 8) + inp[ip + 1]
while ip + 1 <= inp_size
do
if math.mod(ip,256)==0 then
print(ip)
end
hval = shl(hval, 8) + inp[ip + 2]
local idx = band(shr(hval, 8) - hval, 0xFFFF)
ref, htab[ idx ] = htab[ idx ], ip
local off = ip - ref - 1
if true
and ref < ip
and off < MAX_OFF
and ip + 4 < inp_size
and ref > 0
and inp[ref + 0] == inp[ip + 0]
and inp[ref + 1] == inp[ip + 1]
and inp[ref + 2] == inp[ip + 2]
then
local len = 2
local maxlen = inp_size - ip - len
maxlen = min(maxlen, MAX_REF)
out[ op - lit - 1 ] = lit - 1
if lit == 0 then
op = op - 1
end
-- If we guarantee that out_size would be enough we don't need that one
if op + 4 >= out_size then
return 0
end
while true do
if maxlen > 16 then
len = len + 1; if inp[ref + len] ~= inp[ip + len] then break end
len = len + 1; if inp[ref + len] ~= inp[ip + len] then break end
len = len + 1; if inp[ref + len] ~= inp[ip + len] then break end
len = len + 1; if inp[ref + len] ~= inp[ip + len] then break end
len = len + 1; if inp[ref + len] ~= inp[ip + len] then break end
len = len + 1; if inp[ref + len] ~= inp[ip + len] then break end
len = len + 1; if inp[ref + len] ~= inp[ip + len] then break end
len = len + 1; if inp[ref + len] ~= inp[ip + len] then break end
len = len + 1; if inp[ref + len] ~= inp[ip + len] then break end
len = len + 1; if inp[ref + len] ~= inp[ip + len] then break end
len = len + 1; if inp[ref + len] ~= inp[ip + len] then break end
len = len + 1; if inp[ref + len] ~= inp[ip + len] then break end
len = len + 1; if inp[ref + len] ~= inp[ip + len] then break end
len = len + 1; if inp[ref + len] ~= inp[ip + len] then break end
len = len + 1; if inp[ref + len] ~= inp[ip + len] then break end
len = len + 1; if inp[ref + len] ~= inp[ip + len] then break end
end
repeat
len = len + 1
until (len < maxlen) and (inp[ref + len] == inp[ip + len])
break;
end
len = len - 2
ip = ip + 1
if len < 7 then
out[op] = shr(off, 8) + shl(len, 5)
op = op + 1
else
out[op + 0] = shr(off, 8) + shl(7, 5)
out[op + 1] = len - 7
op = op + 2
end
out[ op ] = off
lit = 0
op = op + 2
ip = ip + len + 1
if ip + 2 >= inp_size then
break
end
ip = ip - 1
hval = shl(inp[ip + 0], 16) + shl(inp[ip + 1], 8) + inp[ ip + 2 ]
htab[band(shr(hval, 8) - hval, 0xFFFF)] = ip
ip = ip + 1
else
if op >= out_size then
return nil
end
lit = lit + 1
out[ op ] = inp[ ip ]
op = op + 1
ip = ip + 1
if lit == MAX_LIT then
out[ op - lit - 1 ] = lit - 1
lit = 0
op = op + 1
end
end
end
if op + 3 > out_size then
return 0
end
while ip < inp_size do
lit = lit + 1
out[ op ] = out[ ip ]
op = op + 1
ip = ip + 1
if lit == MAX_LIT then
out[op - lit - 1] = lit - 1
lit = 0
op = op + 1
end
end
out[ op - lit - 1] = lit - 1
if lit == 0 then
op = op - 1
end
return out, op
end
local function load_file(n)
return io.open(n,"rb"):read("*all")
end
local function save_file(n,s)
return io.open(n,"wb"):write(s)
end
-- Load the file in lua string
local lua_src_blob = load_file("1.DB")
-- Copy the loaded file from the lua string to a FFI array of uint8_t
local ffi_src_blob = ffi.new( "uint8_t[?]", #lua_src_blob, lua_src_blob )
-- Allocate also FFI space for compression, twice the size of the source data (Probably too much)
local ffi_dst_blob = ffi.new( "uint8_t[?]", ffi.sizeof(ffi_src_blob) * 2 )
local t1 = winmm.timeGetTime()
local comp_size = lzf.lzf_compress( ffi_src_blob, ffi.sizeof(ffi_src_blob), ffi_dst_blob, ffi.sizeof(ffi_dst_blob) )
local t2 = winmm.timeGetTime() - t1
print( "time = ".. tostring(t2).. " ms, comp_size = "..tostring( comp_size) )
--local t1 = os.clock()
--local comp, size = lzf_compress_ffi( binary )
--local t2 = os.clock()
--print( "time = ", t2 - t1 )
--print(ffi.sizeof(binary))
--print(size)
save_file('1.cdb',ffi.string(ffi_dst_blob, comp_size))
|
return {
helpers = {
sms = function(domoticz, subject, message)
local text = subject .. ' ' .. message
local smsVariable = domoticz.variables('SMS')
local previousText = smsVariable.value
if (smsVariable.lastUpdate.daysAgo > 0
and string.sub(previousText, 1, 3) ~= string.sub(text, 1, 3)) then -- save some money ;-)
domoticz.executeShellCommand("(/root/scripts/sms.sh '" .. text .. "')&")
smsVariable.set(text)
end
end
}
}
|
function ix.weight.CalculateWeight(character) -- Calculates the total weight of all items a character is carrying.
local inventory = character:GetInventory()
local weight = 0
for i, v in pairs(inventory:GetItems()) do
if (v:GetWeight()) then
weight = weight + v:GetWeight()
end
end
return weight
end
function ix.weight.Update(character) -- Updates the specified character's current carry weight.
character:SetData("carry", ix.weight.CalculateWeight(character))
end
function PLUGIN:CharacterLoaded(character) -- This is just a safety net to make sure the carry weight data is up-to-date.
ix.weight.Update(character)
end
function PLUGIN:CanTransferItem(item, old, inv) -- When a player attempts to take an item out of a container.
if (inv.owner and item:GetWeight() and (old and old.owner != inv.owner)) then
local character = ix.char.loaded[inv.owner]
if (!character:CanCarry(item)) then
character:GetPlayer():NotifyLocalized("You are carrying too much weight to take that.")
return false
end
end
end
function PLUGIN:OnItemTransferred(item, old, new)
if (item:GetWeight()) then
if (old.owner and !new.owner) then -- Removing item from inventory.
ix.weight.Update(ix.char.loaded[old.owner])
elseif (!old.owner and new.owner) then -- Adding item to inventory.
ix.weight.Update(ix.char.loaded[new.owner])
end
end
end
function PLUGIN:InventoryItemAdded(old, new, item)
if (item:GetWeight()) then
if (!old and new.owner) then -- When an item is directly created in their inventory.
ix.weight.Update(ix.char.loaded[new.owner])
end
end
end
function PLUGIN:CanPlayerTakeItem(client, item)
local character = client:GetCharacter()
local itm = item:GetItemTable()
if (itm:GetWeight()) then
if (!character:CanCarry(itm)) then
client:NotifyLocalized("You are carrying too much weight to pick that up.")
return false
end
end
end
function PLUGIN:CanPlayerTradeWithVendor(client, entity, uniqueID, selling)
if (!selling) then
local item = ix.item.list[uniqueID]
if (item:GetWeight() and !client:GetCharacter():CanCarry(item)) then
client:NotifyLocalized("You are carrying too much weight to buy that.")
return false
end
end
end
function PLUGIN:CharacterVendorTraded(client, entity, uniqueID, selling)
client:GetCharacter():UpdateWeight()
end
|
-- Do NOT EDIT Unique Code. EDIT ONLY TEXT.
-- 고유 코드를 절대로 수정하지 마십시오. 텍스트만 수정하십시오.
local lang = ulxSTC:AddLanguage("English", "en")
-- ulxSTC:AddLanguage("Language Name", "Language Code")
-- lang.(Unique Code) = "text"
lang.Make_New = "New"
lang.Make_New_Shortcut = "Create A New Shortcut"
lang.Edit_Shortcut = "Edit \"%s\""
lang.Delete_Shortcut = "Delete \"%s\""
lang.Select_All = "Select All"
lang.De_Select_All = "Unselect All"
lang.Mirror = "Reverse"
lang.Select_The_Command_To_Creat_Shortcut = "Select a command to add a shortcut to"
lang.Command_List_Ex = "Select a command and make it a shortcut. Only commands with targets(players) are listed here."
lang.Command_Shortcut_Setting = "%s's shortcut setting"
lang.No_Ex_For_This_Command = "There is no help message for this command."
lang.Shortcut_Name_Setting = "This Shortcut name"
lang.Shortcut_Default_Args_Ex = "This value will be used when you press the shortcut."
lang.Cancel = "Cancel"
lang.Add = "Add"
lang.Back = "Back"
lang.Run = "Run"
lang.Apply = "Apply"
lang.Bool_Arg_Ex = "Choose how this command works. For ulx mute, !mute if true, !unmute if false."
lang.CopiedToClipboard_HKList = "Shortcut Array has been copied to the clipboard. If you share this using Discord or something, other people can use the same shortcut as you."
lang.CopyToClipboard = "Copy My Shortcut Array"
lang.SetListTo = "Apply shared shortcuts"
lang.SetListToEx = "Paste the shared shortcut array here"
lang.SetListToError = "Apply failed because shortcut array is not valid."
lang.MoLodingError = "Command [%s] is not valid! Please check ulx command you can use!"
lang.NotString = "Invalid value received due to unknown issue...(not a string.)"
lang.CompileError = "Compile Error..."
lang.CalError = "Formula Error..."
lang.CalculateError = "Execute failed due to a problem calculating arguments: %s"
lang.ExcuteNumExpHere = "Enter formula here(Vars and Function (like random) Available)"
lang.UseNumExpHere = "Use advanced formulas for number argument"
lang.UseNumExpHereExp = "For non-fixed number args, you can use variables, symbol of operation, and functions.\nCheck to use advanced formulas.\nClick this button to view a list of available variables and functions."
|
local redis = require("resty.redis")
local cjson = require("cjson")
local cjson_encode = cjson.encode
local ngx_log = ngx.log
local ngx_ERR = ngx.ERR
local ngx_exit = ngx.exit
local ngx_print = ngx.print
local ngx_re_match = ngx.re.match
local ngx_var = ngx.var
local function close_redis(red)
if not red then
return
end
--释放连接(连接池实现)
local pool_max_idle_time = 10000 --毫秒
local pool_size = 100 --连接池大小
local ok, err = red:set_keepalive(pool_max_idle_time, pool_size)
if not ok then
ngx_log(ngx_ERR, "set redis keepalive error : ", err)
end
end
local function read_redis(id)
local red = redis:new()
red:set_timeout(1000)
local ip = "127.0.0.1"
local port = 1111
local ok, err = red:connect(ip, port)
if not ok then
ngx_log(ngx_ERR, "connect to redis error : ", err)
return close_redis(red)
end
local resp, err = red:get(id)
if not resp then
ngx_log(ngx_ERR, "get redis content error : ", err)
return close_redis(red)
end
--得到的数据为空处理
if resp == ngx.null then
resp = nil
end
close_redis(red)
return resp
end
local function read_http(id)
local resp = ngx.location.capture("/backend/ad", {
method = ngx.HTTP_GET,
args = {id = id}
})
if not resp then
ngx_log(ngx_ERR, "request error :", err)
return
end
if resp.status ~= 200 then
ngx_log(ngx_ERR, "request error, status :", resp.status)
return
end
return resp.body
end
--获取id
local id = ngx_var.id
--从redis获取
local content = read_redis(id)
--如果redis没有,回源到tomcat
if not content then
ngx_log(ngx_ERR, "redis not found content, back to http, id : ", id)
content = read_http(id)
end
--如果还没有返回404
if not content then
ngx_log(ngx_ERR, "http not found content, id : ", id)
return ngx_exit(404)
end
--输出内容
ngx.print("show_ad(")
ngx_print(cjson_encode({content = content}))
ngx.print(")")
|
return {'cotangens','coterie','cothurne','cotillon','cottage','cothen','cotonou','coteries','coterietje','coterietjes','coterieen','cothurnen','cotillons','cottages'}
|
-------------------------------------------------------------------
--------------------------- widget:luci -------------------------
-------------------------------------------------------------------
--[[
Luci Widget
Elements:
wd_luci.status (desc, on, busy) -- set Luce status
internals:
date: 24/11/2018
by: Raul Mungai
--]]
-- Load artworks
----------------
css.load_btn_img ("\\buttons\\lightbulb.png", "luci") -- app icon button
css.load_img ("\\icons\\lightbulb.png", "luci-i", "icon") -- app icon (small)
-- widget
--css.load_img ("\\img\\interrOn.bmp", "intOn", "IMG")
css.load_img ("\\img\\interrOff.bmp", "intOff", "IMG")
css.load_img ("\\icons\\occupied.png", "occupied", "icon")
css.load_btn_img ("\\buttons\\BlampOn.png", "interrOn")
css.load_btn_img ("\\buttons\\BlampOff.png", "interrOff")
-- Global Object
wd_luci = {}
local wLuciColl = {} -- all Luci widgets
local maxZone = 20 -- max number of zone
local luceBox_font = "F16B"
local luceBox_H = 80
local luceBox_W = 120
local fname = thema.getDir() .. "cfg\\wd_luci.cfg"
local wradix = "luci"
-- store configuration
local function wd_luci_storeCfg()
--hourglass.show ()
utils.table_save(wLuciColl, fname)
--hourglass.hide ()
end
-- restore configuration
local function wd_luci_restoreCfg()
wLuciColl = utils.table_load(fname)
if wLuciColl ~= nil then
-- set pointers
for i=1, #wLuciColl do
wLuciColl[i].f_reg=wd_luci.reg
wLuciColl[i].f_unreg=wd_luci.unreg
wLuciColl[i].f_move=wd_luci.pos
wLuciColl[i].f_store=wd_luci_storeCfg
wd_manager.widget_add (wLuciColl[i]) -- add to widget list
end
else
wLuciColl = {}
end
end
-- delete luce Box (return the list index deleted)
local function wd_luci_del (name)
sknLbl.delete(name)
sknIbtn.delete("$pb" .. name)
sknImg.delete("$o" .. name)
end
-- create luci widget
local function wd_luci_widget_new (wd, name , winName, x, y)
-- get description
local desc= wd.desc
if sknLbl.create(name, winName, x, y, luceBox_W, luceBox_H, "HorCenter_VertBot", desc) == 0 then
return
end
sknLbl.font(name, luceBox_font)
sknLbl.colors(name, "white", "blue")
sknLbl.auxStr(name, name)
sknLbl.longTouchCB(name, "wd_manager.moveClone") -- moving support
sknLbl.show(name)
-- Set push button + light
local iX, iY = sknColl.imgSize("btn", "interrOff")
css.button_new ("$pb" .. name, name, (luceBox_W//2) - (iX//2), 3, "interrOff", "wd_luci.onoff", true)
sknIbtn.auxStr("$pb" .. name, name)
sknIbtn.longTouchCB("$pb" .. name, "wd_manager.moveClone") -- moving support
-- occupied icon
local occI = "$o" .. name
iX, iY = sknColl.imgSize("icon", "occupied")
if sknImg.create (occI, name, 3, 3, iX, iY) == 0 then
return
end
sknImg.longTouchCB(occI, "wd_manager.moveClone") -- moving support
sknImg.image(occI, "icon", "occupied")
sknImg.auxStr(occI, name)
--sknImg.show(occI)
end
-- widget reg to new parent
function wd_luci.reg (wd, name, parent, x, y)
wd_luci_widget_new (wd, name, parent, x, y)
wd_luci_storeCfg()
end
-- unreg parent instance
function wd_luci.unreg (name)
wd_luci_del (name)
end
-- widget move
function wd_luci.pos (name, x,y)
sknWin.pos (name, x,y)
end
-- module startUp
local function wd_luci_startUp ()
wd_luci_restoreCfg()
-- synth creation of already active devices
wd_luci.demodata () -- demo data
end
-- add new instance
function wd_luci.add (UID, desc)
-- check for already present
local idx
local alreadyP = false
for ii=1, #wLuciColl do
if wLuciColl[ii].UID == UID and wLuciColl[ii].desc == desc then
alreadyP = true
idx = ii
break
end
end
if alreadyP == false then
table.insert (wLuciColl, {radix=wradix, UID=UID, tipo="D", icon=wradix .. "-i", zone="", desc=desc, help=sknColl.dictGetPhrase("HELP", 30), size_H=luceBox_H, size_W=luceBox_W, f_reg=wd_luci.reg, f_unreg=wd_luci.unreg, f_move=wd_luci.pos, f_store=wd_luci_storeCfg, on=false, busy=false, parents={}})
idx = #wLuciColl
end
wd_manager.widget_add (wLuciColl[idx]) -- add to widget list
end
-- remove instance
function wd_luci.remove (UID, desc)
for ii=1, #wLuciColl do
if wLuciColl[ii].UID == UID and wLuciColl[ii].desc == desc then
table.remove (wLuciColl, ii)
return
end
end
end
-- return the widget index from obj name or -1
local function wd_luci_getIndex_name (oname)
for i=1, #wLuciColl do
for p=1, #wLuciColl[i].parents do
if wLuciColl[i].parents[p].name == oname then
return i
end
end
end
return -1
end
-- return the widget index from widget desc or -1
local function wd_luci_getIndex_desc (desc)
for i=1, #wLuciColl do
if wLuciColl[i].desc == desc then
return i
end
end
return -1
end
-- update all widget parents states
local function wd_luci_updParents(idx)
if idx == -1 then return end
local icon = "interrOff"
if wLuciColl[idx].on == true then
icon = "interrOn"
end
-- all widget parents
for p=1, #wLuciColl[idx].parents do
local name = wLuciColl[idx].parents[p].name
css.button_icon_set ("$pb" .. name, icon)
if wLuciColl[idx].busy == true then
sknImg.show("$o" .. name)
else
sknImg.hide("$o" .. name)
end
end
end
-- set Luce status
function wd_luci.status (desc, on, busy)
local idx = wd_luci_getIndex_desc (desc)
if idx == -1 then return end
-- change status
wLuciColl[idx].on = on
wLuciColl[idx].busy = busy
wd_luci_updParents(idx)
end
-- On-Off event
function wd_luci.onoff (oname)
local name = sknIbtn.auxStr(oname)
local idx = wd_luci_getIndex_name (name)
if idx == -1 then return end
-- change status
wLuciColl[idx].on = not wLuciColl[idx].on
wd_luci_updParents(idx)
end
------- DEMO DATA ------
function wd_luci.demodata ()
wd_luci.add (1234, "sala")
wd_luci.add (2345, "cucina")
wd_luci.add (3456, "camerona")
end
wd_luci_startUp () -- Window creation
|
--[[Kill wolves on resummon
Author: Noya
Date: 20.01.2015.]]
function KillWolves( event )
local caster = event.caster
local targets = caster.wolves or {}
for _,unit in pairs(targets) do
if unit and IsValidEntity(unit) then
unit:ForceKill(true)
end
end
-- Reset table
caster.wolves = {}
end
--[[
Author: Noya
Date: 20.01.2015.
Gets the summoning forward direction for the new units
]]
function GetSummonPoints( event )
local caster = event.caster
local fv = caster:GetForwardVector()
local origin = caster:GetAbsOrigin()
local distance = event.distance
-- Gets 2 points facing a distance away from the caster origin and separated from each other at 30 degrees left and right
ang_right = QAngle(0, -30, 0)
ang_left = QAngle(0, 30, 0)
local front_position = origin + fv * distance
point_left = RotatePosition(origin, ang_left, front_position)
point_right = RotatePosition(origin, ang_right, front_position)
local result = { }
table.insert(result, point_right)
table.insert(result, point_left)
return result
end
-- Set the units looking at the same point of the caster
function SetUnitsMoveForward( event )
local caster = event.caster
local target = event.target
local fv = caster:GetForwardVector()
local origin = caster:GetAbsOrigin()
target:SetForwardVector(fv)
-- Add the target to a table on the caster handle, to find them later
table.insert(caster.wolves, target)
end
|
local HttpReceiver = require 'stuart.streaming.HttpReceiver'
local registerAsserts = require 'registerAsserts'
local stuart = require 'stuart'
registerAsserts(assert)
describe('HttpReceiver', function()
local sc = stuart.NewContext()
local ssc = stuart.NewStreamingContext(sc)
it('parses a status line', function()
local receiver = HttpReceiver:new(ssc)
local status, statusLine = receiver:parseStatusLine('HTTP/1.0 201 abc')
assert.equals('201', status)
assert.equals('201 abc', statusLine)
end)
it('parses header lines', function()
local receiver = HttpReceiver:new(ssc)
assert.same({}, receiver.responseHeaders)
receiver:parseHeaderLine('Content-Type: text/plain')
assert.same({['Content-Type']='text/plain'}, receiver.responseHeaders)
receiver:parseHeaderLine('Length: 123')
assert.equals('123', receiver.responseHeaders['Length'])
assert.equals('text/plain', receiver.responseHeaders['Content-Type'])
end)
end)
|
--- === cp.battery ===
---
--- Provides access to various properties of the battery. Each of these properties
--- is a `cp.prop`, so it can be watched for changes. For example:
---
--- ```lua
--- local battery = require("cp.battery")
--- battery.powerSupply:watch(function(value)
--- print("Now using "..value)
--- end)
--- ```
---
--- This will `print` "Now using AC Power" or "Now using Battery Power" whenever the
--- power supply changes.
---
--- By default the watcher initialises in a "stopped" state, and must be started for
--- the `cp.prop` watchers to trigger.
--- cp.battery.amperage <cp.prop: number; read-only>
--- Constant
--- Returns the amount of current flowing through the battery, in mAh.
---
--- Notes:
--- * A number containing the amount of current flowing through the battery. The value may be:
--- ** Less than zero if the battery is being discharged (i.e. the computer is running on battery power)
--- ** Zero if the battery is being neither charged nor discharded
--- ** Greater than zero if the bettery is being charged
--- cp.battery.capacity <cp.prop: number; read-only>
--- Constant
--- Returns the current capacity of the battery in mAh.
---
--- Notes:
--- * This is the measure of how charged the battery is, vs the value of `cp.battery.maxCapacity()`.
--- cp.battery.cycles <cp.prop: number; read-only>
--- Constant
--- Returns the number of discharge cycles of the battery.
---
--- Notes:
--- * One cycle is a full discharge of the battery, followed by a full charge. This may also be an aggregate of many smaller discharge-then-charge cycles (e.g. 10 iterations of discharging the battery from 100% to 90% and then charging back to 100% each time, is considered to be one cycle).
--- cp.battery.designCapacity <cp.prop: number; read-only>
--- Constant
--- Returns the design capacity of the battery in mAh.
--- cp.battery.health <cp.prop: string; read-only>
--- Constant
--- Returns the health status of the battery; either "Good", "Fair" or "Poor",
--- as determined by the Apple Smart Battery controller.
--- cp.battery.healthCondition <cp.prop: string; read-only>
--- Constant
--- Returns the health condition status of the battery:
--- `nil` if there are no health conditions to report, or a string containing either:
--- * "Check Battery"
--- * "Permanent Battery Failure"
--- cp.battery.isCharged <cp.prop: boolean; read-only>
--- Constant
--- Checks if the battery is fully charged.
--- cp.battery.isCharging <cp.prop: boolean; read-only>
--- Constant
--- Checks if the battery is currently charging.
--- cp.battery.isFinishingCharge <cp.prop: boolean | string; read-only>
--- Constant
--- Checks if the battery is trickle charging;
--- either `true` if trickle charging, `false` if charging faster, or `"n/a" if the battery is not charging at all.
--- cp.battery.maxCapacity <cp.prop; number; read-only>
--- Constant
--- Returns the maximum capacity of the battery in mAh.
---
--- Notes:
--- * This may exceed the value of `cp.battery.designCapacity()` due to small variations in the production chemistry vs the design.
--- cp.battery.otherBatteryInfo <cp.prop: table | nil; read-only>
--- Constant
--- Returns information about non-PSU batteries (e.g. bluetooth accessories). If none are found, `nil` is returned.
--- cp.battery.percentage <cp.prop; string; read-only>
--- Constant
--- Returns the current source of power; either `"AC Power"`, `"Battery Power"` or `"Off Line"`.
--- cp.battery.psuSerial <cp.prop: number; read-only>
--- Constant
--- Returns the serial number of the attached power supply, or `0` if not present.
--- cp.battery.timeRemaining <cp.prop: number; read-only>
--- Constant
--- The amount of battery life remaining, in minuges.
---
--- Notes:
--- * The return value may be:
--- ** Greater than zero to indicate the number of minutes remaining.
--- ** `-1` if the remaining batttery life is being calculated.
--- ** `-2` if there is unlimited time remaining (i.e. the system is on AC power).
--- cp.battery.timeToFullCharge <cp.prop; number; read-only>
--- Constant
--- Returns the time remaining for the battery to be fully charged, in minutes, or `-`` if still being calculated.
--- cp.battery.voltage <cp.prop: number; read-only>
--- Constant
--- Returns the current voltage of the battery in mV.
--- cp.battery.watts <cp.prop: number; read-only>
--- Constant
--- Returns the power entering or leaving the battery, in W.
--- Discharging will be less than zero, charging greater than zero.
local require = require
local log = require("hs.logger").new("cpBattery")
local battery = require("hs.battery")
local prop = require("cp.prop")
local mod = {}
-- EXCLUDED -> table
-- Constant
-- Table of excluded items.
local EXCLUDED = {
["privateBluetoothBatteryInfo"] = true,
["getAll"] = true,
}
--- cp.battery._watcher -> hs.battery.watcher object
--- Variable
--- The battery watcher.
mod._watcher = battery.watcher.new(function()
for key,value in pairs(mod) do
if prop.is(value) then
local ok, result = xpcall(function() value:update() end, debug.traceback)
if not ok then
log.ef("Error while updating '%s'", key, result)
end
end
end
end)
--- cp.battery.start() -> none
--- Function
--- Starts the battery watcher.
---
--- Parameters:
--- * None
---
--- Returns:
--- * None
function mod.start()
mod._watcher:start()
end
--- cp.battery.stop() -> none
--- Function
--- Stops the battery watcher.
---
--- Parameters:
--- * None
---
--- Returns:
--- * None
function mod.stop()
mod._watcher:stop()
end
-- init() -> none
-- Function
-- Initialise the module.
--
-- Parameters:
-- * None
--
-- Returns:
-- * The module
local function init()
for key,value in pairs(battery) do
if EXCLUDED[key] ~= true and type(value) == "function" then
mod[key] = prop(value):label(string.format("cp.battery: %s", key))
end
end
return mod
end
return init()
|
local AddonName, AddonTable = ...
AddonTable.herbalism = {
72234, -- Green Tea Leaf
72237, -- Rain Poppy
72235, -- Silkweed
72238, -- Golden Lotus
79010, -- Snow Lily
79011, -- Fool's Cap
89639, -- Desecrated Herb
}
|
local mtechs = mtechs
local m = mtechs_nodes
m.actions = {
a_mtechs_nodes_check_supported = 'a_mtechs_nodes_check_supported',
-- data.pos = {x = 0, y = 0, z = 0}
}
m.components = {
c_mtechs_nodes_falling = 'c_mtechs_nodes_falling',
c_mtechs_nodes_require_support_below = 'c_mtechs_nodes_require_support_below',
c_mtechs_nodes_unsuported_falling = 'c_mtechs_nodes_unsuported_falling',
}
m.entity_templates = {
et_mtechs_nodes_falling_node = { m.components.c_mtechs_nodes_falling },
}
m.systems = {
s_mtechs_nodes_falling_node = {
sid = 's_mtechs_nodes_falling_node',
actions = { m.actions.a_mtechs_nodes_check_supported },
components = { m.components.c_mtechs_nodes_falling },
handle = function(self, action)
if not action.data then return end
if not action.data.pos then return end
local eid = mtechs:get_node_eid_at_position(action.data.pos)
if not eid then return end
if not self.entities[eid] then return end
end,
},
}
for i,aid in ipairs(m.actions) do
mtechs:register_action(aid)
end
for i,cid in ipairs(m.components) do
mtechs:register_component(cid)
end
for i,s in ipairs(m.systems) do
mtechs:register_system(s.sid, s.actions, s.components, s.handle)
end
--[[
order of registration is
1. actions
2. components
3. systems
4. entities (after server startup)
]]--
function m.register_action(self, aid)
local a = {}
a.systems = {}
self.actions[action.aid] = a
end
function m.register_component(self, cid)
local c = {}
c.entities = {}
self.components[cid] = c
end
function m.register_system(self, sid, actions, components, handle)
local s = {}
s.actions = {}
for action in pairs(actions) do
s.actions[action] = true
self.actions[action].systems[sid] = true
end
s.components = {}
for component in pairs(components) do
s.components[component] = true
end
s.entities = {}
self.systems[sid] = s
end
function m.get_systems_for_components(self, components)
local systems = {}
for sid,system in pairs(self.systems) do
local found_all = true
for component in pairs(components) do
if not system.components[component] then
found_all = false
break
end
end
if found_all then
systems[#systems + 1] = sid
end
end
return systems
end
function m.add_entity(self, entity_name, components)
local e
e.eid = entity_name .. tostring(#self.entities + 1)
e.components = {}
e.systems = {}
for cid in pairs(components) do
self.components[cid].entities[e.eid] = true
e.components[cid] = true
end
local systems = self.get_systems_for_components(self, e.components)
for sid in pairs(systems) do
self.systems[sid].entities[e.eid] = true
e.systems[sid] = true
end
self.entities[eid] = e
return e.eid
end
function m.remove_entity(self, eid)
local e = self.entities[eid]
for sid,system in pairs(e.systems) do
self.systems[sid].entities[eid] = nil
end
for cid,component in pairs(e.components) do
self.components[cid].entities[eid] = nil
end
self.entities[eid] = nil
end
|
local colors = {
white = "#abb2bf",
red = "#9b111e",
baby_pink = "#DE8C92",
pink = "#ff75a0",
vibrant_green = "#41b883",
blue = "#61afef",
yellow = "#f0db4f",
sun = "#EBCB8B",
dark_purple = "#c882e7",
teal = "#264de4",
orange = "#ec6231",
cyan = "#a3b8ef",
docker = "#0db7ed",
debian = "#d70a53",
}
local status_ok, web_devicons = pcall(require, "nvim-web-devicons")
if not status_ok then
return
end
web_devicons.setup({
override = {
html = {
icon = " ",
color = colors.orange,
name = "html",
},
css = {
icon = " ",
color = colors.teal,
name = "css",
},
js = {
icon = " ",
color = colors.yellow,
name = "js",
},
ts = {
icon = "ﯤ ",
color = colors.teal,
name = "ts",
},
png = {
icon = " ",
color = colors.dark_purple,
name = "png",
},
jpg = {
icon = " ",
color = colors.dark_purple,
name = "jpg",
},
jpeg = {
icon = " ",
color = colors.dark_purple,
name = "jpeg",
},
mp3 = {
icon = " ",
color = colors.white,
name = "mp3",
},
mp4 = {
icon = " ",
color = colors.red,
name = "mp4",
},
out = {
icon = " ",
color = colors.white,
name = "out",
},
Dockerfile = {
icon = " ",
color = colors.docker,
name = "Dockerfile",
},
rb = {
icon = " ",
color = colors.red,
name = "rb",
},
vue = {
icon = "﵂ ",
color = colors.vibrant_green,
name = "vue",
},
py = {
icon = " ",
color = colors.yellow,
name = "py",
},
toml = {
icon = " ",
color = colors.blue,
name = "toml",
},
lock = {
icon = " ",
color = colors.red,
name = "lock",
},
zip = {
icon = " ",
color = colors.sun,
name = "zip",
},
xz = {
icon = " ",
color = colors.sun,
name = "xz",
},
deb = {
icon = " ",
color = colors.debian,
name = "deb",
},
rpm = {
icon = " ",
color = colors.orange,
name = "rpm",
},
lua = {
icon = " ",
color = colors.blue,
name = "lua",
},
},
})
|
print("Lua says: Hello World")
|
-- https://github.com/pedro757/emmet
local lspconfig = require("lspconfig")
local M = {}
M.setup = function(on_attach, capabilities)
lspconfig.emmet_ls.setup({
capabilities = capabilities,
cmd = { "ls_emmet", "--stdio" },
filetypes = {
"css",
"haml",
"html",
"javascriptreact",
"less",
"pug",
"sass",
"scss",
"slim",
"sss",
"stylus",
"typescriptreact",
"xml",
"xsl",
},
on_attach = on_attach,
root_dir = function()
return vim.loop.cwd()
end,
settings = {},
})
end
return M
|
-- This line is a comment. It makes no difference to the code's execution
function love.load ()
-- This function should load the game's resources
end
function love.update (dt)
-- This function should update the game's state
end
function love.draw ()
-- This function draws the game's display onto the open window or screen
-- For now, let's just follow the programming tutorial's tradition:
love.graphics.print("Hello World!", 400, 300)
-- Yes, it is not centered!
end
|
--[[
Copyright (c) 2015 深圳市辉游科技有限公司.
--]]
local BankruptAwardPlugin = {}
local AccountInfo = require('AccountInfo')
local showMessageBox = require('UICommon.MsgBox').showMessageBox
local showToastBox = require('UICommon.ToastBox2').showToastBox
function BankruptAwardPlugin.bind (theClass)
function theClass:onBankruptReward(data)
dump(data, '[theClass:onBankruptReward]')
local runningScene = cc.Director:getInstance():getRunningScene()
local currentUser = AccountInfo.getCurrentUser()
if currentUser.ddzProfile.coins ~= data.coins then
currentUser.ddzProfile.coins = data.coins
end
if runningScene.updateUserInfo then
runningScene:updateUserInfo()
end
if runningScene.noPops or runningScene.noBankruptReward then
return
end
local params = {
msg = string.format('您的金币数量已不多, 系统第 %d 次发放救济粮, 免费赠送您 %d 金币。', data.save_times, data.save_coins) ,
grayBackground = false
}
showMessageBox(runningScene, params)
end
function theClass:hookBankruptRewardEvent()
local this = self
if this._onBankruptReward == nil then
this._onBankruptReward = __bind(this.onBankruptReward, this)
end
if this.pomeloClient and not this._onBankruptRewardHooked then
this.pomeloClient:on('onUserBankruptSaved', this._onBankruptReward)
this._onBankruptRewardHooked = true
end
end
function theClass:unhookBankruptRewardEvent()
local this = self
if this._onBankruptReward and this.pomeloClient then
this.pomeloClient:off('onUserBankruptSaved', this._onBankruptReward)
this._onBankruptRewardHooked = false
end
end
end
return BankruptAwardPlugin
|
local term = require("term")
local compiler = require("lt.compile")
local slash = term.slash
local color = term.color
function usage(err)
local spec = [[
luajit test.lua [-c] path
where:
path The path of a directory
-c Compile to lua code only
-h Show help
]]
term.usage(spec)
end
local run = true
local folder
for s, p in term.scan({...}) do
if s == 'c' then
run = false
elseif s == 'h' then
usage()
else
folder = p
end
end
if not folder then
folder = 'tests'
else -- remove trailing slash(es)
folder = string.gsub(folder, slash .. "*$", '')
folder = string.gsub(folder, '^.' .. slash, '')
end
function failed()
error(color.red .. '[ TEST FAILED ]' .. color.reset)
end
function split(str)
local t = {}
local function helper(line)
table.insert(t, line)
return ""
end
helper((str:gsub("(.-)\r?\n", helper)))
return t
end
function scandir(directory)
local i, t, popen = 0, {}, io.popen
local dir = popen('dir /b/a:-D "' .. directory .. '"')
if dir then
local files = dir:read("*a")
t = split(files)
end
return t
end
local compile = compiler({}, color)
-- begin passing tests
print('Scanning ' .. folder .. ' folder...')
local files = scandir(folder)
for k, v in pairs(files) do
if #v > 0 and string.sub(v, -string.len('.lt'))=='.lt' then
print('\n' .. v .. ':')
filename = folder .. slash .. v
local _, code, warns = compile.file(filename)
if not code then
io.stderr:write(warns .. "\n")
failed()
end
if run then
local fn = assert(loadstring(code))
fn()
else
print(code)
end
end
end
-- begin failing tests
folder = folder .. slash .. 'fails'
print('Scanning ' .. folder .. ' folder...')
files = scandir(folder)
for k, v in pairs(files) do
if #v > 0 and string.sub(v, -string.len('.lt'))=='.lt' then
print('\n' .. v .. ':')
filename = folder .. slash .. v
local _, code, warns = compile.file(filename)
if not warns then
failed()
end
end
end
print(color.green .. '[ TEST PASSED ]' .. color.reset)
|
local E, _, V, P, G = unpack(ElvUI); --Import: Engine, Locales, PrivateDB, ProfileDB, GlobalDB
local C, L = unpack(select(2, ...))
local CH = E:GetModule('Chat')
local Bags = E:GetModule('Bags')
local Layout = E:GetModule('Layout')
local _G = _G
local gsub = string.gsub
local strlower = string.lower
local GameTooltip = _G.GameTooltip
E.Options.args.chat = {
type = "group",
name = '06.'..L["Chat"],
childGroups = "tab",
get = function(info) return E.db.chat[info[#info]] end,
set = function(info, value) E.db.chat[info[#info]] = value end,
args = {
intro = {
order = 1,
type = "description",
name = L["CHAT_DESC"],
},
enable = {
order = 2,
type = "toggle",
name = L["Enable"],
get = function(info) return E.private.chat.enable end,
set = function(info, value) E.private.chat.enable = value; E:StaticPopup_Show("PRIVATE_RL") end
},
general = {
order = 3,
type = "group",
name = L["General"],
disabled = function() return not E.Chat.Initialized; end,
args = {
header = {
order = 0,
type = "header",
name = L["General"],
},
url = {
order = 1,
type = 'toggle',
name = L["URL Links"],
desc = L["Attempt to create URL links inside the chat."],
},
shortChannels = {
order = 2,
type = 'toggle',
name = L["Short Channels"],
desc = L["Shorten the channel names in chat."],
},
hyperlinkHover = {
order = 3,
type = 'toggle',
name = L["Hyperlink Hover"],
desc = L["Display the hyperlink tooltip while hovering over a hyperlink."],
set = function(info, value)
E.db.chat[info[#info]] = value
if value == true then
CH:EnableHyperlink()
else
CH:DisableHyperlink()
end
end,
},
sticky = {
order = 3,
type = 'toggle',
name = L["Sticky Chat"],
desc = L["When opening the Chat Editbox to type a message having this option set means it will retain the last channel you spoke in. If this option is turned off opening the Chat Editbox should always default to the SAY channel."],
set = function(info, value)
E.db.chat[info[#info]] = value
end,
},
fade = {
order = 4,
type = 'toggle',
name = L["Fade Chat"],
desc = L["Fade the chat text when there is no activity."],
set = function(info, value)
E.db.chat[info[#info]] = value
CH:UpdateFading()
end,
},
emotionIcons = {
order = 5,
type = 'toggle',
name = L["Emotion Icons"],
desc = L["Display emotion icons in chat."],
set = function(info, value)
E.db.chat[info[#info]] = value
end,
},
lfgIcons = {
order = 6,
type = 'toggle',
name = L["LFG Icons"],
desc = L["Display LFG Icons in group chat."],
set = function(self, value)
E.db.chat.lfgIcons = value;
CH:CheckLFGRoles()
end,
},
fadeUndockedTabs = {
order = 7,
type = 'toggle',
name = L["Fade Undocked Tabs"],
desc = L["Fades the text on chat tabs that are not docked at the left or right chat panel."],
set = function(self, value)
E.db.chat.fadeUndockedTabs = value;
CH:UpdateChatTabs()
end,
},
fadeTabsNoBackdrop = {
order = 8,
type = 'toggle',
name = L["Fade Tabs No Backdrop"],
desc = L["Fades the text on chat tabs that are docked in a panel where the backdrop is disabled."],
set = function(self, value)
E.db.chat.fadeTabsNoBackdrop = value;
CH:UpdateChatTabs()
end,
},
chatHistory = {
order = 9,
type = 'toggle',
name = L["Chat History"],
desc = L["Log the main chat frames history. So when you reloadui or log in and out you see the history from your last session."],
},
useAltKey = {
order = 10,
type = "toggle",
name = L["Use Alt Key"],
desc = L["Require holding the Alt key down to move cursor or cycle through messages in the editbox."],
set = function(self, value)
E.db.chat.useAltKey = value;
CH:UpdateSettings()
end,
},
autojoin = {
order = 11,
name = L["Auto join BigFootChannel"],
type = "toggle",
set = function(info, value)
E.db.chat.autojoin = value
if value then
JoinTemporaryChannel(L["BigFootChannel"])
ChatFrame_RemoveChannel(DEFAULT_CHAT_FRAME, L["BigFootChannel"])
ChatFrame_AddChannel(DEFAULT_CHAT_FRAME, L["BigFootChannel"])
else
SlashCmdList["LEAVE"](L["BigFootChannel"])
end
end,
},
chatItemLevel = {
order = 11,
type = 'toggle',
name = L["chat Item Level"],
get = function(info) return E.db.chat.chatItemLevel end,
set = function(info, value) E.db.chat.chatItemLevel = value end
},
inspectInfo = {
order = 11,
type = "execute",
name = L["chat Item Level"],
func = function() SlashCmdList.TinyInspect(); E:ToggleConfig(); GameTooltip:Hide(); end,
disabled = function() return not IsAddOnLoaded('TinyInspect') end,
},
autoClosePetBattleLog = {
order = 12,
type = "toggle",
name = L["Auto-Close Pet Battle Log"],
},
useBTagName = {
order = 13,
type = "toggle",
name = L["Use Real ID BattleTag"],
desc = L["Use BattleTag instead of Real ID names in chat. Chat History will always use BattleTag."],
},
socialQueueMessages = {
order = 14,
type = "toggle",
name = L["Quick Join Messages"],
desc = L["Show clickable Quick Join messages inside of the chat."],
},
copyChatLines = {
order = 15,
type = "toggle",
name = L["Copy Chat Lines"],
desc = L["Adds an arrow infront of the chat lines to copy the entire line."],
},
spacer = {
order = 16,
type = 'description',
name = '',
width = 'full',
},
numAllowedCombatRepeat = {
order = 17,
type = "range",
name = L["Allowed Combat Repeat"],
desc = L["Number of repeat characters while in combat before the chat editbox is automatically closed."],
min = 2, max = 10, step = 1,
},
throttleInterval = {
order = 18,
type = 'range',
name = L["Spam Interval"],
desc = L["Prevent the same messages from displaying in chat more than once within this set amount of seconds, set to zero to disable."],
min = 0, max = 120, step = 1,
set = function(info, value)
E.db.chat[info[#info]] = value
if value == 0 then
CH:DisableChatThrottle()
end
end,
},
scrollDownInterval = {
order = 19,
type = 'range',
name = L["Scroll Interval"],
desc = L["Number of time in seconds to scroll down to the bottom of the chat window if you are not scrolled down completely."],
min = 0, max = 120, step = 5,
set = function(info, value)
E.db.chat[info[#info]] = value
end,
},
numScrollMessages = {
order = 20,
type = "range",
name = L["Scroll Messages"],
desc = L["Number of messages you scroll for each step."],
min = 1, max = 10, step = 1,
},
voicechatGroup = {
order = 21,
type = 'group',
name = L["BINDING_HEADER_VOICE_CHAT"],
guiInline = true,
args = {
hideVoiceButtons = {
order = 1,
type = "toggle",
name = L["Hide Voice Buttons"],
desc = L["Completely hide the voice buttons."],
set = function(info, value)
E.db.chat[info[#info]] = value
E:StaticPopup_Show("CONFIG_RL")
end,
},
pinVoiceButtons = {
order = 2,
type = "toggle",
name = L["Pin Voice Buttons"],
desc = L["This will pin the voice buttons to the chat's tab panel. Unchecking it will create a voice button panel with a mover."],
disabled = function() return E.db.chat.hideVoiceButtons end,
set = function(info, value)
E.db.chat[info[#info]] = value
E:StaticPopup_Show("CONFIG_RL")
end,
},
desaturateVoiceIcons = {
order = 3,
type = "toggle",
name = L["Desaturate Voice Icons"],
disabled = function() return E.db.chat.hideVoiceButtons end,
set = function(info, value)
E.db.chat[info[#info]] = value
CH:UpdateVoiceChatIcons()
end,
},
},
},
timestampGroup = {
order = 22,
type = 'group',
name = L["TIMESTAMPS_LABEL"],
guiInline = true,
args = {
useCustomTimeColor = {
order = 1,
type = "toggle",
name = L["Custom Timestamp Color"],
disabled = function() return not E.db.chat.timeStampFormat == "NONE" end,
},
customTimeColor = {
order = 2,
type = "color",
hasAlpha = false,
name = L["Timestamp Color"],
disabled = function() return (not E.db.chat.timeStampFormat == "NONE" or not E.db.chat.useCustomTimeColor) end,
get = function(info)
local t = E.db.chat.customTimeColor
local d = P.chat.customTimeColor
return t.r, t.g, t.b, t.a, d.r, d.g, d.b
end,
set = function(info, r, g, b)
local t = E.db.chat.customTimeColor
t.r, t.g, t.b = r, g, b
end,
},
timeStampFormat = {
order = 3,
type = 'select',
name = L["TIMESTAMPS_LABEL"],
desc = L["OPTION_TOOLTIP_TIMESTAMPS"],
values = {
['NONE'] = L["NONE"],
["%I:%M "] = "03:27",
["%I:%M:%S "] = "03:27:32",
["%I:%M %p "] = "03:27 PM",
["%I:%M:%S %p "] = "03:27:32 PM",
["%H:%M "] = "15:27",
["%H:%M:%S "] = "15:27:32"
},
},
},
},
},
},
alerts = {
order = 4,
type = 'group',
name = L["Alerts"],
disabled = function() return not E.Chat.Initialized; end,
args = {
header = {
order = 0,
type = "header",
name = L["Alerts"],
},
whisperSound = {
order = 1,
type = 'select', dialogControl = 'LSM30_Sound',
name = L["Whisper Alert"],
values = AceGUIWidgetLSMlists.sound,
},
keywordSound = {
order = 2,
type = 'select', dialogControl = 'LSM30_Sound',
name = L["Keyword Alert"],
values = AceGUIWidgetLSMlists.sound,
},
noAlertInCombat = {
order = 3,
type = "toggle",
name = L["No Alert In Combat"],
},
keywords = {
order = 4,
name = L["Keywords"],
desc = L["List of words to color in chat if found in a message. If you wish to add multiple words you must seperate the word with a comma. To search for your current name you can use %MYNAME%.\n\nExample:\n%MYNAME%, ElvUI, RBGs, Tank"],
type = 'input',
width = 'full',
set = function(info, value) E.db.chat[info[#info]] = value; CH:UpdateChatKeywords() end,
},
},
},
panels = {
order = 5,
type = 'group',
name = L["Panels"],
disabled = function() return not E.Chat.Initialized; end,
args = {
header = {
order = 0,
type = "header",
name = L["Panels"],
},
lockPositions = {
order = 1,
type = 'toggle',
name = L["Lock Positions"],
desc = L["Attempt to lock the left and right chat frame positions. Disabling this option will allow you to move the main chat frame anywhere you wish."],
set = function(info, value)
E.db.chat[info[#info]] = value
if value == true then
CH:PositionChat(true)
end
end,
},
panelTabTransparency = {
order = 2,
type = 'toggle',
name = L["Tab Panel Transparency"],
set = function(info, value) E.db.chat.panelTabTransparency = value; Layout:SetChatTabStyle(); end,
},
panelTabBackdrop = {
order = 3,
type = 'toggle',
name = L["Tab Panel"],
desc = L["Toggle the chat tab panel backdrop."],
set = function(info, value) E.db.chat.panelTabBackdrop = value; Layout:ToggleChatPanels(); end,
},
editBoxPosition = {
order = 4,
type = 'select',
name = L["Chat EditBox Position"],
desc = L["Position of the Chat EditBox, if datatexts are disabled this will be forced to be above chat."],
values = {
['BELOW_CHAT'] = L["Below Chat"],
['ABOVE_CHAT'] = L["Above Chat"],
},
set = function(info, value) E.db.chat[info[#info]] = value; CH:UpdateAnchors() end,
},
panelBackdrop = {
order = 5,
type = 'select',
name = L["Panel Backdrop"],
desc = L["Toggle showing of the left and right chat panels."],
set = function(info, value) E.db.chat.panelBackdrop = value; Layout:ToggleChatPanels(); CH:PositionChat(true); CH:UpdateAnchors() end,
values = {
['HIDEBOTH'] = L["Hide Both"],
['SHOWBOTH'] = L["Show Both"],
['LEFT'] = L["Left Only"],
['RIGHT'] = L["Right Only"],
},
},
separateSizes = {
order = 6,
type = 'toggle',
name = L["Separate Panel Sizes"],
desc = L["Enable the use of separate size options for the right chat panel."],
set = function(info, value)
E.db.chat.separateSizes = value;
CH:PositionChat(true);
Bags:Layout();
end,
},
spacer1 = {
order = 7,
type = 'description',
name = '',
},
panelHeight = {
order = 8,
type = 'range',
name = L["Panel Height"],
desc = L["PANEL_DESC"],
set = function(info, value) E.db.chat.panelHeight = value; CH:PositionChat(true); end,
min = 60, max = 600, step = 1,
},
panelWidth = {
order = 9,
type = 'range',
name = L["Panel Width"],
desc = L["PANEL_DESC"],
set = function(info, value)
E.db.chat.panelWidth = value;
CH:PositionChat(true);
local bags = Bags;
if not E.db.chat.separateSizes then
bags:Layout();
end
bags:Layout(true);
end,
min = 50, max = 1000, step = 1,
},
panelColor = {
order = 10,
type = "color",
name = L["Backdrop Color"],
hasAlpha = true,
get = function(info)
local t = E.db.chat.panelColor
local d = P.chat.panelColor
return t.r, t.g, t.b, t.a, d.r, d.g, d.b, d.a
end,
set = function(info, r, g, b, a)
local t = E.db.chat.panelColor
t.r, t.g, t.b, t.a = r, g, b, a
CH:Panels_ColorUpdate()
end,
},
spacer2 = {
order = 15,
type = 'description',
name = '',
},
panelHeightRight = {
order = 16,
type = 'range',
name = L["Right Panel Height"],
desc = L["Adjust the height of your right chat panel."],
disabled = function() return not E.db.chat.separateSizes end,
hidden = function() return not E.db.chat.separateSizes end,
set = function(info, value) E.db.chat.panelHeightRight = value; CH:PositionChat(true); end,
min = 60, max = 600, step = 1,
},
panelWidthRight = {
order = 17,
type = 'range',
name = L["Right Panel Width"],
desc = L["Adjust the width of your right chat panel."],
disabled = function() return not E.db.chat.separateSizes end,
hidden = function() return not E.db.chat.separateSizes end,
set = function(info, value)
E.db.chat.panelWidthRight = value;
CH:PositionChat(true);
Bags:Layout();
end,
min = 50, max = 1000, step = 1,
},
panelBackdropNameLeft = {
order = 18,
type = 'input',
width = 'full',
name = L["Panel Texture (Left)"],
desc = L["Specify a filename located inside the World of Warcraft directory. Textures folder that you wish to have set as a panel background.\n\nPlease Note:\n-The image size recommended is 256x128\n-You must do a complete game restart after adding a file to the folder.\n-The file type must be tga format.\n\nExample: Interface\\AddOns\\ElvUI\\Media\\Textures\\Copy\n\nOr for most users it would be easier to simply put a tga file into your WoW folder, then type the name of the file here."],
set = function(info, value)
E.db.chat[info[#info]] = value
E:UpdateMedia()
end,
},
panelBackdropNameRight = {
order = 19,
type = 'input',
width = 'full',
name = L["Panel Texture (Right)"],
desc = L["Specify a filename located inside the World of Warcraft directory. Textures folder that you wish to have set as a panel background.\n\nPlease Note:\n-The image size recommended is 256x128\n-You must do a complete game restart after adding a file to the folder.\n-The file type must be tga format.\n\nExample: Interface\\AddOns\\ElvUI\\Media\\Textures\\Copy\n\nOr for most users it would be easier to simply put a tga file into your WoW folder, then type the name of the file here."],
set = function(info, value)
E.db.chat[info[#info]] = value
E:UpdateMedia()
end,
},
},
},
fontGroup = {
order = 120,
type = 'group',
name = L["Fonts"],
disabled = function() return not E.Chat.Initialized; end,
set = function(info, value) E.db.chat[info[#info]] = value; CH:SetupChat() end,
args = {
header = {
order = 0,
type = "header",
name = L["Fonts"],
},
font = {
type = "select", dialogControl = 'LSM30_Font',
order = 1,
name = L["Font"],
values = AceGUIWidgetLSMlists.font,
},
fontOutline = {
order = 2,
name = L["Font Outline"],
desc = L["Set the font outline."],
type = "select",
values = C.Values.FontFlags,
},
tabFont = {
type = "select", dialogControl = 'LSM30_Font',
order = 4,
name = L["Tab Font"],
values = AceGUIWidgetLSMlists.font,
},
tabFontSize = {
order = 5,
name = L["Tab Font Size"],
type = "range",
min = 4, max = 212, step = 1,
},
tabFontOutline = {
order = 6,
name = L["Tab Font Outline"],
desc = L["Set the font outline."],
type = "select",
values = C.Values.FontFlags,
},
},
},
classColorMentionGroup = {
order = 130,
type = "group",
name = L["Class Color Mentions"],
disabled = function() return not E.Chat.Initialized; end,
args = {
header = {
order = 0,
type = "header",
name = L["Class Color Mentions"],
},
classColorMentionsChat = {
order = 1,
type = "toggle",
name = L["Chat"],
desc = L["Use class color for the names of players when they are mentioned."],
get = function(info) return E.db.chat.classColorMentionsChat end,
set = function(info, value) E.db.chat.classColorMentionsChat = value end,
disabled = function() return not E.private.chat.enable end,
},
classColorMentionsSpeech = {
order = 2,
type = "toggle",
name = L["Chat Bubbles"],
desc = L["Use class color for the names of players when they are mentioned."],
get = function(info) return E.private.general.classColorMentionsSpeech end,
set = function(info, value) E.private.general.classColorMentionsSpeech = value; E:StaticPopup_Show("PRIVATE_RL") end,
disabled = function() return (E.private.general.chatBubbles == "disabled" or not E.private.chat.enable) end,
},
classColorMentionExcludeName = {
order = 21,
name = L["Exclude Name"],
desc = L["Excluded names will not be class colored."],
type = 'input',
get = function(info) return "" end,
set = function(info, value)
if value == "" or gsub(value, "%s+", "") == "" then return; end --Don't allow empty entries
E.global.chat.classColorMentionExcludedNames[strlower(value)] = value
end,
},
classColorMentionExcludedNames = {
order = 22,
type = "multiselect",
name = L["Excluded Names"],
values = function() return E.global.chat.classColorMentionExcludedNames end,
get = function(info, value) return E.global.chat.classColorMentionExcludedNames[value] end,
set = function(info, value)
E.global.chat.classColorMentionExcludedNames[value] = nil
GameTooltip:Hide()--Make sure tooltip is properly hidden
end,
},
},
},
},
}
|
local settings_key = KEYS[1]
if not (redis.call('exists', settings_key) == 1) then
return redis.error_reply('SETTINGS_KEY_NOT_FOUND')
end
|
--require "love.graphics"
local SourceImage = love.graphics.newImage("images/plane.png")
local image_w = SourceImage:getWidth()
local image_h = SourceImage:getHeight()
drawableObject = {
new = function (self, o)
o = o or {}
setmetatable(o, self)
self.__index = self
self.sprite = love.graphics.newImage("images/blank.png")
self.x = 0
self.y = 0
self.z = 0
self.dx = 0
self.dy = 0
self.killOffscreen = nil
return o
end,
update = function (self, dt, Keys)
self.x = self.x + self.dx * dt
self.y = self.y + self.dy * dt
if self.killOffscreen == 'top' then
if (self.y + self.sprite.getHeight(self.sprite)) < 0 then
self.x = math.random(0, love.graphics.getWidth() - 50)
self.y = love.graphics.getHeight()
end
elseif self.killOffscreen == 'bottom' then
if (self.y >= love.graphics.getHeight()) then
self.y = 0 - self.sprite.getHeight(self.sprite)
end
end
end,
draw = function (self, camera)
love.graphics.draw(self.sprite, math.floor(self.x), math.floor(self.y))
end,
}
drawableText= {
new = function (self, o)
o = o or {}
setmetatable(o, self)
self.__index = self
self.type = ''
self.font = fonts.hrdt
self.text = 'text'
self.color = {255, 255, 255, 255}
self.shadowColor = {0, 0, 0, 125}
self.shadowOffset = 2
self.x = 5
self.y = 5
self.z = 500
self.rotation = 0
self.scalex = 1
self.scaley = 1
return o
end,
update = function (self, dt, Keys)
end,
draw = function (self, camera)
love.graphics.setFont(self.font)
if self.type ~= 'debug' then
if self.type == 'shadow' then
love.graphics.setColor(self.shadowColor)
love.graphics.print(self.text, self.x, (self.y + self.shadowOffset), self.rotation, self.scalex, self.scaley)
end
love.graphics.setColor(self.color)
love.graphics.print(self.text, self.x, self.y, self.rotation, self.scalex, self.scaley)
else
if debug then
love.graphics.setFont(self.font)
love.graphics.setColor(self.shadowColor)
love.graphics.print(self.text, self.x, self.y + self.shadowOffset, self.rotation, self.scalex, self.scaley)
love.graphics.print(self.text, self.x, self.y - self.shadowOffset, self.rotation, self.scalex, self.scaley)
love.graphics.print(self.text, self.x + self.shadowOffset, self.y, self.rotation, self.scalex, self.scaley)
love.graphics.print(self.text, self.x - self.shadowOffset, self.y, self.rotation, self.scalex, self.scaley)
love.graphics.setColor(self.color)
love.graphics.print(self.text, self.x, self.y, self.rotation, self.scalex, self.scaley)
end
end
--love.graphics.printf(self.text, 0, 240, love.graphics.getWidth(), 'center')
end,
}
baseCharacter = drawableObject:new{
new = function (self, o)
o = o or {}
setmetatable(o, self)
self.__index = self
self.sprite = love.graphics.newImage("images/plane.png")
self.x = 0
self.y = 0
self.dx = 0
self.dy = 0
self.orthSpd = 220
self.diagSpd = math.sqrt((self.orthSpd^2)/2)
return o
end,
update = function (self, dt, Keys)
self.walk(self, dt, Keys)
--self.sprite = sprites.planeSprite
self.x = self.x + self.dx * dt
self.y = self.y + self.dy * dt
end,
walk = function (self, dt, Keys)
if (Keys.left.value == 1 or Keys.left.value == 2) and not (Keys.right.value == 1 or Keys.right.value == 2) then
self.dx = (-self.orthSpd )
elseif (Keys.right.value == 1 or Keys.right.value == 2) and not (Keys.left.value == 1 or Keys.left.value == 2) then
self.dx = ( self.orthSpd )
else
self.dx = 0
end
if (Keys.up.value == 1 or Keys.up.value == 2) and not (Keys.down.value == 1 or Keys.down.value == 2) then
self.dy = (-self.orthSpd )
elseif (Keys.down.value == 1 or Keys.down.value == 2) and not (Keys.up.value == 1 or Keys.up.value == 2) then
self.dy = ( self.orthSpd )
else
self.dy = 0
end
end
}
--player = baseCharacter:new{x = 100, y = 200}
|
-- This software is copyright Kong Inc. and its licensors.
-- Use of the software is subject to the agreement between your organization
-- and Kong Inc. If there is no such agreement, use is governed by and
-- subject to the terms of the Kong Master Software License Agreement found
-- at https://konghq.com/enterprisesoftwarelicense/.
-- [ END OF LICENSE 0867164ffc95e54f04670b5169c09574bdbd9bba ]
local typedefs = require "kong.db.schema.typedefs"
return {
{
name = "transformations",
primary_key = { "id" },
endpoint_key = "name",
fields = {
{ id = typedefs.uuid },
{ name = { type = "string" }, },
{ secret = { type = "string", required = false, auto = true }, },
{ hash_secret = { type = "boolean", required = true, default = false }, },
},
transformations = {
{
input = { "hash_secret" },
needs = { "secret" },
on_write = function(hash_secret, client_secret)
if not hash_secret then
return {}
end
local hash = assert(ngx.md5(client_secret))
return {
secret = hash,
}
end,
},
},
},
}
|
local API_SE = require(script:GetCustomProperty("APIStatusEffects"))
local API_D = require(script:GetCustomProperty("APIDamage"))
local API_RE = require(script:GetCustomProperty("APIReliableEvents"))
local data = {}
data.name = "Rising Fury"
data.description = script:GetCustomProperty("Description")
data.icon = script:GetCustomProperty("Icon")
local players = {}
function data.onGain(player)
players[player] = true
end
function data.onLose(player)
players[player] = nil
end
function OnDamageDone(sourceCharacter, targetCharacter, effectiveAmount, overkill, tags)
if players[sourceCharacter] and sourceCharacter ~= targetCharacter then
if not API_D.HasTag(tags, API_D.TAG_PERIODIC) and not API_D.HasTag(tags, API_D.TAG_MINOR) then
local chance = 0.2
if API_D.HasTag(tags, API_D.TAG_AOE) then
chance = 0.1
end
if math.random() < chance then
if _G.Passives.DoesPlayerHavePassive(sourceCharacter, "Improved Rising Fury") then
API_SE.ApplyStatusEffect(sourceCharacter, sourceCharacter, API_SE.STATUS_EFFECT_DEFINITIONS["Improved Rising Fury"].id)
else
API_SE.ApplyStatusEffect(sourceCharacter, sourceCharacter, API_SE.STATUS_EFFECT_DEFINITIONS["Rising Fury"].id)
end
end
end
end
end
API_RE.Connect("DamageDone", OnDamageDone)
return data
|
--
-- strict.lua
-- checks uses of undeclared global variables
-- All global variables must be 'declared' through a regular assignment
-- (even assigning nil will do) in a main chunk before being used
-- anywhere or assigned to inside a function.
--
-- modified for better compatibility with LuaJIT, see:
-- http://www.freelists.org/post/luajit/strictlua-with-stripped-bytecode
local getinfo, error, rawset, rawget = debug.getinfo, error, rawset, rawget
local mt = getmetatable(_G)
if mt == nil then
mt = {}
setmetatable(_G, mt)
end
mt.__declared = {}
mt.__newindex = function (t, n, v)
if not mt.__declared[n] then
local info = getinfo(2, "S")
if info and info.linedefined > 0 then
error("assign to undeclared variable '"..n.."'", 2)
end
mt.__declared[n] = true
end
rawset(t, n, v)
end
mt.__index = function (t, n)
if not mt.__declared[n] then
local info = getinfo(2, "S")
if info and info.linedefined > 0 then
error("variable '"..n.."' is not declared", 2)
end
end
return rawget(t, n)
end
|
-- 0 - disable debug info, 1 - less debug info, 2 - verbose debug info
DEBUG = 2
DEBUG_FPS = false
-- design resolution
CONFIG_SCREEN_WIDTH = 960
CONFIG_SCREEN_HEIGHT = 640
-- auto scale mode
CONFIG_SCREEN_AUTOSCALE = "FIXED_WIDTH"
CCFileUtils:sharedFileUtils():addSearchPath("res/")
require("framework.init")
-- musics
MUSIC = {
backgroundMusic = "sound/newdali.mp3",
}
-- effects
EFFECT = {}
-- preload all musics
for k, v in pairs(MUSIC) do
audio.preloadMusic(v)
end
-- preload all effects
for k, v in pairs(EFFECT) do
audio.preloadEffect(v)
end
|
--------------------------------------------------------------------------------
-- Let's Raid (c) 2019 by Siarkowy <http://siarkowy.net/letsraid>
-- Released under the terms of BSD 3-Clause "New" license (see LICENSE file).
--------------------------------------------------------------------------------
function LetsRaid:RefreshSavedInstances()
for i = 1, GetNumSavedInstances() do
local name, id, ttl = GetSavedInstanceInfo(i)
local expire_timestamp = time() + ttl
local expire_readable = self:GetReadableDateFromTimestamp(expire_timestamp)
self:RegisterSavedInstance(name, expire_readable)
end
end
function LetsRaid:RegisterSavedInstance(name, expire_readable)
local instance_key = self:GetInstanceKeyForMap(name)
if instance_key then
self.saves[instance_key] = expire_readable
end
end
function LetsRaid:RegisterPlayerSaveInfo(player, save_info)
self.db.realm.saves[player] = save_info
local instances = self.db.realm.instances
for instance_key, readable in pairs(self:DecodeSaveInfo(save_info)) do
instances[instance_key][player] = readable
end
end
function LetsRaid:GetPlayerSaveInfo(player)
return self.db.realm.saves[player]
end
function LetsRaid:GetPlayerInstanceResetReadable(player, instance_key)
local instance_info = assert(self.db.realm.instances[instance_key], "Wrong instance key")
local reset_readable = instance_info[player]
return reset_readable
end
|
function Malchezaar_Hellfire(Unit, event, miscUnit, misc)
Unit:FullCastSpellOnTarget(43465, Unit:GetClosestPlayer())
end
function Malchezaar_Thrash(Unit, event, miscUnit, misc)
Unit:FullCastSpell(21919)
end
function Malchezaar_Parry(Unit, event, miscUnit, misc)
Unit:FullCastSpell(13668)
end
function Malchezaar_Sunder_Armor(Unit, event, miscUnit, misc)
Unit:FullCastSpellOnTarget(30901, Unit:GetClosestPlayer())
end
function Malchezaar_Cleave(Unit, event, miscUnit, misc)
Unit:FullCastSpellOnTarget(39174, Unit:GetClosestPlayer())
end
function Malchezaar_Amplify(Unit, event, miscUnit, misc)
Unit:FullCastSpellOnTarget(39095, Unit:GetRandomPlayer())
end
function Malchezaar_Flying_Axes(Unit, event, miscUnit, misc)
Unit:FullCastSpell(17650)
end
function Malchezaar_Shadow_Word_Pain(Unit, event, miscUnit, misc)
Unit:FullCastSpellOnTarget(30854, Unit:GetClosestPlayer())
end
function Malchezaar_Shadow_Word_Pain2(Unit, event, miscUnit, misc)
Unit:FullCastSpellOnTarget(30854, Unit:GetRandomPlayer())
end
function Malchezaar_Summon_Infernal(Unit, event, miscUnit, misc)
Unit:SpawnCreature(17646, -10924.5, -1974.66, 275.522, 0, 18, 180000);
end
function Malchezaar_Enfeeble(Unit, event, miscUnit, misc)
Unit:FullCastSpellOnTarget(30843, Unit:GetRandomPlayer())
Unit:FullCastSpellOnTarget(30843, Unit:GetRandomPlayer())
Unit:FullCastSpellOnTarget(30843, Unit:GetRandomPlayer())
Unit:FullCastSpellOnTarget(30843, Unit:GetRandomPlayer())
Unit:FullCastSpellOnTarget(30843, Unit:GetRandomPlayer())
end
function Malchezaar_Shadow_Nova(Unit, event, miscUnit, misc)
Unit:FullCastSpellOnTarget(30852, Unit:GetClosestPlayer())
end
function Malchezaar(Unit, event, miscUnit, misc)
if((Unit:GetHealthPct() < 100) and (Didthat == 0)) then
Unit:SendAreaTriggerMessage("PHASE 1")
Unit:RegisterEvent("Malchezaar_Hellfire", 2000, 0)
Unit:RegisterEvent("Malchezaar_Shadow_Word_Pain", 25000, 0)
Unit:RegisterEvent("Malchezaar_Summon_Infernal", 35000, 0)
Unit:RegisterEvent("Malchezaar_Enfeeble", 45000, 0)
Unit:RegisterEvent("Malchezaar_Shadow_Nova", 47000, 0)
Didthat = 1
else
end
if((Unit:GetHealthPct() < 60) and (Didthat == 1)) then
Unit:SendAreaTriggerMessage("PHASE 2")
Unit:RegisterEvent("Malchezaar_Hellfire", 2000, 0)
Unit:RegisterEvent("Malchezaar_Thrash", 5000, 0)
Unit:RegisterEvent("Malchezaar_Parry", 6000, 0)
Unit:RegisterEvent("Malchezaar_Sunder_Armor", 7000, 0)
Unit:RegisterEvent("Malchezaar_Cleave", 8000, 0)
Unit:RegisterEvent("Malchezaar_Summon_Infernal", 45000, 0)
Unit:RegisterEvent("Malchezaar_Enfeeble", 46000, 0)
Unit:RegisterEvent("Malchezaar_Shadow_Nova", 47000, 0)
Didthat = 2
else
end
if((Unit:GetHealthPct() < 30) and (Didthat == 2)) then
Unit:SendAreaTriggerMessage("PHASE 3")
Unit:RegisterEvent("Malchezaar_Hellfire", 2000, 0)
Unit:RegisterEvent("Malchezaar_Amplify", 10000, 0)
Unit:RegisterEvent("Malchezaar_Summon_Infernal", 15000, 0)
Unit:RegisterEvent("Malchezaar_Shadow_Word_Pain2", 25000, 0)
Unit:RegisterEvent("Malchezaar_Flying_Axes", 17000, 0)
Unit:RegisterEvent("Malchezaar_Shadow_Nova", 47000, 0)
Didthat = 3
else
end
end
RegisterUnitEvent(15690, 1, "Malchezaar")
--[[Prince Malchezaar yells: All realities, all dimensions are open to me!
Prince Malchezaar yells: How can you hope to stand against such overwhelming power?
Prince Malchezaar yells: I refuse to concede defeat! I am a prince of the Eredar! I... am...
Prince Malchezaar yells: Madness has brought you here to me. I shall be your undoing!
Prince Malchezaar yells: Simple fools! Time is the fire in which you'll burn!
Prince Malchezaar yells: You are but a plaything. Unfit even to amuse.
Prince Malchezaar yells: You face not Malchezaar alone, but the legions I command!
Prince Malchezaar yells: Your greed, your foolishness has brought you to this end.]]
|
Font = {}
--- Load font
---@param name string name of font
---@return FontObject
function Font.LoadFont(name) end
|
laserfield = class:new()
function laserfield:init(x, y, dir, r)
self.cox = x
self.coy = y
self.x = x
self.y = y
self.dir = dir
self.active = true
self.inputstate = "off"
self.r = {unpack(r)}
table.remove(self.r, 1)
table.remove(self.r, 1)
if #self.r > 0 and self.r[1] ~= "link" then
local v = convertr(self.r[1], {"string", "bool"}, true)
if v[1] ~= nil then
self.dir = v[1]
end
if v[2] ~= nil and v[2] then
self.active = false
end
table.remove(self.r, 1)
end
self.destroy = false
if getTile(self.x, self.y) == true then
self.destroy = true
end
for i, v in pairs(laserfields) do
local a, b = v:getTileInvolved(self.x, self.y)
if a and b == self.dir then
self.destroy = true
end
end
self.particles = {}
self.particles.i = {}
self.particles.dir = {}
self.particles.speed = {}
self.particles.mod = {}
self.involvedtiles = {}
--find start and end
if self.dir == "hor" then
local curx = self.x
while curx >= 1 and getTile(curx, self.y) == false do
self.involvedtiles[curx] = self.y
curx = curx - 1
end
self.startx = curx + 1
local curx = self.x
while curx <= mapwidth and getTile(curx, self.y) == false do
self.involvedtiles[curx] = self.y
curx = curx + 1
end
self.endx = curx - 1
self.range = math.floor(((self.endx - self.startx + 1 + emanceimgwidth/16)*16)*scale)
else
local cury = self.y
while cury >= 1 and getTile(self.x, cury) == false do
self.involvedtiles[cury] = self.x
cury = cury - 1
end
self.starty = cury + 1
local cury = self.y
while cury <= mapheight and getTile(self.x, cury) == false do
self.involvedtiles[cury] = self.x
cury = cury + 1
end
self.endy = cury - 1
self.range = math.floor(((self.endy - self.starty + 1 + emanceimgwidth/16)*16)*scale)
end
self.outtable = {}
end
function laserfield:input(t)
if t == "on" and self.inputstate == "off" then
self.active = not self.active
elseif t == "off" and self.inputstate == "on" then
self.active = not self.active
elseif t == "toggle" then
self.active = not self.active
end
self.inputstate = t
end
function laserfield:link()
while #self.r >= 3 do
for j, w in pairs(outputs) do
for i, v in pairs(objects[w]) do
if tonumber(self.r[2]) == v.cox and tonumber(self.r[3]) == v.coy then
v:addoutput(self)
end
end
end
table.remove(self.r, 1)
table.remove(self.r, 1)
table.remove(self.r, 1)
table.remove(self.r, 1)
end
end
function laserfield:update(dt)
if self.destroy then
return true
end
end
function laserfield:draw()
if self.destroy == false then
if self.dir == "hor" then
parstartleft = math.floor((self.startx-1-xscroll)*16*scale)
parstartright = math.floor((self.endx-1-xscroll)*16*scale)
for x = self.startx, self.endx do
love.graphics.draw(laserfieldimg, math.floor((x-xscroll-1)*16*scale), (self.y-20/16-yscroll)*16*scale, 0, scale, scale)
end
--Sidethings
love.graphics.draw(emancesideimg, emancesidequad[spriteset][2], parstartleft, ((self.y-1-yscroll)*16-4)*scale, 0, scale, scale)
love.graphics.draw(emancesideimg, emancesidequad[spriteset][2], parstartright+16*scale, ((self.y-1-yscroll)*16+4)*scale, math.pi, scale, scale)
else
parstartup = math.floor((self.starty-1-yscroll)*16*scale)
parstartdown = math.floor((self.endy-1-yscroll)*16*scale)
for y = self.starty, self.endy do
love.graphics.draw(laserfieldimg, math.floor((self.x-xscroll-5/16)*16*scale), (y-1-yscroll)*16*scale, math.pi/2, scale, scale, 8, 1)
end
--Sidethings
love.graphics.draw(emancesideimg, emancesidequad[spriteset][2], math.floor(((self.x-xscroll)*16-4)*scale), parstartup-8*scale, math.pi/2, scale, scale)
love.graphics.draw(emancesideimg, emancesidequad[spriteset][2], math.floor(((self.x-xscroll)*16-12)*scale), parstartdown+8*scale, -math.pi/2, scale, scale)
end
end
end
function laserfield:getTileInvolved(x, y)
if self.active then
if self.dir == "hor" then
if self.involvedtiles[x] == y then
return true, "hor"
else
return false, "hor"
end
else
if self.involvedtiles[y] == x then
return true, "ver"
else
return false, "ver"
end
end
else
return false
end
end
|
local module =
{
on_private_msg = function(bot, message)
end,
}
return module
|
local body_transformer = require "kong.plugins.xml2json-advanced.body_transformer"
local cjson = require("cjson.safe").new()
cjson.decode_array_with_array_mt(true)
describe("Plugin: xml2json-advanced", function()
describe("transform_xml_body()", function()
describe("add", function()
local conf = {
remove = {
json = {},
},
replace = {
json = {}
},
add = {
json = {"p1.p8:v8", "p3:value:3", "p4:\"v1\"", "p5:-1", "p6:false", "p7:true"},
json_types = {"string", "string", "string", "number", "boolean", "boolean"}
},
append = {
json = {}
},
}
it("parameter", function()
local xml = [[<p2>v1</p2>]]
local body = body_transformer.transform_xml_body(conf, xml)
local body_json = cjson.decode(body)
assert.same({p1 = {p8 = "v8"}, p2 = "v1", p3 = "value:3", p4 = '"v1"', p5 = -1, p6 = false, p7 = true}, body_json)
end)
end)
describe("append", function()
local conf = {
remove = {
json = {}
},
replace = {
json = {}
},
add = {
json = {}
},
append = {
json = {"p1:v1", "p3:\"v1\"", "p4:-1", "p5:false", "p6:true", "p8.p9:v8"},
json_types = {"string", "string", "number", "boolean", "boolean", "string"}
},
}
it("new key:value if key does not exists", function()
local xml = [[<p2>v1</p2>]]
local body = body_transformer.transform_xml_body(conf, xml)
local body_json = cjson.decode(body)
assert.same({ p2 = "v1", p1 = {"v1"}, p3 = {'"v1"'}, p4 = {-1}, p5 = {false}, p6 = {true}, p8 = {p9 = {"v8"}}}, body_json)
end)
it("value if key exists", function()
local xml = [[<p1>v2</p1><p8><p9>v9</p9></p8>]]
local body = body_transformer.transform_xml_body(conf, xml)
local body_json = cjson.decode(body)
assert.same({ p1 = {"v2","v1"}, p3 = {'"v1"'}, p4 = {-1}, p5 = {false}, p6 = {true}, p8 = {p9 = {"v9", "v8"}}}, body_json)
end)
it("value in double quotes", function()
local xml = [[<p3>v2</p3>]]
local body = body_transformer.transform_xml_body(conf, xml)
local body_json = cjson.decode(body)
assert.same({p1 = {"v1"}, p3 = {"v2",'"v1"'}, p4 = {-1}, p5 = {false}, p6 = {true}, p8 = {p9 = {"v8"}}}, body_json)
end)
it("number", function()
local xml = [[<?xml version='1.0' encoding='us-ascii'?>
<p4>v2</p4>
]]
local body = body_transformer.transform_xml_body(conf, xml)
local body_json = cjson.decode(body)
assert.same({p1 = {"v1"}, p3 = {'"v1"'}, p4={"v2", -1}, p5 = {false}, p6 = {true}, p8 = {p9 = {"v8"}}}, body_json)
end)
it("boolean", function()
local xml = [[<?xml version='1.0' encoding='us-ascii'?>
<p5>v5</p5>
<p6>v6</p6>
]]
local body = body_transformer.transform_xml_body(conf, xml)
local body_json = cjson.decode(body)
assert.same({p1 = {"v1"}, p3 = {'"v1"'}, p4={-1}, p5 = {"v5", false}, p6 = {"v6", true}, p8 = {p9 = {"v8"}}}, body_json)
end)
end)
describe("remove", function()
local conf = {
remove = {
json = {"p1", "p2"}
},
replace = {
json = {}
},
add = {
json = {}
},
append = {
json = {}
}
}
it("parameter", function()
local xml = [[<?xml version='1.0' encoding='us-ascii'?>
<p1>v1</p1>
<p2>v1</p2>
]]
local body = body_transformer.transform_xml_body(conf, xml)
assert.equals("{}", body)
end)
end)
describe("replace", function()
local conf = {
remove = {
json = {}
},
replace = {
json = {"p1:v2", "p2:\"v2\"", "p3:-1", "p4:false", "p5:true"},
json_types = {"string", "string", "number", "boolean", "boolean"}
},
add = {
json = {}
},
append = {
json = {}
}
}
it("parameter if it exists", function()
local xml = [[<p1>v1</p1><p2>v1</p2>]]
local body = body_transformer.transform_xml_body(conf, xml)
local body_json = cjson.decode(body)
assert.same({p1 = "v2", p2 = '"v2"'}, body_json)
end)
it("does not add value to parameter if parameter does not exists", function()
local xml = [[<p1>v1</p1>]]
local body = body_transformer.transform_xml_body(conf, xml)
local body_json = cjson.decode(body)
assert.same({p1 = "v2"}, body_json)
end)
it("double quoted value", function()
local xml = [[<p2>v1</p2>]]
local body = body_transformer.transform_xml_body(conf, xml)
local body_json = cjson.decode(body)
assert.same({p2 = '"v2"'}, body_json)
end)
it("number", function()
local xml = [[<p3>v1</p3>]]
local body = body_transformer.transform_xml_body(conf, xml)
local body_json = cjson.decode(body)
assert.same({p3 = -1}, body_json)
end)
it("boolean", function()
local xml = [[<p4>v4</p4><p5>v5</p5>]]
local body = body_transformer.transform_xml_body(conf, xml)
local body_json = cjson.decode(body)
assert.same({p4 = false, p5 = true}, body_json)
end)
end)
describe("remove, replace, add, append", function()
local conf = {
remove = {
json = {"p1"}
},
replace = {
json = {"p2:v2"}
},
add = {
json = {"p3:v1"}
},
append = {
json = {"p3:v2"}
},
}
it("combination", function()
local xml = [[<p1>v1</p1><p2>v1</p2>]]
local body = body_transformer.transform_xml_body(conf, xml)
local body_json = cjson.decode(body)
assert.same({p2 = "v2", p3 = {"v1", "v2"}}, body_json)
end)
end)
end)
describe("is_xml_body()", function()
it("is truthy when content-type application/xml passed", function()
assert.truthy(body_transformer.is_xml_body("application/xml"))
assert.truthy(body_transformer.is_xml_body("application/xml; charset=utf-8"))
end)
it("is truthy when content-type is multiple values along with application/xml passed", function()
assert.truthy(body_transformer.is_xml_body("application/x-www-form-urlencoded, application/xml"))
end)
it("is falsy when content-type not application/xml", function()
assert.falsy(body_transformer.is_xml_body("application/x-www-form-urlencoded"))
end)
end)
end)
|
local M = {}
local theme = {}
---Apply the colors and the config file to the theme's highlight groups
---@return table theme
local function default_hlgroups()
return {
ColorColumn = { bg = theme.colors.color_column }, -- used for the columns set with 'colorcolumn'
Comment = {
fg = theme.colors.comment,
style = theme.config.styles.comments
}, -- Comments
-- Conceal = {}, -- placeholder characters substituted for concealed text (see 'conceallevel')
Cursor = { bg = theme.colors.black, fg = theme.colors.bg }, -- character under the cursor
-- lCursor = {}, -- the character under the cursor when |language-mapping| is used (see 'guicursor')
-- CursorIM = {bg = theme.colors.red}, -- like Cursor, but used when in IME mode |CursorIM|
CursorColumn = { bg = theme.colors.gray }, -- Screen-column at the cursor, when 'cursorcolumn' is set.
CursorLine = { bg = theme.options.cursorline }, -- Screen-line at the cursor, when 'cursorline' is set. Low-priority if foreground (ctermfg OR guifg) is not set.
CursorLineNr = {
bg = theme.options.cursorline,
fg = theme.colors.purple,
style = theme.options.bold
}, -- Like LineNr when 'cursorline' or 'relativenumber' is set for the cursor line.
Directory = { fg = theme.colors.blue }, -- directory names (and other special names in listings)
DiffAdd = { bg = theme.colors.diff_add }, -- diff mode: Added line |diff.txt|
DiffChange = { style = theme.options.underline }, -- diff mode: Changed line |diff.txt|
DiffDelete = { bg = theme.colors.diff_delete },
DiffText = { bg = theme.colors.diff_text }, -- diff mode: Changed text within a changed line |diff.txt|
EndOfBuffer = { fg = theme.colors.bg }, -- filler lines (~) after the end of the buffer. By default, this is highlighted like |hl-NonText|.
TermCursor = { bg = theme.colors.purple }, -- cursor in a focused terminal
TermCursorNC = { bg = theme.colors.gray }, -- cursor in an unfocused terminal
ErrorMsg = { fg = theme.colors.red }, -- error messages on the command line
Folded = { bg = theme.options.transparency, fg = theme.colors.gray }, -- line used for closed folds
-- FoldColumn = {}, -- 'foldcolumn'
SignColumn = { bg = theme.options.transparency }, -- column where |signs| are displayed
IncSearch = { bg = theme.colors.selection, fg = theme.colors.yellow }, -- 'incsearch' highlighting; also used for the text replaced with ":s///c"
Substitute = { bg = theme.colors.yellow, fg = theme.colors.bg }, -- |:substitute| replacement text highlighting
LineNr = { bg = theme.options.transparency, fg = theme.colors.gray }, -- Line number for ":number" and ":#" commands, and when 'number' or 'relativenumber' option is set.
MatchParen = { fg = theme.colors.cyan, style = theme.options.underline }, -- The character under the cursor or just before it, if it is a paired bracket, and its match. |pi_paren.txt|
ModeMsg = { link = "Normal" }, -- 'showmode' message (e.g., "-- INSERT -- ")
MsgArea = { link = "ModeMsg" }, -- Area for messages and cmdline
MsgSeparator = { link = "ModeMsg" }, -- Separator for scrolled messages, `msgsep` flag of 'display'
MoreMsg = { fg = theme.colors.green }, -- |more-prompt|
NonText = { bg = theme.options.transparency, fg = theme.colors.gray }, -- '@' at the end of the window, characters from 'showbreak' and other characters that do not really exist in the text (e.g., ">" displayed when a double-wide character doesn't fit at the end of the line). See also |hl-EndOfBuffer|.
Normal = { bg = theme.options.transparency, fg = theme.colors.fg }, -- normal text
NormalFloat = { link = "Normal" }, -- Normal text in floating windows.
FloatBorder = { bg = theme.options.transparency, fg = theme.colors.gray },
NormalNC = {
bg = theme.config.options.transparency and theme.colors.none or
theme.config.options.window_unfocussed_color and
theme.colors.color_column or theme.colors.bg,
fg = theme.colors.fg
}, -- normal text in non-current windows
Pmenu = { bg = theme.colors.menu }, -- Popup menu: normal item.
PmenuSel = { bg = theme.colors.blue, fg = theme.colors.bg }, -- Popup menu: selected item.
PmenuSbar = { bg = theme.colors.menu_scroll }, -- Popup menu: scrollbar.
PmenuThumb = { bg = theme.colors.menu_scroll_thumb }, -- Popup menu: Thumb of the scrollbar.
Question = { bg = theme.options.transparency, fg = theme.colors.gray }, -- |hit-enter| prompt and yes/no questions
QuickFixLine = { bg = theme.options.cursorline }, -- Current |quickfix| item in the quickfix window. Combined with |hl-CursorLine| when the cursor is there.
Search = { bg = theme.colors.gray, style = theme.options.underline }, -- Last search pattern highlighting (see 'hlsearch'). Also used for similar items that need to stand out.
-- SpecialKey = {}, -- Unprintable characters: text displayed differently from what it really is. But not 'listchars' whitespace. |hl-Whitespace| SpellBad Word that is not recognized by the spellchecker. |spell| Combined with the highlighting used otherwise. SpellCap Word that should start with a capital. |spell| Combined with the highlighting used otherwise. SpellLocal Word that is recognized by the spellchecker as one that is used in another region. |spell| Combined with the highlighting used otherwise.
-- SpellRare = {}, -- Word that is recognized by the spellchecker as one that is hardly ever used. |spell| Combined with the highlighting used otherwise.
StatusLine = { bg = theme.options.transparency, fg = theme.colors.fg }, -- status line of current window
StatusLineNC = {
bg = theme.config.options.transparency and theme.colors.none or
theme.config.options.window_unfocussed_color and
theme.colors.color_column or theme.colors.bg,
fg = theme.colors.fg
}, -- status lines of not-current windows Note: if this is equal to "StatusLine" Vim will use "^^^" in the status line of the current window.
TabLine = { bg = theme.options.transparency }, -- tab pages line, not active tab page label
TabLineFill = { bg = theme.options.transparency, fg = theme.colors.fg }, -- tab pages line, where there are no labels
TabLineSel = { bg = theme.colors.comment, fg = theme.colors.purple }, -- tab pages line, active tab page label
Title = { fg = theme.colors.green }, -- titles for output from ":set all", ":autocmd" ettheme.colors.
VertSplit = { bg = theme.options.transparency, fg = theme.colors.gray }, -- the column separating vertically split windows
Visual = { bg = theme.colors.selection }, -- Visual mode selection
VisualNOS = { link = "Visual" }, -- Visual mode selection when vim is "Not Owning the Selection".
WarningMsg = { fg = theme.colors.yellow }, -- warning messages
Whitespace = { fg = theme.colors.comment }, -- "nbsp", "space", "tab" and "trail" in 'listchars'
WildMenu = { bg = theme.colors.blue, fg = theme.colors.black }, -- current match in 'wildmenu' completion
-- Syntax groups
Constant = { fg = theme.colors.orange }, -- (preferred) any constant
String = { fg = theme.colors.green, style = theme.config.styles.strings }, -- a string constant: "this is a string"
Character = { fg = theme.colors.green }, -- a character constant: 'c', '\n'
Number = { fg = theme.colors.orange }, -- a number constant: 234, 0xff
Boolean = { fg = theme.colors.orange }, -- a boolean constant: TRUE, false
Float = { fg = theme.colors.orange }, -- a floating point constant: 2.3e10
Identifier = {
fg = theme.colors.red,
style = theme.config.styles.variables
}, -- (preferred) any variable name
Function = {
fg = theme.colors.blue,
style = theme.config.styles.functions
}, -- function name (also: methods for classes)
Statement = { fg = theme.colors.purple }, -- (preferred) any statement
Conditional = { fg = theme.colors.purple, style = theme.options.italic }, -- if, then, else, endif, switch, ettheme.colors.
Repeat = { fg = theme.colors.purple }, -- for, do, while, ettheme.colors.
Label = { fg = theme.colors.red }, -- case, default, ettheme.colors.
Operator = { fg = theme.colors.cyan, style = theme.options.italic }, -- "sizeof", "+", "*", ettheme.colors.
Keyword = {
fg = theme.colors.purple,
style = theme.config.styles.keywords
}, -- any other keyword
Exception = { fg = theme.colors.purple }, -- try, catch, throw
PreProc = { fg = theme.colors.yellow }, -- (preferred) generic Preprocessor
Include = { fg = theme.colors.purple }, -- preprocessor #include
Define = { fg = theme.colors.purple }, -- preprocessor #define
Macro = { fg = theme.colors.blue }, -- same as Define
PreCondit = { fg = theme.colors.yellow }, -- preprocessor #if, #else, #endif, ettheme.colors.
Type = { fg = theme.colors.yellow }, -- (preferred) int, long, char, ettheme.colors.
StorageClass = { fg = theme.colors.yellow }, -- static, register, volatile, ettheme.colors.
Structure = { fg = theme.colors.purple }, -- struct, union, enum, ettheme.colors.
Typedef = { fg = theme.colors.purple }, -- A typedef
Special = { fg = theme.colors.blue }, -- (preferred) any special symbol
SpecialChar = { fg = theme.colors.orange }, -- special character in a constant
-- Tag = {}, -- you can use CTRL-] on this
Delimiter = { fg = theme.colors.fg }, -- character that needs attention
SpecialComment = { fg = theme.colors.comment }, -- special things inside a comment
-- Debug = {}, -- debugging statements
Underlined = { style = theme.options.underline }, -- (preferred) text that stands out, HTML links
Bold = { style = theme.options.bold },
-- Ignore = { }, -- (preferred) left blank, hidden |hl-Ignore|
Italic = { style = theme.options.italic },
Error = { fg = theme.colors.red }, -- (preferred) any erroneous construct
Todo = { fg = theme.colors.purple }, -- (preferred) anything that needs extra attention; mostly the keywords TODO FIXME and XXX
-- Git
diffAdded = { fg = theme.colors.green },
diffChanged = { fg = theme.colors.yellow },
diffRemoved = { fg = theme.colors.red },
diffFile = { fg = theme.colors.yellow },
diffNewFile = { fg = theme.colors.yellow },
diffLine = { fg = theme.colors.blue }
}
end
---Set the theme's options
---@return table
local function set_options()
return {
bold = theme.config.options.bold and "bold" or "NONE",
italic = theme.config.options.italic and "italic" or "NONE",
underline = theme.config.options.underline and "underline" or "NONE",
undercurl = theme.config.options.undercurl and "undercurl" or "NONE",
bold_italic = (bold ~= "NONE" and italic ~= "NONE") and "bold,italic" or
"NONE",
cursorline = (theme.config.options.cursorline or
theme.config.options.highlight_cursorline) and
theme.colors.cursorline or theme.colors.bg,
transparency = (theme.config.options.transparency or
theme.config.options.transparent) and "NONE" or theme.colors.bg
}
end
---Set the highlight groups to be loaded.
---This is based on the default groups (in this file) and the plugins
---@return table hlgroups
local function set_hlgroups()
local hlgroups = default_hlgroups()
local plugins = theme.config.plugins
local function load_plugin(plugin)
if plugin == "all" then
return
end
hlgroups = vim.tbl_deep_extend("force", hlgroups, require(
"onedarkpro.plugins." .. plugin).get(
theme))
end
-- If a plugin has been enabled then we load it
for plugin, load in pairs(plugins) do
if load then
load_plugin(plugin)
end
end
return hlgroups
end
---Setup the theme by setting the options and the highlight groups
---@param name string Optional: The name of the theme to load
---@return table theme
function M.setup_theme(name)
theme.config = require("onedarkpro.config").config
theme.colors = require("onedarkpro.colors").get_theme_colors(name)
theme.options = set_options()
theme.hlgroups = set_hlgroups()
return theme
end
return M
|
local skyla = require "skyla"
local C = require "skyla_spine"
local parent = require "skyla.game_object.node"
local spine = {
init = C.init,
set_anim = C.set_anim,
get_all_anim_names = C.get_all_anim_names,
}
setmetatable(spine, {__index = parent})
function spine.new(...)
local obj = {
__cobj = C.new(...),
__children = {},
}
setmetatable(obj, {__index = spine})
return obj
end
return spine
|
srv.secret = "8k9ezyvgm0"
srv.map = "de_cs2d"
srv.name = "Custom CS2D Dedicated Server"
srv.port = 36971
srv.maxplayers = 10
srv.gamemode = 2
srv.usgnonly = 0
srv.friendlyfire = 0
srv.password = ""
srv.luascripts = 0
srv.forcelight = 0
srv.recoil = 0
srv.offscreendamage = 0
srv.hasdownloads = 0
srv.fps = 120
srv.t_score = 0
srv.ct_score = 0
srv.roundtime = 2
srv.freezetime = 0
srv.c4timer = 35
srv.fow = 0
srv.specmode = 1
srv.respawndelay = 0
srv.infammo = 1
srv.radar = 1
srv.supplyitems = {51, 58}
srv.hud = 127
srv.flashlight = 0
srv.smokeblock = 1
srv.hovertext = 31
|
-- Single threaded Leaky Bucket implementation.
-- args: key_base, leak_rate, max_bucket_capacity, block_duration, n_tokens
-- returns: an array of two integers, the first of which indicates the remaining block time.
-- if the block time is nonzero, the second integer is always zero. If the block time is zero,
-- the second integer indicates the level of the bucket
-- this is required to be able to use TIME and writes; basically it lifts the script into IO
redis.replicate_commands()
-- make some nicer looking variable names:
local retval = nil
-- Redis documentation recommends passing the keys separately so that Redis
-- can - in the future - verify that they live on the same shard of a cluster, and
-- raise an error if they are not. As far as can be understood this functionality is not
-- yet present, but if we can make a little effort to make ourselves more future proof
-- we should.
local bucket_level_key = KEYS[1]
local last_updated_key = KEYS[2]
local block_key = KEYS[3]
-- and the config variables
local max_bucket_capacity = tonumber(ARGV[1])
local leak_rate = tonumber(ARGV[2])
local block_duration = tonumber(ARGV[3])
local n_tokens = tonumber(ARGV[4]) -- How many tokens this call adds to the bucket. Defaults to 1
-- Take the Redis timestamp
local redis_time = redis.call("TIME") -- Array of [seconds, microseconds]
local now = tonumber(redis_time[1]) + (tonumber(redis_time[2]) / 1000000)
local key_lifetime = math.ceil(max_bucket_capacity / leak_rate)
local blocked_until = redis.call("GET", block_key)
if blocked_until then
return {(tonumber(blocked_until) - now), 0}
end
-- get current bucket level. The throttle key might not exist yet in which
-- case we default to 0
local bucket_level = tonumber(redis.call("GET", bucket_level_key)) or 0
-- ...and then perform the leaky bucket fillup/leak. We need to do this also when the bucket has
-- just been created because the initial n_tokens to add might be so high that it will
-- immediately overflow the bucket and trigger the throttle, on the first call.
local last_updated = tonumber(redis.call("GET", last_updated_key)) or now -- use sensible default of 'now' if the key does not exist
local new_bucket_level = math.max(0, bucket_level - (leak_rate * (now - last_updated)))
if (new_bucket_level + n_tokens) <= max_bucket_capacity then
new_bucket_level = math.max(0, new_bucket_level + n_tokens)
retval = {0, math.ceil(new_bucket_level)}
else
redis.call("SETEX", block_key, block_duration, now + block_duration)
retval = {block_duration, 0}
end
-- Save the new bucket level
redis.call("SETEX", bucket_level_key, key_lifetime, new_bucket_level)
-- Record when we updated the bucket so that the amount of tokens leaked
-- can be correctly determined on the next invocation
redis.call("SETEX", last_updated_key, key_lifetime, now)
return retval
|
Credits = Scene:extend("Credits")
function Credits:new(...)
Credits.super.new(self, ...)
self.centerSprites = buddies.new()
self.centerSprites:add(self:addScenery(Sprite(0, 30, "logos/game_logo_x4")))
self.centerSprites:add(self:addScenery(Sprite(0, 680, "logos/sheepolution_hd")))
self:addScenery(self:createText(590, "Gemaakt door", 64))
self.centerSprites:add(self:addScenery(Sprite(0, 1000, "credits/progress/peter_timon")))
self:addScenery(self:createText(1400, "- Graphics, code, verhaal, leveldesign -\nSheepolution", 64))
self.centerSprites:add(self:addScenery(Sprite(0, 1550, "credits/progress/concept_enemies")))
self:addScenery(self:createText(2050, "- Muziek voor levels, menu en intro -\nKutjoch_", 64))
self:addScenery(self:createText(2250, "- Muziek voor eindbazen en credits -\nHenkKoelka", 64))
self.centerSprites:add(self:addScenery(Sprite(0, 2400, "credits/progress/emotes")))
self:addScenery(self:createText(2900, "- Pixelart-shirtjes -\nMakkeraadKora", 64))
self:addScenery(self:createText(3060, "- Endcard -\nGloeiwurmpie", 64))
self:addScenery(self:createText(3230, "- Advies en ideetjes -\nKutjoch_, Lisaaavdw, MakkeraadKora, Mojosaman, Vampierusboy", 64))
self.centerSprites:add(self:addScenery(Sprite(0, 3490, "credits/progress/richard")))
self:addScenery(self:createText(3900, "- Testers -\no_Esther, Pannenkoekjeff, Barrie de Beer, Suzanzanzan, Shineepinee, Raijinfang, MaraMarilynde, Danvandee, KeesApenvlees, Catlover160, Meneerhoed, Slakkeneter, Kutjoch_, Loezis, Bramigo, Addictedgamer747, Lisaaavdw, Yirii078, Vampierusboy", 64))
self.centerSprites:add(self:addScenery(Sprite(0, 4400, "credits/progress/emotilord")))
self:addScenery(self:createText(4900, "- Special Thanks -\nPeter en Timon\nDe Lekker Spelen-community", 64))
local heart = self:addScenery(Sprite(0, 5200, "pickupables/lekkerlief", 26))
self:addScenery(self:createText(5340, "Einde", 64))
self.deaths = self:addScenery(self:createText(5440, "Deathcounter: " .. DATA.deaths, 64))
self.time = self:addScenery(self:createText(5540, "Tijd: " .. Utils.secondsToClock(DATA.time), 64))
self.uploading = self:addScenery(self:createText(5595, "Uploaden", 64))
self.uploadingCounter = 0
self.uploading.visible = false
self.deaths.visible = false
self.time.visible = false
if DATA.fastestTime < 0 then
DATA.fastestTime = DATA.time
else
DATA.fastestTime = math.min(DATA.fastestTime, DATA.time)
end
heart.anim:add("beat", "1>12")
heart.origin:set(0)
heart.scale:set(4)
heart.border:set(1)
heart.border.color = {255, 255, 255}
heart.width = heart.width * 4
self.centerSprites:add(heart)
self.centerSprites:centerX(WIDTH/2)
self.background = Sprite(0, 0, "background")
self.fadeRect = Rect(-1000, -1000, 5000, 5000)
self.fadeRect.color = {0, 0, 0}
self.flux:to(self.fadeRect, 1, {alpha=0})
self.endcard = self:addScenery(Sprite(0, 5150, "credits/endcard"))
self.endcard:setFilter("linear")
-- self.endcard.origin:set(0)
-- self.endcard.scale:set(.5)
self.endcard.visible = false
self.endcardTune = Asset.audio("music/endcard")
self.endcardTune:setVolume(GET_MUSIC_VOLUME())
self.atEndCard = false
self.goingBack = false
self.offsetY = 0
self.flux:to(self, 51, {offsetY = -5150}):ease("linear"):delay(2)
:oncomplete(function ()
self.tick:delay(2, function ()
self.deaths.visible = true
self.tick:delay(2, function ()
self.time.visible = true
self.tick:delay(1, function ()
self.uploading.visible = true
self.tick:delay(.3, function ()
self.uploading:write("Uploaden.")
self.tick:delay(.3, function ()
self.uploading:write("Uploaden..")
self.tick:delay(.3, function ()
self.uploading:write("Uploaden...")
self.tick:delay(.9, function ()
if DATA.fastestTime == DATA.time then
self.uploading:write("Nieuw wereldrecord!")
else
self.uploading:write("Geen nieuw wereldrecord :(")
end
self.atBottom = true
end)
end)
end)
end)
end)
end)
end)
end)
self.music = Asset.audio("music/credits")
self.music:setVolume(GET_MUSIC_VOLUME())
-- self.music:setLooping(true)
self.tick:delay(.3, function ()
self.music:play()
end)
end
function Credits:update(dt)
if self.atBottom then
if not self.goingToEndcard then
if Key:isPressed("return", "g") then
self.goingToEndcard = true
self.flux:to(self.fadeRect, 2, {alpha = 1})
:oncomplete(function () self.music:stop() self.endcard.visible = true end)
:after(self.fadeRect, 2, {alpha = 0}):delay(.3)
:oncomplete(function () self.endcardTune:play()
self.tick:delay(10, function ()
self.atEndCard = true
DATA.level = 0
SAVE_DATA()
end)
end)
end
end
end
if self.atEndCard then
if not self.goingBack then
if Key:isPressed("return", "g") then
self.goingBack = true
self.flux:to(self.fadeRect, .5, {alpha = 1}):oncomplete(function () State:toState(Menu()) end)
end
end
end
Credits.super.update(self, dt)
end
function Credits:draw()
love.graphics.push()
love.graphics.translate(0, self.offsetY)
for i=0,50 do
self.background.offset.y = self.background.height * i
self.background:draw()
end
Credits.super.draw(self)
love.graphics.pop()
self.fadeRect:draw()
end
function Credits:createText(y, txt, size)
local text = Text(0, y, txt, "sheepixel", size)
text.align.x = "center"
text.font:setFilter("linear", "linear")
text.limit = WIDTH
text.x = 0
text.color = {255, 255, 255}
return text
end
|
function Inherit (object, field)
if field == "parent" then -- avoid loops
return nil
end
local p = object.parent -- access parent object
if type(p) == "table" then -- check if parent is a table
return p[field] -- (this may call Inherit again)
else
return nil
end
end
setfallback("index", Inherit)
|
local bar_mat = Material("gauge_stroke")
local bar_mat_w, bar_mat_h = bar_mat:Width() * 2, bar_mat:Height()
local texture = GetRenderTarget( "HUD_Gauges", bar_mat_w, bar_mat_h, false )
local mat = CreateMaterial( "HUD_Gauges","UnlitGeneric",{
["$basetexture"] = texture,
["$ignorez"] = 1,
["$vertexcolor"] = 1,
["$vertexalpha"] = 1
});
local lerp_hp, lerp_mp = bar_mat_h, bar_mat_h
--not letting the texture clamp to edges to avoid grainy looking hud
local offset = 2
hook.Add("HUDPaint", "PolyHUD_RT", function()
if IsValid(LocalPlayer():GetActiveWeapon()) then
local ammo = LocalPlayer():GetActiveWeapon():Clip1()
local max_ammo = LocalPlayer():GetActiveWeapon():GetMaxClip1()
if max_ammo == 0 then max_ammo,ammo = -1, -1 end --for stuff like gravgun
lerp_mp = Lerp(10 * FrameTime(), lerp_mp, bar_mat_h / 2 - ((bar_mat_h / 2) * 1 / ( max_ammo / (max_ammo - ammo))))
end
lerp_hp = Lerp(4 * FrameTime(), lerp_hp, bar_mat_h - (bar_mat_h * 1 / ( 100 / (100 - LocalPlayer():Health()))))
render.PushRenderTarget(texture)
cam.Start2D()
render.OverrideAlphaWriteEnable(true, true)
render.ClearDepth()
render.Clear( 0, 0, 0, 0 )
--draw black BG
surface.SetDrawColor(color_black)
surface.DrawRect(offset, 0, bar_mat_w / 2 - offset, bar_mat_h)
if LocalPlayer():Health() < 25 and LocalPlayer():Alive() then
surface.SetDrawColor(128, 0, 32, math.sin( CurTime() * 20 ) * 10 + 50)
surface.DrawRect(offset, 0, bar_mat_w / 2 - offset, bar_mat_h)
end
surface.SetDrawColor(color_black)
surface.DrawRect(bar_mat_w / 2, 0, bar_mat_w / 2 - offset, bar_mat_h / 2 )
surface.SetDrawColor(255, 0, 0, 75)
surface.DrawRect(offset, 1, bar_mat_w / 2 - offset, math.Clamp(math.ceil(lerp_hp) - .2, 0, bar_mat_h - .2 ) - 1)
--add a little indent
render.SetScissorRect( offset, 1, bar_mat_w / 2, bar_mat_h - (bar_mat_h * 1 / ( 100 / (100 - LocalPlayer():Health()))), true )
surface.SetDrawColor(25, 230, 45)
surface.SetMaterial(bar_mat)
surface.DrawTexturedRect(offset, 0, bar_mat_w / 2 - offset, bar_mat_h)
render.SetScissorRect( 0, 0, 0, 0, false )
render.SetScissorRect( bar_mat_w / 2, 0, bar_mat_w, math.Clamp(math.ceil(lerp_mp) - .2, 0, bar_mat_h / 2 - .2 ) , true )
surface.SetDrawColor(25, 130, 245)
surface.SetMaterial(bar_mat)
surface.DrawTexturedRect(bar_mat_w / 2, 1, bar_mat_w / 2 - offset, bar_mat_h )
render.SetScissorRect( 0, 0, 0, 0, false )
cam.End2D()
render.PopRenderTarget()
mat:SetTexture("$basetexture", texture)
--display our Mat for example
surface.SetDrawColor(255,255,255)
surface.SetMaterial(mat)
surface.DrawTexturedRect(0, 0, 32 , 256)
end)
local prec = 12
--top left, top right, bottom left, bottom right, cache
local rounded = {true, true, true, true, true}
local h = ( ScrH() + ( ScrW() - ScrH() ) ) * 0.055
local w = ScrW() * 0.055
local extrude = (w + h) / 4.5
--make it circular
local radius = w + h
local x = ( w + (ScrW() * .1) + math.abs(extrude) ) * .5
local y = (h + (ScrH() * .45 ) + math.abs(extrude) ) * .5
--better to lower the prec for avatar box
local box = draw.RoundedPolyBoxEX( radius, x, y, w + offset + extrude / 8, h + offset + extrude / 8, math.max(prec - 6, 4), 1, 1, unpack(rounded) )
--only need rounded border for dual gauges
local outline = draw.RoundedPolyBorderEX( radius, extrude, x, y, w , h, prec, 1, 1, 0, 0, unpack(rounded) )
local avatar = vgui.Create( "AvatarImage" )
avatar:SetPos( x - (w + offset + extrude / 8) / 2, y - (h + offset + extrude / 8) / 2 )
avatar:SetSize( w + offset + extrude / 8, h + offset + extrude / 8 )
avatar:SetPaintedManually(true)
--for low hp alarm eff
local target = w + h + extrude + 10
local ring = Material("effects/select_ring")
local anim = 0
local rate = 5.5
hook.Add( "InitPostEntity", "HUDBindAvatar", function()
if !IsValid(LocalPlayer()) then return end
avatar:SetPlayer(LocalPlayer(), 84)
end )
hook.Add( "OnScreenSizeChanged", "HUDScaleTest", function()
h = ( ScrH() + ( ScrW() - ScrH() ) ) * 0.055
w = ScrW() * 0.055
extrude = (w + h) / 4.5
radius = w + h
x = ( w + (ScrW() * .1) + math.abs(extrude) ) * .5
y = (h + (ScrH() * .45 ) + math.abs(extrude) ) * .5
target = w + h + extrude + 10
--need to reconstruct
outline = draw.RoundedPolyBorderEX( radius, extrude, x, y, w , h, prec, 1, 1, 0, 0, unpack(rounded) )
box = draw.RoundedPolyBoxEX( radius, x, y, w + offset + extrude / 8, h + offset + extrude / 8, math.max(prec - 6, 4), 1, 1, unpack(rounded) )
avatar:SetPos( x - (w + offset + extrude / 8) / 2, y - (h + offset + extrude / 8) / 2 )
avatar:SetSize( w + offset + extrude / 8, h + offset + extrude / 8 )
end )
hook.Add("HUDPaint", "PolyHUDTest", function()
if !IsValid(LocalPlayer()) then return end
surface.SetDrawColor( color_white )
--avatar image stencil
render.ClearStencil()
render.SetStencilEnable(true)
render.SetStencilWriteMask(1)
render.SetStencilTestMask(1)
render.SetStencilFailOperation(STENCILOPERATION_REPLACE)
render.SetStencilPassOperation(STENCILOPERATION_ZERO)
render.SetStencilZFailOperation(STENCILOPERATION_ZERO)
render.SetStencilCompareFunction(STENCILCOMPARISONFUNCTION_NEVER)
render.SetStencilReferenceValue(1)
draw.NoTexture()
for i = 1, #box do
surface.DrawPoly( box[i] )
end
render.SetStencilFailOperation(STENCILOPERATION_ZERO)
render.SetStencilPassOperation(STENCILOPERATION_REPLACE)
render.SetStencilZFailOperation(STENCILOPERATION_ZERO)
render.SetStencilCompareFunction(STENCILCOMPARISONFUNCTION_EQUAL)
render.SetStencilReferenceValue(1)
avatar:SetPaintedManually(false)
avatar:PaintManual()
avatar:SetPaintedManually(true)
if LocalPlayer():Health() < 25 and LocalPlayer():Alive() then
surface.SetDrawColor(228, 0, 32, math.sin( CurTime() * 10 ) * 10 + 40)
surface.DrawRect(x - (w + offset + extrude / 8) / 2, y - (h + offset + extrude / 8) / 2, w + offset + extrude / 8, h + offset + extrude / 8)
end
render.SetStencilEnable(false)
render.ClearStencil()
--hp and ammo bar
surface.SetDrawColor(color_white)
surface.SetMaterial(mat)
for i = 1, #outline do
surface.DrawPoly( outline[i] )
end
--alarm ring
if LocalPlayer():Health() < 25 and LocalPlayer():Alive() then
if math.floor(anim) >= math.floor(target) - 5 then
anim = 0
else
anim = Lerp(FrameTime() * rate, anim, target)
end
surface.SetDrawColor(Color(255, 0, 0, 105 ))
surface.SetMaterial(ring)
surface.DrawTexturedRect(x - anim / 2, y - anim / 2, anim, anim)
end
end )
|
local help_message = [[
This is a module file for the container quay.io/biocontainers/effectivet3:1.0.1--py35_0, which exposes the
following programs:
- appletviewer
- easy_install-3.5
- effectivet3
- extcheck
- idle3.5
- idlj
- jar
- jarsigner
- java-rmi.cgi
- javac
- javadoc
- javah
- javap
- jcmd
- jconsole
- jdb
- jdeps
- jhat
- jinfo
- jmap
- jps
- jrunscript
- jsadebugd
- jstack
- jstat
- jstatd
- native2ascii
- python3.5-config
- python3.5m-config
- pyvenv-3.5
- rmic
- schemagen
- serialver
- wsgen
- wsimport
- xjc
This container was pulled from:
https://quay.io/repository/biocontainers/effectivet3
If you encounter errors in effectivet3 or need help running the
tools it contains, please contact the developer at
http://www.effectivedb.org/method/effectivet3
For errors in the container or module file, please
submit a ticket at
[email protected]
https://portal.tacc.utexas.edu/tacc-consulting
]]
help(help_message,"\n")
whatis("Name: effectivet3")
whatis("Version: ctr-1.0.1--py35_0")
whatis("Category: ['Sequence classification']")
whatis("Keywords: ['Sequence analysis']")
whatis("Description: Prediction of putative Type-III secreted proteins.")
whatis("URL: https://quay.io/repository/biocontainers/effectivet3")
set_shell_function("appletviewer",'singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg appletviewer $@','singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg appletviewer $*')
set_shell_function("easy_install-3.5",'singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg easy_install-3.5 $@','singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg easy_install-3.5 $*')
set_shell_function("effectivet3",'singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg effectivet3 $@','singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg effectivet3 $*')
set_shell_function("extcheck",'singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg extcheck $@','singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg extcheck $*')
set_shell_function("idle3.5",'singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg idle3.5 $@','singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg idle3.5 $*')
set_shell_function("idlj",'singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg idlj $@','singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg idlj $*')
set_shell_function("jar",'singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg jar $@','singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg jar $*')
set_shell_function("jarsigner",'singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg jarsigner $@','singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg jarsigner $*')
set_shell_function("java-rmi.cgi",'singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg java-rmi.cgi $@','singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg java-rmi.cgi $*')
set_shell_function("javac",'singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg javac $@','singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg javac $*')
set_shell_function("javadoc",'singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg javadoc $@','singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg javadoc $*')
set_shell_function("javah",'singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg javah $@','singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg javah $*')
set_shell_function("javap",'singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg javap $@','singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg javap $*')
set_shell_function("jcmd",'singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg jcmd $@','singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg jcmd $*')
set_shell_function("jconsole",'singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg jconsole $@','singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg jconsole $*')
set_shell_function("jdb",'singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg jdb $@','singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg jdb $*')
set_shell_function("jdeps",'singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg jdeps $@','singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg jdeps $*')
set_shell_function("jhat",'singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg jhat $@','singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg jhat $*')
set_shell_function("jinfo",'singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg jinfo $@','singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg jinfo $*')
set_shell_function("jmap",'singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg jmap $@','singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg jmap $*')
set_shell_function("jps",'singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg jps $@','singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg jps $*')
set_shell_function("jrunscript",'singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg jrunscript $@','singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg jrunscript $*')
set_shell_function("jsadebugd",'singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg jsadebugd $@','singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg jsadebugd $*')
set_shell_function("jstack",'singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg jstack $@','singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg jstack $*')
set_shell_function("jstat",'singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg jstat $@','singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg jstat $*')
set_shell_function("jstatd",'singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg jstatd $@','singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg jstatd $*')
set_shell_function("native2ascii",'singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg native2ascii $@','singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg native2ascii $*')
set_shell_function("python3.5-config",'singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg python3.5-config $@','singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg python3.5-config $*')
set_shell_function("python3.5m-config",'singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg python3.5m-config $@','singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg python3.5m-config $*')
set_shell_function("pyvenv-3.5",'singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg pyvenv-3.5 $@','singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg pyvenv-3.5 $*')
set_shell_function("rmic",'singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg rmic $@','singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg rmic $*')
set_shell_function("schemagen",'singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg schemagen $@','singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg schemagen $*')
set_shell_function("serialver",'singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg serialver $@','singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg serialver $*')
set_shell_function("wsgen",'singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg wsgen $@','singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg wsgen $*')
set_shell_function("wsimport",'singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg wsimport $@','singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg wsimport $*')
set_shell_function("xjc",'singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg xjc $@','singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg xjc $*')
|
-- Automation Logic initialization
-- ==========================================================================
function OnMsg.GameTimeStart()
AutoShuttleConstructionInstallThread()
end
function OnMsg.LoadGame()
AutoShuttleConstructionInstallThread()
end
local AutoShuttleConstructionModActive = true
function AutoShuttleConstructionInstallThread()
-- make sure the handler thread is installed at most once
if UICity and not IsValidThread(UICity.AutoShuttleConstructionThread_GameTime) then
UICity.AutoShuttleConstructionThread_GameTime = CreateGameTimeThread(function()
while AutoShuttleConstructionModActive do
Sleep(1000)
AutoShuttleConstructionManageHubs()
end
end)
end
end
-- Mod's global
AutoShuttleConstruction = { }
-- Base ID for translatable text
AutoShuttleConstruction.StringIdBase = 20185406
-- Automation Logic initialization
-- ==========================================================================
function AutoShuttleConstructionManageHubs()
-- game is not yet initialized
if not UICity then
return
end
if not g_ResourceOverviewCity then
-- not ready yet?
return
end
-- multiplier
local threshold = AutoShuttleConstructionConfigThreshold()
if threshold == "off" then
return
end
threshold = tonumber(threshold)
-- notifications to show
local showNotifications = AutoShuttleConstructionConfigShowNotification()
-- shuttle construction costs are local info on ShuttleHub unfortunately
-- numbers are offset by 1000 relative to the displayed amount
local polymerCost = 5000
local polymerName = "Polymers"
local electronicsCost = 3000
local electronicsName = "Electronics"
-- total available resources
local totalPolymers = g_ResourceOverviewCity[UICity.map_id].data[polymerName] or 0
local totalElectronics = g_ResourceOverviewCity[UICity.map_id].data[electronicsName] or 0
local queuedShuttles = 0
-- first find out how many shuttles are queued at the moment
ForEach { class = "ShuttleHub",
exec = function(hub)
if not IsKindOf(hub, "ConstructionSite")
and not hub.demolishing
and not hub.destroyed
and not hub.bulldozed then
queuedShuttles = queuedShuttles + (hub.queued_shuttles_for_construction or 0)
end
end
}
-- deduce assigned resources from queued suttles
totalPolymers = totalPolymers - queuedShuttles * polymerCost
totalElectronics = totalElectronics - queuedShuttles * electronicsCost
-- deduce threshold costs
totalPolymers = totalPolymers - threshold * polymerCost
totalElectronics = totalElectronics - threshold * electronicsCost
-- loop through the hubs again and queue up construction
ForEach { class = "ShuttleHub",
exec = function(hub)
if IsKindOf(hub, "ConstructionSite")
or not hub:CanHaveMoreShuttles()
or hub.demolishing
or hub.destroyed
or hub.bulldozed then
return
end
if totalPolymers > 0 and totalElectronics > 0 then
if hub.queued_shuttles_for_construction == 0 then
if showNotifications == "all" then
AddCustomOnScreenNotification(
"AutoShuttleConstructionQueued",
T{AutoShuttleConstruction.StringIdBase, "Shuttle hub"},
T{AutoShuttleConstruction.StringIdBase + 1, "Shuttle construction queued"},
"UI/Icons/Notifications/research_2.tga",
false,
{
expiration = 15000
}
)
end
hub:QueueConstructShuttle(1)
-- reduce the available amounts so that the next hub decides based on the remaining
-- free resources
totalPolymers = totalPolymers - polymerCost
totalElectronics = totalElectronics - electronicsCost
end
end
end
}
end
-- Mod configuration
-- ==========================================================================
-- Check if any of the ModConfig mods are installed
function ModConfigAvailable()
-- ModConfig old
local found = table.find_value(ModsLoaded, "steam_id", "1340775972") or
-- ModConfig reborn
table.find_value(ModsLoaded, "steam_id", "1542863522") or false
return found
end
-- See if ModConfig is installed and that notifications are enabled
function AutoShuttleConstructionConfigShowNotification()
local g_ModConfigLoaded = ModConfigAvailable()
if g_ModConfigLoaded and ModConfig:IsReady() then
return ModConfig:Get("AutoShuttleConstruction", "Notifications")
end
return "all"
end
-- See if ModConfig is installed and that notifications are enabled
function AutoShuttleConstructionConfigThreshold()
local g_ModConfigLoaded = ModConfigAvailable()
if g_ModConfigLoaded and ModConfig:IsReady() then
return ModConfig:Get("AutoShuttleConstruction", "Threshold")
end
return "5"
end
-- ModConfig signals "ModConfigReady" when it can be manipulated
function OnMsg.ModConfigReady()
ModConfig:RegisterMod("AutoShuttleConstruction",
T{AutoShuttleConstruction.StringIdBase + 2, "AutoShuttleConstruction"},
T{AutoShuttleConstruction.StringIdBase + 3, "Automatically construct Shuttles at Shuttle Hubs if there are plenty of resources and the hub is not full"}
)
ModConfig:RegisterOption("AutoShuttleConstruction", "Notifications", {
name = T{AutoShuttleConstruction.StringIdBase + 4, "Notifications"},
desc = T{AutoShuttleConstruction.StringIdBase + 5, "Enable/Disable notifications of the rovers in Auto mode."},
type = "enum",
values = {
{value = "all", label = T{AutoShuttleConstruction.StringIdBase + 6, "All"}},
{value = "problems", label = T{AutoShuttleConstruction.StringIdBase + 7, "Problems only"}},
{value = "off", label = T{AutoShuttleConstruction.StringIdBase + 8, "Off"}}
},
default = "all"
})
ModConfig:RegisterOption("AutoShuttleConstruction", "Threshold", {
name = T{AutoShuttleConstruction.StringIdBase + 9, "Threshold"},
desc = T{AutoShuttleConstruction.StringIdBase + 10, "How many times more resources are needed than the base cost of a Shuttle.<newline>Setting it to Always will ignore resource constraints."},
type = "enum",
values = {
{value = "off", label = T{AutoShuttleConstruction.StringIdBase + 11, "Off"}},
{value = "0", label = T{AutoShuttleConstruction.StringIdBase + 12, "Always"}},
{value = "5", label = T{"5x"}},
{value = "10", label = T{"10x"}},
{value = "15", label = T{"15x"}},
{value = "20", label = T{"20x"}},
{value = "25", label = T{"25x"}},
{value = "50", label = T{"50x"}},
{value = "75", label = T{"75x"}},
},
default = "5"
})
end
|
local Q = require 'Q'
local Scalar = require 'libsclr'
local tests = {}
local qtypes = { "I1", "I2", "I4", "I8", "F4", "F8" }
S1 = {}
tests.t1 = function()
-- test restore of table of Scalars
for i, qtype in pairs(qtypes) do
S1[#S1+1] = Scalar.new(1, qtype) -- creating global scalar
end
Q.save()
S2 = S1
S1 = nil -- nullifying S1 before restoring
local status, ret = pcall(Q.restore)
assert(status, ret)
for i, s2 in pairs(S2) do
assert(S1[i] == s2)
end
print("Successfully executed t1")
end
return tests
-- tests.t1()
|
sptbl["fofilt"] = {
files = {
module = "fofilt.c",
header = "fofilt.h",
example = "ex_fofilt.c",
},
func = {
create = "ut_fofilt_create",
destroy = "ut_fofilt_destroy",
init = "ut_fofilt_init",
compute = "ut_fofilt_compute",
},
params = {
optional = {
{
name = "freq",
type = "UTFLOAT",
description = "Center frequency.",
default = 1000
},
{
name = "atk",
type = "UTFLOAT",
description ="Impulse response attack time (in seconds).",
default = 0.007
},
{
name = "dec",
type = "UTFLOAT",
description ="Impulse reponse decay time (in seconds)",
default = 0.04
},
}
},
modtype = "module",
description = [[Formant filter
When fed with a pulse train, it will generate a series of overlapping grains. Overlapping will occur when 1/freq < dec, but there is no upper limit on the number of overlaps. (cited from www.csounds.com/manual/html/fofilter.html)]],
ninputs = 1,
noutputs = 1,
inputs = {
{
name = "input",
description = "Signal input."
},
},
outputs = {
{
name = "out",
description = "Signal output"
},
}
}
|
--- === plugins.core.watchfolders.menuitem ===
---
--- Adds the "Setup Watch Folders" to the menu bar.
local require = require
local i18n = require("cp.i18n")
local plugin = {
id = "core.watchfolders.menuitem",
group = "core",
dependencies = {
["core.menu.manager"] = "menu",
["core.watchfolders.manager"] = "watchfolders",
}
}
function plugin.init(deps)
deps.menu.bottom
:addItem(10.2, function()
return { title = i18n("setupWatchFolders"), fn = deps.watchfolders.show }
end)
end
return plugin
|
local errors = require "util.error"
describe("util.error", function ()
describe("new()", function ()
it("works", function ()
local err = errors.new("bork", "bork bork");
assert.not_nil(err);
assert.equal("cancel", err.type);
assert.equal("undefined-condition", err.condition);
assert.same("bork bork", err.context);
end);
describe("templates", function ()
it("works", function ()
local templates = {
["fail"] = {
type = "wait",
condition = "internal-server-error",
code = 555;
};
};
local err = errors.new("fail", { traceback = "in some file, somewhere" }, templates);
assert.equal("wait", err.type);
assert.equal("internal-server-error", err.condition);
assert.equal(555, err.code);
assert.same({ traceback = "in some file, somewhere" }, err.context);
end);
end);
end);
describe("is_err()", function ()
it("works", function ()
assert.truthy(errors.is_err(errors.new()));
assert.falsy(errors.is_err("not an error"));
end);
end);
describe("coerce", function ()
it("works", function ()
local ok, err = errors.coerce(nil, "it dun goofed");
assert.is_nil(ok);
assert.truthy(errors.is_err(err))
end);
end);
describe("from_stanza", function ()
it("works", function ()
local st = require "util.stanza";
local m = st.message({ type = "chat" });
local e = st.error_reply(m, "modify", "bad-request", nil, "error.example"):tag("extra", { xmlns = "xmpp:example.test" });
local err = errors.from_stanza(e);
assert.truthy(errors.is_err(err));
assert.equal("modify", err.type);
assert.equal("bad-request", err.condition);
assert.equal(e, err.context.stanza);
assert.equal("error.example", err.context.by);
assert.not_nil(err.extra.tag);
end);
end);
describe("__tostring", function ()
it("doesn't throw", function ()
assert.has_no.errors(function ()
-- See 6f317e51544d
tostring(errors.new());
end);
end);
end);
describe("extra", function ()
it("keeps some extra fields", function ()
local err = errors.new({condition="gone",text="Sorry mate, it's all gone",extra={uri="file:///dev/null"}});
assert.is_table(err.extra);
assert.equal("file:///dev/null", err.extra.uri);
end);
end)
describe("init", function()
it("basics works", function()
local reg = errors.init("test", {
broke = {type = "cancel"; condition = "internal-server-error"; text = "It broke :("};
nope = {type = "auth"; condition = "not-authorized"; text = "Can't let you do that Dave"};
});
local broke = reg.new("broke");
assert.equal("cancel", broke.type);
assert.equal("internal-server-error", broke.condition);
assert.equal("It broke :(", broke.text);
assert.equal("test", broke.source);
local nope = reg.new("nope");
assert.equal("auth", nope.type);
assert.equal("not-authorized", nope.condition);
assert.equal("Can't let you do that Dave", nope.text);
end);
it("compact mode works", function()
local reg = errors.init("test", "spec", {
broke = {"cancel"; "internal-server-error"; "It broke :("};
nope = {"auth"; "not-authorized"; "Can't let you do that Dave"; "sorry-dave"};
});
local broke = reg.new("broke");
assert.equal("cancel", broke.type);
assert.equal("internal-server-error", broke.condition);
assert.equal("It broke :(", broke.text);
assert.is_nil(broke.extra);
local nope = reg.new("nope");
assert.equal("auth", nope.type);
assert.equal("not-authorized", nope.condition);
assert.equal("Can't let you do that Dave", nope.text);
assert.equal("spec", nope.extra.namespace);
assert.equal("sorry-dave", nope.extra.condition);
end);
it("registry looks the same regardless of syntax", function()
local normal = errors.init("test", {
broke = {type = "cancel"; condition = "internal-server-error"; text = "It broke :("};
nope = {
type = "auth";
condition = "not-authorized";
text = "Can't let you do that Dave";
extra = {namespace = "spec"; condition = "sorry-dave"};
};
});
local compact1 = errors.init("test", "spec", {
broke = {"cancel"; "internal-server-error"; "It broke :("};
nope = {"auth"; "not-authorized"; "Can't let you do that Dave"; "sorry-dave"};
});
local compact2 = errors.init("test", {
broke = {"cancel"; "internal-server-error"; "It broke :("};
nope = {"auth"; "not-authorized"; "Can't let you do that Dave"};
});
assert.same(normal.registry, compact1.registry);
assert.same({
broke = {type = "cancel"; condition = "internal-server-error"; text = "It broke :("};
nope = {type = "auth"; condition = "not-authorized"; text = "Can't let you do that Dave"};
}, compact2.registry);
end);
describe(".wrap", function ()
local reg = errors.init("test", "spec", {
myerror = { "cancel", "internal-server-error", "Oh no" };
});
it("is exposed", function ()
assert.is_function(reg.wrap);
end);
it("returns errors according to the registry", function ()
local e = reg.wrap("myerror");
assert.equal("cancel", e.type);
assert.equal("internal-server-error", e.condition);
assert.equal("Oh no", e.text);
end);
it("passes through existing errors", function ()
local e = reg.wrap(reg.new({ type = "auth", condition = "forbidden" }));
assert.equal("auth", e.type);
assert.equal("forbidden", e.condition);
end);
it("wraps arbitrary values", function ()
local e = reg.wrap(123);
assert.equal("cancel", e.type);
assert.equal("undefined-condition", e.condition);
assert.equal(123, e.context.wrapped_error);
end);
end);
describe(".coerce", function ()
local reg = errors.init("test", "spec", {
myerror = { "cancel", "internal-server-error", "Oh no" };
});
it("is exposed", function ()
assert.is_function(reg.coerce);
end);
it("passes through existing errors", function ()
local function test()
return nil, errors.new({ type = "auth", condition = "forbidden" });
end
local ok, err = reg.coerce(test());
assert.is_nil(ok);
assert.is_truthy(errors.is_err(err));
assert.equal("forbidden", err.condition);
end);
it("passes through successful return values", function ()
local function test()
return 1, 2, 3, 4;
end
local one, two, three, four = reg.coerce(test());
assert.equal(1, one);
assert.equal(2, two);
assert.equal(3, three);
assert.equal(4, four);
end);
it("wraps non-error objects", function ()
local function test()
return nil, "myerror";
end
local ok, err = reg.coerce(test());
assert.is_nil(ok);
assert.is_truthy(errors.is_err(err));
assert.equal("internal-server-error", err.condition);
assert.equal("Oh no", err.text);
end);
end);
end);
end);
|
local function scripts(instances, i)
for i = (i or 0) + 1, #instances do
local instance = instances[i]
local success, result = pcall(instance.IsA, instance, 'LuaSourceContainer')
if success and result then
return i, instance
end
end
end
for i, source in scripts, game:GetDescendants() do
print(source:GetFullName())
end
|
--------------------------
-- Kill Streak Modifier --
--------------------------
-- Created by Jacob --
--------------------------
KSM = {}
-- {tablename} = {sound in Killstreakmodifier / sound}, now you can use the {tablename} as a reference. --
-- Sounds must be wav files on a 44100HZ frequency --
KSM.Sounds = { -- Sounds that are downloaded by the client.
doublekill = "doublekill.wav",
triplekill = "triplekill.wav",
killingspree = "killingspree.wav",
dominating = "dominating.wav",
unstoppable = "unstoppable.wav",
monsterkill = "monsterkill.wav",
ultrakill = "ultrakill.wav",
megakill = "megakill.wav",
wickedsick = "wickedsick.wav",
rampage = "rampage.wav",
godlike = "godlike.wav"
}
-- Killstreak Modifiers --
-- In display using {name} with return the players name --
-- In display using {kills} will return the players killstreak --
-- With the sounds you use the reference above in KSM.Sounds --
-- Streak is how many kills in a row before this happens --
-- func = function() end is required no matter what --
-- With functions if you would like to use "ply" make sure you have this layout before proceeding --
-- func = function( ply ) if IsValid( ply ) then end end ... this will makesure ply is valid! --
KSM.Modifiers = {
{
display = "{name} just double killed!",
sound = "doublekill",
streak = 2
},
{
display = "{name} just triple killed!",
sound = "triplekill",
streak = 3
},
{
display = "{name} is on a killing spree!",
sound = "killingspree",
streak = 4
},
{
display = "{name} is dominating with {kills} kills!",
sound = "dominating",
streak = 5
},
{
display = "{name} is clearly unstoppable with {kills} kills!",
sound = "unstoppable",
streak = 6
},
{
display = "{name} is on a MONSTER killing spree with {kills} kills!",
sound = "monsterkill",
streak = 7
},
{
display = "{name} is on a ULTRA killing spree with {kills} kills!",
sound = "ultrakill",
streak = 8
},
{
display = "{name} is on a MEGA killing spree with {kills} kills!",
sound = "megakill",
streak = 9
},
{
display = "{name} is WICKED SICK with {kills} kills!",
sound = "wickedsick",
streak = 10
},
{
display = "{name} is now GODLIKE with {kills} kills!",
sound = "godlike",
streak = 11
},
{ -- The last killstreak on this table will be repeat if the streak is greater then this!
display = "{name} is RAMPAGING with {kills} kills!",
sound = "rampage",
streak = 12,
func = function( ply ) if IsValid( ply ) then ply:SetHealth( ply:Health() + 50 ) end end
},
}
|
local awful = require("awful")
local screen = {}
screen.screen_geometry = awful.screen.focused().geometry
return screen
|
-- Liro - liro/functions.lua
-- Micro optimisation
local hook = hook
local string = string
local jit = jit
local pairs = pairs
local math = math
local istable = istable
local util = util
local tostring = tostring
local tonumber = tonumber
local http = http
-- liro.activateDeveloperHook()
-- Calls a hook after checking if developer hooks are enabled
function liro.activateDeveloperHook(name, arg)
if liro.enableDeveloperHooks then
if arg == nil or arg == "" then
hook.Call(name)
else
hook.Call(name, arg)
end
end
end
-- liro.isEmpty(variable)
-- Checks if a variable is nil
function liro.isEmpty(s)
return s == nil or string.Trim(s) == ""
end
-- liro.isEmptyUnknown(variable)
-- Returns 'Unknown' if the variable is nil or an empty string
function liro.isEmptyUnknown(s)
if not s or string.Trim(s) == "" then
return "Unknown"
end
return s
end
-- liro.moduleIntegrity(moduleData)
-- Checks if provided module data is valid
function liro.moduleIntegrity(md)
if liro.isEmpty(md.folderName) or liro.isEmpty(md.loadPriority) or liro.isEmpty(md.version) then
return false
end
return true
end
-- liro.getSystemOS()
-- Returns the OS String
function liro.getSystemOS()
if jit.os != "Other" then
return jit.os
else
return "Unknown"
end
end
-- liro.mean(table)
-- Returns the mean/average number in a table
function liro.mean(t)
local sum = 0
local count= 0
for _, v in pairs(t) do
if type(v) == "number" then
sum = sum + v
count = count + 1
end
end
return sum / count
end
-- liro.formatBatteryPower(batteryPower)
-- Returns formatted battery power, returns "Plug" if not on battery or plugged in
function liro.formatBatteryPower(batteryPower)
if batteryPower == 255 or not batteryPower then
return "Plug"
else
return math.Round(batteryPower)
end
end
-- liro.isModuleLoaded(module)
-- Returns if the provided module name/data is loaded
function liro.isModuleLoaded(module)
if string.Trim(tostring(module)) != "" then
if istable(module) then
if liro.moduleIntegrity(module) then
return liro.loadedModules[module.folderName]
else
return false
end
else
return liro.loadedModules[module]
end
end
end
-- liro.diagnosticPrint(message)
-- Prints a message with the liro prefix
function liro.diagnosticPrint(message)
if message != "" and message then
print(liro.config.diagnosticPrintPrefix .. message)
end
end
-- liro.versionCheck()
-- Checks for a new version of liro
function liro.versionCheck()
http.Fetch("https://api.github.com/repos/Alydus/liro/releases/latest", function(body, len, headers, code)
if not liro.isEmpty(body) and not liro.isEmpty(len) and code == 304 then
local json = util.JSONToTable(body)
local latestVersion = tostring(json.tag_name)
latestVersion = string.gsub(latestVersion, "V", "")
-- Outdated Liro version warning
if liro.config.doOutdatedWarning and latestVersion != "" and tonumber(latestVersion) > tonumber(GM.LiroVersion) and latestVersion and json then
liro.diagnosticPrint("Liro is outdated, updating is recommended. (Running V" .. GM.LiroVersion .. ", Latest is " .. latestVersion .. ")")
end
-- If GM.LiroVersion is higher than the latest release version, display a developmental version warning
if liro.config.doOutdatedWarning and latestVersion != "" and tonumber(latestVersion) < tonumber(GM.LiroVersion) and latestVersion and json then
liro.diagnosticPrint("Liro is running a developmental version, most likely from development branch, expect issues. Detected Liro Version is higher than publically released version. (Running V" .. GM.LiroVersion .. ", Latest is " .. latestVersion .. ")")
end
end
end,
function(error)
liro.diagnosticPrint("liro.versionCheck() - HTTP Error has occured with HTTP Code of; " .. code .. ", this is most likely due to Github rate limiting of the version fetching API.")
end)
end
|
-- _ _____ ___ _ __ ___________ ________ __
-- | | | ___|/ _ \ | | / /| ___| _ \ | ___ \ \ / /
-- | | | |__ / /_\ \| |/ / | |__ | | | | | |_/ /\ V /
-- | | | __|| _ || \ | __|| | | | | ___ \ \ /
-- | |____| |___| | | || |\ \| |___| |/ / | |_/ / | |
-- \_____/\____/\_| |_/\_| \_/\____/|___/ \____/ \_/
-- ___ .__ __. ______ .__ __. ____ ____ .___ ___. ______ __ __ _______. __ _______ ___ __ ___ .______
-- / \ | \ | | / __ \ | \ | | \ \ / / | \/ | / __ \ | | | | / | | | | ____| / \ | |/ / | _ \
-- / ^ \ | \| | | | | | | \| | \ \/ / | \ / | | | | | | | | | | (----` | | | |__ / ^ \ | ' / | |_) |
-- / /_\ \ | . ` | | | | | | . ` | \_ _/ | |\/| | | | | | | | | | \ \ | | | __| / /_\ \ | < | /
-- / _____ \ | |\ | | `--' | | |\ | | | | | | | | `--' | | `--' | .----) | | `----.| |____ / _____ \ | . \ | |\ \----.
-- /__/ \__\ |__| \__| \______/ |__| \__| |__| |__| |__| \______/ \______/ |_______/ |_______||_______/__/ \__\ |__|\__\ | _| `._____|
-----------------------------------------------------------------
-- [ PLAYER ACTION COMMANDS ]
-----------------------------------------------------------------
-- When you click on a player within the scoreboard, actions
-- will be displayed. The list below defines what other staff
-- are allowed to do to a player. It is based upon what admin mod
-- you have installed. New ones are always being added for support
-- so if it's not here - it's in the works.
-----------------------------------------------------------------
-----------------------------------------------------------------
-- [ PLAYER ACTION COMMANDS - ULX ]
-----------------------------------------------------------------
Vliss.Commands.Ulx = {
{
name = "Bring",
cmd = "bring"
},
{
name = "Goto",
cmd = "goto"
},
{
name = "Return",
cmd = "return"
},
{
name = "Jail",
cmd = "jail"
},
{
name = "Un-Jail",
cmd = "unjail"
},
{
name = "Ragdoll",
cmd = "ragdoll"
},
{
name = "Un-Ragdoll",
cmd = "unragdoll"
},
{
name = "Kick",
cmd = "kick"
},
{
name = "Ignite",
cmd = "ignite"
},
{
name = "Whip",
cmd = "whip"
},
{
name = "Maul",
cmd = "maul"
},
{
name = "Strip",
cmd = "strip"
},
{
name = "Gag",
cmd = "gag"
},
{
name = "Un-Gag",
cmd = "ungag"
},
{
name = "Mute",
cmd = "mute"
},
{
name = "Un-Mute",
cmd = "unmute"
}
}
|
local L1Penalty, parent = torch.class('nn.L1Penalty','nn.Module')
--This module acts as an L1 latent state regularizer, adding the
--[gradOutput] to the gradient of the L1 loss. The [input] is copied to
--the [output].
function L1Penalty:__init(l1weight, sizeAverage, provideOutput)
parent.__init(self)
self.l1weight = l1weight
self.sizeAverage = sizeAverage or false
if provideOutput == nil then
self.provideOutput = true
else
self.provideOutput = provideOutput
end
end
function L1Penalty:updateOutput(input)
local m = self.l1weight
if self.sizeAverage == true then
m = m/input:nElement()
end
local loss = m*input:norm(1)
self.loss = loss
self.output = input
return self.output
end
function L1Penalty:updateGradInput(input, gradOutput)
local m = self.l1weight
if self.sizeAverage == true then
m = m/input:nElement()
end
self.gradInput:resizeAs(input):copy(input):sign():mul(m)
if self.provideOutput == true then
self.gradInput:add(gradOutput)
end
return self.gradInput
end
|
-- date 函数和 time 函数正好相反,一般情况下 date 主要是用于格式化时间。
-- 比如转化为特定的日期时间字符串,或者获取年、月、日以及星期等具体的信息。
-- date 函数也有两种调用方式,默认为不传参数,返回本地格式化的一个时间+日期的字符串。
-- 一般还是使用传入格式化参数的方法,用于获取满足需求的信息。
-- 返回本地格式化的日期时间字符串
-- os.date()
-- 返回 table
-- os.date(format, time)
--
-- 当 format=*t 时,返回的 table 为完整的字段信息,包括时间、日期、日在年中的位置、周几以及夏令信息等。如下所示:
print(os.date())
-- Sat Jan 8 20:00:28 2022
-- 返回 table 对象
local t = os.date("*t", os.time())
print(t)
-- table: 0x55e04c719ef0
for i, v in pairs(t) do print(i, v) end
-- wday 7
-- month 1
-- year 2022
-- sec 32
-- min 57
-- day 8
-- isdst false
-- yday 8
-- hour 19
-- yday 描述了当前天在一年中是第几天,每年的1月1号为第一天;
-- wday 描述了当天的星期数,周日为第一天,即1表示周日。
-- date 函数对于格式提供了丰富的支持,应用格式可以完成任意的业务所要求的格式化日期,其支持的一些配置方式如下:
-- | 格式 | 描述 |
-- | %a | 星期的英文缩写,如周二为Tue |
-- | %A | 星期的英文全写,如周二位Tuesday |
-- | %b | 月份的简写,如十二月为Dec |
-- | %B | 月份的全写,如十二月为December |
-- | %c | 日期+时间字符串,年份将缩写两位,12/24/19 09:40:30(2019),尽量不使用 |
-- | %d | 月中的第几天,从1开始,表示第一天。取值[01~31] |
-- | %H | 24小时制中的时,取值[00~23] |
-- | %I | 12小时制中的时(大写字母I),取值[01~12] |
-- | %j | 指定日期在一年中是第几天,取值[001~366],1月1号为第一天 |
-- | %M | 指定时间的分钟数,取值[00~59] |
-- | %m | 月份,取值[01~12] |
-- | %p | 上午am、下午pm。一般12小时制时需要 |
-- | %S | 指定时间的秒数,取值[00~59] |
-- | %w | 指定时间在星期中的第几天,取值[0~6,周日~周六],与t的取值差1* |
-- | %X | 时间字符串,24小时制。09:54:57 |
-- | %x | 日期,年份两位表示,12/24/19,一般不要使用 |
-- | %Y | 完整年份,2019 |
-- | %y | 两位年份,不要使用,19 |
-- | %% | 转义输出% |
-- | *t | 返回table,包含一个日期时间的完整描述 |
-- 打印当天的信息
local _WEEK = {
"星期天", "星期一", "星期二", "星期三", "星期四",
"星期五", "星期六"
}
-- 获取星期对应的中文
local function getWeek(date)
local w = os.date("%w", date)
return _WEEK[w + 1] -- Lua 下标从 1 开始
end
-- for i, v in pairs(_WEEK) do print(i, v) end
-- 获取时间戳,并存到变量 d 中
local d = os.time()
-- 自定义日期格式
local t = os.date("今天是%Y年%m月%d日,%X,", d)
-- 将自定义格式日期与中文星期拼接
t = t .. getWeek(d)
print(t)
-- 今天是2022年01月08日,20:22:56,星期六
-- 英文的转换相对更简单,因为可以直接输出年份、星期的完整英文名称。
-- 对于前端展示最多需求的 yyyy-MM-dd HH:mm:ss 结构,可以如下操作
print(os.date("%Y-%m-%d %H:%M:%S", os.time()))
-- 2022-01-08 22:13:58
|
-- Copyright 2006-2011 Mitchell mitchell<att>caladbolg.net. See LICENSE.
-- ApacheConf LPeg lexer.
local l = lexer
local token, style, color, word_match = l.token, l.style, l.color, l.word_match
local P, R, S = l.lpeg.P, l.lpeg.R, l.lpeg.S
module(...)
-- Whitespace.
local ws = token(l.WHITESPACE, l.space^1)
-- Comments.
local comment = token(l.COMMENT, '#' * l.nonnewline^0)
-- Strings.
local string = token(l.STRING, l.delimited_range('"', '\\', true, false, '\n'))
-- Keywords.
local main_keyword = token(l.KEYWORD, word_match({
'AcceptMutex', 'AcceptPathInfo', 'AccessFileName', 'Action', 'AddAlt',
'AddAltByEncoding', 'AddAltByType', 'AddCharset', 'AddDefaultCharset',
'AddDescription', 'AddEncoding', 'AddHandler', 'AddIcon', 'AddIconByEncoding',
'AddIconByType', 'AddInputFilter', 'AddLanguage', 'AddModuleInfo',
'AddOutputFilter', 'AddOutputFilterByType', 'AddType', 'Alias', 'AliasMatch',
'AllowCONNECT', 'AllowEncodedSlashes', 'AuthDigestNcCheck',
'AuthDigestShmemSize', 'AuthLDAPCharsetConfig', 'BS2000Account',
'BrowserMatch', 'BrowserMatchNoCase', 'CacheDefaultExpire', 'CacheDirLength',
'CacheDirLevels', 'CacheDisable', 'CacheEnable', 'CacheExpiryCheck',
'CacheFile', 'CacheForceCompletion', 'CacheGcClean', 'CacheGcDaily',
'CacheGcInterval', 'CacheGcMemUsage', 'CacheGcUnused',
'CacheIgnoreCacheControl', 'CacheIgnoreNoLastMod', 'CacheLastModifiedFactor',
'CacheMaxExpire', 'CacheMaxFileSize', 'CacheMinFileSize',
'CacheNegotiatedDocs', 'CacheRoot', 'CacheSize', 'CacheTimeMargin',
'CharsetDefault', 'CharsetOptions', 'CharsetSourceEnc', 'CheckSpelling',
'ChildPerUserID', 'ContentDigest', 'CookieDomain', 'CookieExpires',
'CookieLog', 'CookieName', 'CookieStyle', 'CookieTracking',
'CoreDumpDirectory', 'CustomLog', 'DavDepthInfinity', 'DavLockDB',
'DavMinTimeout', 'DefaultIcon', 'DefaultLanguage', 'DefaultType',
'DeflateBufferSize', 'DeflateCompressionLevel', 'DeflateFilterNote',
'DeflateMemLevel', 'DeflateWindowSize', 'DirectoryIndex', 'DirectorySlash',
'DocumentRoot', 'EnableExceptionHook', 'EnableMMAP', 'EnableSendfile',
'ErrorDocument', 'ErrorLog', 'Example', 'ExpiresActive', 'ExpiresByType',
'ExpiresDefault', 'ExtFilterDefine', 'ExtendedStatus', 'FileETag',
'ForceLanguagePriority', 'ForensicLog', 'Group', 'Header', 'HeaderName',
'HostnameLookups', 'ISAPIAppendLogToErrors', 'ISAPIAppendLogToQuery',
'ISAPICacheFile', 'ISAPIFakeAsync', 'ISAPILogNotSupported',
'ISAPIReadAheadBuffer', 'IdentityCheck', 'ImapBase', 'ImapDefault',
'ImapMenu', 'Include', 'IndexIgnore', 'IndexOptions', 'IndexOrderDefault',
'KeepAlive', 'KeepAliveTimeout', 'LDAPCacheEntries', 'LDAPCacheTTL',
'LDAPOpCacheEntries', 'LDAPOpCacheTTL', 'LDAPSharedCacheFile',
'LDAPSharedCacheSize', 'LDAPTrustedCA', 'LDAPTrustedCAType',
'LanguagePriority', 'LimitInternalRecursion', 'LimitRequestBody',
'LimitRequestFields', 'LimitRequestFieldsize', 'LimitRequestLine',
'LimitXMLRequestBody', 'Listen', 'ListenBacklog', 'LoadFile', 'LoadModule',
'LockFile', 'LogFormat', 'LogLevel', 'MCacheMaxObjectCount',
'MCacheMaxObjectSize', 'MCacheMaxStreamingBuffer', 'MCacheMinObjectSize',
'MCacheRemovalAlgorithm', 'MCacheSize', 'MMapFile', 'MaxClients',
'MaxKeepAliveRequests', 'MaxMemFree', 'MaxRequestsPerChild',
'MaxRequestsPerThread', 'MaxSpareServers', 'MaxSpareThreads', 'MaxThreads',
'MaxThreadsPerChild', 'MetaDir', 'MetaFiles', 'MetaSuffix', 'MimeMagicFile',
'MinSpareServers', 'MinSpareThreads', 'MultiviewsMatch', 'NWSSLTrustedCerts',
'NWSSLUpgradeable', 'NameVirtualHost', 'NoProxy', 'NumServers', 'Options',
'PassEnv', 'PidFile', 'ProtocolEcho', 'ProxyBadHeader', 'ProxyBlock',
'ProxyDomain', 'ProxyErrorOverride', 'ProxyIOBufferSize', 'ProxyMaxForwards',
'ProxyPass', 'ProxyPassReverse', 'ProxyPreserveHost',
'ProxyReceiveBufferSize', 'ProxyRemote', 'ProxyRemoteMatch', 'ProxyRequests',
'ProxyTimeout', 'ProxyVia', 'RLimitCPU', 'RLimitMEM', 'RLimitNPROC',
'ReadmeName', 'Redirect', 'RedirectMatch', 'RedirectPermanent',
'RedirectTemp', 'RequestHeader', 'RewriteBase', 'RewriteCond',
'RewriteEngine', 'RewriteLock', 'RewriteLog', 'RewriteLogLevel', 'RewriteMap',
'RewriteOptions', 'RewriteRule', 'SSIEndTag', 'SSIErrorMsg', 'SSIStartTag',
'SSITimeFormat', 'SSIUndefinedEcho', 'SSLCACertificateFile',
'SSLCACertificatePath', 'SSLCARevocationFile', 'SSLCARevocationPath',
'SSLCertificateChainFile', 'SSLCertificateFile', 'SSLCertificateKeyFile',
'SSLCipherSuite', 'SSLEngine', 'SSLMutex', 'SSLOptions',
'SSLPassPhraseDialog', 'SSLProtocol', 'SSLProxyCACertificateFile',
'SSLProxyCACertificatePath', 'SSLProxyCARevocationFile',
'SSLProxyCARevocationPath', 'SSLProxyCipherSuite', 'SSLProxyEngine',
'SSLProxyMachineCertificateFile', 'SSLProxyMachineCertificatePath',
'SSLProxyProtocol', 'SSLProxyVerify', 'SSLProxyVerifyDepth', 'SSLRandomSeed',
'SSLSessionCache', 'SSLSessionCacheTimeout', 'SSLVerifyClient',
'SSLVerifyDepth', 'ScoreBoardFile', 'Script', 'ScriptAlias',
'ScriptAliasMatch', 'ScriptInterpreterSource', 'ScriptLog', 'ScriptLogBuffer',
'ScriptLogLength', 'ScriptSock', 'SecureListen', 'SendBufferSize',
'ServerAdmin', 'ServerLimit', 'ServerName', 'ServerRoot', 'ServerSignature',
'ServerTokens', 'SetEnv', 'SetEnvIf', 'SetEnvIfNoCase', 'SetHandler',
'SetInputFilter', 'SetOutputFilter', 'StartServers', 'StartThreads',
'SuexecUserGroup', 'ThreadLimit', 'ThreadStackSize', 'ThreadsPerChild',
'TimeOut', 'TransferLog', 'TypesConfig', 'UnsetEnv', 'UseCanonicalName',
'User', 'UserDir', 'VirtualDocumentRoot', 'VirtualDocumentRootIP',
'VirtualScriptAlias', 'VirtualScriptAliasIP', 'Win32DisableAcceptEx',
'XBitHack', 'Off', 'On', 'None'
}, nil, true))
local directive_keyword = token(l.KEYWORD, word_match({
'AcceptMutex', 'AcceptPathInfo', 'AccessFileName', 'Action', 'AddAlt',
'AddAltByEncoding', 'AddAltByType', 'AddCharset', 'AddDefaultCharset',
'AddDescription', 'AddEncoding', 'AddHandler', 'AddIcon', 'AddIconByEncoding',
'AddIconByType', 'AddInputFilter', 'AddLanguage', 'AddModuleInfo',
'AddOutputFilter', 'AddOutputFilterByType', 'AddType', 'Alias', 'AliasMatch',
'AllowCONNECT', 'AllowEncodedSlashes', 'AuthDigestNcCheck',
'AuthDigestShmemSize', 'AuthLDAPCharsetConfig', 'BS2000Account',
'BrowserMatch', 'BrowserMatchNoCase', 'CacheDefaultExpire', 'CacheDirLength',
'CacheDirLevels', 'CacheDisable', 'CacheEnable', 'CacheExpiryCheck',
'CacheFile', 'CacheForceCompletion', 'CacheGcClean', 'CacheGcDaily',
'CacheGcInterval', 'CacheGcMemUsage', 'CacheGcUnused',
'CacheIgnoreCacheControl', 'CacheIgnoreNoLastMod', 'CacheLastModifiedFactor',
'CacheMaxExpire', 'CacheMaxFileSize', 'CacheMinFileSize',
'CacheNegotiatedDocs', 'CacheRoot', 'CacheSize', 'CacheTimeMargin',
'CharsetDefault', 'CharsetOptions', 'CharsetSourceEnc', 'CheckSpelling',
'ChildPerUserID', 'ContentDigest', 'CookieDomain', 'CookieExpires',
'CookieLog', 'CookieName', 'CookieStyle', 'CookieTracking',
'CoreDumpDirectory', 'CustomLog', 'DavDepthInfinity', 'DavLockDB',
'DavMinTimeout', 'DefaultIcon', 'DefaultLanguage', 'DefaultType',
'DeflateBufferSize', 'DeflateCompressionLevel', 'DeflateFilterNote',
'DeflateMemLevel', 'DeflateWindowSize', 'DirectoryIndex', 'DirectorySlash',
'DocumentRoot', 'EnableExceptionHook', 'EnableMMAP', 'EnableSendfile',
'ErrorDocument', 'ErrorLog', 'Example', 'ExpiresActive', 'ExpiresByType',
'ExpiresDefault', 'ExtFilterDefine', 'ExtendedStatus', 'FileETag',
'ForceLanguagePriority', 'ForensicLog', 'Group', 'Header', 'HeaderName',
'HostnameLookups', 'ISAPIAppendLogToErrors', 'ISAPIAppendLogToQuery',
'ISAPICacheFile', 'ISAPIFakeAsync', 'ISAPILogNotSupported',
'ISAPIReadAheadBuffer', 'IdentityCheck', 'ImapBase', 'ImapDefault',
'ImapMenu', 'Include', 'IndexIgnore', 'IndexOptions', 'IndexOrderDefault',
'KeepAlive', 'KeepAliveTimeout', 'LDAPCacheEntries', 'LDAPCacheTTL',
'LDAPOpCacheEntries', 'LDAPOpCacheTTL', 'LDAPSharedCacheFile',
'LDAPSharedCacheSize', 'LDAPTrustedCA', 'LDAPTrustedCAType',
'LanguagePriority', 'LimitInternalRecursion', 'LimitRequestBody',
'LimitRequestFields', 'LimitRequestFieldsize', 'LimitRequestLine',
'LimitXMLRequestBody', 'Listen', 'ListenBacklog', 'LoadFile', 'LoadModule',
'LockFile', 'LogFormat', 'LogLevel', 'MCacheMaxObjectCount',
'MCacheMaxObjectSize', 'MCacheMaxStreamingBuffer', 'MCacheMinObjectSize',
'MCacheRemovalAlgorithm', 'MCacheSize', 'MMapFile', 'MaxClients',
'MaxKeepAliveRequests', 'MaxMemFree', 'MaxRequestsPerChild',
'MaxRequestsPerThread', 'MaxSpareServers', 'MaxSpareThreads', 'MaxThreads',
'MaxThreadsPerChild', 'MetaDir', 'MetaFiles', 'MetaSuffix', 'MimeMagicFile',
'MinSpareServers', 'MinSpareThreads', 'MultiviewsMatch', 'NWSSLTrustedCerts',
'NWSSLUpgradeable', 'NameVirtualHost', 'NoProxy', 'NumServers', 'Options',
'PassEnv', 'PidFile', 'ProtocolEcho', 'ProxyBadHeader', 'ProxyBlock',
'ProxyDomain', 'ProxyErrorOverride', 'ProxyIOBufferSize', 'ProxyMaxForwards',
'ProxyPass', 'ProxyPassReverse', 'ProxyPreserveHost',
'ProxyReceiveBufferSize', 'ProxyRemote', 'ProxyRemoteMatch', 'ProxyRequests',
'ProxyTimeout', 'ProxyVia', 'RLimitCPU', 'RLimitMEM', 'RLimitNPROC',
'ReadmeName', 'Redirect', 'RedirectMatch', 'RedirectPermanent',
'RedirectTemp', 'RequestHeader', 'RewriteBase', 'RewriteCond',
'RewriteEngine', 'RewriteLock', 'RewriteLog', 'RewriteLogLevel', 'RewriteMap',
'RewriteOptions', 'RewriteRule', 'SSIEndTag', 'SSIErrorMsg', 'SSIStartTag',
'SSITimeFormat', 'SSIUndefinedEcho', 'SSLCACertificateFile',
'SSLCACertificatePath', 'SSLCARevocationFile', 'SSLCARevocationPath',
'SSLCertificateChainFile', 'SSLCertificateFile', 'SSLCertificateKeyFile',
'SSLCipherSuite', 'SSLEngine', 'SSLMutex', 'SSLOptions',
'SSLPassPhraseDialog', 'SSLProtocol', 'SSLProxyCACertificateFile',
'SSLProxyCACertificatePath', 'SSLProxyCARevocationFile',
'SSLProxyCARevocationPath', 'SSLProxyCipherSuite', 'SSLProxyEngine',
'SSLProxyMachineCertificateFile', 'SSLProxyMachineCertificatePath',
'SSLProxyProtocol', 'SSLProxyVerify', 'SSLProxyVerifyDepth', 'SSLRandomSeed',
'SSLSessionCache', 'SSLSessionCacheTimeout', 'SSLVerifyClient',
'SSLVerifyDepth', 'ScoreBoardFile', 'Script', 'ScriptAlias',
'ScriptAliasMatch', 'ScriptInterpreterSource', 'ScriptLog', 'ScriptLogBuffer',
'ScriptLogLength', 'ScriptSock', 'SecureListen', 'SendBufferSize',
'ServerAdmin', 'ServerLimit', 'ServerName', 'ServerRoot', 'ServerSignature',
'ServerTokens', 'SetEnv', 'SetEnvIf', 'SetEnvIfNoCase', 'SetHandler',
'SetInputFilter', 'SetOutputFilter', 'StartServers', 'StartThreads',
'SuexecUserGroup', 'ThreadLimit', 'ThreadStackSize', 'ThreadsPerChild',
'TimeOut', 'TransferLog', 'TypesConfig', 'UnsetEnv', 'UseCanonicalName',
'User', 'UserDir', 'VirtualDocumentRoot', 'VirtualDocumentRootIP',
'VirtualScriptAlias', 'VirtualScriptAliasIP', 'Win32DisableAcceptEx',
'XBitHack',
'All', 'ExecCGI', 'FollowSymLinks', 'Includes', 'IncludesNOEXEC', 'Indexes',
'MultiViews', 'None', 'Off', 'On', 'SymLinksIfOwnerMatch', 'from'
}, nil, true))
local vhost_keyword = token(l.KEYWORD, word_match({
'AcceptMutex', 'AcceptPathInfo', 'AccessFileName', 'Action', 'AddAlt',
'AddAltByEncoding', 'AddAltByType', 'AddCharset', 'AddDefaultCharset',
'AddDescription', 'AddEncoding', 'AddHandler', 'AddIcon', 'AddIconByEncoding',
'AddIconByType', 'AddInputFilter', 'AddLanguage', 'AddModuleInfo',
'AddOutputFilter', 'AddOutputFilterByType', 'AddType', 'Alias', 'AliasMatch',
'Allow', 'AllowCONNECT', 'AllowEncodedSlashes', 'AllowOverride', 'Anonymous',
'Anonymous_Authoritative', 'Anonymous_LogEmail', 'Anonymous_MustGiveEmail',
'Anonymous_NoUserID', 'Anonymous_VerifyEmail', 'AuthAuthoritative',
'AuthDBMAuthoritative', 'AuthDBMGroupFile', 'AuthDBMType', 'AuthDBMUserFile',
'AuthDigestAlgorithm', 'AuthDigestDomain', 'AuthDigestFile',
'AuthDigestGroupFile', 'AuthDigestNcCheck', 'AuthDigestNonceFormat',
'AuthDigestNonceLifetime', 'AuthDigestQop', 'AuthDigestShmemSize',
'AuthGroupFile', 'AuthLDAPAuthoritative', 'AuthLDAPBindDN',
'AuthLDAPBindPassword', 'AuthLDAPCharsetConfig', 'AuthLDAPCompareDNOnServer',
'AuthLDAPDereferenceAliases', 'AuthLDAPEnabled', 'AuthLDAPFrontPageHack',
'AuthLDAPGroupAttribute', 'AuthLDAPGroupAttributeIsDN',
'AuthLDAPRemoteUserIsDN', 'AuthLDAPUrl', 'AuthName', 'AuthType',
'AuthUserFile', 'BS2000Account', 'BrowserMatch', 'BrowserMatchNoCase',
'CGIMapExtension', 'CacheDefaultExpire', 'CacheDirLength', 'CacheDirLevels',
'CacheDisable', 'CacheEnable', 'CacheExpiryCheck', 'CacheFile',
'CacheForceCompletion', 'CacheGcClean', 'CacheGcDaily', 'CacheGcInterval',
'CacheGcMemUsage', 'CacheGcUnused', 'CacheIgnoreCacheControl',
'CacheIgnoreNoLastMod', 'CacheLastModifiedFactor', 'CacheMaxExpire',
'CacheMaxFileSize', 'CacheMinFileSize', 'CacheNegotiatedDocs', 'CacheRoot',
'CacheSize', 'CacheTimeMargin', 'CharsetDefault', 'CharsetOptions',
'CharsetSourceEnc', 'CheckSpelling', 'ChildPerUserID', 'ContentDigest',
'CookieDomain', 'CookieExpires', 'CookieLog', 'CookieName', 'CookieStyle',
'CookieTracking', 'CoreDumpDirectory', 'CustomLog', 'Dav', 'DavDepthInfinity',
'DavLockDB', 'DavMinTimeout', 'DefaultIcon', 'DefaultLanguage', 'DefaultType',
'DeflateBufferSize', 'DeflateCompressionLevel', 'DeflateFilterNote',
'DeflateMemLevel', 'DeflateWindowSize', 'Deny', 'DirectoryIndex',
'DirectorySlash', 'DocumentRoot', 'EnableMMAP', 'EnableSendfile',
'ErrorDocument', 'ErrorLog', 'Example', 'ExpiresActive', 'ExpiresByType',
'ExpiresDefault', 'ExtFilterDefine', 'ExtFilterOptions', 'ExtendedStatus',
'FileETag', 'ForceLanguagePriority', 'ForceType', 'Group', 'Header',
'HeaderName', 'HostnameLookups', 'ISAPIAppendLogToErrors',
'ISAPIAppendLogToQuery', 'ISAPICacheFile', 'ISAPIFakeAsync',
'ISAPILogNotSupported', 'ISAPIReadAheadBuffer', 'IdentityCheck', 'ImapBase',
'ImapDefault', 'ImapMenu', 'Include', 'IndexIgnore', 'IndexOptions',
'IndexOrderDefault', 'KeepAlive', 'KeepAliveTimeout', 'LDAPCacheEntries',
'LDAPCacheTTL', 'LDAPOpCacheEntries', 'LDAPOpCacheTTL', 'LDAPSharedCacheSize',
'LDAPTrustedCA', 'LDAPTrustedCAType', 'LanguagePriority',
'LimitInternalRecursion', 'LimitRequestBody', 'LimitRequestFields',
'LimitRequestFieldsize', 'LimitRequestLine', 'LimitXMLRequestBody', 'Listen',
'ListenBacklog', 'LoadFile', 'LoadModule', 'LockFile', 'LogFormat',
'LogLevel', 'MCacheMaxObjectCount', 'MCacheMaxObjectSize',
'MCacheMaxStreamingBuffer', 'MCacheMinObjectSize', 'MCacheRemovalAlgorithm',
'MCacheSize', 'MMapFile', 'MaxClients', 'MaxKeepAliveRequests', 'MaxMemFree',
'MaxRequestsPerChild', 'MaxRequestsPerThread', 'MaxSpareServers',
'MaxSpareThreads', 'MaxThreads', 'MaxThreadsPerChild', 'MetaDir', 'MetaFiles',
'MetaSuffix', 'MimeMagicFile', 'MinSpareServers', 'MinSpareThreads',
'ModMimeUsePathInfo', 'MultiviewsMatch', 'NWSSLTrustedCerts',
'NameVirtualHost', 'NoProxy', 'NumServers', 'Options', 'Order', 'PassEnv',
'PidFile', 'ProtocolEcho', 'ProxyBadHeader', 'ProxyBlock', 'ProxyDomain',
'ProxyErrorOverride', 'ProxyIOBufferSize', 'ProxyMaxForwards', 'ProxyPass',
'ProxyPassReverse', 'ProxyPreserveHost', 'ProxyReceiveBufferSize',
'ProxyRemote', 'ProxyRemoteMatch', 'ProxyRequests', 'ProxyTimeout',
'ProxyVia', 'RLimitCPU', 'RLimitMEM', 'RLimitNPROC', 'ReadmeName', 'Redirect',
'RedirectMatch', 'RedirectPermanent', 'RedirectTemp', 'RemoveCharset',
'RemoveEncoding', 'RemoveHandler', 'RemoveInputFilter', 'RemoveLanguage',
'RemoveOutputFilter', 'RemoveType', 'RequestHeader', 'Require', 'RewriteBase',
'RewriteCond', 'RewriteEngine', 'RewriteLock', 'RewriteLog',
'RewriteLogLevel', 'RewriteMap', 'RewriteOptions', 'RewriteRule', 'SSIEndTag',
'SSIErrorMsg', 'SSIStartTag', 'SSITimeFormat', 'SSIUndefinedEcho',
'SSLCACertificateFile', 'SSLCACertificatePath', 'SSLCARevocationFile',
'SSLCARevocationPath', 'SSLCertificateChainFile', 'SSLCertificateFile',
'SSLCertificateKeyFile', 'SSLCipherSuite', 'SSLEngine', 'SSLMutex',
'SSLOptions', 'SSLPassPhraseDialog', 'SSLProtocol',
'SSLProxyCACertificateFile', 'SSLProxyCACertificatePath',
'SSLProxyCARevocationFile', 'SSLProxyCARevocationPath', 'SSLProxyCipherSuite',
'SSLProxyEngine', 'SSLProxyMachineCertificateFile',
'SSLProxyMachineCertificatePath', 'SSLProxyProtocol', 'SSLProxyVerify',
'SSLProxyVerifyDepth', 'SSLRandomSeed', 'SSLRequire', 'SSLRequireSSL',
'SSLSessionCache', 'SSLSessionCacheTimeout', 'SSLVerifyClient',
'SSLVerifyDepth', 'Satisfy', 'ScoreBoardFile', 'Script', 'ScriptAlias',
'ScriptAliasMatch', 'ScriptInterpreterSource', 'ScriptLog', 'ScriptLogBuffer',
'ScriptLogLength', 'ScriptSock', 'SecureListen', 'SendBufferSize',
'ServerAdmin', 'ServerLimit', 'ServerName', 'ServerRoot', 'ServerSignature',
'ServerTokens', 'SetEnv', 'SetEnvIf', 'SetEnvIfNoCase', 'SetHandler',
'SetInputFilter', 'SetOutputFilter', 'StartServers', 'StartThreads',
'SuexecUserGroup', 'ThreadLimit', 'ThreadStackSize', 'ThreadsPerChild',
'TimeOut', 'TransferLog', 'TypesConfig', 'UnsetEnv', 'UseCanonicalName',
'User', 'UserDir', 'VirtualDocumentRoot', 'VirtualDocumentRootIP',
'VirtualScriptAlias', 'VirtualScriptAliasIP', 'XBitHack', 'Off', 'On', 'None'
}, nil, true))
-- Identifiers.
local word = (l.alpha + '-') * (l.alnum + '-')^0
local identifier = token(l.IDENTIFIER, word)
-- Operators.
local operator = token(l.OPERATOR, S(':=<>&+-*/.()'))
-- TODO: directive and vhost sections using appropriate keywords.
_rules = {
{ 'whitespace', ws },
{ 'keyword', main_keyword },
{ 'identifier', identifier },
{ 'string', string },
{ 'comment', comment },
{ 'operator', operator },
{ 'any_char', l.any_char },
}
|
local P = require "plenary.path"
local curl = require "plenary.curl"
local eq = assert.are.same
local sql = require "sqlite.db"
local u = require "sqlite.utils"
local luv = require "luv"
describe("sqlite.db", function()
local path = "/tmp/db.sqlite3"
luv.fs_unlink(path)
describe("sqlfunctions:", function()
local s = sql.lib
local db = sql.new()
it("works with multiply", function()
local sugar = (s.julianday "now" - s.julianday "now") * 5 * 7
local expected = "(julianday('now') - julianday('now')) * 5 * 7"
eq(expected, sugar, "should be equal")
end)
it("quotes supported arugments only", function()
local sugar = s.julianday "now" - s.julianday "date"
local expected = "(julianday('now') - julianday(date))"
eq(expected, sugar, "should be equal")
local sugar = s.julianday "now" - s.julianday "2016-10-18 16:45"
local expected = "(julianday('now') - julianday('2016-10-18 16:45'))"
eq(expected, sugar, "should be equal")
end)
it("cast as", function()
local sugar = s.cast((s.julianday() - s.julianday "timestamp") * 24 * 60, "integer")
local expected = "cast((julianday('now') - julianday(timestamp)) * 24 * 60 as integer)"
eq(expected, sugar, "should be equal")
local sugar = s.cast(s.julianday() * 7, "integer")
local expected = "cast(julianday('now') * 7 as integer)"
eq(expected, sugar, "should be equal")
end)
db:close()
end)
describe(".new", function()
it("should create sql.nvim without opening connection", function()
local tmp = "/tmp/db4.db"
local db = sql.new(tmp)
eq("table", type(db), "should return sql.nvim object")
eq(nil, db.conn, "connection shuld be nil")
eq("table", type(db:open()), "should return sql.nvim object")
eq(true, db:isopen(), "should be opened")
eq(0, db:status().code, "should be be zero")
eq(true, db:eval "create table if not exists a(title)", "should be create a table")
eq(true, db:eval "insert into a(title) values('new')", "should be insert stuff")
eq("table", type(db:eval "select * from a"), "should be have content")
eq(true, db:close(), "should close")
eq(true, db:isclose(), "should close")
eq(true, P.exists(P.new(tmp)), "It should created the file")
luv.fs_unlink(tmp)
end)
it("should accept pargma options", function()
local tmp = "/tmp/db5.db"
local db = sql.new(tmp, {
journal_mode = "persist",
})
db:open()
eq("persist", db:eval("pragma journal_mode")[1].journal_mode)
db:close()
luv.fs_unlink(tmp)
end)
end)
describe(":open/:close", function() -- todo(tami5): change to open instead of connect.
it("creates in memory database.", function()
local db = sql:open()
eq("table", type(db), "returns new main interface object.")
eq("cdata", type(db.conn), "returns sql object.")
assert(db:close(), "returns true if the connection is closed successfully.")
end)
it("creates new persistence database.", function()
local db = sql:open(path)
eq("cdata", type(db.conn), "returns sqlite object.")
eq(true, db:eval "create table if not exists todo(title text, desc text, created int)")
db:eval("insert into todo(title, desc, created) values(:title, :desc, :created) ", {
{ title = "1", desc = "......", created = 2021 },
{ title = "2", desc = "......", created = 2021 },
})
eq(true, db:close(), "It should close connection successfully.")
eq(true, P.exists(P.new(path)), "It should created the file")
end)
it("connects to pre-existent database.", function()
local db = sql:open(path)
local todos = db:eval "select * from todo"
eq("1", todos[1].title)
eq("2", todos[2].title)
eq(true, db:close(), "It should close connection successfully.")
eq(true, P.exists(P.new(path)), "File should still exists")
luv.fs_unlink(path)
end)
it("returns data and time of creation", function()
local db = sql:open()
eq(os.date "%Y-%m-%d %H:%M:%S", db.created)
db:close()
end)
it("should accept pargma options", function()
local tmp = "/tmp/db912.db"
local db = sql:open(tmp, {
journal_mode = "persist",
})
eq("persist", db:eval("pragma journal_mode")[1].journal_mode)
db:close()
luv.fs_unlink(tmp)
end)
it("reopen db object.", function()
local db = sql:open(path)
local row = { title = "1", desc = "...." }
db:eval "create table if not exists todo(title text, desc text)"
db:eval("insert into todo(title, desc) values(:title, :desc)", row)
db:close()
eq(true, db.closed, "should be closed.")
db:open()
eq(false, db.closed, "should be reopend.")
eq(path, db.uri, "uri should be identical to db.uri")
local res = db:eval "select * from todo"
eq(row, res[1], luv.fs_unlink(path), "local row should equal db:eval result.")
end)
end)
describe(":open_with", function()
it("works with initalized sql objects.", function()
local db = sql:open(path)
local row = { title = "1", desc = "...." }
db:eval "create table if not exists todo(title text, desc text)"
db:eval("insert into todo(title, desc) values(:title, :desc)", row)
db:close()
eq(true, db.closed, "should be closed.")
local res = db:with_open(function()
return db:eval "select * from todo"
end)
eq(true, db.closed, "should be closed.")
eq("1", res[1].title, "should pass.")
luv.fs_unlink(path)
end)
it("works without initalizing sql objects. (via uri)", function()
local res = sql.with_open(path, function(db)
local row = { title = "1", desc = "...." }
db:eval "create table if not exists todo(title text, desc text)"
db:eval("insert into todo(title, desc) values(:title, :desc)", row)
return db:eval "select * from todo"
end)
eq("1", res[1].title, "should pass.")
end)
end)
describe(":isopen/isclose", function()
local db = sql:open()
it("returns true if the db connection is open", function()
assert(db:isopen())
end)
it("returns true if the db connection is closed", function()
db:close()
assert(db:isclose())
end)
end)
describe(":status", function()
local db = sql:open()
local status = db:status()
it("returns status code of the last filed call", function()
eq("number", type(status.code), "it should return sqlite last flag code")
end)
it("returns error message of the last filed call", function()
eq("string", type(status.msg), "it should return sqlite last errmsg")
end)
it("return whether the connection is closed or still open", function()
assert(not status.closed, "it should return connection status")
db:close()
end)
end)
describe(":eval", function()
local db = sql:open()
it("It evaluate should basic sqlite statement", function()
eq(true, db:eval "create table people(id integer primary key, name text, age integer)")
end)
it("returns true if the operation is successful", function()
eq(true, db:eval "create table if not exists todos(id, title text, desc text, created int)")
end)
local row = {
{
id = 1,
title = "Create something",
desc = "Don't you dare to tell conni",
created = os.time(),
},
{
id = 2,
title = "Don't work on something else",
desc = "keep conni close by :P",
created = os.time(),
},
}
it("inserts lua table.", function()
eq(true, db:eval("insert into todos(id, title,desc,created) values(:id, :title, :desc, :created)", row[1]))
end)
it("selects everything from table and return lua table if only one row.", function()
local res = db:eval "select * from todos"
eq(row[1], res[1])
end)
it("deletes from sql tables", function()
eq(true, db:eval "delete from todos", "It should delete table content")
end)
it("inserts nested lua table.", function()
eq(true, db:eval("insert into todos(id,title,desc,created) values(:id, :title, :desc, :created)", row))
eq(row, db:eval "select * from todos", "should equal")
end)
it("return a lua table by id", function()
local res
res = db:eval("select * from todos where id = :id", { id = 1 })
eq(row[1], res[1], "with named params")
res = db:eval("select * from todos where id = ?", { 1 })
eq(row[1], res[1], "with unamed params")
res = db:eval("select * from todos where id = ?", 1)
eq(row[1], res[1], "with single value")
end)
it("return the lua table with where and or", function()
eq(row, db:eval "select * from todos where id = 1 or id = 2 or id = 3")
end)
it("update by id", function()
eq(
true,
db:eval("update todos set desc = :desc where id = :id", {
id = 1,
desc = "...",
}),
"it works with named params"
)
eq(
true,
db:eval("update todos set desc = ? where id = ?", {
2,
"...",
}),
"it works with unnamed params"
)
end)
it("delete by id", function()
eq(true, db:eval("delete from todos where id = :id", { id = 2 }))
eq(true, db:eval("delete from todos where id = :id", { id = 1 }))
eq(true, db:eval "select * from todos", "It should be empty by now.")
end)
db:close()
end)
describe(":insert", function()
local db = sql:open()
assert(db:eval "create table todos(title text, desc text)")
local ex_last_rowid = 0
it("inserts a single row", function()
local rows = {
title = "TODO 1",
desc = "................",
}
local _, last_row_id = db:insert("todos", rows)
ex_last_rowid = ex_last_rowid + 1
local results = db:eval "select rowid, * from todos"
eq(true, type(results) == "table", "It should be inserted.")
eq(last_row_id, results[1].rowid, "It should be equals to the returned last inserted rowid " .. last_row_id)
eq("TODO 1", results[1].title)
eq("................", results[1].desc)
db:eval "delete from todos"
end)
it("inserts multiple rows", function()
local rows = {
{
title = "todo 3",
desc = "...",
},
{
title = "todo 2",
desc = "...",
},
{
title = "todo 1",
desc = "...",
},
}
local _, rowid = db:insert("todos", rows)
ex_last_rowid = ex_last_rowid + #rows
local store = db:eval "select rowid, * from todos"
eq(rowid, store[#store].rowid, "It should be equals to the returned last inserted rowid " .. rowid)
eq(3, vim.tbl_count(store))
for _, v in ipairs(store) do
eq(true, v.desc == "...")
end
db:eval "delete from todos"
end)
assert(db:eval [[
create table if not exists test(
id integer primary key,
title text,
name text not null,
created integer default 'today',
current timestamp default current_date,
num integer default 0)
]])
it("respects string defaults", function()
db:insert("test", {
{ title = "A", name = "B" },
{ title = "C", name = "D" },
})
local res = db:eval [[ select * from test]]
eq("today", res[1].created) -- FIXME
eq("today", res[2].created) -- FIXME
end)
it("respects number defaults", function()
db:insert("test", {
{ title = "A", name = "B" },
{ title = "C", name = "D" },
})
local res = db:eval [[ select * from test]]
eq(0, res[1].num)
eq(0, res[2].num)
end)
it("respects sqlvalues defaults", function()
db:insert("test", {
{ title = "A", name = "B" },
{ title = "C", name = "D" },
})
local res = db:eval [[ select * from test]]
eq(os.date "%Y-%m-%d", res[1].current)
eq(os.date "%Y-%m-%d", res[2].current)
end)
it("respects fails if a key is null", function()
local ok, _ = pcall(function()
return db:insert("test", { title = "A" })
end)
eq(false, ok, "should fail")
end)
it("serialize lua table in sql column", function()
db:eval "drop table test"
db:eval "create table test(id integer, data luatable)"
db.tbl_schemas.test = nil
db:insert("test", { id = 1, data = { "list", "of", "lines" } })
local res = db:eval [[select * from test]]
eq('["list","of","lines"]', res[1].data)
db:eval "drop table test"
end)
it("evaluates sqlite functions", function()
db:eval "create table testa(id integer primary key, date text, title text)"
db:insert("testa", { title = "fd", date = db.lib.strftime "%H:%M:%S" })
local res = db:eval [[select * from testa]]
eq(os.date "!%H:%M:%S", res[1].date)
eq("fd", res[1].title)
db:eval "drop table testa"
end)
db:close()
end)
describe(":update", function()
local db = sql:open()
assert(db:eval "create table todos(title text, desc text)")
it("works with table_name being as the first argument", function()
local row = { title = "TODO 1", desc = "................" }
db:eval("insert into todos(title, desc) values(:title, :desc)", row)
db:update("todos", {
values = { desc = "done" },
where = { title = "TODO 1" },
})
local results = db:eval "select * from todos"
eq(true, type(results) == "table", "It should be inserted.")
eq("TODO 1", results[1].title)
eq("done", results[1].desc)
db:eval "delete from todos"
end)
it("works with table_name being a lua table key", function()
local row = { title = "TODO 1", desc = " .......... " }
db:eval("insert into todos(title, desc) values(:title, :desc)", row)
db:update("todos", {
values = { desc = "not done" },
where = { title = "TODO 1" },
})
local results = db:eval "select * from todos"
eq(true, type(results) == "table", "It should be inserted.")
eq("TODO 1", results[1].title)
eq("not done", results[1].desc)
db:eval "delete from todos"
end)
it("update multiple rows in a sql table", function()
db:eval "delete from todos"
local rows = {
{
title = "todo 3",
desc = "...",
},
{
title = "todo 2",
desc = "...",
},
{
title = "todo 1",
desc = "...",
},
}
db:eval("insert into todos(title, desc) values(:title, :desc)", rows)
db:update("todos", {
{
values = { desc = "not done" },
where = { title = "todo 1" },
},
{
values = { desc = "done" },
where = { title = "todo 2" },
},
{
values = { desc = "almost done" },
where = { title = "todo 3" },
},
})
local store = db:eval "select * from todos"
eq(3, vim.tbl_count(store))
for _, v in ipairs(store) do
eq(true, v.desc ~= "...")
end
db:eval "delete from todos"
end)
it("skip updating if opts is nil", function()
db:update "todos"
end)
it("fallback to insert", function()
local tmp = "nvim.nvim"
db:update("todos", {
values = { desc = tmp },
where = { title = "3" },
})
local store = db:eval "select * from todos"
eq(tmp, store[1].desc)
eq("3", store[1].title)
end)
db:close()
end)
describe(":delete", function()
local db = sql:open()
assert(db:eval "create table todos(title text, desc text)")
it("works with table_name being as the first argument", function()
local row = { title = "TODO 1", desc = "................" }
db:eval("insert into todos(title, desc) values(:title, :desc)", row)
db:delete "todos"
local results = db:eval "select * from todos"
eq(false, type(results) == "table", "It should be deleted.")
end)
it("works with table_name being and where", function()
local rows = {
{ title = "TODO 1", desc = "................" },
{ title = "TODO 2", desc = "................" },
}
db:eval("insert into todos(title, desc) values(:title, :desc)", rows)
db:delete("todos", { where = { title = "TODO 1" } })
local results = db:eval "select * from todos"
eq(true, type(results) == "table")
eq("TODO 2", results[1].title)
eq("................", results[1].desc)
end)
it("delete multiple keys with list of ors", function()
local rows = {
{ title = "TODO 1", desc = "................" },
{ title = "TODO 2", desc = "................" },
}
db:eval("insert into todos(title, desc) values(:title, :desc)", rows)
db:delete("todos", { { where = { title = { "TODO 1", "TODO 2" } } } })
local results = db:eval "select * from todos"
eq(false, type(results) == "table")
end)
it("delete multiple keys with dict for each conditions. and passing only where", function()
local rows = {
{ title = "TODO 1", desc = "................" },
{ title = "TODO 2", desc = "................" },
}
db:eval("insert into todos(title, desc) values(:title, :desc)", rows)
db:delete("todos", { { title = "TODO 1" }, { title = "TODO 2" } })
local results = db:eval "select * from todos"
eq(false, type(results) == "table")
end)
it("delete multiple keys with dict for each conditions. V2", function()
local rows = {
{ title = "TODO 1", desc = "................" },
{ title = "TODO 2", desc = "................" },
}
db:eval("insert into todos(title, desc) values(:title, :desc)", rows)
db:delete("todos", { title = { "TODO 1", "TODO 2" } })
local results = db:eval "select * from todos"
eq(false, type(results) == "table")
end)
db:close()
end)
describe(":select", function()
local db = sql:open(path)
local posts, users
it(".... pre", function()
if luv.fs_stat "/tmp/posts" == nil then
curl.get("https://jsonplaceholder.typicode.com/posts", { output = "/tmp/posts" })
curl.get("https://jsonplaceholder.typicode.com/users", { output = "/tmp/users" })
end
posts = vim.fn.json_decode(vim.fn.join(P.readlines "/tmp/posts", "\n"))
eq("table", type(posts), "should have been decoded")
assert(db:eval [[
create table posts(id int not null primary key, userId int, title text, body text);
]])
eq(
true,
db:eval(
[[
insert into posts(id, userId, title, body) values(:id, :userId, :title, :body)
]],
posts
)
)
eq("table", type(db:eval "select * from posts"), "there should be posts")
users = vim.fn.json_decode(vim.fn.join(P.readlines "/tmp/users", "\n"))
eq("table", type(users), "should have been decoded")
for _, user in ipairs(users) do -- Not sure how to deal with nested tables now
user["address"] = nil
user["company"] = nil
end
assert(db:eval [[
create table users(id int not null primary key, name text, email text, phone text, website text, username text);
]])
eq(
true,
db:eval(
[[
insert into users(id, name, email, phone, website, username) values(:id,:name,:email,:phone,:website,:username)
]],
users
)
)
eq("table", type(db:eval "select * from users"), "there should be users")
end)
it("return everything with no params", function()
eq(posts, db:select "posts")
end)
it("return everything that matches where closure", function()
local res = db:select("posts", {
where = {
id = 1,
},
})
local expected = (function()
for _, post in ipairs(posts) do
if post["id"] == 1 then
return post
end
end
end)()
eq(expected, res[1])
end)
it("join tables.", function()
local res = db:select("posts", { where = { id = 1 }, join = { posts = "userId", users = "id" } })
local expected = (function()
for _, post in ipairs(posts) do
if post["id"] == 1 then
return u.tbl_extend(
"keep",
post,
(function()
for _, user in ipairs(users) do
if user["id"] == post["userId"] then
return user
end
end
end)()
)
end
end
end)()
eq(expected, res[1])
end)
it("return selected keys only", function()
local res = db:select("posts", { where = { id = 1 }, keys = { "userId", "posts.body" } })
local expected = (function()
for _, post in ipairs(posts) do
if post["id"] == 1 then
return {
userId = post["userId"],
body = post["body"],
}
end
end
end)()
eq(expected, res[1])
end)
it("return respecting a limit", function()
local limit = 5
local res = db:select("posts", { limit = limit })
eq(#res, limit, "they should be the same")
end)
it("it serialize json if the schema key datatype is json", function()
db:eval "create table test(id integer, data luatable)"
db:eval 'insert into test(id,data) values(1, \'["list","of","lines"]\')'
eq({
{ id = 1, data = { "list", "of", "lines" } },
}, db:select "test", "they should be identical")
end)
db:close()
end)
describe(":schema", function()
local db = sql:open()
db:eval "create table test(a text, b int, c int not null, d text default def)"
it("gets a sql table schema", function()
local sch = db:schema "test"
eq({
a = {
cid = 0,
primary = false,
required = false,
type = "text",
},
b = {
cid = 1,
primary = false,
required = false,
type = "int",
},
c = {
cid = 2,
primary = false,
required = true,
type = "int",
},
d = {
cid = 3,
default = "def",
primary = false,
required = false,
type = "text",
},
}, sch)
end)
it("gets a sql table schema info", function()
local sch = db:schema "test"
eq({
a = {
cid = 0,
primary = false,
required = false,
type = "text",
},
b = {
cid = 1,
primary = false,
required = false,
type = "int",
},
c = {
cid = 2,
primary = false,
required = true,
type = "int",
},
d = {
cid = 3,
primary = false,
required = false,
type = "text",
default = "def",
},
}, sch)
end)
db:close()
end)
describe(":create", function()
local db = sql:open()
it("create a new sqlite table, and return true", function()
eq(false, db:exists "test")
db:create("test", {
id = { "integer", "primary", "key" },
title = "text",
desc = "text",
created = "int",
done = { "int", "not", "null", "default", 0 },
})
eq(true, db:exists "test")
end)
it("skip overriding the table schema if it exists", function()
db:create("test", { id = "not_a_type", ensure = true })
local sch = db:schema "test"
eq("text", sch.title.type, "should exists and should be still text not be nil")
end)
it("auto enable foreign_keys on usage", function()
db:create("test_keys", {
id = true,
title = "text",
project = {
type = "integer",
reference = "projects.id",
},
})
eq(1, db:eval("pragma foreign_keys")[1].foreign_keys)
end)
db:close()
end)
describe(":drop", function()
local db = sql:open()
it("should drop empty tables.", function()
db:create("test", { a = "text", b = "int" })
eq(true, db:exists "test", "should exists")
db:drop "test"
eq(true, not db:exists "test", "shout be dropped")
end)
it("should drop non-empty tables.", function()
db:create("test", { a = "text", b = "int" })
db:eval("insert into test(a,b) values(?,?)", { "a", 3 })
eq(true, db:exists "test", "should exists")
db:drop "test"
eq(true, not db:exists "test", "shout be dropped")
end)
db:close()
end)
describe(":extend", function()
local testrui = "/tmp/extend_db_new"
local testrui2 = "/tmp/extend_db_new5"
local testrui3 = "/tmp/extend_db_new5"
local ok, manager
it("Initialize manager", function()
---@class ManagerLazy:sqlite_db
---@field projects sqlite_tbl
---@field todos sqlite_tbl
ok, manager = pcall(sql, {
uri = testrui,
projects = {
id = true,
title = "text",
objectives = "luatable",
},
todos = {
id = true,
title = "text",
client = "integer",
status = "text",
completed = "boolean",
details = "text",
},
opts = {
foreign_keys = true,
lazy = true,
},
})
eq(true, ok, manager)
end)
it("process opts and set sql table objects", function()
eq("/tmp/extend_db_new", manager.uri, "should set self.uri.")
eq(true, manager.closed, "should construct without openning connection.")
eq(nil, manager.conn, "should not set connection object.")
eq("boolean", type(manager.opts.foreign_keys), "should have added opts to sqlite_opts.")
end)
it("creates self.projects and self.todos", function()
eq("table", type(manager.projects), "should have added sql table object")
eq("table", type(manager.todos), "should have added sql table object for todos")
end)
it("access normal operations without self.db", function()
eq("function", type(manager.insert), "should have added insert function.")
eq("function", type(manager.open), "should have added open function.")
eq("function", type(manager.close), "should have added close function.")
eq("function", type(manager.__insert), "should have added insert function.")
eq("function", type(manager.__with_open), "should have added with_open.")
eq("function", type(manager.__table), "should have added table.")
end)
it("extending new object should work wihout issues", function()
local sqlnvim = {
title = "sql.nvim",
objectives = {
"Make storing data and persisting data ridiculously simple.",
"Have great documentation and real world examples.",
"More and more neovim plugins adopt sql.nvim as a data layer.",
},
}
eq("function", type(manager.projects.insert), "should have added insert function.")
eq("function", type(manager.projects.where), "should have added with_open.")
eq(1, manager.projects:insert(sqlnvim), "should insert and return id.")
eq("cdata", type(manager.conn), "should set connection object after first call to sql api")
eq("table", type(manager.projects:where({ id = 1 }).objectives), "should return as table.")
eq("table", type(sqlnvim.objectives), "It shouldn't have mutated objectives table.")
eq(true, manager.projects:remove(), "should remove after default insert.")
function manager.projects:insert()
return self:__insert(sqlnvim)
end
function manager.projects:get()
return manager.projects:__get({ where = { title = sqlnvim.title } })[1]
end
function manager.projects:remove_objectives()
return self:update { where = { id = 1 }, set = { objectives = {} } }
end
eq(1, manager.projects:insert(), "should have inserted and returned id.")
eq(sqlnvim.title, manager.projects:get().title, "should have inserted sqlnvim project")
eq(true, manager.projects:get().objectives ~= "")
eq(true, manager.projects:remove_objectives(), "should succeed at updating")
eq({}, manager.projects:get().objectives, "should return empty table")
end)
it("set a different name for sql db table, with access using extend field", function()
local ok, db = pcall(sql, {
uri = testrui2,
s = { _name = "stable", id = true },
})
eq(true, ok, db)
eq(db.s.name, "stable")
end)
it("use pre-defined sql-table", function()
local t = require "sqlite.tbl"("sometbl", { id = true, name = "string" })
local db
local ok, db = pcall(sql, {
uri = testrui,
st = t,
})
eq(true, ok, db)
eq("table", type(db.st), "should use that key to access t")
db.st:insert { { name = "a" }, { name = "b" }, { name = "c" } }
eq(3, db.st:count(), "should have inserted.")
end)
it("Initialize manager", function()
---@class ManagerFull:sqlite_db
---@field projects sqlite_tbl
---@field todos sqlite_tbl
ok, manager = pcall(sql, {
uri = testrui,
projects = {
id = true,
title = "text",
objectives = "luatable",
},
todos = {
id = true,
title = "text",
client = "integer",
status = "text",
completed = "boolean",
details = "text",
},
opts = {
foreign_keys = true,
keep_open = true,
},
})
eq(true, ok, manager)
end)
it("should exists", function()
eq(true, manager:exists "projects")
end)
luv.fs_unlink(testrui)
luv.fs_unlink(testrui2)
luv.fs_unlink(testrui3)
end)
describe("misc/issues", function()
it("false isn't treated as nil #123", function()
---@type sqlite_db
local db = sql {
uri = "/tmp/test_db",
tbl = {
ok_key = "text",
problem_key = { "boolean", required = true },
},
opts = { keep_open = true },
}
local ok, err = pcall(function()
return db:insert("tbl", { ok_key = "this works", problem_key = false })
end)
eq(true, ok, err)
eq({ ok_key = "this works", problem_key = false }, db.tbl:get()[1])
eq({ ok_key = "this works", problem_key = false }, db:select("tbl")[1])
db:close()
luv.fs_unlink "/tmp/test_db"
end)
end)
end)
|
--[[
Script for animating a simple tree-fall-over effect.
(The tree just rotates 90 degrees around the base, and
falls over, before vanishing)
]]
local propRoot = script:GetCustomProperty("Root"):WaitForObject()
local propCrashSFX = script:GetCustomProperty("CrashSFX"):WaitForObject()
local rot = Rotation.New(0, 90, 0)
propRoot:RotateTo(rot, 2)
Task.Wait(2)
propCrashSFX:Play()
Task.Wait(4)
propRoot:ScaleTo(Vector3.ZERO, 2)
|
local Los = require "plugin.wattageTileEngine.lineOfSight"
local Utils = require "plugin.wattageTileEngine.utils"
local LineOfSightTransitioner = {}
LineOfSightTransitioner.new = function(params)
Utils.requireParams({
"index",
"transitionerValueByCoordinate",
"transitionerTargetCoordinates",
"row",
"column",
"startValue",
"endValue",
"transitionTime",
"transitionerIndexesForRemoval"}, params)
local self = {}
self.index = params.index
local transitionerValueByCoordinate = params.transitionerValueByCoordinate
local transitionerTargetCoordinates = params.transitionerTargetCoordinates
self.row = params.row
self.column = params.column
local startValue = params.startValue
local endValue = params.endValue
local transitionTime = params.transitionTime
self.transitionerIndexesForRemoval = params.transitionerIndexesForRemoval
local elapsedTime = 0
local diffValue = endValue - startValue
local curValue = startValue
function self.resetIfChanged(params)
if endValue ~= params.endValue then
startValue = curValue
endValue = params.endValue
diffValue = endValue - startValue
elapsedTime = 0
end
end
function self.getEndValue()
return {value = endValue}
end
function self.update(deltaTime)
elapsedTime = elapsedTime + deltaTime
curValue = startValue + (elapsedTime / transitionTime) * diffValue
if elapsedTime >= transitionTime then
curValue = endValue
startValue = endValue
table.insert(self.transitionerIndexesForRemoval, self.index)
table.insert(transitionerTargetCoordinates, {row = self.row, column = self.column})
else
table.insert(transitionerTargetCoordinates, {row = self.row, column = self.column})
end
local columns = transitionerValueByCoordinate[self.row]
if columns == nil then
columns = {}
transitionerValueByCoordinate[self.row] = columns
end
local cell = columns[self.column]
if cell == nil then
cell = {}
columns[self.column] = cell
end
cell.value = curValue
end
local function init()
local columns = transitionerValueByCoordinate[self.row]
if columns == nil then
columns = {}
transitionerValueByCoordinate[self.row] = columns
end
local cell = columns[self.column]
if cell == nil then
cell = {}
columns[self.column] = cell
end
cell.value = curValue
end
init()
return self
end
local LineOfSightModel = {}
LineOfSightModel.ALL_VISIBLE = {
update = function(centerRow, centerCol, deltaTime)
-- does nothing
end,
makeDirty = function()
-- does nothing
end,
hasDirtyTiles = function()
-- does nothing
return false
end,
resetDirtyFlags = function()
-- does nothing
end,
isInLineOfSight = function(rowParam, columnParam)
return true
end,
getLineOfSightTransitionValue = function(rowParam, columnParam)
return 1
end,
resetChangeTracking = function()
-- does nothing
end,
getDirtyRows = function()
return {}
end,
getDirtyColumns = function()
return {}
end,
getDirtyCount = function()
return {}
end,
getRowsTransitionedIn = function()
return {}
end,
getColsTransitionedIn = function()
return {}
end,
getRowsTransitionedOut = function()
return {}
end,
getColsTransitionedOut = function()
return {}
end,
getCoordinatesIn = function()
return {}
end
}
LineOfSightModel.new = function(params)
Utils.requireParams({
"radius",
"isTransparent"
}, params)
local self = {}
self.useTransitioners = true
local losInstance
local curCenterRow
local curCenterColumn
local coordinatesIn
local nextCoordinatesIn
local columnsTransitionedInByRow
local rowsTransitionedIn
local colsTransitionedIn
local columnsTransitionedOutByRow
local rowsTransitionedOut
local colsTransitionedOut
local transitionerValueByCoordinate -- This stores the transitioners
local activeTransitioners -- Stores the active transitioners
local transitionerIndexesForRemoval -- Stores the indexes of the transitioners that can be removed from the active transitioner list.
local transitionerTargetCoordinates -- Stores tile coordinates of the tiles affected by the transitioners. This is necessary to notify tiles to update their tint.
local transitionTime -- Stores the time in milliseconds for transitions to occur.
local dirtyRows
local dirtyColumns
local dirtyIndex
local isDirty
local function fovCallback(x, y, distance)
-- Add to new collection of coordinates in
local newCoordsRow = nextCoordinatesIn[y]
if newCoordsRow == nil then
newCoordsRow = {}
nextCoordinatesIn[y] = newCoordsRow
end
newCoordsRow[x] = {}
-- Determine deltas for in transitions
local row = coordinatesIn[y]
if row == nil then
-- Currently not in, so add to list of transitioned in
-- Add to list indexed by row
local inRow = columnsTransitionedInByRow[y]
if inRow == nil then
inRow = {}
columnsTransitionedInByRow[y] = inRow
end
inRow[x] = true
-- Add to unindexed list
table.insert(rowsTransitionedIn, y)
table.insert(colsTransitionedIn, x)
else
local columnValue = row[x]
if columnValue == nil then
-- Currently not in, so add to list of transitioned in
-- Add to list indexed by row
local inRow = columnsTransitionedInByRow[y]
if inRow == nil then
inRow = {}
columnsTransitionedInByRow[y] = inRow
end
inRow[x] = true
-- Add to unindexed list
table.insert(rowsTransitionedIn, y)
table.insert(colsTransitionedIn, x)
else
-- Is in, so mark it so that it won't go to the out transitions
columnValue.willRemain = true
end
end
end
local function assembleOutTransitions()
for row,columns in pairs(coordinatesIn) do
for column, value in pairs(columns) do
if not value.willRemain then
-- Add to list indexed by row
local outRow = columnsTransitionedOutByRow[row]
if outRow == nil then
outRow = {}
columnsTransitionedOutByRow[row] = outRow
end
outRow[column] = true
-- Add to unindexed list
table.insert(rowsTransitionedOut, row)
table.insert(colsTransitionedOut, column)
end
end
end
end
local function applyDeltas()
coordinatesIn = nextCoordinatesIn
nextCoordinatesIn = {}
end
function self.setTransitionTime(time)
transitionTime = time
end
function self.update(centerRow, centerCol, deltaTime)
if curCenterRow == nil and curCenterColumn == nil then
curCenterRow = centerRow
curCenterColumn = centerCol
isDirty = true
elseif curCenterRow ~= centerRow or curCenterColumn ~= centerCol then
curCenterRow = centerRow
curCenterColumn = centerCol
isDirty = true
end
-- update transitioners
for i=1,#activeTransitioners do
activeTransitioners[i].update(deltaTime)
end
-- sort indexes in descending order
table.sort(transitionerIndexesForRemoval, function(a, b) return a > b end)
-- remove indexes
for i=1,#transitionerIndexesForRemoval do
local indexToRemove = transitionerIndexesForRemoval[i]
local transitionerForRemoval = activeTransitioners[indexToRemove]
if transitionerForRemoval ~= nil then
transitionerValueByCoordinate[transitionerForRemoval.row][transitionerForRemoval.column] = nil
table.remove(activeTransitioners, indexToRemove)
end
end
transitionerIndexesForRemoval = {}
for i=1,#activeTransitioners do
activeTransitioners[i].transitionerIndexesForRemoval = transitionerIndexesForRemoval
end
-- reset indexes
for i=1,#activeTransitioners do
activeTransitioners[i].index = i
end
if isDirty then
self.resetChangeTracking()
losInstance.calculateFov({
startX = centerCol,
startY = centerRow,
radius = params.radius
})
assembleOutTransitions()
applyDeltas()
end
if isDirty and self.useTransitioners then
-- Transitioners for transitions in
local transitionInCount = #rowsTransitionedIn
for index=1,transitionInCount do
local row = rowsTransitionedIn[index]
local col = colsTransitionedIn[index]
local transitionerRow = transitionerValueByCoordinate[row]
if transitionerRow == nil then
transitionerRow = {}
transitionerValueByCoordinate[row] = transitionerRow
end
local transitioner = transitionerRow[col]
if transitioner == nil then
transitioner = LineOfSightTransitioner.new({
index = #activeTransitioners,
transitionerValueByCoordinate = transitionerValueByCoordinate,
transitionerTargetCoordinates = transitionerTargetCoordinates,
row = row,
column = col,
startValue = 0,
endValue = 1,
transitionTime = transitionTime,
transitionerIndexesForRemoval = transitionerIndexesForRemoval
})
transitionerRow[col] = transitioner
table.insert(activeTransitioners, transitioner)
else
transitioner.resetIfChanged({endValue = 1})
end
end
-- Transitioners for transitions out
local transitionOutCount = #rowsTransitionedOut
for index=1, transitionOutCount do
local row = rowsTransitionedOut[index]
local col = colsTransitionedOut[index]
local transitionerRow = transitionerValueByCoordinate[row]
if transitionerRow == nil then
transitionerRow = {}
transitionerValueByCoordinate[row] = transitionerRow
end
local transitioner = transitionerRow[col]
if transitioner == nil then
transitioner = LineOfSightTransitioner.new({
index = #activeTransitioners,
transitionerValueByCoordinate = transitionerValueByCoordinate,
transitionerTargetCoordinates = transitionerTargetCoordinates,
row = row,
column = col,
startValue = 1,
endValue = 0,
transitionTime = transitionTime,
transitionerIndexesForRemoval = transitionerIndexesForRemoval
})
transitionerRow[col] = transitioner
table.insert(activeTransitioners, transitioner)
else
transitioner.resetIfChanged({endValue = 0})
end
end
end
for i=1,#transitionerTargetCoordinates do
local coordinate = transitionerTargetCoordinates[i]
dirtyRows[dirtyIndex] = coordinate.row
dirtyColumns[dirtyIndex] = coordinate.column
dirtyIndex = dirtyIndex + 1
isDirty = true
end
end
function self.makeDirty()
isDirty = true
end
function self.hasDirtyTiles()
return isDirty
end
function self.resetDirtyFlags()
dirtyIndex = 1
dirtyRows = {}
dirtyColumns = {}
for i=1,#transitionerTargetCoordinates do
transitionerTargetCoordinates[i] = nil
end
isDirty = false
end
function self.isInLineOfSight(rowParam, columnParam)
local row = coordinatesIn[rowParam]
if row ~= nil then
local column = row[columnParam]
if column ~= nil then
return true
end
end
return false
end
function self.getLineOfSightTransitionValue(rowParam, columnParam)
-- check active transitioners first
if self.useTransitioners then
local transitionerRow = transitionerValueByCoordinate[rowParam]
if transitionerRow ~= nil then
local transitioner = transitionerRow[columnParam]
if transitioner ~= nil then
return transitioner.value
end
end
end
if self.isInLineOfSight(rowParam, columnParam) then
return 1
else
return 0
end
end
function self.resetChangeTracking()
columnsTransitionedInByRow = {}
rowsTransitionedIn = {}
colsTransitionedIn = {}
columnsTransitionedOutByRow = {}
rowsTransitionedOut = {}
colsTransitionedOut = {}
end
function self.getDirtyRows()
return dirtyRows
end
function self.getDirtyColumns()
return dirtyColumns
end
function self.getDirtyCount()
return dirtyIndex - 1
end
function self.getRowsTransitionedIn()
return rowsTransitionedIn
end
function self.getColsTransitionedIn()
return colsTransitionedIn
end
function self.getRowsTransitionedOut()
return rowsTransitionedOut
end
function self.getColsTransitionedOut()
return colsTransitionedOut
end
function self.getCoordinatesIn()
return coordinatesIn
end
local function init()
coordinatesIn = {}
nextCoordinatesIn = {}
columnsTransitionedInByRow = {}
rowsTransitionedIn = {}
colsTransitionedIn = {}
columnsTransitionedOutByRow = {}
rowsTransitionedOut = {}
colsTransitionedOut = {}
transitionerValueByCoordinate = {}
activeTransitioners = {}
transitionerIndexesForRemoval = {}
transitionerTargetCoordinates = {}
transitionTime = 375
dirtyRows = {}
dirtyColumns = {}
dirtyIndex = 1
isDirty = false
losInstance = Los.new({
maxRadius = params.radius + 2,
isTransparent = params.isTransparent,
fovCallback = fovCallback
})
end
init()
return self
end
return LineOfSightModel
|
-- Items: --
data:extend({
{
type = "item",
name = "explosives-analogue",
icon = "__Engineersvsenvironmentalist__/graphics/icons/explosives/explosives.png",
flags = {"goes-to-main-inventory"},
category = "chemistry",
subgroup = "explosives-analogue",
stack_size = 64000
},
})
--Recipe
data:extend({
{
type = "recipe",
name = "explosives-analogue",
icon = "__Engineersvsenvironmentalist__/graphics/icons/explosives/explosives.png",
category = "chemistry",
subgroup = "explosives-analogue",
order = "a-1",
energy_required = 1,
enabled = true,
ingredients =
{
{type="item", name="explosives-gunpowder", amount=100},
},
results=
{
{type="item", name="explosives-analogue", amount=55},
},
},
{
type = "recipe",
name = "explosives-analogue1",
icon = "__Engineersvsenvironmentalist__/graphics/icons/explosives/explosives.png",
category = "chemistry",
subgroup = "explosives-analogue",
order = "a-2",
energy_required = 1,
enabled = true,
ingredients =
{
{type="item", name="dynamite", amount=1},
},
results=
{
{type="item", name="explosives-analogue", amount=10},
},
},
{
type = "recipe",
name = "explosives-analogue2",
icon = "__Engineersvsenvironmentalist__/graphics/icons/explosives/explosives.png",
category = "chemistry",
subgroup = "explosives-analogue",
order = "a-3",
energy_required = 1,
enabled = true,
ingredients =
{
{type="item", name="TNT", amount=1},
},
results=
{
{type="item", name="explosives-analogue", amount=100},
},
},
{
type = "recipe",
name = "explosives-analogue3",
icon = "__Engineersvsenvironmentalist__/graphics/icons/explosives/explosives.png",
category = "chemistry",
subgroup = "explosives-analogue",
order = "a-3",
energy_required = 1,
enabled = true,
ingredients =
{
{type="item", name="AN-FO", amount=1},
},
results=
{
{type="item", name="explosives-analogue", amount=55},
},
},
{
type = "recipe",
name = "explosives-analogue4",
icon = "__Engineersvsenvironmentalist__/graphics/icons/explosives/explosives.png",
category = "chemistry",
subgroup = "explosives-analogue",
order = "a-4",
energy_required = 1,
enabled = true,
ingredients =
{
{type="item", name="RDX", amount=1},
},
results=
{
{type="item", name="explosives-analogue", amount=160},
},
},
{
type = "recipe",
name = "explosives-analogue5",
icon = "__Engineersvsenvironmentalist__/graphics/icons/explosives/explosives.png",
category = "chemistry",
subgroup = "explosives-analogue",
order = "a-5",
energy_required = 1,
enabled = true,
ingredients =
{
{type="item", name="HMX", amount=1},
},
results=
{
{type="item", name="explosives-analogue", amount=170},
},
},
{
type = "recipe",
name = "explosives-analogue6",
icon = "__Engineersvsenvironmentalist__/graphics/icons/explosives/explosives.png",
category = "chemistry",
subgroup = "explosives-analogue",
order = "a-6",
energy_required = 1,
enabled = true,
ingredients =
{
{type="item", name="uranium-nuke", amount=1},
},
results=
{
{type="item", name="explosives-analogue", amount=64000},
{type="item", name="explosives-analogue", amount=64000},
{type="item", name="explosives-analogue", amount=64000},
{type="item", name="explosives-analogue", amount=64000},
{type="item",name="uranium-nuke", probability=0.9997333, amount_min=1, amount_max=1},
},
},
})
|
slot0 = class(slot1)
slot3 = "ddz.model.DdzModel"
requireLuaFromModule("DdzModule")
slot3 = "ddz.model.DdzModel+Report"
requireLuaFromModule("DdzModule")
slot3 = "ddz.controller.DdzController"
requireLuaFromModule("DdzModule")
slot3 = "ddz.controller.DdzController+Server"
requireLuaFromModule("DdzModule")
slot3 = "ddz.controller.DdzController+PromptCard"
requireLuaFromModule("DdzModule")
slot3 = "ddz.controller.DdzController+EstimateCard"
requireLuaFromModule("DdzModule")
slot3 = "ddz.controller.DdzController+FindCard"
requireLuaFromModule("DdzModule")
slot3 = "ddz.controller.DdzController+Report"
requireLuaFromModule("DdzModule")
slot3 = "ddz.controller.DdzController+Util"
requireLuaFromModule("DdzModule")
slot3 = "ddz.controller.DdzController+View"
requireLuaFromModule("DdzModule")
slot3 = "ddz.controller.DdzController+SmartLine"
requireLuaFromModule("DdzModule")
slot3 = "ddz.view.DdzView"
requireLuaFromModule("DdzModule")
slot0.ctor = function (slot0)
slot5 = true
ClassUtil.extends(slot2, slot0, BaseGameModule)
slot0.model = DdzModel.new()
slot3 = slot0.model
slot0.controller = DdzController.new(slot2)
slot4 = slot0.controller
slot0.view = DdzView.new(slot2, slot0.model)
end
slot0.show = function (slot0, slot1, slot2, slot3, slot4, slot5)
slot13 = slot5
BaseGameModule.show(slot7, slot0, slot1, slot2, slot3, slot4)
end
ProxyDdz = slot0.new()
return ProxyDdz
|
-- Other mods can use these for looping through available colors
dye = {}
dye.basecolors = {"white", "grey", "black", "red", "yellow", "green", "cyan", "blue", "magenta"}
dye.excolors = {"white", "lightgrey", "grey", "darkgrey", "black", "red", "orange", "yellow",
"lime", "green", "aqua", "cyan", "sky_blue", "blue", "violet", "magenta", "red_violet"}
-- Make dye names and descriptions available globally
dye.dyes = {
{"white", "White"},
{"grey", "Grey"},
{"dark_grey", "Dark grey"},
{"black", "Black"},
{"violet", "Violet"},
{"blue", "Blue"},
{"cyan", "Cyan"},
{"dark_green", "Dark green"},
{"green", "Green"},
{"yellow", "Yellow"},
{"brown", "Brown"},
{"orange", "Orange"},
{"red", "Red"},
{"magenta", "Magenta"},
{"pink", "Pink"},
}
-- This collection of colors is partly a historic thing, partly something else
local dyes = {
{"white", "White dye", {dye=1, basecolor_white=1, excolor_white=1, unicolor_white=1}},
{"grey", "Grey dye", {dye=1, basecolor_grey=1, excolor_grey=1, unicolor_grey=1}},
{"dark_grey", "Dark grey dye", {dye=1, basecolor_grey=1, excolor_darkgrey=1, unicolor_darkgrey=1}},
{"black", "Black dye", {dye=1, basecolor_black=1, excolor_black=1, unicolor_black=1}},
{"violet", "Violet dye", {dye=1, basecolor_magenta=1, excolor_violet=1, unicolor_violet=1}},
{"blue", "Blue dye", {dye=1, basecolor_blue=1, excolor_blue=1, unicolor_blue=1}},
{"cyan", "Cyan dye", {dye=1, basecolor_cyan=1, excolor_cyan=1, unicolor_cyan=1}},
{"dark_green", "Dark green dye", {dye=1, basecolor_green=1, excolor_green=1, unicolor_dark_green=1}},
{"green", "Green dye", {dye=1, basecolor_green=1, excolor_green=1, unicolor_green=1}},
{"yellow", "Yellow dye", {dye=1, basecolor_yellow=1, excolor_yellow=1, unicolor_yellow=1}},
{"brown", "Brown dye", {dye=1, basecolor_brown=1, excolor_orange=1, unicolor_dark_orange=1}},
{"orange", "Orange dye", {dye=1, basecolor_orange=1, excolor_orange=1, unicolor_orange=1}},
{"red", "Red dye", {dye=1, basecolor_red=1, excolor_red=1, unicolor_red=1}},
{"magenta", "Magenta dye", {dye=1, basecolor_magenta=1, excolor_red_violet=1, unicolor_red_violet=1}},
{"pink", "Pink dye", {dye=1, basecolor_red=1, excolor_red=1, unicolor_light_red=1}},
}
-- Define items
for _, row in ipairs(dyes) do
local name = row[1]
local description = row[2]
local groups = row[3]
local item_name = "dye:" .. name
local item_image = "dye_" .. name .. ".png"
minetest.register_craftitem(item_name, {
inventory_image = item_image,
description = description,
groups = groups
})
minetest.register_craft({
type = "shapeless",
output = item_name .. " 4",
recipe = {"group:flower,color_" .. name},
})
end
-- Manually add coal->black dye
minetest.register_craft({
type = "shapeless",
output = "dye:black 4",
recipe = {"group:coal"},
})
-- Mix recipes
local dye_recipes = {
-- src1, src2, dst
-- RYB mixes
{"red", "blue", "violet"}, -- "purple"
{"yellow", "red", "orange"},
{"yellow", "blue", "green"},
-- RYB complementary mixes
{"yellow", "violet", "dark_grey"},
{"blue", "orange", "dark_grey"},
-- CMY mixes - approximation
{"cyan", "yellow", "green"},
{"cyan", "magenta", "blue"},
{"yellow", "magenta", "red"},
-- other mixes that result in a color we have
{"red", "green", "brown"},
{"magenta", "blue", "violet"},
{"green", "blue", "cyan"},
{"pink", "violet", "magenta"},
-- mixes with black
{"white", "black", "grey"},
{"grey", "black", "dark_grey"},
{"green", "black", "dark_green"},
{"orange", "black", "brown"},
-- mixes with white
{"white", "red", "pink"},
{"white", "dark_grey", "grey"},
{"white", "dark_green", "green"},
}
for _, mix in pairs(dye_recipes) do
minetest.register_craft({
type = "shapeless",
output = 'dye:' .. mix[3] .. ' 2',
recipe = {'dye:' .. mix[1], 'dye:' .. mix[2]},
})
end
|
local s = require "packer"
local b = s.pack{[10] = {1,2}}
s.dump(b)
local bb = s.unpack(b)
for k,v in pairs(bb[10]) do
print(k,v)
end
--[[]]
local a = s.pack { hello={3,4}, false, 1,2,3,4,5,6,7,8,9,0,1,2,3,4,5,6,7,8,9,0,1,2,3,4,5,6,7,8,9,0,1,2,3,4,5,6,7,8,9 }
s.dump(a)
a = s.append(a, 42,4.2,-1,1000,80000,"hello",true,false,nil,"1234567890123456789012345678901234567890")
s.dump(a)
print(a)
local function pr(t,...)
for k,v in pairs(t) do
print(k,v)
end
print(...)
end
print ("------")
local seri, length = s.inflate_bin(a)
print(seri, length)
pr(s.unpack(a))
print("-------")
pr(s.deflate_bin(seri))
a = s.inflate( 1,2,3,4,5 )
print(#a, s.deflate(a))
|
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