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local a = vim.api local lir = require'lir' local M = {} function M.mmv() local context = lir.get_context() local cwd = context.dir local files = {} for _, f in ipairs(context.files) do table.insert(files, f.value) end local save_editor = vim.env.EDITOR vim.env.EDITOR = "nvr --remote-wait" local lir_win = a.nvim_get_current_win() vim.cmd('tabe') print(a.nvim_tabpage_get_number(0)) a.nvim_tabpage_set_var(a.nvim_get_current_tabpage(), 'lir_mmv', { files = context.files, curpos = a.nvim_win_get_cursor(lir_win) }) vim.fn.termopen(vim.tbl_flatten({'mmv', files}), { cwd = cwd, on_exit = function(_, _, _) for _, tab in ipairs(a.nvim_list_tabpages()) do for _, win in ipairs(a.nvim_tabpage_list_wins(tab)) do if win == lir_win then a.nvim_set_current_win(win) vim.cmd('edit!') end end end end }) vim.env.EDITOR = save_editor end return M
-- libmthelpers.readonly: -- defensive protection of objects to prevent modifications to shared objects, -- so that users of the protected object cannot modify it, -- and therefore affect other users. local readonly = {} -- used to be here, now aliased from tableutils for compatibilty local tableutils = mtrequire("com.github.thetaepsilon.minetest.libmthelpers.tableutils") readonly.shallowcopy = tableutils.shallowcopy readonly.curry = mtrequire("com.github.thetaepsilon.minetest.libmthelpers.readonly.curry") --[[ create a "read-only" table. note that this breaks pairs and ipairs operation. this may be useful for a constants table or such which shouldn't be edited. uses the __metatable meta field to prevent retrieval or replacement after. this is only 100% if one excludes the debug library ( debug.{get,set}metatable() ), which really ought to be considered dangerous anyway. ]] local ro = function(...) error("attempt to modify to a read-only table") end local mk_ro_reader = function(t) return function(outer, key) return t[key] end end local mk_ro_table = function(t) -- as the outer table is technically blank, -- any assignments always trigger newindex. local meta = { __newindex = ro, __index = mk_ro_reader(t), __metatable = false, } return setmetatable({}, meta) end readonly.mk_ro_table = mk_ro_table --[[ A somewhat simpler solution if one doesn't have API compat concerns: just have a function which returns the keys from a captured table. This can only be breached via the likes of debug.getupvalue. ]] local mk_ro_accessor = function(t) return function(k) return t[k] end end readonly.mk_ro_accessor = mk_ro_accessor return readonly
-- Generated by util/isthe.com-number-names.sh number_names = {} number_names[2] = "hundred" number_names[3] = "thousand" number_names[6] = "million" number_names[9] = "billion" number_names[12] = "trillion" number_names[15] = "quadrillion" number_names[18] = "quintillion" number_names[21] = "sextillion" number_names[24] = "septillion" number_names[27] = "octillion" number_names[30] = "nonillion" number_names[33] = "decillion" number_names[36] = "undecillion" number_names[39] = "duodecillion" number_names[42] = "tredecillion" number_names[45] = "quattuordecillion" number_names[48] = "quindecillion" number_names[51] = "sexdecillion" number_names[54] = "septendecillion" number_names[57] = "octadecillion" number_names[60] = "novemdecillion" number_names[63] = "vigintillion" number_names[66] = "unvigintillion" number_names[69] = "duovigintillion" number_names[72] = "trevigintillion" number_names[75] = "quattuorvigintillion" number_names[78] = "quinvigintillion" number_names[81] = "sexvigintillion" number_names[84] = "septenvigintillion" number_names[87] = "octavigintillion" number_names[90] = "novemvigintillion" number_names[93] = "trigintillion" number_names[96] = "untrigintillion" number_names[99] = "duotrigintillion" number_names[102] = "tretrigintillion" number_names[105] = "quattuortrigintillion" number_names[108] = "quintrigintillion" number_names[111] = "sextrigintillion" number_names[114] = "septentrigintillion" number_names[117] = "octatrigintillion" number_names[120] = "novemtrigintillion" number_names[123] = "quadragintillion" number_names[126] = "unquadragintillion" number_names[129] = "duoquadragintillion" number_names[132] = "trequadragintillion" number_names[135] = "quattuorquadragintillion" number_names[138] = "quinquadragintillion" number_names[141] = "sexquadragintillion" number_names[144] = "septenquadragintillion" number_names[147] = "octaquadragintillion" number_names[150] = "novemquadragintillion" number_names[153] = "quinquagintillion" number_names[156] = "unquinquagintillion" number_names[159] = "duoquinquagintillion" number_names[162] = "trequinquagintillion" number_names[165] = "quattuorquinquagintillion" number_names[168] = "quinquinquagintillion" number_names[171] = "sexquinquagintillion" number_names[174] = "septenquinquagintillion" number_names[177] = "octaquinquagintillion" number_names[180] = "novemquinquagintillion" number_names[183] = "sexagintillion" number_names[186] = "unsexagintillion" number_names[189] = "duosexagintillion" number_names[192] = "tresexagintillion" number_names[195] = "quattuorsexagintillion" number_names[198] = "quinsexagintillion" number_names[201] = "sexsexagintillion" number_names[204] = "septensexagintillion" number_names[207] = "octasexagintillion" number_names[210] = "novemsexagintillion" number_names[213] = "septuagintillion" number_names[216] = "unseptuagintillion" number_names[219] = "duoseptuagintillion" number_names[222] = "treseptuagintillion" number_names[225] = "quattuorseptuagintillion" number_names[228] = "quinseptuagintillion" number_names[231] = "sexseptuagintillion" number_names[234] = "septenseptuagintillion" number_names[237] = "octaseptuagintillion" number_names[240] = "novemseptuagintillion" number_names[243] = "octagintillion" number_names[246] = "unoctogintillion" number_names[249] = "duooctogintillion" number_names[252] = "treoctogintillion" number_names[255] = "quattuoroctogintillion" number_names[258] = "quinoctogintillion" number_names[261] = "sexoctogintillion" number_names[264] = "septenoctogintillion" number_names[267] = "octaoctogintillion" number_names[270] = "novemoctogintillion" number_names[273] = "nonagintillion" number_names[276] = "unnonagintillion" number_names[279] = "duononagintillion" number_names[282] = "trenonagintillion" number_names[285] = "quattuornonagintillion" number_names[288] = "quinnonagintillion" number_names[291] = "sexnonagintillion" number_names[294] = "septennonagintillion" number_names[297] = "octanonagintillion" number_names[300] = "novemnonagintillion" number_names[303] = "centillion" number_names[306] = "cenuntillion" number_names[309] = "cendotillion" number_names[312] = "centretillion" number_names[315] = "cenquattuortillion" number_names[318] = "cenquintillion" number_names[321] = "censextillion" number_names[324] = "censeptentillion" number_names[327] = "cenoctotillion" number_names[330] = "cennovemtillion" number_names[333] = "cendecillion" number_names[336] = "cenundecillion" number_names[339] = "cendodecillion" number_names[342] = "centredecillion" number_names[345] = "cenquattuordecillion" number_names[348] = "cenquindecillion" number_names[351] = "censexdecillion" number_names[354] = "censeptendecillion" number_names[357] = "cenoctodecillion" number_names[360] = "cennovemdecillion" number_names[363] = "cenvigintillion" number_names[366] = "cenunvigintillion" number_names[369] = "cendovigintillion" number_names[372] = "centrevigintillion" number_names[375] = "cenquattuorvigintillion" number_names[378] = "cenquinvigintillion" number_names[381] = "censexvigintillion" number_names[384] = "censeptenvigintillion" number_names[387] = "cenoctovigintillion" number_names[390] = "cennovemvigintillion" number_names[393] = "centrigintillion" number_names[396] = "cenuntrigintillion" number_names[399] = "cendotrigintillion" number_names[402] = "centretrigintillion" number_names[405] = "cenquattuortrigintillion" number_names[408] = "cenquintrigintillion" number_names[411] = "censextrigintillion" number_names[414] = "censeptentrigintillion" number_names[417] = "cenoctotrigintillion" number_names[420] = "cennovemtrigintillion" number_names[423] = "cenquadragintillion" number_names[426] = "cenunquadragintillion" number_names[429] = "cendoquadragintillion" number_names[432] = "centrequadragintillion" number_names[435] = "cenquattuorquadragintillion" number_names[438] = "cenquinquadragintillion" number_names[441] = "censexquadragintillion" number_names[444] = "censeptenquadragintillion" number_names[447] = "cenoctoquadragintillion" number_names[450] = "cennovemquadragintillion" number_names[453] = "cenquinquagintillion" number_names[456] = "cenunquinquagintillion" number_names[459] = "cendoquinquagintillion" number_names[462] = "centrequinquagintillion" number_names[465] = "cenquattuorquinquagintillion" number_names[468] = "cenquinquinquagintillion" number_names[471] = "censexquinquagintillion" number_names[474] = "censeptenquinquagintillion" number_names[477] = "cenoctoquinquagintillion" number_names[480] = "cennovemquinquagintillion" number_names[483] = "censexagintillion" number_names[486] = "cenunsexagintillion" number_names[489] = "cendosexagintillion" number_names[492] = "centresexagintillion" number_names[495] = "cenquattuorsexagintillion" number_names[498] = "cenquinsexagintillion" number_names[501] = "censexsexagintillion" number_names[504] = "censeptensexagintillion" number_names[507] = "cenoctosexagintillion" number_names[510] = "cennovemsexagintillion" number_names[513] = "censeptuagintillion" number_names[516] = "cenunseptuagintillion" number_names[519] = "cendoseptuagintillion" number_names[522] = "centreseptuagintillion" number_names[525] = "cenquattuorseptuagintillion" number_names[528] = "cenquinseptuagintillion" number_names[531] = "censexseptuagintillion" number_names[534] = "censeptenseptuagintillion" number_names[537] = "cenoctoseptuagintillion" number_names[540] = "cennovemseptuagintillion" number_names[543] = "cenoctogintillion" number_names[546] = "cenunoctogintillion" number_names[549] = "cendooctogintillion" number_names[552] = "centreoctogintillion" number_names[555] = "cenquattuoroctogintillion" number_names[558] = "cenquinoctogintillion" number_names[561] = "censexoctogintillion" number_names[564] = "censeptenoctogintillion" number_names[567] = "cenoctooctogintillion" number_names[570] = "cennovemoctogintillion" number_names[573] = "cennonagintillion" number_names[576] = "cenunnonagintillion" number_names[579] = "cendononagintillion" number_names[582] = "centrenonagintillion" number_names[585] = "cenquattuornonagintillion" number_names[588] = "cenquinnonagintillion" number_names[591] = "censexnonagintillion" number_names[594] = "censeptennonagintillion" number_names[597] = "cenoctononagintillion" number_names[600] = "cennovemnonagintillion" number_names[603] = "duocentillion" number_names[606] = "duocenuntillion" number_names[609] = "duocendotillion" number_names[612] = "duocentretillion" number_names[615] = "duocenquattuortillion" number_names[618] = "duocenquintillion" number_names[621] = "duocensextillion" number_names[624] = "duocenseptentillion" number_names[627] = "duocenoctotillion" number_names[630] = "duocennovemtillion" number_names[633] = "duocendecillion" number_names[636] = "duocenundecillion" number_names[639] = "duocendodecillion" number_names[642] = "duocentredecillion" number_names[645] = "duocenquattuordecillion" number_names[648] = "duocenquindecillion" number_names[651] = "duocensexdecillion" number_names[654] = "duocenseptendecillion" number_names[657] = "duocenoctodecillion" number_names[660] = "duocennovemdecillion" number_names[663] = "duocenvigintillion" number_names[666] = "duocenunvigintillion" number_names[669] = "duocendovigintillion" number_names[672] = "duocentrevigintillion" number_names[675] = "duocenquattuorvigintillion" number_names[678] = "duocenquinvigintillion" number_names[681] = "duocensexvigintillion" number_names[684] = "duocenseptenvigintillion" number_names[687] = "duocenoctovigintillion" number_names[690] = "duocennovemvigintillion" number_names[693] = "duocentrigintillion" number_names[696] = "duocenuntrigintillion" number_names[699] = "duocendotrigintillion" number_names[702] = "duocentretrigintillion" number_names[705] = "duocenquattuortrigintillion" number_names[708] = "duocenquintrigintillion" number_names[711] = "duocensextrigintillion" number_names[714] = "duocenseptentrigintillion" number_names[717] = "duocenoctotrigintillion" number_names[720] = "duocennovemtrigintillion" number_names[723] = "duocenquadragintillion" number_names[726] = "duocenunquadragintillion" number_names[729] = "duocendoquadragintillion" number_names[732] = "duocentrequadragintillion" number_names[735] = "duocenquattuorquadragintillion" number_names[738] = "duocenquinquadragintillion" number_names[741] = "duocensexquadragintillion" number_names[744] = "duocenseptenquadragintillion" number_names[747] = "duocenoctoquadragintillion" number_names[750] = "duocennovemquadragintillion" number_names[753] = "duocenquinquagintillion" number_names[756] = "duocenunquinquagintillion" number_names[759] = "duocendoquinquagintillion" number_names[762] = "duocentrequinquagintillion" number_names[765] = "duocenquattuorquinquagintillion" number_names[768] = "duocenquinquinquagintillion" number_names[771] = "duocensexquinquagintillion" number_names[774] = "duocenseptenquinquagintillion" number_names[777] = "duocenoctoquinquagintillion" number_names[780] = "duocennovemquinquagintillion" number_names[783] = "duocensexagintillion" number_names[786] = "duocenunsexagintillion" number_names[789] = "duocendosexagintillion" number_names[792] = "duocentresexagintillion" number_names[795] = "duocenquattuorsexagintillion" number_names[798] = "duocenquinsexagintillion" number_names[801] = "duocensexsexagintillion" number_names[804] = "duocenseptensexagintillion" number_names[807] = "duocenoctosexagintillion" number_names[810] = "duocennovemsexagintillion" number_names[813] = "duocenseptuagintillion" number_names[816] = "duocenunseptuagintillion" number_names[819] = "duocendoseptuagintillion" number_names[822] = "duocentreseptuagintillion" number_names[825] = "duocenquattuorseptuagintillion" number_names[828] = "duocenquinseptuagintillion" number_names[831] = "duocensexseptuagintillion" number_names[834] = "duocenseptenseptuagintillion" number_names[837] = "duocenoctoseptuagintillion" number_names[840] = "duocennovemseptuagintillion" number_names[843] = "duocenoctogintillion" number_names[846] = "duocenunoctogintillion" number_names[849] = "duocendooctogintillion" number_names[852] = "duocentreoctogintillion" number_names[855] = "duocenquattuoroctogintillion" number_names[858] = "duocenquinoctogintillion" number_names[861] = "duocensexoctogintillion" number_names[864] = "duocenseptenoctogintillion" number_names[867] = "duocenoctooctogintillion" number_names[870] = "duocennovemoctogintillion" number_names[873] = "duocennonagintillion" number_names[876] = "duocenunnonagintillion" number_names[879] = "duocendononagintillion" number_names[882] = "duocentrenonagintillion" number_names[885] = "duocenquattuornonagintillion" number_names[888] = "duocenquinnonagintillion" number_names[891] = "duocensexnonagintillion" number_names[894] = "duocenseptennonagintillion" number_names[897] = "duocenoctononagintillion" number_names[900] = "duocennovemnonagintillion" number_names[903] = "trecentillion" number_names[906] = "trecenuntillion" number_names[909] = "trecendotillion" number_names[912] = "trecentretillion" number_names[915] = "trecenquattuortillion" number_names[918] = "trecenquintillion" number_names[921] = "trecensextillion" number_names[924] = "trecenseptentillion" number_names[927] = "trecenoctotillion" number_names[930] = "trecennovemtillion" number_names[933] = "trecendecillion" number_names[936] = "trecenundecillion" number_names[939] = "trecendodecillion" number_names[942] = "trecentredecillion" number_names[945] = "trecenquattuordecillion" number_names[948] = "trecenquindecillion" number_names[951] = "trecensexdecillion" number_names[954] = "trecenseptendecillion" number_names[957] = "trecenoctodecillion" number_names[960] = "trecennovemdecillion" number_names[963] = "trecenvigintillion" number_names[966] = "trecenunvigintillion" number_names[969] = "trecendovigintillion" number_names[972] = "trecentrevigintillion" number_names[975] = "trecenquattuorvigintillion" number_names[978] = "trecenquinvigintillion" number_names[981] = "trecensexvigintillion" number_names[984] = "trecenseptenvigintillion" number_names[987] = "trecenoctovigintillion" number_names[990] = "trecennovemvigintillion" number_names[993] = "trecentrigintillion" number_names[996] = "trecenuntrigintillion" number_names[999] = "trecendotrigintillion" number_names[1002] = "trecentretrigintillion" number_names[1005] = "trecenquattuortrigintillion" number_names[1008] = "trecenquintrigintillion" number_names[1011] = "trecensextrigintillion" number_names[1014] = "trecenseptentrigintillion" number_names[1017] = "trecenoctotrigintillion" number_names[1020] = "trecennovemtrigintillion" number_names[1023] = "trecenquadragintillion" number_names[1026] = "trecenunquadragintillion" number_names[1029] = "trecendoquadragintillion" number_names[1032] = "trecentrequadragintillion" number_names[1035] = "trecenquattuorquadragintillion" number_names[1038] = "trecenquinquadragintillion" number_names[1041] = "trecensexquadragintillion" number_names[1044] = "trecenseptenquadragintillion" number_names[1047] = "trecenoctoquadragintillion" number_names[1050] = "trecennovemquadragintillion" number_names[1053] = "trecenquinquagintillion" number_names[1056] = "trecenunquinquagintillion" number_names[1059] = "trecendoquinquagintillion" number_names[1062] = "trecentrequinquagintillion" number_names[1065] = "trecenquattuorquinquagintillion" number_names[1068] = "trecenquinquinquagintillion" number_names[1071] = "trecensexquinquagintillion" number_names[1074] = "trecenseptenquinquagintillion" number_names[1077] = "trecenoctoquinquagintillion" number_names[1080] = "trecennovemquinquagintillion" number_names[1083] = "trecensexagintillion" number_names[1086] = "trecenunsexagintillion" number_names[1089] = "trecendosexagintillion" number_names[1092] = "trecentresexagintillion" number_names[1095] = "trecenquattuorsexagintillion" number_names[1098] = "trecenquinsexagintillion" number_names[1101] = "trecensexsexagintillion" number_names[1104] = "trecenseptensexagintillion" number_names[1107] = "trecenoctosexagintillion" number_names[1110] = "trecennovemsexagintillion" number_names[1113] = "trecenseptuagintillion" number_names[1116] = "trecenunseptuagintillion" number_names[1119] = "trecendoseptuagintillion" number_names[1122] = "trecentreseptuagintillion" number_names[1125] = "trecenquattuorseptuagintillion" number_names[1128] = "trecenquinseptuagintillion" number_names[1131] = "trecensexseptuagintillion" number_names[1134] = "trecenseptenseptuagintillion" number_names[1137] = "trecenoctoseptuagintillion" number_names[1140] = "trecennovemseptuagintillion" number_names[1143] = "trecenoctogintillion" number_names[1146] = "trecenunoctogintillion" number_names[1149] = "trecendooctogintillion" number_names[1152] = "trecentreoctogintillion" number_names[1155] = "trecenquattuoroctogintillion" number_names[1158] = "trecenquinoctogintillion" number_names[1161] = "trecensexoctogintillion" number_names[1164] = "trecenseptenoctogintillion" number_names[1167] = "trecenoctooctogintillion" number_names[1170] = "trecennovemoctogintillion" number_names[1173] = "trecennonagintillion" number_names[1176] = "trecenunnonagintillion" number_names[1179] = "trecendononagintillion" number_names[1182] = "trecentrenonagintillion" number_names[1185] = "trecenquattuornonagintillion" number_names[1188] = "trecenquinnonagintillion" number_names[1191] = "trecensexnonagintillion" number_names[1194] = "trecenseptennonagintillion" number_names[1197] = "trecenoctononagintillion" number_names[1200] = "trecennovemnonagintillion" number_names[1203] = "quadringentillion" number_names[1206] = "quadringenuntillion" number_names[1209] = "quadringendotillion" number_names[1212] = "quadringentretillion" number_names[1215] = "quadringenquattuortillion" number_names[1218] = "quadringenquintillion" number_names[1221] = "quadringensextillion" number_names[1224] = "quadringenseptentillion" number_names[1227] = "quadringenoctotillion" number_names[1230] = "quadringennovemtillion" number_names[1233] = "quadringendecillion" number_names[1236] = "quadringenundecillion" number_names[1239] = "quadringendodecillion" number_names[1242] = "quadringentredecillion" number_names[1245] = "quadringenquattuordecillion" number_names[1248] = "quadringenquindecillion" number_names[1251] = "quadringensexdecillion" number_names[1254] = "quadringenseptendecillion" number_names[1257] = "quadringenoctodecillion" number_names[1260] = "quadringennovemdecillion" number_names[1263] = "quadringenvigintillion" number_names[1266] = "quadringenunvigintillion" number_names[1269] = "quadringendovigintillion" number_names[1272] = "quadringentrevigintillion" number_names[1275] = "quadringenquattuorvigintillion" number_names[1278] = "quadringenquinvigintillion" number_names[1281] = "quadringensexvigintillion" number_names[1284] = "quadringenseptenvigintillion" number_names[1287] = "quadringenoctovigintillion" number_names[1290] = "quadringennovemvigintillion" number_names[1293] = "quadringentrigintillion" number_names[1296] = "quadringenuntrigintillion" number_names[1299] = "quadringendotrigintillion" number_names[1302] = "quadringentretrigintillion" number_names[1305] = "quadringenquattuortrigintillion" number_names[1308] = "quadringenquintrigintillion" number_names[1311] = "quadringensextrigintillion" number_names[1314] = "quadringenseptentrigintillion" number_names[1317] = "quadringenoctotrigintillion" number_names[1320] = "quadringennovemtrigintillion" number_names[1323] = "quadringenquadragintillion" number_names[1326] = "quadringenunquadragintillion" number_names[1329] = "quadringendoquadragintillion" number_names[1332] = "quadringentrequadragintillion" number_names[1335] = "quadringenquattuorquadragintillion" number_names[1338] = "quadringenquinquadragintillion" number_names[1341] = "quadringensexquadragintillion" number_names[1344] = "quadringenseptenquadragintillion" number_names[1347] = "quadringenoctoquadragintillion" number_names[1350] = "quadringennovemquadragintillion" number_names[1353] = "quadringenquinquagintillion" number_names[1356] = "quadringenunquinquagintillion" number_names[1359] = "quadringendoquinquagintillion" number_names[1362] = "quadringentrequinquagintillion" number_names[1365] = "quadringenquattuorquinquagintillion" number_names[1368] = "quadringenquinquinquagintillion" number_names[1371] = "quadringensexquinquagintillion" number_names[1374] = "quadringenseptenquinquagintillion" number_names[1377] = "quadringenoctoquinquagintillion" number_names[1380] = "quadringennovemquinquagintillion" number_names[1383] = "quadringensexagintillion" number_names[1386] = "quadringenunsexagintillion" number_names[1389] = "quadringendosexagintillion" number_names[1392] = "quadringentresexagintillion" number_names[1395] = "quadringenquattuorsexagintillion" number_names[1398] = "quadringenquinsexagintillion" number_names[1401] = "quadringensexsexagintillion" number_names[1404] = "quadringenseptensexagintillion" number_names[1407] = "quadringenoctosexagintillion" number_names[1410] = "quadringennovemsexagintillion" number_names[1413] = "quadringenseptuagintillion" number_names[1416] = "quadringenunseptuagintillion" number_names[1419] = "quadringendoseptuagintillion" number_names[1422] = "quadringentreseptuagintillion" number_names[1425] = "quadringenquattuorseptuagintillion" number_names[1428] = "quadringenquinseptuagintillion" number_names[1431] = "quadringensexseptuagintillion" number_names[1434] = "quadringenseptenseptuagintillion" number_names[1437] = "quadringenoctoseptuagintillion" number_names[1440] = "quadringennovemseptuagintillion" number_names[1443] = "quadringenoctogintillion" number_names[1446] = "quadringenunoctogintillion" number_names[1449] = "quadringendooctogintillion" number_names[1452] = "quadringentreoctogintillion" number_names[1455] = "quadringenquattuoroctogintillion" number_names[1458] = "quadringenquinoctogintillion" number_names[1461] = "quadringensexoctogintillion" number_names[1464] = "quadringenseptenoctogintillion" number_names[1467] = "quadringenoctooctogintillion" number_names[1470] = "quadringennovemoctogintillion" number_names[1473] = "quadringennonagintillion" number_names[1476] = "quadringenunnonagintillion" number_names[1479] = "quadringendononagintillion" number_names[1482] = "quadringentrenonagintillion" number_names[1485] = "quadringenquattuornonagintillion" number_names[1488] = "quadringenquinnonagintillion" number_names[1491] = "quadringensexnonagintillion" number_names[1494] = "quadringenseptennonagintillion" number_names[1497] = "quadringenoctononagintillion" number_names[1500] = "quadringennovemnonagintillion" number_names[1503] = "quingentillion" number_names[1506] = "quingenuntillion" number_names[1509] = "quingendotillion" number_names[1512] = "quingentretillion" number_names[1515] = "quingenquattuortillion" number_names[1518] = "quingenquintillion" number_names[1521] = "quingensextillion" number_names[1524] = "quingenseptentillion" number_names[1527] = "quingenoctotillion" number_names[1530] = "quingennovemtillion" number_names[1533] = "quingendecillion" number_names[1536] = "quingenundecillion" number_names[1539] = "quingendodecillion" number_names[1542] = "quingentredecillion" number_names[1545] = "quingenquattuordecillion" number_names[1548] = "quingenquindecillion" number_names[1551] = "quingensexdecillion" number_names[1554] = "quingenseptendecillion" number_names[1557] = "quingenoctodecillion" number_names[1560] = "quingennovemdecillion" number_names[1563] = "quingenvigintillion" number_names[1566] = "quingenunvigintillion" number_names[1569] = "quingendovigintillion" number_names[1572] = "quingentrevigintillion" number_names[1575] = "quingenquattuorvigintillion" number_names[1578] = "quingenquinvigintillion" number_names[1581] = "quingensexvigintillion" number_names[1584] = "quingenseptenvigintillion" number_names[1587] = "quingenoctovigintillion" number_names[1590] = "quingennovemvigintillion" number_names[1593] = "quingentrigintillion" number_names[1596] = "quingenuntrigintillion" number_names[1599] = "quingendotrigintillion" number_names[1602] = "quingentretrigintillion" number_names[1605] = "quingenquattuortrigintillion" number_names[1608] = "quingenquintrigintillion" number_names[1611] = "quingensextrigintillion" number_names[1614] = "quingenseptentrigintillion" number_names[1617] = "quingenoctotrigintillion" number_names[1620] = "quingennovemtrigintillion" number_names[1623] = "quingenquadragintillion" number_names[1626] = "quingenunquadragintillion" number_names[1629] = "quingendoquadragintillion" number_names[1632] = "quingentrequadragintillion" number_names[1635] = "quingenquattuorquadragintillion" number_names[1638] = "quingenquinquadragintillion" number_names[1641] = "quingensexquadragintillion" number_names[1644] = "quingenseptenquadragintillion" number_names[1647] = "quingenoctoquadragintillion" number_names[1650] = "quingennovemquadragintillion" number_names[1653] = "quingenquinquagintillion" number_names[1656] = "quingenunquinquagintillion" number_names[1659] = "quingendoquinquagintillion" number_names[1662] = "quingentrequinquagintillion" number_names[1665] = "quingenquattuorquinquagintillion" number_names[1668] = "quingenquinquinquagintillion" number_names[1671] = "quingensexquinquagintillion" number_names[1674] = "quingenseptenquinquagintillion" number_names[1677] = "quingenoctoquinquagintillion" number_names[1680] = "quingennovemquinquagintillion" number_names[1683] = "quingensexagintillion" number_names[1686] = "quingenunsexagintillion" number_names[1689] = "quingendosexagintillion" number_names[1692] = "quingentresexagintillion" number_names[1695] = "quingenquattuorsexagintillion" number_names[1698] = "quingenquinsexagintillion" number_names[1701] = "quingensexsexagintillion" number_names[1704] = "quingenseptensexagintillion" number_names[1707] = "quingenoctosexagintillion" number_names[1710] = "quingennovemsexagintillion" number_names[1713] = "quingenseptuagintillion" number_names[1716] = "quingenunseptuagintillion" number_names[1719] = "quingendoseptuagintillion" number_names[1722] = "quingentreseptuagintillion" number_names[1725] = "quingenquattuorseptuagintillion" number_names[1728] = "quingenquinseptuagintillion" number_names[1731] = "quingensexseptuagintillion" number_names[1734] = "quingenseptenseptuagintillion" number_names[1737] = "quingenoctoseptuagintillion" number_names[1740] = "quingennovemseptuagintillion" number_names[1743] = "quingenoctogintillion" number_names[1746] = "quingenunoctogintillion" number_names[1749] = "quingendooctogintillion" number_names[1752] = "quingentreoctogintillion" number_names[1755] = "quingenquattuoroctogintillion" number_names[1758] = "quingenquinoctogintillion" number_names[1761] = "quingensexoctogintillion" number_names[1764] = "quingenseptenoctogintillion" number_names[1767] = "quingenoctooctogintillion" number_names[1770] = "quingennovemoctogintillion" number_names[1773] = "quingennonagintillion" number_names[1776] = "quingenunnonagintillion" number_names[1779] = "quingendononagintillion" number_names[1782] = "quingentrenonagintillion" number_names[1785] = "quingenquattuornonagintillion" number_names[1788] = "quingenquinnonagintillion" number_names[1791] = "quingensexnonagintillion" number_names[1794] = "quingenseptennonagintillion" number_names[1797] = "quingenoctononagintillion" number_names[1800] = "quingennovemnonagintillion" number_names[1803] = "sescentillion" number_names[1806] = "sescenuntillion" number_names[1809] = "sescendotillion" number_names[1812] = "sescentretillion" number_names[1815] = "sescenquattuortillion" number_names[1818] = "sescenquintillion" number_names[1821] = "sescensextillion" number_names[1824] = "sescenseptentillion" number_names[1827] = "sescenoctotillion" number_names[1830] = "sescennovemtillion" number_names[1833] = "sescendecillion" number_names[1836] = "sescenundecillion" number_names[1839] = "sescendodecillion" number_names[1842] = "sescentredecillion" number_names[1845] = "sescenquattuordecillion" number_names[1848] = "sescenquindecillion" number_names[1851] = "sescensexdecillion" number_names[1854] = "sescenseptendecillion" number_names[1857] = "sescenoctodecillion" number_names[1860] = "sescennovemdecillion" number_names[1863] = "sescenvigintillion" number_names[1866] = "sescenunvigintillion" number_names[1869] = "sescendovigintillion" number_names[1872] = "sescentrevigintillion" number_names[1875] = "sescenquattuorvigintillion" number_names[1878] = "sescenquinvigintillion" number_names[1881] = "sescensexvigintillion" number_names[1884] = "sescenseptenvigintillion" number_names[1887] = "sescenoctovigintillion" number_names[1890] = "sescennovemvigintillion" number_names[1893] = "sescentrigintillion" number_names[1896] = "sescenuntrigintillion" number_names[1899] = "sescendotrigintillion" number_names[1902] = "sescentretrigintillion" number_names[1905] = "sescenquattuortrigintillion" number_names[1908] = "sescenquintrigintillion" number_names[1911] = "sescensextrigintillion" number_names[1914] = "sescenseptentrigintillion" number_names[1917] = "sescenoctotrigintillion" number_names[1920] = "sescennovemtrigintillion" number_names[1923] = "sescenquadragintillion" number_names[1926] = "sescenunquadragintillion" number_names[1929] = "sescendoquadragintillion" number_names[1932] = "sescentrequadragintillion" number_names[1935] = "sescenquattuorquadragintillion" number_names[1938] = "sescenquinquadragintillion" number_names[1941] = "sescensexquadragintillion" number_names[1944] = "sescenseptenquadragintillion" number_names[1947] = "sescenoctoquadragintillion" number_names[1950] = "sescennovemquadragintillion" number_names[1953] = "sescenquinquagintillion" number_names[1956] = "sescenunquinquagintillion" number_names[1959] = "sescendoquinquagintillion" number_names[1962] = "sescentrequinquagintillion" number_names[1965] = "sescenquattuorquinquagintillion" number_names[1968] = "sescenquinquinquagintillion" number_names[1971] = "sescensexquinquagintillion" number_names[1974] = "sescenseptenquinquagintillion" number_names[1977] = "sescenoctoquinquagintillion" number_names[1980] = "sescennovemquinquagintillion" number_names[1983] = "sescensexagintillion" number_names[1986] = "sescenunsexagintillion" number_names[1989] = "sescendosexagintillion" number_names[1992] = "sescentresexagintillion" number_names[1995] = "sescenquattuorsexagintillion" number_names[1998] = "sescenquinsexagintillion" number_names[2001] = "sescensexsexagintillion" number_names[2004] = "sescenseptensexagintillion" number_names[2007] = "sescenoctosexagintillion" number_names[2010] = "sescennovemsexagintillion" number_names[2013] = "sescenseptuagintillion" number_names[2016] = "sescenunseptuagintillion" number_names[2019] = "sescendoseptuagintillion" number_names[2022] = "sescentreseptuagintillion" number_names[2025] = "sescenquattuorseptuagintillion" number_names[2028] = "sescenquinseptuagintillion" number_names[2031] = "sescensexseptuagintillion" number_names[2034] = "sescenseptenseptuagintillion" number_names[2037] = "sescenoctoseptuagintillion" number_names[2040] = "sescennovemseptuagintillion" number_names[2043] = "sescenoctogintillion" number_names[2046] = "sescenunoctogintillion" number_names[2049] = "sescendooctogintillion" number_names[2052] = "sescentreoctogintillion" number_names[2055] = "sescenquattuoroctogintillion" number_names[2058] = "sescenquinoctogintillion" number_names[2061] = "sescensexoctogintillion" number_names[2064] = "sescenseptenoctogintillion" number_names[2067] = "sescenoctooctogintillion" number_names[2070] = "sescennovemoctogintillion" number_names[2073] = "sescennonagintillion" number_names[2076] = "sescenunnonagintillion" number_names[2079] = "sescendononagintillion" number_names[2082] = "sescentrenonagintillion" number_names[2085] = "sescenquattuornonagintillion" number_names[2088] = "sescenquinnonagintillion" number_names[2091] = "sescensexnonagintillion" number_names[2094] = "sescenseptennonagintillion" number_names[2097] = "sescenoctononagintillion" number_names[2100] = "sescennovemnonagintillion" number_names[2103] = "septingentillion" number_names[2106] = "septingenuntillion" number_names[2109] = "septingendotillion" number_names[2112] = "septingentretillion" number_names[2115] = "septingenquattuortillion" number_names[2118] = "septingenquintillion" number_names[2121] = "septingensextillion" number_names[2124] = "septingenseptentillion" number_names[2127] = "septingenoctotillion" number_names[2130] = "septingennovemtillion" number_names[2133] = "septingendecillion" number_names[2136] = "septingenundecillion" number_names[2139] = "septingendodecillion" number_names[2142] = "septingentredecillion" number_names[2145] = "septingenquattuordecillion" number_names[2148] = "septingenquindecillion" number_names[2151] = "septingensexdecillion" number_names[2154] = "septingenseptendecillion" number_names[2157] = "septingenoctodecillion" number_names[2160] = "septingennovemdecillion" number_names[2163] = "septingenvigintillion" number_names[2166] = "septingenunvigintillion" number_names[2169] = "septingendovigintillion" number_names[2172] = "septingentrevigintillion" number_names[2175] = "septingenquattuorvigintillion" number_names[2178] = "septingenquinvigintillion" number_names[2181] = "septingensexvigintillion" number_names[2184] = "septingenseptenvigintillion" number_names[2187] = "septingenoctovigintillion" number_names[2190] = "septingennovemvigintillion" number_names[2193] = "septingentrigintillion" number_names[2196] = "septingenuntrigintillion" number_names[2199] = "septingendotrigintillion" number_names[2202] = "septingentretrigintillion" number_names[2205] = "septingenquattuortrigintillion" number_names[2208] = "septingenquintrigintillion" number_names[2211] = "septingensextrigintillion" number_names[2214] = "septingenseptentrigintillion" number_names[2217] = "septingenoctotrigintillion" number_names[2220] = "septingennovemtrigintillion" number_names[2223] = "septingenquadragintillion" number_names[2226] = "septingenunquadragintillion" number_names[2229] = "septingendoquadragintillion" number_names[2232] = "septingentrequadragintillion" number_names[2235] = "septingenquattuorquadragintillion" number_names[2238] = "septingenquinquadragintillion" number_names[2241] = "septingensexquadragintillion" number_names[2244] = "septingenseptenquadragintillion" number_names[2247] = "septingenoctoquadragintillion" number_names[2250] = "septingennovemquadragintillion" number_names[2253] = "septingenquinquagintillion" number_names[2256] = "septingenunquinquagintillion" number_names[2259] = "septingendoquinquagintillion" number_names[2262] = "septingentrequinquagintillion" number_names[2265] = "septingenquattuorquinquagintillion" number_names[2268] = "septingenquinquinquagintillion" number_names[2271] = "septingensexquinquagintillion" number_names[2274] = "septingenseptenquinquagintillion" number_names[2277] = "septingenoctoquinquagintillion" number_names[2280] = "septingennovemquinquagintillion" number_names[2283] = "septingensexagintillion" number_names[2286] = "septingenunsexagintillion" number_names[2289] = "septingendosexagintillion" number_names[2292] = "septingentresexagintillion" number_names[2295] = "septingenquattuorsexagintillion" number_names[2298] = "septingenquinsexagintillion" number_names[2301] = "septingensexsexagintillion" number_names[2304] = "septingenseptensexagintillion" number_names[2307] = "septingenoctosexagintillion" number_names[2310] = "septingennovemsexagintillion" number_names[2313] = "septingenseptuagintillion" number_names[2316] = "septingenunseptuagintillion" number_names[2319] = "septingendoseptuagintillion" number_names[2322] = "septingentreseptuagintillion" number_names[2325] = "septingenquattuorseptuagintillion" number_names[2328] = "septingenquinseptuagintillion" number_names[2331] = "septingensexseptuagintillion" number_names[2334] = "septingenseptenseptuagintillion" number_names[2337] = "septingenoctoseptuagintillion" number_names[2340] = "septingennovemseptuagintillion" number_names[2343] = "septingenoctogintillion" number_names[2346] = "septingenunoctogintillion" number_names[2349] = "septingendooctogintillion" number_names[2352] = "septingentreoctogintillion" number_names[2355] = "septingenquattuoroctogintillion" number_names[2358] = "septingenquinoctogintillion" number_names[2361] = "septingensexoctogintillion" number_names[2364] = "septingenseptenoctogintillion" number_names[2367] = "septingenoctooctogintillion" number_names[2370] = "septingennovemoctogintillion" number_names[2373] = "septingennonagintillion" number_names[2376] = "septingenunnonagintillion" number_names[2379] = "septingendononagintillion" number_names[2382] = "septingentrenonagintillion" number_names[2385] = "septingenquattuornonagintillion" number_names[2388] = "septingenquinnonagintillion" number_names[2391] = "septingensexnonagintillion" number_names[2394] = "septingenseptennonagintillion" number_names[2397] = "septingenoctononagintillion" number_names[2400] = "septingennovemnonagintillion" number_names[2403] = "octingentillion" number_names[2406] = "octingenuntillion" number_names[2409] = "octingendotillion" number_names[2412] = "octingentretillion" number_names[2415] = "octingenquattuortillion" number_names[2418] = "octingenquintillion" number_names[2421] = "octingensextillion" number_names[2424] = "octingenseptentillion" number_names[2427] = "octingenoctotillion" number_names[2430] = "octingennovemtillion" number_names[2433] = "octingendecillion" number_names[2436] = "octingenundecillion" number_names[2439] = "octingendodecillion" number_names[2442] = "octingentredecillion" number_names[2445] = "octingenquattuordecillion" number_names[2448] = "octingenquindecillion" number_names[2451] = "octingensexdecillion" number_names[2454] = "octingenseptendecillion" number_names[2457] = "octingenoctodecillion" number_names[2460] = "octingennovemdecillion" number_names[2463] = "octingenvigintillion" number_names[2466] = "octingenunvigintillion" number_names[2469] = "octingendovigintillion" number_names[2472] = "octingentrevigintillion" number_names[2475] = "octingenquattuorvigintillion" number_names[2478] = "octingenquinvigintillion" number_names[2481] = "octingensexvigintillion" number_names[2484] = "octingenseptenvigintillion" number_names[2487] = "octingenoctovigintillion" number_names[2490] = "octingennovemvigintillion" number_names[2493] = "octingentrigintillion" number_names[2496] = "octingenuntrigintillion" number_names[2499] = "octingendotrigintillion" number_names[2502] = "octingentretrigintillion" number_names[2505] = "octingenquattuortrigintillion" number_names[2508] = "octingenquintrigintillion" number_names[2511] = "octingensextrigintillion" number_names[2514] = "octingenseptentrigintillion" number_names[2517] = "octingenoctotrigintillion" number_names[2520] = "octingennovemtrigintillion" number_names[2523] = "octingenquadragintillion" number_names[2526] = "octingenunquadragintillion" number_names[2529] = "octingendoquadragintillion" number_names[2532] = "octingentrequadragintillion" number_names[2535] = "octingenquattuorquadragintillion" number_names[2538] = "octingenquinquadragintillion" number_names[2541] = "octingensexquadragintillion" number_names[2544] = "octingenseptenquadragintillion" number_names[2547] = "octingenoctoquadragintillion" number_names[2550] = "octingennovemquadragintillion" number_names[2553] = "octingenquinquagintillion" number_names[2556] = "octingenunquinquagintillion" number_names[2559] = "octingendoquinquagintillion" number_names[2562] = "octingentrequinquagintillion" number_names[2565] = "octingenquattuorquinquagintillion" number_names[2568] = "octingenquinquinquagintillion" number_names[2571] = "octingensexquinquagintillion" number_names[2574] = "octingenseptenquinquagintillion" number_names[2577] = "octingenoctoquinquagintillion" number_names[2580] = "octingennovemquinquagintillion" number_names[2583] = "octingensexagintillion" number_names[2586] = "octingenunsexagintillion" number_names[2589] = "octingendosexagintillion" number_names[2592] = "octingentresexagintillion" number_names[2595] = "octingenquattuorsexagintillion" number_names[2598] = "octingenquinsexagintillion" number_names[2601] = "octingensexsexagintillion" number_names[2604] = "octingenseptensexagintillion" number_names[2607] = "octingenoctosexagintillion" number_names[2610] = "octingennovemsexagintillion" number_names[2613] = "octingenseptuagintillion" number_names[2616] = "octingenunseptuagintillion" number_names[2619] = "octingendoseptuagintillion" number_names[2622] = "octingentreseptuagintillion" number_names[2625] = "octingenquattuorseptuagintillion" number_names[2628] = "octingenquinseptuagintillion" number_names[2631] = "octingensexseptuagintillion" number_names[2634] = "octingenseptenseptuagintillion" number_names[2637] = "octingenoctoseptuagintillion" number_names[2640] = "octingennovemseptuagintillion" number_names[2643] = "octingenoctogintillion" number_names[2646] = "octingenunoctogintillion" number_names[2649] = "octingendooctogintillion" number_names[2652] = "octingentreoctogintillion" number_names[2655] = "octingenquattuoroctogintillion" number_names[2658] = "octingenquinoctogintillion" number_names[2661] = "octingensexoctogintillion" number_names[2664] = "octingenseptenoctogintillion" number_names[2667] = "octingenoctooctogintillion" number_names[2670] = "octingennovemoctogintillion" number_names[2673] = "octingennonagintillion" number_names[2676] = "octingenunnonagintillion" number_names[2679] = "octingendononagintillion" number_names[2682] = "octingentrenonagintillion" number_names[2685] = "octingenquattuornonagintillion" number_names[2688] = "octingenquinnonagintillion" number_names[2691] = "octingensexnonagintillion" number_names[2694] = "octingenseptennonagintillion" number_names[2697] = "octingenoctononagintillion" number_names[2700] = "octingennovemnonagintillion" number_names[2703] = "nongentillion" number_names[2706] = "nongenuntillion" number_names[2709] = "nongendotillion" number_names[2712] = "nongentretillion" number_names[2715] = "nongenquattuortillion" number_names[2718] = "nongenquintillion" number_names[2721] = "nongensextillion" number_names[2724] = "nongenseptentillion" number_names[2727] = "nongenoctotillion" number_names[2730] = "nongennovemtillion" number_names[2733] = "nongendecillion" number_names[2736] = "nongenundecillion" number_names[2739] = "nongendodecillion" number_names[2742] = "nongentredecillion" number_names[2745] = "nongenquattuordecillion" number_names[2748] = "nongenquindecillion" number_names[2751] = "nongensexdecillion" number_names[2754] = "nongenseptendecillion" number_names[2757] = "nongenoctodecillion" number_names[2760] = "nongennovemdecillion" number_names[2763] = "nongenvigintillion" number_names[2766] = "nongenunvigintillion" number_names[2769] = "nongendovigintillion" number_names[2772] = "nongentrevigintillion" number_names[2775] = "nongenquattuorvigintillion" number_names[2778] = "nongenquinvigintillion" number_names[2781] = "nongensexvigintillion" number_names[2784] = "nongenseptenvigintillion" number_names[2787] = "nongenoctovigintillion" number_names[2790] = "nongennovemvigintillion" number_names[2793] = "nongentrigintillion" number_names[2796] = "nongenuntrigintillion" number_names[2799] = "nongendotrigintillion" number_names[2802] = "nongentretrigintillion" number_names[2805] = "nongenquattuortrigintillion" number_names[2808] = "nongenquintrigintillion" number_names[2811] = "nongensextrigintillion" number_names[2814] = "nongenseptentrigintillion" number_names[2817] = "nongenoctotrigintillion" number_names[2820] = "nongennovemtrigintillion" number_names[2823] = "nongenquadragintillion" number_names[2826] = "nongenunquadragintillion" number_names[2829] = "nongendoquadragintillion" number_names[2832] = "nongentrequadragintillion" number_names[2835] = "nongenquattuorquadragintillion" number_names[2838] = "nongenquinquadragintillion" number_names[2841] = "nongensexquadragintillion" number_names[2844] = "nongenseptenquadragintillion" number_names[2847] = "nongenoctoquadragintillion" number_names[2850] = "nongennovemquadragintillion" number_names[2853] = "nongenquinquagintillion" number_names[2856] = "nongenunquinquagintillion" number_names[2859] = "nongendoquinquagintillion" number_names[2862] = "nongentrequinquagintillion" number_names[2865] = "nongenquattuorquinquagintillion" number_names[2868] = "nongenquinquinquagintillion" number_names[2871] = "nongensexquinquagintillion" number_names[2874] = "nongenseptenquinquagintillion" number_names[2877] = "nongenoctoquinquagintillion" number_names[2880] = "nongennovemquinquagintillion" number_names[2883] = "nongensexagintillion" number_names[2886] = "nongenunsexagintillion" number_names[2889] = "nongendosexagintillion" number_names[2892] = "nongentresexagintillion" number_names[2895] = "nongenquattuorsexagintillion" number_names[2898] = "nongenquinsexagintillion" number_names[2901] = "nongensexsexagintillion" number_names[2904] = "nongenseptensexagintillion" number_names[2907] = "nongenoctosexagintillion" number_names[2910] = "nongennovemsexagintillion" number_names[2913] = "nongenseptuagintillion" number_names[2916] = "nongenunseptuagintillion" number_names[2919] = "nongendoseptuagintillion" number_names[2922] = "nongentreseptuagintillion" number_names[2925] = "nongenquattuorseptuagintillion" number_names[2928] = "nongenquinseptuagintillion" number_names[2931] = "nongensexseptuagintillion" number_names[2934] = "nongenseptenseptuagintillion" number_names[2937] = "nongenoctoseptuagintillion" number_names[2940] = "nongennovemseptuagintillion" number_names[2943] = "nongenoctogintillion" number_names[2946] = "nongenunoctogintillion" number_names[2949] = "nongendooctogintillion" number_names[2952] = "nongentreoctogintillion" number_names[2955] = "nongenquattuoroctogintillion" number_names[2958] = "nongenquinoctogintillion" number_names[2961] = "nongensexoctogintillion" number_names[2964] = "nongenseptenoctogintillion" number_names[2967] = "nongenoctooctogintillion" number_names[2970] = "nongennovemoctogintillion" number_names[2973] = "nongennonagintillion" number_names[2976] = "nongenunnonagintillion" number_names[2979] = "nongendononagintillion" number_names[2982] = "nongentrenonagintillion" number_names[2985] = "nongenquattuornonagintillion" number_names[2988] = "nongenquinnonagintillion" number_names[2991] = "nongensexnonagintillion" number_names[2994] = "nongenseptennonagintillion" number_names[2997] = "nongenoctononagintillion" number_names[3000] = "nongennovemnonagintillion" number_names[3003] = "milliatillion" number_names[3006] = "milliauntillion" number_names[3009] = "milliadotillion" number_names[3012] = "milliatretillion" number_names[3015] = "milliaquattuortillion" number_names[3018] = "milliaquintillion" number_names[3021] = "milliasextillion" number_names[3024] = "milliaseptentillion" number_names[3027] = "milliaoctotillion" number_names[3030] = "millianovemtillion" number_names[3033] = "milliadecillion" number_names[3036] = "milliaundecillion" number_names[3039] = "milliadodecillion" number_names[3042] = "milliatredecillion" number_names[3045] = "milliaquattuordecillion" number_names[3048] = "milliaquindecillion" number_names[3051] = "milliasexdecillion" number_names[3054] = "milliaseptendecillion" number_names[3057] = "milliaoctodecillion" number_names[3060] = "millianovemdecillion" number_names[3063] = "milliavigintillion" number_names[3066] = "milliaunvigintillion" number_names[3069] = "milliadovigintillion" number_names[3072] = "milliatrevigintillion" number_names[3075] = "milliaquattuorvigintillion" number_names[3078] = "milliaquinvigintillion" number_names[3081] = "milliasexvigintillion" number_names[3084] = "milliaseptenvigintillion" number_names[3087] = "milliaoctovigintillion" number_names[3090] = "millianovemvigintillion" number_names[3093] = "milliatrigintillion" number_names[3096] = "milliauntrigintillion" number_names[3099] = "milliadotrigintillion" number_names[3102] = "milliatretrigintillion" number_names[3105] = "milliaquattuortrigintillion" number_names[3108] = "milliaquintrigintillion" number_names[3111] = "milliasextrigintillion" number_names[3114] = "milliaseptentrigintillion" number_names[3117] = "milliaoctotrigintillion" number_names[3120] = "millianovemtrigintillion" number_names[3123] = "milliaquadragintillion" number_names[3126] = "milliaunquadragintillion" number_names[3129] = "milliadoquadragintillion" number_names[3132] = "milliatrequadragintillion" number_names[3135] = "milliaquattuorquadragintillion" number_names[3138] = "milliaquinquadragintillion" number_names[3141] = "milliasexquadragintillion" number_names[3144] = "milliaseptenquadragintillion" number_names[3147] = "milliaoctoquadragintillion" number_names[3150] = "millianovemquadragintillion" number_names[3153] = "milliaquinquagintillion" number_names[3156] = "milliaunquinquagintillion" number_names[3159] = "milliadoquinquagintillion" number_names[3162] = "milliatrequinquagintillion" number_names[3165] = "milliaquattuorquinquagintillion" number_names[3168] = "milliaquinquinquagintillion" number_names[3171] = "milliasexquinquagintillion" number_names[3174] = "milliaseptenquinquagintillion" number_names[3177] = "milliaoctoquinquagintillion" number_names[3180] = "millianovemquinquagintillion" number_names[3183] = "milliasexagintillion" number_names[3186] = "milliaunsexagintillion" number_names[3189] = "milliadosexagintillion" number_names[3192] = "milliatresexagintillion" number_names[3195] = "milliaquattuorsexagintillion" number_names[3198] = "milliaquinsexagintillion" number_names[3201] = "milliasexsexagintillion" number_names[3204] = "milliaseptensexagintillion" number_names[3207] = "milliaoctosexagintillion" number_names[3210] = "millianovemsexagintillion" number_names[3213] = "milliaseptuagintillion" number_names[3216] = "milliaunseptuagintillion" number_names[3219] = "milliadoseptuagintillion" number_names[3222] = "milliatreseptuagintillion" number_names[3225] = "milliaquattuorseptuagintillion" number_names[3228] = "milliaquinseptuagintillion" number_names[3231] = "milliasexseptuagintillion" number_names[3234] = "milliaseptenseptuagintillion" number_names[3237] = "milliaoctoseptuagintillion" number_names[3240] = "millianovemseptuagintillion" number_names[3243] = "milliaoctogintillion" number_names[3246] = "milliaunoctogintillion" number_names[3249] = "milliadooctogintillion" number_names[3252] = "milliatreoctogintillion" number_names[3255] = "milliaquattuoroctogintillion" number_names[3258] = "milliaquinoctogintillion" number_names[3261] = "milliasexoctogintillion" number_names[3264] = "milliaseptenoctogintillion" number_names[3267] = "milliaoctooctogintillion" number_names[3270] = "millianovemoctogintillion" number_names[3273] = "millianonagintillion" number_names[3276] = "milliaunnonagintillion" number_names[3279] = "milliadononagintillion" number_names[3282] = "milliatrenonagintillion" number_names[3285] = "milliaquattuornonagintillion" number_names[3288] = "milliaquinnonagintillion" number_names[3291] = "milliasexnonagintillion" number_names[3294] = "milliaseptennonagintillion" number_names[3297] = "milliaoctononagintillion" number_names[3300] = "millianovemnonagintillion" number_names[3303] = "milliacentillion" number_names[3306] = "milliacenuntillion" number_names[3309] = "milliacendotillion" number_names[3312] = "milliacentretillion" number_names[3315] = "milliacenquattuortillion" number_names[3318] = "milliacenquintillion" number_names[3321] = "milliacensextillion" number_names[3324] = "milliacenseptentillion" number_names[3327] = "milliacenoctotillion" number_names[3330] = "milliacennovemtillion" number_names[3333] = "milliacendecillion" number_names[3336] = "milliacenundecillion" number_names[3339] = "milliacendodecillion" number_names[3342] = "milliacentredecillion" number_names[3345] = "milliacenquattuordecillion" number_names[3348] = "milliacenquindecillion" number_names[3351] = "milliacensexdecillion" number_names[3354] = "milliacenseptendecillion" number_names[3357] = "milliacenoctodecillion" number_names[3360] = "milliacennovemdecillion" number_names[3363] = "milliacenvigintillion" number_names[3366] = "milliacenunvigintillion" number_names[3369] = "milliacendovigintillion" number_names[3372] = "milliacentrevigintillion" number_names[3375] = "milliacenquattuorvigintillion" number_names[3378] = "milliacenquinvigintillion" number_names[3381] = "milliacensexvigintillion" number_names[3384] = "milliacenseptenvigintillion" number_names[3387] = "milliacenoctovigintillion" number_names[3390] = "milliacennovemvigintillion" number_names[3393] = "milliacentrigintillion" number_names[3396] = "milliacenuntrigintillion" number_names[3399] = "milliacendotrigintillion" number_names[3402] = "milliacentretrigintillion" number_names[3405] = "milliacenquattuortrigintillion" number_names[3408] = "milliacenquintrigintillion" number_names[3411] = "milliacensextrigintillion" number_names[3414] = "milliacenseptentrigintillion" number_names[3417] = "milliacenoctotrigintillion" number_names[3420] = "milliacennovemtrigintillion" number_names[3423] = "milliacenquadragintillion" number_names[3426] = "milliacenunquadragintillion" number_names[3429] = "milliacendoquadragintillion" number_names[3432] = "milliacentrequadragintillion" number_names[3435] = "milliacenquattuorquadragintillion" number_names[3438] = "milliacenquinquadragintillion" number_names[3441] = "milliacensexquadragintillion" number_names[3444] = "milliacenseptenquadragintillion" number_names[3447] = "milliacenoctoquadragintillion" number_names[3450] = "milliacennovemquadragintillion" number_names[3453] = "milliacenquinquagintillion" number_names[3456] = "milliacenunquinquagintillion" number_names[3459] = "milliacendoquinquagintillion" number_names[3462] = "milliacentrequinquagintillion" number_names[3465] = "milliacenquattuorquinquagintillion" number_names[3468] = "milliacenquinquinquagintillion" number_names[3471] = "milliacensexquinquagintillion" number_names[3474] = "milliacenseptenquinquagintillion" number_names[3477] = "milliacenoctoquinquagintillion" number_names[3480] = "milliacennovemquinquagintillion" number_names[3483] = "milliacensexagintillion" number_names[3486] = "milliacenunsexagintillion" number_names[3489] = "milliacendosexagintillion" number_names[3492] = "milliacentresexagintillion" number_names[3495] = "milliacenquattuorsexagintillion" number_names[3498] = "milliacenquinsexagintillion" number_names[3501] = "milliacensexsexagintillion" number_names[3504] = "milliacenseptensexagintillion" number_names[3507] = "milliacenoctosexagintillion" number_names[3510] = "milliacennovemsexagintillion" number_names[3513] = "milliacenseptuagintillion" number_names[3516] = "milliacenunseptuagintillion" number_names[3519] = "milliacendoseptuagintillion" number_names[3522] = "milliacentreseptuagintillion" number_names[3525] = "milliacenquattuorseptuagintillion" number_names[3528] = "milliacenquinseptuagintillion" number_names[3531] = "milliacensexseptuagintillion" number_names[3534] = "milliacenseptenseptuagintillion" number_names[3537] = "milliacenoctoseptuagintillion" number_names[3540] = "milliacennovemseptuagintillion" number_names[3543] = "milliacenoctogintillion" number_names[3546] = "milliacenunoctogintillion" number_names[3549] = "milliacendooctogintillion" number_names[3552] = "milliacentreoctogintillion" number_names[3555] = "milliacenquattuoroctogintillion" number_names[3558] = "milliacenquinoctogintillion" number_names[3561] = "milliacensexoctogintillion" number_names[3564] = "milliacenseptenoctogintillion" number_names[3567] = "milliacenoctooctogintillion" number_names[3570] = "milliacennovemoctogintillion" number_names[3573] = "milliacennonagintillion" number_names[3576] = "milliacenunnonagintillion" number_names[3579] = "milliacendononagintillion" number_names[3582] = "milliacentrenonagintillion" number_names[3585] = "milliacenquattuornonagintillion" number_names[3588] = "milliacenquinnonagintillion" number_names[3591] = "milliacensexnonagintillion" number_names[3594] = "milliacenseptennonagintillion" number_names[3597] = "milliacenoctononagintillion" number_names[3600] = "milliacennovemnonagintillion" number_names[3603] = "milliaducentillion" number_names[3606] = "milliaducenuntillion" number_names[3609] = "milliaducendotillion" number_names[3612] = "milliaducentretillion" number_names[3615] = "milliaducenquattuortillion" number_names[3618] = "milliaducenquintillion" number_names[3621] = "milliaducensextillion" number_names[3624] = "milliaducenseptentillion" number_names[3627] = "milliaducenoctotillion" number_names[3630] = "milliaducennovemtillion" number_names[3633] = "milliaducendecillion" number_names[3636] = "milliaducenundecillion" number_names[3639] = "milliaducendodecillion" number_names[3642] = "milliaducentredecillion" number_names[3645] = "milliaducenquattuordecillion" number_names[3648] = "milliaducenquindecillion" number_names[3651] = "milliaducensexdecillion" number_names[3654] = "milliaducenseptendecillion" number_names[3657] = "milliaducenoctodecillion" number_names[3660] = "milliaducennovemdecillion" number_names[3663] = "milliaducenvigintillion" number_names[3666] = "milliaducenunvigintillion" number_names[3669] = "milliaducendovigintillion" number_names[3672] = "milliaducentrevigintillion" number_names[3675] = "milliaducenquattuorvigintillion" number_names[3678] = "milliaducenquinvigintillion" number_names[3681] = "milliaducensexvigintillion" number_names[3684] = "milliaducenseptenvigintillion" number_names[3687] = "milliaducenoctovigintillion" number_names[3690] = "milliaducennovemvigintillion" number_names[3693] = "milliaducentrigintillion" number_names[3696] = "milliaducenuntrigintillion" number_names[3699] = "milliaducendotrigintillion" number_names[3702] = "milliaducentretrigintillion" number_names[3705] = "milliaducenquattuortrigintillion" number_names[3708] = "milliaducenquintrigintillion" number_names[3711] = "milliaducensextrigintillion" number_names[3714] = "milliaducenseptentrigintillion" number_names[3717] = "milliaducenoctotrigintillion" number_names[3720] = "milliaducennovemtrigintillion" number_names[3723] = "milliaducenquadragintillion" number_names[3726] = "milliaducenunquadragintillion" number_names[3729] = "milliaducendoquadragintillion" number_names[3732] = "milliaducentrequadragintillion" number_names[3735] = "milliaducenquattuorquadragintillion" number_names[3738] = "milliaducenquinquadragintillion" number_names[3741] = "milliaducensexquadragintillion" number_names[3744] = "milliaducenseptenquadragintillion" number_names[3747] = "milliaducenoctoquadragintillion" number_names[3750] = "milliaducennovemquadragintillion" number_names[3753] = "milliaducenquinquagintillion" number_names[3756] = "milliaducenunquinquagintillion" number_names[3759] = "milliaducendoquinquagintillion" number_names[3762] = "milliaducentrequinquagintillion" number_names[3765] = "milliaducenquattuorquinquagintillion" number_names[3768] = "milliaducenquinquinquagintillion" number_names[3771] = "milliaducensexquinquagintillion" number_names[3774] = "milliaducenseptenquinquagintillion" number_names[3777] = "milliaducenoctoquinquagintillion" number_names[3780] = "milliaducennovemquinquagintillion" number_names[3783] = "milliaducensexagintillion" number_names[3786] = "milliaducenunsexagintillion" number_names[3789] = "milliaducendosexagintillion" number_names[3792] = "milliaducentresexagintillion" number_names[3795] = "milliaducenquattuorsexagintillion" number_names[3798] = "milliaducenquinsexagintillion" number_names[3801] = "milliaducensexsexagintillion" number_names[3804] = "milliaducenseptensexagintillion" number_names[3807] = "milliaducenoctosexagintillion" number_names[3810] = "milliaducennovemsexagintillion" number_names[3813] = "milliaducenseptuagintillion" number_names[3816] = "milliaducenunseptuagintillion" number_names[3819] = "milliaducendoseptuagintillion" number_names[3822] = "milliaducentreseptuagintillion" number_names[3825] = "milliaducenquattuorseptuagintillion" number_names[3828] = "milliaducenquinseptuagintillion" number_names[3831] = "milliaducensexseptuagintillion" number_names[3834] = "milliaducenseptenseptuagintillion" number_names[3837] = "milliaducenoctoseptuagintillion" number_names[3840] = "milliaducennovemseptuagintillion" number_names[3843] = "milliaducenoctogintillion" number_names[3846] = "milliaducenunoctogintillion" number_names[3849] = "milliaducendooctogintillion" number_names[3852] = "milliaducentreoctogintillion" number_names[3855] = "milliaducenquattuoroctogintillion" number_names[3858] = "milliaducenquinoctogintillion" number_names[3861] = "milliaducensexoctogintillion" number_names[3864] = "milliaducenseptenoctogintillion" number_names[3867] = "milliaducenoctooctogintillion" number_names[3870] = "milliaducennovemoctogintillion" number_names[3873] = "milliaducennonagintillion" number_names[3876] = "milliaducenunnonagintillion" number_names[3879] = "milliaducendononagintillion" number_names[3882] = "milliaducentrenonagintillion" number_names[3885] = "milliaducenquattuornonagintillion" number_names[3888] = "milliaducenquinnonagintillion" number_names[3891] = "milliaducensexnonagintillion" number_names[3894] = "milliaducenseptennonagintillion" number_names[3897] = "milliaducenoctononagintillion" number_names[3900] = "milliaducennovemnonagintillion" number_names[3903] = "milliatrecentillion" number_names[3906] = "milliatrecenuntillion" number_names[3909] = "milliatrecendotillion" number_names[3912] = "milliatrecentretillion" number_names[3915] = "milliatrecenquattuortillion" number_names[3918] = "milliatrecenquintillion" number_names[3921] = "milliatrecensextillion" number_names[3924] = "milliatrecenseptentillion" number_names[3927] = "milliatrecenoctotillion" number_names[3930] = "milliatrecennovemtillion" number_names[3933] = "milliatrecendecillion" number_names[3936] = "milliatrecenundecillion" number_names[3939] = "milliatrecendodecillion" number_names[3942] = "milliatrecentredecillion" number_names[3945] = "milliatrecenquattuordecillion" number_names[3948] = "milliatrecenquindecillion" number_names[3951] = "milliatrecensexdecillion" number_names[3954] = "milliatrecenseptendecillion" number_names[3957] = "milliatrecenoctodecillion" number_names[3960] = "milliatrecennovemdecillion" number_names[3963] = "milliatrecenvigintillion" number_names[3966] = "milliatrecenunvigintillion" number_names[3969] = "milliatrecendovigintillion" number_names[3972] = "milliatrecentrevigintillion" number_names[3975] = "milliatrecenquattuorvigintillion" number_names[3978] = "milliatrecenquinvigintillion" number_names[3981] = "milliatrecensexvigintillion" number_names[3984] = "milliatrecenseptenvigintillion" number_names[3987] = "milliatrecenoctovigintillion" number_names[3990] = "milliatrecennovemvigintillion" number_names[3993] = "milliatrecentrigintillion" number_names[3996] = "milliatrecenuntrigintillion" number_names[3999] = "milliatrecendotrigintillion" number_names[4002] = "milliatrecentretrigintillion" number_names[4005] = "milliatrecenquattuortrigintillion" number_names[4008] = "milliatrecenquintrigintillion" number_names[4011] = "milliatrecensextrigintillion" number_names[4014] = "milliatrecenseptentrigintillion" number_names[4017] = "milliatrecenoctotrigintillion" number_names[4020] = "milliatrecennovemtrigintillion" number_names[4023] = "milliatrecenquadragintillion" number_names[4026] = "milliatrecenunquadragintillion" number_names[4029] = "milliatrecendoquadragintillion" number_names[4032] = "milliatrecentrequadragintillion" number_names[4035] = "milliatrecenquattuorquadragintillion" number_names[4038] = "milliatrecenquinquadragintillion" number_names[4041] = "milliatrecensexquadragintillion" number_names[4044] = "milliatrecenseptenquadragintillion" number_names[4047] = "milliatrecenoctoquadragintillion" number_names[4050] = "milliatrecennovemquadragintillion" number_names[4053] = "milliatrecenquinquagintillion" number_names[4056] = "milliatrecenunquinquagintillion" number_names[4059] = "milliatrecendoquinquagintillion" number_names[4062] = "milliatrecentrequinquagintillion" number_names[4065] = "milliatrecenquattuorquinquagintillion" number_names[4068] = "milliatrecenquinquinquagintillion" number_names[4071] = "milliatrecensexquinquagintillion" number_names[4074] = "milliatrecenseptenquinquagintillion" number_names[4077] = "milliatrecenoctoquinquagintillion" number_names[4080] = "milliatrecennovemquinquagintillion" number_names[4083] = "milliatrecensexagintillion" number_names[4086] = "milliatrecenunsexagintillion" number_names[4089] = "milliatrecendosexagintillion" number_names[4092] = "milliatrecentresexagintillion" number_names[4095] = "milliatrecenquattuorsexagintillion" number_names[4098] = "milliatrecenquinsexagintillion" number_names[4101] = "milliatrecensexsexagintillion" number_names[4104] = "milliatrecenseptensexagintillion" number_names[4107] = "milliatrecenoctosexagintillion" number_names[4110] = "milliatrecennovemsexagintillion" number_names[4113] = "milliatrecenseptuagintillion" number_names[4116] = "milliatrecenunseptuagintillion" number_names[4119] = "milliatrecendoseptuagintillion" number_names[4122] = "milliatrecentreseptuagintillion" number_names[4125] = "milliatrecenquattuorseptuagintillion" number_names[4128] = "milliatrecenquinseptuagintillion" number_names[4131] = "milliatrecensexseptuagintillion" number_names[4134] = "milliatrecenseptenseptuagintillion" number_names[4137] = "milliatrecenoctoseptuagintillion" number_names[4140] = "milliatrecennovemseptuagintillion" number_names[4143] = "milliatrecenoctogintillion" number_names[4146] = "milliatrecenunoctogintillion" number_names[4149] = "milliatrecendooctogintillion" number_names[4152] = "milliatrecentreoctogintillion" number_names[4155] = "milliatrecenquattuoroctogintillion" number_names[4158] = "milliatrecenquinoctogintillion" number_names[4161] = "milliatrecensexoctogintillion" number_names[4164] = "milliatrecenseptenoctogintillion" number_names[4167] = "milliatrecenoctooctogintillion" number_names[4170] = "milliatrecennovemoctogintillion" number_names[4173] = "milliatrecennonagintillion" number_names[4176] = "milliatrecenunnonagintillion" number_names[4179] = "milliatrecendononagintillion" number_names[4182] = "milliatrecentrenonagintillion" number_names[4185] = "milliatrecenquattuornonagintillion" number_names[4188] = "milliatrecenquinnonagintillion" number_names[4191] = "milliatrecensexnonagintillion" number_names[4194] = "milliatrecenseptennonagintillion" number_names[4197] = "milliatrecenoctononagintillion" number_names[4200] = "milliatrecennovemnonagintillion" number_names[4203] = "milliaquadringentillion" number_names[4206] = "milliaquadringenuntillion" number_names[4209] = "milliaquadringendotillion" number_names[4212] = "milliaquadringentretillion" number_names[4215] = "milliaquadringenquattuortillion" number_names[4218] = "milliaquadringenquintillion" number_names[4221] = "milliaquadringensextillion" number_names[4224] = "milliaquadringenseptentillion" number_names[4227] = "milliaquadringenoctotillion" number_names[4230] = "milliaquadringennovemtillion" number_names[4233] = "milliaquadringendecillion" number_names[4236] = "milliaquadringenundecillion" number_names[4239] = "milliaquadringendodecillion" number_names[4242] = "milliaquadringentredecillion" number_names[4245] = "milliaquadringenquattuordecillion" number_names[4248] = "milliaquadringenquindecillion" number_names[4251] = "milliaquadringensexdecillion" number_names[4254] = "milliaquadringenseptendecillion" number_names[4257] = "milliaquadringenoctodecillion" number_names[4260] = "milliaquadringennovemdecillion" number_names[4263] = "milliaquadringenvigintillion" number_names[4266] = "milliaquadringenunvigintillion" number_names[4269] = "milliaquadringendovigintillion" number_names[4272] = "milliaquadringentrevigintillion" number_names[4275] = "milliaquadringenquattuorvigintillion" number_names[4278] = "milliaquadringenquinvigintillion" number_names[4281] = "milliaquadringensexvigintillion" number_names[4284] = "milliaquadringenseptenvigintillion" number_names[4287] = "milliaquadringenoctovigintillion" number_names[4290] = "milliaquadringennovemvigintillion" number_names[4293] = "milliaquadringentrigintillion" number_names[4296] = "milliaquadringenuntrigintillion" number_names[4299] = "milliaquadringendotrigintillion" number_names[4302] = "milliaquadringentretrigintillion" number_names[4305] = "milliaquadringenquattuortrigintillion" number_names[4308] = "milliaquadringenquintrigintillion" number_names[4311] = "milliaquadringensextrigintillion" number_names[4314] = "milliaquadringenseptentrigintillion" number_names[4317] = "milliaquadringenoctotrigintillion" number_names[4320] = "milliaquadringennovemtrigintillion" number_names[4323] = "milliaquadringenquadragintillion" number_names[4326] = "milliaquadringenunquadragintillion" number_names[4329] = "milliaquadringendoquadragintillion" number_names[4332] = "milliaquadringentrequadragintillion" number_names[4335] = "milliaquadringenquattuorquadragintillion" number_names[4338] = "milliaquadringenquinquadragintillion" number_names[4341] = "milliaquadringensexquadragintillion" number_names[4344] = "milliaquadringenseptenquadragintillion" number_names[4347] = "milliaquadringenoctoquadragintillion" number_names[4350] = "milliaquadringennovemquadragintillion" number_names[4353] = "milliaquadringenquinquagintillion" number_names[4356] = "milliaquadringenunquinquagintillion" number_names[4359] = "milliaquadringendoquinquagintillion" number_names[4362] = "milliaquadringentrequinquagintillion" number_names[4365] = "milliaquadringenquattuorquinquagintillion" number_names[4368] = "milliaquadringenquinquinquagintillion" number_names[4371] = "milliaquadringensexquinquagintillion" number_names[4374] = "milliaquadringenseptenquinquagintillion" number_names[4377] = "milliaquadringenoctoquinquagintillion" number_names[4380] = "milliaquadringennovemquinquagintillion" number_names[4383] = "milliaquadringensexagintillion" number_names[4386] = "milliaquadringenunsexagintillion" number_names[4389] = "milliaquadringendosexagintillion" number_names[4392] = "milliaquadringentresexagintillion" number_names[4395] = "milliaquadringenquattuorsexagintillion" number_names[4398] = "milliaquadringenquinsexagintillion" number_names[4401] = "milliaquadringensexsexagintillion" number_names[4404] = "milliaquadringenseptensexagintillion" number_names[4407] = "milliaquadringenoctosexagintillion" number_names[4410] = "milliaquadringennovemsexagintillion" number_names[4413] = "milliaquadringenseptuagintillion" number_names[4416] = "milliaquadringenunseptuagintillion" number_names[4419] = "milliaquadringendoseptuagintillion" number_names[4422] = "milliaquadringentreseptuagintillion" number_names[4425] = "milliaquadringenquattuorseptuagintillion" number_names[4428] = "milliaquadringenquinseptuagintillion" number_names[4431] = "milliaquadringensexseptuagintillion" number_names[4434] = "milliaquadringenseptenseptuagintillion" number_names[4437] = "milliaquadringenoctoseptuagintillion" number_names[4440] = "milliaquadringennovemseptuagintillion" number_names[4443] = "milliaquadringenoctogintillion" number_names[4446] = "milliaquadringenunoctogintillion" number_names[4449] = "milliaquadringendooctogintillion" number_names[4452] = "milliaquadringentreoctogintillion" number_names[4455] = "milliaquadringenquattuoroctogintillion" number_names[4458] = "milliaquadringenquinoctogintillion" number_names[4461] = "milliaquadringensexoctogintillion" number_names[4464] = "milliaquadringenseptenoctogintillion" number_names[4467] = "milliaquadringenoctooctogintillion" number_names[4470] = "milliaquadringennovemoctogintillion" number_names[4473] = "milliaquadringennonagintillion" number_names[4476] = "milliaquadringenunnonagintillion" number_names[4479] = "milliaquadringendononagintillion" number_names[4482] = "milliaquadringentrenonagintillion" number_names[4485] = "milliaquadringenquattuornonagintillion" number_names[4488] = "milliaquadringenquinnonagintillion" number_names[4491] = "milliaquadringensexnonagintillion" number_names[4494] = "milliaquadringenseptennonagintillion" number_names[4497] = "milliaquadringenoctononagintillion" number_names[4500] = "milliaquadringennovemnonagintillion" number_names[4503] = "milliaquingentillion" number_names[4506] = "milliaquingenuntillion" number_names[4509] = "milliaquingendotillion" number_names[4512] = "milliaquingentretillion" number_names[4515] = "milliaquingenquattuortillion" number_names[4518] = "milliaquingenquintillion" number_names[4521] = "milliaquingensextillion" number_names[4524] = "milliaquingenseptentillion" number_names[4527] = "milliaquingenoctotillion" number_names[4530] = "milliaquingennovemtillion" number_names[4533] = "milliaquingendecillion" number_names[4536] = "milliaquingenundecillion" number_names[4539] = "milliaquingendodecillion" number_names[4542] = "milliaquingentredecillion" number_names[4545] = "milliaquingenquattuordecillion" number_names[4548] = "milliaquingenquindecillion" number_names[4551] = "milliaquingensexdecillion" number_names[4554] = "milliaquingenseptendecillion" number_names[4557] = "milliaquingenoctodecillion" number_names[4560] = "milliaquingennovemdecillion" number_names[4563] = "milliaquingenvigintillion" number_names[4566] = "milliaquingenunvigintillion" number_names[4569] = "milliaquingendovigintillion" number_names[4572] = "milliaquingentrevigintillion" number_names[4575] = "milliaquingenquattuorvigintillion" number_names[4578] = "milliaquingenquinvigintillion" number_names[4581] = "milliaquingensexvigintillion" number_names[4584] = "milliaquingenseptenvigintillion" number_names[4587] = "milliaquingenoctovigintillion" number_names[4590] = "milliaquingennovemvigintillion" number_names[4593] = "milliaquingentrigintillion" number_names[4596] = "milliaquingenuntrigintillion" number_names[4599] = "milliaquingendotrigintillion" number_names[4602] = "milliaquingentretrigintillion" number_names[4605] = "milliaquingenquattuortrigintillion" number_names[4608] = "milliaquingenquintrigintillion" number_names[4611] = "milliaquingensextrigintillion" number_names[4614] = "milliaquingenseptentrigintillion" number_names[4617] = "milliaquingenoctotrigintillion" number_names[4620] = "milliaquingennovemtrigintillion" number_names[4623] = "milliaquingenquadragintillion" number_names[4626] = "milliaquingenunquadragintillion" number_names[4629] = "milliaquingendoquadragintillion" number_names[4632] = "milliaquingentrequadragintillion" number_names[4635] = "milliaquingenquattuorquadragintillion" number_names[4638] = "milliaquingenquinquadragintillion" number_names[4641] = "milliaquingensexquadragintillion" number_names[4644] = "milliaquingenseptenquadragintillion" number_names[4647] = "milliaquingenoctoquadragintillion" number_names[4650] = "milliaquingennovemquadragintillion" number_names[4653] = "milliaquingenquinquagintillion" number_names[4656] = "milliaquingenunquinquagintillion" number_names[4659] = "milliaquingendoquinquagintillion" number_names[4662] = "milliaquingentrequinquagintillion" number_names[4665] = "milliaquingenquattuorquinquagintillion" number_names[4668] = "milliaquingenquinquinquagintillion" number_names[4671] = "milliaquingensexquinquagintillion" number_names[4674] = "milliaquingenseptenquinquagintillion" number_names[4677] = "milliaquingenoctoquinquagintillion" number_names[4680] = "milliaquingennovemquinquagintillion" number_names[4683] = "milliaquingensexagintillion" number_names[4686] = "milliaquingenunsexagintillion" number_names[4689] = "milliaquingendosexagintillion" number_names[4692] = "milliaquingentresexagintillion" number_names[4695] = "milliaquingenquattuorsexagintillion" number_names[4698] = "milliaquingenquinsexagintillion" number_names[4701] = "milliaquingensexsexagintillion" number_names[4704] = "milliaquingenseptensexagintillion" number_names[4707] = "milliaquingenoctosexagintillion" number_names[4710] = "milliaquingennovemsexagintillion" number_names[4713] = "milliaquingenseptuagintillion" number_names[4716] = "milliaquingenunseptuagintillion" number_names[4719] = "milliaquingendoseptuagintillion" number_names[4722] = "milliaquingentreseptuagintillion" number_names[4725] = "milliaquingenquattuorseptuagintillion" number_names[4728] = "milliaquingenquinseptuagintillion" number_names[4731] = "milliaquingensexseptuagintillion" number_names[4734] = "milliaquingenseptenseptuagintillion" number_names[4737] = "milliaquingenoctoseptuagintillion" number_names[4740] = "milliaquingennovemseptuagintillion" number_names[4743] = "milliaquingenoctogintillion" number_names[4746] = "milliaquingenunoctogintillion" number_names[4749] = "milliaquingendooctogintillion" number_names[4752] = "milliaquingentreoctogintillion" number_names[4755] = "milliaquingenquattuoroctogintillion" number_names[4758] = "milliaquingenquinoctogintillion" number_names[4761] = "milliaquingensexoctogintillion" number_names[4764] = "milliaquingenseptenoctogintillion" number_names[4767] = "milliaquingenoctooctogintillion" number_names[4770] = "milliaquingennovemoctogintillion" number_names[4773] = "milliaquingennonagintillion" number_names[4776] = "milliaquingenunnonagintillion" number_names[4779] = "milliaquingendononagintillion" number_names[4782] = "milliaquingentrenonagintillion" number_names[4785] = "milliaquingenquattuornonagintillion" number_names[4788] = "milliaquingenquinnonagintillion" number_names[4791] = "milliaquingensexnonagintillion" number_names[4794] = "milliaquingenseptennonagintillion" number_names[4797] = "milliaquingenoctononagintillion" number_names[4800] = "milliaquingennovemnonagintillion" number_names[4803] = "milliasescentillion" number_names[4806] = "milliasescenuntillion" number_names[4809] = "milliasescendotillion" number_names[4812] = "milliasescentretillion" number_names[4815] = "milliasescenquattuortillion" number_names[4818] = "milliasescenquintillion" number_names[4821] = "milliasescensextillion" number_names[4824] = "milliasescenseptentillion" number_names[4827] = "milliasescenoctotillion" number_names[4830] = "milliasescennovemtillion" number_names[4833] = "milliasescendecillion" number_names[4836] = "milliasescenundecillion" number_names[4839] = "milliasescendodecillion" number_names[4842] = "milliasescentredecillion" number_names[4845] = "milliasescenquattuordecillion" number_names[4848] = "milliasescenquindecillion" number_names[4851] = "milliasescensexdecillion" number_names[4854] = "milliasescenseptendecillion" number_names[4857] = "milliasescenoctodecillion" number_names[4860] = "milliasescennovemdecillion" number_names[4863] = "milliasescenvigintillion" number_names[4866] = "milliasescenunvigintillion" number_names[4869] = "milliasescendovigintillion" number_names[4872] = "milliasescentrevigintillion" number_names[4875] = "milliasescenquattuorvigintillion" number_names[4878] = "milliasescenquinvigintillion" number_names[4881] = "milliasescensexvigintillion" number_names[4884] = "milliasescenseptenvigintillion" number_names[4887] = "milliasescenoctovigintillion" number_names[4890] = "milliasescennovemvigintillion" number_names[4893] = "milliasescentrigintillion" number_names[4896] = "milliasescenuntrigintillion" number_names[4899] = "milliasescendotrigintillion" number_names[4902] = "milliasescentretrigintillion" number_names[4905] = "milliasescenquattuortrigintillion" number_names[4908] = "milliasescenquintrigintillion" number_names[4911] = "milliasescensextrigintillion" number_names[4914] = "milliasescenseptentrigintillion" number_names[4917] = "milliasescenoctotrigintillion" number_names[4920] = "milliasescennovemtrigintillion" number_names[4923] = "milliasescenquadragintillion" number_names[4926] = "milliasescenunquadragintillion" number_names[4929] = "milliasescendoquadragintillion" number_names[4932] = "milliasescentrequadragintillion" number_names[4935] = "milliasescenquattuorquadragintillion" number_names[4938] = "milliasescenquinquadragintillion" number_names[4941] = "milliasescensexquadragintillion" number_names[4944] = "milliasescenseptenquadragintillion" number_names[4947] = "milliasescenoctoquadragintillion" number_names[4950] = "milliasescennovemquadragintillion" number_names[4953] = "milliasescenquinquagintillion" number_names[4956] = "milliasescenunquinquagintillion" number_names[4959] = "milliasescendoquinquagintillion" number_names[4962] = "milliasescentrequinquagintillion" number_names[4965] = "milliasescenquattuorquinquagintillion" number_names[4968] = "milliasescenquinquinquagintillion" number_names[4971] = "milliasescensexquinquagintillion" number_names[4974] = "milliasescenseptenquinquagintillion" number_names[4977] = "milliasescenoctoquinquagintillion" number_names[4980] = "milliasescennovemquinquagintillion" number_names[4983] = "milliasescensexagintillion" number_names[4986] = "milliasescenunsexagintillion" number_names[4989] = "milliasescendosexagintillion" number_names[4992] = "milliasescentresexagintillion" number_names[4995] = "milliasescenquattuorsexagintillion" number_names[4998] = "milliasescenquinsexagintillion" number_names[5001] = "milliasescensexsexagintillion" number_names[5004] = "milliasescenseptensexagintillion" number_names[5007] = "milliasescenoctosexagintillion" number_names[5010] = "milliasescennovemsexagintillion" number_names[5013] = "milliasescenseptuagintillion" number_names[5016] = "milliasescenunseptuagintillion" number_names[5019] = "milliasescendoseptuagintillion" number_names[5022] = "milliasescentreseptuagintillion" number_names[5025] = "milliasescenquattuorseptuagintillion" number_names[5028] = "milliasescenquinseptuagintillion" number_names[5031] = "milliasescensexseptuagintillion" number_names[5034] = "milliasescenseptenseptuagintillion" number_names[5037] = "milliasescenoctoseptuagintillion" number_names[5040] = "milliasescennovemseptuagintillion" number_names[5043] = "milliasescenoctogintillion" number_names[5046] = "milliasescenunoctogintillion" number_names[5049] = "milliasescendooctogintillion" number_names[5052] = "milliasescentreoctogintillion" number_names[5055] = "milliasescenquattuoroctogintillion" number_names[5058] = "milliasescenquinoctogintillion" number_names[5061] = "milliasescensexoctogintillion" number_names[5064] = "milliasescenseptenoctogintillion" number_names[5067] = "milliasescenoctooctogintillion" number_names[5070] = "milliasescennovemoctogintillion" number_names[5073] = "milliasescennonagintillion" number_names[5076] = "milliasescenunnonagintillion" number_names[5079] = "milliasescendononagintillion" number_names[5082] = "milliasescentrenonagintillion" number_names[5085] = "milliasescenquattuornonagintillion" number_names[5088] = "milliasescenquinnonagintillion" number_names[5091] = "milliasescensexnonagintillion" number_names[5094] = "milliasescenseptennonagintillion" number_names[5097] = "milliasescenoctononagintillion" number_names[5100] = "milliasescennovemnonagintillion" number_names[5103] = "milliaseptingentillion" number_names[5106] = "milliaseptingenuntillion" number_names[5109] = "milliaseptingendotillion" number_names[5112] = "milliaseptingentretillion" number_names[5115] = "milliaseptingenquattuortillion" number_names[5118] = "milliaseptingenquintillion" number_names[5121] = "milliaseptingensextillion" number_names[5124] = "milliaseptingenseptentillion" number_names[5127] = "milliaseptingenoctotillion" number_names[5130] = "milliaseptingennovemtillion" number_names[5133] = "milliaseptingendecillion" number_names[5136] = "milliaseptingenundecillion" number_names[5139] = "milliaseptingendodecillion" number_names[5142] = "milliaseptingentredecillion" number_names[5145] = "milliaseptingenquattuordecillion" number_names[5148] = "milliaseptingenquindecillion" number_names[5151] = "milliaseptingensexdecillion" number_names[5154] = "milliaseptingenseptendecillion" number_names[5157] = "milliaseptingenoctodecillion" number_names[5160] = "milliaseptingennovemdecillion" number_names[5163] = "milliaseptingenvigintillion" number_names[5166] = "milliaseptingenunvigintillion" number_names[5169] = "milliaseptingendovigintillion" number_names[5172] = "milliaseptingentrevigintillion" number_names[5175] = "milliaseptingenquattuorvigintillion" number_names[5178] = "milliaseptingenquinvigintillion" number_names[5181] = "milliaseptingensexvigintillion" number_names[5184] = "milliaseptingenseptenvigintillion" number_names[5187] = "milliaseptingenoctovigintillion" number_names[5190] = "milliaseptingennovemvigintillion" number_names[5193] = "milliaseptingentrigintillion" number_names[5196] = "milliaseptingenuntrigintillion" number_names[5199] = "milliaseptingendotrigintillion" number_names[5202] = "milliaseptingentretrigintillion" number_names[5205] = "milliaseptingenquattuortrigintillion" number_names[5208] = "milliaseptingenquintrigintillion" number_names[5211] = "milliaseptingensextrigintillion" number_names[5214] = "milliaseptingenseptentrigintillion" number_names[5217] = "milliaseptingenoctotrigintillion" number_names[5220] = "milliaseptingennovemtrigintillion" number_names[5223] = "milliaseptingenquadragintillion" number_names[5226] = "milliaseptingenunquadragintillion" number_names[5229] = "milliaseptingendoquadragintillion" number_names[5232] = "milliaseptingentrequadragintillion" number_names[5235] = "milliaseptingenquattuorquadragintillion" number_names[5238] = "milliaseptingenquinquadragintillion" number_names[5241] = "milliaseptingensexquadragintillion" number_names[5244] = "milliaseptingenseptenquadragintillion" number_names[5247] = "milliaseptingenoctoquadragintillion" number_names[5250] = "milliaseptingennovemquadragintillion" number_names[5253] = "milliaseptingenquinquagintillion" number_names[5256] = "milliaseptingenunquinquagintillion" number_names[5259] = "milliaseptingendoquinquagintillion" number_names[5262] = "milliaseptingentrequinquagintillion" number_names[5265] = "milliaseptingenquattuorquinquagintillion" number_names[5268] = "milliaseptingenquinquinquagintillion" number_names[5271] = "milliaseptingensexquinquagintillion" number_names[5274] = "milliaseptingenseptenquinquagintillion" number_names[5277] = "milliaseptingenoctoquinquagintillion" number_names[5280] = "milliaseptingennovemquinquagintillion" number_names[5283] = "milliaseptingensexagintillion" number_names[5286] = "milliaseptingenunsexagintillion" number_names[5289] = "milliaseptingendosexagintillion" number_names[5292] = "milliaseptingentresexagintillion" number_names[5295] = "milliaseptingenquattuorsexagintillion" number_names[5298] = "milliaseptingenquinsexagintillion" number_names[5301] = "milliaseptingensexsexagintillion" number_names[5304] = "milliaseptingenseptensexagintillion" number_names[5307] = "milliaseptingenoctosexagintillion" number_names[5310] = "milliaseptingennovemsexagintillion" number_names[5313] = "milliaseptingenseptuagintillion" number_names[5316] = "milliaseptingenunseptuagintillion" number_names[5319] = "milliaseptingendoseptuagintillion" number_names[5322] = "milliaseptingentreseptuagintillion" number_names[5325] = "milliaseptingenquattuorseptuagintillion" number_names[5328] = "milliaseptingenquinseptuagintillion" number_names[5331] = "milliaseptingensexseptuagintillion" number_names[5334] = "milliaseptingenseptenseptuagintillion" number_names[5337] = "milliaseptingenoctoseptuagintillion" number_names[5340] = "milliaseptingennovemseptuagintillion" number_names[5343] = "milliaseptingenoctogintillion" number_names[5346] = "milliaseptingenunoctogintillion" number_names[5349] = "milliaseptingendooctogintillion" number_names[5352] = "milliaseptingentreoctogintillion" number_names[5355] = "milliaseptingenquattuoroctogintillion" number_names[5358] = "milliaseptingenquinoctogintillion" number_names[5361] = "milliaseptingensexoctogintillion" number_names[5364] = "milliaseptingenseptenoctogintillion" number_names[5367] = "milliaseptingenoctooctogintillion" number_names[5370] = "milliaseptingennovemoctogintillion" number_names[5373] = "milliaseptingennonagintillion" number_names[5376] = "milliaseptingenunnonagintillion" number_names[5379] = "milliaseptingendononagintillion" number_names[5382] = "milliaseptingentrenonagintillion" number_names[5385] = "milliaseptingenquattuornonagintillion" number_names[5388] = "milliaseptingenquinnonagintillion" number_names[5391] = "milliaseptingensexnonagintillion" number_names[5394] = "milliaseptingenseptennonagintillion" number_names[5397] = "milliaseptingenoctononagintillion" number_names[5400] = "milliaseptingennovemnonagintillion" number_names[5403] = "milliaoctingentillion" number_names[5406] = "milliaoctingenuntillion" number_names[5409] = "milliaoctingendotillion" number_names[5412] = "milliaoctingentretillion" number_names[5415] = "milliaoctingenquattuortillion" number_names[5418] = "milliaoctingenquintillion" number_names[5421] = "milliaoctingensextillion" number_names[5424] = "milliaoctingenseptentillion" number_names[5427] = "milliaoctingenoctotillion" number_names[5430] = "milliaoctingennovemtillion" number_names[5433] = "milliaoctingendecillion" number_names[5436] = "milliaoctingenundecillion" number_names[5439] = "milliaoctingendodecillion" number_names[5442] = "milliaoctingentredecillion" number_names[5445] = "milliaoctingenquattuordecillion" number_names[5448] = "milliaoctingenquindecillion" number_names[5451] = "milliaoctingensexdecillion" number_names[5454] = "milliaoctingenseptendecillion" number_names[5457] = "milliaoctingenoctodecillion" number_names[5460] = "milliaoctingennovemdecillion" number_names[5463] = "milliaoctingenvigintillion" number_names[5466] = "milliaoctingenunvigintillion" number_names[5469] = "milliaoctingendovigintillion" number_names[5472] = "milliaoctingentrevigintillion" number_names[5475] = "milliaoctingenquattuorvigintillion" number_names[5478] = "milliaoctingenquinvigintillion" number_names[5481] = "milliaoctingensexvigintillion" number_names[5484] = "milliaoctingenseptenvigintillion" number_names[5487] = "milliaoctingenoctovigintillion" number_names[5490] = "milliaoctingennovemvigintillion" number_names[5493] = "milliaoctingentrigintillion" number_names[5496] = "milliaoctingenuntrigintillion" number_names[5499] = "milliaoctingendotrigintillion" number_names[5502] = "milliaoctingentretrigintillion" number_names[5505] = "milliaoctingenquattuortrigintillion" number_names[5508] = "milliaoctingenquintrigintillion" number_names[5511] = "milliaoctingensextrigintillion" number_names[5514] = "milliaoctingenseptentrigintillion" number_names[5517] = "milliaoctingenoctotrigintillion" number_names[5520] = "milliaoctingennovemtrigintillion" number_names[5523] = "milliaoctingenquadragintillion" number_names[5526] = "milliaoctingenunquadragintillion" number_names[5529] = "milliaoctingendoquadragintillion" number_names[5532] = "milliaoctingentrequadragintillion" number_names[5535] = "milliaoctingenquattuorquadragintillion" number_names[5538] = "milliaoctingenquinquadragintillion" number_names[5541] = "milliaoctingensexquadragintillion" number_names[5544] = "milliaoctingenseptenquadragintillion" number_names[5547] = "milliaoctingenoctoquadragintillion" number_names[5550] = "milliaoctingennovemquadragintillion" number_names[5553] = "milliaoctingenquinquagintillion" number_names[5556] = "milliaoctingenunquinquagintillion" number_names[5559] = "milliaoctingendoquinquagintillion" number_names[5562] = "milliaoctingentrequinquagintillion" number_names[5565] = "milliaoctingenquattuorquinquagintillion" number_names[5568] = "milliaoctingenquinquinquagintillion" number_names[5571] = "milliaoctingensexquinquagintillion" number_names[5574] = "milliaoctingenseptenquinquagintillion" number_names[5577] = "milliaoctingenoctoquinquagintillion" number_names[5580] = "milliaoctingennovemquinquagintillion" number_names[5583] = "milliaoctingensexagintillion" number_names[5586] = "milliaoctingenunsexagintillion" number_names[5589] = "milliaoctingendosexagintillion" number_names[5592] = "milliaoctingentresexagintillion" number_names[5595] = "milliaoctingenquattuorsexagintillion" number_names[5598] = "milliaoctingenquinsexagintillion" number_names[5601] = "milliaoctingensexsexagintillion" number_names[5604] = "milliaoctingenseptensexagintillion" number_names[5607] = "milliaoctingenoctosexagintillion" number_names[5610] = "milliaoctingennovemsexagintillion" number_names[5613] = "milliaoctingenseptuagintillion" number_names[5616] = "milliaoctingenunseptuagintillion" number_names[5619] = "milliaoctingendoseptuagintillion" number_names[5622] = "milliaoctingentreseptuagintillion" number_names[5625] = "milliaoctingenquattuorseptuagintillion" number_names[5628] = "milliaoctingenquinseptuagintillion" number_names[5631] = "milliaoctingensexseptuagintillion" number_names[5634] = "milliaoctingenseptenseptuagintillion" number_names[5637] = "milliaoctingenoctoseptuagintillion" number_names[5640] = "milliaoctingennovemseptuagintillion" number_names[5643] = "milliaoctingenoctogintillion" number_names[5646] = "milliaoctingenunoctogintillion" number_names[5649] = "milliaoctingendooctogintillion" number_names[5652] = "milliaoctingentreoctogintillion" number_names[5655] = "milliaoctingenquattuoroctogintillion" number_names[5658] = "milliaoctingenquinoctogintillion" number_names[5661] = "milliaoctingensexoctogintillion" number_names[5664] = "milliaoctingenseptenoctogintillion" number_names[5667] = "milliaoctingenoctooctogintillion" number_names[5670] = "milliaoctingennovemoctogintillion" number_names[5673] = "milliaoctingennonagintillion" number_names[5676] = "milliaoctingenunnonagintillion" number_names[5679] = "milliaoctingendononagintillion" number_names[5682] = "milliaoctingentrenonagintillion" number_names[5685] = "milliaoctingenquattuornonagintillion" number_names[5688] = "milliaoctingenquinnonagintillion" number_names[5691] = "milliaoctingensexnonagintillion" number_names[5694] = "milliaoctingenseptennonagintillion" number_names[5697] = "milliaoctingenoctononagintillion" number_names[5700] = "milliaoctingennovemnonagintillion" number_names[5703] = "millianongentillion" number_names[5706] = "millianongenuntillion" number_names[5709] = "millianongendotillion" number_names[5712] = "millianongentretillion" number_names[5715] = "millianongenquattuortillion" number_names[5718] = "millianongenquintillion" number_names[5721] = "millianongensextillion" number_names[5724] = "millianongenseptentillion" number_names[5727] = "millianongenoctotillion" number_names[5730] = "millianongennovemtillion" number_names[5733] = "millianongendecillion" number_names[5736] = "millianongenundecillion" number_names[5739] = "millianongendodecillion" number_names[5742] = "millianongentredecillion" number_names[5745] = "millianongenquattuordecillion" number_names[5748] = "millianongenquindecillion" number_names[5751] = "millianongensexdecillion" number_names[5754] = "millianongenseptendecillion" number_names[5757] = "millianongenoctodecillion" number_names[5760] = "millianongennovemdecillion" number_names[5763] = "millianongenvigintillion" number_names[5766] = "millianongenunvigintillion" number_names[5769] = "millianongendovigintillion" number_names[5772] = "millianongentrevigintillion" number_names[5775] = "millianongenquattuorvigintillion" number_names[5778] = "millianongenquinvigintillion" number_names[5781] = "millianongensexvigintillion" number_names[5784] = "millianongenseptenvigintillion" number_names[5787] = "millianongenoctovigintillion" number_names[5790] = "millianongennovemvigintillion" number_names[5793] = "millianongentrigintillion" number_names[5796] = "millianongenuntrigintillion" number_names[5799] = "millianongendotrigintillion" number_names[5802] = "millianongentretrigintillion" number_names[5805] = "millianongenquattuortrigintillion" number_names[5808] = "millianongenquintrigintillion" number_names[5811] = "millianongensextrigintillion" number_names[5814] = "millianongenseptentrigintillion" number_names[5817] = "millianongenoctotrigintillion" number_names[5820] = "millianongennovemtrigintillion" number_names[5823] = "millianongenquadragintillion" number_names[5826] = "millianongenunquadragintillion" number_names[5829] = "millianongendoquadragintillion" number_names[5832] = "millianongentrequadragintillion" number_names[5835] = "millianongenquattuorquadragintillion" number_names[5838] = "millianongenquinquadragintillion" number_names[5841] = "millianongensexquadragintillion" number_names[5844] = "millianongenseptenquadragintillion" number_names[5847] = "millianongenoctoquadragintillion" number_names[5850] = "millianongennovemquadragintillion" number_names[5853] = "millianongenquinquagintillion" number_names[5856] = "millianongenunquinquagintillion" number_names[5859] = "millianongendoquinquagintillion" number_names[5862] = "millianongentrequinquagintillion" number_names[5865] = "millianongenquattuorquinquagintillion" number_names[5868] = "millianongenquinquinquagintillion" number_names[5871] = "millianongensexquinquagintillion" number_names[5874] = "millianongenseptenquinquagintillion" number_names[5877] = "millianongenoctoquinquagintillion" number_names[5880] = "millianongennovemquinquagintillion" number_names[5883] = "millianongensexagintillion" number_names[5886] = "millianongenunsexagintillion" number_names[5889] = "millianongendosexagintillion" number_names[5892] = "millianongentresexagintillion" number_names[5895] = "millianongenquattuorsexagintillion" number_names[5898] = "millianongenquinsexagintillion" number_names[5901] = "millianongensexsexagintillion" number_names[5904] = "millianongenseptensexagintillion" number_names[5907] = "millianongenoctosexagintillion" number_names[5910] = "millianongennovemsexagintillion" number_names[5913] = "millianongenseptuagintillion" number_names[5916] = "millianongenunseptuagintillion" number_names[5919] = "millianongendoseptuagintillion" number_names[5922] = "millianongentreseptuagintillion" number_names[5925] = "millianongenquattuorseptuagintillion" number_names[5928] = "millianongenquinseptuagintillion" number_names[5931] = "millianongensexseptuagintillion" number_names[5934] = "millianongenseptenseptuagintillion" number_names[5937] = "millianongenoctoseptuagintillion" number_names[5940] = "millianongennovemseptuagintillion" number_names[5943] = "millianongenoctogintillion" number_names[5946] = "millianongenunoctogintillion" number_names[5949] = "millianongendooctogintillion" number_names[5952] = "millianongentreoctogintillion" number_names[5955] = "millianongenquattuoroctogintillion" number_names[5958] = "millianongenquinoctogintillion" number_names[5961] = "millianongensexoctogintillion" number_names[5964] = "millianongenseptenoctogintillion" number_names[5967] = "millianongenoctooctogintillion" number_names[5970] = "millianongennovemoctogintillion" number_names[5973] = "millianongennonagintillion" number_names[5976] = "millianongenunnonagintillion" number_names[5979] = "millianongendononagintillion" number_names[5982] = "millianongentrenonagintillion" number_names[5985] = "millianongenquattuornonagintillion" number_names[5988] = "millianongenquinnonagintillion" number_names[5991] = "millianongensexnonagintillion" number_names[5994] = "millianongenseptennonagintillion" number_names[5997] = "millianongenoctononagintillion" number_names[6000] = "millianongennovemnonagintillion" number_names[6003] = "duomilliatillion" number_names[6006] = "duomilliauntillion" number_names[6009] = "duomilliadotillion" number_names[6012] = "duomilliatretillion" number_names[6015] = "duomilliaquattuortillion" number_names[6018] = "duomilliaquintillion" number_names[6021] = "duomilliasextillion" number_names[6024] = "duomilliaseptentillion" number_names[6027] = "duomilliaoctotillion" number_names[6030] = "duomillianovemtillion" number_names[6033] = "duomilliadecillion" number_names[6036] = "duomilliaundecillion" number_names[6039] = "duomilliadodecillion" number_names[6042] = "duomilliatredecillion" number_names[6045] = "duomilliaquattuordecillion" number_names[6048] = "duomilliaquindecillion" number_names[6051] = "duomilliasexdecillion" number_names[6054] = "duomilliaseptendecillion" number_names[6057] = "duomilliaoctodecillion" number_names[6060] = "duomillianovemdecillion" number_names[6063] = "duomilliavigintillion" number_names[6066] = "duomilliaunvigintillion" number_names[6069] = "duomilliadovigintillion" number_names[6072] = "duomilliatrevigintillion" number_names[6075] = "duomilliaquattuorvigintillion" number_names[6078] = "duomilliaquinvigintillion" number_names[6081] = "duomilliasexvigintillion" number_names[6084] = "duomilliaseptenvigintillion" number_names[6087] = "duomilliaoctovigintillion" number_names[6090] = "duomillianovemvigintillion" number_names[6093] = "duomilliatrigintillion" number_names[6096] = "duomilliauntrigintillion" number_names[6099] = "duomilliadotrigintillion" number_names[6102] = "duomilliatretrigintillion" number_names[6105] = "duomilliaquattuortrigintillion" number_names[6108] = "duomilliaquintrigintillion" number_names[6111] = "duomilliasextrigintillion" number_names[6114] = "duomilliaseptentrigintillion" number_names[6117] = "duomilliaoctotrigintillion" number_names[6120] = "duomillianovemtrigintillion" number_names[6123] = "duomilliaquadragintillion" number_names[6126] = "duomilliaunquadragintillion" number_names[6129] = "duomilliadoquadragintillion" number_names[6132] = "duomilliatrequadragintillion" number_names[6135] = "duomilliaquattuorquadragintillion" number_names[6138] = "duomilliaquinquadragintillion" number_names[6141] = "duomilliasexquadragintillion" number_names[6144] = "duomilliaseptenquadragintillion" number_names[6147] = "duomilliaoctoquadragintillion" number_names[6150] = "duomillianovemquadragintillion" number_names[6153] = "duomilliaquinquagintillion" number_names[6156] = "duomilliaunquinquagintillion" number_names[6159] = "duomilliadoquinquagintillion" number_names[6162] = "duomilliatrequinquagintillion" number_names[6165] = "duomilliaquattuorquinquagintillion" number_names[6168] = "duomilliaquinquinquagintillion" number_names[6171] = "duomilliasexquinquagintillion" number_names[6174] = "duomilliaseptenquinquagintillion" number_names[6177] = "duomilliaoctoquinquagintillion" number_names[6180] = "duomillianovemquinquagintillion" number_names[6183] = "duomilliasexagintillion" number_names[6186] = "duomilliaunsexagintillion" number_names[6189] = "duomilliadosexagintillion" number_names[6192] = "duomilliatresexagintillion" number_names[6195] = "duomilliaquattuorsexagintillion" number_names[6198] = "duomilliaquinsexagintillion" number_names[6201] = "duomilliasexsexagintillion" number_names[6204] = "duomilliaseptensexagintillion" number_names[6207] = "duomilliaoctosexagintillion" number_names[6210] = "duomillianovemsexagintillion" number_names[6213] = "duomilliaseptuagintillion" number_names[6216] = "duomilliaunseptuagintillion" number_names[6219] = "duomilliadoseptuagintillion" number_names[6222] = "duomilliatreseptuagintillion" number_names[6225] = "duomilliaquattuorseptuagintillion" number_names[6228] = "duomilliaquinseptuagintillion" number_names[6231] = "duomilliasexseptuagintillion" number_names[6234] = "duomilliaseptenseptuagintillion" number_names[6237] = "duomilliaoctoseptuagintillion" number_names[6240] = "duomillianovemseptuagintillion" number_names[6243] = "duomilliaoctogintillion" number_names[6246] = "duomilliaunoctogintillion" number_names[6249] = "duomilliadooctogintillion" number_names[6252] = "duomilliatreoctogintillion" number_names[6255] = "duomilliaquattuoroctogintillion" number_names[6258] = "duomilliaquinoctogintillion" number_names[6261] = "duomilliasexoctogintillion" number_names[6264] = "duomilliaseptenoctogintillion" number_names[6267] = "duomilliaoctooctogintillion" number_names[6270] = "duomillianovemoctogintillion" number_names[6273] = "duomillianonagintillion" number_names[6276] = "duomilliaunnonagintillion" number_names[6279] = "duomilliadononagintillion" number_names[6282] = "duomilliatrenonagintillion" number_names[6285] = "duomilliaquattuornonagintillion" number_names[6288] = "duomilliaquinnonagintillion" number_names[6291] = "duomilliasexnonagintillion" number_names[6294] = "duomilliaseptennonagintillion" number_names[6297] = "duomilliaoctononagintillion" number_names[6300] = "duomillianovemnonagintillion" number_names[6303] = "duomilliacentillion" number_names[6306] = "duomilliacenuntillion" number_names[6309] = "duomilliacendotillion" number_names[6312] = "duomilliacentretillion" number_names[6315] = "duomilliacenquattuortillion" number_names[6318] = "duomilliacenquintillion" number_names[6321] = "duomilliacensextillion" number_names[6324] = "duomilliacenseptentillion" number_names[6327] = "duomilliacenoctotillion" number_names[6330] = "duomilliacennovemtillion" number_names[6333] = "duomilliacendecillion" number_names[6336] = "duomilliacenundecillion" number_names[6339] = "duomilliacendodecillion" number_names[6342] = "duomilliacentredecillion" number_names[6345] = "duomilliacenquattuordecillion" number_names[6348] = "duomilliacenquindecillion" number_names[6351] = "duomilliacensexdecillion" number_names[6354] = "duomilliacenseptendecillion" number_names[6357] = "duomilliacenoctodecillion" number_names[6360] = "duomilliacennovemdecillion" number_names[6363] = "duomilliacenvigintillion" number_names[6366] = "duomilliacenunvigintillion" number_names[6369] = "duomilliacendovigintillion" number_names[6372] = "duomilliacentrevigintillion" number_names[6375] = "duomilliacenquattuorvigintillion" number_names[6378] = "duomilliacenquinvigintillion" number_names[6381] = "duomilliacensexvigintillion" number_names[6384] = "duomilliacenseptenvigintillion" number_names[6387] = "duomilliacenoctovigintillion" number_names[6390] = "duomilliacennovemvigintillion" number_names[6393] = "duomilliacentrigintillion" number_names[6396] = "duomilliacenuntrigintillion" number_names[6399] = "duomilliacendotrigintillion" number_names[6402] = "duomilliacentretrigintillion" number_names[6405] = "duomilliacenquattuortrigintillion" number_names[6408] = "duomilliacenquintrigintillion" number_names[6411] = "duomilliacensextrigintillion" number_names[6414] = "duomilliacenseptentrigintillion" number_names[6417] = "duomilliacenoctotrigintillion" number_names[6420] = "duomilliacennovemtrigintillion" number_names[6423] = "duomilliacenquadragintillion" number_names[6426] = "duomilliacenunquadragintillion" number_names[6429] = "duomilliacendoquadragintillion" number_names[6432] = "duomilliacentrequadragintillion" number_names[6435] = "duomilliacenquattuorquadragintillion" number_names[6438] = "duomilliacenquinquadragintillion" number_names[6441] = "duomilliacensexquadragintillion" number_names[6444] = "duomilliacenseptenquadragintillion" number_names[6447] = "duomilliacenoctoquadragintillion" number_names[6450] = "duomilliacennovemquadragintillion" number_names[6453] = "duomilliacenquinquagintillion" number_names[6456] = "duomilliacenunquinquagintillion" number_names[6459] = "duomilliacendoquinquagintillion" number_names[6462] = "duomilliacentrequinquagintillion" number_names[6465] = "duomilliacenquattuorquinquagintillion" number_names[6468] = "duomilliacenquinquinquagintillion" number_names[6471] = "duomilliacensexquinquagintillion" number_names[6474] = "duomilliacenseptenquinquagintillion" number_names[6477] = "duomilliacenoctoquinquagintillion" number_names[6480] = "duomilliacennovemquinquagintillion" number_names[6483] = "duomilliacensexagintillion" number_names[6486] = "duomilliacenunsexagintillion" number_names[6489] = "duomilliacendosexagintillion" number_names[6492] = "duomilliacentresexagintillion" number_names[6495] = "duomilliacenquattuorsexagintillion" number_names[6498] = "duomilliacenquinsexagintillion" number_names[6501] = "duomilliacensexsexagintillion" number_names[6504] = "duomilliacenseptensexagintillion" number_names[6507] = "duomilliacenoctosexagintillion" number_names[6510] = "duomilliacennovemsexagintillion" number_names[6513] = "duomilliacenseptuagintillion" number_names[6516] = "duomilliacenunseptuagintillion" number_names[6519] = "duomilliacendoseptuagintillion" number_names[6522] = "duomilliacentreseptuagintillion" number_names[6525] = "duomilliacenquattuorseptuagintillion" number_names[6528] = "duomilliacenquinseptuagintillion" number_names[6531] = "duomilliacensexseptuagintillion" number_names[6534] = "duomilliacenseptenseptuagintillion" number_names[6537] = "duomilliacenoctoseptuagintillion" number_names[6540] = "duomilliacennovemseptuagintillion" number_names[6543] = "duomilliacenoctogintillion" number_names[6546] = "duomilliacenunoctogintillion" number_names[6549] = "duomilliacendooctogintillion" number_names[6552] = "duomilliacentreoctogintillion" number_names[6555] = "duomilliacenquattuoroctogintillion" number_names[6558] = "duomilliacenquinoctogintillion" number_names[6561] = "duomilliacensexoctogintillion" number_names[6564] = "duomilliacenseptenoctogintillion" number_names[6567] = "duomilliacenoctooctogintillion" number_names[6570] = "duomilliacennovemoctogintillion" number_names[6573] = "duomilliacennonagintillion" number_names[6576] = "duomilliacenunnonagintillion" number_names[6579] = "duomilliacendononagintillion" number_names[6582] = "duomilliacentrenonagintillion" number_names[6585] = "duomilliacenquattuornonagintillion" number_names[6588] = "duomilliacenquinnonagintillion" number_names[6591] = "duomilliacensexnonagintillion" number_names[6594] = "duomilliacenseptennonagintillion" number_names[6597] = "duomilliacenoctononagintillion" number_names[6600] = "duomilliacennovemnonagintillion" number_names[6603] = "duomilliaducentillion" number_names[6606] = "duomilliaducenuntillion" number_names[6609] = "duomilliaducendotillion" number_names[6612] = "duomilliaducentretillion" number_names[6615] = "duomilliaducenquattuortillion" number_names[6618] = "duomilliaducenquintillion" number_names[6621] = "duomilliaducensextillion" number_names[6624] = "duomilliaducenseptentillion" number_names[6627] = "duomilliaducenoctotillion" number_names[6630] = "duomilliaducennovemtillion" number_names[6633] = "duomilliaducendecillion" number_names[6636] = "duomilliaducenundecillion" number_names[6639] = "duomilliaducendodecillion" number_names[6642] = "duomilliaducentredecillion" number_names[6645] = "duomilliaducenquattuordecillion" number_names[6648] = "duomilliaducenquindecillion" number_names[6651] = "duomilliaducensexdecillion" number_names[6654] = "duomilliaducenseptendecillion" number_names[6657] = "duomilliaducenoctodecillion" number_names[6660] = "duomilliaducennovemdecillion" number_names[6663] = "duomilliaducenvigintillion" number_names[6666] = "duomilliaducenunvigintillion" number_names[6669] = "duomilliaducendovigintillion" number_names[6672] = "duomilliaducentrevigintillion" number_names[6675] = "duomilliaducenquattuorvigintillion" number_names[6678] = "duomilliaducenquinvigintillion" number_names[6681] = "duomilliaducensexvigintillion" number_names[6684] = "duomilliaducenseptenvigintillion" number_names[6687] = "duomilliaducenoctovigintillion" number_names[6690] = "duomilliaducennovemvigintillion" number_names[6693] = "duomilliaducentrigintillion" number_names[6696] = "duomilliaducenuntrigintillion" number_names[6699] = "duomilliaducendotrigintillion" number_names[6702] = "duomilliaducentretrigintillion" number_names[6705] = "duomilliaducenquattuortrigintillion" number_names[6708] = "duomilliaducenquintrigintillion" number_names[6711] = "duomilliaducensextrigintillion" number_names[6714] = "duomilliaducenseptentrigintillion" number_names[6717] = "duomilliaducenoctotrigintillion" number_names[6720] = "duomilliaducennovemtrigintillion" number_names[6723] = "duomilliaducenquadragintillion" number_names[6726] = "duomilliaducenunquadragintillion" number_names[6729] = "duomilliaducendoquadragintillion" number_names[6732] = "duomilliaducentrequadragintillion" number_names[6735] = "duomilliaducenquattuorquadragintillion" number_names[6738] = "duomilliaducenquinquadragintillion" number_names[6741] = "duomilliaducensexquadragintillion" number_names[6744] = "duomilliaducenseptenquadragintillion" number_names[6747] = "duomilliaducenoctoquadragintillion" number_names[6750] = "duomilliaducennovemquadragintillion" number_names[6753] = "duomilliaducenquinquagintillion" number_names[6756] = "duomilliaducenunquinquagintillion" number_names[6759] = "duomilliaducendoquinquagintillion" number_names[6762] = "duomilliaducentrequinquagintillion" number_names[6765] = "duomilliaducenquattuorquinquagintillion" number_names[6768] = "duomilliaducenquinquinquagintillion" number_names[6771] = "duomilliaducensexquinquagintillion" number_names[6774] = "duomilliaducenseptenquinquagintillion" number_names[6777] = "duomilliaducenoctoquinquagintillion" number_names[6780] = "duomilliaducennovemquinquagintillion" number_names[6783] = "duomilliaducensexagintillion" number_names[6786] = "duomilliaducenunsexagintillion" number_names[6789] = "duomilliaducendosexagintillion" number_names[6792] = "duomilliaducentresexagintillion" number_names[6795] = "duomilliaducenquattuorsexagintillion" number_names[6798] = "duomilliaducenquinsexagintillion" number_names[6801] = "duomilliaducensexsexagintillion" number_names[6804] = "duomilliaducenseptensexagintillion" number_names[6807] = "duomilliaducenoctosexagintillion" number_names[6810] = "duomilliaducennovemsexagintillion" number_names[6813] = "duomilliaducenseptuagintillion" number_names[6816] = "duomilliaducenunseptuagintillion" number_names[6819] = "duomilliaducendoseptuagintillion" number_names[6822] = "duomilliaducentreseptuagintillion" number_names[6825] = "duomilliaducenquattuorseptuagintillion" number_names[6828] = "duomilliaducenquinseptuagintillion" number_names[6831] = "duomilliaducensexseptuagintillion" number_names[6834] = "duomilliaducenseptenseptuagintillion" number_names[6837] = "duomilliaducenoctoseptuagintillion" number_names[6840] = "duomilliaducennovemseptuagintillion" number_names[6843] = "duomilliaducenoctogintillion" number_names[6846] = "duomilliaducenunoctogintillion" number_names[6849] = "duomilliaducendooctogintillion" number_names[6852] = "duomilliaducentreoctogintillion" number_names[6855] = "duomilliaducenquattuoroctogintillion" number_names[6858] = "duomilliaducenquinoctogintillion" number_names[6861] = "duomilliaducensexoctogintillion" number_names[6864] = "duomilliaducenseptenoctogintillion" number_names[6867] = "duomilliaducenoctooctogintillion" number_names[6870] = "duomilliaducennovemoctogintillion" number_names[6873] = "duomilliaducennonagintillion" number_names[6876] = "duomilliaducenunnonagintillion" number_names[6879] = "duomilliaducendononagintillion" number_names[6882] = "duomilliaducentrenonagintillion" number_names[6885] = "duomilliaducenquattuornonagintillion" number_names[6888] = "duomilliaducenquinnonagintillion" number_names[6891] = "duomilliaducensexnonagintillion" number_names[6894] = "duomilliaducenseptennonagintillion" number_names[6897] = "duomilliaducenoctononagintillion" number_names[6900] = "duomilliaducennovemnonagintillion" number_names[6903] = "duomilliatrecentillion" number_names[6906] = "duomilliatrecenuntillion" number_names[6909] = "duomilliatrecendotillion" number_names[6912] = "duomilliatrecentretillion" number_names[6915] = "duomilliatrecenquattuortillion" number_names[6918] = "duomilliatrecenquintillion" number_names[6921] = "duomilliatrecensextillion" number_names[6924] = "duomilliatrecenseptentillion" number_names[6927] = "duomilliatrecenoctotillion" number_names[6930] = "duomilliatrecennovemtillion" number_names[6933] = "duomilliatrecendecillion" number_names[6936] = "duomilliatrecenundecillion" number_names[6939] = "duomilliatrecendodecillion" number_names[6942] = "duomilliatrecentredecillion" number_names[6945] = "duomilliatrecenquattuordecillion" number_names[6948] = "duomilliatrecenquindecillion" number_names[6951] = "duomilliatrecensexdecillion" number_names[6954] = "duomilliatrecenseptendecillion" number_names[6957] = "duomilliatrecenoctodecillion" number_names[6960] = "duomilliatrecennovemdecillion" number_names[6963] = "duomilliatrecenvigintillion" number_names[6966] = "duomilliatrecenunvigintillion" number_names[6969] = "duomilliatrecendovigintillion" number_names[6972] = "duomilliatrecentrevigintillion" number_names[6975] = "duomilliatrecenquattuorvigintillion" number_names[6978] = "duomilliatrecenquinvigintillion" number_names[6981] = "duomilliatrecensexvigintillion" number_names[6984] = "duomilliatrecenseptenvigintillion" number_names[6987] = "duomilliatrecenoctovigintillion" number_names[6990] = "duomilliatrecennovemvigintillion" number_names[6993] = "duomilliatrecentrigintillion" number_names[6996] = "duomilliatrecenuntrigintillion" number_names[6999] = "duomilliatrecendotrigintillion" number_names[7002] = "duomilliatrecentretrigintillion" number_names[7005] = "duomilliatrecenquattuortrigintillion" number_names[7008] = "duomilliatrecenquintrigintillion" number_names[7011] = "duomilliatrecensextrigintillion" number_names[7014] = "duomilliatrecenseptentrigintillion" number_names[7017] = "duomilliatrecenoctotrigintillion" number_names[7020] = "duomilliatrecennovemtrigintillion" number_names[7023] = "duomilliatrecenquadragintillion" number_names[7026] = "duomilliatrecenunquadragintillion" number_names[7029] = "duomilliatrecendoquadragintillion" number_names[7032] = "duomilliatrecentrequadragintillion" number_names[7035] = "duomilliatrecenquattuorquadragintillion" number_names[7038] = "duomilliatrecenquinquadragintillion" number_names[7041] = "duomilliatrecensexquadragintillion" number_names[7044] = "duomilliatrecenseptenquadragintillion" number_names[7047] = "duomilliatrecenoctoquadragintillion" number_names[7050] = "duomilliatrecennovemquadragintillion" number_names[7053] = "duomilliatrecenquinquagintillion" number_names[7056] = "duomilliatrecenunquinquagintillion" number_names[7059] = "duomilliatrecendoquinquagintillion" number_names[7062] = "duomilliatrecentrequinquagintillion" number_names[7065] = "duomilliatrecenquattuorquinquagintillion" number_names[7068] = "duomilliatrecenquinquinquagintillion" number_names[7071] = "duomilliatrecensexquinquagintillion" number_names[7074] = "duomilliatrecenseptenquinquagintillion" number_names[7077] = "duomilliatrecenoctoquinquagintillion" number_names[7080] = "duomilliatrecennovemquinquagintillion" number_names[7083] = "duomilliatrecensexagintillion" number_names[7086] = "duomilliatrecenunsexagintillion" number_names[7089] = "duomilliatrecendosexagintillion" number_names[7092] = "duomilliatrecentresexagintillion" number_names[7095] = "duomilliatrecenquattuorsexagintillion" number_names[7098] = "duomilliatrecenquinsexagintillion" number_names[7101] = "duomilliatrecensexsexagintillion" number_names[7104] = "duomilliatrecenseptensexagintillion" number_names[7107] = "duomilliatrecenoctosexagintillion" number_names[7110] = "duomilliatrecennovemsexagintillion" number_names[7113] = "duomilliatrecenseptuagintillion" number_names[7116] = "duomilliatrecenunseptuagintillion" number_names[7119] = "duomilliatrecendoseptuagintillion" number_names[7122] = "duomilliatrecentreseptuagintillion" number_names[7125] = "duomilliatrecenquattuorseptuagintillion" number_names[7128] = "duomilliatrecenquinseptuagintillion" number_names[7131] = "duomilliatrecensexseptuagintillion" number_names[7134] = "duomilliatrecenseptenseptuagintillion" number_names[7137] = "duomilliatrecenoctoseptuagintillion" number_names[7140] = "duomilliatrecennovemseptuagintillion" number_names[7143] = "duomilliatrecenoctogintillion" number_names[7146] = "duomilliatrecenunoctogintillion" number_names[7149] = "duomilliatrecendooctogintillion" number_names[7152] = "duomilliatrecentreoctogintillion" number_names[7155] = "duomilliatrecenquattuoroctogintillion" number_names[7158] = "duomilliatrecenquinoctogintillion" number_names[7161] = "duomilliatrecensexoctogintillion" number_names[7164] = "duomilliatrecenseptenoctogintillion" number_names[7167] = "duomilliatrecenoctooctogintillion" number_names[7170] = "duomilliatrecennovemoctogintillion" number_names[7173] = "duomilliatrecennonagintillion" number_names[7176] = "duomilliatrecenunnonagintillion" number_names[7179] = "duomilliatrecendononagintillion" number_names[7182] = "duomilliatrecentrenonagintillion" number_names[7185] = "duomilliatrecenquattuornonagintillion" number_names[7188] = "duomilliatrecenquinnonagintillion" number_names[7191] = "duomilliatrecensexnonagintillion" number_names[7194] = "duomilliatrecenseptennonagintillion" number_names[7197] = "duomilliatrecenoctononagintillion" number_names[7200] = "duomilliatrecennovemnonagintillion" number_names[7203] = "duomilliaquadringentillion" number_names[7206] = "duomilliaquadringenuntillion" number_names[7209] = "duomilliaquadringendotillion" number_names[7212] = "duomilliaquadringentretillion" number_names[7215] = "duomilliaquadringenquattuortillion" number_names[7218] = "duomilliaquadringenquintillion" number_names[7221] = "duomilliaquadringensextillion" number_names[7224] = "duomilliaquadringenseptentillion" number_names[7227] = "duomilliaquadringenoctotillion" number_names[7230] = "duomilliaquadringennovemtillion" number_names[7233] = "duomilliaquadringendecillion" number_names[7236] = "duomilliaquadringenundecillion" number_names[7239] = "duomilliaquadringendodecillion" number_names[7242] = "duomilliaquadringentredecillion" number_names[7245] = "duomilliaquadringenquattuordecillion" number_names[7248] = "duomilliaquadringenquindecillion" number_names[7251] = "duomilliaquadringensexdecillion" number_names[7254] = "duomilliaquadringenseptendecillion" number_names[7257] = "duomilliaquadringenoctodecillion" number_names[7260] = "duomilliaquadringennovemdecillion" number_names[7263] = "duomilliaquadringenvigintillion" number_names[7266] = "duomilliaquadringenunvigintillion" number_names[7269] = "duomilliaquadringendovigintillion" number_names[7272] = "duomilliaquadringentrevigintillion" number_names[7275] = "duomilliaquadringenquattuorvigintillion" number_names[7278] = "duomilliaquadringenquinvigintillion" number_names[7281] = "duomilliaquadringensexvigintillion" number_names[7284] = "duomilliaquadringenseptenvigintillion" number_names[7287] = "duomilliaquadringenoctovigintillion" number_names[7290] = "duomilliaquadringennovemvigintillion" number_names[7293] = "duomilliaquadringentrigintillion" number_names[7296] = "duomilliaquadringenuntrigintillion" number_names[7299] = "duomilliaquadringendotrigintillion" number_names[7302] = "duomilliaquadringentretrigintillion" number_names[7305] = "duomilliaquadringenquattuortrigintillion" number_names[7308] = "duomilliaquadringenquintrigintillion" number_names[7311] = "duomilliaquadringensextrigintillion" number_names[7314] = "duomilliaquadringenseptentrigintillion" number_names[7317] = "duomilliaquadringenoctotrigintillion" number_names[7320] = "duomilliaquadringennovemtrigintillion" number_names[7323] = "duomilliaquadringenquadragintillion" number_names[7326] = "duomilliaquadringenunquadragintillion" number_names[7329] = "duomilliaquadringendoquadragintillion" number_names[7332] = "duomilliaquadringentrequadragintillion" number_names[7335] = "duomilliaquadringenquattuorquadragintillion" number_names[7338] = "duomilliaquadringenquinquadragintillion" number_names[7341] = "duomilliaquadringensexquadragintillion" number_names[7344] = "duomilliaquadringenseptenquadragintillion" number_names[7347] = "duomilliaquadringenoctoquadragintillion" number_names[7350] = "duomilliaquadringennovemquadragintillion" number_names[7353] = "duomilliaquadringenquinquagintillion" number_names[7356] = "duomilliaquadringenunquinquagintillion" number_names[7359] = "duomilliaquadringendoquinquagintillion" number_names[7362] = "duomilliaquadringentrequinquagintillion" number_names[7365] = "duomilliaquadringenquattuorquinquagintillion" number_names[7368] = "duomilliaquadringenquinquinquagintillion" number_names[7371] = "duomilliaquadringensexquinquagintillion" number_names[7374] = "duomilliaquadringenseptenquinquagintillion" number_names[7377] = "duomilliaquadringenoctoquinquagintillion" number_names[7380] = "duomilliaquadringennovemquinquagintillion" number_names[7383] = "duomilliaquadringensexagintillion" number_names[7386] = "duomilliaquadringenunsexagintillion" number_names[7389] = "duomilliaquadringendosexagintillion" number_names[7392] = "duomilliaquadringentresexagintillion" number_names[7395] = "duomilliaquadringenquattuorsexagintillion" number_names[7398] = "duomilliaquadringenquinsexagintillion" number_names[7401] = "duomilliaquadringensexsexagintillion" number_names[7404] = "duomilliaquadringenseptensexagintillion" number_names[7407] = "duomilliaquadringenoctosexagintillion" number_names[7410] = "duomilliaquadringennovemsexagintillion" number_names[7413] = "duomilliaquadringenseptuagintillion" number_names[7416] = "duomilliaquadringenunseptuagintillion" number_names[7419] = "duomilliaquadringendoseptuagintillion" number_names[7422] = "duomilliaquadringentreseptuagintillion" number_names[7425] = "duomilliaquadringenquattuorseptuagintillion" number_names[7428] = "duomilliaquadringenquinseptuagintillion" number_names[7431] = "duomilliaquadringensexseptuagintillion" number_names[7434] = "duomilliaquadringenseptenseptuagintillion" number_names[7437] = "duomilliaquadringenoctoseptuagintillion" number_names[7440] = "duomilliaquadringennovemseptuagintillion" number_names[7443] = "duomilliaquadringenoctogintillion" number_names[7446] = "duomilliaquadringenunoctogintillion" number_names[7449] = "duomilliaquadringendooctogintillion" number_names[7452] = "duomilliaquadringentreoctogintillion" number_names[7455] = "duomilliaquadringenquattuoroctogintillion" number_names[7458] = "duomilliaquadringenquinoctogintillion" number_names[7461] = "duomilliaquadringensexoctogintillion" number_names[7464] = "duomilliaquadringenseptenoctogintillion" number_names[7467] = "duomilliaquadringenoctooctogintillion" number_names[7470] = "duomilliaquadringennovemoctogintillion" number_names[7473] = "duomilliaquadringennonagintillion" number_names[7476] = "duomilliaquadringenunnonagintillion" number_names[7479] = "duomilliaquadringendononagintillion" number_names[7482] = "duomilliaquadringentrenonagintillion" number_names[7485] = "duomilliaquadringenquattuornonagintillion" number_names[7488] = "duomilliaquadringenquinnonagintillion" number_names[7491] = "duomilliaquadringensexnonagintillion" number_names[7494] = "duomilliaquadringenseptennonagintillion" number_names[7497] = "duomilliaquadringenoctononagintillion" number_names[7500] = "duomilliaquadringennovemnonagintillion" number_names[7503] = "duomilliaquingentillion" number_names[7506] = "duomilliaquingenuntillion" number_names[7509] = "duomilliaquingendotillion" number_names[7512] = "duomilliaquingentretillion" number_names[7515] = "duomilliaquingenquattuortillion" number_names[7518] = "duomilliaquingenquintillion" number_names[7521] = "duomilliaquingensextillion" number_names[7524] = "duomilliaquingenseptentillion" number_names[7527] = "duomilliaquingenoctotillion" number_names[7530] = "duomilliaquingennovemtillion" number_names[7533] = "duomilliaquingendecillion" number_names[7536] = "duomilliaquingenundecillion" number_names[7539] = "duomilliaquingendodecillion" number_names[7542] = "duomilliaquingentredecillion" number_names[7545] = "duomilliaquingenquattuordecillion" number_names[7548] = "duomilliaquingenquindecillion" number_names[7551] = "duomilliaquingensexdecillion" number_names[7554] = "duomilliaquingenseptendecillion" number_names[7557] = "duomilliaquingenoctodecillion" number_names[7560] = "duomilliaquingennovemdecillion" number_names[7563] = "duomilliaquingenvigintillion" number_names[7566] = "duomilliaquingenunvigintillion" number_names[7569] = "duomilliaquingendovigintillion" number_names[7572] = "duomilliaquingentrevigintillion" number_names[7575] = "duomilliaquingenquattuorvigintillion" number_names[7578] = "duomilliaquingenquinvigintillion" number_names[7581] = "duomilliaquingensexvigintillion" number_names[7584] = "duomilliaquingenseptenvigintillion" number_names[7587] = "duomilliaquingenoctovigintillion" number_names[7590] = "duomilliaquingennovemvigintillion" number_names[7593] = "duomilliaquingentrigintillion" number_names[7596] = "duomilliaquingenuntrigintillion" number_names[7599] = "duomilliaquingendotrigintillion" number_names[7602] = "duomilliaquingentretrigintillion" number_names[7605] = "duomilliaquingenquattuortrigintillion" number_names[7608] = "duomilliaquingenquintrigintillion" number_names[7611] = "duomilliaquingensextrigintillion" number_names[7614] = "duomilliaquingenseptentrigintillion" number_names[7617] = "duomilliaquingenoctotrigintillion" number_names[7620] = "duomilliaquingennovemtrigintillion" number_names[7623] = "duomilliaquingenquadragintillion" number_names[7626] = "duomilliaquingenunquadragintillion" number_names[7629] = "duomilliaquingendoquadragintillion" number_names[7632] = "duomilliaquingentrequadragintillion" number_names[7635] = "duomilliaquingenquattuorquadragintillion" number_names[7638] = "duomilliaquingenquinquadragintillion" number_names[7641] = "duomilliaquingensexquadragintillion" number_names[7644] = "duomilliaquingenseptenquadragintillion" number_names[7647] = "duomilliaquingenoctoquadragintillion" number_names[7650] = "duomilliaquingennovemquadragintillion" number_names[7653] = "duomilliaquingenquinquagintillion" number_names[7656] = "duomilliaquingenunquinquagintillion" number_names[7659] = "duomilliaquingendoquinquagintillion" number_names[7662] = "duomilliaquingentrequinquagintillion" number_names[7665] = "duomilliaquingenquattuorquinquagintillion" number_names[7668] = "duomilliaquingenquinquinquagintillion" number_names[7671] = "duomilliaquingensexquinquagintillion" number_names[7674] = "duomilliaquingenseptenquinquagintillion" number_names[7677] = "duomilliaquingenoctoquinquagintillion" number_names[7680] = "duomilliaquingennovemquinquagintillion" number_names[7683] = "duomilliaquingensexagintillion" number_names[7686] = "duomilliaquingenunsexagintillion" number_names[7689] = "duomilliaquingendosexagintillion" number_names[7692] = "duomilliaquingentresexagintillion" number_names[7695] = "duomilliaquingenquattuorsexagintillion" number_names[7698] = "duomilliaquingenquinsexagintillion" number_names[7701] = "duomilliaquingensexsexagintillion" number_names[7704] = "duomilliaquingenseptensexagintillion" number_names[7707] = "duomilliaquingenoctosexagintillion" number_names[7710] = "duomilliaquingennovemsexagintillion" number_names[7713] = "duomilliaquingenseptuagintillion" number_names[7716] = "duomilliaquingenunseptuagintillion" number_names[7719] = "duomilliaquingendoseptuagintillion" number_names[7722] = "duomilliaquingentreseptuagintillion" number_names[7725] = "duomilliaquingenquattuorseptuagintillion" number_names[7728] = "duomilliaquingenquinseptuagintillion" number_names[7731] = "duomilliaquingensexseptuagintillion" number_names[7734] = "duomilliaquingenseptenseptuagintillion" number_names[7737] = "duomilliaquingenoctoseptuagintillion" number_names[7740] = "duomilliaquingennovemseptuagintillion" number_names[7743] = "duomilliaquingenoctogintillion" number_names[7746] = "duomilliaquingenunoctogintillion" number_names[7749] = "duomilliaquingendooctogintillion" number_names[7752] = "duomilliaquingentreoctogintillion" number_names[7755] = "duomilliaquingenquattuoroctogintillion" number_names[7758] = "duomilliaquingenquinoctogintillion" number_names[7761] = "duomilliaquingensexoctogintillion" number_names[7764] = "duomilliaquingenseptenoctogintillion" number_names[7767] = "duomilliaquingenoctooctogintillion" number_names[7770] = "duomilliaquingennovemoctogintillion" number_names[7773] = "duomilliaquingennonagintillion" number_names[7776] = "duomilliaquingenunnonagintillion" number_names[7779] = "duomilliaquingendononagintillion" number_names[7782] = "duomilliaquingentrenonagintillion" number_names[7785] = "duomilliaquingenquattuornonagintillion" number_names[7788] = "duomilliaquingenquinnonagintillion" number_names[7791] = "duomilliaquingensexnonagintillion" number_names[7794] = "duomilliaquingenseptennonagintillion" number_names[7797] = "duomilliaquingenoctononagintillion" number_names[7800] = "duomilliaquingennovemnonagintillion" number_names[7803] = "duomilliasescentillion" number_names[7806] = "duomilliasescenuntillion" number_names[7809] = "duomilliasescendotillion" number_names[7812] = "duomilliasescentretillion" number_names[7815] = "duomilliasescenquattuortillion" number_names[7818] = "duomilliasescenquintillion" number_names[7821] = "duomilliasescensextillion" number_names[7824] = "duomilliasescenseptentillion" number_names[7827] = "duomilliasescenoctotillion" number_names[7830] = "duomilliasescennovemtillion" number_names[7833] = "duomilliasescendecillion" number_names[7836] = "duomilliasescenundecillion" number_names[7839] = "duomilliasescendodecillion" number_names[7842] = "duomilliasescentredecillion" number_names[7845] = "duomilliasescenquattuordecillion" number_names[7848] = "duomilliasescenquindecillion" number_names[7851] = "duomilliasescensexdecillion" number_names[7854] = "duomilliasescenseptendecillion" number_names[7857] = "duomilliasescenoctodecillion" number_names[7860] = "duomilliasescennovemdecillion" number_names[7863] = "duomilliasescenvigintillion" number_names[7866] = "duomilliasescenunvigintillion" number_names[7869] = "duomilliasescendovigintillion" number_names[7872] = "duomilliasescentrevigintillion" number_names[7875] = "duomilliasescenquattuorvigintillion" number_names[7878] = "duomilliasescenquinvigintillion" number_names[7881] = "duomilliasescensexvigintillion" number_names[7884] = "duomilliasescenseptenvigintillion" number_names[7887] = "duomilliasescenoctovigintillion" number_names[7890] = "duomilliasescennovemvigintillion" number_names[7893] = "duomilliasescentrigintillion" number_names[7896] = "duomilliasescenuntrigintillion" number_names[7899] = "duomilliasescendotrigintillion" number_names[7902] = "duomilliasescentretrigintillion" number_names[7905] = "duomilliasescenquattuortrigintillion" number_names[7908] = "duomilliasescenquintrigintillion" number_names[7911] = "duomilliasescensextrigintillion" number_names[7914] = "duomilliasescenseptentrigintillion" number_names[7917] = "duomilliasescenoctotrigintillion" number_names[7920] = "duomilliasescennovemtrigintillion" number_names[7923] = "duomilliasescenquadragintillion" number_names[7926] = "duomilliasescenunquadragintillion" number_names[7929] = "duomilliasescendoquadragintillion" number_names[7932] = "duomilliasescentrequadragintillion" number_names[7935] = "duomilliasescenquattuorquadragintillion" number_names[7938] = "duomilliasescenquinquadragintillion" number_names[7941] = "duomilliasescensexquadragintillion" number_names[7944] = "duomilliasescenseptenquadragintillion" number_names[7947] = "duomilliasescenoctoquadragintillion" number_names[7950] = "duomilliasescennovemquadragintillion" number_names[7953] = "duomilliasescenquinquagintillion" number_names[7956] = "duomilliasescenunquinquagintillion" number_names[7959] = "duomilliasescendoquinquagintillion" number_names[7962] = "duomilliasescentrequinquagintillion" number_names[7965] = "duomilliasescenquattuorquinquagintillion" number_names[7968] = "duomilliasescenquinquinquagintillion" number_names[7971] = "duomilliasescensexquinquagintillion" number_names[7974] = "duomilliasescenseptenquinquagintillion" number_names[7977] = "duomilliasescenoctoquinquagintillion" number_names[7980] = "duomilliasescennovemquinquagintillion" number_names[7983] = "duomilliasescensexagintillion" number_names[7986] = "duomilliasescenunsexagintillion" number_names[7989] = "duomilliasescendosexagintillion" number_names[7992] = "duomilliasescentresexagintillion" number_names[7995] = "duomilliasescenquattuorsexagintillion" number_names[7998] = "duomilliasescenquinsexagintillion" number_names[8001] = "duomilliasescensexsexagintillion" number_names[8004] = "duomilliasescenseptensexagintillion" number_names[8007] = "duomilliasescenoctosexagintillion" number_names[8010] = "duomilliasescennovemsexagintillion" number_names[8013] = "duomilliasescenseptuagintillion" number_names[8016] = "duomilliasescenunseptuagintillion" number_names[8019] = "duomilliasescendoseptuagintillion" number_names[8022] = "duomilliasescentreseptuagintillion" number_names[8025] = "duomilliasescenquattuorseptuagintillion" number_names[8028] = "duomilliasescenquinseptuagintillion" number_names[8031] = "duomilliasescensexseptuagintillion" number_names[8034] = "duomilliasescenseptenseptuagintillion" number_names[8037] = "duomilliasescenoctoseptuagintillion" number_names[8040] = "duomilliasescennovemseptuagintillion" number_names[8043] = "duomilliasescenoctogintillion" number_names[8046] = "duomilliasescenunoctogintillion" number_names[8049] = "duomilliasescendooctogintillion" number_names[8052] = "duomilliasescentreoctogintillion" number_names[8055] = "duomilliasescenquattuoroctogintillion" number_names[8058] = "duomilliasescenquinoctogintillion" number_names[8061] = "duomilliasescensexoctogintillion" number_names[8064] = "duomilliasescenseptenoctogintillion" number_names[8067] = "duomilliasescenoctooctogintillion" number_names[8070] = "duomilliasescennovemoctogintillion" number_names[8073] = "duomilliasescennonagintillion" number_names[8076] = "duomilliasescenunnonagintillion" number_names[8079] = "duomilliasescendononagintillion" number_names[8082] = "duomilliasescentrenonagintillion" number_names[8085] = "duomilliasescenquattuornonagintillion" number_names[8088] = "duomilliasescenquinnonagintillion" number_names[8091] = "duomilliasescensexnonagintillion" number_names[8094] = "duomilliasescenseptennonagintillion" number_names[8097] = "duomilliasescenoctononagintillion" number_names[8100] = "duomilliasescennovemnonagintillion" number_names[8103] = "duomilliaseptingentillion" number_names[8106] = "duomilliaseptingenuntillion" number_names[8109] = "duomilliaseptingendotillion" number_names[8112] = "duomilliaseptingentretillion" number_names[8115] = "duomilliaseptingenquattuortillion" number_names[8118] = "duomilliaseptingenquintillion" number_names[8121] = "duomilliaseptingensextillion" number_names[8124] = "duomilliaseptingenseptentillion" number_names[8127] = "duomilliaseptingenoctotillion" number_names[8130] = "duomilliaseptingennovemtillion" number_names[8133] = "duomilliaseptingendecillion" number_names[8136] = "duomilliaseptingenundecillion" number_names[8139] = "duomilliaseptingendodecillion" number_names[8142] = "duomilliaseptingentredecillion" number_names[8145] = "duomilliaseptingenquattuordecillion" number_names[8148] = "duomilliaseptingenquindecillion" number_names[8151] = "duomilliaseptingensexdecillion" number_names[8154] = "duomilliaseptingenseptendecillion" number_names[8157] = "duomilliaseptingenoctodecillion" number_names[8160] = "duomilliaseptingennovemdecillion" number_names[8163] = "duomilliaseptingenvigintillion" number_names[8166] = "duomilliaseptingenunvigintillion" number_names[8169] = "duomilliaseptingendovigintillion" number_names[8172] = "duomilliaseptingentrevigintillion" number_names[8175] = "duomilliaseptingenquattuorvigintillion" number_names[8178] = "duomilliaseptingenquinvigintillion" number_names[8181] = "duomilliaseptingensexvigintillion" number_names[8184] = "duomilliaseptingenseptenvigintillion" number_names[8187] = "duomilliaseptingenoctovigintillion" number_names[8190] = "duomilliaseptingennovemvigintillion" number_names[8193] = "duomilliaseptingentrigintillion" number_names[8196] = "duomilliaseptingenuntrigintillion" number_names[8199] = "duomilliaseptingendotrigintillion" number_names[8202] = "duomilliaseptingentretrigintillion" number_names[8205] = "duomilliaseptingenquattuortrigintillion" number_names[8208] = "duomilliaseptingenquintrigintillion" number_names[8211] = "duomilliaseptingensextrigintillion" number_names[8214] = "duomilliaseptingenseptentrigintillion" number_names[8217] = "duomilliaseptingenoctotrigintillion" number_names[8220] = "duomilliaseptingennovemtrigintillion" number_names[8223] = "duomilliaseptingenquadragintillion" number_names[8226] = "duomilliaseptingenunquadragintillion" number_names[8229] = "duomilliaseptingendoquadragintillion" number_names[8232] = "duomilliaseptingentrequadragintillion" number_names[8235] = "duomilliaseptingenquattuorquadragintillion" number_names[8238] = "duomilliaseptingenquinquadragintillion" number_names[8241] = "duomilliaseptingensexquadragintillion" number_names[8244] = "duomilliaseptingenseptenquadragintillion" number_names[8247] = "duomilliaseptingenoctoquadragintillion" number_names[8250] = "duomilliaseptingennovemquadragintillion" number_names[8253] = "duomilliaseptingenquinquagintillion" number_names[8256] = "duomilliaseptingenunquinquagintillion" number_names[8259] = "duomilliaseptingendoquinquagintillion" number_names[8262] = "duomilliaseptingentrequinquagintillion" number_names[8265] = "duomilliaseptingenquattuorquinquagintillion" number_names[8268] = "duomilliaseptingenquinquinquagintillion" number_names[8271] = "duomilliaseptingensexquinquagintillion" number_names[8274] = "duomilliaseptingenseptenquinquagintillion" number_names[8277] = "duomilliaseptingenoctoquinquagintillion" number_names[8280] = "duomilliaseptingennovemquinquagintillion" number_names[8283] = "duomilliaseptingensexagintillion" number_names[8286] = "duomilliaseptingenunsexagintillion" number_names[8289] = "duomilliaseptingendosexagintillion" number_names[8292] = "duomilliaseptingentresexagintillion" number_names[8295] = "duomilliaseptingenquattuorsexagintillion" number_names[8298] = "duomilliaseptingenquinsexagintillion" number_names[8301] = "duomilliaseptingensexsexagintillion" number_names[8304] = "duomilliaseptingenseptensexagintillion" number_names[8307] = "duomilliaseptingenoctosexagintillion" number_names[8310] = "duomilliaseptingennovemsexagintillion" number_names[8313] = "duomilliaseptingenseptuagintillion" number_names[8316] = "duomilliaseptingenunseptuagintillion" number_names[8319] = "duomilliaseptingendoseptuagintillion" number_names[8322] = "duomilliaseptingentreseptuagintillion" number_names[8325] = "duomilliaseptingenquattuorseptuagintillion" number_names[8328] = "duomilliaseptingenquinseptuagintillion" number_names[8331] = "duomilliaseptingensexseptuagintillion" number_names[8334] = "duomilliaseptingenseptenseptuagintillion" number_names[8337] = "duomilliaseptingenoctoseptuagintillion" number_names[8340] = "duomilliaseptingennovemseptuagintillion" number_names[8343] = "duomilliaseptingenoctogintillion" number_names[8346] = "duomilliaseptingenunoctogintillion" number_names[8349] = "duomilliaseptingendooctogintillion" number_names[8352] = "duomilliaseptingentreoctogintillion" number_names[8355] = "duomilliaseptingenquattuoroctogintillion" number_names[8358] = "duomilliaseptingenquinoctogintillion" number_names[8361] = "duomilliaseptingensexoctogintillion" number_names[8364] = "duomilliaseptingenseptenoctogintillion" number_names[8367] = "duomilliaseptingenoctooctogintillion" number_names[8370] = "duomilliaseptingennovemoctogintillion" number_names[8373] = "duomilliaseptingennonagintillion" number_names[8376] = "duomilliaseptingenunnonagintillion" number_names[8379] = "duomilliaseptingendononagintillion" number_names[8382] = "duomilliaseptingentrenonagintillion" number_names[8385] = "duomilliaseptingenquattuornonagintillion" number_names[8388] = "duomilliaseptingenquinnonagintillion" number_names[8391] = "duomilliaseptingensexnonagintillion" number_names[8394] = "duomilliaseptingenseptennonagintillion" number_names[8397] = "duomilliaseptingenoctononagintillion" number_names[8400] = "duomilliaseptingennovemnonagintillion" number_names[8403] = "duomilliaoctingentillion" number_names[8406] = "duomilliaoctingenuntillion" number_names[8409] = "duomilliaoctingendotillion" number_names[8412] = "duomilliaoctingentretillion" number_names[8415] = "duomilliaoctingenquattuortillion" number_names[8418] = "duomilliaoctingenquintillion" number_names[8421] = "duomilliaoctingensextillion" number_names[8424] = "duomilliaoctingenseptentillion" number_names[8427] = "duomilliaoctingenoctotillion" number_names[8430] = "duomilliaoctingennovemtillion" number_names[8433] = "duomilliaoctingendecillion" number_names[8436] = "duomilliaoctingenundecillion" number_names[8439] = "duomilliaoctingendodecillion" number_names[8442] = "duomilliaoctingentredecillion" number_names[8445] = "duomilliaoctingenquattuordecillion" number_names[8448] = "duomilliaoctingenquindecillion" number_names[8451] = "duomilliaoctingensexdecillion" number_names[8454] = "duomilliaoctingenseptendecillion" number_names[8457] = "duomilliaoctingenoctodecillion" number_names[8460] = "duomilliaoctingennovemdecillion" number_names[8463] = "duomilliaoctingenvigintillion" number_names[8466] = "duomilliaoctingenunvigintillion" number_names[8469] = "duomilliaoctingendovigintillion" number_names[8472] = "duomilliaoctingentrevigintillion" number_names[8475] = "duomilliaoctingenquattuorvigintillion" number_names[8478] = "duomilliaoctingenquinvigintillion" number_names[8481] = "duomilliaoctingensexvigintillion" number_names[8484] = "duomilliaoctingenseptenvigintillion" number_names[8487] = "duomilliaoctingenoctovigintillion" number_names[8490] = "duomilliaoctingennovemvigintillion" number_names[8493] = "duomilliaoctingentrigintillion" number_names[8496] = "duomilliaoctingenuntrigintillion" number_names[8499] = "duomilliaoctingendotrigintillion" number_names[8502] = "duomilliaoctingentretrigintillion" number_names[8505] = "duomilliaoctingenquattuortrigintillion" number_names[8508] = "duomilliaoctingenquintrigintillion" number_names[8511] = "duomilliaoctingensextrigintillion" number_names[8514] = "duomilliaoctingenseptentrigintillion" number_names[8517] = "duomilliaoctingenoctotrigintillion" number_names[8520] = "duomilliaoctingennovemtrigintillion" number_names[8523] = "duomilliaoctingenquadragintillion" number_names[8526] = "duomilliaoctingenunquadragintillion" number_names[8529] = "duomilliaoctingendoquadragintillion" number_names[8532] = "duomilliaoctingentrequadragintillion" number_names[8535] = "duomilliaoctingenquattuorquadragintillion" number_names[8538] = "duomilliaoctingenquinquadragintillion" number_names[8541] = "duomilliaoctingensexquadragintillion" number_names[8544] = "duomilliaoctingenseptenquadragintillion" number_names[8547] = "duomilliaoctingenoctoquadragintillion" number_names[8550] = "duomilliaoctingennovemquadragintillion" number_names[8553] = "duomilliaoctingenquinquagintillion" number_names[8556] = "duomilliaoctingenunquinquagintillion" number_names[8559] = "duomilliaoctingendoquinquagintillion" number_names[8562] = "duomilliaoctingentrequinquagintillion" number_names[8565] = "duomilliaoctingenquattuorquinquagintillion" number_names[8568] = "duomilliaoctingenquinquinquagintillion" number_names[8571] = "duomilliaoctingensexquinquagintillion" number_names[8574] = "duomilliaoctingenseptenquinquagintillion" number_names[8577] = "duomilliaoctingenoctoquinquagintillion" number_names[8580] = "duomilliaoctingennovemquinquagintillion" number_names[8583] = "duomilliaoctingensexagintillion" number_names[8586] = "duomilliaoctingenunsexagintillion" number_names[8589] = "duomilliaoctingendosexagintillion" number_names[8592] = "duomilliaoctingentresexagintillion" number_names[8595] = "duomilliaoctingenquattuorsexagintillion" number_names[8598] = "duomilliaoctingenquinsexagintillion" number_names[8601] = "duomilliaoctingensexsexagintillion" number_names[8604] = "duomilliaoctingenseptensexagintillion" number_names[8607] = "duomilliaoctingenoctosexagintillion" number_names[8610] = "duomilliaoctingennovemsexagintillion" number_names[8613] = "duomilliaoctingenseptuagintillion" number_names[8616] = "duomilliaoctingenunseptuagintillion" number_names[8619] = "duomilliaoctingendoseptuagintillion" number_names[8622] = "duomilliaoctingentreseptuagintillion" number_names[8625] = "duomilliaoctingenquattuorseptuagintillion" number_names[8628] = "duomilliaoctingenquinseptuagintillion" number_names[8631] = "duomilliaoctingensexseptuagintillion" number_names[8634] = "duomilliaoctingenseptenseptuagintillion" number_names[8637] = "duomilliaoctingenoctoseptuagintillion" number_names[8640] = "duomilliaoctingennovemseptuagintillion" number_names[8643] = "duomilliaoctingenoctogintillion" number_names[8646] = "duomilliaoctingenunoctogintillion" number_names[8649] = "duomilliaoctingendooctogintillion" number_names[8652] = "duomilliaoctingentreoctogintillion" number_names[8655] = "duomilliaoctingenquattuoroctogintillion" number_names[8658] = "duomilliaoctingenquinoctogintillion" number_names[8661] = "duomilliaoctingensexoctogintillion" number_names[8664] = "duomilliaoctingenseptenoctogintillion" number_names[8667] = "duomilliaoctingenoctooctogintillion" number_names[8670] = "duomilliaoctingennovemoctogintillion" number_names[8673] = "duomilliaoctingennonagintillion" number_names[8676] = "duomilliaoctingenunnonagintillion" number_names[8679] = "duomilliaoctingendononagintillion" number_names[8682] = "duomilliaoctingentrenonagintillion" number_names[8685] = "duomilliaoctingenquattuornonagintillion" number_names[8688] = "duomilliaoctingenquinnonagintillion" number_names[8691] = "duomilliaoctingensexnonagintillion" number_names[8694] = "duomilliaoctingenseptennonagintillion" number_names[8697] = "duomilliaoctingenoctononagintillion" number_names[8700] = "duomilliaoctingennovemnonagintillion" number_names[8703] = "duomillianongentillion" number_names[8706] = "duomillianongenuntillion" number_names[8709] = "duomillianongendotillion" number_names[8712] = "duomillianongentretillion" number_names[8715] = "duomillianongenquattuortillion" number_names[8718] = "duomillianongenquintillion" number_names[8721] = "duomillianongensextillion" number_names[8724] = "duomillianongenseptentillion" number_names[8727] = "duomillianongenoctotillion" number_names[8730] = "duomillianongennovemtillion" number_names[8733] = "duomillianongendecillion" number_names[8736] = "duomillianongenundecillion" number_names[8739] = "duomillianongendodecillion" number_names[8742] = "duomillianongentredecillion" number_names[8745] = "duomillianongenquattuordecillion" number_names[8748] = "duomillianongenquindecillion" number_names[8751] = "duomillianongensexdecillion" number_names[8754] = "duomillianongenseptendecillion" number_names[8757] = "duomillianongenoctodecillion" number_names[8760] = "duomillianongennovemdecillion" number_names[8763] = "duomillianongenvigintillion" number_names[8766] = "duomillianongenunvigintillion" number_names[8769] = "duomillianongendovigintillion" number_names[8772] = "duomillianongentrevigintillion" number_names[8775] = "duomillianongenquattuorvigintillion" number_names[8778] = "duomillianongenquinvigintillion" number_names[8781] = "duomillianongensexvigintillion" number_names[8784] = "duomillianongenseptenvigintillion" number_names[8787] = "duomillianongenoctovigintillion" number_names[8790] = "duomillianongennovemvigintillion" number_names[8793] = "duomillianongentrigintillion" number_names[8796] = "duomillianongenuntrigintillion" number_names[8799] = "duomillianongendotrigintillion" number_names[8802] = "duomillianongentretrigintillion" number_names[8805] = "duomillianongenquattuortrigintillion" number_names[8808] = "duomillianongenquintrigintillion" number_names[8811] = "duomillianongensextrigintillion" number_names[8814] = "duomillianongenseptentrigintillion" number_names[8817] = "duomillianongenoctotrigintillion" number_names[8820] = "duomillianongennovemtrigintillion" number_names[8823] = "duomillianongenquadragintillion" number_names[8826] = "duomillianongenunquadragintillion" number_names[8829] = "duomillianongendoquadragintillion" number_names[8832] = "duomillianongentrequadragintillion" number_names[8835] = "duomillianongenquattuorquadragintillion" number_names[8838] = "duomillianongenquinquadragintillion" number_names[8841] = "duomillianongensexquadragintillion" number_names[8844] = "duomillianongenseptenquadragintillion" number_names[8847] = "duomillianongenoctoquadragintillion" number_names[8850] = "duomillianongennovemquadragintillion" number_names[8853] = "duomillianongenquinquagintillion" number_names[8856] = "duomillianongenunquinquagintillion" number_names[8859] = "duomillianongendoquinquagintillion" number_names[8862] = "duomillianongentrequinquagintillion" number_names[8865] = "duomillianongenquattuorquinquagintillion" number_names[8868] = "duomillianongenquinquinquagintillion" number_names[8871] = "duomillianongensexquinquagintillion" number_names[8874] = "duomillianongenseptenquinquagintillion" number_names[8877] = "duomillianongenoctoquinquagintillion" number_names[8880] = "duomillianongennovemquinquagintillion" number_names[8883] = "duomillianongensexagintillion" number_names[8886] = "duomillianongenunsexagintillion" number_names[8889] = "duomillianongendosexagintillion" number_names[8892] = "duomillianongentresexagintillion" number_names[8895] = "duomillianongenquattuorsexagintillion" number_names[8898] = "duomillianongenquinsexagintillion" number_names[8901] = "duomillianongensexsexagintillion" number_names[8904] = "duomillianongenseptensexagintillion" number_names[8907] = "duomillianongenoctosexagintillion" number_names[8910] = "duomillianongennovemsexagintillion" number_names[8913] = "duomillianongenseptuagintillion" number_names[8916] = "duomillianongenunseptuagintillion" number_names[8919] = "duomillianongendoseptuagintillion" number_names[8922] = "duomillianongentreseptuagintillion" number_names[8925] = "duomillianongenquattuorseptuagintillion" number_names[8928] = "duomillianongenquinseptuagintillion" number_names[8931] = "duomillianongensexseptuagintillion" number_names[8934] = "duomillianongenseptenseptuagintillion" number_names[8937] = "duomillianongenoctoseptuagintillion" number_names[8940] = "duomillianongennovemseptuagintillion" number_names[8943] = "duomillianongenoctogintillion" number_names[8946] = "duomillianongenunoctogintillion" number_names[8949] = "duomillianongendooctogintillion" number_names[8952] = "duomillianongentreoctogintillion" number_names[8955] = "duomillianongenquattuoroctogintillion" number_names[8958] = "duomillianongenquinoctogintillion" number_names[8961] = "duomillianongensexoctogintillion" number_names[8964] = "duomillianongenseptenoctogintillion" number_names[8967] = "duomillianongenoctooctogintillion" number_names[8970] = "duomillianongennovemoctogintillion" number_names[8973] = "duomillianongennonagintillion" number_names[8976] = "duomillianongenunnonagintillion" number_names[8979] = "duomillianongendononagintillion" number_names[8982] = "duomillianongentrenonagintillion" number_names[8985] = "duomillianongenquattuornonagintillion" number_names[8988] = "duomillianongenquinnonagintillion" number_names[8991] = "duomillianongensexnonagintillion" number_names[8994] = "duomillianongenseptennonagintillion" number_names[8997] = "duomillianongenoctononagintillion" number_names[9000] = "duomillianongennovemnonagintillion" number_names[9003] = "tremilliatillion" number_names[9006] = "tremilliauntillion" number_names[9009] = "tremilliadotillion" number_names[9012] = "tremilliatretillion" number_names[9015] = "tremilliaquattuortillion" number_names[9018] = "tremilliaquintillion" number_names[9021] = "tremilliasextillion" number_names[9024] = "tremilliaseptentillion" number_names[9027] = "tremilliaoctotillion" number_names[9030] = "tremillianovemtillion" number_names[9033] = "tremilliadecillion" number_names[9036] = "tremilliaundecillion" number_names[9039] = "tremilliadodecillion" number_names[9042] = "tremilliatredecillion" number_names[9045] = "tremilliaquattuordecillion" number_names[9048] = "tremilliaquindecillion" number_names[9051] = "tremilliasexdecillion" number_names[9054] = "tremilliaseptendecillion" number_names[9057] = "tremilliaoctodecillion" number_names[9060] = "tremillianovemdecillion" number_names[9063] = "tremilliavigintillion" number_names[9066] = "tremilliaunvigintillion" number_names[9069] = "tremilliadovigintillion" number_names[9072] = "tremilliatrevigintillion" number_names[9075] = "tremilliaquattuorvigintillion" number_names[9078] = "tremilliaquinvigintillion" number_names[9081] = "tremilliasexvigintillion" number_names[9084] = "tremilliaseptenvigintillion" number_names[9087] = "tremilliaoctovigintillion" number_names[9090] = "tremillianovemvigintillion" number_names[9093] = "tremilliatrigintillion" number_names[9096] = "tremilliauntrigintillion" number_names[9099] = "tremilliadotrigintillion" number_names[9102] = "tremilliatretrigintillion" number_names[9105] = "tremilliaquattuortrigintillion" number_names[9108] = "tremilliaquintrigintillion" number_names[9111] = "tremilliasextrigintillion" number_names[9114] = "tremilliaseptentrigintillion" number_names[9117] = "tremilliaoctotrigintillion" number_names[9120] = "tremillianovemtrigintillion" number_names[9123] = "tremilliaquadragintillion" number_names[9126] = "tremilliaunquadragintillion" number_names[9129] = "tremilliadoquadragintillion" number_names[9132] = "tremilliatrequadragintillion" number_names[9135] = "tremilliaquattuorquadragintillion" number_names[9138] = "tremilliaquinquadragintillion" number_names[9141] = "tremilliasexquadragintillion" number_names[9144] = "tremilliaseptenquadragintillion" number_names[9147] = "tremilliaoctoquadragintillion" number_names[9150] = "tremillianovemquadragintillion" number_names[9153] = "tremilliaquinquagintillion" number_names[9156] = "tremilliaunquinquagintillion" number_names[9159] = "tremilliadoquinquagintillion" number_names[9162] = "tremilliatrequinquagintillion" number_names[9165] = "tremilliaquattuorquinquagintillion" number_names[9168] = "tremilliaquinquinquagintillion" number_names[9171] = "tremilliasexquinquagintillion" number_names[9174] = "tremilliaseptenquinquagintillion" number_names[9177] = "tremilliaoctoquinquagintillion" number_names[9180] = "tremillianovemquinquagintillion" number_names[9183] = "tremilliasexagintillion" number_names[9186] = "tremilliaunsexagintillion" number_names[9189] = "tremilliadosexagintillion" number_names[9192] = "tremilliatresexagintillion" number_names[9195] = "tremilliaquattuorsexagintillion" number_names[9198] = "tremilliaquinsexagintillion" number_names[9201] = "tremilliasexsexagintillion" number_names[9204] = "tremilliaseptensexagintillion" number_names[9207] = "tremilliaoctosexagintillion" number_names[9210] = "tremillianovemsexagintillion" number_names[9213] = "tremilliaseptuagintillion" number_names[9216] = "tremilliaunseptuagintillion" number_names[9219] = "tremilliadoseptuagintillion" number_names[9222] = "tremilliatreseptuagintillion" number_names[9225] = "tremilliaquattuorseptuagintillion" number_names[9228] = "tremilliaquinseptuagintillion" number_names[9231] = "tremilliasexseptuagintillion" number_names[9234] = "tremilliaseptenseptuagintillion" number_names[9237] = "tremilliaoctoseptuagintillion" number_names[9240] = "tremillianovemseptuagintillion" number_names[9243] = "tremilliaoctogintillion" number_names[9246] = "tremilliaunoctogintillion" number_names[9249] = "tremilliadooctogintillion" number_names[9252] = "tremilliatreoctogintillion" number_names[9255] = "tremilliaquattuoroctogintillion" number_names[9258] = "tremilliaquinoctogintillion" number_names[9261] = "tremilliasexoctogintillion" number_names[9264] = "tremilliaseptenoctogintillion" number_names[9267] = "tremilliaoctooctogintillion" number_names[9270] = "tremillianovemoctogintillion" number_names[9273] = "tremillianonagintillion" number_names[9276] = "tremilliaunnonagintillion" number_names[9279] = "tremilliadononagintillion" number_names[9282] = "tremilliatrenonagintillion" number_names[9285] = "tremilliaquattuornonagintillion" number_names[9288] = "tremilliaquinnonagintillion" number_names[9291] = "tremilliasexnonagintillion" number_names[9294] = "tremilliaseptennonagintillion" number_names[9297] = "tremilliaoctononagintillion" number_names[9300] = "tremillianovemnonagintillion" number_names[9303] = "tremilliacentillion" number_names[9306] = "tremilliacenuntillion" number_names[9309] = "tremilliacendotillion" number_names[9312] = "tremilliacentretillion" number_names[9315] = "tremilliacenquattuortillion" number_names[9318] = "tremilliacenquintillion" number_names[9321] = "tremilliacensextillion" number_names[9324] = "tremilliacenseptentillion" number_names[9327] = "tremilliacenoctotillion" number_names[9330] = "tremilliacennovemtillion" number_names[9333] = "tremilliacendecillion" number_names[9336] = "tremilliacenundecillion" number_names[9339] = "tremilliacendodecillion" number_names[9342] = "tremilliacentredecillion" number_names[9345] = "tremilliacenquattuordecillion" number_names[9348] = "tremilliacenquindecillion" number_names[9351] = "tremilliacensexdecillion" number_names[9354] = "tremilliacenseptendecillion" number_names[9357] = "tremilliacenoctodecillion" number_names[9360] = "tremilliacennovemdecillion" number_names[9363] = "tremilliacenvigintillion" number_names[9366] = "tremilliacenunvigintillion" number_names[9369] = "tremilliacendovigintillion" number_names[9372] = "tremilliacentrevigintillion" number_names[9375] = "tremilliacenquattuorvigintillion" number_names[9378] = "tremilliacenquinvigintillion" number_names[9381] = "tremilliacensexvigintillion" number_names[9384] = "tremilliacenseptenvigintillion" number_names[9387] = "tremilliacenoctovigintillion" number_names[9390] = "tremilliacennovemvigintillion" number_names[9393] = "tremilliacentrigintillion" number_names[9396] = "tremilliacenuntrigintillion" number_names[9399] = "tremilliacendotrigintillion" number_names[9402] = "tremilliacentretrigintillion" number_names[9405] = "tremilliacenquattuortrigintillion" number_names[9408] = "tremilliacenquintrigintillion" number_names[9411] = "tremilliacensextrigintillion" number_names[9414] = "tremilliacenseptentrigintillion" number_names[9417] = "tremilliacenoctotrigintillion" number_names[9420] = "tremilliacennovemtrigintillion" number_names[9423] = "tremilliacenquadragintillion" number_names[9426] = "tremilliacenunquadragintillion" number_names[9429] = "tremilliacendoquadragintillion" number_names[9432] = "tremilliacentrequadragintillion" number_names[9435] = "tremilliacenquattuorquadragintillion" number_names[9438] = "tremilliacenquinquadragintillion" number_names[9441] = "tremilliacensexquadragintillion" number_names[9444] = "tremilliacenseptenquadragintillion" number_names[9447] = "tremilliacenoctoquadragintillion" number_names[9450] = "tremilliacennovemquadragintillion" number_names[9453] = "tremilliacenquinquagintillion" number_names[9456] = "tremilliacenunquinquagintillion" number_names[9459] = "tremilliacendoquinquagintillion" number_names[9462] = "tremilliacentrequinquagintillion" number_names[9465] = "tremilliacenquattuorquinquagintillion" number_names[9468] = "tremilliacenquinquinquagintillion" number_names[9471] = "tremilliacensexquinquagintillion" number_names[9474] = "tremilliacenseptenquinquagintillion" number_names[9477] = "tremilliacenoctoquinquagintillion" number_names[9480] = "tremilliacennovemquinquagintillion" number_names[9483] = "tremilliacensexagintillion" number_names[9486] = "tremilliacenunsexagintillion" number_names[9489] = "tremilliacendosexagintillion" number_names[9492] = "tremilliacentresexagintillion" number_names[9495] = "tremilliacenquattuorsexagintillion" number_names[9498] = "tremilliacenquinsexagintillion" number_names[9501] = "tremilliacensexsexagintillion" number_names[9504] = "tremilliacenseptensexagintillion" number_names[9507] = "tremilliacenoctosexagintillion" number_names[9510] = "tremilliacennovemsexagintillion" number_names[9513] = "tremilliacenseptuagintillion" number_names[9516] = "tremilliacenunseptuagintillion" number_names[9519] = "tremilliacendoseptuagintillion" number_names[9522] = "tremilliacentreseptuagintillion" number_names[9525] = "tremilliacenquattuorseptuagintillion" number_names[9528] = "tremilliacenquinseptuagintillion" number_names[9531] = "tremilliacensexseptuagintillion" number_names[9534] = "tremilliacenseptenseptuagintillion" number_names[9537] = "tremilliacenoctoseptuagintillion" number_names[9540] = "tremilliacennovemseptuagintillion" number_names[9543] = "tremilliacenoctogintillion" number_names[9546] = "tremilliacenunoctogintillion" number_names[9549] = "tremilliacendooctogintillion" number_names[9552] = "tremilliacentreoctogintillion" number_names[9555] = "tremilliacenquattuoroctogintillion" number_names[9558] = "tremilliacenquinoctogintillion" number_names[9561] = "tremilliacensexoctogintillion" number_names[9564] = "tremilliacenseptenoctogintillion" number_names[9567] = "tremilliacenoctooctogintillion" number_names[9570] = "tremilliacennovemoctogintillion" number_names[9573] = "tremilliacennonagintillion" number_names[9576] = "tremilliacenunnonagintillion" number_names[9579] = "tremilliacendononagintillion" number_names[9582] = "tremilliacentrenonagintillion" number_names[9585] = "tremilliacenquattuornonagintillion" number_names[9588] = "tremilliacenquinnonagintillion" number_names[9591] = "tremilliacensexnonagintillion" number_names[9594] = "tremilliacenseptennonagintillion" number_names[9597] = "tremilliacenoctononagintillion" number_names[9600] = "tremilliacennovemnonagintillion" number_names[9603] = "tremilliaducentillion" number_names[9606] = "tremilliaducenuntillion" number_names[9609] = "tremilliaducendotillion" number_names[9612] = "tremilliaducentretillion" number_names[9615] = "tremilliaducenquattuortillion" number_names[9618] = "tremilliaducenquintillion" number_names[9621] = "tremilliaducensextillion" number_names[9624] = "tremilliaducenseptentillion" number_names[9627] = "tremilliaducenoctotillion" number_names[9630] = "tremilliaducennovemtillion" number_names[9633] = "tremilliaducendecillion" number_names[9636] = "tremilliaducenundecillion" number_names[9639] = "tremilliaducendodecillion" number_names[9642] = "tremilliaducentredecillion" number_names[9645] = "tremilliaducenquattuordecillion" number_names[9648] = "tremilliaducenquindecillion" number_names[9651] = "tremilliaducensexdecillion" number_names[9654] = "tremilliaducenseptendecillion" number_names[9657] = "tremilliaducenoctodecillion" number_names[9660] = "tremilliaducennovemdecillion" number_names[9663] = "tremilliaducenvigintillion" number_names[9666] = "tremilliaducenunvigintillion" number_names[9669] = "tremilliaducendovigintillion" number_names[9672] = "tremilliaducentrevigintillion" number_names[9675] = "tremilliaducenquattuorvigintillion" number_names[9678] = "tremilliaducenquinvigintillion" number_names[9681] = "tremilliaducensexvigintillion" number_names[9684] = "tremilliaducenseptenvigintillion" number_names[9687] = "tremilliaducenoctovigintillion" number_names[9690] = "tremilliaducennovemvigintillion" number_names[9693] = "tremilliaducentrigintillion" number_names[9696] = "tremilliaducenuntrigintillion" number_names[9699] = "tremilliaducendotrigintillion" number_names[9702] = "tremilliaducentretrigintillion" number_names[9705] = "tremilliaducenquattuortrigintillion" number_names[9708] = "tremilliaducenquintrigintillion" number_names[9711] = "tremilliaducensextrigintillion" number_names[9714] = "tremilliaducenseptentrigintillion" number_names[9717] = "tremilliaducenoctotrigintillion" number_names[9720] = "tremilliaducennovemtrigintillion" number_names[9723] = "tremilliaducenquadragintillion" number_names[9726] = "tremilliaducenunquadragintillion" number_names[9729] = "tremilliaducendoquadragintillion" number_names[9732] = "tremilliaducentrequadragintillion" number_names[9735] = "tremilliaducenquattuorquadragintillion" number_names[9738] = "tremilliaducenquinquadragintillion" number_names[9741] = "tremilliaducensexquadragintillion" number_names[9744] = "tremilliaducenseptenquadragintillion" number_names[9747] = "tremilliaducenoctoquadragintillion" number_names[9750] = "tremilliaducennovemquadragintillion" number_names[9753] = "tremilliaducenquinquagintillion" number_names[9756] = "tremilliaducenunquinquagintillion" number_names[9759] = "tremilliaducendoquinquagintillion" number_names[9762] = "tremilliaducentrequinquagintillion" number_names[9765] = "tremilliaducenquattuorquinquagintillion" number_names[9768] = "tremilliaducenquinquinquagintillion" number_names[9771] = "tremilliaducensexquinquagintillion" number_names[9774] = "tremilliaducenseptenquinquagintillion" number_names[9777] = "tremilliaducenoctoquinquagintillion" number_names[9780] = "tremilliaducennovemquinquagintillion" number_names[9783] = "tremilliaducensexagintillion" number_names[9786] = "tremilliaducenunsexagintillion" number_names[9789] = "tremilliaducendosexagintillion" number_names[9792] = "tremilliaducentresexagintillion" number_names[9795] = "tremilliaducenquattuorsexagintillion" number_names[9798] = "tremilliaducenquinsexagintillion" number_names[9801] = "tremilliaducensexsexagintillion" number_names[9804] = "tremilliaducenseptensexagintillion" number_names[9807] = "tremilliaducenoctosexagintillion" number_names[9810] = "tremilliaducennovemsexagintillion" number_names[9813] = "tremilliaducenseptuagintillion" number_names[9816] = "tremilliaducenunseptuagintillion" number_names[9819] = "tremilliaducendoseptuagintillion" number_names[9822] = "tremilliaducentreseptuagintillion" number_names[9825] = "tremilliaducenquattuorseptuagintillion" number_names[9828] = "tremilliaducenquinseptuagintillion" number_names[9831] = "tremilliaducensexseptuagintillion" number_names[9834] = "tremilliaducenseptenseptuagintillion" number_names[9837] = "tremilliaducenoctoseptuagintillion" number_names[9840] = "tremilliaducennovemseptuagintillion" number_names[9843] = "tremilliaducenoctogintillion" number_names[9846] = "tremilliaducenunoctogintillion" number_names[9849] = "tremilliaducendooctogintillion" number_names[9852] = "tremilliaducentreoctogintillion" number_names[9855] = "tremilliaducenquattuoroctogintillion" number_names[9858] = "tremilliaducenquinoctogintillion" number_names[9861] = "tremilliaducensexoctogintillion" number_names[9864] = "tremilliaducenseptenoctogintillion" number_names[9867] = "tremilliaducenoctooctogintillion" number_names[9870] = "tremilliaducennovemoctogintillion" number_names[9873] = "tremilliaducennonagintillion" number_names[9876] = "tremilliaducenunnonagintillion" number_names[9879] = "tremilliaducendononagintillion" number_names[9882] = "tremilliaducentrenonagintillion" number_names[9885] = "tremilliaducenquattuornonagintillion" number_names[9888] = "tremilliaducenquinnonagintillion" number_names[9891] = "tremilliaducensexnonagintillion" number_names[9894] = "tremilliaducenseptennonagintillion" number_names[9897] = "tremilliaducenoctononagintillion" number_names[9900] = "tremilliaducennovemnonagintillion" number_names[9903] = "tremilliatrecentillion" number_names[9906] = "tremilliatrecenuntillion" number_names[9909] = "tremilliatrecendotillion" number_names[9912] = "tremilliatrecentretillion" number_names[9915] = "tremilliatrecenquattuortillion" number_names[9918] = "tremilliatrecenquintillion" number_names[9921] = "tremilliatrecensextillion" number_names[9924] = "tremilliatrecenseptentillion" number_names[9927] = "tremilliatrecenoctotillion" number_names[9930] = "tremilliatrecennovemtillion" number_names[9933] = "tremilliatrecendecillion" number_names[9936] = "tremilliatrecenundecillion" number_names[9939] = "tremilliatrecendodecillion" number_names[9942] = "tremilliatrecentredecillion" number_names[9945] = "tremilliatrecenquattuordecillion" number_names[9948] = "tremilliatrecenquindecillion" number_names[9951] = "tremilliatrecensexdecillion" number_names[9954] = "tremilliatrecenseptendecillion" number_names[9957] = "tremilliatrecenoctodecillion" number_names[9960] = "tremilliatrecennovemdecillion" number_names[9963] = "tremilliatrecenvigintillion" number_names[9966] = "tremilliatrecenunvigintillion" number_names[9969] = "tremilliatrecendovigintillion" number_names[9972] = "tremilliatrecentrevigintillion" number_names[9975] = "tremilliatrecenquattuorvigintillion" number_names[9978] = "tremilliatrecenquinvigintillion" number_names[9981] = "tremilliatrecensexvigintillion" number_names[9984] = "tremilliatrecenseptenvigintillion" number_names[9987] = "tremilliatrecenoctovigintillion" number_names[9990] = "tremilliatrecennovemvigintillion" number_names[9993] = "tremilliatrecentrigintillion" number_names[9996] = "tremilliatrecenuntrigintillion" number_names[9999] = "tremilliatrecendotrigintillion" return number_names
--[[ (commented out due to not needed atm) if not DropDownMenuTest then CreateFrame("Button", "DropDownMenuTest", UIParent, "UIDropDownMenuTemplate") end DropDownMenuTest:ClearAllPoints() DropDownMenuTest:SetPoint("CENTER", 0, 0) DropDownMenuTest:Show() local items = { "Alpha", "Beta", "Gamma", "Delta", } local function OnClick(self) UIDropDownMenu_SetSelectedID(DropDownMenuTest, self:GetID()) end local function initialize(self, level) local info = UIDropDownMenu_CreateInfo() for k,v in pairs(items) do info = UIDropDownMenu_CreateInfo() info.text = v info.value = v info.func = OnClick UIDropDownMenu_AddButton(info, level) end end UIDropDownMenu_Initialize(DropDownMenuTest, initialize) UIDropDownMenu_SetWidth(DropDownMenuTest, 100); UIDropDownMenu_SetButtonWidth(DropDownMenuTest, 124) UIDropDownMenu_SetSelectedID(DropDownMenuTest, 1) UIDropDownMenu_JustifyText(DropDownMenuTest, "LEFT") ]]
-- Credit for this implementation goes to @arbelt and @jasoncodes 🙇⚡️😻 -- -- https://gist.github.com/arbelt/b91e1f38a0880afb316dd5b5732759f1 -- https://github.com/jasoncodes/dotfiles/blob/ac9f3ac/hammerspoon/control_escape.lua send_escape = false last_mods = {} control_key_handler = function() send_escape = false end control_key_timer = hs.timer.delayed.new(0.15, control_key_handler) control_handler = function(evt) local new_mods = evt:getFlags() if last_mods["ctrl"] == new_mods["ctrl"] then return false end if not last_mods["ctrl"] then last_mods = new_mods send_escape = true control_key_timer:start() else if send_escape then keyUpDown({}, 'escape') end last_mods = new_mods control_key_timer:stop() end return false end control_tap = hs.eventtap.new({hs.eventtap.event.types.flagsChanged}, control_handler) control_tap:start() other_handler = function(evt) send_escape = false return false end other_tap = hs.eventtap.new({hs.eventtap.event.types.keyDown}, other_handler) other_tap:start()
-- -- Licensed to the Apache Software Foundation (ASF) under one or more -- contributor license agreements. See the NOTICE file distributed with -- this work for additional information regarding copyright ownership. -- The ASF licenses this file to You under the Apache License, Version 2.0 -- (the "License"); you may not use this file except in compliance with -- the License. You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- --- @module security -- A module to load all and execute the security policies local _M = {} local request = require "lib/request" local utils = require "lib/utils" --- Allow or block a request by calling a loaded security policy -- @param dataStore the datastore object -- @param securityObj an object out of the security array in a given tenant / api / resource local function process(dataStore, securityObj) local ok, result = pcall(require, utils.concatStrings({'policies/security/', securityObj.type})) if not ok then ngx.log(ngx.ERR, 'An unexpected error ocurred while processing the security policy: ' .. securityObj.type) request.err(500, 'Gateway error.') end return result.process(dataStore, securityObj) end -- Wrap process in code to load the correct module _M.process = process return _M
true_zen = require("true-zen")
local wibox = require ('wibox') local awful = require ('awful') local hover_container = function ( widget ) local old_cursor, old_wibox widget:connect_signal ( 'mouse::enter', function() local w = mouse.current_wibox if w then old_cursor, old_wibox = w.cursor, w w.cursor = 'hand1' end end ) widget:connect_signal ( 'mouse::leave', function() if old_wibox then old_wibox.cursor = old_cursor old_wibox = nil end end ) return widget end return hover_container
local g = vim.g g.nvim_tree_indent_markers = 1 g.nvim_tree_quit_on_open = 1 g.nvim_tree_git_hl = 1 require("nvim-tree").setup { open_on_setup = false, filters = { custom = { "node_modules" } } }
Talk(106, "客倌请随便看看.", "talkname106", 0); ModifyEvent(-2, -2, -2, -2, 483, -2, -2, -2, -2, -2, -2, -2, -2); do return end;
tArgs = {...} local package = tArgs[1] local usr = tArgs[2] or "%ROOT%" local installPath = "" if usr == "%ROOT%" then installPath = "/os/programs/pkgs" .. package elseif usr ~= string.match(usr, "[%w_-]*") then error("User contains invalid characters") elseif not fs.isDir("/home/" .. usr) then error("User does not exist") else installPath = "/home/" .. usr .. "/bin/pkgs" end local dataFile = "/os/programData/pkgs/" do local file = fs.open(dataFile .. "pkgURLs.data", "r") if not file then print("Creating pkgURLs.data") fs.close(fs.open("pkgURL.data", "w")) print("File pkgURL.data created") print("Downloading database...") end local packageURL =
local path = minetest.get_modpath("flower_cow") -- Animals dofile(path .. "/flower_cow.lua") print ("[MOD] Flower cow loaded")
local palette = {0x000000, 0x000040, 0x000080, 0x0000BF, 0x0000FF, 0x002400, 0x002440, 0x002480, 0x0024BF, 0x0024FF, 0x004900, 0x004940, 0x004980, 0x0049BF, 0x0049FF, 0x006D00, 0x006D40, 0x006D80, 0x006DBF, 0x006DFF, 0x009200, 0x009240, 0x009280, 0x0092BF, 0x0092FF, 0x00B600, 0x00B640, 0x00B680, 0x00B6BF, 0x00B6FF, 0x00DB00, 0x00DB40, 0x00DB80, 0x00DBBF, 0x00DBFF, 0x00FF00, 0x00FF40, 0x00FF80, 0x00FFBF, 0x00FFFF, 0x0F0F0F, 0x1E1E1E, 0x2D2D2D, 0x330000, 0x330040, 0x330080, 0x3300BF, 0x3300FF, 0x332400, 0x332440, 0x332480, 0x3324BF, 0x3324FF, 0x334900, 0x334940, 0x334980, 0x3349BF, 0x3349FF, 0x336D00, 0x336D40, 0x336D80, 0x336DBF, 0x336DFF, 0x339200, 0x339240, 0x339280, 0x3392BF, 0x3392FF, 0x33B600, 0x33B640, 0x33B680, 0x33B6BF, 0x33B6FF, 0x33DB00, 0x33DB40, 0x33DB80, 0x33DBBF, 0x33DBFF, 0x33FF00, 0x33FF40, 0x33FF80, 0x33FFBF, 0x33FFFF, 0x3C3C3C, 0x4B4B4B, 0x5A5A5A, 0x660000, 0x660040, 0x660080, 0x6600BF, 0x6600FF, 0x662400, 0x662440, 0x662480, 0x6624BF, 0x6624FF, 0x664900, 0x664940, 0x664980, 0x6649BF, 0x6649FF, 0x666D00, 0x666D40, 0x666D80, 0x666DBF, 0x666DFF, 0x669200, 0x669240, 0x669280, 0x6692BF, 0x6692FF, 0x66B600, 0x66B640, 0x66B680, 0x66B6BF, 0x66B6FF, 0x66DB00, 0x66DB40, 0x66DB80, 0x66DBBF, 0x66DBFF, 0x66FF00, 0x66FF40, 0x66FF80, 0x66FFBF, 0x66FFFF, 0x696969, 0x787878, 0x878787, 0x969696, 0x990000, 0x990040, 0x990080, 0x9900BF, 0x9900FF, 0x992400, 0x992440, 0x992480, 0x9924BF, 0x9924FF, 0x994900, 0x994940, 0x994980, 0x9949BF, 0x9949FF, 0x996D00, 0x996D40, 0x996D80, 0x996DBF, 0x996DFF, 0x999200, 0x999240, 0x999280, 0x9992BF, 0x9992FF, 0x99B600, 0x99B640, 0x99B680, 0x99B6BF, 0x99B6FF, 0x99DB00, 0x99DB40, 0x99DB80, 0x99DBBF, 0x99DBFF, 0x99FF00, 0x99FF40, 0x99FF80, 0x99FFBF, 0x99FFFF, 0xA5A5A5, 0xB4B4B4, 0xC3C3C3, 0xCC0000, 0xCC0040, 0xCC0080, 0xCC00BF, 0xCC00FF, 0xCC2400, 0xCC2440, 0xCC2480, 0xCC24BF, 0xCC24FF, 0xCC4900, 0xCC4940, 0xCC4980, 0xCC49BF, 0xCC49FF, 0xCC6D00, 0xCC6D40, 0xCC6D80, 0xCC6DBF, 0xCC6DFF, 0xCC9200, 0xCC9240, 0xCC9280, 0xCC92BF, 0xCC92FF, 0xCCB600, 0xCCB640, 0xCCB680, 0xCCB6BF, 0xCCB6FF, 0xCCDB00, 0xCCDB40, 0xCCDB80, 0xCCDBBF, 0xCCDBFF, 0xCCFF00, 0xCCFF40, 0xCCFF80, 0xCCFFBF, 0xCCFFFF, 0xD2D2D2, 0xE1E1E1, 0xF0F0F0, 0xFF0000, 0xFF0040, 0xFF0080, 0xFF00BF, 0xFF00FF, 0xFF2400, 0xFF2440, 0xFF2480, 0xFF24BF, 0xFF24FF, 0xFF4900, 0xFF4940, 0xFF4980, 0xFF49BF, 0xFF49FF, 0xFF6D00, 0xFF6D40, 0xFF6D80, 0xFF6DBF, 0xFF6DFF, 0xFF9200, 0xFF9240, 0xFF9280, 0xFF92BF, 0xFF92FF, 0xFFB600, 0xFFB640, 0xFFB680, 0xFFB6BF, 0xFFB6FF, 0xFFDB00, 0xFFDB40, 0xFFDB80, 0xFFDBBF, 0xFFDBFF, 0xFFFF00, 0xFFFF40, 0xFFFF80, 0xFFFFBF, 0xFFFFFF} local mathFloor, mathMax, mathMin, mathModf = math.floor, math.max, math.min, math.modf local integerToRGB, RGBToInteger, blend, transition, to8Bit local color = {} -------------------------------------------------------------------------------- -- Optimized Lua 5.3 bitwise support if computer.getArchitecture and computer.getArchitecture() == "Lua 5.3" then integerToRGB, RGBToInteger, blend, transition, to8Bit = load([[ local mathHuge, palette = math.huge, select(1, ...) return function(integerColor) return integerColor >> 16, integerColor >> 8 & 0xFF, integerColor & 0xFF end, function(r, g, b) return r << 16 | g << 8 | b end, function(color1, color2, transparency) local invertedTransparency = 1 - transparency return ((color2 >> 16) * invertedTransparency + (color1 >> 16) * transparency) // 1 << 16 | ((color2 >> 8 & 0xFF) * invertedTransparency + (color1 >> 8 & 0xFF) * transparency) // 1 << 8 | ((color2 & 0xFF) * invertedTransparency + (color1 & 0xFF) * transparency) // 1 end, function(color1, color2, position) local r1, g1, b1 = color1 >> 16, color1 >> 8 & 0xFF, color1 & 0xFF return (r1 + ((color2 >> 16) - r1) * position) // 1 << 16 | (g1 + ((color2 >> 8 & 0xFF) - g1) * position) // 1 << 8 | (b1 + ((color2 & 0xFF) - b1) * position) // 1 end, function(color24Bit) local r, g, b, closestDelta, closestIndex, delta, paletteColor, paletteR, paletteG, paletteB = color24Bit >> 16, color24Bit >> 8 & 0xFF, color24Bit & 0xFF, mathHuge, 1 for i = 1, #palette do paletteColor = palette[i] if color24Bit == paletteColor then return i - 1 else paletteR, paletteG, paletteB = paletteColor >> 16, paletteColor >> 8 & 0xFF, paletteColor & 0xFF delta = (paletteR - r) ^ 2 + (paletteG - g) ^ 2 + (paletteB - b) ^ 2 if delta < closestDelta then closestDelta, closestIndex = delta, i end end end return closestIndex - 1 end ]])(palette) else integerToRGB, RGBToInteger, blend, transition, to8Bit = load([[ local mathHuge, palette = math.huge, select(1, ...) return function(integerColor) local r = integerColor / 65536 r = r - r % 1 local g = (integerColor - r * 65536) / 256 g = g - g % 1 return r, g, integerColor - r * 65536 - g * 256 end, function(r, g, b) return r * 65536 + g * 256 + b end, function(color1, color2, transparency) local invertedTransparency = 1 - transparency local r1 = color1 / 65536 r1 = r1 - r1 % 1 local g1 = (color1 - r1 * 65536) / 256 g1 = g1 - g1 % 1 local r2 = color2 / 65536 r2 = r2 - r2 % 1 local g2 = (color2 - r2 * 65536) / 256 g2 = g2 - g2 % 1 local r, g, b = r2 * invertedTransparency + r1 * transparency, g2 * invertedTransparency + g1 * transparency, (color2 - r2 * 65536 - g2 * 256) * invertedTransparency + (color1 - r1 * 65536 - g1 * 256) * transparency return (r - r % 1) * 65536 + (g - g % 1) * 256 + (b - b % 1) end, function(color1, color2, position) local r1 = color1 / 65536 r1 = r1 - r1 % 1 local g1 = (color1 - r1 * 65536) / 256 g1 = g1 - g1 % 1 local b1 = color1 - r1 * 65536 - g1 * 256 local r2 = color2 / 65536 r2 = r2 - r2 % 1 local g2 = (color2 - r2 * 65536) / 256 g2 = g2 - g2 % 1 local r, g, b = r1 + (r2 - r1) * position, g1 + (g2 - g1) * position, b1 + (color2 - r2 * 65536 - g2 * 256 - b1) * position return (r - r % 1) * 65536 + (g - g % 1) * 256 + (b - b % 1) end, function(color24Bit) local closestDelta, closestIndex, delta, paletteColor, paletteR, paletteG, paletteB = mathHuge, 1 local r = color24Bit / 65536 r = r - r % 1 local g = (color24Bit - r * 65536) / 256 g = g - g % 1 local b = color24Bit - r * 65536 - g * 256 for index = 1, #palette do paletteColor = palette[index] if color24Bit == paletteColor then return index - 1 else paletteR = paletteColor / 65536 paletteR = paletteR - paletteR % 1 paletteG = (paletteColor - paletteR * 65536) / 256 paletteG = paletteG - paletteG % 1 paletteB = paletteColor - paletteR * 65536 - paletteG * 256 delta = (paletteR - r) ^ 2 + (paletteG - g) ^ 2 + (paletteB - b) ^ 2 if delta < closestDelta then closestDelta, closestIndex = delta, index end end end return closestIndex - 1 end ]])(palette) end -------------------------------------------------------------------------------- local function RGBToHSB(r, g, b) local max, min = mathMax(r, g, b), mathMin(r, g, b) if max == min then return 0, max == 0 and 0 or (1 - min / max), max / 255 elseif max == r and g >= b then return 60 * (g - b) / (max - min), max == 0 and 0 or (1 - min / max), max / 255 elseif max == r and g < b then return 60 * (g - b) / (max - min) + 360, max == 0 and 0 or (1 - min / max), max / 255 elseif max == g then return 60 * (b - r) / (max - min) + 120, max == 0 and 0 or (1 - min / max), max / 255 elseif max == b then return 60 * (r - g) / (max - min) + 240, max == 0 and 0 or (1 - min / max), max / 255 else return 0, max == 0 and 0 or (1 - min / max), max / 255 end end local function HSBToRGB(h, s, b) local integer, fractional = mathModf(h / 60) local p, q, t = b * (1 - s), b * (1 - s * fractional), b * (1 - (1 - fractional) * s) if integer == 0 then return mathFloor(b * 255), mathFloor(t * 255), mathFloor(p * 255) elseif integer == 1 then return mathFloor(q * 255), mathFloor(b * 255), mathFloor(p * 255) elseif integer == 2 then return mathFloor(p * 255), mathFloor(b * 255), mathFloor(t * 255) elseif integer == 3 then return mathFloor(p * 255), mathFloor(q * 255), mathFloor(b * 255) elseif integer == 4 then return mathFloor(t * 255), mathFloor(p * 255), mathFloor(b * 255) else return mathFloor(b * 255), mathFloor(p * 255), mathFloor(q * 255) end end local function integerToHSB(integerColor) return RGBToHSB(integerToRGB(integerColor)) end local function HSBToInteger(h, s, b) return RGBToInteger(HSBToRGB(h, s, b)) end -------------------------------------------------------------------------------- local function to24Bit(color8Bit) return palette[color8Bit + 1] end local function optimize(color24Bit) return to24Bit(to8Bit(color24Bit)) end -------------------------------------------------------------------------------- return { RGBToInteger = RGBToInteger, integerToRGB = integerToRGB, RGBToHSB = RGBToHSB, HSBToRGB = HSBToRGB, integerToHSB = integerToHSB, HSBToInteger = HSBToInteger, blend = blend, transition = transition, to8Bit = to8Bit, to24Bit = to24Bit, optimize = optimize, }
statusd.inform("wireless_template", "0%") local function inform_wireless(status) statusd.inform("wireless", tostring(status)) if status == "X" then statusd.inform("wireless_hint", "critical") else statusd.inform("wireless_hint", "important") end end local wireless_timer=statusd.create_timer() local function update_wir() local f = io.popen("ip a | grep wlp2s0 | grep \"state UP\" >> /dev/null && echo Y || echo X", 'r') local wir = f:read('*l') f:close() inform_wireless(wir) wireless_timer:set(10*1000, update_wir) end update_wir()
project "gX-Sandbox" kind "ConsoleApp" language "C++" dependson { "gXtp-glad", "gXtp-glfw", "gXtp-stb", "gXtp-glm", "gX-Core", "gX-Platform" } objdir "%{wks.location}/.build/obj/%{prj.name}" targetdir "%{wks.location}/.build/%{prj.name}" files { "**.cpp", "**.hpp" } includedirs { "%{wks.location}/thirdparty", "%{wks.location}/platform", "%{wks.location}/core", "%{wks.location}/core/core" } links { "gXtp-glad", "gXtp-glfw", "gXtp-stb", "gXtp-glm", "gX-Core", "gX-Platform" } filter "system:windows" links { "opengl32" } filter "system:linux" links { "X11", "GL", "dl" } linkoptions { "-pthread" } filter "configurations:Debug" defines { "GX_DEBUG" } symbols "On" filter "configurations:Release" defines { "GX_RELEASE" } optimize "On"
function formattime(ticks) local minutes = math.floor(ticks / 60 / 60) local hours = math.floor(minutes / 60) return string.format("%02dh%02dm", hours, minutes % 60) end function wellbeing_message_handler() local ticks_per_minute = 60 * 60 local interval_list_in_ticks = {} for i, player in pairs(game.players) do local setting = player.mod_settings["wellbeing-alert-interval"].value if setting > 0 then interval_list_in_ticks[i] = setting * ticks_per_minute end end script.on_nth_tick(nil) script.on_nth_tick(interval_list_in_ticks, function(event) for i, player in pairs(game.players) do if player.mod_settings["wellbeing-alert-interval"].value * ticks_per_minute == event.nth_tick then local session_duration = game.tick - (global.session_start[player.index] or 0) player.print("You've been playing for " .. formattime(session_duration) .. "\n" .. "Perhaps time for a pause? Will warn again in: " .. formattime(event.nth_tick)) end end end ) end script.on_init( function() global.session_start = {} wellbeing_message_handler() end ) script.on_event(defines.events.on_player_joined_game, function(event) global.session_start[event.player_index] = game.tick end ) commands.add_command("wellbeing", "<reset-timer> resets the session timer to zero", function(command) if command.parameter == "reset-timer" then global.session_start[command.player_index] = game.tick end end ) script.on_event(defines.events.on_runtime_mod_setting_changed, wellbeing_message_handler)
local assert = require("luassert") local say = require("say") local function less(state, arguments) return arguments[1] < arguments[2] end local function greater(state, arguments) return arguments[1] > arguments[2] end say:set_namespace("en") say:set("assertion.less.positive", "Expected %s to be smaller than %s") say:set("assertion.less.negative", "Expected %s to not be smaller than %s") assert:register("assertion", "less", less, "assertion.less.positive", "assertion.less.negative") say:set("assertion.greater.positive", "Expected %s to be greater than %s") say:set("assertion.greater.negative", "Expected %s to not be greater than %s") assert:register("assertion", "greater", greater, "assertion.greater.positive", "assertion.greater.negative")
grainamount = 0.01 lumamount = 0.1 noise = -1 Editor.setPropertyType(this, "noise", Editor.RESOURCE_PROPERTY, "texture") function postprocess(env, transparent_phase, ldr_buffer, gbuffer0, gbuffer1, gbuffer2, gbuffer_depth, shadowmap) if not enabled then return ldr_buffer end if transparent_phase ~= "post_tonemap" then return ldr_buffer end if noise == -1 then return ldr_buffer end local res = env.createRenderbuffer { width = env.viewport_w, height = env.viewport_h, format = "rgba8", debug_name = "film_grain" } env.beginBlock("film_grain") if env.film_grain_shader == nil then env.film_grain_shader = env.preloadShader("pipelines/film_grain.shd") end env.drawcallUniforms(grainamount, lumamount) env.setRenderTargets(res) env.bindTextures({noise}, 1) env.drawArray(0, 3, env.film_grain_shader, { ldr_buffer }, { depth_test = false, blending = ""} ) env.endBlock() return res end function awake() _G["postprocesses"] = _G["postprocesses"] or {} _G["postprocesses"]["filmgrain"] = postprocess end function onDestroy() _G["postprocesses"]["filmgrain"] = nil end function onUnload() onDestroy() end
--[[ Resource: MultiRPG Type: Serverside Developers: Inder00 <[email protected]> (©) 2022 <[email protected]>. All rights reserved. ]]-- -- List of events Events = { } -- events for key, event in pairs(Events) do -- asserts assert( type( event.name ) == "string", "Invalid field name @ Events(" .. key .. ") [string expected, got " .. type( event.name ) .. "]" ) assert( type( event.exec ) == "function", "Invalid field exec @ Events(" .. key .. ") [function expected, got " .. type( event.exec ) .. "]" ) assert( isElement( (event.attachedTo or resourceRoot) ), "Invalid field attachedTo @ Events(" .. key .. ") [element expected, got " .. type( event.attachedTo ) .. "]" ) -- add event addEventHandler(event.name, event.attachedTo or resourceRoot, event.exec) end
self = {} self.requests = {} Timeout = 2.1 socket = require("socket") function DispatchRequests() local connections = {} for k, thread in ipairs(self.requests) do local success, result = coroutine.resume(thread) if success and result then table.insert(connections, result) else table.remove(self.requests, k) end end end function MakeRequest(host, uri, port, callback) local uri = uri or "/" local port = port or 80 local callback = callback table.insert(self.requests, coroutine.create(function() local status, err = pcall(function() local data = false local connection = socket.tcp() connection:settimeout(2.1) local status, err = connection:connect(host, port) if status then connection:settimeout(0) connection:send("GET http://" .. host .. uri .. " HTTP/1.0\r\n\r\n") while true do local timer = Timer() local buffer, status, overflow = connection:receive(1024) data = (data or "") .. (buffer or overflow) if status == "closed" then break end coroutine.yield(connection) end connection:close() else print("Connection failed: " .. err) end pcall(callback, data and data:sub(data:find("\r\n\r\n") + 4, #data)) -- We don't really care if this succeeds, we just want to avoid an error end) if not status then print(err) end end)) end Events:Subscribe("PostTick", DispatchRequests) Events:Subscribe("ModuleLoad", function() Timeout = GlobalSettings.Timeout end)
local boot = require "ltask.bootstrap" local ltask = require "ltask" local SERVICE_ROOT <const> = 1 local MESSSAGE_SYSTEM <const> = 0 local config = {} local function searchpath(name) return assert(package.searchpath(name, config.service_path)) end local function init_config() local config_file = assert(arg[1]) assert(loadfile(config_file, "t", config))() config.lua_path = config.lua_path or package.path config.lua_cpath = config.lua_cpath or package.cpath config.init_service = config.init_service or ("@" .. searchpath "service") end local function new_service(label, id) local sid = boot.new_service(label, config.init_service, id) assert(sid == id) return sid end local function bootstrap() new_service("root", SERVICE_ROOT) boot.init_root(SERVICE_ROOT) -- send init message to root service local init_msg, sz = ltask.pack("init", { lua_path = config.lua_path, lua_cpath = config.lua_cpath, service_path = config.service_path, name = "root", args = {config} }) -- self bootstrap boot.post_message { from = SERVICE_ROOT, to = SERVICE_ROOT, session = 0, -- 0 for root init type = MESSSAGE_SYSTEM, message = init_msg, size = sz, } end local function exclusive_thread(label, id) local sid = new_service(label, id) boot.new_thread(sid) end function print(...) boot.pushlog(ltask.pack(...)) end local function toclose(f) return setmetatable({}, {__close=f}) end init_config() boot.init(config) local _ <close> = toclose(boot.deinit) boot.init_timer() for i, t in ipairs(config.exclusive) do local label = type(t) == "table" and t[1] or t local id = i + 1 exclusive_thread(label, id) end bootstrap() -- launch root print "ltask Start" boot.run()
--- Eva input module -- Register you callbacks with priority -- other gestures -- @submodule eva local gesture = require("in.gesture") local app = require("eva.app") local log = require("eva.log") local luax = require("eva.luax") local const = require("eva.const") local input_touch = require("eva.modules.input.input_touch") local input_pinch = require("eva.modules.input.input_pinch") local logger = log.get_logger("eva.input") local M = {} --- Register the input to handle user actions -- If callback return true it will stop handle next input -- @function eva.input.register -- @tparam string name Name of input system -- @tparam function callback The input callback -- @tparam number priority Priority of input. Lower first function M.register(context, name, callback, priority) -- TODO: Check name is no exist table.insert(app.input.stack, { name = name, callback = callback, script_context = lua_script_instance.Get(), priority = priority, context = context }) table.sort(app.input.stack, function(a, b) return a.priority < b.priority end) logger:debug("Input register", { name = name, priority = priority }) end --- Unregister prev. registered input -- @function eva.input.unregister -- @tparam string name Name of input system function M.unregister(name) local result = luax.table.remove_by_dict(app.input.stack, { name = name }) if result then logger:debug("Input unregister", { name = name }) end end local function handle_modifiers(state, action_id, action) if action_id == const.INPUT.KEY_LALT then if action.pressed then state.modifiers.lalt = true end if action.released then state.modifiers.lalt = false end end if action_id == const.INPUT.KEY_LCTRL then if action.pressed then state.modifiers.lctrl = true end if action.released then state.modifiers.lctrl = false end end end local function handle_gestures(state, action_id, action) local g = app.input.gesture.on_input(action_id, action) if g then state.is_double_tap = luax.toboolean(g.double_tap) state.is_swipe = luax.toboolean(g.swipe) if state.is_swipe then state.swipe = g.swipe state.swipe_side = false if g.swipe_right then state.swipe_side = const.INPUT_SWIPE.RIGHT end if g.swipe_up then state.swipe_side = const.INPUT_SWIPE.UP end if g.swipe_left then state.swipe_side = const.INPUT_SWIPE.LEFT end if g.swipe_down then state.swipe_side = const.INPUT_SWIPE.DOWN end end end end function M.on_input(action_id, action) if not action_id then return end local stack = app.input.stack local state = app.input.state state.input_type = nil handle_modifiers(state, action_id, action) input_touch.handle_touch(state, action_id, action) input_pinch.handle_pinch(state, action_id, action) handle_gestures(state, action_id, action) if luax.table.contains(const.INPUT_KEYS, action_id) then state.key_id = nil if action.value > 0 then state.input_type = const.INPUT_TYPE.KEY_HOLD end if action.released then state.input_type = const.INPUT_TYPE.KEY_RELEASED end if action.repeated then state.input_type = const.INPUT_TYPE.KEY_REPEATED end if action.pressed then state.input_type = const.INPUT_TYPE.KEY_PRESSED end if state.input_type then state.key_id = action_id end end if state.is_drag then state.input_type = const.INPUT_TYPE.DRAG end if state.is_pinch then state.input_type = const.INPUT_TYPE.PINCH end state.action_id = action_id state.action = action local current_context = lua_script_instance.Get() for i = 1, #stack do local context = stack[i].context local callback = stack[i].callback local script_context = stack[i].script_context lua_script_instance.Set(script_context) local ok, result = pcall(callback, context, state.input_type, state) if ok and result then break end if not ok then pprint("Input errors:", result) end end lua_script_instance.Set(current_context) input_touch.after_input(state, action_id, action) end function M.before_eva_init() local settings = app.settings.input app.input = { stack = {}, gesture = gesture.create({ action_id = hash("touch"), multi_touch = settings.multi_touch }), state = { action_id = nil, action = nil, input_type = nil, is_touch = false, is_long_trigger = false, is_drag = false, is_pinch = false, -- Will be true at INPUT_TYPE.TOUCH_END, if double tap is_double_tap = false, -- Will be true at TOUCH_END/DRAG_END, if was swipe is_swipe = false, swipe_side = false, swipe = nil, touch_id = 0, touch_start_pos = vmath.vector3(0), touch_start_time = 0, dx = 0, dy = 0, screen_x = 0, screen_y = 0, world_x = 0, world_y = 0, pinch_distance = 0, pinch_delta = 0, pinch_pos = vmath.vector3(0), key_id = nil, modifiers = { lctrl = false, rctrl = false, lalt = false, ralt = false, lshift = false, rshift = false, lcmd = false, rcmd = false, fn = false, } } } end return M
local ido = require("ido") local common = {} -- Check if the path exists -- @return true or false function common.exists(path) return io.open(path, "r") and true or false end -- Check if the current directory is a git repo -- @return true or false function common.ensure(condition, message) if not condition then vim.cmd("echohl ErrorMsg") message = message:gsub("'", "''") vim.cmd("echo '"..message.."'") vim.cmd("echohl Normal") return nil end return true end -- Common entry point to Ido -- @param command string The command to execute -- @param prompt string The prompt -- @param action function The action to perform function common.main(command, prompt, action) if not common.ensure( os.execute("git rev-parse --is-inside-work-tree") == 0, "Git: not a repo") then return end local selected = ido.start({ items = vim.fn.systemlist("git "..command), prompt = "Git "..prompt..": ", }) if #selected > 0 then action(selected) end return "" end return common
local MAKE_JSON_SAFE = false -- If this is true, " will be replaced by ' in the encoding local CHAR_SET = [[ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789!#$%&()*+,./:;<=>?@[]^_`{|}~"]] local encode_CharSet = {} local decode_CharSet = {} for i = 1, 91 do encode_CharSet[i-1] = string.sub(CHAR_SET, i, i) decode_CharSet[string.sub(CHAR_SET, i, i)] = i-1 end if MAKE_JSON_SAFE then encode_CharSet[90] = "'" decode_CharSet['"'] = nil decode_CharSet["'"] = 90 end local function encodeBase91(input) local output = {} local c = 1 local counter = 0 local numBits = 0 for i = 1, #input do counter = bit32.bor(counter, bit32.lshift(string.byte(input, i), numBits)) numBits = numBits+8 if numBits > 13 then local entry = bit32.band(counter, 8191) -- 2^13-1 = 8191 if entry > 88 then -- Voodoo magic (https://www.reddit.com/r/learnprogramming/comments/8sbb3v/understanding_base91_encoding/e0y85ot/) counter = bit32.rshift(counter, 13) numBits = numBits-13 else entry = bit32.band(counter, 16383) -- 2^14-1 = 16383 counter = bit32.rshift(counter, 14) numBits = numBits-14 end output[c] = encode_CharSet[entry%91]..encode_CharSet[math.floor(entry/91)] c = c+1 end end if numBits > 0 then output[c] = encode_CharSet[counter%91] if numBits > 7 or counter > 90 then output[c+1] = encode_CharSet[math.floor(counter/91)] end end return table.concat(output) end local function decodeBase91(input) local output = {} local c = 1 local counter = 0 local numBits = 0 local entry = -1 for i = 1, #input do if decode_CharSet[string.sub(input, i, i)] then if entry == -1 then entry = decode_CharSet[string.sub(input, i, i)] else entry = entry+decode_CharSet[string.sub(input, i, i)]*91 counter = bit32.bor(counter, bit32.lshift(entry, numBits)) if bit32.band(entry, 8191) > 88 then numBits = numBits+13 else numBits = numBits+14 end while numBits > 7 do output[c] = string.char(counter%256) c = c+1 counter = bit32.rshift(counter, 8) numBits = numBits-8 end entry = -1 end end end if entry ~= -1 then output[c] = string.char(bit32.bor(counter, bit32.lshift(entry, numBits))%256) end return table.concat(output) end if MAKE_JSON_SAFE then encode_CharSet[90] = '"' decode_CharSet["'"] = nil decode_CharSet['"'] = 90 end return { encode = encodeBase91, decode = decodeBase91, }
fx_version 'cerulean' game 'gta5' server_scripts { 'queue.js', 'functions.js' }
local playsession = { {"WorldofWarIII", {287936}}, {"TXL_PLAYZ", {1478}}, {"thesandbox", {4859}} } return playsession
print(inspect(types)) print(inspect(types.check(1, types.number))) print(types.check(false, types.number)) print(types.check({a = 1}, types.fields { a = types.string })) print(types.check({a = "b"}, types.fields { a = types.string })) local InstancedMap = require("api.InstancedMap") local m = InstancedMap:new(10, 10) print(types.check({a = {b = m}}, types.fields { a = types.fields { b = types.string }})) print(types.check({a = {b = m}}, types.fields { a = types.fields { b = types.instance_of(InstancedMap) }})) print(types.check(m, types.instance_of(InstancedMap))) -- Local Variables: -- open-nefia-always-send-to-repl: t -- End:
function sumf(a, ...) return a and a + sumf(...) or 0 end function sumt(t) return sumf(unpack(t)) end function prodf(a, ...) return a and a * prodf(...) or 1 end function prodt(t) return prodf(unpack(t)) end print(sumt{1, 2, 3, 4, 5}) print(prodt{1, 2, 3, 4, 5})
XYZPresident.TotalMoney = XYZPresident.TotalMoney or 0 XYZPresident.TaxRate = XYZPresident.TaxRate or 20 XYZPresident.Stats.AddedToFunds = 0 XYZPresident.Stats.Tax = 0 -- THESE ARE INCLUDED IN ADDEDTOFUNDS XYZPresident.Stats.Tickets = 0 -- THESE ARE INCLUDED IN ADDEDTOFUNDS XYZPresident.Stats.Seizures = 0 -- THESE ARE INCLUDED IN ADDEDTOFUNDS XYZPresident.Stats.ThrownAwayCap = 0 XYZPresident.Stats.PaidOut = 0 XYZPresident.Stats.Stolen = 0 function XYZPresident:ChangeTaxRate( pPresident , iTaxAmount ) if iTaxAmount > 100 or iTaxAmount < 0 then return end XYZPresident.TaxRate = iTaxAmount Quest.Core.ProgressQuest(pPresident, "rigged_elections", 4) XYZShit.Msg("Tax", Color(0, 255, 200), "The president has changed the tax rate to "..XYZPresident.TaxRate.."%") end net.Receive("XYZ_PRES_UP_TAX", function(len, ply) if XYZShit.CoolDown.Check("XYZ_PRES_UP_TAX", 10, ply) then return end if not (ply:Team() == TEAM_PRESIDENT) then return end local newTax = net.ReadInt(16) XYZPresident:ChangeTaxRate(ply , math.Clamp(newTax, 0, 90)) end) net.Receive("XYZ_PRES_MANAGE_LICENSE", function(len, ply) if XYZShit.CoolDown.Check("XYZ_PRES_MANAGE_LICENSE", 10, ply) then return end if (not (ply:Team() == TEAM_PRESIDENT)) and (not (ply:Team() == TEAM_PCOM)) and (not (ply:Team() == TEAM_PDCOM)) then return end local target = net.ReadEntity() if not IsValid(target) then return end if target:getDarkRPVar("HasGunlicense") then target:setDarkRPVar("HasGunlicense", false) XYZShit.Msg("President Computer", Color(0, 255, 200), "You revoked "..target:Nick().."'s license", ply) else target:setDarkRPVar("HasGunlicense", true) XYZShit.Msg("President Computer", Color(0, 255, 200), "You gave "..target:Nick().." a license", ply) end end) hook.Add("playerGetSalary", "XYZPresidentGetSalary", function(ply, cashMoney) if XYZShit.IsGovernment(ply:Team(), true) then return end if ply.isSOD then return end local payout = math.Round(cashMoney - (cashMoney / 100 * XYZPresident.TaxRate)) local taxtoadd = math.Round(cashMoney / 100 * XYZPresident.TaxRate) XYZShit.Msg("Tax", Color(0, 255, 200), "You paid "..DarkRP.formatMoney(taxtoadd).." in income tax", ply) local clamped = math.Clamp(XYZPresident.TotalMoney + taxtoadd, 0, XYZPresident.Config.HoldCap) local thrownaway = 0 if clamped ~= (XYZPresident.TotalMoney + taxtoadd) then thrownaway = ((XYZPresident.TotalMoney + taxtoadd) - XYZPresident.Config.HoldCap) XYZPresident.Stats.ThrownAwayCap = XYZPresident.Stats.ThrownAwayCap + thrownaway end XYZPresident.Stats.AddedToFunds = XYZPresident.Stats.AddedToFunds + (taxtoadd - thrownaway or 0) XYZPresident.Stats.Tax = XYZPresident.Stats.Tax + (taxtoadd - thrownaway or 0) XYZPresident.TotalMoney = clamped return false, nil, payout end) hook.Add("canBuyShipment", "XYZPresidentShipment", function(ply, shipment) local canbecome = false for _, b in pairs(shipment.allowed) do if ply:Team() == b then canbecome = true break end end if not canbecome then return false end local taxtoadd = math.Round(shipment.price / 100 * XYZPresident.TaxRate) local total = shipment.price + taxtoadd XYZShit.Msg("Tax", Color(0, 255, 200), "You paid "..DarkRP.formatMoney(taxtoadd).." in shipment tax", ply) local clamped = math.Clamp(XYZPresident.TotalMoney + taxtoadd, 0, XYZPresident.Config.HoldCap) local thrownaway = 0 if clamped ~= (XYZPresident.TotalMoney + taxtoadd) then thrownaway = ((XYZPresident.TotalMoney + taxtoadd) - XYZPresident.Config.HoldCap) XYZPresident.Stats.ThrownAwayCap = XYZPresident.Stats.ThrownAwayCap + thrownaway end XYZPresident.Stats.AddedToFunds = XYZPresident.Stats.AddedToFunds + (taxtoadd - thrownaway or 0) XYZPresident.Stats.Tax = XYZPresident.Stats.Tax + (taxtoadd - thrownaway or 0) XYZPresident.TotalMoney = clamped return nil, nil, nil, total end) hook.Add("getDoorCost", "XYZPresidentDoor", function(ply) local taxtoadd = math.Round(GAMEMODE.Config.doorcost / 100 * XYZPresident.TaxRate) local total = GAMEMODE.Config.doorcost + taxtoadd XYZShit.Msg("Tax", Color(0, 255, 200), "You paid "..DarkRP.formatMoney(taxtoadd).." in property tax", ply) local clamped = math.Clamp(XYZPresident.TotalMoney + taxtoadd, 0, XYZPresident.Config.HoldCap) local thrownaway = 0 if clamped ~= (XYZPresident.TotalMoney + taxtoadd) then thrownaway = ((XYZPresident.TotalMoney + taxtoadd) - XYZPresident.Config.HoldCap) XYZPresident.Stats.ThrownAwayCap = XYZPresident.Stats.ThrownAwayCap + thrownaway end XYZPresident.Stats.AddedToFunds = XYZPresident.Stats.AddedToFunds + (taxtoadd - thrownaway or 0) XYZPresident.Stats.Tax = XYZPresident.Stats.Tax + (taxtoadd - thrownaway or 0) XYZPresident.TotalMoney = clamped return total end) net.Receive("tax_office_payout", function(_, ply) if XYZShit.CoolDown.Check("tax_office_payout", 1, ply) then return end -- XYZPresident.TotalMoney if (not (ply:Team() == TEAM_PRESIDENT)) and (not (ply:Team() == TEAM_PCOM)) and (not (ply:Team() == TEAM_PDCOM)) then return end if XYZPresident.TotalMoney == 0 then XYZShit.Msg("Tax", Color(0, 255, 200), "There is no money to pay out", ply) return end local rewarded = {} for k, v in pairs(player.GetAll()) do if not XYZShit.IsGovernment(v:Team(), true) then continue end table.insert(rewarded, v) end if #rewarded <= 1 then XYZShit.Msg("Tax", Color(0, 255, 200), "There are not enough government to pay out.", ply) return end local perUser = math.Round(XYZPresident.TotalMoney/#rewarded) for k, v in pairs(rewarded) do v:addMoney(perUser) end XYZShit.Msg("Tax", Color(0, 255, 200), "The President has done a payout on his funds.") XYZShit.Msg("Tax", Color(0, 255, 200), "You have been given "..DarkRP.formatMoney(perUser), rewarded) XYZPresident.Stats.PaidOut = XYZPresident.Stats.PaidOut + XYZPresident.TotalMoney Quest.Core.ProgressQuest(ply, "rigged_elections", 6) XYZPresident.TotalMoney = 0 end)
function newSetKeybindState( keybind, key ) local newSetKeybindState = {} end
-- Generated By protoc-gen-lua Do not Edit local protobuf = require "protobuf/protobuf" module('TeamCountInfo_pb') TEAMCOUNTINFO = protobuf.Descriptor(); local TEAMCOUNTINFO_TEAMTYPE_FIELD = protobuf.FieldDescriptor(); local TEAMCOUNTINFO_FINISHCOUNTTODAY_FIELD = protobuf.FieldDescriptor(); local TEAMCOUNTINFO_BUYCOUNTTODAY_FIELD = protobuf.FieldDescriptor(); local TEAMCOUNTINFO_EXTRAADDCOUNT_FIELD = protobuf.FieldDescriptor(); local TEAMCOUNTINFO_HELPCOUNT_FIELD = protobuf.FieldDescriptor(); TEAMCOUNTINFO_TEAMTYPE_FIELD.name = "teamType" TEAMCOUNTINFO_TEAMTYPE_FIELD.full_name = ".KKSG.TeamCountInfo.teamType" TEAMCOUNTINFO_TEAMTYPE_FIELD.number = 1 TEAMCOUNTINFO_TEAMTYPE_FIELD.index = 0 TEAMCOUNTINFO_TEAMTYPE_FIELD.label = 1 TEAMCOUNTINFO_TEAMTYPE_FIELD.has_default_value = false TEAMCOUNTINFO_TEAMTYPE_FIELD.default_value = 0 TEAMCOUNTINFO_TEAMTYPE_FIELD.type = 5 TEAMCOUNTINFO_TEAMTYPE_FIELD.cpp_type = 1 TEAMCOUNTINFO_FINISHCOUNTTODAY_FIELD.name = "finishCountToday" TEAMCOUNTINFO_FINISHCOUNTTODAY_FIELD.full_name = ".KKSG.TeamCountInfo.finishCountToday" TEAMCOUNTINFO_FINISHCOUNTTODAY_FIELD.number = 2 TEAMCOUNTINFO_FINISHCOUNTTODAY_FIELD.index = 1 TEAMCOUNTINFO_FINISHCOUNTTODAY_FIELD.label = 1 TEAMCOUNTINFO_FINISHCOUNTTODAY_FIELD.has_default_value = false TEAMCOUNTINFO_FINISHCOUNTTODAY_FIELD.default_value = 0 TEAMCOUNTINFO_FINISHCOUNTTODAY_FIELD.type = 5 TEAMCOUNTINFO_FINISHCOUNTTODAY_FIELD.cpp_type = 1 TEAMCOUNTINFO_BUYCOUNTTODAY_FIELD.name = "buyCountToday" TEAMCOUNTINFO_BUYCOUNTTODAY_FIELD.full_name = ".KKSG.TeamCountInfo.buyCountToday" TEAMCOUNTINFO_BUYCOUNTTODAY_FIELD.number = 3 TEAMCOUNTINFO_BUYCOUNTTODAY_FIELD.index = 2 TEAMCOUNTINFO_BUYCOUNTTODAY_FIELD.label = 1 TEAMCOUNTINFO_BUYCOUNTTODAY_FIELD.has_default_value = false TEAMCOUNTINFO_BUYCOUNTTODAY_FIELD.default_value = 0 TEAMCOUNTINFO_BUYCOUNTTODAY_FIELD.type = 5 TEAMCOUNTINFO_BUYCOUNTTODAY_FIELD.cpp_type = 1 TEAMCOUNTINFO_EXTRAADDCOUNT_FIELD.name = "extraAddCount" TEAMCOUNTINFO_EXTRAADDCOUNT_FIELD.full_name = ".KKSG.TeamCountInfo.extraAddCount" TEAMCOUNTINFO_EXTRAADDCOUNT_FIELD.number = 4 TEAMCOUNTINFO_EXTRAADDCOUNT_FIELD.index = 3 TEAMCOUNTINFO_EXTRAADDCOUNT_FIELD.label = 1 TEAMCOUNTINFO_EXTRAADDCOUNT_FIELD.has_default_value = false TEAMCOUNTINFO_EXTRAADDCOUNT_FIELD.default_value = 0 TEAMCOUNTINFO_EXTRAADDCOUNT_FIELD.type = 5 TEAMCOUNTINFO_EXTRAADDCOUNT_FIELD.cpp_type = 1 TEAMCOUNTINFO_HELPCOUNT_FIELD.name = "helpcount" TEAMCOUNTINFO_HELPCOUNT_FIELD.full_name = ".KKSG.TeamCountInfo.helpcount" TEAMCOUNTINFO_HELPCOUNT_FIELD.number = 5 TEAMCOUNTINFO_HELPCOUNT_FIELD.index = 4 TEAMCOUNTINFO_HELPCOUNT_FIELD.label = 1 TEAMCOUNTINFO_HELPCOUNT_FIELD.has_default_value = false TEAMCOUNTINFO_HELPCOUNT_FIELD.default_value = 0 TEAMCOUNTINFO_HELPCOUNT_FIELD.type = 13 TEAMCOUNTINFO_HELPCOUNT_FIELD.cpp_type = 3 TEAMCOUNTINFO.name = "TeamCountInfo" TEAMCOUNTINFO.full_name = ".KKSG.TeamCountInfo" TEAMCOUNTINFO.nested_types = {} TEAMCOUNTINFO.enum_types = {} TEAMCOUNTINFO.fields = {TEAMCOUNTINFO_TEAMTYPE_FIELD, TEAMCOUNTINFO_FINISHCOUNTTODAY_FIELD, TEAMCOUNTINFO_BUYCOUNTTODAY_FIELD, TEAMCOUNTINFO_EXTRAADDCOUNT_FIELD, TEAMCOUNTINFO_HELPCOUNT_FIELD} TEAMCOUNTINFO.is_extendable = false TEAMCOUNTINFO.extensions = {} TeamCountInfo = protobuf.Message(TEAMCOUNTINFO)
torch.setdefaulttensortype('torch.FloatTensor') model = "" function loadNeuralNetwork(path) print (path) print ("Loaded Neural Network -- Success") model = torch.load(path) print ("Model Architecture --\n") print (model) print ("---------------------\n") end function classifyExample(tensorInput) v = model(tensorInput) print(v[1]) return v[1] end
local guide = require 'parser.guide' local util = require 'utility' local localID = require 'vm.local-id' local globalMgr = require 'vm.global-manager' local signMgr = require 'vm.sign' local config = require 'config' local genericMgr = require 'vm.generic' local rpath = require 'workspace.require-path' local files = require 'files' ---@class vm local vm = require 'vm.vm' ---@class parser.object ---@field _compiledNodes boolean ---@field _node vm.node ---@field _localBase table ---@field _globalBase table local searchFieldSwitch = util.switch() : case 'table' : call(function (suri, source, key, ref, pushResult) local hasFiled = false for _, field in ipairs(source) do if field.type == 'tablefield' or field.type == 'tableindex' then local fieldKey = guide.getKeyName(field) if key == nil or key == fieldKey then hasFiled = true pushResult(field) end end if field.type == 'tableexp' then if key == nil or key == field.tindex then hasFiled = true pushResult(field) end end if field.type == 'varargs' then if not hasFiled and type(key) == 'number' and key >= 1 and math.tointeger(key) then hasFiled = true pushResult(field) end if key == nil then pushResult(field) end end end end) : case 'string' : call(function (suri, source, key, ref, pushResult) -- change to `string: stringlib` ? local stringlib = globalMgr.getGlobal('type', 'stringlib') if stringlib then vm.getClassFields(suri, stringlib, key, ref, pushResult) end end) : case 'local' : case 'self' : call(function (suri, node, key, ref, pushResult) local fields if key then fields = localID.getSources(node, key) else fields = localID.getFields(node) end if fields then for _, src in ipairs(fields) do if ref or guide.isSet(src) then pushResult(src) end end end end) : case 'doc.type.array' : call(function (suri, source, key, ref, pushResult) if type(key) == 'number' then if key < 1 or not math.tointeger(key) then return end end pushResult(source.node) end) : case 'doc.type.table' : call(function (suri, source, key, ref, pushResult) for _, field in ipairs(source.fields) do local fieldKey = field.name if fieldKey.type == 'doc.type' then local fieldNode = vm.compileNode(fieldKey) for fn in fieldNode:eachObject() do if fn.type == 'global' and fn.cate == 'type' then if key == nil or fn.name == 'any' or (fn.name == 'boolean' and type(key) == 'boolean') or (fn.name == 'number' and type(key) == 'number') or (fn.name == 'integer' and math.tointeger(key)) or (fn.name == 'string' and type(key) == 'string') then pushResult(field) end end end end if fieldKey.type == 'doc.field.name' then if key == nil or fieldKey[1] == key then pushResult(field) end end end end) : case 'global' : call(function (suri, node, key, ref, pushResult) if node.cate == 'variable' then if key then if type(key) ~= 'string' then return end local global = globalMgr.getGlobal('variable', node.name, key) if global then for _, set in ipairs(global:getSets(suri)) do pushResult(set) end if ref then for _, get in ipairs(global:getGets(suri)) do pushResult(get) end end end else local globals = globalMgr.getFields('variable', node.name) for _, global in ipairs(globals) do for _, set in ipairs(global:getSets(suri)) do pushResult(set) end if ref then for _, get in ipairs(global:getGets(suri)) do pushResult(get) end end end end end if node.cate == 'type' then vm.getClassFields(suri, node, key, ref, pushResult) end end) : default(function (suri, source, key, ref, pushResult) local node = source._globalNode if not node then return end if node.cate == 'variable' then if key then if type(key) ~= 'string' then return end local global = globalMgr.getGlobal('variable', node.name, key) if global then for _, set in ipairs(global:getSets(suri)) do pushResult(set) end for _, get in ipairs(global:getGets(suri)) do pushResult(get) end end else local globals = globalMgr.getFields('variable', node.name) for _, global in ipairs(globals) do for _, set in ipairs(global:getSets(suri)) do pushResult(set) end for _, get in ipairs(global:getGets(suri)) do pushResult(get) end end end end if node.cate == 'type' then vm.getClassFields(suri, node, key, ref, pushResult) end end) function vm.getClassFields(suri, node, key, ref, pushResult) local mark = {} local function searchClass(class, searchedFields) local name = class.name if mark[name] then return end mark[name] = true searchedFields = searchedFields or {} for _, set in ipairs(class:getSets(suri)) do if set.type == 'doc.class' then -- check ---@field local hasFounded = {} for _, field in ipairs(set.fields) do local fieldKey = guide.getKeyName(field) if key == nil or fieldKey == key then if not searchedFields[fieldKey] then pushResult(field) hasFounded[fieldKey] = true end end end -- check local field and global field if set.bindSources then for _, src in ipairs(set.bindSources) do searchFieldSwitch(src.type, suri, src, key, ref, function (field) local fieldKey = guide.getKeyName(field) if not searchedFields[fieldKey] and guide.isSet(field) then hasFounded[fieldKey] = true pushResult(field) end end) if src.value and src.value.type == 'table' then searchFieldSwitch('table', suri, src.value, key, ref, function (field) local fieldKey = guide.getKeyName(field) if not searchedFields[fieldKey] and guide.isSet(field) then hasFounded[fieldKey] = true pushResult(field) end end) end end end -- look into extends(if field not found) if not hasFounded[key] and set.extends then for fieldKey in pairs(hasFounded) do searchedFields[fieldKey] = true end for _, extend in ipairs(set.extends) do if extend.type == 'doc.extends.name' then local extendType = globalMgr.getGlobal('type', extend[1]) if extendType then searchClass(extendType, searchedFields) end end end end end end end local function searchGlobal(class) if class.cate == 'type' and class.name == '_G' then if key == nil then local sets = globalMgr.getGlobalSets(suri, 'variable') for _, set in ipairs(sets) do pushResult(set) end else local global = globalMgr.getGlobal('variable', key) if global then for _, set in ipairs(global:getSets(suri)) do pushResult(set) end end end end end searchClass(node) searchGlobal(node) end ---@class parser.object ---@field _sign? vm.sign ---@param source parser.object ---@return vm.sign? local function getObjectSign(source) if source._sign ~= nil then return source._sign end source._sign = false if source.type == 'function' then for _, doc in ipairs(source.bindDocs) do if doc.type == 'doc.generic' then if not source._sign then source._sign = signMgr() break end end end if not source._sign then return false end if source.args then for _, arg in ipairs(source.args) do local argNode = vm.compileNode(arg) if arg.optional then argNode:addOptional() end source._sign:addSign(argNode) end end end if source.type == 'doc.type.function' or source.type == 'doc.type.table' or source.type == 'doc.type.array' then local hasGeneric guide.eachSourceType(source, 'doc.generic.name', function () hasGeneric = true end) if not hasGeneric then return false end source._sign = signMgr() if source.type == 'doc.type.function' then for _, arg in ipairs(source.args) do local argNode = vm.compileNode(arg.extends) if arg.optional then argNode:addOptional() end source._sign:addSign(argNode) end end end return source._sign end ---@param func parser.object ---@param index integer ---@return vm.object? function vm.getReturnOfFunction(func, index) if func.type == 'function' then if not func._returns then func._returns = {} end if not func._returns[index] then func._returns[index] = { type = 'function.return', parent = func, index = index, } end return func._returns[index] end if func.type == 'doc.type.function' then local rtn = func.returns[index] if not rtn then return nil end local sign = getObjectSign(func) if not sign then return rtn end return genericMgr(rtn, sign) end end ---@return vm.node local function getReturnOfSetMetaTable(args) local tbl = args[1] local mt = args[2] local node = vm.createNode() if tbl then node:merge(vm.compileNode(tbl)) end if mt then vm.compileByParentNode(mt, '__index', false, function (src) for n in vm.compileNode(src):eachObject() do if n.type == 'global' or n.type == 'local' or n.type == 'table' or n.type == 'doc.type.table' then node:merge(n) end end end) end return node end ---@return vm.node? local function getReturn(func, index, args) if func.special == 'setmetatable' then if not args then return nil end return getReturnOfSetMetaTable(args) end if func.special == 'pcall' and index > 1 then if not args then return nil end local newArgs = {} for i = 2, #args do newArgs[#newArgs+1] = args[i] end return getReturn(args[1], index - 1, newArgs) end if func.special == 'xpcall' and index > 1 then if not args then return nil end local newArgs = {} for i = 3, #args do newArgs[#newArgs+1] = args[i] end return getReturn(args[1], index - 1, newArgs) end if func.special == 'require' then if not args then return nil end local nameArg = args[1] if not nameArg or nameArg.type ~= 'string' then return nil end local name = nameArg[1] if not name or type(name) ~= 'string' then return nil end local uri = rpath.findUrisByRequirePath(guide.getUri(func), name)[1] if not uri then return nil end local state = files.getState(uri) local ast = state and state.ast if not ast then return nil end return vm.compileNode(ast) end local node = vm.compileNode(func) ---@type vm.node? local result for cnode in node:eachObject() do if cnode.type == 'function' or cnode.type == 'doc.type.function' then local returnObject = vm.getReturnOfFunction(cnode, index) if returnObject then local returnNode = vm.compileNode(returnObject) for rnode in returnNode:eachObject() do if rnode.type == 'generic' then returnNode = rnode:resolve(guide.getUri(func), args) break end end if returnNode then for rnode in returnNode:eachObject() do -- TODO: narrow type if rnode.type ~= 'doc.generic.name' then result = result or vm.createNode() result:merge(rnode) end end end end end end return result end local function bindDocs(source) local isParam = source.parent.type == 'funcargs' or source.parent.type == 'in' local docs = source.bindDocs for i = #docs, 1, -1 do local doc = docs[i] if doc.type == 'doc.type' then if not isParam then vm.setNode(source, vm.compileNode(doc)) return true end end if doc.type == 'doc.class' then if (source.type == 'local' and not isParam) or (source._globalNode and guide.isSet(source)) or source.type == 'tablefield' or source.type == 'tableindex' then vm.setNode(source, vm.compileNode(doc)) return true end end if doc.type == 'doc.param' then if isParam and source[1] == doc.param[1] then vm.setNode(source, vm.compileNode(doc)) return true end end if doc.type == 'doc.module' then local name = doc.module local uri = rpath.findUrisByRequirePath(guide.getUri(source), name)[1] if not uri then return nil end local state = files.getState(uri) local ast = state and state.ast if not ast then return nil end vm.setNode(source, vm.compileNode(ast)) return true end end return false end local function compileByLocalID(source) local sources = localID.getSources(source) if not sources then return end local hasMarkDoc for _, src in ipairs(sources) do if src.bindDocs then if bindDocs(src) then hasMarkDoc = true vm.setNode(source, vm.compileNode(src)) end end end for _, src in ipairs(sources) do if src.value then if not hasMarkDoc or guide.isLiteral(src.value) then if src.value.type ~= 'nil' then vm.setNode(source, vm.compileNode(src.value)) end end end end end ---@param source vm.node ---@param key? any ---@param pushResult fun(source: parser.object) function vm.compileByParentNode(source, key, ref, pushResult) local parentNode = vm.compileNode(source) local suri = guide.getUri(source) for node in parentNode:eachObject() do searchFieldSwitch(node.type, suri, node, key, ref, pushResult) end end ---@return vm.node? local function selectNode(source, list, index) if not list then return nil end local exp if list[index] then exp = list[index] else for i = index, 1, -1 do if list[i] then local last = list[i] if last.type == 'call' or last.type == '...' then index = index - i + 1 exp = last end break end end end if not exp then return nil end local result if exp.type == 'call' then result = getReturn(exp.node, index, exp.args) if not result then vm.setNode(source, globalMgr.getGlobal('type', 'unknown')) return vm.getNode(source) end else result = vm.compileNode(exp) end if source.type == 'function.return' then -- remove any for returns local rtnNode = vm.createNode() local hasKnownType for n in result:eachObject() do if guide.isLiteral(n) then hasKnownType = true rtnNode:merge(n) end if n.type == 'global' and n.cate == 'type' then if n.name ~= 'any' and n.name ~= 'unknown' then hasKnownType = true rtnNode:merge(n) end else rtnNode:merge(n) end end if not hasKnownType then rtnNode:merge(globalMgr.getGlobal('type', 'unknown')) end vm.setNode(source, rtnNode) return rtnNode end vm.setNode(source, result) return result end ---@param source parser.object ---@param node vm.object ---@return boolean local function isValidCallArgNode(source, node) if source.type == 'function' then return node.type == 'doc.type.function' end if source.type == 'table' then return node.type == 'doc.type.table' or (node.type == 'global' and node.cate == 'type' and not guide.isBasicType(node.name)) end if source.type == 'dummyarg' then return true end return false end ---@param func parser.object ---@param index integer ---@return parser.object? local function getFuncArg(func, index) local args = func.args if not args then return nil end if args[index] then return args[index] end local lastArg = args[#args] if lastArg and lastArg.type == '...' then return lastArg end return nil end ---@param arg parser.object ---@param call parser.object ---@param callNode vm.node ---@param fixIndex integer ---@param myIndex integer local function compileCallArgNode(arg, call, callNode, fixIndex, myIndex) local eventIndex, eventMap if call.args then for i = 1, 2 do local eventArg = call.args[i + fixIndex] if not eventArg then break end eventMap = vm.getLiterals(eventArg) if eventMap then eventIndex = i break end end end for n in callNode:eachObject() do if n.type == 'function' then local farg = getFuncArg(n, myIndex) if farg then for fn in vm.compileNode(farg):eachObject() do if isValidCallArgNode(arg, fn) then vm.setNode(arg, fn) end end end end if n.type == 'doc.type.function' then local myEvent if n.args[eventIndex] then local argNode = vm.compileNode(n.args[eventIndex]) myEvent = argNode:get(1) end if not myEvent or not eventMap or myIndex <= eventIndex or myEvent.type ~= 'doc.type.string' or eventMap[myEvent[1]] then local farg = getFuncArg(n, myIndex) if farg then for fn in vm.compileNode(farg):eachObject() do if isValidCallArgNode(arg, fn) then vm.setNode(arg, fn) end end end end end end end ---@param arg parser.object ---@param call parser.object ---@param index? integer function vm.compileCallArg(arg, call, index) if not index then for i, carg in ipairs(call.args) do if carg == arg then index = i break end end end local callNode = vm.compileNode(call.node) compileCallArgNode(arg, call, callNode, 0, index) if call.node.special == 'pcall' or call.node.special == 'xpcall' then local fixIndex = call.node.special == 'pcall' and 1 or 2 callNode = vm.compileNode(call.args[1]) compileCallArgNode(arg, call, callNode, fixIndex, index - fixIndex) end return vm.getNode(arg) end ---@param source parser.object ---@return vm.node local function compileLocalBase(source) if not source._localBase then source._localBase = { type = 'localbase', parent = source, } end local baseNode = vm.getNode(source._localBase) if baseNode then return baseNode end baseNode = vm.createNode() vm.setNode(source._localBase, baseNode, true) vm.setNode(source, source) local hasMarkDoc if source.bindDocs then hasMarkDoc = bindDocs(source) end local hasMarkParam if source.type == 'self' and not hasMarkDoc then hasMarkParam = true if source.parent.type == 'callargs' then -- obj:func(...) if source.parent.parent and source.parent.parent.node and source.parent.parent.node.node then vm.setNode(source, vm.compileNode(source.parent.parent.node.node)) end else -- function obj:func(...) if source.parent.parent and source.parent.parent.parent and source.parent.parent.parent.node then vm.setNode(source, vm.compileNode(source.parent.parent.parent.node)) end end end local hasMarkValue if source.value then if not hasMarkDoc or guide.isLiteral(source.value) then hasMarkValue = true if source.value.type == 'table' then vm.setNode(source, source.value) elseif source.value.type ~= 'nil' then vm.setNode(source, vm.compileNode(source.value)) end end end -- function x.y(self, ...) --> function x:y(...) if source[1] == 'self' and not hasMarkDoc and source.parent.type == 'funcargs' and source.parent[1] == source then local setfield = source.parent.parent.parent if setfield.type == 'setfield' then hasMarkParam = true vm.setNode(source, vm.compileNode(setfield.node)) end end if source.parent.type == 'funcargs' and not hasMarkDoc and not hasMarkParam then local func = source.parent.parent local funcNode = vm.compileNode(func) local hasDocArg for n in funcNode:eachObject() do if n.type == 'doc.type.function' then for index, arg in ipairs(n.args) do if func.args[index] == source then vm.setNode(source, vm.compileNode(arg)) hasDocArg = true end end end end if not hasDocArg then vm.setNode(source, globalMgr.getGlobal('type', 'any')) end end -- for x in ... do if source.parent.type == 'in' then vm.compileNode(source.parent) end -- for x = ... do if source.parent.type == 'loop' then vm.setNode(source, globalMgr.getGlobal('type', 'integer')) end baseNode:merge(vm.getNode(source)) vm.removeNode(source) baseNode:setData('hasDefined', hasMarkDoc or hasMarkParam or hasMarkValue) return baseNode end local compilerSwitch = util.switch() : case 'nil' : case 'boolean' : case 'integer' : case 'number' : case 'string' : case 'doc.type.function' : case 'doc.type.table' : case 'doc.type.array' : call(function (source) vm.setNode(source, source) end) : case 'table' : call(function (source) vm.setNode(source, source) if source.parent.type == 'callargs' then local call = source.parent.parent vm.compileCallArg(source, call) end if source.parent.type == 'setglobal' or source.parent.type == 'local' or source.parent.type == 'setlocal' or source.parent.type == 'tablefield' or source.parent.type == 'tableindex' or source.parent.type == 'setfield' or source.parent.type == 'setindex' then vm.setNode(source, vm.compileNode(source.parent)) end end) : case 'function' : call(function (source) vm.setNode(source, source) if source.bindDocs then for _, doc in ipairs(source.bindDocs) do if doc.type == 'doc.overload' then vm.setNode(source, vm.compileNode(doc)) end end end -- table.sort(string[], function (<?x?>) end) if source.parent.type == 'callargs' then local call = source.parent.parent vm.compileCallArg(source, call) end end) : case 'paren' : call(function (source) if source.exp then vm.setNode(source, vm.compileNode(source.exp)) end end) : case 'local' : case 'self' : call(function (source) local baseNode = compileLocalBase(source) vm.setNode(source, baseNode, true) if not baseNode:getData 'hasDefined' and source.ref then for _, ref in ipairs(source.ref) do if ref.type == 'setlocal' then vm.setNode(source, vm.compileNode(ref)) end end end end) : case 'setlocal' : call(function (source) local baseNode = compileLocalBase(source.node) if not baseNode:getData 'hasDefined' and source.value then if source.value.type == 'table' then vm.setNode(source, source.value) else vm.setNode(source, vm.compileNode(source.value)) end end baseNode:merge(vm.getNode(source)) vm.setNode(source, baseNode, true) vm.compileNode(source.node) end) : case 'getlocal' : call(function (source) local baseNode = compileLocalBase(source.node) vm.setNode(source, baseNode, true) vm.compileNode(source.node) end) : case 'setfield' : case 'setmethod' : case 'setindex' : call(function (source) compileByLocalID(source) local key = guide.getKeyName(source) if key == nil then return end vm.compileByParentNode(source.node, key, false, function (src) if src.type == 'doc.type.field' or src.type == 'doc.field' then vm.setNode(source, vm.compileNode(src)) end end) end) : case 'getfield' : case 'getmethod' : case 'getindex' : call(function (source) compileByLocalID(source) local key = guide.getKeyName(source) if key == nil and source.index then key = vm.compileNode(source.index) end if key == nil then return end if type(key) == 'table' then local uri = guide.getUri(source) local value = vm.getTableValue(uri, vm.compileNode(source.node), key) if value then vm.setNode(source, value) end else vm.compileByParentNode(source.node, key, false, function (src) vm.setNode(source, vm.compileNode(src)) end) end end) : case 'setglobal' : call(function (source) if source.node[1] ~= '_ENV' then return end local key = guide.getKeyName(source) vm.compileByParentNode(source.node, key, false, function (src) if src.type == 'doc.type.field' or src.type == 'doc.field' then vm.setNode(source, vm.compileNode(src)) end end) end) : case 'getglobal' : call(function (source) if source.node[1] ~= '_ENV' then return end local key = guide.getKeyName(source) vm.compileByParentNode(source.node, key, false, function (src) vm.setNode(source, vm.compileNode(src)) end) end) : case 'tablefield' : case 'tableindex' : call(function (source) local hasMarkDoc if source.bindDocs then hasMarkDoc = bindDocs(source) end if source.value then if not hasMarkDoc or guide.isLiteral(source.value) then if source.value.type == 'table' then vm.setNode(source, source.value) elseif source.value.type ~= 'nil' then vm.setNode(source, vm.compileNode(source.value)) end end end if not hasMarkDoc then vm.compileByParentNode(source.parent, guide.getKeyName(source), false, function (src) vm.setNode(source, vm.compileNode(src)) end) end end) : case 'field' : case 'method' : call(function (source) vm.setNode(source, vm.compileNode(source.parent)) end) : case 'tableexp' : call(function (source) vm.setNode(source, vm.compileNode(source.value)) end) : case 'function.return' : call(function (source) local func = source.parent local index = source.index local hasMarkDoc if func.bindDocs then local sign = getObjectSign(func) for _, doc in ipairs(func.bindDocs) do if doc.type == 'doc.return' then for _, rtn in ipairs(doc.returns) do if rtn.returnIndex == index then hasMarkDoc = true local hasGeneric if sign then guide.eachSourceType(rtn, 'doc.generic.name', function (src) hasGeneric = true end) end if hasGeneric then vm.setNode(source, genericMgr(rtn, sign)) else vm.setNode(source, vm.compileNode(rtn)) end end end end end end if func.returns and not hasMarkDoc then for _, rtn in ipairs(func.returns) do selectNode(source, rtn, index) end end end) : case 'main' : call(function (source) if source.returns then for _, rtn in ipairs(source.returns) do if rtn[1] then vm.setNode(source, vm.compileNode(rtn[1])) end end end end) : case 'select' : call(function (source) local vararg = source.vararg if vararg.type == 'call' then local node = getReturn(vararg.node, source.sindex, vararg.args) if not node then return end for n in node:eachObject() do if n.type == 'global' and n.cate == 'type' and n.name == '...' then return end end vm.setNode(source, node) end if vararg.type == 'varargs' then vm.setNode(source, vm.compileNode(vararg)) end end) : case 'varargs' : call(function (source) if source.node then vm.setNode(source, vm.compileNode(source.node)) end end) : case 'call' : call(function (source) local node = getReturn(source.node, 1, source.args) if not node then return end for n in node:eachObject() do if n.type == 'global' and n.cate == 'type' and n.name == '...' then return end end vm.setNode(source, node) end) : case 'in' : call(function (source) if not source._iterator then -- for k, v in pairs(t) do --> for k, v in iterator, status, initValue do --> local k, v = iterator(status, initValue) source._iterator = {} source._iterArgs = {{}, {}} -- iterator selectNode(source._iterator, source.exps, 1) -- status selectNode(source._iterArgs[1], source.exps, 2) -- initValue selectNode(source._iterArgs[2], source.exps, 3) end if source.keys then for i, loc in ipairs(source.keys) do local node = getReturn(source._iterator, i, source._iterArgs) if node then vm.setNode(loc, node) end end end end) : case 'doc.type' : call(function (source) for _, typeUnit in ipairs(source.types) do vm.setNode(source, vm.compileNode(typeUnit)) end end) : case 'doc.type.integer' : case 'doc.type.string' : case 'doc.type.boolean' : call(function (source) vm.setNode(source, source) end) : case 'doc.generic.name' : call(function (source) vm.setNode(source, source) end) : case 'doc.type.sign' : call(function (source) local uri = guide.getUri(source) vm.setNode(source, source) local global = globalMgr.getGlobal('type', source.node[1]) for _, set in ipairs(global:getSets(uri)) do if set.type == 'doc.class' then if set.extends then for _, ext in ipairs(set.extends) do if ext.type == 'doc.type.table' then if ext._generic then local resolved = ext._generic:resolve(uri, source.signs) vm.setNode(source, resolved) end end end end end if set.type == 'doc.alias' then if set.extends._generic then local resolved = set.extends._generic:resolve(uri, source.signs) vm.setNode(source, resolved) end end end end) : case 'doc.class.name' : call(function (source) vm.setNode(source, vm.compileNode(source.parent)) end) : case 'doc.field' : call(function (source) if not source.extends then return end vm.setNode(source, vm.compileNode(source.extends)) end) : case 'doc.type.field' : call(function (source) if not source.extends then return end vm.setNode(source, vm.compileNode(source.extends)) end) : case 'doc.param' : call(function (source) if not source.extends then return end vm.setNode(source, vm.compileNode(source.extends)) end) : case 'doc.vararg' : call(function (source) if not source.vararg then return end vm.setNode(source, vm.compileNode(source.vararg)) end) : case '...' : call(function (source) local func = source.parent.parent if func.type ~= 'function' then return end if not func.bindDocs then return end for _, doc in ipairs(func.bindDocs) do if doc.type == 'doc.vararg' then vm.setNode(source, vm.compileNode(doc)) end if doc.type == 'doc.param' and doc.param[1] == '...' then vm.setNode(source, vm.compileNode(doc)) end end end) : case 'doc.overload' : call(function (source) vm.setNode(source, vm.compileNode(source.overload)) end) : case 'doc.see.name' : call(function (source) local type = globalMgr.getGlobal('type', source[1]) if type then vm.setNode(source, vm.compileNode(type)) end end) : case 'doc.type.arg' : call(function (source) if source.extends then vm.setNode(source, vm.compileNode(source.extends)) else vm.setNode(source, globalMgr.getGlobal('type', 'any')) end end) : case 'generic' : call(function (source) vm.setNode(source, source) end) : case 'unary' : call(function (source) if source.op.type == 'not' then local result = vm.test(source[1]) if result == nil then vm.setNode(source, globalMgr.getGlobal('type', 'boolean')) return else vm.setNode(source, { type = 'boolean', start = source.start, finish = source.finish, parent = source, [1] = not result, }) return end end if source.op.type == '#' then vm.setNode(source, globalMgr.getGlobal('type', 'integer')) return end if source.op.type == '-' then local v = vm.getNumber(source[1]) if v == nil then vm.setNode(source, globalMgr.getGlobal('type', 'number')) return else vm.setNode(source, { type = 'number', start = source.start, finish = source.finish, parent = source, [1] = -v, }) return end end if source.op.type == '~' then local v = vm.getInteger(source[1]) if v == nil then vm.setNode(source, globalMgr.getGlobal('type', 'integer')) return else vm.setNode(source, { type = 'integer', start = source.start, finish = source.finish, parent = source, [1] = ~v, }) return end end end) : case 'binary' : call(function (source) if source.op.type == 'and' then local r1 = vm.test(source[1]) if r1 == true then vm.setNode(source, vm.compileNode(source[2])) return end if r1 == false then vm.setNode(source, vm.compileNode(source[1])) return end return end if source.op.type == 'or' then local r1 = vm.test(source[1]) if r1 == true then vm.setNode(source, vm.compileNode(source[1])) return end if r1 == false then vm.setNode(source, vm.compileNode(source[2])) return end return end if source.op.type == '==' then local result = vm.equal(source[1], source[2]) if result == nil then vm.setNode(source, globalMgr.getGlobal('type', 'boolean')) return else vm.setNode(source, { type = 'boolean', start = source.start, finish = source.finish, parent = source, [1] = result, }) return end end if source.op.type == '~=' then local result = vm.equal(source[1], source[2]) if result == nil then vm.setNode(source, globalMgr.getGlobal('type', 'boolean')) return else vm.setNode(source, { type = 'boolean', start = source.start, finish = source.finish, parent = source, [1] = not result, }) return end end if source.op.type == '<<' then local a = vm.getInteger(source[1]) local b = vm.getInteger(source[2]) if a and b then vm.setNode(source, { type = 'integer', start = source.start, finish = source.finish, parent = source, [1] = a << b, }) return else vm.setNode(source, globalMgr.getGlobal('type', 'integer')) return end end if source.op.type == '>>' then local a = vm.getInteger(source[1]) local b = vm.getInteger(source[2]) if a and b then vm.setNode(source, { type = 'integer', start = source.start, finish = source.finish, parent = source, [1] = a >> b, }) return else vm.setNode(source, globalMgr.getGlobal('type', 'integer')) return end end if source.op.type == '&' then local a = vm.getInteger(source[1]) local b = vm.getInteger(source[2]) if a and b then vm.setNode(source, { type = 'integer', start = source.start, finish = source.finish, parent = source, [1] = a & b, }) return else vm.setNode(source, globalMgr.getGlobal('type', 'integer')) return end end if source.op.type == '|' then local a = vm.getInteger(source[1]) local b = vm.getInteger(source[2]) if a and b then vm.setNode(source, { type = 'integer', start = source.start, finish = source.finish, parent = source, [1] = a | b, }) return else vm.setNode(source, globalMgr.getGlobal('type', 'integer')) return end end if source.op.type == '~' then local a = vm.getInteger(source[1]) local b = vm.getInteger(source[2]) if a and b then vm.setNode(source, { type = 'integer', start = source.start, finish = source.finish, parent = source, [1] = a ~ b, }) return else vm.setNode(source, globalMgr.getGlobal('type', 'integer')) return end end if source.op.type == '+' then local a = vm.getNumber(source[1]) local b = vm.getNumber(source[2]) if a and b then local result = a + b vm.setNode(source, { type = math.type(result) == 'integer' and 'integer' or 'number', start = source.start, finish = source.finish, parent = source, [1] = result, }) return else vm.setNode(source, globalMgr.getGlobal('type', 'number')) return end end if source.op.type == '-' then local a = vm.getNumber(source[1]) local b = vm.getNumber(source[2]) if a and b then local result = a - b vm.setNode(source, { type = math.type(result) == 'integer' and 'integer' or 'number', start = source.start, finish = source.finish, parent = source, [1] = result, }) return else vm.setNode(source, globalMgr.getGlobal('type', 'number')) return end end if source.op.type == '*' then local a = vm.getNumber(source[1]) local b = vm.getNumber(source[2]) if a and b then local result = a * b vm.setNode(source, { type = math.type(result) == 'integer' and 'integer' or 'number', start = source.start, finish = source.finish, parent = source, [1] = result, }) return else vm.setNode(source, globalMgr.getGlobal('type', 'number')) return end end if source.op.type == '/' then local a = vm.getNumber(source[1]) local b = vm.getNumber(source[2]) if a and b then vm.setNode(source, { type = 'number', start = source.start, finish = source.finish, parent = source, [1] = a / b, }) return else vm.setNode(source, globalMgr.getGlobal('type', 'number')) return end end if source.op.type == '%' then local a = vm.getNumber(source[1]) local b = vm.getNumber(source[2]) if a and b then local result = a % b vm.setNode(source, { type = math.type(result) == 'integer' and 'integer' or 'number', start = source.start, finish = source.finish, parent = source, [1] = result, }) return else vm.setNode(source, globalMgr.getGlobal('type', 'number')) return end end if source.op.type == '^' then local a = vm.getNumber(source[1]) local b = vm.getNumber(source[2]) if a and b then vm.setNode(source, { type = 'number', start = source.start, finish = source.finish, parent = source, [1] = a ^ b, }) return else vm.setNode(source, globalMgr.getGlobal('type', 'number')) return end end if source.op.type == '//' then local a = vm.getNumber(source[1]) local b = vm.getNumber(source[2]) if a and b and b ~= 0 then local result = a // b vm.setNode(source, { type = math.type(result) == 'integer' and 'integer' or 'number', start = source.start, finish = source.finish, parent = source, [1] = result, }) return else vm.setNode(source, globalMgr.getGlobal('type', 'number')) return end end if source.op.type == '..' then local a = vm.getString(source[1]) or vm.getNumber(source[1]) local b = vm.getString(source[2]) or vm.getNumber(source[2]) if a and b then if type(a) == 'number' or type(b) == 'number' then local uri = guide.getUri(source) local version = config.get(uri, 'Lua.runtime.version') if math.tointeger(a) and math.type(a) == 'float' then if version == 'Lua 5.3' or version == 'Lua 5.4' then a = ('%.1f'):format(a) else a = ('%.0f'):format(a) end end if math.tointeger(b) and math.type(b) == 'float' then if version == 'Lua 5.3' or version == 'Lua 5.4' then b = ('%.1f'):format(b) else b = ('%.0f'):format(b) end end end vm.setNode(source, { type = 'string', start = source.start, finish = source.finish, parent = source, [1] = a .. b, }) return else vm.setNode(source, globalMgr.getGlobal('type', 'string')) return end end end) ---@param source vm.object local function compileByNode(source) compilerSwitch(source.type, source) end ---@param source vm.object local function compileByGlobal(source) local global = source._globalNode if not global then return end local root = guide.getRoot(source) local uri = guide.getUri(source) if not root._globalBase then root._globalBase = {} end local name = global:asKeyName() if not root._globalBase[name] then root._globalBase[name] = { type = 'globalbase', parent = root, } end local globalNode = vm.getNode(root._globalBase[name]) if globalNode then vm.setNode(source, globalNode, true) return end globalNode = vm.createNode(global) vm.setNode(root._globalBase[name], globalNode, true) local sets = global.links[uri].sets or {} local gets = global.links[uri].gets or {} for _, set in ipairs(sets) do vm.setNode(set, globalNode, true) end for _, get in ipairs(gets) do vm.setNode(get, globalNode, true) end if global.cate == 'variable' then local hasMarkDoc for _, set in ipairs(global:getSets(uri)) do if set.bindDocs then if bindDocs(set) then globalNode:merge(vm.compileNode(set)) hasMarkDoc = true end end end for _, set in ipairs(global:getSets(uri)) do if set.value then if not hasMarkDoc or guide.isLiteral(set.value) then if set.value.type ~= 'nil' then globalNode:merge(vm.compileNode(set.value)) end end end end end if global.cate == 'type' then for _, set in ipairs(global:getSets(uri)) do if set.type == 'doc.class' then if set.extends then for _, ext in ipairs(set.extends) do if ext.type == 'doc.type.table' then if not ext._generic then globalNode:merge(vm.compileNode(ext)) end end end end end if set.type == 'doc.alias' then if not set.extends._generic then globalNode:merge(vm.compileNode(set.extends)) end end end end end ---@param source vm.object ---@return vm.node function vm.compileNode(source) if not source then error('Can not compile nil node') end if source.type == 'global' then return source end local cache = vm.getNode(source) if cache ~= nil then return cache end local node = vm.createNode() vm.setNode(source, node, true) compileByGlobal(source) compileByNode(source) node = vm.getNode(source) return node end
--*********************************************************** --** THE INDIE STONE ** --** Author: turbotutone ** --*********************************************************** require "DebugUIs/DebugMenu/Base/ISDebugSubPanelBase"; ---@class ClimateOptionsDebug : ISDebugSubPanelBase ClimateOptionsDebug = ISDebugSubPanelBase:derive("ClimateOptionsDebug"); function ClimateOptionsDebug:initialise() ISPanel.initialise(self); end function ClimateOptionsDebug:createChildren() ISPanel.createChildren(self); local clim = getClimateManager(); self.clim = clim; self.allOptions = {}; self.floats = {}; self.colors = {}; self.bools = {}; local v, obj; local x,y,w = 10,10,self.width-30; self:initHorzBars(x,w); y, obj = ISDebugUtils.addLabel(self,"float_title",x+(w/2),y,"Climate floats", UIFont.Medium); obj.center = true; y = ISDebugUtils.addHorzBar(self,y+5)+5; local barMod = 3; --print("w = "..tostring(w)) for i=0,clim:getFloatMax()-1 do v = clim:getClimateFloat(i); y, obj = self:addFloatOption(v:getName(),v,x,y,w) --print(v:getName()); y = ISDebugUtils.addHorzBar(self,y+barMod)+barMod; end y = y+5; y, obj = ISDebugUtils.addLabel(self,"color_title",x+(w/2),y,"Climate colors", UIFont.Medium); obj.center = true; y = ISDebugUtils.addHorzBar(self,y+5)+5; for i=0,clim:getColorMax()-1 do v = clim:getClimateColor(i); y, obj = self:addColorOption(v:getName(),v,x,y,w) --print(v:getName()); y = ISDebugUtils.addHorzBar(self,y+barMod)+barMod; end y = y+5; y, obj = ISDebugUtils.addLabel(self,"bool_title",x+(w/2),y,"Climate booleans", UIFont.Medium); obj.center = true; y = ISDebugUtils.addHorzBar(self,y+5)+5; for i=0,clim:getBoolMax()-1 do v = clim:getClimateBool(i); y, obj = self:addBoolOption(v:getName(),v,x,y,w) --print(v:getName()); y = ISDebugUtils.addHorzBar(self,y+barMod)+barMod; end --print("VAL = "..tostring(ClimateManager.FLOAT_PRECIPITATION_INTENSITY)); --self:addButton("test1",20,20,100,20,"test1"); --y, obj = self:addButton("test2",20,800,100,20,"test2"); self:setScrollHeight(y+10); end function ClimateOptionsDebug:addBoolOption(_id,_bool,_x,_y,_w) local tickOptions = {}; table.insert(tickOptions, { text = _id, ticked = false }); local y, obj = ISDebugUtils.addTickBox(self,_id,_x,_y,(_w/2)-30,ISDebugUtils.FONT_HGT_SMALL,_id,tickOptions,ClimateOptionsDebug.onTicked); tickOptions = {}; table.insert(tickOptions, { text = "Enabled", ticked = false }); local y2,obj2 = ISDebugUtils.addTickBox(self,_id,_x+(_w/2),_y,_w/2,ISDebugUtils.FONT_HGT_SMALL,_id,tickOptions,ClimateOptionsDebug.onTickedValue); --obj2.changeOptionMethod = ClimateOptionsDebug.onTickedValue; self.bools[_id] = { option = _bool, tickbox = obj, tickboxValue = obj2 }; self.allOptions[_id] = self.bools[_id]; return y; end function ClimateOptionsDebug:addFloatOption(_id,_float,_x,_y,_w) local tickOptions = {}; table.insert(tickOptions, { text = _id, ticked = false }); local y, obj = ISDebugUtils.addTickBox(self,_id,_x,_y,(_w/2)-30,ISDebugUtils.FONT_HGT_SMALL,_id,tickOptions,ClimateOptionsDebug.onTicked); local y2,obj2 = ISDebugUtils.addLabel(self,_id,_x+(_w/2)-20,_y,"0", UIFont.Small, false); local y3, obj3 = ISDebugUtils.addSlider(self,_id,_x+(_w/2),_y,_w/2, 18,ClimateOptionsDebug.onSliderChange); obj3.valueLabel = obj2; obj3:setValues(_float:getMin(), _float:getMax(), 0.01, 0.01); obj3:setCurrentValue(0); self.floats[_id] = { option = _float, tickbox = obj, label = obj2, slider = obj3 }; self.allOptions[_id] = self.floats[_id]; return y>y3 and y or y3; end function ClimateOptionsDebug:addColorOption(_id,_color,_x,_y,_w) local tickOptions = {}; table.insert(tickOptions, { text = _id, ticked = false }); local t = { option = _color }; local y, obj = ISDebugUtils.addTickBox(self,_id,_x,_y,(_w/2)-30,ISDebugUtils.FONT_HGT_SMALL,_id,tickOptions,ClimateOptionsDebug.onTicked); t.tickbox = obj; ------------------------------------------------------------------------------ local y2,obj2 = ISDebugUtils.addLabel(self,_id,_x+(_w/2)-20,_y,"0", UIFont.Small, false); local y3, obj3 = ISDebugUtils.addSlider(self,_id,_x+(_w/2),_y,_w/2, 18,ClimateOptionsDebug.onSliderChange); obj3.pretext = "R_exterior: "; obj3.valueLabel = obj2; obj3:setValues(0, 1, 0.01, 0.01); obj3:setCurrentValue(0); t.labelR = obj2; t.sliderR = obj3; _y = y3+5; local y2,obj2 = ISDebugUtils.addLabel(self,_id,_x+(_w/2)-20,_y,"0", UIFont.Small, false); local y3, obj3 = ISDebugUtils.addSlider(self,_id,_x+(_w/2),_y,_w/2, 18,ClimateOptionsDebug.onSliderChange); obj3.pretext = "G_exterior: "; obj3.valueLabel = obj2; obj3:setValues(0, 1, 0.01, 0.01); obj3:setCurrentValue(0); t.labelG = obj2; t.sliderG = obj3; _y = y3+5; local y2,obj2 = ISDebugUtils.addLabel(self,_id,_x+(_w/2)-20,_y,"0", UIFont.Small, false); local y3, obj3 = ISDebugUtils.addSlider(self,_id,_x+(_w/2),_y,_w/2, 18,ClimateOptionsDebug.onSliderChange); obj3.pretext = "B_exterior: "; obj3.valueLabel = obj2; obj3:setValues(0, 1, 0.01, 0.01); obj3:setCurrentValue(0); t.labelB = obj2; t.sliderB = obj3; _y = y3+5; local colorbox = ISPanel:new(_x+(_w/2),_y,_w/2,15); colorbox:initialise(); colorbox.backgroundColor = {r=0.0,g=0.0,b=0.0,a=1.0}; self:addChild(colorbox); y3 = colorbox:getY() + colorbox:getHeight(); t.colorbox = colorbox; _y = y3+5; local y2,obj2 = ISDebugUtils.addLabel(self,_id,_x+(_w/2)-20,_y,"0", UIFont.Small, false); local y3, obj3 = ISDebugUtils.addSlider(self,_id,_x+(_w/2),_y,_w/2, 18,ClimateOptionsDebug.onSliderChange); obj3.pretext = "A_exterior: "; obj3.valueLabel = obj2; obj3:setValues(0, 1, 0.01, 0.01); obj3:setCurrentValue(0); t.labelA = obj2; t.sliderA = obj3; _y = y3+5; local colorbox = ISPanel:new(_x+(_w/2),_y,_w/2,15); colorbox:initialise(); colorbox.backgroundColor = {r=0.0,g=0.0,b=0.0,a=1.0}; self:addChild(colorbox); y3 = colorbox:getY() + colorbox:getHeight(); t.colorboxAlpha = colorbox; ------------------------------------------------------------------------------ _y = y3+5; local y2,obj2 = ISDebugUtils.addLabel(self,_id,_x+(_w/2)-20,_y,"0", UIFont.Small, false); local y3, obj3 = ISDebugUtils.addSlider(self,_id,_x+(_w/2),_y,_w/2, 18,ClimateOptionsDebug.onSliderChange); obj3.pretext = "R_interior: "; obj3.valueLabel = obj2; obj3:setValues(0, 1, 0.01, 0.01); obj3:setCurrentValue(0); t.labelR_int = obj2; t.sliderR_int = obj3; _y = y3+5; local y2,obj2 = ISDebugUtils.addLabel(self,_id,_x+(_w/2)-20,_y,"0", UIFont.Small, false); local y3, obj3 = ISDebugUtils.addSlider(self,_id,_x+(_w/2),_y,_w/2, 18,ClimateOptionsDebug.onSliderChange); obj3.pretext = "G_interior: "; obj3.valueLabel = obj2; obj3:setValues(0, 1, 0.01, 0.01); obj3:setCurrentValue(0); t.labelG_int = obj2; t.sliderG_int = obj3; _y = y3+5; local y2,obj2 = ISDebugUtils.addLabel(self,_id,_x+(_w/2)-20,_y,"0", UIFont.Small, false); local y3, obj3 = ISDebugUtils.addSlider(self,_id,_x+(_w/2),_y,_w/2, 18,ClimateOptionsDebug.onSliderChange); obj3.pretext = "B_interior: "; obj3.valueLabel = obj2; obj3:setValues(0, 1, 0.01, 0.01); obj3:setCurrentValue(0); t.labelB_int = obj2; t.sliderB_int = obj3; _y = y3+5; local colorbox = ISPanel:new(_x+(_w/2),_y,_w/2,15); colorbox:initialise(); colorbox.backgroundColor = {r=0.0,g=0.0,b=0.0,a=1.0}; self:addChild(colorbox); y3 = colorbox:getY() + colorbox:getHeight(); t.colorbox_int = colorbox; _y = y3+5; local y2,obj2 = ISDebugUtils.addLabel(self,_id,_x+(_w/2)-20,_y,"0", UIFont.Small, false); local y3, obj3 = ISDebugUtils.addSlider(self,_id,_x+(_w/2),_y,_w/2, 18,ClimateOptionsDebug.onSliderChange); obj3.pretext = "A_interior: "; obj3.valueLabel = obj2; obj3:setValues(0, 1, 0.01, 0.01); obj3:setCurrentValue(0); t.labelA_int = obj2; t.sliderA_int = obj3; _y = y3+5; local colorbox = ISPanel:new(_x+(_w/2),_y,_w/2,15); colorbox:initialise(); colorbox.backgroundColor = {r=0.0,g=0.0,b=0.0,a=1.0}; self:addChild(colorbox); y3 = colorbox:getY() + colorbox:getHeight(); t.colorboxAlpha_int = colorbox; ------------------------------------------------------------------------------ self.colors[_id] = t; self.allOptions[_id] = self.colors[_id]; return y>y3 and y or y3; end function ClimateOptionsDebug:prerender() ISDebugSubPanelBase.prerender(self); for k,o in pairs(self.floats) do o.tickbox.selected[1] = o.option:isEnableAdmin(); o.slider:setCurrentValue(o.option:getAdminValue()); end for k,o in pairs(self.colors) do o.tickbox.selected[1] = o.option:isEnableAdmin(); if o.tickbox.selected[1] then local c = o.option:getAdminValue():getExterior(); o.sliderR:setCurrentValue(c:getRedFloat()); o.sliderG:setCurrentValue(c:getGreenFloat()); o.sliderB:setCurrentValue(c:getBlueFloat()); o.sliderA:setCurrentValue(c:getAlphaFloat()); o.colorbox.backgroundColor.r = c:getRedFloat(); o.colorbox.backgroundColor.g = c:getGreenFloat(); o.colorbox.backgroundColor.b = c:getBlueFloat(); o.colorboxAlpha.backgroundColor.r = c:getAlphaFloat(); o.colorboxAlpha.backgroundColor.g = c:getAlphaFloat(); o.colorboxAlpha.backgroundColor.b = c:getAlphaFloat(); c = o.option:getAdminValue():getInterior(); o.sliderR_int:setCurrentValue(c:getRedFloat()); o.sliderG_int:setCurrentValue(c:getGreenFloat()); o.sliderB_int:setCurrentValue(c:getBlueFloat()); o.sliderA_int:setCurrentValue(c:getAlphaFloat()); o.colorbox_int.backgroundColor.r = c:getRedFloat(); o.colorbox_int.backgroundColor.g = c:getGreenFloat(); o.colorbox_int.backgroundColor.b = c:getBlueFloat(); o.colorboxAlpha_int.backgroundColor.r = c:getAlphaFloat(); o.colorboxAlpha_int.backgroundColor.g = c:getAlphaFloat(); o.colorboxAlpha_int.backgroundColor.b = c:getAlphaFloat(); else local c = o.option:getFinalValue():getExterior(); o.sliderR:setCurrentValue(c:getRedFloat()); o.sliderG:setCurrentValue(c:getGreenFloat()); o.sliderB:setCurrentValue(c:getBlueFloat()); o.sliderA:setCurrentValue(c:getAlphaFloat()); o.colorbox.backgroundColor.r = c:getRedFloat(); o.colorbox.backgroundColor.g = c:getGreenFloat(); o.colorbox.backgroundColor.b = c:getBlueFloat(); o.colorboxAlpha.backgroundColor.r = c:getAlphaFloat(); o.colorboxAlpha.backgroundColor.g = c:getAlphaFloat(); o.colorboxAlpha.backgroundColor.b = c:getAlphaFloat(); c = o.option:getFinalValue():getInterior(); o.sliderR_int:setCurrentValue(c:getRedFloat()); o.sliderG_int:setCurrentValue(c:getGreenFloat()); o.sliderB_int:setCurrentValue(c:getBlueFloat()); o.sliderA_int:setCurrentValue(c:getAlphaFloat()); o.colorbox_int.backgroundColor.r = c:getRedFloat(); o.colorbox_int.backgroundColor.g = c:getGreenFloat(); o.colorbox_int.backgroundColor.b = c:getBlueFloat(); o.colorboxAlpha_int.backgroundColor.r = c:getAlphaFloat(); o.colorboxAlpha_int.backgroundColor.g = c:getAlphaFloat(); o.colorboxAlpha_int.backgroundColor.b = c:getAlphaFloat(); end end for k,o in pairs(self.bools) do o.tickbox.selected[1] = o.option:isEnableAdmin(); o.tickboxValue.selected[1] = o.option:getAdminValue(); end end function ClimateOptionsDebug:onSliderChange(_newval, _slider) local s = self.floats[_slider.customData]; if s then if s.slider.pretext then s.label:setName(s.slider.pretext..ISDebugUtils.printval(_newval,3)); else s.label:setName(ISDebugUtils.printval(_newval,3)); end s.option:setAdminValue(s.slider:getCurrentValue()); end s = self.colors[_slider.customData]; if s then s.option:setAdminValue(s.sliderR:getCurrentValue(),s.sliderG:getCurrentValue(),s.sliderB:getCurrentValue(),s.sliderA:getCurrentValue(), s.sliderR_int:getCurrentValue(),s.sliderG_int:getCurrentValue(),s.sliderB_int:getCurrentValue(),s.sliderA_int:getCurrentValue()); s.labelR:setName(s.sliderR.pretext..ISDebugUtils.printval(s.sliderR:getCurrentValue(),3)); s.labelG:setName(s.sliderG.pretext..ISDebugUtils.printval(s.sliderG:getCurrentValue(),3)); s.labelB:setName(s.sliderB.pretext..ISDebugUtils.printval(s.sliderB:getCurrentValue(),3)); s.labelA:setName(s.sliderA.pretext..ISDebugUtils.printval(s.sliderA:getCurrentValue(),3)); s.labelR_int:setName(s.sliderR_int.pretext..ISDebugUtils.printval(s.sliderR_int:getCurrentValue(),3)); s.labelG_int:setName(s.sliderG_int.pretext..ISDebugUtils.printval(s.sliderG_int:getCurrentValue(),3)); s.labelB_int:setName(s.sliderB_int.pretext..ISDebugUtils.printval(s.sliderB_int:getCurrentValue(),3)); s.labelA_int:setName(s.sliderA_int.pretext..ISDebugUtils.printval(s.sliderA_int:getCurrentValue(),3)); end end function ClimateOptionsDebug:onTicked(_index, _selected, _arg1, _arg2, _tickbox) local s = self.allOptions[_tickbox.customData]; if s.option:isEnableAdmin() then s.option:setEnableAdmin(false); else s.option:setEnableAdmin(true); end end function ClimateOptionsDebug:onTickedValue(_index, _selected, _arg1, _arg2, _tickbox) local s = self.allOptions[_tickbox.customData]; s.option:setAdminValue(not s.option:getAdminValue()); end function ClimateOptionsDebug:update() ISPanel.update(self); end function ClimateOptionsDebug:new(x, y, width, height, doStencil) local o = {}; o = ISDebugSubPanelBase:new(x, y, width, height, doStencil); setmetatable(o, self); self.__index = self; return o; end
--Automatically generated by SWGEmu Spawn Tool v0.12 loot editor. janta_common = { description = "", minimumLevel = 0, maximumLevel = 0, lootItems = { {itemTemplate = "janta_blood", weight = 2500000}, {itemTemplate = "knife_janta", weight = 2500000}, {itemTemplate = "janta_hides", weight = 2500000}, {itemTemplate = "spear_rack_schematic", weight = 2500000} } } addLootGroupTemplate("janta_common", janta_common)
module 'mock_edit' -------------------------------------------------------------------- CLASS: CanvasItemEditablePolygon ( mock_edit.EditorEntity ) :MODEL{} function CanvasItemEditablePolygon:__init() self.vertexList = {} self.triangles = false self.closed = false self:attach( mock.DrawScript{ priority = 500 } ) end function CanvasItemEditablePolygon:onLoad() end function CanvasItemEditablePolygon:addVertex( x, y, index ) local v = self:addChild( VertexHandle() ) v:setLoc( x, y ) if index then table.insert( self.vertexList, index, v ) else table.insert( self.vertexList, v ) end v:forceUpdate() self:triangulate() updateCanvas() return v end function CanvasItemEditablePolygon:closePolygon() if #self.vertexList < 3 then return false end self.closed = true self:triangulate() return true end function CanvasItemEditablePolygon:triangulate() if not self.closed then return end local coords = self:getVertexCoords() local verts = triangulateCanvasItemEditablePolygon( gii.tableToList( coords ) ) verts = gii.listToTable( verts ) local triangles = {} for i = 1, #verts, 6 do local tri = {} for j = i, i + 6 do table.insert( tri, verts[ j ] ) end table.insert( triangles, tri ) end self.triangles = triangles end function CanvasItemEditablePolygon:findVertex( x, y ) for i, v in ipairs( self.vertexList ) do if v:inside( x, y ) then return v end end end function CanvasItemEditablePolygon:removeVertex( v1 ) for i, v in ipairs( self.vertexList ) do if v == v1 then v:destroy() table.remove( self.vertexList, i ) if #self.vertexList < 3 then self.closed = false self.triangles = false else self:triangulate() end updateCanvas() return end end end function CanvasItemEditablePolygon:tryInsertVertex( x, y ) local count = #self.vertexList for i, v1 in ipairs( self.vertexList ) do local v2 = self.vertexList[ i == 1 and count or i - 1 ] local x1,y1 =v1:getLoc() local x2,y2 =v2:getLoc() local px,py = projectPointToLine( x1,y1, x2,y2, x,y ) local dst = distance( px,py, x,y ) if dst < 10 then local newVertex = self:addVertex( px, py, i == 1 and count + 1 or i ) return newVertex end end end function CanvasItemEditablePolygon:getVertexCoords( loop ) local verts = {} for i, v in ipairs( self.vertexList ) do local x, y = v:getLoc() table.insert( verts, x ) table.insert( verts, y ) end if loop and self.closed then table.insert( verts, verts[1] ) table.insert( verts, verts[2] ) end return verts end function CanvasItemEditablePolygon:onDraw() local triangles = self.triangles if triangles then MOAIGfxDevice.setPenWidth( 1 ) MOAIGfxDevice.setPenColor( 0,0,1,0.4 ) for i,tri in ipairs( self.triangles ) do MOAIDraw.fillFan( unpack( tri ) ) end -- MOAIGfxDevice.setPenColor( 0,0,1,0.2 ) -- for i,tri in ipairs( self.triangles ) do -- MOAIDraw.drawLine( tri ) -- end end MOAIGfxDevice.setPenColor( 1,0,1,1 ) MOAIGfxDevice.setPenWidth( 2 ) local verts = self:getVertexCoords( true ) MOAIDraw.drawLine( verts ) MOAIGfxDevice.setPenWidth( 1 ) end -------------------------------------------------------------------- CLASS: CanvasItemEditablePolygonEditor( mock_edit.EditorEntity ) function CanvasItemEditablePolygonEditor:onLoad() self.polygons = {} self:attach( mock.InputScript{ device = scn.inputDevice } ) self.previewDeck = false self.currentPolygon = false self.currentVertex = false self.dragging = false self.bounds = {0,0,100,100} end function CanvasItemEditablePolygonEditor:addCanvasItemEditablePolygon() local p = self:addChild( CanvasItemEditablePolygon() ) return p end function CanvasItemEditablePolygonEditor:pickCanvasItemEditablePolygon( x, y ) end function CanvasItemEditablePolygonEditor:onMouseDown( btn, x, y ) if not self.enabled then return end if btn == 'left' then x, y = self:wndToWorld( x, y ) if not self.currentPolygon then self.currentPolygon = self:addCanvasItemEditablePolygon() end if self.currentVertex then if self.currentVertex == self.currentPolygon.vertexList[1] then self.currentPolygon:closePolygon() self:updateDeck() updateCanvas() end else x, y = self.currentPolygon:worldToModel( x, y ) if not self.currentPolygon.closed then if not self:inside( x, y ) then return end local v = self.currentPolygon:addVertex( x, y ) self:setCurrentVertex( v ) self:updateDeck() else --try insert local v = self.currentPolygon:tryInsertVertex( x, y ) if v then self:setCurrentVertex( v ) end self:updateDeck() end end self.dragging = self.currentVertex ~= false end end function CanvasItemEditablePolygonEditor:onKeyDown( key ) if self.dragging then return end if key == 'delete' and self.currentVertex then self.currentPolygon:removeVertex( self.currentVertex ) self:setCurrentVertex( false ) self:updateDeck() end end function CanvasItemEditablePolygonEditor:setCurrentVertex( v ) v = v or false if self.currentVertex == v then return end if self.currentVertex then self.currentVertex.selected = false end self.currentVertex = v if v then v.selected = true end updateCanvas() end function CanvasItemEditablePolygonEditor:limitPos( x, y ) local bounds = self.bounds x = clamp( x, bounds[1], bounds[3] ) y = clamp( y, bounds[2], bounds[4] ) return x, y end function CanvasItemEditablePolygonEditor:inside( x, y ) local bounds = self.bounds return between( x, bounds[1], bounds[3] ) and between( y, bounds[2], bounds[4] ) end function CanvasItemEditablePolygonEditor:onMouseMove( x, y ) x, y = self:wndToWorld( x, y ) if not self.dragging then local v = self:findVertex( x, y ) self:setCurrentVertex( v ) else x, y = self:limitPos( x, y ) x, y = self.currentPolygon:worldToModel( x, y ) self.currentVertex:setLoc( x, y ) self.currentPolygon:triangulate() updateCanvas() self:updateDeck() end end function CanvasItemEditablePolygonEditor:onMouseUp( btn, x, y ) if btn == 'left' then x, y = self:wndToWorld( x, y ) self.dragging = false self:setCurrentVertex( self:findVertex( x, y ) ) end end function CanvasItemEditablePolygonEditor:findVertex( x, y ) return self.currentPolygon and self.currentPolygon:findVertex( x, y ) end function CanvasItemEditablePolygonEditor:wndToWorld( x, y ) return scn.cameraCom:wndToWorld( x, y ) end function CanvasItemEditablePolygonEditor:setEnabled( e ) self.enabled = e self:setVisible( e ) end function CanvasItemEditablePolygonEditor:setDeck( deck ) self.currentDeck = deck if deck then local previewDeck = mock.Quad2D() local tex = self.currentDeck:getTexture() previewDeck:setTexture( tex ) self.previewDeck = previewDeck local bounds = { previewDeck:getRect() } self.bounds = bounds --load triangles if self.currentPolygon then self.currentPolygon:destroy() end local poly = self:addCanvasItemEditablePolygon() self.currentPolygon = poly local polyline = deck.polyline if not polyline then local x,y,x1,y1 = unpack( bounds ) polyline = { x, y, x1, y, x1, y1, x, y1, } end for i = 1, #polyline, 2 do local x, y = polyline[i], polyline[i+1] poly:addVertex( x, y ) end poly:closePolygon() end end local insert = table.insert function CanvasItemEditablePolygonEditor:updateDeck() local poly = self.currentPolygon self.currentDeck.polyline = poly:getVertexCoords() local triangles = poly.triangles if not triangles then return end local w, h = self.previewDeck:getSize() local verts = {} for i, tri in ipairs( triangles ) do for j = 1, 6, 2 do local x,y = tri[j], tri[j+1] insert( verts, x ) insert( verts, y ) local u,v = ( x + w/2 ) / w, ( y + h/2 ) / h insert( verts, u ) insert( verts, v ) end end self.currentDeck.vertexList = verts self.currentDeck:update() end function CanvasItemEditablePolygonEditor:getPreviewDeck() return self.previewDeck:getMoaiDeck() end
object_tangible_furniture_house_cleanup_xeno_couch = object_tangible_furniture_house_cleanup_shared_xeno_couch:new { } ObjectTemplates:addTemplate(object_tangible_furniture_house_cleanup_xeno_couch, "object/tangible/furniture/house_cleanup/xeno_couch.iff")
-- Natural Selection 2 Competitive Mod -- Source located at - https://github.com/xToken/CompMod -- lua\CompMod\Classes\Alien\Gorge\shared.lua -- - Dragon -- Give gorges some more mobility (Default is 6) function Gorge:GetAirControl() return 18 end -- Slow down gorges going over the max speed from slidejumping (Default is 0.2) function Gorge:GetAirFriction() local speedFraction = self:GetVelocity():GetLengthXZ() / self:GetMaxSpeed() return math.max(0.15 * speedFraction, 0.12) end function Gorge:GetAdrenalineRecuperationRate() return kGorgeAdrenalineRecuperationScalar end Gorge.kMaxGroundSpeed = kGorgeMaxGroundSpeed
local IndicatorL = false local IndicatorR = false Citizen.CreateThread(function() while true do Citizen.Wait(0) if IsControlJustPressed(1, 174) then -- left if IsPedInAnyVehicle(GetPlayerPed(-1), true) then TriggerEvent('Indicator', 'left') end end if IsControlJustPressed(1, 175) then --right if IsPedInAnyVehicle(GetPlayerPed(-1), true) then TriggerEvent('Indicator', 'right') end end end end) AddEventHandler('Indicator', function(dir) Citizen.CreateThread(function() local Ped = GetPlayerPed(-1) if IsPedInAnyVehicle(Ped, true) then local Veh = GetVehiclePedIsIn(Ped, false) if GetPedInVehicleSeat(Veh, -1) == Ped then if dir == 'left' then IndicatorL = not IndicatorL TriggerServerEvent('IndicatorL', IndicatorL) elseif dir == 'right' then IndicatorR = not IndicatorR TriggerServerEvent('IndicatorR', IndicatorR) end end end end) end) RegisterNetEvent('updateIndicators') AddEventHandler('updateIndicators', function(PID, dir, Toggle) --if isPlayerOnline(PID) then local Veh = GetVehiclePedIsIn(GetPlayerPed(GetPlayerFromServerId(PID)), false) if dir == 'left' then print("ok") SetVehicleIndicatorLights(Veh, 1, Toggle) elseif dir == 'right' then print("ok2") SetVehicleIndicatorLights(Veh, 0, Toggle) end --end end)
local parent, ns = debugstack():match[[\AddOns\(.-)\]], oUF local oUF = ns.oUF or _G.oUF local Update = function(self, event, unit) if(unit ~= self.unit) then return end if(self.PvP) then local factionGroup = UnitFactionGroup(unit) if(UnitIsPVPFreeForAll(unit)) then self.PvP:SetTexture[[Interface\TargetingFrame\UI-PVP-FFA]] self.PvP:Show() elseif(factionGroup and UnitIsPVP(unit)) then self.PvP:SetTexture([[Interface\TargetingFrame\UI-PVP-]]..factionGroup) self.PvP:Show() else self.PvP:Hide() end end end local Enable = function(self) local pvp = self.PvP if(pvp) then self:RegisterEvent("UNIT_FACTION", pvp.Update or Update) return true end end local Disable = function(self) local pvp = self.PvP if(pvp) then self:UnregisterEvent("UNIT_FACTION", pvp.Update or Update) end end oUF:AddElement('PvP', Update, Enable, Disable)
return { execute = require("lib.os.execute"), }
require( "bit" ) require( "math" ) local band, shl, shr, min = bit.band, bit.lshift, bit.rshift, math.min local ffi = require( "ffi" ) local lzf = ffi.load( "lzf" ) local winmm = ffi.load( "WINMM" ) ffi.cdef[[ unsigned lzf_compress( const void *const in, unsigned in_len, void *out, unsigned out_len); unsigned lzf_decompress( const void *const in, unsigned in_len, void *out, unsigned out_len); unsigned timeGetTime(); ]] local function lzf_compress_ffi( inp, out, htab ) local MAX_LIT = 32 local MAX_OFF = 8192 local MAX_REF = 264 local inp_size = ffi.sizeof( inp ) print( "inp_size = ", inp_size ) local out_size = inp_size * 2 if out == nil then out = ffi.new( "uint8_t[?]", out_size ) else out_size = ffi.sizeof(out) end if htab == nil then htab = ffi.new( "uint32_t[?]", 65536 ) else assert( ffi.sizeof(htab) == 65536 * 4 ) ffi.fill(htab, ffi.sizeof(htab)) end local ref, lit, ip, op = 0, 0, 0, 1 local hval = shl(inp[ip], 8) + inp[ip + 1] while ip + 1 <= inp_size do if math.mod(ip,256)==0 then print(ip) end hval = shl(hval, 8) + inp[ip + 2] local idx = band(shr(hval, 8) - hval, 0xFFFF) ref, htab[ idx ] = htab[ idx ], ip local off = ip - ref - 1 if true and ref < ip and off < MAX_OFF and ip + 4 < inp_size and ref > 0 and inp[ref + 0] == inp[ip + 0] and inp[ref + 1] == inp[ip + 1] and inp[ref + 2] == inp[ip + 2] then local len = 2 local maxlen = inp_size - ip - len maxlen = min(maxlen, MAX_REF) out[ op - lit - 1 ] = lit - 1 if lit == 0 then op = op - 1 end -- If we guarantee that out_size would be enough we don't need that one if op + 4 >= out_size then return 0 end while true do if maxlen > 16 then len = len + 1; if inp[ref + len] ~= inp[ip + len] then break end len = len + 1; if inp[ref + len] ~= inp[ip + len] then break end len = len + 1; if inp[ref + len] ~= inp[ip + len] then break end len = len + 1; if inp[ref + len] ~= inp[ip + len] then break end len = len + 1; if inp[ref + len] ~= inp[ip + len] then break end len = len + 1; if inp[ref + len] ~= inp[ip + len] then break end len = len + 1; if inp[ref + len] ~= inp[ip + len] then break end len = len + 1; if inp[ref + len] ~= inp[ip + len] then break end len = len + 1; if inp[ref + len] ~= inp[ip + len] then break end len = len + 1; if inp[ref + len] ~= inp[ip + len] then break end len = len + 1; if inp[ref + len] ~= inp[ip + len] then break end len = len + 1; if inp[ref + len] ~= inp[ip + len] then break end len = len + 1; if inp[ref + len] ~= inp[ip + len] then break end len = len + 1; if inp[ref + len] ~= inp[ip + len] then break end len = len + 1; if inp[ref + len] ~= inp[ip + len] then break end len = len + 1; if inp[ref + len] ~= inp[ip + len] then break end end repeat len = len + 1 until (len < maxlen) and (inp[ref + len] == inp[ip + len]) break; end len = len - 2 ip = ip + 1 if len < 7 then out[op] = shr(off, 8) + shl(len, 5) op = op + 1 else out[op + 0] = shr(off, 8) + shl(7, 5) out[op + 1] = len - 7 op = op + 2 end out[ op ] = off lit = 0 op = op + 2 ip = ip + len + 1 if ip + 2 >= inp_size then break end ip = ip - 1 hval = shl(inp[ip + 0], 16) + shl(inp[ip + 1], 8) + inp[ ip + 2 ] htab[band(shr(hval, 8) - hval, 0xFFFF)] = ip ip = ip + 1 else if op >= out_size then return nil end lit = lit + 1 out[ op ] = inp[ ip ] op = op + 1 ip = ip + 1 if lit == MAX_LIT then out[ op - lit - 1 ] = lit - 1 lit = 0 op = op + 1 end end end if op + 3 > out_size then return 0 end while ip < inp_size do lit = lit + 1 out[ op ] = out[ ip ] op = op + 1 ip = ip + 1 if lit == MAX_LIT then out[op - lit - 1] = lit - 1 lit = 0 op = op + 1 end end out[ op - lit - 1] = lit - 1 if lit == 0 then op = op - 1 end return out, op end local function load_file(n) return io.open(n,"rb"):read("*all") end local function save_file(n,s) return io.open(n,"wb"):write(s) end -- Load the file in lua string local lua_src_blob = load_file("1.DB") -- Copy the loaded file from the lua string to a FFI array of uint8_t local ffi_src_blob = ffi.new( "uint8_t[?]", #lua_src_blob, lua_src_blob ) -- Allocate also FFI space for compression, twice the size of the source data (Probably too much) local ffi_dst_blob = ffi.new( "uint8_t[?]", ffi.sizeof(ffi_src_blob) * 2 ) local t1 = winmm.timeGetTime() local comp_size = lzf.lzf_compress( ffi_src_blob, ffi.sizeof(ffi_src_blob), ffi_dst_blob, ffi.sizeof(ffi_dst_blob) ) local t2 = winmm.timeGetTime() - t1 print( "time = ".. tostring(t2).. " ms, comp_size = "..tostring( comp_size) ) --local t1 = os.clock() --local comp, size = lzf_compress_ffi( binary ) --local t2 = os.clock() --print( "time = ", t2 - t1 ) --print(ffi.sizeof(binary)) --print(size) save_file('1.cdb',ffi.string(ffi_dst_blob, comp_size))
return { helpers = { sms = function(domoticz, subject, message) local text = subject .. ' ' .. message local smsVariable = domoticz.variables('SMS') local previousText = smsVariable.value if (smsVariable.lastUpdate.daysAgo > 0 and string.sub(previousText, 1, 3) ~= string.sub(text, 1, 3)) then -- save some money ;-) domoticz.executeShellCommand("(/root/scripts/sms.sh '" .. text .. "')&") smsVariable.set(text) end end } }
function ix.weight.CalculateWeight(character) -- Calculates the total weight of all items a character is carrying. local inventory = character:GetInventory() local weight = 0 for i, v in pairs(inventory:GetItems()) do if (v:GetWeight()) then weight = weight + v:GetWeight() end end return weight end function ix.weight.Update(character) -- Updates the specified character's current carry weight. character:SetData("carry", ix.weight.CalculateWeight(character)) end function PLUGIN:CharacterLoaded(character) -- This is just a safety net to make sure the carry weight data is up-to-date. ix.weight.Update(character) end function PLUGIN:CanTransferItem(item, old, inv) -- When a player attempts to take an item out of a container. if (inv.owner and item:GetWeight() and (old and old.owner != inv.owner)) then local character = ix.char.loaded[inv.owner] if (!character:CanCarry(item)) then character:GetPlayer():NotifyLocalized("You are carrying too much weight to take that.") return false end end end function PLUGIN:OnItemTransferred(item, old, new) if (item:GetWeight()) then if (old.owner and !new.owner) then -- Removing item from inventory. ix.weight.Update(ix.char.loaded[old.owner]) elseif (!old.owner and new.owner) then -- Adding item to inventory. ix.weight.Update(ix.char.loaded[new.owner]) end end end function PLUGIN:InventoryItemAdded(old, new, item) if (item:GetWeight()) then if (!old and new.owner) then -- When an item is directly created in their inventory. ix.weight.Update(ix.char.loaded[new.owner]) end end end function PLUGIN:CanPlayerTakeItem(client, item) local character = client:GetCharacter() local itm = item:GetItemTable() if (itm:GetWeight()) then if (!character:CanCarry(itm)) then client:NotifyLocalized("You are carrying too much weight to pick that up.") return false end end end function PLUGIN:CanPlayerTradeWithVendor(client, entity, uniqueID, selling) if (!selling) then local item = ix.item.list[uniqueID] if (item:GetWeight() and !client:GetCharacter():CanCarry(item)) then client:NotifyLocalized("You are carrying too much weight to buy that.") return false end end end function PLUGIN:CharacterVendorTraded(client, entity, uniqueID, selling) client:GetCharacter():UpdateWeight() end
-- Do NOT EDIT Unique Code. EDIT ONLY TEXT. -- 고유 코드를 절대로 수정하지 마십시오. 텍스트만 수정하십시오. local lang = ulxSTC:AddLanguage("English", "en") -- ulxSTC:AddLanguage("Language Name", "Language Code") -- lang.(Unique Code) = "text" lang.Make_New = "New" lang.Make_New_Shortcut = "Create A New Shortcut" lang.Edit_Shortcut = "Edit \"%s\"" lang.Delete_Shortcut = "Delete \"%s\"" lang.Select_All = "Select All" lang.De_Select_All = "Unselect All" lang.Mirror = "Reverse" lang.Select_The_Command_To_Creat_Shortcut = "Select a command to add a shortcut to" lang.Command_List_Ex = "Select a command and make it a shortcut. Only commands with targets(players) are listed here." lang.Command_Shortcut_Setting = "%s's shortcut setting" lang.No_Ex_For_This_Command = "There is no help message for this command." lang.Shortcut_Name_Setting = "This Shortcut name" lang.Shortcut_Default_Args_Ex = "This value will be used when you press the shortcut." lang.Cancel = "Cancel" lang.Add = "Add" lang.Back = "Back" lang.Run = "Run" lang.Apply = "Apply" lang.Bool_Arg_Ex = "Choose how this command works. For ulx mute, !mute if true, !unmute if false." lang.CopiedToClipboard_HKList = "Shortcut Array has been copied to the clipboard. If you share this using Discord or something, other people can use the same shortcut as you." lang.CopyToClipboard = "Copy My Shortcut Array" lang.SetListTo = "Apply shared shortcuts" lang.SetListToEx = "Paste the shared shortcut array here" lang.SetListToError = "Apply failed because shortcut array is not valid." lang.MoLodingError = "Command [%s] is not valid! Please check ulx command you can use!" lang.NotString = "Invalid value received due to unknown issue...(not a string.)" lang.CompileError = "Compile Error..." lang.CalError = "Formula Error..." lang.CalculateError = "Execute failed due to a problem calculating arguments: %s" lang.ExcuteNumExpHere = "Enter formula here(Vars and Function (like random) Available)" lang.UseNumExpHere = "Use advanced formulas for number argument" lang.UseNumExpHereExp = "For non-fixed number args, you can use variables, symbol of operation, and functions.\nCheck to use advanced formulas.\nClick this button to view a list of available variables and functions."
local redis = require("resty.redis") local cjson = require("cjson") local cjson_encode = cjson.encode local ngx_log = ngx.log local ngx_ERR = ngx.ERR local ngx_exit = ngx.exit local ngx_print = ngx.print local ngx_re_match = ngx.re.match local ngx_var = ngx.var local function close_redis(red) if not red then return end --释放连接(连接池实现) local pool_max_idle_time = 10000 --毫秒 local pool_size = 100 --连接池大小 local ok, err = red:set_keepalive(pool_max_idle_time, pool_size) if not ok then ngx_log(ngx_ERR, "set redis keepalive error : ", err) end end local function read_redis(id) local red = redis:new() red:set_timeout(1000) local ip = "127.0.0.1" local port = 1111 local ok, err = red:connect(ip, port) if not ok then ngx_log(ngx_ERR, "connect to redis error : ", err) return close_redis(red) end local resp, err = red:get(id) if not resp then ngx_log(ngx_ERR, "get redis content error : ", err) return close_redis(red) end --得到的数据为空处理 if resp == ngx.null then resp = nil end close_redis(red) return resp end local function read_http(id) local resp = ngx.location.capture("/backend/ad", { method = ngx.HTTP_GET, args = {id = id} }) if not resp then ngx_log(ngx_ERR, "request error :", err) return end if resp.status ~= 200 then ngx_log(ngx_ERR, "request error, status :", resp.status) return end return resp.body end --获取id local id = ngx_var.id --从redis获取 local content = read_redis(id) --如果redis没有,回源到tomcat if not content then ngx_log(ngx_ERR, "redis not found content, back to http, id : ", id) content = read_http(id) end --如果还没有返回404 if not content then ngx_log(ngx_ERR, "http not found content, id : ", id) return ngx_exit(404) end --输出内容 ngx.print("show_ad(") ngx_print(cjson_encode({content = content})) ngx.print(")")
return {'cotangens','coterie','cothurne','cotillon','cottage','cothen','cotonou','coteries','coterietje','coterietjes','coterieen','cothurnen','cotillons','cottages'}
------------------------------------------------------------------- --------------------------- widget:luci ------------------------- ------------------------------------------------------------------- --[[ Luci Widget Elements: wd_luci.status (desc, on, busy) -- set Luce status internals: date: 24/11/2018 by: Raul Mungai --]] -- Load artworks ---------------- css.load_btn_img ("\\buttons\\lightbulb.png", "luci") -- app icon button css.load_img ("\\icons\\lightbulb.png", "luci-i", "icon") -- app icon (small) -- widget --css.load_img ("\\img\\interrOn.bmp", "intOn", "IMG") css.load_img ("\\img\\interrOff.bmp", "intOff", "IMG") css.load_img ("\\icons\\occupied.png", "occupied", "icon") css.load_btn_img ("\\buttons\\BlampOn.png", "interrOn") css.load_btn_img ("\\buttons\\BlampOff.png", "interrOff") -- Global Object wd_luci = {} local wLuciColl = {} -- all Luci widgets local maxZone = 20 -- max number of zone local luceBox_font = "F16B" local luceBox_H = 80 local luceBox_W = 120 local fname = thema.getDir() .. "cfg\\wd_luci.cfg" local wradix = "luci" -- store configuration local function wd_luci_storeCfg() --hourglass.show () utils.table_save(wLuciColl, fname) --hourglass.hide () end -- restore configuration local function wd_luci_restoreCfg() wLuciColl = utils.table_load(fname) if wLuciColl ~= nil then -- set pointers for i=1, #wLuciColl do wLuciColl[i].f_reg=wd_luci.reg wLuciColl[i].f_unreg=wd_luci.unreg wLuciColl[i].f_move=wd_luci.pos wLuciColl[i].f_store=wd_luci_storeCfg wd_manager.widget_add (wLuciColl[i]) -- add to widget list end else wLuciColl = {} end end -- delete luce Box (return the list index deleted) local function wd_luci_del (name) sknLbl.delete(name) sknIbtn.delete("$pb" .. name) sknImg.delete("$o" .. name) end -- create luci widget local function wd_luci_widget_new (wd, name , winName, x, y) -- get description local desc= wd.desc if sknLbl.create(name, winName, x, y, luceBox_W, luceBox_H, "HorCenter_VertBot", desc) == 0 then return end sknLbl.font(name, luceBox_font) sknLbl.colors(name, "white", "blue") sknLbl.auxStr(name, name) sknLbl.longTouchCB(name, "wd_manager.moveClone") -- moving support sknLbl.show(name) -- Set push button + light local iX, iY = sknColl.imgSize("btn", "interrOff") css.button_new ("$pb" .. name, name, (luceBox_W//2) - (iX//2), 3, "interrOff", "wd_luci.onoff", true) sknIbtn.auxStr("$pb" .. name, name) sknIbtn.longTouchCB("$pb" .. name, "wd_manager.moveClone") -- moving support -- occupied icon local occI = "$o" .. name iX, iY = sknColl.imgSize("icon", "occupied") if sknImg.create (occI, name, 3, 3, iX, iY) == 0 then return end sknImg.longTouchCB(occI, "wd_manager.moveClone") -- moving support sknImg.image(occI, "icon", "occupied") sknImg.auxStr(occI, name) --sknImg.show(occI) end -- widget reg to new parent function wd_luci.reg (wd, name, parent, x, y) wd_luci_widget_new (wd, name, parent, x, y) wd_luci_storeCfg() end -- unreg parent instance function wd_luci.unreg (name) wd_luci_del (name) end -- widget move function wd_luci.pos (name, x,y) sknWin.pos (name, x,y) end -- module startUp local function wd_luci_startUp () wd_luci_restoreCfg() -- synth creation of already active devices wd_luci.demodata () -- demo data end -- add new instance function wd_luci.add (UID, desc) -- check for already present local idx local alreadyP = false for ii=1, #wLuciColl do if wLuciColl[ii].UID == UID and wLuciColl[ii].desc == desc then alreadyP = true idx = ii break end end if alreadyP == false then table.insert (wLuciColl, {radix=wradix, UID=UID, tipo="D", icon=wradix .. "-i", zone="", desc=desc, help=sknColl.dictGetPhrase("HELP", 30), size_H=luceBox_H, size_W=luceBox_W, f_reg=wd_luci.reg, f_unreg=wd_luci.unreg, f_move=wd_luci.pos, f_store=wd_luci_storeCfg, on=false, busy=false, parents={}}) idx = #wLuciColl end wd_manager.widget_add (wLuciColl[idx]) -- add to widget list end -- remove instance function wd_luci.remove (UID, desc) for ii=1, #wLuciColl do if wLuciColl[ii].UID == UID and wLuciColl[ii].desc == desc then table.remove (wLuciColl, ii) return end end end -- return the widget index from obj name or -1 local function wd_luci_getIndex_name (oname) for i=1, #wLuciColl do for p=1, #wLuciColl[i].parents do if wLuciColl[i].parents[p].name == oname then return i end end end return -1 end -- return the widget index from widget desc or -1 local function wd_luci_getIndex_desc (desc) for i=1, #wLuciColl do if wLuciColl[i].desc == desc then return i end end return -1 end -- update all widget parents states local function wd_luci_updParents(idx) if idx == -1 then return end local icon = "interrOff" if wLuciColl[idx].on == true then icon = "interrOn" end -- all widget parents for p=1, #wLuciColl[idx].parents do local name = wLuciColl[idx].parents[p].name css.button_icon_set ("$pb" .. name, icon) if wLuciColl[idx].busy == true then sknImg.show("$o" .. name) else sknImg.hide("$o" .. name) end end end -- set Luce status function wd_luci.status (desc, on, busy) local idx = wd_luci_getIndex_desc (desc) if idx == -1 then return end -- change status wLuciColl[idx].on = on wLuciColl[idx].busy = busy wd_luci_updParents(idx) end -- On-Off event function wd_luci.onoff (oname) local name = sknIbtn.auxStr(oname) local idx = wd_luci_getIndex_name (name) if idx == -1 then return end -- change status wLuciColl[idx].on = not wLuciColl[idx].on wd_luci_updParents(idx) end ------- DEMO DATA ------ function wd_luci.demodata () wd_luci.add (1234, "sala") wd_luci.add (2345, "cucina") wd_luci.add (3456, "camerona") end wd_luci_startUp () -- Window creation
--[[Kill wolves on resummon Author: Noya Date: 20.01.2015.]] function KillWolves( event ) local caster = event.caster local targets = caster.wolves or {} for _,unit in pairs(targets) do if unit and IsValidEntity(unit) then unit:ForceKill(true) end end -- Reset table caster.wolves = {} end --[[ Author: Noya Date: 20.01.2015. Gets the summoning forward direction for the new units ]] function GetSummonPoints( event ) local caster = event.caster local fv = caster:GetForwardVector() local origin = caster:GetAbsOrigin() local distance = event.distance -- Gets 2 points facing a distance away from the caster origin and separated from each other at 30 degrees left and right ang_right = QAngle(0, -30, 0) ang_left = QAngle(0, 30, 0) local front_position = origin + fv * distance point_left = RotatePosition(origin, ang_left, front_position) point_right = RotatePosition(origin, ang_right, front_position) local result = { } table.insert(result, point_right) table.insert(result, point_left) return result end -- Set the units looking at the same point of the caster function SetUnitsMoveForward( event ) local caster = event.caster local target = event.target local fv = caster:GetForwardVector() local origin = caster:GetAbsOrigin() target:SetForwardVector(fv) -- Add the target to a table on the caster handle, to find them later table.insert(caster.wolves, target) end
local HttpReceiver = require 'stuart.streaming.HttpReceiver' local registerAsserts = require 'registerAsserts' local stuart = require 'stuart' registerAsserts(assert) describe('HttpReceiver', function() local sc = stuart.NewContext() local ssc = stuart.NewStreamingContext(sc) it('parses a status line', function() local receiver = HttpReceiver:new(ssc) local status, statusLine = receiver:parseStatusLine('HTTP/1.0 201 abc') assert.equals('201', status) assert.equals('201 abc', statusLine) end) it('parses header lines', function() local receiver = HttpReceiver:new(ssc) assert.same({}, receiver.responseHeaders) receiver:parseHeaderLine('Content-Type: text/plain') assert.same({['Content-Type']='text/plain'}, receiver.responseHeaders) receiver:parseHeaderLine('Length: 123') assert.equals('123', receiver.responseHeaders['Length']) assert.equals('text/plain', receiver.responseHeaders['Content-Type']) end) end)
--- === cp.battery === --- --- Provides access to various properties of the battery. Each of these properties --- is a `cp.prop`, so it can be watched for changes. For example: --- --- ```lua --- local battery = require("cp.battery") --- battery.powerSupply:watch(function(value) --- print("Now using "..value) --- end) --- ``` --- --- This will `print` "Now using AC Power" or "Now using Battery Power" whenever the --- power supply changes. --- --- By default the watcher initialises in a "stopped" state, and must be started for --- the `cp.prop` watchers to trigger. --- cp.battery.amperage <cp.prop: number; read-only> --- Constant --- Returns the amount of current flowing through the battery, in mAh. --- --- Notes: --- * A number containing the amount of current flowing through the battery. The value may be: --- ** Less than zero if the battery is being discharged (i.e. the computer is running on battery power) --- ** Zero if the battery is being neither charged nor discharded --- ** Greater than zero if the bettery is being charged --- cp.battery.capacity <cp.prop: number; read-only> --- Constant --- Returns the current capacity of the battery in mAh. --- --- Notes: --- * This is the measure of how charged the battery is, vs the value of `cp.battery.maxCapacity()`. --- cp.battery.cycles <cp.prop: number; read-only> --- Constant --- Returns the number of discharge cycles of the battery. --- --- Notes: --- * One cycle is a full discharge of the battery, followed by a full charge. This may also be an aggregate of many smaller discharge-then-charge cycles (e.g. 10 iterations of discharging the battery from 100% to 90% and then charging back to 100% each time, is considered to be one cycle). --- cp.battery.designCapacity <cp.prop: number; read-only> --- Constant --- Returns the design capacity of the battery in mAh. --- cp.battery.health <cp.prop: string; read-only> --- Constant --- Returns the health status of the battery; either "Good", "Fair" or "Poor", --- as determined by the Apple Smart Battery controller. --- cp.battery.healthCondition <cp.prop: string; read-only> --- Constant --- Returns the health condition status of the battery: --- `nil` if there are no health conditions to report, or a string containing either: --- * "Check Battery" --- * "Permanent Battery Failure" --- cp.battery.isCharged <cp.prop: boolean; read-only> --- Constant --- Checks if the battery is fully charged. --- cp.battery.isCharging <cp.prop: boolean; read-only> --- Constant --- Checks if the battery is currently charging. --- cp.battery.isFinishingCharge <cp.prop: boolean | string; read-only> --- Constant --- Checks if the battery is trickle charging; --- either `true` if trickle charging, `false` if charging faster, or `"n/a" if the battery is not charging at all. --- cp.battery.maxCapacity <cp.prop; number; read-only> --- Constant --- Returns the maximum capacity of the battery in mAh. --- --- Notes: --- * This may exceed the value of `cp.battery.designCapacity()` due to small variations in the production chemistry vs the design. --- cp.battery.otherBatteryInfo <cp.prop: table | nil; read-only> --- Constant --- Returns information about non-PSU batteries (e.g. bluetooth accessories). If none are found, `nil` is returned. --- cp.battery.percentage <cp.prop; string; read-only> --- Constant --- Returns the current source of power; either `"AC Power"`, `"Battery Power"` or `"Off Line"`. --- cp.battery.psuSerial <cp.prop: number; read-only> --- Constant --- Returns the serial number of the attached power supply, or `0` if not present. --- cp.battery.timeRemaining <cp.prop: number; read-only> --- Constant --- The amount of battery life remaining, in minuges. --- --- Notes: --- * The return value may be: --- ** Greater than zero to indicate the number of minutes remaining. --- ** `-1` if the remaining batttery life is being calculated. --- ** `-2` if there is unlimited time remaining (i.e. the system is on AC power). --- cp.battery.timeToFullCharge <cp.prop; number; read-only> --- Constant --- Returns the time remaining for the battery to be fully charged, in minutes, or `-`` if still being calculated. --- cp.battery.voltage <cp.prop: number; read-only> --- Constant --- Returns the current voltage of the battery in mV. --- cp.battery.watts <cp.prop: number; read-only> --- Constant --- Returns the power entering or leaving the battery, in W. --- Discharging will be less than zero, charging greater than zero. local require = require local log = require("hs.logger").new("cpBattery") local battery = require("hs.battery") local prop = require("cp.prop") local mod = {} -- EXCLUDED -> table -- Constant -- Table of excluded items. local EXCLUDED = { ["privateBluetoothBatteryInfo"] = true, ["getAll"] = true, } --- cp.battery._watcher -> hs.battery.watcher object --- Variable --- The battery watcher. mod._watcher = battery.watcher.new(function() for key,value in pairs(mod) do if prop.is(value) then local ok, result = xpcall(function() value:update() end, debug.traceback) if not ok then log.ef("Error while updating '%s'", key, result) end end end end) --- cp.battery.start() -> none --- Function --- Starts the battery watcher. --- --- Parameters: --- * None --- --- Returns: --- * None function mod.start() mod._watcher:start() end --- cp.battery.stop() -> none --- Function --- Stops the battery watcher. --- --- Parameters: --- * None --- --- Returns: --- * None function mod.stop() mod._watcher:stop() end -- init() -> none -- Function -- Initialise the module. -- -- Parameters: -- * None -- -- Returns: -- * The module local function init() for key,value in pairs(battery) do if EXCLUDED[key] ~= true and type(value) == "function" then mod[key] = prop(value):label(string.format("cp.battery: %s", key)) end end return mod end return init()
local AddonName, AddonTable = ... AddonTable.herbalism = { 72234, -- Green Tea Leaf 72237, -- Rain Poppy 72235, -- Silkweed 72238, -- Golden Lotus 79010, -- Snow Lily 79011, -- Fool's Cap 89639, -- Desecrated Herb }
local mtechs = mtechs local m = mtechs_nodes m.actions = { a_mtechs_nodes_check_supported = 'a_mtechs_nodes_check_supported', -- data.pos = {x = 0, y = 0, z = 0} } m.components = { c_mtechs_nodes_falling = 'c_mtechs_nodes_falling', c_mtechs_nodes_require_support_below = 'c_mtechs_nodes_require_support_below', c_mtechs_nodes_unsuported_falling = 'c_mtechs_nodes_unsuported_falling', } m.entity_templates = { et_mtechs_nodes_falling_node = { m.components.c_mtechs_nodes_falling }, } m.systems = { s_mtechs_nodes_falling_node = { sid = 's_mtechs_nodes_falling_node', actions = { m.actions.a_mtechs_nodes_check_supported }, components = { m.components.c_mtechs_nodes_falling }, handle = function(self, action) if not action.data then return end if not action.data.pos then return end local eid = mtechs:get_node_eid_at_position(action.data.pos) if not eid then return end if not self.entities[eid] then return end end, }, } for i,aid in ipairs(m.actions) do mtechs:register_action(aid) end for i,cid in ipairs(m.components) do mtechs:register_component(cid) end for i,s in ipairs(m.systems) do mtechs:register_system(s.sid, s.actions, s.components, s.handle) end --[[ order of registration is 1. actions 2. components 3. systems 4. entities (after server startup) ]]-- function m.register_action(self, aid) local a = {} a.systems = {} self.actions[action.aid] = a end function m.register_component(self, cid) local c = {} c.entities = {} self.components[cid] = c end function m.register_system(self, sid, actions, components, handle) local s = {} s.actions = {} for action in pairs(actions) do s.actions[action] = true self.actions[action].systems[sid] = true end s.components = {} for component in pairs(components) do s.components[component] = true end s.entities = {} self.systems[sid] = s end function m.get_systems_for_components(self, components) local systems = {} for sid,system in pairs(self.systems) do local found_all = true for component in pairs(components) do if not system.components[component] then found_all = false break end end if found_all then systems[#systems + 1] = sid end end return systems end function m.add_entity(self, entity_name, components) local e e.eid = entity_name .. tostring(#self.entities + 1) e.components = {} e.systems = {} for cid in pairs(components) do self.components[cid].entities[e.eid] = true e.components[cid] = true end local systems = self.get_systems_for_components(self, e.components) for sid in pairs(systems) do self.systems[sid].entities[e.eid] = true e.systems[sid] = true end self.entities[eid] = e return e.eid end function m.remove_entity(self, eid) local e = self.entities[eid] for sid,system in pairs(e.systems) do self.systems[sid].entities[eid] = nil end for cid,component in pairs(e.components) do self.components[cid].entities[eid] = nil end self.entities[eid] = nil end
local colors = { white = "#abb2bf", red = "#9b111e", baby_pink = "#DE8C92", pink = "#ff75a0", vibrant_green = "#41b883", blue = "#61afef", yellow = "#f0db4f", sun = "#EBCB8B", dark_purple = "#c882e7", teal = "#264de4", orange = "#ec6231", cyan = "#a3b8ef", docker = "#0db7ed", debian = "#d70a53", } local status_ok, web_devicons = pcall(require, "nvim-web-devicons") if not status_ok then return end web_devicons.setup({ override = { html = { icon = " ", color = colors.orange, name = "html", }, css = { icon = " ", color = colors.teal, name = "css", }, js = { icon = " ", color = colors.yellow, name = "js", }, ts = { icon = "ﯤ ", color = colors.teal, name = "ts", }, png = { icon = " ", color = colors.dark_purple, name = "png", }, jpg = { icon = " ", color = colors.dark_purple, name = "jpg", }, jpeg = { icon = " ", color = colors.dark_purple, name = "jpeg", }, mp3 = { icon = " ", color = colors.white, name = "mp3", }, mp4 = { icon = " ", color = colors.red, name = "mp4", }, out = { icon = " ", color = colors.white, name = "out", }, Dockerfile = { icon = " ", color = colors.docker, name = "Dockerfile", }, rb = { icon = " ", color = colors.red, name = "rb", }, vue = { icon = "﵂ ", color = colors.vibrant_green, name = "vue", }, py = { icon = " ", color = colors.yellow, name = "py", }, toml = { icon = " ", color = colors.blue, name = "toml", }, lock = { icon = " ", color = colors.red, name = "lock", }, zip = { icon = " ", color = colors.sun, name = "zip", }, xz = { icon = " ", color = colors.sun, name = "xz", }, deb = { icon = " ", color = colors.debian, name = "deb", }, rpm = { icon = " ", color = colors.orange, name = "rpm", }, lua = { icon = " ", color = colors.blue, name = "lua", }, }, })
print("Lua says: Hello World")
-- https://github.com/pedro757/emmet local lspconfig = require("lspconfig") local M = {} M.setup = function(on_attach, capabilities) lspconfig.emmet_ls.setup({ capabilities = capabilities, cmd = { "ls_emmet", "--stdio" }, filetypes = { "css", "haml", "html", "javascriptreact", "less", "pug", "sass", "scss", "slim", "sss", "stylus", "typescriptreact", "xml", "xsl", }, on_attach = on_attach, root_dir = function() return vim.loop.cwd() end, settings = {}, }) end return M
-- This line is a comment. It makes no difference to the code's execution function love.load () -- This function should load the game's resources end function love.update (dt) -- This function should update the game's state end function love.draw () -- This function draws the game's display onto the open window or screen -- For now, let's just follow the programming tutorial's tradition: love.graphics.print("Hello World!", 400, 300) -- Yes, it is not centered! end
--[[ Copyright (c) 2015 深圳市辉游科技有限公司. --]] local BankruptAwardPlugin = {} local AccountInfo = require('AccountInfo') local showMessageBox = require('UICommon.MsgBox').showMessageBox local showToastBox = require('UICommon.ToastBox2').showToastBox function BankruptAwardPlugin.bind (theClass) function theClass:onBankruptReward(data) dump(data, '[theClass:onBankruptReward]') local runningScene = cc.Director:getInstance():getRunningScene() local currentUser = AccountInfo.getCurrentUser() if currentUser.ddzProfile.coins ~= data.coins then currentUser.ddzProfile.coins = data.coins end if runningScene.updateUserInfo then runningScene:updateUserInfo() end if runningScene.noPops or runningScene.noBankruptReward then return end local params = { msg = string.format('您的金币数量已不多, 系统第 %d 次发放救济粮, 免费赠送您 %d 金币。', data.save_times, data.save_coins) , grayBackground = false } showMessageBox(runningScene, params) end function theClass:hookBankruptRewardEvent() local this = self if this._onBankruptReward == nil then this._onBankruptReward = __bind(this.onBankruptReward, this) end if this.pomeloClient and not this._onBankruptRewardHooked then this.pomeloClient:on('onUserBankruptSaved', this._onBankruptReward) this._onBankruptRewardHooked = true end end function theClass:unhookBankruptRewardEvent() local this = self if this._onBankruptReward and this.pomeloClient then this.pomeloClient:off('onUserBankruptSaved', this._onBankruptReward) this._onBankruptRewardHooked = false end end end return BankruptAwardPlugin
local term = require("term") local compiler = require("lt.compile") local slash = term.slash local color = term.color function usage(err) local spec = [[ luajit test.lua [-c] path where: path The path of a directory -c Compile to lua code only -h Show help ]] term.usage(spec) end local run = true local folder for s, p in term.scan({...}) do if s == 'c' then run = false elseif s == 'h' then usage() else folder = p end end if not folder then folder = 'tests' else -- remove trailing slash(es) folder = string.gsub(folder, slash .. "*$", '') folder = string.gsub(folder, '^.' .. slash, '') end function failed() error(color.red .. '[ TEST FAILED ]' .. color.reset) end function split(str) local t = {} local function helper(line) table.insert(t, line) return "" end helper((str:gsub("(.-)\r?\n", helper))) return t end function scandir(directory) local i, t, popen = 0, {}, io.popen local dir = popen('dir /b/a:-D "' .. directory .. '"') if dir then local files = dir:read("*a") t = split(files) end return t end local compile = compiler({}, color) -- begin passing tests print('Scanning ' .. folder .. ' folder...') local files = scandir(folder) for k, v in pairs(files) do if #v > 0 and string.sub(v, -string.len('.lt'))=='.lt' then print('\n' .. v .. ':') filename = folder .. slash .. v local _, code, warns = compile.file(filename) if not code then io.stderr:write(warns .. "\n") failed() end if run then local fn = assert(loadstring(code)) fn() else print(code) end end end -- begin failing tests folder = folder .. slash .. 'fails' print('Scanning ' .. folder .. ' folder...') files = scandir(folder) for k, v in pairs(files) do if #v > 0 and string.sub(v, -string.len('.lt'))=='.lt' then print('\n' .. v .. ':') filename = folder .. slash .. v local _, code, warns = compile.file(filename) if not warns then failed() end end end print(color.green .. '[ TEST PASSED ]' .. color.reset)
local E, _, V, P, G = unpack(ElvUI); --Import: Engine, Locales, PrivateDB, ProfileDB, GlobalDB local C, L = unpack(select(2, ...)) local CH = E:GetModule('Chat') local Bags = E:GetModule('Bags') local Layout = E:GetModule('Layout') local _G = _G local gsub = string.gsub local strlower = string.lower local GameTooltip = _G.GameTooltip E.Options.args.chat = { type = "group", name = '06.'..L["Chat"], childGroups = "tab", get = function(info) return E.db.chat[info[#info]] end, set = function(info, value) E.db.chat[info[#info]] = value end, args = { intro = { order = 1, type = "description", name = L["CHAT_DESC"], }, enable = { order = 2, type = "toggle", name = L["Enable"], get = function(info) return E.private.chat.enable end, set = function(info, value) E.private.chat.enable = value; E:StaticPopup_Show("PRIVATE_RL") end }, general = { order = 3, type = "group", name = L["General"], disabled = function() return not E.Chat.Initialized; end, args = { header = { order = 0, type = "header", name = L["General"], }, url = { order = 1, type = 'toggle', name = L["URL Links"], desc = L["Attempt to create URL links inside the chat."], }, shortChannels = { order = 2, type = 'toggle', name = L["Short Channels"], desc = L["Shorten the channel names in chat."], }, hyperlinkHover = { order = 3, type = 'toggle', name = L["Hyperlink Hover"], desc = L["Display the hyperlink tooltip while hovering over a hyperlink."], set = function(info, value) E.db.chat[info[#info]] = value if value == true then CH:EnableHyperlink() else CH:DisableHyperlink() end end, }, sticky = { order = 3, type = 'toggle', name = L["Sticky Chat"], desc = L["When opening the Chat Editbox to type a message having this option set means it will retain the last channel you spoke in. If this option is turned off opening the Chat Editbox should always default to the SAY channel."], set = function(info, value) E.db.chat[info[#info]] = value end, }, fade = { order = 4, type = 'toggle', name = L["Fade Chat"], desc = L["Fade the chat text when there is no activity."], set = function(info, value) E.db.chat[info[#info]] = value CH:UpdateFading() end, }, emotionIcons = { order = 5, type = 'toggle', name = L["Emotion Icons"], desc = L["Display emotion icons in chat."], set = function(info, value) E.db.chat[info[#info]] = value end, }, lfgIcons = { order = 6, type = 'toggle', name = L["LFG Icons"], desc = L["Display LFG Icons in group chat."], set = function(self, value) E.db.chat.lfgIcons = value; CH:CheckLFGRoles() end, }, fadeUndockedTabs = { order = 7, type = 'toggle', name = L["Fade Undocked Tabs"], desc = L["Fades the text on chat tabs that are not docked at the left or right chat panel."], set = function(self, value) E.db.chat.fadeUndockedTabs = value; CH:UpdateChatTabs() end, }, fadeTabsNoBackdrop = { order = 8, type = 'toggle', name = L["Fade Tabs No Backdrop"], desc = L["Fades the text on chat tabs that are docked in a panel where the backdrop is disabled."], set = function(self, value) E.db.chat.fadeTabsNoBackdrop = value; CH:UpdateChatTabs() end, }, chatHistory = { order = 9, type = 'toggle', name = L["Chat History"], desc = L["Log the main chat frames history. So when you reloadui or log in and out you see the history from your last session."], }, useAltKey = { order = 10, type = "toggle", name = L["Use Alt Key"], desc = L["Require holding the Alt key down to move cursor or cycle through messages in the editbox."], set = function(self, value) E.db.chat.useAltKey = value; CH:UpdateSettings() end, }, autojoin = { order = 11, name = L["Auto join BigFootChannel"], type = "toggle", set = function(info, value) E.db.chat.autojoin = value if value then JoinTemporaryChannel(L["BigFootChannel"]) ChatFrame_RemoveChannel(DEFAULT_CHAT_FRAME, L["BigFootChannel"]) ChatFrame_AddChannel(DEFAULT_CHAT_FRAME, L["BigFootChannel"]) else SlashCmdList["LEAVE"](L["BigFootChannel"]) end end, }, chatItemLevel = { order = 11, type = 'toggle', name = L["chat Item Level"], get = function(info) return E.db.chat.chatItemLevel end, set = function(info, value) E.db.chat.chatItemLevel = value end }, inspectInfo = { order = 11, type = "execute", name = L["chat Item Level"], func = function() SlashCmdList.TinyInspect(); E:ToggleConfig(); GameTooltip:Hide(); end, disabled = function() return not IsAddOnLoaded('TinyInspect') end, }, autoClosePetBattleLog = { order = 12, type = "toggle", name = L["Auto-Close Pet Battle Log"], }, useBTagName = { order = 13, type = "toggle", name = L["Use Real ID BattleTag"], desc = L["Use BattleTag instead of Real ID names in chat. Chat History will always use BattleTag."], }, socialQueueMessages = { order = 14, type = "toggle", name = L["Quick Join Messages"], desc = L["Show clickable Quick Join messages inside of the chat."], }, copyChatLines = { order = 15, type = "toggle", name = L["Copy Chat Lines"], desc = L["Adds an arrow infront of the chat lines to copy the entire line."], }, spacer = { order = 16, type = 'description', name = '', width = 'full', }, numAllowedCombatRepeat = { order = 17, type = "range", name = L["Allowed Combat Repeat"], desc = L["Number of repeat characters while in combat before the chat editbox is automatically closed."], min = 2, max = 10, step = 1, }, throttleInterval = { order = 18, type = 'range', name = L["Spam Interval"], desc = L["Prevent the same messages from displaying in chat more than once within this set amount of seconds, set to zero to disable."], min = 0, max = 120, step = 1, set = function(info, value) E.db.chat[info[#info]] = value if value == 0 then CH:DisableChatThrottle() end end, }, scrollDownInterval = { order = 19, type = 'range', name = L["Scroll Interval"], desc = L["Number of time in seconds to scroll down to the bottom of the chat window if you are not scrolled down completely."], min = 0, max = 120, step = 5, set = function(info, value) E.db.chat[info[#info]] = value end, }, numScrollMessages = { order = 20, type = "range", name = L["Scroll Messages"], desc = L["Number of messages you scroll for each step."], min = 1, max = 10, step = 1, }, voicechatGroup = { order = 21, type = 'group', name = L["BINDING_HEADER_VOICE_CHAT"], guiInline = true, args = { hideVoiceButtons = { order = 1, type = "toggle", name = L["Hide Voice Buttons"], desc = L["Completely hide the voice buttons."], set = function(info, value) E.db.chat[info[#info]] = value E:StaticPopup_Show("CONFIG_RL") end, }, pinVoiceButtons = { order = 2, type = "toggle", name = L["Pin Voice Buttons"], desc = L["This will pin the voice buttons to the chat's tab panel. Unchecking it will create a voice button panel with a mover."], disabled = function() return E.db.chat.hideVoiceButtons end, set = function(info, value) E.db.chat[info[#info]] = value E:StaticPopup_Show("CONFIG_RL") end, }, desaturateVoiceIcons = { order = 3, type = "toggle", name = L["Desaturate Voice Icons"], disabled = function() return E.db.chat.hideVoiceButtons end, set = function(info, value) E.db.chat[info[#info]] = value CH:UpdateVoiceChatIcons() end, }, }, }, timestampGroup = { order = 22, type = 'group', name = L["TIMESTAMPS_LABEL"], guiInline = true, args = { useCustomTimeColor = { order = 1, type = "toggle", name = L["Custom Timestamp Color"], disabled = function() return not E.db.chat.timeStampFormat == "NONE" end, }, customTimeColor = { order = 2, type = "color", hasAlpha = false, name = L["Timestamp Color"], disabled = function() return (not E.db.chat.timeStampFormat == "NONE" or not E.db.chat.useCustomTimeColor) end, get = function(info) local t = E.db.chat.customTimeColor local d = P.chat.customTimeColor return t.r, t.g, t.b, t.a, d.r, d.g, d.b end, set = function(info, r, g, b) local t = E.db.chat.customTimeColor t.r, t.g, t.b = r, g, b end, }, timeStampFormat = { order = 3, type = 'select', name = L["TIMESTAMPS_LABEL"], desc = L["OPTION_TOOLTIP_TIMESTAMPS"], values = { ['NONE'] = L["NONE"], ["%I:%M "] = "03:27", ["%I:%M:%S "] = "03:27:32", ["%I:%M %p "] = "03:27 PM", ["%I:%M:%S %p "] = "03:27:32 PM", ["%H:%M "] = "15:27", ["%H:%M:%S "] = "15:27:32" }, }, }, }, }, }, alerts = { order = 4, type = 'group', name = L["Alerts"], disabled = function() return not E.Chat.Initialized; end, args = { header = { order = 0, type = "header", name = L["Alerts"], }, whisperSound = { order = 1, type = 'select', dialogControl = 'LSM30_Sound', name = L["Whisper Alert"], values = AceGUIWidgetLSMlists.sound, }, keywordSound = { order = 2, type = 'select', dialogControl = 'LSM30_Sound', name = L["Keyword Alert"], values = AceGUIWidgetLSMlists.sound, }, noAlertInCombat = { order = 3, type = "toggle", name = L["No Alert In Combat"], }, keywords = { order = 4, name = L["Keywords"], desc = L["List of words to color in chat if found in a message. If you wish to add multiple words you must seperate the word with a comma. To search for your current name you can use %MYNAME%.\n\nExample:\n%MYNAME%, ElvUI, RBGs, Tank"], type = 'input', width = 'full', set = function(info, value) E.db.chat[info[#info]] = value; CH:UpdateChatKeywords() end, }, }, }, panels = { order = 5, type = 'group', name = L["Panels"], disabled = function() return not E.Chat.Initialized; end, args = { header = { order = 0, type = "header", name = L["Panels"], }, lockPositions = { order = 1, type = 'toggle', name = L["Lock Positions"], desc = L["Attempt to lock the left and right chat frame positions. Disabling this option will allow you to move the main chat frame anywhere you wish."], set = function(info, value) E.db.chat[info[#info]] = value if value == true then CH:PositionChat(true) end end, }, panelTabTransparency = { order = 2, type = 'toggle', name = L["Tab Panel Transparency"], set = function(info, value) E.db.chat.panelTabTransparency = value; Layout:SetChatTabStyle(); end, }, panelTabBackdrop = { order = 3, type = 'toggle', name = L["Tab Panel"], desc = L["Toggle the chat tab panel backdrop."], set = function(info, value) E.db.chat.panelTabBackdrop = value; Layout:ToggleChatPanels(); end, }, editBoxPosition = { order = 4, type = 'select', name = L["Chat EditBox Position"], desc = L["Position of the Chat EditBox, if datatexts are disabled this will be forced to be above chat."], values = { ['BELOW_CHAT'] = L["Below Chat"], ['ABOVE_CHAT'] = L["Above Chat"], }, set = function(info, value) E.db.chat[info[#info]] = value; CH:UpdateAnchors() end, }, panelBackdrop = { order = 5, type = 'select', name = L["Panel Backdrop"], desc = L["Toggle showing of the left and right chat panels."], set = function(info, value) E.db.chat.panelBackdrop = value; Layout:ToggleChatPanels(); CH:PositionChat(true); CH:UpdateAnchors() end, values = { ['HIDEBOTH'] = L["Hide Both"], ['SHOWBOTH'] = L["Show Both"], ['LEFT'] = L["Left Only"], ['RIGHT'] = L["Right Only"], }, }, separateSizes = { order = 6, type = 'toggle', name = L["Separate Panel Sizes"], desc = L["Enable the use of separate size options for the right chat panel."], set = function(info, value) E.db.chat.separateSizes = value; CH:PositionChat(true); Bags:Layout(); end, }, spacer1 = { order = 7, type = 'description', name = '', }, panelHeight = { order = 8, type = 'range', name = L["Panel Height"], desc = L["PANEL_DESC"], set = function(info, value) E.db.chat.panelHeight = value; CH:PositionChat(true); end, min = 60, max = 600, step = 1, }, panelWidth = { order = 9, type = 'range', name = L["Panel Width"], desc = L["PANEL_DESC"], set = function(info, value) E.db.chat.panelWidth = value; CH:PositionChat(true); local bags = Bags; if not E.db.chat.separateSizes then bags:Layout(); end bags:Layout(true); end, min = 50, max = 1000, step = 1, }, panelColor = { order = 10, type = "color", name = L["Backdrop Color"], hasAlpha = true, get = function(info) local t = E.db.chat.panelColor local d = P.chat.panelColor return t.r, t.g, t.b, t.a, d.r, d.g, d.b, d.a end, set = function(info, r, g, b, a) local t = E.db.chat.panelColor t.r, t.g, t.b, t.a = r, g, b, a CH:Panels_ColorUpdate() end, }, spacer2 = { order = 15, type = 'description', name = '', }, panelHeightRight = { order = 16, type = 'range', name = L["Right Panel Height"], desc = L["Adjust the height of your right chat panel."], disabled = function() return not E.db.chat.separateSizes end, hidden = function() return not E.db.chat.separateSizes end, set = function(info, value) E.db.chat.panelHeightRight = value; CH:PositionChat(true); end, min = 60, max = 600, step = 1, }, panelWidthRight = { order = 17, type = 'range', name = L["Right Panel Width"], desc = L["Adjust the width of your right chat panel."], disabled = function() return not E.db.chat.separateSizes end, hidden = function() return not E.db.chat.separateSizes end, set = function(info, value) E.db.chat.panelWidthRight = value; CH:PositionChat(true); Bags:Layout(); end, min = 50, max = 1000, step = 1, }, panelBackdropNameLeft = { order = 18, type = 'input', width = 'full', name = L["Panel Texture (Left)"], desc = L["Specify a filename located inside the World of Warcraft directory. Textures folder that you wish to have set as a panel background.\n\nPlease Note:\n-The image size recommended is 256x128\n-You must do a complete game restart after adding a file to the folder.\n-The file type must be tga format.\n\nExample: Interface\\AddOns\\ElvUI\\Media\\Textures\\Copy\n\nOr for most users it would be easier to simply put a tga file into your WoW folder, then type the name of the file here."], set = function(info, value) E.db.chat[info[#info]] = value E:UpdateMedia() end, }, panelBackdropNameRight = { order = 19, type = 'input', width = 'full', name = L["Panel Texture (Right)"], desc = L["Specify a filename located inside the World of Warcraft directory. Textures folder that you wish to have set as a panel background.\n\nPlease Note:\n-The image size recommended is 256x128\n-You must do a complete game restart after adding a file to the folder.\n-The file type must be tga format.\n\nExample: Interface\\AddOns\\ElvUI\\Media\\Textures\\Copy\n\nOr for most users it would be easier to simply put a tga file into your WoW folder, then type the name of the file here."], set = function(info, value) E.db.chat[info[#info]] = value E:UpdateMedia() end, }, }, }, fontGroup = { order = 120, type = 'group', name = L["Fonts"], disabled = function() return not E.Chat.Initialized; end, set = function(info, value) E.db.chat[info[#info]] = value; CH:SetupChat() end, args = { header = { order = 0, type = "header", name = L["Fonts"], }, font = { type = "select", dialogControl = 'LSM30_Font', order = 1, name = L["Font"], values = AceGUIWidgetLSMlists.font, }, fontOutline = { order = 2, name = L["Font Outline"], desc = L["Set the font outline."], type = "select", values = C.Values.FontFlags, }, tabFont = { type = "select", dialogControl = 'LSM30_Font', order = 4, name = L["Tab Font"], values = AceGUIWidgetLSMlists.font, }, tabFontSize = { order = 5, name = L["Tab Font Size"], type = "range", min = 4, max = 212, step = 1, }, tabFontOutline = { order = 6, name = L["Tab Font Outline"], desc = L["Set the font outline."], type = "select", values = C.Values.FontFlags, }, }, }, classColorMentionGroup = { order = 130, type = "group", name = L["Class Color Mentions"], disabled = function() return not E.Chat.Initialized; end, args = { header = { order = 0, type = "header", name = L["Class Color Mentions"], }, classColorMentionsChat = { order = 1, type = "toggle", name = L["Chat"], desc = L["Use class color for the names of players when they are mentioned."], get = function(info) return E.db.chat.classColorMentionsChat end, set = function(info, value) E.db.chat.classColorMentionsChat = value end, disabled = function() return not E.private.chat.enable end, }, classColorMentionsSpeech = { order = 2, type = "toggle", name = L["Chat Bubbles"], desc = L["Use class color for the names of players when they are mentioned."], get = function(info) return E.private.general.classColorMentionsSpeech end, set = function(info, value) E.private.general.classColorMentionsSpeech = value; E:StaticPopup_Show("PRIVATE_RL") end, disabled = function() return (E.private.general.chatBubbles == "disabled" or not E.private.chat.enable) end, }, classColorMentionExcludeName = { order = 21, name = L["Exclude Name"], desc = L["Excluded names will not be class colored."], type = 'input', get = function(info) return "" end, set = function(info, value) if value == "" or gsub(value, "%s+", "") == "" then return; end --Don't allow empty entries E.global.chat.classColorMentionExcludedNames[strlower(value)] = value end, }, classColorMentionExcludedNames = { order = 22, type = "multiselect", name = L["Excluded Names"], values = function() return E.global.chat.classColorMentionExcludedNames end, get = function(info, value) return E.global.chat.classColorMentionExcludedNames[value] end, set = function(info, value) E.global.chat.classColorMentionExcludedNames[value] = nil GameTooltip:Hide()--Make sure tooltip is properly hidden end, }, }, }, }, }
local settings_key = KEYS[1] if not (redis.call('exists', settings_key) == 1) then return redis.error_reply('SETTINGS_KEY_NOT_FOUND') end
--require "love.graphics" local SourceImage = love.graphics.newImage("images/plane.png") local image_w = SourceImage:getWidth() local image_h = SourceImage:getHeight() drawableObject = { new = function (self, o) o = o or {} setmetatable(o, self) self.__index = self self.sprite = love.graphics.newImage("images/blank.png") self.x = 0 self.y = 0 self.z = 0 self.dx = 0 self.dy = 0 self.killOffscreen = nil return o end, update = function (self, dt, Keys) self.x = self.x + self.dx * dt self.y = self.y + self.dy * dt if self.killOffscreen == 'top' then if (self.y + self.sprite.getHeight(self.sprite)) < 0 then self.x = math.random(0, love.graphics.getWidth() - 50) self.y = love.graphics.getHeight() end elseif self.killOffscreen == 'bottom' then if (self.y >= love.graphics.getHeight()) then self.y = 0 - self.sprite.getHeight(self.sprite) end end end, draw = function (self, camera) love.graphics.draw(self.sprite, math.floor(self.x), math.floor(self.y)) end, } drawableText= { new = function (self, o) o = o or {} setmetatable(o, self) self.__index = self self.type = '' self.font = fonts.hrdt self.text = 'text' self.color = {255, 255, 255, 255} self.shadowColor = {0, 0, 0, 125} self.shadowOffset = 2 self.x = 5 self.y = 5 self.z = 500 self.rotation = 0 self.scalex = 1 self.scaley = 1 return o end, update = function (self, dt, Keys) end, draw = function (self, camera) love.graphics.setFont(self.font) if self.type ~= 'debug' then if self.type == 'shadow' then love.graphics.setColor(self.shadowColor) love.graphics.print(self.text, self.x, (self.y + self.shadowOffset), self.rotation, self.scalex, self.scaley) end love.graphics.setColor(self.color) love.graphics.print(self.text, self.x, self.y, self.rotation, self.scalex, self.scaley) else if debug then love.graphics.setFont(self.font) love.graphics.setColor(self.shadowColor) love.graphics.print(self.text, self.x, self.y + self.shadowOffset, self.rotation, self.scalex, self.scaley) love.graphics.print(self.text, self.x, self.y - self.shadowOffset, self.rotation, self.scalex, self.scaley) love.graphics.print(self.text, self.x + self.shadowOffset, self.y, self.rotation, self.scalex, self.scaley) love.graphics.print(self.text, self.x - self.shadowOffset, self.y, self.rotation, self.scalex, self.scaley) love.graphics.setColor(self.color) love.graphics.print(self.text, self.x, self.y, self.rotation, self.scalex, self.scaley) end end --love.graphics.printf(self.text, 0, 240, love.graphics.getWidth(), 'center') end, } baseCharacter = drawableObject:new{ new = function (self, o) o = o or {} setmetatable(o, self) self.__index = self self.sprite = love.graphics.newImage("images/plane.png") self.x = 0 self.y = 0 self.dx = 0 self.dy = 0 self.orthSpd = 220 self.diagSpd = math.sqrt((self.orthSpd^2)/2) return o end, update = function (self, dt, Keys) self.walk(self, dt, Keys) --self.sprite = sprites.planeSprite self.x = self.x + self.dx * dt self.y = self.y + self.dy * dt end, walk = function (self, dt, Keys) if (Keys.left.value == 1 or Keys.left.value == 2) and not (Keys.right.value == 1 or Keys.right.value == 2) then self.dx = (-self.orthSpd ) elseif (Keys.right.value == 1 or Keys.right.value == 2) and not (Keys.left.value == 1 or Keys.left.value == 2) then self.dx = ( self.orthSpd ) else self.dx = 0 end if (Keys.up.value == 1 or Keys.up.value == 2) and not (Keys.down.value == 1 or Keys.down.value == 2) then self.dy = (-self.orthSpd ) elseif (Keys.down.value == 1 or Keys.down.value == 2) and not (Keys.up.value == 1 or Keys.up.value == 2) then self.dy = ( self.orthSpd ) else self.dy = 0 end end } --player = baseCharacter:new{x = 100, y = 200}
-- This software is copyright Kong Inc. and its licensors. -- Use of the software is subject to the agreement between your organization -- and Kong Inc. If there is no such agreement, use is governed by and -- subject to the terms of the Kong Master Software License Agreement found -- at https://konghq.com/enterprisesoftwarelicense/. -- [ END OF LICENSE 0867164ffc95e54f04670b5169c09574bdbd9bba ] local typedefs = require "kong.db.schema.typedefs" return { { name = "transformations", primary_key = { "id" }, endpoint_key = "name", fields = { { id = typedefs.uuid }, { name = { type = "string" }, }, { secret = { type = "string", required = false, auto = true }, }, { hash_secret = { type = "boolean", required = true, default = false }, }, }, transformations = { { input = { "hash_secret" }, needs = { "secret" }, on_write = function(hash_secret, client_secret) if not hash_secret then return {} end local hash = assert(ngx.md5(client_secret)) return { secret = hash, } end, }, }, }, }
local API_SE = require(script:GetCustomProperty("APIStatusEffects")) local API_D = require(script:GetCustomProperty("APIDamage")) local API_RE = require(script:GetCustomProperty("APIReliableEvents")) local data = {} data.name = "Rising Fury" data.description = script:GetCustomProperty("Description") data.icon = script:GetCustomProperty("Icon") local players = {} function data.onGain(player) players[player] = true end function data.onLose(player) players[player] = nil end function OnDamageDone(sourceCharacter, targetCharacter, effectiveAmount, overkill, tags) if players[sourceCharacter] and sourceCharacter ~= targetCharacter then if not API_D.HasTag(tags, API_D.TAG_PERIODIC) and not API_D.HasTag(tags, API_D.TAG_MINOR) then local chance = 0.2 if API_D.HasTag(tags, API_D.TAG_AOE) then chance = 0.1 end if math.random() < chance then if _G.Passives.DoesPlayerHavePassive(sourceCharacter, "Improved Rising Fury") then API_SE.ApplyStatusEffect(sourceCharacter, sourceCharacter, API_SE.STATUS_EFFECT_DEFINITIONS["Improved Rising Fury"].id) else API_SE.ApplyStatusEffect(sourceCharacter, sourceCharacter, API_SE.STATUS_EFFECT_DEFINITIONS["Rising Fury"].id) end end end end end API_RE.Connect("DamageDone", OnDamageDone) return data
-- -- strict.lua -- checks uses of undeclared global variables -- All global variables must be 'declared' through a regular assignment -- (even assigning nil will do) in a main chunk before being used -- anywhere or assigned to inside a function. -- -- modified for better compatibility with LuaJIT, see: -- http://www.freelists.org/post/luajit/strictlua-with-stripped-bytecode local getinfo, error, rawset, rawget = debug.getinfo, error, rawset, rawget local mt = getmetatable(_G) if mt == nil then mt = {} setmetatable(_G, mt) end mt.__declared = {} mt.__newindex = function (t, n, v) if not mt.__declared[n] then local info = getinfo(2, "S") if info and info.linedefined > 0 then error("assign to undeclared variable '"..n.."'", 2) end mt.__declared[n] = true end rawset(t, n, v) end mt.__index = function (t, n) if not mt.__declared[n] then local info = getinfo(2, "S") if info and info.linedefined > 0 then error("variable '"..n.."' is not declared", 2) end end return rawget(t, n) end
-- 0 - disable debug info, 1 - less debug info, 2 - verbose debug info DEBUG = 2 DEBUG_FPS = false -- design resolution CONFIG_SCREEN_WIDTH = 960 CONFIG_SCREEN_HEIGHT = 640 -- auto scale mode CONFIG_SCREEN_AUTOSCALE = "FIXED_WIDTH" CCFileUtils:sharedFileUtils():addSearchPath("res/") require("framework.init") -- musics MUSIC = { backgroundMusic = "sound/newdali.mp3", } -- effects EFFECT = {} -- preload all musics for k, v in pairs(MUSIC) do audio.preloadMusic(v) end -- preload all effects for k, v in pairs(EFFECT) do audio.preloadEffect(v) end
-------------------------------------------------------------------------------- -- Let's Raid (c) 2019 by Siarkowy <http://siarkowy.net/letsraid> -- Released under the terms of BSD 3-Clause "New" license (see LICENSE file). -------------------------------------------------------------------------------- function LetsRaid:RefreshSavedInstances() for i = 1, GetNumSavedInstances() do local name, id, ttl = GetSavedInstanceInfo(i) local expire_timestamp = time() + ttl local expire_readable = self:GetReadableDateFromTimestamp(expire_timestamp) self:RegisterSavedInstance(name, expire_readable) end end function LetsRaid:RegisterSavedInstance(name, expire_readable) local instance_key = self:GetInstanceKeyForMap(name) if instance_key then self.saves[instance_key] = expire_readable end end function LetsRaid:RegisterPlayerSaveInfo(player, save_info) self.db.realm.saves[player] = save_info local instances = self.db.realm.instances for instance_key, readable in pairs(self:DecodeSaveInfo(save_info)) do instances[instance_key][player] = readable end end function LetsRaid:GetPlayerSaveInfo(player) return self.db.realm.saves[player] end function LetsRaid:GetPlayerInstanceResetReadable(player, instance_key) local instance_info = assert(self.db.realm.instances[instance_key], "Wrong instance key") local reset_readable = instance_info[player] return reset_readable end
function Malchezaar_Hellfire(Unit, event, miscUnit, misc) Unit:FullCastSpellOnTarget(43465, Unit:GetClosestPlayer()) end function Malchezaar_Thrash(Unit, event, miscUnit, misc) Unit:FullCastSpell(21919) end function Malchezaar_Parry(Unit, event, miscUnit, misc) Unit:FullCastSpell(13668) end function Malchezaar_Sunder_Armor(Unit, event, miscUnit, misc) Unit:FullCastSpellOnTarget(30901, Unit:GetClosestPlayer()) end function Malchezaar_Cleave(Unit, event, miscUnit, misc) Unit:FullCastSpellOnTarget(39174, Unit:GetClosestPlayer()) end function Malchezaar_Amplify(Unit, event, miscUnit, misc) Unit:FullCastSpellOnTarget(39095, Unit:GetRandomPlayer()) end function Malchezaar_Flying_Axes(Unit, event, miscUnit, misc) Unit:FullCastSpell(17650) end function Malchezaar_Shadow_Word_Pain(Unit, event, miscUnit, misc) Unit:FullCastSpellOnTarget(30854, Unit:GetClosestPlayer()) end function Malchezaar_Shadow_Word_Pain2(Unit, event, miscUnit, misc) Unit:FullCastSpellOnTarget(30854, Unit:GetRandomPlayer()) end function Malchezaar_Summon_Infernal(Unit, event, miscUnit, misc) Unit:SpawnCreature(17646, -10924.5, -1974.66, 275.522, 0, 18, 180000); end function Malchezaar_Enfeeble(Unit, event, miscUnit, misc) Unit:FullCastSpellOnTarget(30843, Unit:GetRandomPlayer()) Unit:FullCastSpellOnTarget(30843, Unit:GetRandomPlayer()) Unit:FullCastSpellOnTarget(30843, Unit:GetRandomPlayer()) Unit:FullCastSpellOnTarget(30843, Unit:GetRandomPlayer()) Unit:FullCastSpellOnTarget(30843, Unit:GetRandomPlayer()) end function Malchezaar_Shadow_Nova(Unit, event, miscUnit, misc) Unit:FullCastSpellOnTarget(30852, Unit:GetClosestPlayer()) end function Malchezaar(Unit, event, miscUnit, misc) if((Unit:GetHealthPct() < 100) and (Didthat == 0)) then Unit:SendAreaTriggerMessage("PHASE 1") Unit:RegisterEvent("Malchezaar_Hellfire", 2000, 0) Unit:RegisterEvent("Malchezaar_Shadow_Word_Pain", 25000, 0) Unit:RegisterEvent("Malchezaar_Summon_Infernal", 35000, 0) Unit:RegisterEvent("Malchezaar_Enfeeble", 45000, 0) Unit:RegisterEvent("Malchezaar_Shadow_Nova", 47000, 0) Didthat = 1 else end if((Unit:GetHealthPct() < 60) and (Didthat == 1)) then Unit:SendAreaTriggerMessage("PHASE 2") Unit:RegisterEvent("Malchezaar_Hellfire", 2000, 0) Unit:RegisterEvent("Malchezaar_Thrash", 5000, 0) Unit:RegisterEvent("Malchezaar_Parry", 6000, 0) Unit:RegisterEvent("Malchezaar_Sunder_Armor", 7000, 0) Unit:RegisterEvent("Malchezaar_Cleave", 8000, 0) Unit:RegisterEvent("Malchezaar_Summon_Infernal", 45000, 0) Unit:RegisterEvent("Malchezaar_Enfeeble", 46000, 0) Unit:RegisterEvent("Malchezaar_Shadow_Nova", 47000, 0) Didthat = 2 else end if((Unit:GetHealthPct() < 30) and (Didthat == 2)) then Unit:SendAreaTriggerMessage("PHASE 3") Unit:RegisterEvent("Malchezaar_Hellfire", 2000, 0) Unit:RegisterEvent("Malchezaar_Amplify", 10000, 0) Unit:RegisterEvent("Malchezaar_Summon_Infernal", 15000, 0) Unit:RegisterEvent("Malchezaar_Shadow_Word_Pain2", 25000, 0) Unit:RegisterEvent("Malchezaar_Flying_Axes", 17000, 0) Unit:RegisterEvent("Malchezaar_Shadow_Nova", 47000, 0) Didthat = 3 else end end RegisterUnitEvent(15690, 1, "Malchezaar") --[[Prince Malchezaar yells: All realities, all dimensions are open to me! Prince Malchezaar yells: How can you hope to stand against such overwhelming power? Prince Malchezaar yells: I refuse to concede defeat! I am a prince of the Eredar! I... am... Prince Malchezaar yells: Madness has brought you here to me. I shall be your undoing! Prince Malchezaar yells: Simple fools! Time is the fire in which you'll burn! Prince Malchezaar yells: You are but a plaything. Unfit even to amuse. Prince Malchezaar yells: You face not Malchezaar alone, but the legions I command! Prince Malchezaar yells: Your greed, your foolishness has brought you to this end.]]
Font = {} --- Load font ---@param name string name of font ---@return FontObject function Font.LoadFont(name) end
laserfield = class:new() function laserfield:init(x, y, dir, r) self.cox = x self.coy = y self.x = x self.y = y self.dir = dir self.active = true self.inputstate = "off" self.r = {unpack(r)} table.remove(self.r, 1) table.remove(self.r, 1) if #self.r > 0 and self.r[1] ~= "link" then local v = convertr(self.r[1], {"string", "bool"}, true) if v[1] ~= nil then self.dir = v[1] end if v[2] ~= nil and v[2] then self.active = false end table.remove(self.r, 1) end self.destroy = false if getTile(self.x, self.y) == true then self.destroy = true end for i, v in pairs(laserfields) do local a, b = v:getTileInvolved(self.x, self.y) if a and b == self.dir then self.destroy = true end end self.particles = {} self.particles.i = {} self.particles.dir = {} self.particles.speed = {} self.particles.mod = {} self.involvedtiles = {} --find start and end if self.dir == "hor" then local curx = self.x while curx >= 1 and getTile(curx, self.y) == false do self.involvedtiles[curx] = self.y curx = curx - 1 end self.startx = curx + 1 local curx = self.x while curx <= mapwidth and getTile(curx, self.y) == false do self.involvedtiles[curx] = self.y curx = curx + 1 end self.endx = curx - 1 self.range = math.floor(((self.endx - self.startx + 1 + emanceimgwidth/16)*16)*scale) else local cury = self.y while cury >= 1 and getTile(self.x, cury) == false do self.involvedtiles[cury] = self.x cury = cury - 1 end self.starty = cury + 1 local cury = self.y while cury <= mapheight and getTile(self.x, cury) == false do self.involvedtiles[cury] = self.x cury = cury + 1 end self.endy = cury - 1 self.range = math.floor(((self.endy - self.starty + 1 + emanceimgwidth/16)*16)*scale) end self.outtable = {} end function laserfield:input(t) if t == "on" and self.inputstate == "off" then self.active = not self.active elseif t == "off" and self.inputstate == "on" then self.active = not self.active elseif t == "toggle" then self.active = not self.active end self.inputstate = t end function laserfield:link() while #self.r >= 3 do for j, w in pairs(outputs) do for i, v in pairs(objects[w]) do if tonumber(self.r[2]) == v.cox and tonumber(self.r[3]) == v.coy then v:addoutput(self) end end end table.remove(self.r, 1) table.remove(self.r, 1) table.remove(self.r, 1) table.remove(self.r, 1) end end function laserfield:update(dt) if self.destroy then return true end end function laserfield:draw() if self.destroy == false then if self.dir == "hor" then parstartleft = math.floor((self.startx-1-xscroll)*16*scale) parstartright = math.floor((self.endx-1-xscroll)*16*scale) for x = self.startx, self.endx do love.graphics.draw(laserfieldimg, math.floor((x-xscroll-1)*16*scale), (self.y-20/16-yscroll)*16*scale, 0, scale, scale) end --Sidethings love.graphics.draw(emancesideimg, emancesidequad[spriteset][2], parstartleft, ((self.y-1-yscroll)*16-4)*scale, 0, scale, scale) love.graphics.draw(emancesideimg, emancesidequad[spriteset][2], parstartright+16*scale, ((self.y-1-yscroll)*16+4)*scale, math.pi, scale, scale) else parstartup = math.floor((self.starty-1-yscroll)*16*scale) parstartdown = math.floor((self.endy-1-yscroll)*16*scale) for y = self.starty, self.endy do love.graphics.draw(laserfieldimg, math.floor((self.x-xscroll-5/16)*16*scale), (y-1-yscroll)*16*scale, math.pi/2, scale, scale, 8, 1) end --Sidethings love.graphics.draw(emancesideimg, emancesidequad[spriteset][2], math.floor(((self.x-xscroll)*16-4)*scale), parstartup-8*scale, math.pi/2, scale, scale) love.graphics.draw(emancesideimg, emancesidequad[spriteset][2], math.floor(((self.x-xscroll)*16-12)*scale), parstartdown+8*scale, -math.pi/2, scale, scale) end end end function laserfield:getTileInvolved(x, y) if self.active then if self.dir == "hor" then if self.involvedtiles[x] == y then return true, "hor" else return false, "hor" end else if self.involvedtiles[y] == x then return true, "ver" else return false, "ver" end end else return false end end
local module = { on_private_msg = function(bot, message) end, } return module
local body_transformer = require "kong.plugins.xml2json-advanced.body_transformer" local cjson = require("cjson.safe").new() cjson.decode_array_with_array_mt(true) describe("Plugin: xml2json-advanced", function() describe("transform_xml_body()", function() describe("add", function() local conf = { remove = { json = {}, }, replace = { json = {} }, add = { json = {"p1.p8:v8", "p3:value:3", "p4:\"v1\"", "p5:-1", "p6:false", "p7:true"}, json_types = {"string", "string", "string", "number", "boolean", "boolean"} }, append = { json = {} }, } it("parameter", function() local xml = [[<p2>v1</p2>]] local body = body_transformer.transform_xml_body(conf, xml) local body_json = cjson.decode(body) assert.same({p1 = {p8 = "v8"}, p2 = "v1", p3 = "value:3", p4 = '"v1"', p5 = -1, p6 = false, p7 = true}, body_json) end) end) describe("append", function() local conf = { remove = { json = {} }, replace = { json = {} }, add = { json = {} }, append = { json = {"p1:v1", "p3:\"v1\"", "p4:-1", "p5:false", "p6:true", "p8.p9:v8"}, json_types = {"string", "string", "number", "boolean", "boolean", "string"} }, } it("new key:value if key does not exists", function() local xml = [[<p2>v1</p2>]] local body = body_transformer.transform_xml_body(conf, xml) local body_json = cjson.decode(body) assert.same({ p2 = "v1", p1 = {"v1"}, p3 = {'"v1"'}, p4 = {-1}, p5 = {false}, p6 = {true}, p8 = {p9 = {"v8"}}}, body_json) end) it("value if key exists", function() local xml = [[<p1>v2</p1><p8><p9>v9</p9></p8>]] local body = body_transformer.transform_xml_body(conf, xml) local body_json = cjson.decode(body) assert.same({ p1 = {"v2","v1"}, p3 = {'"v1"'}, p4 = {-1}, p5 = {false}, p6 = {true}, p8 = {p9 = {"v9", "v8"}}}, body_json) end) it("value in double quotes", function() local xml = [[<p3>v2</p3>]] local body = body_transformer.transform_xml_body(conf, xml) local body_json = cjson.decode(body) assert.same({p1 = {"v1"}, p3 = {"v2",'"v1"'}, p4 = {-1}, p5 = {false}, p6 = {true}, p8 = {p9 = {"v8"}}}, body_json) end) it("number", function() local xml = [[<?xml version='1.0' encoding='us-ascii'?> <p4>v2</p4> ]] local body = body_transformer.transform_xml_body(conf, xml) local body_json = cjson.decode(body) assert.same({p1 = {"v1"}, p3 = {'"v1"'}, p4={"v2", -1}, p5 = {false}, p6 = {true}, p8 = {p9 = {"v8"}}}, body_json) end) it("boolean", function() local xml = [[<?xml version='1.0' encoding='us-ascii'?> <p5>v5</p5> <p6>v6</p6> ]] local body = body_transformer.transform_xml_body(conf, xml) local body_json = cjson.decode(body) assert.same({p1 = {"v1"}, p3 = {'"v1"'}, p4={-1}, p5 = {"v5", false}, p6 = {"v6", true}, p8 = {p9 = {"v8"}}}, body_json) end) end) describe("remove", function() local conf = { remove = { json = {"p1", "p2"} }, replace = { json = {} }, add = { json = {} }, append = { json = {} } } it("parameter", function() local xml = [[<?xml version='1.0' encoding='us-ascii'?> <p1>v1</p1> <p2>v1</p2> ]] local body = body_transformer.transform_xml_body(conf, xml) assert.equals("{}", body) end) end) describe("replace", function() local conf = { remove = { json = {} }, replace = { json = {"p1:v2", "p2:\"v2\"", "p3:-1", "p4:false", "p5:true"}, json_types = {"string", "string", "number", "boolean", "boolean"} }, add = { json = {} }, append = { json = {} } } it("parameter if it exists", function() local xml = [[<p1>v1</p1><p2>v1</p2>]] local body = body_transformer.transform_xml_body(conf, xml) local body_json = cjson.decode(body) assert.same({p1 = "v2", p2 = '"v2"'}, body_json) end) it("does not add value to parameter if parameter does not exists", function() local xml = [[<p1>v1</p1>]] local body = body_transformer.transform_xml_body(conf, xml) local body_json = cjson.decode(body) assert.same({p1 = "v2"}, body_json) end) it("double quoted value", function() local xml = [[<p2>v1</p2>]] local body = body_transformer.transform_xml_body(conf, xml) local body_json = cjson.decode(body) assert.same({p2 = '"v2"'}, body_json) end) it("number", function() local xml = [[<p3>v1</p3>]] local body = body_transformer.transform_xml_body(conf, xml) local body_json = cjson.decode(body) assert.same({p3 = -1}, body_json) end) it("boolean", function() local xml = [[<p4>v4</p4><p5>v5</p5>]] local body = body_transformer.transform_xml_body(conf, xml) local body_json = cjson.decode(body) assert.same({p4 = false, p5 = true}, body_json) end) end) describe("remove, replace, add, append", function() local conf = { remove = { json = {"p1"} }, replace = { json = {"p2:v2"} }, add = { json = {"p3:v1"} }, append = { json = {"p3:v2"} }, } it("combination", function() local xml = [[<p1>v1</p1><p2>v1</p2>]] local body = body_transformer.transform_xml_body(conf, xml) local body_json = cjson.decode(body) assert.same({p2 = "v2", p3 = {"v1", "v2"}}, body_json) end) end) end) describe("is_xml_body()", function() it("is truthy when content-type application/xml passed", function() assert.truthy(body_transformer.is_xml_body("application/xml")) assert.truthy(body_transformer.is_xml_body("application/xml; charset=utf-8")) end) it("is truthy when content-type is multiple values along with application/xml passed", function() assert.truthy(body_transformer.is_xml_body("application/x-www-form-urlencoded, application/xml")) end) it("is falsy when content-type not application/xml", function() assert.falsy(body_transformer.is_xml_body("application/x-www-form-urlencoded")) end) end) end)
local M = {} local theme = {} ---Apply the colors and the config file to the theme's highlight groups ---@return table theme local function default_hlgroups() return { ColorColumn = { bg = theme.colors.color_column }, -- used for the columns set with 'colorcolumn' Comment = { fg = theme.colors.comment, style = theme.config.styles.comments }, -- Comments -- Conceal = {}, -- placeholder characters substituted for concealed text (see 'conceallevel') Cursor = { bg = theme.colors.black, fg = theme.colors.bg }, -- character under the cursor -- lCursor = {}, -- the character under the cursor when |language-mapping| is used (see 'guicursor') -- CursorIM = {bg = theme.colors.red}, -- like Cursor, but used when in IME mode |CursorIM| CursorColumn = { bg = theme.colors.gray }, -- Screen-column at the cursor, when 'cursorcolumn' is set. CursorLine = { bg = theme.options.cursorline }, -- Screen-line at the cursor, when 'cursorline' is set. Low-priority if foreground (ctermfg OR guifg) is not set. CursorLineNr = { bg = theme.options.cursorline, fg = theme.colors.purple, style = theme.options.bold }, -- Like LineNr when 'cursorline' or 'relativenumber' is set for the cursor line. Directory = { fg = theme.colors.blue }, -- directory names (and other special names in listings) DiffAdd = { bg = theme.colors.diff_add }, -- diff mode: Added line |diff.txt| DiffChange = { style = theme.options.underline }, -- diff mode: Changed line |diff.txt| DiffDelete = { bg = theme.colors.diff_delete }, DiffText = { bg = theme.colors.diff_text }, -- diff mode: Changed text within a changed line |diff.txt| EndOfBuffer = { fg = theme.colors.bg }, -- filler lines (~) after the end of the buffer. By default, this is highlighted like |hl-NonText|. TermCursor = { bg = theme.colors.purple }, -- cursor in a focused terminal TermCursorNC = { bg = theme.colors.gray }, -- cursor in an unfocused terminal ErrorMsg = { fg = theme.colors.red }, -- error messages on the command line Folded = { bg = theme.options.transparency, fg = theme.colors.gray }, -- line used for closed folds -- FoldColumn = {}, -- 'foldcolumn' SignColumn = { bg = theme.options.transparency }, -- column where |signs| are displayed IncSearch = { bg = theme.colors.selection, fg = theme.colors.yellow }, -- 'incsearch' highlighting; also used for the text replaced with ":s///c" Substitute = { bg = theme.colors.yellow, fg = theme.colors.bg }, -- |:substitute| replacement text highlighting LineNr = { bg = theme.options.transparency, fg = theme.colors.gray }, -- Line number for ":number" and ":#" commands, and when 'number' or 'relativenumber' option is set. MatchParen = { fg = theme.colors.cyan, style = theme.options.underline }, -- The character under the cursor or just before it, if it is a paired bracket, and its match. |pi_paren.txt| ModeMsg = { link = "Normal" }, -- 'showmode' message (e.g., "-- INSERT -- ") MsgArea = { link = "ModeMsg" }, -- Area for messages and cmdline MsgSeparator = { link = "ModeMsg" }, -- Separator for scrolled messages, `msgsep` flag of 'display' MoreMsg = { fg = theme.colors.green }, -- |more-prompt| NonText = { bg = theme.options.transparency, fg = theme.colors.gray }, -- '@' at the end of the window, characters from 'showbreak' and other characters that do not really exist in the text (e.g., ">" displayed when a double-wide character doesn't fit at the end of the line). See also |hl-EndOfBuffer|. Normal = { bg = theme.options.transparency, fg = theme.colors.fg }, -- normal text NormalFloat = { link = "Normal" }, -- Normal text in floating windows. FloatBorder = { bg = theme.options.transparency, fg = theme.colors.gray }, NormalNC = { bg = theme.config.options.transparency and theme.colors.none or theme.config.options.window_unfocussed_color and theme.colors.color_column or theme.colors.bg, fg = theme.colors.fg }, -- normal text in non-current windows Pmenu = { bg = theme.colors.menu }, -- Popup menu: normal item. PmenuSel = { bg = theme.colors.blue, fg = theme.colors.bg }, -- Popup menu: selected item. PmenuSbar = { bg = theme.colors.menu_scroll }, -- Popup menu: scrollbar. PmenuThumb = { bg = theme.colors.menu_scroll_thumb }, -- Popup menu: Thumb of the scrollbar. Question = { bg = theme.options.transparency, fg = theme.colors.gray }, -- |hit-enter| prompt and yes/no questions QuickFixLine = { bg = theme.options.cursorline }, -- Current |quickfix| item in the quickfix window. Combined with |hl-CursorLine| when the cursor is there. Search = { bg = theme.colors.gray, style = theme.options.underline }, -- Last search pattern highlighting (see 'hlsearch'). Also used for similar items that need to stand out. -- SpecialKey = {}, -- Unprintable characters: text displayed differently from what it really is. But not 'listchars' whitespace. |hl-Whitespace| SpellBad Word that is not recognized by the spellchecker. |spell| Combined with the highlighting used otherwise. SpellCap Word that should start with a capital. |spell| Combined with the highlighting used otherwise. SpellLocal Word that is recognized by the spellchecker as one that is used in another region. |spell| Combined with the highlighting used otherwise. -- SpellRare = {}, -- Word that is recognized by the spellchecker as one that is hardly ever used. |spell| Combined with the highlighting used otherwise. StatusLine = { bg = theme.options.transparency, fg = theme.colors.fg }, -- status line of current window StatusLineNC = { bg = theme.config.options.transparency and theme.colors.none or theme.config.options.window_unfocussed_color and theme.colors.color_column or theme.colors.bg, fg = theme.colors.fg }, -- status lines of not-current windows Note: if this is equal to "StatusLine" Vim will use "^^^" in the status line of the current window. TabLine = { bg = theme.options.transparency }, -- tab pages line, not active tab page label TabLineFill = { bg = theme.options.transparency, fg = theme.colors.fg }, -- tab pages line, where there are no labels TabLineSel = { bg = theme.colors.comment, fg = theme.colors.purple }, -- tab pages line, active tab page label Title = { fg = theme.colors.green }, -- titles for output from ":set all", ":autocmd" ettheme.colors. VertSplit = { bg = theme.options.transparency, fg = theme.colors.gray }, -- the column separating vertically split windows Visual = { bg = theme.colors.selection }, -- Visual mode selection VisualNOS = { link = "Visual" }, -- Visual mode selection when vim is "Not Owning the Selection". WarningMsg = { fg = theme.colors.yellow }, -- warning messages Whitespace = { fg = theme.colors.comment }, -- "nbsp", "space", "tab" and "trail" in 'listchars' WildMenu = { bg = theme.colors.blue, fg = theme.colors.black }, -- current match in 'wildmenu' completion -- Syntax groups Constant = { fg = theme.colors.orange }, -- (preferred) any constant String = { fg = theme.colors.green, style = theme.config.styles.strings }, -- a string constant: "this is a string" Character = { fg = theme.colors.green }, -- a character constant: 'c', '\n' Number = { fg = theme.colors.orange }, -- a number constant: 234, 0xff Boolean = { fg = theme.colors.orange }, -- a boolean constant: TRUE, false Float = { fg = theme.colors.orange }, -- a floating point constant: 2.3e10 Identifier = { fg = theme.colors.red, style = theme.config.styles.variables }, -- (preferred) any variable name Function = { fg = theme.colors.blue, style = theme.config.styles.functions }, -- function name (also: methods for classes) Statement = { fg = theme.colors.purple }, -- (preferred) any statement Conditional = { fg = theme.colors.purple, style = theme.options.italic }, -- if, then, else, endif, switch, ettheme.colors. Repeat = { fg = theme.colors.purple }, -- for, do, while, ettheme.colors. Label = { fg = theme.colors.red }, -- case, default, ettheme.colors. Operator = { fg = theme.colors.cyan, style = theme.options.italic }, -- "sizeof", "+", "*", ettheme.colors. Keyword = { fg = theme.colors.purple, style = theme.config.styles.keywords }, -- any other keyword Exception = { fg = theme.colors.purple }, -- try, catch, throw PreProc = { fg = theme.colors.yellow }, -- (preferred) generic Preprocessor Include = { fg = theme.colors.purple }, -- preprocessor #include Define = { fg = theme.colors.purple }, -- preprocessor #define Macro = { fg = theme.colors.blue }, -- same as Define PreCondit = { fg = theme.colors.yellow }, -- preprocessor #if, #else, #endif, ettheme.colors. Type = { fg = theme.colors.yellow }, -- (preferred) int, long, char, ettheme.colors. StorageClass = { fg = theme.colors.yellow }, -- static, register, volatile, ettheme.colors. Structure = { fg = theme.colors.purple }, -- struct, union, enum, ettheme.colors. Typedef = { fg = theme.colors.purple }, -- A typedef Special = { fg = theme.colors.blue }, -- (preferred) any special symbol SpecialChar = { fg = theme.colors.orange }, -- special character in a constant -- Tag = {}, -- you can use CTRL-] on this Delimiter = { fg = theme.colors.fg }, -- character that needs attention SpecialComment = { fg = theme.colors.comment }, -- special things inside a comment -- Debug = {}, -- debugging statements Underlined = { style = theme.options.underline }, -- (preferred) text that stands out, HTML links Bold = { style = theme.options.bold }, -- Ignore = { }, -- (preferred) left blank, hidden |hl-Ignore| Italic = { style = theme.options.italic }, Error = { fg = theme.colors.red }, -- (preferred) any erroneous construct Todo = { fg = theme.colors.purple }, -- (preferred) anything that needs extra attention; mostly the keywords TODO FIXME and XXX -- Git diffAdded = { fg = theme.colors.green }, diffChanged = { fg = theme.colors.yellow }, diffRemoved = { fg = theme.colors.red }, diffFile = { fg = theme.colors.yellow }, diffNewFile = { fg = theme.colors.yellow }, diffLine = { fg = theme.colors.blue } } end ---Set the theme's options ---@return table local function set_options() return { bold = theme.config.options.bold and "bold" or "NONE", italic = theme.config.options.italic and "italic" or "NONE", underline = theme.config.options.underline and "underline" or "NONE", undercurl = theme.config.options.undercurl and "undercurl" or "NONE", bold_italic = (bold ~= "NONE" and italic ~= "NONE") and "bold,italic" or "NONE", cursorline = (theme.config.options.cursorline or theme.config.options.highlight_cursorline) and theme.colors.cursorline or theme.colors.bg, transparency = (theme.config.options.transparency or theme.config.options.transparent) and "NONE" or theme.colors.bg } end ---Set the highlight groups to be loaded. ---This is based on the default groups (in this file) and the plugins ---@return table hlgroups local function set_hlgroups() local hlgroups = default_hlgroups() local plugins = theme.config.plugins local function load_plugin(plugin) if plugin == "all" then return end hlgroups = vim.tbl_deep_extend("force", hlgroups, require( "onedarkpro.plugins." .. plugin).get( theme)) end -- If a plugin has been enabled then we load it for plugin, load in pairs(plugins) do if load then load_plugin(plugin) end end return hlgroups end ---Setup the theme by setting the options and the highlight groups ---@param name string Optional: The name of the theme to load ---@return table theme function M.setup_theme(name) theme.config = require("onedarkpro.config").config theme.colors = require("onedarkpro.colors").get_theme_colors(name) theme.options = set_options() theme.hlgroups = set_hlgroups() return theme end return M
local skyla = require "skyla" local C = require "skyla_spine" local parent = require "skyla.game_object.node" local spine = { init = C.init, set_anim = C.set_anim, get_all_anim_names = C.get_all_anim_names, } setmetatable(spine, {__index = parent}) function spine.new(...) local obj = { __cobj = C.new(...), __children = {}, } setmetatable(obj, {__index = spine}) return obj end return spine
srv.secret = "8k9ezyvgm0" srv.map = "de_cs2d" srv.name = "Custom CS2D Dedicated Server" srv.port = 36971 srv.maxplayers = 10 srv.gamemode = 2 srv.usgnonly = 0 srv.friendlyfire = 0 srv.password = "" srv.luascripts = 0 srv.forcelight = 0 srv.recoil = 0 srv.offscreendamage = 0 srv.hasdownloads = 0 srv.fps = 120 srv.t_score = 0 srv.ct_score = 0 srv.roundtime = 2 srv.freezetime = 0 srv.c4timer = 35 srv.fow = 0 srv.specmode = 1 srv.respawndelay = 0 srv.infammo = 1 srv.radar = 1 srv.supplyitems = {51, 58} srv.hud = 127 srv.flashlight = 0 srv.smokeblock = 1 srv.hovertext = 31
-- Single threaded Leaky Bucket implementation. -- args: key_base, leak_rate, max_bucket_capacity, block_duration, n_tokens -- returns: an array of two integers, the first of which indicates the remaining block time. -- if the block time is nonzero, the second integer is always zero. If the block time is zero, -- the second integer indicates the level of the bucket -- this is required to be able to use TIME and writes; basically it lifts the script into IO redis.replicate_commands() -- make some nicer looking variable names: local retval = nil -- Redis documentation recommends passing the keys separately so that Redis -- can - in the future - verify that they live on the same shard of a cluster, and -- raise an error if they are not. As far as can be understood this functionality is not -- yet present, but if we can make a little effort to make ourselves more future proof -- we should. local bucket_level_key = KEYS[1] local last_updated_key = KEYS[2] local block_key = KEYS[3] -- and the config variables local max_bucket_capacity = tonumber(ARGV[1]) local leak_rate = tonumber(ARGV[2]) local block_duration = tonumber(ARGV[3]) local n_tokens = tonumber(ARGV[4]) -- How many tokens this call adds to the bucket. Defaults to 1 -- Take the Redis timestamp local redis_time = redis.call("TIME") -- Array of [seconds, microseconds] local now = tonumber(redis_time[1]) + (tonumber(redis_time[2]) / 1000000) local key_lifetime = math.ceil(max_bucket_capacity / leak_rate) local blocked_until = redis.call("GET", block_key) if blocked_until then return {(tonumber(blocked_until) - now), 0} end -- get current bucket level. The throttle key might not exist yet in which -- case we default to 0 local bucket_level = tonumber(redis.call("GET", bucket_level_key)) or 0 -- ...and then perform the leaky bucket fillup/leak. We need to do this also when the bucket has -- just been created because the initial n_tokens to add might be so high that it will -- immediately overflow the bucket and trigger the throttle, on the first call. local last_updated = tonumber(redis.call("GET", last_updated_key)) or now -- use sensible default of 'now' if the key does not exist local new_bucket_level = math.max(0, bucket_level - (leak_rate * (now - last_updated))) if (new_bucket_level + n_tokens) <= max_bucket_capacity then new_bucket_level = math.max(0, new_bucket_level + n_tokens) retval = {0, math.ceil(new_bucket_level)} else redis.call("SETEX", block_key, block_duration, now + block_duration) retval = {block_duration, 0} end -- Save the new bucket level redis.call("SETEX", bucket_level_key, key_lifetime, new_bucket_level) -- Record when we updated the bucket so that the amount of tokens leaked -- can be correctly determined on the next invocation redis.call("SETEX", last_updated_key, key_lifetime, now) return retval
Credits = Scene:extend("Credits") function Credits:new(...) Credits.super.new(self, ...) self.centerSprites = buddies.new() self.centerSprites:add(self:addScenery(Sprite(0, 30, "logos/game_logo_x4"))) self.centerSprites:add(self:addScenery(Sprite(0, 680, "logos/sheepolution_hd"))) self:addScenery(self:createText(590, "Gemaakt door", 64)) self.centerSprites:add(self:addScenery(Sprite(0, 1000, "credits/progress/peter_timon"))) self:addScenery(self:createText(1400, "- Graphics, code, verhaal, leveldesign -\nSheepolution", 64)) self.centerSprites:add(self:addScenery(Sprite(0, 1550, "credits/progress/concept_enemies"))) self:addScenery(self:createText(2050, "- Muziek voor levels, menu en intro -\nKutjoch_", 64)) self:addScenery(self:createText(2250, "- Muziek voor eindbazen en credits -\nHenkKoelka", 64)) self.centerSprites:add(self:addScenery(Sprite(0, 2400, "credits/progress/emotes"))) self:addScenery(self:createText(2900, "- Pixelart-shirtjes -\nMakkeraadKora", 64)) self:addScenery(self:createText(3060, "- Endcard -\nGloeiwurmpie", 64)) self:addScenery(self:createText(3230, "- Advies en ideetjes -\nKutjoch_, Lisaaavdw, MakkeraadKora, Mojosaman, Vampierusboy", 64)) self.centerSprites:add(self:addScenery(Sprite(0, 3490, "credits/progress/richard"))) self:addScenery(self:createText(3900, "- Testers -\no_Esther, Pannenkoekjeff, Barrie de Beer, Suzanzanzan, Shineepinee, Raijinfang, MaraMarilynde, Danvandee, KeesApenvlees, Catlover160, Meneerhoed, Slakkeneter, Kutjoch_, Loezis, Bramigo, Addictedgamer747, Lisaaavdw, Yirii078, Vampierusboy", 64)) self.centerSprites:add(self:addScenery(Sprite(0, 4400, "credits/progress/emotilord"))) self:addScenery(self:createText(4900, "- Special Thanks -\nPeter en Timon\nDe Lekker Spelen-community", 64)) local heart = self:addScenery(Sprite(0, 5200, "pickupables/lekkerlief", 26)) self:addScenery(self:createText(5340, "Einde", 64)) self.deaths = self:addScenery(self:createText(5440, "Deathcounter: " .. DATA.deaths, 64)) self.time = self:addScenery(self:createText(5540, "Tijd: " .. Utils.secondsToClock(DATA.time), 64)) self.uploading = self:addScenery(self:createText(5595, "Uploaden", 64)) self.uploadingCounter = 0 self.uploading.visible = false self.deaths.visible = false self.time.visible = false if DATA.fastestTime < 0 then DATA.fastestTime = DATA.time else DATA.fastestTime = math.min(DATA.fastestTime, DATA.time) end heart.anim:add("beat", "1>12") heart.origin:set(0) heart.scale:set(4) heart.border:set(1) heart.border.color = {255, 255, 255} heart.width = heart.width * 4 self.centerSprites:add(heart) self.centerSprites:centerX(WIDTH/2) self.background = Sprite(0, 0, "background") self.fadeRect = Rect(-1000, -1000, 5000, 5000) self.fadeRect.color = {0, 0, 0} self.flux:to(self.fadeRect, 1, {alpha=0}) self.endcard = self:addScenery(Sprite(0, 5150, "credits/endcard")) self.endcard:setFilter("linear") -- self.endcard.origin:set(0) -- self.endcard.scale:set(.5) self.endcard.visible = false self.endcardTune = Asset.audio("music/endcard") self.endcardTune:setVolume(GET_MUSIC_VOLUME()) self.atEndCard = false self.goingBack = false self.offsetY = 0 self.flux:to(self, 51, {offsetY = -5150}):ease("linear"):delay(2) :oncomplete(function () self.tick:delay(2, function () self.deaths.visible = true self.tick:delay(2, function () self.time.visible = true self.tick:delay(1, function () self.uploading.visible = true self.tick:delay(.3, function () self.uploading:write("Uploaden.") self.tick:delay(.3, function () self.uploading:write("Uploaden..") self.tick:delay(.3, function () self.uploading:write("Uploaden...") self.tick:delay(.9, function () if DATA.fastestTime == DATA.time then self.uploading:write("Nieuw wereldrecord!") else self.uploading:write("Geen nieuw wereldrecord :(") end self.atBottom = true end) end) end) end) end) end) end) end) self.music = Asset.audio("music/credits") self.music:setVolume(GET_MUSIC_VOLUME()) -- self.music:setLooping(true) self.tick:delay(.3, function () self.music:play() end) end function Credits:update(dt) if self.atBottom then if not self.goingToEndcard then if Key:isPressed("return", "g") then self.goingToEndcard = true self.flux:to(self.fadeRect, 2, {alpha = 1}) :oncomplete(function () self.music:stop() self.endcard.visible = true end) :after(self.fadeRect, 2, {alpha = 0}):delay(.3) :oncomplete(function () self.endcardTune:play() self.tick:delay(10, function () self.atEndCard = true DATA.level = 0 SAVE_DATA() end) end) end end end if self.atEndCard then if not self.goingBack then if Key:isPressed("return", "g") then self.goingBack = true self.flux:to(self.fadeRect, .5, {alpha = 1}):oncomplete(function () State:toState(Menu()) end) end end end Credits.super.update(self, dt) end function Credits:draw() love.graphics.push() love.graphics.translate(0, self.offsetY) for i=0,50 do self.background.offset.y = self.background.height * i self.background:draw() end Credits.super.draw(self) love.graphics.pop() self.fadeRect:draw() end function Credits:createText(y, txt, size) local text = Text(0, y, txt, "sheepixel", size) text.align.x = "center" text.font:setFilter("linear", "linear") text.limit = WIDTH text.x = 0 text.color = {255, 255, 255} return text end
function Inherit (object, field) if field == "parent" then -- avoid loops return nil end local p = object.parent -- access parent object if type(p) == "table" then -- check if parent is a table return p[field] -- (this may call Inherit again) else return nil end end setfallback("index", Inherit)
local bar_mat = Material("gauge_stroke") local bar_mat_w, bar_mat_h = bar_mat:Width() * 2, bar_mat:Height() local texture = GetRenderTarget( "HUD_Gauges", bar_mat_w, bar_mat_h, false ) local mat = CreateMaterial( "HUD_Gauges","UnlitGeneric",{ ["$basetexture"] = texture, ["$ignorez"] = 1, ["$vertexcolor"] = 1, ["$vertexalpha"] = 1 }); local lerp_hp, lerp_mp = bar_mat_h, bar_mat_h --not letting the texture clamp to edges to avoid grainy looking hud local offset = 2 hook.Add("HUDPaint", "PolyHUD_RT", function() if IsValid(LocalPlayer():GetActiveWeapon()) then local ammo = LocalPlayer():GetActiveWeapon():Clip1() local max_ammo = LocalPlayer():GetActiveWeapon():GetMaxClip1() if max_ammo == 0 then max_ammo,ammo = -1, -1 end --for stuff like gravgun lerp_mp = Lerp(10 * FrameTime(), lerp_mp, bar_mat_h / 2 - ((bar_mat_h / 2) * 1 / ( max_ammo / (max_ammo - ammo)))) end lerp_hp = Lerp(4 * FrameTime(), lerp_hp, bar_mat_h - (bar_mat_h * 1 / ( 100 / (100 - LocalPlayer():Health())))) render.PushRenderTarget(texture) cam.Start2D() render.OverrideAlphaWriteEnable(true, true) render.ClearDepth() render.Clear( 0, 0, 0, 0 ) --draw black BG surface.SetDrawColor(color_black) surface.DrawRect(offset, 0, bar_mat_w / 2 - offset, bar_mat_h) if LocalPlayer():Health() < 25 and LocalPlayer():Alive() then surface.SetDrawColor(128, 0, 32, math.sin( CurTime() * 20 ) * 10 + 50) surface.DrawRect(offset, 0, bar_mat_w / 2 - offset, bar_mat_h) end surface.SetDrawColor(color_black) surface.DrawRect(bar_mat_w / 2, 0, bar_mat_w / 2 - offset, bar_mat_h / 2 ) surface.SetDrawColor(255, 0, 0, 75) surface.DrawRect(offset, 1, bar_mat_w / 2 - offset, math.Clamp(math.ceil(lerp_hp) - .2, 0, bar_mat_h - .2 ) - 1) --add a little indent render.SetScissorRect( offset, 1, bar_mat_w / 2, bar_mat_h - (bar_mat_h * 1 / ( 100 / (100 - LocalPlayer():Health()))), true ) surface.SetDrawColor(25, 230, 45) surface.SetMaterial(bar_mat) surface.DrawTexturedRect(offset, 0, bar_mat_w / 2 - offset, bar_mat_h) render.SetScissorRect( 0, 0, 0, 0, false ) render.SetScissorRect( bar_mat_w / 2, 0, bar_mat_w, math.Clamp(math.ceil(lerp_mp) - .2, 0, bar_mat_h / 2 - .2 ) , true ) surface.SetDrawColor(25, 130, 245) surface.SetMaterial(bar_mat) surface.DrawTexturedRect(bar_mat_w / 2, 1, bar_mat_w / 2 - offset, bar_mat_h ) render.SetScissorRect( 0, 0, 0, 0, false ) cam.End2D() render.PopRenderTarget() mat:SetTexture("$basetexture", texture) --display our Mat for example surface.SetDrawColor(255,255,255) surface.SetMaterial(mat) surface.DrawTexturedRect(0, 0, 32 , 256) end) local prec = 12 --top left, top right, bottom left, bottom right, cache local rounded = {true, true, true, true, true} local h = ( ScrH() + ( ScrW() - ScrH() ) ) * 0.055 local w = ScrW() * 0.055 local extrude = (w + h) / 4.5 --make it circular local radius = w + h local x = ( w + (ScrW() * .1) + math.abs(extrude) ) * .5 local y = (h + (ScrH() * .45 ) + math.abs(extrude) ) * .5 --better to lower the prec for avatar box local box = draw.RoundedPolyBoxEX( radius, x, y, w + offset + extrude / 8, h + offset + extrude / 8, math.max(prec - 6, 4), 1, 1, unpack(rounded) ) --only need rounded border for dual gauges local outline = draw.RoundedPolyBorderEX( radius, extrude, x, y, w , h, prec, 1, 1, 0, 0, unpack(rounded) ) local avatar = vgui.Create( "AvatarImage" ) avatar:SetPos( x - (w + offset + extrude / 8) / 2, y - (h + offset + extrude / 8) / 2 ) avatar:SetSize( w + offset + extrude / 8, h + offset + extrude / 8 ) avatar:SetPaintedManually(true) --for low hp alarm eff local target = w + h + extrude + 10 local ring = Material("effects/select_ring") local anim = 0 local rate = 5.5 hook.Add( "InitPostEntity", "HUDBindAvatar", function() if !IsValid(LocalPlayer()) then return end avatar:SetPlayer(LocalPlayer(), 84) end ) hook.Add( "OnScreenSizeChanged", "HUDScaleTest", function() h = ( ScrH() + ( ScrW() - ScrH() ) ) * 0.055 w = ScrW() * 0.055 extrude = (w + h) / 4.5 radius = w + h x = ( w + (ScrW() * .1) + math.abs(extrude) ) * .5 y = (h + (ScrH() * .45 ) + math.abs(extrude) ) * .5 target = w + h + extrude + 10 --need to reconstruct outline = draw.RoundedPolyBorderEX( radius, extrude, x, y, w , h, prec, 1, 1, 0, 0, unpack(rounded) ) box = draw.RoundedPolyBoxEX( radius, x, y, w + offset + extrude / 8, h + offset + extrude / 8, math.max(prec - 6, 4), 1, 1, unpack(rounded) ) avatar:SetPos( x - (w + offset + extrude / 8) / 2, y - (h + offset + extrude / 8) / 2 ) avatar:SetSize( w + offset + extrude / 8, h + offset + extrude / 8 ) end ) hook.Add("HUDPaint", "PolyHUDTest", function() if !IsValid(LocalPlayer()) then return end surface.SetDrawColor( color_white ) --avatar image stencil render.ClearStencil() render.SetStencilEnable(true) render.SetStencilWriteMask(1) render.SetStencilTestMask(1) render.SetStencilFailOperation(STENCILOPERATION_REPLACE) render.SetStencilPassOperation(STENCILOPERATION_ZERO) render.SetStencilZFailOperation(STENCILOPERATION_ZERO) render.SetStencilCompareFunction(STENCILCOMPARISONFUNCTION_NEVER) render.SetStencilReferenceValue(1) draw.NoTexture() for i = 1, #box do surface.DrawPoly( box[i] ) end render.SetStencilFailOperation(STENCILOPERATION_ZERO) render.SetStencilPassOperation(STENCILOPERATION_REPLACE) render.SetStencilZFailOperation(STENCILOPERATION_ZERO) render.SetStencilCompareFunction(STENCILCOMPARISONFUNCTION_EQUAL) render.SetStencilReferenceValue(1) avatar:SetPaintedManually(false) avatar:PaintManual() avatar:SetPaintedManually(true) if LocalPlayer():Health() < 25 and LocalPlayer():Alive() then surface.SetDrawColor(228, 0, 32, math.sin( CurTime() * 10 ) * 10 + 40) surface.DrawRect(x - (w + offset + extrude / 8) / 2, y - (h + offset + extrude / 8) / 2, w + offset + extrude / 8, h + offset + extrude / 8) end render.SetStencilEnable(false) render.ClearStencil() --hp and ammo bar surface.SetDrawColor(color_white) surface.SetMaterial(mat) for i = 1, #outline do surface.DrawPoly( outline[i] ) end --alarm ring if LocalPlayer():Health() < 25 and LocalPlayer():Alive() then if math.floor(anim) >= math.floor(target) - 5 then anim = 0 else anim = Lerp(FrameTime() * rate, anim, target) end surface.SetDrawColor(Color(255, 0, 0, 105 )) surface.SetMaterial(ring) surface.DrawTexturedRect(x - anim / 2, y - anim / 2, anim, anim) end end )
local help_message = [[ This is a module file for the container quay.io/biocontainers/effectivet3:1.0.1--py35_0, which exposes the following programs: - appletviewer - easy_install-3.5 - effectivet3 - extcheck - idle3.5 - idlj - jar - jarsigner - java-rmi.cgi - javac - javadoc - javah - javap - jcmd - jconsole - jdb - jdeps - jhat - jinfo - jmap - jps - jrunscript - jsadebugd - jstack - jstat - jstatd - native2ascii - python3.5-config - python3.5m-config - pyvenv-3.5 - rmic - schemagen - serialver - wsgen - wsimport - xjc This container was pulled from: https://quay.io/repository/biocontainers/effectivet3 If you encounter errors in effectivet3 or need help running the tools it contains, please contact the developer at http://www.effectivedb.org/method/effectivet3 For errors in the container or module file, please submit a ticket at [email protected] https://portal.tacc.utexas.edu/tacc-consulting ]] help(help_message,"\n") whatis("Name: effectivet3") whatis("Version: ctr-1.0.1--py35_0") whatis("Category: ['Sequence classification']") whatis("Keywords: ['Sequence analysis']") whatis("Description: Prediction of putative Type-III secreted proteins.") whatis("URL: https://quay.io/repository/biocontainers/effectivet3") set_shell_function("appletviewer",'singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg appletviewer $@','singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg appletviewer $*') set_shell_function("easy_install-3.5",'singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg easy_install-3.5 $@','singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg easy_install-3.5 $*') set_shell_function("effectivet3",'singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg effectivet3 $@','singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg effectivet3 $*') set_shell_function("extcheck",'singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg extcheck $@','singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg extcheck $*') set_shell_function("idle3.5",'singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg idle3.5 $@','singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg idle3.5 $*') set_shell_function("idlj",'singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg idlj $@','singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg idlj $*') set_shell_function("jar",'singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg jar $@','singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg jar $*') set_shell_function("jarsigner",'singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg jarsigner $@','singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg jarsigner $*') set_shell_function("java-rmi.cgi",'singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg java-rmi.cgi $@','singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg java-rmi.cgi $*') set_shell_function("javac",'singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg javac $@','singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg javac $*') set_shell_function("javadoc",'singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg javadoc $@','singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg javadoc $*') set_shell_function("javah",'singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg javah $@','singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg javah $*') set_shell_function("javap",'singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg javap $@','singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg javap $*') set_shell_function("jcmd",'singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg jcmd $@','singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg jcmd $*') set_shell_function("jconsole",'singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg jconsole $@','singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg jconsole $*') set_shell_function("jdb",'singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg jdb $@','singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg jdb $*') set_shell_function("jdeps",'singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg jdeps $@','singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg jdeps $*') set_shell_function("jhat",'singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg jhat $@','singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg jhat $*') set_shell_function("jinfo",'singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg jinfo $@','singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg jinfo $*') set_shell_function("jmap",'singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg jmap $@','singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg jmap $*') set_shell_function("jps",'singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg jps $@','singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg jps $*') set_shell_function("jrunscript",'singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg jrunscript $@','singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg jrunscript $*') set_shell_function("jsadebugd",'singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg jsadebugd $@','singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg jsadebugd $*') set_shell_function("jstack",'singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg jstack $@','singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg jstack $*') set_shell_function("jstat",'singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg jstat $@','singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg jstat $*') set_shell_function("jstatd",'singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg jstatd $@','singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg jstatd $*') set_shell_function("native2ascii",'singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg native2ascii $@','singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg native2ascii $*') set_shell_function("python3.5-config",'singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg python3.5-config $@','singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg python3.5-config $*') set_shell_function("python3.5m-config",'singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg python3.5m-config $@','singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg python3.5m-config $*') set_shell_function("pyvenv-3.5",'singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg pyvenv-3.5 $@','singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg pyvenv-3.5 $*') set_shell_function("rmic",'singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg rmic $@','singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg rmic $*') set_shell_function("schemagen",'singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg schemagen $@','singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg schemagen $*') set_shell_function("serialver",'singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg serialver $@','singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg serialver $*') set_shell_function("wsgen",'singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg wsgen $@','singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg wsgen $*') set_shell_function("wsimport",'singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg wsimport $@','singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg wsimport $*') set_shell_function("xjc",'singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg xjc $@','singularity exec ${BIOCONTAINER_DIR}/biocontainers/effectivet3/effectivet3-1.0.1--py35_0.simg xjc $*')
-- Automation Logic initialization -- ========================================================================== function OnMsg.GameTimeStart() AutoShuttleConstructionInstallThread() end function OnMsg.LoadGame() AutoShuttleConstructionInstallThread() end local AutoShuttleConstructionModActive = true function AutoShuttleConstructionInstallThread() -- make sure the handler thread is installed at most once if UICity and not IsValidThread(UICity.AutoShuttleConstructionThread_GameTime) then UICity.AutoShuttleConstructionThread_GameTime = CreateGameTimeThread(function() while AutoShuttleConstructionModActive do Sleep(1000) AutoShuttleConstructionManageHubs() end end) end end -- Mod's global AutoShuttleConstruction = { } -- Base ID for translatable text AutoShuttleConstruction.StringIdBase = 20185406 -- Automation Logic initialization -- ========================================================================== function AutoShuttleConstructionManageHubs() -- game is not yet initialized if not UICity then return end if not g_ResourceOverviewCity then -- not ready yet? return end -- multiplier local threshold = AutoShuttleConstructionConfigThreshold() if threshold == "off" then return end threshold = tonumber(threshold) -- notifications to show local showNotifications = AutoShuttleConstructionConfigShowNotification() -- shuttle construction costs are local info on ShuttleHub unfortunately -- numbers are offset by 1000 relative to the displayed amount local polymerCost = 5000 local polymerName = "Polymers" local electronicsCost = 3000 local electronicsName = "Electronics" -- total available resources local totalPolymers = g_ResourceOverviewCity[UICity.map_id].data[polymerName] or 0 local totalElectronics = g_ResourceOverviewCity[UICity.map_id].data[electronicsName] or 0 local queuedShuttles = 0 -- first find out how many shuttles are queued at the moment ForEach { class = "ShuttleHub", exec = function(hub) if not IsKindOf(hub, "ConstructionSite") and not hub.demolishing and not hub.destroyed and not hub.bulldozed then queuedShuttles = queuedShuttles + (hub.queued_shuttles_for_construction or 0) end end } -- deduce assigned resources from queued suttles totalPolymers = totalPolymers - queuedShuttles * polymerCost totalElectronics = totalElectronics - queuedShuttles * electronicsCost -- deduce threshold costs totalPolymers = totalPolymers - threshold * polymerCost totalElectronics = totalElectronics - threshold * electronicsCost -- loop through the hubs again and queue up construction ForEach { class = "ShuttleHub", exec = function(hub) if IsKindOf(hub, "ConstructionSite") or not hub:CanHaveMoreShuttles() or hub.demolishing or hub.destroyed or hub.bulldozed then return end if totalPolymers > 0 and totalElectronics > 0 then if hub.queued_shuttles_for_construction == 0 then if showNotifications == "all" then AddCustomOnScreenNotification( "AutoShuttleConstructionQueued", T{AutoShuttleConstruction.StringIdBase, "Shuttle hub"}, T{AutoShuttleConstruction.StringIdBase + 1, "Shuttle construction queued"}, "UI/Icons/Notifications/research_2.tga", false, { expiration = 15000 } ) end hub:QueueConstructShuttle(1) -- reduce the available amounts so that the next hub decides based on the remaining -- free resources totalPolymers = totalPolymers - polymerCost totalElectronics = totalElectronics - electronicsCost end end end } end -- Mod configuration -- ========================================================================== -- Check if any of the ModConfig mods are installed function ModConfigAvailable() -- ModConfig old local found = table.find_value(ModsLoaded, "steam_id", "1340775972") or -- ModConfig reborn table.find_value(ModsLoaded, "steam_id", "1542863522") or false return found end -- See if ModConfig is installed and that notifications are enabled function AutoShuttleConstructionConfigShowNotification() local g_ModConfigLoaded = ModConfigAvailable() if g_ModConfigLoaded and ModConfig:IsReady() then return ModConfig:Get("AutoShuttleConstruction", "Notifications") end return "all" end -- See if ModConfig is installed and that notifications are enabled function AutoShuttleConstructionConfigThreshold() local g_ModConfigLoaded = ModConfigAvailable() if g_ModConfigLoaded and ModConfig:IsReady() then return ModConfig:Get("AutoShuttleConstruction", "Threshold") end return "5" end -- ModConfig signals "ModConfigReady" when it can be manipulated function OnMsg.ModConfigReady() ModConfig:RegisterMod("AutoShuttleConstruction", T{AutoShuttleConstruction.StringIdBase + 2, "AutoShuttleConstruction"}, T{AutoShuttleConstruction.StringIdBase + 3, "Automatically construct Shuttles at Shuttle Hubs if there are plenty of resources and the hub is not full"} ) ModConfig:RegisterOption("AutoShuttleConstruction", "Notifications", { name = T{AutoShuttleConstruction.StringIdBase + 4, "Notifications"}, desc = T{AutoShuttleConstruction.StringIdBase + 5, "Enable/Disable notifications of the rovers in Auto mode."}, type = "enum", values = { {value = "all", label = T{AutoShuttleConstruction.StringIdBase + 6, "All"}}, {value = "problems", label = T{AutoShuttleConstruction.StringIdBase + 7, "Problems only"}}, {value = "off", label = T{AutoShuttleConstruction.StringIdBase + 8, "Off"}} }, default = "all" }) ModConfig:RegisterOption("AutoShuttleConstruction", "Threshold", { name = T{AutoShuttleConstruction.StringIdBase + 9, "Threshold"}, desc = T{AutoShuttleConstruction.StringIdBase + 10, "How many times more resources are needed than the base cost of a Shuttle.<newline>Setting it to Always will ignore resource constraints."}, type = "enum", values = { {value = "off", label = T{AutoShuttleConstruction.StringIdBase + 11, "Off"}}, {value = "0", label = T{AutoShuttleConstruction.StringIdBase + 12, "Always"}}, {value = "5", label = T{"5x"}}, {value = "10", label = T{"10x"}}, {value = "15", label = T{"15x"}}, {value = "20", label = T{"20x"}}, {value = "25", label = T{"25x"}}, {value = "50", label = T{"50x"}}, {value = "75", label = T{"75x"}}, }, default = "5" }) end
local Q = require 'Q' local Scalar = require 'libsclr' local tests = {} local qtypes = { "I1", "I2", "I4", "I8", "F4", "F8" } S1 = {} tests.t1 = function() -- test restore of table of Scalars for i, qtype in pairs(qtypes) do S1[#S1+1] = Scalar.new(1, qtype) -- creating global scalar end Q.save() S2 = S1 S1 = nil -- nullifying S1 before restoring local status, ret = pcall(Q.restore) assert(status, ret) for i, s2 in pairs(S2) do assert(S1[i] == s2) end print("Successfully executed t1") end return tests -- tests.t1()
sptbl["fofilt"] = { files = { module = "fofilt.c", header = "fofilt.h", example = "ex_fofilt.c", }, func = { create = "ut_fofilt_create", destroy = "ut_fofilt_destroy", init = "ut_fofilt_init", compute = "ut_fofilt_compute", }, params = { optional = { { name = "freq", type = "UTFLOAT", description = "Center frequency.", default = 1000 }, { name = "atk", type = "UTFLOAT", description ="Impulse response attack time (in seconds).", default = 0.007 }, { name = "dec", type = "UTFLOAT", description ="Impulse reponse decay time (in seconds)", default = 0.04 }, } }, modtype = "module", description = [[Formant filter When fed with a pulse train, it will generate a series of overlapping grains. Overlapping will occur when 1/freq < dec, but there is no upper limit on the number of overlaps. (cited from www.csounds.com/manual/html/fofilter.html)]], ninputs = 1, noutputs = 1, inputs = { { name = "input", description = "Signal input." }, }, outputs = { { name = "out", description = "Signal output" }, } }
--- === plugins.core.watchfolders.menuitem === --- --- Adds the "Setup Watch Folders" to the menu bar. local require = require local i18n = require("cp.i18n") local plugin = { id = "core.watchfolders.menuitem", group = "core", dependencies = { ["core.menu.manager"] = "menu", ["core.watchfolders.manager"] = "watchfolders", } } function plugin.init(deps) deps.menu.bottom :addItem(10.2, function() return { title = i18n("setupWatchFolders"), fn = deps.watchfolders.show } end) end return plugin
local errors = require "util.error" describe("util.error", function () describe("new()", function () it("works", function () local err = errors.new("bork", "bork bork"); assert.not_nil(err); assert.equal("cancel", err.type); assert.equal("undefined-condition", err.condition); assert.same("bork bork", err.context); end); describe("templates", function () it("works", function () local templates = { ["fail"] = { type = "wait", condition = "internal-server-error", code = 555; }; }; local err = errors.new("fail", { traceback = "in some file, somewhere" }, templates); assert.equal("wait", err.type); assert.equal("internal-server-error", err.condition); assert.equal(555, err.code); assert.same({ traceback = "in some file, somewhere" }, err.context); end); end); end); describe("is_err()", function () it("works", function () assert.truthy(errors.is_err(errors.new())); assert.falsy(errors.is_err("not an error")); end); end); describe("coerce", function () it("works", function () local ok, err = errors.coerce(nil, "it dun goofed"); assert.is_nil(ok); assert.truthy(errors.is_err(err)) end); end); describe("from_stanza", function () it("works", function () local st = require "util.stanza"; local m = st.message({ type = "chat" }); local e = st.error_reply(m, "modify", "bad-request", nil, "error.example"):tag("extra", { xmlns = "xmpp:example.test" }); local err = errors.from_stanza(e); assert.truthy(errors.is_err(err)); assert.equal("modify", err.type); assert.equal("bad-request", err.condition); assert.equal(e, err.context.stanza); assert.equal("error.example", err.context.by); assert.not_nil(err.extra.tag); end); end); describe("__tostring", function () it("doesn't throw", function () assert.has_no.errors(function () -- See 6f317e51544d tostring(errors.new()); end); end); end); describe("extra", function () it("keeps some extra fields", function () local err = errors.new({condition="gone",text="Sorry mate, it's all gone",extra={uri="file:///dev/null"}}); assert.is_table(err.extra); assert.equal("file:///dev/null", err.extra.uri); end); end) describe("init", function() it("basics works", function() local reg = errors.init("test", { broke = {type = "cancel"; condition = "internal-server-error"; text = "It broke :("}; nope = {type = "auth"; condition = "not-authorized"; text = "Can't let you do that Dave"}; }); local broke = reg.new("broke"); assert.equal("cancel", broke.type); assert.equal("internal-server-error", broke.condition); assert.equal("It broke :(", broke.text); assert.equal("test", broke.source); local nope = reg.new("nope"); assert.equal("auth", nope.type); assert.equal("not-authorized", nope.condition); assert.equal("Can't let you do that Dave", nope.text); end); it("compact mode works", function() local reg = errors.init("test", "spec", { broke = {"cancel"; "internal-server-error"; "It broke :("}; nope = {"auth"; "not-authorized"; "Can't let you do that Dave"; "sorry-dave"}; }); local broke = reg.new("broke"); assert.equal("cancel", broke.type); assert.equal("internal-server-error", broke.condition); assert.equal("It broke :(", broke.text); assert.is_nil(broke.extra); local nope = reg.new("nope"); assert.equal("auth", nope.type); assert.equal("not-authorized", nope.condition); assert.equal("Can't let you do that Dave", nope.text); assert.equal("spec", nope.extra.namespace); assert.equal("sorry-dave", nope.extra.condition); end); it("registry looks the same regardless of syntax", function() local normal = errors.init("test", { broke = {type = "cancel"; condition = "internal-server-error"; text = "It broke :("}; nope = { type = "auth"; condition = "not-authorized"; text = "Can't let you do that Dave"; extra = {namespace = "spec"; condition = "sorry-dave"}; }; }); local compact1 = errors.init("test", "spec", { broke = {"cancel"; "internal-server-error"; "It broke :("}; nope = {"auth"; "not-authorized"; "Can't let you do that Dave"; "sorry-dave"}; }); local compact2 = errors.init("test", { broke = {"cancel"; "internal-server-error"; "It broke :("}; nope = {"auth"; "not-authorized"; "Can't let you do that Dave"}; }); assert.same(normal.registry, compact1.registry); assert.same({ broke = {type = "cancel"; condition = "internal-server-error"; text = "It broke :("}; nope = {type = "auth"; condition = "not-authorized"; text = "Can't let you do that Dave"}; }, compact2.registry); end); describe(".wrap", function () local reg = errors.init("test", "spec", { myerror = { "cancel", "internal-server-error", "Oh no" }; }); it("is exposed", function () assert.is_function(reg.wrap); end); it("returns errors according to the registry", function () local e = reg.wrap("myerror"); assert.equal("cancel", e.type); assert.equal("internal-server-error", e.condition); assert.equal("Oh no", e.text); end); it("passes through existing errors", function () local e = reg.wrap(reg.new({ type = "auth", condition = "forbidden" })); assert.equal("auth", e.type); assert.equal("forbidden", e.condition); end); it("wraps arbitrary values", function () local e = reg.wrap(123); assert.equal("cancel", e.type); assert.equal("undefined-condition", e.condition); assert.equal(123, e.context.wrapped_error); end); end); describe(".coerce", function () local reg = errors.init("test", "spec", { myerror = { "cancel", "internal-server-error", "Oh no" }; }); it("is exposed", function () assert.is_function(reg.coerce); end); it("passes through existing errors", function () local function test() return nil, errors.new({ type = "auth", condition = "forbidden" }); end local ok, err = reg.coerce(test()); assert.is_nil(ok); assert.is_truthy(errors.is_err(err)); assert.equal("forbidden", err.condition); end); it("passes through successful return values", function () local function test() return 1, 2, 3, 4; end local one, two, three, four = reg.coerce(test()); assert.equal(1, one); assert.equal(2, two); assert.equal(3, three); assert.equal(4, four); end); it("wraps non-error objects", function () local function test() return nil, "myerror"; end local ok, err = reg.coerce(test()); assert.is_nil(ok); assert.is_truthy(errors.is_err(err)); assert.equal("internal-server-error", err.condition); assert.equal("Oh no", err.text); end); end); end); end);
local function scripts(instances, i) for i = (i or 0) + 1, #instances do local instance = instances[i] local success, result = pcall(instance.IsA, instance, 'LuaSourceContainer') if success and result then return i, instance end end end for i, source in scripts, game:GetDescendants() do print(source:GetFullName()) end
-------------------------- -- Kill Streak Modifier -- -------------------------- -- Created by Jacob -- -------------------------- KSM = {} -- {tablename} = {sound in Killstreakmodifier / sound}, now you can use the {tablename} as a reference. -- -- Sounds must be wav files on a 44100HZ frequency -- KSM.Sounds = { -- Sounds that are downloaded by the client. doublekill = "doublekill.wav", triplekill = "triplekill.wav", killingspree = "killingspree.wav", dominating = "dominating.wav", unstoppable = "unstoppable.wav", monsterkill = "monsterkill.wav", ultrakill = "ultrakill.wav", megakill = "megakill.wav", wickedsick = "wickedsick.wav", rampage = "rampage.wav", godlike = "godlike.wav" } -- Killstreak Modifiers -- -- In display using {name} with return the players name -- -- In display using {kills} will return the players killstreak -- -- With the sounds you use the reference above in KSM.Sounds -- -- Streak is how many kills in a row before this happens -- -- func = function() end is required no matter what -- -- With functions if you would like to use "ply" make sure you have this layout before proceeding -- -- func = function( ply ) if IsValid( ply ) then end end ... this will makesure ply is valid! -- KSM.Modifiers = { { display = "{name} just double killed!", sound = "doublekill", streak = 2 }, { display = "{name} just triple killed!", sound = "triplekill", streak = 3 }, { display = "{name} is on a killing spree!", sound = "killingspree", streak = 4 }, { display = "{name} is dominating with {kills} kills!", sound = "dominating", streak = 5 }, { display = "{name} is clearly unstoppable with {kills} kills!", sound = "unstoppable", streak = 6 }, { display = "{name} is on a MONSTER killing spree with {kills} kills!", sound = "monsterkill", streak = 7 }, { display = "{name} is on a ULTRA killing spree with {kills} kills!", sound = "ultrakill", streak = 8 }, { display = "{name} is on a MEGA killing spree with {kills} kills!", sound = "megakill", streak = 9 }, { display = "{name} is WICKED SICK with {kills} kills!", sound = "wickedsick", streak = 10 }, { display = "{name} is now GODLIKE with {kills} kills!", sound = "godlike", streak = 11 }, { -- The last killstreak on this table will be repeat if the streak is greater then this! display = "{name} is RAMPAGING with {kills} kills!", sound = "rampage", streak = 12, func = function( ply ) if IsValid( ply ) then ply:SetHealth( ply:Health() + 50 ) end end }, }
local awful = require("awful") local screen = {} screen.screen_geometry = awful.screen.focused().geometry return screen
-- Liro - liro/functions.lua -- Micro optimisation local hook = hook local string = string local jit = jit local pairs = pairs local math = math local istable = istable local util = util local tostring = tostring local tonumber = tonumber local http = http -- liro.activateDeveloperHook() -- Calls a hook after checking if developer hooks are enabled function liro.activateDeveloperHook(name, arg) if liro.enableDeveloperHooks then if arg == nil or arg == "" then hook.Call(name) else hook.Call(name, arg) end end end -- liro.isEmpty(variable) -- Checks if a variable is nil function liro.isEmpty(s) return s == nil or string.Trim(s) == "" end -- liro.isEmptyUnknown(variable) -- Returns 'Unknown' if the variable is nil or an empty string function liro.isEmptyUnknown(s) if not s or string.Trim(s) == "" then return "Unknown" end return s end -- liro.moduleIntegrity(moduleData) -- Checks if provided module data is valid function liro.moduleIntegrity(md) if liro.isEmpty(md.folderName) or liro.isEmpty(md.loadPriority) or liro.isEmpty(md.version) then return false end return true end -- liro.getSystemOS() -- Returns the OS String function liro.getSystemOS() if jit.os != "Other" then return jit.os else return "Unknown" end end -- liro.mean(table) -- Returns the mean/average number in a table function liro.mean(t) local sum = 0 local count= 0 for _, v in pairs(t) do if type(v) == "number" then sum = sum + v count = count + 1 end end return sum / count end -- liro.formatBatteryPower(batteryPower) -- Returns formatted battery power, returns "Plug" if not on battery or plugged in function liro.formatBatteryPower(batteryPower) if batteryPower == 255 or not batteryPower then return "Plug" else return math.Round(batteryPower) end end -- liro.isModuleLoaded(module) -- Returns if the provided module name/data is loaded function liro.isModuleLoaded(module) if string.Trim(tostring(module)) != "" then if istable(module) then if liro.moduleIntegrity(module) then return liro.loadedModules[module.folderName] else return false end else return liro.loadedModules[module] end end end -- liro.diagnosticPrint(message) -- Prints a message with the liro prefix function liro.diagnosticPrint(message) if message != "" and message then print(liro.config.diagnosticPrintPrefix .. message) end end -- liro.versionCheck() -- Checks for a new version of liro function liro.versionCheck() http.Fetch("https://api.github.com/repos/Alydus/liro/releases/latest", function(body, len, headers, code) if not liro.isEmpty(body) and not liro.isEmpty(len) and code == 304 then local json = util.JSONToTable(body) local latestVersion = tostring(json.tag_name) latestVersion = string.gsub(latestVersion, "V", "") -- Outdated Liro version warning if liro.config.doOutdatedWarning and latestVersion != "" and tonumber(latestVersion) > tonumber(GM.LiroVersion) and latestVersion and json then liro.diagnosticPrint("Liro is outdated, updating is recommended. (Running V" .. GM.LiroVersion .. ", Latest is " .. latestVersion .. ")") end -- If GM.LiroVersion is higher than the latest release version, display a developmental version warning if liro.config.doOutdatedWarning and latestVersion != "" and tonumber(latestVersion) < tonumber(GM.LiroVersion) and latestVersion and json then liro.diagnosticPrint("Liro is running a developmental version, most likely from development branch, expect issues. Detected Liro Version is higher than publically released version. (Running V" .. GM.LiroVersion .. ", Latest is " .. latestVersion .. ")") end end end, function(error) liro.diagnosticPrint("liro.versionCheck() - HTTP Error has occured with HTTP Code of; " .. code .. ", this is most likely due to Github rate limiting of the version fetching API.") end) end
-- _ _____ ___ _ __ ___________ ________ __ -- | | | ___|/ _ \ | | / /| ___| _ \ | ___ \ \ / / -- | | | |__ / /_\ \| |/ / | |__ | | | | | |_/ /\ V / -- | | | __|| _ || \ | __|| | | | | ___ \ \ / -- | |____| |___| | | || |\ \| |___| |/ / | |_/ / | | -- \_____/\____/\_| |_/\_| \_/\____/|___/ \____/ \_/ -- ___ .__ __. ______ .__ __. ____ ____ .___ ___. ______ __ __ _______. __ _______ ___ __ ___ .______ -- / \ | \ | | / __ \ | \ | | \ \ / / | \/ | / __ \ | | | | / | | | | ____| / \ | |/ / | _ \ -- / ^ \ | \| | | | | | | \| | \ \/ / | \ / | | | | | | | | | | (----` | | | |__ / ^ \ | ' / | |_) | -- / /_\ \ | . ` | | | | | | . ` | \_ _/ | |\/| | | | | | | | | | \ \ | | | __| / /_\ \ | < | / -- / _____ \ | |\ | | `--' | | |\ | | | | | | | | `--' | | `--' | .----) | | `----.| |____ / _____ \ | . \ | |\ \----. -- /__/ \__\ |__| \__| \______/ |__| \__| |__| |__| |__| \______/ \______/ |_______/ |_______||_______/__/ \__\ |__|\__\ | _| `._____| ----------------------------------------------------------------- -- [ PLAYER ACTION COMMANDS ] ----------------------------------------------------------------- -- When you click on a player within the scoreboard, actions -- will be displayed. The list below defines what other staff -- are allowed to do to a player. It is based upon what admin mod -- you have installed. New ones are always being added for support -- so if it's not here - it's in the works. ----------------------------------------------------------------- ----------------------------------------------------------------- -- [ PLAYER ACTION COMMANDS - ULX ] ----------------------------------------------------------------- Vliss.Commands.Ulx = { { name = "Bring", cmd = "bring" }, { name = "Goto", cmd = "goto" }, { name = "Return", cmd = "return" }, { name = "Jail", cmd = "jail" }, { name = "Un-Jail", cmd = "unjail" }, { name = "Ragdoll", cmd = "ragdoll" }, { name = "Un-Ragdoll", cmd = "unragdoll" }, { name = "Kick", cmd = "kick" }, { name = "Ignite", cmd = "ignite" }, { name = "Whip", cmd = "whip" }, { name = "Maul", cmd = "maul" }, { name = "Strip", cmd = "strip" }, { name = "Gag", cmd = "gag" }, { name = "Un-Gag", cmd = "ungag" }, { name = "Mute", cmd = "mute" }, { name = "Un-Mute", cmd = "unmute" } }
local L1Penalty, parent = torch.class('nn.L1Penalty','nn.Module') --This module acts as an L1 latent state regularizer, adding the --[gradOutput] to the gradient of the L1 loss. The [input] is copied to --the [output]. function L1Penalty:__init(l1weight, sizeAverage, provideOutput) parent.__init(self) self.l1weight = l1weight self.sizeAverage = sizeAverage or false if provideOutput == nil then self.provideOutput = true else self.provideOutput = provideOutput end end function L1Penalty:updateOutput(input) local m = self.l1weight if self.sizeAverage == true then m = m/input:nElement() end local loss = m*input:norm(1) self.loss = loss self.output = input return self.output end function L1Penalty:updateGradInput(input, gradOutput) local m = self.l1weight if self.sizeAverage == true then m = m/input:nElement() end self.gradInput:resizeAs(input):copy(input):sign():mul(m) if self.provideOutput == true then self.gradInput:add(gradOutput) end return self.gradInput end
-- date 函数和 time 函数正好相反,一般情况下 date 主要是用于格式化时间。 -- 比如转化为特定的日期时间字符串,或者获取年、月、日以及星期等具体的信息。 -- date 函数也有两种调用方式,默认为不传参数,返回本地格式化的一个时间+日期的字符串。 -- 一般还是使用传入格式化参数的方法,用于获取满足需求的信息。 -- 返回本地格式化的日期时间字符串 -- os.date() -- 返回 table -- os.date(format, time) -- -- 当 format=*t 时,返回的 table 为完整的字段信息,包括时间、日期、日在年中的位置、周几以及夏令信息等。如下所示: print(os.date()) -- Sat Jan 8 20:00:28 2022 -- 返回 table 对象 local t = os.date("*t", os.time()) print(t) -- table: 0x55e04c719ef0 for i, v in pairs(t) do print(i, v) end -- wday 7 -- month 1 -- year 2022 -- sec 32 -- min 57 -- day 8 -- isdst false -- yday 8 -- hour 19 -- yday 描述了当前天在一年中是第几天,每年的1月1号为第一天; -- wday 描述了当天的星期数,周日为第一天,即1表示周日。 -- date 函数对于格式提供了丰富的支持,应用格式可以完成任意的业务所要求的格式化日期,其支持的一些配置方式如下: -- | 格式 | 描述 | -- | %a | 星期的英文缩写,如周二为Tue | -- | %A | 星期的英文全写,如周二位Tuesday | -- | %b | 月份的简写,如十二月为Dec | -- | %B | 月份的全写,如十二月为December | -- | %c | 日期+时间字符串,年份将缩写两位,12/24/19 09:40:30(2019),尽量不使用 | -- | %d | 月中的第几天,从1开始,表示第一天。取值[01~31] | -- | %H | 24小时制中的时,取值[00~23] | -- | %I | 12小时制中的时(大写字母I),取值[01~12] | -- | %j | 指定日期在一年中是第几天,取值[001~366],1月1号为第一天 | -- | %M | 指定时间的分钟数,取值[00~59] | -- | %m | 月份,取值[01~12] | -- | %p | 上午am、下午pm。一般12小时制时需要 | -- | %S | 指定时间的秒数,取值[00~59] | -- | %w | 指定时间在星期中的第几天,取值[0~6,周日~周六],与t的取值差1* | -- | %X | 时间字符串,24小时制。09:54:57 | -- | %x | 日期,年份两位表示,12/24/19,一般不要使用 | -- | %Y | 完整年份,2019 | -- | %y | 两位年份,不要使用,19 | -- | %% | 转义输出% | -- | *t | 返回table,包含一个日期时间的完整描述 | -- 打印当天的信息 local _WEEK = { "星期天", "星期一", "星期二", "星期三", "星期四", "星期五", "星期六" } -- 获取星期对应的中文 local function getWeek(date) local w = os.date("%w", date) return _WEEK[w + 1] -- Lua 下标从 1 开始 end -- for i, v in pairs(_WEEK) do print(i, v) end -- 获取时间戳,并存到变量 d 中 local d = os.time() -- 自定义日期格式 local t = os.date("今天是%Y年%m月%d日,%X,", d) -- 将自定义格式日期与中文星期拼接 t = t .. getWeek(d) print(t) -- 今天是2022年01月08日,20:22:56,星期六 -- 英文的转换相对更简单,因为可以直接输出年份、星期的完整英文名称。 -- 对于前端展示最多需求的 yyyy-MM-dd HH:mm:ss 结构,可以如下操作 print(os.date("%Y-%m-%d %H:%M:%S", os.time())) -- 2022-01-08 22:13:58
-- Copyright 2006-2011 Mitchell mitchell<att>caladbolg.net. See LICENSE. -- ApacheConf LPeg lexer. local l = lexer local token, style, color, word_match = l.token, l.style, l.color, l.word_match local P, R, S = l.lpeg.P, l.lpeg.R, l.lpeg.S module(...) -- Whitespace. local ws = token(l.WHITESPACE, l.space^1) -- Comments. local comment = token(l.COMMENT, '#' * l.nonnewline^0) -- Strings. local string = token(l.STRING, l.delimited_range('"', '\\', true, false, '\n')) -- Keywords. local main_keyword = token(l.KEYWORD, word_match({ 'AcceptMutex', 'AcceptPathInfo', 'AccessFileName', 'Action', 'AddAlt', 'AddAltByEncoding', 'AddAltByType', 'AddCharset', 'AddDefaultCharset', 'AddDescription', 'AddEncoding', 'AddHandler', 'AddIcon', 'AddIconByEncoding', 'AddIconByType', 'AddInputFilter', 'AddLanguage', 'AddModuleInfo', 'AddOutputFilter', 'AddOutputFilterByType', 'AddType', 'Alias', 'AliasMatch', 'AllowCONNECT', 'AllowEncodedSlashes', 'AuthDigestNcCheck', 'AuthDigestShmemSize', 'AuthLDAPCharsetConfig', 'BS2000Account', 'BrowserMatch', 'BrowserMatchNoCase', 'CacheDefaultExpire', 'CacheDirLength', 'CacheDirLevels', 'CacheDisable', 'CacheEnable', 'CacheExpiryCheck', 'CacheFile', 'CacheForceCompletion', 'CacheGcClean', 'CacheGcDaily', 'CacheGcInterval', 'CacheGcMemUsage', 'CacheGcUnused', 'CacheIgnoreCacheControl', 'CacheIgnoreNoLastMod', 'CacheLastModifiedFactor', 'CacheMaxExpire', 'CacheMaxFileSize', 'CacheMinFileSize', 'CacheNegotiatedDocs', 'CacheRoot', 'CacheSize', 'CacheTimeMargin', 'CharsetDefault', 'CharsetOptions', 'CharsetSourceEnc', 'CheckSpelling', 'ChildPerUserID', 'ContentDigest', 'CookieDomain', 'CookieExpires', 'CookieLog', 'CookieName', 'CookieStyle', 'CookieTracking', 'CoreDumpDirectory', 'CustomLog', 'DavDepthInfinity', 'DavLockDB', 'DavMinTimeout', 'DefaultIcon', 'DefaultLanguage', 'DefaultType', 'DeflateBufferSize', 'DeflateCompressionLevel', 'DeflateFilterNote', 'DeflateMemLevel', 'DeflateWindowSize', 'DirectoryIndex', 'DirectorySlash', 'DocumentRoot', 'EnableExceptionHook', 'EnableMMAP', 'EnableSendfile', 'ErrorDocument', 'ErrorLog', 'Example', 'ExpiresActive', 'ExpiresByType', 'ExpiresDefault', 'ExtFilterDefine', 'ExtendedStatus', 'FileETag', 'ForceLanguagePriority', 'ForensicLog', 'Group', 'Header', 'HeaderName', 'HostnameLookups', 'ISAPIAppendLogToErrors', 'ISAPIAppendLogToQuery', 'ISAPICacheFile', 'ISAPIFakeAsync', 'ISAPILogNotSupported', 'ISAPIReadAheadBuffer', 'IdentityCheck', 'ImapBase', 'ImapDefault', 'ImapMenu', 'Include', 'IndexIgnore', 'IndexOptions', 'IndexOrderDefault', 'KeepAlive', 'KeepAliveTimeout', 'LDAPCacheEntries', 'LDAPCacheTTL', 'LDAPOpCacheEntries', 'LDAPOpCacheTTL', 'LDAPSharedCacheFile', 'LDAPSharedCacheSize', 'LDAPTrustedCA', 'LDAPTrustedCAType', 'LanguagePriority', 'LimitInternalRecursion', 'LimitRequestBody', 'LimitRequestFields', 'LimitRequestFieldsize', 'LimitRequestLine', 'LimitXMLRequestBody', 'Listen', 'ListenBacklog', 'LoadFile', 'LoadModule', 'LockFile', 'LogFormat', 'LogLevel', 'MCacheMaxObjectCount', 'MCacheMaxObjectSize', 'MCacheMaxStreamingBuffer', 'MCacheMinObjectSize', 'MCacheRemovalAlgorithm', 'MCacheSize', 'MMapFile', 'MaxClients', 'MaxKeepAliveRequests', 'MaxMemFree', 'MaxRequestsPerChild', 'MaxRequestsPerThread', 'MaxSpareServers', 'MaxSpareThreads', 'MaxThreads', 'MaxThreadsPerChild', 'MetaDir', 'MetaFiles', 'MetaSuffix', 'MimeMagicFile', 'MinSpareServers', 'MinSpareThreads', 'MultiviewsMatch', 'NWSSLTrustedCerts', 'NWSSLUpgradeable', 'NameVirtualHost', 'NoProxy', 'NumServers', 'Options', 'PassEnv', 'PidFile', 'ProtocolEcho', 'ProxyBadHeader', 'ProxyBlock', 'ProxyDomain', 'ProxyErrorOverride', 'ProxyIOBufferSize', 'ProxyMaxForwards', 'ProxyPass', 'ProxyPassReverse', 'ProxyPreserveHost', 'ProxyReceiveBufferSize', 'ProxyRemote', 'ProxyRemoteMatch', 'ProxyRequests', 'ProxyTimeout', 'ProxyVia', 'RLimitCPU', 'RLimitMEM', 'RLimitNPROC', 'ReadmeName', 'Redirect', 'RedirectMatch', 'RedirectPermanent', 'RedirectTemp', 'RequestHeader', 'RewriteBase', 'RewriteCond', 'RewriteEngine', 'RewriteLock', 'RewriteLog', 'RewriteLogLevel', 'RewriteMap', 'RewriteOptions', 'RewriteRule', 'SSIEndTag', 'SSIErrorMsg', 'SSIStartTag', 'SSITimeFormat', 'SSIUndefinedEcho', 'SSLCACertificateFile', 'SSLCACertificatePath', 'SSLCARevocationFile', 'SSLCARevocationPath', 'SSLCertificateChainFile', 'SSLCertificateFile', 'SSLCertificateKeyFile', 'SSLCipherSuite', 'SSLEngine', 'SSLMutex', 'SSLOptions', 'SSLPassPhraseDialog', 'SSLProtocol', 'SSLProxyCACertificateFile', 'SSLProxyCACertificatePath', 'SSLProxyCARevocationFile', 'SSLProxyCARevocationPath', 'SSLProxyCipherSuite', 'SSLProxyEngine', 'SSLProxyMachineCertificateFile', 'SSLProxyMachineCertificatePath', 'SSLProxyProtocol', 'SSLProxyVerify', 'SSLProxyVerifyDepth', 'SSLRandomSeed', 'SSLSessionCache', 'SSLSessionCacheTimeout', 'SSLVerifyClient', 'SSLVerifyDepth', 'ScoreBoardFile', 'Script', 'ScriptAlias', 'ScriptAliasMatch', 'ScriptInterpreterSource', 'ScriptLog', 'ScriptLogBuffer', 'ScriptLogLength', 'ScriptSock', 'SecureListen', 'SendBufferSize', 'ServerAdmin', 'ServerLimit', 'ServerName', 'ServerRoot', 'ServerSignature', 'ServerTokens', 'SetEnv', 'SetEnvIf', 'SetEnvIfNoCase', 'SetHandler', 'SetInputFilter', 'SetOutputFilter', 'StartServers', 'StartThreads', 'SuexecUserGroup', 'ThreadLimit', 'ThreadStackSize', 'ThreadsPerChild', 'TimeOut', 'TransferLog', 'TypesConfig', 'UnsetEnv', 'UseCanonicalName', 'User', 'UserDir', 'VirtualDocumentRoot', 'VirtualDocumentRootIP', 'VirtualScriptAlias', 'VirtualScriptAliasIP', 'Win32DisableAcceptEx', 'XBitHack', 'Off', 'On', 'None' }, nil, true)) local directive_keyword = token(l.KEYWORD, word_match({ 'AcceptMutex', 'AcceptPathInfo', 'AccessFileName', 'Action', 'AddAlt', 'AddAltByEncoding', 'AddAltByType', 'AddCharset', 'AddDefaultCharset', 'AddDescription', 'AddEncoding', 'AddHandler', 'AddIcon', 'AddIconByEncoding', 'AddIconByType', 'AddInputFilter', 'AddLanguage', 'AddModuleInfo', 'AddOutputFilter', 'AddOutputFilterByType', 'AddType', 'Alias', 'AliasMatch', 'AllowCONNECT', 'AllowEncodedSlashes', 'AuthDigestNcCheck', 'AuthDigestShmemSize', 'AuthLDAPCharsetConfig', 'BS2000Account', 'BrowserMatch', 'BrowserMatchNoCase', 'CacheDefaultExpire', 'CacheDirLength', 'CacheDirLevels', 'CacheDisable', 'CacheEnable', 'CacheExpiryCheck', 'CacheFile', 'CacheForceCompletion', 'CacheGcClean', 'CacheGcDaily', 'CacheGcInterval', 'CacheGcMemUsage', 'CacheGcUnused', 'CacheIgnoreCacheControl', 'CacheIgnoreNoLastMod', 'CacheLastModifiedFactor', 'CacheMaxExpire', 'CacheMaxFileSize', 'CacheMinFileSize', 'CacheNegotiatedDocs', 'CacheRoot', 'CacheSize', 'CacheTimeMargin', 'CharsetDefault', 'CharsetOptions', 'CharsetSourceEnc', 'CheckSpelling', 'ChildPerUserID', 'ContentDigest', 'CookieDomain', 'CookieExpires', 'CookieLog', 'CookieName', 'CookieStyle', 'CookieTracking', 'CoreDumpDirectory', 'CustomLog', 'DavDepthInfinity', 'DavLockDB', 'DavMinTimeout', 'DefaultIcon', 'DefaultLanguage', 'DefaultType', 'DeflateBufferSize', 'DeflateCompressionLevel', 'DeflateFilterNote', 'DeflateMemLevel', 'DeflateWindowSize', 'DirectoryIndex', 'DirectorySlash', 'DocumentRoot', 'EnableExceptionHook', 'EnableMMAP', 'EnableSendfile', 'ErrorDocument', 'ErrorLog', 'Example', 'ExpiresActive', 'ExpiresByType', 'ExpiresDefault', 'ExtFilterDefine', 'ExtendedStatus', 'FileETag', 'ForceLanguagePriority', 'ForensicLog', 'Group', 'Header', 'HeaderName', 'HostnameLookups', 'ISAPIAppendLogToErrors', 'ISAPIAppendLogToQuery', 'ISAPICacheFile', 'ISAPIFakeAsync', 'ISAPILogNotSupported', 'ISAPIReadAheadBuffer', 'IdentityCheck', 'ImapBase', 'ImapDefault', 'ImapMenu', 'Include', 'IndexIgnore', 'IndexOptions', 'IndexOrderDefault', 'KeepAlive', 'KeepAliveTimeout', 'LDAPCacheEntries', 'LDAPCacheTTL', 'LDAPOpCacheEntries', 'LDAPOpCacheTTL', 'LDAPSharedCacheFile', 'LDAPSharedCacheSize', 'LDAPTrustedCA', 'LDAPTrustedCAType', 'LanguagePriority', 'LimitInternalRecursion', 'LimitRequestBody', 'LimitRequestFields', 'LimitRequestFieldsize', 'LimitRequestLine', 'LimitXMLRequestBody', 'Listen', 'ListenBacklog', 'LoadFile', 'LoadModule', 'LockFile', 'LogFormat', 'LogLevel', 'MCacheMaxObjectCount', 'MCacheMaxObjectSize', 'MCacheMaxStreamingBuffer', 'MCacheMinObjectSize', 'MCacheRemovalAlgorithm', 'MCacheSize', 'MMapFile', 'MaxClients', 'MaxKeepAliveRequests', 'MaxMemFree', 'MaxRequestsPerChild', 'MaxRequestsPerThread', 'MaxSpareServers', 'MaxSpareThreads', 'MaxThreads', 'MaxThreadsPerChild', 'MetaDir', 'MetaFiles', 'MetaSuffix', 'MimeMagicFile', 'MinSpareServers', 'MinSpareThreads', 'MultiviewsMatch', 'NWSSLTrustedCerts', 'NWSSLUpgradeable', 'NameVirtualHost', 'NoProxy', 'NumServers', 'Options', 'PassEnv', 'PidFile', 'ProtocolEcho', 'ProxyBadHeader', 'ProxyBlock', 'ProxyDomain', 'ProxyErrorOverride', 'ProxyIOBufferSize', 'ProxyMaxForwards', 'ProxyPass', 'ProxyPassReverse', 'ProxyPreserveHost', 'ProxyReceiveBufferSize', 'ProxyRemote', 'ProxyRemoteMatch', 'ProxyRequests', 'ProxyTimeout', 'ProxyVia', 'RLimitCPU', 'RLimitMEM', 'RLimitNPROC', 'ReadmeName', 'Redirect', 'RedirectMatch', 'RedirectPermanent', 'RedirectTemp', 'RequestHeader', 'RewriteBase', 'RewriteCond', 'RewriteEngine', 'RewriteLock', 'RewriteLog', 'RewriteLogLevel', 'RewriteMap', 'RewriteOptions', 'RewriteRule', 'SSIEndTag', 'SSIErrorMsg', 'SSIStartTag', 'SSITimeFormat', 'SSIUndefinedEcho', 'SSLCACertificateFile', 'SSLCACertificatePath', 'SSLCARevocationFile', 'SSLCARevocationPath', 'SSLCertificateChainFile', 'SSLCertificateFile', 'SSLCertificateKeyFile', 'SSLCipherSuite', 'SSLEngine', 'SSLMutex', 'SSLOptions', 'SSLPassPhraseDialog', 'SSLProtocol', 'SSLProxyCACertificateFile', 'SSLProxyCACertificatePath', 'SSLProxyCARevocationFile', 'SSLProxyCARevocationPath', 'SSLProxyCipherSuite', 'SSLProxyEngine', 'SSLProxyMachineCertificateFile', 'SSLProxyMachineCertificatePath', 'SSLProxyProtocol', 'SSLProxyVerify', 'SSLProxyVerifyDepth', 'SSLRandomSeed', 'SSLSessionCache', 'SSLSessionCacheTimeout', 'SSLVerifyClient', 'SSLVerifyDepth', 'ScoreBoardFile', 'Script', 'ScriptAlias', 'ScriptAliasMatch', 'ScriptInterpreterSource', 'ScriptLog', 'ScriptLogBuffer', 'ScriptLogLength', 'ScriptSock', 'SecureListen', 'SendBufferSize', 'ServerAdmin', 'ServerLimit', 'ServerName', 'ServerRoot', 'ServerSignature', 'ServerTokens', 'SetEnv', 'SetEnvIf', 'SetEnvIfNoCase', 'SetHandler', 'SetInputFilter', 'SetOutputFilter', 'StartServers', 'StartThreads', 'SuexecUserGroup', 'ThreadLimit', 'ThreadStackSize', 'ThreadsPerChild', 'TimeOut', 'TransferLog', 'TypesConfig', 'UnsetEnv', 'UseCanonicalName', 'User', 'UserDir', 'VirtualDocumentRoot', 'VirtualDocumentRootIP', 'VirtualScriptAlias', 'VirtualScriptAliasIP', 'Win32DisableAcceptEx', 'XBitHack', 'All', 'ExecCGI', 'FollowSymLinks', 'Includes', 'IncludesNOEXEC', 'Indexes', 'MultiViews', 'None', 'Off', 'On', 'SymLinksIfOwnerMatch', 'from' }, nil, true)) local vhost_keyword = token(l.KEYWORD, word_match({ 'AcceptMutex', 'AcceptPathInfo', 'AccessFileName', 'Action', 'AddAlt', 'AddAltByEncoding', 'AddAltByType', 'AddCharset', 'AddDefaultCharset', 'AddDescription', 'AddEncoding', 'AddHandler', 'AddIcon', 'AddIconByEncoding', 'AddIconByType', 'AddInputFilter', 'AddLanguage', 'AddModuleInfo', 'AddOutputFilter', 'AddOutputFilterByType', 'AddType', 'Alias', 'AliasMatch', 'Allow', 'AllowCONNECT', 'AllowEncodedSlashes', 'AllowOverride', 'Anonymous', 'Anonymous_Authoritative', 'Anonymous_LogEmail', 'Anonymous_MustGiveEmail', 'Anonymous_NoUserID', 'Anonymous_VerifyEmail', 'AuthAuthoritative', 'AuthDBMAuthoritative', 'AuthDBMGroupFile', 'AuthDBMType', 'AuthDBMUserFile', 'AuthDigestAlgorithm', 'AuthDigestDomain', 'AuthDigestFile', 'AuthDigestGroupFile', 'AuthDigestNcCheck', 'AuthDigestNonceFormat', 'AuthDigestNonceLifetime', 'AuthDigestQop', 'AuthDigestShmemSize', 'AuthGroupFile', 'AuthLDAPAuthoritative', 'AuthLDAPBindDN', 'AuthLDAPBindPassword', 'AuthLDAPCharsetConfig', 'AuthLDAPCompareDNOnServer', 'AuthLDAPDereferenceAliases', 'AuthLDAPEnabled', 'AuthLDAPFrontPageHack', 'AuthLDAPGroupAttribute', 'AuthLDAPGroupAttributeIsDN', 'AuthLDAPRemoteUserIsDN', 'AuthLDAPUrl', 'AuthName', 'AuthType', 'AuthUserFile', 'BS2000Account', 'BrowserMatch', 'BrowserMatchNoCase', 'CGIMapExtension', 'CacheDefaultExpire', 'CacheDirLength', 'CacheDirLevels', 'CacheDisable', 'CacheEnable', 'CacheExpiryCheck', 'CacheFile', 'CacheForceCompletion', 'CacheGcClean', 'CacheGcDaily', 'CacheGcInterval', 'CacheGcMemUsage', 'CacheGcUnused', 'CacheIgnoreCacheControl', 'CacheIgnoreNoLastMod', 'CacheLastModifiedFactor', 'CacheMaxExpire', 'CacheMaxFileSize', 'CacheMinFileSize', 'CacheNegotiatedDocs', 'CacheRoot', 'CacheSize', 'CacheTimeMargin', 'CharsetDefault', 'CharsetOptions', 'CharsetSourceEnc', 'CheckSpelling', 'ChildPerUserID', 'ContentDigest', 'CookieDomain', 'CookieExpires', 'CookieLog', 'CookieName', 'CookieStyle', 'CookieTracking', 'CoreDumpDirectory', 'CustomLog', 'Dav', 'DavDepthInfinity', 'DavLockDB', 'DavMinTimeout', 'DefaultIcon', 'DefaultLanguage', 'DefaultType', 'DeflateBufferSize', 'DeflateCompressionLevel', 'DeflateFilterNote', 'DeflateMemLevel', 'DeflateWindowSize', 'Deny', 'DirectoryIndex', 'DirectorySlash', 'DocumentRoot', 'EnableMMAP', 'EnableSendfile', 'ErrorDocument', 'ErrorLog', 'Example', 'ExpiresActive', 'ExpiresByType', 'ExpiresDefault', 'ExtFilterDefine', 'ExtFilterOptions', 'ExtendedStatus', 'FileETag', 'ForceLanguagePriority', 'ForceType', 'Group', 'Header', 'HeaderName', 'HostnameLookups', 'ISAPIAppendLogToErrors', 'ISAPIAppendLogToQuery', 'ISAPICacheFile', 'ISAPIFakeAsync', 'ISAPILogNotSupported', 'ISAPIReadAheadBuffer', 'IdentityCheck', 'ImapBase', 'ImapDefault', 'ImapMenu', 'Include', 'IndexIgnore', 'IndexOptions', 'IndexOrderDefault', 'KeepAlive', 'KeepAliveTimeout', 'LDAPCacheEntries', 'LDAPCacheTTL', 'LDAPOpCacheEntries', 'LDAPOpCacheTTL', 'LDAPSharedCacheSize', 'LDAPTrustedCA', 'LDAPTrustedCAType', 'LanguagePriority', 'LimitInternalRecursion', 'LimitRequestBody', 'LimitRequestFields', 'LimitRequestFieldsize', 'LimitRequestLine', 'LimitXMLRequestBody', 'Listen', 'ListenBacklog', 'LoadFile', 'LoadModule', 'LockFile', 'LogFormat', 'LogLevel', 'MCacheMaxObjectCount', 'MCacheMaxObjectSize', 'MCacheMaxStreamingBuffer', 'MCacheMinObjectSize', 'MCacheRemovalAlgorithm', 'MCacheSize', 'MMapFile', 'MaxClients', 'MaxKeepAliveRequests', 'MaxMemFree', 'MaxRequestsPerChild', 'MaxRequestsPerThread', 'MaxSpareServers', 'MaxSpareThreads', 'MaxThreads', 'MaxThreadsPerChild', 'MetaDir', 'MetaFiles', 'MetaSuffix', 'MimeMagicFile', 'MinSpareServers', 'MinSpareThreads', 'ModMimeUsePathInfo', 'MultiviewsMatch', 'NWSSLTrustedCerts', 'NameVirtualHost', 'NoProxy', 'NumServers', 'Options', 'Order', 'PassEnv', 'PidFile', 'ProtocolEcho', 'ProxyBadHeader', 'ProxyBlock', 'ProxyDomain', 'ProxyErrorOverride', 'ProxyIOBufferSize', 'ProxyMaxForwards', 'ProxyPass', 'ProxyPassReverse', 'ProxyPreserveHost', 'ProxyReceiveBufferSize', 'ProxyRemote', 'ProxyRemoteMatch', 'ProxyRequests', 'ProxyTimeout', 'ProxyVia', 'RLimitCPU', 'RLimitMEM', 'RLimitNPROC', 'ReadmeName', 'Redirect', 'RedirectMatch', 'RedirectPermanent', 'RedirectTemp', 'RemoveCharset', 'RemoveEncoding', 'RemoveHandler', 'RemoveInputFilter', 'RemoveLanguage', 'RemoveOutputFilter', 'RemoveType', 'RequestHeader', 'Require', 'RewriteBase', 'RewriteCond', 'RewriteEngine', 'RewriteLock', 'RewriteLog', 'RewriteLogLevel', 'RewriteMap', 'RewriteOptions', 'RewriteRule', 'SSIEndTag', 'SSIErrorMsg', 'SSIStartTag', 'SSITimeFormat', 'SSIUndefinedEcho', 'SSLCACertificateFile', 'SSLCACertificatePath', 'SSLCARevocationFile', 'SSLCARevocationPath', 'SSLCertificateChainFile', 'SSLCertificateFile', 'SSLCertificateKeyFile', 'SSLCipherSuite', 'SSLEngine', 'SSLMutex', 'SSLOptions', 'SSLPassPhraseDialog', 'SSLProtocol', 'SSLProxyCACertificateFile', 'SSLProxyCACertificatePath', 'SSLProxyCARevocationFile', 'SSLProxyCARevocationPath', 'SSLProxyCipherSuite', 'SSLProxyEngine', 'SSLProxyMachineCertificateFile', 'SSLProxyMachineCertificatePath', 'SSLProxyProtocol', 'SSLProxyVerify', 'SSLProxyVerifyDepth', 'SSLRandomSeed', 'SSLRequire', 'SSLRequireSSL', 'SSLSessionCache', 'SSLSessionCacheTimeout', 'SSLVerifyClient', 'SSLVerifyDepth', 'Satisfy', 'ScoreBoardFile', 'Script', 'ScriptAlias', 'ScriptAliasMatch', 'ScriptInterpreterSource', 'ScriptLog', 'ScriptLogBuffer', 'ScriptLogLength', 'ScriptSock', 'SecureListen', 'SendBufferSize', 'ServerAdmin', 'ServerLimit', 'ServerName', 'ServerRoot', 'ServerSignature', 'ServerTokens', 'SetEnv', 'SetEnvIf', 'SetEnvIfNoCase', 'SetHandler', 'SetInputFilter', 'SetOutputFilter', 'StartServers', 'StartThreads', 'SuexecUserGroup', 'ThreadLimit', 'ThreadStackSize', 'ThreadsPerChild', 'TimeOut', 'TransferLog', 'TypesConfig', 'UnsetEnv', 'UseCanonicalName', 'User', 'UserDir', 'VirtualDocumentRoot', 'VirtualDocumentRootIP', 'VirtualScriptAlias', 'VirtualScriptAliasIP', 'XBitHack', 'Off', 'On', 'None' }, nil, true)) -- Identifiers. local word = (l.alpha + '-') * (l.alnum + '-')^0 local identifier = token(l.IDENTIFIER, word) -- Operators. local operator = token(l.OPERATOR, S(':=<>&+-*/.()')) -- TODO: directive and vhost sections using appropriate keywords. _rules = { { 'whitespace', ws }, { 'keyword', main_keyword }, { 'identifier', identifier }, { 'string', string }, { 'comment', comment }, { 'operator', operator }, { 'any_char', l.any_char }, }
local P = require "plenary.path" local curl = require "plenary.curl" local eq = assert.are.same local sql = require "sqlite.db" local u = require "sqlite.utils" local luv = require "luv" describe("sqlite.db", function() local path = "/tmp/db.sqlite3" luv.fs_unlink(path) describe("sqlfunctions:", function() local s = sql.lib local db = sql.new() it("works with multiply", function() local sugar = (s.julianday "now" - s.julianday "now") * 5 * 7 local expected = "(julianday('now') - julianday('now')) * 5 * 7" eq(expected, sugar, "should be equal") end) it("quotes supported arugments only", function() local sugar = s.julianday "now" - s.julianday "date" local expected = "(julianday('now') - julianday(date))" eq(expected, sugar, "should be equal") local sugar = s.julianday "now" - s.julianday "2016-10-18 16:45" local expected = "(julianday('now') - julianday('2016-10-18 16:45'))" eq(expected, sugar, "should be equal") end) it("cast as", function() local sugar = s.cast((s.julianday() - s.julianday "timestamp") * 24 * 60, "integer") local expected = "cast((julianday('now') - julianday(timestamp)) * 24 * 60 as integer)" eq(expected, sugar, "should be equal") local sugar = s.cast(s.julianday() * 7, "integer") local expected = "cast(julianday('now') * 7 as integer)" eq(expected, sugar, "should be equal") end) db:close() end) describe(".new", function() it("should create sql.nvim without opening connection", function() local tmp = "/tmp/db4.db" local db = sql.new(tmp) eq("table", type(db), "should return sql.nvim object") eq(nil, db.conn, "connection shuld be nil") eq("table", type(db:open()), "should return sql.nvim object") eq(true, db:isopen(), "should be opened") eq(0, db:status().code, "should be be zero") eq(true, db:eval "create table if not exists a(title)", "should be create a table") eq(true, db:eval "insert into a(title) values('new')", "should be insert stuff") eq("table", type(db:eval "select * from a"), "should be have content") eq(true, db:close(), "should close") eq(true, db:isclose(), "should close") eq(true, P.exists(P.new(tmp)), "It should created the file") luv.fs_unlink(tmp) end) it("should accept pargma options", function() local tmp = "/tmp/db5.db" local db = sql.new(tmp, { journal_mode = "persist", }) db:open() eq("persist", db:eval("pragma journal_mode")[1].journal_mode) db:close() luv.fs_unlink(tmp) end) end) describe(":open/:close", function() -- todo(tami5): change to open instead of connect. it("creates in memory database.", function() local db = sql:open() eq("table", type(db), "returns new main interface object.") eq("cdata", type(db.conn), "returns sql object.") assert(db:close(), "returns true if the connection is closed successfully.") end) it("creates new persistence database.", function() local db = sql:open(path) eq("cdata", type(db.conn), "returns sqlite object.") eq(true, db:eval "create table if not exists todo(title text, desc text, created int)") db:eval("insert into todo(title, desc, created) values(:title, :desc, :created) ", { { title = "1", desc = "......", created = 2021 }, { title = "2", desc = "......", created = 2021 }, }) eq(true, db:close(), "It should close connection successfully.") eq(true, P.exists(P.new(path)), "It should created the file") end) it("connects to pre-existent database.", function() local db = sql:open(path) local todos = db:eval "select * from todo" eq("1", todos[1].title) eq("2", todos[2].title) eq(true, db:close(), "It should close connection successfully.") eq(true, P.exists(P.new(path)), "File should still exists") luv.fs_unlink(path) end) it("returns data and time of creation", function() local db = sql:open() eq(os.date "%Y-%m-%d %H:%M:%S", db.created) db:close() end) it("should accept pargma options", function() local tmp = "/tmp/db912.db" local db = sql:open(tmp, { journal_mode = "persist", }) eq("persist", db:eval("pragma journal_mode")[1].journal_mode) db:close() luv.fs_unlink(tmp) end) it("reopen db object.", function() local db = sql:open(path) local row = { title = "1", desc = "...." } db:eval "create table if not exists todo(title text, desc text)" db:eval("insert into todo(title, desc) values(:title, :desc)", row) db:close() eq(true, db.closed, "should be closed.") db:open() eq(false, db.closed, "should be reopend.") eq(path, db.uri, "uri should be identical to db.uri") local res = db:eval "select * from todo" eq(row, res[1], luv.fs_unlink(path), "local row should equal db:eval result.") end) end) describe(":open_with", function() it("works with initalized sql objects.", function() local db = sql:open(path) local row = { title = "1", desc = "...." } db:eval "create table if not exists todo(title text, desc text)" db:eval("insert into todo(title, desc) values(:title, :desc)", row) db:close() eq(true, db.closed, "should be closed.") local res = db:with_open(function() return db:eval "select * from todo" end) eq(true, db.closed, "should be closed.") eq("1", res[1].title, "should pass.") luv.fs_unlink(path) end) it("works without initalizing sql objects. (via uri)", function() local res = sql.with_open(path, function(db) local row = { title = "1", desc = "...." } db:eval "create table if not exists todo(title text, desc text)" db:eval("insert into todo(title, desc) values(:title, :desc)", row) return db:eval "select * from todo" end) eq("1", res[1].title, "should pass.") end) end) describe(":isopen/isclose", function() local db = sql:open() it("returns true if the db connection is open", function() assert(db:isopen()) end) it("returns true if the db connection is closed", function() db:close() assert(db:isclose()) end) end) describe(":status", function() local db = sql:open() local status = db:status() it("returns status code of the last filed call", function() eq("number", type(status.code), "it should return sqlite last flag code") end) it("returns error message of the last filed call", function() eq("string", type(status.msg), "it should return sqlite last errmsg") end) it("return whether the connection is closed or still open", function() assert(not status.closed, "it should return connection status") db:close() end) end) describe(":eval", function() local db = sql:open() it("It evaluate should basic sqlite statement", function() eq(true, db:eval "create table people(id integer primary key, name text, age integer)") end) it("returns true if the operation is successful", function() eq(true, db:eval "create table if not exists todos(id, title text, desc text, created int)") end) local row = { { id = 1, title = "Create something", desc = "Don't you dare to tell conni", created = os.time(), }, { id = 2, title = "Don't work on something else", desc = "keep conni close by :P", created = os.time(), }, } it("inserts lua table.", function() eq(true, db:eval("insert into todos(id, title,desc,created) values(:id, :title, :desc, :created)", row[1])) end) it("selects everything from table and return lua table if only one row.", function() local res = db:eval "select * from todos" eq(row[1], res[1]) end) it("deletes from sql tables", function() eq(true, db:eval "delete from todos", "It should delete table content") end) it("inserts nested lua table.", function() eq(true, db:eval("insert into todos(id,title,desc,created) values(:id, :title, :desc, :created)", row)) eq(row, db:eval "select * from todos", "should equal") end) it("return a lua table by id", function() local res res = db:eval("select * from todos where id = :id", { id = 1 }) eq(row[1], res[1], "with named params") res = db:eval("select * from todos where id = ?", { 1 }) eq(row[1], res[1], "with unamed params") res = db:eval("select * from todos where id = ?", 1) eq(row[1], res[1], "with single value") end) it("return the lua table with where and or", function() eq(row, db:eval "select * from todos where id = 1 or id = 2 or id = 3") end) it("update by id", function() eq( true, db:eval("update todos set desc = :desc where id = :id", { id = 1, desc = "...", }), "it works with named params" ) eq( true, db:eval("update todos set desc = ? where id = ?", { 2, "...", }), "it works with unnamed params" ) end) it("delete by id", function() eq(true, db:eval("delete from todos where id = :id", { id = 2 })) eq(true, db:eval("delete from todos where id = :id", { id = 1 })) eq(true, db:eval "select * from todos", "It should be empty by now.") end) db:close() end) describe(":insert", function() local db = sql:open() assert(db:eval "create table todos(title text, desc text)") local ex_last_rowid = 0 it("inserts a single row", function() local rows = { title = "TODO 1", desc = "................", } local _, last_row_id = db:insert("todos", rows) ex_last_rowid = ex_last_rowid + 1 local results = db:eval "select rowid, * from todos" eq(true, type(results) == "table", "It should be inserted.") eq(last_row_id, results[1].rowid, "It should be equals to the returned last inserted rowid " .. last_row_id) eq("TODO 1", results[1].title) eq("................", results[1].desc) db:eval "delete from todos" end) it("inserts multiple rows", function() local rows = { { title = "todo 3", desc = "...", }, { title = "todo 2", desc = "...", }, { title = "todo 1", desc = "...", }, } local _, rowid = db:insert("todos", rows) ex_last_rowid = ex_last_rowid + #rows local store = db:eval "select rowid, * from todos" eq(rowid, store[#store].rowid, "It should be equals to the returned last inserted rowid " .. rowid) eq(3, vim.tbl_count(store)) for _, v in ipairs(store) do eq(true, v.desc == "...") end db:eval "delete from todos" end) assert(db:eval [[ create table if not exists test( id integer primary key, title text, name text not null, created integer default 'today', current timestamp default current_date, num integer default 0) ]]) it("respects string defaults", function() db:insert("test", { { title = "A", name = "B" }, { title = "C", name = "D" }, }) local res = db:eval [[ select * from test]] eq("today", res[1].created) -- FIXME eq("today", res[2].created) -- FIXME end) it("respects number defaults", function() db:insert("test", { { title = "A", name = "B" }, { title = "C", name = "D" }, }) local res = db:eval [[ select * from test]] eq(0, res[1].num) eq(0, res[2].num) end) it("respects sqlvalues defaults", function() db:insert("test", { { title = "A", name = "B" }, { title = "C", name = "D" }, }) local res = db:eval [[ select * from test]] eq(os.date "%Y-%m-%d", res[1].current) eq(os.date "%Y-%m-%d", res[2].current) end) it("respects fails if a key is null", function() local ok, _ = pcall(function() return db:insert("test", { title = "A" }) end) eq(false, ok, "should fail") end) it("serialize lua table in sql column", function() db:eval "drop table test" db:eval "create table test(id integer, data luatable)" db.tbl_schemas.test = nil db:insert("test", { id = 1, data = { "list", "of", "lines" } }) local res = db:eval [[select * from test]] eq('["list","of","lines"]', res[1].data) db:eval "drop table test" end) it("evaluates sqlite functions", function() db:eval "create table testa(id integer primary key, date text, title text)" db:insert("testa", { title = "fd", date = db.lib.strftime "%H:%M:%S" }) local res = db:eval [[select * from testa]] eq(os.date "!%H:%M:%S", res[1].date) eq("fd", res[1].title) db:eval "drop table testa" end) db:close() end) describe(":update", function() local db = sql:open() assert(db:eval "create table todos(title text, desc text)") it("works with table_name being as the first argument", function() local row = { title = "TODO 1", desc = "................" } db:eval("insert into todos(title, desc) values(:title, :desc)", row) db:update("todos", { values = { desc = "done" }, where = { title = "TODO 1" }, }) local results = db:eval "select * from todos" eq(true, type(results) == "table", "It should be inserted.") eq("TODO 1", results[1].title) eq("done", results[1].desc) db:eval "delete from todos" end) it("works with table_name being a lua table key", function() local row = { title = "TODO 1", desc = " .......... " } db:eval("insert into todos(title, desc) values(:title, :desc)", row) db:update("todos", { values = { desc = "not done" }, where = { title = "TODO 1" }, }) local results = db:eval "select * from todos" eq(true, type(results) == "table", "It should be inserted.") eq("TODO 1", results[1].title) eq("not done", results[1].desc) db:eval "delete from todos" end) it("update multiple rows in a sql table", function() db:eval "delete from todos" local rows = { { title = "todo 3", desc = "...", }, { title = "todo 2", desc = "...", }, { title = "todo 1", desc = "...", }, } db:eval("insert into todos(title, desc) values(:title, :desc)", rows) db:update("todos", { { values = { desc = "not done" }, where = { title = "todo 1" }, }, { values = { desc = "done" }, where = { title = "todo 2" }, }, { values = { desc = "almost done" }, where = { title = "todo 3" }, }, }) local store = db:eval "select * from todos" eq(3, vim.tbl_count(store)) for _, v in ipairs(store) do eq(true, v.desc ~= "...") end db:eval "delete from todos" end) it("skip updating if opts is nil", function() db:update "todos" end) it("fallback to insert", function() local tmp = "nvim.nvim" db:update("todos", { values = { desc = tmp }, where = { title = "3" }, }) local store = db:eval "select * from todos" eq(tmp, store[1].desc) eq("3", store[1].title) end) db:close() end) describe(":delete", function() local db = sql:open() assert(db:eval "create table todos(title text, desc text)") it("works with table_name being as the first argument", function() local row = { title = "TODO 1", desc = "................" } db:eval("insert into todos(title, desc) values(:title, :desc)", row) db:delete "todos" local results = db:eval "select * from todos" eq(false, type(results) == "table", "It should be deleted.") end) it("works with table_name being and where", function() local rows = { { title = "TODO 1", desc = "................" }, { title = "TODO 2", desc = "................" }, } db:eval("insert into todos(title, desc) values(:title, :desc)", rows) db:delete("todos", { where = { title = "TODO 1" } }) local results = db:eval "select * from todos" eq(true, type(results) == "table") eq("TODO 2", results[1].title) eq("................", results[1].desc) end) it("delete multiple keys with list of ors", function() local rows = { { title = "TODO 1", desc = "................" }, { title = "TODO 2", desc = "................" }, } db:eval("insert into todos(title, desc) values(:title, :desc)", rows) db:delete("todos", { { where = { title = { "TODO 1", "TODO 2" } } } }) local results = db:eval "select * from todos" eq(false, type(results) == "table") end) it("delete multiple keys with dict for each conditions. and passing only where", function() local rows = { { title = "TODO 1", desc = "................" }, { title = "TODO 2", desc = "................" }, } db:eval("insert into todos(title, desc) values(:title, :desc)", rows) db:delete("todos", { { title = "TODO 1" }, { title = "TODO 2" } }) local results = db:eval "select * from todos" eq(false, type(results) == "table") end) it("delete multiple keys with dict for each conditions. V2", function() local rows = { { title = "TODO 1", desc = "................" }, { title = "TODO 2", desc = "................" }, } db:eval("insert into todos(title, desc) values(:title, :desc)", rows) db:delete("todos", { title = { "TODO 1", "TODO 2" } }) local results = db:eval "select * from todos" eq(false, type(results) == "table") end) db:close() end) describe(":select", function() local db = sql:open(path) local posts, users it(".... pre", function() if luv.fs_stat "/tmp/posts" == nil then curl.get("https://jsonplaceholder.typicode.com/posts", { output = "/tmp/posts" }) curl.get("https://jsonplaceholder.typicode.com/users", { output = "/tmp/users" }) end posts = vim.fn.json_decode(vim.fn.join(P.readlines "/tmp/posts", "\n")) eq("table", type(posts), "should have been decoded") assert(db:eval [[ create table posts(id int not null primary key, userId int, title text, body text); ]]) eq( true, db:eval( [[ insert into posts(id, userId, title, body) values(:id, :userId, :title, :body) ]], posts ) ) eq("table", type(db:eval "select * from posts"), "there should be posts") users = vim.fn.json_decode(vim.fn.join(P.readlines "/tmp/users", "\n")) eq("table", type(users), "should have been decoded") for _, user in ipairs(users) do -- Not sure how to deal with nested tables now user["address"] = nil user["company"] = nil end assert(db:eval [[ create table users(id int not null primary key, name text, email text, phone text, website text, username text); ]]) eq( true, db:eval( [[ insert into users(id, name, email, phone, website, username) values(:id,:name,:email,:phone,:website,:username) ]], users ) ) eq("table", type(db:eval "select * from users"), "there should be users") end) it("return everything with no params", function() eq(posts, db:select "posts") end) it("return everything that matches where closure", function() local res = db:select("posts", { where = { id = 1, }, }) local expected = (function() for _, post in ipairs(posts) do if post["id"] == 1 then return post end end end)() eq(expected, res[1]) end) it("join tables.", function() local res = db:select("posts", { where = { id = 1 }, join = { posts = "userId", users = "id" } }) local expected = (function() for _, post in ipairs(posts) do if post["id"] == 1 then return u.tbl_extend( "keep", post, (function() for _, user in ipairs(users) do if user["id"] == post["userId"] then return user end end end)() ) end end end)() eq(expected, res[1]) end) it("return selected keys only", function() local res = db:select("posts", { where = { id = 1 }, keys = { "userId", "posts.body" } }) local expected = (function() for _, post in ipairs(posts) do if post["id"] == 1 then return { userId = post["userId"], body = post["body"], } end end end)() eq(expected, res[1]) end) it("return respecting a limit", function() local limit = 5 local res = db:select("posts", { limit = limit }) eq(#res, limit, "they should be the same") end) it("it serialize json if the schema key datatype is json", function() db:eval "create table test(id integer, data luatable)" db:eval 'insert into test(id,data) values(1, \'["list","of","lines"]\')' eq({ { id = 1, data = { "list", "of", "lines" } }, }, db:select "test", "they should be identical") end) db:close() end) describe(":schema", function() local db = sql:open() db:eval "create table test(a text, b int, c int not null, d text default def)" it("gets a sql table schema", function() local sch = db:schema "test" eq({ a = { cid = 0, primary = false, required = false, type = "text", }, b = { cid = 1, primary = false, required = false, type = "int", }, c = { cid = 2, primary = false, required = true, type = "int", }, d = { cid = 3, default = "def", primary = false, required = false, type = "text", }, }, sch) end) it("gets a sql table schema info", function() local sch = db:schema "test" eq({ a = { cid = 0, primary = false, required = false, type = "text", }, b = { cid = 1, primary = false, required = false, type = "int", }, c = { cid = 2, primary = false, required = true, type = "int", }, d = { cid = 3, primary = false, required = false, type = "text", default = "def", }, }, sch) end) db:close() end) describe(":create", function() local db = sql:open() it("create a new sqlite table, and return true", function() eq(false, db:exists "test") db:create("test", { id = { "integer", "primary", "key" }, title = "text", desc = "text", created = "int", done = { "int", "not", "null", "default", 0 }, }) eq(true, db:exists "test") end) it("skip overriding the table schema if it exists", function() db:create("test", { id = "not_a_type", ensure = true }) local sch = db:schema "test" eq("text", sch.title.type, "should exists and should be still text not be nil") end) it("auto enable foreign_keys on usage", function() db:create("test_keys", { id = true, title = "text", project = { type = "integer", reference = "projects.id", }, }) eq(1, db:eval("pragma foreign_keys")[1].foreign_keys) end) db:close() end) describe(":drop", function() local db = sql:open() it("should drop empty tables.", function() db:create("test", { a = "text", b = "int" }) eq(true, db:exists "test", "should exists") db:drop "test" eq(true, not db:exists "test", "shout be dropped") end) it("should drop non-empty tables.", function() db:create("test", { a = "text", b = "int" }) db:eval("insert into test(a,b) values(?,?)", { "a", 3 }) eq(true, db:exists "test", "should exists") db:drop "test" eq(true, not db:exists "test", "shout be dropped") end) db:close() end) describe(":extend", function() local testrui = "/tmp/extend_db_new" local testrui2 = "/tmp/extend_db_new5" local testrui3 = "/tmp/extend_db_new5" local ok, manager it("Initialize manager", function() ---@class ManagerLazy:sqlite_db ---@field projects sqlite_tbl ---@field todos sqlite_tbl ok, manager = pcall(sql, { uri = testrui, projects = { id = true, title = "text", objectives = "luatable", }, todos = { id = true, title = "text", client = "integer", status = "text", completed = "boolean", details = "text", }, opts = { foreign_keys = true, lazy = true, }, }) eq(true, ok, manager) end) it("process opts and set sql table objects", function() eq("/tmp/extend_db_new", manager.uri, "should set self.uri.") eq(true, manager.closed, "should construct without openning connection.") eq(nil, manager.conn, "should not set connection object.") eq("boolean", type(manager.opts.foreign_keys), "should have added opts to sqlite_opts.") end) it("creates self.projects and self.todos", function() eq("table", type(manager.projects), "should have added sql table object") eq("table", type(manager.todos), "should have added sql table object for todos") end) it("access normal operations without self.db", function() eq("function", type(manager.insert), "should have added insert function.") eq("function", type(manager.open), "should have added open function.") eq("function", type(manager.close), "should have added close function.") eq("function", type(manager.__insert), "should have added insert function.") eq("function", type(manager.__with_open), "should have added with_open.") eq("function", type(manager.__table), "should have added table.") end) it("extending new object should work wihout issues", function() local sqlnvim = { title = "sql.nvim", objectives = { "Make storing data and persisting data ridiculously simple.", "Have great documentation and real world examples.", "More and more neovim plugins adopt sql.nvim as a data layer.", }, } eq("function", type(manager.projects.insert), "should have added insert function.") eq("function", type(manager.projects.where), "should have added with_open.") eq(1, manager.projects:insert(sqlnvim), "should insert and return id.") eq("cdata", type(manager.conn), "should set connection object after first call to sql api") eq("table", type(manager.projects:where({ id = 1 }).objectives), "should return as table.") eq("table", type(sqlnvim.objectives), "It shouldn't have mutated objectives table.") eq(true, manager.projects:remove(), "should remove after default insert.") function manager.projects:insert() return self:__insert(sqlnvim) end function manager.projects:get() return manager.projects:__get({ where = { title = sqlnvim.title } })[1] end function manager.projects:remove_objectives() return self:update { where = { id = 1 }, set = { objectives = {} } } end eq(1, manager.projects:insert(), "should have inserted and returned id.") eq(sqlnvim.title, manager.projects:get().title, "should have inserted sqlnvim project") eq(true, manager.projects:get().objectives ~= "") eq(true, manager.projects:remove_objectives(), "should succeed at updating") eq({}, manager.projects:get().objectives, "should return empty table") end) it("set a different name for sql db table, with access using extend field", function() local ok, db = pcall(sql, { uri = testrui2, s = { _name = "stable", id = true }, }) eq(true, ok, db) eq(db.s.name, "stable") end) it("use pre-defined sql-table", function() local t = require "sqlite.tbl"("sometbl", { id = true, name = "string" }) local db local ok, db = pcall(sql, { uri = testrui, st = t, }) eq(true, ok, db) eq("table", type(db.st), "should use that key to access t") db.st:insert { { name = "a" }, { name = "b" }, { name = "c" } } eq(3, db.st:count(), "should have inserted.") end) it("Initialize manager", function() ---@class ManagerFull:sqlite_db ---@field projects sqlite_tbl ---@field todos sqlite_tbl ok, manager = pcall(sql, { uri = testrui, projects = { id = true, title = "text", objectives = "luatable", }, todos = { id = true, title = "text", client = "integer", status = "text", completed = "boolean", details = "text", }, opts = { foreign_keys = true, keep_open = true, }, }) eq(true, ok, manager) end) it("should exists", function() eq(true, manager:exists "projects") end) luv.fs_unlink(testrui) luv.fs_unlink(testrui2) luv.fs_unlink(testrui3) end) describe("misc/issues", function() it("false isn't treated as nil #123", function() ---@type sqlite_db local db = sql { uri = "/tmp/test_db", tbl = { ok_key = "text", problem_key = { "boolean", required = true }, }, opts = { keep_open = true }, } local ok, err = pcall(function() return db:insert("tbl", { ok_key = "this works", problem_key = false }) end) eq(true, ok, err) eq({ ok_key = "this works", problem_key = false }, db.tbl:get()[1]) eq({ ok_key = "this works", problem_key = false }, db:select("tbl")[1]) db:close() luv.fs_unlink "/tmp/test_db" end) end) end)
--[[ Script for animating a simple tree-fall-over effect. (The tree just rotates 90 degrees around the base, and falls over, before vanishing) ]] local propRoot = script:GetCustomProperty("Root"):WaitForObject() local propCrashSFX = script:GetCustomProperty("CrashSFX"):WaitForObject() local rot = Rotation.New(0, 90, 0) propRoot:RotateTo(rot, 2) Task.Wait(2) propCrashSFX:Play() Task.Wait(4) propRoot:ScaleTo(Vector3.ZERO, 2)
local Los = require "plugin.wattageTileEngine.lineOfSight" local Utils = require "plugin.wattageTileEngine.utils" local LineOfSightTransitioner = {} LineOfSightTransitioner.new = function(params) Utils.requireParams({ "index", "transitionerValueByCoordinate", "transitionerTargetCoordinates", "row", "column", "startValue", "endValue", "transitionTime", "transitionerIndexesForRemoval"}, params) local self = {} self.index = params.index local transitionerValueByCoordinate = params.transitionerValueByCoordinate local transitionerTargetCoordinates = params.transitionerTargetCoordinates self.row = params.row self.column = params.column local startValue = params.startValue local endValue = params.endValue local transitionTime = params.transitionTime self.transitionerIndexesForRemoval = params.transitionerIndexesForRemoval local elapsedTime = 0 local diffValue = endValue - startValue local curValue = startValue function self.resetIfChanged(params) if endValue ~= params.endValue then startValue = curValue endValue = params.endValue diffValue = endValue - startValue elapsedTime = 0 end end function self.getEndValue() return {value = endValue} end function self.update(deltaTime) elapsedTime = elapsedTime + deltaTime curValue = startValue + (elapsedTime / transitionTime) * diffValue if elapsedTime >= transitionTime then curValue = endValue startValue = endValue table.insert(self.transitionerIndexesForRemoval, self.index) table.insert(transitionerTargetCoordinates, {row = self.row, column = self.column}) else table.insert(transitionerTargetCoordinates, {row = self.row, column = self.column}) end local columns = transitionerValueByCoordinate[self.row] if columns == nil then columns = {} transitionerValueByCoordinate[self.row] = columns end local cell = columns[self.column] if cell == nil then cell = {} columns[self.column] = cell end cell.value = curValue end local function init() local columns = transitionerValueByCoordinate[self.row] if columns == nil then columns = {} transitionerValueByCoordinate[self.row] = columns end local cell = columns[self.column] if cell == nil then cell = {} columns[self.column] = cell end cell.value = curValue end init() return self end local LineOfSightModel = {} LineOfSightModel.ALL_VISIBLE = { update = function(centerRow, centerCol, deltaTime) -- does nothing end, makeDirty = function() -- does nothing end, hasDirtyTiles = function() -- does nothing return false end, resetDirtyFlags = function() -- does nothing end, isInLineOfSight = function(rowParam, columnParam) return true end, getLineOfSightTransitionValue = function(rowParam, columnParam) return 1 end, resetChangeTracking = function() -- does nothing end, getDirtyRows = function() return {} end, getDirtyColumns = function() return {} end, getDirtyCount = function() return {} end, getRowsTransitionedIn = function() return {} end, getColsTransitionedIn = function() return {} end, getRowsTransitionedOut = function() return {} end, getColsTransitionedOut = function() return {} end, getCoordinatesIn = function() return {} end } LineOfSightModel.new = function(params) Utils.requireParams({ "radius", "isTransparent" }, params) local self = {} self.useTransitioners = true local losInstance local curCenterRow local curCenterColumn local coordinatesIn local nextCoordinatesIn local columnsTransitionedInByRow local rowsTransitionedIn local colsTransitionedIn local columnsTransitionedOutByRow local rowsTransitionedOut local colsTransitionedOut local transitionerValueByCoordinate -- This stores the transitioners local activeTransitioners -- Stores the active transitioners local transitionerIndexesForRemoval -- Stores the indexes of the transitioners that can be removed from the active transitioner list. local transitionerTargetCoordinates -- Stores tile coordinates of the tiles affected by the transitioners. This is necessary to notify tiles to update their tint. local transitionTime -- Stores the time in milliseconds for transitions to occur. local dirtyRows local dirtyColumns local dirtyIndex local isDirty local function fovCallback(x, y, distance) -- Add to new collection of coordinates in local newCoordsRow = nextCoordinatesIn[y] if newCoordsRow == nil then newCoordsRow = {} nextCoordinatesIn[y] = newCoordsRow end newCoordsRow[x] = {} -- Determine deltas for in transitions local row = coordinatesIn[y] if row == nil then -- Currently not in, so add to list of transitioned in -- Add to list indexed by row local inRow = columnsTransitionedInByRow[y] if inRow == nil then inRow = {} columnsTransitionedInByRow[y] = inRow end inRow[x] = true -- Add to unindexed list table.insert(rowsTransitionedIn, y) table.insert(colsTransitionedIn, x) else local columnValue = row[x] if columnValue == nil then -- Currently not in, so add to list of transitioned in -- Add to list indexed by row local inRow = columnsTransitionedInByRow[y] if inRow == nil then inRow = {} columnsTransitionedInByRow[y] = inRow end inRow[x] = true -- Add to unindexed list table.insert(rowsTransitionedIn, y) table.insert(colsTransitionedIn, x) else -- Is in, so mark it so that it won't go to the out transitions columnValue.willRemain = true end end end local function assembleOutTransitions() for row,columns in pairs(coordinatesIn) do for column, value in pairs(columns) do if not value.willRemain then -- Add to list indexed by row local outRow = columnsTransitionedOutByRow[row] if outRow == nil then outRow = {} columnsTransitionedOutByRow[row] = outRow end outRow[column] = true -- Add to unindexed list table.insert(rowsTransitionedOut, row) table.insert(colsTransitionedOut, column) end end end end local function applyDeltas() coordinatesIn = nextCoordinatesIn nextCoordinatesIn = {} end function self.setTransitionTime(time) transitionTime = time end function self.update(centerRow, centerCol, deltaTime) if curCenterRow == nil and curCenterColumn == nil then curCenterRow = centerRow curCenterColumn = centerCol isDirty = true elseif curCenterRow ~= centerRow or curCenterColumn ~= centerCol then curCenterRow = centerRow curCenterColumn = centerCol isDirty = true end -- update transitioners for i=1,#activeTransitioners do activeTransitioners[i].update(deltaTime) end -- sort indexes in descending order table.sort(transitionerIndexesForRemoval, function(a, b) return a > b end) -- remove indexes for i=1,#transitionerIndexesForRemoval do local indexToRemove = transitionerIndexesForRemoval[i] local transitionerForRemoval = activeTransitioners[indexToRemove] if transitionerForRemoval ~= nil then transitionerValueByCoordinate[transitionerForRemoval.row][transitionerForRemoval.column] = nil table.remove(activeTransitioners, indexToRemove) end end transitionerIndexesForRemoval = {} for i=1,#activeTransitioners do activeTransitioners[i].transitionerIndexesForRemoval = transitionerIndexesForRemoval end -- reset indexes for i=1,#activeTransitioners do activeTransitioners[i].index = i end if isDirty then self.resetChangeTracking() losInstance.calculateFov({ startX = centerCol, startY = centerRow, radius = params.radius }) assembleOutTransitions() applyDeltas() end if isDirty and self.useTransitioners then -- Transitioners for transitions in local transitionInCount = #rowsTransitionedIn for index=1,transitionInCount do local row = rowsTransitionedIn[index] local col = colsTransitionedIn[index] local transitionerRow = transitionerValueByCoordinate[row] if transitionerRow == nil then transitionerRow = {} transitionerValueByCoordinate[row] = transitionerRow end local transitioner = transitionerRow[col] if transitioner == nil then transitioner = LineOfSightTransitioner.new({ index = #activeTransitioners, transitionerValueByCoordinate = transitionerValueByCoordinate, transitionerTargetCoordinates = transitionerTargetCoordinates, row = row, column = col, startValue = 0, endValue = 1, transitionTime = transitionTime, transitionerIndexesForRemoval = transitionerIndexesForRemoval }) transitionerRow[col] = transitioner table.insert(activeTransitioners, transitioner) else transitioner.resetIfChanged({endValue = 1}) end end -- Transitioners for transitions out local transitionOutCount = #rowsTransitionedOut for index=1, transitionOutCount do local row = rowsTransitionedOut[index] local col = colsTransitionedOut[index] local transitionerRow = transitionerValueByCoordinate[row] if transitionerRow == nil then transitionerRow = {} transitionerValueByCoordinate[row] = transitionerRow end local transitioner = transitionerRow[col] if transitioner == nil then transitioner = LineOfSightTransitioner.new({ index = #activeTransitioners, transitionerValueByCoordinate = transitionerValueByCoordinate, transitionerTargetCoordinates = transitionerTargetCoordinates, row = row, column = col, startValue = 1, endValue = 0, transitionTime = transitionTime, transitionerIndexesForRemoval = transitionerIndexesForRemoval }) transitionerRow[col] = transitioner table.insert(activeTransitioners, transitioner) else transitioner.resetIfChanged({endValue = 0}) end end end for i=1,#transitionerTargetCoordinates do local coordinate = transitionerTargetCoordinates[i] dirtyRows[dirtyIndex] = coordinate.row dirtyColumns[dirtyIndex] = coordinate.column dirtyIndex = dirtyIndex + 1 isDirty = true end end function self.makeDirty() isDirty = true end function self.hasDirtyTiles() return isDirty end function self.resetDirtyFlags() dirtyIndex = 1 dirtyRows = {} dirtyColumns = {} for i=1,#transitionerTargetCoordinates do transitionerTargetCoordinates[i] = nil end isDirty = false end function self.isInLineOfSight(rowParam, columnParam) local row = coordinatesIn[rowParam] if row ~= nil then local column = row[columnParam] if column ~= nil then return true end end return false end function self.getLineOfSightTransitionValue(rowParam, columnParam) -- check active transitioners first if self.useTransitioners then local transitionerRow = transitionerValueByCoordinate[rowParam] if transitionerRow ~= nil then local transitioner = transitionerRow[columnParam] if transitioner ~= nil then return transitioner.value end end end if self.isInLineOfSight(rowParam, columnParam) then return 1 else return 0 end end function self.resetChangeTracking() columnsTransitionedInByRow = {} rowsTransitionedIn = {} colsTransitionedIn = {} columnsTransitionedOutByRow = {} rowsTransitionedOut = {} colsTransitionedOut = {} end function self.getDirtyRows() return dirtyRows end function self.getDirtyColumns() return dirtyColumns end function self.getDirtyCount() return dirtyIndex - 1 end function self.getRowsTransitionedIn() return rowsTransitionedIn end function self.getColsTransitionedIn() return colsTransitionedIn end function self.getRowsTransitionedOut() return rowsTransitionedOut end function self.getColsTransitionedOut() return colsTransitionedOut end function self.getCoordinatesIn() return coordinatesIn end local function init() coordinatesIn = {} nextCoordinatesIn = {} columnsTransitionedInByRow = {} rowsTransitionedIn = {} colsTransitionedIn = {} columnsTransitionedOutByRow = {} rowsTransitionedOut = {} colsTransitionedOut = {} transitionerValueByCoordinate = {} activeTransitioners = {} transitionerIndexesForRemoval = {} transitionerTargetCoordinates = {} transitionTime = 375 dirtyRows = {} dirtyColumns = {} dirtyIndex = 1 isDirty = false losInstance = Los.new({ maxRadius = params.radius + 2, isTransparent = params.isTransparent, fovCallback = fovCallback }) end init() return self end return LineOfSightModel
-- Items: -- data:extend({ { type = "item", name = "explosives-analogue", icon = "__Engineersvsenvironmentalist__/graphics/icons/explosives/explosives.png", flags = {"goes-to-main-inventory"}, category = "chemistry", subgroup = "explosives-analogue", stack_size = 64000 }, }) --Recipe data:extend({ { type = "recipe", name = "explosives-analogue", icon = "__Engineersvsenvironmentalist__/graphics/icons/explosives/explosives.png", category = "chemistry", subgroup = "explosives-analogue", order = "a-1", energy_required = 1, enabled = true, ingredients = { {type="item", name="explosives-gunpowder", amount=100}, }, results= { {type="item", name="explosives-analogue", amount=55}, }, }, { type = "recipe", name = "explosives-analogue1", icon = "__Engineersvsenvironmentalist__/graphics/icons/explosives/explosives.png", category = "chemistry", subgroup = "explosives-analogue", order = "a-2", energy_required = 1, enabled = true, ingredients = { {type="item", name="dynamite", amount=1}, }, results= { {type="item", name="explosives-analogue", amount=10}, }, }, { type = "recipe", name = "explosives-analogue2", icon = "__Engineersvsenvironmentalist__/graphics/icons/explosives/explosives.png", category = "chemistry", subgroup = "explosives-analogue", order = "a-3", energy_required = 1, enabled = true, ingredients = { {type="item", name="TNT", amount=1}, }, results= { {type="item", name="explosives-analogue", amount=100}, }, }, { type = "recipe", name = "explosives-analogue3", icon = "__Engineersvsenvironmentalist__/graphics/icons/explosives/explosives.png", category = "chemistry", subgroup = "explosives-analogue", order = "a-3", energy_required = 1, enabled = true, ingredients = { {type="item", name="AN-FO", amount=1}, }, results= { {type="item", name="explosives-analogue", amount=55}, }, }, { type = "recipe", name = "explosives-analogue4", icon = "__Engineersvsenvironmentalist__/graphics/icons/explosives/explosives.png", category = "chemistry", subgroup = "explosives-analogue", order = "a-4", energy_required = 1, enabled = true, ingredients = { {type="item", name="RDX", amount=1}, }, results= { {type="item", name="explosives-analogue", amount=160}, }, }, { type = "recipe", name = "explosives-analogue5", icon = "__Engineersvsenvironmentalist__/graphics/icons/explosives/explosives.png", category = "chemistry", subgroup = "explosives-analogue", order = "a-5", energy_required = 1, enabled = true, ingredients = { {type="item", name="HMX", amount=1}, }, results= { {type="item", name="explosives-analogue", amount=170}, }, }, { type = "recipe", name = "explosives-analogue6", icon = "__Engineersvsenvironmentalist__/graphics/icons/explosives/explosives.png", category = "chemistry", subgroup = "explosives-analogue", order = "a-6", energy_required = 1, enabled = true, ingredients = { {type="item", name="uranium-nuke", amount=1}, }, results= { {type="item", name="explosives-analogue", amount=64000}, {type="item", name="explosives-analogue", amount=64000}, {type="item", name="explosives-analogue", amount=64000}, {type="item", name="explosives-analogue", amount=64000}, {type="item",name="uranium-nuke", probability=0.9997333, amount_min=1, amount_max=1}, }, }, })
slot0 = class(slot1) slot3 = "ddz.model.DdzModel" requireLuaFromModule("DdzModule") slot3 = "ddz.model.DdzModel+Report" requireLuaFromModule("DdzModule") slot3 = "ddz.controller.DdzController" requireLuaFromModule("DdzModule") slot3 = "ddz.controller.DdzController+Server" requireLuaFromModule("DdzModule") slot3 = "ddz.controller.DdzController+PromptCard" requireLuaFromModule("DdzModule") slot3 = "ddz.controller.DdzController+EstimateCard" requireLuaFromModule("DdzModule") slot3 = "ddz.controller.DdzController+FindCard" requireLuaFromModule("DdzModule") slot3 = "ddz.controller.DdzController+Report" requireLuaFromModule("DdzModule") slot3 = "ddz.controller.DdzController+Util" requireLuaFromModule("DdzModule") slot3 = "ddz.controller.DdzController+View" requireLuaFromModule("DdzModule") slot3 = "ddz.controller.DdzController+SmartLine" requireLuaFromModule("DdzModule") slot3 = "ddz.view.DdzView" requireLuaFromModule("DdzModule") slot0.ctor = function (slot0) slot5 = true ClassUtil.extends(slot2, slot0, BaseGameModule) slot0.model = DdzModel.new() slot3 = slot0.model slot0.controller = DdzController.new(slot2) slot4 = slot0.controller slot0.view = DdzView.new(slot2, slot0.model) end slot0.show = function (slot0, slot1, slot2, slot3, slot4, slot5) slot13 = slot5 BaseGameModule.show(slot7, slot0, slot1, slot2, slot3, slot4) end ProxyDdz = slot0.new() return ProxyDdz
-- Other mods can use these for looping through available colors dye = {} dye.basecolors = {"white", "grey", "black", "red", "yellow", "green", "cyan", "blue", "magenta"} dye.excolors = {"white", "lightgrey", "grey", "darkgrey", "black", "red", "orange", "yellow", "lime", "green", "aqua", "cyan", "sky_blue", "blue", "violet", "magenta", "red_violet"} -- Make dye names and descriptions available globally dye.dyes = { {"white", "White"}, {"grey", "Grey"}, {"dark_grey", "Dark grey"}, {"black", "Black"}, {"violet", "Violet"}, {"blue", "Blue"}, {"cyan", "Cyan"}, {"dark_green", "Dark green"}, {"green", "Green"}, {"yellow", "Yellow"}, {"brown", "Brown"}, {"orange", "Orange"}, {"red", "Red"}, {"magenta", "Magenta"}, {"pink", "Pink"}, } -- This collection of colors is partly a historic thing, partly something else local dyes = { {"white", "White dye", {dye=1, basecolor_white=1, excolor_white=1, unicolor_white=1}}, {"grey", "Grey dye", {dye=1, basecolor_grey=1, excolor_grey=1, unicolor_grey=1}}, {"dark_grey", "Dark grey dye", {dye=1, basecolor_grey=1, excolor_darkgrey=1, unicolor_darkgrey=1}}, {"black", "Black dye", {dye=1, basecolor_black=1, excolor_black=1, unicolor_black=1}}, {"violet", "Violet dye", {dye=1, basecolor_magenta=1, excolor_violet=1, unicolor_violet=1}}, {"blue", "Blue dye", {dye=1, basecolor_blue=1, excolor_blue=1, unicolor_blue=1}}, {"cyan", "Cyan dye", {dye=1, basecolor_cyan=1, excolor_cyan=1, unicolor_cyan=1}}, {"dark_green", "Dark green dye", {dye=1, basecolor_green=1, excolor_green=1, unicolor_dark_green=1}}, {"green", "Green dye", {dye=1, basecolor_green=1, excolor_green=1, unicolor_green=1}}, {"yellow", "Yellow dye", {dye=1, basecolor_yellow=1, excolor_yellow=1, unicolor_yellow=1}}, {"brown", "Brown dye", {dye=1, basecolor_brown=1, excolor_orange=1, unicolor_dark_orange=1}}, {"orange", "Orange dye", {dye=1, basecolor_orange=1, excolor_orange=1, unicolor_orange=1}}, {"red", "Red dye", {dye=1, basecolor_red=1, excolor_red=1, unicolor_red=1}}, {"magenta", "Magenta dye", {dye=1, basecolor_magenta=1, excolor_red_violet=1, unicolor_red_violet=1}}, {"pink", "Pink dye", {dye=1, basecolor_red=1, excolor_red=1, unicolor_light_red=1}}, } -- Define items for _, row in ipairs(dyes) do local name = row[1] local description = row[2] local groups = row[3] local item_name = "dye:" .. name local item_image = "dye_" .. name .. ".png" minetest.register_craftitem(item_name, { inventory_image = item_image, description = description, groups = groups }) minetest.register_craft({ type = "shapeless", output = item_name .. " 4", recipe = {"group:flower,color_" .. name}, }) end -- Manually add coal->black dye minetest.register_craft({ type = "shapeless", output = "dye:black 4", recipe = {"group:coal"}, }) -- Mix recipes local dye_recipes = { -- src1, src2, dst -- RYB mixes {"red", "blue", "violet"}, -- "purple" {"yellow", "red", "orange"}, {"yellow", "blue", "green"}, -- RYB complementary mixes {"yellow", "violet", "dark_grey"}, {"blue", "orange", "dark_grey"}, -- CMY mixes - approximation {"cyan", "yellow", "green"}, {"cyan", "magenta", "blue"}, {"yellow", "magenta", "red"}, -- other mixes that result in a color we have {"red", "green", "brown"}, {"magenta", "blue", "violet"}, {"green", "blue", "cyan"}, {"pink", "violet", "magenta"}, -- mixes with black {"white", "black", "grey"}, {"grey", "black", "dark_grey"}, {"green", "black", "dark_green"}, {"orange", "black", "brown"}, -- mixes with white {"white", "red", "pink"}, {"white", "dark_grey", "grey"}, {"white", "dark_green", "green"}, } for _, mix in pairs(dye_recipes) do minetest.register_craft({ type = "shapeless", output = 'dye:' .. mix[3] .. ' 2', recipe = {'dye:' .. mix[1], 'dye:' .. mix[2]}, }) end
local s = require "packer" local b = s.pack{[10] = {1,2}} s.dump(b) local bb = s.unpack(b) for k,v in pairs(bb[10]) do print(k,v) end --[[]] local a = s.pack { hello={3,4}, false, 1,2,3,4,5,6,7,8,9,0,1,2,3,4,5,6,7,8,9,0,1,2,3,4,5,6,7,8,9,0,1,2,3,4,5,6,7,8,9 } s.dump(a) a = s.append(a, 42,4.2,-1,1000,80000,"hello",true,false,nil,"1234567890123456789012345678901234567890") s.dump(a) print(a) local function pr(t,...) for k,v in pairs(t) do print(k,v) end print(...) end print ("------") local seri, length = s.inflate_bin(a) print(seri, length) pr(s.unpack(a)) print("-------") pr(s.deflate_bin(seri)) a = s.inflate( 1,2,3,4,5 ) print(#a, s.deflate(a))